Appendix:Diamond and Pearl walkthrough/Section 27: Difference between revisions

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Mesprit and Cresselia may seem similar— they are roaming, Psychic-type legendaries. Mesprit has fairly high Attack, Special Attack, Defense, and Special Defense, but is lacking in (for a legendary) HP and Speed. None of its stats are particularly bad. Cresselia has a large amount of HP and has excellent Defense and Special Defense, and she is slightly faster than Mesprit. However, her Attack and Special Attack aren't the greatest. If you want to save yourself difficulty and use the [[Master Ball]] on one of these two, you need to figure out which one of them fits your battle style best.
Mesprit and Cresselia may seem similar— they are roaming, Psychic-type legendaries. Mesprit has fairly high Attack, Special Attack, Defense, and Special Defense, but is lacking in (for a legendary) HP and Speed. None of its stats are particularly bad. Cresselia has a large amount of HP and has excellent Defense and Special Defense, and she is slightly faster than Mesprit. However, her Attack and Special Attack aren't the greatest. If you want to save yourself difficulty and use the [[Master Ball]] on one of these two, you need to figure out which one of them fits your battle style best.
==Iron Island==
Sailor Eldritch will now be able to bring you to [[Iron Island]] as before. If you want, he can also bring you to Fullmoon Island again.
Head to Iron Island. Remember that here is an empty house? Go inside. You'll find that [[Byron]] is here. Talk to him, and he'll give you the [[Metal Coat]]. Then he'll leave.
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game=Diamond |
game2=Pearl |
gamename=Diamond and Pearl |
prev=yes |
next=yes |
prevsection=26 |
nextsection=28 |
prevname=Eterna City, Eterna Forest, Old Chateau, Catching Rotom|
nextname=Route 214, Spring Path, Sendoff Spring, Turnback Cave, Catching Giratina|
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{{Project Walkthroughs notice}}
[[Category:Diamond and Pearl walkthrough]]

Revision as of 08:38, 29 January 2012

Canalave City

Fly to Canalave City, if you aren't there already by any chance, and go into the southernmost house on the west side of the river.

When you get inside, you see that the little boy, Sailor Eldritch's son, is in the bed. Walk up to the bed and try to talk to him— he will be talking in his sleep, saying, "Dar... Dark... Is watching me..." His mother explains that she fears he has been cast into an endless nightmare. Darkrai, a Pokémon obtainable only by a special event, has the ability to give people horrifying, endless nightmares from which they cannot awaken. The little boy seems to be saying that Darkrai is watching him.

Sailor Eldritch requests that you go with him on his boat to Fullmoon Island. The only thing that can stop nightmares caused by Darkrai is Cresselia's feather, which is said to give people that hold it as they sleep wonderful dreams. Cresselia lives on Fullmoon Island. No special preparation is needed to go to the island— there are no wild Pokémon.

Go to the dock outside the house and speak to Sailor Eldritch to get on his boat and travel to the island.

Fullmoon Island

File:Fullmoon Island.png
Fullmoon Island

Once you get off the ship, walk up the steps, and then head north for a short distance until you can walk east. Enter the forest's interior once you've gone far enough, and you will find a large, pink-and-yellow Pokémon waiting by a shallow, crescent-shaped pool of water. This is Cresselia, a Template:Type2 Pokémon that gives people wonderful dreams and can dispel nightmares.

Talk to Cresselia and she (Cresselia is always female) will disappear, leaving behind an item. Pick it up— it is the Lunar Wing that will save Sailor Eldritch's son. Now that you have it, go back and talk to Sailor Eldritch to sail back to Canalave City.

Back to Canalave City

Once you've arrived in Canalave City, return to the house, walk up to the sleeping boy, and press A. He will be cured of his nightmare, and his parents will be very relieved.

Now that you've saved Sailor Eldritch's son, it's time to ask... Where did Cresselia go?

Catching Cresselia

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.

The answer is that Cresselia is now roaming Sinnoh, just like Mesprit did. If you haven't caught Mesprit, you'll find that there is no way to differentiate between the two roaming Pokémon on your Marking map. Catching Cresselia employs the same strategy as catching Mesprit:

Cresselia can be at pretty much any route, and even at the Valley Windworks and Fuego Ironworks. When you change locations, she will instantly shift to another location. As with Mesprit, two of the best places to "wait" for her to show up are Route 205 and the Valley Windworks. Run back and forth between the boundary of these two places until you and Cresselia are at the same location. Once Cresselia is in the same place as you, use a Repel, save your game, and set a Pokemon at or under Level 50 as your first Pokemon. Then, go into the tall grass and run around (or Surf around in the water) until she appears.

Mesprit and Cresselia may seem similar— they are roaming, Psychic-type legendaries. Mesprit has fairly high Attack, Special Attack, Defense, and Special Defense, but is lacking in (for a legendary) HP and Speed. None of its stats are particularly bad. Cresselia has a large amount of HP and has excellent Defense and Special Defense, and she is slightly faster than Mesprit. However, her Attack and Special Attack aren't the greatest. If you want to save yourself difficulty and use the Master Ball on one of these two, you need to figure out which one of them fits your battle style best.

Iron Island

Sailor Eldritch will now be able to bring you to Iron Island as before. If you want, he can also bring you to Fullmoon Island again.

Head to Iron Island. Remember that here is an empty house? Go inside. You'll find that Byron is here. Talk to him, and he'll give you the Metal Coat. Then he'll leave.

← Part 26 Eterna City, Eterna Forest, Old Chateau, Catching Rotom
Diamond and Pearl
walkthrough
Route 214, Spring Path, Sendoff Spring, Turnback Cave, Catching Giratina Part 28 →
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