<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Volo500</id>
	<title>Bulbapedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Volo500"/>
	<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/wiki/Special:Contributions/Volo500"/>
	<updated>2026-06-13T20:32:25Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Gardevoir_(Pokk%C3%A9n)&amp;diff=3505081</id>
		<title>Gardevoir (Pokkén)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Gardevoir_(Pokk%C3%A9n)&amp;diff=3505081"/>
		<updated>2022-04-06T19:59:11Z</updated>

		<summary type="html">&lt;p&gt;Volo500: This Pokemon is a girl.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|2=missing Voice actor(s), screenshots}}&lt;br /&gt;
{{AnimePokémonInfobox&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|ball=Poké&lt;br /&gt;
|nickname=Gardevoir&lt;br /&gt;
|jnickname=サーナイト&lt;br /&gt;
|tmnickname=Sirnight&lt;br /&gt;
|image=[[File:Pokkén_Gardevoir.png|200px]]&lt;br /&gt;
|caption=Gardevoir in [[Pokkén Tournament]]&lt;br /&gt;
|location=[[Ferrum]]&lt;br /&gt;
|current=[[Ferrum]]&lt;br /&gt;
|pokemonname=Gardevoir&lt;br /&gt;
|epnum=Pokkén Tournament&lt;br /&gt;
|epname=Pokkén Tournament&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|gender=Female&lt;br /&gt;
|prevonum=282&lt;br /&gt;
|noevo=incap&lt;br /&gt;
|java1=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gardevoir&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;サーナイト&#039;&#039;&#039; &#039;&#039;Sirnight&#039;&#039;) is a playable character in the fighting game [[Pokkén Tournament]]. She is a Technical style fighter.&lt;br /&gt;
&lt;br /&gt;
==Move list==&lt;br /&gt;
===Burst Attack===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{emerald color}}; border:3px solid #{{emerald color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color light}}; {{roundytl|5px}}&amp;quot; | Move name&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color light}}&amp;quot; | Command&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color light}}&amp;quot; | Use&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color light}}&amp;quot; | Notes&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color light}}; {{roundytr|5px}}&amp;quot; | Type&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Fairy Tempest&lt;br /&gt;
| with Synergy Burst active: &#039;&#039;&#039;L&#039;&#039;&#039; + &#039;&#039;&#039;R&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| pierces counter attacks / damage is increased when hit from close range&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon moves===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{omega ruby color}}; border:3px solid #{{omega ruby color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{omega ruby color light}}; {{roundytl|5px}}&amp;quot; | Move name&lt;br /&gt;
! style=&amp;quot;background:#{{omega ruby color light}}&amp;quot; | Command&lt;br /&gt;
! style=&amp;quot;background:#{{omega ruby color light}}&amp;quot; | Use&lt;br /&gt;
! style=&amp;quot;background:#{{omega ruby color light}}&amp;quot; | Notes&lt;br /&gt;
! style=&amp;quot;background:#{{omega ruby color light}}; {{roundytr|5px}}&amp;quot; | Type&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Psyshock}}&lt;br /&gt;
| &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| Use to stop your opponent&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Stored Power}}&lt;br /&gt;
| ✚ forward + &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| Major damage dealer&lt;br /&gt;
| powers up each time you use {{m|Calm Mind}}&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Calm Mind}}&lt;br /&gt;
| ✚ back + &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Dazzling Gleam}}&lt;br /&gt;
| during {{m|Calm Mind}}: &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| Counter&lt;br /&gt;
| -&lt;br /&gt;
| Counter Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Energy Ball}}&lt;br /&gt;
| during {{m|Calm Mind}}: &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| properties change when it makes contact with an opponent’s long range attack&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Energy Ball}}: diffuse&lt;br /&gt;
| during {{m|Calm Mind}}: &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
| during {{m|Calm Mind}}: &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
| Use to stop your opponent&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Teleport}}&lt;br /&gt;
| during {{m|Calm Mind}}: &#039;&#039;&#039;B&#039;&#039;&#039;&lt;br /&gt;
| For surprise attacks&lt;br /&gt;
| change direction with back or forward on the ✚&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Moonblast}}&lt;br /&gt;
| charge &#039;&#039;&#039;A&#039;&#039;&#039;, then release&lt;br /&gt;
| Effective against grab attacks&lt;br /&gt;
| powered up when Synergy Burst is active&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#{{omega ruby color light}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Field Phase only&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Magical Leaf}} (Field)&lt;br /&gt;
| midair &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| Use to stop your opponent&lt;br /&gt;
