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{{merge|Pokédex 3D}}
[[File:Pokédex 3D AR Markers.png|thumb|All Unova Pokémon AR Markers by Pokédex order, including one AR Marker that displays a random Pokémon, and one Copy Marker that displays a copy of the nearest Pokémon]]
[[File:Pokédex 3D AR Markers.png|thumb|All Unova Pokémon AR Markers by Pokédex order]]
'''Pokémon AR Markers''' are a type of 2-dimensional barcode, similar to [[QR Code]]s, that are used by [[Pokédex 3D]] and [[Pokédex 3D Pro]]. While not used in it, they are also found in [[Pokédex for iOS]]. They are read by the [[Nintendo 3DS]] via its cameras. Each code is an encrypted version of the Pokémon's [[National Pokédex]] number.
'''Pokémon AR Markers''' are a type of 2-dimensional barcode, similar to {{wp|QR code}}s, that are used by [[Pokédex 3D]]. They are read by the [[Nintendo 3DS]] via its cameras. Each code is an encrypted version of the Pokémon's [[National Pokédex]] number.


==AR Viewer==
==AR Viewer==
[[File:Pokédex 3D Pro AR Markers.png|thumb|All AR Markers by Pokédex order; includes several additional markers in bottom row]]
After unlocking their data in the main Pokédex mode, players may use Pokédex 3D's AR Viewer function to activate the camera and take photographs of favorite Pokémon via {{wp|augmented reality}}, a function very similar to the 3DS's {{wp|AR cards}}. These photographs can be shared with the use of an SD Card.
After unlocking their data in the main Pokédex mode, players may use Pokédex 3D's AR Viewer function to activate the camera and take photographs of favorite Pokémon via {{wp|augmented reality}}, a function very similar to the 3DS's {{wp|AR cards}}. These photographs can be shared with the use of an SD Card.


The player can toss an apple at a Pokémon to initiate its animation, and, after unlocking additional features by collecting [[Pokédex 3D#Stickers|Stickers]], can toss a musical note at it to hear its cry, or use the stopwatch to freeze it during its animation.
The player can toss an apple at a Pokémon to initiate its animation, and, after unlocking additional features by collecting [[Pokédex 3D#Stickers|Stickers]], can toss a musical note at it to hear its cry, or use the stopwatch to freeze it during its animation.


If an AR Marker is scanned before the Pokémon's entry is obtained, only the silhouette of the Pokémon will be shown in the AR Viewer. The code itself will then appear in the corresponding spot in the Sticker Book, but not count towards the total Sticker count. Any unknown Stickers in the book have a higher chance of being chosen as a random daily Pokemon via Spot Pass. Scanning the Markers for {{p|Victini}}, {{p|Cobalion}}, {{p|Terrakion}}, {{p|Virizion}}, {{p|Reshiram}} or {{p|Zekrom}} will add them to the Pokédex right away, and these Pokémon cannot be obtained via SpotPass.
If an AR Marker is scanned before the Pokémon's entry is obtained, only the silhouette of the Pokémon will be shown in the AR Viewer. The code itself will then appear in the corresponding spot in the Sticker Book, but not count towards the total Sticker count. Any unknown Stickers in the book have a higher chance of being chosen as a random daily Pokémon via SpotPass. Scanning the Markers for {{p|Victini}}, {{p|Cobalion}}, {{p|Terrakion}}, {{p|Virizion}}, {{p|Reshiram}} or {{p|Zekrom}} will add them to the Pokédex right away, and these Pokémon cannot be obtained via SpotPass.


==In official media==
==In official media==
* AR Markers can be found outside [[Pokémon Center (store)|Pokémon Center stores]].
** The AR Markers for {{p|Audino}}, {{p|Snivy}}, {{p|Tepig}}, and {{p|Oshawott}} appear outside the Pokémon Center {{wp|Sapporo}}.
* All AR Markers are accessible on the [http://www.pokedex3d.com/en-us/photos-pokemon-ar-markers Pokédex 3D Pro website], except for {{p|Meloetta}} and {{p|Genesect}}'s [[List of Pokémon with form differences|forms]], which are unlockable through special means.
** To unlock both of Meloetta's Formes, the player must create a quiz with the keyword of RGFOAUTF (Japanese version) or TTQALFHN (English version), and complete the quiz. This code will also unlock {{m|Relic Song}} in the Move Dex, Meloetta's [[signature move]].
** To unlock Genesect, the player must create a quiz with the keyword of QUHDPHEU (Japanese version) or PHSKUTDF (English version), and complete the quiz. This code will also unlock {{m|Techno Blast}} in the Move Dex, Genesect's [[signature move]].
* Multiple AR Markers were featured at {{wp|San Diego Comic-Con International|San Diego Comic-Con}}.
* Multiple AR Markers were featured at {{wp|San Diego Comic-Con International|San Diego Comic-Con}}.
* The AR Marker for {{p|Victini}} appeared in the August 2011 issue of [[Nintendo Power]].
* Multiple AR Markers were featured at [[Pokémon Adventure Camp]].<!--[[n:ONM announces "Pokémon Adventure Camp"]]-->
* The AR Marker for {{p|Tornadus}} appeared in the September 2011 issue of [[Nintendo Power]].
* AR Markers are often featured in [[Nintendo Power]]:
* The AR Marker for {{p|Terrakion}} featured in promotional material for the [[n:Dutch playday to give away Zoroark|Hoorn playday]] in the Netherlands. It is also set to appear at the event itself.
** The AR Marker for {{p|Victini}} appeared in the August 2011 issue.
** The AR Marker for {{p|Tornadus}} appeared in the September 2011 issue.
** The AR Marker for {{p|Thundurus}} appeared in the October 2011 issue.
** The AR Marker for {{p|Landorus}} appeared in the November 2011 issue.
** The AR Markers for {{p|Cobalion}}, {{p|Terrakion}}, and {{p|Virizion}} appeared in the December 2011 issue.
* A poster of {{p|Oshawott}}'s AR Marker was included with issue 34 of the [[Official Nintendo Magazine]] Australia & New Zealand.
* The AR Marker for {{p|Terrakion}} featured in promotional material for the [[n:Dutch playday to give away Zoroark|Hoorn playday]] in the Netherlands. It also appeared at the event itself.
* The AR Marker for {{p|Emboar}} appeared at {{wp|Cora (hypermarket)|Cora}} hypermarkets that were distributing the [[Summer 2011 Zoroark|Belgian Snarl Zoroark]].<ref>[http://www.nintendo.be/NOE/fr_BE/news/2011/telechargement_de_zoroark_chez_cora__44935.html Nintendo of Belgium]</ref>
* The AR Markers for {{p|Reshiram}} and {{p|Zekrom}} were included in an advertisement found inside {{g|Rumble Blast}} cases.
* The AR Marker for {{p|Victini}} was handed out inside goodie bags given to people that attended the theatrical release of [[M14|Pokémon The Movie: White—Victini and Zekrom]].
* The AR Marker for {{p|Charizard}} was present at the 2015 {{wp|Paris Games Week}}.<ref>[https://twitter.com/NintendoFrance/status/656817303795990528 Nintendo France Twitter]</ref>


<gallery>
<gallery>
File:Pokémon Center Sapporo AR Markers.jpg|Audino, Snivy, Tepig, and Oshawott at the Pokémon Center Sapporo
File:Netherlands event.jpg|Promotional material for the Hoorn playday, including Terrakion's AR Marker
File:Netherlands event.jpg|Promotional material for the Hoorn playday, including Terrakion's AR Marker
File:NP Victini.png|Promotional advertisement for Victini in [[Nintendo Power]].
File:NP Victini.png|Victini featured in Nintendo Power
File:NP Tornadus.png|Promotional advertisement for Tornadus in [[Nintendo Power]]
File:NP Tornadus.png|Tornadus featured in Nintendo Power
File:NP Thundurus.png|Thundurus featured in Nintendo Power
File:NP Landorus.png|Landorus featured in Nintendo Power
File:NP Musketeers.png|Cobalion, Terrakion, and Virizion featured in Nintendo Power
</gallery>
</gallery>
==External links==
* [http://www.gamefaqs.com/boards/632535-pokedex-3d/59387349 GameFAQs Pokédex AR Marker generator (includes non-Unova Pokémon extrapolations)]
* [http://www.gamefaqs.com/boards/632535-pokedex-3d/59361428 GameFAQs thread explaining how AR Markers work]
* [http://www.matthewachase.com/pokemon-ar-markers.php In-browser program that cycles through all AR Markers]
* [http://www.pokemonaaah.net/pokedex3d/ In-browser AR Marker code generator]
* [http://www.pokemonaaah.net/wp-content/uploads/2012/01/1307591370834.jpg Graphic explaining how the AR marker code system works]
==References==
<references/>


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{{Project Games notice|game mechanic}}


[[Category:Terminology]]
[[Category:Terminology]]
[[Category:Game mechanics]]
[[Category:Game mechanics]]

Revision as of 22:41, 9 March 2017

All Unova Pokémon AR Markers by Pokédex order, including one AR Marker that displays a random Pokémon, and one Copy Marker that displays a copy of the nearest Pokémon

Pokémon AR Markers are a type of 2-dimensional barcode, similar to QR Codes, that are used by Pokédex 3D and Pokédex 3D Pro. While not used in it, they are also found in Pokédex for iOS. They are read by the Nintendo 3DS via its cameras. Each code is an encrypted version of the Pokémon's National Pokédex number.

AR Viewer

All AR Markers by Pokédex order; includes several additional markers in bottom row

After unlocking their data in the main Pokédex mode, players may use Pokédex 3D's AR Viewer function to activate the camera and take photographs of favorite Pokémon via augmented reality, a function very similar to the 3DS's AR cards. These photographs can be shared with the use of an SD Card.

The player can toss an apple at a Pokémon to initiate its animation, and, after unlocking additional features by collecting Stickers, can toss a musical note at it to hear its cry, or use the stopwatch to freeze it during its animation.

If an AR Marker is scanned before the Pokémon's entry is obtained, only the silhouette of the Pokémon will be shown in the AR Viewer. The code itself will then appear in the corresponding spot in the Sticker Book, but not count towards the total Sticker count. Any unknown Stickers in the book have a higher chance of being chosen as a random daily Pokémon via SpotPass. Scanning the Markers for Victini, Cobalion, Terrakion, Virizion, Reshiram or Zekrom will add them to the Pokédex right away, and these Pokémon cannot be obtained via SpotPass.

In official media

External links

References


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.