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{{PokémonPrevNext | type=normal | prev=Arceus |prevnum=493 | next=Bulbasaur | nextnum=001 }}
{{GlitchPkmnInfobox|
{| border="1" style="background: #f8f8ff; border: 1px solid #88a; border-collapse: collapse; float: right; margin: 0 0 0.5em 0.5em; width: 25%" cellspacing="1" cellpadding="2"
name=Invisible shiny Bulbasaur |
|-
image=-----.png |
| colspan="2" style="background: #ccf; text-align: center;" | '''-----''' (fan named 'DPbox')
imagesize=50px |
|-
caption=Invisible shiny Bulbasaur |
| colspan="2" style="text-align: center; background: #fff;" | [[Image:-----.png]]<br /><small>-----</small>
ndex=000 |
|-
typen=1 |
| style="text-align: right;" | '''[[List of Pokémon by National Dex number|National Dex]]'''
type1=None |
| #000
Versions={{3v2|Diamond|Pearl|Platinum}} |
|-
HexID=Unknown |
| style="text-align: right; white-space: nowrap;" | '''[[Elemental types|Type]]'''
Mew#=N/A |
| {{t|Normal}}
Oldman#=N/A |
|-
gender=none |
| style="text-align: right;" | '''Species'''
female=0 |
| ----- Pokémon
male=0 |
|-
catchrate=0 |
| style="text-align: right;" | '''Height'''
}}
| 0
|-
| style="text-align: right;" | '''Weight'''
| 0
|-
| style="text-align: right;" | '''[[Ability]]'''
| No Ability
|-
| style="text-align: right;" | '''[[Egg groups|Egg group]]'''
| {{egg|No eggs}}
|-
| style="text-align: right;" | '''[[Effort values|Effort yield]]'''
| ?????
|-
| style="text-align: right;" | '''[[Experience|Exp. yield]]'''
| ?????
|-
| style="text-align: right;" | '''[[Experience|Lv100 at]]'''
| ?????
|-
| style="text-align: right;" | '''Gender'''
| Male
|-
| style="text-align: right;" | '''[[Catch rate]]'''
| ?????
|}


'''-----''', also known as '''DPBox''', and often called the '''[[Generation IV]] [[Missingno.]]''' due to its appearance, is a [[Glitch Pokémon]] in {{game|Diamond and Pearl|s}}. It has been dubbed "DPBox" by gamers due to its appearance, a white box with two vertical black lines on it. Its blocky appearance draws comparisons to the well-known [[Missingno.]] of {{game|Red and Blue|s}}.
'''Invisible {{shiny2}} {{p|Bulbasaur}}''' is a [[glitch Pokémon]] found in {{game2|Diamond|Pearl|Platinum}}. It is usually encountered with the use of an [[Action Replay]]. Generally, it is found when using a "walk through walls" code or a similar cheat. Invisible shiny Bulbasaur is often found in [[Oreburgh Mine]], {{si|Victory Road}}, or a wild double battle triggered by a "walk over water" [[Cheating|cheat code]]. The name "Invisible shiny Bulbasaur" is derived from the fact that at the start of a battle it sparkles like a shiny Pokémon and Bulbasaur's cry is heard, suggesting that it is a shiny Bulbasaur.


[[Image:DPBox.png|frame|left|DPBox in Pokémon Diamond]]
Invisible shiny Bulbasaur always appears at Level 0 with 0/0 HP, similar to [[Ten question marks|??????????]] in [[Generation III]]. Its name appears as "dl dl..." appearing several times; a message displaying its name will have a glitched transition into the next message. It does not appear to have any usable attacks &mdash; in double battles, the only attack it can use is Struggle. It is apparently invisible, although it may have a sprite resembling [[DPBox]]'s (when it uses Struggle in a double battle, or when its animation occurs when it enters battle, the bottom of a sprite resembling DPBox's is visible at the top of the screen).


