Difference between revisions of "9 (glitch Pokémon)"

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to: navigation, search
(Intro)
(I'm fairly sure this Pokemon should be called 9ゥ or 9ゥ to. The 'to' tile didn't seem to change for me, although I'm aware it's typically a changing tile.)
Line 20: Line 20:
   
 
9's cry is actually that of [[94 h]], but louder.
 
9's cry is actually that of [[94 h]], but louder.
  +
  +
Encountering 9 seems to be safe, as its front sprite and cry are consistent. Using it, however, is '''not''', as its back sprite is volatile and can glitch up the game when attempted to be sent out by the player. It can replace the battle music with slow, drawn-out screeches and rumbles, eventually locking up the game in a monotone sound. In addition, it often causes map glitches after the battle, ranging from harmless, remediable character sprites walking around the map at random, to the player's sprite disappearing completely, or simply a game crash.
  +
   
 
==Game data==
 
==Game data==

Revision as of 15:21, 14 December 2013

9
YGlitch215.png
9's sprite
Types Category
 Normal  Normal  Unknown Pokémon
Hexadecimal identifier Exp. at Lv. 100
E6 Unknown
Pokédex
National
#215
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova
#—
New Unova
#—
Games found in
Yellow
Special stat for Mew glitch Time Capsule exploit Pokémon
N/A Sunkern
Equivalent in Red and Blue
- -
Height Weight
?.? m ?.? kg
Hybrid of Catch rate
N/A Unknown
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

9 is a dual-type Normal/Normal glitch Pokémon found in Pokémon Yellow version. It occupies hexadecimal slot E6 and becomes - - if traded to Red and Blue.

9's cry is actually that of 94 h, but louder.

Encountering 9 seems to be safe, as its front sprite and cry are consistent. Using it, however, is not, as its back sprite is volatile and can glitch up the game when attempted to be sent out by the player. It can replace the battle music with slow, drawn-out screeches and rumbles, eventually locking up the game in a monotone sound. In addition, it often causes map glitches after the battle, ranging from harmless, remediable character sprites walking around the map at random, to the player's sprite disappearing completely, or simply a game crash.


Game data

Pokédex entry

Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
None Becomes - - in Red and Blue
Yellow
Trade Johto guard glitch with Sunkern

Base stats

Stat Range
At Lv. 50 At Lv. 100
4
64 - 110 118 - 211
40
45 - 91 85 - 178
6
11 - 57 17 - 110
78
83 - 129 161 - 254
62
67 - 113 129 - 222
Total:
190
(268 on other generations' scale)
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63504 EVs and IVs of 15.
  • Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.

Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Notes:
  • As its type is one of the glitch types, which do not have any weaknesses or resistances, it lacks them.

Learnset

By leveling up

By TM/HM

Evolution

Sprites

External links


Missingno RB.png This glitch-related article is a stub. You can help Bulbapedia by expanding it.

Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad EggÓË {e Ai
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon

Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.