Appendix:Metagame terminology: Difference between revisions

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; Uber: A Pokémon (usually [[Legendary Pokémon|legendary]]) with unfairly high stats and usually a large and diverse movepool. Current Ubers are:
{| style="float:right"
<ul>
| __TOC__
<li>
|}
{{p|Mewtwo}}
</li>
<li>
{{p|Mew}}
</li>
<li>
{{p|Lugia}}
</li>
<li>
{{p|Ho-Oh}}
</li>
<li>
{{p|Latias}}
</li>
<li>
{{p|Latios}}
</li>
<li>
{{p|Kyogre}}
</li>
<li>
{{p|Groudon}}
</li>
<li>
{{p|Rayquaza}}
</li>
<li>
{{p|Deoxys}} (all forms)
</li>
<li>
{{p|Dialga}}
</li>
<li>
{{p|Palkia}}
</li>
<li>
{{p|Giratina}}
</li>
<li>
{{p|Manaphy}}
</li>
<li>
{{p|Darkrai}}
</li>
<li>
{{p|Arceus}}
</li>
<li>
{{p|Wobbuffet}}
</li>
</ul>


; Annoyer: A Pokémon designed with the sole purpose of annoying the opponent and making the game difficult for him/her. Moves for this purpose include {{m|Confuse Ray}}, {{m|Protect}} and {{m|Attract}}. It should be noted that the use of Annoyers has fallen since the start of [[Generation III]].
The '''Pokémon metagame''' has a wide range of '''fanmade terminology''' for various aspects of the games. These are colloquial terms originating from unofficial sources, and are not found within the games themselves.


; Atmacune: A {{p|Suicune}} moveset from [[Generation II]], which has {{M|Curse}}, {{M|Rest}}, {{M|Return}} and {{M|Roar}}.
==General terms==
===6V===
Refers to a Pokémon with perfect/maximum [[individual values]] in all [[statistic|stats]].


; Baton Passer: A moveset with {{m|Baton Pass}} and at least one stat-boosting move or {{m|Psych Up}}, {{m|Mean Look}}, {{m|Substitute}}, or {{m|Wish}}. Designed to raise one or more stats for a few turns, then pass off to another Pokémon who can use them better. Stat boosts are countered by a '''Hazer''' or '''Psuedo-Hazer'''.
===Balance===
A team building and battling strategy that does not focus heavily on offense or defense. Balance teams usually have one or two [[#Sweeper|sweepers]], backed up by [[#Wall|walls]]. Balance teams are often built around a specific threat, with Pokémon that synergize well with it.


; Boltbeam: A combination of {{m|Thunderbolt}} and {{m|Ice Beam}} on the same set that is resisted only by {{p|Magnezone}}, {{a|Volt Absorb}} {{p|Lanturn}}, and {{p|Shedinja}}.
===Baton Pass chain===
Refers to continuous use of the move {{m|Baton Pass}} and the accumulated [[Statistic#Stat modifiers|stat changes]].


; Bomber: Any Pokémon that knows {{m|Selfdestruct}} and/or {{m|Explosion}}. The aim is to knock out the opponent's Pokémon within one turn, also causing the Bomber to faint in the process.
===BST===
An abbreviation for [[base stats|base stat total]].


; CalmCune: A {{p|Suicune}} with {{m|Calm Mind}} and {{m|Rest}}. A very powerful and over-used Pokémon. It can be countered by a Pokémon with the {{a|Insomnia}} ability using {{m|Skill Swap}} (e.g. Hypno).
===Buff===
When properties of a Pokémon's stats, [[move]]pool, or [[Ability]] are changed between games to become more viable. For instance, in Generation VII, {{p|Pelipper}} and {{p|Torkoal}} gained access to the Abilities {{a|Drizzle}} and {{a|Drought}}, respectively.


; ChainChomp: {{p|Garchomp}} that is designed as a Mixed Sweeper with the moves {{m|Draco Meteor}} and {{m|Fire Blast}}. The intention of this Pokémon is catching the opponent off guard as they send in a standard physical wall by taking advantage of most physical walls lacking a good Special Defense stat. A variation of this set can also be used with {{p|Salamence}}.
===Bulky Offense (BO)===
Refers to offensive teams with a defensive backbone. The typical strategy is to overwhelm the opponent by forcing switches and occasionally getting a strong hit. Such teams usually make use of [[#Volt-Turn|Volt-Turn]] cores and [[#Pivot|Pivots]].


; Choice Bander: A moveset with nothing but physical attacks and the hold item [[Items#Choice Band|Choice Band]]. Requires a lot of switching and is countered by '''Spikers'''.
===Cheese===
Refers to an often unreliable playstyle that wins or loses at team preview and is sometimes considered "cheap" by other players. Common targets include [[#Hyper Offense (HO)|Hyper Offense]], [[#Veil Offense|Veil Offense]], [[#Webber|Webs]], {{m|Trick Room}}, and [[#Stall|Stall]].


; Cleric: A moveset with {{m|Heal Bell}} or {{m|Aromatherapy}} on it. It works well with the {{a|Natural Cure}} ability and Pseudo Passing moves.
===Choice lock===
Refers to how the [[held item]]s [[Choice Band]], [[Choice Scarf]], and [[Choice Specs]] limit a Pokémon to use only one of its moves. A Pokémon is said to be "Choice locked" into a specific move if forced to use it by a Choice item.


; Counter: A moveset built with the defeat of another in mind. For example, a '''Skarmbliss''' counter would have an effective means of dealing with both {{p|Skarmory}} and {{p|Blissey}}, usually a Fire/Electric attack for Skarmory and the Fighting-type {{m|Focus Punch}} for Blissey. TyraniBoah and McIceGar are examples of specific counters.
===Clause===
[[Rule variants#Rules|Clauses]] refer to the various rules that are applied to battles, such as restrictions on which [[tier|Pokémon]], moves, and items may be used. Many of these rules are found in the games, applied in settings such as battle facilities and multiplayer features.


; Curselax: A moveset that uses {{m|Curse}} and {{m|Rest}} on an already slow Pokémon to ignore the Speed drop. Although {{p|Snorlax}} is the most common (hence the name), it can also appear on other Pokémon (provided they aren't Ghosts).
====Baton Pass clause====
Refers to measures taken to limit the abuse of {{m|Baton Pass}}. This potentially includes limiting a team to only one Pokémon with the move, preventing boosts in {{stat|Speed}} from being passed alongside boosts in other stats, or banning the move altogether.


; Double Rester: A combination of {{m|Double Team}} and {{m|Rest}} quite common back in the [[Generation II]] days. Almost obsolete now thanks to {{m|Aerial Ace}} and similar moves.
====Endless battle clause====
Refers to a ban on sets such as [[#Funbro|Funbro]] that have the capability of causing a battle with no possible ending. Found in some unofficial formats such as [[Smogon]] and {{OBP|Pokémon Online|battle simulator}}.


; Dragon Dancer: Any Pokémon that makes use of {{m|Dragon Dance}}. Usually fast physical sweepers.
====Evasion clause====
Refers to a ban on moves that raise {{stat|evasion}} (such as {{m|Double Team}}). Does not necessarily put a ban on moves that reduce {{stat|accuracy}} (such as {{m|Sand Attack}}), moves/Abilities that merely have a possibility of raising evasion (such as {{m|Acupressure}}/{{a|Moody}}), or [[Z-moves]] that provide a one-time evasion boost (such as Z-{{m|Magnet Rise}} or Z-{{m|Detect}}).


; Endureversal/flail: A moveset designed to {{m|Endure}} down to one HP, then {{m|Reversal}} or {{m|Flail}} for massive damage. The item held is often a [[Salac Berry|Salac Berry]].
====Flinch clause====
Refers to technical measures to prevent a Pokémon from flinching twice in a row. Found in [[Pokémon Conquest]] and some battle simulators.


; Fishy: A moveset with two One-Kit-Knockout moves, {{m|Sleep Talk}}, and {{m|Rest}}. Its name is a derivative of "{{m|Fissure}}".
====Freeze clause====
Refers to technical measures taken in order to prevent multiple Pokémon on the same team from being {{status|Freeze|frozen}} at the same time. Found in games like {{eng|Pokémon Stadium}} and battle simulators like {{OBP|Pokémon Online|battle simulator}}.


; Flinchax: A moveset with a paralysis-inducing move to negate speed, and a flinch move such as {{m|Bite}}, {{m|Headbutt}}, {{m|Rock Slide}} or {{m|Extrasensory}}. It relies on chance to repeatedly flinch the foe until it faints. As an added bonus, the paralysis will kick in 25% of the time, preventing the foe from getting an attack in edgewise. {{p|Dunsparce}} was the most feared flinchaxor, because its {{a|Serene Grace}} increases the flinch chance to 60% until the appearance of {{p|Togekiss}} in [[Generation IV]].
====Item clause====
Refers to a ban on multiple Pokémon of the same team [[held item|holding]] the same item. Found in battle facilities and officially organized tournaments, but widely ignored in many fan communities.


; Hax: Something that relies more on chance than reliability or strategy. For example, {{m|Horn Drill}} is a hax move. Items such as [[Items#Focus Band|Focus Band]], [[In-battle effect item#BrightPowder|BrightPowder]], and [[Items#Scope Lens|Scope Lens]] are hax items. The most common use of "hax" is in the term "Flinchax".
====Mega Rayquaza Clause====
Refers to technical measures taken to prevent {{p|Rayquaza}} from [[Mega Evolution|Mega Evolving]] during battle, even if it has the move {{m|Dragon Ascent}}. Often implemented in unofficial battle simulators due to {{me|Rayquaza}} being considered broken even in formats where regular Rayquaza is allowed.


; Hazer: A moveset with {{m|Haze}} in it. Like the '''Spiker''', it can have any combination of moves besides Haze on it. Fast Pokémon and those with high defenses make good hazers.
====Moody clause====
Refers to a ban on the ability {{a|Moody}}. Common in battle simulators.


; Holocaust (or Decoy): Any Pokémon that is 'sacrificed' aginst a strong opponent. The aim is to weaken the opponent's Pokémon before the sacrificial Pokémon is knocked out, then switch to a stronger Pokémon, preferably one whose moveset has an advantage over the opponent.
====OHKOs clause====
Refers to a ban on the [[one-hit knockout move]]s ({{m|Fissure}}, {{m|Horn Drill}}, {{m|Guillotine}}, and {{m|Sheer Cold}}). Found in some battle simulators.


; HP: Usually used as an abbreviation for "Hit Points", but often refers to the move {{m|Hidden Power}}. For example, "HP Water" refers to a Hidden Power that is of the Water type.
====Species clause====
Refers to a ban on the same Pokémon species or [[List of Pokémon by National Pokédex number|National Pokédex number]]. Widely accepted in the official tournaments and many fan communities.


; McIceGar: A moveset for {{p|Gengar}} with many variations. Usually used to describe the Subpunching Gengar with {{m|Thunderbolt}} and {{m|Ice Punch}}, but moves such as {{m|Psychic}}, {{m|Shadow Ball}}, and {{m|Sludge Bomb}} are sometimes included. As of [[Generation IV]]{{m|Ice Punch}} is no longer a reliable option for McIceGar since it has become Physical, so it must use {{m|Hidden Power}}.
====Sleep clause====
Refers to a ban on the usage of sleep-inducing moves when one of the opponent's Pokémon has already been put to {{status|sleep}} by one of the user's Pokémon. As such, the move {{m|Rest}} and the Ability {{a|Effect Spore}} do not violate this ban. Found in [[Pokémon Battle Revolution]] and battle simulators like [[Pokémon Showdown]] and {{OBP|Pokémon Online|battle simulator}}.


; MixApe: A mixed sweeper moveset for {{p|Infernape}} that is extremely useful for wall-breaking. The set consists of the moves {{m|Nasty Plot}}, {{m|Grass Knot}}, {{m|Flamethrower}}/{{m|Fire Blast}} and {{m|Close Combat}}.
====Swagger clause====
Refers to a ban on the move {{m|Swagger}}. Common in battle simulators during Generation VI as a result of sets such as [[#SwagPlay|SwagPlay]].


; NU: Neverused. Refers to Pokémon with very low stats and small movepools that prevent it from being used in the common metagame, such as {{p|Ariados}}.
===Core===
Refers to the two or three most important Pokémon in a set, which possess great synergy. The rest of the team is usually suited to supporting the core and dealing with its checks.


; OU: Overused. Refers to commonly used Pokémon in the metagame such as {{p|Tyranitar}} and {{p|Blissey}}.
====Type core====
Refers to a team-building and battling strategy that involves the natural offensive and defensive synergy between certain [[type]]s, usually requires 3 Pokémon with different types. Examples include {{t|Fire}}/{{t|Water}}/{{t|Grass}} core, {{t|Steel}}/{{t|Fairy}}/{{t|Dragon}} core, and {{t|Fighting}}/{{t|Psychic}}/{{t|Dark}} core.


===Dry pass===
Using the move {{m|Baton Pass}} despite not having any stat boosts. Used to scout out the opponent's switches.


; Pinch Berry: Any one of the following: [[Liechi Berry|Liechi]], [[Ganlon Berry|Ganlon]], [[Salac Berry|Salac]], [[Petaya Berry|Petaya]], [[Apicot Berry|Apicot]], [[Lansat Berry|Lansat]], and [[Starf Berry|Starf]]. These berries raise a specific stat when the holder's HP falls below 1/3 (or in a pinch, hence the name).
===Entry hazard===
{{main|List of moves that cause entry hazards}}
An '''entry hazard''' is any battlefield effect that affects the opposing Pokémon as they are sent into battle.


; Pseudo Passer: A moveset with {{m|Wish}}, {{m|Safeguard}}, {{m|Light Screen}}, or {{m|Reflect}} on it. Reflect and Light Screen are countered by {{m|Brick Break}}.
===EVs/IVs===
An abbreviation for [[effort values]] and [[individual values]]. DVs refers to the [[individual values]] used in Generation I and II games.


; Pseudo Hazer (Phazer): A moveset with either {{m|Whirlwind}} or {{m|Roar}}, intended to force a stat-boosted Pokémon out of the ring. A '''Shuffler''' can also be a Phazer. A moveset with a move like {{m|Yawn}}, {{m|Leech Seed}}, or {{m|Charm}} can also be considered a Phazer. If the opponent decides not to switch out after being hit with one of these moves, he/she will have a hard time continuing the battle with their current Pokémon.
===Four moveslot syndrome===
A trait a Pokémon possesses if it needs more than four moves to fully function in the metagame. Also referred to as "4MSS".


; Seeker: Any Pokémon with a moveset that has at least one attack that never misses, such as {{m|Faint Attack}}. Other Seeker moves are {{m|Swift}}, {{m|Vital Throw}}, {{m|Aerial Ace}}, and {{m|Shock Wave}}. These attacks are countered by {{m|Fly}}, {{m|Dig}}, {{m|Dive}}, {{m|Protect}} and {{m|Detect}}.
===Ghosting===
A common form of cheating during tournaments when a player gives another player advice behind the scenes, such as what moves to use and when to switch. Players caught engaging in this behavior are typically banned from unofficial tournaments for a period of time.


; Shuffler (Parashuffler/Pyroshuffler/Toxishuffler): A moveset with either {{m|Roar}} or {{m|Whirlwind}} and {{m|Toxic}}, {{m|Thunder Wave}} or {{m|Will-O-Wisp}}. Works by inflicting a status condition, then Phazing and repeating. Often used in tandem with a Spiker for best results. Countered by a '''Cleric'''.
===HA===
An abbreviation for [[Ability#Hidden Abilities|Hidden Ability]], which was initially referred to by the fandom as "[[Pokémon Dream World|Dream World]] (DW) Ability".


; Skarmbliss: A stall team with both {{p|Skarmory}} and {{p|Blissey}} on it, designed to abuse the high defense of Skarmory and the high special defense of Blissey.
===Hax===
Refers to outcomes that are perceived as unlikely to the point of being unfair. Common targets are [[critical hit]]s, moves missing, flinching, being {{status|freeze|frozen}}, the success of [[additional effect]]s, and full {{status|paralysis}}. Can also refer to reliance on uncertain outcomes, such as the use of [[one-hit knockout move]]s or [[held item]]s like [[Quick Claw]], [[Focus Band]], or {{DL|In-battle effect item|Bright Powder}}. Hax is often associated with the moves {{m|Double Team}}, {{m|Minimize}}, and {{m|Swagger}}, as well as the Abilities {{a|Moody}} and {{a|Serene Grace}}.


; Specs-Mence: A {{p|Salamence}} holding [[Choice Specs]], usually with the moves {{m|Draco Meteor}} and {{m|Fire Blast}}.  
===HKO===
An abbreviation for <number>-hit knockout (2HKO, 3HKO, etc.), referring to the number of hits a Pokémon managed to faint/survive. 1HKO (one-hit knockout) is often associated with the [[one-hit knockout move]]s (OHKO moves).


; Spiker: A moveset that includes the move {{m|Spikes}}. Since that's the only requirement, there are many variations to spiker movesets. Good ones utilize {{m|Roar}} and {{m|Toxic}} or {{m|Rapid Spin}}.
===HP <type>===
Refers to the move {{m|Hidden Power}} and its [[type]] (e.g. HP Ice, HP Fire).


; Sponge: Not really a moveset but a Pokémon with a very high defensive stat. Used to block attacks of that kind (i.e. Special Sponge). Synonymous with '''Wall'''.
Starting in VGC 2017, players are required to note their Pokémon's Hidden Power move as "HP (<type>)" on team sheets.


;Sporepuncher: A moveset specifically for {{p|Breloom}} that uses the combinaton of {{m|Spore}} and {{m|Focus Punch}}. Similar to the subpuncher set, but instead of {{m|Substitute}} uses Spore to evade the Focus Punch flinch.
===Hyper Offense (HO)===
A team-building and battling strategy intended to overwhelm the opponent with offensive pressure. Unlike Bulky Offense, these teams typically switch as little as possible. Often makes use of [[#Suicide Lead|suicide leads]]. Also referred to as "Heavy Offense".


; STAB: [[Same-type attack bonus]]. Refers to the 1.5x multiplier a Pokémon gets when using an attack that matches its own type. If a Pokémon is a dual-type Pokémon, it gets a 1.5x multiplier for attacks of both of its types.
===Improof===
E.g.: A Garchomp gets STAB for Dragon-type as well as Ground-type attacks.
Refers to a team built in such a way that it can't be easily counterswept by a Pokémon with {{a|Imposter}}. Mostly relevant in the [[#Other Metagame|OM]] Balanced Hackmons.


; Staller: Much like the '''Tank''', this moveset lives to inflict a status condition and then stall with either {{m|Protect}} or (rarely) with {{m|Fly}}, {{m|Dive}}, or {{m|Dig}}. Although {{m|Toxic}} is the standard you can also have a Pyrostaller (a Staller with {{m|Will-O-Wisp}}). Countered by a '''Cleric'''.
===Investment/spread===
Refers to how a Pokémon's [[effort values]] and [[individual values]] are invested/spread across its stats.


; Stealth Rocker: A Pokémon that uses {{m|Stealth Rock}}, similar to a '''Spiker'''.
===IV battle===
Refers to a battle held solely for the purpose of observing the [[statistic|stats]] of one or more Pokémon as they appear when set to a higher level for the duration of the battle, thus making it easier to estimate the Pokémon's [[individual values]].


; Subpuncher: A moveset with {{m|Substitute}} and {{m|Focus Punch}}, created to avoid the flinch chance from Focus Punch. Similar to the '''Sporepuncher'''.
===Jack-of-All-Stats===
Refers to a Pokemon with average or above average stats in every category, such as {{p|Mew}}, {{p|Celebi}}, {{p|Kommo-o}}, and {{p|Charizard}}.


; Sunnybeamer: A moveset with {{m|Sunny Day}}, {{m|Solarbeam}}, and a Fire attack. Often used on Pokémon with the {{a|Chlorophyll}} ability and the moves {{m|Synthesis}}, {{m|Morning Sun}} or {{m|Moonlight}}.
===Johning===
Refers to unsportsmanlike behavior during a tournament, including not scheduling/showing up for matches with your opponent, bad sportsmanship, and [[#Timer Stall|timer stalling]]. This term originated in the [[Super Smash Bros.]] community, after an infamous player named John who would blame the controller whenever he lost.


