https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&user=Daniel+Carrero&feedformat=atomBulbapedia - User contributions [en]2024-03-28T15:15:24ZUser contributionsMediaWiki 1.39.6https://bulbapedia.bulbagarden.net/w/index.php?title=Eeveelution&diff=3966191Eeveelution2024-03-28T05:28:47Z<p>Daniel Carrero: /* Intro */</p>
<hr />
<div>{{Search|[[evolution]] family of {{p|Eevee}}|the [[Theme Deck]] released with the {{TCG|Skyridge}} expansion|Eeveelution (TCG)}} ''For the {{TCG|deck archetype}}, see {{TCG|Eeveelutions}}.''<br />
----<br />
[[File:Pokémon HOME Wallpaper Eeveelution.png|thumb|250px|The Eeveelution wallpaper in Pokémon HOME]]<br />
'''Eeveelution''' (Japanese: '''イーブイズ''' ''EVs''<ref>[https://web.archive.org/web/20180927053757/https://www.pokemon.jp/special/evs_cafe/ EVs + cafe] (archived)</ref>) usually refers to any of the eight Pokémon that [[evolution|evolve]] from {{p|Eevee}} and may be extended to include Eevee itself. It is a portmanteau of the words "'''Eevee'''" and "evo'''lution'''".<br />
<br />
'''Veevee''' (Japanese: '''ブイブイ''' ''Veevee'') is a related term that usually refers to Eevee but has also been extended to include its evolutions.<br />
<br />
==Terminology==<br />
===Eeveelution===<br />
"'''Eeveelution'''" originally was an [[Appendix:Fan terminology|unofficial term used by fans]], but the term eventually passed into the realm of official usage first as a pun in the official guide of [[Pokémon Stadium 2]],<ref>[[Media:Pokémon Stadium 2 - Nintendo Player's Guide p120.jpg|Pokémon Stadium 2 guidebook]]</ref> and then later in the TCG [[Theme Deck]] {{TCG|Eeveelution}}, as well as in the game [[Pokémon Ranger: Shadows of Almia]].<br />
<br />
"Eevee-Lu-Tion" is officially used as the English title of [[PPP31|the 31st chapter]] of [[Magical Pokémon Journey]]. In this chapter title, [[Lu]] is the name of an {{p|Eevee}}.<br />
<br />
[[File:Eon Mail.png|thumb|right|[[Eon Mail]]<br>(Japanese: ブイブイメール ''Veevee Mail'')]]<br />
===Veevee===<br />
"'''Veevee'''" (Japanese: '''ブイブイ''' ''Veevee'') was introduced with the Japanese name of the [[Eon Mail]] (Japanese: ブイブイメール ''Veevee Mail'') in [[Generation II]].<br />
<br />
In English, this term was introduced with the move {{m|Veevee Volley}} in {{LGPE}}. {{g|Sword and Shield}} had [[Non-player character|NPCs]] in the {{gal|Battle Tower}} use the term. Notably, [[Penny]] calls her Pokémon (several evolved forms of {{p|Eevee}}) her "Veevees".<br />
<br />
==List of Eeveelutions by National Pokédex order==<br />
===Introduced in Generation I===<br />
In [[Generation I]], [[List of mutually exclusive Pokémon|only one]] {{p|Eevee}} is obtainable in-game, at the [[Celadon Condominiums|Celadon Mansion]]. It can evolve into {{p|Vaporeon}}, {{p|Jolteon}}, or {{p|Flareon}} through the use of an [[Evolution stone]].<br />
<br />
====Eevee====<br />
{{main|Eevee (Pokémon)}}<br />
{| style="float:right"<br />
| {{Compare|name=Eevee|type=Normal|ndex=0133|ab=Run Away|ab2=Adaptability|abd=Anticipation|HP=55|Attack=55|Defense=50|SpAtk=45|SpDef=65|Speed=55}}<br />
| {{Compare|name=Eevee|type=Normal|image=0133Eevee-Partner|forme={{color2|000|Partner Pokémon (game)|Partner}}|ab=Run Away|ab2=Adaptability|HP=65|Attack=75|Defense=70|SpAtk=65|SpDef=85|Speed=75}}<br />
|}<br />
The {{type|Normal}} '''Eevee''' is {{ga|Blue}}'s [[List of character's first Pokémon|first Pokémon]] in {{game|Yellow}} and {{ga|Trace}}'s {{ga|partner Pokémon}} in {{LGPE|Pokémon: Let's Go, Pikachu!}}, as well as the {{player}}'s partner Pokémon in {{LGPE|Pokémon: Let's Go, Eevee!}}. It is also the player's first Pokémon in {{pkmn|XD: Gale of Darkness}} and {{pkmn|Conquest}}.<br />
<br />
In Let's Go, Pikachu!, Trace will always evolve his Eevee into a {{p|Jolteon}}. The partner Eevee that the player receives in Let's Go, Eevee! cannot evolve, as it is a {{ga|Partner Pokémon}}, but instead it has higher [[stat]]s than a regular Eevee and can [[Move Tutor|be taught]] {{cat|Let's Go, Pikachu! and Let's Go, Eevee! tutor moves|special moves}} related to the [[type]]s of the other Eeveelutions.<br />
<br />
Eevee with the [[Gigantamax Factor]] are incapable of evolving, but can [[Gigantamax]].<br />
<br />
With eight, Eevee has the most [[List of Pokémon with branched evolutions|branched evolutions]]. As such, in case of multiple [[Methods of evolution|evolutionary conditions]] being met simultaneously, the following is true: {{p|Leafeon}} and {{p|Glaceon}} are prioritized over {{p|Sylveon}}, and Sylveon is prioritized over {{p|Espeon}} and {{p|Umbreon}}.<br />
<br />
Furthermore, Eevee will never evolve into:<br />
* Any Eeveelution other than {{p|Vaporeon}}, {{p|Jolteon}}, and {{p|Flareon}} in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], as they are not present in those games.<br />
* Espeon or Umbreon in {{g|Colosseum}} and {{game|FireRed and LeafGreen|s}}, due to the absence of a [[time|day-night cycle]].<br />
* Leafeon or Glaceon in {{game|HeartGold and SoulSilver|s}}, due to the absence of the areas required for the evolution in either of the [[region]]s the games are set in.<br />
* Sylveon in {{g|Brilliant Diamond and Shining Pearl}}, as it is not present in those games.<br />
{{-}}<br />
<br />
====Vaporeon====<br />
{{main|Vaporeon (Pokémon)}}<br />
{| style="float:right"<br />
| {{Compare|name=Vaporeon|type=Water|ndex=0134|ab=Water Absorb|abd=Hydration|how=With a {{color2|000|Water Stone}}|HP='''130'''|Attack=65|Defense=60|SpAtk=110|SpDef=95|Speed=65}}<br />
|}<br />
The {{type|Water}} Eeveelution, '''Vaporeon''', evolves from Eevee when exposed to a [[Water Stone]].<br />
<br />
One of the {{ga|Partner Pokémon|Partner}} Eevee's [[signature move]]s, {{m|Bouncy Bubble}}, is inspired by Vaporeon.<br />
<br />
Vaporeon is the only Eeveelution that does not share any weakness with another.<br />
{{-}}<br />
<br />
====Jolteon====<br />
{{main|Jolteon (Pokémon)}}<br />
{| style="float:right"<br />
| {{Compare|name=Jolteon|type=Electric|ndex=0135|ab=Volt Absorb|abd=Quick Feet|how=With a {{color2|000|Thunder Stone}}|HP=65|Attack=65|Defense=60|SpAtk=110|SpDef=95|Speed='''130'''}}<br />
|}<br />
The {{type|Electric}} Eeveelution, '''Jolteon''', evolves from Eevee when exposed to a [[Thunder Stone]].<br />
<br />
One of the {{ga|Partner Pokémon|Partner}} Eevee's [[signature move]]s, {{m|Buzzy Buzz}}, is inspired by Jolteon.<br />
<br />
Jolteon is the only Eeveelution without an obvious tail. However, in the [[The Electric Tale of Pikachu]] manga, it is shown to have a stubby tail under its spikes.<br />
{{-}}<br />
<br />
====Flareon====<br />
{{main|Flareon (Pokémon)}}<br />
{| style="float:right"<br />
| {{Compare|name=Flareon|type=Fire|ndex=0136|ab=Flash Fire|abd=Guts|how=With a {{color2|000|Fire Stone}}|HP=65|Attack='''130'''|Defense=60|SpAtk=95|SpDef=110|Speed=65}}<br />
|}<br />
The {{type|Fire}} Eeveelution, '''Flareon''', evolves from Eevee when exposed to a [[Fire Stone]].<br />
<br />
One of the {{ga|Partner Pokémon|Partner}} Eevee's [[signature move]]s, {{m|Sizzly Slide}}, is inspired by Flareon.<br />
<br />
Flareon is the only Eeveelution with a type advantage over more than one other Eeveelution.<br />
{{-}}<br />
<br />
===Introduced in Generation II===<br />
Eevee is available relatively early in {{game2|Gold|Silver|Crystal}}, but keeps its rarity. [[Generation II]] introduced [[friendship]] and a [[time|day-night cycle]], and alongside them, two new Eeveelutions that take advantage of the new mechanics: {{p|Espeon}} and {{p|Umbreon}}. Each of [[Ecruteak City]]'s [[Kimono Girl]]s owns one of the five Eeveelutions that existed in Generation II.<br />
<br />
Eevee cannot evolve into Espeon or Umbreon in {{game|FireRed and LeafGreen|s}}, due to the absence of a day-night cycle. However, as both are present in the games, they can be legitimately obtained in a save file by trading an Eevee to {{game2|Ruby|Sapphire|Emerald}}, evolving it there, and then trading back, or by trading from {{g|Colosseum}} or {{g|XD: Gale of Darkness}}.<br />
<br />
====Espeon====<br />
{{main|Espeon (Pokémon)}}<br />
{| style="float:right"<br />
| {{Compare|name=Espeon|type=Psychic|ndex=0196|ab=Synchronize|abd=Magic Bounce|how={{color2|000|Level|Level up}} with high {{color2|000|friendship}} at {{color2|000|Time#Time-based evolutions|day}}<br>or with a {{color2|000|Sun Shard}}{{sup/ss|XD}} in the {{color2|000|bag}}|HP=65|Attack=65|Defense=60|SpAtk='''130'''|SpDef=95|Speed=110}}<br />
|}<br />
The {{type|Psychic}} Eeveelution, '''Espeon''', evolves from Eevee when leveled up with a friendship of 220 or higher during the [[Time#Time-based evolutions|day]] or with a [[Sun Shard]]{{sup/ss|XD}} in the {{player}}'s [[Bag]], except in areas with a [[Moss Rock]] or [[Ice Rock]], or while knowing a {{type|Fairy}} [[move]]{{sup/7|SMUSUM}}{{sup/8|SwSh}}{{sup/8|LA}}{{sup/9|SV}} (and having at least two levels of [[affection]]<sup>{{gen|VI}}–{{gen|VII}}</sup>).<br />
<br />
Espeon is one of [[Wes]]'s [[List of the player's first Pokémon|first Pokémon]] in {{g|Colosseum}}, alongside Umbreon.<br />
<br />
One of the {{ga|Partner Pokémon|Partner}} Eevee's [[signature move]]s, {{m|Glitzy Glow}}, is inspired by Espeon.<br />
<br />
Espeon is the only Eeveelution not to have a type advantage over another.<br />
{{-}}<br />
<br />
====Umbreon====<br />
{{main|Umbreon (Pokémon)}}<br />
{| style="float:right"<br />
| {{Compare|name=Umbreon|type=Dark|ndex=0197|ab=Synchronize|abd=Inner Focus|how={{color2|000|Level|Level up}} with high {{color2|000|friendship}} at {{color2|000|Time#Time-based evolutions|night}}<br>or with a {{color2|000|Moon Shard}}{{sup/ss|XD}} in the {{color2|000|bag}}|HP=95|Attack=65|Defense=110|SpAtk=60|SpDef='''130'''|Speed=65}}<br />
|}<br />
The {{type|Dark}} Eeveelution, '''Umbreon''', evolves from Eevee when leveled up with a friendship of 220 or higher during the [[Time#Time-based evolutions|night]] or with a [[Moon Shard]]{{sup/ss|XD}} in the {{player}}'s [[Bag]], except in areas with a [[Moss Rock]] or [[Ice Rock]], or while knowing a {{type|Fairy}} [[move]]{{sup/7|SMUSUM}}{{sup/8|SwSh}}{{sup/8|LA}}{{sup/9|SV}} (and having at least two levels of [[affection]]<sup>{{gen|VI}}–{{gen|VII}}</sup>).<br />
<br />
Umbreon is one of [[Wes]]'s [[List of the player's first Pokémon|first Pokémon]] in {{g|Colosseum}}, alongside Espeon.<br />
<br />
One of the {{ga|Partner Pokémon|Partner}} Eevee's [[signature move]]s, {{m|Baddy Bad}}, is inspired by Umbreon.<br />
<br />
Umbreon is the only Eeveelution:<br />
* To not have more than a 65 base Attack and Special Attack.<br />
* To have been introduced with a unique [[List of Pokémon with unique type combinations|type combination]].<br />
* To be {{DL|Type|Type effectiveness|immune}} to another Eeveelution's type; in this case, Espeon.<br />
{{-}}<br />
<br />
===Introduced in Generation IV===<br />
After [[Generation III|an entire generation]] with no new Eeveelutions, [[Generation IV]] added another pair of Eeveelutions, {{p|Leafeon}} and {{p|Glaceon}}, which are obtained by leveling Eevee up in certain areas—another departure from the [[methods of evolution]] in previous generations. Since [[Generation VIII]], however, they can also be obtained through the use of an [[Evolution stone]].<br />
<br />
Eevee cannot evolve into Leafeon or Glaceon in {{game|HeartGold and SoulSilver|s}}, due to the absence of the areas required for its evolution in either of the [[region]]s the games are set in. However, as both are present in the games, they can be legitimately obtained in a save file by trading in from {{game2|Diamond|Pearl|Platinum}}.<br />
<br />
====Leafeon====<br />
{{main|Leafeon (Pokémon)}}<br />
{| style="float:right"<br />
| {{Compare|name=Leafeon|type=Grass|ndex=0470|ab=Leaf Guard|abd=Chlorophyll|how={{color2|000000|Level|Level up}} near a {{color2|000000|Moss Rock}}<br>or with a {{color2|000|Leaf Stone}}<sup>{{color2|000|Generation VIII|VIII}}+</sup>|HP=65|Attack=110|Defense='''130'''|SpAtk=60|SpDef=65|Speed=95}}<br />
|}<br />
The {{type|Grass}} Eeveelution, '''Leafeon''', evolves from Eevee when leveled up near [[Moss Rock|a large, mossy rock]] or when exposed to a [[Leaf Stone]]<sup>{{gen|VIII}}+</sup>.<br />
* In {{pkmn|Sword and Shield|Pokémon Sword, Shield,}} {{pkmn|Scarlet and Violet|Scarlet, and Violet}}, due to the lack of a Moss Rock in [[Galar]] and [[Paldea]], Eevee can evolve into Leafeon only through exposure to a Leaf Stone.<br />
* In {{pkmn|Brilliant Diamond and Shining Pearl|Pokémon Brilliant Diamond, Shining Pearl,}} and {{pkmn|Legends: Arceus}}, both methods can be used to evolve Eevee into Leafeon.<br />
<br />
One of the {{ga|Partner Pokémon|Partner}} Eevee's [[signature move]]s, {{m|Sappy Seed}}, is inspired by Leafeon.<br />
<br />
Leafeon is the only Eeveelution whose base stat in Special Defense is lower than 95.<br />
{{-}}<br />
<br />
====Glaceon====<br />
{{main|Glaceon (Pokémon)}}<br />
{| style="float:right"<br />
| {{Compare|name=Glaceon|type=Ice|ndex=0471|ab=Snow Cloak|abd=Ice Body|how={{color2|000000|Level|Level up}} near an {{color2|000000|Ice Rock}}<br>or with an {{color2|000|Ice Stone}}<sup>{{color2|000|Generation VIII|VIII}}+{{tt|*|Except in Pokémon Brilliant Diamond and Shining Pearl}}</sup>|HP=65|Attack=60|Defense=110|SpAtk='''130'''|SpDef=95|Speed=65}}<br />
|}<br />
The {{type|Ice}} Eeveelution, '''Glaceon''', evolves from Eevee when leveled up near [[Ice Rock|an ice-covered rock]] or when exposed to an [[Ice Stone]]<sup>{{gen|VIII}}+{{tt|*|Except in Pokémon Brilliant Diamond and Shining Pearl}}</sup>.<br />
* In {{pkmn|Sword and Shield|Pokémon Sword, Shield,}} {{pkmn|Scarlet and Violet|Scarlet, and Violet}}, due to the lack of an Ice Rock in [[Galar]] and [[Paldea]], Eevee can evolve into Glaceon only through exposure to an Ice Stone.<br />
* In {{g|Brilliant Diamond and Shining Pearl}}, due to the lack of Ice Stones in general, Eevee can evolve into Glaceon only when leveled up near an Ice Rock.<br />
* In {{g|Legends: Arceus}}, both methods can be used to evolve Eevee into Glaceon.<br />
<br />
One of the {{ga|Partner Pokémon|Partner}} Eevee's [[signature move]]s, {{m|Freezy Frost}}, is inspired by Glaceon.<br />
{{-}}<br />
<br />
===Introduced in Generation VI===<br />
Once again, [[Generation V|an entire generation]] passes by before the introduction of a new Eeveelution in [[Generation VI]]: {{p|Sylveon}}. Its reveal also introduced the {{type|Fairy}} to the public.<br />
<br />
====Sylveon====<br />
{{main|Sylveon (Pokémon)}}<br />
{| style="float:right"<br />
| {{Compare|name=Sylveon|type=Fairy|image=0700Sylveon|ab=Cute Charm|abd=Pixilate|how={{color2|000|Level|Level up}} knowing a {{color2|000|Fairy (type)|Fairy-type}} move<br>and having at least two levels of<br>{{color2|000|affection}}<sup>{{color2|000|Generation VI|VI}}–{{color2|000|Generation VII|VII}}</sup> or high {{color2|000|friendship}}<sup>{{color2|000|Generation VIII|VIII}}+</sup>|HP=95|Attack=65|Defense=65|SpAtk=110|SpDef='''130'''|Speed=60}}<br />
|}<br />
The {{type|Fairy}} Eeveelution, '''Sylveon''', evolves from Eevee when leveled up while knowing a {{type|Fairy}} move and having at least two levels of [[affection]] in [[Pokémon-Amie]]{{sup/6}} or [[Pokémon Refresh]]{{sup/7|SMUSUM}}, or having at least 160 base friendship{{sup/8|SwShLA}}{{sup/9|SV}}, except in areas with a Moss Rock or Ice Rock.<br />
<br />
One of the {{ga|Partner Pokémon|Partner}} Eevee's [[signature move]]s, {{m|Sparkly Swirl}}, is inspired by Sylveon.<br />
<br />
Sylveon is the only Eeveelution to have been introduced alone in a generation.<br />
{{-}}<br />
<br />
==Similar movesets==<br />
The following are the level-up movesets from {{g|Scarlet and Violet}}.<br />
{| style="background: #{{Let's Go Eevee color}}; {{roundy|10px}} border: 3px solid #{{Let's Go Eevee color light}}; margin:auto; text-align:center"<br />
|-<br />
! style="background:#{{Let's Go Eevee color dark}}; {{roundytl|5px}}" | {{color2|{{Let's Go Eevee color light}}|Level|Lv.}}<br />
| style="background:#{{normal color light}}" | [[File:0133Eevee.png|100px]]<br>{{pcolor|Eevee|{{normal color dark}}}}<br><small>{{typecolor|Normal}}</small><br />
| style="background:#{{water color light}}" | [[File:0134Vaporeon.png|100px]]<br>{{pcolor|Vaporeon|{{water color dark}}}}<br><small>{{typecolor|Water}}</small><br />
| style="background:#{{electric color light}}" | [[File:0135Jolteon.png|100px]]<br>{{pcolor|Jolteon|{{electric color dark}}}}<br><small>{{typecolor|Electric}}</small><br />
| style="background:#{{fire color light}}" | [[File:0136Flareon.png|100px]]<br>{{pcolor|Flareon|{{fire color dark}}}}<br><small>{{typecolor|Fire}}</small><br />
| style="background:#{{psychic color light}}" | [[File:0196Espeon.png|100px]]<br>{{pcolor|Espeon|{{psychic color dark}}}}<br><small>{{typecolor|Psychic}}</small><br />
| style="background:#{{dark color light}}" | [[File:0197Umbreon.png|100px]]<br>{{pcolor|Umbreon|{{dark color dark}}}}<br><small>{{typecolor|Dark}}</small><br />
| style="background:#{{grass color light}}" | [[File:0470Leafeon.png|100px]]<br>{{pcolor|Leafeon|{{grass color dark}}}}<br><small>{{typecolor|Grass}}</small><br />
| style="background:#{{ice color light}};" | [[File:0471Glaceon.png|100px]]<br>{{pcolor|Glaceon|{{ice color dark}}}}<br><small>{{typecolor|Ice}}</small><br />
| style="background:#{{fairy color light}}; {{roundytr|5px}}" | [[File:0700Sylveon.png|100px]]<br>{{pcolor|Sylveon|{{fairy color dark}}}}<br><small>{{typecolor|Fairy}}</small><br />
|-<br />
| style="background:#{{Let's Go Eevee color dark}}; text-align:right" | {{color|{{Let's Go Eevee color light}}|{{tt|Evo.|Learned upon evolving}}}}<br />
| style="background:#{{unknown color light}}; color:#{{unknown color dark}};" | N/A<br />
| style="background:#{{water color light}}" | '''{{mcolor|Water Gun|{{water color dark}}}}'''<br />
| style="background:#{{electric color light}}" | '''{{mcolor|Thunder Shock|{{electric color dark}}}}'''<br />
| style="background:#{{fire color light}}" | '''{{mcolor|Ember|{{fire color dark}}}}'''<br />
| style="background:#{{psychic color light}}" | '''{{mcolor|Confusion|{{psychic color dark}}}}'''<br />
| style="background:#{{dark color light}}" | '''{{mcolor|Snarl|{{dark color dark}}}}'''<br />
| style="background:#{{grass color light}}" | '''{{mcolor|Razor Leaf|{{grass color dark}}}}'''<br />
| style="background:#{{ice color light}}" | '''{{mcolor|Icy Wind|{{ice color dark}}}}'''<br />
| style="background:#{{fairy color light}}" | '''{{mcolor|Disarming Voice|{{fairy color dark}}}}'''<br />
|-<br />
| rowspan="12" style="background:#{{Let's Go Eevee color dark}}; text-align:right" | {{color|{{Let's Go Eevee color light}}|1}}<br />
| colspan=9 style="background:#{{normal color light}}" | '''{{mcolor|Covet|{{normal color dark}}}}'''{{tt2|*|STAB only for Eevee|{{normal color dark}}}}<br />
|-<br />
| rowspan="7" style="background:#{{unknown color light}}; color:#{{unknown color dark}};" | N/A<br />
| colspan=3 style="background:#{{normal color light}}" | {{mcolor|Swift|{{normal color dark}}}}<br />
| style="background:#{{unknown color light}}; color:#{{unknown color dark}};" | N/A<br />
| colspan=3 style="background:#{{normal color light}}" | {{mcolor|Swift|{{normal color dark}}}}<br />
| style="background:#{{unknown color light}}; color:#{{unknown color dark}};" | N/A<br />
|-<br />
| colspan=2 style="background:#{{dark color light}}" | {{mcolor|Bite|{{dark color dark}}}}<br />
| style="background:#{{unknown color light}}; color:#{{unknown color dark}};" | N/A<br />
| colspan=3 style="background:#{{dark color light}}" | '''{{mcolor|Bite|{{dark color dark}}}}'''{{tt2|*|STAB only for Umbreon|{{dark color dark}}}}<br />
| style="background:#{{unknown color light}}; color:#{{unknown color dark}};" | N/A<br />
| style="background:#{{dark color light}}" | {{mcolor|Bite|{{dark color dark}}}}<br />
|-<br />
| colspan=8 style="background:#{{normal color light}}" | ''{{mcolor|Copycat|{{normal color dark}}}}''<br />
|-<br />
| colspan=8 style="background:#{{normal color light}}" | ''{{mcolor|Baton Pass|{{normal color dark}}}}''<br />
|-<br />
| colspan=8 style="background:#{{normal color light}}" | {{mcolor|Take Down|{{normal color dark}}}}<br />
|-<br />
| colspan=8 style="background:#{{fairy color light}}" | ''{{mcolor|Charm|{{fairy color dark}}}}''<br />
|-<br />
| colspan=8 style="background:#{{normal color light}}" | {{mcolor|Double-Edge|{{normal color dark}}}}<br />
|-<br />
| colspan=9 style="background:#{{normal color light}}" | ''{{mcolor|Helping Hand|{{normal color dark}}}}''<br />
|-<br />
| colspan=9 style="background:#{{normal color light}}" | '''{{mcolor|Tackle|{{normal color dark}}}}'''{{tt2|*|STAB only for Eevee|{{dark color dark}}}}<br />
|-<br />
| colspan=9 style="background:#{{normal color light}}" | ''{{mcolor|Growl|{{normal color dark}}}}''<br />
|-<br />
| colspan=9 style="background:#{{normal color light}}" | ''{{mcolor|Tail Whip|{{normal color dark}}}}''<br />
|-<br />
| style="background:#{{Let's Go Eevee color dark}}; text-align:right" | {{color|{{Let's Go Eevee color light}}|5}}<br />
| colspan=9 style="background:#{{ground color light}}" | ''{{mcolor|Sand Attack|{{ground color dark}}}}''<br />
|-<br />
| style="background:#{{Let's Go Eevee color dark}}; text-align:right" | {{color|{{Let's Go Eevee color light}}|10}}<br />
| colspan=9 style="background:#{{normal color light}}" | '''{{mcolor|Quick Attack|{{normal color dark}}}}'''{{tt2|*|STAB only for Eevee|{{dark color dark}}}}<br />
|-<br />
| style="background:#{{Let's Go Eevee color dark}}; text-align:right" | {{color|{{Let's Go Eevee color light}}|15}}<br />
| colspan=9 style="background:#{{fairy color light}}" | ''{{mcolor|Baby-Doll Eyes|{{fairy color dark}}}}''<br />
|-<br />
| style="background:#{{Let's Go Eevee color dark}}; text-align:right" | {{color|{{Let's Go Eevee color light}}|20}}<br />
| style="background:#{{normal color light}}" | '''{{mcolor|Swift|{{normal color dark}}}}'''<br />
| style="background:#{{ice color light}}" | ''{{mcolor|Haze|{{ice color dark}}}}''<br />
| style="background:#{{electric color light}}" | ''{{mcolor|Thunder Wave|{{electric color dark}}}}''<br />
| style="background:#{{poison color light}}" | {{mcolor|Smog|{{poison color dark}}}}<br />
| style="background:#{{normal color light}}" | {{mcolor|Swift|{{normal color dark}}}}<br />
| style="background:#{{ghost color light}}" | ''{{mcolor|Confuse Ray|{{ghost color dark}}}}''<br />
| style="background:#{{grass color light}}" | ''{{mcolor|Leech Seed|{{grass color dark}}}}''<br />
| style="background:#{{ice color light}}" | '''{{mcolor|Ice Shard|{{ice color dark}}}}'''<br />
| style="background:#{{normal color light}}" | {{mcolor|Swift|{{normal color dark}}}}<br />
|-<br />
| style="background:#{{Let's Go Eevee color dark}}; text-align:right" | {{color|{{Let's Go Eevee color light}}|25}}<br />
| style="background:#{{dark color light}}" | '''''{{mcolor|Bite|{{dark color dark}}}}'''''<br />
| style="background:#{{water color light}}" | '''{{mcolor|Water Pulse|{{water color dark}}}}'''<br />
| style="background:#{{fighting color light}}" | {{mcolor|Double Kick|{{fighting color dark}}}}<br />
| style="background:#{{dark color light}}" | {{mcolor|Bite|{{dark color dark}}}}<br />
| style="background:#{{psychic color light}}" | '''{{mcolor|Psybeam|{{psychic color dark}}}}'''<br />
| style="background:#{{dark color light}}" | '''{{mcolor|Assurance|{{dark color dark}}}}'''<br />
| style="background:#{{grass color light}}" | '''{{mcolor|Magical Leaf|{{grass color dark}}}}'''<br />
| style="background:#{{dark color light}}" | {{mcolor|Bite|{{dark color dark}}}}<br />
| style="background:#{{psychic color light}}" | ''{{mcolor|Light Screen|{{psychic color dark}}}}''<br />
|-<br />
| style="background:#{{Let's Go Eevee color dark}}; text-align:right" | {{color|{{Let's Go Eevee color light}}|30}}<br />
| style="background:#{{normal color light}}" | ''{{mcolor|Copycat|{{normal color dark}}}}''<br />
| style="background:#{{ice color light}}" | {{mcolor|Aurora Beam|{{ice color dark}}}}<br />
| style="background:#{{electric color light}}" | '''{{mcolor|Thunder Fang|{{electric color dark}}}}'''<br />
| style="background:#{{fire color light}}" | '''{{mcolor|Fire Fang|{{fire color dark}}}}'''<br />
| style="background:#{{normal color light}}" | ''{{mcolor|Morning Sun|{{normal color dark}}}}''<br />
| style="background:#{{fairy color light}}" | ''{{mcolor|Moonlight|{{fairy color dark}}}}''<br />
| style="background:#{{grass color light}}" | ''{{mcolor|Synthesis|{{grass color dark}}}}''<br />
| style="background:#{{ice color light}}" | '''{{mcolor|Ice Fang|{{ice color dark}}}}'''<br />
| style="background:#{{fairy color light}}" | '''{{mcolor|Draining Kiss|{{fairy color dark}}}}'''<br />
|-<br />
| style="background:#{{Let's Go Eevee color dark}}; text-align:right" | {{color|{{Let's Go Eevee color light}}|35}}<br />
| style="background:#{{normal color light}}" | ''{{mcolor|Baton Pass|{{normal color dark}}}}''<br />
| style="background:#{{water color light}}" | ''{{mcolor|Aqua Ring|{{water color dark}}}}''<br />
| style="background:#{{bug color light}}" | {{mcolor|Pin Missile|{{bug color dark}}}}<br />
| style="background:#{{fire color light}}" | '''{{mcolor|Fire Spin|{{fire color dark}}}}'''<br />
| style="background:#{{psychic color light}}" | ''{{mcolor|Power Swap|{{psychic color dark}}}}''<br />
| style="background:#{{psychic color light}}" | ''{{mcolor|Guard Swap|{{psychic color dark}}}}''<br />
| style="background:#{{fire color light}}" | ''{{mcolor|Sunny Day|{{fire color dark}}}}''<br />
| style="background:#{{ice color light}}" | ''{{mcolor|Snowscape|{{ice color dark}}}}''<br />
| style="background:#{{fairy color light}}" | ''{{mcolor|Misty Terrain|{{fairy color dark}}}}''<br />
|-<br />
| style="background:#{{Let's Go Eevee color dark}}; text-align:right" | {{color|{{Let's Go Eevee color light}}|40}}<br />
| style="background:#{{normal color light}}" | '''{{mcolor|Take Down|{{normal color dark}}}}'''<br />
| style="background:#{{water color light}}" | '''{{mcolor|Muddy Water|{{water color dark}}}}'''<br />
| style="background:#{{electric color light}}" | '''{{mcolor|Discharge|{{electric color dark}}}}'''<br />
| style="background:#{{fire color light}}" | '''{{mcolor|Lava Plume|{{fire color dark}}}}'''<br />
| style="background:#{{psychic color light}}" | '''{{mcolor|Psychic|{{psychic color dark}}}}'''<br />
| style="background:#{{dark color light}}" | '''{{mcolor|Dark Pulse|{{dark color dark}}}}'''<br />
| style="background:#{{grass color light}}" | '''{{mcolor|Giga Drain|{{grass color dark}}}}'''<br />
| style="background:#{{ice color light}}" | '''{{mcolor|Freeze-Dry|{{ice color dark}}}}'''<br />
| style="background:#{{psychic color light}}" | ''{{mcolor|Skill Swap|{{psychic color dark}}}}''<br />
|-<br />
| style="background:#{{Let's Go Eevee color dark}}; text-align:right" | {{color|{{Let's Go Eevee color light}}|45}}<br />
| style="background:#{{fairy color light}}" | ''{{mcolor|Charm|{{fairy color dark}}}}''<br />
| style="background:#{{poison color light}}" | ''{{mcolor|Acid Armor|{{poison color dark}}}}''<br />
| style="background:#{{psychic color light}}" | ''{{mcolor|Agility|{{psychic color dark}}}}''<br />
| style="background:#{{normal color light}}" | ''{{mcolor|Scary Face|{{normal color dark}}}}''<br />
| style="background:#{{normal color light}}" | ''{{mcolor|Psych Up|{{normal color dark}}}}''<br />
| style="background:#{{normal color light}}" | ''{{mcolor|Screech|{{normal color dark}}}}''<br />
| style="background:#{{normal color light}}" | ''{{mcolor|Swords Dance|{{normal color dark}}}}''<br />
| style="background:#{{psychic color light}}" | ''{{mcolor|Mirror Coat|{{psychic color dark}}}}''<br />
| style="background:#{{normal color light}}" | ''{{mcolor|Psych Up|{{normal color dark}}}}''<br />
|-<br />
| style="background:#{{Let's Go Eevee color dark}}; text-align:right" | {{color|{{Let's Go Eevee color light}}|50}}<br />
| style="background:#{{normal color light}}" | '''{{mcolor|Double-Edge|{{normal color dark}}}}'''<br />
| style="background:#{{water color light}}" | '''{{mcolor|Hydro Pump|{{water color dark}}}}'''<br />
| style="background:#{{electric color light}}" | '''{{mcolor|Thunder|{{electric color dark}}}}'''<br />
| style="background:#{{Fire color light}}" | '''{{mcolor|Flare Blitz|{{Fire color dark}}}}'''<br />
| style="background:#{{psychic color light}}" | '''{{mcolor|Future Sight|{{psychic color dark}}}}'''<br />
| style="background:#{{normal color light}}" | ''{{mcolor|Mean Look|{{normal color dark}}}}''<br />
| style="background:#{{grass color light}}" | '''{{mcolor|Leaf Blade|{{grass color dark}}}}'''<br />
| style="background:#{{ice color light}}" | '''{{mcolor|Blizzard|{{ice color dark}}}}'''<br />
| style="background:#{{fairy color light}}" | '''{{mcolor|Moonblast|{{fairy color dark}}}}'''<br />
|-<br />
| style="background:#{{Let's Go Eevee color dark}}; text-align:right" | {{color|{{Let's Go Eevee color light}}|55}}<br />
| colspan=9 style="background:#{{normal color light}}" | '''{{mcolor|Last Resort|{{normal color dark}}}}'''{{tt2|*|STAB only for Eevee|{{dark color dark}}}}<br />
|-<br />
| colspan="10" style="background:#{{Let's Go Eevee color dark}}; color: #{{Let's Go Eevee color light}}; {{roundybottom|5px}}"| <small>Moves in '''bold''' are {{color2|{{Let's Go Eevee color light}}|Same-type attack bonus|STAB}}. Moves in ''italics'' do no damage. Moves in '''''bold italics''''' may be STAB for Eevee when it evolves.<br>{{color2|{{Let's Go Eevee color light}}|Normal (type)|Normal-type}} attacking moves are also STAB for Sylveon if it has {{acolor|Pixilate|{{Let's Go Eevee color light}}}}.</small><br />
|}<br />
<br />
==Base stats comparison==<br />
{{groupstats/8|Let's Go Eevee|0134|Vaporeon|water|130|65|60|110|95|65|0135|Jolteon|electric|65|65|60|110|95|130|0136|Flareon|fire|65|130|60|95|110|65|0196|Espeon|psychic|65|65|60|130|95|110|0197|Umbreon|dark|95|65|110|60|130|65|0470|Leafeon|grass|65|110|130|60|65|95|0471|Glaceon|ice|65|60|110|130|95|65|0700|Sylveon|fairy|95|65|65|110|130|60}}<br />
<br />
===Averages===<br />
{{BaseStatNoCat<br />
|type=Let's Go Eevee<br />
|HP=80.63<br />
|Attack=78.13<br />
|Defense=81.88<br />
|SpAtk=100.63<br />
|SpDef=101.88<br />
|Speed=81.88<br />
|Total=525<br />
}}<br />
<br />
==In the anime==<br />
===Main series===<br />
[[File:Ilima Eevee Extreme Evoboost Eeveelutions.png|thumb|300px|Eevee and its eight evolved forms in the {{pkmn|anime}}]]<br />
In the anime, the Eeveelutions have been featured together in several episodes, most specifically in ''[[EP040|The Battling Eevee Brothers]]'' under the possession of the [[Eevee brothers]], which focused on the three [[Generation I]] Eeveelutions, as well as Eevee itself, and ''[[EP183|Trouble's Brewing]]'' under the possession of [[Sakura]] and the [[Kimono Girl]]s, which focused on the five Eeveelutions there were as of [[Generation II]], although Sakura's Espeon was still an Eevee during this episode. The seven Eeveelutions as of [[Generation IV]] were first featured together with an Eevee as a small cameo at the beginning of ''[[M11|Giratina and the Sky Warrior]]''. In the [[Pikachu short]] ''[[PK25|Eevee & Friends]]'', it featured Eevee with all eight of its Eeveelutions as of [[Generation VI]].<br />
<br />
In ''[[JN049|To Train, or Not to Train!]]'', the [[Eevee Evolution Lab]] is presented, a place specialized in researching Eevee and its evolutions. Chloe received an Eevee from the lab's lead researcher, [[Pinery]]. From there, Chloe and Eevee started to find several Trainers who have at least one of the Eeveelutions.<br />
* In ''[[JN063|On Land, In the Sea, and to the Future!]]'', Chloe and Eevee met [[Kiley]] and his {{p|Vaporeon}}. She also received a [[Water Stone]] from him.<br />
* In ''[[JN079|Night and Day, You are the Ones!]]'', Chloe and Eevee met [[Soleil]] and her {{p|Umbreon}} and {{p|Espeon}}.<br />
* In ''[[JN087|Breaking the Ice!]]'', Chloe and Eevee met [[Regina]] and her {{p|Glaceon}}, [[nickname]]d Mirche.<br />
* In ''[[JN094|Suffering the Flings and Arrows!]]'', Chloe and Eevee met [[Erika]] and her {{p|Leafeon}}.<br />
* In ''[[JN098|Out of Their Elements!]]'', Chloe and Eevee met [[Harmony]] and her {{p|Jolteon}}, nicknamed Bernice, and {{OBP|Billy|JN098}} and his {{p|Flareon}}, nicknamed Toril. She also received a [[Fire Stone]] and [[Thunder Stone]] from them, respectively.<br />
* In ''[[JN105|Reuniting for the First Time!]]'', Chloe and Eevee met {{an|Serena}} and her {{TP|Serena|Sylveon}}.<br />
<br />
Several important characters have owned Eevee which have gone on to evolve; other Eeveelutions have also been featured separately from their cousins.<br />
<br />
====Gary's Umbreon====<br />
{{main|Gary's Umbreon}}<br />
[[Gary Oak]] owns an {{TP|Gary|Umbreon}} that he caught as an Eevee sometime before Ash returned to [[Kanto]] from the [[Orange Archipelago]] in ''[[EP115|A Tent Situation]]''. It debut in [[EP116|the next episode]] and later evolved prior to ''[[EP171|Power Play!]]''. It is one of his main Pokémon, having appeared nearly every time he himself has, and being quite skilled in battle.<br />
<br />
====Sakura's Espeon====<br />
{{main|Sakura's Espeon}}<br />
[[Sakura]], one of the five [[Kimono Girl|Kimono Sisters]], is the owner of an {{TP|Sakura|Espeon}} that debut as an Eevee in ''[[EP183|Trouble's Brewing]]'' and later evolved prior to ''[[EP226|Espeon, Not Included]]'', while the rest of her sisters own the other four Eeveelutions that were known in [[Generation II]].<br />
<br />
====Anabel's Espeon====<br />
[[Anabel]] used an Espeon in ''[[AG170|Second Time's the Charm!]]'' during Ash's [[rematch]] with her. Despite overwhelming {{AP|Pikachu}} in the beginning of the match with its speed and power, as well as the strong connection between Trainer and Pokémon, it was still defeated by its opponent, earning Ash the [[Symbol|Ability Symbol]].<br />
<br />
====May's Glaceon====<br />
{{main|May's Glaceon}}<br />
{{an|May}}, who is the first main anime character to have owned an Eevee, received hers as an [[Pokémon Egg|Egg]] in ''[[AG150|May's Egg-Cellent Adventure]]''. Eevee hatched in ''[[AG157|Time Warp Heals All Wounds]]'' and later evolved into a {{TP|May|Glaceon}} sometime prior to ''[[DP076|A Full Course Tag Battle!]]'' during a visit to [[Sinnoh]] to compete in the [[Wallace Cup]].<br />
