Difference between revisions of "Appendix:Red and Blue walkthrough/Section 11"

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m (Fuchsia Gym)
m
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[[Image:Rt16roadblock.png|thumb|right|A second roadblock]]
 
[[Image:Rt16roadblock.png|thumb|right|A second roadblock]]
   
Also known as {{ka|Cycling Road}}, the path that connects [[Celadon City]] and [[Fuchsia City]] ([[Route]]s {{rtn|16|Kanto}}, {{rtn|17|Kanto}}, and {{rtn|18|Kanto}}) is a favorite hangout spot for bikers. Other than a few battles, it's a pretty easy ride down the slope to Fuchsia. {{m|Cut}} down the small tree near the {{p|Snorlax}} to find a hidden area. Walk through the [[gate]], enter the house on the other side, and the girl will bribe Trainers with {{HM|02|Fly}} to keep her hideaway a secret. Teach that to something like {{p|Pidgeot}} or {{p|Fearow}} to visit any previous town in seconds flat.
+
Also known as {{ka|Cycling Road}}, the path that connects [[Celadon City]] and [[Fuchsia City]] ([[Route]]s {{rtn|16|Kanto}}, {{rtn|17|Kanto}}, and {{rtn|18|Kanto}}) is a favorite hangout spot for bikers. Except for a few battles, it's a pretty easy ride down the slope to Fuchsia. Before you go, {{m|cut}} down the small tree near the {{p|Snorlax}} and walk through the [[gate]] to find a house on the other side; the girl inside will give you {{HM|02|Fly}} to keep her hideaway a secret. Teach that to something like {{p|Pidgeot}} or {{p|Fearow}} to visit any previous town in seconds flat.
   
 
The sleeping Snorlax blocks any travel, so use the [[Poké Flute]] to wake it up. There are only two Snorlax in the region, so if you don't catch this one, make sure to get the one south of [[Lavender Town]]. All Trainers must have a [[Bicycle]] in their possession, or the guard won't let them on Cycling Road.
 
The sleeping Snorlax blocks any travel, so use the [[Poké Flute]] to wake it up. There are only two Snorlax in the region, so if you don't catch this one, make sure to get the one south of [[Lavender Town]]. All Trainers must have a [[Bicycle]] in their possession, or the guard won't let them on Cycling Road.
   
  +
{{clear}}
 
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy|10px}}; border: 5px solid #{{red color light}};"
 
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy|10px}}; border: 5px solid #{{red color light}};"
 
|- align="center"
 
|- align="center"
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{{trainerentry|GenIBiker.png|Biker||520|4|088|Grimer||26||088|Grimer||26||088|Grimer||26||088|Grimer||26|}}
 
{{trainerentry|GenIBiker.png|Biker||520|4|088|Grimer||26||088|Grimer||26||088|Grimer||26||088|Grimer||26|}}
 
{{trainerfooter|road}}
 
{{trainerfooter|road}}
  +
|}
  +
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy|10px}}; border: 5px solid #{{red color light}};"
  +
|- align="center"
  +
! Available Pokémon
  +
|-
  +
|
  +
{{catch/header|road|no}}
  +
{{catch/entry1|021|Spearow|yes|yes|no|Grass|20-22|40%|type1=Normal|type2=Flying}}
  +
{{catch/entry1|019|Rattata|yes|yes|no|Grass|18-22|30%|type1=Normal}}
  +
{{catch/entry1|084|Doduo|yes|yes|no|Grass|18-22|25%|type1=Normal|type2=Flying}}
  +
{{catch/entry1|020|Raticate|yes|yes|no|Grass|23-25|5%|type1=Normal}}
  +
{{catch/div|road|Special}}
  +
{{catch/entry1|143|Snorlax|yes|yes|no|Special|30|One|type1=Normal}}
  +
{{catch/footer|road}}
 
|}
 
|}
   
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[[Image:R17rby.png|thumb|75px|right|Route 17]]
 
[[Image:R17rby.png|thumb|75px|right|Route 17]]
   
It's all downhill to Fuchsia City. To hit the brakes, hold down the A or B buttons. Cruise down the slope to reach {{rt|18|Kanto}} in the south.
+
It's all downhill from here! To hit the brakes, hold down the A or B buttons. Cruise down the slope to reach {{rt|18|Kanto}} in the south.
   
