List of moves that confuse: Difference between revisions
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[[Status_ailment#Confusion|Confusion]] is a status ailment that makes the victim randomly hurt itself for a random number of rounds. The following moves may confuse their targets. | [[Status_ailment#Confusion|Confusion]] is a status ailment that makes the victim randomly hurt itself for a random number of rounds. The following moves may confuse their targets. | ||
{| | {| {{bluetable2|r sortable}} width="100%" | ||
|- | |- class="c" | ||
! style=" | ! style="text-align: left;" | Name | ||
! | ! [[Type]] | ||
! | ! Category | ||
! | ! Probability | ||
! | ! Power | ||
! | ! Accuracy | ||
! | ! width="50%" | Notes | ||
|- | |- | ||
| {{m|Chatter}} | | class="l" | {{m|Chatter}} | ||
| | | class="c" | [[Image:FlyingIC.gif]] | ||
| | | class="c" | [[Image:SpecialIC.gif]] | ||
| align="center" |Varies | | align="center" |Varies | ||
| 60 | | 60 | ||
| 100% | | 100% | ||
| Chance of confusion depends on volume of recording | | class="l" | Chance of confusion depends on volume of recording | ||
|- | |- | ||
| {{m|Confuse Ray}} | | class="l" | {{m|Confuse Ray}} | ||
| | | class="c" | [[Image:GhostIC.gif]] | ||
| | | class="c" | [[Image:StatusIC.gif]] | ||
| | | 100% | ||
| — | | class="c" | — | ||
| 100% | | 100% | ||
| | | | ||
|- | |- | ||
| {{m|Confusion}} | | class="l" | {{m|Confusion}} | ||
| | | class="c" | [[Image:PsychicIC.gif]] | ||
| | | class="c" | [[Image:SpecialIC.gif]] | ||
| 10% | |||
| 50 | | 50 | ||
| 100% | | 100% | ||
| | | | ||
|- | |- | ||
| {{m|Dizzy Punch}} | | class="l" | {{m|Dizzy Punch}} | ||
| | | class="c" | [[Image:NormalIC.gif]] | ||
| | | class="c" | [[Image:PhysicalIC.gif]] | ||
| 20% | |||
| 70 | | 70 | ||
| 100% | | 100% | ||
| | | | ||
|- | |- | ||
| {{m|DynamicPunch}} | | class="l" | {{m|DynamicPunch}} | ||
| | | class="c" | [[Image:FightingIC.gif]] | ||
| | | class="c" | [[Image:PhysicalIC.gif]] | ||
| 100% | |||
| 100 | | 100 | ||
| 50% | | 50% | ||
| | | | ||
|- | |- | ||
| {{m|Psybeam}} | | class="l" | {{m|Psybeam}} | ||
| | | class="c" | [[Image:PsychicIC.gif]] | ||
| | | class="c" | [[Image:SpecialIC.gif]] | ||
| 10% | |||
| 65 | | 65 | ||
| 100% | | 100% | ||
| | | | ||
|- | |- | ||
| {{m|Rock Climb}} | | class="l" | {{m|Rock Climb}} | ||
| | | class="c" | [[Image:NormalIC.gif]] | ||
| | | class="c" | [[Image:PhysicalIC.gif]] | ||
| 20% | |||
| 90 | | 90 | ||
| 85% | | 85% | ||
| | | | ||
|- | |- | ||
| {{m|Signal Beam}} | | class="l" | {{m|Signal Beam}} | ||
| | | class="c" | [[Image:BugIC.gif]] | ||
| | | class="c" | [[Image:SpecialIC.gif]] | ||
| 10% | |||
| 75 | | 75 | ||
| 100% | | 100% | ||
| | | | ||
|- | |- | ||
| {{m|Supersonic}} | | class="l" | {{m|Supersonic}} | ||
| | | class="c" | [[Image:NormalIC.gif]] | ||
| | | class="c" | [[Image:StatusIC.gif]] | ||
| | | 100% | ||
| — | | class="c" | — | ||
| 55% | | 55% | ||
| | | | ||
|- | |- | ||
| {{m|Sweet Kiss}} | | class="l" | {{m|Sweet Kiss}} | ||
| | | class="c" | [[Image:NormalIC.gif]] | ||
| | | class="c" | [[Image:StatusIC.gif]] | ||
| | | 100% | ||
| — | | class="c" | — | ||
| 75% | | 75% | ||
| | | | ||
|- | |- | ||
| {{m|Teeter Dance}} | | class="l" | {{m|Teeter Dance}} | ||
| | | class="c" | [[Image:NormalIC.gif]] | ||
| | | class="c" | [[Image:StatusIC.gif]] | ||
| | | 100% | ||
| — | | class="c" | — | ||
| 100% | | 100% | ||
| | | | ||
|- | |- | ||
| {{m|Water Pulse}} | | class="l" | {{m|Water Pulse}} | ||
| | | class="c" | [[Image:WaterIC.gif]] | ||
| | | class="c" | [[Image:SpecialIC.gif]] | ||
| 20% | |||
| 60 | | 60 | ||
| 100% | | 100% |
Revision as of 06:01, 8 May 2007
Confusion is a status ailment that makes the victim randomly hurt itself for a random number of rounds. The following moves may confuse their targets.
Name | Type | Category | Probability | Power | Accuracy | Notes |
---|---|---|---|---|---|---|
Chatter | File:FlyingIC.gif | File:SpecialIC.gif | Varies | 60 | 100% | Chance of confusion depends on volume of recording |
Confuse Ray | File:GhostIC.gif | File:StatusIC.gif | 100% | — | 100% | |
Confusion | File:PsychicIC.gif | File:SpecialIC.gif | 10% | 50 | 100% | |
Dizzy Punch | File:NormalIC.gif | File:PhysicalIC.gif | 20% | 70 | 100% | |
DynamicPunch | File:FightingIC.gif | File:PhysicalIC.gif | 100% | 100 | 50% | |
Psybeam | File:PsychicIC.gif | File:SpecialIC.gif | 10% | 65 | 100% | |
Rock Climb | File:NormalIC.gif | File:PhysicalIC.gif | 20% | 90 | 85% | |
Signal Beam | File:BugIC.gif | File:SpecialIC.gif | 10% | 75 | 100% | |
Supersonic | File:NormalIC.gif | File:StatusIC.gif | 100% | — | 55% | |
Sweet Kiss | File:NormalIC.gif | File:StatusIC.gif | 100% | — | 75% | |
Teeter Dance | File:NormalIC.gif | File:StatusIC.gif | 100% | — | 100% | |
Water Pulse | File:WaterIC.gif | File:SpecialIC.gif | 20% | 60 | 100% |
Moves by effect | |
---|---|
Burn • Confuse • Damage • Flinch Freeze • Paralyze • Poison • Sleep • Traps |