<br />
====Johanna's Umbreon====<br />
[[Johanna]] has an Umbreon that debuted in ''[[DP138|Strategy Begins at Home!]]''. It joined {{TP|Johanna|Glameow}} to help train against its Trainer's daughter: Dawn. It later did the same in [[DPS01]].<br />
<br />
====Zoey's Leafeon====<br />
[[Zoey]] has a Leafeon that debuted in ''[[DP155|Double-Time Battle Training!]]''. It was used in a practice [[Double Battle]] along with {{p|Kirlia}}. It reappeared in ''[[DP176|Coming Full-Festival Circle!]]'', where it was used in the [[Contest Battle|Battle Stage]] of the [[Sinnoh Grand Festival]]. It faced off against [[Nando's Kricketune]] and {{p|Lopunny}} alongside {{p|Mismagius}} and won.<br />
<br />
====Ursula's Vaporeon and Flareon====<br />
[[Ursula]] used two Eevee in the [[Appeal|Performance Stage]] of the [[Sinnoh Grand Festival]] in ''[[DP174|Last Call—First Round!]]''. As part of the act, she evolved them into Vaporeon and Flareon. Notably, those Eevee were the first seen evolving onscreen in the anime.<br />
<br />
====Volkner's Jolteon====<br />
[[Volkner]] used a Jolteon during his battle against Ash in ''[[DP179|The Eighth Wonder of the Sinnoh World!]]''. It battled and lost to {{AP|Infernape}}. It is the first Eeveelution to be used by a [[Gym Leader]] in the anime.<br />
<br />
====Cynthia's Glaceon====<br />
[[Cynthia]] used a Glaceon in ''[[BW085|All for the Love of Meloetta!]]'' to freeze part of a river. She and {{Ash}} then broke up the ice so it could be used to cool down a sick {{an|Meloetta}}. It is the first and, so far, only Eeveelution to be used by a {{pkmn|Champion}} in the anime.<br />
<br />
====Virgil's team====<br />
[[Virgil]] owns an Eevee and every one of its then-known final forms. They debuted together in ''[[BW102|Team Eevee and the Pokémon Rescue Squad!]]'' where he used them in his mountain rescue duties. He also used them to fight through the [[Vertress Conference]], which he won.<br />
<br />
====''[[PK25|Eevee & Friends]]'' Eeveelutions====<br />
The [[Pikachu short]] for ''[[M16|Genesect and the Legend Awakened]]'' featured every Eeveelution, including the newly revealed {{p|Sylveon}}.<br />
<br />
====Valerie's Sylveon====<br />
[[Valerie]] has a Sylveon that debuted in ''[[XY073|A Fashionable Battle!]]''. She used it in ''[[XY074|Fairy-Type Trickery!]]'' in Ash's Gym battle, where it battled and lost to {{AP|Fletchinder}}.<br />
<br />
====Serena's Sylveon====<br />
{{main|Serena's Sylveon}}<br />
{{an|Serena}} caught her {{TP|Serena|Sylveon}} as an Eevee in ''[[XY089|A Frolicking Find in the Flowers!]]''. Her Eevee later evolved in ''[[XY105|Party Dancecapades!]]'' during a [[Multi Battle|Tag Battle]] alongside [[Ash's Pikachu]] against [[Miette]]'s {{p|Slurpuff}} and [[James's Inkay]].<br />
<br />
====Gladion's Umbreon====<br />
{{main|Gladion's Umbreon}}<br />
{{an|Gladion}} and his {{TP|Gladion|Umbreon}} debuted in ''[[SM027|A Glaring Rivalry!]]'', and its usually [[Walking Pokémon|walking]] alongside its Trainer. A flashback in the same episode reveals that Gladion had his Umbreon since it was an Eevee, after he found it injured near its house when he was younger.<br />
<br />
====Ilima's Eevee====<br />
[[Ilima]] and his Eevee debuted in ''[[SM065|Turning Heads and Training Hard!]]''. With the help of his [[Z-Ring]] and [[Eevium Z]], Ilima and Eevee can perform the [[Z-Move]] {{m|Extreme Evoboost}}.<br />
<br />
====Sandy====<br />
{{main|Sandy}}<br />
A {{pkmn2|wild}} Eevee with shaggy hair made its debut after the airing of ''[[SM093|Lillier and the Staff!]]'', in the [[Where Are You Going, Eevee?#Episode 1|first episode]] of the titular [[Where Are You Going, Eevee?]]. It made its main series debut in ''[[SM099|We Know Where You're Going, Eevee!]]'', where it was caught by {{an|Lana}} and given the [[nickname]] [[Sandy]].<br />
<br />
====Chloe's Eevee====<br />
{{main|Chloe's Eevee}}<br />
Chloe caught her Eevee in ''[[JN049|To Train, or Not to Train!]]''. Chloe's Eevee is the first female of her {{OBP|Pokémon|species|species}} with a visible [[List of Pokémon with gender differences|gender difference]] in the anime. What makes her Eevee unique is that she is unable to evolve. The reason why is unknown.<br />
<br />
====Pokédex entries====<br />
{{Animedexheader|Kanto|no}}<br />
{{Animedexbody|EP040|Eevee's evolution|Ash's Pokédex|Eevee evolves into one of three Pokémon, depending on what [[Evolution stone|stone]] is used on it:<br><br />
Using a [[Fire Stone]] will yield {{p|Flareon}}, the Flame Pokémon.<br><br />
A [[Water Stone]] yields {{p|Vaporeon}}, the Bubble Jet Pokémon.<br><br />
A [[Thunder Stone]] yields {{p|Jolteon}}, the Lightning Pokémon.}}<br />
{{Animedexfooter/Pokémon|Kanto}}<br />
<br />
====Gallery====<br />
<gallery><br />
File:Lady Eeveelutions.png|Eeveelutions as seen in ''[[M11|Giratina and the Sky Warrior]]''<br />
Virgil Eeveelutions.png|Eeveelutions as seen in ''[[BW102|Team Eevee and the Pokémon Rescue Squad!]]''<br />
PokéTV XY095.png|Eeveelutions as seen in the [[Poké TV]] segment<br />
PK25 Eeveelutions.png|Eeveelutions as seen in ''[[PK25|Eevee & Friends]]''<br />
</gallery><br />
<br />
===Pokémon Evolutions===<br />
All Eeveelutions introduced prior to [[Generation IV]] appeared in ''[[PE07|The Show]]'', under the ownership of the [[Kimono Girl]]s.<br />
<br />
A {{p|Jolteon}} appeared in ''[[PE08|The Discovery]]'', under the ownership of {{ga|Trace}}.<br />
<br />
====Gallery====<br />
<gallery><br />
Kuni Vaporeon Evolutions.png|{{p|Vaporeon}} in Pokémon Evolutions<br />
Miki Flareon Evolutions.png|{{p|Flareon}} in Pokémon Evolutions<br />
Trace Jolteon Evolutions.png|{{p|Jolteon}} in Pokémon Evolutions<br />
Zuki Umbreon Evolutions.png|{{p|Umbreon}} in Pokémon Evolutions<br />
Naoko Espeon Evolutions.png|{{p|Espeon}} in Pokémon Evolutions<br />
</gallery><br />
<br />
==In the manga==<br />
[[File:Vee Eeveelutions.png|thumb|250px|Eevee and the original three Eeveelutions in [[Pokémon Adventures]]]]<br />
===The Electric Tale of Pikachu===<br />
In ''[[ET06|To Evolve or Not to Evolve, That is the Question!]]'', {{OBP|Ash Ketchum|EToP|Ash}} helped [[Mikey]] to defeat [[Eevee brothers|his brothers]], each of whom possessed one of the original three Eeveelutions, in order for Mikey to join the [[Knights of the E Stone]].<br />
<br />
===Pokémon Adventures===<br />
{{main|Vee}}<br />
[[Vee]] was a Pokémon [[Team Rocket]] experimented on with the use of the "Eevee Bio-Engineering Scheme". This allowed Eevee to freely evolve into any of the [[Generation I]] Eeveelutions and then [[devolution|revert]] back into its original form. After some time under {{adv|Red}}'s ownership, Vee permanently evolved into an {{p|Espeon}} and lost this ability in the process.<br />
<br />
[[Karen]]'s Umbreon, first seen in the {{MangaArc|Gold, Silver & Crystal}}, used to be an Eevee.<br />
<br />
The five [[Kimono Girl]]s debuted in the {{MangaArc|HeartGold & SoulSilver}}. Each of them owns a different Eeveelution like their game counterparts. By the end of the arc, they had also acquired a Leafeon and a Glaceon.<br />
<br />
{{adv|Y}} in the {{MangaArc|X & Y}} caught an Eevee which she nicknamed Veevee and eventually evolved into Sylveon. This makes Y the second [[Pokédex holder]] to own an Eeveelution.<br />
<br />
===Pokémon Gold & Silver: The Golden Boys===<br />
[[Bill]] in [[Pokémon Gold & Silver: The Golden Boys]] has an Umbreon and Espeon, which he loaned to {{GnB|Gold}} and {{GnB|Black}} to fight against [[Team Rocket]] in [[Ecruteak City]].<br />
<br />
===Pokémon Diamond and Pearl Adventure!===<br />
[[Mitsumi]] in [[Pokémon Diamond and Pearl Adventure!]] owns a Glaceon, a Leafeon, an Espeon, and an Eevee who was held hostage by [[Cyrus]] for a brief time in order to force her to serve [[Team Galactic]].<br />
<br />
===Phantom Thief Pokémon 7===<br />
{{OBP|Lily|Pokémon 7}} in [[Phantom Thief Pokémon 7]] owns a Leafeon that was given to her by [[Nazuna]].<br />
<br />
===Pokémon Pocket Monsters===<br />
Vaporeon, Jolteon, and Flareon appeared seen in the [[Pokémon Pocket Monsters]] manga.<br />
<br />
==In the TCG==<br />
In the [[Pokémon Trading Card Game]], many sets featuring the Eeveelutions have been released. Commonly, all of them will be released within the same expansion set, much as {{TCG ID|Jungle|Flareon|3}}, {{TCG ID|Jungle|Jolteon|4}}, and {{TCG ID|Jungle|Vaporeon|12}} were originally released in the {{TCG|Jungle}} expansion.<br />
<br />
Included with the {{TCG|Skyridge}} expansion, also, is a {{TCG|Theme Deck}} by the name of {{TCG|Eeveelution}}, which features the original three Eeveelutions as the focus. However, the deck only includes the three [[Generation I]] Eeveelutions: whereas {{TCG ID|Skyridge|Umbreon|H30}} was released in the set, Espeon was not.<br />
<br />
There have also been several {{TCG|deck archetype|deck archetypes}} that revolve around the Eeveelutions, mostly due to their versatility and their lack of a unanimous weakness. One of the most recent is {{TCG|Eeveelutions}}, which utilizes {{TCG|Pokémon-ex|Pokémon-ex variants}} of all five then-known Eeveelutions. The use of this archetype has been assisted by the release of a great many {{TCG|Energy card}}s that provide more than one type of Energy, such as {{TCG|Rainbow Energy}}. In {{TCG|Majestic Dawn}}, {{TCG|Glaceon}} and {{TCG|Leafeon}} were introduced to the TCG; the set also included all previous Eeveelutions. Sylveon was first introduced into the TCG in {{TCG|Furious Fists}} (if the XY Black Star Promos and the XY Trainer Kit are not counted). The most recent expansion to include the entire Eevee family is {{TCG|Evolving Skies}}.<br />
<br />
==Trivia==<br />
* Eevee's unique trait of evolving into different types can be traced back to a request made by [[Game Freak]] CEO [[Satoshi Tajiri]] to have a Pokémon that evolves into multiple types. Eevee itself was designed as a "blank slate" for its varied evolutions.<ref name=EVs>(2018) ''EVs''. ([http://lavacutcontent.com/ken-sugimori-eevee-origins/ English translation] written by Anthony Madry and commissioned by Dr. Lava)</ref><br />
** [[Motofumi Fujiwara]] designed Eevee, Jolteon, and Flareon. [[Atsuko Nishida]] designed all of the other Eeveelutions.<ref name=EVs/><ref>[https://twitter.com/atsuko_nishida/status/783643367523557376 Tweet by AtsukoNishida (@atsuko_nishida).] Posted on October 5, 2016.</ref><br />
* All of [[Penny]]'s Pokémon are Eeveelutions, making her the only notable character to use a full team of Eeveelutions. <br />
* All Eeveelutions initially evolved using a method that was introduced in their respective generations.<br />
** Since [[Generation VIII]], alternative [[methods of evolution]] have been introduced for Leafeon and Glaceon, while Sylveon's evolution requirement of [[affection]] was replaced by [[friendship]].<br />
* No Eeveelution is of a type that was considered [[physical move|physical]] prior to [[Generation IV]].<br />
* No Eeveelution has HP or Special Defense as its lowest base stat.<br />
* The Eeveelutions were featured along with Eevee in the [[Eevee Essences Collection]].<br />
<br />
==Name origin==<br />
{{incomplete|section|"Veevee" in other languages}}<br />
{| class="roundy" style="background: #{{Let's Go Eevee color}}; border: 3px solid #{{Let's Go Eevee color dark}}"<br />
! Language<br />
! Name<br />
! Origin<br />
|- style="background:#FFF"<br />
| Japanese<br />
| イーブイズ ''EVs''<br />
| From イーブイ ''Eievui'' (Eevee)<br />
|- style="background:#FFF"<br />
| English<br />
| Eeveelution<br />
| From ''Eevee'' and ''evolution''<br />
|- style="background:#FFF"<br />
| French<br />
| Évolition<br />
| From ''Évoli'' (Eevee) and ''évolution'' (evolution)<br />
|- style="background:#FFF"<br />
| German<br />
| {{tt|Evoliution|Shadows of Almia}}<br>{{tt|Evolilution|TCG}}<br />
| From ''Evoli'' (Eevee) and ''evolution''<br />
|- style="background:#FFF"<br />
| Italian<br />
| Eeveeluzione<br />
| From ''Eevee'' and ''evoluzione'' (evolution)<br />
|- style="background:#FFF"<br />
| Spanish<br />
| Eeveelución<br />
| From ''Eevee'' and ''evolución'' (evolution)<br />
|- style="background:#FFF"<br />
| Korean<br />
| 이브이즈 ''Eevees''<br />
| From 이브이 ''Eevee''<br />
|- style="background:#FFF"<br />
| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})<br />
| 伊布家族 ''Yībù Jiāzú''<br />
| Literally means ''Eevee Family''<br />
|- style="background:#FFF"<br />
| Brazilian Portuguese<br />
| Eevolução<br />
| From ''Eevee'' and ''evolução'' (evolution)<br />
|}<br />
<br />
==See also==<br />
* [[Hitmons]]<br />
<br />
==References==<br />
<references/><br />
<br />
{{-}}<br />
{{Project Fandom notice}}<br />
<br />
[[Category:Pokémon groupings]]<br />
<br />
[[de:Evolition]]<br />
[[es:Eeveelución]]<br />
[[fr:Évolition]]<br />
[[it:Eeveeluzione]]<br />
[[ja:ブイズ]]<br />
[[zh:伊布家族]]</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Ruby_and_Sapphire_Versions&diff=3966114Pokémon Ruby and Sapphire Versions2024-03-28T01:01:33Z<p>Daniel Carrero: /* Localization changes shared by Pokémon Ruby, Sapphire, Emerald, Omega Ruby, and Alpha Sapphire */</p>
<hr />
<div>{{Redirect|Ruby and Sapphire|the {{pkmn|Trading Card Game|Pokémon Trading Card Game}} expansion|EX Ruby & Sapphire (TCG)}}<br />
{{Infobox game |colorscheme=ruby|bordercolorscheme=sapphire<br />
|name=<span style="color:#FFF">Pokémon Ruby Version</span><br />
|name2=<span style="color:#FFF">Pokémon Sapphire Version</span><br />
|jname=<span style="color:#FFF">ポケットモンスタールビー</span><br />
|jname2=<span style="color:#FFF">ポケットモンスターサファイア</span><br />
|boxart=Ruby EN boxart.png<br />
|boxart2=Sapphire EN boxart.png<br />
|caption=Pokémon Ruby Version's boxart, [[Game mascot|featuring]] {{p|Groudon}}<br />
|caption2=Pokémon Sapphire Version's boxart, [[Game mascot|featuring]] {{p|Kyogre}}<br />
|jbox=Ruby JP boxart.png<br />
|jbox2=Sapphire JP boxart.png<br />
|jcaption=Boxart of Pocket Monsters Ruby<br />
|jcaption2=Boxart of Pocket Monsters Sapphire<br />
|platform=[[Game Boy Advance]]<br />
|category=RPG<br />
|players=up to 4<br />
|link_method=[[Game Link Cable]], [[e-Reader]]<br />
|developer=[[Game Freak]]<br />
|publisher=[[Nintendo]]<br />
|gen_series=[[Generation III]] [[core series]]<br />
|cero=Not applicable<ref group=note>CERO's website states that it began operations in October 2002. These games were released in November 2002 but were not rated.</ref><br />
|esrb=E<br />
|acb=G8+<br />
|oflc=G8+<br />
|pegi=3+<br />
|grb=Not applicable<br />
|release_date_ja=November 21, 2002<ref>[http://www.pokemon.co.jp/game/gba/rs/ Pokémon.co.jp]</ref><br />
|release_date_na=March 19, 2003<ref>[https://www.pokemon.com/us/pokemon-video-games/pokemon-ruby-version-and-pokemon-sapphire-version/ Pokémon.com (US)]</ref><br />
|release_date_au=April 3, 2003<ref>[http://web.archive.org/web/20060822063439/http://www.nintendo.com.au/gba/games/pokemon.php Nintendo of Australia (archive)]</ref><br />
|release_date_eu=July 25, 2003<ref>[http://www.pokemon.com/uk/pokemon-video-games/pokemon-ruby-version-and-pokemon-sapphire-version/ Pokémon.com (UK)]</ref><br />
|release_date_kr=Unreleased<br />
|website_ja=[http://www.pokemon.co.jp/game/gba/rs/ Pokémon.co.jp]<br>[http://www.nintendo.co.jp/n08/axvp/ Nintendo.co.jp]<br />
|website_en=[http://www.pokemon.com/us/pokemon-video-games/pokemon-ruby-version-and-pokemon-sapphire-version/ Pokémon.com]<br>[https://www.nintendo.co.uk/Games/Game-Boy-Advance/Pokemon-Ruby-267167.html Nintendo.co.uk (Ruby)]<br>[https://www.nintendo.co.uk/Games/Game-Boy-Advance/Pokemon-Sapphire-267178.html Nintendo.co.uk (Sapphire)]<br />
}}<br />
{{StrategyWiki|Pokémon Ruby and Sapphire}}<br />
<br />
'''Pokémon Ruby Version''' (Japanese: '''ポケットモンスタールビー''' ''Pocket Monsters Ruby'') and '''Pokémon Sapphire Version''' (Japanese: '''ポケットモンスターサファイア''' ''Pocket Monsters Sapphire'') are the first paired [[core series]] of [[Generation III]] games that are set in the [[Hoenn]] [[region]]. They were released in Japan on November 21, 2002, in North America on March 19, 2003, in Australia on April 3, 2003 and in Europe on July 25, 2003.<br />
<br />
The then recently founded [[The Pokémon Company]] originally announced the games as the single-version '''Pokémon Game Boy Advance''' (Japanese: '''{{j|ポケットモンスター ゲームボーイアドバンス版}}''' ''Pocket Monsters Game Boy Advance Edition'') or simply '''Pokémon GBA''' (Japanese: '''{{j|ポケモンGBA}}''' ''Pokémon GBA'') alongside the [[e-Reader]] on March 7, 2001, with a tentative release date of 2002.<ref>[https://game.watch.impress.co.jp/docs/20010307/gba2.htm GAME Watch]</ref><ref>[https://ascii.jp/elem/000/000/321/321417/ ASCII.jp]</ref><ref>[https://dengekionline.com/news/kako/new/200103/0307/0307nintendo.html 電撃オンライン ''DENGEKI ONLINE'']</ref><ref>[https://nlab.itmedia.co.jp/games/gsnews/0103/07/news04.html ねとらぼ]</ref><ref>[https://web.archive.org/web/20010310074936/http://pocket.ign.com/news/32141.html IGN]</ref><ref>[https://www.zoidsland.com/1rebyu-/koro01-4b.html CoroCoro's April 2001 issue (published on March 15, 2001) on ゾイド総合ランド]</ref><ref>[https://web.archive.org/web/20010401130323/http://www.gamefreak.co.jp/ Game Freak website's update from March 23, 2001]</ref> President [[Tsunekazu Ishihara]] revealed the company's lack of optimism towards the future of Pokémon during this announcement and [[Junichi Masuda]], former veteran employee of [[Game Freak]] and [[Staff of Pokémon Ruby and Sapphire|director of the games]], has expressed the hardships posed by their development in post-release interviews.<ref>[https://www.gameinformer.com/b/features/archive/2017/08/14/why-ruby-and-sapphire-were-the-most-challenging-pokemon-to-make.aspx Game Informer interview from August 14, 2017]</ref><ref>[https://lavacutcontent.com/masuda-game-freak-history/ Dr. Lava's translation of a Famitsu interview from May 23, 2019]</ref> The aforementioned tentative title would be used alongside the final titles during {{pkmn|Festa#Pokémon Festa 2002|Pokémon Festa 2002}}.<ref>[https://www.youtube.com/watch?v=sXd_FG0MLSc RAI-GER's footage from July 20, 2002, reuploaded by xdanielDZD to YouTube on June 3, 2010]</ref><ref>[https://web.archive.org/web/20020802094513/http://www.pokemon-festa.com/events.html Pokémon Festa 2002 website's events section as of August 2, 2002 (differs from the June 28, 2002 copy)]</ref><br />
<br />
On March 15, 2003, the {{OBP|Pokémon Center|store}} New York held a party at which players could purchase Pokémon Ruby and Sapphire. The games were not sold in stores across North America until March 19, 2003.<ref>[http://web.archive.org/web/20030604202304/http://pokemon.com/letters/2003314.asp Pokémon.com - LETTERS TO THE EDITOR! - 3/14/2003] (archive)</ref><br />
<br />
Like all paired games beforehand, Ruby and Sapphire were followed by a third version, {{game|Emerald}}, two years later, and together they became the best-selling [[Game Boy Advance]] games of all time. [[Remake]]s of the games, in the form of {{g|Omega Ruby and Alpha Sapphire}}, were released [[Generation VI|three generations later]] for the [[Nintendo 3DS]] in November 2014 worldwide.<br />
<br />
==Plot==<br />
{{spoilers}}<br />
The {{player}} starts their journey in [[Littleroot Town]], where the family has just moved from the [[Johto]] region after the player's father, [[Norman]], became the leader of the [[Petalburg Gym]]. The story starts off with the player riding in the [[Inside of Truck|moving truck]], which arrives in Littleroot. After exiting the truck, the player's mother explains that they have just arrived at their new home; they then enter the house together, and there are {{p|Machoke}} movers carrying boxes. The player's mother suggests that the player introduce themselves to [[Professor Birch]], a friend of Norman's.<br />
<br />
Upon arriving at Birch's house, his wife greets the player, and upstairs the player meets {{ga|Brendan}} or {{ga|May}} (whichever is the opposite gender as the player), the child of Professor Birch who will become one of the player's [[rival]]s. After the introduction, Brendan or May soon leaves to join Birch, who is out in the field. The player then finds Birch on {{rt|101|Hoenn}}, where he is being chased by a {{p|Poochyena}}. Birch asks the player to take a {{i|Poké Ball}} out of his bag, which is lying on the ground; the player then chooses between {{p|Treecko}}, {{p|Mudkip}}, and {{p|Torchic}} as their [[first partner Pokémon]]. After choosing, a battle immediately begins with the wild Poochyena. After rescuing Birch, he lets the player keep the chosen Pokémon as thanks for saving him. He then tells the player to meet up with his kid on {{rt|103|Hoenn}} for pointers on how to be a Trainer.<br />
<br />
Once the player finds Brendan or May on Route 103, they have their first {{pkmn|battle}}, after which they return to Birch's lab, where the player receives a [[Pokédex]] and some {{i|Poké Ball}}s. Outside of the lab, the player's mother gives them the [[Running Shoes]]. Once the player arrives in Petalburg City, they meet with their father at the Gym, where he tells them that he is happy to learn that they have become a Trainer like him. During the conversation, a local boy named [[Wally]] enters the Gym and asks Norman to help him catch a Pokémon. Norman loans Wally a {{p|Zigzagoon}} and a Poké Ball. He then asks the player to go along and help Wally with his task. On {{rt|102|Hoenn}}, Wally catches a {{p|Ralts}}, and the Trainers then return to the Gym, where Wally gives his thanks before being called home by his mother. Norman then encourages the player to travel [[Hoenn]] and challenge the region's [[Gym Leader]]s: [[Roxanne]], [[Brawly]], [[Wattson]], [[Flannery]], [[Norman]], [[Winona]], [[Tate and Liza]], and [[Wallace]].<br />
<br />
The player then travels through {{rt|104|Hoenn}} and [[Petalburg Woods]]; just before the exit from the woods, the player encounters the nefarious [[Team Magma]]{{sup/3|Ru}} or [[Team Aqua]]{{sup/3|Sa}}. After battling, the grunt reveals that their team is after something in [[Rustboro City]].<br />
<br />
At the [[Rustboro Gym]], the player battles Roxanne and earns the {{Badge|Stone}}; afterwards, the player runs into the Devon Researcher from Petalburg Woods. He tells the player that he has been robbed by Team Magma{{sup/3|Ru}}/Team Aqua{{sup/3|Sa}} and that the player must get the [[Devon Parts|Devon Goods]] back from the evil team. The player then heads out onto {{rt|116|Hoenn}} and discovers an old man named [[Mr. Briney]] who tells them that the villainous team has also taken his {{p|Wingull}} [[Peeko]] hostage and gone into the [[Rusturf Tunnel]]. The player confronts the grunt inside the tunnel and retrieves the Devon Goods, as well as rescuing Peeko.<br />
<br />
Once the Devon Goods are returned, the researcher asks the player to deliver them to the shipyard in [[Slateport City]]. The player then meets [[Mr. Stone]], the president of the [[Devon Corporation]], who asks that the player stop by [[Dewford Town]] and deliver a letter to his son {{Steven}}; as thanks for the player's earlier work, Mr. Stone gives the player a [[PokéNav]]. Outside, the player meets Brendan or May, who explains that Mr. Briney had formerly been a sailor. The player then heads back through the Petalburg Woods to Mr. Briney's house, where he gives the player a ride down {{rt|105|Hoenn}} to Dewford Town. Just north of Dewford on {{rt|106|Hoenn}} is the [[Granite Cave]] where Steven is exploring. The player obtains {{HM|05|Flash}} at the entrance, but it will not work without the [[Dewford Gym]]'s Badge. After earning the {{Badge|Knuckle}} from Brawly, the player can now use Flash to find Steven in the Granite Cave and deliver the letter. Steven rewards the player with {{TM|47|Steel Wing}} and tells the player that they could potentially become the Pokémon League Champion.<br />
<br />
After leaving Dewford Town, Mr. Briney takes the player across {{rt|107|Hoenn}} and {{rt|108|Hoenn}} to {{rt|109|Hoenn}}, just south of Slateport City. When the player arrives in Slateport, there is a noticeable crowd of Team Magma{{sup/3|Ru}}/Team Aqua{{sup/3|Sa}} grunts blocking the entrance to the [[Oceanic Museum]]. When the player tries to drop off the Devon Goods at [[Stern's Shipyard]], they learn that [[Captain Stern]] is in the Oceanic Museum. Once the player finds Captain Stern, they are confronted by two villainous grunts, and after defeating them, the villainous team's leader [[Maxie]]{{sup/3|Ru}}/[[Archie]]{{sup/3|Sa}} appears and tells the player of their plans before warning not to get in the way again.<br />
<br />
After giving the Devon Goods to Captain Stern, the player leaves Slateport City and travels {{rt|110|Hoenn}}; after encountering and battling Brendan or May, the player arrives in [[Mauville City]]. Outside of the [[Mauville Gym]], the player finds Wally and his uncle; Wally challenges the player to a battle to prove to his uncle that he is ready for the Gym. After the battle, Wally's uncle invites the player to visit [[Verdanturf Town]] sometime. Once the {{Badge|Dynamo}} has been earned from Wattson, the player heads to Verdanturf Town and uses {{m|Rock Smash}} to clear the previously blocked Rusturf Tunnel, earning {{HM|04|Strength}} as a reward. Next, the player returns to Mauville and travels through {{rt|111|Hoenn}} and {{rt|112|Hoenn}} to the [[Fiery Path]], on the other side of which the player continues through {{rt|113|Hoenn}} to [[Fallarbor Town]].<br />
<br />
Inside the Fallarbor Pokémon Center, the player meets [[Lanette]], who invites them to her house on {{rt|114|Hoenn}}. At the end of Route 114 is [[Meteor Falls]], where the player finds Team Magma{{sup/3|Ru}}/Team Aqua{{sup/3|Sa}}, who have stolen a valuable [[Meteorite]] from [[Professor Cozmo]]. Suddenly, the scene is interrupted by the appearance of the opposite-version's team, which causes the thieves to retreat to [[Mt. Chimney]] with the stolen meteorite. At the top of Mt. Chimney, Team Magma and Team Aqua can be found fighting; after fighting the male admin of the primary evil team ([[Tabitha]] in Ruby, [[Matt]] in Sapphire), the player finds the leader of the team using the meteorite in a strange machine. The leader then battles the player.<br />
<br />
Taking the southern path that was blocked by the battling teams, the player exits Mt. Chimney and reaches [[Lavaridge Town]], home of the [[Lavaridge Gym]]. After receiving the {{Badge|Heat}} from Flannery, the player then meets Brendan or May, who gives them the [[Go-Goggles]] and suggests that they challenge their father at the Petalburg Gym. After getting the {{Badge|Balance}} from Norman, the player visits Wally's father, who gives the player {{HM|03|Surf}}.<br />
<br />
As the player then travels through {{rt|118|Hoenn}} (just east of Mauville City), they encounter Steven once again. Afterwards, the player continues through {{rt|119|Hoenn}}, reaching the [[Weather Institute]], which is being attacked by the evil team in search of the {{p|Castform|weather Pokémon}} that the institute has created. After battling the grunts and facing off with the female admin ([[Courtney]] in Ruby, [[Shelly]] in Sapphire), the player saves the institute and is given the Pokémon {{p|Castform}} as a reward. Shortly after leaving the Institute, Brendan or May appears, battles the player, and gives away {{HM|02|Fly}} upon defeat.<br />
<br />
The player arrives in [[Fortree City]] but cannot challenge the Gym because something invisible is blocking the entrance. On {{rt|120|Hoenn}}, the player once again meets Steven, and he gives the player the [[Devon Scope]], which allows them to enter the Gym by revealing the invisible thing to be the Pokémon {{p|Kecleon}}. After the player defeats Winona and receives the {{Badge|Feather}}, the quest continues through {{rt|120|Hoenn}} and {{rt|121|Hoenn}} to [[Lilycove City]]. On {{rt|121|Hoenn}}, there are some grunts from the evil team discussing their plan to go to [[Mt. Pyre]], and upon arriving in Lilycove, the player finds it crawling with more grunts. Outside of the [[Lilycove Department Store]], the player battles Brendan or May for the last time, who upon defeat announces his or her intention to return to Littleroot.<br />
<br />
After the battle, the player heads to Mt. Pyre to drive off the evil team. At the summit of Mt. Pyre, the player finds the leader of the team, who has taken the [[Blue Orb]]{{sup/3|Ru}}/[[Red Orb]]{{sup/3|Sa}} and proclaims that the young Trainer has arrived too late to stop him; the team then heads for Slateport City. The old couple that watch over the orbs beseech the player to stop the evil team, and they give the player the stolen orb's counterpart. Upon returning to Slateport, the player finds that Capt. Stern has discovered an undersea cavern on {{rt|128|Hoenn}}. The evil team then suddenly appears and takes over the captain's research submarine. The leader of the evil team once again taunts the player, and he mentions that the team's hideout is in Lilycove City. Once the player fights their way through to the center of the hideout, finding the [[Master Ball]] along the way, they encounter the male admin who battles the player to stall until the leader takes off in the submarine.<br />
<br />
The player must then travel {{rt|124|Hoenn}} to [[Mossdeep City]]. Steven's house is at the northwestern edge of the city, and here the player receives {{HM|08|Dive}}. Next, the player challenges Tate and Liza of the [[Mossdeep Gym]] to earn the {{Badge|Mind}}. Heading to {{rt|128|Hoenn}} and using Dive, the player finds the [[Seafloor Cavern]], where the evil team has gone. In the deepest reaches of the cavern, the player has a showdown with the team leader, who then uses the Orb to awaken the sleeping {{p|Groudon}}{{sup/3|Ru}}/{{p|Kyogre}}{{sup/3|Sa}} there. After being awakened, the ancient Pokémon vanishes, and the weather all over Hoenn goes out of control. Just then, the leader of the opposite team appears, and the leader of the primary evil team finds that he is unable to control the Pokémon. The two bosses then team up to try to stop the rampage.<br />
<br />
After the bosses leave, Steven appears and tells the player to head to [[Sootopolis City]], to which Groudon/Kyogre has gone. Heading to {{rt|126|Hoenn}} and using Dive again, the player finds the entrance to Sootopolis City. Inside the city, the player finds Steven, who introduces them to his friend Wallace, the Sootopolis Gym Leader, who is also entrusted with the duty of protecting the [[Cave of Origin]]. Upon seeing the Orb that the player possesses, Wallace grants them entrance to the cave, where the rampaging ancient Pokémon is waiting. After capturing or defeating the Pokémon, the weather returns to normal.<br />
<br />
Afterwards, Steven is found waiting outside of the [[Sootopolis Gym]] to thank the player on his and Wallace's behalf before the player faces the final Gym challenge. After defeating the Gym and leaving with the {{Badge|Rain}} in tow, the player now has all eight Badges, and they head down {{rt|128|Hoenn}} to [[Ever Grande City]], where {{ho|Victory Road}} and the Elite Four await. Wally battles the player one last time before they exit the cavern.<br />
<br />
The [[Elite Four]] are the strongest Trainers in the region, and they can only be battled by challengers who have all eight Badges of Hoenn. They are [[Sidney]], who specializes in {{type|Dark}} Pokémon; [[Phoebe]], who specializes in {{type|Ghost}} Pokémon; [[Glacia]], who specializes in {{type|Ice}} Pokémon; and [[Drake]], who specializes in {{type|Dragon}} Pokémon. After defeating the Elite Four, the player must then battle the [[Pokémon Champion|Pokémon League Champion]], Steven.<br />
<br />
After the battle, Professor Birch and Brendan or May arrive to congratulate the player. Birch examines the player's Pokédex, the player is registered in the Hall of Fame, and the credits roll.<br />
<br />
After the credits, the player is returned to Littleroot Town. Downstairs, [[Norman]] gives the player the [[S.S. Ticket]] to take the [[S.S. Tidal]] over to the {{Gdis|Battle Tower|III}}. The player also now has the ability to encounter {{p|Rayquaza}} at the [[Sky Pillar]] and find {{p|Latios}}{{sup/3|Ru}}/{{p|Latias}}{{sup/3|Sa}} {{pkmn2|roaming}} around Hoenn.<br />
<br />
==Blurb==<br />
Immerse yourself in the beautiful region of Hoenn, a place of masterful heroes and mysterious teams, of friendship and battles. As the new kid in town, you set off your journey as a Pokémon Trainer. Who knows what wonders and dangers await you? Now it's time to grab your gear and head out on your own...<br />
*Over 200 Pokémon appear with over 100 newly discovered species—you'll have to link up and trade with a friend who has Sapphire{{sup/3|Ru}}/Ruby{{sup/3|Sa}} Version to catch them all!<br />
*2-on-2 battles—use two of your Pokémon in battle at the same time!<br />
*Engage in intense [[Multi Battle|multi battles]] with up to four friends!<br />
*[[Pokémon Contest]]s let you groom your Pokémon to be the Best of Show!<br />
*Stunning Game Boy Advance graphics display the world of Pokémon with more detail than ever!<br />
<br />
==Features==<br />
===Gyms===<br />
There are eight Pokémon Gyms in Hoenn, each with their own type affiliation. The Gym Leaders are [[Roxanne]] ({{t|Rock}}), [[Brawly]] ({{t|Fighting}}), [[Wattson]] ({{t|Electric}}), [[Flannery]] ({{t|Fire}}), [[Norman]] ({{t|Normal}}), [[Winona]] ({{t|Flying}}), [[Tate and Liza]] ({{t|Psychic}}), and [[Wallace]] ({{t|Water}}).<br />
<br />
===Elite Four===<br />
Ruby and Sapphire introduced a brand new Elite Four syndicate, which is found in Ever Grande City. The Elite Trainers are [[Sidney]] ({{t|Dark}}), [[Phoebe]] ({{t|Ghost}}), [[Glacia]] ({{t|Ice}}), and [[Drake]] ({{t|Dragon}}); the Champion is [[Steven Stone|Steven]], who uses {{type|Steel}} Pokémon.<br />
<br />
===Pokémon===<br />
Like {{game|Gold and Silver|s|Pokémon Gold and Silver Versions}} before them, Ruby and Sapphire introduced many new Pokémon. With 135 additions, the total is 386 in these games. However, Ruby and Sapphire are incompatible with previous games, due to the lack of communications between [[Game Boy]] and [[Game Boy Color]] games with [[Game Boy Advance]] games.<br />
