Appendix:Platinum walkthrough/Section 1: Difference between revisions

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{{sign|DPcitymap| Fresh and Free! }}
{{sign|DPcitymap| Fresh and Free! }}
{{sign|DPcitymap|footer}}
{{sign|DPcitymap|footer}}
The game starts with you at the TV, watching the tail end of a show featuring [[Professor Rowan]]. As you try to move, you will be greeted by your [[rival]], who will be distracted by your [[PC]], before he tells you to meet him outside before he dashes off. Follow him downstairs, where you'll have a short conversation with your [[mom]]. Just before you leave, your mom will tell you to stay away from the [[tall grass]].
The game starts with you at the TV, watching the tail end of a show featuring [[Professor Rowan]]. As you try to move, you will be greeted by your [[rival]], who will briefly be distracted by your [[PC]], and will then tell you to meet him outside as he dashes off. Follow him downstairs, where you'll have a short conversation with your [[Johanna|mom]]. Just before you leave, your mom will tell you to stay away from the [[tall grass]].


Twinleaf Town is cold, with patches of {{Weather|snow}} on the ground. As you explore the town, be sure to visit the house in the north-west corner of the town. Here, your rival will bump into you as you try to enter. He'll head back in immediately, however, because he forgot something. Head upstairs and your rival will ask you to meet him at {{rt|201|Sinnoh}}. Leave his house and head north. Soon, you'll find yourself on Route 201.
Twinleaf Town is cold, with patches of {{Weather|snow}} on the ground. As you explore the town, be sure to visit the house in the north-west corner of the town. Here, your rival will bump into you as you try to enter. He'll head back in immediately, however, because he forgot something. Head upstairs and your rival will ask you to meet him at {{rt|201|Sinnoh}}. Leave his house and head north. Soon, you'll find yourself on Route 201.
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
|- align="center"
! Available Pokémon
|-
|
{{catch/header|land}}
{{catch/entry4|054|Psyduck|no|no|yes|Surf|20-30|all=90%|type1=Water}}
{{catch/entry4|055|Golduck|no|no|yes|Surf|20-40|all=10%|type1=Water}}
{{catch/entry4|129|Magikarp|no|no|yes|Fish Old|3-15|all=100%|type1=Water}}
{{catch/entry4|129|Magikarp|no|no|yes|Fish Good|10-25|all=65%|type1=Water}}
{{catch/entry4|118|Goldeen|no|no|yes|Fish Good|15-20|all=35%|type1=Water}}
{{catch/entry4|130|Gyarados|no|no|yes|Fish Super|30-55|all=65%|type1=Water|type2=Flying}}
{{catch/entry4|119|Seaking|no|no|yes|Fish Super|30-55|all=35%|type1=Water}}
{{catch/footer|land}}
|}


==Route 201==
==Route 201==
Line 87: Line 103:
{{p|Turtwig}} has high HP, Attack, and Defense, and its final evolution gains {{t|Ground}} as a secondary type; few moves are [[Damage#Super_effective|super effective]] or [[Damage#Not_very_effective|not very effective]] against this combination. Its Grass/Ground typing will be effective in more [[Gym]]s than Piplup, but in fewer than Chimchar.
{{p|Turtwig}} has high HP, Attack, and Defense, and its final evolution gains {{t|Ground}} as a secondary type; few moves are [[Damage#Super_effective|super effective]] or [[Damage#Not_very_effective|not very effective]] against this combination. Its Grass/Ground typing will be effective in more [[Gym]]s than Piplup, but in fewer than Chimchar.


{{p|Chimchar}} has high Attack and Speed. Its second evolution gains the {{t|Fighting}} type, a combination that means its attacks will be very effective against the most Gyms out of the three choices, not to mention the Pokémon League. However, its very low Defense and Special Defense mean it will be vulnerable even to types it resists.
{{p|Chimchar}} has high Attack, Special Attack, and Speed. Its second evolution gains the {{t|Fighting}} type, a combination that means its attacks will be very effective against the most Gyms out of the three choices, not to mention the Pokémon League. However, its very low Defense and Special Defense mean it will be vulnerable even to types it resists.


