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The Pokémon metagame has a wide range of fanmade terminology for various aspects of the games. These are colloquial terms originating from unofficial sources, and are not found within the games themselves.
Baton Pass chain
Refers to continuous use of the move Baton Pass and the accumulated stat changes.
Refers to how the held items Choice Band, Choice Scarf, and Choice Specs limit a Pokémon to use only one of its moves.
Clauses refer to the various rules that are applied to battles, such as restrictions on which Pokémon, moves, and items may be used. Many of these rules are found in the games, applied in settings such as battle facilities and multiplayer features.
Refers to a ban on moves that raise evasion (such as Double Team). Does not necessarily put a ban on moves that reduce accuracy (such as Sand-Attack) or moves/Abilities that merely have a possibility of raising evasion (such as Acupressure/Moody).
Refers to technical measures taken in order to prevent multiple Pokémon on the same team from being frozen solid at the same time. Found in games like Pokémon Stadium and battle simulators like Pokémon Online.
Refers to a ban on multiple Pokémon of the same team holding the same item. Found in battle facilities and officially organized tournaments, but widely ignored in many large communities.
Refers to measures taken to ensure that all Pokémon used by both Trainers are close to or at the same level—usually 50 or 100. Found in battle facilities and Wi-Fi features.
Refers to a ban on the usage of sleep-inducing moves when one of the opponent's Pokémon has already been put to sleep by one of the user's Pokémon. As such, the move Rest and the Ability Effect Spore do not violate this ban. Found in Pokémon Battle Revolution.
Refers to outcomes that are perceived as unlikely to the point of being unfair. Common targets are critical hits, moves missing, the success of secondary effects, and full paralysis. Can also refer to reliance on uncertain outcomes, such as the use of one-hit knockout moves or held items like Quick Claw, Focus Band, or BrightPowder. Hax is, somewhat paradoxically, often associated with the Ability Serene Grace.
Refers to the move Hidden Power and its type (e.g. HP Ice, HP Fire).
Refers to a battle held solely for the purpose of observing the stats of one or more Pokémon as they appear when set to a higher level for the duration of the battle, thus making it easier to estimate the Pokémon's individual values.
Refers to a team with homogeneity in a certain area such as type, color, or generation.
Refers to the Liechi, Ganlon, Salac, Petaya, Apicot, Lansat, and Starf Berries, which all raise a stat when the holding Pokémon's HP drops below ¼ (referred to as being in a pinch in the games). The Micle and Custap Berries may also be considered Pinch Berries.
- Main article: Pseudo-legendary Pokémon
Refers to the Pokémon Dragonite, Tyranitar, Salamence, Metagross, Garchomp, and Hydreigon.
- Main article: Pseudorandom number generation in Pokémon
Refers to the Random Number Generator, or rather the practice of manipulating it through the use of fan-made software, in order to obtain Shiny Pokémon or Pokémon with specific individual values—both endeavors which would otherwise leave a lot up to chance.
Refers to repeated use of the same move.
Refer to a set of widely employed rules for multiplayer battles. Includes species, sleep, and evasion clauses, as well as bans on hacks, one-hit knockout moves, and Pokémon in the (abided) Uber tier,
- Main article: Tier
Refers to how the types of damage-dealing moves known by a Pokémon match up against all 17 types and their many combinations in terms of effectiveness.
Refer to Pokémon not only by species, but also by their stats, moves, Ability and held item.
Within competitive battling there are a number of categories that are used to describe the intended role of a Pokémon set:
Refers to a Pokémon set that is intended to prevent the opponent from progressing with their strategy, commonly through the use of status moves and status ailments.
Refers to a Pokémon set that is sent out first, intended to foil the Pokémon sets that are commonly sent out first.
Refers to a Pokémon set that is sent out first, intended to foil the Pokémon sets that are commonly sent out first, through the use of damage-dealing moves supported by a high Attack or Special Attack stat.
Refers to a Pokémon set that is intended to use the move Baton Pass in order to pass on positive stat changes and/or volatile battle statuses, which it may or may not have contributed to itself.
Refers to the moves Thunderbolt and Ice Beam being present in a Pokémon set, and the resulting offensive type synergy. "Pseudo BoltBeam" refers to a damage-dealing Electric-type move and a damage-dealing Ice-type move being present in a Pokémon set, when these aren't the exact combination of Thunderbolt and Ice Beam. BoltBeam is amply featured in the games.
Refers to a Pokémon set that, due to its combination of HP and Defense and/or Special Defense, takes a comparatively low percentage of damage from physical moves or special moves or both.
Refers to a Pokémon set holding the item Choice Band, Choice Scarf, or Choice Specs. Branched into numerous terms such as "Choiced", "Banded" "Scarfed", "Specced", "Choice", "Band", "Scarf", "Specs", "CB" <Pokémon>.
Refers to a Pokémon set that is intended to restore the HP and/or cure the status ailments of its allies, through the use of status moves like Wish and Aromatherapy.
Refers to a Pokémon set that has an advantage over another Pokémon set to the point where it can take a turn to switch in and subsequently foil it.
Refers to a Pokémon set that includes the move Dragon Dance.
Refers to a Pokémon that is knocked out as part of the course of action chosen by its Trainer in the given battle situation.
Refers to a Pokémon set that includes the moves Light Screen and Reflect.
Refers to a Pokémon set that includes the moves Endure and Reversal or Flail. May be assisted through the use of a Focus Sash, Salac Berry, or Liechi Berry. It is amply featued in the games. There are many similar strategies, including F.E.A.R.
- Main article: Appendix:F.E.A.R.
Refers to a Pokémon set with a comparatively low HP stat, holding a Focus Sash, with the move Endeavor and a damage-dealing move with increased priority. Some variations use the Ability Sturdy instead of Focus Sash.
Refers to a Pokémon set with comparatively high Attack and/or Special Attack that, due to its combination of HP and Defense/Special Defense, takes a comparatively high percentage of damage from damage-dealing moves.
Refers to a Pokémon set that includes the move Haze.
Refers to a Pokémon set that is sent out first, or one of the Pokémon sets that is commonly sent out first.
Refers to a Pokémon set that is capable of inducing paralysis and causing flinching.
Refers to a Pokémon set that is intended to aid its allies directly through the use of status moves with beneficial effects (such as Wish or Reflect), but without using Baton Pass.
Refers to the move Rest and the held item Chesto Berry being present in a Pokémon set. It is amply featured in the games.
Refers to the held item Focus Sash being present in a Pokémon set.
Refers to a Pokémon set that is intended to force the opponent's Pokémon to be sent back, by using Roar, Whirlwind, Circle Throw, or Dragon Tail.
Refers to a Pokémon set that is intended to eliminate an opponent's Pokémon's positive stat changes and/or other beneficial effects without using Haze. One approach is to force the opponent's Pokémon to be sent back, by using Roar, Whirlwind, Circle Throw, or Dragon Tail. Another approach is to pressure the opponent to call back their Pokémon, by using status moves with disadvantageous effects that can be removed through switching (such as Leech Seed, Perish Song, or Yawn).
Refers to a Pokémon set that is intended to inflict status ailments on multiple opposing Pokémon, and cause multiple switches from the opponent in order to achieve this end.
Refers to a Pokémon set that includes the move Rapid Spin.
Refers to a Pokémon set that includes the move Spikes.
Refers to a Pokémon set that is intended to force a standstill in order to enjoy its advantages, which may include recurring effect damage to opposing Pokémon (such as from certain status ailments or weather conditions). This may be achieved through the use of moves/held items/Abilities that restore HP and/or moves like Protect, usually combined with stats and type(s) that minimize the percentage of damage taken from damage-dealing moves. It is amply featured in the games.
Refers to a Pokémon set that includes one or more moves that cause entry hazards and the move Explosion.
Refers to a Pokémon set that is sent out first, including a comparatively high Speed stat, one or more moves that cause entry hazards and the held item Focus Sash or the Ability Sturdy.
Refers to a Pokémon set that includes the moves Rest and Sleep Talk. It is amply featured in the games. Also referred to as a "Sleep Talker" or a "STalker".
Refers to a Pokémon set that is intended to knock out opposing Pokémon without preparation by timing the free switch-in that is granted when an ally is knocked out. Is typically tailored torwards getting to move first, by including one or more damage-dealing moves with increased priority and/or a comparatively high Speed stat (achieved with or without the held item Choice Scarf). This aspect of Pokémon battling is highlighted in the games in the form of the move Retaliate.
Refers to a Pokémon set that includes the move Leech Seed. A "Subseeder" refers to a Pokémon set that includes the moves Substitute and Leech Seed.
Refers to a Ghost-type Pokémon that is intended to prevent opposing Pokémon from successfully using Rapid Spin.
Refers to a Pokémon set that is intended to create a substitute by using Substitute and pass it on to an ally by using Baton Pass.
Refers to a Pokémon set that includes the moves Substitute and Focus Punch. It is amply featured in the games.
Refers to a Pokémon set that is intended to use SolarBeam under intense sunlight.
Refers to a Pokémon set that is intended to knock out opposing Pokémon in succession, usually through the assistance of positive stat changes. Commonly branched into the categories physical sweeper, special sweeper, and mixed sweeper, depending on its stats and damage-dealing moves.
Refers to a Pokémon set that, due to its combination of HP and Defense and/or Special Defense, takes a comparatively low percentage of damage from physical moves or special moves or both, while at the same time posing a threat in the form of damage-dealing moves backed by a comparatively high Attack or Special Attack stat.
Refers to a Pokémon set that includes the moves Thunder and Rain Dance.
Refers to a Pokémon set that is intended to prevent opposing Pokémon from switching out, through the effects of various status moves, damage-dealing moves, or Abilities, and take advantage of the situation.
Refers to a Pokémon set that, due to its combination of HP and Defense and/or Special Defense, takes a comparatively low percentage of damage from physical moves or special moves or both. Commonly branched into the categories physical wall, special wall, and mixed wall, depending on its stats.
Refers to a Suicune set that includes the moves Curse, Rest, Return and Roar. It is limited to Generation II since it is the only generation wherein Suicune can learn Curse.
Refers to a Charizard set that includes the move Belly Drum, the Ability Blaze, and an HP stat that is divisible by 4. It is commonly assisted by a Salac Berry and/or the move Substitute.
Refers to a Suicune set that includes the move Calm Mind, commonly assisted by Rest.
Refers to a Celebi set and a Heatran set being present in a team, and the resulting defensive synergy.
Refers to a Garchomp set that includes special moves backed by high Special Attack and Speed stats.
Refers to a Suicune set that includes the moves Calm Mind, Rest, Sleep Talk, and a special move, crediting a perceived inventor by Internet handle.
Refers to a Snorlax set that includes the moves Curse and Rest.
DrizzleToed and DroughtTales
Refers to a Politoed set that incudes the Ability Drizzle, and a Ninetales set that includes the Ability Drought, respectively.
Refers to an Infernape set that is sent out first, commonly including both physical and special moves, Fake Out, Stealth Rock, and the held item Focus Sash.
Refers to a Gengar set that includes the moves Ice Punch, Focus Punch, and Substitute, intended for use in Generation III.
Refers to an Infernape set that includes both physical and special moves, backed by comparatively high Attack, Special Attack, and Speed stats.
Refers to a Salamence set that includes both physical and special moves, backed by comparatively high Attack, Special Attack, and Speed stats.
Refers to a Garchomp set that includes the held item Choice Scarf. It is featured in several battle facilities found in the games.
Refers to a Skarmory set and a Blissey set being present in a team, and the resulting defensive synergy.
Refers to a Salamence set that includes the held item Choice Specs.
Refers to a Breloom set that includes the Ability Technician and one or more moves with base powers of 60 or less.
Refers to a Tyranitar set that includes both physical and special moves, including the moves Substitute and Focus Punch.
Refers to a Spiritomb or Sableye that has the Ability Wonder Guard, which is only possible through cheating. Majin from the Ghost Eraser Series is a dual-type Dark/Ghost opponent which has the Ability Wonder Guard.