It will appear in a player's party if they attempt to enter a [[double battle]] with two [[faint]]ed Pokémon, an {{pkmn|egg}}, and a healthy Pokémon in that order in their [[party]]. The glitch does not work when using a [[Vs Seeker]] to enter the double battle. When sent out, it will have {{p|Bulbasaur}}'s cry and will sparkle as if it were a {{shiny2}} Pokémon. In the Japanese version, it is also obtainable in the wild by using a Japanese [[Action Replay]].
If the player attempts to attack it, the game will assume there is no target and end the battle immediately. Sometimes, it cannot be directly attacked at all and the player must use an attack that affects both enemies. When selecting an enemy to attack, the button on the touch screen representing the Invisible shiny Bulbasaur has no sprite or name. An Invisible shiny Bulbasaur's shadow cannot be seen under it. Instead, the shadow is found beside the real Pokémon.


It can also appear when one "recruits" a partner {{pkmn|Trainer}} (such as [[Riley]]) and leaves the area the partner is "supposed" to be in using a Walk Through Walls cheat; from there, the player must trigger a wild battle (a common method is to walk on water). This results in the partner (who was replaced by a placeholder partner when the player left the "recruitment area") sending out DPBox as a placeholder Pokémon. In double battles, DPBox copies the speed of its partner and changes all Pokémon's cries to Bulbasaur's cry. After every attack animation, its [[HP]] bar disappears. It has no usable attacks (although it may have glitch attacks) and it doesn't show up on the Pokémon screen.
==Encountering Invisible shiny Bulbasaur==


To get rid of this glitch, place a Pokémon where it appears to be, that Pokémon will be deleted and DPBox will became selectable(if another Pokémon is selected or even pointed DPBox will become unselectable again), after that it can be released or placed in a box. If placed in the box, it will disappear when the PC is closed. Be cautious because if it isn't in the last slot when the party is full, the Pokémon that's placed where DPBox is will be deleted and DPBox will not be selectable. Also, if it is in the first slot, the game will freeze whenever the party is displayed.
By using the [[Cheating|walk through walls]] code to walk over water, the player can trigger a {{pkmn2|wild}} [[double battle]] with an Invisible shiny Bulbasaur and a real Pokémon. The game, thinking that the player is traveling with a partner, will display two of the player's back sprite, one being the player and the "clone" being the nonexistent partner. The partner, whose name is either nothing more than a blank space or the player's name (saying "Pokémon Trainer ___ sent out..."), will send out a [[DPBox]]. If the DPBox faints, the Invisible shiny Bulbasaur will consequently faint as well. If the player does not run, then after both real Pokémon have taken their turns, one of the glitches will attack the other with {{m|Struggle}}, causing both to faint (one from damage, the other from recoil).


Interestingly, when using the infamous [[Cheating|walk through anything]] code and going into a [[Wild Pokémon|wild]] [[double battle]], a variant of DPBox called [[Invisible Shiny Bulbasaur]] will be one of the two wild Pokémon.
Another way to encounter Invisible shiny Bulbasaur is by using the "walk through walls" cheat to leave [[Amity Square]]. Because of the [[walking Pokémon]] in Amity Square, the game will assume that the player is traveling with a partner, even after leaving. When entering a battle with a wild Pokémon after leaving Amity Square, the last [[Stat trainers|trainer]] the player partnered with will appear beside the player, but they will use either an Invisible shiny Bulbasaur or a DPBox. The battle will be against one real wild Pokémon and an Invisible shiny Bulbasaur.


It is also possible to clone items with -----.
Finally, it is also possible to obtain Invisible shiny Bulbasaur by using the [[Cheating|instant egg]] code when two Pokémon are not in the daycare and then using the [[Cheating|hatch eggs fast]] code to hatch an otherwise unhatchable egg. However, this often results in freezing the game.
 
==Glitched partner Trainer==
As was mentioned above, when one leaves the area where one "recruited" a partner Trainer, that Trainer is replaced by placeholder data. The reason is because when the player leaves the area, the game assumes that the player is no longer traveling with the partner and it changes all of the partner's data back to placeholder data. However, the game doesn't know that the player is still traveling with them, so when the player gets in a wild battle, the placeholder Trainer appears to assist the player.
 
The placeholder's Trainer back sprite is identical to the player's, and their only Pokémon is DPBox.
 
==Invisible shiny Bulbasaur==
{{main|Invisible shiny Bulbasaur}}
 
'''Invisible {{shiny2}} {{p|Bulbasaur}}''' is a variant of DPBox. It is usually found in [[Sinnoh]]'s [[Oreburgh Mine]] with the use of an Action Replay. It can also be encountered using the DPBox double battle method described above.
 
