Battle Palace: Difference between revisions
m (→Battle style) |
|||
(6 intermediate revisions by 4 users not shown) | |||
Line 7: | Line 7: | ||
|bpr=7 | |bpr=7 | ||
|partsing=3 | |partsing=3 | ||
|partdoub= | |partdoub=3 | ||
|brain=Palace Maven Spenser | |brain=Palace Maven Spenser | ||
|brainsprite=Spr E Spenser | |brainsprite=Spr E Spenser | ||
Line 15: | Line 15: | ||
}} | }} | ||
The '''Battle Palace''' (Japanese: '''バトルパレス''' ''Battle Palace'') is a facility located within the [[Hoenn]] {{gdis|Battle Frontier|III}} in {{game|Emerald}}. | The '''Battle Palace''' (Japanese: '''バトルパレス''' ''Battle Palace'') is a [[Battle facility|facility]] located within the [[Hoenn]] {{gdis|Battle Frontier|III}} in {{game|Emerald}}. | ||
==Challenges== | ==Challenges== | ||
Line 25: | Line 25: | ||
Depending on its Nature, a Pokémon may use different moves in the Battle Palace. All moves belong to one of three categories: Attack, Defense, or Support. The following is the list of attacks in each category: | Depending on its Nature, a Pokémon may use different moves in the Battle Palace. All moves belong to one of three categories: Attack, Defense, or Support. The following is the list of attacks in each category: | ||
* '''Attack''': Any move not listed under Defense or Support. | * '''Attack''': Any move not listed under Defense or Support. | ||
* '''Defense''': All moves that target the user, the user's side, or the entire field, but not | * '''Defense''': All moves that target the user, the user's side, or the entire field, but not {{cat|moves that call other moves}}. These moves include {{m|Acid Armor}}, {{m|Agility}}, {{m|Amnesia}}, {{m|Aromatherapy}}, {{m|Barrier}}, {{m|Baton Pass}}, {{m|Belly Drum}}, {{m|Bide}}, {{m|Bulk Up}}, {{m|Calm Mind}}, {{m|Camouflage}}, {{m|Charge}}, {{m|Conversion 2}}, {{m|Conversion}}, {{m|Cosmic Power}}, {{m|Defense Curl}}, {{m|Destiny Bond}}, {{m|Detect}}, {{m|Double Team}}, {{m|Dragon Dance}}, {{m|Endure}}, {{m|Focus Energy}}, {{m|Follow Me}}, {{m|Growth}}, {{m|Grudge}}, {{m|Hail}}, {{m|Harden}}, {{m|Haze}}, {{m|Heal Bell}}, {{m|Helping Hand}}, {{m|Howl}}, {{m|Imprison}}, {{m|Ingrain}}, {{m|Iron Defense}}, {{m|Light Screen}}, {{m|Meditate}}, {{m|Milk Drink}}, {{m|Minimize}}, {{m|Mist}}, {{m|Moonlight}}, {{m|Morning Sun}}, {{m|Mud Sport}}, {{m|Perish Song}}, {{m|Protect}}, {{m|Rain Dance}}, {{m|Recover}}, {{m|Recycle}}, {{m|Reflect}}, {{m|Refresh}}, {{m|Rest}}, {{m|Safeguard}}, {{m|Sandstorm}}, {{m|Sharpen}}, {{m|Slack Off}}, {{m|Soft-Boiled|Softboiled}}, {{m|Splash}}, {{m|Stockpile}}, {{m|Substitute}}, {{m|Sunny Day}}, {{m|Swallow}}, {{m|Swords Dance}}, {{m|Synthesis}}, {{m|Tail Glow}}, {{m|Teleport}}, {{m|Water Sport}}, {{m|Wish}}, and {{m|Withdraw}}. | ||
* '''Support''': All moves that do not deal damage and are not categorized under Defense, as well as {{m|Counter}} and {{m|Mirror Coat}}. These include {{m|Assist}}, {{m|Attract}}, {{m|Block}}, {{m|Charm}}, {{m|Confuse Ray}}, {{m|Cotton Spore}}, {{m|Counter}}, {{m|Curse}}, {{m|Disable}}, {{m|Encore}}, {{m|Fake Tears}}, {{m|Feather Dance|FeatherDance}}, {{m|Flash}}, {{m|Flatter}}, {{m|Foresight}}, {{m|Glare}}, {{m|Grass Whistle|GrassWhistle}}, {{m|Growl}}, {{m|Hypnosis}}, {{m|Kinesis}}, {{m|Leech Seed}}, {{m|Leer}}, {{m|Lock-On}}, {{m|Lovely Kiss}}, {{m|Magic Coat}}, {{m|Mean Look}}, {{m|Memento}}, {{m|Metal Sound}}, {{m|Metronome}}, {{m|Mimic}}, {{m|Mind Reader}}, {{m|Mirror Coat}}, {{m|Mirror Move}}, {{m|Nature Power}}, {{m|Nightmare}}, {{m|Odor Sleuth}}, {{m|Pain Split}}, {{m|Poison Gas}}, {{m|Poison Powder|PoisonPowder}}, {{m|Psych Up}}, {{m|Roar}}, {{m|Role Play}}, {{m|Sand Attack|Sand-Attack}}, {{m|Scary Face}}, {{m|Screech}}, {{m|Sing}}, {{m|Sketch}}, {{m|Skill Swap}}, {{m|Sleep Powder}}, {{m|Sleep Talk}}, {{m|Smokescreen|SmokeScreen}}, {{m|Snatch}}, {{m|Spider Web}}, {{m|Spikes}}, {{m|Spite}}, {{m|Spore}}, {{m|String Shot}}, {{m|Stun Spore}}, {{m|Supersonic}}, {{m|Swagger}}, {{m|Sweet Kiss}}, {{m|Sweet Scent}}, {{m|Tail Whip}}, {{m|Taunt}}, {{m|Teeter Dance}}, {{m|Thunder Wave}}, {{m|Tickle}}, {{m|Torment}}, {{m|Toxic}}, {{m|Transform}}, {{m|Trick}}, {{m|Whirlwind}}, {{m|Will-O-Wisp}}, and {{m|Yawn}}. | * '''Support''': All moves that do not deal damage and are not categorized under Defense, as well as {{m|Counter}} and {{m|Mirror Coat}}. These include {{m|Assist}}, {{m|Attract}}, {{m|Block}}, {{m|Charm}}, {{m|Confuse Ray}}, {{m|Cotton Spore}}, {{m|Counter}}, {{m|Curse}}, {{m|Disable}}, {{m|Encore}}, {{m|Fake Tears}}, {{m|Feather Dance|FeatherDance}}, {{m|Flash}}, {{m|Flatter}}, {{m|Foresight}}, {{m|Glare}}, {{m|Grass Whistle|GrassWhistle}}, {{m|Growl}}, {{m|Hypnosis}}, {{m|Kinesis}}, {{m|Leech Seed}}, {{m|Leer}}, {{m|Lock-On}}, {{m|Lovely Kiss}}, {{m|Magic Coat}}, {{m|Mean Look}}, {{m|Memento}}, {{m|Metal Sound}}, {{m|Metronome}}, {{m|Mimic}}, {{m|Mind Reader}}, {{m|Mirror Coat}}, {{m|Mirror Move}}, {{m|Nature Power}}, {{m|Nightmare}}, {{m|Odor Sleuth}}, {{m|Pain Split}}, {{m|Poison Gas}}, {{m|Poison Powder|PoisonPowder}}, {{m|Psych Up}}, {{m|Roar}}, {{m|Role Play}}, {{m|Sand Attack|Sand-Attack}}, {{m|Scary Face}}, {{m|Screech}}, {{m|Sing}}, {{m|Sketch}}, {{m|Skill Swap}}, {{m|Sleep Powder}}, {{m|Sleep Talk}}, {{m|Smokescreen|SmokeScreen}}, {{m|Snatch}}, {{m|Spider Web}}, {{m|Spikes}}, {{m|Spite}}, {{m|Spore}}, {{m|String Shot}}, {{m|Stun Spore}}, {{m|Supersonic}}, {{m|Swagger}}, {{m|Sweet Kiss}}, {{m|Sweet Scent}}, {{m|Tail Whip}}, {{m|Taunt}}, {{m|Teeter Dance}}, {{m|Thunder Wave}}, {{m|Tickle}}, {{m|Torment}}, {{m|Toxic}}, {{m|Transform}}, {{m|Trick}}, {{m|Whirlwind}}, {{m|Will-O-Wisp}}, and {{m|Yawn}}. | ||
Line 33: | Line 33: | ||
{| class="roundy sortable" style="text-align:center; background: #a0a0c4; border: 5px solid #bbbbe8" | {| class="roundy sortable" style="text-align:center; background: #a0a0c4; border: 5px solid #bbbbe8" | ||
|- | |- | ||
! style="background: #ccf; {{roundytl|5px}}" | Nature | ! style="background-color: #ccf; {{roundytl|5px}}" | Nature | ||
! style="background: #ccf" | Attack | ! style="background-color: #ccf" | Attack | ||
! style="background: #ccf" | Defense | ! style="background-color: #ccf" | Defense | ||
! style="background: #ccf" | Support | ! style="background-color: #ccf" | Support | ||
! style="background: #ccf" | Attack (<50%) | ! style="background-color: #ccf" | Attack (<50%) | ||
! style="background: #ccf" | Defense (<50%) | ! style="background-color: #ccf" | Defense (<50%) | ||
! style="background: #ccf; {{roundytr|5px}}" | Support (<50%) | ! style="background-color: #ccf; {{roundytr|5px}}" | Support (<50%) | ||
|- style="background: #ddf" | |- style="background: #ddf" | ||
! Hardy | ! Hardy | ||
Line 158: | Line 158: | ||
|game=E | |game=E | ||
|location=Battle Palace | |location=Battle Palace | ||
|pokemon=3}} | |||
|pokemon=3 | |||
}} | |||
|{{Pokémon/3 | |{{Pokémon/3 | ||
|game=Emerald | |game=Emerald | ||
Line 174: | Line 172: | ||
|move3=Toxic|move3type=Poison | |move3=Toxic|move3type=Poison | ||
|move4=Double Team|move4type=Normal}} | |move4=Double Team|move4type=Normal}} | ||
|{{Pokémon/3 | |{{Pokémon/3 | ||
|game=Emerald | |game=Emerald | ||
Line 188: | Line 185: | ||
|move3=Earthquake|move3type=Ground | |move3=Earthquake|move3type=Ground | ||
|move4=Swagger|move4type=Normal}} | |move4=Swagger|move4type=Normal}} | ||
|{{Pokémon/3 | |{{Pokémon/3 | ||
|game=Emerald | |game=Emerald | ||
Line 216: | Line 212: | ||
|game=E | |game=E | ||
|location=Battle Palace | |location=Battle Palace | ||
|pokemon=3}} | |||
|pokemon=3 | |||
}} | |||
|{{Pokémon/3 | |{{Pokémon/3 | ||
|game=Emerald | |game=Emerald | ||
Line 232: | Line 226: | ||
|move3=Roar|move3type=Normal | |move3=Roar|move3type=Normal | ||
|move4=Protect|move4type=Normal}} | |move4=Protect|move4type=Normal}} | ||
|{{Pokémon/3 | |{{Pokémon/3 | ||
|game=Emerald | |game=Emerald | ||
Line 246: | Line 239: | ||
|move3=Earthquake|move3type=Ground | |move3=Earthquake|move3type=Ground | ||
|move4=Yawn|move4type=Normal}} | |move4=Yawn|move4type=Normal}} | ||
|{{Pokémon/3 | |{{Pokémon/3 | ||
|game=Emerald | |game=Emerald | ||
Line 274: | Line 266: | ||
==In the anime== | ==In the anime== | ||
[[File:Battle Palace anime.png|thumb| | [[File:Battle Palace anime.png|thumb|220px|The Battle Palace in the {{pkmn|anime}}]] | ||
The Battle Palace | The Battle Palace appeared in ''[[AG164|Ka Boom with a View!]]''. In the anime, it is located on [[Metallica Island]], near [[Seafoam Islands]], and was the fifth {{gdis|Battle Frontier|III}} facility challenged by {{Ash}}. {{ashfr|The group}} discovered its location in ''[[AG158|Queen of the Serpentine!]]'', following Ash's victory against {{FB|Pike Queen|Lucy}} at the [[Battle Pike]]. It is run by [[Palace Maven Spenser]] and the battles are [[Battle judge|refereed]] by a hovering robot called [[Jamero]]. | ||
The battle against the Palace Maven does not take place inside the Battle Palace itself, instead starting from a battlefield on a nearby plateau and then moving on into the surrounding jungle and beach. As a result, {{an|May}}, [[Max]], and {{an|Brock}} watched the battle from a hot-air balloon alongside [[Scott]]. In contrast with [[Gym]]s, where challengers face [[Gym Leader|Leaders]] in consecutive battles, Spenser may interrupt a match at any moment to rest. | |||
After an eventful battle, in which Ash used his {{AP|Sceptile}}, {{AP|Heracross}}, and {{AP|Swellow}}, he was able to defeat Spenser and earn himself the [[Symbol|Spirits Symbol]], his fifth Frontier Symbol overall. | |||
===Pokémon used in the Battle Palace=== | |||
The following is a list of {{OBP|Pokémon|species}} used in the Battle Palace: | |||
{{TrainerPoké | {{TrainerPoké | ||
|trainer=Spenser | |trainer=Spenser | ||
|pkmn=Shiftry | |pkmn=Shiftry | ||
Line 321: | Line 317: | ||
==In the manga== | ==In the manga== | ||
{{ | ===In the Pokémon Adventures manga=== | ||
[[File:Battle Palace Adventures.png|thumb|250px|The Battle Palace in Pokémon Adventures]] | |||
The Battle Palace first appeared in ''[[PS318|Sneaky Like Shedinja II]]'', where Spenser retreated there to rest after the [[Frontier Brain]]s' confrontation with [[Guile Hideout]] in [[Artisan Cave]]. | |||
In ''[[PS324|A Cheeky Charizard Change-Up II]]'', after having lost his battle against {{FB|Dome Ace|Tucker}} at the [[Battle Dome]], {{adv|Emerald}} immediately went to the Battle Palace, requesting Spenser to have a battle with him, so that he could also have time to rechallenge the Battle Dome before the Battle Frontier's seven-day opening ceremony ended. Spenser accepted the request, deciding that the battle would happen behind closed doors, without being observed by the press. He also allowed Emerald to skip the 41 virtual {{pkmn|Trainer}}s that a challenger would usually need to defeat in order to face him. | |||
When Emerald asked what the facility's rules were in order to choose the proper Pokémon for the facility, Spenser surprised him by informing that in the Battle Palace, Trainers must use Pokémon they trust, since they're not allowed to give them any orders during the battle. He also noted how Emerald hadn't trusted in his own Pokémon at the Battle Dome and had chosen to use borrowed ones instead, which had led to his defeat by Tucker. | |||
The two then received a message from {{FB|Factory Head|Noland}}, informing them that Guile Hideout had succeded in {{pkmn2|caught|catching}} {{p|Jirachi}} and was headed to the {{gdis|Battle Tower|III}}. Emerald asked if they could postpone their battle, but Spenser reminded him that in this battle, the Trainer's presence wasn't even required, so he could just go on ahead and leave his Pokémon behind to do the battling. As such, Emerald gave his Pokémon a motivational speech before heading to the Battle Tower. In ''[[PS327|Facing Gulpin Is Hard to Swallow]]'', {{DL|Eon duo (Adventures)|Latios}} delivered Emerald's Pokémon and a [[Symbol|Spirits Symbol]] to the Battle Tower, informing Emerald that his Pokémon had won the battle against Spenser. | |||
[[ | |||
{{-}} | {{-}} | ||
Line 349: | Line 350: | ||
{{Project Locations notice}} | {{Project Locations notice}} | ||
[[Category:Emerald locations]] | |||
[[Category:Battle facilities]] | |||
[[Category:Battle Frontier]] | [[Category:Battle Frontier]] | ||
Revision as of 14:06, 13 June 2019
Battle Palace バトルパレス Battle Palace | |||||||||||||||||||||
"Keep your eyes on POKÉMON battles!" | |||||||||||||||||||||
|
The Battle Palace (Japanese: バトルパレス Battle Palace) is a facility located within the Hoenn Battle Frontier in Pokémon Emerald.
Challenges
In the Battle Palace, Pokémon battle on their own, without any commands from their Trainers. This is very similar to the rules at the Verdanturf Battle Tent. The style of the Pokémon's battle depends on its Nature, and this style may change when the Pokémon's HP falls low.
At a streak of 21 (three trips through) or 42 (six trips through), Palace Maven Spenser challenges the player. If defeated, he awards the Spirits Symbol.
Battle style
Depending on its Nature, a Pokémon may use different moves in the Battle Palace. All moves belong to one of three categories: Attack, Defense, or Support. The following is the list of attacks in each category:
- Attack: Any move not listed under Defense or Support.
- Defense: All moves that target the user, the user's side, or the entire field, but not moves that call other moves. These moves include Acid Armor, Agility, Amnesia, Aromatherapy, Barrier, Baton Pass, Belly Drum, Bide, Bulk Up, Calm Mind, Camouflage, Charge, Conversion 2, Conversion, Cosmic Power, Defense Curl, Destiny Bond, Detect, Double Team, Dragon Dance, Endure, Focus Energy, Follow Me, Growth, Grudge, Hail, Harden, Haze, Heal Bell, Helping Hand, Howl, Imprison, Ingrain, Iron Defense, Light Screen, Meditate, Milk Drink, Minimize, Mist, Moonlight, Morning Sun, Mud Sport, Perish Song, Protect, Rain Dance, Recover, Recycle, Reflect, Refresh, Rest, Safeguard, Sandstorm, Sharpen, Slack Off, Softboiled, Splash, Stockpile, Substitute, Sunny Day, Swallow, Swords Dance, Synthesis, Tail Glow, Teleport, Water Sport, Wish, and Withdraw.
- Support: All moves that do not deal damage and are not categorized under Defense, as well as Counter and Mirror Coat. These include Assist, Attract, Block, Charm, Confuse Ray, Cotton Spore, Counter, Curse, Disable, Encore, Fake Tears, FeatherDance, Flash, Flatter, Foresight, Glare, GrassWhistle, Growl, Hypnosis, Kinesis, Leech Seed, Leer, Lock-On, Lovely Kiss, Magic Coat, Mean Look, Memento, Metal Sound, Metronome, Mimic, Mind Reader, Mirror Coat, Mirror Move, Nature Power, Nightmare, Odor Sleuth, Pain Split, Poison Gas, PoisonPowder, Psych Up, Roar, Role Play, Sand-Attack, Scary Face, Screech, Sing, Sketch, Skill Swap, Sleep Powder, Sleep Talk, SmokeScreen, Snatch, Spider Web, Spikes, Spite, Spore, String Shot, Stun Spore, Supersonic, Swagger, Sweet Kiss, Sweet Scent, Tail Whip, Taunt, Teeter Dance, Thunder Wave, Tickle, Torment, Toxic, Transform, Trick, Whirlwind, Will-O-Wisp, and Yawn.
Each Nature has a set of ratios that determines how often a Pokémon with that Nature is likely to use Attack, Defense, or Support moves. These ratios change when the Pokémon's HP falls below 50%. During battle, a category is selected for a given turn, and a random attack in that category is chosen from the Pokémon's moveset; if no such attack exists, the Pokémon will "appear incapable of using its power" and skip its turn.
The following table lists each Nature and its move type preferences; it may be rearranged by clicking the boxes next to each column's heading.
Nature | Attack | Defense | Support | Attack (<50%) | Defense (<50%) | Support (<50%) |
---|---|---|---|---|---|---|
Hardy | 61% | 7% | 32% | 61% | 7% | 32% |
Lonely | 20% | 25% | 55% | 84% | 8% | 8% |
Brave | 70% | 15% | 15% | 32% | 60% | 8% |
Adamant | 38% | 31% | 31% | 70% | 15% | 15% |
Naughty | 20% | 70% | 10% | 70% | 22% | 8% |
Bold | 30% | 20% | 50% | 32% | 58% | 10% |
Docile | 56% | 22% | 22% | 56% | 22% | 22% |
Relaxed | 25% | 15% | 60% | 75% | 15% | 10% |
Impish | 69% | 6% | 25% | 28% | 55% | 17% |
Lax | 35% | 10% | 55% | 29% | 6% | 65% |
Timid | 62% | 10% | 28% | 30% | 20% | 50% |
Hasty | 58% | 37% | 5% | 88% | 6% | 6% |
Serious | 34% | 11% | 55% | 29% | 11% | 60% |
Jolly | 35% | 5% | 60% | 35% | 60% | 5% |
Naive | 56% | 22% | 22% | 56% | 22% | 22% |
Modest | 35% | 45% | 20% | 34% | 60% | 6% |
Mild | 44% | 50% | 6% | 34% | 6% | 60% |
Quiet | 56% | 22% | 22% | 56% | 22% | 22% |
Bashful | 30% | 58% | 12% | 30% | 58% | 12% |
Rash | 30% | 13% | 57% | 27% | 6% | 67% |
Calm | 40% | 50% | 10% | 25% | 62% | 13% |
Gentle | 18% | 70% | 12% | 90% | 5% | 5% |
Sassy | 88% | 6% | 6% | 22% | 20% | 58% |
Careful | 42% | 50% | 8% | 42% | 5% | 53% |
Quirky | 56% | 22% | 22% | 56% | 22% | 22% |
Battle Points
This section is incomplete. Please feel free to edit this section to add missing information and complete it. |
Palace Maven
Silver Symbol challenge
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Gold Symbol challenge
|
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Layout
Inside the Battle Palace | Hallway | Before battle in the Battle Palace |
In the anime
The Battle Palace appeared in Ka Boom with a View!. In the anime, it is located on Metallica Island, near Seafoam Islands, and was the fifth Battle Frontier facility challenged by Ash. The group discovered its location in Queen of the Serpentine!, following Ash's victory against Lucy at the Battle Pike. It is run by Palace Maven Spenser and the battles are refereed by a hovering robot called Jamero.
The battle against the Palace Maven does not take place inside the Battle Palace itself, instead starting from a battlefield on a nearby plateau and then moving on into the surrounding jungle and beach. As a result, May, Max, and Brock watched the battle from a hot-air balloon alongside Scott. In contrast with Gyms, where challengers face Leaders in consecutive battles, Spenser may interrupt a match at any moment to rest.
After an eventful battle, in which Ash used his Sceptile, Heracross, and Swellow, he was able to defeat Spenser and earn himself the Spirits Symbol, his fifth Frontier Symbol overall.
Pokémon used in the Battle Palace
The following is a list of Pokémon used in the Battle Palace:
Shiftry first appeared in Ka Boom with a View!, where it was the first Pokémon to be sent against Ash, while he chose Sceptile. Before using any move, Shiftry dodged the Bullet Seed from Sceptile and was told to move to the jungle. It had immense speed, but Sceptile was just as fast, as it followed close behind. After the two Grass types reached a small waterfall, both continued their duel. Shiftry managed to push Sceptile into the pool of water, then used Rock Smash to send rocks down into the pool. However, Sceptile escaped up through the waterfall and landed a hit on Shiftry, knocking it out, and winning Ash the first victory.
Shiftry's known moves are Shadow Ball, Quick Attack, Double Team, and Rock Smash. | ||
Debut | Ka Boom with a View! |
---|
Spenser's Venusaur was the second Pokémon chosen by Spenser to go against Ash. It managed to defeat Ash's Heracross, but finally lost to Swellow. Vensaur's known moves are Sweet Scent, Vine Whip, Razor Leaf, Tackle and Solar Beam. | ||
Debut | Cutting the Ties that Bind | |
---|---|---|
Voice actors | ||
Japanese | Kenta Miyake | |
English | Craig Blair |
Claydol appeared in the episode Ka Boom with a View!, where it was the third Pokémon to be sent out against Ash. Claydol had to face Ash's Swellow and Sceptile before being defeated by Sceptile's newly learned SolarBeam. Claydol is the powerhouse of Spenser's team.
Claydol's known moves are Teleport, Rapid Spin, Sandstorm, Hyper Beam, and Psybeam. | ||
Debut | Ka Boom with a View! | |
---|---|---|
Voice actors | ||
Japanese | Kōichi Sakaguchi | |
English | Kōichi Sakaguchi |
In the manga
In the Pokémon Adventures manga
The Battle Palace first appeared in Sneaky Like Shedinja II, where Spenser retreated there to rest after the Frontier Brains' confrontation with Guile Hideout in Artisan Cave.
In A Cheeky Charizard Change-Up II, after having lost his battle against Tucker at the Battle Dome, Emerald immediately went to the Battle Palace, requesting Spenser to have a battle with him, so that he could also have time to rechallenge the Battle Dome before the Battle Frontier's seven-day opening ceremony ended. Spenser accepted the request, deciding that the battle would happen behind closed doors, without being observed by the press. He also allowed Emerald to skip the 41 virtual Trainers that a challenger would usually need to defeat in order to face him.
When Emerald asked what the facility's rules were in order to choose the proper Pokémon for the facility, Spenser surprised him by informing that in the Battle Palace, Trainers must use Pokémon they trust, since they're not allowed to give them any orders during the battle. He also noted how Emerald hadn't trusted in his own Pokémon at the Battle Dome and had chosen to use borrowed ones instead, which had led to his defeat by Tucker.
The two then received a message from Noland, informing them that Guile Hideout had succeded in catching Jirachi and was headed to the Battle Tower. Emerald asked if they could postpone their battle, but Spenser reminded him that in this battle, the Trainer's presence wasn't even required, so he could just go on ahead and leave his Pokémon behind to do the battling. As such, Emerald gave his Pokémon a motivational speech before heading to the Battle Tower. In Facing Gulpin Is Hard to Swallow, Latios delivered Emerald's Pokémon and a Spirits Symbol to the Battle Tower, informing Emerald that his Pokémon had won the battle against Spenser.
In other languages
|
Hoenn | ||||||||
---|---|---|---|---|---|---|---|---|
| ||||||||
|
This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world. |