| can move with the ✚ / transition to midair float with &#039;&#039;&#039;R&#039;&#039;&#039;&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Magical Leaf}} to jumping Ranged Attack&lt;br /&gt;
| midair &#039;&#039;&#039;A&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| change direction with back on the ✚&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Magical Leaf}} to jumping attack&lt;br /&gt;
| midair &#039;&#039;&#039;A&#039;&#039;&#039;, &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| change direction with the ✚&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#{{omega ruby color light}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Duel Phase only&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Magical Leaf}} (Duel)&lt;br /&gt;
| midair &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| change direction with up or down on the ✚&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Future Sight}}: up&lt;br /&gt;
| ✚ up + &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| change direction with diagonal up input on the ✚&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Future Sight}}: down&lt;br /&gt;
| ✚ down + &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| change direction with diagonal down input on the ✚&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{omega ruby color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Basic moves===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{alpha sapphire color}}; border:3px solid #{{alpha sapphire color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{alpha sapphire color light}}; {{roundytl|5px}}&amp;quot; | Move name&lt;br /&gt;
! style=&amp;quot;background:#{{alpha sapphire color light}}&amp;quot; | Command&lt;br /&gt;
! style=&amp;quot;background:#{{alpha sapphire color light}}&amp;quot; | Use&lt;br /&gt;
! style=&amp;quot;background:#{{alpha sapphire color light}}&amp;quot; | Notes&lt;br /&gt;
! style=&amp;quot;background:#{{alpha sapphire color light}}; {{roundytr|5px}}&amp;quot; | Type&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| grab attack&lt;br /&gt;
| &#039;&#039;&#039;Y&#039;&#039;&#039; + &#039;&#039;&#039;B&#039;&#039;&#039;&lt;br /&gt;
| Overcome blocks&lt;br /&gt;
| -&lt;br /&gt;
| Grab Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| counter attack&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; + &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| Counter&lt;br /&gt;
| cancelable with ✚ + &#039;&#039;&#039;R&#039;&#039;&#039; / can move with the ✚&lt;br /&gt;
| Counter Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| counter attack: charge&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; + &#039;&#039;&#039;A&#039;&#039;&#039; (hold)&lt;br /&gt;
| -&lt;br /&gt;
| pierces counter attacks&lt;br /&gt;
| Counter Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| midair counter attack&lt;br /&gt;
| midair &#039;&#039;&#039;X&#039;&#039;&#039; + &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| transition to midair float with &#039;&#039;&#039;R&#039;&#039;&#039;&lt;br /&gt;
| Counter Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| midair float&lt;br /&gt;
| midair &#039;&#039;&#039;R&#039;&#039;&#039;&lt;br /&gt;
| For surprise attacks&lt;br /&gt;
| able to transition to any midair attack&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Synergy Burst&lt;br /&gt;
| with Synergy Gauge MAX: &#039;&#039;&#039;L&#039;&#039;&#039; + &#039;&#039;&#039;R&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#{{alpha sapphire color light}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Field Phase only&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Ranged Attack&lt;br /&gt;
| &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| cancelable with a Pokémon move&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| chain Ranged Attack 1&lt;br /&gt;
| &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| chain Ranged Attack 2&lt;br /&gt;
| &#039;&#039;&#039;Y&#039;&#039;&#039;, ✚ sideways + &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| chain Ranged Attack 3&lt;br /&gt;
| &#039;&#039;&#039;Y&#039;&#039;&#039;, ✚ back + &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| side Ranged Attack&lt;br /&gt;
| ✚ sideways + &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| chain side Ranged Attack&lt;br /&gt;
| ✚ sideways + &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| forward Ranged Attack&lt;br /&gt;
| ✚ forward + &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| Use to shift phases&lt;br /&gt;
| change direction with diagonal forward input on the ✚&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| forward Ranged Attack: charge&lt;br /&gt;
| ✚ forward + &#039;&#039;&#039;Y&#039;&#039;&#039; (hold)&lt;br /&gt;
| -&lt;br /&gt;
| pierces counter attacks&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| backward Ranged Attack&lt;br /&gt;
| ✚ back + &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| Effective against airborne opponents&lt;br /&gt;
| change direction with diagonal back on the ✚&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| backward Ranged Attack: charge&lt;br /&gt;