Invisible Shiny Bulbasaur always appears at Lv.0 with 0 Max HP, similarly to [[Ten question marks|??????????]] in [[Generation III]]. It is apparently invisible, although it may have a sprite resembling DPBox's (when it uses {{m|Struggle}} in a double battle, or its animation occurs when it enters battle, the bottom of a sprite resembling DPBox's is visible at the top of the screen). If the player attempts to attack it, the game will assume there is no target and end the battle immediately.
 
When encountered using the double battle method, it is likely to faint; if the player does not run, then after both real Pokémon have taken their turns, one of the glitches will attack the other with {{m|Struggle}}, causing both to faint (one from damage, the other from recoil). From this method, it can also be seen that its sprite is a duplicate of DPBox's, only placed higher for some reason.
 
==Trivia==
*In the American version of the game, DPbox appears in {{si|Victory Road}} when the player walks over water with [[Marley]].
*DPbox has been found to display a long name, repeating the last letter that appeared and overlapping three times as its name, before the player's Pokémon is sent out.
*Walking with a Pokémon in [[Amity Square]] is also read by the game as having a partner trainer, and can therefore be used to find DPbox in wild double battles.
*When a Pokémon is used in battle, there is usually a message saying 'What will (Pokémon's name) do?' but when DPbox is in battle, the message is 'Wh t ll do?' with small bits of glitched characters in the first two spaces. The reason for this is unknown.


In some rare cases, an Action Replay code input wrongly may cause a permanent {{pkmn2|roaming}} Invisible shiny Bulbasaur to appear.


Interestingly, in a wild double battle, Invisible shiny Bulbasaur copies its partner's Speed stat and replaces all participating Pokémon's cries (including DPBox's) with a Bulbasaur's cry. After each attack animation, its HP counter disappears.


Invisible shiny Bulbasaur is essentially a {{wp|Null (computer programming)|null}}, which happens when an empty space in the party is called to battle, which is why the game doesn't read it as a real target.
==Game data ==
=== Game locations ===
{| border="1" style="border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;" cellspacing="1" cellpadding="2"
|- style="background: #{{normal color}};"
! [[Generation|Gen]]
! Game
! [[Rarity]]
! Location
|-
| style="background: #E6E6E6;" align="center" | '''{{gen|IV}}'''
| {{2v2|Diamond|Pearl}}
| Glitch
| Sinnoh's Oreburgh Mine, Victory Road, Route 204, or other areas when found roaming with the use of an Action Replay, wild double battle when using a cheat code to walk over water
|-
| style="background: #E6E6E6;" align="center" | '''{{gen|IV}}'''
| {{v2|Platinum}}
| Glitch
| In addition to the above, it may also be found when using the wild Pokémon modifier. If there is either zero or no number in the calculator display when the user presses L, it will appear due to being #000.
|}


===Base Stats===
{|style="background-color: transparent;"
|-
|style="text-align:right;"|HP:
!style="text-align:left;"|0
|<div class="statbar" style="background-color: red; width: 0px; height: 10px; border: 1px solid black; overflow: hidden;">&nbsp;</div>
|-
|style="text-align:right;"|Attack:
!style="text-align:left;"|0
|<div class="statbar" style="background-color: rgb(240,128,48); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;">&nbsp;</div>
|-
|style="text-align:right;"|Defense:
!style="text-align:left;"|0
|<div class="statbar" style="background-color: rgb(248,208,48); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;">&nbsp;</div>
|-
|style="text-align:right;"|SpAtk:
!style="text-align:left;"|0
|<div class="statbar" style="background-color: rgb(104,144,240); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;">&nbsp;</div>
|-
|style="text-align:right;"|SpDef:
!style="text-align:left;"|0
|<div class="statbar" style="background-color: rgb(120,200,80); width: 0px; height: 10px; border: 1px solid black; overflow: hidden;">&nbsp;</div>
|-
|style="text-align:right;"|Speed:
!style="text-align:left;"|?
|<div class="statbar" style="background-color: rgb(248,88,136); width: ?px; height: 10px; border: 1px solid black; overflow: hidden;">&nbsp;</div>
|}


