-- (move): Difference between revisions

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:''For other uses of - see [[-]]''
:''For other uses of - see [[-]]''
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'''--''' is a glitch move of the {{type|CoolTrainer♀}}, a glitch type that is displayed for blank data. It is known by relatively few [[glitch Pokémon]], and, unusually for a glitch move, can be learned by regular Pokémon. Initially, it has 0/13 PP, and can't gain any more by healing at a [[Pokémon Center]]. Rather, one must supply the Pokémon with a PP Up and an Ether/Elixir in order to be able to use the move.
'''--''' is a glitch move of the {{type|CoolTrainer♀}}, a glitch type that is displayed for blank data. It is learned by a handful of [[glitch Pokémon]], and, unusually for a glitch move, can be learned by regular Pokémon. Initially, it has 0/13 PP, and can't gain any more by healing at a [[Pokémon Center]]. Rather, one must supply the Pokémon with a PP Up and an Ether/Elixir in order to be able to use the move.


==Real form==
==Real form==
The Cooltrainer move, as can be seen from battle, is actually meant to represent a blank space in a Pokémon's movelist, and so isn't meant to be selected for use in battle. Its [[index number]] is 0, putting it roughly in-league with [['M (00)]], which takes this spot in Pokémon data.
The Cooltrainer move, as can be seen from battle, is actually meant to represent a blank space in a Pokémon's movelist, and so isn't meant to be used, selected or learned. Its [[index number]] is 0, putting it roughly in-league with [['M (00)]], which takes this spot in Pokémon data.


This move is accessed when a player forces the game into thinking that the Pokémon has a blank move as its first move. To do this, a player must have a {{p|Ditto}} or another Pokémon with only {{m|Transform}}. This move must be used to become any opponent Pokémon. At this point, the player now has access to the opponent's movelist, via Ditto. By switching around the first and last moves in this movelist using the Select button, the glitch is activated, and all that must be done now is to end the battle, either by defeating the opponent or running away.
This move can only be accessed when a player forces the game into thinking that the Pokémon has a blank move as its first move. To be able to use the move, a player must either perform the Transform glitch, or have a Pokémon with full moveset which learns the Cooltrainer move and replace its first move.
The Transform glitch can be performed with any Pokémon with only Transform. This move must be used to become any opponent Pokémon. At this point, the player now has access to the opponent's movelist. By switching around the first and last moves in this movelist using the Select button, the glitch is activated, and all that must be done now is to end the battle, either by defeating the opponent or running away.


On the Pokémon status screen, the first move will be displayed as this move. After a PP Up or a PP-restoring item is used, the move is usable in-battle, which can cause a vastly random array of effects, as well as odd text such as "Ditto used {{p|Machop}}!" as the game draws data from elsewhere in its confusion.
== Effects ==


Its usual effect is a damaging move with {{m|Fissure}}'s animation, which freezes the game if it does not defeat the target.
After a PP Up or a PP-restoring item is used, the move is usable in-battle, which can cause a vastly random array of effects. Its usual effect is a damaging move with Fissure's animation, which freezes the game if it does not defeat the target.
 
The move has no real name, so after selecting it in battle or learning it, it behaves exactly like [[Super Glitch (move)|Super Glitch]], and takes an unpredictably chosen portion of RAM as its name. It often occurs that the name of a Pokémon in the player's current box will be used for this move, such as "DITTO used MACHOP!". If the current box is empty, it can produce names from previously erased save files. It also inherits all the effects of Super Glitch, including the [[TMTRAINER effect]], and these effects occur even if the move has no PP remaining.


If the Pokémon with this move reaches a level at which it can learn a new move, and has four moves already, the game will automatically delete this move and replace it with the new one, as it thinks that the Pokémon only has three moves.
If the Pokémon with this move reaches a level at which it can learn a new move, and has four moves already, the game will automatically delete this move and replace it with the new one, as it thinks that the Pokémon only has three moves.


The ability to cause this glitch was removed in later games; however, "--" is still used even in [[Generation V]] to denote no move.
The ability to learn this move through Transform glitch was removed in later games; however, in {{game|Yellow}} it is still possible to learn this move through learnsets of certain [[glitch Pokémon]]. The phrase "--" is still used even in [[Generation V]] to denote no move.
 
===Reported glitch phrases===
It often occurs that the name of a Pokémon in the player's current box will be used for this move, such as "DITTO used MACHOP!" or "DITTO used ELECTABUZZ!". If the current box is empty, it can produce the name of previously erased save files. It can also be named with random characters including glitch characters.


== In Pokémon Stadium ==
== In Pokémon Stadium ==
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Unknown|1}}
{{Moveheader/Level|Unknown|1}}
{{Moveentry/Level1|000|PkMn (C5)|2|Normal|Normal|--}}
{{Moveentry/Level1|000|▶ A|2|Normal|Normal|248}}
{{Moveentry/Level1|000|PkMn PkMn T|2|Normal|Normal|--}}
{{Moveentry/Level1|000|PokéWTrainer|2|Normal|Ground|11<br>40<br>55<br>80}}
{{Moveentry/Level1|000|4 h|2|Normal|Normal|--}}
{{Moveentry/Level1|000|PC4SH|2|Normal|Ground|28<br>62}}
{{Moveentry/Level1|000|▶ A|2|Normal|Normal|--}}
{{Moveentry/Level1|006|'M (FF)|2|Fire|Flying|28<br>62}}
{{Moveentry/Level1|033|Glitch (FA)|1|Poison|Poison|22}}
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|97}}
{{Moveentry/Level1|000|Q◣|2|Water|Psychic|234}}
{{Moveentry/Level1|000|X ゥ- xゥ,|1|Normal|Normal|11<br>40<br>55<br>80}}
{{Movefooter|Unknown|1}}
{{Movefooter|Unknown|1}}


===Through the Transform glitch===
===Through the Transform glitch===
All Pokémon capable of learning TMs can learn this move through {{m|Mimic}}king Transform.
All Pokémon capable of learning TMs can learn this move through {{m|Mimic}}king Transform.
==Effects==
The move is known to activate the [[TMTRAINER effect]].


