Black Tower: Difference between revisions
ArcToraphim (talk | contribs) m (→Items) |
|||
(60 intermediate revisions by 35 users not shown) | |||
Line 1: | Line 1: | ||
{{incomplete|2=More information and images}} | {{incomplete|2=More information and images}} | ||
{{Infobox location | {{Infobox location | ||
|image=Black Tower.png | |image=Black Tower B2W2.png | ||
|image_size=256 | |||
|location_name=Black Tower | |location_name=Black Tower | ||
|japanese_name={{tt|黒の摩天楼|くろのまてんろう}} | |japanese_name={{tt|黒の摩天楼|くろのまてんろう}} | ||
Line 11: | Line 12: | ||
|map=Unova Black City White Forest Black Tower White Treehollow Map.png | |map=Unova Black City White Forest Black Tower White Treehollow Map.png | ||
}} | }} | ||
'''Black Tower''' (Japanese: '''{{tt|黒の摩天楼|くろのまてんろう}}''' ''Black Skyscraper'') is a | '''Black Tower''' (Japanese: '''{{tt|黒の摩天楼|くろのまてんろう}}''' ''Black Skyscraper'') is a {{pkmn|training}} facility initially exclusive to [[Pokémon Black and White Versions 2|Pokémon Black 2]]. Located within [[Black City]], it is the counterpart to the [[White Treehollow]] of [[Pokémon Black and White Versions 2|Pokémon White 2]]. The two facilities are collectively known as '''Unova's Challenge'''. | ||
It can be accessed after Black Tower is unlocked with the [[Unova Link]]'s [[Key System]]. If a Black 2 | It can be accessed after Black Tower is unlocked with the [[Unova Link]]'s [[Key System]]. If a {{player}} of Black 2 clears Area 5 of the Black Tower, that player can send the Tower Key to White 2 players, granting them access to Black City, and consequently, the Black Tower. | ||
==Description== | ==Description== | ||
[[File:Black Tower inside.png|thumb | [[File:Black Tower inside B2W2.png|thumb|The interior of the Black Tower]] | ||
The Black Tower was established in Black City between the events of [[Pokémon Black and White Versions|Pokémon Black]] and [[Pokémon Black and White Versions 2|Pokémon Black 2]]. The player cannot challenge it until | The Black Tower was established in Black City between the events of [[Pokémon Black and White Versions|Pokémon Black]] and [[Pokémon Black and White Versions 2|Pokémon Black 2]]. The player cannot challenge it until they have defeated [[Alder]] in [[Floccesy Town]] after entering the [[Hall of Fame]]. | ||
It comprises ten | It comprises ten procedurally generated, progressively more complex areas, each with a number of Trainers. In each area, a randomly selected Trainer is the gate Trainer, who will unlock the door to the {{tc|Boss Trainer}}'s room when defeated. Defeating an area's Boss Trainer allows the player to challenge the next area. Exactly one of the Trainers on each floor is a {{tc|Doctor}}, who will never be the gate Trainer, and upon being defeated in battle, will offer to heal the player's Pokémon but can only do so once. Areas 6 and beyond, which span multiple floors, will therefore have multiple Doctors. Some rooms will provide opportunities for players to use {{m|Surf}} or {{m|Flash}} for easier navigation. Each room can contain up to two (Areas 1-6) or three (Areas 7-10) Trainers, but no Trainers will appear in the room with the elevator; and Surf or Flash rooms, as well as the boss room, will always have exactly one Trainer. | ||
Unlike true [[Battle facility|battle facilities]], a battle style setting of "Shift" will be respected here, and the player will earn [[experience]] and [[Pokémon Dollar|money]] for winning battles, though they will forfeit the money earned during the challenge if they lose or retire out instead of completing the area. However, like in those facilities, encountering a Pokémon here does not cause it to register as being seen in the [[Pokédex]]. The use of [[Bag]] items is also disabled, both in-battle and out (except that the Bag can still be accessed from the Pokémon menu, for the limited purpose of giving a held item to a Pokémon). Items and menus registered to the Y button will not respond during a challenge, but all options that are normally on the X button menu still exist (other than Bag, which is replaced by a Retire option instead) and can be accessed during the challenge, as can the [[C-Gear]]. | |||
{| class="roundtable unsortable" style="margin:auto; background:#{{black 2 color dark}}; border:3px solid #{{black 2 color light}}; min-width: 300px" | |||
|+ style="display: table-caption; text-align: center" | '''Summary of floors''' | |||
! style="background: #{{black 2 color light}}; {{roundytl|5px}}" | {{color|000|Area}} | |||
! style="background: #{{black 2 color light}};" | {{color|000|Floors}} | |||
! style="background: #{{black 2 color light}};" | {{color|000|Color scheme}} | |||
! style="background: #{{black 2 color light}};" | {{color|000|Floor size}} | |||
! style="background: #{{black 2 color light}}; {{roundytr|5px}}" | {{color|000|Trainers per floor}} | |||
|- | |||
| 1 | |||
| 1 | |||
| Blue | |||
| 3×3 | |||
| 8 | |||
|- | |||
| 2 | |||
| 1 | |||
| Blue | |||
| 3×3 | |||
| 10 | |||
|- | |||
| 3 | |||
| 1 | |||
| Green | |||
| 3×3 | |||
| 12 | |||
|- | |||
| 4 | |||
| 1 | |||
| Green | |||
| 4×4 | |||
| 16 | |||
|- | |||
| 5 | |||
| 1 | |||
| Green | |||
| 4×4 | |||
| 16 | |||
|- | |||
| 6 | |||
| 2 (6F-7F) | |||
| Yellow | |||
| 3×3 | |||
| 12 | |||
|- | |||
| 7 | |||
| 3 (8F-10F) | |||
| Yellow | |||
| 3×3 | |||
| 14 | |||
|- | |||
| 8 | |||
| 2 (11F-12F) | |||
| Yellow | |||
| 4×4 | |||
| 24 | |||
|- | |||
| 9 | |||
| 3 (13F-15F) | |||
| Yellow | |||
| 4×4 | |||
| 24 | |||
|- | |||
| style="{{roundybl|5px}}" | 10 | |||
| 4 (16F-19F) | |||
| Red | |||
| 4×4 | |||
| style="background: #FFF; {{roundybr|5px}}" | 24 | |||
|} | |||