===Type effectiveness===
{{DP Type effectiveness|
type1=Normal|
Normal=  100 |
Flying=  100 |
Fighting=100 |
Ground=  100 |
Rock=    100 |
Bug=    100 |
Poison=  100 |
Ghost=  100 |
Fire=    100 |
Water=  100 |
Grass=  100 |
Electric=100 |
Psychic= 100 |
Ice=    100 |
Dragon=  100 |
notes=yes|
glitch=yes}}


[[category:Glitches]]
{{GlitchPkmnNonObtainable}}
{{GlitchPkmnNonObtainable}}
{{-}}
{{Project Glitchdex notice}}
{{Project Glitchdex notice}}
[[Category:Glitch Pokémon]]
[[Category:Glitch Pokémon]]
 
[[category:Glitches]]
[[fr:DPbox]]

Revision as of 14:43, 11 October 2009

Invisible shiny Bulbasaur
File:-----.png
Invisible shiny Bulbasaur
style="background: #Template:None color light; border-right: 1px solid #FFFFFF; border-bottom: 1px solid #FFFFFF; width: 50%; text-align:center; border-top-left-radius: 10px; -moz-border-radius-topleft: 10px; -webkit-border-top-left-radius: 10px; -khtml-border-top-left-radius: 10px; -icab-border-top-left-radius: 10px; -o-border-top-left-radius: 10px;" | Type style="background: #Template:None color light; border-bottom: 1px solid #FFFFFF; width: 50%; text-align:center; border-top-right-radius: 10px; -moz-border-radius-topright: 10px; -webkit-border-top-right-radius: 10px; -khtml-border-top-right-radius: 10px; -icab-border-top-right-radius: 10px; -o-border-top-right-radius: 10px;" | Category
 None  N/A
style="background: #Template:None color light; border-right: 1px solid #FFFFFF; border-bottom: 1px solid #FFFFFF; width: 50%; text-align:center; border-top-left-radius: 10px; -moz-border-radius-topleft: 10px; -webkit-border-top-left-radius: 10px; -khtml-border-top-left-radius: 10px; -icab-border-top-left-radius: 10px; -o-border-top-left-radius: 10px;" | Hexadecimal identifier style="background: #Template:None color light; border-bottom: 1px solid #FFFFFF; width: 50%; text-align:center; border-top-right-radius: 10px; -moz-border-radius-topright: 10px; -webkit-border-top-right-radius: 10px; -khtml-border-top-right-radius: 10px; -icab-border-top-right-radius: 10px; -o-border-top-right-radius: 10px;" | Exp. at Lv. 100
Unknown Unknown
colspan="6" style="background: #Template:None color light; width: 100%; text-align:center; border-top-right-radius: 10px; -moz-border-radius-topright: 10px; -webkit-border-top-right-radius: 10px; -khtml-border-top-right-radius: 10px; -icab-border-top-right-radius: 10px; -o-border-top-right-radius: 10px; border-top-left-radius: 10px; -moz-border-radius-topleft: 10px; -webkit-border-top-left-radius: 10px; -khtml-border-top-left-radius: 10px; -icab-border-top-left-radius: 10px; -o-border-top-left-radius: 10px; border-bottom: 1px solid #FFFFFF;" | Pokédex
National
#000
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
style="background: #Template:None color light; width: 100%; text-align:center; border-top-right-radius: 10px; -moz-border-radius-topright: 10px; -webkit-border-top-right-radius: 10px; -khtml-border-top-right-radius: 10px; -icab-border-top-right-radius: 10px; -o-border-top-right-radius: 10px; border-top-left-radius: 10px; -moz-border-radius-topleft: 10px; -webkit-border-top-left-radius: 10px; -khtml-border-top-left-radius: 10px; -icab-border-top-left-radius: 10px; -o-border-top-left-radius: 10px; border-top-right-radius: 10px; -moz-border-radius-topright: 10px; -webkit-border-top-right-radius: 10px; -khtml-border-top-right-radius: 10px; -icab-border-top-right-radius: 10px; -o-border-top-right-radius: 10px; border-bottom: 1px solid #FFFFFF;" | Games found in
Unknown
