Camouflage (move): Difference between revisions
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{{MoveInfobox| | {{bad picture|2=Should be replaced with Generation VII images}} | ||
n=293 | | {{MoveInfobox | ||
name=Camouflage | | |n=293 | ||
jname=ほごしょく | | |name=Camouflage | ||
jtrans=Camouflage | | |jname=ほごしょく | ||
jtranslit=Hogoshoku | | |jtrans=Camouflage | ||
gameimage=Camouflage.png | | |jtranslit=Hogoshoku | ||
gameimagewidth=300px | | |gameimage=Camouflage.png | ||
type=Normal | | |gameimagewidth=300px | ||
damagecategory=Status | | |type=Normal | ||
basepp=20 | | |damagecategory=Status | ||
maxpp=32 | | |basepp=20 | ||
power=— | | |maxpp=32 | ||
accuracy=— | |power=— | ||
|accuracy=— | |||
gen=III | | |gen=III | ||
category=Smart | | |category=Smart | ||
appeal=3 | | |appeal=3 | ||
jam=0 | | |jam=0 | ||
cdesc=Affected by how well the appeal in front goes. | | |cdesc=Affected by how well the appeal in front goes. | ||
appealsc=2 | | |appealsc=2 | ||
scdesc=Prevents the Voltage from going up in the same turn. | | |scdesc=Prevents the Voltage from going up in the same turn. | ||
category6=Clever | | |category6=Clever | ||
appeal6=1 | | |appeal6=1 | ||
jam6=0 | | |jam6=0 | ||
cdesc6= | |cdesc6=Shows off the Pokémon's appeal about as well as all the moves before it this turn. | ||
|touches=no | |||
touches=no | | |protect=no | ||
protect=no | | |magiccoat=no | ||
magiccoat=no | | |snatch=yes | ||
snatch=yes | | |mirrormove=no | ||
|kingsrock=no | |||
kingsrock=no | |sound=no | ||
|target=self | |||
}} | |||
target=self | |||
'''Camouflage''' (Japanese: '''ほごしょく''' ''Camouflage'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation III]]. Prior to [[Generation IV]], it was the [[signature move]] of {{p|Staryu}}. | '''Camouflage''' (Japanese: '''ほごしょく''' ''Camouflage'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation III]]. Prior to [[Generation IV]], it was the [[signature move]] of {{p|Staryu}}. | ||
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| style="background:#{{ground color}}" | {{typecolor|Ground}} | | style="background:#{{ground color}}" | {{typecolor|Ground}} | ||
|- | |- | ||
| style="background:#{{locationcolor/med|cave}}" | | | style="background:#{{locationcolor/med|cave}}" | {{color2|000|Pyrite Town}}, {{color2|000|Pyrite Cave}}, {{color2|000|The Under}} | ||
| style="background:#{{rock color}}" | {{typecolor|Rock}} | | style="background:#{{rock color}}" | {{typecolor|Rock}} | ||
|- | |- | ||
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===Generation VII=== | ===Generation VII=== | ||
If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Camouflage, the user's {{stat|evasion}} raises by one stage. | If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Camouflage, the user's {{stat|evasion}} raises by one stage. | ||
{| class="sortable" style="text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}" | |||
! style="{{roundytl|5px}}; background: #{{normal color light}}" | Terrain | |||
! style="{{roundytr|5px}}; background: #{{normal color light}}" | Type | |||
|- | |||
| style="background:#{{locationcolor/med|building}}" | Building, road, plain terrain, and link battles | |||
| style="background:#{{normal color}}" | {{typecolor|Normal}} | |||
|- | |||
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Cave}} | |||
| style="background:#{{rock color}}" | {{typecolor|Rock}} | |||
|- | |||
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Sand tile|Sand}}, dirt, and rock | |||