<br />
====[[Version-exclusive Pokémon]]====<br />
Regardless of version, players must trade in order to complete their Pokédex. Latios (Sapphire event only), Latias (Ruby event only), Jirachi and Deoxys are the only {{cat|Generation III Pokémon}} in Ruby and Sapphire that must be acquired through external means, such as attending a Nintendo sponsored event or using a cheating device. Other Pokémon, such as {{p|Bulbasaur}}, are not featured in the [[List of Pokémon by Hoenn Pokédex number (Generation III)|Hoenn Pokédex]], and must be traded from a [[Generation III]] game in which they are found.<br />
<br />
{| style="margin:auto"<br />
|-<br />
|<br />
{| class="roundy" style="background:#{{ruby color}}; border:5px solid #{{ruby color light}}"<br />
|-<br />
! {{color|FFF|Ruby}}<br />
|-<br />
|<br />
{| border="1" style="background:white; border:1px solid #{{ruby color}}; border-collapse:collapse" cellspacing="1" cellpadding="2"<br />
|-<br />
{{Moveentrytm|273|Seedot|1|Grass|gen=3}}<br />
{{Moveentrytm|274|Nuzleaf|2|Grass|Dark|gen=3}}<br />
{{Moveentrytm|275|Shiftry|2|Grass|Dark|gen=3}}<br />
{{Moveentrytm|303|Mawile|1|Steel|gen=3}}<br />
{{Moveentrytm|335|Zangoose|1|Normal|gen=3}}<br />
{{Moveentrytm|338|Solrock|2|Rock|Psychic|gen=3}}<br />
{{Moveentrytm|381|Latios|2|Dragon|Psychic|gen=3}}<br />
{{Moveentrytm|383|Groudon|1|Ground|gen=3}}<br />
|}<br />
|}<br />
|<br />
{| class="roundy" style="background:#{{sapphire color}}; border:5px solid #{{sapphire color light}}"<br />
|-<br />
! {{color|FFF|Sapphire}}<br />
|-<br />
|<br />
{| border="1" style="background:white; border:1px solid #{{sapphire color}}; border-collapse:collapse" cellspacing="1" cellpadding="2"<br />
|-<br />
{{Moveentrytm|270|Lotad|2|Water|Grass|gen=3}}<br />
{{Moveentrytm|271|Lombre|2|Water|Grass|gen=3}}<br />
{{Moveentrytm|272|Ludicolo|2|Water|Grass|gen=3}}<br />
{{Moveentrytm|302|Sableye|2|Dark|Ghost|gen=3}}<br />
{{Moveentrytm|336|Seviper|1|Poison|gen=3}}<br />
{{Moveentrytm|337|Lunatone|2|Rock|Psychic|gen=3}}<br />
{{Moveentrytm|380|Latias|2|Dragon|Psychic|gen=3}}<br />
{{Moveentrytm|382|Kyogre|1|Water|gen=3}}<br />
|}<br />
|}<br />
|}<br />
*[[Record mixing|Mixing records]] with {{g|Emerald}} whilst their respective [[Mass outbreak|swarms]] are occurring allows {{p|Seedot}} and {{p|Nuzleaf}} to appear in Ruby and Sapphire via [[Mass outbreak|swarming]]. This requires interaction with another game, so their evolutionary line is still considered version exclusive.<br />
*While only one of {{p|Latios}} or {{p|Latias}} roam the region in each game, the other one can be found on [[Southern Island]] with the [[Eon Ticket]].<br />
<br />
===PokéNav===<br />
The [[PokéNav]] is received shortly after the beginning of the game from Mr. Stone. It has several functions which are used throughout the game. The PokéNav displays a map of Hoenn, the Condition of the player's Pokémon, and also has the feature Trainer's Eyes, which keeps data on various Trainers and alerts the player when the Trainers want rematches. The PokéNav also displays the Ribbons that a Pokémon has earned.<br />
<br />
===New Poké Balls===<br />
More specialized [[Poké Ball]]s were introduced in these games. The [[Premier Ball]] is a commemorative Poké Ball, a [[Repeat Ball]] makes it easier to catch Pokémon that the player has already caught before, the [[Timer Ball]] makes catching Pokémon easier the more turns have passed in the battle, the [[Nest Ball]] makes lower-leveled Pokémon easier to catch, while the [[Net Ball]] makes Water and Bug Pokémon easier to catch. The [[Dive Ball]] has a high catch-rate with sea-dwelling Pokémon, and the [[Luxury Ball]] makes the captured Pokémon more comfortable and friendly to its Trainer much more quickly. These balls are sold at various [[Poké Mart]]s throughout Hoenn.<br />
<br />
===New features===<br />
Ruby and Sapphire introduced a number of features to the Pokémon video game franchise, many of which set a new standard for every game in the series that followed. Ruby and Sapphire expanded the [[Pokémon Storage System]] by adding a much more user-friendly graphical interface. The games also introduced individualized menu sprites for every Pokémon species. [[Weather]] may be found on the field in some areas, which will activate that weather at the beginning of battle. A new type of weather, {{weather|hail}}, has also been added.<br />
<br />
====Abilities====<br />
{{main|Ability}}<br />
Ruby and Sapphire introduced Abilities for each Pokémon, such as non Flying-type Pokémon being {{a|Levitate|immune to Ground-type attacks}}, or a Pokémon's [[Same-type attack bonus|STAB]] attacks being {{a|Blaze|boosted when}} {{a|Torrent|their HP}} {{a|Overgrow|is low}}, even the ability to absorb certain attacks and {{a|Volt Absorb|recover HP}} or {{a|Flash Fire|boost a stat}}. The introduction of Abilities added new depths of strategy to the battle system.<br />
<br />
====Natures====<br />
{{main|Nature}}<br />
Ruby and Sapphire also introduced Natures for Pokémon. Natures shift the stats (excluding HP) of Pokémon by subtracting 10% in one stat, and adding that 10% to another. For example, a Modest Nature means 10% will be subtracted from the {{stat|Attack}} stat of a Pokémon, and 10% will be added to the {{stat|Special Attack}} stat. This mechanic allowed for levels of customization not previously seen.<br />
<br />
====Double Battles====<br />
{{main|Double Battle}}<br />
Ruby and Sapphire introduced Double Battles. These types of battles are heavier on strategy than Single Battles because each Trainer battles using two Pokémon at a time, so the Abilities and moves of all Pokémon on the field have to be considered.<br />
<br />
====Stat changes====<br />
The {{EV}} and {{IV}} systems were refined in Ruby and Sapphire, the maximum IV a stat could have was boosted from 15 to 31, and a Pokémon's gender was no longer determined by the IV of its attack stat, which made it possible to have female Pokémon with maximum attack IVs, something that hadn't been possible before. The EV system is altered from the former stat experience system, with all Pokémon giving 1, 2, or 3 effort points in one or more of the six stats after their defeat in battle, with a cap of 255 per stat and 510 overall. A Pokémon with 510 EVs will be awarded with the {{DL|List of Ribbons in the games|Effort Ribbon}} if it is shown to a girl in Slateport City.<br />
<br />
====Pokémon Contests====<br />
{{main|Pokémon Contest}}<br />
Ruby and Sapphire were the first in the series to offer a secondary means of interacting with Pokémon, in the form of Pokémon Contests. In these competitions, the goal is to show off the skills of a Pokémon before a [[Contest Judge|judge]] in the various [[Contest condition|categories]] ({{OBP|Beauty|condition}}, {{OBP|Cool|condition}}, {{OBP|Cute|condition}}, {{OBP|Smart|condition}} and {{OBP|Tough|condition}}). After winning a Pokémon Contest in a certain category the player and Pokémon advance to the next {{OBP|rank|Contest}} in that category (Normal, Super, Hyper, and Master). This also brought about the first confectionery goods that could be made by the player and fed to their Pokémon, [[Pokéblock]]s.<br />
<br />
====Ribbons====<br />
{{main|Ribbon}}<br />
These games were also the first to offer Ribbons to the player's Pokémon for achieving various goals, or to commemorate special events in the game, including winning in Pokémon Contests, beating the Champion, and maxing out the EVs of a Pokémon.<br />
<br />
==Connectivity==<br />
===Game Link Cable===<br />
{{incomplete|section|needs=Language restrictions on Contests, Berry Blending, Colosseum, XD, Box, and the Berry Program Update (if any)}}<br />
In the Pokémon Cable Club, located on 2F of every [[Pokémon Center]], the player can [[trade]], battle, and [[record mixing|mix records]] with Pokémon Ruby, Sapphire, {{v2|Emerald}}, {{game|FireRed and LeafGreen|s}} via [[Game Link Cable]]. There are no language restrictions on trading and battling. However, Japanese Pokémon Ruby and Sapphire cannot mix records with non-Japanese games, and non-Japanese Pokémon Ruby and Sapphire cannot mix records with Japanese games; non-Japanese games can mix records with each other regardless of language, however.<br />
<br />
The player can use the [[Berry Blender]] to make [[Pokéblock]]s with up to three other players of Pokémon Ruby, Sapphire, or {{v2|Emerald}} via Game Link cable. The player can also participate in a Link [[Pokémon Contest]] with three other players of Pokémon Ruby, Sapphire, or Emerald via Game Link cable.<br />
<br />
Pokémon Ruby and Sapphire can receive data from [[Pokémon Battle e]] cards via the {{DL|Mystery Gift|Mystery Events}} feature by connecting them to an [[e-Reader]] via a Game Boy Advance Game Link Cable. e cards were used to send data about Trainer battles (conducted in [[Mossdeep City]] or the {{gdis|Battle Tower|III}}), exclusive {{Berries}}, the [[Eon Ticket]], [[decoration]]s, and the Berry Program Update. The e-Reader (and its cards) was only released in Japanese and English, and the e-Reader can only send data to games of the same language as the card, so this feature is only available to the Japanese and English versions of Pokémon Ruby and Sapphire.<br />
<br />
The [[Nintendo GameCube|GameCube]] games {{g|Colosseum}} and {{g|XD: Gale of Darkness}} can communicate with Pokémon Ruby and Sapphire via a Nintendo GameCube Game Boy Advance Game Link cable. Pokémon Colosseum and XD can use the Trade Center in the [[Phenac City]] Pokémon Center to trade with Pokémon Ruby and Sapphire; the Pokémon Ruby or Sapphire game must be saved in a [[Pokémon Center]]. The trade is conducted entirely within the GameCube game's user interface.<br />
<br />
The GameCube game [[Pokémon Box Ruby & Sapphire]] can communicate with Pokémon Ruby and Sapphire via Nintendo GameCube Game Boy Advance Game Link cable. If the player of the Pokémon Ruby or Sapphire has obtained their [[Pokédex]], Pokémon Box Ruby & Sapphire can deposit Pokémon from that game in its own [[Pokémon Storage System]] and withdraw those Pokémon to the game that deposited them. If a Pokémon Ruby or Sapphire game has 100 Pokémon registered as owned, Pokémon deposited into Pokémon Box Ruby & Sapphire from other games can be withdrawn to that Pokémon Ruby or Sapphire game.<br />
<br />
Additionally, Pokémon Ruby and Sapphire can receive [[event Pokémon]] distributions. While several distributions were conducted as [[trade]]s, some distributions were one-way gifts. To receive a non-trade distribution, the player of Pokémon Ruby or Sapphire must have an empty space in their party; the received Pokémon will simply be placed in this empty slot. These distributions can only be received by games of the same language as the [[distribution device]]. The [[Pokémon Colosseum Bonus Disc]] and the PAL region (Europe and Australia) version of the GameCube game [[Pokémon Channel]] can send gift Pokémon in the same way.<br />
<br />
===Dual-slot mode===<br />
In the [[Generation IV]] core series games, [[dual-slot mode]] can be used to permanently migrate Pokémon from Pokémon Ruby and Sapphire to that game via [[Pal Park]]; once sent to a Generation IV game, the Pokémon can never return to a Generation III game. Additionally, if a Generation IV game is played in a [[Nintendo DS]] system which has a Generation III core series game in the [[Game Boy Advance]] slot, the [[wild Pokémon]] that can be encountered in the Generation IV game will change slightly due to the {{DL|Dual-slot mode|dongle method}}.<br />
<br />
If [[Pokémon Dash]] is played on a Nintendo DS system which has a Generation III core series game in the Game Boy Advance slot, it is possible to make custom cups based on the party of the Generation III game. The Japanese, European, and American versions of Pokémon Dash can communicate with Generation III games regardless of the game's language; however, the Korean version of Pokémon Dash can only communicate with Japanese Generation III game cartridges.<br />
<br />
===Berry Program Update===<br />
{{main|Berry glitch#Fixing the glitch|Berry glitch → Fixing the glitch}}<br />
In early versions of Pokémon Ruby and Sapphire, a glitch known as the [[Berry glitch]] can prevent time-based events from occurring, such as the growth of {{Berries}}. A patch was developed to fix this issue in the games, but due to the lack of internet connectivity at the time, the patch was distributed via other games and special events, among other methods.<br />
<br />
A patch could be sent by the following games:<br />
* {{game|FireRed and LeafGreen|s}}<br />
* {{game|Emerald}}<br />
* [[Pokémon Colosseum]]<br />
** [[Pokémon Colosseum Bonus Disc]]<br />
* [[Pokémon XD: Gale of Darkness]]<br />
* [[Pokémon Channel]] (PAL region versions)<br />
* [[Pokémon Box Ruby & Sapphire]] (non-Japanese versions)<br />
<br />
A special event distribution of a {{Shiny}} {{p|Zigzagoon}} holding a [[Liechi Berry]] was held that applied the patch at the same time as the distribution. Like other non-trade distributions, the player had to have an empty space in their party to receive the Zigzagoon; the Zigzagoon could be received regardless of whether the patch had already been applied. Units running this software were available at special events in countries including Japan, the United States, and the United Kingdom.<br />
<br />
In Japan, a set of [[e-Reader]] cards were released which applied the patch.<br />
<br />
Additionally, until August 2012, players could mail their Pokémon Ruby or Sapphire game to [[Nintendo]], who would apply the patch and return the cartridge.<br />
<br />
==Localization changes==<br />
* In Pokémon Ruby and Sapphire, the ledge in southwestern section of Victory Road B1F was made one tile shorter in non-English European versions of the game, making that part of the floor two-way instead of one-way.<br />
<br />
===Localization changes shared by Pokémon Ruby, Sapphire, and Emerald===<br />
* In Japanese, the map seen on the wall of some buildings is said to be a [[Town Map]] of the [[Hoenn]] region. However, the name "Town Map" is not seen in English, as this is simply called a "Hoenn region map".<br />
** In the [[Generation VI]] remakes, the map at the wall is once more called a Town Map, this time both in Japanese and English.<br />
* In [[Sidney]]'s [[Ever Grande City#Sidney's room|room]] at the Pokémon League, the lights at the background flash quickly in the Japanese version. These lights slowly turn on and off in the localized versions.<br />
* Several glitches were fixed in the international releases.<br />
* The VU Meter in the [[Pokédex]] was altered depending on which international version was being played.<br />
* ''Pokémon Battle-e'' Trainer cards request screen was changed in international releases.<br />
* Some of the Trainer sprites are different in Japanese and international versions.<br />
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ruby color}}; background:#{{ruby color light}}; font-size: 80%;"<br />
|-<br />
| style="{{roundy|80px}} border: 2px solid #{{ruby color}}; background: #{{ground color}}; width:80px" |[[File:Spr RS Hex Maniac JP.png]]<br />
| style="{{roundy|80px}} border: 2px solid #{{ruby color}}; background: #{{ground color}}; width:80px" |[[File:Spr RS Hex Maniac.png]]<br />
| style="{{roundy|80px}} border: 2px solid #{{ruby color}}; background: #{{ground color}}; width:80px" |[[File:Spr RS Psychic F JP.png]]<br />
| style="{{roundy|80px}} border: 2px solid #{{ruby color}}; background: #{{ground color}}; width:80px" |[[File:Spr RS Psychic F.png]]<br />
|-<br />
|{{tc|Hex Maniac}} sprite from Ruby, Sapphire, and {{color2|000|Pokémon Emerald Version|Emerald}} ({{tt|JP|In the Japanese Ruby, Sapphire, and Emerald Versions, Hex Maniacs are seen with their eyes being colored fully white, which was altered in the international releases.}})<br />
|Hex Maniac sprite from Ruby, Sapphire, and {{color2|000|Pokémon Emerald Version|Emerald}}<br />
|Female {{tc|Psychic}} sprite from<br>Ruby, Sapphire, and {{color2|000|Pokémon Emerald Version|Emerald}} ({{tt|JP|In the Japanese Ruby, Sapphire, and Emerald Versions, female Psychics hands are pointed inwards, which was altered in the international releases.}})<br />
|Female Psychic sprite from<br>Ruby, Sapphire, and {{color2|000|Pokémon Emerald Version|Emerald}}<br />
|-<br />
| style="{{roundy|80px}} border: 2px solid #{{ruby color}}; background: #{{ground color}}; width:80px" |[[File:Spr RS Cooltrainer M JP.png]]<br />
| style="{{roundy|80px}} border: 2px solid #{{ruby color}}; background: #{{ground color}}; width:80px" |[[File:Spr RS Cooltrainer M.png]]<br />
| style="{{roundy|80px}} border: 2px solid #{{ruby color}}; background: #{{ground color}}; width:80px" |[[File:Spr RS Sailor JP.png]]<br />
| style="{{roundy|80px}} border: 2px solid #{{ruby color}}; background: #{{ground color}}; width:80px" |[[File:Spr RS Sailor.png]]<br />
|-<br />
| Male {{tc|Cooltrainer}} sprite from<br>Ruby, Sapphire, and {{color2|000|Pokémon Emerald Version|Emerald}} {{tt|(JP)|The male Cooltrainer's hair is different in the Japanese Ruby, Sapphire, and Emerald.}}<br />
|Male Cooltrainer sprite from<br>Ruby, Sapphire, and {{color2|000|Pokémon Emerald Version|Emerald}}<br />
|{{tc|Sailor}} sprite from<br>Ruby, Sapphire, and {{color2|000|Pokémon Emerald Version|Emerald}} ({{tt|JP|In the Japanese versions of Pokémon Ruby, Sapphire, and Emerald, Sailors have more of their ascot visible, which was altered in the international releases. This may be due to the gesture in the Japanese sprite resembling an obscene gesture, the bras d'honner or Iberian slap.}})<br />
|Sailor sprite from<br>Ruby, Sapphire, and {{color2|000|Pokémon Emerald Version|Emerald}}<br />
|-<br />
|}<br />
<br />
===Localization changes shared by Pokémon Ruby, Sapphire, Emerald, Omega Ruby, and Alpha Sapphire===<br />
* In Japanese, a boy says: 「くうきが うまーい!」which could mean that the air is either good or tasty. In English, it was more specifically translated as ''"The air is tasty here!"''<br />
** He says that the air is "fragrant" in French (''"L’air embaume ici!"''), "properly pure" in Italian (''"Qui si respira un’aria proprio pulita!"''), "fresh" in German (''"Die Luft hier ist wunderbar frisch."''{{sup/3|RSE}}; ''"Die Luft hier ist so frisch!"''{{sup/6|ORAS}}), "very clean" in Spanish (''"¡El aire de aquí está limpísimo!"''), or "refreshing" in Korean (공기가 마시쪄{{sup/6|ORAS}}).<br />
<br />
==Reception==<br />
Both games were well received, getting perfect ratings from {{wp|GamePro}} and Cinescape.<ref>[https://www.metacritic.com/game/game-boy-advance/pokemon-ruby-version/critic-reviews Pokémon Ruby Version Critic Reviews for Game Boy Advance - Metacritic]</ref> {{wp|IGN}} rated the games an "Amazing" 9.5/10 and commented that they were a "wonderful GBA follow-up to the immense Game Boy blockbuster."<ref>[https://www.ign.com/articles/2003/03/17/pokemon-ruby-version Pokémon Ruby Version - IGN]</ref> However, some reviews criticized the repetitive nature of the games, with {{wp|Eurogamer}} commenting that "apart from the occasional tense battle with a Gym Leader and the more sophisticated opponents later on in the game, the constant fighting and collecting mechanic gets very tired, very fast."<ref>[https://www.eurogamer.net/articles/r_pokemonrubysapphire_gba Pokémon Ruby & Sapphire • Eurogamer.net]</ref> Gaming magazine {{wp|Famitsu}} gave them a score of 36 out of 40. Pokémon Ruby and Sapphire hold a rating of 84.21%<ref>[https://web.archive.org/web/20191209015237/https://www.gamerankings.com/gba/471243-pokemon-ruby-version/index.html Pokémon Ruby Version for Game Boy Advance - GameRankings (Archive)]</ref> and 84.03%,<ref>[https://web.archive.org/web/20191209014600/https://www.gamerankings.com/gba/563596-pokemon-sapphire-version/index.html Pokémon Sapphire Version for Game Boy Advance - GameRankings (Archive)]</ref> respectively, on {{wp|GameRankings}}.<br />
<br />
===Sales===<br />
Ruby and Sapphire were the second and third bestselling games of 2003 in the US, with Pokémon Ruby selling more.<ref>[https://web.archive.org/web/20210610102723/https://www.npd.com/press/releases/press_040126a.htm NPD Press Release - January 26, 2004 (Archive)]</ref> In the fiscal year of their release, they sold 6.6 million units.<ref>[https://www.nintendo.co.jp/ir/pdf/2003/annual0303e.pdf#page=4 Nintendo Co., Ltd. - Annual Report 2003]</ref> As of March 31, 2013, Pokémon Ruby and Sapphire have sold 16.22 million copies worldwide.<ref>[https://www.businesswire.com/news/home/20131015006009/en/Pok%C3%A9mon-Pok%C3%A9mon-Sell-4-Million-Units-Worldwide Pokémon X and Pokémon Y Sell More Than 4 Million Units Worldwide in First Two Days | Business Wire]</ref><br />
<br />
====Japanese sales====<br />
Pokémon Ruby and Sapphire sold 1,093,299 units on their first week on the Japanese market, being 543,962 from Pokémon Ruby and 549,337 from Pokémon Sapphire, with a {{wp|sell-through}} of 89.79% and 90.11% respectively. By December 31, 2006, the end of their 215th week, they had sold 5,160,765 copies, being 2,550,021 from Pokémon Ruby and 2,610,744 from Pokémon Sapphire.<br />
<br />
{|<br />
|- style="vertical-align:top"<br />
|<br />
''Pokémon Ruby Version''<br />
{| class="roundy" style="text-align:center; border:3px solid #{{ruby color dark}}; background:#{{ruby color}}"<br />
! style="background:#{{ruby color light}}; {{roundytl|5px}}" | Week<br />
! style="background:#{{ruby color light}}" | Week ending<br />
! style="background:#{{ruby color light}}" | Ranking<br />
! style="background:#{{ruby color light}}" | Units sold<br />
! style="background:#{{ruby color light}}; {{roundytr|5px}}" | Total units sold<br />
|- style="background:#fff"<br />
| 1<br />
| November 24, 2002<br />
| 2nd<br />
| 543,962<br />
| 543,962<br />
|- style="background:#fff"<br />
| 2<br />
| December 1, 2002<br />
| 3rd<br />
| 174,876<br />
| 718,838<br />
|- style="background:#fff"<br />
| 3<br />
| December 8, 2002<br />
| 1st<br />
| 116,900<br />
| 835,800<br />
|- style="background:#fff"<br />
| 4<br />
| December 15, 2002<br />
| 4th<br />
| 180,200<br />
| 1,016,000<br />
|- style="background:#fff"<br />
| 5<br />
| December 22, 2002<br />
| 3rd<br />
| 200,000<br />
| 1,216,100<br />
|- style="background:#fff"<br />
| 6<br />
| December 29, 2002<br />
| 2nd<br />
| 168,300<br />
| 1,385,400<br />
|- style="background:#fff"<br />
| 7<br />
| January 5, 2003<br />
| 1st<br />
| 220,753<br />
| 1,606,200<br />
|- style="background:#fff"<br />
| 8<br />
| January 12, 2003<br />
| 2nd<br />
| 60,798<br />
| 1,667,000<br />
|- style="background:#fff"<br />
| 9<br />
| January 19, 2003<br />
| 1st<br />
| 47,200<br />
| 1,714,200<br />
|- style="background:#fff"<br />
| 10<br />
| January 26, 2003<br />
| 5th<br />
| 33,100<br />
| 1,747,300<br />
|- style="background:#fff"<br />
| 11<br />
| February 2, 2003<br />
| 7th<br />
| 26,774<br />
| 1,774,100<br />
|- style="background:#fff"<br />
| 12<br />
| February 9, 2003<br />
| 7th<br />
| 23,149<br />
| 1,797,300<br />
|- style="background:#fff"<br />
| 17<br />
| March 16, 2003<br />
| 8th<br />
| 18,200<br />
| 1,897,300<!--<br />
|- style="background:#fff"<br />
| 29<br />
| June 8, 2003<br />
| 7th<br />
| 10,694<br />
| -<br />
|- style="background:#fff"<br />
| 30<br />
| June 15, 2003<br />
| 7th<br />
| -<br />
| ---><br />
|- style="background:#fff"<br />
| 31<br />
| June 22, 2003<br />
| 10th<br />
| 9,300<br />
| 2,097,100<!--<br />
|- style="background:#fff"<br />
| 32<br />
| June 29, 2003<br />
| 17th<br />
| -<br />
| -<br />
|- style="background:#fff"<br />
| 35<br />
| July 20, 2003<br />
| 19th<br />
| -<br />
| -<br />
|- style="background:#fff"<br />
| 45<br />
| September 28, 2003<br />
| 33rd<br />
| -<br />
| -<br />
|- style="background:#fff"<br />
| 53<br />
| November 23, 2003<br />
| 34th<br />
| -<br />
| ---><br />
|- style="background:#fff"<br />
| 215<br />
| December 31, 2006<br />
| -<br />
| -<br />
| 2,550,021<br />
|-<br />
| style="background:#{{ruby color light}}; {{roundybottom|5px}}" colspan="5" |<br />
|}<br />
|<br />
''Pokémon Sapphire Version''<br />
{| class="roundy" style="text-align:center; border:3px solid #{{sapphire color dark}}; background:#{{sapphire color}}"<br />
! style="background:#{{sapphire color light}}; {{roundytl|5px}}" | Week<br />
! style="background:#{{sapphire color light}}" | Week ending<br />
! style="background:#{{sapphire color light}}" | Ranking<br />
! style="background:#{{sapphire color light}}" | Units sold<br />
! style="background:#{{sapphire color light}}; {{roundytr|5px}}" | Total units sold<br />
|- style="background:#fff"<br />
| 1<br />
| November 24, 2002<br />
| 1st<br />
| 549,337<br />
| 549,337<br />
|- style="background:#fff"<br />
| 2<br />
| December 1, 2002<br />
| 4th<br />
| 173,575<br />
| 722,912<br />
|- style="background:#fff"<br />
| 3<br />
| December 8, 2002<br />
| 2nd<br />
| 110,900<br />
| 833,900<br />
|- style="background:#fff"<br />
| 4<br />
| December 15, 2002<br />
| 3rd<br />
| 180,600<br />
| 1,014,500<br />
|- style="background:#fff"<br />
| 5<br />
| December 22, 2002<br />
| 2nd<br />
| 201,800<br />
| 1,216,300<br />
|- style="background:#fff"<br />
| 6<br />
| December 29, 2002<br />
| 1st<br />
| 188,200<br />
| 1,404,600<br />
|- style="background:#fff"<br />
| 7<br />
| January 5, 2003<br />
| 2nd<br />
| 213,626<br />
| 1,618,200<br />
|- style="background:#fff"<br />
| 8<br />
| January 12, 2003<br />
| 1st<br />
| 61,046<br />
| 1,679,200<br />
|- style="background:#fff"<br />
| 9<br />
| January 19, 2003<br />
| 2nd<br />
| 46,600<br />
| 1,725,900<br />
|- style="background:#fff"<br />
| 10<br />
| January 26, 2003<br />
| 4th<br />
| 33,400<br />
| 1,759,300<br />
|- style="background:#fff"<br />
| 11<br />
| February 2, 2003<br />
| 6th<br />
| 28,401<br />
| 1,787,700<br />
|- style="background:#fff"<br />
| 12<br />
| February 9, 2003<br />
| 6th<br />
| 23,229<br />
| 1,810,900<br />
|- style="background:#fff"<br />
| 13<br />
| February 16, 2003<br />
| 10th<br />
| 28,100<br />
| 1,839,100<!--<br />
|- style="background:#fff"<br />
| 14<br />
| February 23, 2003<br />
| -<br />
| 21,300<br />
| 1,860,400--><br />
|- style="background:#fff"<br />
| 15<br />
| March 2, 2003<br />
| 9th<br />
| 21,800<br />
| 1,882,200<br />
|- style="background:#fff"<br />
| 16<br />
| March 9, 2003<br />
| 10th<br />
| 17,800<br />
| 1,900,100<br />
|- style="background:#fff"<br />
| 17<br />
| March 16, 2003<br />
| 7th<br />
| 19,100<br />
| 1,919,300<!--<br />
|- style="background:#fff"<br />
| 29<br />
| June 8, 2003<br />
| 6th<br />
| 10,800<br />
| -<br />
|- style="background:#fff"<br />
| 30<br />
| June 15, 2003<br />
| 6th<br />
| -<br />
| ---><br />
|- style="background:#fff"<br />
| 31<br />
| June 22, 2003<br />
| 9th<br />
| 9,800<br />
| 2,125,200<!--<br />
|- style="background:#fff"<br />
| 32<br />
| June 29, 2003<br />
| 15th<br />
| -<br />
| ---><br />
|- style="background:#fff"<br />
| 34<br />
| July 13, 2003<br />
| 10th<br />
| 10,800<br />
| 2,157,200<!--<br />
|- style="background:#fff"<br />
| 35<br />
| July 20, 2003<br />
| 17th<br />
| -<br />
| -<br />
|- style="background:#fff"<br />
| 45<br />
| September 28, 2003<br />
| 31st<br />
| -<br />
| -<br />
|- style="background:#fff"<br />
| 53<br />
| November 23, 2003<br />
| 31st<br />
| -<br />
| -<br />
|- style="background:#fff"<br />
| 71<br />
| March 28, 2004<br />
| 50th<br />
| -<br />
| ---><br />
|- style="background:#fff"<br />
| 215<br />
| December 31, 2006<br />
| -<br />
| -<br />
| 2,610,744<br />
|-<br />
| style="background:#{{sapphire color light}}; {{roundybottom|5px}}" colspan="5" |<br />
|}<br />
|}<br />
<br />
===Criticism===<br />
As with all Pokémon games, Ruby and Sapphire have a fair number of glitches. One of these is the infamous [[Berry glitch]], which made most time based events, such as Berry growing, impossible after the game had been owned for a year, or played for over 100 hours. This glitch is able to be corrected, however, by downloading the Berry patch from either the {{g|Colosseum}} [[Pokémon Colosseum Bonus Disc|bonus disc]], or {{3v2|FireRed|LeafGreen|Emerald}}.<br />
<br />
==Awards==<br />
Pokémon Ruby and Sapphire got the 10th spot on IGN's top 25 Game Boy Advance games of all time.<ref>[https://www.ign.com/articles/top-25-game-boy-advance-games-of-all-time Top 25 Game Boy Advance Games of All Time - IGN]</ref><br />
<br />
==Staff==<br />
{{main|Staff of Pokémon Ruby and Sapphire}}<br />
<br />
==Music==<br />
{{main|Pokémon Ruby & Pokémon Sapphire: Super Music Collection}}<br />
The soundtrack contains all of the background music from the games, composed by [[Junichi Masuda]], [[Gō Ichinose]], and [[Morikazu Aoki]]. However, the soundtrack does not include [[Pokémon Ruby and Sapphire beta#Music|the remastered music]] from {{game2|Gold|Silver|Crystal}} or the other unused music, all of which are present in the games' internal data.<br />
<br />
==Version history==<br />
===Japan===<br />
{| class="roundy" style="text-align:left; border: 3px solid #{{ruby color}}; background: #{{sapphire color}}"<br />
! style="background: #{{sapphire color light}}; text-align:center; {{roundytl|5px}}" | {{color|FFF|Version}}<br />
! style="background: #{{sapphire color light}}; text-align:center; {{roundytr|5px}}" | {{color|FFF|Changelog}}<br />
|- style="background:#FFF"<br />
| style="background:#FFF; text-align:center" | 1.0<br />
| Initial release<br />
|-<br />
| style="background:#FFF; text-align:center; {{roundybl|5px}}" | 1.1<br />
| style="background:#FFF; {{roundybr|5px}}" |<br />
* Fixed the [[Berry glitch]].<ref name="Berry">[https://archives.glitchcity.info/forums/board-109/thread-7192/page-0.html What the Berry glitch is and how it was fixed]</ref><br />
|}<br />
<br />
===International===<br />
{| class="roundy" style="text-align:left; border: 3px solid #{{ruby color}}; background: #{{sapphire color}}"<br />
! style="background: #{{sapphire color light}}; text-align:center; {{roundytl|5px}}" | {{color|FFF|Version}}<br />
! style="background: #{{sapphire color light}}; text-align:center; {{roundytr|5px}}" | {{color|FFF|Changelog}}<br />
|- style="background:#FFF"<br />
| style="background:#FFF; text-align:center" | 1.0<br />
| Initial release<br />
|- style="background:#FFF"<br />
| style="background:#FFF; text-align:center" | 1.1<br />
|<br />
* Fixed the [[Berry glitch]] in European localizations.<ref name="Berry"/><br />
<br />
''The following changes are exclusive to the English release.''<br />
* Added a check to the game's code so that the species names of non-English {{OBP|Pokémon|species}} are treated as [[nickname]]s on [[evolution]] in English versions to prevent possible freezes and/or crashes.<ref name="rev">[https://archives.glitchcity.info/forums/board-10/thread-7211/page-0.html Differences between English Ruby/Sapphire v1.0 and v1.1]</ref><br />
* Fixed the typos in {{p|Togepi}}'s {{DL|Pokémon doll|Generation III|doll}} description and {{p|Mawile}}'s [[Pokédex]] entry (the latter applies only to Ruby v1.1).<ref name="rev"/><br />
* Changed {{p|Paras}}'s [[Pokédex]] entry to mention both its [[type]]s.<ref name="rev"/><br />
* Altered the reference to shops in ''Today's Smart Shopper'' to more accurately reflect the original Japanese text.<ref name="rev"/><br />
* Corrected the translation of the message returned by the game when using {{m|Soft-Boiled|Softboiled}} as a [[field move]] on a {{OBP|Pokémon|species}} that is [[Fainting|fainted]] or at full health.<ref name="rev"/><br />
* Various font changes and adjustments.<ref name="rev"/><br />
* An instance of text that refers to the {{DL|Record mixing|Generation III|Record Corner}} as "Record Center" by mistake was rectified.<ref name="rev"/><br />
* Fixed a bug that could cause incorrect rendering of the text used by the [[save]] backup function.<ref name="rev"/> The misleading localized text about the process (which incorrectly mentions the internal battery) remains the same, however.<br />
|-<br />
| style="background:#FFF; text-align:center; {{roundybl|5px}}" | 1.2<br />
| style="background:#FFF; {{roundybr|5px}}" |<br />
''This version was only released in English.''<br />
* Fixed the [[Berry glitch]].<ref name="Berry" /><br />
|}<br />
<br />
==Development cycle==<br />
{{main|Pokémon Ruby and Sapphire beta}}<br />
<br />
==Internal battery life==<br />
{{incomplete|section}}<br />
Clock-based events in these games as well as {{game|Emerald}} are controlled by a CR1616 lithium battery in the game cartridge. When starting up a file, players may receive a notification that the internal battery has run dry, and that clock-based events will no longer occur. This does not affect the save file or progress in the game, only events that happen in real-time, such as berry growth or the [[Shoal Cave]] tides.<br />
<br />
Even after replacing the battery, symptoms may persist in existing save files. This is because as soon as the battery runs dry, the timestamp associated with real-time events (that had been increasing steadily since the file was created) reverts to its initial value. This means that if the game was played for 5 years before the battery ran dry, it would take 5 years with a new battery for the new timestamp to catch up to the old value and for time to "progress" once more. [http://furlocks-forest.net/wiki/?page=Pokemon_Ruby/Sapphire_New_Battery_Glitch Furlock's Forest] details this issue and possible solutions.<br />
<br />
Starting a new save file after the battery is replaced will fix the problem because all events will be triggered relative to a new timestamp.<br />
<br />
It should be noted that the same symptoms, but lacking the notification about the internal battery, may be caused by the [[Berry glitch]].<br />
<br />
==Gallery==<br />
===Logos===<br />
<gallery><br />
Pokemon Ruby Logo EN.png|English Ruby logo<br />
Pokemon Sapphire Logo EN.png|English Sapphire logo<br />
Pokemon Ruby Logo JP.png|Japanese Ruby logo<br />
Pokemon Sapphire Logo JP.png|Japanese Sapphire logo<br />
</gallery><br />
===Title screens===<br />
<gallery><br />