{{p|Piplup}} is similar to Turtwig; it has high Defense and Special Attack, and its final form gains {{t|Steel}} as the secondary type. This combination will resist many different move types, though {{t|Fire}}-type moves will become normally effective. Piplup will have a harder time with Gyms, but its wide range of resistances combined with its high Defense allow it to take quite the pounding.
{{p|Piplup}} is similar to Turtwig; it has high Defense and Special Attack, and its final form gains {{t|Steel}} as the secondary type. This combination will resist many different move types, though {{t|Fire}}-type moves will become normally effective. Piplup will have a harder time with Gyms, but its wide range of resistances combined with its high Defense allow it to take quite the pounding.
Line 247: Line 263:
{{Itemlist|none|Obtained from [[Professor Rowan]] in the Pokémon Research Lab|Pt=yes|display=[[Pokédex]]}}
{{Itemlist|none|Obtained from [[Professor Rowan]] in the Pokémon Research Lab|Pt=yes|display=[[Pokédex]]}}
{{Itemlist|none|Pokédex upgraded by [[Professor Oak]] in the Pokémon Research Lab after  
{{Itemlist|none|Pokédex upgraded by [[Professor Oak]] in the Pokémon Research Lab after  
the player defeats the Elite Four, Champion, and sees all Pokémon in the Sinnoh Region.|Pt=yes|display=[[National Pokédex]]}}
the player sees all Pokémon in the Sinnoh Region.|Pt=yes|display=[[National Pokédex]]}}
{{Itemlist|Poké Radar|Obtained from [[Professor Rowan]] after Oak gives you the National Pokédex|Pt=yes}}
{{Itemlist|Poké Radar|Obtained from [[Professor Rowan]] after Oak gives you the National Pokédex|Pt=yes}}
{{itlistfoot|land}}
{{itlistfoot|land}}
|}
|}


Outside the lab, Rowan gives you {{TM|27|Return}}. Lucas/Dawn will show you around town, that you tell your mom what you've agreed to do. Before you go, you may want to head south of Sandgem to Route 219 and grab the Antidote waiting there, heal up your Pokémon in the [[Pokémon Center]], and maybe even buy some [[Poké Ball]]s in the [[Poké Mart]] by speaking to the cashier. As far as Pokémon to catch, {{p|Bidoof}} are very versatile and can learn 6 out of 8 of the [[Hidden Machine]]s that are necessary for navigating the whole of Sinnoh, while {{p|Starly}} are a solid addition to any team (though they will not be very useful in the first [[Gym]]).
Outside the lab, Rowan gives you {{TM|27|Return}}. Lucas/Dawn will show you around town, then suggest that you talk with your mom about what you've so quickly agreed to do. Before you go, you may want to head south of Sandgem to Route 219 and grab the Antidote waiting there, heal up your Pokémon in the [[Pokémon Center]], and maybe even buy some [[Poké Ball]]s in the [[Poké Mart]] by speaking to the cashier. As far as Pokémon to catch, {{p|Bidoof}} are very versatile and can learn 6 out of 8 of the [[Hidden Machine]]s that are necessary for navigating the whole of Sinnoh, while {{p|Starly}} are a solid addition to any team (though they will not be very useful in the first [[Gym]]).


Finally, head west out of Sandgem and use the ledges to return to Twinleaf.
Finally, head west out of Sandgem and use the ledges to return to Twinleaf.


==Twinleaf Town==
==Twinleaf Town==
Enter your house, where your mom gives her approval of your journey and gives you a {{DL|List of key items in Generation IV|Journal}}. Barry's mother shows up looking for her son, and asks you to give him a {{DL|List of key items in Generation IV|Parcel}}, suggesting that Barry is likely in Jubilife City by now.
Enter your house, where your mom agrees that you should go on this adventure, and gives you a {{DL|List of key items in Generation IV|Journal}} to record it. Barry's mother shows up looking for her son, and asks you to give him a {{DL|List of key items in Generation IV|Parcel}}, suggesting that Barry is likely in Jubilife City by now.


Now, return to Sandgem.
Now, return to Sandgem.

Revision as of 17:16, 19 September 2017

Starting the game

The player's room
Professor Rowan

The game loads with Giratina being shown on the bottom title screen. Press Start, A, or tap the screen to go to the main menu, then start a new game. You will be greeted by Professor Rowan, who will ask if you need advice about playing the game.

Afterward, Rowan will ask you about yourself. Here, choose your gender, name, and the name of your rival. None of these can be changed later on, so be sure you're happy with each choice before continuing to the next one.

After choosing your rival's name, you will be brought to your house in Twinleaf Town.

Twinleaf Town

Twinleaf Town
Twinleaf Town Sign Map.png

Twinleaf Town
Fresh and Free!

The game starts with you at the TV, watching the tail end of a show featuring Professor Rowan. As you try to move, you will be greeted by your rival, who will briefly be distracted by your PC, and will then tell you to meet him outside as he dashes off. Follow him downstairs, where you'll have a short conversation with your mom. Just before you leave, your mom will tell you to stay away from the tall grass.

Twinleaf Town is cold, with patches of snow on the ground. As you explore the town, be sure to visit the house in the north-west corner of the town. Here, your rival will bump into you as you try to enter. He'll head back in immediately, however, because he forgot something. Head upstairs and your rival will ask you to meet him at Route 201. Leave his house and head north. Soon, you'll find yourself on Route 201.

Route 201

Route 201

Lake Verity is to the west, while Sandgem Town is to the east. As you go north, you meet up with your rival for a chat. He suggests that the two of you go to Sandgem Town to get Pokémon from Professor Rowan. When you point out you shouldn't go into the tall grass, he naively suggests running through the tall grass so fast that wild Pokémon have no chance to jump out at you (running through tall grass actually increases the chance that you'll be attacked by a wild Pokémon). Just as he's about to enter the grass, an old man shouts at him to halt.

The man is Professor Rowan, and he is not happy! He tells you two not to go to tall grass, then quizzes you about your love for Pokémon; eventually Dawn/Lucas will appear, and the professor will ask you to pick your very first Pokémon.

Spr 4p 387.png
Turtwig
Spr 4p 390.png
Chimchar
Spr 4p 393.png
Piplup
Grass Fire Water
388 Grotle 391 Monferno 394 Prinplup
Grass Fire Fighting Water
389 Torterra 392 Infernape 395 Empoleon
Grass Ground Fire Fighting Water Steel

Turtwig has high HP, Attack, and Defense, and its final evolution gains Ground as a secondary type; few moves are super effective or not very effective against this combination. Its Grass/Ground typing will be effective in more Gyms than Piplup, but in fewer than Chimchar.

Chimchar has high Attack, Special Attack, and Speed. Its second evolution gains the Fighting type, a combination that means its attacks will be very effective against the most Gyms out of the three choices, not to mention the Pokémon League. However, its very low Defense and Special Defense mean it will be vulnerable even to types it resists.

Piplup is similar to Turtwig; it has high Defense and Special Attack, and its final form gains Steel as the secondary type. This combination will resist many different move types, though Fire-type moves will become normally effective. Piplup will have a harder time with Gyms, but its wide range of resistances combined with its high Defense allow it to take quite the pounding.

Once you made your choice, in true Rival fashion, Barry will pick the one that has the type advantage over your choice. Rowan will point out that these Pokémon are inexperienced with the world and need you to help them grow before he and Lucas/Dawn return to Sandgem Town. Barry will then challenge you to an immediate battle. You don't have to win this battle, but winning awards Experience points for your new starter, as well as a small amount of spending money.

387 If the player chose Turtwig: 390 If the player chose Chimchar: 393 If the player chose Piplup:






After the battle you will immediately go home.

Twinleaf Town

Back at home, your mom is happy that you and Barry met Professor Rowan, since he stopped you from being attacked by wild Pokémon. She then asks for you to thank him properly in Sandgem Town and gives you the ever-useful Running Shoes.

Lake Verity (first visit)

Lake Verity Pt.png

After arriving back on Route 201, you'll meet up with Barry again. He reveals that he's also planning to go to Sandgem Town, and he asks you to come with him to Lake Verity first to find and catch the rumored legendary Pokémon to show to Professor Rowan.

Once at Lake Verity you will see Cyrus, the leader of Team Galactic. He boasts to the legendary Pokémon of the lake that he will one day take control of Time and Space, then leaves the scene. When Barry is ready to press forward, you will hear this legendary Pokémon, and he is ready to catch it only to realize that neither of you have any Poké Balls to catch it with. Barry then recalls that Professor Rowan said to come to him if they needed anything, so Barry then departs for Sandgem Town. With nothing more to do here, follow him south and then east along Route 201.

Route 201

Once past Verity Lakefront, you are free to explore the tall grass, though you can't catch any wild Pokémon yet. Talk to the Poké Mart employee near the entrance to Sandgem Town to receive a free Potion, then head east to reach the town.

Sandgem Town

Sandgem Town

Once you arrive, Lucas/Dawn are waiting to escort you inside Rowan's laboratory. Just as you're about to enter, Barry comes rushing out, commenting that Rowan is not as scary as he appears to be, before he dashes off. Once inside, the Professor takes a look at your Pokémon and approvingly allows you to keep it. Seeing the growing bond between you and your Pokémon, the Professor gives you a Pokédex and requests that you travel across Sinnoh and record data on the various Pokémon you meet.

Outside the lab, Rowan gives you TM27 (Return). Lucas/Dawn will show you around town, then suggest that you talk with your mom about what you've so quickly agreed to do. Before you go, you may want to head south of Sandgem to Route 219 and grab the Antidote waiting there, heal up your Pokémon in the Pokémon Center, and maybe even buy some Poké Balls in the Poké Mart by speaking to the cashier. As far as Pokémon to catch, Bidoof are very versatile and can learn 6 out of 8 of the Hidden Machines that are necessary for navigating the whole of Sinnoh, while Starly are a solid addition to any team (though they will not be very useful in the first Gym).

Finally, head west out of Sandgem and use the ledges to return to Twinleaf.

Twinleaf Town

Enter your house, where your mom agrees that you should go on this adventure, and gives you a Journal to record it. Barry's mother shows up looking for her son, and asks you to give him a Parcel, suggesting that Barry is likely in Jubilife City by now.

Now, return to Sandgem.

Platinum
walkthrough
Sandgem Town to Jubilife City Part 2 →
Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.