| ✚ back + &#039;&#039;&#039;Y&#039;&#039;&#039; (hold)&lt;br /&gt;
| -&lt;br /&gt;
| pierces counter attacks&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| jumping Ranged Attack&lt;br /&gt;
| midair &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| Use to shift phases&lt;br /&gt;
| change direction with back on the ✚&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Homing Attack&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039;, &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| cancelable with &#039;&#039;&#039;R&#039;&#039;&#039; or &#039;&#039;&#039;B&#039;&#039;&#039;&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Homing Attack: charge&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039;, &#039;&#039;&#039;X&#039;&#039;&#039; (hold)&lt;br /&gt;
| -&lt;br /&gt;
| pierces counter attacks / Guard Break&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| jumping attack&lt;br /&gt;
| midair &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| change direction with the ✚&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#{{alpha sapphire color light}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Duel Phase only&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;{{color|{{red color}}|Poké Combo 1}}&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| Major damage dealer&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| weak attack&lt;br /&gt;
| &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| cancelable with a Pokémon move&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| forward weak attack&lt;br /&gt;
| ✚ forward + &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| Major damage dealer&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| back weak attack&lt;br /&gt;
| ✚ back + &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| high stance weak attack&lt;br /&gt;
| ✚ up + &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| Effective against airborne opponents&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| high stance weak attack: charge&lt;br /&gt;
| ✚ up + &#039;&#039;&#039;Y&#039;&#039;&#039; (hold)&lt;br /&gt;
| -&lt;br /&gt;
| pierces counter attacks&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| low stance weak attack&lt;br /&gt;
| ✚ down + &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| midair weak attack&lt;br /&gt;
| midair &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| transition to midair float with &#039;&#039;&#039;R&#039;&#039;&#039;&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;{{color|{{red color}}|Poké Combo 2}}&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039;, &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| strong attack&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| cancelable with a Pokémon move&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| forward strong attack&lt;br /&gt;
| ✚ forward + &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| back strong attack&lt;br /&gt;
| ✚ back + &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| pierces counter attacks&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| back strong attack: charge&lt;br /&gt;
| ✚ back + &#039;&#039;&#039;X&#039;&#039;&#039; (hold)&lt;br /&gt;
| Use for Guard Break&lt;br /&gt;
| pierces counter attacks&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| high stance strong attack&lt;br /&gt;
| ✚ up + &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
| Effective against grab attacks&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| low stance strong attack&lt;br /&gt;
| ✚ down + &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
| Make an opening for more attacks&lt;br /&gt;
| pierces counter attacks&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| midair strong attack&lt;br /&gt;
| midair &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| change direction with back or forward on the ✚&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{alpha sapphire color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Recommended combos===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{heartgold color}}; border:3px solid #{{heartgold color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{heartgold color light}}; {{roundytl|5px}}&amp;quot; | Command&lt;br /&gt;
! style=&amp;quot;background:#{{heartgold color light}}&amp;quot; | Notes&lt;br /&gt;
! style=&amp;quot;background:#{{heartgold color light}}; {{roundytr|5px}}&amp;quot; | Type&lt;br /&gt;
|- style=&amp;quot;background:#{{heartgold color light}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Field Phase only&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| forward Ranged Attack: charge (✚ forward + &#039;&#039;&#039;Y&#039;&#039;&#039; [hold]) ► {{m|Psyshock}} (&#039;&#039;&#039;A&#039;&#039;&#039;)&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#{{heartgold color light}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Duel Phase only&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| midair strong attack (midair &#039;&#039;&#039;X&#039;&#039;&#039;) ► &#039;&#039;&#039;{{color|{{red color}}|Poké Combo 1}}&#039;&#039;&#039; (&#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;)&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| forward weak attack (✚ forward + &#039;&#039;&#039;Y&#039;&#039;&#039;) ► {{m|Stored Power}} (✚ forward + &#039;&#039;&#039;A&#039;&#039;&#039;)&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{heartgold color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* {{Animespecies|Gardevoir}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.pokkentournament.com/dx/en-us/pokemon/#gardevoir Gardevoir on official Pokkén Tournament site]&lt;br /&gt;
