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| Defensively, the Water-type is very strong when combined with high defensive stats. As every Water-type, with the exception of Magikarp, can use {{type2|Ice}} moves to counter {{type2|Grass}}s (although Magikarp can learn one {{type2|Flying}} move, {{m|Bounce}}, which can also counter Grass-types), Electric is the only true threat to Water-types. That is not the case if the Pokémon in question are part Ground like {{p|Quagsire}}, {{p|Swampert}}, {{p|Whiscash}}, and {{p|Gastrodon}}, in which their Electric weakness is nullified but their Grass weakness is more effective. Water-types often have the most balanced attributes, usually coming with decent {{stat|Attack}}, {{stat|Special Attack}}, and {{stat|Defense}} stats, but below average {{stat|Speed}}. | | Defensively, the Water-type is very strong when combined with high defensive stats. As every Water-type, with the exception of Magikarp, can use {{type2|Ice}} moves to counter {{type2|Grass}}s (although Magikarp can learn one {{type2|Flying}} move, {{m|Bounce}}, which can also counter Grass-types), Electric is the only true threat to Water-types. That is not the case if the Pokémon in question are part Ground like {{p|Quagsire}}, {{p|Swampert}}, {{p|Whiscash}}, and {{p|Gastrodon}}, in which their Electric weakness is nullified but their Grass weakness is more effective. Water-types often have the most balanced attributes, usually coming with decent {{stat|Attack}}, {{stat|Special Attack}}, and {{stat|Defense}} stats, but below average {{stat|Speed}}. |
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| The Water-type is also useful offensively. Water-type Pokémon can learn {{m|Ice Beam}} to deal with {{t|Dragon}}- and {{type2|Grass}}s, which would make their resistance to Water-type attacks irrelevant. It can be extremely useful to be super-effective against {{t|Ground}}- and {{type2|Rock}}s when traveling through caves, etc. As a result of these advantages, as well as having to get through water routes using {{m|Surf}}, {{m|Waterfall}}, and even {{m|Whirlpool}} or {{m|Dive}}, most Trainers usually have at least one Water-type in their [[party]]. | | The Water-type is also useful offensively. Water-type Pokémon can learn {{m|Ice Beam}} to deal with {{t|Dragon}}- and {{type2|Grass}}s, which would make their resistance to Water-type attacks irrelevant. It can be extremely useful to be super-effective against {{t|Ground}}- and {{type2|Rock}}s when traveling through [[caves]], etc. As a result of these advantages, as well as having to get through water routes using {{m|Surf}}, {{m|Waterfall}}, and even {{m|Whirlpool}} or {{m|Dive}}, most Trainers usually have at least one Water-type in their [[party]]. |
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| When used in contests, Water-type moves typically become [[Beauty Contest|Beauty]] moves, but can also be any of the other four Contest types, excluding [[Cool Contest|Cool]]. | | When used in contests, Water-type moves typically become [[Beauty Contest|Beauty]] moves, but can also be any of the other four Contest types, excluding [[Cool Contest|Cool]]. |
Template:ElementalTypes
Template:TypeNotice
Some notable Pokémon Trainers that specialize in the Water-type include Misty of Cerulean City, Wallace and Juan of Sootopolis City and Crasher Wake of Pastoria City.
Statistical averages
Overall
Fully evolved
Battle properties
Offensive
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Defensive
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Power
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Types
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Power
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Types
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2×
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½×
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½×
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2×
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0×
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None
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0×
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None
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Characteristics
Defensively, the Water-type is very strong when combined with high defensive stats. As every Water-type, with the exception of Magikarp, can use Template:Type2 moves to counter Template:Type2s (although Magikarp can learn one Template:Type2 move, Bounce, which can also counter Grass-types), Electric is the only true threat to Water-types. That is not the case if the Pokémon in question are part Ground like Quagsire, Swampert, Whiscash, and Gastrodon, in which their Electric weakness is nullified but their Grass weakness is more effective. Water-types often have the most balanced attributes, usually coming with decent Attack, Special Attack, and Defense stats, but below average Speed.
The Water-type is also useful offensively. Water-type Pokémon can learn Ice Beam to deal with Dragon- and Template:Type2s, which would make their resistance to Water-type attacks irrelevant. It can be extremely useful to be super-effective against Ground- and Template:Type2s when traveling through caves, etc. As a result of these advantages, as well as having to get through water routes using Surf, Waterfall, and even Whirlpool or Dive, most Trainers usually have at least one Water-type in their party.
When used in contests, Water-type moves typically become Beauty moves, but can also be any of the other four Contest types, excluding Cool.
In total, there are 92 Pokémon with the Water-type, thus making it the most abundant elemental type.
Pokémon
Pure Water-type Pokémon
Half Water-type Pokémon
Primary Water-type Pokémon
Secondary Water-type Pokémon
Moves
Damage-dealing moves
Non-damaging moves
Trivia
- Of all seventeen types, the Water-type is the most abundant, with 92 Pokémon species being Water-type, nearly 19% of the entire known National Pokédex.
- All Generation I Water-type Pokémon are weak to Electric moves, as no Water-types with a secondary type that neutralizes this weakness were introduced until Generation II and later.
- All Pokémon with a double resistance to Water are Water-types themselves, as the Dragon- and Template:Type2s have not yet been seen paired with each other.
- Every generation has introduced Water-type Pokémon whose names begin with the letters L, M, P, and S.
- Every main character in the anime (with the obvious exception of Max) has had at least one Water-type Pokémon.
- Dual-typed Water/Flying Pokémon have been introduced in each generation.
- Every generation has had one main game whose version mascot is Water-type (Blastoise in Generation I, Suicune in Generation II, Kyogre in Generation III, and Palkia in Generation IV).
- In each generation, just one non-damaging Water-type move has been added to the list of moves. Withdraw in Generation I, Rain Dance in Generation II, Water Sport in Generation III and Aqua Ring in Generation IV.
- Each possible type combination that is doubly weak to Water has been used so far on at least one Pokémon: Ground/Rock and Rock/Ground is the most plentiful, while the other two combinations, Fire/Ground and Fire/Rock, consist of two Pokémon (Numel and Camerupt) and one Pokémon (Magcargo), respectively.
In other languages
- Brazilian Portuguese: Água (Water), Aquático (Aquatic)
- Dutch: Water
- French: Eau
- German: Wasser
- Italian: Acqua
- Japanese: みず (水) mizu
- Korean: 물 mul
- Polish: Wodny
- Spanish: Agua