Bullet Punch (move): Difference between revisions

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{{bad image|reason=Should be replaced with Generation VII image}}
{{MoveInfobox|
{{MoveInfobox|
n=418 |
n=418 |
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jtrans=Bullet Punch |
jtrans=Bullet Punch |
jtranslit=Baretto Panchi |
jtranslit=Baretto Panchi |
gameimage=Bullet Punch.png |
gameimage=Bullet Punch VII.png |
gameimagewidth=300 |
gameimagewidth=300 |
type=Steel |
type=Steel |
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magiccoat=no |
magiccoat=no |
snatch=no |
snatch=no |
brightpowder=yes |
mirrormove=yes |
kingsrock=yes |
kingsrock=yes |
flag7=yes |
flag7=yes |
flag8=no |
flag8=no |
sound=no |
sound=no |
footnotes= }}
footnotes=
}}
'''Bullet Punch''' (Japanese: '''バレットパンチ''' ''Bullet Punch'') is a damage-dealing {{type|Steel}} [[move]] introduced in [[Generation IV]].
'''Bullet Punch''' (Japanese: '''バレットパンチ''' ''Bullet Punch'') is a damage-dealing {{type|Steel}} [[move]] introduced in [[Generation IV]].


==Effect==
==Effect==
Bullet Punch inflicts damage, and is an increased [[priority]] move. If the target does not use an increased priority move during the round that it is used, Bullet Punch will go first regardless of the user's or target's speed.
Bullet Punch inflicts damage. It has a [[priority]] of +1, so is used before all moves that do not have increased priority.
 
If the target also uses a move with an increased priority of +1 during the same round that the user uses Bullet Punch, the attack order of the users will be determined normally.
 
If the user is put to {{Status|sleep}} or {{status|freeze|frozen}} during the round that Bullet Punch is (or attempts to be) used, Bullet Punch's increased speed priority will not be reset. Subsequently, it will only be reset on the turn after the user wakes up or is defrosted, or if the user switches out.


==Description==
==Description==
{{movedesc|Steel}}
{{movedesc|Steel}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user strikes with a tough punch as fast as a bullet. This move always goes first.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user strikes with a tough punch as fast as a bullet. This move always goes first.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user strikes the target with tough punches as fast as bullets. This move always goes first.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|The user strikes the target with tough punches as fast as bullets. This move always goes first.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Steel|4}}
{{Movehead/Level|Steel|4}}
{{Moveentry/4|107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|16|16|16|16}}
{{Moveentry/4|107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|16|16|16|16{{sup/7|SMUSUM}}}}
{{Moveentry/4|212|Scizor|type=Bug|type2=Steel|1|Bug|Bug|1{{sup/4|PtHGSS}}|1|1|1|STAB='''}}
{{Moveentry/4|212|Scizor|type=Bug|type2=Steel|1|Bug|Bug|1{{sup/4|PtHGSS}}|1|1|1|STAB='''}}
{{Moveentry/4|375|Metang|type=Steel|type2=Psychic|1|Mineral|Mineral|32|32|32{{sup/6|XY}}<br>26{{sup/6|ORAS}}|26|STAB='''}}
{{Moveentry/4|375|Metang|type=Steel|type2=Psychic|1|Mineral|Mineral|32|32|32{{sup/6|XY}}<br>26{{sup/6|ORAS}}|26|STAB='''}}
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{{Movehead/Special|Steel}}
{{Movehead/Special|Steel}}
{{Moveentry/1|066|Machop|type=Fighting|1|Human-Like|Human-Like|[[Pokéwalker]] - {{pw|Scary Cave}}}}
{{Moveentry/1|066|Machop|type=Fighting|1|Human-Like|Human-Like|[[Pokéwalker]] - {{pw|Scary Cave}}}}
{{Moveentry/1|447|Riolu|type=Fighting|1|Undiscovered|Undiscovered|[[Pokémon Ranger: Shadows of Almia]] - ''[[Ranger Net#Rescue Kidnapped Riolu!|Rescue Kidnapped Riolu!]]''|STAB=''}}
{{Moveentry/1|447|Riolu|type=Fighting|1|Undiscovered|Undiscovered|[[Pokémon Ranger: Shadows of Almia]] - ''{{DL|Ranger Net|Rescue Kidnapped Riolu!}}''|STAB=''}}
{{Movefoot|Steel|1}}
{{Movefoot|Steel|1}}


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====[[Generation V]]====
====[[Generation V]]====
{{Movehead/Special|Steel}}
{{Movehead/Special|Steel}}
{{Moveentry/1|448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|[[List of Pokémon Global Link promotions/Pokémon#Lucario|Global Link]]<br>[[List of local Japanese event Pokémon distributions in Generation V#Lucario|Powerful Tag Pokémon]]|STAB='''}}
{{Moveentry/1|448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|[[List of Pokémon Global Link promotions/Pokémon#Lucario|Global Link]]<br>[[List of local Japanese event Pokémon distributions in Generation V#Lucario|Powerful Tag Lucario]]|STAB='''}}
{{Movefoot|Steel|1}}
{{Movefoot|Steel|1}}


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|id=229
|id=229
|move=Bullet Punch
|move=Bullet Punch
|image=no
|type=Steel
|type=Steel
|pow=10
|pow=9
|energy=10
|energy=10
|duration=1.2
|duration=0.9
|users={{MSP|068|Machamp}}{{MSP|107|Hitmonchan}}
|damage_window=0.3 - 0.9
|pow_trainer=6
|energy_trainer=7
|duration_trainer=1
|users={{MSP|068|Machamp}}{{MSP|107|Hitmonchan}}{{MSP|212|Scizor}}{{MSP|235|Smeargle}}{{MSP|297|Hariyama}}{{MSP|376|Metagross}}{{MSP|448|Lucario}}
}}
}}
Prior to an update to [[Niantic]]'s servers on July 30, Bullet Punch had an energy gain of 7%.
 
====Updates====
;Gyms & Raids
* '''July 30, 2016'''
** '''Energy boost''': 7 → 10
* '''February 16, 2017'''
** '''Power''': 10 → 12
** '''Duration''': 1.2 → 1.4 seconds
** '''Damage window''': 1 - 1.2 → 0.3 - 0.9 seconds
* '''February 21, 2017'''
** '''Power''': 12 → 9
** '''Duration''': 1.4 → 0.9 seconds


===Description===
===Description===
{{movedesc|Steel}}
{{movedesc|Steel}}
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on a target up to 2 tiles away.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる 2マスまで とどく|Inflicts damage on a target up to 2 tiles away.}}}}
{{movedescentry|{{gameabbrevss|Conq}}|The user strikes the target with tough punches as fast as bullets.}}
{{movedescentry|{{gameabbrevss|Conq}}|The user strikes the target with tough punches as fast as bullets.}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. It reaches up to 2 tiles away.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=steel|exp=yes|gen=The user's arms glow and it punches the opponent.|image1=Psychic Metagross Bullet Punch glowing.png|image1p=Arms glowing|image2=Psychic Metagross Bullet Punch.png|image2p=Metagross|image3=Trainer Scizor Bullet Punch.png|image3p=Scizor}}
{{moveanime|type=steel|exp=yes|gen=The user's arms glow and it punches the opponent.|image1=Psychic Metagross Bullet Punch.png|image1p=Metagross|image2=Trainer Scizor Bullet Punch.png|image2p=Scizor|image3=Psychic Metagross Bullet Punch glowing.png|image3p=Arms glowing|image4=Machamp Bullet Punch.png|image4p=Machamp}}
{{movep|type=steel|ms=376|pkmn=Metagross|method=Metagross's arms glow red and it spins on its side, hitting the opponent repeatedly with its arms.}}
{{movep|type=steel|ms=376|pkmn=Metagross|method=Metagross's arms glow red and it spins on its side, hitting the opponent repeatedly with its arms.}}
{{movemid|type=steel|user=Psychic (Trainer class)|user1=A Psychic's Metagross|startcode=DP051|startname=Glory Blaze!|notes=Debut}}
{{movemid|type=steel|user=Psychic (Trainer class)|user1=A Psychic's Metagross|startcode=DP051|startname=Glory Blaze!|notes=Debut}}
{{movemid|type=steel|user=Metagross (Pokémon)|user1=A wild Metagross|startcode=DP158|startname=Regaining the Home Advantage!}}
{{movemid|type=steel|user=Metagross (Pokémon)|user1=A wild Metagross|startcode=DP158|startname=Regaining the Home Advantage!}}
{{movep|type=steel|ms=212|pkmn=Scizor|method=One of Scizor's claws glows light-blue. It then repeatedly punches the opponent with its claw.}}
{{movep|type=steel|ms=212|pkmn=Scizor|method=One of Scizor's claws glows light-blue and it repeatedly punches the opponent with it, or Scizor punches the opponent with one of its claws.}}
{{movebtm|type=steel|user=Scizor (Pokémon)|user1=Unknown Trainer's Scizor|startcode=XY119|startname=A Full-Strength Battle Surprise!}}
{{movemid|type=steel|user=Pokémon Trainer|user1=A Trainer's Scizor|startcode=XY119|startname=A Full-Strength Battle Surprise!}}
{{movemid|type=steel|user=Scizor|user1=Guzma's Scizor|startcode=SM130|startname=Battling Besties!}}
{{movep|type=steel|ms=068|pkmn=Machamp|method=Machamp repeatedly punches the opponent with all four of its fists.}}
{{movemid|type=steel|user=Battle Royal Trainers#Machamp Trainer|user1=A Trainer's Machamp|startcode=SM063|startname=Pushing the Fiery Envelope!}}
{{movep|type=steel|ms=375|pkmn=Metang|method=Metang repeatedly punches the opponent with all both of its arms.}}
{{movebtm|type=steel|user=Ultra Guardians|user1=The Ultra Guardians' Metang|startcode=SM095|startname=Sparking Confusion!}}


==In the manga==
==In the manga==
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{{movep|type=steel|ms=107|pkmn=Hitmonchan|method=Hitmonchan quickly rushes up to the opponent and in a blink of an eye, punches it with one of its fists.}}
{{movep|type=steel|ms=107|pkmn=Hitmonchan|method=Hitmonchan quickly rushes up to the opponent and in a blink of an eye, punches it with one of its fists.}}
{{movemid|type=steel|user=Monlee|user1=Crystal's Monlee|startcode=PS450|startname=With a Little Help From Hitmonchan}}
{{movemid|type=steel|user=Monlee|user1=Crystal's Monlee|startcode=PS450|startname=With a Little Help From Hitmonchan}}
{{movep|type=steel|ms=448M|pkmn=Lucario|method=Mega Lucario quickly rushes up to the opponent and in a blink of an eye, repeatedly punches it with its fists.}}
{{movep|type=steel|ms=448M|pkmn=Lucario|method=Mega Lucario quickly rushes up to the opponent and in a blink of an eye, repeatedly punches it with his fists.}}
{{movebtmManga|type=steel|user=Korrina's Lucario|startcode=PAXY21|startname=Surrounding Braixen}}
{{movebtmManga|type=steel|user=Korrina's Lucario|startcode=PAXY21|startname=Surrounding Braixen}}


==In other generations==
==In other generations==
{{Movegen|
===Core series games===
{{movegen|
type=Steel|
type=Steel|
genIV=Bullet Punch IV|
genIV=Bullet Punch IV|
genV=Bullet Punch V|
genV=Bullet Punch V|
genVI=Bullet Punch VI
}}
===Side series games===
{{Movegen|
type=Steel|
PBR=Bullet Punch PBR
}}
}}