 
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy|10px}}; border: 5px solid #{{red color light}};"
 
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy|10px}}; border: 5px solid #{{red color light}};"
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{{trainerfooter|road}}
 
{{trainerfooter|road}}
 
|}
 
|}
+
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy|10px}}; border: 5px solid #{{red color light}};"
  +
|- align="center"
  +
! Available Pokémon
  +
|-
  +
|
  +
{{catch/header|road|no}}
  +
{{catch/entry1|021|Spearow|yes|yes|no|Grass|20-22|40%|type1=Normal|type2=Flying}}
  +
{{catch/entry1|020|Raticate|yes|yes|no|Grass|25-29|30%|type1=Normal}}
  +
{{catch/entry1|084|Doduo|yes|yes|no|Grass|24-28|25%|type1=Normal|type2=Flying}}
  +
{{catch/entry1|022|Fearow|yes|yes|no|Grass|25-27|5%|type1=Normal|type2=Flying}}
  +
{{catch/footer|road}}
  +
|}
   
   
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{{trainerfooter|road}}
 
{{trainerfooter|road}}
 
|}
 
|}
+
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy|10px}}; border: 5px solid #{{red color light}};"
  +
|- align="center"
  +
! Available Pokémon
  +
|-
  +
|
  +
{{catch/header|road|no}}
  +
{{catch/entry1|021|Spearow|yes|yes|no|Grass|20-22|40%|type1=Normal|type2=Flying}}
  +
{{catch/entry1|084|Doduo|yes|yes|no|Grass|24-28|25%|type1=Normal|type2=Flying}}
  +
{{catch/entry1|020|Raticate|yes|yes|no|Grass|25-29|20%|type1=Normal}}
  +
{{catch/entry1|022|Fearow|yes|yes|no|Grass|25-29|15%|type1=Normal|type2=Flying}}
  +
{{catch/div|road|Gift Pokémon}}
  +
{{catch/entry1|108|Lickitung|yes|yes|no|Trade|Same as the traded Pokémon|One|tradenum=080|tradename=Slowbro|type1=Normal}}
  +
{{catch/footer|road}}
  +
|}
   
   
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With [[Team Rocket]] still reeling from their botched operation in {{ci|Saffron}}, Trainers are free to continue on their quest. Fuchsia City's main attraction is the {{ka|Safari Zone}}, a wildlife preserve where people can view rare species in their native environments. The city is also home to the [[Fuchsia Gym]], the sixth in the [[Indigo League]]. Stop by the Poké Center in the south to heal up, then enter the Gym.
 
With [[Team Rocket]] still reeling from their botched operation in {{ci|Saffron}}, Trainers are free to continue on their quest. Fuchsia City's main attraction is the {{ka|Safari Zone}}, a wildlife preserve where people can view rare species in their native environments. The city is also home to the [[Fuchsia Gym]], the sixth in the [[Indigo League]]. Stop by the Poké Center in the south to heal up, then enter the Gym.
   
+
{{clear}}
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
=== Fuchsia Gym ===
 
=== Fuchsia Gym ===
{| align="right" style="background: #{{poison color light}}; {{roundy|10px}}; border: 3px solid #{{poison color dark}}" cellpadding="2"
+
[[Image:Fuchsia Gym RB.png|thumb|150px|right|Fuchsia Gym]]
|-
 
! style="background: #FFFFFF; border: 1px solid #FFFFFF; {{roundytop|10px}};" {{!}} [[Image:Fuchsia Gym RB.png|150px]]
 
|-
 
! style="background: #{{poison color}}; {{roundybottom|10px}};" align="center" {{!}} <b>{{color2|000000|Fuchsia Gym}}</b>
 
|}
 
   
 