style="background: #Template:None color light; border-right: 1px solid #FFFFFF; border-bottom: 1px solid #FFFFFF; width: 50%; text-align:center; border-top-left-radius: 10px; -moz-border-radius-topleft: 10px; -webkit-border-top-left-radius: 10px; -khtml-border-top-left-radius: 10px; -icab-border-top-left-radius: 10px; -o-border-top-left-radius: 10px;" | Special stat for Mew glitch style="background: #Template:None color light; border-bottom: 1px solid #FFFFFF; width: 50%; text-align:center; border-top-right-radius: 10px; -moz-border-radius-topright: 10px; -webkit-border-top-right-radius: 10px; -khtml-border-top-right-radius: 10px; -icab-border-top-right-radius: 10px; -o-border-top-right-radius: 10px;" | Time Capsule exploit Pokémon
N/A N/A
style="background: #Template:None color light; border-right: 1px solid #FFFFFF; border-bottom: 1px solid #FFFFFF; width: 50%; text-align:center; border-top-left-radius: 10px; -moz-border-radius-topleft: 10px; -webkit-border-top-left-radius: 10px; -khtml-border-top-left-radius: 10px; -icab-border-top-left-radius: 10px; -o-border-top-left-radius: 10px;" | Height style="background: #Template:None color light; border-left: 1px solid #FFFFFF; border-bottom: 1px solid #FFFFFF; width: 50%; text-align:center; border-top-right-radius: 10px; -moz-border-radius-topright: 10px; -webkit-border-top-right-radius: 10px; -khtml-border-top-right-radius: 10px; -icab-border-top-right-radius: 10px; -o-border-top-right-radius: 10px;" | Weight
?.? m ?.? kg
style="background: #Template:None color light; width: 50%; border-right: 1px solid #FFFFFF; border-bottom: 1px solid #FFFFFF; text-align:center; border-top-left-radius: 10px; -moz-border-radius-topleft: 10px; -webkit-border-top-left-radius: 10px; -khtml-border-top-left-radius: 10px; -icab-border-top-left-radius: 10px; -o-border-top-left-radius: 10px;" |Hybrid of style="background: #Template:None color light; width: 50%; border-left: 1px solid #FFFFFF; border-bottom: 1px solid #FFFFFF; text-align:center; border-top-right-radius: 10px; -moz-border-radius-topright: 10px; -webkit-border-top-right-radius: 10px; -khtml-border-top-right-radius: 10px; -icab-border-top-right-radius: 10px; -o-border-top-right-radius: 10px;" | Catch rate
N/A 0
colspan="2" style="background: #Template:None color light; border-top-right-radius: 10px; -moz-border-radius-topright: 10px; -webkit-border-top-right-radius: 10px; -khtml-border-top-right-radius: 10px; -icab-border-top-right-radius: 10px; -o-border-top-right-radius: 10px; border-top-left-radius: 10px; -moz-border-radius-topleft: 10px; -webkit-border-top-left-radius: 10px; -khtml-border-top-left-radius: 10px; -icab-border-top-left-radius: 10px; -o-border-top-left-radius: 10px; border-bottom: 1px solid #FFFFFF; text-align:center" | Gender ratio
Unknown
style="background: #Template:None color light; border-right: 1px solid #FFFFFF; border-bottom: 1px solid #FFFFFF; width: 50%; text-align:center; border-top-left-radius: 10px; -moz-border-radius-topleft: 10px; -webkit-border-top-left-radius: 10px; -khtml-border-top-left-radius: 10px; -icab-border-top-left-radius: 10px; -o-border-top-left-radius: 10px;" | Egg Groups style="background: #Template:None color light; border-bottom: 1px solid #FFFFFF; width: 50%; text-align:center; border-top-right-radius: 10px; -moz-border-radius-topright: 10px; -webkit-border-top-right-radius: 10px; -khtml-border-top-right-radius: 10px; -icab-border-top-right-radius: 10px; -o-border-top-right-radius: 10px;" | Egg cycles
Unknown Unknown
colspan="7" style="background: #Template:None color light; text-align:center; border-top-right-radius: 10px; -moz-border-radius-topright: 10px; -webkit-border-top-right-radius: 10px; -khtml-border-top-right-radius: 10px; -icab-border-top-right-radius: 10px; -o-border-top-right-radius: 10px; border-top-left-radius: 10px; -moz-border-radius-topleft: 10px; -webkit-border-top-left-radius: 10px; -khtml-border-top-left-radius: 10px; -icab-border-top-left-radius: 10px; -o-border-top-left-radius: 10px; border-bottom: 1px solid #FFFFFF;" | EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