During the player's first playthrough in Black 2, the beginning floors will feature scripted cutscenes with the gate Trainer going over the mechanics of Black Tower, and those floors will contain fewer trainers than usual. The trainer count on each floor is established prior to the placement of the Boss Trainer's room, and may vary slightly from the listed figure depending on how many Trainers were originally in the room before being displaced by the Boss. | |||
==Items== | ==Items== | ||
Upon | Upon defeating the Boss Trainer of an area, the player is rewarded with one or two items within a rotation, as presented below. | ||
{| style="margin:auto; background: #{{black 2 color}}; border: 3px solid #{{black 2 color light}}; {{roundy|15px}} | {| style="margin:auto; background: #{{black 2 color}}; border: 3px solid #{{black 2 color light}}; {{roundy|15px}}" | ||
|- style="vertical-align:top | |- style="vertical-align:top" | ||
| | | | ||
{| style="margin:auto; background: #{{black 2 color | {| class="roundy" style="margin:auto; background: #{{black 2 color}}; border: 3px solid #{{black 2 color dark}}" | ||
|- | |- | ||
! style="background: #{{black 2 color light}}; {{roundytl|5px}} | ! style="background: #{{black 2 color light}}; {{roundytl|5px}}" | Area | ||
! colspan="2" style="background: #{{black 2 color light}}; {{roundytr|5px}} | ! colspan="2" style="background: #{{black 2 color light}}; {{roundytr|5px}}" | Reward | ||
|- style="background: # | |- style="background: #FFF" | ||
| rowspan="6" | Areas 1-3 | | rowspan="6" | Areas 1-3 | ||
| {{Bag|HP Up}} | | {{Bag|HP Up}} | ||
| | | [[HP Up]] | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Protein}} | | {{bag|Protein}} | ||
| | | [[Protein]] | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Iron}} | | {{bag|Iron}} | ||
| | | [[Iron]] | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Calcium}} | | {{bag|Calcium}} | ||
| | | [[Calcium]] | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Zinc}} | | {{bag|Zinc}} | ||
| | | [[Zinc]] | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Carbos}} | | {{bag|Carbos}} | ||
| | | [[Carbos]] | ||
|- style="background: # | |- | ||
| style="background: #FFF; {{roundybl|5px}}" rowspan="6" | Areas 4-5 | |||
| {{Bag|HP Up}} | | style="background: #FFF" | {{Bag|HP Up}} | ||
| | | style="background: #FFF" | [[HP Up]] ×2 | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Protein}} | | {{bag|Protein}} | ||
| | | [[Protein]] ×2 | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Iron}} | | {{bag|Iron}} | ||
| | | [[Iron]] ×2 | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Calcium}} | | {{bag|Calcium}} | ||
| | | [[Calcium]] ×2 | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Zinc}} | | {{bag|Zinc}} | ||
| | | [[Zinc]] ×2 | ||
|- | |- | ||
| | | style="background: #FFF" | {{bag|Carbos}} | ||
| style="background: #FFF; {{roundybr|5px}}" | [[Carbos]] ×2 | |||
|} | |} | ||
| | | | ||
{| | {| class="roundy" style="margin:auto; background: #{{black 2 color}}; border: 3px solid #{{black 2 color dark}}" | ||
|- | |- | ||
! style="background: #{{black 2 color light}}; {{roundytl|5px}} | ! style="background: #{{black 2 color light}}; {{roundytl|5px}}" | Area | ||
! colspan="2" style="background: #{{black 2 color light}}; {{roundytr|5px}} | ! colspan="2" style="background: #{{black 2 color light}}; {{roundytr|5px}}" | Reward | ||
|- style="background: # | |- style="background: #FFF" | ||
| rowspan="7" | Areas 6 | | rowspan="7" | Areas 6-7 | ||
| {{Bag|Health Wing}} | | {{Bag|Health Wing}} | ||
| | | [[Health Wing]] | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Muscle Wing}} | | {{bag|Muscle Wing}} | ||
| | | [[Muscle Wing]] | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Resist Wing}} | | {{bag|Resist Wing}} | ||
| | | [[Resist Wing]] | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Genius Wing}} | | {{bag|Genius Wing}} | ||
| | | [[Genius Wing]] | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Clever Wing}} | | {{bag|Clever Wing}} | ||
| | | [[Clever Wing]] | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Swift Wing}} | | {{bag|Swift Wing}} | ||
| | | [[Swift Wing]] | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Rare Candy}} | | {{bag|Rare Candy}} | ||
| | | [[Rare Candy]] | ||
|- style="background: # | |- | ||
| style="background: #FFF; {{roundybl|5px}}" rowspan="7" | Areas 8-9 | |||
| {{Bag|Health Wing}} | | style="background: #FFF" | {{Bag|Health Wing}} | ||
| | | style="background: #FFF" | [[Health Wing]] ×2 | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Muscle Wing}} | | {{bag|Muscle Wing}} | ||
| | | [[Muscle Wing]] ×2 | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Resist Wing}} | | {{bag|Resist Wing}} | ||
| | | [[Resist Wing]] ×2 | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Genius Wing}} | | {{bag|Genius Wing}} | ||
| | | [[Genius Wing]] ×2 | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Clever Wing}} | | {{bag|Clever Wing}} | ||
| | | [[Clever Wing]] ×2 | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Swift Wing}} | | {{bag|Swift Wing}} | ||
| | | [[Swift Wing]] ×2 | ||
|- | |- | ||
| | | style="background: #FFF" | {{bag|Rare Candy}} | ||
| style="background: #FFF; {{roundybr|5px}}" | [[Rare Candy]] ×2 | |||
|} | |} | ||
| | | | ||
{| | {| class="roundy" style="margin:auto; background: #{{black 2 color}}; border: 3px solid #{{black 2 color dark}}" | ||
|- | |- | ||
! style="background: #{{black 2 color light}}; {{roundytl|5px}} | ! style="background: #{{black 2 color light}}; {{roundytl|5px}}" | Area | ||
! colspan="2" style="background: #{{black 2 color light}}; {{roundytr|5px}} | ! colspan="2" style="background: #{{black 2 color light}}; {{roundytr|5px}}" | Reward | ||
|- style="background: # | |- | ||
| style="background: #FFF; {{roundybl|5px}}" rowspan="7" | Area 10 | |||