{{sign|RBY|header}}
 
{{sign|RBY|header}}
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|-
 
|-
 
|
 
|
{{Trainerheader|Poison}}
+
{{trainerheader|Poison}}
{{Trainerentry|GenIJuggler.png|Juggler||1330|1|097|Hypno||38|None|}}
+
{{trainerentry|GenIJuggler.png|Juggler||1330|1|097|Hypno||38|None|}}
{{Trainerdiv|Poison}}
+
{{trainerdiv|Poison}}
{{Trainerentry|GenIJuggler.png|Juggler||1190|2|096|Drowzee||34|None|064|Kadabra||34|None|}}
+
{{trainerentry|GenIJuggler.png|Juggler||1190|2|096|Drowzee||34|None|064|Kadabra||34|None|}}
{{Trainerdiv|Poison}}
+
{{trainerdiv|Poison}}
{{Trainerentry|GenIJuggler.png|Juggler||1085|4|096|Drowzee||31|None|096|Drowzee||31|None|096|Drowzee||31|None|064|Kadabra||31|None|}}
+
{{trainerentry|GenIJuggler.png|Juggler||1085|4|096|Drowzee||31|None|096|Drowzee||31|None|096|Drowzee||31|None|064|Kadabra||31|None|}}
{{Trainerdiv|Poison}}
+
{{trainerdiv|Poison}}
{{Trainerentry|GenIJuggler.png|Juggler||1190|2|096|Drowzee||34|None|097|Hypno||34|None|}}
+
{{trainerentry|GenIJuggler.png|Juggler||1190|2|096|Drowzee||34|None|097|Hypno||34|None|}}
{{Trainerdiv|Poison}}
+
{{trainerdiv|Poison}}
{{Trainerentry|GenITamer.png|Tamer||1360|2|024|Arbok||34|None|028|Sandslash||34|None|}}
+
{{trainerentry|GenITamer.png|Tamer||1360|2|024|Arbok||34|None|028|Sandslash||34|None|}}
{{Trainerdiv|Poison}}
+
{{trainerdiv|Poison}}
{{Trainerentry|GenITamer.png|Tamer||1320|3|024|Arbok||33|None|024|Arbok||33|None|028|Sandslash||33|None|}}
+
{{trainerentry|GenITamer.png|Tamer||1320|3|024|Arbok||33|None|024|Arbok||33|None|028|Sandslash||33|None|}}
{{Trainerfooter|Poison|1|inside}}
+
{{trainerfooter|Poison|1|inside}}
 
|}
 
|}
   
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Defeating the Fuchsia Gym will earn a Trainer their sixth badge. The {{badge|Soul}} enables the use of {{m|Surf}} in order to cross bodies of water. This gives you the ability to leave the [[Kanto]] mainland and head for [[Cinnabar Island]] in the southwest by way of the [[Seafoam Islands]] a little later. It also gives a slight {{stat|defense}} boost during battle. Koga rewards you with {{TM|06|Toxic}} as a prize, a technique of the ninjas that is over 400 years old.
+
Defeating the Fuchsia Gym will earn a Trainer their sixth badge. The {{badge|Soul}} enables the use of {{m|Surf}} in order to cross bodies of water. This gives you the ability to leave the [[Kanto]] mainland for [[Cinnabar Island]] in the southwest a little later. It also gives a slight {{stat|defense}} boost during battle. Koga rewards you with {{TM|06|Toxic}} as a prize, a technique of the ninjas that is over 400 years old.
   
Leave the Gym, head east over the ledge near the Poké Center, and visit the [[Baoba|Safari Zone Warden]]'s home.
+
Leave the Gym, jump over the ledge near the Poké Center, and visit the [[Baoba|Safari Zone Warden]]'s home.
   
 
=== Warden's home ===
 
=== Warden's home ===
[[Image:SafariWarden.png|thumb|right|The Warden is having a little problem...]]
+
[[Image:SafariWarden.png|thumb|right|...What?]]
   
The Warden is having a problem — it seems that he has lost his set of {{DL|List of key items in Generation I|Gold Teeth|false teeth}}. If anyone finds them while hunting in the Safari Zone, they can return them to the Warden to receive {{HM|04|Strength}} as thanks, perfect for moving the boulder in his house to get the {{DL|Vitamin|Rare Candy}} behind it.
+
The warden is troubled; it seems that he has lost his set of {{DL|List of key items in Generation I|Gold Teeth|false teeth}} somewhere in the Safari Zone. For returning them, the warden is willing to give his HM as thanks.
   
Before entering the safari, stop in the house next door and talk to the {{DL|Fishing Brothers|Fuchsia City Fishing Guru|Fishing Guru}} inside to get the {{DL|Fishing|Good Rod}}. With this, Trainers can finally reel in something other than {{p|Magikarp}}. Some aquatic species like {{p|Poliwag}} and {{p|Goldeen}} can be found in his backyard pond.
+
Before entering the safari, stop in the house next door and talk to the {{DL|Fishing Brothers|Fuchsia City Fishing Guru|Fishing Guru}} inside to get the {{DL|Fishing|Good Rod}}. With this, you can finally reel in something other than {{p|Magikarp}}! A few aquatic species like {{p|Poliwag}} and {{p|Goldeen}} can be found in his backyard pond.
   