| style="background:#{{ground color}}" | {{typecolor|Ground}} | |||
|- | |||
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Water tile|Water}} | |||
| style="background:#{{water color}}" | {{typecolor|Water}} | |||
|- | |||
| style="background:#{{locationcolor/med|snow}}" | {{color2|000|Snow tile|Snow}} and {{color2|000|Ice tile|ice}} | |||
| style="background:#{{ice color}}" | {{typecolor|Ice}} | |||
|- | |||
| style="background:#{{locationcolor/med|volcano}}" | {{color|{{locationcolor/text|volcano}}|Volcano}} | |||
| style="background:#{{fire color}}" | {{typecolor|Fire}} | |||
|- | |||
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Tall grass|Grass}}, field, flowers and {{mcolor|Grassy Terrain|000}} | |||
| style="background:#{{grass color}}" | {{typecolor|Grass}} | |||
|- | |||
| style="background:#{{locationcolor/med|fairy}}" | {{mcolor|Misty Terrain|000}} | |||
| style="background:#{{fairy color}}" | {{typecolor|Fairy}} | |||
|- | |||
| style="background:#{{locationcolor/med|electric}}" | {{mcolor|Electric Terrain|000}} | |||
| style="background:#{{electric color}}" | {{typecolor|Electric}} | |||
|- | |||
| style="{{roundybl|5px}}; background:#{{locationcolor/med|psychic}}" | {{mcolor|Psychic Terrain|000}} and {{color2|000|Ultra Space}} | |||
| style="{{roundybr|5px}}; background:#{{psychic color}}" | {{typecolor|Psychic}} | |||
|}{{left clear}} | |||
==Description== | ==Description== | ||
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{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}|Alters the <sc>Pokémon</sc>'s type depending on the location.}} | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}|Alters the <sc>Pokémon</sc>'s type depending on the location.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|Alters the user's type depending on the location's terrain.}} | {{movedescentry|{{gameabbrev3|FRLG}}|Alters the user's type depending on the location's terrain.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/Level|Normal|3}} | {{Movehead/Level|Normal|3}} | ||
{{Moveentry/5|120|Staryu|1|Water 3|Water 3|19|19|19{{sup/5|BW}}<br>15{{sup/5|B2W2}}|15{{sup/6|XY}}<br>22{{sup/6|ORAS}}|22}} | {{Moveentry/5|120|Staryu|type=Water|1|Water 3|Water 3|19|19|19{{sup/5|BW}}<br>15{{sup/5|B2W2}}|15{{sup/6|XY}}<br>22{{sup/6|ORAS}}|22}} | ||
{{Moveentry/5|352|Kecleon|1|Field|Field||||30{{sup/6|ORAS}}|30}} | {{Moveentry/5|352|Kecleon|type=Normal|1|Field|Field||||30{{sup/6|ORAS}}|30}} | ||
{{Moveentry/5|414|Mothim|1|Bug|Bug||35|35|35|35}} | {{Moveentry/5|414|Mothim|type=Bug|type2=Flying|1|Bug|Bug||35|35|35|35}} | ||
{{Moveentry/5|585|Deerling|1|Field|Field|||1|1|1}} | {{Moveentry/5|585|Deerling|type=Normal|type2=Grass|1|Field|Field|||1|1|1}} | ||
{{Moveentry/5|586|Sawsbuck|1|Field|Field|||1|1|1}} | {{Moveentry/5|586|Sawsbuck|type=Normal|type2=Grass|1|Field|Field|||1|1|1}} | ||
{{Moveentry/5|618|Stunfisk|2|Water 1|Amorphous|||17|17|17}} | {{Moveentry/5|618|Stunfisk|type=Ground|type2=Electric|2|Water 1|Amorphous|||17|17|17}} | ||
{{Moveentry/5|690|Skrelp|2|Water 1|Dragon||||19|19}} | {{Moveentry/5|690|Skrelp|type=Poison|type2=Water|2|Water 1|Dragon||||19|19}} | ||
{{Moveentry/5|691|Dragalge|2|Water 1|Dragon||||19|19}} | {{Moveentry/5|691|Dragalge|type=Poison|type2=Dragon|2|Water 1|Dragon||||19|19}} | ||
{{Moveentry/5|718|Zygarde|1|Undiscovered|Undiscovered||||59|59}} | {{Moveentry/5|718|Zygarde|type=Dragon|type2=Ground|1|Undiscovered|Undiscovered||||59|59}} | ||
{{Movefoot|Normal}} | {{Movefoot|Normal|5}} | ||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{Movehead/Breed|Normal|3}} | {{Movehead/Breed|Normal|3}} | ||
{{Moveentry/5|183|Marill|2|Water 1|Fairy||||✔|✔}} | {{Moveentry/5|183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy||||✔|✔}} | ||
{{Moveentry/5|222|Corsola|2|Water 1|Water 3||||✔|✔}} | {{Moveentry/5|222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3||||✔|✔}} | ||
{{Moveentry/5|298|Azurill|1| | {{Moveentry/5|298|Azurill|type=Normal|type2=Fairy|2|Water 1|Fairy||||✔|✔}} | ||
{{Moveentry/5|352|Kecleon|1|Field|Field||||✔|✔}} | {{Moveentry/5|352|Kecleon|type=Normal|1|Field|Field||||✔|✔}} | ||
{{Moveentry/5|540|Sewaddle|1|Bug|Bug|||✔|✔|✔}} | {{Moveentry/5|540|Sewaddle|type=Bug|type2=Grass|1|Bug|Bug|||✔|✔|✔}} | ||
{{Moveentry/5|595|Joltik|1|Bug|Bug||||✔|✔}} | {{Moveentry/5|595|Joltik|type=Bug|type2=Electric|1|Bug|Bug||||✔|✔}} | ||
{{Moveentry/5|656|Froakie|1|Water 1|Water 1||||✔|✔}} | {{Moveentry/5|656|Froakie|type=Water|1|Water 1|Water 1||||✔|✔}} | ||
{{Moveentry/5|669|Flabébé|1|Fairy|Fairy||||✔|✔|note=Chain breed}} | {{Moveentry/5|669|Flabébé|type=Fairy|1|Fairy|Fairy||||✔|✔|note=Chain breed}} | ||
{{Moveentry/5|686|Inkay|2|Water 1|Water 2||||✔|✔}} | {{Moveentry/5|686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2||||✔|✔}} | ||
{{Moveentry/5|694|Helioptile|2|Monster|Dragon||||✔|✔}} | {{Moveentry/5|694|Helioptile|type=Electric|type2=Normal|2|Monster|Dragon||||✔|✔}} | ||
{{Movefoot|Normal}} | {{Movefoot|Normal|5}} | ||
==In other games== | ==In other games== | ||
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| style="background:#{{ground color}}" | {{typecolor|Ground}} | | style="background:#{{ground color}}" | {{typecolor|Ground}} | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| [[Lapis Cave]], | | [[Lapis Cave]], {{DL|Frosty Forest|Frosty Grotto}} 5F, [[Sky Tower]], [[Western Cave]] (1-39F), [[Wish Cave]] (30-39F, 70-99F), [[Southern Cavern]] (24-50F), [[Darknight Relic]], [[Waterfall Pond]], [[Joyous Tower]], and [[Far-off Sea]] (16-32F) | ||
| style="background:#{{normal color}}" | {{typecolor|Normal}} | | style="background:#{{normal color}}" | {{typecolor|Normal}} | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| [[Frosty Forest]], | | [[Frosty Forest]], {{DL|Frosty Forest|Frosty Grotto}} (1-4F), [[Snow Path]], [[Mt. Freeze]], [[Northwind Field]] (1-19F), [[Mt. Faraway]], [[Northern Range]] (17-24F), and [[Oddity Cave]] (6-15F) | ||
| style="background:#{{ice color}}" | {{typecolor|Ice}} | | style="background:#{{ice color}}" | {{typecolor|Ice}} | ||
|- | |- | ||
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| style="background:#{{ground color}}" | {{typecolor|Ground}} | | style="background:#{{ground color}}" | {{typecolor|Ground}} | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
| [[Crystal Cave]], [[Crystal Crossing]], [[Blizzard Island]], [[Crevice Cave]], [[Mt. Avalanche]], [[Sky Stairway]], [[Zero Isle East]] (15-40F), [[Zero Isle South]] (1-3F), [[Zero Isle West]] (20-29F), [[Sky Peak Mountain Path]] 7 and 8, [[Star Cave]], | | [[Crystal Cave]], [[Crystal Crossing]], [[Blizzard Island]], [[Crevice Cave]], [[Mt. Avalanche]], [[Sky Stairway]], [[Zero Isle East]] (15-40F), [[Zero Isle South]] (1-3F), [[Zero Isle West]] (20-29F), [[Sky Peak Mountain Path]] 7 and 8, [[Star Cave]], [[Zero Isle Center]] (1-7F; 14-16F), [[Destiny Tower]] (1-3F), and [[Treacherous Waters]] (1-15F) | ||
| style="background:#{{ice color}}" | {{typecolor|Ice}} | | style="background:#{{ice color}}" | {{typecolor|Ice}} | ||