File:RubyTitle.png|English Ruby title screen<br />
File:SapphireTitle.png|English Sapphire title screen<br />
File:Japanese RubyTitle.png|Japanese Ruby title screen<br />
File:Japanese SapphireTitle.png|Japanese Sapphire title screen<br />
</gallery><br />
<br />
==Trivia==<br />
* Along with {{game|Emerald}} and the remakes {{g|Omega Ruby and Alpha Sapphire}}, these are the only {{g|games}} to feature both parents for the main character.<br />
* Along with the remakes, these are the only games to have version-exclusive [[villainous team]]s.<br />
* These are the first [[core series]] games where the name of the [[rival]] cannot be chosen by the player.<br />
* These were the first Pokémon games released for the [[Game Boy Advance]].<br />
* These were the first games where it was not possible to catch all non-[[Mythical Pokémon]] by trading from other games at the time of release. The Pokémon outside the [[List of Pokémon by Hoenn Pokédex number (Generation III)|Hoenn Pokédex]] later became available once other [[Generation III]] games were released as well.<br />
** The term "[[National Pokédex]]" was introduced in these games, after it was known as the "Old Pokédex" in the [[Generation II|previous generation]]. However, at the time of the release of Ruby and Sapphire, it was not possible to activate or complete the National Pokédex since it would require trading with some later [[Generation III]] games.<br />
* These were the highest selling games on the platform they were released on, a distinction claimed only by these Pokémon games.<br />
* These games introduce the most Pokémon of all games where the new Pokémon do not make up the entirety of the regional Pokédex.<br />
* These games were released in Japan on the third anniversary of the Japanese release of {{game|Gold and Silver|s}}.<br />
* A special promotional coin featuring {{p|Groudon}} and {{p|Kyogre}} was available with American preorders of Ruby and Sapphire, respectively.<br />
* These were the last [[core series]] games without [[item]] sprites as seen in the player's [[Bag]]. However, these games introduced the large sprites for the [[Berry|Berries]] in the "Check Tag" feature (which remained available in Generations III and IV).<br />
** All the items from Ruby and Sapphire later had their sprites introduced in {{game|FireRed and LeafGreen|s}}, except the [[e-Reader]] exclusive Berries ([[Drash Berry]], [[Eggant Berry]], [[Nutpea Berry]], etc.). Some of these items (such as the [[Acro Bike]], [[Mach Bike]], [[Contest Pass]], [[Go-Goggles]], [[Eon Ticket]], etc.) are not legitimately found in FireRed and LeafGreen, so their sprites remained unseen in normal gameplay until they were reused in {{game|Emerald}}.<br />
* Pre-release American boxart for these games depicted the version name below the mascot {{OBP|Pokémon|species}} with the same font used in the [[Generation I]] and {{Gen|II}} games, with the "[[Gotta catch 'em all!]]" slogan present below the Pokémon logo. This was dropped for the final boxart, which features the version names directly below the Pokémon logo and in a different font, dropping the slogan entirely.<br />
* Due to the font used in the international versions, the marker for when a move is selected for usage in the battle screen differs from that of the Japanese version. Whereas the Japanese version uses an arrow to indicate the current selected move, like all later releases of the [[Generation III]] games would use, the international versions of Ruby and Sapphire utilize a red rectangle with the same purpose.<br />
* The [[game intro|intros]] of Ruby and Sapphire differ slightly: Ruby features {{ga|Brendan}} or {{ga|May}}, depending on the gender chosen, riding a bike near forest and mountains, when {{p|Latios}} appears (and afterwards shows them battling against a {{p|Sharpedo}} and a {{p|Duskull}}), while Sapphire has instead Brendan or May (again, dependent on the gender chosen) riding a bike near an ocean, with {{p|Latias}} appearing (and then, similarly to Ruby, they are shown engaged in a battle).<br />
<br />
{| style="margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{ruby color dark}}; background: #{{ruby color}}; font-size:80%; color:#fff"<br />
|-<br />
| class="roundy" style="border: 2px solid #{{sapphire color dark}}; background: #{{sapphire color light}}; width:80px"|<br />
[[File:Ruby Beta EN boxart.jpg|230px]]<br />
| class="roundy" style="border: 2px solid #{{sapphire color dark}}; background: #{{sapphire color light}}; width:80px"|<br />
[[File:Sapphire Beta EN boxart.jpg|230px]]<br />
|-<br />
| Early Ruby box art - note the version logo<br />
| Early Sapphire box art - note the version logo<br />
|}<br />
{{-}}<br />
<br />
==In other languages==<br />
{{langtable|color={{ruby color}}|bordercolor={{sapphire color light}}<br />
|ja={{tt|ポケットモンスタールビー・サファイア|Pocket Monsters Ruby ・ Sapphire}}<br />
|zh_yue={{tt|精靈寶可夢 紅寶石/藍寶石|Jīnglìhng Pokémon Hùhngbóusehk / Làahmbóusehk}}<br />
|zh_cmn={{tt|精靈寶可夢 紅寶石/藍寶石<br>精灵宝可梦 红宝石/蓝宝石|Jīnglíng Pokémon Hóngbǎoshí / Lánbǎoshí}}<br />
|fr_ca=Versions Ruby et Sapphire de Pokémon{{tt|*|Platinum box}}<br />
|fr_eu=Pokémon Version Rubis et Version Saphir<br />
|de=Pokémon Rubin-Edition und Saphir-Edition<br />
|it=Pokémon Versione Rubino e Versione Zaffiro<br />
|ko={{tt|포켓몬스터 루비・사파이어|Pocket Monsters Ruby ・ Sapphire}}<br />
|es=Pokémon Edición Rubí y Edición Zafiro<br />
|pt=Pokémon Versão Rubi e Versão Safira}}<br />
<br />
==See also==<br />
* {{Appendix|Ruby and Sapphire walkthrough}}<br />
<br />
==Notes==<br />
<references group="note"/><br />
<br />
==References==<br />
{{reflist}}<br />
<br />
{{Core series}}<br />
<br />
{{Project Games notice}}<br />
<br />
[[Category:Games]]<br />
[[Category:Pokémon Ruby and Sapphire|*]]<br />
[[Category:Game Boy Advance games]]<br />
<br />
[[de:Pokémon Rubin-Edition und Saphir-Edition]]<br />
[[es:Pokémon Rubí y Pokémon Zafiro]]<br />
[[fr:Pokémon Versions Rubis et Saphir]]<br />
[[it:Pokémon Rubino e Zaffiro]]<br />
[[ja:ポケットモンスター ルビー・サファイア]]<br />
[[zh:寶可夢 紅寶石/藍寶石]]</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Diamond_and_Pearl_Versions&diff=3966112Pokémon Diamond and Pearl Versions2024-03-28T00:53:26Z<p>Daniel Carrero: /* Localization changes */</p>
<hr />
<div>{{search|[[Generation IV]] {{pkmn|games}}|other uses|Diamond and Pearl}}<br />
----<br />
{{Infobox game |colorscheme=diamond|bordercolorscheme=pearl<br />
|name=Pokémon Diamond Version<br />
|name2=Pokémon Pearl Version<br />
|jname=ポケットモンスター ダイヤモンド<br />
|jname2=ポケットモンスター パール<br />
|boxart=Diamond EN boxart.jpg<br />
|boxart2=Pearl EN boxart.jpg<br />
|caption=Pokémon Diamond Version's boxart, [[Game mascot|featuring]] {{p|Dialga}}<br />
|caption2=Pokémon Pearl Version's boxart, [[Game mascot|featuring]] {{p|Palkia}}<br />
|jbox=Diamond JP boxart.png<br />
|jbox2=Pearl JP boxart.png<br />
|jcaption=Boxart of Pocket Monsters Diamond<br />
|jcaption2=Boxart of Pocket Monsters Pearl<br />
|platform=[[Nintendo DS]]<br />
|category=RPG<br />
|players=1-4 players simultaneous<br />
|link_method=[[DS Wireless Communications|DS Wireless]], [[Nintendo Wi-Fi Connection]], [[dual-slot mode]]<br />
|developer=[[Game Freak]]<br />
|publisher=[[Nintendo]]<br />
|gen_series=[[Generation IV]] [[core series]]<br />
|cero=A<br />
|esrb=E<br />
|pegi=3<br />
|acb=PG<br />
|oflc=PG<br />
|grb=ALL<br />
|release_date_ja=September 28, 2006<ref>[http://www.pokemon.co.jp/game/ds/dp/ Pokémon.co.jp]</ref><br />
|release_date_na=April 22, 2007<ref>[http://www.pokemon.com/us/pokemon-video-games/pokemon-diamond-version-and-pokemon-pearl-version/ Pokémon.com (US)]</ref><br />
|release_date_au=June 21, 2007<ref>[http://gonintendo.com/?p=16729#more-16729 Go-Nintendo]</ref><br />
|release_date_eu=July 27, 2007<ref>[http://www.pokemon.com/uk/pokemon-video-games/pokemon-diamond-version-and-pokemon-pearl-version/ Pokémon.com (UK)]</ref><br />
|release_date_kr=February 14, 2008<ref>[https://web.archive.org/web/20080411010711/https://www.nintendo.co.kr/DS/soft/PokemonDP/main.php Nintendo of Korea] (archived)</ref><br />
|release_date_tw=September 28, 2006<br />
|website_ja=[http://www.pokemon.co.jp/game/ds/dp/ Pokémon.co.jp]<br>[http://www.nintendo.co.jp/ds/adaj/ Nintendo.co.jp]<br />
|website_en=[http://www.pokemon.com/us/pokemon-video-games/pokemon-diamond-version-and-pokemon-pearl-version/ Pokémon.com (US)]<br>[http://www.pokemon.com/uk/pokemon-video-games/pokemon-diamond-version-and-pokemon-pearl-version/ Pokémon.com (UK)]<br>[https://www.nintendo.com/games/detail/Sw8fLPiPMydfaiwZREgJ2N6Q-wwFePWC Nintendo.com (Diamond)]<br>[https://www.nintendo.com/games/detail/ANA0hHm9pZ9bCYJUbKSuTAo7G8uqJOHV Nintendo.com (Pearl)]<br><br />
[http://pokemondiamondandpearl.nintendo-europe.com/enGB/ Nintendo-europe.com]<br><br />
[https://www.nintendo.co.uk/Games/Nintendo-DS/Pokemon-Diamond-272354.html Nintendo.co.uk (Diamond)]<br><br />
[https://www.nintendo.co.uk/Games/Nintendo-DS/Pokemon-Pearl-272431.html Nintendo.co.uk (Pearl)]<br />
}}<br />
{{bulbanews|game}}<br />
{{StrategyWiki|Pokémon Diamond and Pearl}}<br />
'''Pokémon Diamond Version''' (Japanese: '''ポケットモンスターダイヤモンド''' ''Pocket Monsters Diamond'') and '''Pokémon Pearl Version''' (Japanese: '''ポケットモンスターパール''' ''Pocket Monsters Pearl'') are [[Nintendo DS]] games that are the first [[core series]] Pokémon games of [[Generation IV]]. The games were released in Japan on September 28, 2006, in North America on April 22, 2007, in Australia on June 21, 2007, and in Europe on July 27, 2007. They take place in the [[Sinnoh]] region.<br />
<br />
They were followed by {{game|Platinum}}, an enhanced version of these games. [[Remake]]s of the games, in the form of {{g|Brilliant Diamond and Shining Pearl}}, were released [[Generation VIII|four generations later]] for the [[Nintendo Switch]] on November 19, 2021, worldwide.<br />
<br />
==Terminology==<br />
In [[Hidenori Kusaka]]'s message from the Japanese version of [[Pokémon Adventures volume 23]], this is abbreviated as '''ポケモン{{ruby|D|ダイヤモンド}}・{{ruby|P|パール}}''' and then further shortened to simply '''{{ruby|D|ダイヤモンド}}・{{ruby|P|パール}}'''.<br />
<br />
==Plot==<br />
{{spoilers}}<br />
When the game begins, the {{player}} watches a [[television|newscast]] about a sighting of a [[red Gyarados]] in [[Johto]]'s [[Lake of Rage]]. The player then heads to their best friend {{ga|Barry}}'s house and heads to [[Lake Verity]] with him to search for [[Legendary Pokémon]]. When they arrive, they notice [[Professor Rowan]] and his assistant ({{ga|Lucas}} or {{ga|Dawn}}, depending on the player's [[gender]]) discussing the professor's work and his search for something in the lake. The pair notice the player and hurry off, leaving behind a briefcase. As Barry approaches the briefcase, two wild {{p|Starly}} attack. The player and Barry open the briefcase, which contains [[First partner Pokémon|three Pokémon]] they must choose from to fight off the attacking Pokémon. Barry, who later becomes the rival, takes the Pokémon that has a type advantage over the player's choice. After the battle, the professor's assistant will briefly appear and comment that the Pokémon have been used before exiting with the briefcase. The player and Barry return to [[Twinleaf Town]]. Back in Twinleaf Town the player's [[Johanna|mother]] gives them a pair of [[Running Shoes]] before the player leaves for [[Sandgem Town]]. When the player meets Professor Rowan in Sandgem Town, the professor gives the player the Pokémon chosen at the lake and a [[Pokédex]].<br />
<br />
The player first heads to [[Jubilife City]], where Barry is waiting for them in the {{si|Trainers' School}}. The player then has to find three clowns before they get a coupon which can then be exchanged for a [[Pokétch]]. Heading east, the player defeats Barry again, and continues until they find a man who gives them [[HM06]], {{m|Rock Smash}}, which they cannot use until they defeat [[Roark]], the {{ci|Oreburgh}} [[Gym Leader]]. Heading through Oreburgh Gate, they reach the city and have to go south into the [[Oreburgh Mine]] to get Roark back to his Gym. Only then can the player defeat him and get the first [[Badge]].<br />
<br />
The player then heads back to Jubilife and to {{rt|204|Sinnoh}} into the [[Ravaged Path]], which was previously unpassable due to the inability to use Rock Smash. After exiting the Ravaged Path, the player arrives in [[Floaroma Town]]. Here, [[Team Galactic]] makes an appearance and the first Commander, [[Mars]] is ultimately defeated. Continuing north, the player enters [[Eterna Forest]], helping [[Cheryl]] on the way through.<br />
<br />
In [[Eterna City]], the player meets [[Cynthia]], who gives them [[HM01]] {{m|Cut}}, which also cannot be used until the second Badge is acquired. Beating [[Gardenia]], the player enters the [[Team Galactic Eterna Building]] to defeat [[Jupiter]]. Getting a [[bicycle]], the player can now go on {{si|Cycling Road}}, which precedes [[Wayward Cave]]. The player then heads to {{rt|207|Sinnoh}} and then [[Mount Coronet|Mt. Coronet]]. Exiting the mountain leads to {{rt|208|Sinnoh}}, and going east leads to [[Hearthome City]], though the Gym Leader, [[Fantina]], is still away at this point. The player can explore the [[Super Contest Hall]], where they surprisingly see their mom.<br />
<br />
North of Hearthome is {{rt|209|Sinnoh}}, and proceeding forward leads to [[Solaceon Town]], where a {{pkmn|Day Care}} is present. {{rt|210|Sinnoh}} has two paths, one of which is blocked by a group of {{p|Psyduck}}. Going east, the player arrives in [[Veilstone City]]. [[Maylene]] is then defeated for the third Badge and [[Team Galactic HQ]] is present in this city. Dawn meets the player to get her Pokédex back from {{tc|Team Galactic Grunt}}s. The player can pick up [[HM02]] {{m|Fly}} in the right warehouse.<br />
<br />
Going south leads to {{rt|214|Sinnoh}}, connecting Veilstone to [[Valor Lakefront]]. The entrance to [[Sunyshore City]] is blocked due to a blackout, so the player heads to [[Pastoria City]] through the beach. [[Crasher Wake]], the fourth Gym Leader is defeated and in the [[Great Marsh]], the player can acquire unique Pokémon and an optional HM, [[HM05]] {{m|Defog}}. Following a Galactic Grunt, Cynthia shows up with a [[Secret Medicine|SecretPotion]], to which she asks the player to feed the group of Psyduck they saw earlier. The player can now pass through the blocked entrance in Route 210 and arrive in [[Celestic Town]].<br />
<br />
There, Cynthia's grandmother resides as the elder. Heading into the cave in the heart of the town, a Galactic Grunt appears and after defeating him, Cynthia's grandmother gives the player [[HM03]] {{m|Surf}}. Back in Hearthome City, Fantina can now be battled for the fifth Badge. With Surf, the player can head back to Jubilife and surf west to [[Canalave City]].<br />
<br />
In Canalave City, Barry awaits for another battle. After defeating him, [[Riley]] invites the player to go to [[Iron Island]]. The sixth Gym is on the left of the city, with Roark's father, [[Byron]], being the Gym Leader. Just then, Team Galactic has set off bombs in [[Lake Valor]], [[Lake Acuity]], and Lake Verity.<br />
<br />
The player, Dawn, Barry, and Rowan meet in the [[Canalave Library]]. Hearing the explosion, the player is assigned to head to Lake Valor to investigate. There, Commander [[Saturn]] is defeated. The player then flies back to Twinleaf Town and into Lake Verity, where Mars is facing off with Dawn. After the confrontation, the player heads back to Eterna City and into Mt. Coronet.<br />
<br />
Heading all the way to the bottom of Mt. Coronet, the player exits to {{rt|216|Sinnoh}}, where it is snowing. Heading up all the stairs to what appears to be the summit at {{rt|217|Sinnoh}}, the player can acquire [[HM08]] {{m|Rock Climb}} and head to [[Acuity Lakefront]], but it is blocked by two Galactic Grunts. In [[Snowpoint City]], [[Candice]] is defeated for the seventh Badge.<br />
<br />
With Lake Acuity being unblocked, the player finds Jupiter and Barry. Jupiter leaves for Galactic HQ as Barry has just defeated her. Flying back to Veilstone, the player obtains a [[Storage Key]] and then a [[Galactic Key]], which lets the player battle [[Cyrus]], the boss of Team Galactic. Defeating him grants the player a [[Master Ball]], and Cyrus flees to [[Spear Pillar]], at the top of Mt. Coronet.<br />
<br />
At Oreburgh City, a previously unpassable path can now be accessed through the use of HMs acquired throughout the journey, and as the player advances to the top of the mountain, they battle Jupiter and Mars before defeating Cyrus a second time. The [[Legendary Pokémon]], {{p|Dialga}}{{sup/4|D}}/{{p|Palkia}}{{sup/4|P}}, will battle the player. Finishing Mt. Coronet, the blackout at Sunyshore has finally been rectified, and the player can get the eight and final Badge before the [[Sinnoh League]]. First, the player has to send Volkner back to his Gym by finding him at the lighthouse. After getting all eight Badges, [[Jasmine]], a Gym Leader from Johto, gives the player [[HM07]] {{m|Waterfall}}. The player can now advance north to the Sinnoh League and cross {{si|Victory Road}} to challenge the [[Elite Four]]. After defeating the Elite Four, {{pkmn|Champion}} Cynthia is defeated in a challenging battle, and the player is declared the new Champion.<br />
<br />
During the course of the game, there are many conflicts with [[Team Galactic]] and its leader, [[Cyrus]]. When the power of the Legendary Pokémon, summoned by Cyrus, begins to overwhelm Sinnoh, {{p|Uxie}}, {{p|Mesprit}}, and {{p|Azelf}} appear and negate the power flow, and the player is then forced into a battle with the Legendary Pokémon.<br />
<br />
After the player defeats the Elite Four, there are further activities to pursue. These mainly concern the capture of previously unavailable Pokémon, extra features such as the [[Poké Radar]], exploration of previously inaccessible places such as the [[Fight Area|Fight]], [[Survival Area|Survival]], and [[Resort Area]]s, and the perfection of battle skills in the {{si|Battle Tower}}.<br />
<br />
==Blurb==<br />
Welcome to the next [[Generation IV|generation]] of Pokémon!<br>As a rookie [[Pokémon Trainer]], you will need to catch, train and battle Pokémon on your journey to become the [[Pokémon Champion|Pokémon League Champion]]. You will face many challenges along the way, as you search for the Pokémon that rules time or space in Pokémon Diamond Version or Pokémon Pearl Version.<br />
*Discover more than 100 new Pokémon in the [[Sinnoh]] region!<br />
*Meet goals and earn the ability to import Pokémon from your GBA [[core series|version]]s!<br />
*Battle and trade with your friends around the world using [[Nintendo Wi-Fi Connection]]!<br />
*Watch as day turns to night with the return of the real-time clock feature!<br />
<br />
==Features==<br />
The day-night system first appearing in [[Generation II]] returns, with the same three [[time]] periods, but better transitioning between them. A new multifunction device called the [[Pokétch]], short for Pokémon Watch, is also introduced. The regional {{pkmn|Professor}}'s name is [[Professor Rowan]], after [[wp:Rowan|a tree]] like the others, and he allows the player and their rival to keep the [[first partner Pokémon]] they used against attacking wild Pokémon at the beginning of the game.<br />
<br />
A new battle system is used for Pokémon Diamond and Pearl. In this new battle system, attacks are declared either physical or special by how the attack itself operates, i.e. whether the attack touches the enemy or not, instead of the attack type, as was previously the case. For example, {{m|ThunderPunch}} is now [[physical move|physical]] and {{m|Hyper Beam}} is now [[special move|special]]. This was initially highly controversial with fans of the series, as it was considered to "waste" some of the Pokémon that were more powerful in [[Generation III]], like {{p|Blaziken}} and {{p|Sceptile}}, though it now allows for a more versatile set of moves to be viable for these Pokémon.<br />
<br />
Though it was reported initially that the games would feature {{t|Dark}}/{{t|Psychic}}/{{t|Fighting}} first partner Pokémon, this is not the case. The games retain the first partner Pokémon in the type trio of previous generations, {{t|Grass}}/{{t|Fire}}/{{t|Water}}, this time being {{p|Turtwig}}, {{p|Chimchar}}, and {{p|Piplup}}, respectively.<br />
<br />
===Wi-Fi===<br />
The DS's native support for Wi-Fi is employed, allowing players to trade, battle and communicate using "voice chat" online. This feature is no longer officially supported as of [http://www.nintendo.com/consumer/gameslist/en/games-wifi.jsp May 20, 2014].<br />
<br />
===GTS===<br />
The [[Global Trade System]] or GTS is introduced, allowing Trainers to search for any Pokémon they want, or put up one of their own Pokémon for trade for any Pokémon. Players of other games can search for the Pokémon that others have put onto the GTS. This feature is no longer officially supported as of [http://www.nintendo.com/consumer/gameslist/en/games-wifi.jsp May 20, 2014].<br />
<br />
===Contests===<br />
{{main|Pokémon Super Contest}}<br />
In Pokémon Diamond and Pearl, a significant amount of changes have been made to the [[Pokémon Contest]]s introduced in [[Generation III]], now known as Pokémon Super Contests.<br />
<br />
Instead of making [[Pokéblock]]s with {{Berries}}, Berry-flavored muffins called [[Poffin]]s are made. This is done in [[Hearthome City]], though not within the [[Contest Hall|Super Contest Hall]], instead it is done at the [[Poffin House]]. Using the [[Nintendo DS]]'s {{wp|Stylus (computing)|stylus pen}}, players must stir the Poffin mixture as directed by arrows that appear. Before the player enters their first Super Contest, [[Jordan]] gives the player a Mild Poffin that improves all five [[Contest condition|condition stats]].<br />
<br />
The first round, known as the [[Visual Competition]], is similar to the first round in Ruby, Sapphire, and Emerald, but instead of relying solely on condition stats, Pokémon must be dressed up using [[Accessory|Accessories]] with the stylus within a time limit. Each particular Contest will require different Accessories, and higher {{OBP|rank|Contest}}s may require more to be put on the Pokémon.<br />
<br />
The second round is the [[Dance Competition]], using buttons on the touch screen to either perform a dance that the others will find hard to mimic (if the player's Pokémon is the lead dancer) or to copy the lead Pokémon's dance moves. Each Pokémon gets a turn at being the leader, and the leader must try to dance in time with the music, and do the background dancers. The A, B, X, and Y buttons also work.<br />
<br />
The third round is very similar to the appeals round in Generation III, and the main difference is that there are three [[Contest Judge]]s and only four turns to [[appeal]], rather than one judge and five turns to appeal. A Pokémon will get more points if it is the only Pokémon to perform for a particular judge, less if another one appeals for that judge and so on. The crowd system is still in place, but this time, each judge has a different meter, making it both potentially risky and potentially rewarding to appeal to a judge that all of the other Pokémon are appealing to. In addition, Pokémon will receive bonus points for appeals regardless of the impression on the judge, and points are not added simply for raising a judge's "voltage."<br />
<br />
===Gyms===<br />
As is always the case, there are eight new [[Gym]]s in Sinnoh, each with their own [[Type expert|type affiliation]]. The new [[Gym Leader]]s are [[Roark]] ({{t|Rock}}), [[Gardenia]] ({{t|Grass}}), [[Maylene]] ({{t|Fighting}}), [[Crasher Wake]] ({{t|Water}}), [[Fantina]] ({{t|Ghost}}), [[Byron]] ({{t|Steel}}), [[Candice]] ({{t|Ice}}) and [[Volkner]] ({{t|Electric}}).<br />
<br />
===Elite Four===<br />
The new [[Elite Four]] is located at the [[Pokémon League (Sinnoh)|Pokémon League]]. The Elite Trainers are [[Aaron]] ({{t|Bug}}), [[Bertha]] ({{t|Ground}}), [[Flint]] ({{t|Fire}}) and [[Lucian]] ({{t|Psychic}}); the {{pkmn|Champion}} is [[Cynthia]], who has Pokémon of multiple types.<br />
<br />
===New Pokémon===<br />
:: ''See [[List of Pokémon by Sinnoh Pokédex number]] and [[List of Pokémon by National Pokédex number]]''<br />
As the first [[Generation IV]] games, Diamond and Pearl were the first sightings of 107 new Pokémon, bringing the total amount to 493.<br />
<br />
The new Pokémon began being unveiled in 2004, with the release of ''[[M07|Destiny Deoxys]]'' in Japan, where {{p|Munchlax}} was revealed.<br />
<br />
{{cat|Generation IV Pokémon|Fourth-generation Pokémon}} continued being unveiled in 2005, with the Japanese release of ''[[M08|Lucario and the Mystery of Mew]]''. The movie featured {{p|Lucario}}, {{p|Bonsly}}, {{p|Mime Jr.}} and {{p|Weavile}}.<br />
<br />
2006 was crunch time for the fourth generation. The ninth movie, ''[[M09|Pokémon Ranger and the Temple of the Sea]]'', featured {{p|Manaphy}}, {{p|Mantyke}}, {{p|Buizel}} and {{p|Chatot}}, and {{p|Dialga}} and {{p|Palkia}} were soon confirmed to be on the two games' [[Game mascot|boxart]]. On September 27, all 107 of the new Pokémon's menu icons were revealed on [[Filb.de]].<br />
<br />
During the week that followed the games' Japanese release, [[Serebii.net]] featured a "Discovery Trench" that revealed the names and stats of many of the previously unknown Pokémon to the general public.<br />
<br />
====[[Version-exclusive Pokémon]]====<br />
The following Pokémon are only obtainable in one game of this pair. In order to obtain Pokémon exclusive to the other game of this pair, they must be traded either from that game or from another compatible game of [[Generation IV]] which has that Pokémon available. Alternatively, all Pokémon released prior to these games may be migrated from a [[Generation III]] game.<br />
<br />
{| style="margin:auto"<br />
|-<br />
|<br />
{| class="roundy" style="background:#{{diamond color}}; border:5px solid #{{diamond color light}}"<br />
|-<br />
! Diamond<br />
|-<br />
|<br />
{| border="1" style="background:white; border:1px solid #{{diamond color}}; border-collapse:collapse" cellspacing="1" cellpadding="2"<br />
|-<br />
{{Moveentrytm|086|Seel|1|Water|gen=4}}<br />
{{Moveentrytm|087|Dewgong|2|Water|Ice|gen=4}}<br />
{{Moveentrytm|123|Scyther|2|Bug|Flying|gen=4}}<br />
{{Moveentrytm|198|Murkrow|2|Dark|Flying|gen=4}}<br />
{{Moveentrytm|212|Scizor|2|Bug|Steel|gen=4}}<br />
{{Moveentrytm|246|Larvitar|2|Rock|Ground|gen=4}}<br />
{{Moveentrytm|247|Pupitar|2|Rock|Ground|gen=4}}<br />
{{Moveentrytm|248|Tyranitar|2|Rock|Dark|gen=4}}<br />
{{Moveentrytm|261|Poochyena|1|Dark|gen=4}}<br />
{{Moveentrytm|262|Mightyena|1|Dark|gen=4}}<br />
{{Moveentrytm|304|Aron|2|Steel|Rock|gen=4}}<br />
{{Moveentrytm|305|Lairon|2|Steel|Rock|gen=4}}<br />
{{Moveentrytm|306|Aggron|2|Steel|Rock|gen=4}}<br />
{{Moveentrytm|352|Kecleon|1|Normal|gen=4}}<br />
{{Moveentrytm|408|Cranidos|1|Rock|gen=4}}<br />
{{Moveentrytm|409|Rampardos|1|Rock|gen=4}}<br />
{{Moveentrytm|430|Honchkrow|2|Dark|Flying|gen=4}}<br />
{{Moveentrytm|434|Stunky|2|Poison|Dark|gen=4}}<br />
{{Moveentrytm|435|Skuntank|2|Poison|Dark|gen=4}}<br />
{{Moveentrytm|483|Dialga|2|Steel|Dragon|gen=4}}<br />
|}<br />
|}<br />
|<br />
{| class="roundy" style="background:#{{pearl color}}; border:5px solid #{{pearl color light}}"<br />
|-<br />
! Pearl<br />
|-<br />
|<br />
{| border="1" style="background:white; border:1px solid #{{pearl color}}; border-collapse:collapse" cellspacing="1" cellpadding="2"<br />
|-<br />
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|gen=4}}<br />
{{Moveentrytm|080|Slowbro|2|Water|Psychic|gen=4}}<br />
{{Moveentrytm|127|Pinsir|1|Bug|gen=4}}<br />
{{Moveentrytm|199|Slowking|2|Water|Psychic|gen=4}}<br />
{{Moveentrytm|200|Misdreavus|1|Ghost|gen=4}}<br />
{{Moveentrytm|228|Houndour|2|Dark|Fire|gen=4}}<br />
{{Moveentrytm|229|Houndoom|2|Dark|Fire|gen=4}}<br />
{{Moveentrytm|234|Stantler|1|Normal|gen=4}}<br />
{{Moveentrytm|363|Spheal|2|Ice|Water|gen=4}}<br />
{{Moveentrytm|364|Sealeo|2|Ice|Water|gen=4}}<br />
{{Moveentrytm|365|Walrein|2|Ice|Water|gen=4}}<br />
{{Moveentrytm|371|Bagon|1|Dragon|gen=4}}<br />
{{Moveentrytm|372|Shelgon|1|Dragon|gen=4}}<br />
{{Moveentrytm|373|Salamence|2|Dragon|Flying|gen=4}}<br />
{{Moveentrytm|410|Shieldon|2|Rock|Steel|gen=4}}<br />
{{Moveentrytm|411|Bastiodon|2|Rock|Steel|gen=4}}<br />
{{Moveentrytm|429|Mismagius|1|Ghost|gen=4}}<br />
{{Moveentrytm|431|Glameow|1|Normal|gen=4}}<br />
{{Moveentrytm|432|Purugly|1|Normal|gen=4}}<br />
{{Moveentrytm|484|Palkia|2|Water|Dragon|gen=4}}<br />
|}<br />
|}<br />
|}<br />
<br />
==Connectivity==<br />
Trading exists between Pokémon Diamond, Pearl, {{v2|Platinum}}, {{pkmn|HeartGold and SoulSilver}} through [[Nintendo DS]] wireless communication. Gifts received from the [[Pokémon Ranger series]], such as the {{p|Manaphy}} {{pkmn|Egg}}, are also sent through wireless communication.<br />
<br />
Pokémon Diamond and Pearl could connect to the {{wp|internet}} using [[Nintendo Wi-Fi Connection]], prior to the service closing on [http://www.nintendo.com/consumer/gameslist/en/games-wifi.jsp May 20, 2014]. Using Nintendo Wi-Fi Connection, it was possible to [[trade]], battle, and communicate with voice chat online. The [[Global Terminal|Global Trade Station]] allowed players to offer their Pokémon for trade, or search through and trade for Pokémon that other players have offered.<br />
<br />
Pokémon can be sent from {{game5|Ruby|Sapphire|Emerald|FireRed|LeafGreen}} to Pokémon Diamond or Pearl via [[Pal Park]] using [[dual-slot mode]]; this transfer is permanent—Pokémon sent to a Generation IV game this way can never return to a Generation III game. Additionally, if one of these five games is inserted in the Nintendo DS system's GBA slot, after obtaining the [[National Pokédex]] the wild Pokémon that can appear change depending on which game is inserted, via a feature unofficially called the {{DL|dual-slot mode|dongle method}}.<br />
<br />
Pokémon Diamond and Pearl can connect to certain [[Wii]] games. Pokémon Diamond, Pearl, Platinum, HeartGold and SoulSilver can connect to [[Pokémon Battle Revolution]] and send a copy of their party to that game. Pokémon Diamond and Pearl can connect to [[My Pokémon Ranch]] to use as external Pokémon storage.<br />
<br />
Starting in Generation IV, the core series games are always released in Korean. However, non-Korean versions of Generation IV games did not include Korean characters in their in-game font, so Korean Generation IV games are prevented from trading with non-Korean games. (Due to Korean characters not being defined in the in-game font, they display as spaces in Pokémon Diamond and Pearl, and as dashes in Pokémon Platinum, HeartGold and SoulSilver.)<br />
<br />
==Localization changes==<br />
* In the non-English European versions of Pokémon Diamond, Pearl, and Platinum, Registeel's sprite was edited because of its arm. The arm's original position is reminiscent of the {{wp|Nazi}} {{wp|Nazi salute|salute}}. This change was retained in all languages versions of {{game|Platinum}} as well as {{game|HeartGold and SoulSilver|s}}.<br />
{| style="margin:auto; text-align:center; font-size:80%; {{roundy|20px}} border: 2px solid #{{diamond color dark}}; background: #{{diamond color}}"<br />
|-<br />
|style="{{roundy|20px}} border: 2px solid #{{pearl color dark}}; background: #{{pearl color light}}; width:80px"|<br />
[[File:Spr 4d 379.png]]<br>[[File:Spr 4d 379 s.png]]<br />
|style="{{roundy|20px}} border: 2px solid #{{pearl color dark}}; background: #{{pearl color light}}; width:80px"|<br />
[[File:Spr 4p 379.png]]<br>[[File:Spr 4p 379 s.png]]<br />
|-<br />
| {{color2|Original Diamond and Pearl sprite<br />
| {{color2|Non-English European Diamond and Pearl sprite<br />
|}<br />
* In Pokémon Diamond and Pearl, the {{DL|Pokétch|Matchup Checker}} app for the Pokétch was only [[List of other event distributions (Generation IV)#Matchup Checker|distributed in a Japanese event]], being unavailable in other languages.<br />
** In Pokémon Platinum, this app is available in all languages with no event required. It is received after the player catches 5 Pokémon in a single Safari Game on the [[Great Marsh]].<br />
<br />
===Localization changes shared by Pokémon Diamond, Pearl, Platinum, Brilliant Diamond, and Shining Pearl===<br />
* In the Japanese version of the [[Sinnoh myths]], the Sinnoh Folk Story 3 refers to Pokémon and people marrying each other. In the English version, the marriage is not mentioned; instead, it says Pokémon and people would eat together at the same table.<br />
* In the {{si|Victory Road}} 1F, {{tc|Black Belt}} Miles says in the Japanese version that he learned karate from a correspondence course (Japanese: {{ruby|通信教育|つうしんきょういく}} ''correspondence course''). In the English version, he has learned it from the internet instead: ''"I’ve made it this far in life using the karate I learned on the internet!"''<br />
** In most other language versions, he learned karate from the internet as well. However, in the Korean dialogue, he learned taekwondo from a correspondence course, which relates to the fact that Black Belts are taekwondo fighters in this language version.<br />
* In the {{si|Victory Road}} 1F, {{tc|Veteran}} Edgar initially says that the player's Pokémon are shining. Afterwards, Edgar's post-battle dialogue involves a remark about [[death in the Pokémon world|death]]. In Pokémon Diamond, Pearl, Brilliant Diamond, and Shining Pearl, this was edited and the reference to death was removed. In Pokémon Platinum, the English text is closer to the Japanese version but toned down.<br />
*: Japanese versions:<br />
*:: 「ポケモンも {{ruby|人|ひと}}も いつか {{ruby|死|し}}ぬ だからこそ {{ruby|輝|かがや}}けるのだ!」{{sup/4|DP}}{{sup/8|BDSP}}<br />
*:: 「ポケモンも ひとも いつか しぬ…… だからこそ かがやけるのだ!」{{sup/4|Pt}}<br />
*: Literal translation:<br />
*:: ''"Pokémon and people die one day... That is precisely why we shine!"''<br />
*: English versions:<br />
*:: ''"You blaze with so much vitality!"''{{sup/4|DP}}{{sup/8|BDSP}}<br />
*:: ''"Neither Pokémon nor people live forever. But it is the very frailty of life that allows us to shine!"''{{sup/4|Pt}}<br />
<br />
