Nightmare (move): Difference between revisions

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{{Generation II TMs}}
{{Generation II TMs}}
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[[ja:あくむ]]
[[ja:あくむ]]

Revision as of 15:36, 10 April 2007

Nightmare
あくむ Nightmare
Type  Ghost
Category  Other
PP  15 (max. 24)
Power  –
Accuracy  100%
Priority  0
  • Does not make contact
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Smart
Appeal  1
Jam  3 ♥♥♥
???
Condition  Smart
Appeal  0  
Condition  Smart
Appeal  0  
Jamming  0  

Nightmare is a non-damaging Ghost-type move introduced in Generation II. Template:Project MoveDex autoarticle notice

In other languages

French: cauchemar, German: nachtmahr, Italian: incubo, Spanish: pesadilla, Dutch: nachtmerrie.

Learnset

Generation III

By leveling up

Template:Project MoveDex notice

Generation II TMs
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26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607