   
 
=== Safari Zone ===
 
=== Safari Zone ===
The {{ka|Safari Zone}} is the city's main tourist attraction. For {{pdollar}}500, a Trainer is given thirty {{DL|Poké Ball|Generation I Poké Balls|Safari Balls}} and allowed to catch any Pokémon they find. The catch is that you are not allowed to use your own Pokémon to weaken the wild species first. A Trainer's only options are to throw either a rock or bait before attempting a capture.
+
The {{ka|Safari Zone}} is the city's main tourist attraction. For {{pdollar}}500, participants are given thirty {{DL|Poké Ball|Generation I Poké Balls|Safari Balls}} and allowed to catch any Pokémon they find. There's one catch, though: using your own Pokémon to weaken the wild ones first is not allowed. A Trainer's only option is to throw either a rock or bait before attempting capture.
 
* Throwing bait makes a Pokémon less likely to run, but harder to catch
 
* Throwing bait makes a Pokémon less likely to run, but harder to catch
* Throwing a rock makes a Pokémon more likely to run, but easier to catch.
+
* Throwing a rock makes a Pokémon more likely to run, but easier to catch
 
Try different combinations to see what works best. There are many species roaming the park, and quite a few items to find, so expect at least one return trip. When you run out of Safari Balls or walk 500 steps, the game is over.
 
Try different combinations to see what works best. There are many species roaming the park, and quite a few items to find, so expect at least one return trip. When you run out of Safari Balls or walk 500 steps, the game is over.
  +
  +
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy|10px}}; border: 5px solid #{{red color light}};"
  +
|- align="center"
  +
! Items
  +
|-
  +
|
  +
{{itlisth}}
  +
{{catch/div|grass|Entrance}}
  +
{{itlistbod|Nugget|On the island|RB|display={{DL|Valuable item|Nugget}}}}
  +
{{catch/div|grass|Area 1}}
  +
{{itlistbod|Carbos|North side of the rocky ledge|RB|display={{DL|Vitamin|Carbos}}}}
  +
{{itlistbod|TM Normal|In the grass jutting out over the pond|RB|display={{TM|37|Egg Bomb}}}}
  +
{{itlistbod|Full Restore|West of the rest house|RB|display={{DL|Potion|Full Restore}}}}
  +
{{itlistbod|Max Potion|Near the northwest exit to Area 2|RB|display={{DL|Potion|Max Potion}}}}
  +
{{catch/div|grass|Area 2}}
  +
{{itlistbod|TM Normal|North side, past the three ponds|RB|display={{TM|40|Skull Bash}}}}
  +
{{itlistbod|Protein|West of the rest house|RB|display={{DL|Vitamin|Protein}}}}
  +
{{catch/div|grass|Area 3}}
  +
{{itlistbod|Gold Teeth|Directly south from the Area 2 exit|RB|display={{DL|List of key items in Generation I|Gold Teeth}}}}
  +
{{itlistbod|TM Normal|Southeast of the Secret House|RB|display={{TM|32|Double Team}}}}
  +
{{itlistbod|HM Water|From the attendant in the Secret House|RB|display={{HM|03|Surf}}}}
  +
{{itlistbod|Max Potion|South of the pond|RB|display={{DL|Potion|Max Potion}}}}
  +
{{itlistbod|Max Revive|South of the pond|RB|display={{DL|Revive|Max Revive}}}}
  +
{{itlistfoot}}
  +
|}
  +
   
 
==== Entrance ====
 
==== Entrance ====
From the entrance, head to the northeast to enter the second area, Area 1.
+
Head to the northeast to enter the second area, Area 1.
   
 
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy|10px}}; border: 5px solid #{{red color light}};"
 
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy|10px}}; border: 5px solid #{{red color light}};"
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==== Area 1 ====
 
==== Area 1 ====
There are four items scattered around the second area. Pick up a {{DL|Vitamin|Carbos}} on the rocky ledge, {{TM|37|Egg Bomb}} in the pond, a {{DL|Potion|Full Restore}} near the rest house, and a {{DL|Potion|Max Potion}} to the northwest. Walk past the rest house and head west.
+
Grab the four items in this area, then pass by the rest house and go west to reach Area 2.
   