| {{bag|Pomeg Berry}} | | style="background: #FFF" | {{bag|Pomeg Berry}} | ||
| [[Pomeg Berry]] | | style="background: #FFF" | [[Pomeg Berry]] | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Kelpsy Berry}} | | {{bag|Kelpsy Berry}} | ||
| [[Kelpsy Berry]] | | [[Kelpsy Berry]] | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Qualot Berry}} | | {{bag|Qualot Berry}} | ||
| [[Qualot Berry]] | | [[Qualot Berry]] | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Hondew Berry}} | | {{bag|Hondew Berry}} | ||
| [[Hondew Berry]] | | [[Hondew Berry]] | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Grepa Berry}} | | {{bag|Grepa Berry}} | ||
| [[Grepa Berry]] | | [[Grepa Berry]] | ||
|- style="background: # | |- style="background: #FFF" | ||
| {{bag|Tamato Berry}} | | {{bag|Tamato Berry}} | ||
| [[Tamato Berry]] | | [[Tamato Berry]] | ||
|- | |- | ||
| | | style="background: #FFF" | {{bag|Rare Candy}} | ||
| style="background: #FFF; {{roundybr|5px}}" | [[Rare Candy]] | |||
|} | |} | ||
|} | |} | ||
In addition, players of Black 2 will also receive the Tower key to send to White 2 players upon completing Area 5 for the first time. | |||
==Trainers== | ==Trainers== | ||
=== | Non-Boss Trainers that can be battled will all be from the following Trainer classes. Each class uses only Pokémon that award [[effort values]] in a single predetermined stat, and gives a specific type of hint after being defeated: | ||
{| | |||
{| class="roundtable sortable" style="margin:auto; background:#{{black 2 color dark}}; border:3px solid #{{black 2 color light}}; min-width: 300px" | |||
! style="background: #{{black 2 color light}}; {{roundytl|5px}}" | {{color2|000|Pokémon Trainer#Trainer class|Trainer class}} | |||
! style="background: #{{black 2 color light}};" | {{color2|000|Effort values}} | |||
! style="background: #{{black 2 color light}}; {{roundytr|5px}}" | {{color|000|Hint after defeat}} | |||
|- | |||
| [[File:Youngster_OD.png]] {{tc|Youngster}} | |||
| Speed | |||
| How many other Trainers are in the room with the gate Trainer | |||
|- | |||
| [[File:Lass_OD.png]] {{tc|Lass}} | |||
| Speed | |||
| Whether the gate Trainer is male or female | |||
|- | |||
| [[File:School_Kid_m_OD.png]] {{tc|School Kid}} ♂ | |||
| Sp. Defense | |||
| How many other Trainers are in the room with the gate Trainer | |||
|- | |||
| [[File:School_Kid_f_OD.png]] {{tc|School Kid}} ♀ | |||
| Sp. Defense | |||
| Whether the gate Trainer is male or female | |||
|- | |||
| [[File:Scientist_m_OD.png]] {{tc|Scientist}} ♂{{tt|*|Areas 6-10 only}} | |||
| Sp. Attack | |||
| Whether the gate Trainer is on a higher, lower, or the same floor | |||
|- | |||
| [[File:Scientist_f_OD.png]] {{tc|Scientist}} ♀ | |||
| Sp. Attack | |||
| Whether the gate Trainer is male or female | |||
|- | |||
| [[File:Psychic_m_OD.png]] {{tc|Psychic}} ♂ | |||
| Sp. Attack | |||
| Which direction the gate Trainer's room is, relative to the current room | |||
|- | |||
| [[File:Psychic_f_OD.png]] {{tc|Psychic}} ♀ | |||
| Sp. Attack | |||
| Whether the gate Trainer is standing, walking, or spinning | |||
|- | |||
| [[File:Backpacker_m_OD.png]] {{tc|Backpacker}} ♂ | |||
| Speed | |||
| Which direction the gate Trainer's room is, relative to the current room | |||
|- | |||
| [[File:Backpacker_f_OD.png]] {{tc|Backpacker}} ♀ | |||
| Speed | |||
| Whether the gate Trainer is standing, walking, or spinning | |||
|- | |||
| [[File:Waiter_OD.png]] {{tc|Waiter}}{{tt|*|Areas 6-10 only}} | |||
| Sp. Defense | |||
| Whether the gate Trainer is on a higher, lower, or the same floor | |||
|- | |||
| [[File:Waitress_OD.png]] {{tc|Waitress}} | |||
| Sp. Defense | |||
| Whether the gate Trainer is standing, walking, or spinning | |||
|- | |||
| [[File:Rich_Boy_V_OD.png]] {{tc|Rich Boy}}{{tt|*|Areas 1-5 only}} | |||
| Speed | |||
| Which direction the Doctor's room is, relative to the current room | |||
|- | |||
| [[File:Lady_OD.png]] {{tc|Lady}}{{tt|*|Areas 1-5 only}} | |||
| Speed | |||
| Identifying the Boss Trainer's lead Pokémon | |||
|- | |||
| [[File:Gentleman_OD.png]] {{tc|Gentleman}}{{tt|*|Areas 6-10 only}} | |||
| Speed | |||
| Which direction the Doctor's room is, relative to the current room | |||
|- | |- | ||
| [[File:Socialite_OD.png]] {{tc|Socialite}}{{tt|*|Areas 6-10 only}} | |||
| Speed | |||
| Identifying the Boss Trainer's lead Pokémon | |||
|- | |- | ||
| | | style="background: #FFF; {{roundybl|5px}}" | [[File:Doctor_OD.png]] {{tc|Doctor}} | ||
| style="background: #FFF" | Sp. Attack | |||
| style="background: #FFF; {{roundybr|5px}}" | Offering a single-use opportunity to heal | |||
{{ | |||
{{ | |||
|} | |} | ||
{{Party | |||
If a male Backpacker or Psychic is in the same room as the gate Trainer, or on a different floor, their hint will be replaced by the generic message ''"Those are some skills! Don't you go losing to anyone, now!"'' If a Gentleman or Rich Boy is in the same room as the Doctor, their hint will become ''"Oww! Come on. Take it easy on me!"'' No matter what Trainer class the gate Trainer is, their hint either describes the direction to the Boss Trainer's room (which is always one room north of the room that contains the gate) in areas 1-5, or identifies the numbered floor that the Boss Trainer is on (possibly the current floor) in areas 6-10. | |||
After the gate Trainer has been defeated, all hints that relate to the whereabouts of that Trainer will be replaced by generic messages. | |||