Invisible Template:Shiny2 Bulbasaur is a glitch Pokémon found in Pokémon Diamond, Pearl, and Platinum. It is usually encountered with the use of an Action Replay. Generally, it is found when using a "walk through walls" code or a similar cheat. Invisible shiny Bulbasaur is often found in Oreburgh Mine, Victory Road, or a wild double battle triggered by a "walk over water" cheat code. The name "Invisible shiny Bulbasaur" is derived from the fact that at the start of a battle it sparkles like a shiny Pokémon and Bulbasaur's cry is heard, suggesting that it is a shiny Bulbasaur.

Invisible shiny Bulbasaur always appears at Level 0 with 0/0 HP, similar to ?????????? in Generation III. Its name appears as "dl dl..." appearing several times; a message displaying its name will have a glitched transition into the next message. It does not appear to have any usable attacks — in double battles, the only attack it can use is Struggle. It is apparently invisible, although it may have a sprite resembling DPBox's (when it uses Struggle in a double battle, or when its animation occurs when it enters battle, the bottom of a sprite resembling DPBox's is visible at the top of the screen).

If the player attempts to attack it, the game will assume there is no target and end the battle immediately. Sometimes, it cannot be directly attacked at all and the player must use an attack that affects both enemies. When selecting an enemy to attack, the button on the touch screen representing the Invisible shiny Bulbasaur has no sprite or name. An Invisible shiny Bulbasaur's shadow cannot be seen under it. Instead, the shadow is found beside the real Pokémon.

Encountering Invisible shiny Bulbasaur

By using the walk through walls code to walk over water, the player can trigger a wild double battle with an Invisible shiny Bulbasaur and a real Pokémon. The game, thinking that the player is traveling with a partner, will display two of the player's back sprite, one being the player and the "clone" being the nonexistent partner. The partner, whose name is either nothing more than a blank space or the player's name (saying "Pokémon Trainer ___ sent out..."), will send out a DPBox. If the DPBox faints, the Invisible shiny Bulbasaur will consequently faint as well. If the player does not run, then after both real Pokémon have taken their turns, one of the glitches will attack the other with Struggle, causing both to faint (one from damage, the other from recoil).

Another way to encounter Invisible shiny Bulbasaur is by using the "walk through walls" cheat to leave Amity Square. Because of the walking Pokémon in Amity Square, the game will assume that the player is traveling with a partner, even after leaving. When entering a battle with a wild Pokémon after leaving Amity Square, the last trainer the player partnered with will appear beside the player, but they will use either an Invisible shiny Bulbasaur or a DPBox. The battle will be against one real wild Pokémon and an Invisible shiny Bulbasaur.

Finally, it is also possible to obtain Invisible shiny Bulbasaur by using the instant egg code when two Pokémon are not in the daycare and then using the hatch eggs fast code to hatch an otherwise unhatchable egg. However, this often results in freezing the game.

In some rare cases, an Action Replay code input wrongly may cause a permanent roaming Invisible shiny Bulbasaur to appear.

Interestingly, in a wild double battle, Invisible shiny Bulbasaur copies its partner's Speed stat and replaces all participating Pokémon's cries (including DPBox's) with a Bulbasaur's cry. After each attack animation, its HP counter disappears.

Invisible shiny Bulbasaur is essentially a null, which happens when an empty space in the party is called to battle, which is why the game doesn't read it as a real target.

Game data

Game locations

Gen Game Rarity Location
IV Diamond and Pearl Glitch Sinnoh's Oreburgh Mine, Victory Road, Route 204, or other areas when found roaming with the use of an Action Replay, wild double battle when using a cheat code to walk over water
IV Platinum Glitch In addition to the above, it may also be found when using the wild Pokémon modifier. If there is either zero or no number in the calculator display when the user presses L, it will appear due to being #000.

Base Stats

HP: 0
 
Attack: 0
 
Defense: 0
 
SpAtk: 0
 
SpDef: 0
 
Speed: ?
 

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Template:GlitchPkmnNonObtainable

Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.