Beldum (Pokémon): Difference between revisions

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| [[Mt. Steel]] (6F-8F)<br>[[Wish Cave]] (15F-17F)<br>[[Solar Cave]] (15F-17F)<br>[[Joyous Tower]] (14F-16F)
| [[Mt. Steel]] (6F-8F)<br>[[Wish Cave]] (15F-17F)<br>[[Solar Cave]] (15F-17F)<br>[[Joyous Tower]] (14F-16F)
|-
|-
| [[Pokémon Ranger]]
| {{ga|Pokémon Ranger}}
| [[Jungle Relic]]<br>[[Go-Rock Squad Base]]
| [[Jungle Relic]]<br>[[Go-Rock Squad Base]]
|-
|-

Revision as of 10:53, 3 January 2009

000 #{{{prevnum}}}: Salamence
Pokémon
#{{{nextnum}}}: Metang 000
Beldum
ダンバル Dumbber
#374
374Beldum.png
Artwork from R/S/E
Type
Steel Psychic
Category
Iron Ball Pokémon
Ability
Clear Body
Exp. at Lv. 100
1,250,000
Regional Pokédex numbers
Hoenn
#190
Regional Browser numbers
Height
2′00″
Imperial
0.6 m
Metric
Weight
209.9 lbs.
Imperial
95.2 kg
Metric
Dex color
Blue
Catch rate
3 (0.4%)
Body style
Body05.png BodyUnknown.png
Blue-Striped
Footprint
 F374.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Mineral group 1 cycles
(255 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 103 Battle Exp.: 1031*

Beldum (Japanese: ダンバル Dumbber) is a dual-type Steel/Psychic Pokémon.

It evolves into Metang starting at level 20, who evolves into Metagross starting at level 45.

Biology

Physiology

Beldum is a robotic lifeform that has a long body with a set of claws sticking out of its rear end. It has one large red eye in the center of its nearly-round head, which is set into a ball-and-socket joint at its front end. It has a short crest above its head, projecting from its body. Even though Beldum and its evolved forms are mechanical creatures, they still have emotions, the need to eat and a way of reproducing. Beldum has been said to be related to Magnemite due to the fact that both of them are partially Steel-type that create electromagnetic waves to float in the air, and probably due to the fact that they evolve in a similar fashion, it takes two Beldum to evolve into a Metang and two Metang to evolve into a Metagross.

Gender differences

This Pokémon is genderless.

Special abilities

Beldum's body is magnetised, and it uses magnetism to move, communicate, and control its attacks. It is said to be related to Magnemite, but Beldum's magnetism focuses on Psychic moves instead of Electric moves. Beldum's skills in battle are extremely limited as it is only capable of using Take Down.

Behavior

Habitat

Beldum are very scarce in the wild, but they do tend to inhabit areas with rugged terrain.

Diet

Main article: Pokémon food

In the anime

File:AG126 043.jpeg
Morrison's Beldum being struck with a heavy blow.

Beldum first appeared in Less is Morrison. Morrison had plans on using the Iron Ball Pokémon in the Hoenn League. Morrison's Beldum evolved into Metang in Saved by the Beldum.

In the manga

In Pokémon Special, Steven Stone owns a huge amount of Beldum that serve, along with a Metang and Metagross, as miners that help him unearth rare stones in various caves around Hoenn. These same Beldum were called upon to defeat the Mawile herd in Granite Cave when both Ruby and Steven were attacked by them.

In the TCG

Main article: Beldum (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby Instead of blood, a powerful magnetic force courses throughout Beldum's body. This Pokémon communicates with others by sending controlled pulses of magnetism.
Sapphire Beldum keeps itself floating by generating a magnetic force that repels earth's natural magnetism. When it sleeps, this Pokémon anchors itself to a cliff using the hooks on its rear.
Emerald When Beldum gather in a swarm, they move in perfect unison as if they were but one Pokémon. They communicate with each other using brain waves.
FireRed It uses magnetic waves to converse with its kind. All the cells in its body are magnetic.
LeafGreen It uses magnetic waves to converse with its kind. All the cells in its body are magnetic.
Generation IV
Diamond It converses with others by using magnetic pulses. In a swarm, they move in perfect unison.
Pearl It converses with others by using magnetic pulses. In a swarm, they move in perfect unison.
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation III.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
One Steven's house in Mossdeep City
Emerald
One Steven's house in Mossdeep City
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
Swarm Route 228
Platinum
Swarm Route 228
HeartGold SoulSilver
None Trade
Pal Park
Mountain
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Pinball: Ruby & Sapphire Ruins
Pokémon Trozei! Phobosphere
Endless Level 46
Forever Level 46
Mr. Who's Den
Pokémon Mystery Dungeon
(Red and Blue)
Mt. Steel (6F-8F)
Wish Cave (15F-17F)
Solar Cave (15F-17F)
Joyous Tower (14F-16F)
Pokémon Ranger Jungle Relic
Go-Rock Squad Base
Pokémon Mystery Dungeon
(Time and Darkness)
Crystal Cave (B1-B7)

Base stats

Stat Range
At Lv. 50 At Lv. 100
40
100 - 147 190 - 284
55
54 - 117 103 - 229
80
76 - 145 148 - 284
35
36 - 95 67 - 185
60
58 - 123 112 - 240
30
31 - 90 58 - 174
Total:
300
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
None
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
None

Learnset

Template:Learnset intro

By leveling up

|- style="text-align:center" | style="text-align:left" | steel | style="background:#EF4179" |  psychic 

| style=" background:#FFF" | 4 | style=" background:#FFF" | 3 | style=" background:#FFF" | Beldum | style="display:none; background:#FFF" | {{{6}}} Template:Mlentry4 Template:Movelist/note

By TM/HM

None.

By breeding

None.

By tutoring

Template:Tutor Template:Mtentry4 Template:Mtentry4 Template:Mtentry4


|- style="background:#98C2D1" | colspan="13" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
|} |}

Side game data

Template:Side game

Evolution

Template:Evobox/2

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 374.png Spr 3e 374.png Spr 3f 374.png Spr b 3r 374.png
Spr 3r 374 s.png Spr 3e 374 s.png Spr 3f 374 s.png Spr b 3r 374 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 374.png Spr 4p 374.png Spr 4h 374.png Spr b 4d 374.png
Spr 4d 374 s.png Spr 4p 374 s.png Spr 4h 374 s.png Spr b 4d 374 s.png
V Black White Black 2 White 2 Back
Spr 5b 374.png Spr 5b2 374.png Spr b 5b 374.png
Spr 5b 374 s.png Spr 5b2 374 s.png Spr b 5b 374 s.png
Beldum For other sprites and images, please see Beldum images on Bulbagarden Archives.

Trivia

  • Beldum's number in the Hoenn Dex and the Fiore Browser is the same: 190. This makes it one of eleven Pokémon (only four evolution families) to have the same numbers in more than one Pokédex-like listing.
  • Beldum, along with its evolved forms, are the only non-legendary Pokémon to have a catch rate of 3, which is the lowest possible. In Generation III, this low catch rate would never take effect, unless the player is cheating or encountering a Ditto that transforms into Beldum. However, in Generation IV, Beldum can be found as a swarm on Route 228, making Beldum extremely difficult to capture due to its self-damaging move, Take Down and the everlasting Sandstorm.
  • Beldum, as well as its evolutions, has been seen to be able to float in the air though magnetism. However, it does not have the Levitate ability, nor is it able to learn Magnet Rise. Its evolutions, however, can learn the move.

Origin

Beldum seems to be a magnetic robot based on a dumbbell.

Name origin

Beldum's English and Japanese names are both derived from dumbbell, a small weight used in weight training.

In other languages

  • German: Tanhel - Anagram of Hantel (dumbbell).
  • French: Terhal - From haltère (dumbbell).
  • Korean: 메탕 Metang
  • Chinese: 鐵啞鈴

Related articles

External links

000 #{{{prevnum}}}: Salamence
Pokémon
#{{{nextnum}}}: Metang 000
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.