Beta Pokémon games: Difference between revisions

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{{move|Development of the Pokémon games}}
{{move|List of games with data-mined ROMs}}
Several aspects of the development stages of the [[Pokémon games]] have been discovered by {{player}}s, either through posterior modification of the final release's {{wp|Read-only memory|ROM}}'s internal data or of the saved game data or by [[cheating]]. Other information is also obtained from published pre-release media.
{{Incomplete|article|[http://tcrf.net/Category:Pok%C3%A9mon_series TCRF has info on other Pokémon games]. Bulbapedia needs articles on them too. SM beta is currently missing}}
This is a list of '''[[Pokémon games]] which have had their ROMs data-mined.''' This process is used to extract information from the game's code for purposes such as understanding its inner workings and discovering unused content.


==Generation I==
* [[Pokémon Red and Green beta]]
===Red and Green===
* [[Pokémon Yellow beta]]
{{main|Pokémon Red and Green beta}}
* [[Pokémon Gold and Silver beta]]
Despite having been in development for six years by their release, several supposedly dummied-out aspects of {{game|Red and Green|s}} were discovered through [[glitch]]es in the software which allowed for their appearance. [[Missingno.]] is the most well-known of these aspects, as it is essentially the "null data" Pokémon possibly used for testing various aspects of gameplay.
* [[Pokémon Crystal beta]]
 
* [[Pokémon Ruby and Sapphire beta]]
===Yellow===
* [[Pokémon FireRed and LeafGreen beta]]
{{main|Pokémon Yellow beta}}
* [[Pokémon Emerald beta]]
A special edition of the first generation games due to its anime-based storyline, {{game|Yellow}} has also passed through various stages during its development. Certain features that were planned but were scrapped in the final release have been found through hacking methods. The most likely known scrapped feature of the game is the battle system with no Pokémon, which provides a glimpse at an alternate way of performing Pokémon battles.
* [[Pokémon Colosseum beta]]
 
* [[Pokémon XD beta]]
==Generation II==
* [[Pokémon Diamond and Pearl beta]]
===Gold and Silver===
* [[Pokémon Platinum beta]]
{{main|Pokémon Gold and Silver beta}}
* [[Pokémon HeartGold and SoulSilver beta]]
The most thoroughly covered development of the [[core series]] Pokémon games, {{game|Gold and Silver|s}} went through many changes in their development. As they are essentially based on the coding of {{game|Yellow}}, far more so than any other later-generation game on the coding of a previous generation, several aspects of these games can be found through hacking, and others (such as [[friendship]]) became fully fleshed-out in them.
* [[Pokémon Black and White beta]]
 
* [[Pokémon Black 2 and White 2 beta]]
===Crystal===
* [[Pokémon X and Y beta]]
{{main|Pokémon Crystal beta}}
* [[Pokémon Omega Ruby and Alpha Sapphire beta]]
Probably the most feature-complete of the pre-[[Generation III|Advanced Generation]] era and the game that set features that would become standard in core series Pokémon games later on (e.g.: female [[player character]]s), {{game|Crystal}} also includes unreleased components that weren't part of the final release, of which few can be encountered through hacking. Some of them have also been officially mentioned.
* [[Pokémon Sun and Moon beta]]
 
==Generation III==
===Ruby and Sapphire===
{{main|Pokémon Ruby and Sapphire beta}}
Through the movement of Pokémon from the very similar Game Boy and Game Boy Color, which the series had been developed on since it had begun in 1990, to the Game Boy Advance, the developers initially saw it fit that they attempt to upconvert aspects from the previous generation's games to get the hang of the new ability offered to them.
 
===FireRed and LeafGreen===
{{main|Pokémon FireRed and LeafGreen beta}}
Though based on the [[Generation I]] games in name and setting, the coding for {{2v2|FireRed|LeafGreen}} is based on that of Ruby and Sapphire before them. As such, items from those games appear and can be obtained through hacking.
 
===Emerald===
{{main|Pokémon Emerald beta}}
As with most solitary versions, Emerald contains very little leftover elements. An area titled "Special Area" was programmed into the game but ultimately never used. In addition, music from FireRed and LeafGreen exist within the coding.
 
==Generation IV==
===Diamond and Pearl===
{{main|Pokémon Diamond and Pearl beta}}
Diamond and Pearl feature numerous elements that were redone, including backsprites for many Pokémon which seem to have been merely upconverts from the [[Generation III]] and before 64×64 size to [[Generation IV]]'s 80×80 size. As well, a {{type|???}} version of the final Pokémon of the generation, {{p|Arceus}}, exists in the games' coding.
 
===Platinum===
{{main|Pokémon Platinum beta}}
Platinum features many of the same unused items in its internal data, likely to maintain compatibility between the three games without the hassle of changing [[index number]]s, however, it also contains unused sprites which are different from both the Diamond and Pearl spriteset ''as well as'' the Platinum spriteset.
 
===HeartGold and SoulSilver===
{{main|Pokémon HeartGold and SoulSilver beta}}
As with most paired games, {{2v2|HeartGold|SoulSilver}} had some elements changed between their announcement and their release. For example, later in development, {{ga|Silver}}'s sprite was altered to more closely resemble Ken Sugimori's artwork while an early screenshot of [[Slowpoke Well]] did not show {{tc|Executive}} [[Proton]] as being present as he is in the final version (instead, a {{tc|Team Rocket Grunt|grunt}} is standing where Proton is in the final version). {{ga|Ethan}}'s back sprite, as well as {{p|Pichu}} and {{p|Pikachu}}'s front sprites, were slightly altered as well.
 
==Generation V==
===Black and White===
{{main|Pokémon Black and White beta}}
As with the previous Generations, the introductory titles to Generation V is no exception when scrapped and/or leftover elements come into play. Numerous screenshots were shown displaying both prototype sprites and early location designs, including at least four revisions of [[Castelia City]] prior to release.
 
===Black 2 and White 2===
{{main|Pokémon Black 2 and White 2 beta}}
As with all games, Black 2 and White 2 feature some things not present in the final copy. Unlike past generations that had single enhanced third versions of their introductory games, Generation V has the first direct sequels in the core series games. There are new cities, towns and routes not seen in the previous games.
 
==Generation VI==
===X and Y===
{{main|Pokémon X and Y beta}}


==See also==
==See also==
* [[Prototype Pokémon and characters]]
* [[List of unused Pokémon and character designs]]


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Revision as of 18:23, 20 September 2017

018Pidgeot.png It has been suggested that this article be moved to List of games with data-mined ROMs.
Please discuss whether or not to move it on its talk page.

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: TCRF has info on other Pokémon games. Bulbapedia needs articles on them too. SM beta is currently missing

This is a list of Pokémon games which have had their ROMs data-mined. This process is used to extract information from the game's code for purposes such as understanding its inner workings and discovering unused content.

See also


Beta versions of Pokémon games
Generation I
Red and GreenYellow
Generation II
Gold and Silver (Spaceworld '97 demo) • Crystal
Generation III
Ruby and SapphireFireRed and LeafGreenEmeraldColosseumXD
Generation IV
Diamond and PearlPlatinumHeartGold and SoulSilver
Generation V
Black and WhiteBlack 2 and White 2
Generation VI
X and YOmega Ruby and Alpha Sapphire
Generation VII
Sun and MoonUltra Sun and Ultra Moon
Generation VIII
Sword and Shield
Unreleased
Pokémon Picross


Project Games logo.png This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.