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Revision as of 01:56, 7 December 2016
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Calm Mind (Japanese: めいそう Meditation) is a non-damaging Psychic-type move introduced in Generation III. It has been TM04 since Generation III.
Calm Mind raises the user's Special Attack and Special Defense stats by one stage each.
If powered up by Psychium Z into Z-Calm Mind, all of the user's lowered stats are reset.
|| Raises Sp. Atk and Sp. Def by focusing the mind.
|| The user focuses its mind to raise the Sp. Atk and Sp. Def stats.
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
In other games
Calm Mind appears as one of Gardevoir's Pokémon moves. Gardevoir charges up energy while meditating, powering up Stored Power depending on how many times Calm Mind was used, at a maximum of four shockwaves. Calm Mind also can be cancelled into Energy Ball, Dazzling Gleam, Psychic, and Teleport.
|| Boosts the Pokémon's Special Attack and Special Defense by one level.
In the manga
In the Pokémon Adventures manga
In other generations
- Since its introduction in Generation III, Calm Mind has been given away by every known Psychic-type Gym Leader at some point.
In other languages