Bide (move)

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Bide
がまん Perseverance
Bide.png
Bide 2.png
Type  Normal
Category  Physical
PP  10 (max. 16)
Power  Varies
Accuracy  %
Priority  +1*
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Tough
Appeal  2 ♥♥
Earns double the score on the final performance.
Condition  Tough
Appeal  3 ♥♥♥
Jamming  0  
Causes the user to move later on the next turn.

Bide (Japanese: がまん Perseverance) is a damage-dealing Normal-type move introduced in Generation I. It was TM34 in Generation I.

Contents

Effect

Generation I

After Bide is selected, the user will be unable to select a move for an idling period of 2-3 turns (chosen randomly), though it will still be able to switch out during this time. Afterwards, Bide will do damage equal to twice the damage received during the idling period. Although Bide is a Normal-type move, type has no effect on the calculated damage inflicted by this attack, so Bide does not receive the same-type attack bonus.

Bide bypasses accuracy checks to always hit, even during the semi-invulnerable turn of a move such as Dig or Fly. Bide hits Ghost types, despite them being immune to Normal-type moves.

The damage received during the period is counted as equal to the last amount of damage done. The last amount of damage done will include crash damage, an opponent's self-inflicted confusion damage, and the full damage absorbed by a substitute. Additionally, if the opponent does not use an attack that misses, the last amount of damage done will not be reset, effectively resulting in damage done during the previous turn also being counted as damage done during that turn.

Sleep, freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide.

In Stadium, a move can be selected during each of Bide's idling turns. Bide will miss against any Pokémon that is in the middle of Dig, Fly, or a similar semi-invulnerable state.

Generation II

Bide no longer bypasses accuracy checks, and has an accuracy of 100. It can no longer hit Ghost-type Pokémon, nor Pokémon in the semi-invulnerable turn of a move such as Dig or Fly.

Generation III

Bide will now only endure attacks for two turns. When using Bide in a Double Battle, a Pokémon cannot switch out of battle. Also during Double Battles, this attack will hit the last Pokémon to attack the user, including its ally.

Generation IV

151Mew.png This move effect may be in need of research.
Reason: Confirm that it can hit Pokémon in the semi-invulnerable turn in Generations IV, but not in Generation V
You can discuss this on the talk page.

Bide now has an increased priority of +1 in its entire duration, so it is used before all moves that do not have increased priority.

Bide again bypasses accuracy checks. It can again hit Ghost-type Pokémon, as well as Pokémon who are in the semi-invulnerable turn of a move such as Dig or Fly.

If sleep status is inflicted on a Pokémon using Bide, the move is disrupted and does not continue even after the Pokémon wakes up.

Generation V onward

Bide can no longer hit Ghost-type Pokémon, nor Pokémon in the semi-invulnerable turn of a move such as Dig or Fly.

During Triple Battles, this attack will hit the last Pokémon to attack the user, including allies.

Description

Games Description
StadStad2 The user waits for several turns. At the end, it returns double the damage it received.
GSC Waits 2-3 turns & hits back double.
RSEColo.XD Endures attack for 2 turns to retaliate double.
FRLG The user endures attacks for two turns, then strikes back double.
DPPtHGSSPBR
BWB2W2
XYORAS
SM
The user endures attacks for two turns, then strikes back to cause double the damage taken.

Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII
027 Sandshrew Sandshrew
Alola Form
IceIC Big.png
SteelIC Big.png
Field Field 3
204 Pineco Pineco
BugIC Big.png Bug Bug 29 29 17DP
20PtHGSS
20 20 20
205 Forretress Forretress
BugIC Big.png
SteelIC Big.png
Bug Bug 29 29 17DP
20PtHGSS
20 20 20
213 Shuckle Shuckle
BugIC Big.png
RockIC Big.png
Bug Bug 28 28 9DP
1PtHGSS
1 1 1
241 Miltank Miltank
NormalIC Big.png Field Field 26 26 15 15 15 15
258 Mudkip Mudkip
WaterIC Big.png Monster Water 1 15 15 15 15XY
17ORAS
17
259 Marshtomp Marshtomp
WaterIC Big.png
GroundIC Big.png
Monster Water 1 15 15 15 15XY
18ORAS
18
260 Swampert Swampert
WaterIC Big.png
GroundIC Big.png
Monster Water 1 15 15 15 15XY
18ORAS
18
273 Seedot Seedot
GrassIC Big.png Field Grass 1 1 1 1 1
290 Nincada Nincada
BugIC Big.png
GroundIC Big.png
Bug Bug 29ORAS 29
307 Meditite Meditite
FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like 1 1 1 1 1
308 Medicham Medicham
FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like 1 1 1 1 1
328 Trapinch Trapinch
GroundIC Big.png Bug Bug 17B2W2 17XY
1ORAS
1
329 Vibrava Vibrava
GroundIC Big.png
DragonIC Big.png
Bug Bug 17B2W2 17XY
1ORAS
1
330 Flygon Flygon
GroundIC Big.png
DragonIC Big.png
Bug Bug 17B2W2 17XY
1ORAS
1
393 Piplup Piplup
WaterIC Big.png Water 1 Field 18DPPt
22PtHGSS
22 22 22
394 Prinplup Prinplup
WaterIC Big.png Water 1 Field 19DPPt
24PtHGSS
24 24 24
401 Kricketot Kricketot
BugIC Big.png Bug Bug 1 1 1 1
402 Kricketune Kricketune
BugIC Big.png Bug Bug 1 1 1 1
417 Pachirisu Pachirisu
ElectricIC Big.png Field Fairy 1 1 1 1
504 Patrat Patrat
NormalIC Big.png Field Field 8 8 8
505 Watchog Watchog
NormalIC Big.png Field Field 8 8 8
532 Timburr Timburr
FightingIC Big.png Human-Like Human-Like 8 8 8
533 Gurdurr Gurdurr
FightingIC Big.png Human-Like Human-Like 1, 8 1, 8 1, 8
534 Conkeldurr Conkeldurr
FightingIC Big.png Human-Like Human-Like 1, 8 1, 8 1, 8
538 Throh Throh
FightingIC Big.png Human-Like Human-Like 5 5 1
539 Sawk Sawk
FightingIC Big.png Human-Like Human-Like 5 5 1
564 Tirtouga Tirtouga
WaterIC Big.png
RockIC Big.png
Water 1 Water 3 1 1 1
565 Carracosta Carracosta
WaterIC Big.png
RockIC Big.png
Water 1 Water 3 1 1 1
590 Foongus Foongus
GrassIC Big.png
PoisonIC Big.png
Grass Grass 12 12 12
591 Amoonguss Amoonguss
GrassIC Big.png
PoisonIC Big.png
Grass Grass 1, 12 1, 12 1, 12
613 Cubchoo Cubchoo
IceIC Big.png Field Field 9 9 9
614 Beartic Beartic
IceIC Big.png Field Field 1, 9 1 1, 9
616 Shelmet Shelmet
BugIC Big.png Bug Bug 8 8 8
618 Stunfisk Stunfisk
GroundIC Big.png
ElectricIC Big.png
Water 1 Amorphous 5 5 5
696 Tyrunt Tyrunt
RockIC Big.png
DragonIC Big.png
Monster Dragon 12 12
697 Tyrantrum Tyrantrum
RockIC Big.png
DragonIC Big.png
Monster Dragon 12 12
704 Goomy Goomy
DragonIC Big.png Dragon Dragon 13 13
705 Sliggoo Sliggoo
DragonIC Big.png Dragon Dragon 13 13
706 Goodra Goodra
DragonIC Big.png Dragon Dragon 13 13
734 Yungoos Yungoos
NormalIC Big.png Field Field 16
735 Gumshoos Gumshoos
NormalIC Big.png Field Field 16
749 Mudbray Mudbray
GroundIC Big.png Field Field 22
750 Mudsdale Mudsdale
GroundIC Big.png Field Field 22
759 Stufful Stufful
NormalIC Big.png
FightingIC Big.png
Field Field 5
760 Bewear Bewear
NormalIC Big.png
FightingIC Big.png
Field Field 5
771 Pyukumuku Pyukumuku
WaterIC Big.png Water 1 Water 1 1
782 Jangmo-o Jangmo-o
DragonIC Big.png Dragon Dragon 9
783 Hakamo-o Hakamo-o
DragonIC Big.png
FightingIC Big.png
Dragon Dragon 1, 9
784 Kommo-o Kommo-o
DragonIC Big.png
FightingIC Big.png
Dragon Dragon 1, 9
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII
098 Krabby Krabby
WaterIC Big.png Water 3 Water 3
138 Omanyte Omanyte
RockIC Big.png
WaterIC Big.png
Water 1 Water 3
165 Ledyba Ledyba
BugIC Big.png
FlyingIC Big.png
Bug Bug
172 Pichu Pichu
ElectricIC Big.png Field Fairy
191 Sunkern Sunkern
GrassIC Big.png Grass Grass
206 Dunsparce Dunsparce
NormalIC Big.png Field Field
214 Heracross Heracross
BugIC Big.png
FightingIC Big.png
Bug Bug
222 Corsola Corsola
WaterIC Big.png
RockIC Big.png
Water 1 Water 3
361 Snorunt Snorunt
IceIC Big.png Fairy Mineral
393 Piplup Piplup
WaterIC Big.png Water 1 Field
548 Petilil Petilil
GrassIC Big.png Grass Grass
564 Tirtouga Tirtouga
WaterIC Big.png
RockIC Big.png
Water 1 Water 3
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By TM

# Pokémon Types Egg Groups Machine
I
TM34
II
--
III
--
IV
--
V
--
VI
--
VII
--
All Pokémon who can learn TMs can learn Bide.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Pokémon Rumble Blast

The user goes into a reprisal and any damage that is done to the user is passed to the attacker as well.

Description

Games Description
MDRB The user gains the Bide status. When Bide is released, the user looses an attack double the damage it took while waiting.
MDTDS Gives the user a Bide status. A Pokémon that has a Bide status waits, then does double any damage it took under Bide status.

In the anime

In the main series

Dawn Piplup Bide 1.png Ash Goomy Bide 1.png Ash Goomy Bide 2.png Ash Goodra Bide 1.png
Piplup Goomy Enduring Dark Pulse and Psybeam Launching counterattack Goodra
The user endures the foe's attack and then fires it back at twice the power.
Pokémon Method
User First Used In Notes
202 Wobbuffet Wobbuffet braces itself for an attack.
Jessie's Wobbuffet A Hot Water Battle Debut
Wobbuffet cannot legally learn Bide
393 Piplup Piplup's body becomes outlined in white as it endures the opponent's attacks. Then, its whole body glows white and it fires a white beam at the opponent from its body.
Dawn's Piplup Following A Maiden's Voyage! None
Professor Rowan's Piplup SS024 None
704 Goomy Goomy endures the opponent's attacks. Then, its whole body glows red and it fires a white beam at the opponent from its body.
Ash's Goomy A Slippery Encounter! None
706 Goodra Goodra endures the opponent's attacks. Then, its whole body glows red and it fires a white beam at the opponent from its body.
Ash's Goodra Good Friends, Great Training! None

In Pokémon Origins

None.png Brock Onix Bide PO.png None.png None.png
Onix
The user endures the foe's attacks and then strikes back with twice the power.
Pokémon Method
User First Used In Notes
095 Onix Onix takes hits from two of its opponent's attacks. Onix then becomes surrounded by a light red aura, and it hits the opponent with its tail.
Brock's Onix File 1: Red Debut

In the manga

In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In the Pokémon Pocket Monsters manga


In other generations

Core series games

Bide I.png Bide II.png Bide III.png Bide IV.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast
Bide V.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast

Spin-off series games

Bide Stad.png Bide Stad2.png Bide Colo.png Bide XD.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast
Bide PBR.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast
Bide PMD RB.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast

In other languages

Language Title
Chinese Cantonese 忍耐 Yánnoih *
忍忍 Yánnoih *
忍忍功 Yányángūng *
Mandarin 忍耐 Rěnnài *
忍忍 Rěnrěn *
忍忍功 Rěnrěngōng *
The Netherlands Flag.png Dutch Wacht af
Finland Flag.png Finnish Vaaninta
France Flag.png French Patience
Germany Flag.png German Geduld
Greece Flag.png Greek Υπομονή
Italy Flag.png Italian Pazienza
South Korea Flag.png Korean 참기 Chamgi
Poland Flag.png Polish Czekanie
Portuguese Brazil Flag.png Brazil Aguardar (XY series-present, TCG)
Contra Dano (early anime)
Portugal Flag.png Portugal Ataque de Espera (Johto League Champions)
Paciência (Diamond and Pearl)
Aguardar (DP Battle Dimension)
Perseverança
Romania Flag.png Romanian Răzbunarea
Înfruntarea
Serbia Flag.png Serbian Strpljenje
Spain Flag.png Spanish Venganza
Sweden Flag.png Swedish Bidattack
Vietnam Flag.png Vietnamese Kiên Nhẫn


Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405


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