Ability: Difference between revisions
Enervation (talk | contribs) |
No edit summary |
||
Line 1: | Line 1: | ||
'''Abilities''' (Japanese: '''{{tt|特性|とくせい}}''' ''special characteristic'') are a game mechanic introduced in [[Generation III]]. Individual Pokémon may have just one of these special attributes, which generally serve to assist them in battle. | '''Abilities''' (Japanese: '''{{tt|特性|とくせい}}''' ''special characteristic'') are a game mechanic introduced in [[Generation III]]. Individual Pokémon may have just one of these special attributes at a time, which generally serve to assist them in battle. An Ability cannot be changed after a Pokémon is obtained except by [[evolution]], where the Ability it changes into is determined by the former Ability, and [[Form differences|form change]] ({{p|Giratina}} only). Not every Ability is beneficial; some will hinder the user. | ||
Pokémon | ==Mechanics== | ||
Some Pokémon have more than one possible Ability. In this case, the chances of obtaining a Pokémon with a particular Ability are equally likely. These Pokémon are known as "dual Ability" Pokémon; similarly, those with only one are known as "single Ability" Pokémon. Some single Ability Pokémon may have Abilities unique to themselves or their evolutionary lines: a signature Ability. However, in the [[Pokémon Mystery Dungeon]] series, dual Ability Pokémon have both Abilities at the same time. | |||
Pokémon that [[evolve]] and have a certain Ability in their pre-evolution (dual-Ability Pokémon only), but evolve into a dual-Ability Pokémon upon evolution (such as {{p|Poochyena}} with {{a|Run Away}} or {{a|Quick Feet}} evolving into {{p|Mightyena}} with {{a|Intimidate}} or {{a|Quick Feet}}), the Pokémon will keep its Ability from its pre-evolution upon evolving (so a Poochyena with Quick Feet in [[Generation IV]] would keep its Ability upon evolving into a Mightyena, while one with Run Away would evolve into a Mightyena with Intimidate instead). If the Pokémon is a single-Ability Pokémon, then it will still have a 50% chance for each if its evolution is a dual-Ability (dependent on {{IV}}s)<!--Is there any single-Ability Pokémon that evolves into a dual Ability Pokémon? Provide an example-->. | |||
In [[Generation | In [[Generation IV]], several Pokémon obtainable in [[Generation III]] gained new Abilities, becoming dual-Ability Pokémon. These Pokémon will keep the Ability they had in Generation III unless they evolve, when their Ability will be recalculated. All Generation III Abilities were maintained, with the exception of the unused {{a|Cacophony}}. The only Ability listed after Cacophony in the game data, {{a|Air Lock}}, was renumbered, and the new Abilities followed after. | ||
== | ===Hidden Abilities=== | ||
{{main|List of Pokémon with released Hidden Abilities}} | |||
[[Generation V]] introduced Hidden Abilities, providing {{cat|Pokémon without Hidden Abilities|almost all Pokémon}} with another Ability. These Abilities are not found on Pokémon found randomly in the wild; only Pokémon obtained under special circumstances have these Abilities. All Pokémon obtained from the [[Pokémon Global Link]], either via the [[Pokémon Dream World]] or a [[List of Pokémon Global Link promotions|promotion]], will always have their Hidden Ability, if they have one. Certain [[event Pokémon]] may also have their Hidden Ability. In addition, two incidences of Pokémon found in-game, the four {{p|Darmanitan}} in the [[Resort Desert]] and the {{p|Musharna}} found every Friday in the[[Dreamyard]], also have their Hidden Ability. If a female Pokémon has a Hidden Ability and is bred, it has a 60% chance to transfer that Ability to each of its children. | |||
==List of Abilities== | |||
{| align="center" class="roundy" style="background: #{{unknown color}}; border: 5px solid #{{unknown color dark}};" | {| align="center" class="roundy" style="background: #{{unknown color}}; border: 5px solid #{{unknown color dark}};" | ||
|- | |- | ||
Line 630: | Line 628: | ||
| align="center"| 104 | | align="center"| 104 | ||
| align="center"| {{a|Mold Breaker}} | | align="center"| {{a|Mold Breaker}} | ||
| align="left"| Moves can be used regardless of | | align="left"| Moves can be used regardless of Abilities. | ||
| align="center"| IV | | align="center"| IV | ||
| align="center"| 2 | | align="center"| 2 | ||
Line 678: | Line 676: | ||