Normal Trainers use two randomly selected Pokémon from their personal pool. Each of these Pokémon has a randomly generated level (within the level range for its area, which is reduced by 5 levels in Easy Mode and increased by 5 levels in Challenge Mode), gender (if the Pokémon's species has genders), and Ability (from among its possible non-Hidden Abilities). Both Pokémon will match in level, but not necessarily in gender. Trainers give out {{pdollar}}40 times the level of their Pokémon after being defeated, except Rich Boys, Ladies, Gentlemen, and Socialites, who give {{pdollar}}200 times the level of their Pokémon. Opposing Pokémon will not hold any items except {{Berries}}, and only for Trainers that are sufficiently far: most Trainer classes begin using sets that include Berries starting with Area 5, Doctors begin doing so in Area 7, and Rich Boys, Ladies, Gentlemen, and Socialites will never use Pokémon that hold items. | |||
The Boss Trainers always use a fixed set of three Pokémon. [[Benga]] is the Boss Trainer of Area 10 in Black 2, and upon first visit in White 2 (but only if the player hasn't yet completed Area 10 of White Treehollow first). Players of White 2 will face Janna instead of Benga on subsequent visits. Each Boss Trainer has their Pokémon with three levels more and gives the player {{pdollar}}600 more than the previous area's Boss Trainer. | |||
===Area 1=== | |||
Normal Trainers in Area 1 have Pokémon whose levels range from 47 to 50 in Normal Mode. | |||
{{Party/Single | |||
|color={{black color}} | |color={{black color}} | ||
|headcolor={{black color light}} | |headcolor={{black color light}} | ||
Line 242: | Line 325: | ||
|location=Black Tower | |location=Black Tower | ||
|pokemon=3 | |pokemon=3 | ||
| | }}|{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=521 | |ndex=521 | ||
Line 257: | Line 340: | ||
|move3=Steel Wing|move3type=Steel|move3cat=Physical | |move3=Steel Wing|move3type=Steel|move3cat=Physical | ||
|move4=Hypnosis|move4type=Psychic|move4cat=Status}} | |move4=Hypnosis|move4type=Psychic|move4cat=Status}} | ||
| | |{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=624 | |ndex=624 | ||
Line 271: | Line 354: | ||
|move3=Psycho Cut|move3type=Psychic|move3cat=Physical | |move3=Psycho Cut|move3type=Psychic|move3cat=Physical | ||
|move4=Rock Polish|move4type=Rock|move4cat=Status}} | |move4=Rock Polish|move4type=Rock|move4cat=Status}} | ||
| | |{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=525 | |ndex=525 | ||
Line 284: | Line 367: | ||
|move3=Protect|move3type=Normal|move3cat=Status | |move3=Protect|move3type=Normal|move3cat=Status | ||
|move4=Rock Blast|move4type=Rock|move4cat=Physical}} | |move4=Rock Blast|move4type=Rock|move4cat=Physical}} | ||
}} | {{Party/Footer}} | ||
===Area 2=== | ===Area 2=== | ||
Normal Trainers in Area 2 have Pokémon whose levels range from 50 to 53 in Normal Mode. | |||
{{Party/Single | |||
{{ | |||
|color={{black color}} | |color={{black color}} | ||
|headcolor={{black color light}} | |headcolor={{black color light}} | ||
Line 319: | Line 382: | ||
|location=Black Tower | |location=Black Tower | ||
|pokemon=3 | |pokemon=3 | ||
| | }}|{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=505 | |ndex=505 | ||
Line 332: | Line 395: | ||
|move3=Low Kick|move3type=Fighting|move3cat=Physical | |move3=Low Kick|move3type=Fighting|move3cat=Physical | ||
|move4=Hypnosis|move4type=Psychic|move4cat=Status}} | |move4=Hypnosis|move4type=Psychic|move4cat=Status}} | ||
| | |{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=528 | |ndex=528 | ||
Line 346: | Line 409: | ||
|move3=U-turn|move3type=Bug|move3cat=Physical | |move3=U-turn|move3type=Bug|move3cat=Physical | ||
|move4=Thunder Wave|move4type=Electric|move4cat=Status}} | |move4=Thunder Wave|move4type=Electric|move4cat=Status}} | ||
| | |{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=550 | |ndex=550 | ||
Line 359: | Line 422: | ||
|move3=Ice Beam|move3type=Ice|move3cat=Special | |move3=Ice Beam|move3type=Ice|move3cat=Special | ||
|move4=Swagger|move4type=Normal|move4cat=Status}} | |move4=Swagger|move4type=Normal|move4cat=Status}} | ||
}} | {{Party/Footer}} | ||
===Area 3=== | ===Area 3=== | ||
{{Party | Normal Trainers in Area 3 have Pokémon whose levels range from 53 to 56 in Normal Mode. | ||
{{Party/Single | |||
|color={{black color}} | |color={{black color}} | ||
|headcolor={{black color light}} | |headcolor={{black color light}} | ||
Line 373: | Line 437: | ||
|location=Black Tower | |location=Black Tower | ||
|pokemon=3 | |pokemon=3 | ||
| | }}|{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=626 | |ndex=626 | ||
Line 386: | Line 450: | ||
|move3=Megahorn|move3type=Bug|move3cat=Physical | |move3=Megahorn|move3type=Bug|move3cat=Physical | ||
|move4=Scary Face|move4type=Normal|move4cat=Status}} | |move4=Scary Face|move4type=Normal|move4cat=Status}} | ||
| | |{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=581 | |ndex=581 | ||
Line 400: | Line 464: | ||
|move3=Ice Beam|move3type=Ice|move3cat=Special | |move3=Ice Beam|move3type=Ice|move3cat=Special | ||
|move4=FeatherDance|move4type=Flying|move4cat=Status}} | |move4=FeatherDance|move4type=Flying|move4cat=Status}} | ||
| | |{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=545 | |ndex=545 | ||
Line 409: | Line 473: | ||
|gender=male | |gender=male | ||
|held=Life Orb | |held=Life Orb | ||
|ability= | |ability=Poison Point | ||
|move1=Megahorn|move1type=Bug|move1cat=Physical | |move1=Megahorn|move1type=Bug|move1cat=Physical | ||
|move2=Rock Slide|move2type=Rock|move2cat=Physical | |move2=Rock Slide|move2type=Rock|move2cat=Physical | ||
|move3=Earthquake|move3type=Ground|move3cat=Physical | |move3=Earthquake|move3type=Ground|move3cat=Physical | ||
|move4=Swords Dance|move4type=Normal|move4cat=Status}} | |move4=Swords Dance|move4type=Normal|move4cat=Status}} | ||
}} | {{Party/Footer}} | ||
===Area 4=== | ===Area 4=== | ||
{{Party | Normal Trainers in Area 4 have Pokémon whose levels range from 56 to 59 in Normal Mode. | ||
{{Party/Single | |||
|color={{black color}} | |color={{black color}} | ||
|headcolor={{black color light}} | |headcolor={{black color light}} | ||
Line 428: | Line 493: | ||
|location=Black Tower | |location=Black Tower | ||
|pokemon=3 | |pokemon=3 | ||
| | }}|{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=526 | |ndex=526 | ||
Line 441: | Line 506: | ||
|move3=Iron Defense|move3type=Steel|move3cat=Status | |move3=Iron Defense|move3type=Steel|move3cat=Status | ||
|move4=Bulldoze|move4type=Ground|move4cat=Physical}} | |move4=Bulldoze|move4type=Ground|move4cat=Physical}} | ||
| | |{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=336 | |ndex=336 | ||
Line 454: | Line 519: | ||
|move3=Dragon Tail|move3type=Dragon|move3cat=Physical | |move3=Dragon Tail|move3type=Dragon|move3cat=Physical | ||
|move4=Coil|move4type=Poison|move4cat=Status}} | |move4=Coil|move4type=Poison|move4cat=Status}} | ||
| | |{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=632 | |ndex=632 | ||
Line 468: | Line 533: | ||
|move3=X-Scissor|move3type=Bug|move3cat=Physical | |move3=X-Scissor|move3type=Bug|move3cat=Physical | ||
|move4=Rock Slide|move4type=Rock|move4cat=Physical}} | |move4=Rock Slide|move4type=Rock|move4cat=Physical}} | ||
}} | {{Party/Footer}} | ||
===Area 5=== | ===Area 5=== | ||
{{Party | Normal Trainers in Area 5 have Pokémon whose levels range from 59 to 62 in Normal Mode. | ||
{{Party/Single | |||
|color={{black color}} | |color={{black color}} | ||
|headcolor={{black color light}} | |headcolor={{black color light}} | ||
Line 480: | Line 546: | ||
|name={{tt|Ellas|ナバウル Nabauru}} | |name={{tt|Ellas|ナバウル Nabauru}} | ||
|game=B2W2 | |game=B2W2 | ||
|location=Black | |location=Black Tower | ||
|pokemon=3 | |pokemon=3 | ||
| | }}|{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=437 | |ndex=437 | ||
Line 495: | Line 561: | ||
|move3=Gyro Ball|move3type=Steel|move3cat=Physical | |move3=Gyro Ball|move3type=Steel|move3cat=Physical | ||
|move4=Explosion|move4type=Normal|move4cat=Physical}} | |move4=Explosion|move4type=Normal|move4cat=Physical}} | ||
| | |{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=141 | |ndex=141 | ||
Line 509: | Line 575: | ||
|move3=Aqua Tail|move3type=Water|move3cat=Physical | |move3=Aqua Tail|move3type=Water|move3cat=Physical | ||
|move4=Stone Edge|move4type=Rock|move4cat=Physical}} | |move4=Stone Edge|move4type=Rock|move4cat=Physical}} | ||
| | |{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=623 | |ndex=623 | ||
Line 522: | Line 588: | ||
|move3=Drain Punch|move3type=Fighting|move3cat=Physical | |move3=Drain Punch|move3type=Fighting|move3cat=Physical | ||
|move4=Shadow Punch|move4type=Ghost|move4cat=Physical}} | |move4=Shadow Punch|move4type=Ghost|move4cat=Physical}} | ||
}} | {{Party/Footer}} | ||
===Area 6=== | ===Area 6=== | ||
{{Party | Normal Trainers in Area 6 have Pokémon whose levels range from 62 to 65 in Normal Mode. | ||
{{Party/Single | |||
|color={{black color}} | |color={{black color}} | ||
|headcolor={{black color light}} | |headcolor={{black color light}} | ||
Line 536: | Line 603: | ||
|location=Black Tower | |location=Black Tower | ||
|pokemon=3 | |pokemon=3 | ||
| | }}|{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=474 | |ndex=474 | ||
Line 548: | Line 615: | ||
|move3=Ice Beam|move3type=Ice|move3cat=Special | |move3=Ice Beam|move3type=Ice|move3cat=Special | ||
|move4=Conversion|move4type=Normal|move4cat=Status}} | |move4=Conversion|move4type=Normal|move4cat=Status}} | ||
| | |{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=286 | |ndex=286 | ||
Line 562: | Line 629: | ||
|move3=Stone Edge|move3type=Rock|move3cat=Physical | |move3=Stone Edge|move3type=Rock|move3cat=Physical | ||
|move4=Spore|move4type=Grass|move4cat=Status}} | |move4=Spore|move4type=Grass|move4cat=Status}} | ||
| | |{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=348 | |ndex=348 | ||
Line 576: | Line 643: | ||
|move3=X-Scissor|move3type=Bug|move3cat=Physical | |move3=X-Scissor|move3type=Bug|move3cat=Physical | ||
|move4=Earthquake|move4type=Ground|move4cat=Physical}} | |move4=Earthquake|move4type=Ground|move4cat=Physical}} | ||
}} | {{Party/Footer}} | ||
===Area 7=== | ===Area 7=== | ||
{{Party | Normal Trainers in Area 7 have Pokémon whose levels range from 65 to 68 in Normal Mode. | ||
{{Party/Single | |||
|color={{black color}} | |color={{black color}} | ||
|headcolor={{black color light}} | |headcolor={{black color light}} | ||
Line 590: | Line 658: | ||
|location=Black Tower | |location=Black Tower | ||
|pokemon=3 | |pokemon=3 | ||
| | }}|{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=130 | |ndex=130 | ||
Line 605: | Line 673: | ||
|move3=Outrage|move3type=Dragon|move3cat=Physical | |move3=Outrage|move3type=Dragon|move3cat=Physical | ||
|move4=Aqua Tail|move4type=Water|move4cat=Physical}} | |move4=Aqua Tail|move4type=Water|move4cat=Physical}} | ||
| | |{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=461 | |ndex=461 | ||
Line 620: | Line 688: | ||
|move3=Ice Punch|move3type=Ice|move3cat=Physical | |move3=Ice Punch|move3type=Ice|move3cat=Physical | ||
|move4=Low Kick|move4type=Fighting|move4cat=Physical}} | |move4=Low Kick|move4type=Fighting|move4cat=Physical}} | ||
| | |{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=477 | |ndex=477 | ||
Line 633: | Line 701: | ||
|move3=Will-O-Wisp|move3type=Fire|move3cat=Status | |move3=Will-O-Wisp|move3type=Fire|move3cat=Status | ||
|move4=Toxic|move4type=Poison|move4cat=Status}} | |move4=Toxic|move4type=Poison|move4cat=Status}} | ||
}} | {{Party/Footer}} | ||
===Area 8=== | ===Area 8=== | ||
{{Party | Normal Trainers in Area 8 have Pokémon whose levels range from 68 to 71 in Normal Mode. | ||
{{Party/Single | |||