** [https://assets.pokemon.com/assets/cms2/pdf/video-game/pokken/Gardevoir_Chart_EN.pdf Gardevoir Move Chart]&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon characters]]&lt;br /&gt;
[[Category:Pokkén Tournament characters]]&lt;br /&gt;
[[Category:Technical Style fighters]]&lt;/div&gt;</summary>
		<author><name>Volo500</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Braixen_(Pokk%C3%A9n)&amp;diff=3505080</id>
		<title>Braixen (Pokkén)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Braixen_(Pokk%C3%A9n)&amp;diff=3505080"/>
		<updated>2022-04-06T19:58:27Z</updated>

		<summary type="html">&lt;p&gt;Volo500: Braixen is a girl.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|2=missing Voice actor(s), screenshots}}&lt;br /&gt;
{{AnimePokémonInfobox&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ball=Poké&lt;br /&gt;
|nickname=Braixen&lt;br /&gt;
|jnickname=テールナー&lt;br /&gt;
|tmnickname=Tairenar&lt;br /&gt;
|image=[[File:Pokkén_Braixen.png|200px]]&lt;br /&gt;
|caption=Braixen in [[Pokkén Tournament]]&lt;br /&gt;
|current=[[Ferrum]]&lt;br /&gt;
|pokemonname=Braixen&lt;br /&gt;
|epnum=Pokkén Tournament&lt;br /&gt;
|epname=Pokkén Tournament&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|gender=Female&lt;br /&gt;
|prevonum=654&lt;br /&gt;
|java1=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Braixen&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;テールナー&#039;&#039;&#039; &#039;&#039;Tairenar&#039;&#039;) is a playable character in the fighting game [[Pokkén Tournament]]. She strikes at foes from a distance with fiery distance attacks&amp;lt;ref&amp;gt;http://www.pokkentournament.com/en-us/characters/&amp;lt;/ref&amp;gt; and is a Standard style fighter.&lt;br /&gt;
&lt;br /&gt;
==Move list==&lt;br /&gt;
===Burst Attack===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{emerald color}}; border:3px solid #{{emerald color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color light}}; {{roundytl|5px}}&amp;quot; | Move name&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color light}}&amp;quot; | Command&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color light}}&amp;quot; | Use&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color light}}&amp;quot; | Notes&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color light}}; {{roundytr|5px}}&amp;quot; | Type&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Psyfirecracker&lt;br /&gt;
| with Synergy Burst active: &#039;&#039;&#039;L&#039;&#039;&#039; + &#039;&#039;&#039;R&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| pierces counter attacks / increases your support gauge&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon moves===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{omega ruby color}}; border:3px solid #{{omega ruby color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{omega ruby color light}}; {{roundytl|5px}}&amp;quot; | Move name&lt;br /&gt;
! style=&amp;quot;background:#{{omega ruby color light}}&amp;quot; | Command&lt;br /&gt;
! style=&amp;quot;background:#{{omega ruby color light}}&amp;quot; | Use&lt;br /&gt;
! style=&amp;quot;background:#{{omega ruby color light}}&amp;quot; | Notes&lt;br /&gt;
! style=&amp;quot;background:#{{omega ruby color light}}; {{roundytr|5px}}&amp;quot; | Type&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Psybeam}}&lt;br /&gt;
| &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| change where you unleash the attack with left or right inputs on ✚ (Field Phase)&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Psybeam}}: set up&lt;br /&gt;
| &#039;&#039;&#039;A&#039;&#039;&#039; (hold)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Fire Spin}}&lt;br /&gt;
| ✚ forward + &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| Use to stop your opponent&lt;br /&gt;
| change direction with diagonal forward input on ✚ (Field Phase)&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Fire Spin}}: charge&lt;br /&gt;
| ✚ forward + &#039;&#039;&#039;A&#039;&#039;&#039; (hold)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
| ✚ back + &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| Major damage dealer&lt;br /&gt;
| is powered up from long range&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Fire Blast}} to {{m|Sunny Day}}&lt;br /&gt;
| ✚ back + &#039;&#039;&#039;A&#039;&#039;&#039;, &#039;&#039;&#039;B&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| become able to use an enhanced Pokémon move once / increases your support gauge&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Sunny Day}}&lt;br /&gt;
| charge &#039;&#039;&#039;A&#039;&#039;&#039;, then release&lt;br /&gt;
| -&lt;br /&gt;
