From Bulbapedia, the community-driven Pokémon encyclopedia.
Banette (Japanese: ジュペッタ Juppeta) is a figure in Pokémon Duel. It was made available in version 6.2.5.
Abilities
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This Pokémon can MP move through other Pokémon on the field. This Pokémon deals +10 damage for each of your Banette and Shuppet that have been knocked out during the duel.
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Data Disk
Version 7.0.0
Never-Ending Nightmare むげんあんやへのいざない
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96 pt.
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220
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All opposing Pokémon on the field spin. Those that spin White Attacks get an MP −1 marker.
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Destiny Bond* みちづれ※
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28 pt.
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0
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* If this Pokémon is knocked out, so is the battle opponent.
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Attaches an Imprisoned marker to the battle opponent. While that marker is attached, the Attack the battle opponent spun this turn becomes a Miss.
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Knock Off* はたきおとす※
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36 pt.
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110
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*Nullifies the effects of one of this Pokémon's battle opponent's in-use plates, and that plate counts as having been used.
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Version 6.2.5-6.2.11
Destiny Bond* みちづれ※
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28 pt.
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0
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* If this Pokémon is knocked out, so is the battle opponent.
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Attaches an Imprisoned marker to the battle opponent. While that marker is attached, the Attack the battle opponent spun this turn becomes a Miss.
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Knock Off* はたきおとす※
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36 pt.
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110
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*Nullifies the effects of one of this Pokémon's battle opponent's in-use plates, and that plate counts as having been used.
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Trivia
Origin
Destiny Bond, Imprison, and Knock Off are all moves in the Pokémon games that Banette can learn, the first two via breeding. Never-Ending Nightmare is a Z-Move in the games that Banette can use by equipping Ghostium Z.