 
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy|10px}}; border: 5px solid #{{red color light}};"
 
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy|10px}}; border: 5px solid #{{red color light}};"
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==== Area 2 ====
 
==== Area 2 ====
Go all the way to the left, and head north through the tall grass onto the rocky ledge. From here, follow the S-bend to get to the northern section. Pass through two more patches of tall grass and pick up {{TM|40|Skull Bash}}. After looping past the rest house, grab a {{DL|Vitamin|Protein}} and follow the path around to the southwest.
+
Go all the way to the left, and head north through the tall grass onto the rocky ledge. Follow the S-bend past the three ponds to reach the northern section. Pass through two more patches of tall grass and pick up {{TM|40|Skull Bash}}. After looping past the rest house, grab a {{DL|Vitamin|Protein}} and follow the path around to the southwest.
   
 
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy|10px}}; border: 5px solid #{{red color light}};"
 
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy|10px}}; border: 5px solid #{{red color light}};"
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[[Image:SecretHouse.png|thumb|right|The Secret House, deep in the Safari Zone]]
 
[[Image:SecretHouse.png|thumb|right|The Secret House, deep in the Safari Zone]]
   
In the final area, head directly south to find the [[Baoba|Warden]]'s {{DL|List of key items in Generation I|Gold Teeth}} — return these to him to get {{HM|04|Strength}}. Walk to the west to find {{TM|32|Double Team}}, and enter the Secret House. It seems that no one else has ventured this deep into the park, and the {{HM|03|Surf}} is awarded to the first Trainer to get here. Teach {{m|Surf}} to something like {{p|Gyarados}} or {{p|Lapras}} to cross the pond south of the Secret House; otherwise, you'll have to backtrack and wander through some tall grass until the timer runs out, which probably won't be much longer. Pick up the {{DL|Potion|Max Potion}} and the {{DL|Revive|Max Revive}} on the way east to the entrance.
+
In the final area, head directly south to find [[Baoba|the warden]]'s {{DL|List of key items in Generation I|Gold Teeth}}. Walk to the west to find {{TM|32|Double Team}}, and enter the Secret House. It seems that no one else has ventured this deep into the park yet, so you win the prize! Teach {{m|Surf}} to something like {{p|Gyarados}} or {{p|Lapras}} to cross the pond south of the Secret House; otherwise, you'll have to backtrack and wander through some tall grass until the timer runs out, which probably won't be much longer. Pick up the {{DL|Potion|Max Potion}} and the {{DL|Revive|Max Revive}} on the way east to the entrance.
   
 
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy|10px}}; border: 5px solid #{{red color light}};"
 
{| class="expandable" align="center" style="background: #{{blue color light}}; {{roundy|10px}}; border: 5px solid #{{red color light}};"
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With this new-found {{m|surf}}ing ability, Trainers can reach the island in the entrance area to find a {{DL|Valuable item|Nugget}}. Back in the city, stop by the Warden's house to return the Gold Teeth; he gives you {{HM|04|Strength}} as thanks. Teaching this to a sturdy team member, like {{p|Rhydon}} or {{p|Tauros}}, lets you move those big boulders around. Try it out now to reach the {{DL|Vitamin|Rare Candy}} inside the Warden's home.
+
With this new-found {{m|surf}}ing ability, you can reach the island in the entrance area to find a {{DL|Valuable item|Nugget}}.
  +
  +
Back in the city, stop by the warden's house to return the Gold Teeth and claim your reward, {{HM|04|Strength}}. Teaching this to a sturdy team member, like {{p|Rhydon}} or {{p|Tauros}}, lets you move those big boulders around. Try it out now to raid the warden's {{DL|Vitamin|Rare Candy}} stash.
   
 
With Fuchsia City cleared, {{m|fly}} back to [[Lavender Town]] and head south to {{rt|12|Kanto}}.
 
With Fuchsia City cleared, {{m|fly}} back to [[Lavender Town]] and head south to {{rt|12|Kanto}}.

Revision as of 18:36, 31 December 2011

This is the Bulbapedia walkthrough for Pokémon Red and Blue Versions. This walkthrough follows the original Game Boy version, not FireRed and LeafGreen.
The guide for those can be found here.

Route 16

File:Rt16roadblock.png
A second roadblock

Also known as Cycling Road, the path that connects Celadon City and Fuchsia City (Routes 16, 17, and 18) is a favorite hangout spot for bikers. Except for a few battles, it's a pretty easy ride down the slope to Fuchsia. Before you go, cut down the small tree near the Snorlax and walk through the gate to find a house on the other side; the girl inside will give you HM02 (Fly) to keep her hideaway a secret. Teach that to something like Pidgeot or Fearow to visit any previous town in seconds flat.