| become able to use an enhanced Pokémon move once / increases your support gauge&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Flame Charge}}&lt;br /&gt;
| midair &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#{{omega ruby color light}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Duel Phase only&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Flamethrower}}&lt;br /&gt;
| ✚ up + &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| Effective against airborne opponents&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Flamethrower}} to {{m|Sunny Day}}&lt;br /&gt;
| ✚ up + &#039;&#039;&#039;A&#039;&#039;&#039;, &#039;&#039;&#039;B&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| become able to use an enhanced Pokémon move once / increases your support gauge&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Light Screen}}&lt;br /&gt;
| ✚ down + &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| Counter&lt;br /&gt;
| stops opponent’s long-range attacks (no effect against striking attacks)&lt;br /&gt;
| Counter Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Light Screen}} to {{m|Sunny Day}}&lt;br /&gt;
| ✚ down + &#039;&#039;&#039;A&#039;&#039;&#039;, &#039;&#039;&#039;B&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| become able to use an enhanced Pokémon move once / increases your support gauge&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{omega ruby color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Enhanced Pokémon moves===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{fire color}}; border:3px solid #{{fire color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; {{roundytl|5px}}&amp;quot; | Move name&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}&amp;quot; | Command&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}&amp;quot; | Use&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}&amp;quot; | Notes&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; {{roundytr|5px}}&amp;quot; | Type&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Psybeam}} (enhanced)&lt;br /&gt;
| (while enhanced) &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| change where you unleash the attack with left or right inputs on the ✚ (Field Phase)&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Psybeam}} (enhanced): set up&lt;br /&gt;
| (while enhanced) &#039;&#039;&#039;A&#039;&#039;&#039; (hold)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Fire Spin}} (enhanced)&lt;br /&gt;
| (while enhanced) ✚ forward + &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| Use to stop your opponent&lt;br /&gt;
| change direction with diagonal forward input on ✚ (Field Phase)&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Fire Spin}} (enhanced): charge&lt;br /&gt;
| (while enhanced) ✚ forward + &#039;&#039;&#039;A&#039;&#039;&#039; (hold)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Fire Blast}} (enhanced)&lt;br /&gt;
| (while enhanced) ✚ back + &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| Major damage dealer&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Fire Blast}} (enhanced) to {{m|Sunny Day}}&lt;br /&gt;
| (while enhanced) ✚ back + &#039;&#039;&#039;A&#039;&#039;&#039;, &#039;&#039;&#039;B&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| become able to use an enhanced Pokémon move once / increases your support gauge&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Sunny Day}} (enhanced)&lt;br /&gt;
| (while enhanced) charge &#039;&#039;&#039;A&#039;&#039;&#039;, then release&lt;br /&gt;
| -&lt;br /&gt;
| increases your attack (short) / increases your support gauge (big)&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Flame Charge}} (enhanced)&lt;br /&gt;
| (while enhanced) midair &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| triggers an additional attack on hit or block&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color light}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Duel Phase only&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Flamethrower}} (enhanced)&lt;br /&gt;
| (while enhanced) ✚ up + &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| Effective against airborne opponents&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Flamethrower}} (enhanced) to {{m|Sunny Day}}&lt;br /&gt;
| (while enhanced) ✚ up + &#039;&#039;&#039;A&#039;&#039;&#039;, &#039;&#039;&#039;B&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| become able to use an enhanced Pokémon move once / increases your support gauge&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Light Screen}} (enhanced)&lt;br /&gt;
| (while enhanced) ✚ down + &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| Counter&lt;br /&gt;
| stops opponent’s long-range attacks (no effect against striking attacks)&lt;br /&gt;
| Counter Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Light Screen}} (enhanced) to {{m|Sunny Day}}&lt;br /&gt;
| (while enhanced) ✚ down + &#039;&#039;&#039;A&#039;&#039;&#039;, &#039;&#039;&#039;B&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| become able to use an enhanced Pokémon move once / increases your support gauge&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Basic moves===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{alpha sapphire color}}; border:3px solid #{{alpha sapphire color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{alpha sapphire color light}}; {{roundytl|5px}}&amp;quot; | Move name&lt;br /&gt;
! style=&amp;quot;background:#{{alpha sapphire color light}}&amp;quot; | Command&lt;br /&gt;
! style=&amp;quot;background:#{{alpha sapphire color light}}&amp;quot; | Use&lt;br /&gt;
! style=&amp;quot;background:#{{alpha sapphire color light}}&amp;quot; | Notes&lt;br /&gt;
! style=&amp;quot;background:#{{alpha sapphire color light}}; {{roundytr|5px}}&amp;quot; | Type&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| special effect&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| increases your support gauge when you attack (small)&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| grab attack&lt;br /&gt;
| &#039;&#039;&#039;Y&#039;&#039;&#039; + &#039;&#039;&#039;B&#039;&#039;&#039;&lt;br /&gt;
| Overcome blocks&lt;br /&gt;
| increases your support gauge (extra large) / triggers enhanced state / increases your attack while in enhanced state&lt;br /&gt;
| Grab Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| counter attack&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; + &#039;&#039;&#039;A&#039;&#039;&#039;&lt;br /&gt;
| Counter&lt;br /&gt;
| cancelable with ✚ + &#039;&#039;&#039;R&#039;&#039;&#039;&lt;br /&gt;
| Counter Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| counter attack: charge&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039; + &#039;&#039;&#039;A&#039;&#039;&#039; (hold)&lt;br /&gt;
| -&lt;br /&gt;
| pierces counter attacks&lt;br /&gt;
| Counter Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| midair dash&lt;br /&gt;
| midair &#039;&#039;&#039;R&#039;&#039;&#039;&lt;br /&gt;
| For surprise attacks&lt;br /&gt;
| change direction with ✚ / can transition to any air attack&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Synergy Burst&lt;br /&gt;
| with Synergy Gauge MAX: &#039;&#039;&#039;L&#039;&#039;&#039; + &#039;&#039;&#039;R&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| all Pokémon moves become enhanced with Synergy Burst active&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#{{alpha sapphire color light}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Field Phase only&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;{{color|{{red color}}|Poké Combo 1}}&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| Use to shift phases&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Ranged Attack&lt;br /&gt;
| &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| cancelable with a Pokémon move or a support call&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;{{color|{{red color}}|Poké Combo 2}}&#039;&#039;&#039;&lt;br /&gt;
| ✚ sideways + &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| Use to shift phases&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| side Ranged Attack&lt;br /&gt;
| ✚ sideways + &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| cancelable with a Pokémon move or a support call&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| forward Ranged Attack&lt;br /&gt;
| ✚ forward + &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| Use to shift phases&lt;br /&gt;
| can wipe out some long-range attacks&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| backward Ranged Attack&lt;br /&gt;
| ✚ back + &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| change direction with diagonal back on ✚&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| backward Ranged Attack: charge&lt;br /&gt;
| ✚ back + &#039;&#039;&#039;Y&#039;&#039;&#039; (hold)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| jumping Ranged Attack&lt;br /&gt;
| midair &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| cancelable with a Pokémon move or midair dash when Synergy Burst is active&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Homing Attack&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039;, &#039;&#039;&#039;X&#039;&#039;&#039;, &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| cancelable with &#039;&#039;&#039;R&#039;&#039;&#039; or &#039;&#039;&#039;B&#039;&#039;&#039;&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Homing Attack: charge&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039;, &#039;&#039;&#039;X&#039;&#039;&#039;, &#039;&#039;&#039;X&#039;&#039;&#039; (hold)&lt;br /&gt;
| -&lt;br /&gt;
| pierces counter attacks / Guard Break&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Backward Attack&lt;br /&gt;
| ✚ back + &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| cancelable with a support call&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| jumping attack&lt;br /&gt;
| midair &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| jumping attack: charge&lt;br /&gt;
| midair &#039;&#039;&#039;X&#039;&#039;&#039; (hold)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#{{alpha sapphire color light}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | Duel Phase only&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;{{color|{{red color}}|Poké Combo 3}}&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| Major damage dealer&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| weak attack&lt;br /&gt;
