▶ A: Difference between revisions

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{{GlitchPkmnInfobox|
{{GlitchPkmnInfobox
name=A |
|name=A
image=RBGlitch250.png |
|jname=ヅ
caption=A|
|tmname=Zu
ndex=250 |
|image=RBGlitch250.png
typen=2|
|size=56px
type1=Normal |
|caption=[[File:RBGlitchNameBF.png|link=]]'s sprite (with removed glitch screen)
type2=Normal |
|species=
Versions=Red, Blue|
|ndex=250
HexID=BF|
|typen=2
Mew#= 191|
|type1=Normal (0B)
Oldman#= N/A|
|type1link=no
gender=none |
|disptype1=unknown
female=0 |
|type2=Normal
male=0 |
|games={{game|Red and Blue|s}}
catchrate=0 |
|hex=BF
|lv100exp=1227018
|mewspecial=191
|johtoguard={{p|Chikorita}}
|height-ftin=23'0"
|height-m=7.0
|weight-lbs=880.6
|weight-kg=399.4
|generation=1
|gen1equivexists=yes
|gen1equivname=4 4
|gen1equiv=Y
|catchrate=23
|expyield=17
}}
}}


'''A''' is a [[glitch Pokémon]] (not to be confused with the [[A|lowercase a glitch]], which is found in a similar way to A). The glitch Pokémon A can be found in the [[Pokémon Red and Blue]] versions doing Method #3 of the [[Mew glitch]] using a Pokémon with a special [[stat]] of '''191'''.
[[File:RBGlitchNameBF.png|link=]] is a dual-type [[List of glitch types (Generation I)#Normal (0B)|Normal]] (hex 0B)/{{t|Normal}} [[glitch Pokémon]] found in {{game|Red and Blue|s}}. It can be encountered by performing Method #3 of the [[Mew glitch]] using a Pokémon with a [[Stats|Special stat]] of 191 or by transferring a {{p|Chikorita}} from {{game|Gold and Silver|s}} via the [[Time Capsule exploit]]. [[File:RBGlitchNameBF.png|link=]] occupies hexadecimal slot BF and will become a [[4 4]] if it is traded to {{game|Yellow}}.


The [[Pokémon Yellow|Yellow version]] equivalent of "A" is [[44]], who has the cry of a {{p|Rhydon}} and whose first type is "99||9" and second type is {{t|Normal}} (as opposed to "A" in Red/Blue, whose types are Normal and Normal). Its number will be #250 in both the Red/Blue equivalent and Yellow equivalent.
[[File:RBGlitchNameBF.png|link=]]'s sprite has a [[Glitch screen#Red-tint|glitch screen]], particularly the red tint variant.


Unlike [[Glitch|Glitch Pokémon]] such as [[Small u]], [[.4]] and [[h POKé]], "A" is not known to freeze games or corrupt saved data. (See [http://www.trsrockin.com/dex_A.html], [http://www.trsrockin.com/bizarre.html])
==Game data==


==Learnset==
===Pokédex entry===
{{learnset intro|A.}}
[[File:RBGlitchDexBF.png|thumb|center|[[File:RBGlitchNameBF.png|link=]]'s Pokédex entry.]]