|- style="background:#FFF" | |- style="background:#FFF" | ||
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{{movep|type=normal|ms=121|pkmn=Starmie|method=Starmie blends in with its surroundings, making it hard for the opponent to see it.}} | {{movep|type=normal|ms=121|pkmn=Starmie|method=Starmie blends in with its surroundings, making it hard for the opponent to see it.}} | ||
{{movemid|type=normal|user=Sird|user1=Sird's Starmie|startcode=PS280|startname=Some Things Are Better Left Unown|notes=Debut}} | {{movemid|type=normal|user=Sird|user1=Sird's Starmie|startcode=PS280|startname=Some Things Are Better Left Unown|notes=Debut}} | ||
{{movep|type=normal|ms=718|pkmn=Zygarde|method=Zygarde 50% Forme blends in with its surroundings, making it hard for the opponent to see it.}} | {{movep|type=normal|ms=718|pkmn=Zygarde|method=Zygarde 50% Forme blends in with its surroundings, changing its type and making it hard for the opponent to see it.}} | ||
{{movebtmManga|type=normal|user= | {{movebtmManga|type=normal|user=Zygarde (Adventures)|user1=Lysandre's Zygarde|startcode=PAXY36|startname=Mewtwo Angered}} | ||
==In other generations== | ==In other generations== | ||
{{movegen| | ===Core series games=== | ||
type=Normal| | {{movegen | ||
genIII=Camouflage III| | |type=Normal | ||
genIV=Camouflage IV| | |genIII=Camouflage III | ||
genV=Camouflage V | |genIV=Camouflage IV | ||
|genV=Camouflage V | |||
}} | }} | ||
{{movegen| | ===Spin-off series games=== | ||
type=Normal| | {{movegen | ||
Colo=Camouflage Colo| | |type=Normal | ||
XD=Camouflage XD| | |Colo=Camouflage Colo | ||
|XD=Camouflage XD | |||
|PBR=Camouflage PBR | |||
}} | }} | ||
{{movegen| | {{movegen | ||
type=Normal| | |type=Normal | ||
PMDRB=Camouflage PMD RB | |PMDRB=Camouflage PMD RB | ||
}} | }} | ||
==Trivia== | |||
* In [[Generation III]], the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks). | |||
* In [[Generation]]s {{gen|IV}}, {{gen|VI}} and {{gen|VII}}, Camouflage makes the user the same type as the move called by {{m|Nature Power}} in that environment. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color light}} | {{Langtable|color={{normal color}}|bordercolor={{normal color light}} | ||
|zh_cmn=保護色 ''{{tt|Bǎohù-sè|Protective Coloration}}'' | |zh_yue=保護色 ''{{tt|Bóuwuh-sīk|Protective Coloration}}'' | ||
|zh_cmn=保護色 / 保护色 ''{{tt|Bǎohù-sè|Protective Coloration}}'' | |||
|fr=Camouflage | |fr=Camouflage | ||
|de=Tarnung | |de=Tarnung | ||
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|es=Camuflaje | |es=Camuflaje | ||
|sr=Kamuflaža | |sr=Kamuflaža | ||
|vi=Đòn | |vi=Đòn Ngụy Trang | ||
}} | |||
{{-}} | {{-}} | ||
{{Camouflage}} | {{Camouflage}} |
Revision as of 00:31, 6 July 2017
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VII images |
Camouflage ほごしょく Camouflage | ||||||||||||
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Target
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Availability
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Camouflage (Japanese: ほごしょく Camouflage) is a non-damaging Normal-type move introduced in Generation III. Prior to Generation IV, it was the signature move of Staryu.
Effect
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Confirm effects for XD; type in Phenac Stadium |
Camouflage changes the Pokémon's type to a type corresponding to the battlefield terrain. The type caused by each environment changes between games, as do the environments recognized.
