Appendix:Diamond and Pearl walkthrough/Section 21

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Need more info about how to get through Sunyshore Gym

Sunyshore Gym

Make sure that you heal your Pokemon before entering the gym. Sunyshore Gym is the final gym you'll challenge in the game, so the trainers and Gym Leader Volkner have Pokemon at above Level 40. It's recommended that you train your Pokemon until they're at above Level 45 before challenging the gym.

This gym specializes in Template:Type2. Template:Type2 Pokemon are the most advantageous -- being immune to Electic-type moves and can deal super-effective damage. Template:Type2 Pokemon can also resist Electric-type moves. However, the trainers, as well as Volkner, use teams that have Pokemon in different types, so other than Pokemon with Ground-type moves (or a Ground-type Pokemon), you should also bring Pokemon with Template:Type2/Template:Type2/Template:Type2, Template:Type2, Template:Type2 and Electric-type/Grass-type moves to counter Pokemon in different types.

There are 3 rooms in this gym. There are many gears that have big buttons. Step on those big buttons and the gears will turn. There are 3 colours of buttons: green, blue and red. A blue button turns the gear you are stepping on clockwise for 90 degrees, while a green button turns the gear anticlockwise for 90 degrees. The other gears will also be affected and turn. A red button turns the gear you're stepping on clockwise for 180 degrees. The other gears will also turn for 180 degrees. It's heard that the "gear challenges" are designed by Leader Volkner out of boredom.

Turn the gears and fight the trainers along to find your way to the next room or Leader Volkner.

Sunyshore Gym
The Beacon Badge




Volkner has 4 Pokemon in his team, but only 2 of them are (pure) Electric-type Pokemon. 3 of his Pokemon has Charge Beam that has a high chance to raise Sp. Atk stat after attacking. The other 2 are out of your expectation, and can really catch your guard off.

A Ground-type move like Earthquake will finish off his Raichu (don't worry about its attacks because it doesn't have its evolutionary line's signature move Volt Tackle, or something deals high damage like Thunderbolt, but be wary if your Ground-type Pokemon is partly Ground-type, due to its Brick Break).

Ambipom (a very strange choice for Volkner, and the evolution of Aipom) is a Template:Type2 Pokemon, which means that only Fighting-type moves can deal super-effective damage. Its moves are mostly Status-based, but it has Agility and Nasty Plot to boost Speed and Sp. Atk respectively. Its only offensive move Shock Wave (yup, it is the only Volkner's Pokemon that doesn't have Charge Beam) may look weak, but being a variation of Aerial Ace and Swift, it never misses. Moreover, Ambipom's ability Technician will boost the power of this move because its power is only 60!

Octillery (an extremely strange choice for Volkner, and the evolution of Remoraid) is a Template:Type2 Pokemon, so you should use your own Electric-type attacks to deal with it. Grass-type moves may also work, but be careful of Aurora Beam if you're using a Grass-type Pokemon.

There comes his strongest Pokemon -- Luxray, the evolution of Luxio, as well as the final form of Shinx, at Level 49. Its Thunder Fang can inflict paralysis or make your Pokemon flinch while dealing damage. The Template:Type2 move Crunch may reduce your Pokemon's Defense stat. With Luxray's high Attack stat, these 2 moves can be threatening. Its lower Sp. Atk makes Charge Beam deal less damage. Be careful if you're sending in a male Pokemon -- its ability Rivalry boosts its Attack when it's facing a Pokemon that has the same gender as its, in this case, male Pokemon!

After beating Volkner, he'll give you the Beacon Badge and TM57 (Charge Beam). You can also use Waterfall on the field. But you still don't have HM07 (Waterfall)! Now what?

Sunyshore City

Leave Sunyshore Gym, heal your Pokemon at the Pokemon Centre, then go to the beach where Jasmine is. Talk to her. She will notice that you got the Beacon Badge, and give you HM07 (Waterfall). Now you can finally climb waterfalls! Note that you'll also need HM03 (Surf). Only having Waterfall makes this HM completely useless on the field because all waterfalls are on water!

You can now proceed to Route 223, but you can also check out places that you can use Waterfall.

Now that you can use Waterfall......

There are a few places that you couldn't fully navigate due to waterfalls in your way. With Waterfall, you can access those places and grab the items.

Route 208

Go down the stairs southwest of Black Belt Kyle. Surf east and use Waterfall to climb the waterfall. You can grab a bottle of Carbos.

Route 210

You'll need to bring a Pokemon with Defog.

Surf west from Ace Trainer Alyssa. There are 2 waterfalls. Climb up the eastern one for a hidden Meadow Plate. Climb up the western one and follow along the path, climbing another waterfall on the way. The path leads you to a Wave Incense.

Mt. Coronet (Upper Caverns: 4/F)

You'll need to bring a Pokemon with Strength and Rock Climb.

Remember the room with a waterfall? Yes, 4/F. The room between southern and northern mountainsides. Go inside from the eastern entrance. Surf west, then north and climb up the waterfall. Head inside the cave and grab the Stone Plate.

Route 223

Make sure that you heal your Pokemon before proceeding.

This is the longest water route in the entire Sinnoh region. There are many trainers on this route. There are also a few items for you to collect (actually, only 3).

The trainers use mostly Water-type Pokemon, so this is a good training place for Electric-type or Grass-type Pokemon.

Surf north from Jasmine. After a few "steps", you're on this route.

Fight the trainers along the way. Keep in mind that you are mainly heading north, but you should also go back and forth between west and east sides of this route to fight all trainers.

You can collect a Big Pearl at the northeast of Swimmer Aubree and TM18 (Rain Dance) among a jumble of rocks on the west side.

On the island that Sailor Zachariah challenges you, you have to enter from the southeast, head north to grab the Pearl, head back to where you stop surfing, head west to fight Zachariah, then surf west and turn north.

After that, follow the path and continue surfing. Fight the trainers on the way and head north until you see the big waterfall.

Now use Waterfall to climb up this waterfall, and you're done with this route.

Pokemon League -- Lily Of The Valley Island (Victory Road Entrance)

You are now in the Pokemon League (called Lily of the Valley Island in the Pokemon anime). But you cannot challenge the Elite Four yet. The biggest and final test before the Elite Four Challenge is in front of you. Yes, it's the Victory Road!

There is a Pokemon Centre just outside Victory Road. Be sure to heal up there! You can also fly off to other places to buy items. You can now also fly here without going through Route 223 again.

Be prepared for the most difficult challenge ahead! You can proceed only if you are totally ready.

← Part 20 Catching the Lake Guardians, Hotel Grand Lake, Route 222, Sunyshore City, Vista Lighthouse
Diamond and Pearl
walkthrough
Victory Road, Pokémon League -- Lily Of The Valley Island, Final Rival battle Part 22 →
Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.