==Reception==<br />
Pokémon Diamond and Pearl were critically well received, with [[Nintendo Power]] calling them "the ultimate Pokémon experience."<ref name="metacritic">[https://www.metacritic.com/game/ds/pokemon-diamond-version Pokémon Diamond Version for DS Reviews - Metacritic]</ref> The inclusion of Wi-Fi features and the voice chat feature were also praised. However, the games were criticized for their somewhat basic graphics, with {{wp|IGN}} commenting that "everything still has that Game Boy look to it." Despite this, Diamond and Pearl received a "Great" score of 8.5/10 on the site.<ref>[https://www.ign.com/articles/2007/04/20/pokemon-diamond-review Pokémon Diamond Review - IGN]</ref> Gaming magazine {{wp|Famitsu}} gave them a score of 35 out of 40.<ref>[[n:Famitsu scores Diamond, Pearl|Famitsu scores Diamond, Pearl - Bulbanews]]</ref> Both Pokémon Diamond and Pearl hold a rating of 85% on {{wp|Metacritic}}.<ref name="metacritic"/><ref>[https://www.metacritic.com/game/ds/pokemon-pearl-version Pokémon Pearl Version for DS Reviews - Metacritic]</ref><br />
<br />
===Sales===<br />
On December 27, 2006, it was announced that the two games combined became the first Nintendo DS games to hit five million units shipped.<ref>[https://www.famitsu.com/game/news/2006/12/27/103,1167202517,65081,0,0.html Pokémon Diamond and Pearl shipments exceed 5 million! - Famitsu.com] (Japanese)</ref> In the United States, over 533,000 pre-orders were taken before release,<ref>[https://web.archive.org/web/20070425074506/http://press.nintendo.com/articles.jsp?id=11981 Nintendo advises Pokémon fans: pre-orders top 500,000] (archive)</ref> and one million copies were sold within five days. By the end of April 2007, the US release of Pokémon Diamond had sold approximately 1.045 million copies, and Pokémon Pearl had sold approximately 712 thousand copies.<ref>[[n:NPD Group sales data for April 2007 revealed|NPD Group sales data for April 2007 revealed - Bulbanews]]</ref><br />
<br />
In the fiscal year of their release, they sold 5.21 million units.<ref>[https://www.nintendo.co.jp/ir/pdf/2007/070427e.pdf#page=6 Nintendo Co., Ltd. - Fiscal Year Ended March 31, 2007]</ref> As of March 31, 2021, Pokémon Diamond and Pearl have sold 17.67 million copies worldwide, making these the highest selling Pokémon games on the Nintendo DS.<ref>[https://www.nintendo.co.jp/ir/en/finance/software/ds.html Top Selling Title Sales Units - Nintendo DS Software]</ref><br />
<br />
====Japanese sales====<br />
Pokémon Diamond and Pearl sold 1,588,734 units on their first week on the Japanese market, being 820,047 from Pokémon Diamond and 768,687 from Pokémon Pearl, with a {{wp|sell-through}} of 97.12% and 96.16% respectively. By December 29, 2013, the end of their 379th week, they had sold 5,825,505 copies, being 3,189,446 from Pokémon Diamond and 2,636,059 from Pokémon Pearl.<br />
<br />
<div style="display:inline-block"><br />
''Pokémon Diamond Version''<br />
{| class="roundtable" style="text-align:center; border:3px solid #{{diamond color}}; background:#{{diamond color dark}}"<br />
! style="background:#{{diamond color light}}" | Week<br />
! style="background:#{{diamond color light}}" | Week ending<br />
! style="background:#{{diamond color light}}" | Ranking<br />
! style="background:#{{diamond color light}}" | Units sold<br />
! style="background:#{{diamond color light}}" | Total units sold<br />
|-<br />
| 1<br />
| October 1, 2006<br />
| 1st<br />
| 820,047<br />
| 820,047<br />
|-<br />
| 2<br />
| October 8, 2006<br />
| 2nd<br />
| 254,080<br />
| 1,074,127<br />
|-<br />
| 3<br />
| October 15, 2006<br />
| 1st<br />
| 159,443<br />
| 1,233,570<br />
|-<br />
| 4<br />
| October 22, 2006<br />
| 1st<br />
| 137,629<br />
| 1,371,199<br />
|-<br />
| 5<br />
| October 29, 2006<br />
| 2nd<br />
| 127,011<br />
| 1,498,210<br />
|-<br />
| 6<br />
| November 5, 2006<br />
| 3rd<br />
| 105,943<br />
| 1,604,152<br />
|-<br />
| 7<br />
| November 12, 2006<br />
| 2nd<br />
| 78,744<br />
| 1,682,896<br />
|-<br />
| 8<br />
| November 19, 2006<br />
| 3rd<br />
| 68,147<br />
| 1,751,043<br />
|-<br />
| 9<br />
| November 26, 2006<br />
| 5th<br />
| 76,183<br />
| 1,827,226<br />
|-<br />
| 10<br />
| December 3, 2006<br />
| 7th<br />
| 70,190<br />
| 1,897,417<br />
|-<br />
| 11<br />
| December 10, 2006<br />
| 3rd<br />
| 98,859<br />
| 1,996,275<br />
|-<br />
| 12<br />
| December 17, 2006<br />
| 1st<br />
| 123,573<br />
| 2,119,848<br />
|-<br />
| 13<br />
| December 24, 2006<br />
| 1st<br />
| 209,379<br />
| 2,329,227<br />
|-<br />
| 14<br />
| December 31, 2006<br />
| 7th<br />
| 56,222<br />
| 2,385,449<br />
|-<br />
| 15<br />
| January 7, 2007<br />
| 8th<br />
| 94,370<br />
| 2,479,819<br />
|-<br />
| 16<br />
| January 14, 2007<br />
| 9th<br />
| 22,982<br />
| 2,502,801<br />
|-<br />
| 17<br />
| January 21, 2007<br />
| 17th<br />
| -<br />
| -<br />
|-<br />
| 18<br />
| January 28, 2007<br />
| 17th<br />
| -<br />
| -<br />
|-<br />
| 19<br />
| February 4, 2007<br />
| 17th<br />
| -<br />
| -<br />
|-<br />
| 20<br />
| February 11, 2007<br />
| 16th<br />
| -<br />
| -<!--<br />
|-<br />
| 21<br />
| February 18, 2007<br />
| 20th<br />
| -<br />
| -<br />
|-<br />
| 22<br />
| February 25, 2007<br />
| 26th<br />
| -<br />
| -<br />
|-<br />
| 23<br />
| March 4, 2007<br />
| 20th<br />
| -<br />
| -<br />
|-<br />
| 24<br />
| March 11, 2007<br />
| 22nd<br />
| -<br />
| -<br />
|-<br />
| 25<br />
| March 18, 2007<br />
| 26th<br />
| -<br />
| -<br />
|-<br />
| 26<br />
| March 25, 2007<br />
| 23rd<br />
| -<br />
| -<br />
|-<br />
| 27<br />
| April 1, 2007<br />
| 31st<br />
| -<br />
| -<br />
|-<br />
| 28<br />
| April 8, 2007<br />
| 35th<br />
| -<br />
| -<br />
|-<br />
| 29<br />
| April 15, 2007<br />
| 32nd<br />
| -<br />
| -<br />
|-<br />
| 30<br />
| April 22, 2007<br />
| 33rd<br />
| -<br />
| -<br />
|-<br />
| 31<br />
| April 29, 2007<br />
| 36th<br />
| -<br />
| -<br />
|-<br />
| 32<br />
| May 6, 2007<br />
| 23rd<br />
| -<br />
| -<br />
|-<br />
| 33<br />
| May 13, 2007<br />
| 31st<br />
| -<br />
| -<br />
|-<br />
| 34<br />
| May 20, 2007<br />
| 29th<br />
| -<br />
| -<br />
|-<br />
| 35<br />
| May 27, 2007<br />
| 36th<br />
| -<br />
| -<br />
|-<br />
| 36<br />
| June 3, 2007<br />
| 34th<br />
| -<br />
| -<br />
|-<br />
| 37<br />
| June 10, 2007<br />
| 33rd<br />
| -<br />
| -<br />
|-<br />
| 38<br />
| June 17, 2007<br />
| 30th<br />
| -<br />
| -<br />
|-<br />
| 39<br />
| June 24, 2007<br />
| 27th<br />
| -<br />
| -<br />
|-<br />
| 40<br />
| July 1, 2007<br />
| 32nd<br />
| -<br />
| -<br />
|-<br />
| 41<br />
| July 8, 2007<br />
| 22nd<br />
| -<br />
| -<br />
|-<br />
| 42<br />
| July 15, 2007<br />
| 18th<br />
| -<br />
| -<br />
|-<br />
| 43<br />
| July 22, 2007<br />
| 16th<br />
| -<br />
| -<br />
|-<br />
| 44<br />
| July 29, 2007<br />
| 28th<br />
| -<br />
| -<br />
|-<br />
| 45<br />
| August 5, 2007<br />
| 24th<br />
| -<br />
| -<br />
|-<br />
| 46<br />
| August 12, 2007<br />
| 28th<br />
| -<br />
| -<br />
|-<br />
| 47<br />
| August 19, 2007<br />
| 23rd<br />
| -<br />
| -<br />
|-<br />
| 48<br />
| August 26, 2007<br />
| 29th<br />
| -<br />
| -<br />
|-<br />
| 49<br />
| September 2, 2007<br />
| 30th<br />
| -<br />
| -<br />
|-<br />
| 50<br />
| September 9, 2007<br />
| 32nd<br />
| -<br />
| -<br />
|-<br />
| 51<br />
| September 16, 2007<br />
| 38th<br />
| -<br />
| -<br />
|-<br />
| 52<br />
| September 23, 2007<br />
| 47th<br />
| -<br />
| -<br />
|-<br />
| 54<br />
| October 7, 2007<br />
| 46th<br />
| -<br />
| -<br />
|-<br />
| 58<br />
| November 4, 2007<br />
| 50th<br />
| -<br />
| -<br />
|-<br />
| 59<br />
| November 11, 2007<br />
| 50th<br />
| -<br />
| -<br />
|-<br />
| 65<br />
| December 23, 2007<br />
| 50th<br />
| -<br />
| ---><br />
|-<br />
| 66<br />
| December 30, 2007<br />
| -<br />
| -<br />
| 2,939,405<!--<br />
|-<br />
| 67<br />
| January 6, 2008<br />
| 47th<br />
| -<br />
| -<br />
|-<br />
| 68<br />
| January 13, 2008<br />
| 47th<br />
| -<br />
| -<br />
|-<br />
| 69<br />
| January 20, 2008<br />
| 45th<br />
| -<br />
| -<br />
|-<br />
| 70<br />
| January 27, 2008<br />
| 46th<br />
| -<br />
| -<br />
|-<br />
| 76<br />
| March 9, 2008<br />
| 46th<br />
| -<br />
| -<br />
|-<br />
| 77<br />
| March 16, 2008<br />
| 46th<br />
| -<br />
| -<br />
|-<br />
| 80<br />
| April 6, 2008<br />
| 46th<br />
| -<br />
| -<br />
|-<br />
| 81<br />
| April 13, 2008<br />
| 45th<br />
| -<br />
| -<br />
|-<br />
| 82<br />
| April 20, 2008<br />
| 33rd<br />
| -<br />
| -<br />
|-<br />
| 83<br />
| April 27, 2008<br />
| 44th<br />
| -<br />
| -<br />
|-<br />
| 84<br />
| May 4, 2008<br />
| 39th<br />
| -<br />
| -<br />
|-<br />
| 85<br />
| May 11, 2008<br />
| 33rd<br />
| -<br />
| -<br />
|-<br />
| 86<br />
| May 18, 2008<br />
| 31st<br />
| -<br />
| -<br />
|-<br />
| 87<br />
| May 25, 2008<br />
| 36th<br />
| -<br />
| -<br />
|-<br />
| 88<br />
| June 1, 2008<br />
| 45th<br />
| -<br />
| -<br />
|-<br />
| 89<br />
| June 8, 2008<br />
| 42nd<br />
| -<br />
| -<br />
|-<br />
| 90<br />
| June 15, 2008<br />
| 30th<br />
| -<br />
| -<br />
|-<br />
| 91<br />
| June 22, 2008<br />
| 28th<br />
| -<br />
| -<br />
|-<br />
| 92<br />
| June 29, 2008<br />
| 47th<br />
| -<br />
| -<br />
|-<br />
| 93<br />
| July 6, 2008<br />
| 27th<br />
| -<br />
| -<br />
|-<br />
| 94<br />
| July 13, 2008<br />
| 29th<br />
| -<br />
| -<br />
|-<br />
| 95<br />
| July 20, 2008<br />
| 17th<br />
| -<br />
| -<br />
|-<br />
| 96<br />
| July 27, 2008<br />
| 28th<br />
| -<br />
| -<br />
|-<br />
| 97<br />
| August 3, 2008<br />
| 37th<br />
| -<br />
| -<br />
|-<br />
| 98<br />
| August 10, 2008<br />
| 43rd<br />
| -<br />
| -<br />
|-<br />
| 99<br />
| August 17, 2008<br />
| 35th<br />
| -<br />
| -<br />
|-<br />
| 100<br />
| August 24, 2008<br />
| 41st<br />
| -<br />
| -<br />
|-<br />
| 101<br />
| August 31, 2008<br />
| 48th<br />
| -<br />
| -<br />
|-<br />
| 102<br />
| September 7, 2008<br />
| 46th<br />
| -<br />
| -<br />
|-<br />
| 103<br />
| September 14, 2008<br />
| 36th<br />
| -<br />
| -<br />
|-<br />
| 104<br />
| September 21, 2008<br />
| 32nd<br />
| -<br />
| ---><br />
|-<br />
| 118<br />
| December 28, 2008<br />
| -<br />
| -<br />
| 3,132,266<br />
|-<br />
| 171<br />
| January 3, 2010<br />
| -<br />
| -<br />
| 3,168,935<br />
|-<br />
| 223<br />
| January 2, 2011<br />
| -<br />
| -<br />
| 3,179,823<br />
|-<br />
| 275<br />
| January 1, 2012<br />
| -<br />
| -<br />
| 3,185,215<br />
|-<br />
| 379<br />
| December 29, 2013<br />
| -<br />
| -<br />
| 3,189,446<br />
|}</div><br />
<div style="display:inline-block"><br />
''Pokémon Pearl Version''<br />
{| class="roundtable" style="text-align:center; border:3px solid #{{pearl color}}; background:#{{pearl color dark}}"<br />
! style="background:#{{pearl color light}}" | Week<br />
! style="background:#{{pearl color light}}" | Week ending<br />
! style="background:#{{pearl color light}}" | Ranking<br />
! style="background:#{{pearl color light}}" | Units sold<br />
! style="background:#{{pearl color light}}" | Total units sold<br />
|-<br />
| 1<br />
| October 1, 2006<br />
| 2nd<br />
| 768,687<br />
| 768,687<br />
|-<br />
| 2<br />
| October 8, 2006<br />
| 3rd<br />
| 212,193<br />
| 980,881<br />
|-<br />
| 3<br />
| October 15, 2006<br />
| 3rd<br />
| 116,051<br />
| 1,096,932<br />
|-<br />
| 4<br />
| October 22, 2006<br />
| 2nd<br />
| 94,350<br />
| 1,191,282<br />
|-<br />
| 5<br />
| October 29, 2006<br />
| 4th<br />
| 85,530<br />
| 1,276,812<br />
|-<br />
| 6<br />
| November 5, 2006<br />
| 5th<br />
| 81,604<br />
| 1,358,416<br />
|-<br />
| 7<br />
| November 12, 2006<br />
| 4th<br />
| 65,574<br />
| 1,423,990<br />
|-<br />
| 8<br />
| November 19, 2006<br />
| 4th<br />
| 57,627<br />
| 1,481,617<br />
|-<br />
| 9<br />
| November 26, 2006<br />
| 6th<br />
| 58,158<br />
| 1,539,775<br />
|-<br />
| 10<br />
| December 3, 2006<br />
| 11th<br />
| -<br />
| -<br />
|-<br />
| 11<br />
| December 10, 2006<br />
| 5th<br />
| 75,206<br />
| 1,669,367<br />
|-<br />
| 12<br />
| December 17, 2006<br />
| 2nd<br />
| 97,409<br />
| 1,766,776<br />
|-<br />
| 13<br />
| December 24, 2006<br />
| 3rd<br />
| 164,670<br />
| 1,931,445<br />
|-<br />
| 14<br />
| December 31, 2006<br />
| 12th<br />
| -<br />
| 1,976,046<br />
|-<br />
| 15<br />
| January 7, 2007<br />
| 10th<br />
| 78,398<br />
| 2,054,443<br />
|-<br />
| 16<br />
| January 14, 2007<br />
| 13th<br />
| -<br />
| -<br />
|-<br />
| 17<br />
| January 21, 2007<br />
| 21st<br />
| -<br />
| -<br />
|-<br />
| 18<br />
| January 28, 2007<br />
| 22nd<br />
| -<br />
| -<br />
|-<br />
| 19<br />
| February 4, 2007<br />
| 21st<br />
| -<br />
| -<br />
|-<br />
| 20<br />
| February 11, 2007<br />
| 19th<br />
| -<br />
| -<!--<br />
|-<br />
| 21<br />
| February 18, 2007<br />
| 23rd<br />
| -<br />
| -<br />
|-<br />
| 22<br />
| February 25, 2007<br />
| 31st<br />
| -<br />
| -<br />
|-<br />
| 23<br />
| March 4, 2007<br />
| 27th<br />
| -<br />
| -<br />
|-<br />
| 24<br />
| March 11, 2007<br />
| 29th<br />
| -<br />
| -<br />
|-<br />
| 25<br />
| March 18, 2007<br />
| 33rd<br />
| -<br />
| -<br />
|-<br />
| 26<br />
| March 25, 2007<br />
| 27th<br />
| -<br />
| -<br />
|-<br />
| 27<br />
| April 1, 2007<br />
| 36th<br />
| -<br />
| -<br />
|-<br />
| 28<br />
| April 8, 2007<br />
| 38th<br />
| -<br />
| -<br />
|-<br />
| 29<br />
| April 15, 2007<br />
| 36th<br />
| -<br />
| -<br />
|-<br />
| 30<br />
| April 22, 2007<br />
| 39th<br />
| -<br />
| -<br />
|-<br />
| 31<br />
| April 29, 2007<br />
| 41st<br />
| -<br />
| -<br />
|-<br />
| 32<br />
| May 6, 2007<br />
| 24th<br />
| -<br />
| -<br />
|-<br />
| 33<br />
| May 13, 2007<br />
| 36th<br />
| -<br />
| -<br />
|-<br />
| 34<br />
| May 20, 2007<br />
| 32nd<br />
| -<br />
| -<br />
|-<br />
| 35<br />
| May 27, 2007<br />
| 40th<br />
| -<br />
| -<br />
|-<br />
| 36<br />
| June 3, 2007<br />
| 40th<br />
| -<br />
| -<br />
|-<br />
| 37<br />
| June 10, 2007<br />
| 37th<br />
| -<br />
| -<br />
|-<br />
| 38<br />
| June 17, 2007<br />
| 34th<br />
| -<br />
| -<br />
|-<br />
| 39<br />
| June 24, 2007<br />
| 34th<br />
| -<br />
| -<br />
|-<br />
| 40<br />
| July 1, 2007<br />
| 36th<br />
| -<br />
| -<br />
|-<br />
| 41<br />
| July 8, 2007<br />
| 30th<br />
| -<br />
| -<br />
|-<br />
| 42<br />
| July 15, 2007<br />
| 23rd<br />
| -<br />
| -<br />
|-<br />
| 43<br />
| July 22, 2007<br />
| 22nd<br />
| -<br />
| -<br />
|-<br />
| 44<br />
| July 29, 2007<br />
| 33rd<br />
| -<br />
| -<br />
|-<br />
| 45<br />
| August 5, 2007<br />
| 28th<br />
| -<br />
| -<br />
|-<br />
| 46<br />
| August 12, 2007<br />
| 32nd<br />
| -<br />
| -<br />
|-<br />
| 47<br />
| August 19, 2007<br />
| 27th<br />
| -<br />
| -<br />
|-<br />
| 48<br />
| August 26, 2007<br />
| 34th<br />
| -<br />
| -<br />
|-<br />
| 49<br />
| September 2, 2007<br />
| 37th<br />
| -<br />
| -<br />
|-<br />
| 50<br />
| September 9, 2007<br />
| 37th<br />
| -<br />
| -<br />
|-<br />
| 51<br />
| September 16, 2007<br />
| 42nd<br />
| -<br />
| ---><br />
|-<br />
| 66<br />
| December 30, 2007<br />
| -<br />
| -<br />
| 2,433,003<!--<br />
|-<br />
| 82<br />
| April 20, 2008<br />
| 43rd<br />
| -<br />
| -<br />
|-<br />
| 84<br />
| May 4, 2008<br />
| 45th<br />
| -<br />
| -<br />
|-<br />
| 85<br />
| May 11, 2008<br />
| 36th<br />
| -<br />
| -<br />
|-<br />
| 86<br />
| May 18, 2008<br />
| 42nd<br />
| -<br />
| -<br />
|-<br />
| 87<br />
| May 25, 2008<br />
| 45th<br />
| -<br />
| -<br />
|-<br />
| 89<br />
| June 8, 2008<br />
| 46th<br />
| -<br />
| -<br />
|-<br />
| 90<br />
| June 15, 2008<br />
| 44th<br />
| -<br />
| -<br />
|-<br />
| 91<br />
| June 22, 2008<br />
| 34th<br />
| -<br />
| -<br />
|-<br />
| 93<br />
| July 6, 2008<br />
| 43rd<br />
| -<br />
| -<br />
|-<br />
| 94<br />
| July 13, 2008<br />
| 39th<br />
| -<br />
| -<br />
|-<br />
| 95<br />
| July 20, 2008<br />
| 23rd<br />
| -<br />
| -<br />
|-<br />
| 96<br />
| July 27, 2008<br />
| 35th<br />
| -<br />
| -<br />
|-<br />
| 97<br />
| August 3, 2008<br />
| 45th<br />
| -<br />
| -<br />
|-<br />
| 99<br />
| August 17, 2008<br />
| 48th<br />
| -<br />
| -<br />
|-<br />
| 103<br />
| September 14, 2008<br />
| 50th<br />
| -<br />
| -<br />
|-<br />
| 104<br />
| September 21, 2008<br />
| 45th<br />
| -<br />
| ---><br />
|-<br />
| 118<br />
| December 28, 2008<br />
| -<br />
| -<br />
| 2,592,405<br />
|-<br />
| 171<br />
| January 3, 2010<br />
| -<br />
| -<br />
| 2,620,829<br />
|-<br />
| 223<br />
| January 2, 2011<br />
| -<br />
| -<br />
| 2,629,036<br />
|-<br />
| 379<br />
| December 29, 2013<br />
| -<br />
| -<br />
| 2,636,059<br />
|}</div><br />
<br />
==Staff==<br />
{{main|Staff of Pokémon Diamond and Pearl}}<br />
<br />
==Music==<br />
{{main|Pokémon Diamond & Pokémon Pearl: Super Music Collection}}<br />
{{main|Pokémon Game Sound Library}}<br />
The soundtrack for the video games [[Pokémon Brilliant Diamond and Shining Pearl]] contains musical remixes/rearrangements of the music from Pokémon Diamond and Pearl Versions. Additionally, the original musical arrangements and certain sound-effects (like Pokémon cries) from Pokémon Diamond and Pearl are also accessible for listening by the player in Brilliant Diamond and Shining Pearl, via the [[DS Sounds]] [[Key Item]]. Furthermore, the soundtrack of the video game [[Pokémon Legends: Arceus]] makes melodic references to a number of songs from the soundtrack of Pokémon Diamond and Pearl.<br />
<br />
==Version history==<br />
{{Incomplete|section|Version history for other regions;<br>Look up all legitimate and official revisions to list them in a version history}}<br />
===Japan===<br />
{| class="roundtable" style="text-align:center; border:3px solid #{{pearl color}}; background:#{{diamond color}}"<br />
! style="background:#{{pearl color light}}" | Version<br />
! style="background:#{{pearl color light}}" | Changelog<br />
|-<br />
| 1.0<br />
| style="text-align:left" | Initial release<br />
|-<br />
| 1.1+ (???)<br />
| style="text-align:left" |<br />
* The ability to open the [[menu]] in a [[Mystery Zone]] was disabled.<br />
|}<br />
<br />
==Production==<br />
Pokémon Diamond and Pearl were announced on October 7, 2004 during the [[Nintendo DS]] Launch Press Conference alongside many other games to be released at some point,<ref>[https://web.archive.org/web/20041010114859/http://www.nintendo.co.jp/ds/list/index.html List of Nintendo DS titles to be released (その他の発売予定タイトル)],</ref> and, while speculated to release on 2005{{fact}}, it was confirmed in an interview on Coro Coro's August 2005 issue (released on July 2005)<ref>[https://i.imgur.com/duiHxVf.jpg Image of the Coro Coro extract featuring the interview]</ref> that it would get a 2006 launch. A release date was later announced a year after the Coro Coro interview through press media.<ref>[https://web.archive.org/web/20060822222122/http://www.dengekionline.com/data/news/2006/7/15/5a5d3108040643c9753bb2bb1d5b9835.html Dengeki Online news post of the release date confirmation (archived)]</ref><br />
<br />
==Development cycle==<br />
{{main|Pokémon Diamond and Pearl beta}}<br />
<br />
==Gallery==<br />
===Logos===<br />
<gallery><br />
Diamond logo.png|English Diamond logo<br />
Pearl logo.png|English Pearl logo<br />
Pokemon Diamond Logo JP.png|Japanese Diamond logo<br />
Pokemon Pearl Logo JP.png|Japanese Pearl logo<br />
</gallery><br />
===Title screens===<br />
<gallery><br />
DiamondTitle.png|English Diamond title screen<br />
PearlTitle.png|English Pearl title screen<br />
Japanese DiamondTitle.png|Japanese Diamond title screen<br />
Japanese PearlTitle.png|Japanese Pearl title screen<br />
</gallery><br />
<br />
==Trivia==<br />
* Pokémon Diamond is also the name of the famous bootleg of the Power Version of {{wp|Keitai Denjū Telefang}}, which was only released in Japan (along a Speed Version) a year after {{game|Gold and Silver|s}}. Unlike the real Pokémon Diamond, it was not paired with Pokémon Pearl but rather with "Pokémon Jade", the bootleg of Telefang's Speed Version.<br />
* Diamond and Pearl are the first games where:<br />
** The [[rival]]'s [[first partner Pokémon]] is not at level 5 during the first rival battle.<br />
** The lab of the region's [[Pokémon Professor]] is not in the player's hometown.<br />
** All three first partner Pokémon gain a second type through evolution and are utilized in the storyline.<br />
** Old [[Save|saved data]] must be deleted before a new game can be saved.<br />
** A Pokémon that normally [[Evolution|evolves]] via [[Trade|trading]] may be caught in the wild (in this case, {{p|Steelix}}).<br />
** No [[Item#Fake items|fake items]] appear.<br />
* The English versions contain many [[List of references to popular culture in Pokémon|references]] to {{wp|Internet meme}}s and {{wp|chatspeak}}. This is possibly because the lead translator, [[Nob Ogasawara]], is a member of the {{wp|Something Awful|Something Awful Forums}}.<br />
* The leaders and {{DL|Elite Four|Sinnoh Elite Four|Elite Four}} of Sinnoh do not always use Pokémon of their specialized type. This problem was fixed in {{v2|Platinum}} with an [[List of Pokémon by Sinnoh Pokédex number#Platinum expansion|expansion]] added to the Pokédex, although [[Aaron]] still uses a {{p|Drapion}} in Platinum, despite being a {{type|Bug}} specialist.<br />
* The international versions of Diamond and Pearl are the first main Pokémon games to capitalize the names of proper nouns normally (e.g. [[Ultra Ball]] as opposed to ULTRA BALL). However, Pokémon names are still written in all capital letters.<br />
* Diamond and Pearl, along with the Japanese version of Platinum, are the most compatible Pokémon games, as they can connect with nineteen other games: all core series games of Generation III, IV, and V; the Pokémon Ranger games; {{g|Battle Revolution}}; and [[My Pokémon Ranch]].<br />
* Diamond and Pearl are the only core series games to introduce new Pokémon and not include them in the regional Pokédex.<br />
* Diamond and Pearl marked the last appearance of the slot machine minigame in the European release of core series game.<br />
* Five [[key item]]s were first implemented in Diamond and Pearl but only became obtainable in later games. The [[Member's Card]] and [[Oak's Letter]] were obtainable from an event in Platinum, [[Magma Stone]] is obtained in {{game|Black 2 and White 2|s}}, and the [[Red Chain]] and [[Azure Flute]] are obtained in {{g|Legends: Arceus}}.<br />
<br />
===Typographical errors===<br />
* If a {{game|FireRed and LeafGreen|s|FireRed or LeafGreen}} cart is present in Slot 2 of the [[Nintendo DS]], the migration option in the [[main menu]] is incorrectly stated as "Migrate from Fire Red" or "Migrate from Leaf Green", with a space in the middle of the version names. This typo was fixed in {{game|Platinum}}, {{game|HeartGold and SoulSilver|s|HeartGold, and SoulSilver}} by removing the space.<br />
* On the back cover of the Australian release of Pokémon Diamond, it states "...as you search for the Pokémon that rules ''space'' in Pokémon Diamond Version." This is an error, as it should say "...as you search for the Pokémon that rules ''time'' in Pokémon Diamond Version." This error is not present on the English boxart of other regions.<br />
* On page 5 of the North American manual for Pearl, it is mentioned that "In order to catch all the Pokémon in the Sinnoh region, thus completing your Pokédex, you must trade with the ''Pokémon '''Pearl''' Version''" when it should say "with the ''Pokémon '''Diamond''' Version''". This error is not present in the Diamond manual, which correctly identifies the correct opposite game.<br />
<br />
==In other languages==<br />
{{langtable|color={{diamond color}}|bordercolor={{pearl color light}}<br />
|ja={{tt|ポケットモンスターダイヤモンド・パール|Pocket Monsters Diamond ・ Pearl}}<br />
|zh_yue={{tt|精靈寶可夢 鑽石/珍珠|Jīnglìhng Pokémon Jyunsehk / Jānjyū}}<br />
|zh_cmn={{tt|精靈寶可夢 鑽石/珍珠<br>精灵宝可梦 钻石/珍珠|Jīnglíng Pokémon Zuànshí / Zhēnzhū}}<br />
|fr_ca=Pokémon Diamond and Perl{{tt|*|box and manual}}<br />
|fr_eu=Pokémon Version Diamant et Version Perle<br />
|de=Pokémon Diamant-Edition und Perl-Edition<br />
|it=Pokémon Versione Diamante e Versione Perla<br />
|ko={{tt|포켓몬스터DP 디아루가・펄기아|Pocket Monsters DP: Dialga ・ Palkia}}{{tt|*|Official Nintendo of Korea Korean-language version}}<br>{{tt|포켓몬스터 다이아몬드・펄|Pocket Monsters Daiamondeu ・ Peol}}{{tt|*|Daewon C.I.'s Japanese-language import version}}<br />
|es=Pokémon Edición Diamante y Edición Perla<br />
|pt=Pokémon Versão Diamante e Versão Pérola}}<br />
<br />
==See also==<br />
* {{Appendix|Diamond and Pearl walkthrough}}<br />
<br />
==External links==<br />
* [http://www.nintendo.com/consumer/gameslist/manuals/DS_Pokemon_Diamond.pdf Official PDF-file manual] for ''Pokémon Diamond Version'' <small>(English)</small><br />
* [http://www.nintendo.com/consumer/gameslist/manuals/DS_Pokemon_Pearl.pdf Official PDF-file manual] for ''Pokémon Pearl Version'' <small>(English)</small><br />
<br />
==References==<br />
{{reflist}}<br />
<br />
{{Core series}}<br />
<br />
{{Project Games notice}}<br />
<br />
[[Category:Pokémon Diamond and Pearl|*]]<br />
[[Category:Nintendo DS games]]<br />
<br />
[[de:Pokémon Diamant-Edition und Perl-Edition]]<br />
[[es:Pokémon Diamante y Pokémon Perla]]<br />
[[fr:Pokémon Versions Diamant et Perle]]<br />
[[it:Pokémon Diamante e Perla]]<br />
[[ja:ポケットモンスター ダイヤモンド・パール]]<br />
[[zh:寶可夢 鑽石/珍珠]]</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Beast_Ball&diff=3965687Beast Ball2024-03-27T03:28:01Z<p>Daniel Carrero: /* Effect */</p>
<hr />
<div>{{ItemInfobox/head<br />
|name=Beast Ball<br />
|jname=ウルトラボール<br />
|jtrans=Ultra Ball<br />
|gen=VII<br />
|colorscheme=Poké Balls<br />
}}<br />
{{ItemInfobox/BagRow|VII|Items|colorscheme=Poké Balls}}<br />
{{ItemInfobox/BagRow|VIII|Poké Balls}}<br />
{{ItemInfobox/BagRowBottom|IX|Poké Balls}}<br />
|}<br />
<br />
The '''Beast Ball''' (Japanese: '''ウルトラボール''' ''Ultra Ball'') is a type of [[Poké Ball]] introduced in [[Generation VII]]. It can be used to catch a [[wild Pokémon]], being more likely to succeed against [[Ultra Beast]]s and less likely against other Pokémon.<br />
<br />
==In the core series games==<br />
In [[Pokémon Sun and Moon]], Beast Balls were developed by [[Faba]] of the [[Aether Foundation]], building on the work of a predecessor. In [[Pokémon Ultra Sun and Ultra Moon]], they were created through cooperation between the Aether Foundation and the [[Ultra Recon Squad]].<br />
<br />
===Price===<br />
{{ItemPrice/head|Poké Balls}}<br />
{{ItemPrice|{{gameabbrev7|SM}}<br>{{gameabbrev8|SwSh}}<br>{{gameabbrev9|SV}}|N/A|N/A}}<br />
{{ItemPrice|{{gameabbrev7|USUM}}|{{PDollar}}1,000|N/A}}<br />
|}<br />
|}<br />
<br />
===Effect===<br />
{{incomplete|section|If the wild Pokémon used Transform (such as Ditto transforming into an Ultra Beast), does the Beast Ball check for the original species or transformed species?}}<br />
====Manual activation====<br />
When used from the [[Bag]] in a {{pkmn2|wild}} encounter, it attempts to catch the wild Pokémon. If the wild Pokémon is an [[Ultra Beast]], it has a 5× [[catch rate]] modifier; otherwise, it has a 410/4096× (~0.1×) modifier.<br />
<br />
Beast Balls cannot be used in situations in which Poké Balls cannot be used, such as in wild battles with two or more opponents currently present or against a [[Island challenge|trial]] Pokémon. If used in a Trainer battle, the opposing Trainer will bat the ball away, wasting the player's turn.<br />
<br />
====Held item====<br />
{{m|Fling}} fails if the user is holding a Beast Ball.<br />
<br />
===Description===<br />
{{movedesc|Poké Balls}}<br />
{{movedescentry|{{gameabbrev7|SMUSUMPE}}|A special Poké Ball designed to catch Ultra Beasts. It has a low success rate for catching others.}}<br />
{{movedescentry|{{gameabbrev8|SwShBDSP}}|A somewhat different Poké Ball that has a low success rate for catching a Pokémon.}}<br />
{{movedescentry|{{gameabbrev9|SV}}|A somewhat different Poké Ball that is not very effective when catching Pokémon.}}<br />
|}<br />
|}<br />
<br />
===Acquisition===<br />
{{ItemAvailability/head|Poké Balls}}<br />
|-<br />
| {{gameabbrev7|SM}}<br />
| [[Route]]s {{rtn|2|Alola}}, {{rtn|8|Alola}}, and {{rtn|13|Alola}}, [[Seafolk Village]], [[Aether Paradise]]<br />
| [[Route]]s {{rtn|2|Alola}}, {{rtn|8|Alola}}, and {{rtn|13|Alola}}, [[Seafolk Village]] (during the UB Missions, if the player has no Beast Balls in their [[Bag]])<br />
|-<br />
| {{gameabbrev7|USUM}}<br />
| [[Altar of the Sunne]]{{sup/7|US}}/[[Altar of the Moone]]{{sup/7|UM}}, [[Poni Grove]]<br />
| [[Aether Paradise]]<br />
|-<br />
| {{gameabbrev8|SwSh}}<br />
| [[Stow-on-Side]]<br>[[#Distribution|Event]]<br />
| [[Wyndon Stadium]]<br />
|-<br />
| {{gameabbrev8|SwSh}}{{gameabbrev8|CT}}<br />
| [[Max Lair]] (after catching and keeping {{p|Necrozma}} from a [[Dynamax Adventure]])<br />
| [[Max Lair]] ([[Dynite Ore]] trader)<br>[[Snowslide Slope]] [[Watt Trader]] (39,980 {{Watt}})<br />
|-<br />
| {{gameabbrev9|SV}}<br />
| Reward for registering 400 Pokémon in the [[List of Pokémon by Paldea Pokédex number|Paldea Pokédex]]<br />
| [[Academy Ace Tournament]]<br />
|-<br />
| {{gameabbrev9|SV}}{{gameabbrev9|ID}}<br />
| Reward for registering 220 Pokémon in the [[List of Pokémon by Blueberry Pokédex number|Blueberry Pokédex]]<br />
| [[Item Printer]] (Poké Ball Lotto)<br />
|}<br />
|}<br />
<br />
====Distribution====<br />
{| class="roundy" style="background: #{{Poké Balls color light}}; border: 5px solid #{{Poké Balls color}}"<br />
|-<br />
|<br />
{| border=1 style="background:#FFF; border:1px solid #{{Poké Balls color light}}; border-collapse:collapse"<br />
|-<br />
! style="background:#FFF; {{roundytl|5px}}" | Games<br />
! style="background:#FFF" | Event<br />
! style="background:#FFF" | Language/Region<br />
! style="background:#FFF; {{roundytr|5px}}" | Distribution period<br />
|- style="background:#FFF;"<br />
| rowspan=3 | {{gameabbrev8|SwSh}}<br />
| {{DL|List of other event distributions (Generation VIII)|Poké Times rare Poké Balls}}<br />
| All<br />
| December 20, 2019 to January 15, 2020<br />
|- style="background:#FFF;"<br />
| {{DL|List of other event distributions (Generation VIII)|The Isle of Armor promotion packs}}<br />
| All<br />
| May 29 to June 4, 2020<br />
|- style="background:#FFF;"<br />
| {{DL|List of other event distributions (Generation VIII)|Players Cup IV Beast Ball}}<br />
| All<br />
| July 30 to August 2, 2021<br />
|}<br />
|}<br />
<br />
===NPC usage===<br />
====Pokémon Sun and Moon====<br />
[[Lusamine]] is seen releasing a {{p|Nihilego}} from a Beast Ball in a cutscene before merging with it.<br />
<br />
====Pokémon Ultra Sun and Ultra Moon====<br />
{{tc|Ultra Recon Squad}} members keep their Pokémon in Beast Balls.<br />
<br />
====Pokémon Sword and Shield====<br />
The {{p|Poipole}} the player obtains in the [[Max Lair]] is kept in a Beast Ball.<br />
<br />
==Gallery==<br />
===Artwork===<br />
{| style="margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color}}; font-size: 80%"<br />
|-<br />
|style="{{roundy|80px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color light}}"| [[File:SugimoriBeastBall.png|100px]]<br />
|rowspan=3 style="{{roundy|5px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color light}}"| [[File:Beast Ball Concept Art SM.jpg|250px]]<br />
|-<br />
| Artwork by<br>{{color2|000|Ken Sugimori}}<br />
|-<br />
|style="{{roundy|80px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color light}}"| [[File:Bag Beast Ball SV Sprite.png|100px]]<br />
|-<br />
| Artwork from<br>{{color2|000|Pokémon Scarlet and Violet|Scarlet and Violet}}<br />
| Concept art from<br>{{color2|000|Pokémon Sun and Moon|Sun and Moon}}<br />
|}<br />
<br />
===Models===<br />
{| style="margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color}}; font-size: 80%"<br />
|-<br />
|style="{{roundy|80px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color light}}"| [[File:Beast Ball battle SMUSUM.png|100px]]<br />
|style="{{roundy|80px}} border: 2px solid #{{Poké Balls color dark}}; background: #{{Poké Balls color light}}"| [[File:Beast Ball VIII.png|100px]]<br />
|-<br />
| In-battle model from<br>{{color2|000|Pokémon Sun and Moon|Sun, Moon}},<br>{{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}<br />
| Model from<br>{{color2|000|Generation VIII}}<br />
|}<br />
<br />
==In the spin-off games==<br />
===Pokémon GO===<br />
{{incomplete|section|Details of events when Beast Balls were available}}<br />
[[File:GO Beast Ball.png|120px|thumb|right|The Beast Ball in Pokémon GO]]<br />
In {{g|GO}}, the Beast Ball is a special, event-exclusive Poké Ball used only during [[Ultra Beast]] encounters. They have a ×20 {{OBP|catch rate|GO}} multiplier.<ref>[https://twitter.com/bmenrigh_pogo/status/1622760228063449088 bmenrigh on X]</ref><br />
<br />
Currently, the Beast Ball is only available in Pokémon GO during specific [[List of events (GO)|in-game events]]. When these events are active, Beast Balls are the only kind of Poké Ball that can be used to capture an Ultra Beast. <br />
* For {{GO|Raid Battle}} bonus challenges, players will be given a set of Beast Balls in place of Premier Balls. <br />
* For {{GO|Research}} and [[GO Battle League]] reward encounters, players will have an infinite supply of Beast Balls.<br />
** Due to a possible bug, [[Berry|Berries]] cannot be used during Ultra Beast encounter.<br />
<br />
Like the [[Premier Ball]], it is never put into the player's [[Bag]] and cannot be kept after the encounter.<br />
<br />
==In the anime==<br />
[[File:Beast Ball anime.png|thumb|250px|A Beast Ball in the {{pkmn|anime}}]]<br />
Beast Balls debuted in ''[[SM061|A Mission of Ultra Urgency!]]'', where the [[Aether Foundation]] provided many of them for {{Ash}} and {{ashcl}} to use during their [[Ultra Guardians]] missions. In the same episode, Ash used one of them to temporarily {{pkmn2|caught|catch}} a {{DL|Ultra Beasts (anime)|Buzzwole}}.<br />