===By [[Level|leveling up]]===
===Game locations===
{| border=1 align="center" style="background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;" cellspacing="1" cellpadding="2"
{{Availability/Header|type=glitch|type2=normal}}
|- style="background: #{{normal color}};"
{{Availability/Gen|gen=I}}
! colspan="3" | [[Generation I]]
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Mew glitch]] (Special stat 191), [[CoolTrainer♀ corruption]] ([[Kanto Route 1|Route 1]] glitch city)}},[[Time Capsule exploit]] (Chikorita)
|- style="background: #{{normal color}};"
{{Availability/Entry1/None|v=Yellow|area=Becomes [[4 4]] in {{v2|Yellow}}}}
! [[Level]]
! [[Move]]
! [[Type]]
|-
| rowspan="4" | Start || {{m|Cooltrainer}}|| N/A
|-
| '''{{m|Guillotine}}''' || {{ic|Normal}}
|-
| '''{{m|Razor Wind}}''' || {{ic|Normal}}
|-
| '''{{m|Pay Day}}''' || {{ic|Normal}}
|-
| rowspan="1" | 7 || TM34|| N/A
|-
| rowspan="1" | 8 || '''{{m|Tackle}}'''|| {{ic|Normal}}
|-
| rowspan="1" | 14 || '''{{m|Gust}}'''|| {{ic|Normal}}
|-
| rowspan="1" | 15 || TM50|| N/A
|-
| rowspan="1" | 16 || TM50|| N/A
|-
| rowspan="1" | 19 || '''{{m|Razor Wind}}'''|| {{ic|Normal}}
|-
| rowspan="1" | 20 || TM16|| N/A
|-
| rowspan="1" | 24 || '''{{m|Pay Day}}'''|| {{ic|Normal}}
|-
| rowspan="1" | 31 || {{m|Hydro Pump}}|| {{ic|Water}}
|-
| rowspan="1" | 32 || TM17|| N/A
|-
| rowspan="1" | 33 || {{m|Peck}}|| {{ic|Flying}}
|-
| rowspan="1" | 34 || '''{{m|Razor Wind}}'''|| {{ic|Normal}}
|-
| rowspan="1" | 35 || '''{{m|Mega Punch}}'''|| {{ic|Normal}}
|-
| rowspan="1" | 40 || {{m|Poison Sting}}|| {{ic|Poison}}
|-
| rowspan="1" | 41 || '''{{m|Fury Attack}}'''|| {{ic|Normal}}
|-
| rowspan="1" | 42 || {{m|Whirlwind}}|| {{ic|Flying}}
|-
| rowspan="1" | 44 || {{m|Reflect}}|| {{ic|Psychic}}
|-
| rowspan="1" | 48 || {{m|Transform}}|| {{ic|Normal}}
|-
| rowspan="1" | 60 || TM24|| N/A
|-
| rowspan="1" | 103 || TM40|| N/A
|-
| rowspan="1" | 114 || '''{{m|Bite}}'''|| {{ic|Normal}}
|-
| rowspan="1" | 115 || '''{{m|Bite}}'''|| {{ic|Normal}}
|-
| rowspan="1" | 124 || TM24|| N/A
|-
| rowspan="1" | 125 || TM24|| N/A
|-
| rowspan="1" | 126 || '''{{m|Cut}}'''|| {{ic|Normal}}
|-
| rowspan="1" | 133 || TM08||N/A
|-
| rowspan="1" | 145 || {{m|Swords Dance}}|| {{ic|Normal}}
|-
| rowspan="1" | 167 || HM05|| N/A
|-
| rowspan="1" | 175 || TM24|| N/A
|-
| rowspan="1" | 191 || {{m|Bone Club}}|| {{ic|Ground}}
|-
| rowspan="1" | 192 || {{m|Defense Curl}}|| {{ic|Normal}}
|-
| rowspan="1" | 198 || {{m|Absorb}}|| {{ic|Grass}}
|-
| rowspan="1" | 199 || {{m|Sludge}}|| {{ic|Poison}}
|-
| rowspan="1" | 200 || {{m|Screech}}|| {{ic|Normal}}
|-
| rowspan="1" | 201 || {{m|Defense Curl}}|| {{ic|Normal}}
|-
| rowspan="1" | 203 || {{m|Reflect}}|| {{ic|Psychic}}
|-
| rowspan="1" | 204 || TM54|| N/A
|-
| rowspan="1" | 205 || {{m|Screech}}|| {{ic|Normal}}
|-
| rowspan="1" | 206 || {{m|Defense Curl}}|| {{ic|Normal}}
|-
| rowspan="1" | 209 || {{m|Reflect}}|| {{ic|Psychic}}
|-
| rowspan="1" | 216 || TM54|| N/A
|-
| rowspan="1" | 224 || {{m|Super Glitch}}|| N/A
|-
| rowspan="1" | 230 || '''{{m|Comet Punch}}'''|| {{ic|Normal}}
|-
| rowspan="1" | 240 || TM04|| N/A
|-
| rowspan="1" | 248 || {{m|Super Glitch}}|| N/A
|-
| rowspan="1" | 249 || TM40|| N/A
|-
| rowspan="1" | 254 || '''{{m|Slam}}'''|| {{ic|Normal}}
|-
|}
|}
|}
{{Availability/Footer}}
===Base stats===
{{stats/GenI
|HP=37
|Attack=0
|Defense=40
|Special=19
|Speed=178
|type=Glitch
|type2=Normal
}}


===By [[TM]]/[[HM]]===
===Type effectiveness===
{| align="center"
{{RBY type effectiveness
|-
|type1=glitch
| valign="top" |<!--Gen I-->
|type2=normal
{| border="1" style="background: #f8f8f8; border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;" cellspacing="1" cellpadding="2"
|Normal=100
|- style="background: #{{normal color}};"
|Flying=100
! colspan="3" | [[Generation I]]
|Fighting=200
|- style="background: #{{normal color}};"
|Ground=100
! [[TM|#]]
|Rock=100
! [[Move]]
|Bug=100
! [[Type]]
|Poison=100
|-
|Ghost=0
| [[TM11]] || {{m|BubbleBeam}} || {{ic|Water}}
|Fire=100
|-
|Water=100
| [[TM13]] || {{m|Ice Beam}} || {{ic|Ice}}
|Grass=100
|-
|Electric=100
| [[TM18]] || {{m|Counter}} || {{ic|Fighting}}
|Psychic=100
|-
|Ice=100
| [[TM19]] || {{m|Seismic Toss}} || {{ic|Fighting}}
|Dragon=100}}
|-
 
| [[TM25]] || {{m|Thunder}} || {{ic|Electric}}
===Learnset===
|-
====By [[Level|leveling up]]====
| [[TM26]] || {{m|Earthquake}} || {{ic|Ground}}
{{learnlist/levelh|A|Glitch|Normal|1|0}}
|-
{{learnlist/level1|Start|--|Cooltrainer♀|&mdash;|&mdash;|13|}}
| [[TM27]] || {{m|Fissure}} || {{ic|Ground}}
{{learnlist/level1|Start|Guillotine|Normal|&mdash;|30|5}}
|-
{{learnlist/level1|Start|Razor Wind|Normal|80|75|10||'''}}
| [[TM29]] || {{m|Psychic}} || {{ic|Psychic}}
{{learnlist/level1|Start|Pay Day|Normal|40|100|20||'''}}
|-
{{learnlist/level1|7|TM34|Normal|0|9|10}}
| [[TM30]] || {{m|Teleport}} || {{ic|Psychic}}
{{learnlist/level1|8|Tackle|Normal|35|95|35||'''}}
|-
{{learnlist/level1|14|Gust|Normal|40|100|35||'''}}
| [[TM34]] || {{m|Bide}} || {{ic|Normal}}
{{learnlist/level1|15|TM08|Glitch|30|17|20}}
|-
{{learnlist/level1|16|TM50|Glitch|56|28|25}}
| [[TM35]] || {{m|Metronome}} || {{ic|Normal}}
{{learnlist/level1|19|Razor Wind|Normal|80|75|10||'''}}
|-
{{learnlist/level1|20|TM16|Normal|0|0|0}}
| [[TM41]] || {{M|Softboiled}} || {{ic|Normal}}
{{learnlist/level1|24|Pay Day|Normal|40|100|20||'''}}
|-
{{learnlist/level1|31|Hydro Pump|Water|120|80|5}}
| [[TM43]] || {{m|Sky Attack}} || {{ic|Flying}}
{{learnlist/level1|32|TM17|Glitch|13|17|0}}
|-
{{learnlist/level1|33|Peck|Flying|35|100|35}}
| [[TM44]] || {{M|Rest}} || {{ic|Psychic}}
{{learnlist/level1|34|Razor Wind|Normal|80|75|10||'''}}
|-
{{learnlist/level1|35|Mega Punch|Normal|80|85|20||'''}}
| [[TM46]] || {{M|Psywave}} || {{ic|Psychic}}
{{learnlist/level1|40|Poison Sting|Poison|15|100|35}}
|-
{{learnlist/level1|41|Fury Attack|Normal|15|85|20||'''}}
| [[TM48]] || {{M|Rock Slide}} || {{ic|Rock}}
{{learnlist/level1|42|Whirlwind|Normal|&mdash;|100|20}}
|-
{{learnlist/level1|44|Reflect|Psychic|&mdash;|&mdash;|20}}
| [[TM50]] || {{M|Substitute}} || {{ic|Normal}}
{{learnlist/level1|48|Transform|Normal|&mdash;|&mdash;|10}}
|}
{{learnlist/level1|60|TM24|Glitch|118|13|0}}
|}
{{learnlist/level1|103|TM40|Normal|10|&mdash;|63||'''}}
{{learnlist/level1|111|TM40|Normal|10|&mdash;|63||'''}}
{{learnlist/level1|114|Bite|Normal|60|100|25||'''}}
{{learnlist/level1|115|Bite|Normal|60|100|25||'''}}
{{learnlist/level1|124|TM24|Glitch|118|13|0}}
{{learnlist/level1|125|TM24|Glitch|118|13|0}}
{{learnlist/level1|126|Cut|Normal|50|95|30||'''}}
{{learnlist/level1|133|TM08|Glitch|30|17|20}}
{{learnlist/level1|145|Swords Dance|Normal|&mdash;|&mdash;|30}}
{{learnlist/level1|167|HM05|Normal|102|38|6||'''}}
{{learnlist/level1|175|TM24|Glitch|118|13|0}}
{{learnlist/level1|191|Bone Club|Ground|65|85|20}}
{{learnlist/level1|192|Defense Curl|Normal|&mdash;|&mdash;|40}}
{{learnlist/level1|198|Absorb|Grass|20|100|20}}
{{learnlist/level1|199|Sludge|Poison|65|100|20}}
{{learnlist/level1|200|Screech|Normal|&mdash;|85|40}}
{{learnlist/level1|201|Defense Curl|Normal|&mdash;|&mdash;|40}}
{{learnlist/level1|203|Absorb|Grass|20|100|20}}
{{learnlist/level1|204|Sludge|Poison|65|100|20}}
{{learnlist/level1|205|Screech|Normal|&mdash;|85|40}}
{{learnlist/level1|206|Defense Curl|Normal|&mdash;|&mdash;|40}}
{{learnlist/level1|209|Reflect|Psychic|&mdash;|&mdash;|20}}
{{learnlist/level1|216|TM54|Normal|2|8|62||'''}}
{{learnlist/level1|224|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{learnlist/level1|230|Comet Punch|Normal|18|85|15||'''}}
{{learnlist/level1|240|TM04|Water|0|18|39}}
{{learnlist/level1|248|--|Cooltrainer♀|&mdash;|&mdash;|13|}}
{{learnlist/level1|249|TM40|Normal|10|&mdash;|63||'''}}
{{learnlist/level1|254|Slam|Normal|80|75|20||'''}}
{{learnlist/levelf|[[File:RBGlitchNameBF.png|link=]]|Normal|Normal|1|6}}
 
====By [[TM]]/[[HM]]====
{{learnlist/tmh|A|Glitch|Normal|1|0}}
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20}}
{{learnlist/tm1|TM13|Ice Beam|Ice|95|100|10}}
{{learnlist/tm1|TM18|Counter|Fighting|&mdash;|100|20}}
{{learnlist/tm1|TM19|Seismic Toss|Fighting|&mdash;|100|20}}
{{learnlist/tm1|TM25|Thunder|Electric|120|70|10}}
{{learnlist/tm1|TM26|Earthquake|Ground|100|100|10}}
{{learnlist/tm1|TM27|Fissure|Ground|&mdash;|30|5}}
{{learnlist/tm1|TM29|Psychic|Psychic|90|100|10}}
{{learnlist/tm1|TM30|Teleport|Psychic|&mdash;|&mdash;|20}}
{{learnlist/tm1|TM34|Bide|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM35|Metronome|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM41|Softboiled|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5}}
{{learnlist/tm1|TM44|Rest|Psychic|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM46|Psywave|Psychic|&mdash;|80|15}}
{{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10}}
{{learnlist/tm1|TM50|Substitute|Normal|&mdash;|&mdash;|10}}
{{learnlist/tmf|[[File:RBGlitchNameBF.png|link=]]|Normal|Normal|1|5}}
 
==Evolution==
{{GlitchEvobox
|sprite1=RBGlitch250
|name1=▶ A
|type1-1=Glitch
|type1-2=Normal
|disptype1-1=Glitch
|disptype2-1=Normal
|glitch=yes}}
 
==Sprites==
{{GlitchSpriteBox
|fimage=RBGlitch250.png
|fsize=56px
|bimage=RBGlitch250 b.png
|bsize=56px
|mimage=RBGlitchMenu250.png
|msize=16px
|typen=2
|type1=Glitch
|type2=Normal
}}