; Sweeper: A moveset designed with the object of quickly knocking out, or "sweeping," an opponent's team. Specializes in mostly direct attacks with stat-boosting moves also common. It is characterized by high Speed and offensive stats. Comes in three variations - Physical, Special, and Mixed. Usually countered by a '''Tank'''.
===Limbo===
Refers to either:
1. Pokémon that exist in the code, but haven't been officially released yet. Unofficial battle simiulators are divided as to whether or not these should be allowed in unofficial formats, with Smogon generally disallowing them.
2. A state a Pokémon is in when it is found to be too powerful for the tier it's in and banned from it, but is completely unviable in the tier above it. A famous example of this is Normal Forme {{p|Deoxys}}, as it is completely outclassed by the Attack Forme in Ubers, as the latter has slightly more power, but its high attacking stats and Speed make it too overwhelming in OU.


; Tank: A moveset with the object of stalling until the opponent faints, usually from {{m|Toxic}}. Moves that raise defenses, recover HP, and inflict status conditions on the opponent are good choices for a tank.
===Master of None===
Refers to a Pokemon with average or below average stats in every category, such as {{p|Glalie}}, {{p|Phione}}, {{p|Smeargle}}, and {{p|Farfetch'd}}.


; Thunderdancer: A moveset with {{m|Rain Dance}}, {{m|Thunder}}, and a Water attack. Pokémon with the {{a|Volt Absorb}} or {{a|Water Absorb}} [[ability]] are preferred, due to their immunity to enemy {{m|Surf}}s and {{m|Thunder}}s.
===Mono team===
Refers to a team with homogeneity in a certain area such as [[type]], [[List of Pokémon by color|color]], or [[generation]].


; Trapper: A set designed with the purpose of trapping a Pokémon for one reason or another. Moves such as {{m|Mean Look}} and {{m|Spider Web}} are standard trapping moves but moves such as {{m|Wrap}} and {{m|Fire Spin}} are also used sometimes. Might be used in tandem with {{m|Toxic}} or {{m|Curse}} (Ghost variety) to sap the opponent's health or {{m|Perish Song}} for a quick knockout. Certain abilities ({{a|Shadow Tag}}, {{a|Magnet Pull}} and {{a|Arena Trap}}) trap automatically.
===Movepool===
Refers to the amount of competitively viable moves a Pokemon has, depending on the situation in the battle. May also refer to the entire list of moves a Pokémon has access to, regardless of their relative usefulness.


; Trickbander: A moveset that employs {{m|Trick}} and the held item [[Items#Choice Band|Choice Band]] to incapacitate any opponent that doesn't use Physical attacks (most likely a Tank, Annoyer or Special Sweeper). Trick switches items with the opponent, so that they lose their valuable held item and get a restrictive one.
===Nerf===
When properties of a Pokémon, move, or Ability are changed between games to become weaker. For instance, {{m|Thunderbolt}}, {{m|Flamethrower}}, {{m|Surf}}, and {{m|Ice Beam}} were all nerfed from 95 to 90 base [[power]] in the transition from Gen V to Gen VI.


; Trickbracer: Similar to the '''Trickbander''', a Trickbracer gives the opponent the [[Items#Macho Brace|Macho Brace]] instead - an item that reduces Speed. It will stop most Sweepers in their tracks due to the reduction of their Speed that is so crucial.
===Pinch Berry===
Refers to the {{b|Liechi}}, {{b|Ganlon}}, {{b|Salac}}, {{b|Petaya}}, {{b|Apicot}}, {{b|Lansat}}, and {{b|Starf}} Berries, which all raise a [[stat]] when the holding Pokémon's HP drops below 25% (referred to as being in a pinch in the games). The {{b|Micle}} and {{b|Custap}} Berries may also be considered Pinch Berries.


; TyraniBoah: A moveset specifically for {{p|Tyranitar}} (but also viable on others) with the '''Subpuncher''' combo and the '''Boltbeam''' combo. It is also an example of very advanced battling techniques on both sides, as it requires you to predict that your opponent will predict your next attack and switch to something resistant to it. An example of this would be if your opponent has a {{p|Salamence}} in play and expects you to use {{m|Ice Beam}} and thus switches to a {{p|Starmie}}. Predicting the switch, you actually select {{m|Thunderbolt}} or {{m|Crunch}} and beat the Starmie on the switch-in.
===Power creep===
Refers to the general trend of each generation introducing consecutively stronger Pokémon, often causing older Pokémon to be less viable over time.


; UU: Underused. Seldom-seen Pokémon with weaker stat totals than the metagame norm.
===Pseudo-legendary Pokémon===
{{main|Pseudo-legendary Pokémon}}
Refers to the Pokémon {{p|Dragonite}}, {{p|Tyranitar}}, {{p|Salamence}}, {{p|Metagross}}, {{p|Garchomp}}, {{p|Hydreigon}}, {{p|Goodra}}, and {{p|Kommo-o}}.


; Wall: Not really a moveset, but a Pokémon with a very high defensive stat. Used to block attacks of that kind (i.e. Physical Wall). Synonymous with '''Sponge'''.
===Residual damage===
Damage taken by a Pokémon without having been attacked, whether by [[recoil]] (via [[Life Orb]] or {{cat|moves that have recoil}}), [[contact]] (via [[Rocky Helmet]], {{a|Iron Barbs}}, {{a|Rough Skin}}, or {{m|Spiky Shield}}), [[weather]] ({{weather|hail}} or {{weather|sandstorm}}), [[status condition]]s ({{status|poison}}, {{status|burn}}, or {{m|Leech Seed}}), and/or entry hazards. Also referred to as "passive/indirect damage".
 
===Redirection===
Refers to a tactic in [[Double Battle]] that uses moves or Abilities to force opponents to target a specific Pokémon, usually via {{m|Follow Me}} or {{m|Rage Powder}}, but also includes the moves {{m|Spotlight}} and [[Z-Move|Z]]-{{m|Destiny Bond}} or the Abilities {{a|Lightning Rod}} or {{a|Storm Drain}}.
 
===Role Compression===
Refers to a Pokémon's ability to perform multiple roles for its team. For example, a Pokémon that is a [[#Hazard setter|hazard setter]], [[#Wallbreaker|wallbreaker]], and [[#Blanket check|blanket check]] would provide good role compression. A valued trait due to the limited number of teamslots. Pokémon that provide good role compression typically have high [[#Splashability|splashability]].
 
===Scouting===
Refers to a battle strategy that uses the {{cat|protection moves}} to ease prediction and retain momentum for a team. Also used for various battle strategies via {{m|Protect}}/{{m|Detect}}, such as a Pokémon with the [[held item]] [[Toxic Orb]]/[[Flame Orb]] to activate its {{a|Guts}} Ability and a Pokémon with the Ability {{a|Speed Boost}} or {{a|Moody}}.
 
===Setter===
Refers to a Pokémon that can establish field effects that affect specific Pokémon in the battle, such as entry hazards, [[weather]], [[terrain]], {{m|Trick Room}}, or {{m|Gravity}}. "Auto Setter" refers to a Pokémon with an Ability that changes the [[weather]] or [[terrain]] as soon as a Pokémon with the said Ability enters the battle, without wasting a turn.
 
===Slot===
Refers to the position of a Pokémon on the team.
 
===Spam===
Refers to repeated use of the same move or Pokémon. This aspect of Pokémon battling is highlighted in the games in the form of the move {{m|Echoed Voice}} and {{m|Round}}.
 
====Type Spam====
A [[#Hyper Offense (HO)|Hyper Offense]] strategy that involves building around two wallbreakers/sweepers of the same type and having them overwhelm each other's checks.
 
===Special Pokémon===
{{main|Special Pokémon}}
Refers to a group of Pokémon that usually restricted or banned from certain official tournaments, battle facilities, and link battle formats. These Pokémon include {{p|Mewtwo}}, {{p|Lugia}}, {{p|Ho-Oh}}, {{p|Kyogre}}, {{p|Groudon}}, {{p|Rayquaza}}, {{p|Dialga}}, {{p|Palkia}}, {{p|Giratina}}, {{p|Reshiram}}, {{p|Zekrom}}, {{p|Kyurem}}, {{p|Xerneas}}, {{p|Yveltal}}, {{p|Zygarde}}, {{p|Cosmog}}, {{p|Cosmoem}}, {{p|Solgaleo}}, {{p|Lunala}}, and {{p|Necrozma}}.
 
===Speed control===
Refers to a tactic in [[Double Battle]] that uses moves or Abilities to increase the player's Pokémon's {{stat|Speed}} or decrease their opponent's Speed in order to move first. This strategy is usually achieved via {{m|Tailwind}}, {{m|Icy Wind}}, or {{m|Electroweb}}. {{m|Trick Room}} is also occasionally referred to as Speed control, making Trick Room and/or Tailwind strategy also referred to as "TR Team" or "TailRoom".
 
===Speed Tier===
Refers to an analysis comparing each eligible Pokémon's potential {{stat|Speed}} stat.
 
===Splashability===
Refers to a Pokémon's ability to viably fit on many different teams. A Pokémon with high splashability could fit on many different playstyles, while a Pokémon with low splashability might only do well with very specific team support.
 
===Spread move===
In [[Double Battle]]s and [[Triple Battle]]s, damaging moves that target {{cat|Moves that target all adjacent Pokémon|all other Pokémon}} or {{cat|Moves that target all adjacent foes|all opponent's Pokémon}}.
 
===STAB===
An abbreviation for [[same-type attack bonus]].
 
===Stall===
A team building strategy that uses defensive pressure to create a standstill, while slowly damaging the opponent with [[status]] and other residual damage. Pokémon on such teams either have reliable recovery and good bulk in one area or check a certain threat that the team would otherwise fall to. Stall teams are reliant on [[#Hazard remover|hazard removers]] and [[#Hazard blocker|blockers]] to remove entry hazards, which can heavily damage the team due to the large amount of switching that is required. See also [[#Staller|Staller]].
 
===Stone Wall===
A Pokémon with great walling ability, but average or below average Attack or Special Attack. Examples include Umbreon, Cresselia and Blissey.
 
===Sub-legendary Pokémon===
Refers to the [[Legendary Pokémon]] that generally permitted in official competitive play. These Pokémon include {{p|Articuno}}, {{p|Zapdos}}, {{p|Moltres}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, {{p|Regirock}}, {{p|Regice}}, {{p|Registeel}}, {{p|Latias}}, {{p|Latios}}, {{p|Uxie}}, {{p|Mesprit}}, {{p|Azelf}}, {{p|Heatran}}, {{p|Regigigas}}, {{p|Cresselia}}, {{p|Cobalion}}, {{p|Terrakion}}, {{p|Virizion}}, {{p|Tornadus}}, {{p|Thundurus}}, {{p|Landorus}}, {{p|Tapu Koko}}, {{p|Tapu Lele}}, {{p|Tapu Bulu}}, and {{p|Tapu Fini}}<!--{{p|Type: Null}}, {{p|Silvally}}, {{p|Nihilego}}, {{p|Buzzwole}}, {{p|Pheromosa}}, {{p|Xurkitree}}, {{p|Celesteela}}, {{p|Kartana}}, and {{p|Guzzlord}}-->.
 
===Target===
Refers to the Pokémon which is being attacked by a specific move.
 
===Team Preview===
A pre-battle phase in which all players get to see each of the 6 Pokémon each player can choose their Pokémon from. Officially introduced in Generation V.
 
===Tier===
{{main|Tier}}
An attempt by players to classify {{OBP|Pokémon|species}} in a given [[generation]] by their utility in competitive battles. Tiers in Pokémon are generally determined by usage.
 
===Time Limit===
Any mid-game effects in the official competitive battle such as selecting a [[move]] or [[recall|retreating]] Pokemon, which usually takes place within the 45 seconds allocated per turn. Not implemented by battle simulators like [[Pokémon Showdown]] and {{OBP|Pokémon Online|battle simulator}}.
 
====Timer Stall====
Refers to delibrately taking a long time to choose what move to use in an attempt to coerce the opponent into forfeiting. Pokémon Showdown had to change their timer mechanics in order to discourage this.
 
===Theorymon===
Discussing the metagame hypothetically. Includes discussions such as Pokémon having access to certain moves or Abilities they do not officially have.
 
===Trash nature===
A [[nature]] not viable in competitive play, such as defense-lowering natures, nature that do nothing, and using speed-lowering natures on non-Trick Room Pokémon.
 
===Type coverage===
Refers to how the [[type]]s of damage-dealing moves known by a Pokémon match up against all 18 types and their many combinations in terms of effectiveness.
 
===Unmon===
Refers to Pokémon that, whether by being outclassed by better options, too inconsistent to be practical, or just plain ineffective, are considered completely unviable in certain metagames and are never to be used on serious teams. Terms such as "shitmon" and "digimon" are used synonymously.
 
====Unset====
Similar to unmon, but for a specific set rather than the whole Pokémon. For example, {{p|Kartana}} is considered to be effective in Gen VII OU, but "Timid Kartana", a set which arranges the EVs so that {{a|Beast Boost}} boosts Speed rather than Attack, is considered unviable and thus an unset.
 
===Unofficial format/rules===
====Standard rules====
Refer to a set of widely employed rules for unofficial multiplayer {{pkmn|battle}}s, such as 6 VS 6 Single Battle (as opposed to 3 VS 3 Single Battle in the official format). A 6 VS 6 Single Battle, with the species, sleep, evasion, and endless battle clauses, as well as bans on [[cheating|hacks]], [[one-hit knockout move]]s, {{a|Moody}}, and Pokémon in the (abided) Uber [[tier]].
 
====Other Metagame (OM)====
Refers to a format in which changed mechanics or teambuilding restrictions are put in place. Some popular OMs include Monotype, where each Pokémon must share a [[type]], Balanced Hackmons, where Pokémon can have illegal movesets and [[Ability|Abilities]], and Mix and Mega, which allows any Pokémon to [[Mega Evolution|Mega Evolve]] based on the stat changes provided by official [[Mega Stone]]s.
 
====Pet Mod====
Refers to an unofficial fan-made format. While OMs typically change one aspect or mechanic of the game, Pet Mods can change every aspect of the game, often even adding new Pokémon and changing the very way the game is played.
 
====Premier League====
An 11 week unofficial tournament held annually in which players are placed into teams of ten, generally specializing in different formats. Different teams battle each other throughout the competition. By week ten, the competition is narrowed down to the four highest scoring teams, which compete in the semifinals and finals. The most famous of these tournaments is the Smogon Premier League (SPL), known as the hardest unofficial tournament to get into.
 
====World Cup of Pokémon (WCOP)====
A tournament held annually on unofficial formats such as {{OBP|Pokémon Online|battle simulator}} and [[Smogon]]. Countries or regions have teams of ten that specialize in different generational formats, with more in the current generation. The teams are matched up against each other in a single elimination tournament. Considered the second hardest unofficial tournament to get into, after SPL.
 
===VGC/WCS===
An abbreviation for [[World Championships|Video Game Championships]]/[[World Championships]], an official national/international video game competition held by [[The Pokémon Company]]. The competitors were required to use the specific game from [[core series]]. The battles were conducted through [[Double Battle]] format.
 
The term "VGC <year>" commonly refers to the rule of official competition in the said year, which includes the prohibition of [[#Item clause|duplicate items]], [[Special Pokémon|Special]] and [[Mythical Pokémon]], as well as using Pokémon included in either [[regional Pokédex|regional]] or [[National Pokédex]]. Additional rule known by community as [[GS Cup|GS Rule]] or "Generation Showdown" also allowed to use maximum of 2 Special Pokémon in a team. Starting in VGC 2014, all Pokémon with the specific [[origin marking]] are required to participate in the competitions.
 
===WinCon===
An abbreviation for win condition, which is an optimal way to win in a battle consistently.
 
==Pokémon sets==
Refer to Pokémon not only by species, but also by their [[statistic|stats]], [[move]]s, [[Ability]], and [[held item]].
 
===Common roles===
Within competitive battling, there are a number of categories that are used to describe the intended role of a Pokémon set.
 
====-ate Abilities====
Refers to a Pokémon with the [[Ability]] {{a|Refrigerate}}, {{a|Pixilate}}, {{a|Aerilate}}, or {{a|Galvanize}}.
 
====AcroGem====
Refers to a Pokémon set that includes the [[move]] {{m|Acrobatics}} and [[held item|holding]] {{DL|Gem|Flying Gem}}, a popular strategy used in [[Generation V]]. The consumed Flying Gem powers up Acrobatics by 50% and then doubles Acrobatics's base [[power]]. This set became non-existent since Generation VI because all [[Gem]]s except Normal Gem are unobtainable in those games.
 
====Annoyer/Disruptor====
Refers to a Pokémon set that is intended to prevent the opponent from progressing with their strategy, commonly through the use of [[status move]]s and [[status condition]]s.
 
====Anti-Intimidate====
Refers to a Pokémon whose [[Ability]] is either {{a|Hyper Cutter}}, {{a|Clear Body}}, {{a|Defiant}}, or {{a|Competitive}} with the intended effect of preventing or exploiting the {{stat|Attack}} drop from a Pokémon with the {{a|Intimidate}} Ability. Pokémon with the Defiant Ability raises Attack to +1 and Pokémon with the Competitive Ability raises Sp. Atk to +2 when Intimidate is affecting those Pokémon. [[Adrenaline Orb]] is sometimes used on the Pokémon with the aforementioned Ability to further raise its {{stat|Speed}} by 1 stage.
 
====AV/WP====
Refers to a Pokémon set that includes the [[held item]] [[Assault Vest]] or [[Weakness Policy]].
 
====Baton Passer====
Refers to a Pokémon set that is intended to use the move {{m|Baton Pass}} in order to pass on positive [[stat]] changes and/or {{DL|Status condition|volatile battle status}}es, which it may or may not have contributed to itself.
 
====Blanket Check====
Refers to a Pokémon that is added to the team to check a lot of threats and metagame trends at once.
 
====BoltBeam====
Refers to the [[move]]s {{m|Thunderbolt}} and {{m|Ice Beam}} being present in a Pokémon set, and the resulting offensive [[type]] synergy. "Pseudo BoltBeam" refers to a damage-dealing {{type|Electric}} move and a damage-dealing {{type|Ice}} move being present in a Pokémon set, when these are not the exact combination of Thunderbolt and Ice Beam (usually an Electric-type Pokémon with an Ice-type {{m|Hidden Power}}).
 
====BU/CM====
Refers to a Pokémon set that includes the move {{m|Bulk Up}} or {{m|Calm Mind}}.
 
====Bulky====
Refers to a Pokémon set that, due to its combination of {{stat|HP}} and {{stat|Defense}} and/or {{stat|Special Defense}}, takes a comparatively low percentage of damage from [[physical move]]s, [[special move]]s, or both.
 
====Check====
Refers to a Pokémon set that has an advantage over another Pokémon set such that it can easily defeat that other Pokémon or force it to [[recall|switch out]]. A check differs from a [[#Counter|counter]] in that a check cannot switch in and then threaten the Pokémon without timing or manipulating its switch so as to take no or next to no damage.
 
====ChestoResto====
Refers to the move {{m|Rest}} and the [[held item]] [[Chesto Berry]] being present in a Pokémon set. Also referred to as RestoChesto.
 
====Choice user====
Refers to a Pokémon set [[held item|holding]] the item [[Choice Band]], [[Choice Scarf]], or [[Choice Specs]]. Branched into numerous terms such as "Choiced", "Banded", "Scarfed", "Specced", "Choice", "Band", "Scarf", "Specs", "CB" <Pokémon>.
 
====Choice Trick====
Refers to a Pokémon set [[held item|holding]] the item [[Choice Band]], [[Choice Scarf]], or [[Choice Specs]] and the move {{m|Trick}} or {{m|Switcheroo}}, intended to [[#Choice lock|Choice lock]] the opponent's Pokémon by swapping the items. Branched into numerous terms such as "TrickBander", "TrickSpecs", "Scarf Trick".
 
====Cleaner====
Refers to a Pokémon that is used late-game to sweep the opponent's team after it has been weakened.
 
====Cleric====
Refers to a Pokémon set that is intended to restore the {{stat|HP}} and/or cure the [[status condition]]s of its allies, through the use of [[status move]]s like {{m|Wish}}, {{m|Heal Bell}}, and {{m|Aromatherapy}}.
 
====ComaPhazer====
Refers to a Pokémon with {{m|Sleep Talk}}, the ability {{a|Comatose}}, and one or more [[#Phazer|phazing moves]]. Since Comatose treats the Pokémon with the ability as asleep, it allows the user to use the phazing moves without the decreased priority bracket by calling them with Sleep Talk, which is typically done when several layers of [[#Entry hazard|entry hazards]] are set. Since no current Pokémon has access to such a combination, this is only obtainable by [[cheating]] or in some unofficial [[#Other Metagame (OM)|OMs]] such as Balanced Hackmons.
 
====Counter====
Refers to a Pokémon set that has an advantage over another Pokémon set such that it can [[recall|switch]] into an attack from that other Pokémon and easily defeat it or force it to switch out. A counter differs from a [[#Check|check]] in that a counter can switch into an attack and still threaten the Pokémon. A "hard check" is similar, but often lacks reliable recovery, so it can be worn down throughout a match.
 
====DD/SD====
Refers to a Pokémon set that includes the move {{m|Dragon Dance}} or {{m|Swords Dance}}.
 
====Decoy====
Refers to a Pokémon that is knocked out as part of the course of action chosen by its Trainer in the given battle situation. Also referred to as "Death Fodder" or "sacrifice fodder".
 
====Disquake====
Refers to the [[Double Battle]] combination of one or more {{t|Flying}}/{{a|Levitate|Levitating}} ("airborne") {{type|Electric}} Pokémon sets that include {{m|Discharge}} with one or more {{type|Ground}} Pokémon sets that include {{m|Earthquake}}, and the resulting defensive and offensive type synergy, with only certain opposing {{type|Grass|Grass-types}} resisting both moves. Currently, the only airborne Discharge users are Electric-type.
 
====Double Dancer====
Refers to a [[#Setup Sweeper|Setup sweeper]] with two stat-boosting moves, one boosting [[Speed]] to deal with offensive teams, and the other boosting an offensive stat to deal with bulkier teams.
 
====Dual Priority====
Refers to a Pokémon set with two priority moves, one of them usually being {{m|Fake Out}}
 
====Dual Screens====
Refers to a Pokémon set that includes the moves {{m|Light Screen}} and {{m|Reflect}}, often holding a [[Light Clay]].
 
====EdgeQuake====
Refers to the [[move]]s {{m|Stone Edge}} and {{m|Earthquake}} being present in a Pokémon set, and the resulting offensive [[type]] synergy. "Pseudo EdgeQuake" refers to a damage-dealing {{type|Rock}} move and a damage-dealing {{type|Ground}} move being present in a Pokémon set, when these are not the exact combination of Stone Edge and Earthquake (such as {{m|Earth Power}} and {{m|Power Gem}}).
 
====Endureversal====
Refers to a Pokémon set that includes the moves {{m|Endure}} and {{m|Reversal}} or {{m|Flail}}. May be assisted through the use of a [[Focus Sash]], [[Salac Berry]], or [[Liechi Berry]]. There are many similar strategies, including [[Appendix:F.E.A.R.|F.E.A.R.]]
 
====FakeSpeed====
Refers to a dual priority Pokémon set with {{m|Fake Out}} and {{m|Extreme Speed}}, used for revenge killing. Most common in OMs such as Balanced Hackmons and STABmons.
 
====F.E.A.R.====
{{main|Appendix:F.E.A.R.}}
Refers to a Pokémon set with a comparatively low {{stat|HP}} stat, holding a [[Focus Sash]], with the move {{m|Endeavor}} and a damage-dealing move with increased [[priority]]. Some variations use the [[Ability]] {{a|Sturdy}} instead of Focus Sash.
 
=====F.E.A.R. counter=====
A Pokémon meant to prevent F.E.A.R. from working properly. Common F.E.A.R. counters are {{t|Ghost}}-type Pokémon and Pokémon with {{a|Sand Stream}} or {{a|Snow Warning}}.
 
====Glass cannon====
Refers to a Pokémon set with high {{stat|Attack}} and/or {{stat|Special Attack}} (preferably with above average Speed) but low stats in {{stat|HP}} and {{stat|Defense}}/{{stat|Special Defense}}.
 
====Hazard blocker====
Refers to a Pokémon that protects the user's battlefield from [[#Entry hazard|entry hazard]]s, usually as a result of {{a|Magic Bounce}} or {{m|Magic Coat}}.
 
====Hazard remover====
Refers to a Pokémon set that is specifically used to remove [[#Entry hazard|entry hazard]]s on the user's battlefield, usually by using {{m|Rapid Spin}} (often referred to as a "Spinner") or {{m|Defog}} (often referred to as a "Defogger"). Defog's ability to remove entry hazards from the user's side was introduced in [[Generation VI]].
 
====Lead====
Refers to a Pokémon set that is sent out first, or one of the Pokémon sets that is commonly sent out first.
 
=====Anti-lead=====
Refers to a Pokémon set that is sent out first, intended to foil the Pokémon sets that are commonly sent out first.
 
=====Attack lead=====
Refers to a Pokémon set that is sent out first, intended to foil the Pokémon sets that are commonly sent out first through the use of damage-dealing [[move]]s supported by a high {{stat|Attack}} or {{stat|Special Attack}} stat.
 
=====Scout lead=====
A lead that uses {{m|U-turn}} or {{m|Volt Switch}} to send in a Pokémon without missing a chance to inflict damage. Scout leads often work well with Choice items.
 
=====Suicide lead=====
Refers to a Pokémon set that is sent out first, including a comparatively high {{stat|Speed}} stat, one or more moves that cause entry hazards, and the [[held item]] [[Focus Sash]] or the [[Ability]] {{a|Sturdy}}. A Pokémon with Sturdy Ability and holding a [[Custap Berry]] is sometimes referred to as "Custap Lead".
 
====LO====
Refers to a Pokémon set that includes the [[held item]] [[Life Orb]].
 
====Mighty glacier====
Refers to a Pokémon with high stats in everything except Speed.
 
====Mixed====
Refers to a Pokémon set that includes both [[physical move|physical]] and [[special move]]s.
 
====Paraflincher====
Refers to a Pokémon set that is capable of inducing {{status|paralysis}} and causing {{DL|status condition|flinch|flinching}}. Often combined with {{a|Serene Grace}} to increase the [[additional effect|likelihood]] of flinching.
 
====Parafusion====
Refers to a Pokémon set that is capable of inducing {{status|paralysis}} and causing {{DL|status condition|confusion}}.
 
====PerishTrap====
Refers to a Pokémon set that includes the moves {{m|Perish Song}} and a {{cat|trapping moves|trapping move}} or {{cat|trapping Abilities|trapping Ability}} such as {{m|Mean Look}} or {{a|Shadow Tag}}. This is intended to trap the opponent and use Perish Song, keeping them trapped until they faint from Perish Song.
 
====Phazer====
Refers to a Pokémon set that is intended to eliminate an opponent's Pokémon's positive [[stat]] changes and/or other beneficial effects without using {{m|Haze}}. One approach is to force the opponent's Pokémon to be sent back, by using {{m|Roar}}, {{m|Whirlwind}}, {{m|Circle Throw}}, or {{m|Dragon Tail}}. Another approach is to pressure the opponent to call back their Pokémon, by using [[status move]]s with disadvantageous effects that can be removed through [[recall|switching]] (such as {{m|Leech Seed}}, {{m|Perish Song}}, or {{m|Yawn}}).
 
Originally referred to as a pseudo-hazer, it has since been shortened to PHazer, and now commonly formatted simply phazer. Is similar to [[#Shuffler|shuffler]].
 
====Pivot====
Refers to a Pokémon that is generally only used for switching due to its solid defensive stats and typing. Often makes use of [[#VoltTurn|VoltTurn]].
 
====Powerhouse====
Refers to a Pokémon species that, due to its [[statistic|stats]], [[type]](s), [[Ability]], and [[move]]pool, merits usage without much regard to the team it is put on, being capable of doing good on most teams as a stand-alone Pokémon.
 
====Pseudo-passer====
Refers to a Pokémon set that is intended to aid its allies directly through the use of [[status move]]s with beneficial effects (such as {{m|Wish}}, {{m|Light Screen}}, or {{m|Reflect}}), but without using {{m|Baton Pass}}. Often referred to as a "Wish Passer".
 
====Pursuit Trap====
Refers to a Pokémon set that includes the move {{m|Pursuit}}, intended to [[#Revenge killer|revenge kill]] the opposing Pokémon that intended to [[recall|switch out]].
 
====Quiver Pass====
Refers to the stat changes caused by {{m|Quiver Dance}} being passed on to an ally via {{m|Baton Pass}}.
 
====Rest Talker====
Refers to a Pokémon set that includes the moves {{m|Rest}} and {{m|Sleep Talk}}. Also referred to as a "Sleep Talker" or a "STalker".
 
====Revenge killer====
Refers to a Pokémon set that is intended to knock out opposing Pokémon without preparation by timing the free switch-in that is granted when an ally is knocked out. It is typically tailored torwards getting to move first, by having damage-dealing moves with increased [[priority]] and/or a high {{stat|Speed}} stat (achieved with or without the [[held item]] [[Choice Scarf]]). This aspect of Pokémon battling is highlighted in the games in the form of the move {{m|Retaliate}}.
 
====Sacrifice====
Refers to a Pokémon that is switched in to be knocked out for the benefit of the party. Can be used in a wide range of applications, which include from using a disadvantaged Pokémon to indirectly damage an opponent through [[recoil]] or [[Life Orb]] damage (which will be higher if the Pokemon sacrificed has more HP than the main attacker), stall for a turn against a badly {{status|poison}}ed opponent, switch into battle to allow a [[#Choice user|Choiced]] ally to switch moves, or use their [[Ability]] such as {{a|Intimidate}} to lower the opponent's Attack which would otherwise sweep the party.
 
====Sashed====
Refers to the [[held item]] [[Focus Sash]] being present in a Pokémon set.
 
====Sash/Sub Breaker====
Refers to a Pokémon set that is intended to break the opponent's protection behind [[Focus Sash]], {{m|substitute}}, {{a|Sturdy}}, or {{a|Disguise}}, usually by using [[multi-strike move]]s, {{m|Fake Out}}, or Pokémon with an Ability such as {{a|Mold Breaker}} or {{a|Parental Bond}}.
 
====Seeder====
Refers to a Pokémon set that includes the move {{m|Leech Seed}}.
 
====Shuffler====
Refers to a Pokémon set that is intended to force the opponent's Pokémon to be sent back, by using {{m|Roar}}, {{m|Whirlwind}}, {{m|Circle Throw}}, or {{m|Dragon Tail}}. "Status shuffler" refers to a Pokémon set that is intended to inflict [[status condition]]s on multiple opposing Pokémon, and cause multiple switches from the opponent in order to achieve this end. Is similar to [[#Phazer|phazer]].
 
====Shuckle syndrome====
Refers to a Pokemon with high Defense and Special Defense, but below average HP. This includes {{p|Shuckle}}, {{p|Dusknoir}}, and {{p|Bastiodon}}.
 
====SludgeQuake====
A variant of [[#Disquake|Disquake]] that refers to the [[Double Battle]] combination of one or more airborne ({{t|Flying}}/{{a|Levitate|Levitating}}) Pokémon sets that include {{m|Sludge Wave}}, paired with one or more {{type|Steel}} Pokémon sets that include Earthquake. Currently, the only airborne Pokémon that can learn Sludge Wave are the [[Forces of Nature]].
 
====Smash Pass====
Refers to the stat changes caused by {{m|Shell Smash}} being passed on to an ally via {{m|Baton Pass}}.
 
====Spinblocker====
Refers to a {{type|Ghost}} Pokémon that is intended to prevent opposing Pokémon from successfully using {{m|Rapid Spin}}.
 
====Stallbreaker====
A Pokémon that immediately threatens [[#Staller|stall]], not by breaking down walls, but by preventing the Pokémon found on those teams from executing their standard strategies, thus hindering or entirely shutting down the defensive team. Typically includes the move {{m|Taunt}} and a type combination that results in one or more immunities to the status conditions frequently employed by stall teams.
 
====Staller====
Refers to a Pokémon set that is intended to force a standstill in order to enjoy its advantages, which may include recurring effect damage to opposing Pokémon (such as from certain [[status condition]]s or types of [[weather]]). This may be achieved through the use of [[move]]s/[[held item]]s/[[Ability|Abilities]] that restore {{stat|HP}} and/or moves like {{m|Protect}}, usually combined with stats and [[type]](s) that minimize the percentage of damage taken from damage-dealing moves. Used in [[#Stall|Stall]] teams.
 
====Status absorber====
Refers to Pokémon that can prevent, remove, or use to its advantage one or more [[status condition]]s, usually by using the certain [[type]], [[move]] combination, or specific [[Ability|Abilities]].
 
====SturdyJuice====
Refers to a low-[[level]] Pokémon set that includes the Ability {{a|Sturdy}} and the [[held item]] {{DL|Drink|Berry Juice}}, with the Pokémon usually having maximum {{stat|HP}} of 21 or less. A common and popular strategy in [[Little Cup]] competitions.
 
====Sub user====
Refers to a Pokémon set that includes the move {{m|Substitute}}.
 
=====Sub CM=====
Refers to the moves Substitute and {{m|Calm Mind}} being present in a Pokémon set.
 
=====SubCoil=====
Refers to the moves Substitute and {{m|Coil}} being present in a Pokémon set.
 
=====SubDisable=====
Refers to a Pokémon set that includes the moves Substitute and {{m|Disable}}.
 
=====Subpasser=====
Refers to a Pokémon set that is intended to create a substitute by using Substitute and pass it on to an ally by using {{m|Baton Pass}}.
 
=====Subpuncher=====
Refers to a Pokémon set that includes the moves Substitute and {{m|Focus Punch}}.
 
=====SubRoost=====
Refers to a Pokémon set that includes the moves Substitute and {{m|Roost}}.
 
=====Subseeder=====
Refers to a Pokémon set that includes the moves Substitute and {{m|Leech Seed}}.
 
=====SubSplit=====
Refers to a Pokémon, typically with a low {{stat|HP}} stat, whose set that includes the moves Substitute and {{m|Pain Split}}. After creating a substitute, the Pokémon regains their HP by using Pain Split on the opponent.
 
=====Subsweeper=====
Refers to a Pokémon set that typically includes the move {{m|Substitute}} and three attacking moves.
 
=====SubToxic=====
Refers to a Pokémon set that includes the moves {{m|Substitute}} and {{m|Toxic}}.
 
====Suicide Spiker/Rocker====
Refers to a Pokémon set that includes one or more moves that cause entry hazards and the move {{m|Explosion}}.
 
====Sunnybeamer====
Refers to a Pokémon set that is intended to use {{m|Solar Beam}} under [[harsh sunlight]].
 
====Supporter====
Refers to a Pokémon set who uses non-offensive moves which benefit the team.
 
====SwagPlay====
Refers to a Pokémon set that includes the moves {{m|Swagger}} and {{m|Foul Play}}. It capitalized on using the move Swagger to sharply boost the opponent's {{stat|Attack}}, then taking advantage of the increased damage from Foul Play. The luck-based nature of the set (as it depended on the opponent to not hit the SwagPlay user after the Swagger boost) made it very controversial among competitive players.
 
In Generation VII, the chance for a {{status|confusion|confused}} Pokémon to hit itself was reduced from 50% to 33%. Players speculate that this was changed to make this strategy less unfair and infuriating.
 
====Sweeper====
Refers to a Pokémon set that is intended to knock out opposing Pokémon in succession, usually through the assistance of positive [[stat]] changes. Commonly branched into the categories physical sweeper, special sweeper, and [[#Mixed|mixed]] sweeper, depending on its stats and damage-dealing moves.
 
=====Setup sweeper=====
Refers to a sweeper that is assisted by stat-boosting moves such as {{m|Swords Dance}}, {{m|Rock Polish}}, and {{m|Nasty Plot}}.
 
====T-Wave/WoW====
Refers to a Pokémon set that includes the move {{m|Thunder Wave}} or {{m|Will-O-Wisp}}.
 
====Tank====
Refers to a Pokémon set that, due to its combination of {{stat|HP}} and {{stat|Defense}} and/or {{stat|Special Defense}}, takes a comparatively low percentage of damage from [[physical move]]s, [[special move]]s, or both, while at the same time posing a threat in the form of damage-dealing moves backed by a comparatively high {{stat|Attack}} or {{stat|Special Attack}} stat. Is similar to a [[#Wall|wall]].
 
====Thunderdancer====
Refers to a Pokémon set that includes the moves {{m|Thunder}} and {{m|Rain Dance}}.
 
====Trapper====
Refers to a Pokémon set that is intended to prevent opposing Pokémon from [[recall|switching out]], through the effects of various [[status move]]s, damage-dealing moves, or [[Ability|Abilities]], and take advantage of the situation, usually by knocking out them due to their inability to counter.
 
====TrickBracer====
Refers to a Pokémon set [[held item|holding]] the item {{DL|EV-enhancing item|Macho Brace}}, {{DL|In-battle effect item|Lagging Tail}}, or [[Iron Ball]] and the move {{m|Trick}} or {{m|Switcheroo}}, intended to cut the opposing Pokémon's Speed in half by swapping the items.
 
====Utility====
Refers to a Pokémon who is capable of performing a large variety of tasks based on the team requires. Such Pokémon usually have decent [[base stat]]s, a useful [[Ability]], and wide [[move]]pools.
 
====VoltTurn====
Refers to the combination of one or more Pokémon sets that include {{m|Volt Switch}} with one or more Pokémon sets that include {{m|U-turn}}.
 
====Wall====
Refers to a Pokémon set that, due to its combination of {{stat|HP}} and {{stat|Defense}} and/or {{stat|Special Defense}}, takes a comparatively low percentage of damage from [[physical move]]s, [[special move]]s, or both. Commonly branched into the categories physical wall, special wall, and mixed wall, depending on its stats. Is similar to a [[#Tank|tank]] and a [[#Staller|staller]].
 
====Wallbreaker====
An offensively oriented Pokémon meant specifically for crushing [[#Wall|wall]]s rather than sweeping, usually done with powerful offensive stats and use both [[physical move|physical]] and [[special move]]s in their moveset.
 
====Wailord syndrome====
Refers to a Pokemon with high HP, but below average Defense and Special Defense. This includes {{p|Wailord}}, {{p|Guzzlord}}, and {{p|Wobbuffet}}.
 
====Wonderbuster====
Prior to Generation VI, refers to a Pokémon that can counter Wondereye and Wondertomb. Usually includes a type-changing move and a move that is super effective against it (e.g. a {{p|Lanturn}} with {{m|Soak}} and {{m|Thunderbolt}}).
 
====Z-Fly/Bounce====
Refers to a Pokémon set that includes the move {{m|Fly}}/{{m|Bounce}} and held item {{DL|Z-Crystal|Flyinium Z}}, allowing it to perform the [[Z-Move]] {{m|Supersonic Skystrike}} in a turn. This set is typically used by offensive {{type|Flying}} Pokémon that lack reliable and powerful Flying-type attacks.
 
====Z-Solar Beam====
Refers to a Pokémon set that includes the move {{m|Solar Beam}} and held item {{DL|Z-Crystal|Grassium Z}}, allowing it to perform the [[Z-Move]] {{m|Bloom Doom}} in a turn. This set is typically used by offensive {{type|Fire}} Pokémon to knock out the opposing {{type|Water}} Pokémon, and countering {{t|Ground}} and {{type|Rock}} Pokémon.
 
===Species-specific sets===
====Agiligross====
Refers to a {{p|Metagross}} set that includes the move {{m|Agility}}, {{m|Meteor Mash}}, and two other attacking moves.
 
====BandTar====
Refers to a {{p|Tyranitar}} set that includes the [[held item]] [[Choice Band]] and the move {{m|Pursuit}}, which serves as a powerful [[#Pursuit Trap|Pursuit Trapper]].
 
====Bellyzard====
Refers to a {{p|Charizard}} set that includes the [[move]] {{m|Belly Drum}}, the [[Ability]] {{a|Blaze}}, and an {{stat|HP}} stat that is divisible by 4. It is commonly assisted by a [[Salac Berry]] and/or the move {{m|Substitute}}. It has fallen out of favor since [[Generation IV]] due to {{m|Stealth Rock}}.
 
====BellyJet====
Refers to a {{p|Azumarill}} set that includes the move {{m|Belly Drum}} and {{m|Aqua Jet}}. Due to a change in [[Egg Move]] mechanics, it first became possible in Generation VI (although both moves were individually available for Azumarill in previous generations).
 
====Bravest Bird====
Refers to a defensive {{p|Talonflame}} set that includes the move {{m|Brave Bird}}, {{m|Roost}}, {{m|Tailwind}}, and the Ability {{a|Gale Wings}}, intended for use in [[Generation VI]] as a sweeper or supporter. This set allows Talonflame to move first due to its [[priority]] {{type|Flying}} moves backed by its naturally high Speed, which caused the downfall of many Pokémon that are weak to {{t|Fire}}/{{type|Flying}} coverage. It has fallen out of favor since Generation VII, as the Gale Wings Ability can be only activated when the user's HP is full.
 
====Brightchomp/Haxchomp====
Refers to a bulky {{p|Garchomp}} set that includes the [[#Hax|hax]] item {{DL|In-battle effect item|Bright Powder}} and the Ability {{a|Sand Veil}}, which further raises its {{stat|evasion}} in a {{weather|sandstorm}}.
 
====Calmcune/Crocune====
Refers to a {{p|Suicune}} set that includes the move {{m|Calm Mind}}, commonly assisted by {{m|Rest}}, {{m|Sleep Talk}}, and a [[special move]].
 
====Chainchomp====
Refers to a {{p|Garchomp}} set that includes [[special move]]s such as {{m|Draco Meteor}} and {{m|Fire Blast}}, backed by a high {{stat|Speed}} stat.
 
====Conversion-Z====
Refers to a {{p|Porygon-Z}} set that includes the move {{m|Conversion}} and [[held item]] {{DL|Z-Crystal|Normalium Z}}, which enables Porygon-Z to boost all stats via [[Z-Move|Z]]-Conversion and change its type to match the type of the first move slot, which allows Porygon-Z to gain {{STAB}} to one of its [[special move]]s such as {{m|Thunderbolt}}, {{m|Ice Beam}}, {{m|Dark Pulse}}, or {{m|Shadow Ball}}.
 
====CopyRoar====
Refers to a {{p|Riolu}} set that includes the moves {{m|Copycat}} and {{m|Roar}} and the [[Ability]] {{a|Prankster}}. This strategy is accompanied with a Pokémon with entry hazard moves.
 
This setup requires Riolu to use the move Copycat with +1 [[priority]] after using Roar in the previous turn, which calls a move Roar that force the opponent's Pokémon to be sent back. Repeating this process, it wears down the opposing team due to the entry hazards.
 
Starting in Generation VI, Copycat can no longer call the move Roar. Players speculate that this was changed to specifically prevent this strategy.
 
====Critdra====
Refers to a {{p|Kingdra}} set that includes the Ability {{a|Sniper}}, the move {{m|Focus Energy}}, and the held item [[Scope Lens]]. Due to the change of increased [[critical hit]] rate in Generation VI, the combination of Scope Lens and Focus Energy results in a guaranteed critical hit, which also further boosts the power due to the Ability Sniper.
 
====Crown Beasts====
Refers to {{Shiny}} {{p|Raikou}}, {{p|Entei}}, and {{p|Suicune}} from Generation IV {{pkmn2|event}}s that knows the event-exclusive [[move]] {{m|Extreme Speed}} and the other 3 respective special moves ({{m|Zap Cannon}}, {{m|Aura Sphere}}, {{m|Weather Ball}} for Raikou, {{m|Flare Blitz}}, {{m|Howl}}, {{m|Crush Claw}} for Entei, and {{m|Sheer Cold}}, {{m|Air Slash}}, {{m|Aqua Ring}} for Suicune), as well as having a fixed [[nature]] (Rash for Raikou, Adamant for Entei, and Relaxed for Suicune).
 
They were prohibited in VGC since Generation VI due to the lack of [[origin marking]]. Shiny Suicune with Sheer Cold was the most popular one and quite frequently used in online tournaments. However, Suicune can learn Sheer Cold by leveling up starting in Generation VII.
 
====Curselax====
Refers to a {{p|Snorlax}} set that includes the moves {{m|Curse}} and {{m|Rest}}, which was commonly used in the Generation II metagame and {{cat|Generation I Pokémon|Kanto Classic}} [[Pokémon Global Link|online competition]].
 
====Dream World Chandelure====
Refers to the illegitimate {{p|Chandelure}} with the Hidden Ability {{a|Shadow Tag}} in [[Generation V]] [[core series]]. This set became impossible as its Hidden Ability was changed to {{a|Infiltrator}} since Generation VI.
 
====Drizzletoed====
Refers to a {{p|Politoed}} set that includes the [[Ability]] {{a|Drizzle}}. Has fallen out of favor in Generation VII due to {{p|Pelipper}} gaining Drizzle.
 
====Droughttales====
Refers to a {{p|Ninetales}} set that includes the [[Ability]] {{a|Drought}}. Has fallen out of favor in Generation VII due to {{p|Torkoal}} gaining Drought along with the rules of VGC17 not allowing the original variant of Alolan Pokémon.
 
====Drumlax====
Refers to a {{p|Snorlax}} set that includes the [[Ability]] {{a|Gluttony}}, the move {{m|Belly Drum}}, and holding a pinch berry such as the [[Aguav Berry]]. Intended to use Belly Drum to max out its attack stat, followed by using a combination of the pinch berry and Gluttony so it uses the berry earlier at 50% HP instead of 25% to restore back its previously lost HP.
 
====Duggy====
Refers to a {{p|Dugtrio}} with {{a|Arena Trap}} Ability, which is commonly used in Single Battles.
 
====ErupTran====
Refers to a {{p|Heatran}} set that includes the special [[move]] {{m|Eruption}}. This Heatran always has a Quiet [[nature]] (+Sp. Atk/-Speed) and can be only obtained by transferring a special Heatran from [[Pokémon Ranger: Guardian Signs]]. Commonly paired with {{m|Trick Room}} {{p|Cresselia}} in Generation IV and V VGC, but was prohibited in VGC since Generation VI due to the lack of [[origin marking]].
 
====Evio-====
Refers to a non-fully [[evolution|evolved]] Pokémon set that are compatible to the [[held item]] [[Eviolite]], which raises the holder's {{stat|Defense}} and {{stat|Special Defense}} by 50%. Commonly used by {{p|Clefairy}}, {{p|Magneton}}, {{p|Rhydon}}, {{p|Chansey}}, {{p|Murkrow}}, {{p|Misdreavus}}, {{p|Porygon2}}, {{p|Dusclops}}, and {{p|Doublade}}.
 
====Evopass====
Refers to an {{p|Eevee}} with the moves {{m|Last Resort}} and {{m|Baton Pass}}, and holding {{DL|Z-Crystal|Eevium Z}}. This set serves as [[#Baton Passer|Baton Passer]] by passing all boosted stats due to the [[Z-Move]] {{m|Extreme Evoboost}}.
 
====Extreme Killer====
Refers to an {{p|Arceus}} with the [[move]]s {{m|Extreme Speed}}, {{m|Swords Dance}}, and two other attacking moves (typically {{m|Earthquake}} and {{m|Shadow Claw}}), as well as [[held item|holding]] either [[Life Orb]] or [[Silk Scarf]]. This bulky offensive Arceus set serves as a very powerful [[#Revenge killer|revenge killer]], due to its nearly unstoppable {{STAB}} Extreme Speed.
 
====Flinchrachi/Haxrachi====
Refers to a {{p|Jirachi}} that abuses {{a|Serene Grace}} Ability by using moves with [[additional effect]]s such as {{m|Iron Head}}, {{m|Heart Stamp}}, and {{m|Body Slam}}, along with [[status condition|status-inducing]] moves such as {{m|Thunder Wave}}.
 
====Funbro====
Refers to a {{p|Slowbro}} with the moves {{m|Block}}, {{m|Heal Pulse}}, {{m|Recycle}}, and {{m|Slack Off}}, holding a [[Leppa Berry]]. It switches in on a Pokémon that cannot 2HKO it, traps it with Block and heals itself with Slack Off, using Recycle to regenerate the Leppa Berry as necessary. When the opponent runs out of {{PP}}, it uses Heal Pulse to recover {{m|Struggle}} damage. This combination allows it to extend a non-timed battle indefinitely, leaving the opponent no recourse except to disconnect. Since all link battles have [[#Time Limit|Time Limit]] in Generation VI, this is only relevant in simulator battles and Generation V.
 
====GeoXern====
Refers to a {{p|Xerneas}} [[held item|holding]] [[Power Herb]] and knows the [[move]]s {{m|Geomancy}}, {{m|Moonblast}}, and two other attacking moves (typically {{m|Thunder}}/{{m|Focus Blast}} for Single Battle, or {{m|Dazzling Gleam}} for [[Double Battle]]). This offensive Xerneas set serves as a very powerful [[#Sweeper|sweeper]], as Power Herb allows Xerneas to set up Geomancy  in a single turn. Its {{STAB}} Moonblast/Dazzling Gleam is further boosted thanks to its Ability {{a|Fairy Aura}} along with its +2 Sp. Atk boosted by Geomancy.
 
====GothStall====
Refers to a {{a|Shadow Tag}} {{p|Gothitelle}} holding [[Choice Scarf]] and knows {{m|Trick}}, intended for [[#Trapper|trapping]] and [[#Choice lock|Choice locking]] the weakened opponent.
 
====Great Wall====
Refers to a {{p|Lugia}} or {{p|Giratina}} Altered Forme with the move {{m|Whirlwind}}/{{m|Roar}}/{{m|Dragon Tail}} and [[held item|holding]] [[Leftovers]]. This bulky [[#Phazer|phazer]] set also abuses the Ability {{a|Pressure}}, which is used to reduce the opponent's {{PP}} significantly.
 
====Haxjask====
Refers to a {{p|Ninjask}} that has been [[cheating|hacked]] to have the Ability {{a|No Guard}} and the move {{m|Sheer Cold}}, intended to be used in the [[Battle facility|battle facilities]] due to being the fastest non-[[Mythical Pokémon]] in the game.
 
====Haxrein====
Refers to a {{p|Walrein}} appearing in numerous [[Battle facility|battle facilities]] that includes [[one-hit knockout move]]s {{m|Sheer Cold}} and {{m|Fissure}}. In the [[Battle Frontier (Generation III)|Battle Frontier]] of {{game|Emerald}}, it is also holding a [[Quick Claw]].
 
====Inverse Avalugg====
Refers to an {{p|Avalugg}} set with {{a|Sturdy}} Ability that knows {{m|Recover}} and holding [[Leftovers]], intended to be used in a [[Inverse Battle]], as {{type|Ice}} in Inverse Battle is great defensively with only a weakness to Ice itself. Commonly used along with {{p|Chansey}}, which forms a formidable defensive core.
 
====Kyu-B====
Refers to a Black {{p|Kyurem}} that includes both [[physical move|physical]] and [[special move]]s such as {{m|Fusion Bolt}}, {{m|Earth Power}}, and {{m|Ice Beam}}, backed by comparatively high {{stat|Attack}} and {{stat|Special Attack}}, which serves as a [[#Mixed|mixed]] [[#Wallbreaker|wallbreaker]]. Due to its very limited physical [[move]]pool, Black Kyurem was placed in [[Smogon]]'s OU [[tier]] despite being a [[Legendary Pokémon]] with above 670 [[base stat]]s total.
 
====Leadape====
Refers to an {{p|Infernape}} set that is sent out first, commonly including both [[physical move|physical]] and [[special move]]s, {{m|Fake Out}}, {{m|Stealth Rock}}, and the [[held item]] [[Focus Sash]].
 
====McIcegar====
Refers to a {{p|Gengar}} set that includes the moves {{m|Ice Punch}}, {{m|Focus Punch}}, and {{m|Substitute}}, intended for use in [[Generation III]]. This set is no longer used since Generation IV, as [[physical move|physical]] and [[special move]]s are determined by the [[move]] itself rather than the [[type]].
 
====Minimize Pass====
Refers to a {{p|Drifblim}} set that includes the moves {{m|Minimize}} and {{m|Baton Pass}}. This has been used to evade and stall the opponent.
 
====Mixape====
Refers to an {{p|Infernape}} set that includes both [[physical move|physical]] and [[special move]]s such as {{m|Overheat}} and {{m|Close Combat}}, backed by comparatively high {{stat|Attack}}, {{stat|Special Attack}}, and {{stat|Speed}} stats.
 
====Mixgross====
Refers to a {{p|Metagross}} set that includes both [[physical move|physical]] and [[special move]]s such as {{m|Meteor Mash}}, {{type|Fire}} {{m|Hidden Power}}, and {{m|Grass Knot}}.
 
====Mixmence====
Refers to a {{p|Salamence}} set that includes both [[physical move|physical]] and [[special move]]s such as {{m|Draco Meteor}}, {{m|Fire Blast}}, and {{m|Earthquake}}, backed by comparatively high {{stat|Attack}}, {{stat|Special Attack}}, and {{stat|Speed}} stats.
 
====MixPert====
Refers to a {{p|Swampert}} set that includes both [[physical move|physical]] and [[special move]]s such as {{m|Earthquake}} and {{m|Ice Beam}}.
 
====MixQuaza====
Refers to a {{p|Rayquaza}} set that includes both [[physical move|physical]] and [[special move]]s such as {{m|Outrage}} and {{m|Draco Meteor}}.
 
====MixTar====
Refers to a {{p|Tyranitar}} set that includes both [[physical move|physical]] and [[special move]]s such as {{m|Stone Edge}}, {{m|Thunderbolt}}, and {{m|Ice Beam}}.
 
====Punching Alakazam====
Refers to an {{p|Alakazam}} set that includes the moves {{m|Fire Punch}}, {{m|Thunder Punch}}, and/or {{m|Ice Punch}}, intended for use in [[Generation III]]. This set is no longer used since Generation IV, as [[physical move|physical]] and [[special move]]s are determined by the [[move]] itself rather than the [[type]].
 
====RBY Mewtwo====
Refers to a {{p|Mewtwo}} set that includes the [[move]]s {{m|Amnesia}} (which boosts both {{stat|Special}} stats instead of Special Defense), {{STAB}} {{m|Psychic}}, and two other moves (typically {{m|Blizzard}}/{{m|Ice Beam}} and {{m|Recover}}/{{m|Rest}}), intended for use in [[Generation I]] due to its very high [[base stats]] total and previously unrivaled [[#Bulky|bulky]] [[#Sweeper|sweeper]].
 
====RBY Tauros====
Refers to a {{p|Tauros}} set that includes the [[move]]s {{m|Hyper Beam}}, {{m|Body Slam}}, {{m|Earthquake}}, and {{m|Blizzard}}, intended for use in [[Generation I]] due to its previously perfect coverage and having a high chance of [[critical hit]], thanks to its high Speed stat influencing the critical hit rate.
 
====Scarfchomp====
Refers to a {{p|Garchomp}} set that includes the [[held item]] [[Choice Scarf]]. It is featured in several [[Battle facility|battle facilities]] found in the games.
 
====Scarfgon====
Refers to a {{p|Flygon}} set that includes the [[held item]] [[Choice Scarf]] and the [[move]]s {{m|U-turn}}, {{m|Outrage}}, and {{m|Earthquake}}, which was commonly used in Generation IV metagame.
 
====Scarfloom/Sashloom====
Refers to a {{p|Breloom}} set that includes the [[held item]] [[Choice Scarf]]/[[Focus Sash]] and the moves {{m|Spore}} and three other attacking moves such as {{m|Bullet Seed}}, {{m|Mach Punch}}, and {{m|Rock Tomb}}.
 
====Scarfogre====
Refers to a {{p|Kyogre}} set that includes the [[held item]] [[Choice Scarf]] and the move {{m|Water Spout}}, which is boosted by {{weather|rain}} activated by its Ability {{a|Drizzle}}. It has fallen out of favor since [[Generation VI]] due to the introduction of [[Primal Reversion|Primal]] {{p|Groudon}} and its {{a|Desolate Land}} Ability in [[Pokémon Omega Ruby and Alpha Sapphire]].
 
====Scarfraptor/Bandraptor====
Refers to a {{p|Staraptor}} set that includes the [[held item]] [[Choice Scarf]]/[[Choice Band]] and the moves {{m|U-turn}} and {{m|Final Gambit}}, which serves as [[#Scout lead|scout lead]] and [[#Revenge killer|revenge killer]], respectively.
 
====SeedLucha====
Refers to a {{p|Hawlucha}} with {{a|Unburden}} holding a terrain seed, acting as a [[#cleaner|cleaner]].
 
====Sejun Pachirisu====
Refers to a defensive {{p|Pachirisu}} set with the moves {{m|Nuzzle}}, {{m|Follow Me}}, {{m|Super Fang}}, and {{m|Protect}}, and holding [[Sitrus Berry]], intended to be used in [[Double Battle]]. This set is popularized by Se Jun Park, the winner of [[2014 World Championships]] in VGC Master Division.
 
====Smogon-====
A prefix used to refer to extremely common Pokémon in the metagame, usually OU, that are considered to be broken or requiring little skill, and are apparently copied and pasted from [[Smogon]] pages. Examples include Smogonbird, referring to a {{p|Talonflame}} with {{a|Gale Wings}}; Smogonfrog, which refers to a {{p|Greninja}} with {{a|Protean}}; and Smogonsword, referring to {{m|King's Shield}} {{p|Aegislash}} in either Shield and Blade Forme.
 
====Specsmence====
Refers to a {{p|Salamence}} set that includes the [[held item]] [[Choice Specs]] and [[special move]]s such as {{m|Draco Meteor}} and {{m|Flamethrower}}.
 
====Stallax====
Refers to a {{p|Snorlax}} set that includes the [[Ability]] {{a|Gluttony}}, the move {{m|Recycle}} and holding a pinch berry such as the [[Aguav Berry]]. Intended to use a combination of the pinch berry and Gluttony so it uses the berry earlier at 50% HP instead of 25% to restore back its previously lost HP whenever its HP drops to 50%. It then uses {{m|Recycle}} to restore its berry back in order to be able to use it again.
 
====Stallrein====
Refers to a {{p|Walrein}} set that includes {{m|Protect}}, {{m|Substitute}}, [[Leftovers]], and {{a|Ice Body}}, intended for [[#Staller|stalling]] during a {{weather|hail}}storm.
 
====Steel Trapper====
Refers to {{p|Magnezone}}, {{p|Magneton}}, or {{alo|Golem}} with the Ability {{a|Magnet Pull}}, which is used to [[#Trapper|trap]] the opposing {{type|Steel}} Pokémon.
 
====Sturdinja====
Refers to a {{p|Shedinja}} with the [[Ability]] {{a|Sturdy}}. Due to Sturdy only activating upon the Pokemon having 1 HP left on a move that usually knocks it out, when holding [[Safety Goggles]], it cannot be killed by any means except for {{status|poison}} or {{status|burn}} damage. Usually set up in [[Double Battle|Double]] or [[Triple Battle]]s by using Pokémon with {{m|Skill Swap}} such as {{p|Carbink}} with the Ability Sturdy to a Pokemon that knows {{m|Entrainment}}, then having the Carbink switch out for Shedinja and have Entrainment used on it.
 
====Swagkey====
Refers to a {{a|Prankster}} {{p|Klefki}} set that knows {{m|Swagger}}, {{m|Thunder Wave}}, and {{m|Foul Play}}. Has fallen out of favor in Generation VII due to the [[confusion]] and Prankster nerfs.
 
====Swiftdra====
Refers to a {{p|Kingdra}} set that includes the Ability {{a|Swift Swim}}, the moves {{m|Muddy Water}}/{{m|Hydro Pump}} and {{m|Draco Meteor}}, and the held item [[Choice Specs]]/{{DL|Gem|Dragon Gem}}, intended to be used in the [[rain]] [[weather]]. It has fallen out of favor since Generation VI, as the rain summoned by {{a|Drizzle}} Ability lasts only for five turns instead of the whole battle.
 
====Techniloom/Technitop====
Refers to a {{p|Breloom}} or {{p|Hitmontop}} set that includes the Ability {{a|Technician}} and one or more moves with base powers of 60 or less.
 
====Thapex====
Refers to a {{p|Toxapex}} with {{a|Regenerator}} Ability and the moves {{m|Scald}}, {{m|Toxic}}, {{m|Recover}}, and {{m|Haze}}, holding a [[Black Sludge]] or [[Shed Shell]]. Popular on stall and balance teams. Occasionally one of the moves is substituted for {{m|Toxic Spikes}}.
 
====TormenTran====
Refers to a defensive {{p|Heatran}} set that includes the [[move]]s {{m|Torment}}, {{m|Substitute}}/{{m|Protect}}, and {{m|Lava Plume}} and [[held item|holding]] a [[Leftovers]], intended for [[#Staller|stalling]].
 
====Toxic Heal====
Refers to {{p|Breloom}}/{{p|Gliscor}} with the Ability {{a|Poison Heal}} and [[held item|holding]] a [[Toxic Orb]]. When Toxic Orb activates (usually supported via {{m|Protect}}) and badly {{status|poison}}s the Pokémon, the Ability Poison Heal gradually heals the Pokémon each turn instead of damages them (which is more effective than [[Leftovers]]). It also prevents being affected by major status conditions due to being badly poisoned.
 
====TruAnt====
Refers to {{p|Durant}} set includes the Ability {{a|Truant}} and the move {{m|Entrainment}}. As the opponent in several [[Battle facility|battle facilities]] switches only under very specific circumstances, this strategy allows the player to switch another Pokémon, use {{m|Protect}} when being attacked, and attack/set up when the opponent's Pokémon is loafing due to the Ability Truant transferred via Entrainment.
 
====TyraniBoah====
Refers to a {{p|Tyranitar}} set that includes both [[physical move|physical]] and [[special move]]s, including the moves {{m|Substitute}} and {{m|Focus Punch}}.
 
====Unaware Wall====
Refers to a Pokémon with the Ability {{a|Unaware}} (such as {{p|Clefable}}, {{p|Quagsire}}, and {{p|Pyukumuku}}) and typically [[held item|holding]] a [[Leftovers]], as well as knowing a {{cat|status moves that heal the user immediately|self-recovery move}} such as {{m|Recover}} and {{m|Soft-Boiled}}, intended to [[#Wall|wall]] the [[#Setup sweeper|setup sweeper]]s.
 
====Utility Tran====
Refers to a {{p|Heatran}} set whose main job is to trap and remove opposing Pokémon with the combination of {{m|Magma Storm}} and {{m|Taunt}}.
 
====Vincune====
Refers to a Suicune with the ability {{a|Pressure}} and the moves {{m|Scald}}, {{m|Calm Mind}}, {{m|Substitute}}, and {{m|Protect}}, intended for PP stalling opposing Pokémon.
 
====Webber====
Refers to the leading Pokémon set that knows {{m|Sticky Web}}, an [[#Entry hazard|entry hazard]] move that intended to slow down the opponent's team. Examples include {{a|Sturdy}} {{p|Shuckle}} with [[Mental Herb]] or a {{p|Smeargle}}, {{p|Ribombee}} or {{p|Araquanid}} holding a [[Focus Sash]].
 
====Wondertomb/Wondereye====
Refers to a {{p|Spiritomb}} or {{p|Sableye}} that has been [[cheating|hacked]] to have the [[Ability]] {{a|Wonder Guard}}, making it immune to essentially all direct damage. This term is essentially obsolete as of Generation VI as the {{t|Dark}}/{{t|Ghost}} type combination no longer has zero weaknesses with the introduction of the {{t|Fairy}} type.
 
====Zard X/Stallzard====
Refers to a bulky {{me|Charizard}} X set that includes the moves {{m|Will-O-Wisp}} and {{m|Roost}}, and two other attacking moves (typically {{m|Flare Blitz}}/{{m|Fire Punch}}/{{m|Earthquake}} and {{m|Dragon Claw}}/{{m|Thunder Punch}}).
 
====Zard Y====
Refers to a {{me|Charizard}} Y set that includes the moves {{m|Flamethrower}}/{{m|Fire Blast}}/{{m|Overheat}} and {{m|Solar Beam}}, a move that can be used without charging under [[harsh sunlight]] due to its {{a|Drought}} Ability.
 
===Team archetypes===
====AFK====
Refers to the core of {{p|Arcanine}} with {{a|Intimidate}} Ability, {{p|Tapu Fini}}, and {{p|Kartana}} being present in a team in VGC 2017.
 
====Big 6====
Refers to a set of {{p|Xerneas}}, [[Primal Reversion|Primal]] {{p|Groudon}}, {{me|Salamence}}, {{me|Kangaskhan}}, {{p|Smeargle}}, and {{p|Talonflame}} in VGC 2016.
 
Minor variants that swap out a single member (usually Talonflame) are referred to as Big X, where X depends on the Pokémon not part of the Big 6 that is on the team (usually the first letter of its name). One common variant is Big B, where {{p|Bronzong}} replaces Talonflame.
 
====Bird Spam/Fly Spam====
Refers to an offensive core consisting of {{p|Talonflame}} and {{p|Staraptor}} or {{me|Pinsir}}. This team would make use of [[priority]] {{t|Flying}} attacks, as well as powerful {{t|Fire}} and {{type|Fighting}} coverage to gain immediate momentum and have them wear down each others' checks.
 
====CelePex====
Refers to a defensive core of {{p|Celesteela}} and [[#Thapex|Thapex]], typically with one investing in Defense and the other in Special Defense. This is extremely common on balance teams since very few Pokémon can offensively pressure both Celesteela and Toxapex. Many variants exist, typically by adding a third Pokémon (e.g. CeleClefPex with {{p|Clefable}}, CeleTangPex with {{p|Tangrowth}}, etc.).
 
====Celetran====
Refers to a {{p|Celebi}} set and a {{p|Heatran}} set being present in a team in a Single Battle, and the resulting defensive synergy and offensive pressure due to the versatility of Celebi and Heatran.
 
====CHALK====
Refers to a set of {{p|Cresselia}}, {{p|Heatran}}, {{p|Amoonguss}}, {{p|Landorus}} Therian Forme, and {{me|Kangaskhan}} in VGC 2015. This team was used by the Japanese players in Top 8 Master Division of [[2015 World Championships]].
 
====CressTran====
Refers to a {{p|Cresselia}} set and a {{p|Heatran}} set being present in a team in a [[Double Battle]]. Common in Generation V and VI VGC (2012-2013, 2015).
 
====DeoSharp====
Refers to a {{p|Deoxys}} Defense Forme with {{m|Spikes}}/{{m|Stealth Rock}} holding a [[Red Card]] and a {{a|Defiant}} {{p|Bisharp}} being present in a team in a Single Battle. This team is used to punish the opposing [[#Hazard remover|hazard remover]], especially a {{m|Defog}}ger, by using the opponent's Defog on Bisharp, which activates Bisharp's Defiant Ability and raises its Attack by 2 stages. A team of a {{p|Klefki}} and Bisharp being used in this way is known as "poor man's DeoSharp", intended for use in formats where Deoxys-Defense is banned.
 
====Divecats====
A team in Generation V which features {{a|Prankster}} {{p|Liepard}} and/or {{p|Purrloin}} that know {{m|Assist}} and are holding a {{DL|In-battle effect item|Lagging Tail}} or {{DL|Incense|Full Incense}}, with the only moves known by other Pokémon being {{cat|moves with a semi-invulnerable turn}} or moves that cannot be called by Assist. (If both Liepard and Purrloin are being used, they also cannot know any moves other than moves with a semi-invulnerable turn or moves that cannot be called by Assist.) Typically, {{m|Dive}} and {{m|Shadow Force}} are used (Shadow Force for being unable to be hit by any move, Dive to hit Normal types).
 
This setup means that Purrloin/Liepard will use the move Assist with +1 [[priority]], which calls a move with a semi-invulnerable turn. The next turn, they move at 0 priority (since they are now using a physical move, so Prankster doesn't apply), and move last due to the held Lagging Tail/Full Incense. Repeating this process, they wear down the opposing team and are very difficult to hit.
 
Starting in Generation VI, Assist can no longer call moves with a semi-invulnerable turn. Players speculate that this was changed to specifically prevent this strategy.
 
====Double Defog Stall====
Refers to a set of {{a|Arena Trap}} {{p|Dugtrio}}, {{p|Zapdos}}, and {{p|Skarmory}}, as well as some [[#Staller|staller]]s such as {{p|Chansey}}, {{p|Clefable}}, and {{p|Alomomola}}. This team differs from [[#SPL Stall|SPL Stall]] in that it relies on {{m|Defog}} to keep hazards off the field instead of {{me|Sableye}}. Also known as Ciele Stall, after its creator.
 
====Double Genie====
Refers to a pair of {{p|Thundurus}} Incarnate Forme and {{p|Landorus}} Therian Forme being present in a team in a [[Double Battle]]. Common in Generation V and VI VGC (2013, 2015-2016).
 
====DragMag====
Refers to the core of {{type|Dragon}} sweeper (such as {{p|Latios}}, {{p|Garchomp}}, {{p|Hydreigon}}, and {{p|Salamence}}) and {{a|Magnet Pull}} {{p|Magnezone}} with {{type|Fire}} {{m|Hidden Power}} being used together as an offensive core in a Single Battle, which allows a Dragon-type Pokémon to spam the powerful Dragon-type attacks such as {{m|Outrage}} and {{m|Draco Meteor}} without being countered by {{type|Steel}} Pokémon. Has fallen out of favor in Generation VI due to the introduction of the {{t|Fairy}} type.
 
====Dual Weather====
Refers to a pair of Pokémon with {{cat|Abilities with effects on weather conditions}} ({{a|Drought}} and {{a|Sand Stream}}, etc.) being used together as an offensive core. These teams are also designed to defeat a Pokémon with the specific [[type]] and counter the other [[weather]]-based teams. Examples include {{me|Charizard}} Y and {{p|Hippowdon}}/{{p|Tyranitar}} core (Sun-Sand Offense) in Single Battle and Primal {{p|Groudon}} and Primal {{p|Kyogre}} team (Dual [[Primal Reversion|Primal]]) in VGC 2016.
 
====Ferrocent/Jellithorn====
Refers to a pair of {{p|Ferrothorn}} and {{p|Jellicent}} being present in a team, resulting the offensive and defensive synergy especially in the [[rain]]. Common in Generation V VGC (2011-2013).
 
====GardeSpore====
Refers to a pair of {{me|Gardevoir}} with {{m|Trick Room}} and {{p|Amoonguss}} that knows {{m|Spore}} and {{m|Rage Powder}} being present in a team in a [[Double Battle]]. Common in Generation VI VGC (2014-2016).
 
====GothLax====
Refers to a pair of {{m|Belly Drum}} {{p|Snorlax}} and {{a|Shadow Tag}} {{p|Gothitelle}} in a [[Double Battle]]. Gothitelle sets {{m|Trick Room}}, allowing Snorlax to move first, and supports Snorlax with {{m|Heal Pulse}}. Its ability is used to trap a Pokémon that can't do much damage to Snorlax (often as a result of having its stats lowered by {{a|Intimidate}} or {{m|Snarl}}) while Snorlax attacks the more dangerous opposing Pokémon. More common in Generation VII as a result of the buffs to the {{cat|Berries that may cause confusion}} making {{a|Gluttony}} and {{m|Recycle}} reliable recovery for Snorlax.
 
====GyaraVire====
Refers to {{p|Gyarados}} and {{p|Electivire}} being used together as an offensive core in Generation IV. Electivire switches into Gyarados's {{type|Electric}} weakness to boost its Speed by one due to the Ability {{a|Motor Drive}}. Gyarados switches into {{type|Ground}} attacks aimed at the switched out Electivire.
 
====Intimidate Volt-Turn====
Refers to {{p|Landorus}} Therian Forme and {{me|Manectric}} being used together as an offensive core in Single and [[Double Battle]]s, due to their natural type synergy and devastating combination of {{a|Intimidate}} Ability and {{m|U-turn}}/{{m|Volt Switch}}.
 
====Japan Sand====
Refers to {{p|Tyranitar}} with [[Choice Scarf]] and {{p|Excadrill}} with [[Focus Sash]] being used together as an offensive core. Tyranitar's Ability {{a|Sand Stream}} summons {{weather|sandstorm}}, which doubles Excadrill's Speed due to its Ability {{a|Sand Rush}} activated during sandstorm. Common in Generation V and VI VGC (2011-2013, 2015).
 
====Khan Artist====
Refers to {{me|Kangaskhan}} and {{p|Smeargle}} as the leads in a [[Double Battle]]. Typically, Smeargle knows {{m|Dark Void}} and Kangaskhan knows {{m|Fake Out}}, allowing significant first-turn disruption by putting both of the opponent's Pokémon to {{status|sleep}}. Common in Generation VI VGC (2014, 2015, 2016).
 
From [[Generation VII]] onward, Dark Void fails if used by any Pokémon other than {{p|Darkrai}}, so Dark Void Smeargle is no longer used.
 
====KokoChomp====
Refers to {{p|Tapu Koko}} and {{p|Garchomp}} being present in a team in VGC 2017. Due to the presence of [[guardian deities]] in this format, Garchomp's {{m|Dragon Claw}} is often replaced with another coverage move such as {{m|Poison Jab}} or {{m|Fire Fang}}.
 
====KokoLucha====
Refers to a team with a {{p|Tapu Koko}} and a {{a|Unburden}} {{p|Hawlucha}} holding an [[Electric Seed]]. This allows Tapu Koko to wallbreak while Hawlucha cleans late-game due to its Unburden Ability activated when Electric Seed is consumed in the {{m|Electric Terrain}}. Frequently found on rain teams due to their powerful synergy.
 
====LeleBlim====
Refers to {{p|Tapu Lele}} and {{a|Unburden}} {{p|Drifblim}} that knows {{m|Tailwind}} and holding [[Psychic Seed]] being present in a team in VGC 2017. Drifblim is able set up Tailwind faster than any other Pokémon due to its Unburden Ability activated when Psychic Seed is consumed in the {{m|Psychic Terrain}}.
 
====LeleGross====
Refers to {{p|Tapu Lele}} and {{me|Metagross}} being present in a team in VGC 2018. As {{type|Psychic}} attacks are boosted by 50% in the {{m|Psychic Terrain}}, this allows Tapu Lele and Mega Metagross to wallbreak with {{m|Psychic}} and {{m|Zen Headbutt}}, respectively.
 
====Lillikoal====
Refers to {{p|Torkoal}} with the Ability {{a|Drought}} and {{p|Lilligant}} with the Ability {{a|Chlorophyll}} as the leads in a team in VGC 2017. Due to being the slowest [[weather]] setter, Torkoal's Ability Drought causes [[intense sunlight]] with very little interruption, which doubles Lilligant's Speed due to its Ability Chlorophyll activated during the sunny weather. Lilligant can also use {{m|After You}} to make Torkoal's {{m|Eruption}} attack faster after Lilligant.
 
====Mimilax====
Refers to {{p|Mimikyu}} with {{m|Trick Room}} and {{a|Gluttony}} {{p|Snorlax}} holding [[Figy Berry]] or [[Iapapa Berry]] being present in a team in VGC 2017.
 
====Rain Offense====
Refers to a Pokémon with the Ability {{a|Drizzle}} (such as {{p|Kyogre}}, {{p|Politoed}}, or {{p|Pelipper}}) and a Pokémon with the Ability {{a|Swift Swim}} (such as {{p|Ludicolo}}, {{p|Kingdra}}, {{p|Kabutops}}, {{p|Omastar}}, {{p|Poliwrath}}, {{p|Golduck}}, or {{me|Swampert}}) being used together as an offensive core. These teams are also quite used in [[Double Battle]], which includes Politoed/Ludicolo ("Policolo") in VGC 2012-2014 and Pelipper/Golduck ("Double Duck") in VGC 2017.
 
====RayOgre====
Refers to a pair of {{me|Rayquaza}} and [[Primal Reversion|Primal]] {{p|Kyogre}} in VGC 2016, which was used to counter the [[#Big 6|Big 6]] or {{p|Xerneas}}/[[Primal Reversion|Primal]] {{p|Groudon}} team.
 
====Regen Core====
Refers to the core of several Pokémon with {{a|Regenerator}} Ability (such as {{p|Alomomola}}, {{p|Reuniclus}}, {{p|Slowbro}}, {{p|Slowking}}, {{p|Tangrowth}}, and {{p|Tornadus}} Therian Forme) being present in a team in a Single Battle, which requires numerous [[recall|switches]] to restore the team's HP by using the Ability Regenerator.
 
====SkarmBliss====
Refers to a {{p|Skarmory}} set and a {{p|Blissey}} set being present in a team in a Single Battle, and the resulting defensive synergy by switching to the appropriate Pokémon to take physical or special hits, respectively. Both Skarmory and Blissey usually hold [[Leftovers]] in the unofficial formats. Starting in Generation V, {{p|Chansey}} is commonly used instead of Blissey due to the introduction of [[Eviolite]].
 
====SPL Stall====
Also known as "standard stall", this is the most common defensive team in a Single Battle, and the one most often considered when stall is being discussed. The team contains {{me|Sableye}}, {{a|Arena Trap}} {{p|Dugtrio}}, [[Eviolite]] {{p|Chansey}}, [[Shed Shell]] {{p|Skarmory}}, {{a|Unaware}} {{p|Clefable}}, and {{a|Regenerator}} {{p|Toxapex}}. The term was first used by the players of [[Smogon]] in SPL 2017.
 
====Terracott====
Refers to {{p|Terrakion}} and {{p|Whimsicott}} with the move {{m|Beat Up}} as the leads in a [[Double Battle]]. Typically, Whimsicott uses Beat Up on Terrakion, activating Terrakion's {{a|Justified}} Ability and raising its {{stat|Attack}} by 4 stages. Common in Generation V and VI VGC (2011-2013, 2015).
 
====Veil Offense====
Refers to a team with a {{a|Snow Warning}} {{alo|Ninetales}} with {{m|Aurora Veil}} and holding [[Light Clay]], assisted by bulky [[#Sweeper|sweepers]].
 
====Voidcats====
Refers to a {{p|Liepard}}/male {{p|Meowstic}} with {{a|Prankster}} Ability with {{m|Assist}} and a {{p|Smeargle}} knowing {{m|Dark Void}} either as an ally or within the active party. All the other Pokemon on the team have moves such as {{m|Focus Punch}} which cannot be called upon via Assist so the Liepard/Meowstic is able to use a +1 [[priority]] Dark Void at the opponents causing both to fall asleep. Although rarely seen, it was seen in Generation VI VGC (2014-2016).
 
From [[Generation VII]] onward, Dark Void fails if used by any Pokémon other than {{p|Darkrai}}, so Voidcats is no longer used.
 
====Webs====
Refers to a team with a [[#Webber|Webber]], at least one [[#Spinblocker|Spinblocker]] such as {{p|Mimikyu}}, at least one {{m|Defog}} punisher such as {{a|Defiant}} {{p|Bisharp}} or {{a|Contrary}} {{p|Serperior}}, and other offensive Pokémon that take advantage of the opponent's lowered {{stat|Speed}}.
 
====Wonder Trio====
Refers to {{me|Sableye}}, {{p|Shedinja}} with {{m|Baton Pass}}, and {{a|Arena Trap}} {{p|Dugtrio}} sets being present in a team in a Single Battle, which is used to punish the opposing entry hazard users by using Mega Sableye's {{a|Magic Bounce}} and trap potential stall and stallbreakers by using the momentum of Shedinja's Baton Pass and Dugtrio's Arena Trap.
 
These teams are also accompanied with popular [[#Wall|wall]]s and/or [[#Staller|staller]]s, which includes [[Shed Shell]] {{p|Skarmory}}, [[Eviolite]] {{p|Chansey}}, {{a|Unaware}} {{p|Clefable}}/{{p|Quagsire}}, {{a|Shadow Tag}} {{p|Gothitelle}}, and/or {{a|Regenerator}} {{p|Toxapex}}.
 
====ZapChomp====
Refers to {{p|Zapdos}} and {{p|Garchomp}} being used together in a [[Double Battle]]. The popularity of [[#Disquake|Disquake]] strategy was stemmed by this team. Common in Generation IV, V, and VI VGC (2009-2010, 2012, 2014).
 
==See also==
*[[Appendix:Fan terminology]]
 
{{Project Fandom notice}}


[[Category:Lists]]
[[Category:Lists]]
[[Category:Fanon terminology]]
[[Category:Fanon terminology]]
[[Category:Competitive battling]]


[[de:Strategie-Glossar]]
[[de:Strategie-Glossar]]
[[es:Terminología Metagame]]

Revision as of 21:02, 9 November 2019

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The Pokémon metagame has a wide range of fanmade terminology for various aspects of the games. These are colloquial terms originating from unofficial sources, and are not found within the games themselves.

General terms

6V

Refers to a Pokémon with perfect/maximum individual values in all stats.

Balance

A team building and battling strategy that does not focus heavily on offense or defense. Balance teams usually have one or two sweepers, backed up by walls. Balance teams are often built around a specific threat, with Pokémon that synergize well with it.

Baton Pass chain

Refers to continuous use of the move Baton Pass and the accumulated stat changes.

BST

An abbreviation for base stat total.

Buff

When properties of a Pokémon's stats, movepool, or Ability are changed between games to become more viable. For instance, in Generation VII, Pelipper and Torkoal gained access to the Abilities Drizzle and Drought, respectively.

Bulky Offense (BO)

Refers to offensive teams with a defensive backbone. The typical strategy is to overwhelm the opponent by forcing switches and occasionally getting a strong hit. Such teams usually make use of Volt-Turn cores and Pivots.

Cheese

Refers to an often unreliable playstyle that wins or loses at team preview and is sometimes considered "cheap" by other players. Common targets include Hyper Offense, Veil Offense, Webs, Trick Room, and Stall.

Choice lock

Refers to how the held items Choice Band, Choice Scarf, and Choice Specs limit a Pokémon to use only one of its moves. A Pokémon is said to be "Choice locked" into a specific move if forced to use it by a Choice item.

Clause

Clauses refer to the various rules that are applied to battles, such as restrictions on which Pokémon, moves, and items may be used. Many of these rules are found in the games, applied in settings such as battle facilities and multiplayer features.

Baton Pass clause

Refers to measures taken to limit the abuse of Baton Pass. This potentially includes limiting a team to only one Pokémon with the move, preventing boosts in Speed from being passed alongside boosts in other stats, or banning the move altogether.

Endless battle clause

Refers to a ban on sets such as Funbro that have the capability of causing a battle with no possible ending. Found in some unofficial formats such as Smogon and Pokémon Online.

Evasion clause

Refers to a ban on moves that raise evasion (such as Double Team). Does not necessarily put a ban on moves that reduce accuracy (such as Sand Attack), moves/Abilities that merely have a possibility of raising evasion (such as Acupressure/Moody), or Z-moves that provide a one-time evasion boost (such as Z-Magnet Rise or Z-Detect).

Flinch clause

Refers to technical measures to prevent a Pokémon from flinching twice in a row. Found in Pokémon Conquest and some battle simulators.

Freeze clause

Refers to technical measures taken in order to prevent multiple Pokémon on the same team from being frozen at the same time. Found in games like Pokémon Stadium and battle simulators like Pokémon Online.

Item clause

Refers to a ban on multiple Pokémon of the same team holding the same item. Found in battle facilities and officially organized tournaments, but widely ignored in many fan communities.

Mega Rayquaza Clause

Refers to technical measures taken to prevent Rayquaza from Mega Evolving during battle, even if it has the move Dragon Ascent. Often implemented in unofficial battle simulators due to Mega Rayquaza being considered broken even in formats where regular Rayquaza is allowed.

Moody clause

Refers to a ban on the ability Moody. Common in battle simulators.

OHKOs clause

Refers to a ban on the one-hit knockout moves (Fissure, Horn Drill, Guillotine, and Sheer Cold). Found in some battle simulators.

Species clause

Refers to a ban on the same Pokémon species or National Pokédex number. Widely accepted in the official tournaments and many fan communities.

Sleep clause

Refers to a ban on the usage of sleep-inducing moves when one of the opponent's Pokémon has already been put to sleep by one of the user's Pokémon. As such, the move Rest and the Ability Effect Spore do not violate this ban. Found in Pokémon Battle Revolution and battle simulators like Pokémon Showdown and Pokémon Online.

Swagger clause

Refers to a ban on the move Swagger. Common in battle simulators during Generation VI as a result of sets such as SwagPlay.

Core

Refers to the two or three most important Pokémon in a set, which possess great synergy. The rest of the team is usually suited to supporting the core and dealing with its checks.

Type core

Refers to a team-building and battling strategy that involves the natural offensive and defensive synergy between certain types, usually requires 3 Pokémon with different types. Examples include Fire/Water/Grass core, Steel/Fairy/Dragon core, and Fighting/Psychic/Dark core.

Dry pass

Using the move Baton Pass despite not having any stat boosts. Used to scout out the opponent's switches.

Entry hazard

Main article: List of moves that cause entry hazards

An entry hazard is any battlefield effect that affects the opposing Pokémon as they are sent into battle.

EVs/IVs

An abbreviation for effort values and individual values. DVs refers to the individual values used in Generation I and II games.

Four moveslot syndrome

A trait a Pokémon possesses if it needs more than four moves to fully function in the metagame. Also referred to as "4MSS".

Ghosting

A common form of cheating during tournaments when a player gives another player advice behind the scenes, such as what moves to use and when to switch. Players caught engaging in this behavior are typically banned from unofficial tournaments for a period of time.

HA

An abbreviation for Hidden Ability, which was initially referred to by the fandom as "Dream World (DW) Ability".

Hax

Refers to outcomes that are perceived as unlikely to the point of being unfair. Common targets are critical hits, moves missing, flinching, being frozen, the success of additional effects, and full paralysis. Can also refer to reliance on uncertain outcomes, such as the use of one-hit knockout moves or held items like Quick Claw, Focus Band, or Bright Powder. Hax is often associated with the moves Double Team, Minimize, and Swagger, as well as the Abilities Moody and Serene Grace.

HKO

An abbreviation for <number>-hit knockout (2HKO, 3HKO, etc.), referring to the number of hits a Pokémon managed to faint/survive. 1HKO (one-hit knockout) is often associated with the one-hit knockout moves (OHKO moves).

HP <type>

Refers to the move Hidden Power and its type (e.g. HP Ice, HP Fire).

Starting in VGC 2017, players are required to note their Pokémon's Hidden Power move as "HP (<type>)" on team sheets.

Hyper Offense (HO)

A team-building and battling strategy intended to overwhelm the opponent with offensive pressure. Unlike Bulky Offense, these teams typically switch as little as possible. Often makes use of suicide leads. Also referred to as "Heavy Offense".

Improof

Refers to a team built in such a way that it can't be easily counterswept by a Pokémon with Imposter. Mostly relevant in the OM Balanced Hackmons.

Investment/spread

Refers to how a Pokémon's effort values and individual values are invested/spread across its stats.

IV battle

Refers to a battle held solely for the purpose of observing the stats of one or more Pokémon as they appear when set to a higher level for the duration of the battle, thus making it easier to estimate the Pokémon's individual values.

Jack-of-All-Stats

Refers to a Pokemon with average or above average stats in every category, such as Mew, Celebi, Kommo-o, and Charizard.

Johning

Refers to unsportsmanlike behavior during a tournament, including not scheduling/showing up for matches with your opponent, bad sportsmanship, and timer stalling. This term originated in the Super Smash Bros. community, after an infamous player named John who would blame the controller whenever he lost.

Limbo

Refers to either: 1. Pokémon that exist in the code, but haven't been officially released yet. Unofficial battle simiulators are divided as to whether or not these should be allowed in unofficial formats, with Smogon generally disallowing them. 2. A state a Pokémon is in when it is found to be too powerful for the tier it's in and banned from it, but is completely unviable in the tier above it. A famous example of this is Normal Forme Deoxys, as it is completely outclassed by the Attack Forme in Ubers, as the latter has slightly more power, but its high attacking stats and Speed make it too overwhelming in OU.

Master of None

Refers to a Pokemon with average or below average stats in every category, such as Glalie, Phione, Smeargle, and Farfetch'd.

Mono team

Refers to a team with homogeneity in a certain area such as type, color, or generation.

Movepool

Refers to the amount of competitively viable moves a Pokemon has, depending on the situation in the battle. May also refer to the entire list of moves a Pokémon has access to, regardless of their relative usefulness.

Nerf

When properties of a Pokémon, move, or Ability are changed between games to become weaker. For instance, Thunderbolt, Flamethrower, Surf, and Ice Beam were all nerfed from 95 to 90 base power in the transition from Gen V to Gen VI.

Pinch Berry

Refers to the Liechi, Ganlon, Salac, Petaya, Apicot, Lansat, and Starf Berries, which all raise a stat when the holding Pokémon's HP drops below 25% (referred to as being in a pinch in the games). The Micle and Custap Berries may also be considered Pinch Berries.

Power creep

Refers to the general trend of each generation introducing consecutively stronger Pokémon, often causing older Pokémon to be less viable over time.

Pseudo-legendary Pokémon

Main article: Pseudo-legendary Pokémon

Refers to the Pokémon Dragonite, Tyranitar, Salamence, Metagross, Garchomp, Hydreigon, Goodra, and Kommo-o.

Residual damage

Damage taken by a Pokémon without having been attacked, whether by recoil (via Life Orb or moves that have recoil), contact (via Rocky Helmet, Iron Barbs, Rough Skin, or Spiky Shield), weather (hail or sandstorm), status conditions (poison, burn, or Leech Seed), and/or entry hazards. Also referred to as "passive/indirect damage".

Redirection

Refers to a tactic in Double Battle that uses moves or Abilities to force opponents to target a specific Pokémon, usually via Follow Me or Rage Powder, but also includes the moves Spotlight and Z-Destiny Bond or the Abilities Lightning Rod or Storm Drain.

Role Compression

Refers to a Pokémon's ability to perform multiple roles for its team. For example, a Pokémon that is a hazard setter, wallbreaker, and blanket check would provide good role compression. A valued trait due to the limited number of teamslots. Pokémon that provide good role compression typically have high splashability.

Scouting

Refers to a battle strategy that uses the protection moves to ease prediction and retain momentum for a team. Also used for various battle strategies via Protect/Detect, such as a Pokémon with the held item Toxic Orb/Flame Orb to activate its Guts Ability and a Pokémon with the Ability Speed Boost or Moody.

Setter

Refers to a Pokémon that can establish field effects that affect specific Pokémon in the battle, such as entry hazards, weather, terrain, Trick Room, or Gravity. "Auto Setter" refers to a Pokémon with an Ability that changes the weather or terrain as soon as a Pokémon with the said Ability enters the battle, without wasting a turn.

Slot

Refers to the position of a Pokémon on the team.

Spam

Refers to repeated use of the same move or Pokémon. This aspect of Pokémon battling is highlighted in the games in the form of the move Echoed Voice and Round.

Type Spam

A Hyper Offense strategy that involves building around two wallbreakers/sweepers of the same type and having them overwhelm each other's checks.

Special Pokémon

Main article: Special Pokémon

Refers to a group of Pokémon that usually restricted or banned from certain official tournaments, battle facilities, and link battle formats. These Pokémon include Mewtwo, Lugia, Ho-Oh, Kyogre, Groudon, Rayquaza, Dialga, Palkia, Giratina, Reshiram, Zekrom, Kyurem, Xerneas, Yveltal, Zygarde, Cosmog, Cosmoem, Solgaleo, Lunala, and Necrozma.

Speed control

Refers to a tactic in Double Battle that uses moves or Abilities to increase the player's Pokémon's Speed or decrease their opponent's Speed in order to move first. This strategy is usually achieved via Tailwind, Icy Wind, or Electroweb. Trick Room is also occasionally referred to as Speed control, making Trick Room and/or Tailwind strategy also referred to as "TR Team" or "TailRoom".

Speed Tier

Refers to an analysis comparing each eligible Pokémon's potential Speed stat.

Splashability

Refers to a Pokémon's ability to viably fit on many different teams. A Pokémon with high splashability could fit on many different playstyles, while a Pokémon with low splashability might only do well with very specific team support.

Spread move

In Double Battles and Triple Battles, damaging moves that target all other Pokémon or all opponent's Pokémon.

STAB

An abbreviation for same-type attack bonus.

Stall

A team building strategy that uses defensive pressure to create a standstill, while slowly damaging the opponent with status and other residual damage. Pokémon on such teams either have reliable recovery and good bulk in one area or check a certain threat that the team would otherwise fall to. Stall teams are reliant on hazard removers and blockers to remove entry hazards, which can heavily damage the team due to the large amount of switching that is required. See also Staller.

Stone Wall

A Pokémon with great walling ability, but average or below average Attack or Special Attack. Examples include Umbreon, Cresselia and Blissey.

Sub-legendary Pokémon

Refers to the Legendary Pokémon that generally permitted in official competitive play. These Pokémon include Articuno, Zapdos, Moltres, Raikou, Entei, Suicune, Regirock, Regice, Registeel, Latias, Latios, Uxie, Mesprit, Azelf, Heatran, Regigigas, Cresselia, Cobalion, Terrakion, Virizion, Tornadus, Thundurus, Landorus, Tapu Koko, Tapu Lele, Tapu Bulu, and Tapu Fini.

Target

Refers to the Pokémon which is being attacked by a specific move.

Team Preview

A pre-battle phase in which all players get to see each of the 6 Pokémon each player can choose their Pokémon from. Officially introduced in Generation V.

Tier

Main article: Tier

An attempt by players to classify Pokémon in a given generation by their utility in competitive battles. Tiers in Pokémon are generally determined by usage.

Time Limit

Any mid-game effects in the official competitive battle such as selecting a move or retreating Pokemon, which usually takes place within the 45 seconds allocated per turn. Not implemented by battle simulators like Pokémon Showdown and Pokémon Online.

Timer Stall

Refers to delibrately taking a long time to choose what move to use in an attempt to coerce the opponent into forfeiting. Pokémon Showdown had to change their timer mechanics in order to discourage this.

Theorymon

Discussing the metagame hypothetically. Includes discussions such as Pokémon having access to certain moves or Abilities they do not officially have.

Trash nature

A nature not viable in competitive play, such as defense-lowering natures, nature that do nothing, and using speed-lowering natures on non-Trick Room Pokémon.

Type coverage

Refers to how the types of damage-dealing moves known by a Pokémon match up against all 18 types and their many combinations in terms of effectiveness.

Unmon

Refers to Pokémon that, whether by being outclassed by better options, too inconsistent to be practical, or just plain ineffective, are considered completely unviable in certain metagames and are never to be used on serious teams. Terms such as "shitmon" and "digimon" are used synonymously.

Unset

Similar to unmon, but for a specific set rather than the whole Pokémon. For example, Kartana is considered to be effective in Gen VII OU, but "Timid Kartana", a set which arranges the EVs so that Beast Boost boosts Speed rather than Attack, is considered unviable and thus an unset.

Unofficial format/rules

Standard rules

Refer to a set of widely employed rules for unofficial multiplayer battles, such as 6 VS 6 Single Battle (as opposed to 3 VS 3 Single Battle in the official format). A 6 VS 6 Single Battle, with the species, sleep, evasion, and endless battle clauses, as well as bans on hacks, one-hit knockout moves, Moody, and Pokémon in the (abided) Uber tier.

Other Metagame (OM)

Refers to a format in which changed mechanics or teambuilding restrictions are put in place. Some popular OMs include Monotype, where each Pokémon must share a type, Balanced Hackmons, where Pokémon can have illegal movesets and Abilities, and Mix and Mega, which allows any Pokémon to Mega Evolve based on the stat changes provided by official Mega Stones.

Pet Mod

Refers to an unofficial fan-made format. While OMs typically change one aspect or mechanic of the game, Pet Mods can change every aspect of the game, often even adding new Pokémon and changing the very way the game is played.

Premier League

An 11 week unofficial tournament held annually in which players are placed into teams of ten, generally specializing in different formats. Different teams battle each other throughout the competition. By week ten, the competition is narrowed down to the four highest scoring teams, which compete in the semifinals and finals. The most famous of these tournaments is the Smogon Premier League (SPL), known as the hardest unofficial tournament to get into.

World Cup of Pokémon (WCOP)

A tournament held annually on unofficial formats such as Pokémon Online and Smogon. Countries or regions have teams of ten that specialize in different generational formats, with more in the current generation. The teams are matched up against each other in a single elimination tournament. Considered the second hardest unofficial tournament to get into, after SPL.

VGC/WCS

An abbreviation for Video Game Championships/World Championships, an official national/international video game competition held by The Pokémon Company. The competitors were required to use the specific game from core series. The battles were conducted through Double Battle format.

The term "VGC <year>" commonly refers to the rule of official competition in the said year, which includes the prohibition of duplicate items, Special and Mythical Pokémon, as well as using Pokémon included in either regional or National Pokédex. Additional rule known by community as GS Rule or "Generation Showdown" also allowed to use maximum of 2 Special Pokémon in a team. Starting in VGC 2014, all Pokémon with the specific origin marking are required to participate in the competitions.

WinCon

An abbreviation for win condition, which is an optimal way to win in a battle consistently.

Pokémon sets

Refer to Pokémon not only by species, but also by their stats, moves, Ability, and held item.

Common roles

Within competitive battling, there are a number of categories that are used to describe the intended role of a Pokémon set.

-ate Abilities

Refers to a Pokémon with the Ability Refrigerate, Pixilate, Aerilate, or Galvanize.

AcroGem

Refers to a Pokémon set that includes the move Acrobatics and holding Flying Gem, a popular strategy used in Generation V. The consumed Flying Gem powers up Acrobatics by 50% and then doubles Acrobatics's base power. This set became non-existent since Generation VI because all Gems except Normal Gem are unobtainable in those games.

Annoyer/Disruptor

Refers to a Pokémon set that is intended to prevent the opponent from progressing with their strategy, commonly through the use of status moves and status conditions.

Anti-Intimidate

Refers to a Pokémon whose Ability is either Hyper Cutter, Clear Body, Defiant, or Competitive with the intended effect of preventing or exploiting the Attack drop from a Pokémon with the Intimidate Ability. Pokémon with the Defiant Ability raises Attack to +1 and Pokémon with the Competitive Ability raises Sp. Atk to +2 when Intimidate is affecting those Pokémon. Adrenaline Orb is sometimes used on the Pokémon with the aforementioned Ability to further raise its Speed by 1 stage.

AV/WP

Refers to a Pokémon set that includes the held item Assault Vest or Weakness Policy.

Baton Passer

Refers to a Pokémon set that is intended to use the move Baton Pass in order to pass on positive stat changes and/or volatile battle statuses, which it may or may not have contributed to itself.

Blanket Check

Refers to a Pokémon that is added to the team to check a lot of threats and metagame trends at once.

BoltBeam

Refers to the moves Thunderbolt and Ice Beam being present in a Pokémon set, and the resulting offensive type synergy. "Pseudo BoltBeam" refers to a damage-dealing Electric-type move and a damage-dealing Ice-type move being present in a Pokémon set, when these are not the exact combination of Thunderbolt and Ice Beam (usually an Electric-type Pokémon with an Ice-type Hidden Power).

BU/CM

Refers to a Pokémon set that includes the move Bulk Up or Calm Mind.

Bulky

Refers to a Pokémon set that, due to its combination of HP and Defense and/or Special Defense, takes a comparatively low percentage of damage from physical moves, special moves, or both.

Check

Refers to a Pokémon set that has an advantage over another Pokémon set such that it can easily defeat that other Pokémon or force it to switch out. A check differs from a counter in that a check cannot switch in and then threaten the Pokémon without timing or manipulating its switch so as to take no or next to no damage.

ChestoResto

Refers to the move Rest and the held item Chesto Berry being present in a Pokémon set. Also referred to as RestoChesto.

Choice user

Refers to a Pokémon set holding the item Choice Band, Choice Scarf, or Choice Specs. Branched into numerous terms such as "Choiced", "Banded", "Scarfed", "Specced", "Choice", "Band", "Scarf", "Specs", "CB" <Pokémon>.

Choice Trick

Refers to a Pokémon set holding the item Choice Band, Choice Scarf, or Choice Specs and the move Trick or Switcheroo, intended to Choice lock the opponent's Pokémon by swapping the items. Branched into numerous terms such as "TrickBander", "TrickSpecs", "Scarf Trick".

Cleaner

Refers to a Pokémon that is used late-game to sweep the opponent's team after it has been weakened.

Cleric

Refers to a Pokémon set that is intended to restore the HP and/or cure the status conditions of its allies, through the use of status moves like Wish, Heal Bell, and Aromatherapy.

ComaPhazer

Refers to a Pokémon with Sleep Talk, the ability Comatose, and one or more phazing moves. Since Comatose treats the Pokémon with the ability as asleep, it allows the user to use the phazing moves without the decreased priority bracket by calling them with Sleep Talk, which is typically done when several layers of entry hazards are set. Since no current Pokémon has access to such a combination, this is only obtainable by cheating or in some unofficial OMs such as Balanced Hackmons.

Counter

Refers to a Pokémon set that has an advantage over another Pokémon set such that it can switch into an attack from that other Pokémon and easily defeat it or force it to switch out. A counter differs from a check in that a counter can switch into an attack and still threaten the Pokémon. A "hard check" is similar, but often lacks reliable recovery, so it can be worn down throughout a match.

DD/SD

Refers to a Pokémon set that includes the move Dragon Dance or Swords Dance.

Decoy

Refers to a Pokémon that is knocked out as part of the course of action chosen by its Trainer in the given battle situation. Also referred to as "Death Fodder" or "sacrifice fodder".

Disquake

Refers to the Double Battle combination of one or more Flying/Levitating ("airborne") Electric-type Pokémon sets that include Discharge with one or more Ground-type Pokémon sets that include Earthquake, and the resulting defensive and offensive type synergy, with only certain opposing Grass-type resisting both moves. Currently, the only airborne Discharge users are Electric-type.

Double Dancer

Refers to a Setup sweeper with two stat-boosting moves, one boosting Speed to deal with offensive teams, and the other boosting an offensive stat to deal with bulkier teams.

Dual Priority

Refers to a Pokémon set with two priority moves, one of them usually being Fake Out

Dual Screens

Refers to a Pokémon set that includes the moves Light Screen and Reflect, often holding a Light Clay.

EdgeQuake

Refers to the moves Stone Edge and Earthquake being present in a Pokémon set, and the resulting offensive type synergy. "Pseudo EdgeQuake" refers to a damage-dealing Rock-type move and a damage-dealing Ground-type move being present in a Pokémon set, when these are not the exact combination of Stone Edge and Earthquake (such as Earth Power and Power Gem).

Endureversal

Refers to a Pokémon set that includes the moves Endure and Reversal or Flail. May be assisted through the use of a Focus Sash, Salac Berry, or Liechi Berry. There are many similar strategies, including F.E.A.R.

FakeSpeed

Refers to a dual priority Pokémon set with Fake Out and Extreme Speed, used for revenge killing. Most common in OMs such as Balanced Hackmons and STABmons.

F.E.A.R.

Main article: Appendix:F.E.A.R.

Refers to a Pokémon set with a comparatively low HP stat, holding a Focus Sash, with the move Endeavor and a damage-dealing move with increased priority. Some variations use the Ability Sturdy instead of Focus Sash.

F.E.A.R. counter

A Pokémon meant to prevent F.E.A.R. from working properly. Common F.E.A.R. counters are Ghost-type Pokémon and Pokémon with Sand Stream or Snow Warning.

Glass cannon

Refers to a Pokémon set with high Attack and/or Special Attack (preferably with above average Speed) but low stats in HP and Defense/Special Defense.

Hazard blocker

Refers to a Pokémon that protects the user's battlefield from entry hazards, usually as a result of Magic Bounce or Magic Coat.

Hazard remover

Refers to a Pokémon set that is specifically used to remove entry hazards on the user's battlefield, usually by using Rapid Spin (often referred to as a "Spinner") or Defog (often referred to as a "Defogger"). Defog's ability to remove entry hazards from the user's side was introduced in Generation VI.

Lead

Refers to a Pokémon set that is sent out first, or one of the Pokémon sets that is commonly sent out first.

Anti-lead

Refers to a Pokémon set that is sent out first, intended to foil the Pokémon sets that are commonly sent out first.

Attack lead

Refers to a Pokémon set that is sent out first, intended to foil the Pokémon sets that are commonly sent out first through the use of damage-dealing moves supported by a high Attack or Special Attack stat.

Scout lead

A lead that uses U-turn or Volt Switch to send in a Pokémon without missing a chance to inflict damage. Scout leads often work well with Choice items.

Suicide lead

Refers to a Pokémon set that is sent out first, including a comparatively high Speed stat, one or more moves that cause entry hazards, and the held item Focus Sash or the Ability Sturdy. A Pokémon with Sturdy Ability and holding a Custap Berry is sometimes referred to as "Custap Lead".

LO

Refers to a Pokémon set that includes the held item Life Orb.

Mighty glacier

Refers to a Pokémon with high stats in everything except Speed.

Mixed

Refers to a Pokémon set that includes both physical and special moves.

Paraflincher

Refers to a Pokémon set that is capable of inducing paralysis and causing flinching. Often combined with Serene Grace to increase the likelihood of flinching.

Parafusion

Refers to a Pokémon set that is capable of inducing paralysis and causing confusion.

PerishTrap

Refers to a Pokémon set that includes the moves Perish Song and a trapping move or trapping Ability such as Mean Look or Shadow Tag. This is intended to trap the opponent and use Perish Song, keeping them trapped until they faint from Perish Song.

Phazer

Refers to a Pokémon set that is intended to eliminate an opponent's Pokémon's positive stat changes and/or other beneficial effects without using Haze. One approach is to force the opponent's Pokémon to be sent back, by using Roar, Whirlwind, Circle Throw, or Dragon Tail. Another approach is to pressure the opponent to call back their Pokémon, by using status moves with disadvantageous effects that can be removed through switching (such as Leech Seed, Perish Song, or Yawn).

Originally referred to as a pseudo-hazer, it has since been shortened to PHazer, and now commonly formatted simply phazer. Is similar to shuffler.

Pivot

Refers to a Pokémon that is generally only used for switching due to its solid defensive stats and typing. Often makes use of VoltTurn.

Powerhouse

Refers to a Pokémon species that, due to its stats, type(s), Ability, and movepool, merits usage without much regard to the team it is put on, being capable of doing good on most teams as a stand-alone Pokémon.

Pseudo-passer

Refers to a Pokémon set that is intended to aid its allies directly through the use of status moves with beneficial effects (such as Wish, Light Screen, or Reflect), but without using Baton Pass. Often referred to as a "Wish Passer".

Pursuit Trap

Refers to a Pokémon set that includes the move Pursuit, intended to revenge kill the opposing Pokémon that intended to switch out.

Quiver Pass

Refers to the stat changes caused by Quiver Dance being passed on to an ally via Baton Pass.

Rest Talker

Refers to a Pokémon set that includes the moves Rest and Sleep Talk. Also referred to as a "Sleep Talker" or a "STalker".

Revenge killer

Refers to a Pokémon set that is intended to knock out opposing Pokémon without preparation by timing the free switch-in that is granted when an ally is knocked out. It is typically tailored torwards getting to move first, by having damage-dealing moves with increased priority and/or a high Speed stat (achieved with or without the held item Choice Scarf). This aspect of Pokémon battling is highlighted in the games in the form of the move Retaliate.

Sacrifice

Refers to a Pokémon that is switched in to be knocked out for the benefit of the party. Can be used in a wide range of applications, which include from using a disadvantaged Pokémon to indirectly damage an opponent through recoil or Life Orb damage (which will be higher if the Pokemon sacrificed has more HP than the main attacker), stall for a turn against a badly poisoned opponent, switch into battle to allow a Choiced ally to switch moves, or use their Ability such as Intimidate to lower the opponent's Attack which would otherwise sweep the party.

Sashed

Refers to the held item Focus Sash being present in a Pokémon set.

Sash/Sub Breaker

Refers to a Pokémon set that is intended to break the opponent's protection behind Focus Sash, substitute, Sturdy, or Disguise, usually by using multi-strike moves, Fake Out, or Pokémon with an Ability such as Mold Breaker or Parental Bond.

Seeder

Refers to a Pokémon set that includes the move Leech Seed.

Shuffler

Refers to a Pokémon set that is intended to force the opponent's Pokémon to be sent back, by using Roar, Whirlwind, Circle Throw, or Dragon Tail. "Status shuffler" refers to a Pokémon set that is intended to inflict status conditions on multiple opposing Pokémon, and cause multiple switches from the opponent in order to achieve this end. Is similar to phazer.

Shuckle syndrome

Refers to a Pokemon with high Defense and Special Defense, but below average HP. This includes Shuckle, Dusknoir, and Bastiodon.

SludgeQuake

A variant of Disquake that refers to the Double Battle combination of one or more airborne (Flying/Levitating) Pokémon sets that include Sludge Wave, paired with one or more Steel-type Pokémon sets that include Earthquake. Currently, the only airborne Pokémon that can learn Sludge Wave are the Forces of Nature.

Smash Pass

Refers to the stat changes caused by Shell Smash being passed on to an ally via Baton Pass.

Spinblocker

Refers to a Ghost-type Pokémon that is intended to prevent opposing Pokémon from successfully using Rapid Spin.

Stallbreaker

A Pokémon that immediately threatens stall, not by breaking down walls, but by preventing the Pokémon found on those teams from executing their standard strategies, thus hindering or entirely shutting down the defensive team. Typically includes the move Taunt and a type combination that results in one or more immunities to the status conditions frequently employed by stall teams.

Staller

Refers to a Pokémon set that is intended to force a standstill in order to enjoy its advantages, which may include recurring effect damage to opposing Pokémon (such as from certain status conditions or types of weather). This may be achieved through the use of moves/held items/Abilities that restore HP and/or moves like Protect, usually combined with stats and type(s) that minimize the percentage of damage taken from damage-dealing moves. Used in Stall teams.

Status absorber

Refers to Pokémon that can prevent, remove, or use to its advantage one or more status conditions, usually by using the certain type, move combination, or specific Abilities.

SturdyJuice

Refers to a low-level Pokémon set that includes the Ability Sturdy and the held item Berry Juice, with the Pokémon usually having maximum HP of 21 or less. A common and popular strategy in Little Cup competitions.

Sub user

Refers to a Pokémon set that includes the move Substitute.

Sub CM

Refers to the moves Substitute and Calm Mind being present in a Pokémon set.

SubCoil

Refers to the moves Substitute and Coil being present in a Pokémon set.

SubDisable

Refers to a Pokémon set that includes the moves Substitute and Disable.

Subpasser

Refers to a Pokémon set that is intended to create a substitute by using Substitute and pass it on to an ally by using Baton Pass.

Subpuncher

Refers to a Pokémon set that includes the moves Substitute and Focus Punch.

SubRoost

Refers to a Pokémon set that includes the moves Substitute and Roost.

Subseeder

Refers to a Pokémon set that includes the moves Substitute and Leech Seed.

SubSplit

Refers to a Pokémon, typically with a low HP stat, whose set that includes the moves Substitute and Pain Split. After creating a substitute, the Pokémon regains their HP by using Pain Split on the opponent.

Subsweeper

Refers to a Pokémon set that typically includes the move Substitute and three attacking moves.

SubToxic

Refers to a Pokémon set that includes the moves Substitute and Toxic.

Suicide Spiker/Rocker

Refers to a Pokémon set that includes one or more moves that cause entry hazards and the move Explosion.

Sunnybeamer

Refers to a Pokémon set that is intended to use Solar Beam under harsh sunlight.

Supporter

Refers to a Pokémon set who uses non-offensive moves which benefit the team.

SwagPlay

Refers to a Pokémon set that includes the moves Swagger and Foul Play. It capitalized on using the move Swagger to sharply boost the opponent's Attack, then taking advantage of the increased damage from Foul Play. The luck-based nature of the set (as it depended on the opponent to not hit the SwagPlay user after the Swagger boost) made it very controversial among competitive players.

In Generation VII, the chance for a confused Pokémon to hit itself was reduced from 50% to 33%. Players speculate that this was changed to make this strategy less unfair and infuriating.

Sweeper

Refers to a Pokémon set that is intended to knock out opposing Pokémon in succession, usually through the assistance of positive stat changes. Commonly branched into the categories physical sweeper, special sweeper, and mixed sweeper, depending on its stats and damage-dealing moves.

Setup sweeper

Refers to a sweeper that is assisted by stat-boosting moves such as Swords Dance, Rock Polish, and Nasty Plot.

T-Wave/WoW

Refers to a Pokémon set that includes the move Thunder Wave or Will-O-Wisp.

Tank

Refers to a Pokémon set that, due to its combination of HP and Defense and/or Special Defense, takes a comparatively low percentage of damage from physical moves, special moves, or both, while at the same time posing a threat in the form of damage-dealing moves backed by a comparatively high Attack or Special Attack stat. Is similar to a wall.

Thunderdancer

Refers to a Pokémon set that includes the moves Thunder and Rain Dance.

Trapper

Refers to a Pokémon set that is intended to prevent opposing Pokémon from switching out, through the effects of various status moves, damage-dealing moves, or Abilities, and take advantage of the situation, usually by knocking out them due to their inability to counter.

TrickBracer

Refers to a Pokémon set holding the item Macho Brace, Lagging Tail, or Iron Ball and the move Trick or Switcheroo, intended to cut the opposing Pokémon's Speed in half by swapping the items.

Utility

Refers to a Pokémon who is capable of performing a large variety of tasks based on the team requires. Such Pokémon usually have decent base stats, a useful Ability, and wide movepools.

VoltTurn

Refers to the combination of one or more Pokémon sets that include Volt Switch with one or more Pokémon sets that include U-turn.

Wall

Refers to a Pokémon set that, due to its combination of HP and Defense and/or Special Defense, takes a comparatively low percentage of damage from physical moves, special moves, or both. Commonly branched into the categories physical wall, special wall, and mixed wall, depending on its stats. Is similar to a tank and a staller.

Wallbreaker

An offensively oriented Pokémon meant specifically for crushing walls rather than sweeping, usually done with powerful offensive stats and use both physical and special moves in their moveset.

Wailord syndrome

Refers to a Pokemon with high HP, but below average Defense and Special Defense. This includes Wailord, Guzzlord, and Wobbuffet.

Wonderbuster

Prior to Generation VI, refers to a Pokémon that can counter Wondereye and Wondertomb. Usually includes a type-changing move and a move that is super effective against it (e.g. a Lanturn with Soak and Thunderbolt).

Z-Fly/Bounce

Refers to a Pokémon set that includes the move Fly/Bounce and held item Flyinium Z, allowing it to perform the Z-Move Supersonic Skystrike in a turn. This set is typically used by offensive Flying-type Pokémon that lack reliable and powerful Flying-type attacks.

Z-Solar Beam

Refers to a Pokémon set that includes the move Solar Beam and held item Grassium Z, allowing it to perform the Z-Move Bloom Doom in a turn. This set is typically used by offensive Fire-type Pokémon to knock out the opposing Water-type Pokémon, and countering Ground and Rock-type Pokémon.

Species-specific sets

Agiligross

Refers to a Metagross set that includes the move Agility, Meteor Mash, and two other attacking moves.

BandTar

Refers to a Tyranitar set that includes the held item Choice Band and the move Pursuit, which serves as a powerful Pursuit Trapper.

Bellyzard

Refers to a Charizard set that includes the move Belly Drum, the Ability Blaze, and an HP stat that is divisible by 4. It is commonly assisted by a Salac Berry and/or the move Substitute. It has fallen out of favor since Generation IV due to Stealth Rock.

BellyJet

Refers to a Azumarill set that includes the move Belly Drum and Aqua Jet. Due to a change in Egg Move mechanics, it first became possible in Generation VI (although both moves were individually available for Azumarill in previous generations).

Bravest Bird

Refers to a defensive Talonflame set that includes the move Brave Bird, Roost, Tailwind, and the Ability Gale Wings, intended for use in Generation VI as a sweeper or supporter. This set allows Talonflame to move first due to its priority Flying-type moves backed by its naturally high Speed, which caused the downfall of many Pokémon that are weak to Fire/Flying-type coverage. It has fallen out of favor since Generation VII, as the Gale Wings Ability can be only activated when the user's HP is full.

Brightchomp/Haxchomp

Refers to a bulky Garchomp set that includes the hax item Bright Powder and the Ability Sand Veil, which further raises its evasion in a sandstorm.

Calmcune/Crocune

Refers to a Suicune set that includes the move Calm Mind, commonly assisted by Rest, Sleep Talk, and a special move.

Chainchomp

Refers to a Garchomp set that includes special moves such as Draco Meteor and Fire Blast, backed by a high Speed stat.

Conversion-Z

Refers to a Porygon-Z set that includes the move Conversion and held item Normalium Z, which enables Porygon-Z to boost all stats via Z-Conversion and change its type to match the type of the first move slot, which allows Porygon-Z to gain STAB to one of its special moves such as Thunderbolt, Ice Beam, Dark Pulse, or Shadow Ball.

CopyRoar

Refers to a Riolu set that includes the moves Copycat and Roar and the Ability Prankster. This strategy is accompanied with a Pokémon with entry hazard moves.

This setup requires Riolu to use the move Copycat with +1 priority after using Roar in the previous turn, which calls a move Roar that force the opponent's Pokémon to be sent back. Repeating this process, it wears down the opposing team due to the entry hazards.

Starting in Generation VI, Copycat can no longer call the move Roar. Players speculate that this was changed to specifically prevent this strategy.

Critdra

Refers to a Kingdra set that includes the Ability Sniper, the move Focus Energy, and the held item Scope Lens. Due to the change of increased critical hit rate in Generation VI, the combination of Scope Lens and Focus Energy results in a guaranteed critical hit, which also further boosts the power due to the Ability Sniper.

Crown Beasts

Refers to Shiny Raikou, Entei, and Suicune from Generation IV events that knows the event-exclusive move Extreme Speed and the other 3 respective special moves (Zap Cannon, Aura Sphere, Weather Ball for Raikou, Flare Blitz, Howl, Crush Claw for Entei, and Sheer Cold, Air Slash, Aqua Ring for Suicune), as well as having a fixed nature (Rash for Raikou, Adamant for Entei, and Relaxed for Suicune).

They were prohibited in VGC since Generation VI due to the lack of origin marking. Shiny Suicune with Sheer Cold was the most popular one and quite frequently used in online tournaments. However, Suicune can learn Sheer Cold by leveling up starting in Generation VII.

Curselax

Refers to a Snorlax set that includes the moves Curse and Rest, which was commonly used in the Generation II metagame and Kanto Classic online competition.

Dream World Chandelure

Refers to the illegitimate Chandelure with the Hidden Ability Shadow Tag in Generation V core series. This set became impossible as its Hidden Ability was changed to Infiltrator since Generation VI.

Drizzletoed

Refers to a Politoed set that includes the Ability Drizzle. Has fallen out of favor in Generation VII due to Pelipper gaining Drizzle.

Droughttales

Refers to a Ninetales set that includes the Ability Drought. Has fallen out of favor in Generation VII due to Torkoal gaining Drought along with the rules of VGC17 not allowing the original variant of Alolan Pokémon.

Drumlax

Refers to a Snorlax set that includes the Ability Gluttony, the move Belly Drum, and holding a pinch berry such as the Aguav Berry. Intended to use Belly Drum to max out its attack stat, followed by using a combination of the pinch berry and Gluttony so it uses the berry earlier at 50% HP instead of 25% to restore back its previously lost HP.

Duggy

Refers to a Dugtrio with Arena Trap Ability, which is commonly used in Single Battles.

ErupTran

Refers to a Heatran set that includes the special move Eruption. This Heatran always has a Quiet nature (+Sp. Atk/-Speed) and can be only obtained by transferring a special Heatran from Pokémon Ranger: Guardian Signs. Commonly paired with Trick Room Cresselia in Generation IV and V VGC, but was prohibited in VGC since Generation VI due to the lack of origin marking.

Evio-

Refers to a non-fully evolved Pokémon set that are compatible to the held item Eviolite, which raises the holder's Defense and Special Defense by 50%. Commonly used by Clefairy, Magneton, Rhydon, Chansey, Murkrow, Misdreavus, Porygon2, Dusclops, and Doublade.

Evopass

Refers to an Eevee with the moves Last Resort and Baton Pass, and holding Eevium Z. This set serves as Baton Passer by passing all boosted stats due to the Z-Move Extreme Evoboost.

Extreme Killer

Refers to an Arceus with the moves Extreme Speed, Swords Dance, and two other attacking moves (typically Earthquake and Shadow Claw), as well as holding either Life Orb or Silk Scarf. This bulky offensive Arceus set serves as a very powerful revenge killer, due to its nearly unstoppable STAB Extreme Speed.

Flinchrachi/Haxrachi

Refers to a Jirachi that abuses Serene Grace Ability by using moves with additional effects such as Iron Head, Heart Stamp, and Body Slam, along with status-inducing moves such as Thunder Wave.

Funbro

Refers to a Slowbro with the moves Block, Heal Pulse, Recycle, and Slack Off, holding a Leppa Berry. It switches in on a Pokémon that cannot 2HKO it, traps it with Block and heals itself with Slack Off, using Recycle to regenerate the Leppa Berry as necessary. When the opponent runs out of PP, it uses Heal Pulse to recover Struggle damage. This combination allows it to extend a non-timed battle indefinitely, leaving the opponent no recourse except to disconnect. Since all link battles have Time Limit in Generation VI, this is only relevant in simulator battles and Generation V.

GeoXern

Refers to a Xerneas holding Power Herb and knows the moves Geomancy, Moonblast, and two other attacking moves (typically Thunder/Focus Blast for Single Battle, or Dazzling Gleam for Double Battle). This offensive Xerneas set serves as a very powerful sweeper, as Power Herb allows Xerneas to set up Geomancy in a single turn. Its STAB Moonblast/Dazzling Gleam is further boosted thanks to its Ability Fairy Aura along with its +2 Sp. Atk boosted by Geomancy.

GothStall

Refers to a Shadow Tag Gothitelle holding Choice Scarf and knows Trick, intended for trapping and Choice locking the weakened opponent.

Great Wall

Refers to a Lugia or Giratina Altered Forme with the move Whirlwind/Roar/Dragon Tail and holding Leftovers. This bulky phazer set also abuses the Ability Pressure, which is used to reduce the opponent's PP significantly.

Haxjask

Refers to a Ninjask that has been hacked to have the Ability No Guard and the move Sheer Cold, intended to be used in the battle facilities due to being the fastest non-Mythical Pokémon in the game.

Haxrein

Refers to a Walrein appearing in numerous battle facilities that includes one-hit knockout moves Sheer Cold and Fissure. In the Battle Frontier of Pokémon Emerald, it is also holding a Quick Claw.

Inverse Avalugg

Refers to an Avalugg set with Sturdy Ability that knows Recover and holding Leftovers, intended to be used in a Inverse Battle, as Ice-type in Inverse Battle is great defensively with only a weakness to Ice itself. Commonly used along with Chansey, which forms a formidable defensive core.

Kyu-B

Refers to a Black Kyurem that includes both physical and special moves such as Fusion Bolt, Earth Power, and Ice Beam, backed by comparatively high Attack and Special Attack, which serves as a mixed wallbreaker. Due to its very limited physical movepool, Black Kyurem was placed in Smogon's OU tier despite being a Legendary Pokémon with above 670 base stats total.

Leadape

Refers to an Infernape set that is sent out first, commonly including both physical and special moves, Fake Out, Stealth Rock, and the held item Focus Sash.

McIcegar

Refers to a Gengar set that includes the moves Ice Punch, Focus Punch, and Substitute, intended for use in Generation III. This set is no longer used since Generation IV, as physical and special moves are determined by the move itself rather than the type.

Minimize Pass

Refers to a Drifblim set that includes the moves Minimize and Baton Pass. This has been used to evade and stall the opponent.

Mixape

Refers to an Infernape set that includes both physical and special moves such as Overheat and Close Combat, backed by comparatively high Attack, Special Attack, and Speed stats.

Mixgross

Refers to a Metagross set that includes both physical and special moves such as Meteor Mash, Fire-type Hidden Power, and Grass Knot.

Mixmence

Refers to a Salamence set that includes both physical and special moves such as Draco Meteor, Fire Blast, and Earthquake, backed by comparatively high Attack, Special Attack, and Speed stats.

MixPert

Refers to a Swampert set that includes both physical and special moves such as Earthquake and Ice Beam.

MixQuaza

Refers to a Rayquaza set that includes both physical and special moves such as Outrage and Draco Meteor.

MixTar

Refers to a Tyranitar set that includes both physical and special moves such as Stone Edge, Thunderbolt, and Ice Beam.

Punching Alakazam

Refers to an Alakazam set that includes the moves Fire Punch, Thunder Punch, and/or Ice Punch, intended for use in Generation III. This set is no longer used since Generation IV, as physical and special moves are determined by the move itself rather than the type.

RBY Mewtwo

Refers to a Mewtwo set that includes the moves Amnesia (which boosts both Special stats instead of Special Defense), STAB Psychic, and two other moves (typically Blizzard/Ice Beam and Recover/Rest), intended for use in Generation I due to its very high base stats total and previously unrivaled bulky sweeper.

RBY Tauros

Refers to a Tauros set that includes the moves Hyper Beam, Body Slam, Earthquake, and Blizzard, intended for use in Generation I due to its previously perfect coverage and having a high chance of critical hit, thanks to its high Speed stat influencing the critical hit rate.

Scarfchomp

Refers to a Garchomp set that includes the held item Choice Scarf. It is featured in several battle facilities found in the games.

Scarfgon

Refers to a Flygon set that includes the held item Choice Scarf and the moves U-turn, Outrage, and Earthquake, which was commonly used in Generation IV metagame.

Scarfloom/Sashloom

Refers to a Breloom set that includes the held item Choice Scarf/Focus Sash and the moves Spore and three other attacking moves such as Bullet Seed, Mach Punch, and Rock Tomb.

Scarfogre

Refers to a Kyogre set that includes the held item Choice Scarf and the move Water Spout, which is boosted by rain activated by its Ability Drizzle. It has fallen out of favor since Generation VI due to the introduction of Primal Groudon and its Desolate Land Ability in Pokémon Omega Ruby and Alpha Sapphire.

Scarfraptor/Bandraptor

Refers to a Staraptor set that includes the held item Choice Scarf/Choice Band and the moves U-turn and Final Gambit, which serves as scout lead and revenge killer, respectively.

SeedLucha

Refers to a Hawlucha with Unburden holding a terrain seed, acting as a cleaner.

Sejun Pachirisu

Refers to a defensive Pachirisu set with the moves Nuzzle, Follow Me, Super Fang, and Protect, and holding Sitrus Berry, intended to be used in Double Battle. This set is popularized by Se Jun Park, the winner of 2014 World Championships in VGC Master Division.

Smogon-

A prefix used to refer to extremely common Pokémon in the metagame, usually OU, that are considered to be broken or requiring little skill, and are apparently copied and pasted from Smogon pages. Examples include Smogonbird, referring to a Talonflame with Gale Wings; Smogonfrog, which refers to a Greninja with Protean; and Smogonsword, referring to King's Shield Aegislash in either Shield and Blade Forme.

Specsmence

Refers to a Salamence set that includes the held item Choice Specs and special moves such as Draco Meteor and Flamethrower.

Stallax

Refers to a Snorlax set that includes the Ability Gluttony, the move Recycle and holding a pinch berry such as the Aguav Berry. Intended to use a combination of the pinch berry and Gluttony so it uses the berry earlier at 50% HP instead of 25% to restore back its previously lost HP whenever its HP drops to 50%. It then uses Recycle to restore its berry back in order to be able to use it again.

Stallrein

Refers to a Walrein set that includes Protect, Substitute, Leftovers, and Ice Body, intended for stalling during a hailstorm.

Steel Trapper

Refers to Magnezone, Magneton, or Alolan Golem with the Ability Magnet Pull, which is used to trap the opposing Steel-type Pokémon.

Sturdinja

Refers to a Shedinja with the Ability Sturdy. Due to Sturdy only activating upon the Pokemon having 1 HP left on a move that usually knocks it out, when holding Safety Goggles, it cannot be killed by any means except for poison or burn damage. Usually set up in Double or Triple Battles by using Pokémon with Skill Swap such as Carbink with the Ability Sturdy to a Pokemon that knows Entrainment, then having the Carbink switch out for Shedinja and have Entrainment used on it.

Swagkey

Refers to a Prankster Klefki set that knows Swagger, Thunder Wave, and Foul Play. Has fallen out of favor in Generation VII due to the confusion and Prankster nerfs.

Swiftdra

Refers to a Kingdra set that includes the Ability Swift Swim, the moves Muddy Water/Hydro Pump and Draco Meteor, and the held item Choice Specs/Dragon Gem, intended to be used in the rain weather. It has fallen out of favor since Generation VI, as the rain summoned by Drizzle Ability lasts only for five turns instead of the whole battle.

Techniloom/Technitop

Refers to a Breloom or Hitmontop set that includes the Ability Technician and one or more moves with base powers of 60 or less.

Thapex

Refers to a Toxapex with Regenerator Ability and the moves Scald, Toxic, Recover, and Haze, holding a Black Sludge or Shed Shell. Popular on stall and balance teams. Occasionally one of the moves is substituted for Toxic Spikes.

TormenTran

Refers to a defensive Heatran set that includes the moves Torment, Substitute/Protect, and Lava Plume and holding a Leftovers, intended for stalling.

Toxic Heal

Refers to Breloom/Gliscor with the Ability Poison Heal and holding a Toxic Orb. When Toxic Orb activates (usually supported via Protect) and badly poisons the Pokémon, the Ability Poison Heal gradually heals the Pokémon each turn instead of damages them (which is more effective than Leftovers). It also prevents being affected by major status conditions due to being badly poisoned.

TruAnt

Refers to Durant set includes the Ability Truant and the move Entrainment. As the opponent in several battle facilities switches only under very specific circumstances, this strategy allows the player to switch another Pokémon, use Protect when being attacked, and attack/set up when the opponent's Pokémon is loafing due to the Ability Truant transferred via Entrainment.

TyraniBoah

Refers to a Tyranitar set that includes both physical and special moves, including the moves Substitute and Focus Punch.

Unaware Wall

Refers to a Pokémon with the Ability Unaware (such as Clefable, Quagsire, and Pyukumuku) and typically holding a Leftovers, as well as knowing a self-recovery move such as Recover and Soft-Boiled, intended to wall the setup sweepers.

Utility Tran

Refers to a Heatran set whose main job is to trap and remove opposing Pokémon with the combination of Magma Storm and Taunt.

Vincune

Refers to a Suicune with the ability Pressure and the moves Scald, Calm Mind, Substitute, and Protect, intended for PP stalling opposing Pokémon.

Webber

Refers to the leading Pokémon set that knows Sticky Web, an entry hazard move that intended to slow down the opponent's team. Examples include Sturdy Shuckle with Mental Herb or a Smeargle, Ribombee or Araquanid holding a Focus Sash.

Wondertomb/Wondereye

Refers to a Spiritomb or Sableye that has been hacked to have the Ability Wonder Guard, making it immune to essentially all direct damage. This term is essentially obsolete as of Generation VI as the Dark/Ghost type combination no longer has zero weaknesses with the introduction of the Fairy type.

Zard X/Stallzard

Refers to a bulky Mega Charizard X set that includes the moves Will-O-Wisp and Roost, and two other attacking moves (typically Flare Blitz/Fire Punch/Earthquake and Dragon Claw/Thunder Punch).

Zard Y

Refers to a Mega Charizard Y set that includes the moves Flamethrower/Fire Blast/Overheat and Solar Beam, a move that can be used without charging under harsh sunlight due to its Drought Ability.

Team archetypes

AFK

Refers to the core of Arcanine with Intimidate Ability, Tapu Fini, and Kartana being present in a team in VGC 2017.

Big 6

Refers to a set of Xerneas, Primal Groudon, Mega Salamence, Mega Kangaskhan, Smeargle, and Talonflame in VGC 2016.

Minor variants that swap out a single member (usually Talonflame) are referred to as Big X, where X depends on the Pokémon not part of the Big 6 that is on the team (usually the first letter of its name). One common variant is Big B, where Bronzong replaces Talonflame.

Bird Spam/Fly Spam

Refers to an offensive core consisting of Talonflame and Staraptor or Mega Pinsir. This team would make use of priority Flying attacks, as well as powerful Fire and Fighting-type coverage to gain immediate momentum and have them wear down each others' checks.

CelePex

Refers to a defensive core of Celesteela and Thapex, typically with one investing in Defense and the other in Special Defense. This is extremely common on balance teams since very few Pokémon can offensively pressure both Celesteela and Toxapex. Many variants exist, typically by adding a third Pokémon (e.g. CeleClefPex with Clefable, CeleTangPex with Tangrowth, etc.).

Celetran

Refers to a Celebi set and a Heatran set being present in a team in a Single Battle, and the resulting defensive synergy and offensive pressure due to the versatility of Celebi and Heatran.

CHALK

Refers to a set of Cresselia, Heatran, Amoonguss, Landorus Therian Forme, and Mega Kangaskhan in VGC 2015. This team was used by the Japanese players in Top 8 Master Division of 2015 World Championships.

CressTran

Refers to a Cresselia set and a Heatran set being present in a team in a Double Battle. Common in Generation V and VI VGC (2012-2013, 2015).

DeoSharp

Refers to a Deoxys Defense Forme with Spikes/Stealth Rock holding a Red Card and a Defiant Bisharp being present in a team in a Single Battle. This team is used to punish the opposing hazard remover, especially a Defogger, by using the opponent's Defog on Bisharp, which activates Bisharp's Defiant Ability and raises its Attack by 2 stages. A team of a Klefki and Bisharp being used in this way is known as "poor man's DeoSharp", intended for use in formats where Deoxys-Defense is banned.

Divecats

A team in Generation V which features Prankster Liepard and/or Purrloin that know Assist and are holding a Lagging Tail or Full Incense, with the only moves known by other Pokémon being moves with a semi-invulnerable turn or moves that cannot be called by Assist. (If both Liepard and Purrloin are being used, they also cannot know any moves other than moves with a semi-invulnerable turn or moves that cannot be called by Assist.) Typically, Dive and Shadow Force are used (Shadow Force for being unable to be hit by any move, Dive to hit Normal types).

This setup means that Purrloin/Liepard will use the move Assist with +1 priority, which calls a move with a semi-invulnerable turn. The next turn, they move at 0 priority (since they are now using a physical move, so Prankster doesn't apply), and move last due to the held Lagging Tail/Full Incense. Repeating this process, they wear down the opposing team and are very difficult to hit.

Starting in Generation VI, Assist can no longer call moves with a semi-invulnerable turn. Players speculate that this was changed to specifically prevent this strategy.

Double Defog Stall

Refers to a set of Arena Trap Dugtrio, Zapdos, and Skarmory, as well as some stallers such as Chansey, Clefable, and Alomomola. This team differs from SPL Stall in that it relies on Defog to keep hazards off the field instead of Mega Sableye. Also known as Ciele Stall, after its creator.

Double Genie

Refers to a pair of Thundurus Incarnate Forme and Landorus Therian Forme being present in a team in a Double Battle. Common in Generation V and VI VGC (2013, 2015-2016).

DragMag

Refers to the core of Dragon-type sweeper (such as Latios, Garchomp, Hydreigon, and Salamence) and Magnet Pull Magnezone with Fire-type Hidden Power being used together as an offensive core in a Single Battle, which allows a Dragon-type Pokémon to spam the powerful Dragon-type attacks such as Outrage and Draco Meteor without being countered by Steel-type Pokémon. Has fallen out of favor in Generation VI due to the introduction of the Fairy type.

Dual Weather

Refers to a pair of Pokémon with Abilities with effects on weather conditions (Drought and Sand Stream, etc.) being used together as an offensive core. These teams are also designed to defeat a Pokémon with the specific type and counter the other weather-based teams. Examples include Mega Charizard Y and Hippowdon/Tyranitar core (Sun-Sand Offense) in Single Battle and Primal Groudon and Primal Kyogre team (Dual Primal) in VGC 2016.

Ferrocent/Jellithorn

Refers to a pair of Ferrothorn and Jellicent being present in a team, resulting the offensive and defensive synergy especially in the rain. Common in Generation V VGC (2011-2013).

GardeSpore

Refers to a pair of Mega Gardevoir with Trick Room and Amoonguss that knows Spore and Rage Powder being present in a team in a Double Battle. Common in Generation VI VGC (2014-2016).

GothLax

Refers to a pair of Belly Drum Snorlax and Shadow Tag Gothitelle in a Double Battle. Gothitelle sets Trick Room, allowing Snorlax to move first, and supports Snorlax with Heal Pulse. Its ability is used to trap a Pokémon that can't do much damage to Snorlax (often as a result of having its stats lowered by Intimidate or Snarl) while Snorlax attacks the more dangerous opposing Pokémon. More common in Generation VII as a result of the buffs to the Berries that may cause confusion making Gluttony and Recycle reliable recovery for Snorlax.

GyaraVire

Refers to Gyarados and Electivire being used together as an offensive core in Generation IV. Electivire switches into Gyarados's Electric-type weakness to boost its Speed by one due to the Ability Motor Drive. Gyarados switches into Ground-type attacks aimed at the switched out Electivire.

Intimidate Volt-Turn

Refers to Landorus Therian Forme and Mega Manectric being used together as an offensive core in Single and Double Battles, due to their natural type synergy and devastating combination of Intimidate Ability and U-turn/Volt Switch.

Japan Sand

Refers to Tyranitar with Choice Scarf and Excadrill with Focus Sash being used together as an offensive core. Tyranitar's Ability Sand Stream summons sandstorm, which doubles Excadrill's Speed due to its Ability Sand Rush activated during sandstorm. Common in Generation V and VI VGC (2011-2013, 2015).

Khan Artist

Refers to Mega Kangaskhan and Smeargle as the leads in a Double Battle. Typically, Smeargle knows Dark Void and Kangaskhan knows Fake Out, allowing significant first-turn disruption by putting both of the opponent's Pokémon to sleep. Common in Generation VI VGC (2014, 2015, 2016).

From Generation VII onward, Dark Void fails if used by any Pokémon other than Darkrai, so Dark Void Smeargle is no longer used.

KokoChomp

Refers to Tapu Koko and Garchomp being present in a team in VGC 2017. Due to the presence of guardian deities in this format, Garchomp's Dragon Claw is often replaced with another coverage move such as Poison Jab or Fire Fang.

KokoLucha

Refers to a team with a Tapu Koko and a Unburden Hawlucha holding an Electric Seed. This allows Tapu Koko to wallbreak while Hawlucha cleans late-game due to its Unburden Ability activated when Electric Seed is consumed in the Electric Terrain. Frequently found on rain teams due to their powerful synergy.

LeleBlim

Refers to Tapu Lele and Unburden Drifblim that knows Tailwind and holding Psychic Seed being present in a team in VGC 2017. Drifblim is able set up Tailwind faster than any other Pokémon due to its Unburden Ability activated when Psychic Seed is consumed in the Psychic Terrain.

LeleGross

Refers to Tapu Lele and Mega Metagross being present in a team in VGC 2018. As Psychic-type attacks are boosted by 50% in the Psychic Terrain, this allows Tapu Lele and Mega Metagross to wallbreak with Psychic and Zen Headbutt, respectively.

Lillikoal

Refers to Torkoal with the Ability Drought and Lilligant with the Ability Chlorophyll as the leads in a team in VGC 2017. Due to being the slowest weather setter, Torkoal's Ability Drought causes intense sunlight with very little interruption, which doubles Lilligant's Speed due to its Ability Chlorophyll activated during the sunny weather. Lilligant can also use After You to make Torkoal's Eruption attack faster after Lilligant.

Mimilax

Refers to Mimikyu with Trick Room and Gluttony Snorlax holding Figy Berry or Iapapa Berry being present in a team in VGC 2017.

Rain Offense

Refers to a Pokémon with the Ability Drizzle (such as Kyogre, Politoed, or Pelipper) and a Pokémon with the Ability Swift Swim (such as Ludicolo, Kingdra, Kabutops, Omastar, Poliwrath, Golduck, or Mega Swampert) being used together as an offensive core. These teams are also quite used in Double Battle, which includes Politoed/Ludicolo ("Policolo") in VGC 2012-2014 and Pelipper/Golduck ("Double Duck") in VGC 2017.

RayOgre

Refers to a pair of Mega Rayquaza and Primal Kyogre in VGC 2016, which was used to counter the Big 6 or Xerneas/Primal Groudon team.

Regen Core

Refers to the core of several Pokémon with Regenerator Ability (such as Alomomola, Reuniclus, Slowbro, Slowking, Tangrowth, and Tornadus Therian Forme) being present in a team in a Single Battle, which requires numerous switches to restore the team's HP by using the Ability Regenerator.

SkarmBliss

Refers to a Skarmory set and a Blissey set being present in a team in a Single Battle, and the resulting defensive synergy by switching to the appropriate Pokémon to take physical or special hits, respectively. Both Skarmory and Blissey usually hold Leftovers in the unofficial formats. Starting in Generation V, Chansey is commonly used instead of Blissey due to the introduction of Eviolite.

SPL Stall

Also known as "standard stall", this is the most common defensive team in a Single Battle, and the one most often considered when stall is being discussed. The team contains Mega Sableye, Arena Trap Dugtrio, Eviolite Chansey, Shed Shell Skarmory, Unaware Clefable, and Regenerator Toxapex. The term was first used by the players of Smogon in SPL 2017.

Terracott

Refers to Terrakion and Whimsicott with the move Beat Up as the leads in a Double Battle. Typically, Whimsicott uses Beat Up on Terrakion, activating Terrakion's Justified Ability and raising its Attack by 4 stages. Common in Generation V and VI VGC (2011-2013, 2015).

Veil Offense

Refers to a team with a Snow Warning Alolan Ninetales with Aurora Veil and holding Light Clay, assisted by bulky sweepers.

Voidcats

Refers to a Liepard/male Meowstic with Prankster Ability with Assist and a Smeargle knowing Dark Void either as an ally or within the active party. All the other Pokemon on the team have moves such as Focus Punch which cannot be called upon via Assist so the Liepard/Meowstic is able to use a +1 priority Dark Void at the opponents causing both to fall asleep. Although rarely seen, it was seen in Generation VI VGC (2014-2016).

From Generation VII onward, Dark Void fails if used by any Pokémon other than Darkrai, so Voidcats is no longer used.

Webs

Refers to a team with a Webber, at least one Spinblocker such as Mimikyu, at least one Defog punisher such as Defiant Bisharp or Contrary Serperior, and other offensive Pokémon that take advantage of the opponent's lowered Speed.

Wonder Trio

Refers to Mega Sableye, Shedinja with Baton Pass, and Arena Trap Dugtrio sets being present in a team in a Single Battle, which is used to punish the opposing entry hazard users by using Mega Sableye's Magic Bounce and trap potential stall and stallbreakers by using the momentum of Shedinja's Baton Pass and Dugtrio's Arena Trap.

These teams are also accompanied with popular walls and/or stallers, which includes Shed Shell Skarmory, Eviolite Chansey, Unaware Clefable/Quagsire, Shadow Tag Gothitelle, and/or Regenerator Toxapex.

ZapChomp

Refers to Zapdos and Garchomp being used together in a Double Battle. The popularity of Disquake strategy was stemmed by this team. Common in Generation IV, V, and VI VGC (2009-2010, 2012, 2014).

See also

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