|color={{black color}} | |color={{black color}} | ||
|headcolor={{black color light}} | |headcolor={{black color light}} | ||
Line 647: | Line 716: | ||
|location=Black Tower | |location=Black Tower | ||
|pokemon=3 | |pokemon=3 | ||
| | }}|{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=392 | |ndex=392 | ||
|pokemon=Infernape | |pokemon=Infernape | ||
|level={{tt|74|69 in Easy Mode, 79 in Challenge Mode}} | |level={{tt|74|69 in Easy Mode, 79 in Challenge Mode}} | ||
|gender= | |gender=male | ||
|type1=Fire | |type1=Fire | ||
|type2=Fighting | |type2=Fighting | ||
Line 661: | Line 730: | ||
|move3=ThunderPunch|move3type=Electric|move3cat=Physical | |move3=ThunderPunch|move3type=Electric|move3cat=Physical | ||
|move4=Work Up|move4type=Normal|move4cat=Status}} | |move4=Work Up|move4type=Normal|move4cat=Status}} | ||
| | |{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=567 | |ndex=567 | ||
|pokemon=Archeops | |pokemon=Archeops | ||
|level={{tt|74|69 in Easy Mode, 79 in Challenge Mode}} | |level={{tt|74|69 in Easy Mode, 79 in Challenge Mode}} | ||
|gender= | |gender=male | ||
|type1=Rock | |type1=Rock | ||
|type2=Flying | |type2=Flying | ||
Line 675: | Line 744: | ||
|move3=U-turn|move3type=Bug|move3cat=Physical | |move3=U-turn|move3type=Bug|move3cat=Physical | ||
|move4=Focus Blast|move4type=Fighting|move4cat=Special}} | |move4=Focus Blast|move4type=Fighting|move4cat=Special}} | ||
| | |{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=641 | |ndex=641 | ||
Line 688: | Line 757: | ||
|move3=Hurricane|move3type=Flying|move3cat=Special | |move3=Hurricane|move3type=Flying|move3cat=Special | ||
|move4=Superpower|move4type=Fighting|move4cat=Physical}} | |move4=Superpower|move4type=Fighting|move4cat=Physical}} | ||
}} | {{Party/Footer}} | ||
===Area 9=== | ===Area 9=== | ||
{{Party | Normal Trainers in Area 9 have Pokémon whose levels range from 71 to 74 in Normal Mode. | ||
{{Party/Single | |||
|color={{black color}} | |color={{black color}} | ||
|headcolor={{black color light}} | |headcolor={{black color light}} | ||
Line 702: | Line 772: | ||
|location=Black Tower | |location=Black Tower | ||
|pokemon=3 | |pokemon=3 | ||
| | }}|{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=635 | |ndex=635 | ||
Line 716: | Line 786: | ||
|move3=Fire Blast|move3type=Fire|move3cat=Special | |move3=Fire Blast|move3type=Fire|move3cat=Special | ||
|move4=Earthquake|move4type=Ground|move4cat=Physical}} | |move4=Earthquake|move4type=Ground|move4cat=Physical}} | ||
| | |{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=144 | |ndex=144 | ||
Line 729: | Line 799: | ||
|move3=Signal Beam|move3type=Bug|move3cat=Special | |move3=Signal Beam|move3type=Bug|move3cat=Special | ||
|move4=Roost|move4type=Flying|move4cat=Status}} | |move4=Roost|move4type=Flying|move4cat=Status}} | ||
| | |{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=244 | |ndex=244 | ||
Line 741: | Line 811: | ||
|move3=Stone Edge|move3type=Rock|move3cat=Physical | |move3=Stone Edge|move3type=Rock|move3cat=Physical | ||
|move4=Roar|move4type=Normal|move4cat=Status}} | |move4=Roar|move4type=Normal|move4cat=Status}} | ||
}} | {{Party/Footer}} | ||
===Area 10=== | ===Area 10=== | ||
====Black | Normal Trainers in Area 10 have Pokémon whose levels range from 74 to 77 in Normal Mode. | ||
{{Party | ====Black 2==== | ||
{{Party/Single | |||
|color={{alder color}} | |color={{alder color}} | ||
|bordercolor={{alder color dark}} | |bordercolor={{alder color dark}} | ||
|headcolor={{alder color light}} | |headcolor={{alder color light}} | ||
|class=Boss Trainer | |class=Boss Trainer | ||
|name=Benga | |name={{color2|000|Benga}} | ||
|sprite=Spr B2W2 Benga.png | |sprite=Spr B2W2 Benga.png | ||
|game=B2 | |game=B2 | ||
Line 756: | Line 827: | ||
|prize={{PDollar}}{{tt|16000|15000 in Easy Mode, 17000 in Challenge Mode}} | |prize={{PDollar}}{{tt|16000|15000 in Easy Mode, 17000 in Challenge Mode}} | ||
|pokemon=3 | |pokemon=3 | ||
| | }}|{{Pokémon/5 | ||
|pokemon=Latios | |pokemon=Latios | ||
|type1=Dragon|type2=Psychic | |type1=Dragon|type2=Psychic | ||
Line 769: | Line 839: | ||
|move2=Psychic|move2type=Psychic|move2cat=Special | |move2=Psychic|move2type=Psychic|move2cat=Special | ||
|move3=Icy Wind|move3type=Ice|move3cat=Special | |move3=Icy Wind|move3type=Ice|move3cat=Special | ||
|move4=Thunderbolt|move4type=Electric|move4cat=Special | |move4=Thunderbolt|move4type=Electric|move4cat=Special}} | ||
}} | |{{Pokémon/5 | ||
| | |||
|pokemon=Garchomp | |pokemon=Garchomp | ||
|type1=Dragon|type2=Ground | |type1=Dragon|type2=Ground | ||
Line 782: | Line 850: | ||
|ability=Sand Veil | |ability=Sand Veil | ||
|held=Life Orb | |held=Life Orb | ||
|move1= | |move1=Outrage|move1type=Dragon|move1cat=Physical | ||
|move2= | |move2=Earthquake|move2type=Ground|move2cat=Physical | ||
|move3= | |move3=Fire Blast|move3type=Fire|move3cat=Special | ||
|move4= | |move4=Stone Edge|move4type=Rock|move4cat=Physical}} | ||
}} | |{{Pokémon/5 | ||
| | |||
|pokemon=Volcarona | |pokemon=Volcarona | ||
|type1=Bug|type2=Fire | |type1=Bug|type2=Fire | ||
Line 800: | Line 866: | ||
|move2=Bug Buzz|move2type=Bug|move2cat=Special | |move2=Bug Buzz|move2type=Bug|move2cat=Special | ||
|move3=Fire Blast|move3type=Fire|move3cat=Special | |move3=Fire Blast|move3type=Fire|move3cat=Special | ||
|move4=Psychic|move4type=Psychic|move4cat=Special | |move4=Psychic|move4type=Psychic|move4cat=Special}} | ||
}}}} | {{Party/Footer}} | ||
====White | ====White 2 (subsequent visits)==== | ||
{{Party | {{Party/Single | ||
|color={{black color}} | |color={{black color}} | ||
|headcolor={{black color light}} | |headcolor={{black color light}} | ||
Line 812: | Line 878: | ||
|class=Boss Trainer | |class=Boss Trainer | ||
