Category:Pokémon that run from battle: Difference between revisions

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These are Pokémon that have a chance of choosing to flee from battle when encountered in the wild in [[Generation II]]. It does not include [[roaming Pokémon]].
In [[Generation II]], some Pokémon have a chance of fleeing from battle when encountered in the wild. This is a list of these Pokémon, excluding [[roaming Pokémon]].


In [[Generation II]], it was likely intended that all Pokémon in this category would have a greater chance of being captured in a {{Ball|Fast}}; however, due to a glitch, only {{p|Magnemite}}, {{p|Grimer}}, and {{p|Tangela}} do.
It was intended in Generation II that a [[Fast Ball]] would have an increased catch rate when used on any of these Pokémon; however, due to a glitch, the increased catch rate only applies to {{p|Magnemite}}, {{p|Grimer}}, and {{p|Tangela}}.


[[Category:Pokémon|*]]
[[Category:Pokémon]]

Latest revision as of 22:15, 9 June 2019

In Generation II, some Pokémon have a chance of fleeing from battle when encountered in the wild. This is a list of these Pokémon, excluding roaming Pokémon.

It was intended in Generation II that a Fast Ball would have an increased catch rate when used on any of these Pokémon; however, due to a glitch, the increased catch rate only applies to Magnemite, Grimer, and Tangela.