| &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| cancelable with a Pokémon move or a support call&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| forward weak attack&lt;br /&gt;
| ✚ forward + &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| can wipe out some long-range attacks&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| back weak attack&lt;br /&gt;
| ✚ back + &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| back weak attack: charge&lt;br /&gt;
| ✚ back + &#039;&#039;&#039;Y&#039;&#039;&#039; (hold)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| high stance weak attack&lt;br /&gt;
| ✚ up + &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| Effective against airborne opponents&lt;br /&gt;
| cancelable with a support call&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;{{color|{{red color}}|Poké Combo 4}}&#039;&#039;&#039;&lt;br /&gt;
| ✚ down + &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| low stance weak attack&lt;br /&gt;
| ✚ down + &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| cancelable with a Pokémon move or a support call&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| midair weak attack&lt;br /&gt;
| midair &#039;&#039;&#039;Y&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| cancelable with a Pokémon move or midair dash when Synergy Burst is active&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| strong attack&lt;br /&gt;
| &#039;&#039;&#039;X&#039;&#039;&#039;, &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| cancelable with a support call&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| back strong attack&lt;br /&gt;
| ✚ back + &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| cancelable with a support call&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;{{color|{{red color}}|Poké Combo 5}}&#039;&#039;&#039;&lt;br /&gt;
| ✚ up + &#039;&#039;&#039;X&#039;&#039;&#039;, &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
| Major damage dealer&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| high stance strong attack&lt;br /&gt;
| ✚ up + &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
| Effective against grab attacks&lt;br /&gt;
| cancelable with a Pokémon move or midair dash&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| low stance strong attack&lt;br /&gt;
| ✚ down + &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| cancelable with a support call&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| midair strong attack&lt;br /&gt;
| midair &#039;&#039;&#039;X&#039;&#039;&#039;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| midair strong attack: charge&lt;br /&gt;
| midair &#039;&#039;&#039;X&#039;&#039;&#039; (hold)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{alpha sapphire color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Recommended combos===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{heartgold color}}; border:3px solid #{{heartgold color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{heartgold color light}}; {{roundytl|5px}}&amp;quot; | Command&lt;br /&gt;
! style=&amp;quot;background:#{{heartgold color light}}&amp;quot; | Notes&lt;br /&gt;
! style=&amp;quot;background:#{{heartgold color light}}; {{roundytr|5px}}&amp;quot; | Type&lt;br /&gt;
|- style=&amp;quot;background:#{{heartgold color light}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Duel Phase only&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| midair strong attack (midair &#039;&#039;&#039;X&#039;&#039;&#039;) ► &#039;&#039;&#039;{{color|{{red color}}|Poké Combo 3}}&#039;&#039;&#039; (&#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;)&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| back weak attack (✚ back + &#039;&#039;&#039;Y&#039;&#039;&#039;) ► &#039;&#039;&#039;{{color|{{red color}}|Poké Combo 3}}&#039;&#039;&#039; (&#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;, &#039;&#039;&#039;Y&#039;&#039;&#039;)&lt;br /&gt;
| -&lt;br /&gt;
| Normal Attack&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| counter attack: charge (&#039;&#039;&#039;X&#039;&#039;&#039; + &#039;&#039;&#039;A&#039;&#039;&#039; [hold]) ► &#039;&#039;&#039;{{color|{{red color}}|Poké Combo 5}}&#039;&#039;&#039; (✚ up + &#039;&#039;&#039;X&#039;&#039;&#039;, &#039;&#039;&#039;X&#039;&#039;&#039;)&lt;br /&gt;
| -&lt;br /&gt;
| Counter Attack&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{heartgold color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* {{Animespecies|Braixen}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.pokkentournament.com/en-us/characters/ Pokémon | Pokemon.com/PokkenTournament (US)]&lt;br /&gt;
** [http://assets.pokemon.com/assets/cms2/pdf/video-game/pokken/Braixen_Chart_EN.pdf Braixen Move Chart (US)]&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon characters]]&lt;br /&gt;
[[Category:Pokkén Tournament characters]]&lt;br /&gt;
[[Category:Standard Style fighters]]&lt;/div&gt;</summary>
		<author><name>Volo500</name></author>
	</entry>
</feed>