Appendix:Platinum walkthrough/Section 8

From Bulbapedia, the community-driven Pokémon encyclopedia.
< Appendix:Platinum walkthrough
Revision as of 16:19, 15 April 2013 by Tyler53841 (talk | contribs) ({{rt|209|Sinnoh}})
Jump to: navigation, search

Route 207

The ramp at the bottom of the route leads to Oreburgh City, which you can now easily return to. Consider healing there before heading east to Route 207. There are quite a few Trainers here, as well as a Hyper Potion, which is hard to obtain at this point of the game, so stick with Super Potions unless you truly need it. As you try to enter Mt. Coronet's south entrance, Dawn or Lucas will appear and give you the Vs. Seeker, and then the Dowsing Machine app on your Pokétch. Proceed into Mt. Coronet after they have left.

Mt. Coronet (South Area Part 1)

In here, you'll mainly find Cyrus here right now ranting about his perfecting the world before leaving. Just walk to the other side of this small section of Mt. Coronet, then walk out of the exit to Route 208. You won't be able to do anything else important here until much later in the game.

Route 208

There are many Trainers to battle on this route. Battle them if you wish. However two of cannot be fought until much later in the game. Go across the small bridge, then go down the stairs. Go through the wild grass, then go through the entrance of Hearthome City to access Hearthome City.

Berry Master's House

Here is the Berry Master's house. Each day, he will give you a fresh Berry. You may also get the Berry App Counter, that shows where there are Berries ready to pick, that you planted.

Hearthome City

Hearthome City

Once you arrive at Hearthome City, a lost Buneary will run into you. After that her Trainer will appear and thank you for catching her Buneary and she will suggest you to go to the Contest Hall and leave. It is to the left and behind the Hearthome Gym. Once you get there, you'll find her talking to your mom. They will both talk to you about Contests, and leave. Then go to the front desk and talk to the woman dressed in Purple. She will reveal herself as Fantina the Gym Leader of the City. Then she'll leave to the Gym where you will be able to challenge her.

  Pokémon     Games     Location     Levels     Rate  
Gift Pokémon
133 Eevee
D P Pt
Gift Gift
20 One
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.

After that you can take a look around the city. Next to the Pokémon Center is Bebe's house, the Sinnoh administrator of Pokémon box system. If you talk to her and have a spare slot in your party, you can get an Eevee from her. It is at level 20, and is a Normal type. If you don't have an open slot in your party, then you can always get it later. Also if you save before you get one since there is a 12.5 chance it will be a female and through this method it will be easier to get one especially since it will make it easier to breed Eevee and get all 7 of its evolutions without having to trade a Ditto or catch one after getting the National Pokédex.

Also at east of the Poké mart is the Pokémon Fan Club. Go inside and talk to the man inside. After listening to his rambles, he will give you the Poffin Case, which is essential on making Poffins. Poffins can be made in the building west of the Poké Mart, known as the Poffin House.

Next to it is the Pokémon Hotel. If you go to the second floor and talk to the woman with the Clefairy, she will give you a Shell Bell. This item can be useful, as it heals the user by 1/8 of its Max HP when it inflicts damage.

Amity Square

Amity Square

At the northwest and northeast of the city, you can find the entrance of Amity Square, where you can find some Accessories, an Amulet Coin, TM43 (Secret Power) and TM45 (Attract). Since the design for Amity Square is much different from Diamond and Pearl you'll need to make two trips using both entrances to get all the items. Keep in mind, you'll need a "cute" Pokémon to enter. Your starter in any of its evolutionary forms will work. Additionally each hut contains 3 teleporters that can teleport you to a different location. To access 2 of these teleporters, move your character to the exact position right before entering the hut completely and therefore using the teleporter on the upper half and then press left or right to access the hidden left or right transporters. It is the only way to access the area where you can get the Spooky Plate.

Hearthome Gym

Hearthome City Gym

Once you're done exploring the town, you can go to the Hearthome Gym. The Gym is located at the northeast of the city. The Gym leader, Fantina, uses Ghost-type Pokémon. The design of the Gym is a dark room, using Duskull lamps to serve as walls, to create a maze. These also have glowing eyes that will let the player see, not counting the flashlights that every challenger has. The goal of the puzzle is to find first the blue pattern, then go to the door that has the same pattern. If you pick the wrong door, you'll find yourself back at the beginning. After the second room, you'll find Fantina and be able to fight her to earn the Relic Badge.

Hearthome Gym
The Relic Badge

Fantina and her Pokémon can be a bit of a pain, particularly her Mismagius. One of her annoying ones though is her lead Pokémon, her Duskull. Duskull is very defensive and may take a few hits to take down. It has Will-O-Wisp to burn you, which is not good, because burn halves the Attack stat. Apply Burn Heals right away. It has Pursuit and Shadow Sneak, Pursuit doing more damage if your switching and Shadow Sneak always going first, like Quick Attack. Future Sight will do damage to any Pokémon after two turns. Do not forget Future Sight, as it could seriously mess you up. Thankfully it lacks much offensive attacking power. Her Haunter is a different story though. It has a scary Sp. Attack stat with high Speed to go along, but thankfully it has no Special based attacks, and has quite low defenses. It has Shadow Claw, a Ghost type attack with a high critical hit ratio, and Sucker Punch, which will strike before you for 80 power, but only works if you are attacking. Like Duskull though, Haunter's role is annoyance, and it will disrupt you with Confuse Ray before going in for Hypnosis to set you up for Fantina's Mismagius. Mismagius is a fully evolved demon, and the worse thing about it is that it is packing Shadow Ball, a powerful Ghost-type attack that uses Mismagius' high Sp. Atk to deal the damage. Not good! It has Psybeam and Magical Leaf backing it up, with Confuse Ray to disrupt as well. Something like a Staravia would do well as it is immune to Shadow Ball and halves the damage from Magical Leaf. Confuse Ray is only a minor problem compared to Mismagius' other moves.

Route 209

Route 209

Now having earned your Relic Badge, You've now done all there is to do in Hearthome. Now's it's time for you to move on to Route 209. Since you can start purchasing Great Balls from the Poké Mart due to having three Badges it is recommended you start using them in place of the regular Poké Balls. As you enter the guardpost that separates Hearthome City from Route 209, you'll encounter Barry there who will challenge you to another battle.

387 If the player chose Turtwig: 390 If the player chose Chimchar: 393 If the player chose Piplup:

This time around he'll have two out of three new Pokémon that represent the types of the Starter Pokémon that he didn't pick at the beginning of the game, Roselia if he didn't get Turtwig, Ponyta if he didn't get Chimchar or Buizel if he didn't get Piplup. Also his starter Pokémon as well as Starly have now evolved. He shouldn't be that tough if you have a good team since your selection of Pokémon is much more vast than it was last time.

From the entrance, go east, then north to travel directly to Solaceon Town. On this route there is the Broken Tower which becomes the Hallowed Tower when the Odd Keystone is placed in it. After speaking to 32 people in the Underground, a level 25 Spiritomb will appear to battle you. You will pass the Lost Tower near the end of the route but unlike Diamond and Pearl you will need to get Defog first for dealing with the fog on the higher floors. Fortunately though compared to Diamond and Pearl the HM for Defog is not that far away from here. Follow the path to reach Solaceon Town.

← Part 7 Eterna Galactic Headquarters to Wayward Cave
Solaceon Town to Veilstone City Part 9 →