The sleeping Snorlax blocks any travel, so use the Poké Flute to wake it up. There are only two Snorlax in the region, so if you don't catch this one, make sure to get the one south of Lavender Town. All Trainers must have a Bicycle in their possession, or the guard won't let them on Cycling Road.



Route 17

It's all downhill from here! To hit the brakes, hold down the A or B buttons. Cruise down the slope to reach Route 18 in the south.




Route 18

Turn to the right and ride to the gate. The kid on the second floor is looking for a Slowbro, and is willing to trade his Lickitung (the only one in the game) for it. Battle the three Bird Keepers south of the gate for some quick cash before heading east to Fuchsia.



Fuchsia City

Fuchsia City

With Team Rocket still reeling from their botched operation in Saffron, Trainers are free to continue on their quest. Fuchsia City's main attraction is the Safari Zone, a wildlife preserve where people can view rare species in their native environments. The city is also home to the Fuchsia Gym, the sixth in the Indigo League. Stop by the Poké Center in the south to heal up, then enter the Gym.


Fuchsia Gym

FUCHSIA CITY
POKéMON GYM
LEADER: KOGA
The Poisonous
Ninja Master!

The Fuchsia Gym is teeming with Template:Type2s. Psychic- and Template:Type2 moves will inflict double-damage, so plan accordingly. The ninja master, Koga, has installed invisible walls in his Gym to hinder his challengers, so you will have to find the open paths between the walls to find the path to the Gym Leader.

Fuchsia Gym
The Soul Badge





Defeating the Fuchsia Gym will earn a Trainer their sixth badge. The Soul Badge enables the use of Surf in order to cross bodies of water. This gives you the ability to leave the Kanto mainland for Cinnabar Island in the southwest a little later. It also gives a slight defense boost during battle. Koga rewards you with TM06 (Toxic) as a prize, a technique of the ninjas that is over 400 years old.

Leave the Gym, jump over the ledge near the Poké Center, and visit the Safari Zone Warden's home.

Warden's home

The warden is troubled; it seems that he has lost his set of false teeth somewhere in the Safari Zone. For returning them, the warden is willing to give his HM as thanks.

Before entering the safari, stop in the house next door and talk to the Fishing Guru inside to get the Good Rod. With this, you can finally reel in something other than Magikarp! A few aquatic species like Poliwag and Goldeen can be found in his backyard pond.


Safari Zone

The Safari Zone is the city's main tourist attraction. For PokémonDollar.png500, participants are given thirty Safari Balls and allowed to catch any Pokémon they find. There's one catch, though: using your own Pokémon to weaken the wild ones first is not allowed. A Trainer's only option is to throw either a rock or bait before attempting capture.

  • Throwing bait makes a Pokémon less likely to run, but harder to catch
  • Throwing a rock makes a Pokémon more likely to run, but easier to catch

Try different combinations to see what works best. There are many species roaming the park, and quite a few items to find, so expect at least one return trip. When you run out of Safari Balls or walk 500 steps, the game is over.


Entrance

Head to the northeast to enter the second area, Area 1.


Area 1

Grab the four items in this area, then pass by the rest house and go west to reach Area 2.


Area 2

Go all the way to the left, and head north through the tall grass onto the rocky ledge. Follow the S-bend past the three ponds to reach the northern section. Pass through two more patches of tall grass and pick up TM40 (Skull Bash). After looping past the rest house, grab a Protein and follow the path around to the southwest.


Area 3

File:SecretHouse.png
The Secret House, deep in the Safari Zone

In the final area, head directly south to find the warden's Gold Teeth. Walk to the west to find TM32 (Double Team), and enter the Secret House. It seems that no one else has ventured this deep into the park yet, so you win the prize! Teach Surf to something like Gyarados or Lapras to cross the pond south of the Secret House; otherwise, you'll have to backtrack and wander through some tall grass until the timer runs out, which probably won't be much longer. Pick up the Max Potion and the Max Revive on the way east to the entrance.


With this new-found surfing ability, you can reach the island in the entrance area to find a Nugget.

Back in the city, stop by the warden's house to return the Gold Teeth and claim your reward, HM04 (Strength). Teaching this to a sturdy team member, like Rhydon or Tauros, lets you move those big boulders around. Try it out now to raid the warden's Rare Candy stash.

With Fuchsia City cleared, fly back to Lavender Town and head south to Route 12.


← Part 10 Saffron City, Silph Co., Saffron Gym
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Routes 12, 13, 14 and 15, Fuchsia City, Route 19, Route 20, Seafoam Islands Part 12 →


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