Assurance (move): Difference between revisions
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Revision as of 14:44, 11 December 2007
Assurance ダメおし Make Sure | ||||||||||||
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Assurance is a Dark-type move introduced in Generation IV that doubles in power when the foe has received damage on that turn.
Effect
Assurance is a move in the Physical category that doubles in power when foe has already received damage on the turn it is used.
Learnset
Generation IV
By leveling up
- Beedrill at Lv.34
- Rattata at Lv.25
- Raticate at Lv.29
- Spearow at Lv.29
- Fearow at Lv.35
- Meowth at Lv.41
- Persian at Lv.49
- Mankey at Lv.25
- Primeape at Lv.25
- Koffing at Lv.15
- Weezing at Lv.15
- Umbreon at Lv.43
- Murkrow at Lv.25
- Girafarig at Lv.28
- Donphan at Lv.31
- Poochyena at Lv.29
- Mightyena at Lv.32
- Carvanha at Lv.26
- Sharpedo at Lv.26
- Cranidos at Lv.24
- Rampardos at Lv.24
- Weavile at Lv.--
In other languages
- Spanish: Buena Baza