Appendix:Platinum walkthrough/Section 14: Difference between revisions

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==Canalave Gym==
==Lake Valor (first visit)==
[[File:Canalave Gym 1F DPPt.png|left|thumb|250px|Canalave Gym 1F]]
[[File:Lake Valor Dry Pt.png|thumb|250px|Lake Valor (Dried up)]]
[[File:Canalave Gym 2F DPPt.png|thumb|250px|Canalave Gym 2F]]
[[File:Canalave Gym 3F DPPt.png|left|thumb|250px|Canalave Gym 3F]]
[[File:Canalave Gym 4F DPPt.png|thumb|250px|Canalave Gym 4F]]
 
Be aware that the toughest Pokémon you'll face here is Level 41. The layout of the [[Canalave Gym]] is a maze consisting of multiple elevator platforms. As you may already know, it specializes in {{type|Steel}}s. You'll want {{t|Fire}}-, {{t|Ground}}-, and/or {{t|Fighting}}-type Pokémon with you. Steel-types [[Damage modification#Not very effective|resist]] attacks of almost every other type, and are completely immune to {{type|Poison}} moves. Also, most of the Pokémon in this Gym have high [[Defense]], so [[Special Attack|Special]] moves will do the most damage to them. {{p|Lucario}}'s {{m|Aura Sphere}} is one of the most dangerous moves to Steel-type Pokémon in the game right now.
 
To deal with the maze, first head to the easternmost elevator out of the set of four you'll find on 1F. Then, take the elevator south of you on 2F to reach the southeast area of 1F. The next one will take you back up to 2F. Then, use the moving lift hooked up to a wire to get across the ledge. Take the regular elevator there to reach 3F, where you will find more moving lifts to take you across the wires. First, use the moving lift north of you to reach the north area of 3F with two moving lifts side-by side. Take the northern lift and then keep following the path that will take you back down to 2F. Another elevator will take you to the northern area of the 1F. There, an elevator with a red outline will take you up to 4F where [[Byron]], the Gym Leader and the father of [[Oreburgh City]] Gym Leader [[Roark]] is.
 
{| align="center"
|- align="center" valign="top"
|
{| align="center" style="background: #{{steel color}};  -moz-border-radius: 1em; border: 5px solid #{{steel color light}};"
|- align="center"
! Canalave City Gym <br> [[File:Mine Badge.png|35px|The Mine Badge]] <br><br>
|-
|
{| align="center" class="expandable" style="background: #{{steel color}}; -moz-border-radius: 1em; border: 5px solid #{{steel color light}};"
|- align="center"
! Trainers
|-
|{{Trainerheader|Steel}}
{{Trainerentry|Spr DP Black Belt.png|Black Belt|Ricky|912|1|208|Steelix|♂|38|None|36=タイト|37=Taito}}
{{Trainerdiv|Steel}}
{{Trainerentry|Spr DP Worker.png|Worker|Gary|1480|1|081|Magnemite|-|37|None|36=カネオ|37=Kaneo}}
{{Trainerdiv|Steel}}
{{Trainerentry|Spr DP Worker.png|Worker|Jackson|1360|3|081|Magnemite|-|34|None|081|Magnemite|-|34|None|081|Magnemite|-|34|None|36=テツオミ|37=Tetsuomi}}
{{Trainerdiv|Steel}}
{{Trainerentry|Spr DP Ace Trainer M 1.png|Ace Trainer|Cesar|2400|1|212|Scizor|♂|40|None|36=タクミ|37=Takumi}}
{{Trainerdiv|Steel}}
{{Trainerentry|Spr DP Worker.png|Worker|Gerardo|1400|2|081|Magnemite|-|35|None|081|Magnemite|-|35|None|36=キンジ|37=Kinji}}
{{Trainerdiv|Steel}}
{{Trainerentry|Spr DP Black Belt.png|Black Belt|David|888|2|208|Steelix|♂|35|None|208|Steelix|♂|37|None|36=ケンスケ|37=Kensuke}}
{{Trainerdiv|Steel}}
{{Trainerentry|Spr DP Ace Trainer F 1.png|Ace Trainer|Breanna|2280|3|436|Bronzor|-|35|None|436|Bronzor|-|36|None|436|Bronzor|-|38|None|36=マユコ|37=Mayuko|Steel}}
{{Trainerfooter|Steel|1}}
|}
 
 
{{Party/Single|color={{steel color}}|bordercolor={{steel color dark}}|headcolor={{steel color light}}
|sprite=Spr Pt Byron.png
|prize={{PDollar}}4920
|class=Leader
|name=Byron
|game=Pt
|location=Canalave Gym
|pokemon=3}}
|{{Pokémon/4|game=Platinum|ndex=082|pokemon=Magneton
|ability=Sturdy|level=37|type1=Electric|type2=Steel
|move1=Flash Cannon|move1type=Steel|move1cat=Special
|move2=Thunderbolt|move2type=Electric|move2cat=Special
|move3=Tri Attack|move3type=Normal|move3cat=Special
|move4=Metal Sound|move4type=Steel|move4cat=Status}}
|{{Pokémon/4|game=Platinum|ndex=208|pokemon=Steelix
|ability=Sturdy|level=38|type1=Steel|type2=Ground|gender=male|spritegender=male
|move1=Earthquake|move1type=Ground|move1cat=Physical
|move2=Flash Cannon|move2type=Steel|move2cat=Special
|move3=Sandstorm|move3type=Rock|move3cat=Status
|move4=Ice Fang|move4type=Ice|move4cat=Physical}}
|{{Pokémon/4|game=Platinum|ndex=411|pokemon=Bastiodon
|ability=Sturdy|level=41|type1=Rock|type2=Steel|gender=male|held=Sitrus Berry
|move1=Metal Burst|move1type=Steel|move1cat=Physical
|move2=Stone Edge|move2type=Rock|move2cat=Physical
|move3=Iron Defense|move3type=Steel|move3cat=Status
|move4=Taunt|move4type=Dark|move4cat=Status}}
{{Party/Footer}}
|}
|}
 
Byron starts by sending out {{p|Magneton}}, whose weak Sp. Defense makes it vulnerable to moves like {{m|Flamethrower}}. Also, a Ground-type move like {{m|Earthquake}} could easily take it out in one hit due to its Steel/{{t|Electric}} typing. Beware of {{m|Flash Cannon}} if your Earthquake user is part {{type|Rock}}. {{m|Metal Sound}} will harshly lower your Pokémon's Special Defense, causing {{m|Thunderbolt}}, {{m|Tri Attack}}, and Flash Cannon to do even more damage, so be careful. With Magneton out of your way, Byron sends in his {{p|Steelix}}. It's best to use Special attacks on it because of its high Defense stat. It will dispose of Fire-types with Earthquake unless you have a Fire-type strong and fast enough to take it out in one hit. It also uses {{m|Ice Fang}}, which {{p|Torterra}} has a 4× weakness to. {{m|Sandstorm}} powers up Ground-type moves, so use that to your advantage if you can. Don't worry too much about Steelix knowing Flash Cannon, as its Special Attack isn't the best. The last Pokémon you'll face is {{p|Bastiodon}}, which is high-leveled but can easily be defeated by a powerful Fighting- or Ground-type attack due to it's type combo of Rock/Steel. Be sure to take it out in one hit (which isn't too hard), or your Pokémon will be on the receiving end of {{m|Metal Burst}}, which does 1.5 times the damage your previous attack did to Bastiodon. {{m|Stone Edge}} poses a threat to Fire-types, and {{m|Iron Defense}} will sharply raise Bastiodon's already high Defense stat. {{m|Taunt}} will only allow your Pokémon to use attacking moves, which shouldn't be much of a concern. Get Bastiodon out of your way as quickly as possible, and you'll have saved your team some pain and earned yourself the {{badge|Mine}} without too much trouble!
 
Once you defeat Byron, he will give you the Mine Badge, which causes all traded Pokémon up to Level 70 obey you without question and allows for {{m|Strength}} to be used outside of battle. He'll also give you {{TM|91|Flash Cannon}}, a Steel-type Special attack that occasionally lowers the enemy's Special Defense stat.
 
==Canalave City==
When you step out the door, your rival {{ga|Barry}} will be there waiting for you. After congratulating you on getting the Mine Badge he asks you to come with him to the Canalave Library. Meet him there, then head in the building and go up to the 3F. It turns out that [[Professor Rowan]] is there with his assistant [[Lucas]]/{{ga|Dawn}} and wanted you to be part of this conversation. Rowan explains that during his exploration of Pokémon evolution, he learned of the [[Lake guardians]] that might shed some light on the mystery of evolution he is trying to solve. He is therefore going to investigate the lakes where these three guardians live, and while he is going with his assistant to [[Lake Verity]], you will go to [[Lake Valor]], and Barry is going to [[Lake Acuity]]. Just then a tremor goes off, and you'll learn there was an explosion at Lake Valor, and so the group then separates to head to each of their destinations. First you will need to finish your assignment at Lake Valor to progress the game, but since you now have six badges you can backtrack for items you couldn't get before in places such as the basement at [[Oreburgh Gate]] since you now have Strength. See [[Appendix:Platinum walkthrough/Section 4#Oreburgh Gate Basement|this section]] for more details.
 
==Lake Valor (First visit)==
[[File:Lake Valor dry.png|thumb|250px|Lake Valor (Dried up)]]


{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
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|-  
|-  
| {{itlisth|lake}}
| {{itlisth|lake}}
{{itemlist|HP Up|In the northwest while the lake is dry ''(hidden)''|Pt=yes|display={{DL|Vitamin|HP Up}}}}
{{itemlist|HP Up|In the northwest while the lake is dry ''(hidden)''|Pt=yes}}
{{itlistfoot|lake}}
{{itlistfoot|lake}}
|}
|}


Turns out [[Team Galactic]] is responsible for the tremors due to using a large bomb to dry out the lake to find the area where {{p|Azelf}} sleeps. You won't be able to find any wild Pokémon while the lake is in this condition. Time to face some Galactic Grunts.
Turns out [[Team Galactic]] is responsible for the tremors due to using a large bomb to dry out [[Lake Valor]] to find the cavern where {{p|Azelf}} sleeps. You won't be able to find any wild Pokémon while the lake is in this condition. Time to face some Galactic Grunts.


{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
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|}
|}


Once you get past them and enter the cave, you'll find it is too late, Azelf has been taken by Team Galactic and instead you will have to face the leader of this unit, Commander Saturn.
Once you get past them and enter the [[Valor Cavern]], you'll find it is too late. Azelf has been taken by Team Galactic. Instead you will have to face the leader of this unit, Commander Saturn.


{{Party/Single
{{Party/Single
Line 110: Line 33:
|headcolor=8BB2FF
|headcolor=8BB2FF
|class=Commander
|class=Commander
|name={{color2|000000|Saturn}}
|name={{color2|000|Saturn}}
|sprite=Spr DP Saturn.png
|sprite=Spr DP Saturn.png
|game=Pt
|game=Pt
|location=Lake Valor
|location=Lake Valor
|locationname=Valor Cavern
|prize={{PDollar}}3200
|prize={{PDollar}}3200
|pokemon=3}}
|pokemon=3}}
Line 128: Line 52:
|move2=Air Cutter|move2type=Flying|move2cat=Special
|move2=Air Cutter|move2type=Flying|move2cat=Special
|move3=Bite|move3type=Dark|move3cat=Physical
|move3=Bite|move3type=Dark|move3cat=Physical
|move4=Supersonic|move4type=Normal|move4cat=Status
|move4=Supersonic|move4type=Normal|move4cat=Status}}
}}
|{{Pokémon/4
|{{Pokémon/4
|pokemon=Bronzor
|pokemon=Bronzor
Line 141: Line 64:
|move2=Gyro Ball|move2type=Steel|move2cat=Physical
|move2=Gyro Ball|move2type=Steel|move2cat=Physical
|move3=Rock Tomb|move3type=Rock|move3cat=Physical
|move3=Rock Tomb|move3type=Rock|move3cat=Physical
|move4=Shadow Ball|move4type=Ghost|move4cat=Special
|move4=Shadow Ball|move4type=Ghost|move4cat=Special}}
}}
|{{Pokémon/4
|{{Pokémon/4
|game=Platinum
|game=Platinum
Line 155: Line 77:
|move2=Faint Attack|move2type=Dark|move2cat=Physical
|move2=Faint Attack|move2type=Dark|move2cat=Physical
|move3=Mud Bomb|move3type=Ground|move3cat=Special
|move3=Mud Bomb|move3type=Ground|move3cat=Special
|move4=Poison Jab|move4type=Poison|move4cat=Physical
|move4=Poison Jab|move4type=Poison|move4cat=Physical}}
}}
{{Party/Footer}}
{{Party/Footer}}


Saturn's Golbat can easily be knocked out with an {{t|Electric}} or {{type|Rock}} move. His Bronzor should be no problem with a Fire-type special move just like in the Canalave Gym. His star Pokémon is a {{p|Toxicroak}}. It takes a 4× weakness to a {{type|Psychic}}. If you do use a Psychic-type make sure it is gifted in speed along with having a good move like {{p|Espeon}} or {{p|Alakazam}} since a slower Psychic-type like {{p|Gardevoir}} can't handle Toxicroak's {{m|Faint Attack}}, a {{type|Dark}} move. A {{type|Flying}} type can also handle Toxicroak.
Saturn's Golbat can easily be knocked out with an {{t|Electric}} or {{type|Rock}} move. His Bronzor should be no problem with a Fire-type special move just like in the Canalave Gym. His star Pokémon is a {{p|Toxicroak}}. It takes a 4× weakness to a {{type|Psychic}}. If you do use a Psychic-type make sure it is gifted in {{stat|Speed}}, like {{p|Espeon}} or {{p|Kadabra}}, since a slower Psychic-type may have trouble with Toxicroak's {{m|Faint Attack}}, a {{type|Dark}} move. Toxicroak is also weak to {{t|Ground}} and {{t|Flying}}.  


After the battle Saturn will gloat how pointless it is to stand up to Team Galactic and mentions that Commander Mars should have caught the guardian at Lake Verity by now before leaving. It is time to head to Lake Verity, so make sure to have your team ready before flying back to [[Twinleaf Town]] and then heading to Lake Verity.
After the battle Saturn will gloat how pointless it is to stand up to Team Galactic and mentions that Commander Mars should have caught the guardian at Lake Verity by now before leaving. It is time to head to Lake Verity, so make sure to have your team ready before flying back to [[Twinleaf Town]] and then heading to Lake Verity.


==Lake Verity (Second Visit)==
==Lake Verity (second visit)==
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
|- align="center"
! Available Pokémon
|-
|
{{catch/header|land}}
{{catch/entry4|396|Starly|no|no|yes|Grass|2-4|50%|50%|40%|type1=Normal|type2=Flying}}
{{catch/entry4|399|Bidoof|no|no|yes|Grass|2-4|50%|50%|60%|type1=Normal}}
{{catch/div|water|Surfing and Fishing}}
{{catch/entry4|054|Psyduck|no|no|yes|Surf|20-30|all=90%|type1=Water}}
{{catch/entry4|055|Golduck|no|no|yes|Surf|20-40|all=10%|type1=Water}}
{{catch/entry4|129|Magikarp|no|no|yes|Fish Old|3-15|all=100%|type1=Water}}
{{catch/entry4|129|Magikarp|no|no|yes|Fish Good|10-25|all=65%|type1=Water}}
{{catch/entry4|118|Goldeen|no|no|yes|Fish Good|15-20|all=30%|type1=Water}}
{{catch/entry4|119|Seaking|no|no|yes|Fish Good|25-35|all=5%|type1=Water}}
{{catch/entry4|130|Gyarados|no|no|yes|Fish Super|30-55|all=65%|type1=Water|type2=Flying}}
{{catch/entry4|119|Seaking|no|no|yes|Fish Super|30-55|all=35%|type1=Water}}
{{catch/div|land|Special Pokémon}}
{{catch/entry4|202|Wobbuffet|no|no|yes|Poké Radar|3-4|all=22%|type1=Psychic}}
{{catch/entry4|337|Lunatone|no|no|yes|S|4|all=8%|type1=Rock|type2=Psychic}}
{{catch/entry4|338|Solrock|no|no|yes|R|4|all=8%|type1=Rock|type2=Psychic}}
{{catch/footer|land}}
|}
{| class="expandable" style="margin:auto; background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
|-
! Items
|-
|{{Itlisth|lake}}
{{Itemlist|TM Fire|In the south-west corner of the western patch of grass (requires {{m|Surf}})|Pt=yes|display={{TM|38|Fire Blast}}}}
{{Itlistfoot|lake}}
|}
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
|- align="center"
|- align="center"
Line 180: Line 132:
|}
|}


When you arrive you'll find Rowan holding off one of the grunts while Lucas/Dawn is up ahead facing Mars and needs your help. After going through two [[Double Battle]]s you will face off against Mars who wishes to get back at you for screwing up her previous mission at the [[Valley Windworks]].
When you arrive at [[Lake Verity]], you'll find Rowan holding off one of the grunts while Lucas/Dawn is up ahead facing Mars and needs your help. After going through two [[Double Battle]]s you will face off against Mars who wishes to get back at you for screwing up her previous mission at the [[Valley Windworks]].


{{Party/Single
{{Party/Single
Line 243: Line 195:
==Route 211==
==Route 211==
[[File:Sinnoh Route 211 Pt.png|thumb|350px|Route 211]]
[[File:Sinnoh Route 211 Pt.png|thumb|350px|Route 211]]
There is nothing of value here now, except going into Mt. Coronet's north area. However, You can visit this place earlier in the game if you wish when you first get to Eterna City for the West side of this route or Celestic Town for the East side and find basic stuff here.
There is not much of value on {{rt|211|Sinnoh}} now, except entrance to Mt. Coronet's north area. However if you wish, you can visit the west side of this route earlier in the game when you first get to Eterna City. Travel through Celestic Town if you want to go to the east side.


{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
Line 308: Line 260:
{{Trainerentry|Spr DP Bird Keeper.png|Bird Keeper|Katherine|1088|1|164|Noctowl|♀|34|None|36=ミヤビ|37=Miyabi}}
{{Trainerentry|Spr DP Bird Keeper.png|Bird Keeper|Katherine|1088|1|164|Noctowl|♀|34|None|36=ミヤビ|37=Miyabi}}
{{Trainerdiv|mountain}}
{{Trainerdiv|mountain}}
{{Trainerentry|Spr DP Ruin Maniac.png|Ruin Maniac|Harry|1536|3|436|Bronzor|-|28|None|436|Bronzor|-|30|None|436|Bronzor|-|32|None|36=トキオ|37=Tokio}}
{{Trainerentry|Spr DP Ruin Maniac.png|Ruin Maniac|Harry|1536|3|436|Bronzor|-|28|None|436|Bronzor|-|30|None|436|Bronzor|-|32|None|36=トキオ|37=Tokio|38=Vs. Seeker}}
{{Trainerdiv|mountain}}
{{Trainerdiv|mountain}}
{{Trainerentry|Spr DP Ninja Boy.png|Ninja Boy|Nick|240|2|451|Skorupi|♂|32|None|453|Croagunk|♂|30|None|36=カツノリ|37=Katsunori}}
{{Trainerentry|Spr DP Ninja Boy.png|Ninja Boy|Nick|240|2|451|Skorupi|♂|32|None|453|Croagunk|♂|30|None|36=カツノリ|37=Katsunori}}
Line 318: Line 270:
|-  
|-  
|{{itlisth|mountain}}
|{{itlisth|mountain}}
{{itemlist|Pecha Berry|Berry patch near the entrance to Celestic Town|Pt=yes|display={{DL|Berry|Pecha Berry}}}}
{{itemlist|Pecha Berry|Berry patch near the entrance to Celestic Town|Pt=yes}}
{{Itemlist|Aspear Berry|Berry patch near the entrance to Celestic Town|Pt=yes|display={{DL|Berry|Aspear Berry}}}}
{{Itemlist|Aspear Berry|Berry patch near the entrance to Celestic Town|Pt=yes}}
{{itemlist|Iapapa Berry|Berry patch near the entrance to Celestic Town|Pt=yes|display={{DL|Berry|Iapapa Berry}}}}
{{itemlist|Iapapa Berry|Berry patch near the entrance to Celestic Town|Pt=yes}}
{{itemlist|Grepa Berry|Berry patch near the entrance to Celestic Town|Pt=yes|display={{DL|Berry|Grepa Berry}}}}
{{itemlist|Grepa Berry|Berry patch near the entrance to Celestic Town|Pt=yes}}
{{itemlist|Carbos|In the grass|Pt=yes|display={{DL|Vitamin|Carbos}}}}
{{itemlist|Carbos|In the grass|Pt=yes}}
{{itemlist|TM Normal|Talk to the person near the Ruin Maniac|Pt=yes|display={{TM|77|Psych Up}}}}
{{itemlist|TM Normal|Talk to the person near the Ruin Maniac|Pt=yes|display={{TM|77|Psych Up}}}}
{{itemlist|TM Psychic|At the highest hill of the eastern part of the route (requires {{m|Rock Climb}} and {{m|Rock Smash}})|Pt=yes|display={{TM|29|Psychic}}}}
{{itemlist|TM Psychic|At the highest hill of the eastern part of the route (requires {{m|Rock Climb}} and {{m|Rock Smash}})|Pt=yes|display={{TM|29|Psychic}}}}
{{itemlist|Calcium|Hidden, on the same hill as {{TM|29|Psychic}} (requires {{m|Rock Climb}} and {{m|Rock Smash}})|Pt=yes|display={{DL|Vitamin|Calcium}}}}
{{itemlist|Calcium|Hidden, on the same hill as {{TM|29|Psychic}} (requires {{m|Rock Climb}} and {{m|Rock Smash}})|Pt=yes}}
{{itlistfoot|mountain}}
{{itlistfoot|mountain}}
|}
|}
==Mt. Coronet (north area)==
===1F===
[[File:Mt Coronet 1F center Pt.png|thumb|250px|Mt. Coronet North Area 1F]]
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
|- align="center"
! Available Pokémon (1F)
|-
|{{catch/header|cave|4}}
{{catch/entry4|041|Zubat|no|no|yes|Cave|15|5%|5%|0%|type1=Poison|type2=Flying}}
{{catch/entry4|041|Zubat|no|no|yes|Cave|14-15|0%|0%|15%|type1=Poison|type2=Flying}}
{{catch/entry4|066|Machop|no|no|yes|Cave|16|all=10%|type1=Fighting}}
{{catch/entry4|074|Geodude|no|no|yes|Cave|15|20%|0%|20%|type1=Rock|type2=Ground}}
{{catch/entry4|074|Geodude|no|no|yes|Cave|13,15|0%|30%|0%|type1=Rock|type2=Ground}}
{{catch/entry4|173|Cleffa|no|no|yes|Cave|13|10%|0%|10%|type1=Normal}}
{{catch/entry4|299|Nosepass|no|no|yes|Cave|14|all=5%|type1=Rock}}
{{catch/entry4|307|Meditite|no|no|yes|Cave|14,16|20%|20%|0%|type1=Fighting|type2=Psychic}}
{{catch/entry4|307|Meditite|no|no|yes|Cave|16|0%|0%|10%|type1=Fighting|type2=Psychic}}
{{catch/entry4|433|Chingling|no|no|yes|Cave|13,15|all=10%|type1=Psychic}}
{{catch/entry4|436|Bronzor|no|no|yes|Cave|14|all=20%|type1=Steel|type2=Psychic}}
{{catch/footer|cave}}
|}
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
|- align="center"
! Items (1F)
|-
|{{itlisth|cave}}
{{Itemlist|Energy Powder|Near the west entrance on a boulder in the open ''(hidden)''|Pt=yes|display=[[Energy Powder|EnergyPowder]]}}
{{Itemlist|Ice Heal|In the middle of the cavern near the Eterna city entrance (requires {{m|Rock Smash}})|Pt=yes}}
{{Itemlist|Stardust|On a rock in the middle of the cavern (requires either {{m|Strength}} or {{m|Rock Smash}}) ''(hidden)''|Pt=yes}}
{{Itemlist|Star Piece|On a boulder west of the entrance from Celestic Town ''(hidden)''|Pt=yes}}
{{Itemlist|Escape Rope|South of the entrance from Celestic Town|Pt=yes}}
{{itemlist|TM Rock|North of the entrance from Eterna City (requires {{m|Strength}} and {{m|Rock Smash}})|Pt=yes|display={{TM|69|Rock Polish}}}}
{{itemlist|Rare Candy|Middle of the northern cavern (requires {{m|Strength}} and {{m|Rock Smash}})|Pt=yes}}
{{itemlist|Red Shard|On a boulder near the stairs at the northern end ''(hidden)''|Pt=yes}}
{{itemlist|TM Dragon|Southern end of northern cavern (requires entering via the tunnel from the summit)|Pt=yes|display={{TM|02|Dragon Claw}}}}
{{Itemlist|Nugget|On a rock directly north of TM02 ''(hidden)''|Pt=yes}}
{{itlistfoot|cave}}
|}
Previously you could only go a limited distance into [[Mt. Coronet]] regardless of which entrance you entered on {{rt|211|Sinnoh}}. Now with {{m|Strength}}, you can fully explore this side of Mt. Coronet. Besides Strength, you'll also need {{m|Rock Smash}} (and possibly want {{m|Defog}} or {{m|Surf}}) for traveling through. Since you won't be able to change your team until you reach [[Snowpoint City]], make sure that your team is well prepared to handle the trainers on {{rt|216|Sinnoh}} and {{rt|217|Sinnoh}}. From the entrance that leads to Route 211's east side, head north using Strength to move the boulder, and don't forget to smash the rocks to find a [[Rare Candy]]. Also don't forget to use your Dowsing Machine on your [[Pokétch]] to find some hidden items while exploring this side of Mt. Coronet. Anyway, if you follow the path downwards you'll be in B1F.
===B1F===
[[File:Mt Coronet B1F Pt.png|thumb|left|250px|Mt. Coronet North Area B1F]]
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
|- align="center"
! Available Pokémon (B1F and Route 216 exit)
|-
|{{catch/header|fog|4}}
{{catch/entry4|035|Clefairy|no|no|yes|Cave|32|10%|0%|10%|type1=Normal}}
{{catch/entry4|042|Golbat|no|no|yes|Cave|34|5%|5%|0%|type1=Poison|type2=Flying}}
{{catch/entry4|042|Golbat|no|no|yes|Cave|33-34|0%|0%|15%|type1=Poison|type2=Flying}}
{{catch/entry4|067|Machoke|no|no|yes|Cave|35|all=10%|type1=Fighting}}
{{catch/entry4|075|Graveler|no|no|yes|Cave|34|20%|0%|20%|type1=Rock|type2=Ground}}
{{catch/entry4|075|Graveler|no|no|yes|Cave|32,34|0%|30%|0%|type1=Rock|type2=Ground}}
{{catch/entry4|299|Nosepass|no|no|yes|Cave|33|all=5%|type1=Rock}}
{{catch/entry4|307|Meditite|no|no|yes|Cave|33,35|20%|20%|0%|type1=Fighting|type2=Psychic}}
{{catch/entry4|307|Meditite|no|no|yes|Cave|35|0%|0%|10%|type1=Fighting|type2=Psychic}}
{{catch/entry4|433|Chingling|no|no|yes|Cave|32,34|all=10%|type1=Psychic}}
{{catch/entry4|436|Bronzor|no|no|yes|Cave|33|all=20%|type1=Steel|type2=Psychic}}
{{Catch/div|water|Surfing}}
{{catch/entry4|041|Zubat|no|no|yes|Surf|20-30|all=90%|type1=Poison|type2=Flying}}
{{catch/entry4|042|Golbat|no|no|yes|Surf|20-40|all=10%|type1=Poison|type2=Flying}}
{{Catch/div|water|Fishing}}
{{catch/entry4|129|Magikarp|no|no|yes|Fish Old|3-15|all=100%|type1=Water}}
{{catch/entry4|129|Magikarp|no|no|yes|Fish Good|10-25|all=65%|type1=Water}}
{{catch/entry4|339|Barboach|no|no|yes|Fish Good|10-25|all=35%|type1=Water|type2=Ground}}
{{catch/entry4|130|Gyarados|no|no|yes|Fish Super|30-55|all=65%|type1=Water|type2=Flying}}
{{catch/entry4|340|Whiscash|no|no|yes|Fish Super|30-55|all=35%|type1=Water|type2=Ground}}
{{catch/div|water|Four Random Squares}}
{{catch/entry4|349|Feebas|no|no|yes|Fish Old|10-20|all=50%|type1=Water}}
{{catch/entry4|349|Feebas|no|no|yes|Fish Good|10-20|all=50%|type1=Water}}
{{catch/entry4|349|Feebas|no|no|yes|Fish Super|10-20|all=50%|type1=Water}}
{{catch/footer|fog}}
|}
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
|- align="center"
! Items (B1F)
|-
|{{itlisth|fog}}
{{itemlist|Ultra Ball|South-west corner of the room (requires {{m|Rock Smash}})|Pt=yes|display={{ball|Ultra}}}}
{{itemlist|Green Shard|On the boulder south of the Ultra Ball (requires {{m|Rock Smash}}) ''(hidden)''|Pt=yes}}
{{itemlist|Soft Sand|Near the north-west corner of the foggy lake (requires {{m|Strength}} and {{m|Rock Smash}})|Pt=yes}}
{{itemlist|Blue Shard|Behind a smashable rock left of the foggy lake (requires {{m|Rock Smash}}) ''(hidden)''|Pt=yes}}
{{itemlist|Light Clay|On an island in the middle of the foggy lake (requires {{m|Surf}})|Pt=yes}}
{{itemlist|Max Elixir|North-east corner of the foggy lake (requires either {{m|Surf}} or {{m|Rock Smash}})|Pt=yes}}
{{itemlist|Star Piece|Between two boulders north of the foggy lake ''(hidden)''|Pt=yes}}
{{itemlist|Revive|North of the foggy lake, north-east of the Soft Sand (requires {{m|Strength}})|Pt=yes}}
{{itemlist|Full Restore|Next to the eastern edge of the foggy lake (requires {{m|Rock Smash}})|Pt=yes}}
{{itemlist|Rare Candy|Three steps left of the stairs in the far north-west corner of the room ''(hidden)''|Pt=yes}}
{{itlistfoot|fog}}
|}
In B1F, you will need to use Defog to remove the fog and make it easier to fight wild Pokémon in here. You will find a very large pool of water. If you fish in four random squares you will find a {{p|Feebas}} here. Any rod will do, and Feebas is very easy to catch if you use a {{ball|Net}} or a {{ball|Dusk}}. It would also be a good idea to fish 2-3 times in each spot before moving again since it is not guaranteed you'll find one right away even if it is the right spot. Feebas' location is also changed around daily. You can also find some items here with the help of both Strength and Rock Smash. Anyway follow the western area north to find the exit to the other part of the 1F that leads to Route 216.
===216 entrance===
[[File:Mt Coronet 1F north Pt.png|thumb|250px|Mt. Coronet Route 216 entrance]]
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
|- align="center"
! Items (Final Area)
|-
|{{itlisth|cave}}
{{itemlist|Yellow Shard|Left boulder outside Iceburg Ruins entrance ''(hidden)''|Pt=yes}}
{{itemlist|Never-Melt Ice|Inside {{p|Regice}}'s cave near Route 216 entrance|Pt=yes|display=[[Never-Melt Ice|NeverMeltIce]]}}
{{itemlist|Nugget|Inside {{p|Regice}}'s cave near Route 216 entrance, northwest of the NeverMeltIce|Pt=yes}}
{{itlistfoot|cave}}
|}
One new change here in Platinum is the entrance to the [[Iceburg Ruins]]. With a {{pkmn2|event}} {{p|Regigigas}} in your party it will become a shrine to {{p|Regice}}. If not, it is a regular chamber that holds the NeverMeltIce. Once you have gotten the National Pokédex and have the event Regigigas with you, then you can {{DL|Appendix:Platinum walkthrough/Catching the Legendary titans|Iceburg Ruins|challenge Regice}} to battle and have a chance to catch it. Anyway when ready head out through the west exit to reach Route 216.


{{WalkthroughPrevNext |
{{WalkthroughPrevNext |
Line 336: Line 397:
prevsection=13 |
prevsection=13 |
nextsection= 15|
nextsection= 15|
prevname=Route 221, Route 218, Canalave City, Iron Island|
prevname=Route 221 to Iron Island|
nextname= Mt. Coronet (north area), Route 216, Route 217, Acuity Lakefront, Snowpoint City, Snowpoint Gym
nextname=Route 216 Snowpoint City  
}}
}}



Revision as of 16:53, 27 December 2018

Lake Valor (first visit)

Lake Valor (Dried up)

Turns out Team Galactic is responsible for the tremors due to using a large bomb to dry out Lake Valor to find the cavern where Azelf sleeps. You won't be able to find any wild Pokémon while the lake is in this condition. Time to face some Galactic Grunts.

Once you get past them and enter the Valor Cavern, you'll find it is too late. Azelf has been taken by Team Galactic. Instead you will have to face the leader of this unit, Commander Saturn.



Saturn's Golbat can easily be knocked out with an Electric or Rock-type move. His Bronzor should be no problem with a Fire-type special move just like in the Canalave Gym. His star Pokémon is a Toxicroak. It takes a 4× weakness to a Psychic-type. If you do use a Psychic-type make sure it is gifted in Speed, like Espeon or Kadabra, since a slower Psychic-type may have trouble with Toxicroak's Faint Attack, a Dark-type move. Toxicroak is also weak to Ground and Flying.

After the battle Saturn will gloat how pointless it is to stand up to Team Galactic and mentions that Commander Mars should have caught the guardian at Lake Verity by now before leaving. It is time to head to Lake Verity, so make sure to have your team ready before flying back to Twinleaf Town and then heading to Lake Verity.

Lake Verity (second visit)

When you arrive at Lake Verity, you'll find Rowan holding off one of the grunts while Lucas/Dawn is up ahead facing Mars and needs your help. After going through two Double Battles you will face off against Mars who wishes to get back at you for screwing up her previous mission at the Valley Windworks.



Her team is about the same as Saturn's team, but with the difference of Purugly instead of Toxicroak. Since your Fighting-type diversity has greatly improved since last time it shouldn't have been hard to have found a Fighting-type to use against her to defeat Purugly. Be careful since it is fast and can put you asleep with Hypnosis. After the battle, despite fretting about losing again, Mars is satisfied with having captured Mesprit. She also deduces that Saturn's operation of catching Azelf it made it easier to catch Mesprit due to it sensing that Azelf is in danger and made the cave appear to head out. Mars then leaves with the warning of the power they are about to possess.

After Professor Rowan is up to speed on what happened at Lake Valor, he decides to send you to Lake Acuity in the far north where Barry is, believing that Barry may be in danger due to Team Galactic going there. It is time to head to Route 211 which is east of Eterna City or west of Celestic Town.

Route 211

Route 211

There is not much of value on Route 211 now, except entrance to Mt. Coronet's north area. However if you wish, you can visit the west side of this route earlier in the game when you first get to Eterna City. Travel through Celestic Town if you want to go to the east side.

Mt. Coronet (north area)

1F

Mt. Coronet North Area 1F

Previously you could only go a limited distance into Mt. Coronet regardless of which entrance you entered on Route 211. Now with Strength, you can fully explore this side of Mt. Coronet. Besides Strength, you'll also need Rock Smash (and possibly want Defog or Surf) for traveling through. Since you won't be able to change your team until you reach Snowpoint City, make sure that your team is well prepared to handle the trainers on Route 216 and Route 217. From the entrance that leads to Route 211's east side, head north using Strength to move the boulder, and don't forget to smash the rocks to find a Rare Candy. Also don't forget to use your Dowsing Machine on your Pokétch to find some hidden items while exploring this side of Mt. Coronet. Anyway, if you follow the path downwards you'll be in B1F.

B1F

Mt. Coronet North Area B1F

In B1F, you will need to use Defog to remove the fog and make it easier to fight wild Pokémon in here. You will find a very large pool of water. If you fish in four random squares you will find a Feebas here. Any rod will do, and Feebas is very easy to catch if you use a Net Ball or a Dusk Ball. It would also be a good idea to fish 2-3 times in each spot before moving again since it is not guaranteed you'll find one right away even if it is the right spot. Feebas' location is also changed around daily. You can also find some items here with the help of both Strength and Rock Smash. Anyway follow the western area north to find the exit to the other part of the 1F that leads to Route 216.

216 entrance

Mt. Coronet Route 216 entrance

One new change here in Platinum is the entrance to the Iceburg Ruins. With a event Regigigas in your party it will become a shrine to Regice. If not, it is a regular chamber that holds the NeverMeltIce. Once you have gotten the National Pokédex and have the event Regigigas with you, then you can challenge Regice to battle and have a chance to catch it. Anyway when ready head out through the west exit to reach Route 216.

← Part 13 Route 221 to Iron Island
Platinum
walkthrough
Route 216 Snowpoint City Part 15 →
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