==Trivia==
==Trivia==
*A cannot learn any [[HM]]s (barring Cut by leveling up).
* [[File:RBGlitchNameBF.png|link=]] cannot learn any [[HM]]s (although it learns {{m|Cut}} by leveling up).
* [[File:RBGlitchNameBF.png|link=]] has the same Cry as the sound {{m|Sing}} makes.
* When the player deposits [[File:RBGlitchNameBF.png|link=]], the {{safari|Kanto}}/evolution music is played.
* Its national number #250 makes its Pokédex equivalent {{p|Ho-Oh}}.
 
==External links==
* [http://glitchcity.info/wiki/index.php/GlitchDex/RB:191 On Glitch City Laboratories]


See also: [[Glitch Pokémon]]
{{GlitchPkmn}}<br>
{{GlitchPkmn}}
{{Project Glitchdex notice}}
{{Project Glitchdex notice}}
[[category:Glitches]]
 
[[Category:Normal-type Pokémon]]
[[Category:Glitches]]
[[Category:Glitch Pokémon]]
[[Category:Glitch Pokémon]]
[[es:► A]]
[[fr:;]]
[[it:▶ A]]
[[zh:▶ A(错误宝可梦)]]

Latest revision as of 18:26, 23 May 2022

▶ A
Zu
RBGlitch250.png
RBGlitchNameBF.png's sprite (with removed glitch screen)
Types Category
 Normal (0B)  Normal  N/A
Hexadecimal identifier Exp. at Lv. 100
BF 1227018
Pokédex
National
#250
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Pokémon Red and Blue
Special stat for Mew glitch Time Capsule exploit Pokémon
191 Chikorita
Equivalent in Yellow
4 4
Height Weight
23'0" 880.6 lbs.
Hybrid of Catch rate
N/A 23
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
17

RBGlitchNameBF.png is a dual-type Normal (hex 0B)/Normal glitch Pokémon found in Pokémon Red and Blue. It can be encountered by performing Method #3 of the Mew glitch using a Pokémon with a Special stat of 191 or by transferring a Chikorita from Pokémon Gold and Silver via the Time Capsule exploit. RBGlitchNameBF.png occupies hexadecimal slot BF and will become a 4 4 if it is traded to Pokémon Yellow.

RBGlitchNameBF.png's sprite has a glitch screen, particularly the red tint variant.

Game data

Pokédex entry

RBGlitchNameBF.png's Pokédex entry.

Game locations

Generation I
Red Blue
Mew glitch (Special stat 191), CoolTrainer♀ corruption (Route 1 glitch city)
,Time Capsule exploit (Chikorita)
Yellow
Becomes 4 4 in Yellow


Base stats

Stat Range
At Lv. 50 At Lv. 100
37
97 - 143 184 - 277
0
5 - 51 5 - 98
40
45 - 91 85 - 178
178
183 - 229 361 - 454
19
24 - 70 43 - 136
Total:
274
(293 on other generations' scale)
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63001 EVs and IVs of 15.
  • Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.


Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None

Learnset

By leveling up

Generation I
Other generations:
None
 Level   Move   Type   Power   Accuracy   PP 
00Start -- Cooltrainer♀ 0000 —}}—% 13
00Start Guillotine Normal 0000 030}}30% 5
00Start Razor Wind Normal 08080 075}}75% 10
00Start Pay Day Normal 04040 100}}100% 20
077 TM34 Normal 0000 009}}9% 10
088 Tackle Normal 03535 095}}95% 35
1414 Gust Normal 04040 100}}100% 35
1515 TM08 Glitch 03030 017}}17% 20
1616 TM50 Glitch 05656 028}}28% 25
1919 Razor Wind Normal 08080 075}}75% 10
2020 TM16 Normal 0000 000}}0% 0
2424 Pay Day Normal 04040 100}}100% 20
3131 Hydro Pump Water 120120 080}}80% 5
3232 TM17 Glitch 01313 017}}17% 0
3333 Peck Flying 03535 100}}100% 35
3434 Razor Wind Normal 08080 075}}75% 10
3535 Mega Punch Normal 08080 085}}85% 20
4040 Poison Sting Poison 01515 100}}100% 35
4141 Fury Attack Normal 01515 085}}85% 20
4242 Whirlwind Normal 0000 100}}100% 20
4444 Reflect Psychic 0000 —}}—% 20
4848 Transform Normal 0000 —}}—% 10
6060 TM24 Glitch 118118 013}}13% 0
103103 TM40 Normal 01010 —}}—% 63
111111 TM40 Normal 01010 —}}—% 63
114114 Bite Normal 06060 100}}100% 25
115115 Bite Normal 06060 100}}100% 25
124124 TM24 Glitch 118118 013}}13% 0
125125 TM24 Glitch 118118 013}}13% 0
126126 Cut Normal 05050 095}}95% 30
133133 TM08 Glitch 03030 017}}17% 20
145145 Swords Dance Normal 0000 —}}—% 30
167167 HM05 Normal 102102 038}}38% 6
175175 TM24 Glitch 118118 013}}13% 0
191191 Bone Club Ground 06565 085}}85% 20
192192 Defense Curl Normal 0000 —}}—% 40
198198 Absorb Grass 02020 100}}100% 20
199199 Sludge Poison 06565 100}}100% 20
200200 Screech Normal 0000 085}}85% 40
201201 Defense Curl Normal 0000 —}}—% 40
203203 Absorb Grass 02020 100}}100% 20
204204 Sludge Poison 06565 100}}100% 20
205205 Screech Normal 0000 085}}85% 40
206206 Defense Curl Normal 0000 —}}—% 40
209209 Reflect Psychic 0000 —}}—% 20
216216 TM54 Normal 0022 008}}8% 62
224224 Super Glitch Glitch 0000 —}}—%
230230 Comet Punch Normal 01818 085}}85% 15
240240 TM04 Water 0000 018}}18% 39
248248 -- Cooltrainer♀ 0000 —}}—% 13
249249 TM40 Normal 01010 —}}—% 63
254254 Slam Normal 08080 075}}75% 20
  • Bold indicates a move that gets STAB when used by RBGlitchNameBF.png
  • Italic indicates a move that gets STAB only when used by an evolution of RBGlitchNameBF.png

By TM/HM

Generation I
Other generations:
None
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Water Sprite.png TM11 BubbleBeam Water 65 100% 20
Bag TM Ice Sprite.png TM13 Ice Beam Ice 95 100% 10
Bag TM Fighting Sprite.png TM18 Counter Fighting 100% 20
Bag TM Fighting Sprite.png TM19 Seismic Toss Fighting 100% 20
Bag TM Electric Sprite.png TM25 Thunder Electric 120 70% 10
Bag TM Ground Sprite.png TM26 Earthquake Ground 100 100% 10
Bag TM Ground Sprite.png TM27 Fissure Ground 30% 5
Bag TM Psychic Sprite.png TM29 Psychic Psychic 90 100% 10
Bag TM Psychic Sprite.png TM30 Teleport Psychic —% 20
Bag TM Normal Sprite.png TM34 Bide Normal —% 10
Bag TM Normal Sprite.png TM35 Metronome Normal —% 10
Bag TM Normal Sprite.png TM41 Softboiled Normal —% 10
Bag TM Flying Sprite.png TM43 Sky Attack Flying 140 90% 5
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Psychic Sprite.png TM46 Psywave Psychic 80% 15
Bag TM Rock Sprite.png TM48 Rock Slide Rock 75 90% 10
Bag TM Normal Sprite.png TM50 Substitute Normal —% 10
  • Bold indicates a move that gets STAB when used by RBGlitchNameBF.png
  • Italic indicates a move that gets STAB only when used by an evolution of RBGlitchNameBF.png

Evolution

RBGlitch250.png
Does not evolve
▶ A
 Glitch 



Sprites

Front sprite Front sprite 2 Front sprite 3 Back sprite Menu sprite
RBGlitch250.png 000.png 000.png RBGlitch250 b.png RBGlitchMenu250.png

Trivia

  • RBGlitchNameBF.png cannot learn any HMs (although it learns Cut by leveling up).
  • RBGlitchNameBF.png has the same Cry as the sound Sing makes.
  • When the player deposits RBGlitchNameBF.png, the Safari Zone/evolution music is played.
  • Its national number #250 makes its Pokédex equivalent Ho-Oh.

External links

Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.