Category:Game mechanics: Difference between revisions
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Revision as of 08:25, 7 October 2016
These articles deal with the mechanics of the Pokémon games.
Subcategories
This category has the following 16 subcategories, out of 16 total.
Pages in category "Game mechanics"
The following 200 pages are in this category, out of 449 total.
(previous page) (next page)6
A
B
- Badge sequence
- Ball Capsule
- Ball Upgrade
- Base stats
- Battle Competition
- Battle effects
- Battle Frontier data structures (Generation III)
- Battle Mode (Colosseum)
- Battle Mode (Stadium)
- Battle Now (Colosseum)
- Battle Royal
- Battle Spot
- Battle Stadium
- Battle status
- Battle style (game mechanic)
- Battle-ready symbol
- Battrio combos
- Beautiful (condition)
- Bellsprout (Pinball)
- Berry Blender
- Berry color
- Berry Crush
- Berry tree
- Biome
- Birthday
- Black out
- Blueberry Quest
- Bond
- Bond Phenomenon
- Bound
- Box trick
- Buddy Pokémon
- Burn (status condition)
C
- Catch Combo
- Catch rate
- Catch rate (GO)
- Caught Pokémon
- Center of attention
- Chain breeding
- Character encoding (Generation I)
- Character encoding (Generation II)
- Character encoding (Generation III)
- Character encoding (Generation IV)
- Character encoding (Generation V-present)
- Character encoding (TCG GB)
- Characteristic
- Clever (condition)
- Collection Challenge
- Color palette (Generations I–II)
- Colosseum Battle (Colosseum)
- Confusion (status condition)
- Contact
- Contest condition
- Contest data structure (Generation III)
- Contest move data structure (Generation III)
- Cooking (Sleep)
- Cool (condition)
- Crafting
- Cram-o-matic
- Crash damage
- Critical hit
- Cry
- Curry
- Cute (condition)
D
E
F
- Fainting
- Faraway place
- Fateful encounter
- Feature registration
- Field Multiplier Lane
- Field Research
- Fishing
- Flavor
- Flight
- Flinch
- Flow
- Flying Time Trial
- Footprint
- Foreign Pokédex entry
- Form
- Freeze (status condition)
- Friend Code
- Friendly Competition
- Friendship
- Friendship evolution
- Friendship rating
- Full Battle
- Funfest Mission
G
H
I
L
- User:Lagnic/Contest combination data structure (Generation VI)
- User:Lagnic/Contest move data structure (Generation VI)
- User:Lagnic/Contest move effect data structure (Generation VI)
- User:Lagnic/Contestant data structure (Generation III)
- User:Lagnic/Contestant data structure (Generation IV)
- User:Lagnic/Contestant data structure (Generation VI)
- Language of origin
- League Card
- Let's Go!
- Level
- User:Lewtwo/NewTransfer
- Link
- List of battle animations by index number (Generation I)
- List of censored words (Generation V)
- List of color palettes by index number (Generation I)
- List of Nintendo 3DS country and region settings
- List of NPC's Pokémon's DVs (Generation II)
- List of Pokémon by base friendship
- List of Pokémon with form differences
- List of the player's first Pokémon
- Live Competition
- Location preview
- Lucky skill