Bounce (move): Difference between revisions

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m (→‎Generation V: event name not revealed yet, so I'm hiding this for now)
(Undo revision 1843162 by FinnishPokéFan92 (talk) - Not really, considering that not only we have move tutor now in Gen V, it's aimed ONLY to games that have Bounce tutor.)
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{{Moveentryspecial|187|Hoppip|2|Grass|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}|'''|||10}}
{{Moveentryspecial|187|Hoppip|2|Grass|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}|'''|||10}}
{{Moveentryspecial|320|Wailmer|1|Water|Water|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}||||10}}
{{Moveentryspecial|320|Wailmer|1|Water|Water|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}||||10}}
<!--{{Moveentryspecial|129s|Magikarp|1|Water||[[List of local Japanese event Pokémon distributions in Generation V#|]]|'''|||99}}-->
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Revision as of 10:40, 8 February 2013

Bounce
とびはねる Bounce
[[File:|center]]
Type  Flying
Category  Physical
PP  5 (max. 8)
Power  85
Accuracy  85%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Cute
Appeal  1
Earn +3 if no other Pokémon has chosen the same Judge.
Condition  Cute
Appeal  0  
Jamming  0  

Bounce (Japanese: とびはねる Bounce) is a damage-dealing Flying-type move introduced in Generation III.

Effect

Generation III-IV

The user bounces up high on the first turn, avoiding most moves. Gust, Twister, Thunder and Sky Uppercut have normal accuracy against a mid-air Pokémon, with all but Sky Uppercut also gaining doubled power. The user may also be hit in mid-air if it was previously targeted by Lock-On or Mind Reader, or if it is attacked by a Pokémon with No Guard or has No Guard itself. On the second turn, the user slams down onto the target, inflicting damage with a 30% chance of paralyzing it.

If a Power Herb is held by the user, Bounce can be executed in one turn.

Generation V

Bounce can hit non-adjacent opponents in Triple Battles.

Description

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Colo and XD description
Games Description
RSE Bounces up, then down the next turn. May paralyze.
FRLG The user bounces on the foe on the 2nd turn. It may paralyze the foe.
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
077 Ponyta Ponyta Fire Fire 45 44 42 45 '
078 Rapidash Rapidash Fire Fire 50 49 47 45 '
186 Politoed Politoed Water Water   43 37 37 '
187 Hoppip Hoppip Grass Flying   40 46 ''''
188 Skiploom Skiploom Grass Flying   48 56 ''''
189 Jumpluff Jumpluff Grass Flying   48 64 ''''
226 Mantine Mantine Water Flying   40 40 46 ''''
298 Azurill Azurill Normal Normal       23 '
320 Wailmer Wailmer Water Water   44 44 '
321 Wailord Wailord Water Water   54 54 '
325 Spoink Spoink Psychic Psychic 43 48 53 50 '
326 Grumpig Grumpig Psychic Psychic 55 60 68 60 '
427 Buneary Buneary Normal Normal   46 56 '
428 Lopunny Lopunny Normal Normal   46 56 '
456 Finneon Finneon Water Water   45 45 '
457 Lumineon Lumineon Water Water   53 53 '
458 Mantyke Mantyke Water Flying   40 40 46 ''''
618 Stunfisk Stunfisk Ground Electric     40 '
619 Mienfoo Mienfoo Fighting Fighting     49 '
620 Mienshao Mienshao Fighting Fighting     49 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
190 Aipom Aipom Normal Normal   PonytaRapidashWailmerWailordSpoinkGrumpigBunearyLopunny PonytaRapidashWailmerWailordSpoinkGrumpigBunearyLopunny
556 Maractus Maractus Grass Grass     HoppipSkiploomJumpluff
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Type Game
DP Pt HGSS BW B2W2
035 Clefairy Clefairy Normal Normal
036 Clefable Clefable Normal Normal
039 Jigglypuff Jigglypuff Normal Normal
040 Wigglytuff Wigglytuff Normal Normal
077 Ponyta Ponyta Fire Fire
078 Rapidash Rapidash Fire Fire
106 Hitmonlee Hitmonlee Fighting Fighting
116 Horsea Horsea Water Water
117 Seadra Seadra Water Water
118 Goldeen Goldeen Water Water
119 Seaking Seaking Water Water
129 Magikarp Magikarp Water Water
130 Gyarados Gyarados Water Flying
151 Mew Mew Psychic Psychic
167 Spinarak Spinarak Bug Poison
168 Ariados Ariados Bug Poison
170 Chinchou Chinchou Water Electric
171 Lanturn Lanturn Water Electric
174 Igglybuff Igglybuff Normal Normal
183 Marill Marill Water Water
184 Azumarill Azumarill Water Water
186 Politoed Politoed Water Water
187 Hoppip Hoppip Grass Flying
188 Skiploom Skiploom Grass Flying
189 Jumpluff Jumpluff Grass Flying
190 Aipom Aipom Normal Normal
211 Qwilfish Qwilfish Water Poison
223 Remoraid Remoraid Water Water
224 Octillery Octillery Water Water
225 Delibird Delibird Ice Flying
226 Mantine Mantine Water Flying
230 Kingdra Kingdra Water Dragon
232 Donphan Donphan Ground Ground
234 Stantler Stantler Normal Normal
255 Torchic Torchic Fire Fire
256 Combusken Combusken Fire Fighting
257 Blaziken Blaziken Fire Fighting
275 Shiftry Shiftry Grass Dark
298 Azurill Azurill Normal Normal
318 Carvanha Carvanha Water Dark
319 Sharpedo Sharpedo Water Dark
320 Wailmer Wailmer Water Water
321 Wailord Wailord Water Water
325 Spoink Spoink Psychic Psychic
326 Grumpig Grumpig Psychic Psychic
339 Barboach Barboach Water Ground
340 Whiscash Whiscash Water Ground
359 Absol Absol Dark Dark
367 Huntail Huntail Water Water
368 Gorebyss Gorebyss Water Water
369 Relicanth Relicanth Water Rock
370 Luvdisc Luvdisc Water Water
424 Ambipom Ambipom Normal Normal
427 Buneary Buneary Normal Normal
428 Lopunny Lopunny Normal Normal
453 Croagunk Croagunk Poison Fighting
454 Toxicroak Toxicroak Poison Fighting
456 Finneon Finneon Water Water
457 Lumineon Lumineon Water Water
458 Mantyke Mantyke Water Flying
489 Phione Phione Water Water
490 Manaphy Manaphy Water Water
494 Victini Victini Psychic Fire
522 Blitzle Blitzle Electric Electric
523 Zebstrika Zebstrika Electric Electric
535 Tympole Tympole Water Water
536 Palpitoad Palpitoad Water Ground
537 Seismitoad Seismitoad Water Ground
550 Basculin Basculin Water Water
556 Maractus Maractus Grass Grass
566 Archen Archen Rock Flying
567 Archeops Archeops Rock Flying
570 Zorua Zorua Dark Dark
571 Zoroark Zoroark Dark Dark
585 Deerling Deerling Normal Grass
586 Sawsbuck Sawsbuck Normal Grass
594 Alomomola Alomomola Water Water
595 Joltik Joltik Bug Electric
596 Galvantula Galvantula Bug Electric
603 Eelektrik Eelektrik Electric Electric
604 Eelektross Eelektross Electric Electric
618 Stunfisk Stunfisk Ground Electric
619 Mienfoo Mienfoo Fighting Fighting
620 Mienshao Mienshao Fighting Fighting
638 Cobalion Cobalion Steel Fighting
640 Virizion Virizion Grass Fighting
647 Keldeo Keldeo Water Fighting
647 Keldeo Keldeo Water Fighting
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

Special move

Generation IV

#   Pokémon Type Obtained with
0129 Magikarp Magikarp
Water Pokéwalker - Stormy Beach and Winner's Path
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By event

Generation V

#   Pokémon Type Obtained with
0129 129 Magikarp Water Dream World - Sparkling Sea
0187 187 HoppipLv.10 Grass Flying Dream World - Windswept Sky
0320 320 WailmerLv.10 Water Dream World - Sparkling Sea
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

Kelly Grumpig Bounce.png
Grumpig
Dawn Buneary Bounce.png
Buneary
Paris Lopunny Bounce.png
Lopunny
The user bounces up high, then drops on the foe.
Pokémon Method
User First Used In Notes
Grumpig Grumpig jumps on its tail, using it as a spring and bounces into the air.
Kelly's Grumpig Lessons in Lilycove Debut
Buneary Buneary jumps high into the air, front flips as it falls and kicks the opponent, or Buneary repeatedly jumps on the opponent.
Dawn's Buneary Setting the World on its Buneary! None
Lopunny Lopunny jumps into the air and sticks its leg out, kicking the opponent and bouncing off it after.
Paris's Lopunny Arriving in Style! None


In other generations

Trivia

  • In Generation III, the only four Pokémon to learn Bounce were not Flying-type and therefore would not normally receive STAB from it.
  • Bounce is the only Flying-type move that Gyarados can learn, despite being a Flying-type Pokémon.
    • Bounce is also the only Flying-type move that can cause paralysis.

In other languages

Language Title
Mandarin Chinese 飛跳 Fēitiào
The Netherlands Flag.png Dutch Sprong
Finland Flag.png Finnish Pomppu
France Flag.png French Rebond
Germany Flag.png German Sprungfeder
Greece Flag.png Greek Αναπήδηση
India Flag.png Hindi उछलो Uchlo
Indonesia Flag.png Indonesian Melompat
Memantul
Italy Flag.png Italian Rimbalzo
South Korea Flag.png Korean 뛰어오르다 Ttwieooreuda
Poland Flag.png Polish Skok
Portuguese Brazil Flag.png Brazil Ricochetear
Portugal Flag.png Portugal Ataque Mola (Advanced Challenge)
Salto (Diamond and Pearl Series)
Romania Flag.png Romanian Ricoșeul
Serbia Flag.png Serbian Odskok
Spain Flag.png Spanish Bote


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.