Bind (move): Difference between revisions

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==In other languages==
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_cmn=綁緊 ''{{tt|Bǎngjǐn|Bind}}''
|zh_yue=綁緊 ''{{tt|Bónggán|Bind}}'' {{tt|*|Games}}<br>緊束 ''{{tt|Gánchūk|Bind}}'' {{tt|*|Strategy Guide}}
|zh_cmn=綁緊 / 绑紧 ''{{tt|Bǎngjǐn|Bind}}''
|da=Binde<!--source: Danish version of The Official Pokémon Handbook-->
|da=Binde<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Wikkel
|nl=Wikkel

Revision as of 12:16, 21 December 2016

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
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Bind
しめつける Bind
Bind VI.png
[[File:|300px|center]]
Type  Normal
Category  Physical
PP  20 (max. 32)
Power  15
Accuracy  85%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  3 ♥♥♥
Jam  0  
Temporarily stops the crowd from getting excited.
Condition  Tough
Appeal  0  
Earn a higher score the later the Pokémon performs.
Condition  Tough
Appeal  3 ♥♥♥
Jamming  0  
Temporarily stops the crowd from growing excited.

Bind (Japanese: しめつける Bind) is a damage-dealing Normal-type move introduced in Generation I.

Effect

Generation I

Bind does damage for 2-5 turns. There is a 37.5% chance that it will attack for 2 turns, a 37.5% chance that it will attack for 3 turns, a 12.5% chance that it will attack for 4 turns, and a 12.5% chance that it will attack for 5 turns. Though technically only the first attack can critical hit, every attack during the duration will do the same amount of damage. During this turn duration, the target will be unable to attack, and if the user of Bind attacks before the target when used, the target will be unable to attack during that round as well.

Damage done by Bind's continuing duration is done after recurrent damage. If the user switches out before the turn duration ends, the target will be unable to attack during that turn, since it did not get to select a move. If the target switches out before the turn duration ends, Bind will automatically be used against the incoming Pokémon, deducting an additional PP from the move. If at such a time Bind has 0 PP, Bind will still be used against the incoming Pokémon. After that use, the current PP of Bind will roll over to 63, and full PP Ups will be applied to it.

In Pokémon Stadium, if the target Pokémon switches out before the duration ends Bind is ended and the user's turn is skipped.

Even if Bind misses, it will negate the recharge turn normally required for Hyper Beam. Additionally, if the user of Bind attacks before the user of Hyper Beam during a recharge turn and the use of Bind misses, the user of Hyper Beam will automatically use Hyper Beam during that turn. If at such a time Hyper Beam has 0 PP, Hyper Beam will still be used, and afterwards its current PP will roll over to 63, and full PP ups will be applied to it.

The target will get to select a move during each turn of Bind's duration, and will attack the player's incoming Pokémon with the selected move if the player decides to switch before the duration is over.

Although Bind cannot affect Ghost Pokémon, it can still make them unable to move.

In Pokémon Stadium, the player gets to select a move during each turn of Bind's duration. If the target switches out before the duration ends, the incoming Pokémon will not automatically be attacked. Bind will negate the recharge turn of Hyper Beam only if successful.

Generation II

The target is now able to attack during Bind's duration, and can act normally. Instead, it inflicts 1/16 of the target's maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. The quote "<user> used Bind on <Pokémon>!" will appear. It also traps the target, preventing switching and escape. If a trapped Pokémon uses Rapid Spin, it will be freed.

Generation III

Same as before, but if a wild Pokémon uses Bind on the player's Pokémon, the player may escape if the affected Pokémon has Run Away or is holding a Smoke Ball. However, these do not allow the player to switch the Pokémon out. The text also changes to "<Pokémon> was squeezed by <user>'s Bind!"

Generation IV

If the user of Bind is holding a Grip Claw, the duration will always be 5 turns. Also, if an affected Pokémon is holding a Shed Shell, it can switch out. The text changes again, this time to "<Pokémon> was squeezed by <user>!"

Generation V

Bind's accuracy changed from 75% to 85%. Its effect will last either 4 or 5 turns. If a Binding Band is held by the user, the damage done at the end of each turn will increase from 1/16 of the target's maximum HP to 1/8.

Generation VI

The end turn damage of Bind is increased from 1/16 to 1/8 of the target's maximum HP. If the user is holding a Binding Band, the end turn damage of Bind will increase to 1/6 of the target's maximum HP.

Description

Games Description
StadStad2 Traps and squeezes the target over several turns. The target cannot move while under attack.
GSC Binds the target for 2-5 turns.
RSE Binds and squeezes the foe for 2 to 5 turns.
ColoXD Binds and squeezes the target for 2 to 5 turns.
FRLG A long body or tentacles are used to bind the foe for two to five turns.
DPPtHGSS A long body or tentacles are used to bind and squeeze the foe for two to five turns.
BWB2W2
XYORAS
SM
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0095 Onix GrassIC Big.png Mineral Mineral 15 10 9RSE
8FRLG
1 1 1 1
0114 Tangela GrassIC Big.png Grass Grass 1RGB
24Y
25 28 22 22BW
17B2W2
17 17
0127 Pinsir GrassIC Big.png Bug Bug 21Y 13 7 4 4 4 4
0208 Steelix GrassIC Big.png Mineral Mineral 10 9RSE
8FRLG
1 1 1 1
0352 Kecleon GrassIC Big.png Field Field 4 4 4 4 4
0356 Dusclops GrassIC Big.png Amorphous Amorphous 1 1 1 1 1
0455 Carnivine GrassIC Big.png Grass Grass 1 1 1 1
0465 Tangrowth GrassIC Big.png Grass Grass 22 22BW
17B2W2
17 17
0477 Dusknoir GrassIC Big.png Amorphous Amorphous 1 1 1 1
0538 Throh GrassIC Big.png Human-Like Human-Like 1 1 1
0599 Klink GrassIC Big.png Mineral Mineral 21 21 21
0600 Klang GrassIC Big.png Mineral Mineral 21 21 21
0601 Klinklang GrassIC Big.png Mineral Mineral 21 21 21
0603 Eelektrik GrassIC Big.png Amorphous Amorphous 9 9 9
0615 Cryogonal GrassIC Big.png Mineral Mineral 1 1 1
0631 Heatmor GrassIC Big.png Field Field 11 11 11
0718 Zygarde GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 18 18
0760 Bewear GrassIC Big.png Field Field Evo.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Types Egg Groups Game
BW B2W2 XY ORAS
0001 Bulbasaur GrassIC Big.png Monster Grass
0002 Ivysaur GrassIC Big.png Monster Grass
0003 Venusaur GrassIC Big.png Monster Grass
0023 Ekans GrassIC Big.png Field Dragon
0024 Arbok GrassIC Big.png Field Dragon
0069 Bellsprout GrassIC Big.png Grass Grass
0070 Weepinbell GrassIC Big.png Grass Grass
0071 Victreebel GrassIC Big.png Grass Grass
0072 Tentacool GrassIC Big.png Water 3 Water 3
0073 Tentacruel GrassIC Big.png Water 3 Water 3
0095 Onix GrassIC Big.png Mineral Mineral
0108 Lickitung GrassIC Big.png Monster Monster
0114 Tangela GrassIC Big.png Grass Grass
0127 Pinsir GrassIC Big.png Bug Bug
0138 Omanyte GrassIC Big.png Water 1 Water 3
0139 Omastar GrassIC Big.png Water 1 Water 3
0147 Dratini GrassIC Big.png Water 1 Dragon
0148 Dragonair GrassIC Big.png Water 1 Dragon
0149 Dragonite GrassIC Big.png Water 1 Dragon
0151 Mew GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0206 Dunsparce GrassIC Big.png Field Field
0208 Steelix GrassIC Big.png Mineral Mineral
0213 Shuckle GrassIC Big.png Bug Bug
0224 Octillery GrassIC Big.png Water 1 Water 2
0336 Seviper GrassIC Big.png Field Dragon
0345 Lileep GrassIC Big.png Water 3 Water 3
0346 Cradily GrassIC Big.png Water 3 Water 3
0350 Milotic GrassIC Big.png Water 1 Dragon
0352 Kecleon GrassIC Big.png Field Field
0356 Dusclops GrassIC Big.png Amorphous Amorphous
0358 Chimecho GrassIC Big.png Amorphous Amorphous
0367 Huntail GrassIC Big.png Water 1 Water 1
0368 Gorebyss GrassIC Big.png Water 1 Water 1
0384 Rayquaza GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0386 Deoxys
Deoxys
Normal Forme
GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
386A Deoxys
Deoxys
Attack Forme
GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
386D Deoxys
Deoxys
Defense Forme
GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
386S Deoxys
Deoxys
Speed Forme
GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0425 Drifloon GrassIC Big.png Amorphous Amorphous
0426 Drifblim GrassIC Big.png Amorphous Amorphous
0433 Chingling GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0455 Carnivine GrassIC Big.png Grass Grass
0463 Lickilicky GrassIC Big.png Monster Monster
0465 Tangrowth GrassIC Big.png Grass Grass
0477 Dusknoir GrassIC Big.png Amorphous Amorphous
0495 Snivy GrassIC Big.png Field Field
0496 Servine GrassIC Big.png Field Field
0497 Serperior GrassIC Big.png Field Field
0538 Throh GrassIC Big.png Human-Like Human-Like
0592 Frillish GrassIC Big.png Amorphous Amorphous
0593 Jellicent GrassIC Big.png Amorphous Amorphous
0599 Klink GrassIC Big.png Mineral Mineral
0600 Klang GrassIC Big.png Mineral Mineral
0601 Klinklang GrassIC Big.png Mineral Mineral
0603 Eelektrik GrassIC Big.png Amorphous Amorphous
0604 Eelektross GrassIC Big.png Amorphous Amorphous
0615 Cryogonal GrassIC Big.png Mineral Mineral
0631 Heatmor GrassIC Big.png Field Field
0686 Inkay GrassIC Big.png Water 1 Water 2
0687 Malamar GrassIC Big.png Water 1 Water 2
0718 Zygarde GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB Inflicts damage on the target. It may also cause constriction, making the foe incapable of movement.


In the anime

Montgomery Throh Bind.png
Throh
Brock Onix Bind.png
Onix
James Carnivine Bind.png
Carnivine
Harrison Steelix Bind.png
Steelix
The user binds or squeezes the foe.
Pokémon Method
User First Used In Notes
Onix Onix wraps its tail around the opponent and crushes it.
Brock's Onix Showdown in Pewter City Debut
A Villager's Onix Meowth Rules None
Drake's Onix Hello, Pummelo! None
Multiple wild Onix Tunnel Vision None
Steelix Steelix wraps its tail around the opponent and crushes it.
Harrison's Steelix Playing with Fire! Incorrectly referred as Wrap in the English dub
Brock's Steelix Grating Spaces! None
Byron's Steelix Dealing with Defensive Types! None
Carnivine Carnivine wraps its roots around the opponent and squeezes it.
James's Carnivine Arrival of a Rival! None
Throh Throh grabs the opponent with its arms and locks in a submission hold, similar to a rear naked choke or sleeper hold.
Montgomery's Throh Commanding the Clubsplosion Crown! None


In the manga

In the Phantom Thief Pokémon 7 manga


In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In other generations

In other languages

Language Title
Chinese Cantonese 綁緊 Bónggán *
緊束 Gánchūk *
Mandarin 綁緊 / 绑紧 Bǎngjǐn
Denmark Flag.png Danish Binde
The Netherlands Flag.png Dutch Wikkel
Finland Flag.png Finnish Kuristusote*
France Flag.png French Étreinte*
Etreinte*
Germany Flag.png German Klammergriff
Greece Flag.png Greek 'Δέσμευση
Italy Flag.png Italian Legatutto
South Korea Flag.png Korean 조이기 Joigi
Poland Flag.png Polish Związanie
Portuguese Brazil Flag.png Brazil Enlaçar
Ligação (TCG)
Portugal Flag.png Portugal Prender
Romania Flag.png Romanian Legătura
Serbia Flag.png Serbian Vezanje
Spain Flag.png Spanish Atadura
Turkey Flag.png Turkish Bağlama
Vietnam Flag.png Vietnamese Trói


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.