| align="center"| 152 | | align="center"| 152 | ||
| align="center"| {{a|Mummy}} | | align="center"| {{a|Mummy}} | ||
| align="left"| | | align="left"| [[Contact]] with this Pokémon spreads this Ability. | ||
| align="center"| V | | align="center"| V | ||
| align="center"| 2 | | align="center"| 2 | ||
Line 1,182: | Line 1,180: | ||
| align="center"| 164 | | align="center"| 164 | ||
| align="center"| {{a|Teravolt}} | | align="center"| {{a|Teravolt}} | ||
| align="left"| | | align="left"| Moves can be used regardless of Abilities. | ||
| align="center"| V | | align="center"| V | ||
| align="center"| 1 | | align="center"| 1 | ||
Line 1,222: | Line 1,220: | ||
| align="center"| 036 | | align="center"| 036 | ||
| align="center"| {{a|Trace}} | | align="center"| {{a|Trace}} | ||
| align="left"| The Pokémon copies | | align="left"| The Pokémon copies a foe's Ability. | ||
| align="center"| III | | align="center"| III | ||
| align="center"| 0 | | align="center"| 0 | ||
Line 1,230: | Line 1,228: | ||
| align="center"| 054 | | align="center"| 054 | ||
| align="center"| {{a|Truant}} | | align="center"| {{a|Truant}} | ||
| align="left"| The Pokémon | | align="left"| The Pokémon can't attack on consecutive turns. | ||
| align="center"| III | | align="center"| III | ||
| align="center"| 2 | | align="center"| 2 | ||
Line 1,238: | Line 1,236: | ||
| align="center"| 163 | | align="center"| 163 | ||
| align="center"| {{a|Turboblaze}} | | align="center"| {{a|Turboblaze}} | ||
| align="left"| | | align="left"| Moves can be used regardless of Abilities. | ||
| align="center"| V | | align="center"| V | ||
| align="center"| 1 | | align="center"| 1 | ||
Line 1,349: | Line 1,347: | ||
|} | |} | ||
|} | |} | ||
==In the anime== | |||
Starting in the {{series|Advanced Generation}} series, Abilities have been shown in the anime. | |||
==In the TCG== | ==In the TCG== | ||
Abilities under the name of | Abilities under the name of Abilities did not appear in the {{pkmn|Trading Card Game}} until the {{TCG|Black & White}} expansion kicking off [[Generation V]]. However, this was merely a renaming of the longstanding [[Pokémon Power]]s. Pokémon Powers were very similar to Abilities, but were introduced much earlier, appearing in the very first {{TCG|Base Set}} during [[Generation I]]. In fact, some Abilities from the games originally appeared as Pokémon Powers. | ||
With the introduction of the {{TCG|Expedition Base Set}}, Pokémon Powers were split into two groups: Poké-Powers and Poké-Bodies. Poké-Powers are special effects that the player must trigger or announce using. A Poké-Body's effect is a passive | With the introduction of the {{TCG|Expedition Base Set}}, Pokémon Powers were split into two groups: Poké-Powers and Poké-Bodies. Poké-Powers are special effects that the player must trigger or announce using. A Poké-Body's effect is a passive Ability that is always in effect. When Pokémon Powers became Abilities, these distinctions were done away with. | ||
==Trivia== | ==Trivia== | ||
* As of [[Generation V]], excluding | * As of [[Generation V]], excluding Hidden Abilities, there are 106 Pokémon (almost exactly one-sixth of the total) who have unique Ability combinations. | ||
== See also == | ==See also== | ||
*[[Ability variations]] | *[[Ability variations]] | ||
*[[List of Pokémon by ability]] | *[[List of Pokémon by ability]] | ||
*[[List of abilities in other languages]] | *[[List of abilities in other languages]] | ||
{{-}} | {{-}} | ||
{{Pokémon individuality}}<br> | |||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[Category:Pokémon world]] | [[Category:Pokémon world]] | ||
Line 1,371: | Line 1,373: | ||
[[Category:Lists]] | [[Category:Lists]] | ||
[[Category:Abilities|*]] | [[Category:Abilities|*]] | ||
[[de:Fähigkeit]] | [[de:Fähigkeit]] | ||
Line 1,380: | Line 1,380: | ||
[[ja:とくせい]] | [[ja:とくせい]] | ||
[[pl:Zdolność]] | [[pl:Zdolność]] | ||
[[pt:Habilidade especial]] |
Revision as of 04:53, 5 November 2011
Abilities (Japanese: 特性 special characteristic) are a game mechanic introduced in Generation III. Individual Pokémon may have just one of these special attributes at a time, which generally serve to assist them in battle. An Ability cannot be changed after a Pokémon is obtained except by evolution, where the Ability it changes into is determined by the former Ability, and form change (Giratina only). Not every Ability is beneficial; some will hinder the user.
