Bayleef (Pokémon)/Generation II learnset: Difference between revisions

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{{learnlist/tm2|TM34|Swagger|Normal|—|90|15}}
{{learnlist/tm2|TM34|Swagger|Normal|—|90|15}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|—|—|10}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|—|—|10}}
{{learnlist/tm1|TM43|Detect|Fighting|—|—|5}}
{{learnlist/tm2|TM43|Detect|Fighting|—|—|5}}
{{learnlist/tm2|TM44|Rest|Psychic|—|—|10}}
{{learnlist/tm2|TM44|Rest|Psychic|—|—|10}}
{{learnlist/tm2|TM45|Attract|Normal|—|100|15}}
{{learnlist/tm2|TM45|Attract|Normal|—|100|15}}
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====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Bayleef|Grass|Grass|2|2}}
{{learnlist/breedh|Bayleef|Grass|Grass|2|2}}
{{learnlist/breed2|{{MSP|004|Charmander}}{{MSP|005|Charmeleon}}{{MSP|006|Charizard}}{{MSP|104|Cubone}}{{MSP|105|Marowak}}{{MSP|102|Exeggcute}}<br>{{MSP|103|Exeggutor}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}|AncientPower|Rock|60|100|5|*}}
{{learnlist/breed2|{{MSP|158|Totodile}}|AncientPower|Rock|60|100|5|*}}
{{learnlist/breed2|{{MSP|004|Charmander}}{{MSP|005|Charmeleon}}{{MSP|006|Charizard}}{{MSP|007|Squirtle}}{{MSP|008|Wartortle}}{{MSP|009|Blastoise}}<br>{{MSP|034|Nidoking}}{{MSP|080|Slowbro}}{{MSP|104|Cubone}}{{MSP|105|Marowak}}{{MSP|108|Lickitung}}{{MSP|112|Rhydon}}<br>{{MSP|143|Snorlax}}|Counter|Fighting|&mdash;|100|20|}}
{{learnlist/breed2|{{MSP|046|Paras}}|Counter|Fighting|&mdash;|100|20|*}}
{{learnlist/breed2|{{MSP|043|Oddish}}{{MSP|044|Gloom}}{{MSP|045|Vileplume}}{{MSP|182|Bellossom}}{{MSP|046|Paras}}{{MSP|047|Parasect}}<br>{{MSP|114|Tangela}}|Flail|Normal|&mdash;|100|15|*}}
{{learnlist/breed2|{{MSP|007|Squirtle}}|Flail|Normal|&mdash;|100|15|*}}
{{learnlist/breed2|{{MSP|001|Bulbasaur}}{{MSP|002|Ivysaur}}{{MSP|003|Venusaur}}{{MSP|102|Exeggcute}}{{MSP|103|Exeggutor}}{{MSP|187|Hoppip}}<br>{{MSP|188|Skiploom}}{{MSP|189|Jumpluff}}|Leech Seed|Grass|&mdash;|90|10}}
{{learnlist/breed2|{{MSP|001|Bulbasaur}}{{MSP|002|Ivysaur}}{{MSP|003|Venusaur}}{{MSP|102|Exeggcute}}{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}<br>{{MSP|189|Jumpluff}}|Leech Seed|Grass|&mdash;|90|10}}
{{learnlist/breed2|{{MSP|001|Bulbasaur}}{{MSP|002|Ivysaur}}{{MSP|003|Venusaur}}{{MSP|043|Oddish}}{{MSP|044|Gloom}}{{MSP|045|Vileplume}}<br>{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|069|Bellsprout}}{{MSP|070|Weepinbell}}{{MSP|071|Victreebel}}{{MSP|114|Tangela}}|Swords Dance|Normal|&mdash;|&mdash;|30|‡||C}}
{{learnlist/breed2|{{MSP|001|Bulbasaur}}{{MSP|002|Ivysaur}}{{MSP|003|Venusaur}}{{MSP|004|Charmander}}{{MSP|005|Charmeleon}}{{MSP|006|Charizard}}<br>{{MSP|043|Oddish}}{{MSP|044|Gloom}}{{MSP|045|Vileplume}}{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|069|Bellsprout}}<br>{{MSP|070|Weepinbell}}{{MSP|071|Victreebel}}{{MSP|108|Lickitung}}{{MSP|114|Tangela}}|Swords Dance|Normal|&mdash;|&mdash;|30|‡||C}}
{{learnlist/breed2|{{MSP|001|Bulbasaur}}{{MSP|002|Ivysaur}}{{MSP|003|Venusaur}}{{MSP|069|Bellsprout}}{{MSP|070|Weepinbell}}{{MSP|071|Victreebel}}<br>{{MSP|114|Tangela}}|Vine Whip|Grass|35|100|10||'''}}
{{learnlist/breed2|{{MSP|001|Bulbasaur}}{{MSP|002|Ivysaur}}{{MSP|003|Venusaur}}{{MSP|069|Bellsprout}}{{MSP|070|Weepinbell}}{{MSP|071|Victreebel}}<br>{{MSP|114|Tangela}}|Vine Whip|Grass|35|100|10||'''}}
{{learnlist/breedf|Bayleef|Grass|Grass|2|2}}
{{learnlist/breedf|Bayleef|Grass|Grass|2|2}}

Revision as of 03:15, 30 September 2017

← Bayleef Bayleef

By leveling up

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
011 Growl Normal 0000 100}}100% 40
011 Razor Leaf Grass 05555 095}}95% 25
011 Reflect Psychic 0000 —}}—% 20
088 Razor Leaf Grass 05555 095}}95% 25
1212 Reflect Psychic 0000 —}}—% 20
1515 PoisonPowder Poison 0000 075}}75% 35
2323 Synthesis Grass 0000 —}}—% 5
3131 Body Slam Normal 08585 100}}100% 15
3939 Light Screen Psychic 0000 —}}—% 30
4747 Safeguard Normal 0000 —}}—% 25
5555 SolarBeam Grass 120120 100}}100% 10
  • Bold indicates a move that gets STAB when used by Bayleef
  • Italic indicates a move that gets STAB only when used by an evolution of Bayleef
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM02 Headbutt Normal 70 100% 15
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Fighting Sprite.png TM08 Rock Smash Fighting 20 100% 15
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5
Bag TM Normal Sprite.png TM12 Sweet Scent Normal 100% 20
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Grass Sprite.png TM19 Giga Drain Grass 60 100% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass 120 100% 10
Bag TM Steel Sprite.png TM23 Iron Tail Steel 100 75% 15
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Ground Sprite.png TM31 Mud-Slap Ground 20 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Fighting Sprite.png TM43 Detect Fighting —% 5
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag TM Bug Sprite.png TM49 Fury Cutter Bug 10 95% 20
Bag HM Normal Sprite.png HM01 Cut Normal 50 95% 30
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15
Bag HM Normal Sprite.png HM05 Flash Normal 70% 20
  • Bold indicates a move that gets STAB when used by Bayleef
  • Italic indicates a move that gets STAB only when used by an evolution of Bayleef
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
Totodile
AncientPower* Rock 60 100% 5
Paras
Counter* Fighting 100% 20
Squirtle
Flail* Normal 100% 15
BulbasaurIvysaurVenusaurExeggcuteHoppipSkiploom
Jumpluff
Leech Seed Grass 90% 10
BulbasaurIvysaurVenusaurCharmanderCharmeleonCharizard
OddishGloomVileplumeParasParasectBellsprout
WeepinbellVictreebelLickitungTangela
Swords DanceC Normal —% 30
BulbasaurIvysaurVenusaurBellsproutWeepinbellVictreebel
Tangela
Vine Whip Grass 35 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Bayleef in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Bayleef in that game.
  • Bold indicates a move that gets STAB when used by Bayleef
  • Italic indicates a move that gets STAB only when used by an evolution of Bayleef
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Bayleef can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Bayleef cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Bayleef
  • Italic indicates a move that gets STAB only when used by an evolution of Bayleef
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
Chikorita (Pokémon)/Generation II learnset Petal Dance Grass 70 100% 20
  • Bold indicates a move that gets STAB when used by Bayleef
  • Italic indicates a move that gets STAB only when used by an evolution of Bayleef
  • Click on the generation numbers at the top to see moves from other generations