Banette (Pokémon)/Generation III learnset: Difference between revisions

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{{pokelinkback|354|Banette|3}}
{{pokelinkback|354|Banette|3}}
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Banette|Ghost|Ghost|3|3}}
{{learnlist/levelh|Banette|Ghost|Ghost|3|3}}
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====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Banette|Ghost|Ghost|3|3}}
{{learnlist/breedh|Banette|Ghost|Ghost|3|3}}
{{learnlist/breed3|{{MSP|200|Misdreavus}}<br>{{MSP|355|Duskull}} {{MSP|356|Dusclops}}<br>{{MSP|358|Chimecho}}|Astonish|Ghost|30|100|15|Smart|2|3||'''}}
{{learnlist/breed3|{{MSP|200|Misdreavus}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|358|Chimecho}}|Astonish|Ghost|30|100|15|Smart|2|3||'''}}
{{learnlist/breed3|{{MSP|092|Gastly}} {{MSP|093|Haunter}} {{MSP|094|Gengar}}<br>{{MSP|109|Koffing}} {{MSP|110|Weezing}}<br>{{MSP|202|Wobbuffet}}|Destiny Bond|Ghost|&mdash;|&mdash;|5|Smart|8|0}}
{{learnlist/breed3|{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|109|Koffing}}{{MSP|110|Weezing}}{{MSP|202|Wobbuffet}}|Destiny Bond|Ghost|&mdash;|&mdash;|5|Smart|8|0}}
{{learnlist/breed3|{{MSP|088|Grimer}} {{MSP|089|Muk}}<br>{{MSP|355|Duskull}} {{MSP|356|Dusclops}}|Disable|Normal|&mdash;|80|20|Smart|2|0}}
{{learnlist/breed3|{{MSP|088|Grimer}}{{MSP|089|Muk}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}|Disable|Normal|&mdash;|55|20|Smart|2|0}}
{{learnlist/breed3|{{MSP|355|Duskull}} {{MSP|356|Dusclops}}|Foresight|Normal|&mdash;|&mdash;|40|Smart|3|0}}
{{learnlist/breed3|{{MSP|355|Duskull}}{{MSP|356|Dusclops}}|Foresight|Normal|&mdash;|100|40|Smart|3|0}}
{{learnlist/breed3|{{MSP|280|Ralts}} {{MSP|281|Kirlia}} {{MSP|282|Gardevoir}}|Imprison|Psychic|&mdash;|&mdash;|10|Smart|3|0}}
{{learnlist/breed3|{{MSP|280|Ralts}}{{MSP|281|Kirlia}}{{MSP|282|Gardevoir}}|Imprison|Psychic|&mdash;|&mdash;|10|Smart|3|0}}
{{learnlist/breedf|Banette|Ghost|Ghost|3|3}}
{{learnlist/breedf|Banette|Ghost|Ghost|3|3}}



Revision as of 02:22, 13 February 2011

← Banette Banette

By leveling up

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Level   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
00Start Knock Off Dark 02020 100}}100% 20 Smart 1 4 ♥♥♥♥
00Start Screech Normal 0000 085}}85% 40 Smart 1 3 ♥♥♥
00Start Night Shade Ghost 0000 100}}100% 15 Smart 2 ♥♥ 1
00Start Curse ??? 0000 —}}—% 10 Tough 3 ♥♥♥ 0  
088 Screech Normal 0000 085}}85% 40 Smart 1 3 ♥♥♥
1313 Night Shade Ghost 0000 100}}100% 15 Smart 2 ♥♥ 1
2020 Curse ??? 0000 —}}—% 10 Tough 3 ♥♥♥ 0  
2525 Spite Ghost 0000 100}}100% 10 Tough 1 0  
3232 Will-O-Wisp Fire 0000 075}}75% 15 Beauty 1 4 ♥♥♥♥
3939 Faint Attack Dark 06060 —}}—% 20 Smart 2 ♥♥ 0  
4848 Shadow Ball Ghost 08080 100}}100% 15 Smart 3 ♥♥♥ 0  
5555 Snatch Dark 0000 —}}—% 10 Smart 2 ♥♥ 1
6464 Grudge Ghost 0000 —}}—% 5 Tough 1 0  
  • Bold indicates a move that gets STAB when used by Banette
  • Italic indicates a move that gets STAB only when used by an evolution of Banette
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic —% 20 Smart 2 ♥♥ 0  
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5 Beauty 1 0  
Bag TM Dark Sprite.png TM12 Taunt Dark 100% 20 Smart 2 ♥♥ 0  
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
Bag TM Normal Sprite.png TM17 Protect Normal —% 10 Cute 1 0  
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5 Tough 1 0  
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20 Cute 1 0  
Bag TM Electric Sprite.png TM24 Thunderbolt Electric 95 100% 15 Cool 4 ♥♥♥♥ 0  
Bag TM Electric Sprite.png TM25 Thunder Electric 120 70% 10 Cool 2 ♥♥ 2 ♥♥
Bag TM Normal Sprite.png TM27 Return Normal 100% 20 Cute 1 0  
Bag TM Psychic Sprite.png TM29 Psychic Psychic 90 100% 10 Smart 1 3 ♥♥♥
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost 80 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
Bag TM Electric Sprite.png TM34 Shock Wave Electric 60 —% 20 Cool 2 ♥♥ 0  
Bag TM Dark Sprite.png TM41 Torment Dark 100% 15 Tough 2 ♥♥ 0  
Bag TM Normal Sprite.png TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM43 Secret Power Normal 70 100% 20 Smart 1 0  
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15 Cute 2 ♥♥ 0  
Bag TM Dark Sprite.png TM46 Thief Dark 40 100% 10 Tough 1 0  
Bag TM Psychic Sprite.png TM48 Skill Swap Psychic —% 10 Smart 1 0  
Bag TM Dark Sprite.png TM49 Snatch Dark —% 10 Smart 2 ♥♥ 1 |1}}
Bag HM Normal Sprite.png HM05 Flash Normal 70% 20 Beauty 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Banette
  • Italic indicates a move that gets STAB only when used by an evolution of Banette
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
MisdreavusDuskullDusclopsChimecho
Astonish Ghost 30 100% 15 Smart 2 ♥♥ 3 ♥♥♥
GastlyHaunterGengarKoffingWeezingWobbuffet
Destiny Bond Ghost —% 5 Smart 8 ♥♥♥♥♥♥♥♥ 0  
GrimerMukDuskullDusclops
Disable Normal 55% 20 Smart 2 ♥♥ 0  
DuskullDusclops
Foresight Normal 100% 40 Smart 3 ♥♥♥ 0  
RaltsKirliaGardevoir
Imprison Psychic —% 10 Smart 3 ♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Banette in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Banette in that game.
  • Bold indicates a move that gets STAB when used by Banette
  • Italic indicates a move that gets STAB only when used by an evolution of Banette
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
FR LG E XD Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
FR LG E XD Dream Eater Psychic 100 100% 15 Smart 2 ♥♥ 2 ♥♥
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Icy Wind Ice 55 95% 15 Beauty 1 3 ♥♥♥
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Mud-Slap Ground 20 100% 10 Cute 2 ♥♥ 1
FR LG E XD Nightmare Ghost 100% 15 Smart 1 3 ♥♥♥
FR LG E XD Psych Up Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cool 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
FR LG E XD Thunder Wave Electric 100% 20 Cool 2 ♥♥ 1
  • A black abbreviation in a colored box indicates that Banette can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Banette cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Banette
  • Italic indicates a move that gets STAB only when used by an evolution of Banette
  • Click on the generation numbers at the top to see Move Tutor moves from other generations