Generation III
Terrain | Type |
---|---|
Building, plain terrain, and link battle | Normal |
Sand | Ground |
Cave and rock | Rock |
Tall grass | Grass |
Water | Water |
Pokémon Colosseum and XD
Area | Type |
---|---|
Buildings | Normal |
Outskirt Stand, Phenac City | Ground |
Pyrite Town, Pyrite Cave, The Under | Rock |
Agate Village | Grass |
Generation IV
Terrain | Type |
---|---|
Building, Distortion World, and link battle | Normal |
Sand, plain terrain, and puddles | Ground |
Cave and rock | Rock |
Tall grass | Grass |
Water | Water |
Snow and ice | Ice |
Pokémon Battle Revolution
In Pokémon Battle Revolution, the type depends on which Colosseum is being fought at:
Colosseum | Type |
---|---|
Lagoon | Normal |
Gateway | Water |
Main Street | Normal |
Waterfall | Grass |
Neon | Normal |
Crystal | Rock |
Sunny Park | Grass |
Magma | Rock |
Sunset | Ground |
Courtyard | Normal |
Stargazer | Rock |
Generation V
Terrain | Type |
---|---|
Building, plain terrain, and link battle | Normal |
Sand and puddles | Ground |
Cave and rock | Rock |
Tall grass | Grass |
Water | Water |
Snow and ice | Ice |
Generation VI
Terrain | Type |
---|---|
Building, plain terrain, Sky Battles, and link battles | Normal |
Cave | Rock |
Sand, rock, swamp water and marsh | Ground |
Water and underwater | Water |
Snow and ice | Ice |
Volcano | Fire |
Burial ground | Ghost |
Soaring in the sky and Sky Pillar | Flying |
Space | Dragon |
Grass and Grassy Terrain | Grass |
Misty Terrain | Fairy |
Electric Terrain | Electric |
Generation VII
If powered up by a Normalium Z into Z-Camouflage, the user's evasion raises by one stage.
Terrain | Type |
---|---|
Building, road, plain terrain, and link battles | Normal |
Cave | Rock |
Sand, dirt, and rock | Ground |
Water | Water |
Snow and ice | Ice |
Volcano | Fire |
Grass, field, flowers and Grassy Terrain | Grass |
Misty Terrain | Fairy |
Electric Terrain | Electric |
Psychic Terrain and Ultra Space | Psychic |
Description
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: XD description |
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0120 | Water 3 | 19 | 19 | 19BW 15B2W2 |
15XY 22ORAS |
22 | ||||||
0352 | Field | 30ORAS | 30 | |||||||||
0414 | |
Bug | 35 | 35 | 35 | 35 | ||||||
0585 | |
Field | 1 | 1 | 1 | |||||||
0586 | |
Field | 1 | 1 | 1 | |||||||
0618 | |
Water 1 | Amorphous | 17 | 17 | 17 | ||||||
0690 | |
Water 1 | Dragon | 19 | 19 | |||||||
0691 | |
Water 1 | Dragon | 19 | 19 | |||||||
0718 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 59 | 59 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0183 | |
Water 1 | Fairy | ✔ | ✔ | |||||||
0222 | |
Water 1 | Water 3 | ✔ | ✔ | |||||||
0298 | |
Water 1 | Fairy | ✔ | ✔ | |||||||
0352 | Field | ✔ | ✔ | |||||||||
0540 | |
Bug | ✔ | ✔ | ✔ | |||||||
0595 | |
Bug | ✔ | ✔ | ||||||||
0656 | Water 1 | ✔ | ✔ | |||||||||
0669 | Fairy | ✔ | ✔ | |||||||||
0686 | |
Water 1 | Water 2 | ✔ | ✔ | |||||||
0694 | |
Monster | Dragon | ✔ | ✔ | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
The effect depends on the dungeon's current terrain.
Red Rescue Team and Blue Rescue Team
Explorers of Time, Darkness, and Sky
Description
|
In the anime
The user blends in with its surroundings. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Stunfisk lays flat against the ground and closes its eyes. Its body then changes color to match the environment. When it opens its eyes again, its body returns to its usual color. | |||
Cilan's Stunfisk | Facing Fear with Eyes Wide Open! | Debut |
In the manga
In the Pokémon Adventures manga
The user blends in with its surroundings. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Starmie blends in with its surroundings, making it hard for the opponent to see it. | |||
Sird's Starmie | Some Things Are Better Left Unown | Debut | |
Zygarde 50% Forme blends in with its surroundings, changing its type and making it hard for the opponent to see it. | |||
Lysandre's Zygarde | Mewtwo Angered | None |
In other generations
Core series games
Spin-off series games
Trivia
- In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).
- In Generations IV, VI and VII, Camouflage makes the user the same type as the move called by Nature Power in that environment.
In other languages
|
Variations of the move Camouflage | ||
---|---|---|
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |