Arena Trap (Ability): Difference between revisions
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* Spanish: '''Trampa arena''' | * Spanish: '''Trampa arena''' | ||
{{AbilityVariations|Magnet Pull|Arena Trap|Shadow Tag|1color={{steel color dark}}|2color={{ground color dark}}|3color={{psychic color dark}}}} | |||
{{Project Moves and Abilities notice}} | |||
[[Category:Trapping abilities]] | [[Category:Trapping abilities]] | ||
[[Category:Abilities that affect appearance of wild Pokémon]] | [[Category:Abilities that affect appearance of wild Pokémon]] |
Revision as of 05:52, 24 October 2010
Arena Trap | ありじごく | ||||||||||||||||||||||||||||||||||||||||
Antlion | |||||||||||||||||||||||||||||||||||||||||
Flavor text
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Arena Trap (Japanese: ありじごく Antlion) is an ability introduced in Generation III. Three Pokémon have this ability, all of which are of the Ground-type.
Effect
In battle
Arena Trap prevents fleeing or switching out as long as the user remains in battle. If the user switches out, the affected Pokémon can switch out or flee in the next turn. Flying-type Pokémon and Pokémon with Levitate are immune to the effect of this ability. Run Away will also negate its effect, but only in a wild Pokémon battle.
Outside of battle
From Pokémon Emerald onwards, if the Pokémon with Arena Trap is leading the party, then Arena Trap causes wild Pokémon to appear 2 times more often.
Pokémon with Arena Trap
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0050 | Diglett |
Ground | Sand Veil | Arena Trap | Sand Power | ||
0051 | Dugtrio |
Ground | Sand Veil | Arena Trap | Sand Power | ||
0328 | Trapinch |
Ground | Hyper Cutter | Arena Trap | Brute Force | ||
Please note that abilities marked with a superscript are only available in the stated generation or later.
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In the anime
Trapinch. Trapinch digs a circular pit underground, hides at the bottom and covers it up. When an opponent steps on the ground above Trapinch, it collapses, revealing Trapinch and causing the opponent to slide down the edges of the pit toward Trapinch. The collapsing ground at the sides of the pit prevent the opponent's escape.
- Activated by a wild Trapinch in A Rivalry to Gible On!. Debut.
In other languages
- French: Piège
- German: Auswegslos
- Italian: Trappoarena
- Portuguese: Armadilha de Arena
- Spanish: Trampa arena
Variations of the Ability Magnet Pull | |
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Magnet Pull • Arena Trap • Shadow Tag |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |