Appendix:Gold and Silver walkthrough/Section 12: Difference between revisions

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== Goldenrod City ==
=== Radio Tower ===
[[File:Goldenrod Radio Tower GSC.png|thumb|right|The Radio Tower]]


== Radio Tower ==
When you return to {{ci|Goldenrod}}, you'll see that many areas are blocked off by Rocket GruntsIt's your job to run these criminals out of town, so make sure your Pokémon are well-rested.
{| align="right" style="background: #{{locationcolor/light|building}}; {{roundytop|10px}} {{roundybottom|10px}}; border: 3px solid #{{locationcolor/dark|building}}" cellpadding="2"
|-
! style="background: #FFFFFF; border: 1px solid #FFFFFF; {{roundytop|10px}};" {{!}} [[File:Goldenrod Radio Tower GSC.png]]
|-
! style="background: #{{locationcolor/med|building}}; {{roundybottom|15px}};" align="center" {{!}} <b>{{color2|000000|Goldenrod Radio Tower|Radio Tower}}</b>
|}
=== 1F ===
 
There are definitely more Rockets hanging around {{ci|Goldenrod}}, and it's up to you to chase them off.  Beat the lone Grunt on the first floor, and head upstairs.


{| class="expandable" align="center" style="background: #666666; {{roundytop|10px}} {{roundybottom|10px}}; border: 5px solid #CC0000;"
{| class="expandable" align="center" style="background: #666666; {{roundy}}; border: 5px solid #CC0000;"
|- align="center"
|- align="center"
! Team Rocket
! Team Rocket
|-  
|-  
|  
|  
{{Trainerheader|road}}
{| class="expandable" align="center" style="background: #666666; {{roundy}}; border: 5px solid #CC0000;"
{{Trainerentry|GSC Rocket GruntM.png|Rocket Grunt||960|2|020|Raticate|♂|24|None|020|Raticate|♂|24|None}}
|- align="center"
{{Trainerfooter|road|II}}
! 1F
|-
|
{{trainerheader|building}}
{{trainerentry|GSC Rocket GruntM.png|Rocket Grunt||960|2|020|Raticate|♂|24|None|020|Raticate|♂|24|None}}
{{trainerfooter|building|II}}
|}
|}
 
{| class="expandable" align="center" style="background: #666666; {{roundy}}; border: 5px solid #CC0000;"
=== 2F ===
|- align="center"
 
! 2F
Beat the four Grunts here, and head up to the third floor.
|-
 
|
{| class="expandable" align="center" style="background: #666666; {{roundytop|10px}} {{roundybottom|10px}}; border: 5px solid #CC0000;"
{{trainerheader|building}}
{{trainerentry|GSC Rocket GruntF.png|Rocket Grunt||1040|1|024|Arbok|♀|26|None}}
{{trainerdiv|building}}
{{trainerentry|GSC Rocket GruntM.png|Rocket Grunt||920|5|019|Rattata|♂|21|None|019|Rattata|♂|21|None|019|Rattata|♂|23|None|019|Rattata|♂|23|None|019|Rattata|♂|23|None}}
{{trainerdiv|building}}
{{trainerentry|GSC Rocket GruntM.png|Rocket Grunt||1000|3|088|Grimer|♂|23|None|088|Grimer|♂|23|None|089|Muk|♂|25|None}}
{{trainerdiv|building}}
{{trainerentry|GSC Rocket GruntM.png|Rocket Grunt||1040|2|041|Zubat|♂|26|None|041|Zubat|♂|26|None}}
{{trainerfooter|building|II}}
|}
{| class="expandable" align="center" style="background: #666666; {{roundy}}; border: 5px solid #CC0000;"
|- align="center"
|- align="center"
! Team Rocket
! 3F
|-  
|-  
|  
|  
{{Trainerheader|road}}
{{trainerheader|building}}
{{Trainerentry|GSC Rocket GruntF.png|Rocket Grunt||1040|1|024|Arbok||26|None}}
{{trainerentry|GSC Rocket GruntM.png|Rocket Grunt||920|4|109|Koffing||23|None|041|Zubat||23|None|019|Rattata|♂|23|None|088|Grimer|♂|23|None}}
{{Trainerdiv}}
{{trainerdiv|building}}
{{Trainerentry|GSC Rocket GruntM.png|Rocket Grunt||920|5|019|Rattata|♂|21|None|019|Rattata|♂|21|None|019|Rattata||23|None|019|Rattata||23|None|019|Rattata||23|None}}
{{trainerentry|GSC Scientist.png|Scientist|Marc|2700|3|081|Magnemite||27|None|081|Magnemite||27|None|081|Magnemite||27|None}}
{{Trainerdiv}}
{{trainerdiv|building}}
{{Trainerentry|GSC Rocket GruntM.png|Rocket Grunt||1040|2|041|Zubat|♂|26|None|041|Zubat|♂|26|None}}
{{trainerentry|GSC Rocket GruntM.png|Rocket Grunt||1040|1|110|Weezing|♂|26|None}}
{{Trainerdiv}}
{{trainerdiv|building}}
{{Trainerentry|GSC Rocket GruntM.png|Rocket Grunt||1000|3|088|Grimer|♂|23|None|088|Grimer|♂|23|None|089|Muk|♂|25|None}}
{{trainerentry|GSC Rocket GruntM.png|Rocket Grunt||1040|2|020|Raticate|♂|24|None|109|Koffing|♂|26|None}}
{{Trainerfooter|road|II}}
{{trainerfooter|building|II}}
|}
|}
 
{| class="expandable" align="center" style="background: #666666; {{roundy}}; border: 5px solid #CC0000;"
=== 3F ===
 
Defeat the two Grunts and the Scientist here, and advance to the fourth floor.
 
{| class="expandable" align="center" style="background: #666666; {{roundytop|10px}} {{roundybottom|10px}}; border: 5px solid #CC0000;"
|- align="center"
|- align="center"
! Team Rocket
! 4F
|-  
|-  
|  
|  
{{Trainerheader|road}}
{{trainerheader|building}}
{{Trainerentry|GSC Scientist.png|Scientist|Marc|2700|3|081|Magnemite||27|None|081|Magnemite||27|None|081|Magnemite||27|None}}
{{trainerentry|GSC Rocket GruntM.png|Rocket Grunt||880|3|041|Zubat||22|None|042|Golbat||24|None|088|Grimer||22|None}}
{{Trainerdiv}}
{{trainerdiv|building}}
{{Trainerentry|GSC Rocket GruntM.png|Rocket Grunt||1040|1|110|Weezing||26|None}}
{{trainerentry|GSC Scientist.png|Scientist|Rich|3000|1|137|Porygon||30|None}}
{{Trainerdiv}}
{{trainerdiv|building}}
{{Trainerentry|GSC Rocket GruntM.png|Rocket Grunt||920|4|109|Koffing||23|None|088|Grimer||23|None|041|Zubat||23|None|019|Rattata||23|None}}
{{trainerentry|GSC Rocket GruntF.png|Rocket Grunt||960|4|023|Ekans||21|None|023|Ekans||21|None|043|Oddish||23|None|044|Gloom||24|None}}
{{Trainerfooter|road|II}}
{{trainerfooter|building|II}}
|}
|}
|}
 
{| class="expandable" align="center" style="background: #666666; {{roundy}}; border: 5px solid #CC0000;"
=== 4F ===
 
There are only two Rockets patrolling this floor, so take them out and head up to the Director's office.
 
{| class="expandable" align="center" style="background: #666666; {{roundytop|10px}} {{roundybottom|10px}}; border: 5px solid #CC0000;"
|- align="center"
|- align="center"
! Team Rocket
! Items
|-  
|-  
|  
|  
{{Trainerheader|road}}
{{itlisth|road}}
{{Trainerentry|GSC Rocket GruntM.png|Rocket Grunt||880|3|041|Zubat||22|None|042|Golbat||24|None|088|Grimer|♂|22|None}}
{{itlistbod|Basement Key|Taken from the Executive after defeating him|GS|display={{DL|List of key items in Generation II|Basement Key}}}}
{{Trainerdiv}}
{{itlistbod|TM Fire|From a woman after defeating Team Rocket|GS|display={{TM|11|Sunny Day}}}}
{{Trainerentry|GSC Scientist.png|Scientist|Rich|3000|1|137|Porygon||30|None}}
{{itlistbod|none|From Mary after defeating Team Rocket|GS|display={{DL|Type-enhancing item|Pink Bow}}}}
{{Trainerfooter|road|II}}
{{itlistbod|Rainbow Wing|From the Director for defeating Team Rocket|G|display={{DL|List of key items in Generation II|Rainbow Wing}}}}
{{itlistbod|Silver Wing|From the Director for defeating Team Rocket|S|display={{DL|List of key items in Generation II|Silver Wing}}}}
{{itlistfoot|road}}
|}
|}




=== 5F ===
==== 1F ====
Beat up the lone Grunt on the first floor and head upstairs.
 
==== 2F ====
Beat the four Grunts here and climb up to the third floor.
 
==== 3F ====
Defeat the two Grunts and the Scientist, then advance to the fourth floor.
 
==== 4F (west) ====
There are only two Rockets patrolling this floor, so take them out and go upstairs to the Director's office.
 
==== 5F (west) ====
The Director is right here, being held in his office... or he would be, if this wasn't a Rocket Executive in disguise.  Prepare for battle!
 
{| align="center"
|
{{Party|color=666666|bordercolor=CC0000|headcolor=CCCCCC
|sprite=GSC Rocket ExecutiveM.png
|prize={{pdollar}}2160
|class=Rocket
|name=Executive
|game=GSC
|location=Goldenrod Radio Tower
|pokemon=6
|pokemon1={{Pokémon|gen=2|game=Crystal|ndex=109|pokemon=Koffing
|gender=male|level=30|type1=Poison
|move1=SmokeScreen|move1type=Normal
|move2=Tackle|move2type=Normal
|move3=Sludge|move3type=Poison
|move4=Selfdestruct|move4type=Normal}}


Walking out of the stairway, you see the "Director" being held in his office.  He approaches you, only to reveal himself as a Rocket Executive.  Prepare for battle!
|pokemon2={{Pokémon|gen=2|game=Crystal|ndex=109|pokemon=Koffing
|gender=male|level=30|type1=Poison
|move1=SmokeScreen|move1type=Normal
|move2=Tackle|move2type=Normal
|move3=Sludge|move3type=Poison
|move4=Selfdestruct|move4type=Normal}}


{| class="expandable" align="center" style="background: #666666; {{roundytop|10px}} {{roundybottom|10px}}; border: 5px solid #CC0000;"
|pokemon3={{Pokémon|gen=2|game=Crystal|ndex=109|pokemon=Koffing
|- align="center"
|gender=male|level=30|type1=Poison
! Team Rocket
|move1=SmokeScreen|move1type=Normal
|-
|move2=Tackle|move2type=Normal
|  
|move3=Sludge|move3type=Poison
{{Trainerheader|road}}
|move4=Selfdestruct|move4type=Normal}}
{{Trainerentry|GSC Rocket ExecutiveM.png|Rocket Executive||2160|6|109|Koffing||30|None|109|Koffing||30|None|109|Koffing||30|None|110|Weezing||32|None|109|Koffing||30|None|109|Koffing||30|None}}
 
{{Trainerfooter|road|II}}
|pokemon4={{Pokémon|gen=2|game=Crystal|ndex=109|pokemon=Koffing
|gender=male|level=30|type1=Poison
|move1=SmokeScreen|move1type=Normal
|move2=Tackle|move2type=Normal
|move3=Sludge|move3type=Poison
|move4=Selfdestruct|move4type=Normal}}
 
|pokemon5={{Pokémon|gen=2|game=Crystal|ndex=110|pokemon=Weezing
|gender=male|level=32|type1=Poison
|move1=SmokeScreen|move1type=Normal
|move2=Tackle|move2type=Normal
|move3=Sludge|move3type=Poison
|move4=Explosion|move4type=Normal}}
 
|pokemon6={{Pokémon|gen=2|game=Crystal|ndex=109|pokemon=Koffing
|gender=male|level=30|type1=Poison
|move1=SmokeScreen|move1type=Normal
|move2=Tackle|move2type=Normal
|move3=Sludge|move3type=Poison
|move4=Smog|move4type=Poison}}
}}
|}
|}


After his defeat, the Exec tells you that the real Director is being held in the Underground Warehouse, behind the previously-locked door in the [[Goldenrod Tunnel]].  He also gives up the {{DL|List of key items in Generation II|Basement Key}} as well.  There's a Rocket Grunt guarding the alley in front of the [[Goldenrod Game Corner|Game Corner]], so you'll have to enter the Underground from the north.  Follow the hallway east to the locked door, and get ready for a battle - [[Silver (game)/Gold, Silver, and Crystal|your rival]] strikes again!


== Underground Warehouse ==
When defeated, the Executive gives up the location of the real Director: in the Underground Warehouse, behind the locked door in [[Goldenrod Tunnel]].  He also hands over the {{DL|List of key items in Generation II|Basement Key}}.
 
=== Goldenrod Tunnel ===
There's a Rocket guarding the alley in front of the Game Corner, so you'll need to enter the tunnel from the north end.  Follow the east hallway to the end, and use the {{DL|List of key items in Generation II|Basement Key}} to open the door.
 
==== Warehouse Exterior ====
The first part of the warehouse has two sections of wall that shift when the corresponding switches on the north wall are pressed.  {{ga|Silver|Your rival}} appears again just inside the door, so make sure your Pokémon are ready for a fight.


{| align="center"
{| align="center"
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|}
|}


After he runs off, you have three Rocket Grunts nearby to take out.


Once he leaves, there are three Rocket Grunts nearby for you to take out.
{| class="expandable" align="center" style="background: #666666; {{roundy}}; border: 5px solid #CC0000;"
|- align="center"
! Warehouse Exterior
|-
|
{{trainerheader|road}}
{{catch/div|road|North side}}
{{trainerentry|GSC Rocket GruntM.png|Rocket Grunt||1080|1|019|Rattata|♂|27|None}}
{{trainerdiv|road}}
{{trainerentry|GSC Rocket GruntM.png|Rocket Grunt||1000|3|089|Muk|♂|23|None|109|Koffing|♂|23|None|019|Rattata|♂|25|None}}
{{trainerdiv|road}}
{{trainerentry|GSC Rocket GruntM.png|Rocket Grunt||960|2|109|Koffing|♂|24|None|089|Muk|♂|24|None}}
{{catch/div|road|South side}}
{{trainerentry|GSC Burglar.png|Burglar|Eddie|2112|2|058|Growlithe|♂|26|None|109|Koffing|♂|24|None}}
{{trainerdiv|road}}
{{trainerentry|GSC Burglar.png|Burglar|Duncan|2024|3|109|Koffing|♂|23|None|109|Koffing|♂|23|None|126|Magmar|♂|25|None}}
{{trainerdiv|road}}
{{trainerentry|GSC Rocket GruntF.png|Rocket Grunt||1000|2|044|Gloom|♀|25|None|044|Gloom|♀|25|None}}
{{trainerfooter|road|II}}
|}
{| class="expandable" align="center" style="background: #666666; {{roundytop|10px}} {{roundybottom|10px}}; border: 5px solid #CC0000;"
{| class="expandable" align="center" style="background: #666666; {{roundytop|10px}} {{roundybottom|10px}}; border: 5px solid #CC0000;"
|- align="center"
|- align="center"
! Team Rocket
! Items
|-  
|-  
|  
|  
{{Trainerheader|road}}
{{itlisth|road}}
{{Trainerentry|GSC Rocket GruntM.png|Rocket Grunt||1080|1|019|Rattata|♂|27|None}}
{{itlistbod|Full Heal|On the right side of the room|GS|display={{DL|Status ailment healing item|Full Heal}}}}
{{Trainerdiv}}
{{itlistbod|Smoke Ball|On the left side of the room|GS|display={{DL|In-battle effect item|Smoke Ball}}}}
{{Trainerentry|GSC Rocket GruntM.png|Rocket Grunt||1000|3|089|Muk|♂|23|None|109|Koffing|♂|23|None|019|Rattata|♂|25|None}}
{{itlistfoot|road}}
{{Trainerdiv}}
{{Trainerentry|GSC Rocket GruntM.png|Rocket Grunt||960|2|109|Koffing|♂|24|None|089|Muk|♂|24|None}}
{{Trainerfooter|road|II}}
|}
|}


With those three defeated, you're free to move on... sort of.  Now you have to activate the three switches on the north wall in the correct sequence in order to reach the elevator in the southeast area (and the nearby items).


First, flip Switch #3 and battle the BurglarThen flip Switch #2 and Switch #1 to battle a second Burglar, and reach a Full Heal.  Go east, beat the Grunt, and walk through the doors into the Underground Warehouse.
With these Rockets defeated, your next obstacle are the shifting wallsThe easiest way past here is to activate the switches in order from right to left.  Activating them in a different order will let you reach the {{DL|Status ailment healing item|Full Heal}} to the right, and the {{DL|In-battle effect item|Smoke Ball}} to the left.  Go south, defeat the female Rocket, and walk through the doors into the next room.
 
==== Warehouse Interior ====
Follow the hallway past the first Rocket, and pick up the {{DL|Ether|Max Ether}} in the southeast corner.  Fight the Rocket in the northeast, then take a detour upstairs to the [[Goldenrod Department Store|Department Store]]'s basement to find an {{DL|In-battle effect item|Amulet Coin}}.  Go west and battle one more Rocket, then grab the {{TM|35|Sleep Talk}} and speak to the Director.  He gives you the {{DL|List of key items in Generation II|Card Key}}, which unlocks the shutter on the tower's third floor.  Climb the northeast stairs again and take the elevator up out of the basement.


{| class="expandable" align="center" style="background: #666666; {{roundytop|10px}} {{roundybottom|10px}}; border: 5px solid #CC0000;"
{| class="expandable" align="center" style="background: #666666; {{roundytop|10px}} {{roundybottom|10px}}; border: 5px solid #CC0000;"
|- align="center"
|- align="center"
! Trainers
! Team Rocket
|-  
|-  
|  
|  
{{Trainerheader|road}}
{{trainerheader|road}}
{{Trainerentry|GSC Burglar.png|Burglar|Eddie|2112|2|058|Growlithe|♂|26|None|109|Koffing|♂|24|None}}
{{trainerentry|GSC Rocket GruntM.png|Rocket Grunt||960|2|020|Raticate|♂|24|None|041|Golbat|♂|24|None}}
{{Trainerdiv}}
{{trainerdiv|road}}
{{Trainerentry|GSC Burglar.png|Burglar|Duncan|2024|3|109|Koffing|♂|23|None|109|Koffing|♂|23|None|126|Magmar|♂|25|None}}
{{trainerentry|GSC Rocket GruntM.png|Rocket Grunt||920|2|088|Grimer|♂|26|None|110|Weezing|♂|23|None}}
{{Trainerdiv}}
{{trainerdiv|road}}
{{Trainerentry|GSC Rocket GruntF.png|Rocket Grunt||1000|2|044|Gloom||25|None|044|Gloom||25|None}}
{{trainerentry|GSC Rocket GruntM.png|Rocket Grunt||1000|2|109|Koffing|||None|109|Koffing||25|None}}
{{Trainerfooter|road|II}}
{{trainerfooter|road|II}}
|}
|}
In the next area, defeat the first Grunt and grab the {{DL|Ether|Max Ether}} in the southeast corner.  Beat the Rocket in the northeast, and take the stairs up to the [[Goldenrod Department Store|Dept Store]]'s basement for an {{DL|In-battle effect item|Amulet Coin}}.  Head back downstairs, and battle one more Rocket.  Pick up the {{TM|35|Sleep Talk}}, and speak to the Director.  After informing him about the Radio Tower, he gives you the {{DL|List of key items in Generation II|Card Key}}, which will allow you to get past the shutter on the third floor. 
{| class="expandable" align="center" style="background: #666666; {{roundytop|10px}} {{roundybottom|10px}}; border: 5px solid #CC0000;"
{| class="expandable" align="center" style="background: #666666; {{roundytop|10px}} {{roundybottom|10px}}; border: 5px solid #CC0000;"
|- align="center"
|- align="center"
! Team Rocket
! Items
|-  
|-  
|  
|  
{{Trainerheader|road}}
{{itlisth|road}}
{{Trainerentry|GSC Rocket GruntM.png|Rocket Grunt||960|2|020|Raticate||24|None|041|Golbat|♂|24|None}}
{{itlistbod|Max Ether|In the southeast corner|GS|display={{DL|Ether|Max Ether}}}}
{{Trainerdiv}}
{{itlistbod|Amulet Coin|Take the northeast stairs to the Dept. Store basement|GS|display={{DL|In-battle effect item|Amulet Coin}}}}
{{Trainerentry|GSC Rocket GruntM.png|Rocket Grunt||920|2|088|Grimer|♂|26|None|110|Weezing|♂|23|None}}
{{itlistbod|TM Normal|On the ground near the Director|GS|display={{TM|35|Sleep Talk}}}}
{{Trainerdiv}}
{{itlistbod|Card Key|From the Director|GS|display={{DL|List of key items in Generation II|Card Key}}}}
{{Trainerentry|GSC Rocket GruntM.png|Rocket Grunt||1000|2|109|Koffing|♂||None|109|Koffing|♂|25|None}}
{{itlistfoot|road}}
{{Trainerfooter|road|II}}
|}
|}


Head back to the northeast stairs, and take the elevator up out of the basement. <br>
Heal up your team, and get back to the Radio Tower!
== Radio Tower ==
=== 3F ===
On the third floor, and swipe the Card Key through the slot by the shutter.  Battle the single Grunt, and take the stairs to the eastern area of the fourth floor.


=== Radio Tower ===
{| class="expandable" align="center" style="background: #666666; {{roundytop|10px}} {{roundybottom|10px}}; border: 5px solid #CC0000;"
{| class="expandable" align="center" style="background: #666666; {{roundytop|10px}} {{roundybottom|10px}}; border: 5px solid #CC0000;"
|- align="center"
|- align="center"
Line 191: Line 263:
|-  
|-  
|  
|  
{{Trainerheader|road}}
{| class="expandable" align="center" style="background: #666666; {{roundytop|10px}} {{roundybottom|10px}}; border: 5px solid #CC0000;"
{{Trainerentry|GSC Rocket GruntM.png|Rocket Grunt||1040|2|020|Raticate|♂|24|None|109|Koffing|♂|26|None}}
|- align="center"
{{Trainerfooter|road|II}}
! 3F
|-
|
{{trainerheader|road}}
{{trainerentry|GSC Rocket GruntM.png|Rocket Grunt||1040|2|020|Raticate|♂|24|None|109|Koffing|♂|26|None}}
{{trainerfooter|road|II}}
|}
|}
=== 4F (East) ===
Beat the two Rockets here, and take the stairs to the fifth floor.
{| class="expandable" align="center" style="background: #666666; {{roundytop|10px}} {{roundybottom|10px}}; border: 5px solid #CC0000;"
{| class="expandable" align="center" style="background: #666666; {{roundytop|10px}} {{roundybottom|10px}}; border: 5px solid #CC0000;"
|- align="center"
|- align="center"
! Team Rocket
! 4F (east)
|-  
|-  
|  
|  
{{Trainerheader|road}}
{{trainerheader|road}}
{{Trainerentry|GSC Rocket GruntF.png|Rocket Grunt||960|4|023|Ekans|♀|21|None|043|Oddish|♀|23|None|044|Gloom|♀|24|None|023|Ekans|♀|21|None}}
{{trainerentry|GSC Rocket GruntF.png|Rocket Grunt||960|4|023|Ekans|♀|21|None|043|Oddish|♀|23|None|044|Gloom|♀|24|None|023|Ekans|♀|21|None}}
{{Trainerdiv|road}}
{{trainerdiv|road}}
{{Trainerentry|GSC Rocket ExecutiveM.png|Rocket Executive||2592|1|042|Golbat|♂|36|None}}
{{trainerentry|GSC Rocket ExecutiveM.png|Rocket Executive||2592|1|042|Golbat|♂|36|None}}
{{Trainerfooter|road|II}}
{{trainerfooter|road|II}}
|}
|}
|}


=== 5F (East) ===


Defeat the final two Executives here, and the Rockets will finally run off.
==== 3F ====
Swipe the {{DL|List of key items in Generation II|Card Key}} through the slot by the shutter.  Battle the single Rocket and take the stairs to the east side of the fourth floor.


{| class="expandable" align="center" style="background: #666666; {{roundytop|10px}} {{roundybottom|10px}}; border: 5px solid #CC0000;"
==== 4F (east) ====
|- align="center"
Beat up the two Rockets on this level and take the stairs to the fifth floor.
! Team Rocket
 
|-
==== 5F (east) ====
|
Take out the last two Executives.
{{Trainerheader|road}}
 
{{Trainerentry|GSC Rocket ExecutiveF.png|Rocket Executive||2304|3|024|Arbok||32|None|045|Vileplume||32|None|198|Murkrow||32|None}}
{| align="center"
{{Trainerdiv}}
|
{{Trainerentry|GSC Rocket ExecutiveM.png|Rocket Executive||2520|3|228|Houndour||33|None|109|Koffing||33|None|229|Houndoom||35|None}}
{{Party|color=666666|bordercolor=CC0000|headcolor=CCCCCC
{{Trainerfooter|road|II}}
|sprite=GSC Rocket ExecutiveF.png
|prize={{PDollar}}2304
|class=Rocket
|name=Executive
|game=GSC
|location=Goldenrod Radio Tower
|pokemon=3
|pokemon1={{Pokémon/2|game=Crystal|ndex=024|pokemon=Arbok
|gender=female|level=32|type1=Poison
|move1=Glare|move1type=Normal
|move2=Bite|move2type=Dark
|move3=Wrap|move3type=Normal
|move4=Poison Sting|move4type=Poison}}
 
|pokemon2={{Pokémon/2|game=Crystal|ndex=045|pokemon=Vileplume
|gender=female|level=32|type1=Grass|type2=Poison
|move1=Sweet Scent|move1type=Normal
|move2=Absorb|move2type=Grass
|move3=Acid|move3type=Poison
|move4=Sleep Powder|move4type=Grass}}
 
|pokemon3={{Pokémon/2|game=Crystal|ndex=198|pokemon=Murkrow
|gender=female|level=32|type1=Dark|type2=Flying
|move1=Peck|move1type=Flying
|move2=Haze|move2type=Ice
|move3=Pursuit|move3type=Dark
|move4=Night Shade|move4type=Ghost}}
}}
{{Party|color=666666|bordercolor=CC0000|headcolor=CCCCCC
|sprite=GSC Rocket ExecutiveM.png
|prize={{PDollar}}2520
|class=Rocket
|name=Executive
|game=GSC
|location=Goldenrod Radio Tower
|pokemon=3
|pokemon1={{Pokémon/2|game=Crystal|ndex=228|pokemon=Houndour
|gender=male|level=33|type1=Dark|type2=Fire
|move1=Faint Attack|move1type=Dark
|move2=Ember|move2type=Fire
|move3=Bite|move3type=Dark
|move4=Roar|move4type=Normal}}
|pokemon2={{Pokémon/2|game=Crystal|ndex=109|pokemon=Koffing
|gender=male|level=33|type1=Poison
|move1=Sludge|move1type=Poison
|move2=SmokeScreen|move2type=Normal
|move3=Tackle|move3type=Normal
|move4=Haze|move4type=Ice}}
|pokemon3={{Pokémon/2|game=Crystal|ndex=229|pokemon=Houndoom
|gender=male|level=35|type1=Dark|type2=Fire
|move1=Faint Attack|move1type=Dark
|move2=Ember|move2type=Fire
|move3=Bite|move3type=Dark
|move4=Smog|move4type=Poison}}
}}
|}
|}


After the final battle, the top Executive formally disbands [[Team Rocket]], just as [[Giovanni]] did three years before.  The remaining Rockets disappear in the blink of an eye, and the Director returns to reward you with either the {{DL|List of key items in Generation II|Rainbow Wing}} (<span style="color:#B69E00">Gold</span>) or the {{DL|List of key items in Generation II|Silver Wing}} (<span style="color:#979797">Silver</span>).  Either item will allow you to track down one of Johto's legendary birds.  The Director gives a brief history lesson, saying that the current Radio Tower replaced an "old, creaky one", and that the item he just gave you was found at the top.  He leaves for his office, and you can head back to {{to|Mahogany}}.  On your way down through the tower, talk to Mary on 4F to get a {{DL|Type-enhancing item|Pink Bow}}, and the green-haired girl on 3F for {{TM|11|Sunny Day}}.


The next stop on the way to the Pokémon League is [[Blackthorn City]], by way of {{rt|44|Johto}}. <br>
The top Executive formally disbands [[Team Rocket]], just as [[Giovanni]] did [[Generation I|three years]] before.  The remaining Rockets disappear in the blink of an eye, and the Director returns to reward you with either the {{DL|List of key items in Generation II|Rainbow Wing}}{{sup|G}} or the {{DL|List of key items in Generation II|Silver Wing}}{{sup|S}}. The Director tells you that the current Radio Tower replaced an old, creaky one, and that feather he gave you was found on the roof.  He leaves for his office, and you are free to return to {{to|Mahogany}}.  On your way down the tower, you can speak to Mary on 4F to get a {{DL|Type-enhancing item|Pink Bow}}, and the girl on 3F for {{TM|11|Sunny Day}}.
However, the feather that the Director found lets you encounter {{p|Ho-Oh}} or {{p|Lugia}}, and either one will be an asset to your team.


To find Ho-Oh atop the Tin Tower, go [[Appendix:Gold and Silver walkthrough/Section 8#Later...|here]].
The next destination is [[Blackthorn City]], which can be reached by traveling east from [[Mahogany Town]].  However, the feather that the Director found lets you track down the first of the region's two legendary birds, so you may want to take the time to catch it now.


To find Lugia deep inside the Whirl Islands, go {{DL|Appendix:Gold and Silver walkthrough/Section 9|Whirl Islands|here}}.
To find {{p|Ho-Oh}} atop Tin Tower, go {{DL|Appendix:Gold and Silver walkthrough/Section 8|Burned Tower|here}}.


{{m|Fly}} back to Mahogany, and head east to {{rt|44|Johto}}.
To find {{p|Lugia}} down in the Whirl Islands, go {{DL|Appendix:Gold and Silver walkthrough/Section 9|Whirl Islands|here}}.


== Route 44 ==
== Route 44 ==
{| align="right" style="background: #{{locationcolor/light|lake}}; {{roundytop|10px}} {{roundybottom|10px}}; border: 3px solid #{{locationcolor/dark|lake}}" cellpadding="2"
[[File:Johto Route 44 GSC.png|thumb|350px|right|Route 44]]
|-
! style="background: #FFFFFF; border: 1px solid #FFFFFF; {{roundytop|10px}};" {{!}} [[File:Johto Route 44 GSC.png|350px]]
|-
! style="background: #{{locationcolor/med|lake}}; {{roundybottom|15px}};" align="center" {{!}} <b>{{color2|000000|Johto Route 44|Route 44}}</b>
|}


Route 44 is extremely straightforward.  {{player|Trainers}} do not even have to venture through tall grass, since the only patch is isolated, surrounded by trees<br>and waterMake sure you have a Pokémon that knows {{m|Strength}}, and head out to Ice Path.
{{rt|44|Johto}} is a quiet mountain road that serves as the only path into Blackthorn CityBoth the north and south paths lack any tall grass, but you can find Pokémon like {{p|Tangela}} and {{p|Lickitung}} in the grass between the two small lakesTrade phone numbers with Fisher Wilton for him to alert you about {{p|Remoraid}} swarms.  Head east to reach the entrance to [[Ice Path]].


