Box trick: Difference between revisions

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(In Gen III and IV, Vitamins/EV-reducing Berries recalculate stats, but battles don't)
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The '''box trick''' is a method in the [[main series]] [[Pokémon games]] that allows a Pokémon to change its stats due to [[effort values]] without [[level|leveling up]]. It works in all generations until Generation V. In Generation {{gen|I}} and {{gen|II}}, this method can be used to EV train level 100 Pokémon.
The '''box trick''' is a method in the [[core series]] [[Pokémon games]] that causes a Pokémon's stats to be recalculated based on its current [[effort values]]. This trick is applicable in [[Generation]]s {{gen|I}} through {{gen|IV}}; from [[Generation V]] onward, the trick is obsolete, due to changes to a Pokémon's EVs automatically being applied to its stats.


Usually, a Pokémon's stats are calculated upon leveling up; however, Pokémon stored in the [[PC]] have only the numbers used in the calculations stored, (namely the [[Effort values|EVs]], [[Individual values|IVs]] and [[base stats]]) so depositing and withdrawing a Pokémon from the PC will cause its stats to be recalculated. By training or by using [[vitamins]] or {{cat|Happiness-raising berries|stat-reducing berries}}, the number of effort values can be changed between levels.
A Pokémon's stats are derived values, based on the Pokémon's [[level]], {{EV}}s (effort values), {{IV}}s (individual values), [[base stats]], and (from Generation III onward) [[nature]]. If a Pokémon [[level]]s up or [[evolution|evolves]], its level or base stats change, and all of its stats are recalculated; however, prior to Generation V, a Pokémon's stats are not always recalculated when its EVs are changed. From Generation I to IV, even if a Pokémon gains EVs in battle, its stats remain unchanged unless it leveled up or evolved; in Generation I and II, gaining EVs by consuming [[vitamin]]s does not cause a Pokémon's stats to be recalculated either.


In Generation {{gen|III}} and {{gen|IV}}, level 100 Pokémon are unable to gain effort values though battle. This is because in these games effort values are awarded at the same time as [[experience]]; since Pokémon at level 100 don't gain experience, they are also skipped over for effort values. This means that this trick cannot be used to alter a level 100 Pokémon's stats via leveling up; however, this trick can be used to change a level 100 Pokémon's stats by consuming vitamins or stat-reducing berries.
If a Pokémon is placed in the [[PC]], its stats will be recalculated, without the need to level up or evolve. Doing this intentionally is known as the box trick. This occurs because the derived stats are not stored for Pokémon in the PC, only the values from which they are derived.


In [[Generation V]] the trick became obsolete. Effort values are applied after battle, and effort values are awarded to level 100 Pokémon. Also, EVs are automatically applied when using [[vitamin]]s and [[wing]]s, so it is unneeded to give EVs to Pokémon who are desired not to gain [[experience]].
From Generation III onward, a Pokémon's stats are also recalculated if its EVs are changed by a vitamin or {{cat|Friendship-raising Berries|EV-reducing Berry}}.


==See also==
==See also==
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* [[Pokémon data structure in Generation II]]
* [[Pokémon data structure in Generation II]]


{{Project Games notice}}
{{Project Games notice|game mechanic}}


[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 10:58, 6 August 2017

The box trick is a method in the core series Pokémon games that causes a Pokémon's stats to be recalculated based on its current effort values. This trick is applicable in Generations I through IV; from Generation V onward, the trick is obsolete, due to changes to a Pokémon's EVs automatically being applied to its stats.

A Pokémon's stats are derived values, based on the Pokémon's level, EVs (effort values), IVs (individual values), base stats, and (from Generation III onward) nature. If a Pokémon levels up or evolves, its level or base stats change, and all of its stats are recalculated; however, prior to Generation V, a Pokémon's stats are not always recalculated when its EVs are changed. From Generation I to IV, even if a Pokémon gains EVs in battle, its stats remain unchanged unless it leveled up or evolved; in Generation I and II, gaining EVs by consuming vitamins does not cause a Pokémon's stats to be recalculated either.

If a Pokémon is placed in the PC, its stats will be recalculated, without the need to level up or evolve. Doing this intentionally is known as the box trick. This occurs because the derived stats are not stored for Pokémon in the PC, only the values from which they are derived.

From Generation III onward, a Pokémon's stats are also recalculated if its EVs are changed by a vitamin or EV-reducing Berry.

See also

Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.