<br />
In ''[[SM067|Love at First Twirl!]]'', Ash used almost every Beast Ball provided to the group to try and catch a {{AP|Poipole}} in order to take care of it until the location of its [[Ultra Wormhole]] could be discovered. He eventually succeeded with the last one in the box.<br />
<br />
In ''[[SM069|Rise and Shine, Starship!]]'', Ash and {{an|Kiawe}} tried to use Beast Balls to catch a {{DL|Ultra Beasts (anime)|Celesteela}}, but they both failed due to it being rooted down to the ground at the time.<br />
<br />
In ''[[SM078|Twirling with a Bang!]]'', {{an|Lana}} and {{an|Lillie}} used a pair of Beast Balls to temporarily catch a {{DL|Ultra Beasts (anime)|Xurkitree}} and a {{DL|Ultra Beasts (anime)|Blacephalon}}, respectively.<br />
<br />
In ''[[SM085|The Long Vault Home!]]'', Ash, Lana, Kiawe, and {{an|Mallow}} each tried to catch a {{DL|Ultra Beasts (anime)|Stakataka}} with multiple Beast Balls, but it effortlessly dodged them all. Eventually, Ash was able to successfully catch Stakataka after getting rid of the statue that had been placed on top of its body and convincing it that they were going to return it to its home.<br />
<br />
In ''[[SM114|Beauty is Only Crystal Deep!]]'', Ash used a Beast Ball to temporarily catch a {{DL|Ultra Beasts (anime)|Pheromosa}} so that it could be returned home.<br />
<br />
In ''[[SM124|Living on the Cutting Edge!]]'', Lana tried to use a Beast Ball to catch a {{DL|Ultra Beasts (anime)|Kartana}}, but it simply sliced the Ball to pieces.<br />
<br />
In ''[[JN111|The Homecoming Crown!]]'', Lillie's family used a Beast Ball to catch a {{Shiny}} {{p|Nihilego}}, [[nickname]]d "{{DL|Ultra Beasts (anime)|Lillie}}", that had taken care of [[Mohn]], with {{an|Gladion}} taking it under his care.<br />
<br />
==In the manga==<br />
[[File:Beast Ball Adventures.png|thumb|200px|A Beast Ball in [[Pokémon Adventures]]]]<br />
===Pokémon Adventures===<br />
===={{MangaArc|Sun, Moon, Ultra Sun & Ultra Moon}}====<br />
Beast Balls were created for [[Aether Foundation]] by [[Colress]] with help from the [[Ultra Recon Squad]] as a means of catching [[Ultra Beast]]s. They were first seen in ''[[PASM28|Arrival at the Scientific Megalopolis]]'', where {{adv|Blake}}, disguised as Colress, delivered 100 of them to [[Lusamine]] in preparation for her plan to catch the ultimate Ultra Beast: {{adv|Necrozma}}.<br />
<br />
In ''[[PASM29|Darkness!! The Mysterious Claws of Necrozma!]]'', Lusamine used a Beast Ball to catch the {{p|Naganadel}} that [[Phyco]] had used to [[Ultra Warp Ride|ride]] through [[Ultra Space]]. In ''[[PASM30|Madness!! Mother Lusamine!]]'', after riding the Naganadel to [[Ultra Megalopolis]], she started throwing her Beast Balls at Necrozma. While her attention was focused on Necrozma, {{adv|Sun}} used one of the Beast Balls that Lusamine had dropped to catch himself a {{p|Stakataka}}. {{adv|Moon}} also tried to use a Beast Ball to separate Lusamine from the {{p|Nihilego}} she had fused with, but she missed her target.<br />
<br />
In ''[[PASM35|Transcend!! Ultra Necrozma!]]'', [[Anabel]] was revealed to be in possession of the last known Beast Ball, which she was delivering to [[Mount Lanakila]], where Sun and {{adv|Zygarde}} were engaged in a battle with Necrozma. In ''[[PASM37|Finale!! The Battle Against the Other Dimension!]]'', Necrozma was defeated, but its last-ditch attack hit {{adv|Looker}} and Anabel's balloon, destroying the Beast Ball. Sun then revealed that the Beast Ball that Moon had tried to use on Nihilego earlier had ended up at Mount Lanakila through an [[Ultra Wormhole]]. He offered it to Anabel, but she believed that humanity shouldn't be entrusted with Necrozma's power, and instead gave the Beast Ball to the Ultra Recon Squad, with [[Zossie]] using it to catch Necrozma. <br />
{{-}}<br />
<br />
==In the TCG==<br />
[[File:BeastBallCelestialStorm125.jpg|thumb|200px|Beast Ball]]<br />
{{main|Beast Ball (Celestial Storm 125)}}<br />
The {{TCG ID|Celestial Storm|Beast Ball|125}}, released in the {{TCG|Celestial Storm}} expansion, allows the player to look at their Prize cards. If an Ultra Beast is found, they may reveal it and add it to their hand, replacing the Prize card with Beast Ball.<br />
{{-}}<br />
<br />
==Trivia==<br />
* In [[Pokémon Sun and Moon]] only, {{p|Pheromosa}} and {{p|Kartana}} both have a [[catch rate]] of 255, meaning that Beast Balls can never fail to catch them in these games.<br />
* In all European language versions of a [https://www.youtube.com/watch?v=CwgVAV-yG4c promotional trailer] for [[Pokémon Ultra Sun and Ultra Moon]], {{p|Naganadel}} is shown to be sent out from a Beast Ball. However, there is no legitimate way to obtain a Naganadel in a Beast Ball in these games, as it is exclusively available as a [[gift Pokémon]] in a standard {{i|Poké Ball}} and as a gender unknown Pokémon, even if it could be bred, there would be no way to pass down a Beast Ball.<br />
* The Beast Ball's Japanese name (ウルトラボール) is a transliteration of the English words "Ultra Ball", the name of [[Ultra Ball|a different Poké Ball]] in English.<br />
<br />
==In other languages==<br />
{{langtable|color={{Poké Balls color light}}|bordercolor={{Poké Balls color}}<br />
|zh_yue=究極球 ''{{tt|Gaugihk Kàuh|Ultra Ball}}''<br />
|zh_cmn=究極球 / 究极球 ''{{tt|Jiūjí Qiú|Ultra Ball}}''<br />
|fi=Petopallo<br />
|fr=Ultra Ball<br />
|de=Ultraball<br />
|id=Bola Beast<br />
|it=UC Ball<br />
|ko=울트라볼 ''Ultra Ball''<br />
|pl=Bestiaball{{tt|*|SM067 onwards}}<br>Bestioball{{tt|*|SM061}}<br />
|pt_br=Bola Criatura<br />
|pt_eu=Bola Fera<br />
|es=Ente Ball<br />
|th=อัลตร้าบอล ''Ultra Ball''<br />
}}<br />
<br />
==References==<br />
{{reflist}}<br />
{{-}}<br />
{{Poké Balls}}<br><br />
{{Project ItemDex notice}}<br />
<br />
[[Category:Poké Balls]]<br />
<br />
[[de:Ultraball]]<br />
[[es:Ente Ball]]<br />
[[fr:Ultra Ball]]<br />
[[it:UC Ball]]<br />
[[ja:ウルトラボール]]<br />
[[zh:究极球(道具)]]</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Gumshoe_Chance-GX&diff=3965319Category:Cards with Gumshoe Chance-GX2024-03-26T06:35:05Z<p>Daniel Carrero: Created page with "{{TCG attack category|Gumshoe Chance-GX}}"</p>
<hr />
<div>{{TCG attack category|Gumshoe Chance-GX}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Eye_Strength&diff=3965317Category:Cards with Eye Strength2024-03-26T06:31:19Z<p>Daniel Carrero: Created page with "{{TCG attack category|Eye Strength}}"</p>
<hr />
<div>{{TCG attack category|Eye Strength}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Grudge_(move)&diff=3964961Grudge (move)2024-03-26T02:46:14Z<p>Daniel Carrero: /* Effect */</p>
<hr />
<div>{{MoveInfobox<br />
|n=288<br />
|name=Grudge<br />
|jname=おんねん<br />
|jtrans=Grudge<br />
|jtranslit=Onnen<br />
|gameimage=Grudge VIII.png<br />
|gameimagewidth=300px<br />
|type=Ghost<br />
|damagecategory=Status<br />
|basepp=5<br />
|maxpp=8<br />
|power=—<br />
|accuracy=—<br />
|gen=III<br />
|category=Tough<br />
|appeal=1<br />
|jam=0<br />
|cdesc=The appeal works better the later it is performed.<br />
|appealsc=2<br />
|scdesc=Lowers the Voltage of all Judges by one each.<br />
|appeal6=4<br />
|jam6=4<br />
|cdesc6=Startles all other Pokémon. User cannot act in the next turn.<br />
|touches=no<br />
|protect=no<br />
|magiccoat=no<br />
|snatch=no<br />
|mirrormove=no<br />
|kingsrock=no<br />
|sound=no<br />
|target=self<br />
}}<br />
'''Grudge''' (Japanese: '''おんねん''' ''Grudge'') is a non-damaging {{type|Ghost}} [[move]] introduced in [[Generation III]].<br />
<br />
==Effect==<br />
{{MoveResearch|If a Pokémon with Truant uses Grudge (for instance, Slaking uses Metronome and calls Grudge), then loafs around the next turn, then is defeated before using a move the second turn, will Grudge take effect?}}<br />
<br />
When Grudge is used, if the user faints as the direct result of an attack, the move which causes the user to [[Fainting|faint]] will lose all of its [[PP]]. This move's effect only works if the user faints before making another move. Grudge does not activate for {{m|Struggle}} or for damage that occurs at the end of the turn, including damage from {{m|Leech Seed}}, {{status|poison}}, {{status|burn}}, {{Weather|Sandstorm}}, {{Weather|Hail}}, and {{m|Future Sight}}.<br />
<br />
If powered up by a [[Ghostium Z]] into Z-Grudge, the user becomes the [[center of attention]], forcing all of the opponent's moves to target the user for the turn, if possible.<br />
<br />
If the Grudge user faints as the result of a [[Z-Move]], Grudge will have no effect. If it faints as the result of a [[Max Move]], Grudge will activate and display the name of the base move that was powered up, depleting all PP from that move.<br />
<br />
Grudge can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 1 bonus appeal point if {{m|Curse}} was used in the previous turn. It is also part of a Contest Spectacular combination with the user gaining an extra three appeal points if any of the moves {{m|Encore}}, {{m|Taunt}} or {{m|Torment}} was used in the prior turn.<br />
<br />
===Generation IX===<br />
Grudge cannot be selected in a battle.<br />
<br />
==Description==<br />
{{movedesc|Ghost}}<br />
{{movedescentry|{{gameabbrev3|RS}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|If the user faints, deletes the PP of the final move.}}<br />
{{movedescentry|{{gameabbrev3|E}}|If the user faints, deletes all PP of foe's last move.}}<br />
{{movedescentry|{{gameabbrev3|FRLG}}|If the user faints, this move deletes the PP of the move that finished it.}}<br />
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out.}}<br />
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}|If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.}}<br />
{{movedescentry|{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}<br />
|}<br />
|}{{left clear}}<br />
<br />
==Learnset==<br />
===By [[Level|leveling up]]===<br />
{{Movehead/Games|Ghost|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}}<br />
{{Moveentry/7|0037|Vulpix|type=Fire|1|Field|Field|37|41|47{{sup/5|BW}}<br>44{{sup/5|B2W2}}|44|44|52|52}}<br />
{{Moveentry/7|0037|formsig=A|Vulpix|type=Ice|1|Field|Field|form=Alolan Form|||||44|52}}<br />
{{Moveentry/7|0038|Ninetales|type=Fire|1|Field|Field|−|−|−|−|−|1|1}}<br />
{{Moveentry/7|0038|formsig=A|Ninetales|type=Ice|type2=Fairy|1|Field|Field|form=Alolan Form|||||−|1}}<br />
{{Moveentry/7|0200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|53|46|50|50|50||50}}<br />
{{Moveentry/7|0222|formsig=G|Corsola|type=Ghost|2|Water 1|Water 3|form=Galarian Form||||||50}}<br />
{{Moveentry/7|0292|Shedinja|type=Bug|type2=Ghost|1|Mineral|Mineral|45|45|45|43{{sup/6|XY}}<br>37{{sup/6|ORAS}}|37|1|1}}<br />
{{Moveentry/7|0353|Shuppet|type=Ghost|1|Amorphous|Amorphous|56|46|50{{sup/5|BW}}<br>46{{sup/5|B2W2}}|46|46||46}}<br />
{{Moveentry/7|0354|Banette|type=Ghost|1|Amorphous|Amorphous|64|58|66{{sup/5|BW}}<br>52{{sup/5|B2W2}}|52|52||52}}<br />
{{Moveentry/7|0429|Mismagius|type=Ghost|1|Amorphous|Amorphous||−|−|−|−||1}}<br />
{{Moveentry/7|0562|Yamask|type=Ghost|2|Mineral|Amorphous|||41|41|41|32}}<br />
{{Moveentry/7|0563|Cofagrigus|type=Ghost|2|Mineral|Amorphous|||45|45|45|32}}<br />
{{Moveentry/7|0864|Cursola|type=Ghost|2|Water 1|Water 3||||||50}}<br />
{{Movefoot|Ghost|7}}<br />
<br />
===By {{pkmn|breeding}}===<br />
{{Movehead/Games|Ghost|Egg Move|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2|g9=none}}<br />
{{Moveentry/7|0092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔|✔|✔|✔}}<br />
{{Moveentry/7|0109|Koffing|type=Poison|1|Amorphous|Amorphous|−|✔|✔|✔|✔|✔|✔}}<br />
{{Moveentry/7|0280|Ralts|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|−|✔|✔|✔|✔|✔|✔}}<br />
{{Moveentry/7|0355|Duskull|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔|✔|✔|✔}}<br />
{{Moveentry/7|0442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous||✔|✔|✔|✔|✔|✔}}<br />
{{Moveentry/7|0708|Phantump|type=Ghost|type2=Grass|2|Grass|Amorphous||||✔|✔|✔}}<br />
{{Moveentry/7|0778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous|||||✔|✔}}<br />
{{Moveentry/7|0885|Dreepy|type=Dragon|type2=Ghost|2|Amorphous|Dragon||||||✔}}<br />
{{Movefoot|Ghost|7}}<br />
<br />
==In other games==<br />
===[[Pokémon Mystery Dungeon series]]===<br />
Prior to {{pkmn|Super Mystery Dungeon}}, the user gains the {{DL|Status condition (Mystery Dungeon)|Grudge}} status condition. If the affected Pokémon is knocked out, the move that knocked it out will have all its PP depleted. If the Pokémon is knocked out by a standard attack, the PP of the last used move will be depleted. This effect is blocked by [[Reviver Seed]] and is therefore useless on the team leader. The Grudge status condition lasts for the entire floor.<br />
<br />
From {{pkmn|Super Mystery Dungeon}}, the user cuts its HP in half to gain the Grudge status condition. The PP of the attacker's move will be depleted to 0 when the user is attacked (but does not need to faint for this effect to trigger). This status condition lasts for 3 turns. <br />
<br />
{{Template:MDMoveheader|type=ghost}}<br />
{{Template:MDMoveRow|game=RB|pp=12|acc=—%|range=User|target=User}}<br />
{{Template:MDMoveRow|game=TDS|pp=12|acc=—%|range=User|target=User}}<br />
{{Template:MDMoveRow|game=BSL|pp=20|acc=—%|range=User|target=User}}<br />
{{Template:MDMoveRow|game=GTI|pp=10|ppmax=50|acc=—%|range=User|target=User}}<br />
{{Template:MDMoveRow|game=SMD|pp=15|ppmax=30|acc=—%|range=User|target=User}}<br />
{{Template:MDMovefoot|type=ghost|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}<br />
<br />
===Description===<br />
{{movedesc|Ghost}}<br />
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Grudge status. If the user is defeated, it zeroes the PP of the move last used by the foe.}}<br />
{{movedescentry|{{gameabbrevmd|TDS}}|Gives the user the Grudge status, which zeroes the PP of an enemy's move that makes the user faint.}}<br />
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんを おんねんじょうたいにかえる じぶんが たおれたときに こうげきしてきた ポケモンの さいごにくりだしたわざの PPを 0にする|Gives the user the Grudge status, which zeroes the PP of an enemy's move that makes the user faint}}}}<br />
{{movedescentry|{{gameabbrevmd|GTI}}|You'll get the Grudge status. If you faint with the Grudge status, it cuts the PP of the enemy's last move to 0.}}<br />
{{movedescentry|{{gameabbrevmd|SMD}}|It halves your HP, which makes you hold a grudge!{{tt|*|Move Summary}}<br>You'll halve your HP and hold a grudge! If you're attacked, you'll cut the PP of the attacker's move to 0. The status will go away after a while.{{tt|*|Move Description}}}}<br />
|}<br />
|}{{left clear}}<br />
<br />
==In the manga==<br />
===Pokémon Adventures===<br />
{{movemanga|type=ghost|exp=yes|gen=If the user faints, the user's grudge makes the opponent unable to use the move that knocked it out.|image1=Flannery Vulpix Grudge Adventures.png|image1p=Vulpix|image2=Misdreavus Grudge Adventures.png|image2p=Misdreavus}}<br />
{{movep|type=ghost|ms=037|pkmn=Vulpix|method=Vulpix lets out a loud cry before it faints. Then, the opponent can no longer use the move that knocked out Vulpix.}}<br />
{{movemid|type=ghost|user=Flannery|user1=Flannery's Vulpix|startcode=PS250|startname=The Beginning of the End with Kyogre & Groudon XII|notes=Debut}}<br />
{{movep|type=ghost|ms=200|pkmn=Misdreavus|method=When Misdreavus is hit with an opponent's attack and faints, a twinkle appears at the corner of its eye. Then, the opponent can no longer use the move that knocked it out.}}<br />
{{movebtmManga|type=ghost|user=Misdreavus (Pokémon)|user1=The Battle Pyramid's Misdreavus|startcode=PS312|startname=Chipping Away at Regirock}}<br />
<br />
==In other generations==<br />
===Core series games===<br />
{{Movegen<br />
|type=Ghost<br />
|genIII=Grudge III<br />
|genIV=Grudge IV<br />
|genV=Grudge V<br />
|genVI=Grudge VI<br />
}}<br />
{{Movegen<br />
|type=Ghost<br />
|genVII=Grudge VII<br />
}}<br />
<br />
===Side series games===<br />
{{Movegen<br />
|type=Ghost<br />
|Colo=Grudge Colo<br />
|XD=Grudge XD<br />
|PBR=Grudge PBR<br />
}}<br />
===Spin-off series games===<br />
{{Movegen<br />
|type=Ghost<br />
|PMDRB=Grudge PMD RB<br />
|PMDGTI=Grudge PMD GTI<br />
|PSMD=Grudge PSMD<br />
}}<br />
<br />
==Trivia==<br />
* This move [[Haunter (Vending S3 1)|originated]] as a TCG {{TCG|attack}}.<br />
* In [[Generation III]], the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).<br />
* Despite its category matching this move in English and Japanese, {{p|Runerigus}} cannot learn Grudge.<br />
<br />
==In other languages==<br />
{{Langtable|color={{ghost color}}|bordercolor={{ghost color light}}<br />
|zh_yue=怨念 ''{{tt|Yunnihm|Grudge}}'' {{tt|*|Games}}<br>怨恨 ''{{tt|Yunhahn|Spite}}'' {{tt|*|Pre-Gen VII Media}}<br />
|zh_cmn=怨念 ''{{tt|Yuànniàn|Grudge}}'' {{tt|*|Games}}<br>怨恨 ''{{tt|Yuànhèn|Spite}}'' {{tt|*|Pre-Gen VII Media}}<br />
|fr=Rancune<br />
|de=Nachspiel<br />
|el=Κατάρα ''Katára''<br />
|it=Rancore<br />
|ko=원념 ''{{tt|Wonnyeom|Grudge}}''<br />
|pt=Rancor<br />
|es=Rabia<br />
|sr=Gunđanje<br />
|vi=Oán Niệm<br />
}}<br />
<br />
{{Destiny Bond}}<br />
{{Project Moves and Abilities notice}}<br />
<br />
[[Category:Moves that can jam]]<br />
[[Category:Move-drawing moves]]<br />
[[Category:Moves usable in Pokémon Sword and Shield]]<br />
[[Category:Moves unusable in Pokémon Scarlet and Violet]]<br />
<br />
[[de:Nachspiel]]<br />
[[es:Rabia]]<br />
[[fr:Rancune]]<br />
[[it:Rancore]]<br />
[[ja:おんねん]]<br />
[[zh:怨念(招式)]]</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Dark_Aid&diff=3964930Category:Cards with Dark Aid2024-03-26T01:11:50Z<p>Daniel Carrero: Created page with "{{TCG attack category|Dark Aid}}"</p>
<hr />
<div>{{TCG attack category|Dark Aid}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Speedy_Uppercut&diff=3964929Category:Cards with Speedy Uppercut2024-03-26T01:10:46Z<p>Daniel Carrero: Created page with "{{TCG attack category|Speedy Uppercut}}"</p>
<hr />
<div>{{TCG attack category|Speedy Uppercut}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Helping_Hand_(%E3%82%88%E3%81%84%E3%81%8A%E3%81%93%E3%81%AA%E3%81%84)&diff=3964928Category:Cards with Helping Hand (よいおこない)2024-03-26T01:09:56Z<p>Daniel Carrero: </p>
<hr />
<div>:''See also: [[:Category:Cards with Helping Hand (てだすけ)]]''<br />
{{TCG attack category|Helping Hand}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Helping_Hand_(%E3%81%A6%E3%81%A0%E3%81%99%E3%81%91)&diff=3964927Category:Cards with Helping Hand (てだすけ)2024-03-26T01:09:51Z<p>Daniel Carrero: </p>
<hr />
<div>:''See also: [[:Category:Cards with Helping Hand (よいおこない)]]''<br />
{{TCG attack category|Helping Hand}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Attack_(TCG)&diff=3964926Attack (TCG)2024-03-26T01:09:10Z<p>Daniel Carrero: /* Different names in Japanese */</p>
<hr />
<div>[[File:GengarStormfront18.jpg|right|200px|thumb|{{TCG ID|Stormfront|Gengar|18}} has two attacks: Shadow Room and Poltergeist. Fainting Spell is a {{DL|Appendix:Glossary (TCG)|Poké-Power}}, which is not an attack.]]<br />
'''Attacks''' (Japanese: '''ワザ''' ''Move'') are skills that a {{TCG|Pokémon}} card can use in the [[Pokémon Trading Card Game]], which are similar to [[Move|moves]] in the [[Pokémon games|video games]]. Nearly every Pokémon card has at least one attack. During a player's turn, they may use an attack printed on their {{DL|Appendix:Glossary (TCG)|Active Pokémon}}. When a player uses an attack, that player's turn ends.<br />
<br />
Starting with the X & Y series, the player who goes first cannot use an attack on the first turn.<br />
<br />
{{TCG|Pokémon Power|Pokémon Powers, Poké-Powers, Poké-Bodies}}, and {{TCG|Ability|Abilities}} are often confused for attacks. However, they are not attacks and, for the most part, do not cause the turn to end.<br />
<br />
==Game effects==<br />
===Cost===<br />
Most attacks have an attack cost, which is printed as energy symbols to the left of the attack name. A Pokémon card can only use an attack if it has enough {{TCG|Energy card|Energy}} attached to it to pay for that attack's cost. Energy only needs to be attached to the Pokémon; unless explicitly stated otherwise, all Energy cards remain attached to a Pokémon after it attacks. The attack cost is printed using energy symbols. For each symbol, the Pokémon must have a corresponding Energy attached to it. {{TCG|Colorless}} Energy requirements may be fulfilled by any kind of Energy, while all other Energy requirements must be fulfilled by that particular Energy. For example, in order to use an attack with a cost of one {{TCG|Fire}} Energy and one {{TCG|Colorless}} Energy, at least one Fire Energy and one of any other Energy must be attached to the attacking Pokémon.<br />
<br />
Some attacks have an attack cost of zero, which is indicated by a special symbol. These attacks can be used even if the Pokémon has no Energy attached as a result. These attacks first appeared in {{TCG|Diamond and Pearl}} and have made reappearances since. In cards from Diamond and Pearl to {{TCG|Call of Legends}}, the symbol resembles an indentation in the card. Cards from {{TCG|Sun & Moon}} onward use a symbol resembling an empty bubble. Attacks with costs of zero are strongly associated with [[Baby Pokémon]], [[regional form|Alolan Pokémon, and Hisuian Pokémon]].<br />
===Name===<br />
[[File:MandibuzzBlackWhite73.jpg|right|200px|thumb|{{TCG ID|Black & White|Mandibuzz|73}} has its attacks, damage, and effects printed in white as it's the Darkness type.]]<br />
Every attack has a name, which is printed in large black text (except for the {{TCG|Darkness}} type, which is printed in white) to the right of the attack cost. Many effects care about the name of an attack that a Pokémon has, or the name of the attack that was used on a prior turn. Attacks with the same name can have different effects, but are treated identically by effects that care about the attack's name. <br />
<br />
===Damage===<br />
Most attacks deal {{TCG|damage}}. The amount of damage an attack deals to the opponent's {{DL|Appendix:Glossary (TCG)|Active Pokémon}} (the {{DL|Appendix:Glossary (TCG)|Defending Pokémon}}) is written to the right of the attack name as a large black or white number, conventionally divisible by 10. <br />
<br />
Some attacks do not inflict damage, or deal damage to one or more Benched Pokémon. A select few attacks choose which Pokémon take damage as they are resolved, which may or may not include the opponent's Active Pokémon. In these cases, a damage number is not listed to the right of the attack name.<br />
<br />
If a Pokémon uses an attack that deals damage, put a {{TCG|damage counter}} on any affected Pokémon for each 10 damage the attack does.<br />
<br />
Various symbols next to the number indicate whether the damage will vary. These symbols are for distinguishing purposes; the stipulations of the damage variation are defined in the attack text.<br />
<br />
{| class="roundy" style="margin:auto; width:auto; text-align:center; background: #ccf; border: 3px solid blue;"<br />
|- <br />
! Symbol<br />
! Meaning<br />
|- style="background:#fff"<br />
| +<br />
| Indicates an increase in damage, under certain conditions<br />
|- style="background:#fff"<br />
| -<br />
| Indicates a decrease in damage, under certain conditions<br />
|- style="background:#fff"<br />
| ×<br />
| Indicates the value will be multiplied, under certain conditions<br />
|- style="background:#fff"<br />
| style="{{roundybl|5px}}" | ?<br />
| style="{{roundybr|5px}}" | The amount of damage depends entirely on conditions (e.g. opponent's HP)<br>(this symbol has not been used since [[Scizor (Neo Discovery 29)|Scizor from the Neo Discovery set]])<br />
|}<br />
<br />
There are effects that increase or decrease the damage that an attack deals. Attacks that do not deal damage cannot have their damage increased through other effects. Damage changing effects are resolved in the order of:<br />
*Effects on the player's Active Pokémon<br />
*Weakness<br />
*Resistance<br />
*Effects on the opponent's Pokémon<br />
<br />
===Text===<br />
Attacks often have additional text beyond their name and damage. This text is printed in small black or white font underneath the cost, name, and damage. The text details additional effects and/or requirements of the attack. The text may alter the amount of damage dealt by the attack, or inflict damage to Pokémon that are not the Defending Pokémon. Unless otherwise specified, the effects of attacks are mandatory when using the attack. Many attacks have text where the result of a {{TCG|coin}} flip is used to determine if an effect will occur. Many attacks can inflict {{TCG|Special Conditions}} onto Pokémon, which is listed as part of the text. Some attacks have text that causes one or more {{TCG|damage counter}}s to be placed directly onto Pokémon. While this has the same result as dealing {{TCG|damage}}, the placement of damage counters via effect is not the same as dealing damage.<br />
<br />
===Weakness and Resistance===<br />
Each Pokémon can have a {{TCG|Weakness}} or {{TCG|Resistance}}. If a Pokémon is damaged by an attack that is coming from a Pokémon whose {{TCG|Type}} is that Pokémon's Weakness or Resistance, then the damage is modified accordingly. On the majority of cards, a Weakness causes the attack's damage to be multiplied by 2, and Resistance causes the attack to deal 30 less damage. <br />
<br />
During the {{DL|Pokémon Trading Card Game|Diamond & Pearl Series}} and the {{DL|Pokémon Trading Card Game|Platinum Series}}, each card had a mathematical operation next to its weakness type. Most cards had a Weakness ranging between +10 and +40, only a select few had a Weakness of +50. All {{TCG|Pokémon SP}} had a ×2 Weakness, and so did the majority of {{TCG|Pokémon Lv.X}}. ×2 Weaknesses were rarely used by regular Pokémon. For these cards, the listed mathematical operation is performed when Weakness is applied to an attack's damage. Starting in the {{DL|Pokémon Trading Card Game|HeartGold & SoulSilver Series}}, cards returned to having ×2 Weakness, but the mathematical operation is still being listed.<br />
<br />
From the Diamond and Pearl Series until the {{DL|Pokémon Trading Card Game|Sun & Moon Series}}, Resistance reduced damage by 20 instead of 30.<br />
<br />
Some Pokémon have multiple Weaknesses and/or Resistances. For those Pokémon, an attack only needs to be coming from one such type in order to apply Weakness or Resistance. Some Pokémon also have multiple Types. In those cases, each type will trigger Weakness and Resistance separately.<br />
<br />
When [[Benched Pokémon]] take damage, Weakness and Resistance are usually not applied. A rare few attacks allow for Weakness and Resistance to affect damage dealt to Benched Pokémon, and some {{TCG|Pokémon Tool}}s grant this effect as well.<br />
<br />
==Attack names==<br />
===Spelling variants===<br />
Some attacks have had different spellings across certain cards.<br />
<br />
* {{cw|Freeze-Dry}} and Freeze Dry<br />
* {{cw|Double-Edge}} and Double-edge<br />
* {{cw|Psychic}} and Psyche, the latter used by {{TCG ID|The Power of One|Ancient Mew|promo}}<br />
<br />
====Spelling and spacing====<br />
These attacks were normally formatted as a single word up until a specific set, usually {{TCG|Black & White}}. Afterward, they are formatted as two words. This happens to correlate directly with [[move]] name changes from [[Pokémon X]] and [[Pokémon Y]].<br />
<br />
* {{cw|Bubble Beam}}, formerly Bubblebeam<br />
* {{cw|Double Slap}}, formerly Doubleslap (changed in {{TCG|Diamond & Pearl}}, save for a use on {{TCG ID|Black & White|Audino|87}})<br />
* {{cw|Fire Blast}} or Fireblast, the latter used by a {{TCG ID|Skyridge|Charizard|146}} card<br />
* {{cw|Poison Powder}}, formerly Poisonpowder<br />
* {{cw|Sand Attack}}, formerly Sand-Attack or Sand-attack<br />
* {{cw|Self-Destruct}}, formerly Selfdestruct<br />
* {{cw|Solar Beam}}, formerly Solarbeam<br />
* {{cw|Sonic Boom}}, formerly Sonicboom<br />
* {{cw|Thunder Punch}}, formerly Thunderpunch<br />
* {{cw|Thunder Shock}}, formerly Thundershock (Changed in {{TCG|Furious Fists}})<br />
* {{cw|Vise Grip}}, formerly Vice Grip<br />
<br />
====Punctuation====<br />
Some attacks differ by their punctuation.<br />
<br />
* {{cw|Confuse Ray}} and {{cw|Confuse Ray?}}, the latter used by {{TCG ID|SM-P Promo|Poncho-wearing Eevee|141}}<br />
* {{cw|Crimson Dive}} and {{cw|Crimson Dive?}}, the latter used by {{TCG ID|XY-P Promo|Poncho-wearing Pikachu|208}}<br />
<br />
===Language comparison===<br />
This is a comparison of TCG attacks between languages.<br />
<br />
====Different names in Japanese====<br />
Some attacks have the same name in English but different names in Japanese:<br />
* {{cw|Bawl (おおごえでなく)|Bawl}} (Japanese: おおごえでなく ''Cry with Large Voice'') and {{cw|Bawl (ごうきゅう)|Bawl}} (Japanese: ごうきゅう ''Lament'')<br />
* {{cw|Charge (じゅうでん)|Charge}} (Japanese: じゅうでん ''Charge'') and {{cw|Charge (たいでん)|Charge}} (Japanese: たいでん ''Electrification'')<br />
* {{cw|Get Help (ちからをかりる)|Get Help}} (Japanese: ちからをかりる ''Borrow Strength'') and {{cw|Get Help (おてつだい)|Get Help}} (Japanese: おてつだい ''Help'')<br />
* {{cw|Helping Hand (てだすけ)|Helping Hand}} (Japanese: てだすけ ''Help'') and {{cw|Helping Hand (よいおこない)|Helping Hand}} (Japanese: よいおこない ''Good Deed'')<br />
* {{cw|Horrid Pollen (いやなかふん)|Horrid Pollen}} (Japanese: いやなかふん ''Unpleasant Pollen'') and {{cw|Horrid Pollen (さいあくかふん)|Horrid Pollen}} (Japanese: さいあくかふん ''Worst Pollen'')<br />
* {{cw|Hurricane (ハリケーン)|Hurricane}} (Japanese: ハリケーン ''Hurricane'') and {{cw|Hurricane (ぼうふう)|Hurricane}} (Japanese: ぼうふう ''Windstorm'')<br />
* {{cw|Leaf Tornado (グラスミキサー)|Leaf Tornado}} (Japanese: グラスミキサー ''Grass Mixer'') and {{cw|Leaf Tornado (リーフトルネード)|Leaf Tornado}} (Japanese: リーフトルネード ''Leaf Tornado'')<br />
* {{cw|Lightning Wing (でんげきのつばさ)|Lightning Wing}} (Japanese: でんげきのつばさ ''Electrifying Wing'') and {{cw|Lightning Wing (いかずちのつばさ)|Lightning Wing}} (Japanese: いかずちのつばさ ''Thunder Wing'')<br />
* {{cw|Snarl (うなる)|Snarl}} (Japanese: うなる ''Growl'') and {{cw|Snarl (バークアウト)|Snarl}} (Japanese: バークアウト ''Bark Out'')<br />
* {{cw|Strange Wave (みちのはどう)|Strange Wave}} (Japanese: みちのはどう ''Unknown Wave'') and {{cw|Strange Wave (ストレンジウェーブ)|Strange Wave}} (Japanese: ストレンジウェーブ ''Strange Wave'')<br />
* {{cw|Water Cannon (ウォーターキャノン)|Water Cannon}} (Japanese: ウォーターキャノン ''Water Cannon'') and {{cw|Water Cannon (てっぽうみず)|Water Cannon}} (Japanese: てっぽうみず ''Water Gun'')<br />
* {{cw|Wild Blaze (ワイルドブレイズ)|Wild Blaze}} (Japanese: ワイルドブレイズ ''Wild Blaze'') and {{cw|Wild Blaze (やまかじ)|Wild Blaze}} (Japanese: やまかじ ''Bush Fire'')<br />
<br />
====Different names in English====<br />
Some attacks have the same name in Japanese but different names in English:<br />
* {{cw|Bind Wound}} and Recovery (Japanese: きずをなおす ''Heal Wound''), the latter English name used by the {{TCG ID|Expedition|Chansey|72}} from the {{TCG|Sample Set}}<br />
* {{cw|Blue Flare}} and Blue Fire (Japanese: あおいほのお ''Blue Fire'')<br />
* {{cw|Dogpile}} and All-out Tackle (Japanese: みんなでタックル ''Tackle with Everyone''), the latter English name used by the {{TCG ID|Expedition|Chansey|72}} from the {{TCG|Sample Set}}<br />
* {{cw|Call for Friends}} and Call for Friend (Japanese: たすけをよぶ ''Call Help'')<br />
* {{cw|Energy Patch}} and Power Patch (Japanese: エネパッチ ''Ene Patch''), the latter English name used by {{TCG ID|Expedition|Pichu|22}} from the Sample Set<br />
* {{cw|Flame Tail}} and Fire Tail (Japanese: ほのおのしっぽ ''Flame Tail'')<br />
* {{cw|Make It Rain}} and Gold Rush (Japanese: ゴールドラッシュ ''Gold Rush'')<br />
* {{cw|Meteor Mash}} and Extra Comet Punch (Japanese: コメットパンチ ''Comet Punch'')<br />
* {{cw|Poisonous Whip}} and Poison Whip (Japanese: どくのムチ ''Poison Whip'')<br />
* {{cw|Reflect}} and Deflector (Japanese: リフレクター ''Reflector'')<br />
* {{cw|Tail Trickery}} and Tail Fan (Japanese:しっぽでまどわす ''Puzzle with Tail'')<br />
* {{cw|Tempt}} and Fascinate (Japanese: ゆうわく ''Allure''), both English names used by different prints of {{TCG ID|Team Rocket|Dark Persian|42}}<br />
<br />
====Mixed variations====<br />
Some attacks have an overlap of shared names in English and Japanese:<br />
* {{cw|Get Help (ちからをかりる)|Get Help}} (Japanese: ちからをかりる ''Borrow Strength'') and {{cw|Get Help (おてつだい)|Get Help}} (Japanese: おてつだい ''Help''), the latter is also named Assist (Japanese: おてつだい ''Help''), which is unrelated to {{cw|Assist (ねこのて)|Assist}} (Japanese: ねこのて ''Cat's Paw'')<br />
* Electric Shock (Japanese: でんげき ''Electric Attack'') is used by {{TCG ID|Base Set|Electrode|21}} from {{TCG|Base Set}}, with the same English name as {{cw|Electric Shock}} (Japanese: サンダーショック ''Thunder Shock'') and the same Japanese name as {{cw|Thunder Jolt}} (Japanese: でんげき ''Electric Attack'')<br />
* {{cw|Lure (かどわかす)|Lure}} (Japanese: かどわかす ''Kidnap'') and {{cw|Inviting Scent}} (Japanese: さそうかおり ''Invite Aroma''), the latter also previously known as Lure<br />
* {{cw|Metronome}} (Japanese: ゆびをふる ''Wag Finger'') or {{cw|Mini-Metronome}} (Japanese: ちいさくゆびをふる ''Slightly Wag Finger''), except Mini-Metronome (Japanese: ゆびをふる ''Wag Finger'') used by {{TCG ID|Wizards Promo|Togepi|30}} from {{TCG|Wizards Black Star Promos}}<br />
<br />
{{Project TCG notice}}<br />
<br />
[[Category:Pokémon Trading Card Game mechanics]]<br />
<br />
[[fr:Attaque (JCC)]]</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Helping_Hand_(%E3%82%88%E3%81%84%E3%81%8A%E3%81%93%E3%81%AA%E3%81%84)&diff=3964923Category:Cards with Helping Hand (よいおこない)2024-03-26T01:05:04Z<p>Daniel Carrero: Created page with "{{TCG attack category|Helping Hand}}"</p>
<hr />
<div>{{TCG attack category|Helping Hand}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Helping_Hand_(%E3%81%A6%E3%81%A0%E3%81%99%E3%81%91)&diff=3964921Category:Cards with Helping Hand (てだすけ)2024-03-26T01:04:20Z<p>Daniel Carrero: Daniel Carrero moved page Category:Cards with Helping Hand to Category:Cards with Helping Hand (てだすけ) without leaving a redirect</p>
<hr />
<div>{{TCG attack category|Helping Hand}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Sabrina%27s_Jynx_(Gym_Challenge_57)&diff=3964920Sabrina's Jynx (Gym Challenge 57)2024-03-26T01:03:58Z<p>Daniel Carrero: </p>
<hr />
<div>{{PokémoncardInfobox<br />
|cardname=Sabrina's Jynx<br />
|jname=ナツメのルージュラ<br />
|jtrans=Natsume's Rougela<br />
|image=SabrinaJynxGymChallenge57.jpg<br />
|caption=International print<br>Illus. [[Atsuko Nishida]]<br />
|reprints=2<br />
|reprint1=SabrinaJynxChallengeDarkness.jpg<br />
|recaption1=Japanese print<br>Illus. [[Atsuko Nishida]]<br />
|species=Jynx<br />
|evostage=Basic<br />
|type=Psychic<br />
|level=21<br />
|hp=60<br />
|weakness=Psychic<br />
|retreatcost=1<br />
|trainer=Sabrina<br />
}}<br />
{{PokémoncardInfobox/Expansion|type=Psychic|expansion={{TCG|Gym Challenge}}|rarity={{rar|Uncommon}}|cardno=57/132|jpexpansion={{TCG|Challenge from the Darkness}}|jprarity={{rar|Uncommon}}}}<br />
{{PokémoncardInfobox/Footer|type=Psychic|species=Jynx}}<br />
<br />
'''Sabrina's Jynx''' (Japanese: '''ナツメのルージュラ''' ''Natsume's Rougela'') is a {{ct|Psychic}} Basic Pokémon card. It is part of the {{TCG|Gym Challenge}} expansion.<br />
<br />
==Card text==<br />
{{Cardtext/Header|type=Psychic}}<br />
{{Cardtext/Attack<br />
|type=Psychic<br />
|cost={{e|Psychic}}<br />
|name=Helping Hand<br />
|namecategory=Helping Hand (よいおこない)<br />
|jname=よいおこない<br />
|jtrans=Good Deed<br />
|damage=<br />
|effect=Choose 1 of your opponent's Pokémon. Remove any number of damage counters from that Pokémon, then draw that many cards.<br />
}}<br />
{{Cardtext/Attack<br />
|type=Psychic<br />
|cost={{e|Psychic}}{{e|Colorless}}<br />
|name=Hug<br />
|jname=だきつく<br />
|jtrans=Embrace<br />
|damage=20<br />
|effect=Flip a coin. If heads, the Defending Pokémon can't retreat during your opponent's next turn.<br />
}}<br />
{{Cardtext/Footer}}<br />
<br />
===Pokédex data===<br />
{{Carddex<br />
|type=Psychic<br />
|name=Jynx<br />
|species=Human Shape<br />
|ndex=124<br />
|height=4'7"<br />
|jheight=1.4<br />
|weight=90<br />
|jweight=40.6<br />
}}<br />
<br />
==Release information==<br />
In the Japanese release, Jynx's face is colored black. In the English release, it was changed from black to purple due to the [[Pokémon controversy#Jynx|blackface controversy]].<br />
<br />
===Gallery===<br />
{{TCGGallery<br />
|type=Psychic<br />
|image1=SabrinaJynxGymChallenge57.jpg<br />
|caption1=International print<br>Illus. [[Atsuko Nishida]]<br />
|image2=SabrinaJynxChallengeDarkness.jpg<br />
|caption2=Japanese print<br>Illus. [[Atsuko Nishida]]<br />
}}<br />
<br />
==Trivia==<br />
===Origin===<br />
{{m|Helping Hand}} is a [[move]] introduced in the [[Generation III]] [[Pokémon games]] that {{p|Jynx}} can learn via [[Move Tutor]]; however, the Japanese names are not the same, making this attack and the move unrelated.<br />
<br />
{{Project TCG notice}}<br />
<br />
[[Category:Gym Challenge cards]]<br />
[[Category:Challenge from the Darkness cards]]<br />
[[Category:Illus. by Atsuko Nishida]]<br />
<br />
[[de:Sabrinas Rossana (Gym Challenge 57)]]<br />
[[es:Sabrina's Jynx (Gym Challenge TCG)]]<br />
[[fr:Sabrina's Jynx (Gym Challenge 57)]]<br />
[[it:Sabrina's Jynx (Gym Challenge 57)]]<br />
[[ja:ナツメのルージュラLV.21 (ポケモンジム)]]</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Whimsicott_(Emerging_Powers_11)&diff=3964919Whimsicott (Emerging Powers 11)2024-03-26T01:03:47Z<p>Daniel Carrero: </p>
<hr />
<div>{{PokémoncardInfobox<br />
|cardname=Whimsicott<br />
|jname=エルフーン<br />
|jtrans=Elfuun<br />
|image=WhimsicottEmergingPowers11.jpg<br />
|caption=Illus. [[sui]]<br />
|species=Whimsicott<br />
|evostage=Stage 1<br />
|evoicon=546<br />
|evospecies=Cottonee<br />
|evoname=Cottonee<br />
|type=Grass<br />
|hp=80<br />
|weakness=Fire<br />
|resistance=Water<br />
|rmultiplier=-20<br />
}}<br />
{{PokémoncardInfobox/Expansion|type=Grass|expansion={{TCG|Emerging Powers}}|rarity={{rar|Uncommon}}|cardno=11/98|jpexpansion={{TCG|Black Collection}}|jprarity={{rar|U}}|jpcardno=005/053}}<br />
{{PokémoncardInfobox/Footer|type=Grass|species=Whimsicott}}<br />
<br />
'''Whimsicott''' (Japanese: '''エルフーン''' ''Elfuun'') is a {{ct|Grass}} Stage 1 Pokémon card. It is part of the {{TCG|Emerging Powers}} expansion.<br />
<br />
==Card text==<br />
{{Cardtext/Header|type=Grass}}<br />
{{Cardtext/Attack<br />
|type=Grass<br />
|cost={{e|Colorless}}<br />
|name=Helping Hand<br />
|namecategory=Helping Hand (てだすけ)<br />
|jname=てだすけ<br />
|jtrans=Help<br />
|damage=<br />
|effect=Search your deck for a basic Energy card and attach it to 1 of your Benched Pokémon. Shuffle your deck afterward.<br />
}}<br />
{{Cardtext/Attack<br />
|type=Grass<br />
|cost={{e|Grass}}<br />
|name=Cotton Guard<br />
|jname=コットンガード<br />
|jtrans=Cotton Guard<br />
|damage=30<br />
|effect=During your opponent's next turn, any damage done to this Pokémon by attacks is reduced by 30 ''(after applying Weakness and Resistance)''.<br />
}}<br />
{{Cardtext/Footer}}<br />
<br />
===Pokédex data===<br />
{{Carddex<br />
|type=Grass<br />
|name=Whimsicott<br />
|species=Windveiled<br />
|ndex=547<br />
|height=2'04"<br />
|jheight=0.7<br />
|weight=14.6<br />
|jweight=6.6<br />
|dex=Like the wind, it can slip through any gap, no matter how small. It leaves balls of white fluff behind.<br />
|jdex=どんなに 細い すきまでも 風のように 潜り抜けてしまう。白い 毛玉を 残していく。<br />
}}<br />
<br />
==Trivia==<br />
===Origin===<br />
{{m|Helping Hand}} and {{m|Cotton Guard}} are both [[move]]s in the [[Pokémon games]] that {{p|Whimsicott}} can learn as {{p|Cottonee}}. This card's [[Pokédex]] entry comes from {{game|Black}}.<br />
<br />
{{Project TCG notice}}<br />
<br />
[[Category:Emerging Powers cards]]<br />
[[Category:Black Collection cards]]<br />
[[Category:Illus. by sui]]<br />
<br />
[[de:Elfun (Aufstreben der Mächtigen 11)]]<br />
[[es:Whimsicott (Fuerzas Emergentes 11 TCG)]]<br />
[[fr:Farfaduvet (Noir & Blanc Pouvoirs Émergents 11)]]<br />
[[ja:エルフーン (BW1)]]<br />
[[zh:风妖精(BW1)]]</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Indeedee_(Shining_Fates_56)&diff=3964918Indeedee (Shining Fates 56)2024-03-26T01:03:28Z<p>Daniel Carrero: </p>
<hr />
<div>{{PokémoncardInfobox<br />
|cardname=Indeedee<br />
|jname=イエッサン<br />
|jtrans=Yessan<br />
|image=IndeedeeShiningFates56.jpg<br />
|caption=Illus. [[Souichirou Gunjima]]<br />
|species=Indeedee<br />
|evostage=Basic<br />
|type=Colorless<br />
|hp=100<br />
|weakness=Fighting<br />
|retreatcost=1<br />
}}<br />
{{PokémoncardInfobox/Expansion|type=Colorless|expansion={{TCG|Shining Fates}}|rarity={{rar|Rare Holo}}|cardno=056/072|jpexpansion={{TCG|S-P Promotional cards}}|jpcardno=109/S-P}}<br />
{{PokémoncardInfobox/Footer|type=Colorless|species=Indeedee}}<br />
<br />
'''Indeedee''' (Japanese: '''イエッサン''' ''Yessan'') is a {{ct|Colorless}} Basic Pokémon card. It is part of the {{TCG|Shining Fates}} expansion.<br />
<br />
==Card text==<br />
{{Cardtext/Header|type=Colorless}}<br />
{{Cardtext/Attack<br />
|type=Colorless<br />
|cost={{e|Colorless}}<br />
|name=Helping Hand<br />
|namecategory=Helping Hand (てだすけ)<br />
|jname=てだすけ<br />
|jtrans=Help<br />
|damage=<br />
|effect=Search your deck for a basic Energy card and attach it to 1 of your Benched Pokémon. Then, shuffle your deck.<br />
}}<br />
{{Cardtext/Attack<br />
|type=Colorless<br />
|cost={{e|Colorless}}{{e|Colorless}}<br />
|name=Psychic<br />
|jname=サイコキネシス<br />
|jtrans=Psychokinesis<br />
|damage=20+<br />
|effect=This attack does 20 more damage for each Energy attached to your opponent's Active Pokémon.<br />
}}<br />
{{Cardtext/Footer}}<br />
<br />
===Pokédex data===<br />
{{Carddex<br />
|type=Colorless<br />
|name=Indeedee<br />
|species=Emotion<br />
|ndex=876<br />
|height=2'11"<br />
|jheight=0.9<br />
|weight=61.7<br />
|jweight=28.0<br />
|dex=It uses the horns on its head to sense the emotions of others. Males will act as valets for those they serve, looking after their every need.<br />
|jdex=頭の ツノで 相手の 気持ちを 感じとる。 オスは 従者の ように 主のそばで 世話を焼く。<br />
}}<br />
<br />
==Release information==<br />
This card was included in the {{TCG|Shining Fates}} expansion. In Japan, it was a Holofoil {{TCG|S-P Promotional cards|S-P Promotional card}} available as an insert in the November 2020 issue of ''CoroCoro Ichiban!'', released on September 19, 2020. This print features the ''CoroCoro Ichiban!'' logo in the bottom right corner of the artwork.<br />
<br />
==Trivia==<br />
===Origin===<br />
This card features the male form of {{p|Indeedee}}. {{m|Helping Hand}} and {{m|Psychic}} are both [[move]]s in the [[Pokémon games]] that Indeedee can learn. This card's [[Pokédex]] entry comes from {{g|Sword}}.<br />
<br />
{{Project TCG notice}}<br />
<br />
[[Category:Shining Fates cards]]<br />
[[Category:S-P Promotional cards]]<br />
[[Category:Illus. by Souichirou Gunjima]]<br />
[[Category:Holographic cards]]<br />
[[Category:Pokémon cards that attach Energy cards from deck]]<br />
<br />
[[de:Servol (Glänzendes Schicksal 056)]]<br />
[[es:Indeedee (Destinos Brillantes 56 TCG)]]<br />
[[fr:Wimessir (Destinées Radieuses 056)]]<br />
[[ja:イエッサン (S-P)]]<br />
[[zh:爱管侍(S-P)]]</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Illumise_(Primal_Clash_18)&diff=3964917Illumise (Primal Clash 18)2024-03-26T01:03:18Z<p>Daniel Carrero: </p>
<hr />
<div>{{PokémoncardInfobox<br />
|cardname=Illumise<br />
|jname=イルミーゼ<br />
|jtrans=Illumise<br />
|image=IllumisePrimalClash18.jpg<br />
|caption=Illus. [[Tomokazu Komiya]]<br />
|species=Illumise<br />
|evostage=Basic<br />
|type=Grass<br />
|hp=70<br />
|weakness=Fire<br />
|retreatcost=1<br />
}}<br />
{{PokémoncardInfobox/Expansion|type=Grass|expansion={{TCG|Primal Clash}}|rarity={{rar|Common}}|cardno=18/160|jpexpansion={{TCG|Gaia Volcano}}|jprarity={{rar|C}}|jpcardno=010/070}}<br />
{{PokémoncardInfobox/Footer|type=Grass|species=Illumise}}<br />
<br />
'''Illumise''' (Japanese: '''イルミーゼ''' ''Illumise'') is a {{ct|Grass}} Basic Pokémon card. It is part of the {{TCG|Primal Clash}} expansion.<br />
<br />
==Card text==<br />
{{Cardtext/Header|type=Grass}}<br />
{{Cardtext/Attack<br />
|type=Grass<br />
|cost={{e|Grass}}<br />
|name=Helping Hand<br />
|namecategory=Helping Hand (てだすけ)<br />
|jname=てだすけ<br />
|jtrans=Help<br />
|damage=<br />
|effect=Search your deck for a basic Energy card and attach it to 1 of your Benched Pokémon. Shuffle your deck afterward.<br />
}}<br />
{{Cardtext/Attack<br />
|type=Grass<br />
|cost={{e|Colorless}}<br />
|name=Twirling Sign<br />
|jname=ぐるぐるサイン<br />
|jtrans=Round and Round Sign<br />
|damage=10<br />
|effect=Your opponent's Active Pokémon is now {{TCG|Confused}}.<br />
}}<br />
{{Cardtext/Footer}}<br />
<br />
===Pokédex data===<br />
{{Carddex<br />
|type=Grass<br />
|name=Illumise<br />
|species=Firefly<br />
|ndex=314<br />
|height=2'00"<br />
|jheight=0.6<br />
|weight=39.0<br />
|jweight=17.7<br />
|dex=With its sweet aroma, it guides Volbeat to draw signs with light in the night sky.<br />
|jdex=あまい かおりで バルビートを ゆうどうして よぞらに ひかりの サインを えがく。<br />
}}<br />
<br />
==Trivia==<br />
This card forms a {{TCG|combined illustration}} with {{TCG ID|Primal Clash|Volbeat|17}} from the same set.<br />
===Origin===<br />
{{m|Helping Hand}} is a [[move]] in the [[Pokémon games]] that {{p|Illumise}} can learn. This card's [[Pokédex]] entry comes from {{g|Y}}. <br />
<br />
{{Project TCG notice}}<br />
<br />
[[Category:Primal Clash cards]]<br />
[[Category:Gaia Volcano cards]]<br />
[[Category:Illus. by Tomokazu Komiya]]<br />
<br />
[[de:Illumise (Protoschock 18)]]<br />
[[es:Illumise (Duelos Primigenios TCG)]]<br />
[[fr:Lumivole (XY Primo-Choc 18)]]<br />
[[it:Illumise (Scontro Primordiale 18)]]<br />
[[ja:イルミーゼ (XY5)]]<br />
[[zh:甜甜萤(XY5)]]</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Attack_(TCG)&diff=3964913Attack (TCG)2024-03-26T00:56:38Z<p>Daniel Carrero: /* Language comparison */</p>
<hr />
<div>[[File:GengarStormfront18.jpg|right|200px|thumb|{{TCG ID|Stormfront|Gengar|18}} has two attacks: Shadow Room and Poltergeist. Fainting Spell is a {{DL|Appendix:Glossary (TCG)|Poké-Power}}, which is not an attack.]]<br />
'''Attacks''' (Japanese: '''ワザ''' ''Move'') are skills that a {{TCG|Pokémon}} card can use in the [[Pokémon Trading Card Game]], which are similar to [[Move|moves]] in the [[Pokémon games|video games]]. Nearly every Pokémon card has at least one attack. During a player's turn, they may use an attack printed on their {{DL|Appendix:Glossary (TCG)|Active Pokémon}}. When a player uses an attack, that player's turn ends.<br />
<br />
Starting with the X & Y series, the player who goes first cannot use an attack on the first turn.<br />
<br />
{{TCG|Pokémon Power|Pokémon Powers, Poké-Powers, Poké-Bodies}}, and {{TCG|Ability|Abilities}} are often confused for attacks. However, they are not attacks and, for the most part, do not cause the turn to end.<br />
<br />
==Game effects==<br />
===Cost===<br />
Most attacks have an attack cost, which is printed as energy symbols to the left of the attack name. A Pokémon card can only use an attack if it has enough {{TCG|Energy card|Energy}} attached to it to pay for that attack's cost. Energy only needs to be attached to the Pokémon; unless explicitly stated otherwise, all Energy cards remain attached to a Pokémon after it attacks. The attack cost is printed using energy symbols. For each symbol, the Pokémon must have a corresponding Energy attached to it. {{TCG|Colorless}} Energy requirements may be fulfilled by any kind of Energy, while all other Energy requirements must be fulfilled by that particular Energy. For example, in order to use an attack with a cost of one {{TCG|Fire}} Energy and one {{TCG|Colorless}} Energy, at least one Fire Energy and one of any other Energy must be attached to the attacking Pokémon.<br />
<br />
Some attacks have an attack cost of zero, which is indicated by a special symbol. These attacks can be used even if the Pokémon has no Energy attached as a result. These attacks first appeared in {{TCG|Diamond and Pearl}} and have made reappearances since. In cards from Diamond and Pearl to {{TCG|Call of Legends}}, the symbol resembles an indentation in the card. Cards from {{TCG|Sun & Moon}} onward use a symbol resembling an empty bubble. Attacks with costs of zero are strongly associated with [[Baby Pokémon]], [[regional form|Alolan Pokémon, and Hisuian Pokémon]].<br />
===Name===<br />
[[File:MandibuzzBlackWhite73.jpg|right|200px|thumb|{{TCG ID|Black & White|Mandibuzz|73}} has its attacks, damage, and effects printed in white as it's the Darkness type.]]<br />
Every attack has a name, which is printed in large black text (except for the {{TCG|Darkness}} type, which is printed in white) to the right of the attack cost. Many effects care about the name of an attack that a Pokémon has, or the name of the attack that was used on a prior turn. Attacks with the same name can have different effects, but are treated identically by effects that care about the attack's name. <br />
<br />
===Damage===<br />
Most attacks deal {{TCG|damage}}. The amount of damage an attack deals to the opponent's {{DL|Appendix:Glossary (TCG)|Active Pokémon}} (the {{DL|Appendix:Glossary (TCG)|Defending Pokémon}}) is written to the right of the attack name as a large black or white number, conventionally divisible by 10. <br />
<br />
Some attacks do not inflict damage, or deal damage to one or more Benched Pokémon. A select few attacks choose which Pokémon take damage as they are resolved, which may or may not include the opponent's Active Pokémon. In these cases, a damage number is not listed to the right of the attack name.<br />
<br />
If a Pokémon uses an attack that deals damage, put a {{TCG|damage counter}} on any affected Pokémon for each 10 damage the attack does.<br />
<br />
Various symbols next to the number indicate whether the damage will vary. These symbols are for distinguishing purposes; the stipulations of the damage variation are defined in the attack text.<br />
<br />
{| class="roundy" style="margin:auto; width:auto; text-align:center; background: #ccf; border: 3px solid blue;"<br />
|- <br />
! Symbol<br />
! Meaning<br />
|- style="background:#fff"<br />
| +<br />
| Indicates an increase in damage, under certain conditions<br />
|- style="background:#fff"<br />
| -<br />
| Indicates a decrease in damage, under certain conditions<br />
|- style="background:#fff"<br />
| ×<br />
| Indicates the value will be multiplied, under certain conditions<br />
|- style="background:#fff"<br />
| style="{{roundybl|5px}}" | ?<br />
| style="{{roundybr|5px}}" | The amount of damage depends entirely on conditions (e.g. opponent's HP)<br>(this symbol has not been used since [[Scizor (Neo Discovery 29)|Scizor from the Neo Discovery set]])<br />
|}<br />
<br />
There are effects that increase or decrease the damage that an attack deals. Attacks that do not deal damage cannot have their damage increased through other effects. Damage changing effects are resolved in the order of:<br />
*Effects on the player's Active Pokémon<br />
*Weakness<br />
*Resistance<br />
*Effects on the opponent's Pokémon<br />
<br />
===Text===<br />
Attacks often have additional text beyond their name and damage. This text is printed in small black or white font underneath the cost, name, and damage. The text details additional effects and/or requirements of the attack. The text may alter the amount of damage dealt by the attack, or inflict damage to Pokémon that are not the Defending Pokémon. Unless otherwise specified, the effects of attacks are mandatory when using the attack. Many attacks have text where the result of a {{TCG|coin}} flip is used to determine if an effect will occur. Many attacks can inflict {{TCG|Special Conditions}} onto Pokémon, which is listed as part of the text. Some attacks have text that causes one or more {{TCG|damage counter}}s to be placed directly onto Pokémon. While this has the same result as dealing {{TCG|damage}}, the placement of damage counters via effect is not the same as dealing damage.<br />
<br />
===Weakness and Resistance===<br />
Each Pokémon can have a {{TCG|Weakness}} or {{TCG|Resistance}}. If a Pokémon is damaged by an attack that is coming from a Pokémon whose {{TCG|Type}} is that Pokémon's Weakness or Resistance, then the damage is modified accordingly. On the majority of cards, a Weakness causes the attack's damage to be multiplied by 2, and Resistance causes the attack to deal 30 less damage. <br />
<br />
During the {{DL|Pokémon Trading Card Game|Diamond & Pearl Series}} and the {{DL|Pokémon Trading Card Game|Platinum Series}}, each card had a mathematical operation next to its weakness type. Most cards had a Weakness ranging between +10 and +40, only a select few had a Weakness of +50. All {{TCG|Pokémon SP}} had a ×2 Weakness, and so did the majority of {{TCG|Pokémon Lv.X}}. ×2 Weaknesses were rarely used by regular Pokémon. For these cards, the listed mathematical operation is performed when Weakness is applied to an attack's damage. Starting in the {{DL|Pokémon Trading Card Game|HeartGold & SoulSilver Series}}, cards returned to having ×2 Weakness, but the mathematical operation is still being listed.<br />
<br />
From the Diamond and Pearl Series until the {{DL|Pokémon Trading Card Game|Sun & Moon Series}}, Resistance reduced damage by 20 instead of 30.<br />
<br />
Some Pokémon have multiple Weaknesses and/or Resistances. For those Pokémon, an attack only needs to be coming from one such type in order to apply Weakness or Resistance. Some Pokémon also have multiple Types. In those cases, each type will trigger Weakness and Resistance separately.<br />
<br />
When [[Benched Pokémon]] take damage, Weakness and Resistance are usually not applied. A rare few attacks allow for Weakness and Resistance to affect damage dealt to Benched Pokémon, and some {{TCG|Pokémon Tool}}s grant this effect as well.<br />
<br />
==Attack names==<br />
===Spelling variants===<br />
Some attacks have had different spellings across certain cards.<br />
<br />
* {{cw|Freeze-Dry}} and Freeze Dry<br />
* {{cw|Double-Edge}} and Double-edge<br />
* {{cw|Psychic}} and Psyche, the latter used by {{TCG ID|The Power of One|Ancient Mew|promo}}<br />
<br />
====Spelling and spacing====<br />
These attacks were normally formatted as a single word up until a specific set, usually {{TCG|Black & White}}. Afterward, they are formatted as two words. This happens to correlate directly with [[move]] name changes from [[Pokémon X]] and [[Pokémon Y]].<br />
<br />
* {{cw|Bubble Beam}}, formerly Bubblebeam<br />
* {{cw|Double Slap}}, formerly Doubleslap (changed in {{TCG|Diamond & Pearl}}, save for a use on {{TCG ID|Black & White|Audino|87}})<br />
* {{cw|Fire Blast}} or Fireblast, the latter used by a {{TCG ID|Skyridge|Charizard|146}} card<br />
* {{cw|Poison Powder}}, formerly Poisonpowder<br />
* {{cw|Sand Attack}}, formerly Sand-Attack or Sand-attack<br />
* {{cw|Self-Destruct}}, formerly Selfdestruct<br />
* {{cw|Solar Beam}}, formerly Solarbeam<br />
* {{cw|Sonic Boom}}, formerly Sonicboom<br />
* {{cw|Thunder Punch}}, formerly Thunderpunch<br />
* {{cw|Thunder Shock}}, formerly Thundershock (Changed in {{TCG|Furious Fists}})<br />
* {{cw|Vise Grip}}, formerly Vice Grip<br />
<br />
====Punctuation====<br />
Some attacks differ by their punctuation.<br />
<br />
* {{cw|Confuse Ray}} and {{cw|Confuse Ray?}}, the latter used by {{TCG ID|SM-P Promo|Poncho-wearing Eevee|141}}<br />
* {{cw|Crimson Dive}} and {{cw|Crimson Dive?}}, the latter used by {{TCG ID|XY-P Promo|Poncho-wearing Pikachu|208}}<br />
<br />
===Language comparison===<br />
This is a comparison of TCG attacks between languages.<br />
<br />
====Different names in Japanese====<br />
Some attacks have the same name in English but different names in Japanese:<br />
* {{cw|Bawl (おおごえでなく)|Bawl}} (Japanese: おおごえでなく ''Cry with Large Voice'') and {{cw|Bawl (ごうきゅう)|Bawl}} (Japanese: ごうきゅう ''Lament'')<br />
* {{cw|Charge (じゅうでん)|Charge}} (Japanese: じゅうでん ''Charge'') and {{cw|Charge (たいでん)|Charge}} (Japanese: たいでん ''Electrification'')<br />
* {{cw|Get Help (ちからをかりる)|Get Help}} (Japanese: ちからをかりる ''Borrow Strength'') and {{cw|Get Help (おてつだい)|Get Help}} (Japanese: おてつだい ''Help'')<br />
* {{cw|Horrid Pollen (いやなかふん)|Horrid Pollen}} (Japanese: いやなかふん ''Unpleasant Pollen'') and {{cw|Horrid Pollen (さいあくかふん)|Horrid Pollen}} (Japanese: さいあくかふん ''Worst Pollen'')<br />
* {{cw|Hurricane (ハリケーン)|Hurricane}} (Japanese: ハリケーン ''Hurricane'') and {{cw|Hurricane (ぼうふう)|Hurricane}} (Japanese: ぼうふう ''Windstorm'')<br />
* {{cw|Leaf Tornado (グラスミキサー)|Leaf Tornado}} (Japanese: グラスミキサー ''Grass Mixer'') and {{cw|Leaf Tornado (リーフトルネード)|Leaf Tornado}} (Japanese: リーフトルネード ''Leaf Tornado'')<br />
* {{cw|Lightning Wing (でんげきのつばさ)|Lightning Wing}} (Japanese: でんげきのつばさ ''Electrifying Wing'') and {{cw|Lightning Wing (いかずちのつばさ)|Lightning Wing}} (Japanese: いかずちのつばさ ''Thunder Wing'')<br />
* {{cw|Snarl (うなる)|Snarl}} (Japanese: うなる ''Growl'') and {{cw|Snarl (バークアウト)|Snarl}} (Japanese: バークアウト ''Bark Out'')<br />
* {{cw|Strange Wave (みちのはどう)|Strange Wave}} (Japanese: みちのはどう ''Unknown Wave'') and {{cw|Strange Wave (ストレンジウェーブ)|Strange Wave}} (Japanese: ストレンジウェーブ ''Strange Wave'')<br />
* {{cw|Water Cannon (ウォーターキャノン)|Water Cannon}} (Japanese: ウォーターキャノン ''Water Cannon'') and {{cw|Water Cannon (てっぽうみず)|Water Cannon}} (Japanese: てっぽうみず ''Water Gun'')<br />
* {{cw|Wild Blaze (ワイルドブレイズ)|Wild Blaze}} (Japanese: ワイルドブレイズ ''Wild Blaze'') and {{cw|Wild Blaze (やまかじ)|Wild Blaze}} (Japanese: やまかじ ''Bush Fire'')<br />
<br />
====Different names in English====<br />
Some attacks have the same name in Japanese but different names in English:<br />
* {{cw|Bind Wound}} and Recovery (Japanese: きずをなおす ''Heal Wound''), the latter English name used by the {{TCG ID|Expedition|Chansey|72}} from the {{TCG|Sample Set}}<br />
* {{cw|Blue Flare}} and Blue Fire (Japanese: あおいほのお ''Blue Fire'')<br />
* {{cw|Dogpile}} and All-out Tackle (Japanese: みんなでタックル ''Tackle with Everyone''), the latter English name used by the {{TCG ID|Expedition|Chansey|72}} from the {{TCG|Sample Set}}<br />
* {{cw|Call for Friends}} and Call for Friend (Japanese: たすけをよぶ ''Call Help'')<br />
* {{cw|Energy Patch}} and Power Patch (Japanese: エネパッチ ''Ene Patch''), the latter English name used by {{TCG ID|Expedition|Pichu|22}} from the Sample Set<br />
* {{cw|Flame Tail}} and Fire Tail (Japanese: ほのおのしっぽ ''Flame Tail'')<br />
* {{cw|Make It Rain}} and Gold Rush (Japanese: ゴールドラッシュ ''Gold Rush'')<br />
* {{cw|Meteor Mash}} and Extra Comet Punch (Japanese: コメットパンチ ''Comet Punch'')<br />
* {{cw|Poisonous Whip}} and Poison Whip (Japanese: どくのムチ ''Poison Whip'')<br />
* {{cw|Reflect}} and Deflector (Japanese: リフレクター ''Reflector'')<br />
* {{cw|Tail Trickery}} and Tail Fan (Japanese:しっぽでまどわす ''Puzzle with Tail'')<br />
* {{cw|Tempt}} and Fascinate (Japanese: ゆうわく ''Allure''), both English names used by different prints of {{TCG ID|Team Rocket|Dark Persian|42}}<br />
<br />
====Mixed variations====<br />
Some attacks have an overlap of shared names in English and Japanese:<br />
* {{cw|Get Help (ちからをかりる)|Get Help}} (Japanese: ちからをかりる ''Borrow Strength'') and {{cw|Get Help (おてつだい)|Get Help}} (Japanese: おてつだい ''Help''), the latter is also named Assist (Japanese: おてつだい ''Help''), which is unrelated to {{cw|Assist (ねこのて)|Assist}} (Japanese: ねこのて ''Cat's Paw'')<br />
* Electric Shock (Japanese: でんげき ''Electric Attack'') is used by {{TCG ID|Base Set|Electrode|21}} from {{TCG|Base Set}}, with the same English name as {{cw|Electric Shock}} (Japanese: サンダーショック ''Thunder Shock'') and the same Japanese name as {{cw|Thunder Jolt}} (Japanese: でんげき ''Electric Attack'')<br />
* {{cw|Lure (かどわかす)|Lure}} (Japanese: かどわかす ''Kidnap'') and {{cw|Inviting Scent}} (Japanese: さそうかおり ''Invite Aroma''), the latter also previously known as Lure<br />
* {{cw|Metronome}} (Japanese: ゆびをふる ''Wag Finger'') or {{cw|Mini-Metronome}} (Japanese: ちいさくゆびをふる ''Slightly Wag Finger''), except Mini-Metronome (Japanese: ゆびをふる ''Wag Finger'') used by {{TCG ID|Wizards Promo|Togepi|30}} from {{TCG|Wizards Black Star Promos}}<br />
<br />
{{Project TCG notice}}<br />
<br />
[[Category:Pokémon Trading Card Game mechanics]]<br />
<br />
[[fr:Attaque (JCC)]]</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Total_Shelter-GX&diff=3964912Category:Cards with Total Shelter-GX2024-03-26T00:55:19Z<p>Daniel Carrero: Created page with "{{TCG attack category|Total Shelter-GX}}"</p>
<hr />
<div>{{TCG attack category|Total Shelter-GX}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Assist_(%E3%81%AD%E3%81%93%E3%81%AE%E3%81%A6)&diff=3964909Category:Cards with Assist (ねこのて)2024-03-26T00:41:12Z<p>Daniel Carrero: </p>
<hr />
<div>{{TCG attack category|Assist}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Twirling_Sign&diff=3964906Category:Cards with Twirling Sign2024-03-26T00:36:22Z<p>Daniel Carrero: Created page with "{{TCG attack category|Twirling Sign}}"</p>
<hr />
<div>{{TCG attack category|Twirling Sign}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Orange_Archipelago&diff=3964534Talk:Orange Archipelago2024-03-25T07:38:20Z<p>Daniel Carrero: /* Archipelago */</p>
<hr />
<div>== Image ==<br />
<br />
The current image for this page is non-canon as it does not include the Sevii islands. <br />
is there a piture out there suitable? {{unsigned|AlphApe}}<br />
:Your suggestion that the Sevii Islands are part of the Orange Archipelago is non-canon as the Orange Islands are never even alluded to in any game.<br />
:Also, please sign your comments with four tildes (<nowiki>~~~~</nowiki>). <span style="border: 2px dotted #FFBBDD;">[[User:Umeko|<span style="color:#FF99CC;">梅子</span>]][[User talk:Umeko|<span style="color:#CCDDFF;"><sup>❄</sup></span>]][[Special:Contributions/Umeko|<span style="color:#CCDDFF;"><sub>❅</sub></span>]]</span> 22:14, 28 February 2010 (UTC)<br />
But the Sevii Islands are in the anime, however --[[User:Constantine|Constantine]] 22:40, 16 May 2010 (UTC)<br />
:While that may be true, the Orange Islands are not part of the game and the Sevii Islands are not part of the Orange Islands. That map is actually from a pre-Sevii book. &mdash;'''<span style="font-family:Verdana"><span style="color:#000">darklord</span>[[User talk:The dark lord trombonator|<span style="color:#0047AB">trom</span>]]</span>''' 05:49, 17 May 2010 (UTC)<br />
<br />
== Island sorting ==<br />
<br />
===Islands=== <br />
All the islands, in order of episode: <br />
*[[Valencia Island]] ([[EP083]])<br />
*[[Tangelo Island]] ([[EP084]])<br />
*[[Mikan Island]] ([[EP085]])<br />
*[[Mandarin Island North]] ([[EP086]])<br />
*[[Sunburst Island]] ([[EP087]])<br />
*[[Pinkan Island]] ([[EP088]])<br />
*[[Kabuto Fossil Island|Unnamed Island]] ([[EP089]])<br />
*[[Kinnow Island]] ([[EP091]])<br />
*[[Unnamed Island (EP092)|Unnamed Island]] ([[EP092]])<br />
*[[Navel Island]] ([[EP093]])<br />
*[[Seven Grapefruit Islands|Grapefruit Islands]] ([[EP094]])<br />
*[[Moro Island]] ([[EP095]])<br />
*[[Golden Island]] ([[EP096]])<br />
*[[Murcott Island]] ([[EP097]])<br />
*[[Unnamed Island (EP098)|Unnamed Island]] ([[EP098]])<br />
*[[Mandarin Island South]] ([[EP099]] - [[EP102]])<br />
*[[Trovita Island]] ([[EP103]])<br />
*[[Fairchild Island]] ([[EP104]]) <br />
*[[Shamouti Island]] ([[M02]]) <br />
*[[Fire Island]] ([[M02]])<br />
*[[Lightning Island]] ([[M02]])<br />
*[[Ice Island]] ([[M02]])<br />
*[[Unnamed Island (PK04)|Unnamed Island]] ([[PK04]])<br />
*[[Cleopatra Island]] ([[EP105]])<br />
*[[Ascorbia Island]] ([[EP106]])<br />
*[[Butwal Island]] ([[EP107]])<br />
*[[Kumquat Island]] ([[EP108]])<br />
*[[Rind Island]] ([[EP109]])<br />
*[[Unnamed Island (EP110)|Unnamed Island]] ([[EP110]])<br />
*[[Pummelo Island]] ([[EP111]], [[EP112]])<br />
*[[Tarroco Island]] ([[EP113]])<br />
*[[Hamlin Island]] ([[EP114]])<br />
<br />
I think the order would work better this way. You can see Ash and co.'s route [http://abcboyck.deviantart.com/#/d5c6w2a here!] -[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 00:58, 23 August 2012 (UTC)<br />
<br />
== Why Archipelago? ==<br />
<br />
Even the main map uses Islands, and so does practically everything else. Why do we call it "Orange Archipelago" instead of "Orange Islands"? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 02:08, 27 September 2012 (UTC)<br />
:Taking a quick search around the internet seems to show that it was just to be formal. The template for locations does use "Orange Islands" at the moment. I would say that unless the anime or the manga, The Electric Tale of Pikachu call it the Orange Archipelago it would be alright to change it. [[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 07:33, 27 September 2012 (UTC)<br />
::I support the name change since "Orange Islands" is more common. Sorry for butting in. --[[User:PokeAwesome94|PokeAwesome94]] ([[User talk:PokeAwesome94|talk]]) 13:34, 18 October 2012 (UTC)<br />
:::I would not say that it is butting in since this is a public discussion. In any case, should we tag the article for potential moving or should we wait a bit more time for some more comments? --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 06:14, 19 October 2012 (UTC)<br />
::::Either way is fine with me, if you feel like waiting for more comments you could maybe wait until October 27th. That way a month will have passed and most people who want to have a say in this will have gotten a fair chance. --[[User:PokeAwesome94|PokeAwesome94]] ([[User talk:PokeAwesome94|talk]]) 09:53, 19 October 2012 (UTC)<br />
:::::Except Orange Archipelago is the name given to the "region" in the actual anime canon. I don't recall which episode exactly, but likely when Oak assigns Ash to travel there to get the GS Ball. The area could be bigger than just the islands. (Think of it like {{wp|Oceania}} and the {{wp|Pacific Islands}}.) That's just my theory any way. This isn't a name we just made up, it was a name used in the show. <sup>[[Typhlosion (Pokémon)|<span style="color:#C00;">★</span>]]</sup>[[User:Jo The Marten|<span style="color:#C00;">Jo the Marten</span>]]<sup>[[Flygon (Pokémon)|<span style="color:#C00;">★</span>]]</sup> [[User_Talk:Jo The Marten|<span style="color:#C00;">ಠ_ಠ</span>]][[Cilan (anime)|<span style="color:#90C870;">♥</span>]] 10:08, 19 October 2012 (UTC)<br />
::::::True, but the same area/region is given the name of Orange Islands in the subtitle of the second season - [[Pokémon: Adventures in the Orange Islands]]. It can potentially be said that the name was changed when the subtitle was added to the season. (The GS Ball plot began in EP081 according to the same article.) {{unsigned|Super goku}}<br />
:::::::Jo the Marten, I don't think that your personal speculations should have any impact on this decision. It has, as far as I know, never been said that the region is bigger than the islands and there will probably never be any confirmation to that since Orange Islands was a filler season that will probably never be visited again. --[[User:PokeAwesome94|PokeAwesome94]] ([[User talk:PokeAwesome94|talk]]) 10:04, 20 October 2012 (UTC)<br />
::::::::Regardless, it is still called the Orange Archipelago, and I see no reason why it needs to be changed. Not to mention our anime head, {{u|Kenji-girl}} has [http://bulbapedia.bulbagarden.net/w/index.php?title=Orange_Archipelago&diff=830521&oldid=830518 already moved this article from Orange Islands before in the past]. <sup>[[Typhlosion (Pokémon)|<span style="color:#C00;">★</span>]]</sup>[[User:Jo The Marten|<span style="color:#C00;">Jo the Marten</span>]]<sup>[[Flygon (Pokémon)|<span style="color:#C00;">★</span>]]</sup> [[User_Talk:Jo The Marten|<span style="color:#C00;">ಠ_ಠ</span>]][[Cilan (anime)|<span style="color:#90C870;">♥</span>]] 11:35, 20 October 2012 (UTC)<br />
<br />
== Official Orange Islands, Sevii Islands and New Island map ==<br />
<br />
I found this official map with the Sevii Islands, New Island and the Orange Islands. It's part of [http://archives.bulbagarden.net/wiki/File:RegionsMoviesMap.jpg File:RegionsMoviesMap.jpg], which is an anime map of all the movie locations up to the 10th movie.<br />
<br />
I don't have the access to it to Bulbagarden Archives and I also lack the knowledge to add it to the [[Orange Archipelago|Orange Archipelago article]] and I wonder if someone who reads this could do it for me.<br />
<br />
Here's the map: [http://psychoboost.com/stuff/world_map_sevii_islands_new_island_orange_islands.jpg] --[[User:PokeAwesome94|PokeAwesome94]] ([[User talk:PokeAwesome94|talk]]) 21:48, 10 October 2012 (UTC)<br />
