Difference between revisions of "Cave"

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(In the core series: Alola)
m (In other languages: Correction)
 
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[[File:FL Rock Tunnel.png|thumb|240px|The entrance to a cave in {{game|FireRed and LeafGreen|s}}]]
 
[[File:FL Rock Tunnel.png|thumb|240px|The entrance to a cave in {{game|FireRed and LeafGreen|s}}]]
 
[[File:Early Red and Rhydon sketch.jpg|thumb|240px|[[Ken Sugimori]]'s [[Capsule Monsters|concept sketch]] of {{ga|Red}} exploring a cave.]]
 
[[File:Early Red and Rhydon sketch.jpg|thumb|240px|[[Ken Sugimori]]'s [[Capsule Monsters|concept sketch]] of {{ga|Red}} exploring a cave.]]
A '''cave''' is an underground area. Caves tend to have {{t|Rock}}- and {{type|Ground}} Pokémon, although Pokémon based on cave-dwelling {{OBP|Pokémon|species}} such as {{p|Zubat}} may also be found.
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A '''cave''' is an underground area. Caves tend to have {{t|Rock}}- and {{type|Ground}} Pokémon, although {{OBP|Pokémon|species}} based on cave-dwelling specimens such as {{p|Zubat}} may also be found.
   
 
Caves can be found in every region of the Pokémon world. They serve as roadblocks: travelers cannot reach their destination without passing through. Often, these caves are dark and it is impossible to see even a few feet ahead; this problem can be remedied through use of the move {{m|Flash}}. They are almost always winding and maze-like, making it easy to get lost. Villainous teams such as [[Team Magma]] and [[Team Aqua]] make their hideouts in isolated caves.
 
Caves can be found in every region of the Pokémon world. They serve as roadblocks: travelers cannot reach their destination without passing through. Often, these caves are dark and it is impossible to see even a few feet ahead; this problem can be remedied through use of the move {{m|Flash}}. They are almost always winding and maze-like, making it easy to get lost. Villainous teams such as [[Team Magma]] and [[Team Aqua]] make their hideouts in isolated caves.
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In Generation IV and Generation V, cave terrain gives {{m|Secret Power}} a 30% chance of causing the target to {{status|flinch}} and gives it the appearance of {{m|Rock Throw}}; it causes {{m|Nature Power}} to become {{m|Rock Slide}}.
 
In Generation IV and Generation V, cave terrain gives {{m|Secret Power}} a 30% chance of causing the target to {{status|flinch}} and gives it the appearance of {{m|Rock Throw}}; it causes {{m|Nature Power}} to become {{m|Rock Slide}}.
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In Generation VI and VII, cave terrain gives {{m|Secret Power}} a 30% chance of causing the target to {{status|flinch}} and gives it the appearance of {{m|Rock Throw}}; it causes {{m|Nature Power}} to become {{m|Power Gem}}.
   
 
{{m|Camouflage}} makes the user {{type|Rock}} when used in a cave.
 
{{m|Camouflage}} makes the user {{type|Rock}} when used in a cave.
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* [[Sea Spirit's Den]]
 
* [[Sea Spirit's Den]]
 
* [[Terminus Cave]]
 
* [[Terminus Cave]]
* {{OBP|Victory Road|Kalos}}
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* {{kal|Victory Road}}
   
 
====Alola====
 
====Alola====
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*[[Rough Tunnel]]
 
*[[Rough Tunnel]]
 
*{{OBP|Rock Path|Red and Blue Rescue Team}}
 
*{{OBP|Rock Path|Red and Blue Rescue Team}}
*[[Sandy Cave]]
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*{{OBP|Sandy Cave|Mystery Dungeon}}
 
*[[Slumbering Cave]]
 
*[[Slumbering Cave]]
 
*[[Snow Path]]
 
*[[Snow Path]]
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|nl=
 
|nl=
 
|fr_ca=Souterrain{{tt|*|Blue manual}}<br>Caverne{{tt|*|Diamond manual}}
 
|fr_ca=Souterrain{{tt|*|Blue manual}}<br>Caverne{{tt|*|Diamond manual}}
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|fr_eu=Grotte
 
|de=
 
|de=
|it=
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|it=Grotta
 
|ko=
 
|ko=
 
|pt=
 
|pt=
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[[fr:Grotte]]
 
[[fr:Grotte]]
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[[it:Grotta]]
 
[[zh:洞窟]]
 
[[zh:洞窟]]

Latest revision as of 02:39, 7 January 2019

If you were looking for the area in Pokémon Snap, see Pokémon Island Cave.
If you were looking for the area in PokéPark Wii: Pikachu's Adventure, see Cavern Zone.
If you were looking for the island in the Decolore Islands, see Cave Island.

The entrance to a cave in Pokémon FireRed and LeafGreen
Ken Sugimori's concept sketch of Red exploring a cave.

A cave is an underground area. Caves tend to have Rock- and Ground-type Pokémon, although Pokémon based on cave-dwelling specimens such as Zubat may also be found.

Caves can be found in every region of the Pokémon world. They serve as roadblocks: travelers cannot reach their destination without passing through. Often, these caves are dark and it is impossible to see even a few feet ahead; this problem can be remedied through use of the move Flash. They are almost always winding and maze-like, making it easy to get lost. Villainous teams such as Team Magma and Team Aqua make their hideouts in isolated caves.

In the games, the encounter rate is typically quite high. All caves contain cave tiles, and often water tiles; caves also contain ice tiles, sand tiles, cracked tiles, holes, ledges and puddles. Often, rare Pokémon can be found in caves. Items can also be found within the depths of caves, presumably dropped in the darkness by other travelers. Some caves contain Legendary Pokémon at their deepest point.

In battle

In Generation III, cave terrain gives Secret Power a 30% chance of causing the target to flinch and gives it the appearance of Bite; it causes Nature Power to become Shadow Ball.

In Generation IV and Generation V, cave terrain gives Secret Power a 30% chance of causing the target to flinch and gives it the appearance of Rock Throw; it causes Nature Power to become Rock Slide.

In Generation VI and VII, cave terrain gives Secret Power a 30% chance of causing the target to flinch and gives it the appearance of Rock Throw; it causes Nature Power to become Power Gem.

Camouflage makes the user Rock-type when used in a cave.

List of caves in the Pokémon world

In the core series

Kanto

Sevii Islands

Johto

Hoenn

Sinnoh

Unova

Kalos

Alola

In the spin-off series

Orre

Mystery Dungeon world

Dungeons
Friend Areas
Dojos

Fiore

Almia

Oblivia

Other

In other languages

Language Title
French Canada Flag.png Canada Souterrain*
Caverne*
France Flag.png Europe Grotte
Italy Flag.png Italian Grotta

Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.