==In other languages==
==In other languages==
{{Langtable|color={{steel color}}|bordercolor={{steel color light}}
{{Langtable|color={{steel color}}|bordercolor={{steel color light}}
|zh_cmn=飛彈拳 ''{{tt|Fēidàn Quán|Missile Punch}}''
|zh_yue=子彈拳 ''{{tt|Jídáan Kyùhn|Bullet Punch}}'' {{tt|*|Games}}<br>飛彈拳 ''{{tt|Fēidáan Kyùhn|Missile Punch}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=子彈拳 / 子弹拳 ''{{tt|Zǐdàn Quán|Bullet Punch}}'' {{tt|*|Games}}<br>飛彈拳 ''{{tt|Fēidàn Quán|Missile Punch}}'' {{tt|*|Pre-Gen VII Media}}
|nl=Kogelslag
|nl=Kogelslag
|fr=Pisto-Poing
|fr=Pisto-Poing
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|ko=불릿펀치 ''Bullet Punch''
|ko=불릿펀치 ''Bullet Punch''
|pl=Kulocios
|pl=Kulocios
|pt_br=Soco Bala<br>Soco Projétil (TCG)
|pt_br=Soco Projétil (games, TCG)<br>Soco Bala (early anime)
|pt_eu=Soco Bala
|pt_eu=Soco Bala
|es=Puño Bala
|es_eu=Puño Bala
|es_la=Golpe de Bala
|vi=Cú Đấm Phi Đạn
|vi=Cú Đấm Phi Đạn
}}
}}
Line 170: Line 199:


[[de:Patronenhieb]]
[[de:Patronenhieb]]
[[es:Puño bala]]
[[fr:Pisto-Poing]]
[[fr:Pisto-Poing]]
[[it:Pugnoscarica (mossa)]]
[[it:Pugnoscarica]]
[[ja:バレットパンチ]]
[[ja:バレットパンチ]]
[[pl:Bullet Punch]]
[[zh:子弹拳(招式)]]
[[zh:飞弹拳(招式)]]

Revision as of 14:31, 8 October 2019

Bullet Punch
バレットパンチ Bullet Punch
Bullet Punch VII.png
[[File:|300px|center]]
Type  Steel
Category  Physical
PP  30 (max. 48)
Power  40
Accuracy  100%
Priority  +1
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Smart
Appeal  0  
Jam  0  
Condition  Smart
Appeal  2 ♥♥
Enables the user to perform first in the next turn.
Condition  Tough
Appeal  3 ♥♥♥
Jamming  0  
Causes the user to move earlier on the next turn.

Bullet Punch (Japanese: バレットパンチ Bullet Punch) is a damage-dealing Steel-type move introduced in Generation IV.

Effect

Bullet Punch inflicts damage. It has a priority of +1, so is used before all moves that do not have increased priority.

Description

Games Description
DPPtHGSSPBR The user strikes with a tough punch as fast as a bullet. This move always goes first.
BWB2W2
XYORAS
SMUSUM
The user strikes the target with tough punches as fast as bullets. This move always goes first.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0107 Hitmonchan FightingIC Big.png Human-Like Human-Like 16 16 16 16SMUSUM
0212 Scizor BugIC Big.png
SteelIC Big.png
Bug Bug 1PtHGSS 1 1 1
0375 Metang SteelIC Big.png
PsychicIC Big.png
Mineral Mineral 32 32 32XY
26ORAS
26
0376 Metagross SteelIC Big.png
PsychicIC Big.png
Mineral Mineral 32 32 32XY
26ORAS
26
0675 Pangoro FightingIC Big.png
DarkIC Big.png
Field Human-Like 1, Evo.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0066 Machop FightingIC Big.png Human-Like Human-Like
0236 Tyrogue FightingIC Big.png Human-Like Human-Like
0296 Makuhita FightingIC Big.png Human-Like Human-Like
0307 Meditite FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like
0447 Riolu FightingIC Big.png Field Human-Like
0453 Croagunk PoisonIC Big.png
FightingIC Big.png
Human-Like Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0066 Machop FightingIC Big.png Human-Like Human-Like Pokéwalker - Scary Cave
0447 Riolu FightingIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered Pokémon Ranger: Shadows of Almia - Rescue Kidnapped Riolu!
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0066 Machop FightingIC Big.png Human-Like Human-Like Dream World - Rugged Mountain
0447 Riolu FightingIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered Dream World - Rugged Mountain
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation V

