Eat (specialty): Difference between revisions

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Placing a food item on Mosslax's [[offering dish]] will grant an effect based on the flavor of the meal for the rest of the day:
Placing a food item on Mosslax's [[offering dish]] will grant an effect based on the flavor of the meal for the rest of the day:


* No flavor: Increased rate of "growing closer with other Pokémon"
* No flavor: Increased rate of less comfort increases for Comfort Level gain and for Pokémon to call you by username and best friends.
* Bitter: More [[rippling water]] tiles, [[Honey]] from flowers, and [[Stardust]] from [[Dream Island]]s appear (described in-game as an increased chance of finding "rare items")
* Bitter: More [[rippling water]] tiles, [[Honey]] from flowers, and [[Stardust]] from [[Dream Island]]s appear (described in-game as an increased chance of finding "rare items")
* Dry: {{p|Ho-Oh}} and {{p|Lugia}} appear more often
* Dry: {{p|Ho-Oh}} and {{p|Lugia}} appear more often
* Sour: {{OBP|Trade|specialty}} item discounts (random from 10% to 50% per item) and increased chance of "good items" being available for trade
* Sour: {{OBP|Trade|specialty}} item discounts (random from 10% to 50% per item) and increased chance of rarer items than usual being available for trade
* Spicy: Increased chance of new Pokémon appearing in [[habitat]]s
* Spicy: Increased chance of new Pokémon appearing in [[habitat]]s
* Sweet: More {{OBP|Search|specialty|buried items}} appear
* Sweet: More {{OBP|Search|specialty|buried items}} appear

Revision as of 00:36, 6 June 2026

Eat (Japanese: くいしんぼう Glutton) is a specialty in Pokémon Pokopia.

Pokémon Pokopia

Tips and Tricks

Name Image Description
Eat Mosslax has the Eat specialty and wants some food. Place something to eat on an offering dish, and good things may happen based on the food's flavor or rarity!

Pokémon

Here is a list of Pokémon that have the Eat specialty.

Pokodex Ndex MS Pokémon Type
#108 #0143 Snorlax Snorlax
Mossy
Normal

Uses

This page is in need of spading. See its section on the spading page for more information, and how you can help.
Reason:
  • Is the no-flavor effect for Comfort Level gain, the other friendship stat that determines when Pokémon start calling you by name and the "best friends" label, or both?
  • What does the sour effect consider to be "good items"?


Placing a food item on Mosslax's offering dish will grant an effect based on the flavor of the meal for the rest of the day:

  • No flavor: Increased rate of less comfort increases for Comfort Level gain and for Pokémon to call you by username and best friends.
  • Bitter: More rippling water tiles, Honey from flowers, and Stardust from Dream Islands appear (described in-game as an increased chance of finding "rare items")
  • Dry: Ho-Oh and Lugia appear more often
  • Sour: Trade item discounts (random from 10% to 50% per item) and increased chance of rarer items than usual being available for trade
  • Spicy: Increased chance of new Pokémon appearing in habitats
  • Sweet: More buried items appear

The strength of the effect is determined by the complexity of the meal, as follows:

  • Medium-strength effect ("more likely"):
  • Weakest effect ("a little more likely"):
    • All other food items

In other languages

This section is missing names in other languages.
Please feel free to edit this section to add the missing names and complete it.

Related articles

Specialties
Appraise Build Bulldoze Burn Chop Collect Crush DJ
Dream Island Eat Engineer Explode Fly Gather Gather Honey Generate
Grow Hype Illuminate Litter Paint Party Rarify Recycle
Search Storage Teleport Trade Transform Water Yawn???
This article is part of both Project Moves and Abilities and Project Sidegames, Bulbapedia projects that, together, aim to write comprehensive articles on moves and abilities in the spin-off games.