Blitzle (Pokémon)

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Kenhorou #521: Kenhorou
Pokémon
#523: Zeburaika Zeburaika
Blitzle
シママ Blitzle
#522
522Blitzle.png
Art by Ken Sugimori from Black and White
Type
Electric Unknown
Category
Electrification Pokémon
Abilities
Lightningrod or Motor Drive Herbivorous
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Unova
#028
Regional Browser numbers
Height
2'07"
Imperial
0.8 m
Metric
Weight
65.7 lbs.
Imperial
29.8 kg
Metric
Dex color
Black
Catch rate
190 (24.8%)
Body style
BodyUnknown.png BodyUnknown.png
Blue-Striped
Footprint
 F522.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Ground group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
1
Base Exp.: 59 Battle Exp.: 591*

(Japanese: シママ Shimama) is an Template:Type2 Pokémon introduced in Generation V.

It evolves into Zeburaika starting at level 27.

Biology

Physiology

Shimama is a white-on-black zebra Pokémon, with thick, pointed white stripes on its neck, chest, back and hind legs. It has a large, rounded dark nose, and oval eyes with blue irises and yellow scleras. Shimama possesses a spiked white mane, culminating at the front in a lightning-bolt-esque pointed extension; Shimama also sports stubby, triangular dark ears with blue skin on the insides. Its hoofed legs are tipped with white, and its tail is stubby, white-colored and pointed.

Gender differences

None.

Special abilities

Its mane can catch lightning and store the electricity from it. The mane lights up when Shimama discharges electricity.

Behavior

Shimama will gather where thunderstorms are taking place in order to catch lightning and store the electricity in their manes. They communicate with each other by making their manes light up.

Habitat

Diet

In the anime

Major appearances

Minor appearances

In the manga

In the TCG

Main article: Shimama (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black ほうでんすると たてがみが ひかる。たてがみの ひかりかたで なかまと コミュニケーションを とっている。
White かみなりぐもで そらが おおわれると あらわれる。たてがみで カミナリを キャッチして でんきを ためる。
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation V.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Trade
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
Unknown Route 3
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Held items

Game Held Item(s)
Black White Cheri Berry Cheri Berry (50%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
45
105 - 152 200 - 294
60
58 - 123 112 - 240
32
33 - 92 62 - 179
50
49 - 112 94 - 218
32
33 - 92 62 - 179
76
72 - 140 141 - 276
Total:
295
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Quick Attack Normal Physical 04040 100100% 30
044 Tail Whip Normal Status 0000 100100% 30
088 Charge Electric Status 0000 —% 20
1111 Shock Wave Electric Special 06060 —% 20
1515 Thunder Wave Electric Status 0000 100100% 20
1818 Nitro Charge Fire Physical 05050 100100% 20
2222 Pursuit Dark Physical 04040 100100% 20
2525 Spark Electric Physical 06565 100100% 20
2929 Stomp Normal Physical 06565 100100% 20
3232 Discharge Electric Special 08080 100100% 15
3636 Agility Psychic Status 0000 —% 30
3939 Wild Bolt Electric Physical 09090 100100% 15
4343 Thrash Normal Physical 120120 100100% 10
  • Bold indicates a move that gets STAB when used by Shimama
  • Italic indicates a move that gets STAB only when used by an evolution of Shimama
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09595 100}}100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120120 070}}70% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Fire Sprite.png TM43 Nitro Charge Fire Physical 05050 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Canon Normal Special 06060 100}}100% 15
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Electric Sprite.png TM72 Volt Change Electric Special 07070 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Electric Sprite.png TM93 Wild Bolt Electric Physical 09090 100}}100% 15
  • Bold indicates a move that gets STAB when used by Shimama
  • Italic indicates a move that gets STAB only when used by an evolution of Shimama

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
RattataRaticateJolteonCyndaquilQuilavaTyphlosion
PhanpySkittyNumelSpindaHippopotasHippowdon
ShikijikaMebukijika
Double-Edge Normal Physical 120 100% 15
Nidoran♂NidorinoNidokingJolteonCombuskenBlaziken
ShikijikaMebukijika
Double Kick Fighting Physical 30 100% 30
SwinubPiloswineMamoswinePhanpyVigorothPachirisu
BunearyLopunnyKumasyunTsunbear
Endure Normal Status —% 10
SentretFurretStantlerAbsolLucario
Me First Normal Status —% 20
PrimeapeTaurosDunsparceSnubbullGranbullDunsparce
MegurocoWaruvileWaruvialDarumakkaHihidarumaBuffalon
Rage Normal Physical 20 100% 20
SandshrewSandslashDiglettDugtrioFarfetch'dEevee
VaporeonJolteonFlareonEspeonUmbreonLeafeon
GlaceonAipomAmbipomStantlerTorchicCombusken
BlazikenPoochyenaMightyenaZigzagoonLinooneHippopotas
HippowdonMinezumiMiruhogChoronekoLepardasMeguroco
WaruvileWaruvialZurugguZuruzukinShikijikaMebukijika
Sand-Attack Ground Status 100% 15
EkansArbokMeowthPersianPsyduckGolduck
MankeyPrimeapeAipomAmbipomUmbreonDunsparce
SneaselWeavileSeviperKecleonStunkySkuntank
Screech Normal Status 85% 40
ShimamaZeburaikaEmonga
Shock Wave Electric Special 60 —% 20
GrowlithePonytaRapidashSeelDewgongRhyhorn
RhydonRhyperiorTaurosEeveeDunsparceSnubbull
GranbullSwinubPiloswineMamoswinePhanpyDonphan
StantlerPoochyenaMightyenaNumelCameruptBidoof
BibarelHippopotasHippowdonTepigChaobooEnbuoh
YorterryHaderiaMurandoShikijikaMebukijika
Take Down Normal Physical 90 85% 20
  • Moves marked with an asterisk (*) must be chain bred onto Shimama in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Shimama in that game.
  • Bold indicates a move that gets STAB when used by Shimama
  • Italic indicates a move that gets STAB only when used by an evolution of Shimama

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Shimama can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Shimama cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Shimama
  • Italic indicates a move that gets STAB only when used by an evolution of Shimama

Special moves

TCG-only moves

Side game data

Evolution

Shimama
Unevolved
Shimama
 Electric 
Rare Candy
Level 27


Zeburaika
First evolution
Zeburaika
 Electric 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
This Pokémon did not appear during Generation IV.
V Black White Black 2 White 2 Back
Spr 5b 522.png Spr 5b2 522.png Spr b 5b 522.png
Spr 5b 522 s.png Spr 5b2 522 s.png Spr b 5b 522 s.png
Shimama For other sprites and images, please see Shimama images on Bulbagarden Archives.

Trivia

  • Each of Shimama's abilities give it an immunity to a certain type.

Origin

Shimama seems to be based on a zebra. It may also be based on two of Helios's steeds that pulled his chariot, Bronte and Sterope, who are known to humans as thunder and lightning, respectively.

Name origin

Shimama is a corruption of the Japanese word シマウマ shimauma, meaning "zebra."

Kenhorou #521: Kenhorou
Pokémon
#523: Zeburaika Zeburaika
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.