Mechanics
Some Pokémon have more than one possible Ability. In this case, the chances of obtaining a Pokémon with a particular Ability are equally likely. These Pokémon are known as "dual Ability" Pokémon; similarly, those with only one are known as "single Ability" Pokémon. Some single Ability Pokémon may have Abilities unique to themselves or their evolutionary lines: a signature Ability. However, in the Pokémon Mystery Dungeon series, dual Ability Pokémon have both Abilities at the same time.
Pokémon that evolve and have a certain Ability in their pre-evolution (dual-Ability Pokémon only), but evolve into a dual-Ability Pokémon upon evolution (such as Poochyena with Run Away or Quick Feet evolving into Mightyena with Intimidate or Quick Feet), the Pokémon will keep its Ability from its pre-evolution upon evolving (so a Poochyena with Quick Feet in Generation IV would keep its Ability upon evolving into a Mightyena, while one with Run Away would evolve into a Mightyena with Intimidate instead). If the Pokémon is a single-Ability Pokémon, then it will still have a 50% chance for each if its evolution is a dual-Ability (dependent on IVs).
In Generation IV, several Pokémon obtainable in Generation III gained new Abilities, becoming dual-Ability Pokémon. These Pokémon will keep the Ability they had in Generation III unless they evolve, when their Ability will be recalculated. All Generation III Abilities were maintained, with the exception of the unused Cacophony. The only Ability listed after Cacophony in the game data, Air Lock, was renumbered, and the new Abilities followed after.
Hidden Abilities
- Main article: List of Pokémon with released Hidden Abilities
Generation V introduced Hidden Abilities, providing almost all Pokémon with another Ability. These Abilities are not found on Pokémon found randomly in the wild; only Pokémon obtained under special circumstances have these Abilities. All Pokémon obtained from the Pokémon Global Link, either via the Pokémon Dream World or a promotion, will always have their Hidden Ability, if they have one. Certain event Pokémon may also have their Hidden Ability. In addition, two incidences of Pokémon found in-game, the four Darmanitan in the Resort Desert and the Musharna found every Friday in theDreamyard, also have their Hidden Ability. If a female Pokémon has a Hidden Ability and is bred, it has a 60% chance to transfer that Ability to each of its children.
List of Abilities
|
In the anime
Starting in the Advanced Generation series series, Abilities have been shown in the anime.
In the TCG
Abilities under the name of Abilities did not appear in the Trading Card Game until the Black & White expansion kicking off Generation V. However, this was merely a renaming of the longstanding Pokémon Powers. Pokémon Powers were very similar to Abilities, but were introduced much earlier, appearing in the very first Base Set during Generation I. In fact, some Abilities from the games originally appeared as Pokémon Powers.
With the introduction of the Expedition Base Set, Pokémon Powers were split into two groups: Poké-Powers and Poké-Bodies. Poké-Powers are special effects that the player must trigger or announce using. A Poké-Body's effect is a passive Ability that is always in effect. When Pokémon Powers became Abilities, these distinctions were done away with.
Trivia
- As of Generation V, excluding Hidden Abilities, there are 106 Pokémon (almost exactly one-sixth of the total) who have unique Ability combinations.
See also
Pokémon individuality | ||
---|---|---|
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |