Cave: Difference between revisions

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In Generation III, cave terrain gives {{m|Secret Power}} a 30% chance of causing the target to {{status|flinch}} and gives it the appearance of {{m|Bite}}; it causes {{m|Nature Power}} to become {{m|Shadow Ball}}.
In Generation III, cave terrain gives {{m|Secret Power}} a 30% chance of causing the target to {{status|flinch}} and gives it the appearance of {{m|Bite}}; it causes {{m|Nature Power}} to become {{m|Shadow Ball}}.


In Generation IV, cave terrain gives {{m|Secret Power}} a 30% chance of causing the target to {{status|flinch}} and gives it the appearance of {{m|Rock Throw}}; it causes {{m|Nature Power}} to become {{m|Rock Slide}}.
In Generation IV and Generation V, cave terrain gives {{m|Secret Power}} a 30% chance of causing the target to {{status|flinch}} and gives it the appearance of {{m|Rock Throw}}; it causes {{m|Nature Power}} to become {{m|Rock Slide}}.
 
In Generation V, cave terrain gives {{m|Secret Power}} a 30% chance of causing the target to {{status|flinch}} and gives it the appearance of {{m|Rock Throw}}; it causes {{m|Nature Power}} to become {{m|Rock Slide}}.


{{m|Camouflage}} makes the user {{type|Rock}} when used in a cave.
{{m|Camouflage}} makes the user {{type|Rock}} when used in a cave.

Revision as of 11:53, 24 April 2011

018Pidgeot.png It has been suggested that this article be moved to Cave.
Please discuss whether or not to move it on its talk page.

If you were looking for the area in in Pokémon Snap, see Pokémon Island Cave.

The entrance to a cave in Pokémon FireRed and LeafGreen

A cave is an underground area. They tend to have Rock- and Ground-type Pokémon, although Pokémon based on cave-dwelling animals such as Zubat may also be found. In total there are 225 caves known to be in the Pokémon world.

General description

Caves can be found in every region of the Pokémon world. They serve as roadblocks: travelers cannot reach their destination without passing through. Often, these caves are dark and it is impossible to see even a few feet ahead; this problem can be remedied through use of the move Flash. They are almost always winding and maze-like, making it easy to get lost. Villainous teams such as Team Magma and Team Aqua make their hideouts in isolated caves.

In the games, the encounter rate is typically quite high. All caves contain cave tiles, and often water tiles; caves also contain lava tiles, ice tiles, sand tiles, cracked tiles, holes, ledges and puddles. Often, rare Pokémon can be found in caves. Items can also be found within the depths of caves, presumably dropped in the darkness by other travelers. Many caves contain legendary Pokémon at their deepest point.

In battle

In Generation III, cave terrain gives Secret Power a 30% chance of causing the target to flinch and gives it the appearance of Bite; it causes Nature Power to become Shadow Ball.

In Generation IV and Generation V, cave terrain gives Secret Power a 30% chance of causing the target to flinch and gives it the appearance of Rock Throw; it causes Nature Power to become Rock Slide.

Camouflage makes the user Rock-type when used in a cave.

List of caves in the Pokémon world

Kanto

Sevii Islands

Johto

Hoenn

Sinnoh

Unova

Orre

Fiore

Almia

Oblivia

Mystery Dungeon World

Other

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