{| class="expandable" align="center" style="background: #{{silver color light}}; {{roundy}}; border: 5px solid #{{gold color light}};"
{| class="expandable" align="center" style="background: #{{silver color light}}; {{roundy}}; border: 5px solid #{{gold color light}};"
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|-  
|-  
|
|
{{trainerheader}}
{{trainerheader|lake}}
{{Trainerentry|GSC Psychic.png|Psychic|Phil|832|2|177|Natu|♂|24|None|064|Kadabra|♂|24|None|36=シュンジ|37=Shunji}}
{{Trainerentry|GSC_Psychic.png|Psychic|Phil|832|2|177|Natu|♂|24|None|064|Kadabra|♂|24|None}}
{{Trainerdiv}}
{{Trainerdiv|lake}}
{{Trainerentry|GSC Fisherman.png|Fisherman|Edgar|1000|2|223|Remoraid|♂|25|None|223|Remoraid|♂|25|None|36=シュウへイ|37=Shūhei}}
{{Trainerentry|GSC_Fisherman.png|Fisher|Edgar|1000|2|223|Remoraid|♂|25|None|223|Remoraid|♂|25|None}}
{{Trainerdiv}}
{{Trainerdiv|lake}}
{{Trainerentry|GSC CoolTrainerF.png|Ace Trainer{{!}}Cool Trainer|Cybil|1200|2|012|Butterfree|♀|25|None|182|Bellossom|♀|25|None|36=ノゾミ|37=Nozomi}}
{{Trainerentry|GSC_CoolTrainerF.png|Cooltrainer|Cybil|1200|2|012|Butterfree|♀|25|None|182|Bellossom|♀|25|None}}
{{Trainerdiv}}
{{Trainerdiv|lake}}
{{Trainerentry|GSC CoolTrainerM.png|Ace Trainer{{!}}Cool Trainer|Allen|1296|1|005|Charmeleon|♂|27|None|36=ゴウ|37=Gō}}
{{Trainerentry|GSC_CoolTrainerM.png|Cooltrainer|Allen|1296|1|005|Charmeleon|♂|27|None}}
{{Trainerdiv}}
{{Trainerdiv|lake}}
{{Trainerentry|GSC PokeManiac.png|PokéManiac|Zach|1620|1|111|Rhyhorn|♂|27|None|36=モトフミ|37=Motofumi}}
{{Trainerentry|GSC_PokeManiac.png|PokéManiac|Zach|1620|1|111|Rhyhorn|♂|27|None}}
{{Trainerdiv}}
{{Trainerdiv|lake}}
{{Trainerentry|GSC Fisherman.png|Fisherman|Wilton|1000|3|118|Goldeen|♂|23|None|118|Goldeen|♂|23|None|119|Seaking|♂|25|None|36=ヒデノリ|37=Hidenori|38=phone}}
{{Trainerentry|GSC_Fisherman.png|Fisher|Wilton|1000|3|118|Goldeen|♂|23|None|118|Goldeen|♂|23|None|119|Seaking|♂|25|None|38=phone}}
{{Trainerdiv}}
{{Trainerdiv|lake}}
{{Trainerentry|GSC BirdKeeper.png|Bird Keeper|Vance|600|2|017|Pidgeotto|♂|25|None|017|Pidgeotto|♂|25|None|36=モトヒロ|37=Motohiro|38=phone}}
{{Trainerentry|GSC_BirdKeeper.png|Bird Keeper|Vance|600|2|017|Pidgeotto|♂|25|None|017|Pidgeotto|♂|25|None|38=phone}}
{{Trainerfooter|land|II}}
{{Trainerfooter|lake|II}}
|}
|}
{| class="expandable" align="center" style="background: #{{silver color light}}; {{roundy}}; border: 5px solid #{{gold color light}};"
{| class="expandable" align="center" style="background: #{{silver color light}}; {{roundy}}; border: 5px solid #{{gold color light}};"
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{{catch/header|lake}}
{{catch/header|lake}}
{{catch/entry2|070|Weepinbell|yes|yes|no|Grass|22-24|all=35%|type1=Grass|type2=Poison}}
{{catch/entry2|070|Weepinbell|yes|yes|no|Grass|22-24|all=35%|type1=Grass|type2=Poison}}
{{catch/entry2|070|Weepinbell|no|no|yes|Grass|24|all=10%|type1=Grass|type2=Poison}}
{{catch/entry2|114|Tangela|yes|yes|no|Grass|23|all=30%|type1=Grass}}
{{catch/entry2|114|Tangela|yes|yes|yes|Grass|23|all=30%|type1=Grass}}
{{catch/entry2|069|Bellsprout|yes|yes|no|Grass|22|all=20%|type1=Grass|type2=Poison}}
{{catch/entry2|069|Bellsprout|yes|yes|yes|Grass|22|all=20%|type1=Grass|type2=Poison}}
{{catch/entry2|108|Lickitung|yes|yes|no|Grass|24-26|all=15%|type1=Normal}}
{{catch/entry2|108|Lickitung|yes|yes|no|Grass|24-26|all=15%|type1=Normal}}
{{catch/entry2|108|Lickitung|no|no|yes|Grass|22-26|40%|40%|0%|type1=Normal}}
{{catch/div|lake|Surfing and Fishing}}
{{catch/entry2|060|Poliwag|no|no|yes|Grass|22|0%|0%|30%|type1=Water}}
{{catch/entry2|060|Poliwag|yes|yes|no|Surf|15-24|all=90%|type1=Water}}
{{catch/entry2|061|Poliwhirl|no|no|yes|Grass|24-26|0%|0%|10%|type1=Water}}
{{catch/entry2|061|Poliwhirl|yes|yes|no|Surf|20-24|all=10%|type1=Water}}
{{catch/entry2|129|Magikarp|yes|yes|no|Fish Old|10|all=85%|type1=Water}}
{{catch/entry2|060|Poliwag|yes|yes|no|Fish Old|10|all=15%|type1=Water}}
{{catch/entry2|060|Poliwag|yes|yes|no|Fish Good|20|all=65%|type1=Water}}
{{catch/entry2|129|Magikarp|yes|yes|no|Fish Good|20|all=35%|type1=Water}}
{{Catch/div|lake|Headbutt}}
{{catch/entry2|021|Spearow|yes|yes|no|Headbutt|10|all=80%|type1=Normal|type2=Flying}}
{{catch/entry2|021|Spearow|yes|yes|no|Headbutt|10|all=80%|type1=Normal|type2=Flying}}
{{catch/entry2|021|Spearow|yes|yes|no|Headbutt|10|all={{tt|50%|Special Tree}}|type1=Normal|type2=Flying}}
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all=65%|type1=Normal|type2=Flying}}
{{catch/entry2|163|Hoothoot|no|no|yes|Headbutt|10|all={{tt|50%|Special Tree}}|type1=Normal|type2=Flying}}
{{catch/entry2|214|Heracross|yes|yes|no|Headbutt|10|all={{tt|30%|Special Tree}}|type1=Bug|type2=Fighting}}
{{catch/entry2|204|Pineco|no|no|yes|Headbutt|10|all={{tt|30%|Special Tree}}|type1=Bug}}
{{catch/entry2|190|Aipom|yes|yes|no|Headbutt|10|all=20%|type1=Normal}}
{{catch/entry2|190|Aipom|yes|yes|no|Headbutt|10|all=20%|type1=Normal}}
{{catch/entry2|102|Exeggcute|no|no|yes|Headbutt|10|all=20%|type1=Grass|type2=Psychic}}
{{Catch/div|lake|Headbutt (Special Tree)}}
{{catch/entry2|023|Ekans|no|no|yes|Headbutt|10|all=15%|type1=Poison}}
{{catch/entry2|021|Spearow|yes|yes|no|Headbutt|10|all=50%|type1=Normal|type2=Flying}}
{{catch/div|lake|Fish}}
{{catch/entry2|214|Heracross|yes|yes|no|Headbutt|10|all=30%|type1=Bug|type2=Fighting}}
{{catch/entry2|060|Poliwag|yes|yes|yes|Surf|15-24|all=90%|type1=Water}}
{{catch/entry2|190|Aipom|yes|yes|no|Headbutt|10|all=20%|type1=Normal}}
{{catch/entry2|061|Poliwhirl|yes|yes|yes|Surf|20-24|all=10%|type1=Water}}
{{catch/div|lake|Swarm}}
{{catch/entry2|129|Magikarp|yes|yes|yes|Fish Old|10|all=85%|type1=Water}}
{{catch/entry2|223|Remoraid|yes|yes|no|Swarm|10|all={{tt|15%|with Old Rod}}|type1=Water}}
{{catch/entry2|060|Poliwag|yes|yes|yes|Fish Old|10|all=15%|type1=Water}}
{{catch/entry2|223|Remoraid|yes|yes|no|Swarm|20|all={{tt|65%|with Good Rod}}|type1=Water}}
{{catch/entry2|060|Poliwag|yes|yes|yes|Fish Good|20|all=65%|type1=Water}}
{{catch/entry2|223|Remoraid|yes|yes|no|Swarm|40|all={{tt|100%|with Super Rod}}|type1=Water}}
{{catch/entry2|129|Magikarp|yes|yes|yes|Fish Good|20|all=35%|type1=Water}}
{{catch/entry2|060|Poliwag|yes|yes|yes|Fish Super|40|all=70%|type1=Water}}
{{catch/entry2|129|Magikarp|yes|yes|yes|Fish Super|40|all=20%|type1=Water}}
{{catch/entry2|223|Remoraid|yes|yes|yes|Fish Super|40|all=10%|type1=Water}}
{{catch/div|lake|Special}}
{{catch/entry2|223|Remoraid|yes|yes|yes|Swarm|10|all={{tt|15%|with Old Rod}}|type1=Water}}
{{catch/entry2|223|Remoraid|yes|yes|yes|Swarm|20|all={{tt|65%|with Good Rod}}|type1=Water}}
{{catch/entry2|223|Remoraid|yes|yes|yes|Swarm|40|all={{tt|100%|with Super Rod}}|type1=Water}}
{{catch/footer|lake}}
{{catch/footer|lake}}
|}
|}
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|-  
|-  
|
|
{{Itlisth}}
{{itlisth|lake}}
{{Itlistbod|Max Repel|Near Psychic Phil|GSC|display={{DL|Repel|Max Repel}}}}
{{itlistbod|none|On the tree just outside of Mahogany Town|GS|display={{DL|Berries (Generation II)|Burnt Berry}}}}
{{Itlistbod|none|On the northwest tree|GSC|display=[[Berry|Burnt Berry]]}}
{{itlistbod|Max Revive|In the grass patch between the two lakes|GS|display={{DL|Revive|Max Revive}}}}
{{Itlistbod|Ultra Ball|Northeast of the lakes|GSC|display={{DL|Poké Ball|Ultra Ball}}}}
{{itlistbod|Elixir|In the grass patch between the two lakes (hidden)|GS|display={{DL|Ether|Elixir}}}}
{{Itlistfoot}}
{{itlistbod|Ultra Ball|Northeast of the two lakes|GS|display={{ball|Ultra}}}}
{{itlistfoot|lake}}
|}
|}


== Ice Path ==


[[Ice Path]] is a medium-sized cave that connects {{rt|44|Johto}} and [[Blackthorn City]].  Like its name implies, it is known for its numerous icy puzzles and slick floors.  It is worth noting that it is the only place that wild {{p|Swinub}}, {{p|Delibird}}, and {{p|Jynx}} are found.
[[File:Ice Path 1F GS.png|thumb|left|Ice Path, 1F]]
[[File:Ice Path B1F GS.png|thumb|right|Ice Path, B1F]]
[[File:Ice Path B2F GS.png|thumb|left|Ice Path, B2F]]
[[File:Ice Path B3F GS.png|thumb|right|Ice Path, B3F]]
=== Ice Path ===
[[Ice Path]] is a medium-sized cave that connects {{rt|44|Johto}} directly to [[Blackthorn City]].  Some areas of the cave are covered by a layer of ice, making travel more difficult.  It is worth noting that it is the only place where wild {{p|Swinub}}, {{p|Delibird}}{{sup|S}}, and {{p|Jynx}} are found.


{| class="expandable" align="center" style="background: #{{silver color light}}; {{roundy}}; border: 5px solid #{{gold color light}};"
{| class="expandable" align="center" style="background: #{{silver color light}}; {{roundy}}; border: 5px solid #{{gold color light}};"
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|
|
{{catch/header|snow}}
{{catch/header|snow}}
{{catch/entry2|041|Zubat|yes|no|no|Cave||25%|20%|25%|type1=Poison|type2=Flying}}
{{catch/entry2|041|Zubat|no|yes|no|Cave||5%|0%|5%|type1=Poison|type2=Flying}}
{{catch/entry2|041|Zubat|no|no|yes|Cave|22|all=30%|type1=Poison|type2=Flying}}
{{catch/entry2|042|Golbat|yes|yes|yes|Cave|22-24|all=30%|type1=Poison|type2=Flying}}
{{catch/entry2|220|Swinub|yes|yes|no|Cave|21-23|all=40%|type1=Ice|type2=Ground}}
{{catch/entry2|220|Swinub|yes|yes|no|Cave|21-23|all=40%|type1=Ice|type2=Ground}}
{{catch/entry2|220|Swinub|no|no|yes|Cave|21-23|40%|40%|0%|type1=Ice|type2=Ground}}
{{catch/entry2|042|Golbat|yes|yes|no|Cave|22-24|all=30%|type1=Poison|type2=Flying}}
{{catch/entry2|225|Delibird|no|yes|no|Cave|22|all=20%|type1=Ice|type2=Flying}}
{{catch/entry2|225|Delibird|no|yes|no|Cave|22|all=20%|type1=Ice|type2=Flying}}
{{catch/entry2|225|Delibird|no|no|yes|Cave|21-23|0%|0%|40%|type1=Ice|type2=Flying}}
{{catch/entry2|041|Zubat|yes|no|no|Cave|22|25%|20%|25%|type1=Poison|type2=Flying}}
{{catch/entry2|124|Jynx|yes|yes|no|Cave|22|5%|10%|5%|type1=Ice|type2=Psychic}}
{{catch/entry2|124|Jynx|yes|yes|no|Cave|22|5%|10%|5%|type1=Ice|type2=Psychic}}
{{catch/entry2|124|Jynx|no|no|yes|Cave||1%|1%|0%|type1=Ice|type2=Psychic}}
{{catch/entry2|041|Zubat|no|yes|no|Cave|22|5%|0%|5%|type1=Poison|type2=Flying}}
{{catch/footer|snow}}
{{catch/footer|snow}}
|}
|}
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|
|
{{catch/header|snow}}
{{catch/header|snow}}
{{catch/entry2|041|Zubat|yes|no|no|Cave||25%|20%|25%|type1=Poison|type2=Flying}}
{{catch/entry2|220|Swinub|yes|yes|no|Cave|21-23|all=40%|type1=Ice|type2=Ground}}
{{catch/entry2|041|Zubat|no|yes|no|Cave||5%|0%|5%|type1=Poison|type2=Flying}}
{{catch/entry2|042|Golbat|yes|yes|no|Cave|22|all=30%|type1=Poison|type2=Flying}}
{{catch/entry2|041|Zubat|no|no|yes|Cave|23|all=30%|type1=Poison|type2=Flying}}
{{catch/entry2|225|Delibird|no|yes|no|Cave|22|all=20%|type1=Ice|type2=Flying}}
{{catch/entry2|042|Golbat|yes|yes|no|Cave||all=30%|type1=Poison|type2=Flying}}
{{catch/entry2|041|Zubat|yes|no|no|Cave|22|25%|20%|25%|type1=Poison|type2=Flying}}
{{catch/entry2|042|Golbat|no|no|yes|Cave|23-25|all=29%|type1=Poison|type2=Flying}}
{{catch/entry2|041|Zubat|no|yes|no|Cave|22|5%|0%|5%|type1=Poison|type2=Flying}}
{{catch/entry2|220|Swinub|yes|yes|no|Cave||all=40%|type1=Ice|type2=Ground}}
{{catch/entry2|124|Jynx|yes|yes|no|Cave|22|5%|0%|5%|type1=Ice|type2=Psychic}}
{{catch/entry2|220|Swinub|no|no|yes|Cave|22|40%|40%|0%|type1=Ice|type2=Ground}}
{{catch/entry2|124|Jynx|yes|yes|no|Cave|20-22|0%|10%|0%|type1=Ice|type2=Psychic}}
{{catch/entry2|225|Delibird|no|yes|no|Cave||all=20%|type1=Ice|type2=Flying}}
{{catch/entry2|225|Delibird|no|no|yes|Cave|22-24|0%|0%|40%|type1=Ice|type2=Flying}}
{{catch/entry2|124|Jynx|yes|yes|no|Cave||5%|10%|5%|type1=Ice|type2=Psychic}}
{{catch/entry2|124|Jynx|no|no|yes|Cave||1%|1%|0%|type1=Ice|type2=Psychic}}
{{catch/entry2|215|Sneasel|no|no|yes|Cave||0%|0%|1%|type1=Dark|type2=Ice}}
{{catch/footer|snow}}
{{catch/footer|snow}}
|}
|}
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|
|
{{catch/header|snow}}
{{catch/header|snow}}
{{catch/entry2|041|Zubat|yes|no|no|Cave||25%|20%|25%|type1=Poison|type2=Flying}}
{{catch/entry2|220|Swinub|yes|yes|no|Cave|22-24|all=40%|type1=Ice|type2=Ground}}
{{catch/entry2|041|Zubat|no|yes|no|Cave||5%|0%|5%|type1=Poison|type2=Flying}}
{{catch/entry2|042|Golbat|yes|yes|no|Cave|23|all=30%|type1=Poison|type2=Flying}}
{{catch/entry2|041|Zubat|no|no|yes|Cave|24|all=30%|type1=Poison|type2=Flying}}
{{catch/entry2|225|Delibird|no|yes|no|Cave|23|all=20%|type1=Ice|type2=Flying}}
{{catch/entry2|042|Golbat|yes|yes|no|Cave||all=30%|type1=Poison|type2=Flying}}
{{catch/entry2|041|Zubat|yes|no|no|Cave|23|25%|20%|25%|type1=Poison|type2=Flying}}
{{catch/entry2|042|Golbat|no|no|yes|Cave|24-26|all=25%|type1=Poison|type2=Flying}}
{{catch/entry2|124|Jynx|yes|yes|no|Cave|22|5%|10%|5%|type1=Ice|type2=Psychic}}
{{catch/entry2|220|Swinub|yes|yes|no|Cave||all=40%|type1=Ice|type2=Ground}}
{{catch/entry2|041|Zubat|no|yes|no|Cave|23|5%|0%|5%|type1=Poison|type2=Flying}}
{{catch/entry2|220|Swinub|no|no|yes|Cave|23-25|40%|40%|0%|type1=Ice|type2=Ground}}
{{catch/entry2|225|Delibird|no|yes|no|Cave||all=20%|type1=Ice|type2=Flying}}
{{catch/entry2|225|Delibird|no|no|yes|Cave|23-25|0%|0%|40%|type1=Ice|type2=Flying}}
{{catch/entry2|124|Jynx|yes|yes|yes|Cave|22|5%|{{tt|10%|0% in Pokémon Crystal}}|{{tt|5%|0% in Pokémon Crystal}}|type1=Ice|type2=Psychic}}
{{catch/entry2|215|Sneasel|no|no|yes|Cave|22|0%|0%|5%|type1=Dark|type2=Ice}}
{{catch/footer|snow}}
{{catch/footer|snow}}
|}
|}
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|
|
{{catch/header|snow}}
{{catch/header|snow}}
{{catch/entry2|041|Zubat|yes|no|no|Cave||25%|20%|25%|type1=Poison|type2=Flying}}
{{catch/entry2|220|Swinub|yes|yes|no|Cave|23-25|all=40%|type1=Ice|type2=Ground}}
{{catch/entry2|041|Zubat|no|yes|no|Cave| |5%|0%|0%|type1=Poison|type2=Flying}}
{{catch/entry2|041|Zubat|no|no|yes|Cave|25|all=30%|type1=Poison|type2=Flying}}
{{catch/entry2|042|Golbat|yes|yes|no|Cave|24|all=30%|type1=Poison|type2=Flying}}
{{catch/entry2|042|Golbat|yes|yes|no|Cave|24|all=30%|type1=Poison|type2=Flying}}
{{catch/entry2|042|Golbat|no|no|yes|Cave|25|all=20%|type1=Poison|type2=Flying}}
{{catch/entry2|220|Swinub|yes|yes|no|Cave||all=40%|type1=Ice|type2=Ground}}
{{catch/entry2|220|Swinub|no|no|yes|Cave|24-26|35%|40%|0%|type1=Ice|type2=Ground}}
{{catch/entry2|225|Delibird|no|yes|no|Cave|24|all=20%|type1=Ice|type2=Flying}}
{{catch/entry2|225|Delibird|no|yes|no|Cave|24|all=20%|type1=Ice|type2=Flying}}
{{catch/entry2|225|Delibird|no|no|yes|Cave|24-26|0%|0%|40%|type1=Ice|type2=Flying}}
{{catch/entry2|041|Zubat|yes|no|no|Cave|24|25%|20%|25%|type1=Poison|type2=Flying}}
{{catch/entry2|124|Jynx|yes|yes|yes|Cave|22|5%|{{tt|10%|0% in Pokémon Crystal}}|{{tt|5%|0% in Pokémon Crystal}}|type1=Ice|type2=Psychic}}
{{catch/entry2|124|Jynx|yes|yes|no|Cave|22|5%|10%|5%|type1=Ice|type2=Psychic}}
{{catch/entry2|215|Sneasel|no|no|yes|Cave|22-24|0%|0%|10%|type1=Dark|type2=Ice}}
{{catch/entry2|041|Zubat|no|yes|no|Cave|24|5%|0%|0%|type1=Poison|type2=Flying}}
{{catch/footer|snow}}
{{catch/footer|snow}}
|}
|}
Line 412: Line 509:
|-  
|-  
|
|
{{Itlisth|snow}}
{{itlisth|ice}}
{{Itlistbod|HM Water|1F: Near the eastern stairs|GSC|display={{HM|07|Waterfall}}}}
{{catch/div|ice|1F}}
{{Itlistbod|Max Potion|B2F: Northwest area|GSC|display={{DL|Potion|Max Potion}}}}
{{itlistbod|HM Water|East of the third patch of ice|GS|display={{HM|07|Waterfall}}}}
{{Itlistbod|Carbos|B2F: Southwest area (hidden)|GSC|display={{DL|Vitamin|Carbos}}}}
{{itlistbod|Protein|On the wall near the final ladder (hidden)|GS|display={{DL|Vitamin|Protein}}}}
{{Itlistbod|Full Heal|B2F: In the center of the room|GSC|display={{DL|Status ailment healing item|Full Heal}}}}
{{itlistbod|PP Up|Northwest of the Blackthorn exit|GS|display={{DL|Vitamin|PP Up}}}}
{{Itlistbod|NeverMeltIce|B3F: Beyond the {{m|Rock Smash|breakable}} rock|GSC|display={{DL|Type-enhancing item|NeverMeltIce}}}}
{{catch/div|ice|B1F}}
{{Itlistbod|Ice Heal|B2F: On an icy rock (hidden)|GSC|display={{DL|Status ailment healing item|Ice Heal}}}}
{{itlistbod|Iron|West of the smaller patch of ice|GS|display={{DL|Vitamin|Iron}}}}
{{Itlistbod|TM Psychic|B2F: Southwest across the ice|GSC|display={{TM|44|Rest}}}}
{{catch/div|ice|B2F}}
{{Itlistbod|Iron|B1F (S): Beyond the southern ice patch|GSC|display={{DL|Vitamin|Iron}}}}
{{itlistbod|Max Potion|Northwest corner|GS|display={{DL|Potion|Max Potion}}}}
{{Itlistbod|Protein|1F (SE): On the rock ledge near the ladder|GSC|display={{DL|Vitamin|Protein}}}}
{{itlistbod|Carbos|Southwest corner (hidden)|GS|display={{DL|Vitamin|Carbos}}}}
{{Itlistbod|PP Up|1F (SE): Beyond the final ice patch, near the Blackthorn exit|GSC|display={{DL|Vitamin|PP Up}}}}
{{itlistbod|Full Heal|Center area|GS|display={{DL|Status ailment healing item|Full Heal}}}}
{{Itlistfoot|snow}}
{{itlistbod|Ice Heal|East side (hidden)|GS|display={{DL|Status ailment healing item|Ice Heal}}}}
{{itlistbod|TM Psychic|Southeast corner|GS|display={{TM|44|Rest}}}}
{{catch/div|ice|B3F}}
{{itlistbod|NeverMeltIce|South side, behind the {{m|Rock Smash|smashable rock}}|GS|display={{DL|Type-enhancing item|NeverMeltIce}}}}
{{itlistfoot|ice}}
|}
 
 
==== 1F (northwest) ====
Pass over the first patch of ice and continue on to the second.  This one is larger, and the boulders scattered here makes travel more difficult. 
 
{| align="center" style="background: #{{ice color}}; {{roundy}}; border: 3px solid #{{ice color dark}};"
|-
! style="background: #{{ice color light}}; {{roundytl|5px}}; padding: 3px;" | Puzzle
! style="background: #{{ice color light}}; {{roundytr|5px}}; padding: 3px;" | Solution
|-
| style="background: #FFFFFF; padding: 3px;" | #1
| style="background: #FFFFFF; padding: 3px;" | Up, Left, Up, Right, Up, Right, Down, Left, Up, Left, Down, Right, Down, Right, Up, Right
|}
 
 
Ignore the stairs for a moment and go east to find the next ice patch.  This one is simpler, and there is an item, {{HM|07|Waterfall}}, lying on the far side of the ice.
 
{| align="center" style="background: #{{ice color}}; {{roundy}}; border: 3px solid #{{ice color dark}};"
|-
! style="background: #{{ice color light}}; {{roundytl|5px}}; padding: 3px;" | Puzzle
! style="background: #{{ice color light}}; {{roundytr|5px}}; padding: 3px;" | Solution
|-
| style="background: #FFFFFF; padding: 3px;" | #2
| style="background: #FFFFFF; padding: 3px;" | Right, Up, Left, Down, Left, Up, Right
|}
|}


=== 1F ===
[[File:Ice Path 1F GS.png|thumb|right|1F]]


As you enter, you'll notice that the floors are sporadically covered by a glaze of ice, making attempts to traverse the cave slightly more challenging.  From the entrance, slide over the first stretch of ice, and continue on to the second.  This one is trickier, you need to slide  up, left, down, left, up, right, up, right, down, left, up, left, down, right, down, right, up, right to get to the clear ground in the center.  Continue to the ice patch to the right, start right next to the cliff (no visible rocks in your path)and slide left, down, right, up, left, down, left, up, right to get the item, {{HM|07|Waterfall}}.  Walk up onto the rocky platform, and east to reach the stairs.
Climb the stairs and cross the rock platform to reach the ladder in the northeast corner.


=== B1F ===
==== B1F (north) ====
[[File:Ice Path B1F GS.png|thumb|left|B1F]]
There are four boulders scattered around this floor, and you need to drop each through a different hole to form a path on the floor below.  Go north and loop around to find the first two boulders.


On this floor, you need to push the four boulders down the four holes in the floor.  Walk up north around the row of stones, and south to the two boulders.  Push the bottom boulder ?1, ?4, ?2, ?2, ?1, ?1, ?1, ?2, and through the hole to the floor below.  While you're nearby, head back north to the other boulder, and push it ?1, ?5.  Walk around to the southeast, and head up along the east wall to the third boulder.  Shove this one ?1, ?4, ?1, ?2, ?5 to drop it through the eastern hole.  Walk north past that hole, and you'll find the fourth boulder; push it ?2, ?1, ?3, ?1.  Three down, one to go!  Now that you're on the opposite side of the first boulder, push it ?2, ?4 through the northwest hole, and you're done.  Head down the northeast stairs.
{| align="center" style="background: #{{rock color}}; {{roundy}}; border: 3px solid #{{rock color dark}};"
|-
! style="background: #{{rock color light}}; {{roundytl|5px}}; padding: 3px;" | Boulder
! style="background: #{{rock color light}}; {{roundytr|5px}}; padding: 3px;" | Solution
|-
| style="background: #FFFFFF; padding: 3px;" | #1 (southwest)
| style="background: #FFFFFF; padding: 3px;" | Right 1, Down 4, Left 2, Down 2, Left 1, Up 1, Left 1, Up 2
|-
| style="background: #FFFFFF; padding: 3px;" | #2 (west)
| style="background: #FFFFFF; padding: 3px;" | Left 1, Up 5, Left 2, Down 4
|-
| style="background: #FFFFFF; padding: 3px;" | #3 (east)
| style="background: #FFFFFF; padding: 3px;" | Left 1, Down 4, Right 1, Down 2, Left 5
|-
| style="background: #FFFFFF; padding: 3px;" | #4 (north)
| style="background: #FFFFFF; padding: 3px;" | up 2, Left 1, Up 3, Right 1
|}


=== B2F ===
[[File:Ice Path B2F GS.png|thumb|right|B2F]]


From the stairs, move to the bottom-left corner of the dry ground and face left.  Go left, down, left, up, right to reach the area in the center of the floorPick up the Full Heal, and head down the stairs.
Start off with the boulder farthest to the south.  Use {{m|Strength}} to move it to the south, and drop it down the southwest hole.  Go back and move the second boulder north, so it sits at the break in the wall.  Head to the east side to reach the third boulder, and drop it through the southeast hole.  Go north and drop the fourth boulder through the north holeFinally, move the second boulder to the northwest hole.  Climb down the ladder in the northeast.


=== B3F ===
==== B2F (west) ====
[[File:Ice Path B3F GS.png|thumb|left|B3F]]
The boulders from the floor above have formed a convenient spiral that leads you to the center of the room.  Check the four corners for items, including a {{DL|Potion|Max Potion}}, a hidden {{DL|Vitamin|Carbos}}, and a hidden {{DL|Status ailment healing item|Ice Heal}}. Follow the boulders to the room's center, pick up the {{DL|Status ailment healing item|Full Heal}}, and climb down the ladder.


Not much to see here.  Pick up the {{DL|Type-enhancing item|NeverMeltIce}} (you don't need {{m|Rock Smash}} for this), and go up the stairs.
==== B3F ====
Smash the rock, or loop around to the right, to reach the {{DL|Type-enhancing item|NeverMeltIce}}.  Climb the east ladder.


=== B2F (east) ===
==== B2F (east) ====
Go east and slide across the smaller ice patch.  Stand south of the stairway to the platform, and jump the ledge.  Slide to the east to find {{TM|44|Rest}}.  Slide west, then north, and return to the ledge.  Walk up onto the platform, stand at the stairway to the left, and slide south to the ladder.


Walk up and around the rock platform, back and forth across the eastern ice patch, and head south from the platform steps to reach the stairs back to B1F.
==== B1F (south) ====
<br>
Head east to the stairway; from here, slide down, right, up, then left. There is an {{DL|Vitamin|Iron}} across the ice to the southwest, while the next ladder is off to the northwest.
In order to reach {{TM|44|Rest}}, you'll have to start in the corner of the ledge, jump it and slide south, and slide to the right.


=== B1F (south) ===
==== 1F (southeast) ====
Go to the west wall and slide south to reach a {{DL|Vitamin|PP Up}}.  Return to the ladder and jump the ledge to slide to the exit.  Welcome to [[Blackthorn City]]!


Head east across the rock platform to the steps, and slide ?, ?, ?, ?.  From here, you have two options:
:* Move ?, ?, ?, ? to reach the southern section, and then ?, ?, ?, ? to reach the {{DL|Vitamin|Iron}}
or
:* ?, ?, ?, ? to reach the dry ground in the center, and take the stairs to 1F.


=== 1F (southeast) ===


From the stairs, move along the west wall, and then slide south over the ice to get a {{DL|Vitamin|PP Up}}.  Slide back up north, jump over the ledge, and slide across the ice one last time to reach the exit.  Congratulations, you've made it to [[Blackthorn City]]!
{{WalkthroughPrevNext
|game=Gold
|game2=Silver
|gamename=Gold and Silver
|prev=yes
|next=yes
|prevsection=11
|nextsection=13
|prevname=Mahogany Town, Route 43, Lake of Rage, Rocket Hideout, Mahogany Gym
|nextname=Blackthorn City, Route 45, Route 46
}}


{{WalkthroughPrevNext|game=Gold|game2=Silver|gamename=Gold and Silver|prev=yes|next=yes|prevsection=11|nextsection=13|prevname=Mahogany Town, Route 43, Lake of Rage, Rocket Hideout, Mahogany Gym|nextname=Blackthorn City, Route 45, Route 46}}
<br>
<br>
{{Project Walkthroughs notice}}
{{Project Walkthroughs notice}}
[[Category:Gold and Silver walkthrough]]
[[Category:Gold and Silver walkthrough]]

Revision as of 23:24, 19 August 2012

This is the Bulbapedia walkthrough for Pokémon Gold and Silver. This walkthrough follows the original Game Boy Color version, not Pokémon HeartGold and SoulSilver.
The guide for those can be found here.

Goldenrod City

Radio Tower

The Radio Tower

When you return to Goldenrod, you'll see that many areas are blocked off by Rocket Grunts. It's your job to run these criminals out of town, so make sure your Pokémon are well-rested.


1F

Beat up the lone Grunt on the first floor and head upstairs.

2F

Beat the four Grunts here and climb up to the third floor.

3F

Defeat the two Grunts and the Scientist, then advance to the fourth floor.

4F (west)

There are only two Rockets patrolling this floor, so take them out and go upstairs to the Director's office.

5F (west)

The Director is right here, being held in his office... or he would be, if this wasn't a Rocket Executive in disguise. Prepare for battle!




When defeated, the Executive gives up the location of the real Director: in the Underground Warehouse, behind the locked door in Goldenrod Tunnel. He also hands over the Basement Key.

Goldenrod Tunnel

There's a Rocket guarding the alley in front of the Game Corner, so you'll need to enter the tunnel from the north end. Follow the east hallway to the end, and use the Basement Key to open the door.

Warehouse Exterior

The first part of the warehouse has two sections of wall that shift when the corresponding switches on the north wall are pressed. Your rival appears again just inside the door, so make sure your Pokémon are ready for a fight.

152 If the player chose Chikorita: 155 If the player chose Cyndaquil: 158 If the player chose Totodile:







Once he leaves, there are three Rocket Grunts nearby for you to take out.


With these Rockets defeated, your next obstacle are the shifting walls. The easiest way past here is to activate the switches in order from right to left. Activating them in a different order will let you reach the Full Heal to the right, and the Smoke Ball to the left. Go south, defeat the female Rocket, and walk through the doors into the next room.

Warehouse Interior

Follow the hallway past the first Rocket, and pick up the Max Ether in the southeast corner. Fight the Rocket in the northeast, then take a detour upstairs to the Department Store's basement to find an Amulet Coin. Go west and battle one more Rocket, then grab the TM35 (Sleep Talk) and speak to the Director. He gives you the Card Key, which unlocks the shutter on the tower's third floor. Climb the northeast stairs again and take the elevator up out of the basement.


Radio Tower


3F

Swipe the Card Key through the slot by the shutter. Battle the single Rocket and take the stairs to the east side of the fourth floor.

4F (east)

Beat up the two Rockets on this level and take the stairs to the fifth floor.

5F (east)

Take out the last two Executives.






The top Executive formally disbands Team Rocket, just as Giovanni did three years before. The remaining Rockets disappear in the blink of an eye, and the Director returns to reward you with either the Rainbow WingWrong template. See Template:Sup/doc. or the Silver WingWrong template. See Template:Sup/doc.. The Director tells you that the current Radio Tower replaced an old, creaky one, and that feather he gave you was found on the roof. He leaves for his office, and you are free to return to Mahogany. On your way down the tower, you can speak to Mary on 4F to get a Pink Bow, and the girl on 3F for TM11 (Sunny Day).

The next destination is Blackthorn City, which can be reached by traveling east from Mahogany Town. However, the feather that the Director found lets you track down the first of the region's two legendary birds, so you may want to take the time to catch it now.

To find Ho-Oh atop Tin Tower, go here.

To find Lugia down in the Whirl Islands, go here.

Route 44

Route 44

Route 44 is a quiet mountain road that serves as the only path into Blackthorn City. Both the north and south paths lack any tall grass, but you can find Pokémon like Tangela and Lickitung in the grass between the two small lakes. Trade phone numbers with Fisher Wilton for him to alert you about Remoraid swarms. Head east to reach the entrance to Ice Path.


Ice Path, 1F
Ice Path, B1F
Ice Path, B2F
Ice Path, B3F

Ice Path

Ice Path is a medium-sized cave that connects Route 44 directly to Blackthorn City. Some areas of the cave are covered by a layer of ice, making travel more difficult. It is worth noting that it is the only place where wild Swinub, DelibirdWrong template. See Template:Sup/doc., and Jynx are found.


1F (northwest)

Pass over the first patch of ice and continue on to the second. This one is larger, and the boulders scattered here makes travel more difficult.

Puzzle Solution
#1 Up, Left, Up, Right, Up, Right, Down, Left, Up, Left, Down, Right, Down, Right, Up, Right


Ignore the stairs for a moment and go east to find the next ice patch. This one is simpler, and there is an item, HM07 (Waterfall), lying on the far side of the ice.

Puzzle Solution
#2 Right, Up, Left, Down, Left, Up, Right


Climb the stairs and cross the rock platform to reach the ladder in the northeast corner.

B1F (north)

There are four boulders scattered around this floor, and you need to drop each through a different hole to form a path on the floor below. Go north and loop around to find the first two boulders.

Boulder Solution
#1 (southwest) Right 1, Down 4, Left 2, Down 2, Left 1, Up 1, Left 1, Up 2
#2 (west) Left 1, Up 5, Left 2, Down 4
#3 (east) Left 1, Down 4, Right 1, Down 2, Left 5
#4 (north) up 2, Left 1, Up 3, Right 1


Start off with the boulder farthest to the south. Use Strength to move it to the south, and drop it down the southwest hole. Go back and move the second boulder north, so it sits at the break in the wall. Head to the east side to reach the third boulder, and drop it through the southeast hole. Go north and drop the fourth boulder through the north hole. Finally, move the second boulder to the northwest hole. Climb down the ladder in the northeast.

B2F (west)

The boulders from the floor above have formed a convenient spiral that leads you to the center of the room. Check the four corners for items, including a Max Potion, a hidden Carbos, and a hidden Ice Heal. Follow the boulders to the room's center, pick up the Full Heal, and climb down the ladder.

B3F

Smash the rock, or loop around to the right, to reach the NeverMeltIce. Climb the east ladder.

B2F (east)

Go east and slide across the smaller ice patch. Stand south of the stairway to the platform, and jump the ledge. Slide to the east to find TM44 (Rest). Slide west, then north, and return to the ledge. Walk up onto the platform, stand at the stairway to the left, and slide south to the ladder.

B1F (south)

Head east to the stairway; from here, slide down, right, up, then left. There is an Iron across the ice to the southwest, while the next ladder is off to the northwest.

1F (southeast)

Go to the west wall and slide south to reach a PP Up. Return to the ladder and jump the ledge to slide to the exit. Welcome to Blackthorn City!


← Part 11 Mahogany Town, Route 43, Lake of Rage, Rocket Hideout, Mahogany Gym
Gold and Silver
walkthrough
Blackthorn City, Route 45, Route 46 Part 13 →


Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.