{{Glitches}}<br>
{{Glitches}}<br>

Revision as of 20:35, 9 November 2013

Cooltrainer (move) redirects here. For the Trainer class, see Cool Trainer. For the glitch type, see CoolTrainer♀ (type).
For other uses of - see -

-- is a glitch move of the CoolTrainer♀-type, a glitch type that is displayed for blank data. It is learned by a handful of glitch Pokémon, and, unusually for a glitch move, can be learned by regular Pokémon. Initially, it has 0/13 PP, and can't gain any more by healing at a Pokémon Center. Rather, one must supply the Pokémon with a PP Up and an Ether/Elixir in order to be able to use the move.

Real form

The Cooltrainer move, as can be seen from battle, is actually meant to represent a blank space in a Pokémon's movelist, and so isn't meant to be used, selected or learned. Its index number is 0, putting it roughly in-league with 'M (00), which takes this spot in Pokémon data.

This move can only be accessed when a player forces the game into thinking that the Pokémon has a blank move as its first move. To be able to use the move, a player must either perform the Transform glitch, or have a Pokémon with full moveset which learns the Cooltrainer move and replace its first move. The Transform glitch can be performed with any Pokémon with only Transform. This move must be used to become any opponent Pokémon. At this point, the player now has access to the opponent's movelist. By switching around the first and last moves in this movelist using the Select button, the glitch is activated, and all that must be done now is to end the battle, either by defeating the opponent or running away.

Effects

After a PP Up or a PP-restoring item is used, the move is usable in-battle, which can cause a vastly random array of effects. Its usual effect is a damaging move with Fissure's animation, which freezes the game if it does not defeat the target.

The move has no real name, so after selecting it in battle or learning it, it behaves exactly like Super Glitch, and takes an unpredictably chosen portion of RAM as its name. It often occurs that the name of a Pokémon in the player's current box will be used for this move, such as "DITTO used MACHOP!". If the current box is empty, it can produce names from previously erased save files. It also inherits all the effects of Super Glitch, including the TMTRAINER effect, and these effects occur even if the move has no PP remaining.

If the Pokémon with this move reaches a level at which it can learn a new move, and has four moves already, the game will automatically delete this move and replace it with the new one, as it thinks that the Pokémon only has three moves.

The ability to learn this move through Transform glitch was removed in later games; however, in Pokémon Yellow it is still possible to learn this move through learnsets of certain glitch Pokémon. The phrase "--" is still used even in Generation V to denote no move.

In Pokémon Stadium

In Pokémon Stadium, this move will be read as the Pokémon having no moves, thus making the Pokémon use Struggle.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
000 ▶ A ▶ A Normal Normal 248 ' ' ' ' '
000 PokéWTrainer PokéWTrainer Normal Ground 11
40
55
80
' ' ' ' '
000 PC4SH PC4SH Normal Ground 28
62
' ' ' ' '
006 'M (FF) 'M (FF) Fire Flying 28
62
' ' ' ' '
033 Glitch (FA) Glitch (FA) Poison Poison 22 ' ' ' ' '
000 ゥ .4 ゥ .4 Pokémaniac Pokémaniac 97 ' ' ' ' '
000 Q◣ Q◣ Water Psychic 234 ' ' ' ' '
000 X ゥ- xゥ, X ゥ- xゥ, Normal Normal 11
40
55
80
' ' ' ' '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Through the Transform glitch

All Pokémon capable of learning TMs can learn this move through Mimicking Transform.


Multiple
generations
Transform glitchesGlitch TrainersCloning glitchesError messagesArbitrary code execution
Generation I GlitchesBattle glitchesOverworld glitches
--0 ERRORBroken hidden itemsCable Club escape glitchDual-type damage misinformation
Experience underflow glitchFight Safari Zone Pokémon trickGlitch CityItem duplication glitchItem underflow
Mew glitchOld man glitchPewter Gym skip glitchPokémon merge glitchRhydon glitchRival twins glitch
Select glitches (dokokashira door glitch, second type glitch) • Super Glitch
Time Capsule exploitWalking through wallsZZAZZ glitch
Generation II GlitchesBattle glitches
Bug-Catching Contest glitchCelebi Egg glitchCoin Case glitchesExperience underflow glitch
Glitch dimensionGlitch EggTeru-samaTime Capsule exploitTrainer House glitchesGS Ball mail glitch
Generation III GlitchesBattle glitches
Berry glitchDive glitchPomeg glitchGlitzer Popping
Generation IV GlitchesBattle glitchesOverworld glitches
Acid rainGTS glitchesPomeg glitchRage glitch
Surf glitchTweakingPal Park Retire glitch
Generation V GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Frozen Zoroark glitchSky Drop glitch
Generation VI GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Lumiose City save glitchSymbiosis Eject Button glitchToxic sure-hit glitch
Generation VII GlitchesBattle glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitch
Generation VIII Glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitchParty item offset glitch
Generation IX Glitches
Glitch effects Game freezeGlitch battleGlitch song
Gen I only: Glitch screenTMTRAINER effectInverted sprites
Gen II only: Glitch dimension
Lists Glitches (GOMystery DungeonTCG GBSpin-off)
Glitch Pokémon (Gen IGen IIGen IIIGen IVGen VGen VIGen VIIGen VIII)
Glitch moves (Gen I) • Glitch types (Gen IGen II)


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