Azelf (Pokémon): Difference between revisions

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==Biology==
==Biology==
Azelf is a small, gray-blue, fairy-like Pokémon. It has two tails that each have a red jewel on them. These are, presumably, two of the jewels which complement the [[Red Chain]]. Azelf has a partially cyan face with another red gem encrusted into its forehead. Azelf has a cone-shaped head with elf ear-like protrusions on each side.  
Azelf is a small, gray-blue, fairy-like {{OBP|Pokémon|species}}. It has two tails that each have a red jewel on them. These are, presumably, two of the jewels which complement the [[Red Chain]]. Azelf has a partially cyan face with another red gem encrusted into its forehead. Azelf has a cone-shaped head with elf ear-like protrusions on each side.  


Its spirit can leave its body without dying and can return to the body at will. It sleeps at the bottom of a lake to preserve the balance of the world.  It can control an individual's will or enter the body of an individual. [[Sinnoh myths|Legends]] say that if Azelf is harmed, it can cause humans to lose all will inside of them, making them completely immobile for all eternity. It was shown in ''[[DP151|The Needs of the Three!]]'' and ''[[DP152|The Battle Finale of Legend!]]'' that it can teleport itself, as well as other Pokémon and humans. Azelf can be very cautious around people and Pokémon. However, if threatened, it will reveal its bold side. Azelf has been referred to as the "The Being of Willpower" due to its role in giving humans the determination to face challenges in life.
Azelf's spirit can leave its body without dying and can return to the body at will. It sleeps at the bottom of a lake to preserve the balance of the world.  It can control an individual's will or enter the body of an individual. [[Sinnoh myths|Legends]] say that if Azelf is harmed, it can cause humans to lose all will inside of them, making them completely immobile for all eternity. It was shown in ''[[DP151|The Needs of the Three!]]'' and ''[[DP152|The Battle Finale of Legend!]]'' that it can teleport itself, as well as other Pokémon and humans. Azelf can be very cautious around people and Pokémon. However, if threatened, it will reveal its bold side. Azelf has been referred to as the "The Being of Willpower" due to its role in giving humans the determination to face challenges in life.


==In the anime==
==In the anime==
===In the main series===
[[File:Azelf anime.png|thumb|250px|Azelf in the {{pkmn|anime}}]]
[[File:Azelf anime.png|thumb|250px|Azelf in the {{pkmn|anime}}]]
===Major appearances===
====Major appearances====
===={{DL|Lake guardians (anime)|Azelf|Azelf (anime)}}====
====={{DL|Lake guardians (anime)|Azelf|Azelf (anime)}}=====
In ''[[DP078|Pruning a Passel of Pals!]]'', Azelf's "soul" appeared to {{Ash}}, much like what {{DL|Lake guardians (anime)|Mesprit}} did to {{an|Dawn}}.
In ''[[DP078|Pruning a Passel of Pals!]]'', Azelf's "soul" appeared to {{Ash}}, much like what {{DL|Lake guardians (anime)|Mesprit}} did to {{an|Dawn}}.


Azelf physically debuted in ''[[DP151|The Needs of the Three!]]'', where it was the first to be captured by [[J]] and [[Team Galactic]]. It was then controlled by Team Galactic to help fulfill its goal. In ''[[DP152|The Battle Finale of Legend!]]'', after breaking from their control with the help of [[Ash's Pikachu]] and {{AP|Staraptor}}, it helped in stopping [[Cyrus]]'s plot to use {{p|Dialga}} and {{p|Palkia}}.
Azelf physically debuted in ''[[DP151|The Needs of the Three!]]'', where it was the first to be captured by [[J]] and [[Team Galactic]]. It was then controlled by Team Galactic to help fulfill its goal. In ''[[DP152|The Battle Finale of Legend!]]'', after breaking from their control with the help of [[Ash's Pikachu]] and {{AP|Staraptor}}, it helped in stopping [[Cyrus]]'s plot to use {{p|Dialga}} and {{p|Palkia}}.


====Other====
=====Other=====
In [[PK21]], an Azelf, Mesprit, and Uxie served {{AP|Pikachu}} and his friends some apples.
In [[PK21]], an Azelf, Mesprit, and Uxie served {{AP|Pikachu}} and his friends some apples.


===Minor appearances===
====Minor appearances====
In ''[[Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time & Darkness]]'', an Azelf, along with the other members of its trio, were the protectors of the Time Gear.
In ''[[Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time & Darkness]]'', an Azelf, along with the other members of its trio, were the protectors of the Time Gear.
A silhouetted Azelf appeared in a fantasy in [[JN053]].
===In the GOTCHA! music video===
An Azelf briefly appeared as a silhouette in [[GOTCHA!]].


==In the manga==
==In the manga==
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|}
|}
{{Availability/Gen|gen=VIII}}
{{Availability/Gen|gen=VIII}}
{{Availability/Entry2/None|v=Sword|v2=Shield|area=Unobtainable}}
{{Availability/Entry2/None|v=Sword|v2=Shield|area=[[Trade]]<sup>Version 1.3.0+</sup>}}
{{Availability/Entry1|v=Expansion Pass|color={{galar color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Max Lair]] ([[Dynamax Adventure]]) ([[List of in-game event Pokémon in Generation VIII#Azelf|Only one]])}}
|}
|}
|}
|}
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{{learnlist/levelh/8|Azelf|Psychic|Psychic|4}}
{{learnlist/levelh/8|Azelf|Psychic|Psychic|4}}
{{learnlist/level8|1|Confusion|Psychic|Special|50|100|25||'''}}
{{learnlist/level8|1|Confusion|Psychic|Special|50|100|25||'''}}
{{learnlist/level8|1|Rest|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/level8|1|Rest|Psychic|Status|||10}}
{{learnlist/level8|7|Swift|Normal|Special|60|&mdash;|20}}
{{learnlist/level8|7|Swift|Normal|Special|60||20}}
{{learnlist/level8|14|Detect|Fighting|Status|&mdash;|&mdash;|5}}
{{learnlist/level8|14|Detect|Fighting|Status|||5}}
{{learnlist/level8|21|Psybeam|Psychic|Special|65|100|20||'''}}
{{learnlist/level8|21|Psybeam|Psychic|Special|65|100|20||'''}}
{{learnlist/level8|28|Imprison|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/level8|28|Imprison|Psychic|Status|||10}}
{{learnlist/level8|35|Extrasensory|Psychic|Special|80|100|20||'''}}
{{learnlist/level8|35|Extrasensory|Psychic|Special|80|100|20||'''}}
{{learnlist/level8|42|Nasty Plot|Dark|Status|&mdash;|&mdash;|20}}
{{learnlist/level8|42|Nasty Plot|Dark|Status|||20}}
{{learnlist/level8|49|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/level8|49|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/level8|56|Uproar|Normal|Special|90|100|10}}
{{learnlist/level8|56|Uproar|Normal|Special|90|100|10}}
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{{learnlist/tutor8|Expanding Force|Psychic|Special|80|100|10||'''|no|yes}}
{{learnlist/tutor8|Expanding Force|Psychic|Special|80|100|10||'''|no|yes}}
{{learnlist/tutorf/8|Azelf|Psychic|Psychic|4}}
{{learnlist/tutorf/8|Azelf|Psychic|Psychic|4}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/8|Azelf|Psychic|Psychic|4}}
{{learnlist/prevgen8|Azelf|4|Charge Beam|Electric|Special|50|90|10|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Azelf|4|Confide|Normal|Status|—|—|20|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Azelf|4|Double Team|Normal|Status|—|—|15|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Azelf|4|Dream Eater|Psychic|Special|100|100|15||'''|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Azelf|4|Flash|Normal|Status|—|100|20|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Azelf|4|Frustration|Normal|Physical|—|100|20|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Azelf|4|Headbutt|Normal|Physical|70|100|15|IV=yes<!--tutor-->}}
{{learnlist/prevgen8|Azelf|4|Hidden Power|Normal|Special|60|100|15|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Azelf|4|Incinerate|Fire|Special|60|100|15|V=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen8|Azelf|4|Knock Off|Dark|Physical|65|100|20|IV=yes<!--tutor-->|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Azelf|4|Laser Focus|Normal|Status|—|—|30|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Azelf|4|Magic Coat|Psychic|Status|—|—|15|IV=yes<!--tutor-->|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Azelf|4|Mud-Slap|Ground|Special|20|100|10|IV=yes<!--tutor-->}}
{{learnlist/prevgen8|Azelf|4|Natural Gift|Normal|Physical|—|100|15|IV=yes<!--level,TM-->|V=yes<!--level-->|VI=yes<!--level,level-->|VII=yes<!--level,level-->|x=yes}}
{{learnlist/prevgen8|Azelf|4|Power-Up Punch|Fighting|Physical|40|100|20|VI=yes<!--TM-->}}
{{learnlist/prevgen8|Azelf|4|Psych Up|Normal|Status|—|—|10|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Azelf|4|Recycle|Normal|Status|—|—|10|IV=yes<!--TM-->|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Azelf|4|Return|Normal|Physical|—|100|20|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Azelf|4|Role Play|Psychic|Status|—|—|10|IV=yes<!--tutor-->|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Azelf|4|Secret Power|Normal|Physical|70|100|20|IV=yes<!--TM-->|VI=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Azelf|4|Shock Wave|Electric|Special|60|—|20|IV=yes<!--TM-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Azelf|4|Signal Beam|Bug|Special|75|100|15|IV=yes<!--tutor-->|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->|x=yes}}
{{learnlist/prevgen8|Azelf|4|Swagger|Normal|Status|—|85|15|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Azelf|4|Telekinesis|Psychic|Status|—|—|15|V=yes<!--TM-->|VII=yes<!--tutor-->|x=yes}}
{{learnlist/prevgen8|Azelf|4|Torment|Dark|Status|—|100|15|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Azelf|4|Toxic|Poison|Status|—|90|10|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Azelf|4|Water Pulse|Water|Special|60|100|20|IV=yes<!--TM-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgenf/8|Azelf|Psychic|Psychic|4}}


===Side game data===
===Side game data===
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===Origin===
===Origin===
Azelf appears to be a {{wp|pixie}} or a {{wp|fairy}}, although its Japanese name suggests that it is a {{wp|gnome}}. Azelf and the rest of the trio could possibly have originated from the {{wp|Imperial Regalia of Japan}}, which are also called the Three Sacred Treasures. Azelf would be the ''{{wp|Kusanagi}}'', which embodies valor.
Azelf seems to be based on a {{wp|pixie}} or a {{wp|fairy}}, although its Japanese name suggests that it is a {{wp|gnome}}. Azelf and the rest of the trio could possibly have originated from the {{wp|Imperial Regalia of Japan}}, which are also called the Three Sacred Treasures. Azelf would be the ''{{wp|Kusanagi}}'', which embodies valor.


====Name origin====
====Name origin====
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{{Other languages|type=Psychic|type2=Psychic
{{Other languages|type=Psychic|type2=Psychic
|ja=アグノム ''Agnome''|jameaning=From ''agnosticism'' (''gnosis''; Greek for knowledge) and ''gnome''
|ja=アグノム ''Agnome''|jameaning=From ''agnosticism'' (''gnosis''; Greek for knowledge) and ''gnome''
|de=Tobutz|demeaning=From ''{{tt|toben|to rampage}}''
|de=Tobutz|demeaning=From ''{{tt|toben|to rampage}}'' or ''{{tt|tu|you}}'' and ''{{wp|bogeyman|{{tt|Butzemann|bogeyman}}}}''
|fr=Créfadet|frmeaning=From ''{{tt|création|creation}}'' and ''{{tt|farfadet|leprechaun}}''
|fr=Créfadet|frmeaning=From ''{{tt|création|creation}}'' and ''{{tt|farfadet|leprechaun}}''
|es=Azelf|esmeaning=Same as English name
|es=Azelf|esmeaning=Same as English name
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|zh_cmn=亞克諾姆 ''Yà Kè Nuò Mǔ''|zh_cmnmeaning=Transliteration of Japanese name
|zh_cmn=亞克諾姆 ''Yà Kè Nuò Mǔ''|zh_cmnmeaning=Transliteration of Japanese name
|zh_yue=亞克諾姆 ''Yà Kè Nuò Mǔ''|zh_yuemeaning=Transliteration of Japanese name
|zh_yue=亞克諾姆 ''Yà Kè Nuò Mǔ''|zh_yuemeaning=Transliteration of Japanese name
|th=อักนอม ''Agnome''|thmeaning=Transcription of trademarked Japanese name
|th=อักนอม ''Aknom''|thmeaning=Transcription of Japanese name
}}
}}
<br clear="left">
<br clear="left">

Revision as of 16:57, 6 February 2021

For Pokémon GO information on this species, see the game's section.
481MS.png #481: Mesprit
Pokémon
#483: Dialga 483MS.png
This article is about the species. For a specific instance of this species, see Azelf (disambiguation).
Azelf
Willpower Pokémon
アグノム
Agnome
#482
Azelf



Images on the Bulbagarden Archives
Type
Psychic Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Ability
Levitate Cacophony
Cacophony
Cacophony
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Gender unknown
Catch rate
3 (1.6%)
Breeding
Egg Group
Undiscovered
Hatch time
80 cycles
Egg not obtainable
Height
1'00" 0.3 m
Azelf
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
0.7 lbs. 0.3 kg
Azelf
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
210
Gen. IV
Unknown
IV
261
V+
Leveling rate
Slow
EV yield
Total: 3
Azelf
0
HP
2
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
F482.png F000.png
{{{form2}}}
Pokédex color
Blue
Base friendship
140
External Links

Azelf (Japanese: アグノム Agnome) is a Psychic-type Legendary Pokémon introduced in Generation IV.

It is not known to evolve into or from any other Pokémon.

Along with Uxie and Mesprit, Azelf is a member of the lake guardians, the Sinnoh region's Psychic-type Legendary Pokémon trio. Azelf is the bringer of willpower.

Biology

Azelf is a small, gray-blue, fairy-like Pokémon. It has two tails that each have a red jewel on them. These are, presumably, two of the jewels which complement the Red Chain. Azelf has a partially cyan face with another red gem encrusted into its forehead. Azelf has a cone-shaped head with elf ear-like protrusions on each side.

Azelf's spirit can leave its body without dying and can return to the body at will. It sleeps at the bottom of a lake to preserve the balance of the world. It can control an individual's will or enter the body of an individual. Legends say that if Azelf is harmed, it can cause humans to lose all will inside of them, making them completely immobile for all eternity. It was shown in The Needs of the Three! and The Battle Finale of Legend! that it can teleport itself, as well as other Pokémon and humans. Azelf can be very cautious around people and Pokémon. However, if threatened, it will reveal its bold side. Azelf has been referred to as the "The Being of Willpower" due to its role in giving humans the determination to face challenges in life.

In the anime

In the main series

Azelf in the anime

Major appearances

Azelf (anime)

In Pruning a Passel of Pals!, Azelf's "soul" appeared to Ash, much like what Mesprit did to Dawn.

Azelf physically debuted in The Needs of the Three!, where it was the first to be captured by J and Team Galactic. It was then controlled by Team Galactic to help fulfill its goal. In The Battle Finale of Legend!, after breaking from their control with the help of Ash's Pikachu and Staraptor, it helped in stopping Cyrus's plot to use Dialga and Palkia.

Other

In PK21, an Azelf, Mesprit, and Uxie served Pikachu and his friends some apples.

Minor appearances

In Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time & Darkness, an Azelf, along with the other members of its trio, were the protectors of the Time Gear.

A silhouetted Azelf appeared in a fantasy in JN053.

In the GOTCHA! music video

An Azelf briefly appeared as a silhouette in GOTCHA!.

In the manga

In the Pocket Monsters DP manga

Azelf appeared in PMDP13 along with the other members of the lake guardians.

In the Pokémon Adventures manga

Main article: Lake guardians (Adventures) → Azelf

In the Diamond & Pearl arc, Azelf was to be captured as part of Team Galactic's plans. Commander Saturn led the operation to capture Azelf, and succeeded; despite the resistance of Pearl. Azelf connected with Pearl the most, as he had great determination; Pearl had been at the center of Lake Valor and saw Azelf on his last visit there. It first appeared in Tackling Tangrowth.

In the Pokémon Diamond and Pearl Adventure! manga

Along with Uxie and Mesprit, Azelf was captured by Team Galactic to create the Red Chain so that they can control the legendary Dialga. It was eventually freed and helped stop Dialga by breaking the Red Chain. It first appeared in The Legendary Pokémon, Captured.

In the Pokémon Mystery Dungeon: Blazing Exploration Team manga

Azelf appeared in BET2.

In the TCG

Main article: Azelf (TCG)

Other appearances

Super Smash Bros. Brawl

On the Spear Pillar stage, occasionally the lake guardians make cameo appearances during the fight; however, they do nothing.

Trophy information

A Willpower Pokémon. Born from the same Egg as Uxie and Mesprit, this Pokémon maintains the balance of things in the world from the bottom of Lake Valor. Some say that anyone who injures it will become unable to perform any kind of action after seven days. It wields many strong attacks, like the devastating Last Resort. It can also protect itself from sleep attacks with Uproar.

Super Smash Bros. Ultimate

Azelf appears as a Spirit alongside Mesprit and Uxie.

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation IV Sinnoh
#148
Johto
#—
Diamond Known as "The Being of Willpower." It sleeps at the bottom of a lake to keep the world in balance.
Pearl It is thought that Uxie, Mesprit and Azelf all came from the same egg.
Platinum When Azelf flew, people gained the determination to do things. It was the birth of willpower.
HeartGold This Pokémon is said to have endowed humans with the determination needed to face any of life's difficulties.
SoulSilver
Generation V Unova
#—
Black When Azelf flew, people gained the determination to do things. It was the birth of willpower.
White
Black 2 When Azelf flew, people gained the determination to do things. It was the birth of willpower.
White 2
Generation VI Kalos
#—
Hoenn
#—
X Known as "The Being of Willpower." It sleeps at the bottom of a lake to keep the world in balance.
Y It is thought that Uxie, Mesprit and Azelf all came from the same egg.
Omega Ruby Known as "The Being of Willpower." It sleeps at the bottom of a lake to keep the world in balance.
Alpha Sapphire It is thought that Uxie, Mesprit, and Azelf all came from the same egg.
Generation VII Alola
#—
Kanto
#—
This Pokémon has no Pokédex entries in Generation VII.
Generation VIII Galar
#—
This Pokémon has no Pokédex entries in Generation VIII.


Game locations

This Pokémon was unavailable prior to Generation IV.
Generation IV
Diamond Pearl
Valor Cavern (Only one)
Platinum
Valor Cavern (Only one)
HeartGold SoulSilver
Trade
Generation V
Black White
Trade
Black 2 White 2
Route 23 (Only one)
Generation VI
X Y
Trade
Omega Ruby Alpha Sapphire
Nameless Cavern (Only one, between 9:00 pm - 3:59 am)
Generation VII
Sun Moon
Trade
Ultra Sun Ultra Moon
Ultra Space Wilds (Water World) (Only one)
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield
TradeVersion 1.3.0+
Expansion Pass
Max Lair (Dynamax Adventure) (Only one)


In side games

This Pokémon was unavailable prior to Generation IV.
Generation IV
MD Time MD Darkness
Crystal Crossing (Crystal Lake)
MD Sky
Crystal Crossing (Crystal Lake)
Rumble
Fiery Furnace, Eternal Tower (EX Mode only)
Generation IV
Rumble Blast
Lake: Shimmering Lake*
Rumble U
Verdant Plaza: Battle Royale (Reward), Entranceway: A Fateful Showdown!
Generation VI
Battle Trozei
Mysterious Fountain: Stage 4
Shuffle
Event: Azelf Appears
Rumble World
Plasma Tundra: Waltzing Glade (All Areas)
Picross
Area 24: Stage 06
Generation VII
Rumble Rush
Arceus Sea, Mewtwo SeaFinal


Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
75
135 - 182 260 - 354
125
117 - 194 229 - 383
70
67 - 134 130 - 262
125
117 - 194 229 - 383
70
67 - 134 130 - 262
115
108 - 183 211 - 361
Total:
580
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
4/4 ★★★★
Power
2/3 ★★
Skill
5/5 ★★★★★
Stamina
2/3 ★★
Jump
4/5 ★★★★
Total
17/20 ★★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

By leveling up

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Confusion Psychic Special 05050 100100% 25
011 Rest Psychic Status 0000 00——% 10
077 Swift Normal Special 06060 00——% 20
1414 Detect Fighting Status 0000 00——% 5
2121 Psybeam Psychic Special 06565 100100% 20
2828 Imprison Psychic Status 0000 00——% 10
3535 Extrasensory Psychic Special 08080 100100% 20
4242 Nasty Plot Dark Status 0000 00——% 20
4949 Psychic Psychic Special 09090 100100% 10
5656 Uproar Normal Special 09090 100100% 10
6363 Future Sight Psychic Special 120120 100100% 10
7070 Last Resort Normal Physical 140140 100100% 5
7777 Explosion Normal Physical 250250 100100% 5
  • Bold indicates a move that gets STAB when used by Azelf
  • Italic indicates a move that gets STAB only when used by an evolution of Azelf
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03
Bag TM Fire SwSh Sprite.png
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
Bag TM Ice SwSh Sprite.png
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
Bag TM Electric SwSh Sprite.png
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08
Bag TM Normal SwSh Sprite.png
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
Bag TM Normal SwSh Sprite.png
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM14
Bag TM Electric SwSh Sprite.png
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM17
Bag TM Psychic SwSh Sprite.png
TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM18
Bag TM Psychic SwSh Sprite.png
TM18 Reflect Psychic Status 0000 00—}}—% 20
TM19
Bag TM Normal SwSh Sprite.png
TM19 Safeguard Normal Status 0000 00—}}—% 25
TM20
Bag TM Normal SwSh Sprite.png
TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21
Bag TM Psychic SwSh Sprite.png
TM21 Rest Psychic Status 0000 00—}}—% 10
TM24
Bag TM Normal SwSh Sprite.png
TM24 Snore Normal Special 05050 100}}100% 15
TM25
Bag TM Normal SwSh Sprite.png
TM25 Protect Normal Status 0000 00—}}—% 10
TM32
Bag TM Rock SwSh Sprite.png
TM32 Sandstorm Rock Status 0000 00—}}—% 10
TM33
Bag TM Water SwSh Sprite.png
TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34
Bag TM Fire SwSh Sprite.png
TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39
Bag TM Normal SwSh Sprite.png
TM39 Facade Normal Physical 07070 100}}100% 20
TM40
Bag TM Normal SwSh Sprite.png
TM40 Swift Normal Special 06060 00—}}—% 20
TM41
Bag TM Normal SwSh Sprite.png
TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM44
Bag TM Psychic SwSh Sprite.png
TM44 Imprison Psychic Status 0000 00—}}—% 10
TM56
Bag TM Bug SwSh Sprite.png
TM56 U-turn Bug Physical 07070 100}}100% 20
TM57
Bag TM Dark SwSh Sprite.png
TM57 Payback Dark Physical 05050 100}}100% 10
TM58
Bag TM Dark SwSh Sprite.png
TM58 Assurance Dark Physical 06060 100}}100% 10
TM59
Bag TM Dark SwSh Sprite.png
TM59 Fling Dark Physical 0000 100}}100% 10
TM63
Bag TM Fighting SwSh Sprite.png
TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM69
Bag TM Psychic SwSh Sprite.png
TM69 Psycho Cut Psychic Physical 07070 100}}100% 20
TM70
Bag TM Psychic SwSh Sprite.png
TM70 Trick Room Psychic Status 0000 00—}}—% 5
TM71
Bag TM Psychic SwSh Sprite.png
TM71 Wonder Room Psychic Status 0000 00—}}—% 10
TM72
Bag TM Psychic SwSh Sprite.png
TM72 Magic Room Psychic Status 0000 00—}}—% 10
TM76
Bag TM Normal SwSh Sprite.png
TM76 Round Normal Special 06060 100}}100% 15
TM78
Bag TM Flying SwSh Sprite.png
TM78 Acrobatics Flying Physical 05555 100}}100% 15
TM87
Bag TM Fairy SwSh Sprite.png
TM87 Draining Kiss Fairy Special 05050 100}}100% 10
TR02
Bag TR Fire Sprite.png
TR02 Flamethrower Fire Special 09090 100}}100% 15
TR08
Bag TR Electric Sprite.png
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
Bag TR Electric Sprite.png
TR09 Thunder Electric Special 110110 070}}70% 10
TR11
Bag TR Psychic Sprite.png
TR11 Psychic Psychic Special 09090 100}}100% 10
TR14
Bag TR Normal Sprite.png
TR14 Metronome Normal Status 0000 00—}}—% 10
TR15
Bag TR Fire Sprite.png
TR15 Fire Blast Fire Special 110110 085}}85% 5
TR19
Bag TR Normal Sprite.png
TR19 Tri Attack Normal Special 08080 100}}100% 10
TR20
Bag TR Normal Sprite.png
TR20 Substitute Normal Status 0000 00—}}—% 10
TR25
Bag TR Psychic Sprite.png
TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26
Bag TR Normal Sprite.png
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
Bag TR Normal Sprite.png
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR29
Bag TR Normal Sprite.png
TR29 Baton Pass Normal Status 0000 00—}}—% 40
TR30
Bag TR Normal Sprite.png
TR30 Encore Normal Status 0000 100}}100% 5
TR31
Bag TR Steel Sprite.png
TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR33
Bag TR Ghost Sprite.png
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34
Bag TR Psychic Sprite.png
TR34 Future Sight Psychic Special 120120 100}}100% 10
TR35
Bag TR Normal Sprite.png
TR35 Uproar Normal Special 09090 100}}100% 10
TR37
Bag TR Dark Sprite.png
TR37 Taunt Dark Status 0000 100}}100% 20
TR38
Bag TR Psychic Sprite.png
TR38 Trick Psychic Status 0000 100}}100% 10
TR40
Bag TR Psychic Sprite.png
TR40 Skill Swap Psychic Status 0000 00—}}—% 10
TR49
Bag TR Psychic Sprite.png
TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR65
Bag TR Grass Sprite.png
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR68
Bag TR Dark Sprite.png
TR68 Nasty Plot Dark Status 0000 00—}}—% 20
TR69
Bag TR Psychic Sprite.png
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR76
Bag TR Rock Sprite.png
TR76 Stealth Rock Rock Status 0000 00—}}—% 20
TR77
Bag TR Grass Sprite.png
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR82
Bag TR Psychic Sprite.png
TR82 Stored Power Psychic Special 02020 100}}100% 10
TR83
Bag TR Psychic Sprite.png
TR83 Ally Switch Psychic Status 0000 00—}}—% 15
TR90
Bag TR Fairy Sprite.png
TR90 Play Rough Fairy Physical 09090 090}}90% 10
TR92
Bag TR Fairy Sprite.png
TR92 Dazzling Gleam Fairy Special 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Azelf
  • Italic indicates a move that gets STAB only when used by an evolution of Azelf
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Azelf in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Azelf in that game.
  • Bold indicates a move that gets STAB when used by Azelf
  • Italic indicates a move that gets STAB only when used by an evolution of Azelf
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Expanding Force Psychic Special 80 100% 10
  • Bold indicates a move that gets STAB when used by Azelf
  • Italic indicates a move that gets STAB only when used by an evolution of Azelf
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV V VI VII Charge Beam Electric Special 05050 090}}90% 10
IV V VI VII Confide Normal Status 0000 00—}}—% 20
IV V VI VII Double Team Normal Status 0000 00—}}—% 15
IV V VI VII Dream Eater Psychic Special 100100 100}}100% 15
IV V VI VII Flash × Normal Status 0000 100}}100% 20
IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
IV V VI VII Incinerate Fire Special 06060 100}}100% 15
IV V VI VII Knock Off Dark Physical 06565 100}}100% 20
IV V VI VII Laser Focus Normal Status 0000 00—}}—% 30
IV V VI VII Magic Coat Psychic Status 0000 00—}}—% 15
IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
IV V VI VII Psych Up Normal Status 0000 00—}}—% 10
IV V VI VII Recycle Normal Status 0000 00—}}—% 10
IV V VI VII Return × Normal Physical 0000 100}}100% 20
IV V VI VII Role Play Psychic Status 0000 00—}}—% 10
IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
IV V VI VII Shock Wave Electric Special 06060 00—}}—% 20
IV V VI VII Signal Beam × Bug Special 07575 100}}100% 15
IV V VI VII Swagger Normal Status 0000 085}}85% 15
IV V VI VII Telekinesis × Psychic Status 0000 00—}}—% 15
IV V VI VII Torment Dark Status 0000 100}}100% 15
IV V VI VII Toxic Poison Status 0000 090}}90% 10
IV V VI VII Water Pulse Water Special 06060 100}}100% 20
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Azelf
  • Italic indicates a move that gets STAB only when used by an evolution of Azelf
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Side game data

Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 482.png Body size: 1
Recruit rate: 100%
IQ group: G
Pokémon Rumble
Attack ●●●●●
Defense ●●●
Speed ●●●●
Pokémon Rumble Blast
Attack ●●●●●
Defense ●●●
Speed ●●●●
Pokémon Rumble Rush
Rush482Body.png Walking Speed: 2.08 seconds Base HP: 54
Base Attack: 83 Base Defense: 53 Base Speed: 70
Pokémon Battle Trozei
Psychic
Attack Power: ★★★★

BT482.png

Pokémon Shuffle
None Shuffle.png
Psychic
None Shuffle.png Attack Power: 70 - 125 Raise Max Level.png 10

#497
Shuffle482.png

Paralyze
Leaves the foe paralyzed.
Skill Swapper.png Swappable Skill(s): Flash Mob


Pokémon GO
GO482.png Base HP: 181 Base Attack: 156 Base Defense: 270
Egg Distance: N/A Buddy Distance: 20 km Evolution Requirement: N/A
Fast Attacks: Confusion, Extrasensory
Charged Attacks: Future Sight, Swift, Fire Blast

Evolution

482Azelf.png
Unevolved
Azelf
 Psychic 



Sprites

This Pokémon was unavailable prior to Generation IV.
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Spr 4d 482.png Spr b 4d 482.png Spr 4p 482.png Spr b 4p 482.png Spr 4h 482.png Spr b 4h 482.png
Spr 4d 482 s.png Spr b 4d 482 s.png Spr 4p 482 s.png Spr b 4p 482 s.png Spr 4h 482 s.png Spr b 4h 482 s.png
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Spr 5b 482.png Spr b 5b 482.png Spr 5b2 482.png Spr b 5b2 482.png
Spr 5b 482 s.png Spr b 5b 482 s.png Spr 5b2 482 s.png Spr b 5b2 482 s.png
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Spr 6x 482.png
Spr b 6x 482.png
Spr 6o 482.png
Spr b 6o 482.png
Spr 6x 482 s.png
Spr b 6x 482 s.png
Spr 6o 482 s.png
Spr b 6o 482 s.png
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Spr 7s 482.png
Spr b 7s 482.png
Spr 7s 482.png
Spr b 7s 482.png
Spr 7s 482 s.png
Spr b 7s 482 s.png
Spr 7s 482 s.png
Spr b 7s 482 s.png
Front Back Front Back
482MS.png For other sprites and images, please see Azelf images on the Bulbagarden Archives.


Trivia

Origin

Azelf seems to be based on a pixie or a fairy, although its Japanese name suggests that it is a gnome. Azelf and the rest of the trio could possibly have originated from the Imperial Regalia of Japan, which are also called the Three Sacred Treasures. Azelf would be the Kusanagi, which embodies valor.

Name origin

Azelf may be a combination of azure or us and elf. It could also be a corruption of self.

Agnome may be a combination of agnosticism (gnosis; Greek for knowledge) and gnome.

In other languages

Language Title Meaning
Japan Flag.png Japanese アグノム Agnome From agnosticism (gnosis; Greek for knowledge) and gnome
France Flag.png French Créfadet From création and farfadet
Spain Flag.png Spanish Azelf Same as English name
Germany Flag.png German Tobutz From toben or tu and Butzemann
Italy Flag.png Italian Azelf Same as English name
South Korea Flag.png Korean 아그놈 Agnome Transliteration of Japanese name
China and Taiwan Flags.png Mandarin Chinese 亞克諾姆 Yà Kè Nuò Mǔ Transliteration of Japanese name
Hong Kong Flag.png Cantonese Chinese 亞克諾姆 Yà Kè Nuò Mǔ Transliteration of Japanese name


Related articles

External links



481MS.png #481: Mesprit
Pokémon
#483: Dialga 483MS.png
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.