:If needed I can crop it so that it only shows The Orange Islands. --[[User:PokeAwesome94|PokeAwesome94]] ([[User talk:PokeAwesome94|talk]]) 21:50, 10 October 2012 (UTC)<br />
::Crop it out, save it on an online image hosting website, and ask an admin to upload. How are you going to remove the labels? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 21:54, 10 October 2012 (UTC)<br />
:::I don't think it's possible to remove the labels and make it look good. If the labels would just have overlaped the ocean I could have tried cloning nearby pixels, but I can't foresee and redraw the design of the islands behind the labels. Here's [https://lh3.googleusercontent.com/zMTTPyMQtnG3VQ_m_PmOEhaKJcEp75ZQbeGvx-3__oism5peVQIj3c-w-y_Arx_sx1TmVPBFLyE the cropped version]. If anyone uploads this, please tell me afterwards, so that I can remove it from Google Drive. If anyone thinks that they can fix the map better than I did, feel free to try. --[[User:PokeAwesome94|PokeAwesome94]] ([[User talk:PokeAwesome94|talk]]) 13:07, 13 October 2012 (UTC)<br />
::::Can't see it... gives 403. Is it public? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 20:33, 16 October 2012 (UTC)<br />
:::::It's public, but it seems that the links that only display images expire after a while on Google Drive. I'll have to link to the directory page. I've made two versions of the image use whichever you find more fitting: [https://docs.google.com/file/d/0B4zHKAEyZM4pN0dDbkpjUWd0VW8/edit 1] & [https://docs.google.com/file/d/0B4zHKAEyZM4pQWJHTVk4V0h4RGs/edit 2] --[[User:PokeAwesome94|PokeAwesome94]] ([[User talk:PokeAwesome94|talk]]) 18:23, 17 October 2012 (UTC)<br />
<br />
== Possible relation to Sun and Moon ==<br />
<br />
I can't help but notice that Alola, the region featured in the newest core series games, Sun and Moon, seems to have a lot of similarities to the Orange Islands/Archipelago. Aside from the obvious fact that they're both islands, they also both have alternate color variants of previous regions' pokemon, and instead of Gym battles they feature "challenges" where the trainer and their Pokemon have to do something other than simply battling a gym leader. I can't help but wonder if these games were, at least in part, somewhat inspired by the Orange Archipelago, perhaps as a 20th anniversary nod to the many kids who watched that iteration of the show and wondered why there was never a game that took place in that region. If anyone could find any references about this and add it to the article I would be grateful. [[User:Purplepikachu1998|Purplepikachu1998]] ([[User talk:Purplepikachu1998|talk]]) 08:04, 28 February 2018 (UTC)<br />
<br />
== Potential origin ==<br />
<br />
Is it possible the Orange Islands are based on either the entirety of the {{wp|Nanpō Islands}}, an archipelago located south of the Kanto region which does somewhat resemble the Orange Islands, with the top two islands (Izu Islands and Bonin Islands) also being the basis for the Sevii Islands, or the at least the {{wp|Volcano Islands}}, located south the aforementioned two islands, just like how the Orange Islands are south of the Sevii Islands? [[User:Iml908|Iml908]] ([[User talk:Iml908|talk]]) 03:40, 23 July 2018 (UTC)<br />
:Very possible, given that the Orenjishima (Orange Islands) seem to originally been based on the same locations as the Nanashima (Sevii Islands), per the map Oak looks at in M2. In either case, their location as a massive and round-shaped archipelago per the maps in this article are unrelated to any real world Japanese island chain. They're round because they're shaped like an Orange, as part of the nominal joke and as appeared in an artbook shortly after. The map from Oak's PC screen is much more clearly designed after the Nanpōshima, and should be taken as canon but for some reason editors of this wiki prefer artbook designs to what appeared in the context of the actual anime on screen. :_: [[User:Kumori Satosuke|Satosuke]] ([[User talk:Kumori Satosuke|talk]]) 21:37, 2 June 2020 (UTC)<br />
<br />
== Archipelago ==<br />
<br />
I really don't see any good reason to leave this article titled "Orange Archipelago". While both "Orange Archipelago" and "Orange Islands" are used in the Pokémon anime to refer to the region, "Orange Islands" is clearly the primary term. The term "Orange Archipelago" is used a total of three times in the anime: Twice in ''[[EP081|Pallet Party Panic]]'' and once in ''[[EP084|The Lost Lapras]]''. Conversely, "Orange Islands" is used 20 times throughout anime episodes and 6 times in ''[[M02|The Power of One]]''.<br />
<br />
Outside of episode scripts, "Orange Islands" is still the most common term. [[S02|Season 2]] of the anime is named "Pokémon: Adventures in the Orange Islands" (or originally "Pokémon: Orange Island Adventures" in the US). The [https://www.pokemon.com/us/animation/seasons/2 Pokémon.com page for Season 2], as well as all individual episode pages that name the region, refer to the region as the "Orange Islands". [[Media:Orange.jpg|The map]] from ''[[Extreme Pokémon: The Guide for the Ultimate Fan|Extreme Pokémon]]'' labels the region "Orange Islands". There is an Australian DVD boxset named [[Pokémon Kanto and Orange Islands Collection]] because it features episodes from Kanto and this region. Conversely, I have not found any usages of "Orange Archipelago" outside of those three usages in dialogue. --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 10:17, 23 March 2024 (UTC)<br />
:I agree with the move. IIRC, a move has been discussed in the past, but there's always a chance to try to start the process again. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 10:41, 23 March 2024 (UTC)<br />
::There's [[#Why Archipelago?|a section above]] in which several users asked why this page was at "Orange Archipelago" instead of "Orange Islands". The argument in that discussion was that "Orange Archipelago" is the term used in the anime to refer to the region as a whole—based on the analysis I provided, I don't believe that is the case; "Orange Archipelago" is the only term used in ''Pallet Party Panic'' (the first episode of the arc), but subsequent episodes consistently use "Orange Islands" instead. This article [[Special:Diff/830521|was moved]] to "Orange Archipelago" in 2009 claiming that the term "Multiple times by Tracey and Prof Oak", but from reviewing the closed captions, it appears to have been used once each by Oak and Tracey (and once by the narrator). --[[User:SnorlaxMonster|<span style="color:#A70000">'''Snorlax'''</span>]][[User talk:SnorlaxMonster|<span style="color:#0000A7">'''Monster'''</span>]] 07:31, 25 March 2024 (UTC)<br />
:::Yes, I would support moving it to "Orange Islands". --[[User:Daniel Carrero|Daniel Carrero]] ([[User talk:Daniel Carrero|talk]]) 07:38, 25 March 2024 (UTC)</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_White_Blaze&diff=3964513Category:Cards with White Blaze2024-03-25T06:13:09Z<p>Daniel Carrero: Created page with "{{TCG attack category|White Blaze}}"</p>
<hr />
<div>{{TCG attack category|White Blaze}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Sparkling_Wing&diff=3964512Category:Cards with Sparkling Wing2024-03-25T06:12:56Z<p>Daniel Carrero: Created page with "{{TCG attack category|Sparkling Wing}}"</p>
<hr />
<div>{{TCG attack category|Sparkling Wing}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Wild_Blaze_(%E3%83%AF%E3%82%A4%E3%83%AB%E3%83%89%E3%83%96%E3%83%AC%E3%82%A4%E3%82%BA)&diff=3964511Category:Cards with Wild Blaze (ワイルドブレイズ)2024-03-25T06:09:39Z<p>Daniel Carrero: </p>
<hr />
<div>:''See also: [[:Category:Cards with Wild Blaze (やまかじ)]]''<br />
{{TCG attack category|Wild Blaze}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Wild_Blaze_(%E3%82%84%E3%81%BE%E3%81%8B%E3%81%98)&diff=3964510Category:Cards with Wild Blaze (やまかじ)2024-03-25T06:09:36Z<p>Daniel Carrero: </p>
<hr />
<div>:''See also: [[:Category:Cards with Wild Blaze (ワイルドブレイズ)]]''<br />
{{TCG attack category|Wild Blaze}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Attack_(TCG)&diff=3964509Attack (TCG)2024-03-25T06:08:58Z<p>Daniel Carrero: /* Different names in Japanese */</p>
<hr />
<div>[[File:GengarStormfront18.jpg|right|200px|thumb|{{TCG ID|Stormfront|Gengar|18}} has two attacks: Shadow Room and Poltergeist. Fainting Spell is a {{DL|Appendix:Glossary (TCG)|Poké-Power}}, which is not an attack.]]<br />
'''Attacks''' (Japanese: '''ワザ''' ''Move'') are skills that a {{TCG|Pokémon}} card can use in the [[Pokémon Trading Card Game]], which are similar to [[Move|moves]] in the [[Pokémon games|video games]]. Nearly every Pokémon card has at least one attack. During a player's turn, they may use an attack printed on their {{DL|Appendix:Glossary (TCG)|Active Pokémon}}. When a player uses an attack, that player's turn ends.<br />
<br />
Starting with the X & Y series, the player who goes first cannot use an attack on the first turn.<br />
<br />
{{TCG|Pokémon Power|Pokémon Powers, Poké-Powers, Poké-Bodies}}, and {{TCG|Ability|Abilities}} are often confused for attacks. However, they are not attacks and, for the most part, do not cause the turn to end.<br />
<br />
==Game effects==<br />
===Cost===<br />
Most attacks have an attack cost, which is printed as energy symbols to the left of the attack name. A Pokémon card can only use an attack if it has enough {{TCG|Energy card|Energy}} attached to it to pay for that attack's cost. Energy only needs to be attached to the Pokémon; unless explicitly stated otherwise, all Energy cards remain attached to a Pokémon after it attacks. The attack cost is printed using energy symbols. For each symbol, the Pokémon must have a corresponding Energy attached to it. {{TCG|Colorless}} Energy requirements may be fulfilled by any kind of Energy, while all other Energy requirements must be fulfilled by that particular Energy. For example, in order to use an attack with a cost of one {{TCG|Fire}} Energy and one {{TCG|Colorless}} Energy, at least one Fire Energy and one of any other Energy must be attached to the attacking Pokémon.<br />
<br />
Some attacks have an attack cost of zero, which is indicated by a special symbol. These attacks can be used even if the Pokémon has no Energy attached as a result. These attacks first appeared in {{TCG|Diamond and Pearl}} and have made reappearances since. In cards from Diamond and Pearl to {{TCG|Call of Legends}}, the symbol resembles an indentation in the card. Cards from {{TCG|Sun & Moon}} onward use a symbol resembling an empty bubble. Attacks with costs of zero are strongly associated with [[Baby Pokémon]], [[regional form|Alolan Pokémon, and Hisuian Pokémon]].<br />
===Name===<br />
[[File:MandibuzzBlackWhite73.jpg|right|200px|thumb|{{TCG ID|Black & White|Mandibuzz|73}} has its attacks, damage, and effects printed in white as it's the Darkness type.]]<br />
Every attack has a name, which is printed in large black text (except for the {{TCG|Darkness}} type, which is printed in white) to the right of the attack cost. Many effects care about the name of an attack that a Pokémon has, or the name of the attack that was used on a prior turn. Attacks with the same name can have different effects, but are treated identically by effects that care about the attack's name. <br />
<br />
===Damage===<br />
Most attacks deal {{TCG|damage}}. The amount of damage an attack deals to the opponent's {{DL|Appendix:Glossary (TCG)|Active Pokémon}} (the {{DL|Appendix:Glossary (TCG)|Defending Pokémon}}) is written to the right of the attack name as a large black or white number, conventionally divisible by 10. <br />
<br />
Some attacks do not inflict damage, or deal damage to one or more Benched Pokémon. A select few attacks choose which Pokémon take damage as they are resolved, which may or may not include the opponent's Active Pokémon. In these cases, a damage number is not listed to the right of the attack name.<br />
<br />
If a Pokémon uses an attack that deals damage, put a {{TCG|damage counter}} on any affected Pokémon for each 10 damage the attack does.<br />
<br />
Various symbols next to the number indicate whether the damage will vary. These symbols are for distinguishing purposes; the stipulations of the damage variation are defined in the attack text.<br />
<br />
{| class="roundy" style="margin:auto; width:auto; text-align:center; background: #ccf; border: 3px solid blue;"<br />
|- <br />
! Symbol<br />
! Meaning<br />
|- style="background:#fff"<br />
| +<br />
| Indicates an increase in damage, under certain conditions<br />
|- style="background:#fff"<br />
| -<br />
| Indicates a decrease in damage, under certain conditions<br />
|- style="background:#fff"<br />
| ×<br />
| Indicates the value will be multiplied, under certain conditions<br />
|- style="background:#fff"<br />
| style="{{roundybl|5px}}" | ?<br />
| style="{{roundybr|5px}}" | The amount of damage depends entirely on conditions (e.g. opponent's HP)<br>(this symbol has not been used since [[Scizor (Neo Discovery 29)|Scizor from the Neo Discovery set]])<br />
|}<br />
<br />
There are effects that increase or decrease the damage that an attack deals. Attacks that do not deal damage cannot have their damage increased through other effects. Damage changing effects are resolved in the order of:<br />
*Effects on the player's Active Pokémon<br />
*Weakness<br />
*Resistance<br />
*Effects on the opponent's Pokémon<br />
<br />
===Text===<br />
Attacks often have additional text beyond their name and damage. This text is printed in small black or white font underneath the cost, name, and damage. The text details additional effects and/or requirements of the attack. The text may alter the amount of damage dealt by the attack, or inflict damage to Pokémon that are not the Defending Pokémon. Unless otherwise specified, the effects of attacks are mandatory when using the attack. Many attacks have text where the result of a {{TCG|coin}} flip is used to determine if an effect will occur. Many attacks can inflict {{TCG|Special Conditions}} onto Pokémon, which is listed as part of the text. Some attacks have text that causes one or more {{TCG|damage counter}}s to be placed directly onto Pokémon. While this has the same result as dealing {{TCG|damage}}, the placement of damage counters via effect is not the same as dealing damage.<br />
<br />
===Weakness and Resistance===<br />
Each Pokémon can have a {{TCG|Weakness}} or {{TCG|Resistance}}. If a Pokémon is damaged by an attack that is coming from a Pokémon whose {{TCG|Type}} is that Pokémon's Weakness or Resistance, then the damage is modified accordingly. On the majority of cards, a Weakness causes the attack's damage to be multiplied by 2, and Resistance causes the attack to deal 30 less damage. <br />
<br />
During the {{DL|Pokémon Trading Card Game|Diamond & Pearl Series}} and the {{DL|Pokémon Trading Card Game|Platinum Series}}, each card had a mathematical operation next to its weakness type. Most cards had a Weakness ranging between +10 and +40, only a select few had a Weakness of +50. All {{TCG|Pokémon SP}} had a ×2 Weakness, and so did the majority of {{TCG|Pokémon Lv.X}}. ×2 Weaknesses were rarely used by regular Pokémon. For these cards, the listed mathematical operation is performed when Weakness is applied to an attack's damage. Starting in the {{DL|Pokémon Trading Card Game|HeartGold & SoulSilver Series}}, cards returned to having ×2 Weakness, but the mathematical operation is still being listed.<br />
<br />
From the Diamond and Pearl Series until the {{DL|Pokémon Trading Card Game|Sun & Moon Series}}, Resistance reduced damage by 20 instead of 30.<br />
<br />
Some Pokémon have multiple Weaknesses and/or Resistances. For those Pokémon, an attack only needs to be coming from one such type in order to apply Weakness or Resistance. Some Pokémon also have multiple Types. In those cases, each type will trigger Weakness and Resistance separately.<br />
<br />
When [[Benched Pokémon]] take damage, Weakness and Resistance are usually not applied. A rare few attacks allow for Weakness and Resistance to affect damage dealt to Benched Pokémon, and some {{TCG|Pokémon Tool}}s grant this effect as well.<br />
<br />
==Attack names==<br />
===Spelling variants===<br />
Some attacks have had different spellings across certain cards.<br />
<br />
* {{cw|Freeze-Dry}} and Freeze Dry<br />
* {{cw|Double-Edge}} and Double-edge<br />
* {{cw|Psychic}} and Psyche, the latter used by {{TCG ID|The Power of One|Ancient Mew|promo}}<br />
<br />
====Spelling and spacing====<br />
These attacks were normally formatted as a single word up until a specific set, usually {{TCG|Black & White}}. Afterward, they are formatted as two words. This happens to correlate directly with [[move]] name changes from [[Pokémon X]] and [[Pokémon Y]].<br />
<br />
* {{cw|Bubble Beam}}, formerly Bubblebeam<br />
* {{cw|Double Slap}}, formerly Doubleslap (changed in {{TCG|Diamond & Pearl}}, save for a use on {{TCG ID|Black & White|Audino|87}})<br />
* {{cw|Fire Blast}} or Fireblast, the latter used by a {{TCG ID|Skyridge|Charizard|146}} card<br />
* {{cw|Poison Powder}}, formerly Poisonpowder<br />
* {{cw|Sand Attack}}, formerly Sand-Attack or Sand-attack<br />
* {{cw|Self-Destruct}}, formerly Selfdestruct<br />
* {{cw|Solar Beam}}, formerly Solarbeam<br />
* {{cw|Sonic Boom}}, formerly Sonicboom<br />
* {{cw|Thunder Punch}}, formerly Thunderpunch<br />
* {{cw|Thunder Shock}}, formerly Thundershock (Changed in {{TCG|Furious Fists}})<br />
* {{cw|Vise Grip}}, formerly Vice Grip<br />
<br />
====Punctuation====<br />
Some attacks differ by their punctuation.<br />
<br />
* {{cw|Confuse Ray}} and {{cw|Confuse Ray?}}, the latter used by {{TCG ID|SM-P Promo|Poncho-wearing Eevee|141}}<br />
* {{cw|Crimson Dive}} and {{cw|Crimson Dive?}}, the latter used by {{TCG ID|XY-P Promo|Poncho-wearing Pikachu|208}}<br />
<br />
===Language comparison===<br />
This is a comparison of TCG attacks between languages.<br />
<br />
====Different names in Japanese====<br />
Some attacks have the same name in English but different names in Japanese:<br />
* {{cw|Assist (おてつだい)|Assist}} (Japanese: おてつだい ''Help'') and {{cw|Assist (ねこのて)|Assist}} (Japanese: ねこのて ''Cat's Paw'')<br />
* {{cw|Bawl (おおごえでなく)|Bawl}} (Japanese: おおごえでなく ''Cry with Large Voice'') and {{cw|Bawl (ごうきゅう)|Bawl}} (Japanese: ごうきゅう ''Lament'')<br />
* {{cw|Charge (じゅうでん)|Charge}} (Japanese: じゅうでん ''Charge'') and {{cw|Charge (たいでん)|Charge}} (Japanese: たいでん ''Electrification'')<br />
* {{cw|Get Help (ちからをかりる)|Get Help}} (Japanese: ちからをかりる ''Borrow Strength'') and {{cw|Get Help (おてつだい)|Get Help}} (Japanese: おてつだい ''Help'')<br />
* {{cw|Horrid Pollen (いやなかふん)|Horrid Pollen}} (Japanese: いやなかふん ''Unpleasant Pollen'') and {{cw|Horrid Pollen (さいあくかふん)|Horrid Pollen}} (Japanese: さいあくかふん ''Worst Pollen'')<br />
* {{cw|Hurricane (ハリケーン)|Hurricane}} (Japanese: ハリケーン ''Hurricane'') and {{cw|Hurricane (ぼうふう)|Hurricane}} (Japanese: ぼうふう ''Windstorm'')<br />
* {{cw|Leaf Tornado (グラスミキサー)|Leaf Tornado}} (Japanese: グラスミキサー ''Grass Mixer'') and {{cw|Leaf Tornado (リーフトルネード)|Leaf Tornado}} (Japanese: リーフトルネード ''Leaf Tornado'')<br />
* {{cw|Lightning Wing (でんげきのつばさ)|Lightning Wing}} (Japanese: でんげきのつばさ ''Electrifying Wing'') and {{cw|Lightning Wing (いかずちのつばさ)|Lightning Wing}} (Japanese: いかずちのつばさ ''Thunder Wing'')<br />
* {{cw|Lure (かどわかす)|Lure}} (Japanese: かどわかす ''Kidnap'') and {{cw|Inviting Scent}} (Japanese: さそうかおり ''Invite Aroma''), the latter also previously known as Lure<br />
* {{cw|Snarl (うなる)|Snarl}} (Japanese: うなる ''Growl'') and {{cw|Snarl (バークアウト)|Snarl}} (Japanese: バークアウト ''Bark Out'')<br />
* {{cw|Strange Wave (みちのはどう)|Strange Wave}} (Japanese: みちのはどう ''Unknown Wave'') and {{cw|Strange Wave (ストレンジウェーブ)|Strange Wave}} (Japanese: ストレンジウェーブ ''Strange Wave'')<br />
* {{cw|Water Cannon (ウォーターキャノン)|Water Cannon}} (Japanese: ウォーターキャノン ''Water Cannon'') and {{cw|Water Cannon (てっぽうみず)|Water Cannon}} (Japanese: てっぽうみず ''Water Gun'')<br />
* {{cw|Wild Blaze (ワイルドブレイズ)|Wild Blaze}} (Japanese: ワイルドブレイズ ''Wild Blaze'') and {{cw|Wild Blaze (やまかじ)|Wild Blaze}} (Japanese: やまかじ ''Bush Fire'')<br />
<br />
====Different names in English====<br />
Some attacks have the same name in Japanese but different names in English:<br />
* {{cw|Bind Wound}} and Recovery (Japanese: きずをなおす ''Heal Wound''), the latter English name used by the {{TCG ID|Expedition|Chansey|72}} from the {{TCG|Sample Set}}<br />
* {{cw|Blue Flare}} and Blue Fire (Japanese: あおいほのお ''Blue Fire'')<br />
* {{cw|Dogpile}} and All-out Tackle (Japanese: みんなでタックル ''Tackle with Everyone''), the latter English name used by the {{TCG ID|Expedition|Chansey|72}} from the {{TCG|Sample Set}}<br />
* {{cw|Call for Friends}} and Call for Friend (Japanese: たすけをよぶ ''Call Help'')<br />
* {{cw|Energy Patch}} and Power Patch (Japanese: エネパッチ ''Ene Patch''), the latter English name used by {{TCG ID|Expedition|Pichu|22}} from the Sample Set<br />
* {{cw|Flame Tail}} and Fire Tail (Japanese: ほのおのしっぽ ''Flame Tail'')<br />
* {{cw|Make It Rain}} and Gold Rush (Japanese: ゴールドラッシュ ''Gold Rush'')<br />
* {{cw|Meteor Mash}} and Extra Comet Punch (Japanese: コメットパンチ ''Comet Punch'')<br />
* {{cw|Poisonous Whip}} and Poison Whip (Japanese: どくのムチ ''Poison Whip'')<br />
* {{cw|Reflect}} and Deflector (Japanese: リフレクター ''Reflector'')<br />
* {{cw|Tail Trickery}} and Tail Fan (Japanese:しっぽでまどわす ''Puzzle with Tail'')<br />
* {{cw|Tempt}} and Fascinate (Japanese: ゆうわく ''Allure''), both English names used by different prints of {{TCG ID|Team Rocket|Dark Persian|42}}<br />
<br />
====Mixed variations====<br />
Some attacks have an overlap of shared names in English and Japanese:<br />
* Several cards have {{cw|Metronome}} (Japanese: ゆびをふる ''Wag Finger'') or {{cw|Mini-Metronome}} (Japanese: ちいさくゆびをふる ''Slightly Wag Finger''), except the {{TCG ID|Wizards Promo|Togepi|30}} from {{TCG|Wizards Black Star Promos}} has "Mini-Metronome" in English which uses Metronome's name in Japanese.<br />
* Several cards have {{cw|Thunder Jolt}} (Japanese: でんげき ''Electric Attack''). {{TCG ID|Primal Clash|Manectric|61}} from {{TCG|Primal Clash}} has {{cw|Electric Shock}} (Japanese: サンダーショック ''Thunder Shock''), while {{TCG ID|Base Set|Electrode|21}} from {{TCG|Base Set}} has an "Electric Shock" attack with Thunder Jolt's Japanese name instead.<br />
<br />
{{Project TCG notice}}<br />
<br />
[[Category:Pokémon Trading Card Game mechanics]]<br />
<br />
[[fr:Attaque (JCC)]]</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Wild_Blaze_(%E3%82%84%E3%81%BE%E3%81%8B%E3%81%98)&diff=3964508Category:Cards with Wild Blaze (やまかじ)2024-03-25T06:07:28Z<p>Daniel Carrero: Created page with "{{TCG attack category|Wild Blaze}}"</p>
<hr />
<div>{{TCG attack category|Wild Blaze}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Wild_Blaze_(%E3%83%AF%E3%82%A4%E3%83%AB%E3%83%89%E3%83%96%E3%83%AC%E3%82%A4%E3%82%BA)&diff=3964507Category:Cards with Wild Blaze (ワイルドブレイズ)2024-03-25T06:07:23Z<p>Daniel Carrero: Created page with "{{TCG attack category|Wild Blaze}}"</p>
<hr />
<div>{{TCG attack category|Wild Blaze}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=M_Charizard-EX_(Flashfire_69)&diff=3964506M Charizard-EX (Flashfire 69)2024-03-25T06:06:49Z<p>Daniel Carrero: </p>
<hr />
<div>{{PokémoncardInfobox<br />
|cardname=Charizard<br />
|jname=MリザードンEX<br />
|jtrans=MLizardonEX<br />
|image=MCharizardEXFlashfire69.jpg<br />
|caption=Regular print<br>Illus. [[5ban Graphics]]<br />
|reprints=2<br />
|reprint1=MCharizardEXFlashfire108.jpg<br />
|recaption1={{TCG|Secret card|Secret}} print<br>Illus. [[5ban Graphics]]<br />
|species=Charizard<br />
|evostage=MegaEX<br />
|evoicon=006<br />
|evospecies=Charizard<br />
|evoname=Charizard-EX<br />
|type=Dragon<br />
|hp=230<br />
|weakness=Fairy<br />
|retreatcost=3<br />
|class=MegaEX<br />
}}<br />
{{PokémoncardInfobox/Expansion|type=Dragon|class=MegaEX|expansion={{TCG|Flashfire}}|rarity={{rar|Rare Holo ex}}|cardno=69/106|jpexpansion={{TCG|Wild Blaze}}|jprarity={{rar|RR}}|jpcardno=055/080}}<br />
{{PokémoncardInfobox/Expansion|type=Dragon|class=MegaEX|expansion={{TCG|Flashfire}}|rarity={{rar|Rare Secret}}|cardno=108/106|jpexpansion={{TCG|Wild Blaze}}|jprarity={{rar|UR}}|jpcardno=089/080}}<br />
{{PokémoncardInfobox/Footer|type=Dragon|class=MegaEX|species=Charizard}}<br />
<br />
'''{{Mega}}Charizard{{EX}}''' (Japanese: '''MリザードンEX''' ''MLizardonEX'') is a {{ct|Dragon}} Mega {{TCG|M Pokémon-EX}} card. It is part of the {{TCG|Flashfire}} expansion.<br />
<br />
==Card text==<br />
{{Cardtext/Header|type=Dragon}}<br />
{{Cardtext/MegaEX<br />
|type=Dragon<br />
|ndex=006MX<br />
}}<br />
{{Cardtext/Attack<br />
|type=Dragon<br />
|cost={{e|Fire}}{{e|Fire}}{{e|Darkness}}{{e|Colorless}}{{e|Colorless}}<br />
|name=Wild Blaze<br />
|namecategory=Wild Blaze (ワイルドブレイズ)<br />
|jname=ワイルドブレイズ<br />
|jtrans=Wild Blaze<br />
|damage=300<br />
|effect=Discard the top 5 cards of your deck.<br />
}}<br />
{{Cardtext/EX<br />
|type=Dragon<br />
|ndex=006MX<br />
}}<br />
{{Cardtext/Footer}}<br />
<br />
==Release information==<br />
This card was included as both a Regular card and a {{TCG|Secret card}} in the {{TCG|Flashfire}} expansion, first released in the Japanese {{TCG|Wild Blaze}} expansion. Both prints feature artwork by [[5ban Graphics]]. A {{TCG|Jumbo cards|Jumbo}} version of the Regular card was included in the {{TCGMerch|XY|Series|Mega Charizard Box}}.<br />
<br />
===Gallery===<br />
{{TCGGallery<br />
|type=Dragon<br />
|class=MegaEX<br />
|image1=MCharizardEXFlashfire69.jpg<br />
|caption1=Regular print<br>Illus. [[5ban Graphics]]<br />
|image2=MCharizardEXFlashfire108.jpg<br />
|caption2={{TCG|Secret card|Secret}} print<br>Illus. [[5ban Graphics]]<br />
}}<br />
<br />
==Trivia==<br />
Along with [[M Charizard-EX (Flashfire 13)|the other card of the same name]], this was the first card in the TCG to have a base attack damage of 300.<br />
<br />
===Origin===<br />
This card depicts {{me|Charizard}} X. Wild Blaze is the name of the Japanese expansion in which M Charizard-EX was released.<br />
<br />
{{Project TCG notice}}<br />
<br />
[[Category:Flashfire cards]]<br />
[[Category:Wild Blaze cards]]<br />
[[Category:Illus. by 5ban Graphics]]<br />
[[Category:Holographic cards]]<br />
[[Category:Secret cards]]<br />
[[Category:Jumbo cards]]<br />
<br />
[[de:M-Glurak-EX (Flammenmeer 69)]]<br />
[[es:M Charizard-EX (Destellos de Fuego 69 TCG)]]<br />
[[fr:M-Dracaufeu-EX (XY Étincelles 69)]]<br />
[[it:M-Charizard EX (Fuoco Infernale 69)]]<br />
[[ja:MリザードンEX (XY2)]]<br />
[[zh:M喷火龙EX(XY2)]]</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Entei_(Call_of_Legends_SL3)&diff=3964505Entei (Call of Legends SL3)2024-03-25T06:06:35Z<p>Daniel Carrero: </p>
<hr />
<div>{{PokémoncardInfobox<br />
|cardname=Entei<br />
|jname=エンテイ<br />
|jtrans=Entei<br />
|image=EnteiCallLegendsSL3.png<br />
|caption=Illus. [[Yuri Umemura]]<br />
|species=Entei<br />
|evostage=Basic<br />
|type=Fire<br />
|hp=90<br />
|weakness=Water<br />
|retreatcost=2<br />
}}<br />
{{PokémoncardInfobox/Expansion|type=Fire|expansion={{TCG|Call of Legends}}|rarity={{rar|Rare Holo}}|cardno=SL3|jpexpansion={{TCG|L-P Promotional cards}}|jpcardno=062/L-P}}<br />
{{PokémoncardInfobox/Footer|type=Fire|species=Entei}}<br />
<br />
'''Entei''' (Japanese: '''エンテイ''' ''Entei'') is a {{ct|Fire}} Basic Pokémon card. It is part of the {{TCG|Call of Legends}} expansion.<br />
<br />
==Card text==<br />
{{Cardtext/Header|type=Fire}}<br />
{{Cardtext/Poké-BODY<br />
|type=Fire<br />
|name=Extreme Speed<br />
|jname=しんそく<br />
|jtrans=Swiftness<br />
|effect={{tt|Entei's|This Pokémon's}} Retreat Cost is {{e}} less for each {{e|Fire}} Energy attached to {{tt|Entei|this Pokémon}}.<br />
}}<br />
{{Cardtext/Attack<br />
|type=Fire<br />
|cost={{e|Fire}}{{e|Fire}}{{e|Colorless}}<br />
|name=Wild Blaze<br />
|namecategory=Wild Blaze (やまかじ)<br />
|jname=やまかじ<br />
|jtrans=Bush Fire<br />
|damage=70<br />
|effect=Discard the top 3 cards of your deck.<br />
}}<br />
{{Cardtext/Footer}}<br />
<br />
===Pokédex data===<br />
{{Carddex<br />
|type=Fire<br />
|name=Entei<br />
|species=Volcano<br />
|ndex=244<br />
|height=6'11"<br />
|jheight=2.1<br />
|weight=436.5<br />
|jweight=198.0<br />
|dex=A Pokémon that races across the land. It is said that one is born every time a new volcano appears.<br />
|jdex=あたらしい かざんが できるたび うまれてくると つたえられる だいちを かけめぐる ポケモン。<br />
}}<br />
<br />
==Release information==<br />
This card was released in the {{TCG|Call of Legends}} expansion. In Japan, during the months of May and June 2010, those who bought two LEGEND series booster packs were entered into a drawing to win one of one thousand sets of Entei, {{TCG ID|L-P Promo|Raikou|64}}, and {{TCG ID|L-P Promo|Suicune|63}}.<br />
<br />
==Trivia==<br />
===Origin===<br />
This Entei card is based on the {{Shiny}} [[event Pokémon|Nintendo event]] Entei given out in Japanese movie theaters playing ''[[M13|Ruler of Illusions: Zoroark]]'' in July 2010. {{m|Extreme Speed}} is a [[move]] in the [[Pokémon games]] that the event {{p|Entei}} knows. this card's [[Pokédex]] entry comes from {{game|SoulSilver}}.<br />
<br />
{{Project TCG notice}}<br />
<br />
[[Category:Call of Legends cards]]<br />
[[Category:L-P Promotional cards]]<br />
[[Category:Illus. by Yuri Umemura]]<br />
[[Category:Holographic cards]]<br />
<br />
[[de:Entei (Ruf der Legenden SL3)]]<br />
[[es:Entei (Llamada de las Leyendas TCG)]]<br />
[[fr:Entei (L'Appel des Légendes SL3)]]<br />
[[it:Entei (Richiamo delle Leggende SL3)]]<br />
[[ja:エンテイ (L-P 062)]]<br />
[[zh:炎帝(L-P 062)]]</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Deep_Sea_Swirl&diff=3964504Category:Cards with Deep Sea Swirl2024-03-25T06:03:52Z<p>Daniel Carrero: Created page with "{{TCG attack category|Deep Sea Swirl}}"</p>
<hr />
<div>{{TCG attack category|Deep Sea Swirl}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Balloon_Attack&diff=3964503Category:Cards with Balloon Attack2024-03-25T06:03:22Z<p>Daniel Carrero: Created page with "{{TCG attack category|Balloon Attack}}"</p>
<hr />
<div>{{TCG attack category|Balloon Attack}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Balloon_Barrage&diff=3964502Category:Cards with Balloon Barrage2024-03-25T06:03:15Z<p>Daniel Carrero: Created page with "{{TCG attack category|Balloon Barrage}}"</p>
<hr />
<div>{{TCG attack category|Balloon Barrage}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Balloon_Bomb&diff=3964500Category:Cards with Balloon Bomb2024-03-25T06:03:07Z<p>Daniel Carrero: Created page with "{{TCG attack category|Balloon Bomb}}"</p>
<hr />
<div>{{TCG attack category|Balloon Bomb}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Thick_Liquid&diff=3964499Category:Cards with Thick Liquid2024-03-25T06:02:49Z<p>Daniel Carrero: Created page with "{{TCG attack category|Thick Liquid}}"</p>
<hr />
<div>{{TCG attack category|Thick Liquid}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Balloon_Burst&diff=3964498Category:Cards with Balloon Burst2024-03-25T06:02:42Z<p>Daniel Carrero: Created page with "{{TCG attack category|Balloon Burst}}"</p>
<hr />
<div>{{TCG attack category|Balloon Burst}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Bad_Temper&diff=3964497Category:Cards with Bad Temper2024-03-25T06:02:38Z<p>Daniel Carrero: Created page with "{{TCG attack category|Bad Temper}}"</p>
<hr />
<div>{{TCG attack category|Bad Temper}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Defensive_Claw&diff=3964496Category:Cards with Defensive Claw2024-03-25T06:02:33Z<p>Daniel Carrero: Created page with "{{TCG attack category|Defensive Claw}}"</p>
<hr />
<div>{{TCG attack category|Defensive Claw}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Balance_Bind&diff=3964495Category:Cards with Balance Bind2024-03-25T06:02:09Z<p>Daniel Carrero: Created page with "{{TCG attack category|Balance Bind}}"</p>
<hr />
<div>{{TCG attack category|Balance Bind}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Ball_Juggling&diff=3964494Category:Cards with Ball Juggling2024-03-25T06:01:53Z<p>Daniel Carrero: Created page with "{{TCG attack category|Ball Juggling}}"</p>
<hr />
<div>{{TCG attack category|Ball Juggling}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Psycho_Blast&diff=3964493Category:Cards with Psycho Blast2024-03-25T05:58:56Z<p>Daniel Carrero: Created page with "{{TCG attack category|Psycho Blast}}"</p>
<hr />
<div>{{TCG attack category|Psycho Blast}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Complete_Recovery&diff=3964492Category:Cards with Complete Recovery2024-03-25T05:58:52Z<p>Daniel Carrero: Created page with "{{TCG attack category|Complete Recovery}}"</p>
<hr />
<div>{{TCG attack category|Complete Recovery}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Blade-GX&diff=3964491Category:Cards with Blade-GX2024-03-25T05:57:34Z<p>Daniel Carrero: Created page with "{{TCG attack category|Blade-GX}}"</p>
<hr />
<div>{{TCG attack category|Blade-GX}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Gale_Blade&diff=3964490Category:Cards with Gale Blade2024-03-25T05:57:30Z<p>Daniel Carrero: Created page with "{{TCG attack category|Gale Blade}}"</p>
<hr />
<div>{{TCG attack category|Gale Blade}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Poison_Point&diff=3964489Category:Cards with Poison Point2024-03-25T05:56:27Z<p>Daniel Carrero: Created page with "{{TCG attack category|Poison Point}}"</p>
<hr />
<div>{{TCG attack category|Poison Point}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Crosswise_Whip&diff=3964488Category:Cards with Crosswise Whip2024-03-25T05:56:21Z<p>Daniel Carrero: Created page with "{{TCG attack category|Crosswise Whip}}"</p>
<hr />
<div>{{TCG attack category|Crosswise Whip}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Brutal_Swing&diff=3964423Category:Cards with Brutal Swing2024-03-25T01:24:41Z<p>Daniel Carrero: Created page with "{{TCG attack category|Brutal Swing}}"</p>
<hr />
<div>{{TCG attack category|Brutal Swing}}</div>Daniel Carrerohttps://bulbapedia.bulbagarden.net/w/index.php?title=Category:Cards_with_Poor_Sleep&diff=3964415Category:Cards with Poor Sleep2024-03-25T01:05:27Z<p>Daniel Carrero: Created page with "{{TCG attack category|Poor Sleep}}"</p>
<hr />
<div>{{TCG attack category|Poor Sleep}}</div>Daniel Carrero