|name={{tt|Janna|ワラキア Wallachia}} | |name={{tt|Janna|ワラキア Wallachia}} | ||
|game= | |game=W2 | ||
|location=Black Tower | |location=Black Tower | ||
|pokemon=3 | |pokemon=3 | ||
| | }}|{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=245 | |ndex=245 | ||
Line 827: | Line 893: | ||
|move3=Icy Wind|move3type=Ice|move3cat=Special | |move3=Icy Wind|move3type=Ice|move3cat=Special | ||
|move4=Mirror Coat|move4type=Psychic|move4cat=Special}} | |move4=Mirror Coat|move4type=Psychic|move4cat=Special}} | ||
| | |{{Pokémon/5 | ||
|game=Black | |game=Black | ||
|ndex=485 | |ndex=485 | ||
Line 841: | Line 907: | ||
|move3=Earthquake|move3type=Ground|move3cat=Physical | |move3=Earthquake|move3type=Ground|move3cat=Physical | ||
|move4=Scary Face|move4type=Normal|move4cat=Status}} | |move4=Scary Face|move4type=Normal|move4cat=Status}} | ||
| | |{{Pokémon/5 | ||
|pokemon=Latios | |pokemon=Latios | ||
|gender=male | |gender=male | ||
Line 848: | Line 914: | ||
|game=Black | |game=Black | ||
|level={{tt|80|75 in Easy Mode, 85 in Challenge Mode}} | |level={{tt|80|75 in Easy Mode, 85 in Challenge Mode}} | ||
|ability=Levitate | |ability=Levitate | ||
|held=White Herb | |held=White Herb | ||
Line 855: | Line 920: | ||
|move3=Icy Wind|move3type=Ice|move3cat=Special | |move3=Icy Wind|move3type=Ice|move3cat=Special | ||
|move4=Thunderbolt|move4type=Electric|move4cat=Special}} | |move4=Thunderbolt|move4type=Electric|move4cat=Special}} | ||
}} | {{Party/Footer}} | ||
==Trivia== | ==Trivia== | ||
* | * Aside from [[Benga]], the Boss Trainers follow an alphabetical naming pattern, having initials A through J in the English versions, and ア ''a'' through ワ ''wa'' in Japanese versions. | ||
* With 20 floors, Black Tower is tied with [[White Treehollow]] for having the most accessible floors out of any known location in the [[Pokémon world]]. | |||
* {{tc|Scientist}} Jacorey, who can be battled on higher floors, claims to be the designer of Black Tower. | |||
==In other languages== | ==In other languages== | ||
{{langtable|color={{black color light}}|bordercolor={{black color}} | {{langtable|color={{black color light}}|bordercolor={{black color}} | ||
|zh_yue=黑色摩天樓 ''{{tt|Hāaksīk Mōtīnláu|Black Skyscraper}}'' | |||
|zh_cmn=黑色摩天樓 / 黑色摩天楼 ''{{tt|Hēisè Mótiānlóu|Black Skyscraper}}'' | |||
|de=Schwarzes Hochhaus | |de=Schwarzes Hochhaus | ||
| | |es=Rascacielos Negro | ||
| | |fr=Gratte-Ciel Noir | ||
|it=Grattacielo Nero | |it=Grattacielo Nero | ||
|ko= | |ko=흑의 마천루 ''{{tt|Heug-ui Macheollu|Black Skyscraper}}'' | ||
}} | }} | ||
Line 875: | Line 944: | ||
{{Unova}} | {{Unova}} | ||
[[Category:Black 2 and White 2 locations]] | [[Category:Black 2 and White 2 locations]] | ||
[[Category:Towers]] | [[Category:Towers]] | ||
[[de:Schwarzes Hochhaus]] | [[de:Schwarzes Hochhaus]] | ||
[[es:Rascacielos Negro]] | |||
[[fr:Gratte-Ciel Noir]] | |||
[[it:Grattacielo Nero]] | |||
[[ja:くろのまてんろう]] | |||
[[zh:黑色摩天楼]] |
Latest revision as of 05:51, 20 May 2022
This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: More information and images |
| ||||
| ||||
Location: | Black City | |||
---|---|---|---|---|
Region: | Unova | |||
Generations: | V | |||
Location of Black Tower in Unova. | ||||
Pokémon world locations |
Black Tower (Japanese: 黒の摩天楼 Black Skyscraper) is a training facility initially exclusive to Pokémon Black 2. Located within Black City, it is the counterpart to the White Treehollow of Pokémon White 2. The two facilities are collectively known as Unova's Challenge.
It can be accessed after Black Tower is unlocked with the Unova Link's Key System. If a player of Black 2 clears Area 5 of the Black Tower, that player can send the Tower Key to White 2 players, granting them access to Black City, and consequently, the Black Tower.
Description
The Black Tower was established in Black City between the events of Pokémon Black and Pokémon Black 2. The player cannot challenge it until they have defeated Alder in Floccesy Town after entering the Hall of Fame.
It comprises ten procedurally generated, progressively more complex areas, each with a number of Trainers. In each area, a randomly selected Trainer is the gate Trainer, who will unlock the door to the Boss Trainer's room when defeated. Defeating an area's Boss Trainer allows the player to challenge the next area. Exactly one of the Trainers on each floor is a Doctor, who will never be the gate Trainer, and upon being defeated in battle, will offer to heal the player's Pokémon but can only do so once. Areas 6 and beyond, which span multiple floors, will therefore have multiple Doctors. Some rooms will provide opportunities for players to use Surf or Flash for easier navigation. Each room can contain up to two (Areas 1-6) or three (Areas 7-10) Trainers, but no Trainers will appear in the room with the elevator; and Surf or Flash rooms, as well as the boss room, will always have exactly one Trainer.
Unlike true battle facilities, a battle style setting of "Shift" will be respected here, and the player will earn experience and money for winning battles, though they will forfeit the money earned during the challenge if they lose or retire out instead of completing the area. However, like in those facilities, encountering a Pokémon here does not cause it to register as being seen in the Pokédex. The use of Bag items is also disabled, both in-battle and out (except that the Bag can still be accessed from the Pokémon menu, for the limited purpose of giving a held item to a Pokémon). Items and menus registered to the Y button will not respond during a challenge, but all options that are normally on the X button menu still exist (other than Bag, which is replaced by a Retire option instead) and can be accessed during the challenge, as can the C-Gear.
Area | Floors | Color scheme | Floor size | Trainers per floor |
---|---|---|---|---|
1 | 1 | Blue | 3×3 | 8 |
2 | 1 | Blue | 3×3 | 10 |
3 | 1 | Green | 3×3 | 12 |
4 | 1 | Green | 4×4 | 16 |
5 | 1 | Green | 4×4 | 16 |
6 | 2 (6F-7F) | Yellow | 3×3 | 12 |
7 | 3 (8F-10F) | Yellow | 3×3 | 14 |
8 | 2 (11F-12F) | Yellow | 4×4 | 24 |
9 | 3 (13F-15F) | Yellow | 4×4 | 24 |
10 | 4 (16F-19F) | Red | 4×4 | 24 |
During the player's first playthrough in Black 2, the beginning floors will feature scripted cutscenes with the gate Trainer going over the mechanics of Black Tower, and those floors will contain fewer trainers than usual. The trainer count on each floor is established prior to the placement of the Boss Trainer's room, and may vary slightly from the listed figure depending on how many Trainers were originally in the room before being displaced by the Boss.
Items
Upon defeating the Boss Trainer of an area, the player is rewarded with one or two items within a rotation, as presented below.
|
|
|
In addition, players of Black 2 will also receive the Tower key to send to White 2 players upon completing Area 5 for the first time.
Trainers
Non-Boss Trainers that can be battled will all be from the following Trainer classes. Each class uses only Pokémon that award effort values in a single predetermined stat, and gives a specific type of hint after being defeated:
Trainer class | Effort values | Hint after defeat |
---|---|---|
Youngster | Speed | How many other Trainers are in the room with the gate Trainer |
Lass | Speed | Whether the gate Trainer is male or female |
School Kid ♂ | Sp. Defense | How many other Trainers are in the room with the gate Trainer |
School Kid ♀ | Sp. Defense | Whether the gate Trainer is male or female |
Scientist ♂* | Sp. Attack | Whether the gate Trainer is on a higher, lower, or the same floor |
Scientist ♀ | Sp. Attack | Whether the gate Trainer is male or female |
Psychic ♂ | Sp. Attack | Which direction the gate Trainer's room is, relative to the current room |
Psychic ♀ | Sp. Attack | Whether the gate Trainer is standing, walking, or spinning |
Backpacker ♂ | Speed | Which direction the gate Trainer's room is, relative to the current room |
Backpacker ♀ | Speed | Whether the gate Trainer is standing, walking, or spinning |
Waiter* | Sp. Defense | Whether the gate Trainer is on a higher, lower, or the same floor |
Waitress | Sp. Defense | Whether the gate Trainer is standing, walking, or spinning |
Rich Boy* | Speed | Which direction the Doctor's room is, relative to the current room |
Lady* | Speed | Identifying the Boss Trainer's lead Pokémon |
Gentleman* | Speed | Which direction the Doctor's room is, relative to the current room |
Socialite* | Speed | Identifying the Boss Trainer's lead Pokémon |
Doctor | Sp. Attack | Offering a single-use opportunity to heal |
If a male Backpacker or Psychic is in the same room as the gate Trainer, or on a different floor, their hint will be replaced by the generic message "Those are some skills! Don't you go losing to anyone, now!" If a Gentleman or Rich Boy is in the same room as the Doctor, their hint will become "Oww! Come on. Take it easy on me!" No matter what Trainer class the gate Trainer is, their hint either describes the direction to the Boss Trainer's room (which is always one room north of the room that contains the gate) in areas 1-5, or identifies the numbered floor that the Boss Trainer is on (possibly the current floor) in areas 6-10.
After the gate Trainer has been defeated, all hints that relate to the whereabouts of that Trainer will be replaced by generic messages.
Normal Trainers use two randomly selected Pokémon from their personal pool. Each of these Pokémon has a randomly generated level (within the level range for its area, which is reduced by 5 levels in Easy Mode and increased by 5 levels in Challenge Mode), gender (if the Pokémon's species has genders), and Ability (from among its possible non-Hidden Abilities). Both Pokémon will match in level, but not necessarily in gender. Trainers give out $40 times the level of their Pokémon after being defeated, except Rich Boys, Ladies, Gentlemen, and Socialites, who give $200 times the level of their Pokémon. Opposing Pokémon will not hold any items except Berries, and only for Trainers that are sufficiently far: most Trainer classes begin using sets that include Berries starting with Area 5, Doctors begin doing so in Area 7, and Rich Boys, Ladies, Gentlemen, and Socialites will never use Pokémon that hold items.
The Boss Trainers always use a fixed set of three Pokémon. Benga is the Boss Trainer of Area 10 in Black 2, and upon first visit in White 2 (but only if the player hasn't yet completed Area 10 of White Treehollow first). Players of White 2 will face Janna instead of Benga on subsequent visits. Each Boss Trainer has their Pokémon with three levels more and gives the player $600 more than the previous area's Boss Trainer.
Area 1
Normal Trainers in Area 1 have Pokémon whose levels range from 47 to 50 in Normal Mode.
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Area 2
Normal Trainers in Area 2 have Pokémon whose levels range from 50 to 53 in Normal Mode.
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Area 3
Normal Trainers in Area 3 have Pokémon whose levels range from 53 to 56 in Normal Mode.
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Area 4
Normal Trainers in Area 4 have Pokémon whose levels range from 56 to 59 in Normal Mode.
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Area 5
Normal Trainers in Area 5 have Pokémon whose levels range from 59 to 62 in Normal Mode.
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Area 6
Normal Trainers in Area 6 have Pokémon whose levels range from 62 to 65 in Normal Mode.
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Area 7
Normal Trainers in Area 7 have Pokémon whose levels range from 65 to 68 in Normal Mode.
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Area 8
Normal Trainers in Area 8 have Pokémon whose levels range from 68 to 71 in Normal Mode.
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Area 9
Normal Trainers in Area 9 have Pokémon whose levels range from 71 to 74 in Normal Mode.
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Area 10
Normal Trainers in Area 10 have Pokémon whose levels range from 74 to 77 in Normal Mode.
Black 2
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
White 2 (subsequent visits)
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Trivia
- Aside from Benga, the Boss Trainers follow an alphabetical naming pattern, having initials A through J in the English versions, and ア a through ワ wa in Japanese versions.
- With 20 floors, Black Tower is tied with White Treehollow for having the most accessible floors out of any known location in the Pokémon world.
- Scientist Jacorey, who can be battled on higher floors, claims to be the designer of Black Tower.
In other languages
|
See also