# Pokémon Types Egg Groups Obtained with
0448 Lucario FightingIC Big.png
SteelIC Big.png
Field Human-Like Global Link
Powerful Tag Lucario
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Conquest

 
>
 
Stars: ★★
Power: 26
Accuracy: 100%
Effect: None
Users: Metang
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Pokémon GO

GO Steel.png Bullet Punch
Fast Attack
Gyms & Raids
Power 9
Energy boost 10
Duration 0.9 seconds
Damage window 0.3 - 0.9 seconds
Bullet Punch GO.png
Trainer Battles
Power 6
Energy boost 7
Turns 2
Eligible Pokémon:
Standard eligibility
MachampHitmonchanScizorSmeargleHariyamaMetagrossLucario
By Elite Fast TM
By GO Snapshot
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

Updates

Gyms & Raids
  • July 30, 2016
    • Energy boost: 7 → 10
  • February 16, 2017
    • Power: 10 → 12
    • Duration: 1.2 → 1.4 seconds
    • Damage window: 1 - 1.2 → 0.3 - 0.9 seconds
  • February 21, 2017
    • Power: 12 → 9
    • Duration: 1.4 → 0.9 seconds

Description

Games Description
MDTDS Inflicts damage on a target up to 2 tiles away.
BSL てきポケモンに ダメージをあたえる 2マスまで とどく
Conq. The user strikes the target with tough punches as fast as bullets.
MDGtI IconKanji2MD.pngUNUSED
SMD It damages an enemy. It reaches up to 2 tiles away.


In the anime

Psychic Metagross Bullet Punch glowing.png
Arms glowing
Psychic Metagross Bullet Punch.png
Metagross
Machamp Bullet Punch.png
Machamp
The user's arms glow and it punches the opponent.
Pokémon Method
User First Used In Notes
Metagross Metagross's arms glow red and it spins on its side, hitting the opponent repeatedly with its arms.
A Psychic's Metagross Glory Blaze! Debut
A wild Metagross Regaining the Home Advantage! None
Scizor One of Scizor's claws glows light-blue and it repeatedly punches the opponent with it, or Scizor punches the opponent with one of its claws.
A Trainer's Scizor A Full-Strength Battle Surprise! None
Guzma's Scizor Battling Besties! None
Machamp Machamp repeatedly punches the opponent with all four of its fists.
A Trainer's Machamp Pushing the Fiery Envelope! None
Metang Metang repeatedly punches the opponent with all both of its arms.
The Ultra Guardians' Metang Sparking Confusion! None


In the manga

In the Pokémon Adventures manga


In other generations

Core series games

Side series games

In other languages

Language Title
Chinese Cantonese 子彈拳 Jídáan Kyùhn *
飛彈拳 Fēidáan Kyùhn *
Mandarin 子彈拳 / 子弹拳 Zǐdàn Quán *
飛彈拳 Fēidàn Quán *
The Netherlands Flag.png Dutch Kogelslag
France Flag.png French Pisto-Poing
Germany Flag.png German Patronenhieb
Greece Flag.png Greek Γροθιά Σφαίρα Grothiá Sfaíra
Italy Flag.png Italian Pugnoscarica
South Korea Flag.png Korean 불릿펀치 Bullet Punch
Poland Flag.png Polish Kulocios
Portuguese Brazil Flag.png Brazil Soco Projétil (games, TCG)
Soco Bala (early anime)
Portugal Flag.png Portugal Soco Bala
Spanish CELAC Flag.png Latin America Golpe de Bala
Spain Flag.png Spain Puño Bala
Vietnam Flag.png Vietnamese Cú Đấm Phi Đạn


Variations of the move Quick Attack
PhysicalIC HOME.png Quick AttackMach PunchBullet Punch
Ice ShardShadow Sneak
SpecialIC HOME.png Vacuum Wave


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.