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	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Vivian</id>
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	<updated>2026-07-13T11:57:50Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=4_4&amp;diff=4271186</id>
		<title>4 4</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=4_4&amp;diff=4271186"/>
		<updated>2025-03-27T19:33:16Z</updated>

		<summary type="html">&lt;p&gt;Vivian: /* Sprites */ ik this is a glitch article so there&amp;#039;s a very SLIM chance that the lone &amp;quot;s&amp;quot; was actually important, but in case it wasn&amp;#039;t, i removed it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This glitch Pokémon is not titled 4&#039; 4 because its name changes to 4A 4 in a player&#039;s party.&#039;&#039; &lt;br /&gt;
{{GlitchPkmnInfobox&lt;br /&gt;
| name=4 4 (Or 4A 4)&lt;br /&gt;
| jname=ジ&lt;br /&gt;
| tmname=Ji&lt;br /&gt;
| image=YGlitch250.png&lt;br /&gt;
| size=59px&lt;br /&gt;
| caption=[[File:YGlitchNameBF.png|link=]]&#039;s sprite&lt;br /&gt;
| ndex=250&lt;br /&gt;
| typen=2&lt;br /&gt;
| type1=999&lt;br /&gt;
| type2=Normal&lt;br /&gt;
| disptype1=Unknown&lt;br /&gt;
| games={{game|Yellow}}&lt;br /&gt;
| height-ftin=23&#039;2&amp;quot;&lt;br /&gt;
| height-m=7.1&lt;br /&gt;
| weight-lbs=1031.6&lt;br /&gt;
| weight-kg=467.9&lt;br /&gt;
| hex=BF&lt;br /&gt;
| lv100exp=1000000&lt;br /&gt;
| mewspecial=191&lt;br /&gt;
| johtoguard={{p|Chikorita}}&lt;br /&gt;
| generation=1&lt;br /&gt;
| gen1equivexists=yes&lt;br /&gt;
| gen1equivname=▶ A&lt;br /&gt;
| gen1equiv=RB&lt;br /&gt;
| catchrate=20&lt;br /&gt;
}}&lt;br /&gt;
[[File:YGlitch250 encounter 2.png|thumb|right|Encountering [[File:YGlitchNameBF.png|link=]] in battle.]]&lt;br /&gt;
[[File:YGlitchNameBF.png|link=]] is a dual-type {{t|999}}/{{t|Normal}} [[Glitch Pokémon]] that is found in {{game|Yellow}}. It can only be obtained via the [[Time Capsule exploit]] with {{p|Chikorita}} or by trading a [[▶_A]] from Red and Blue. It occupies hexadecimal slot BF.&lt;br /&gt;
&lt;br /&gt;
If encountered with the [[Mew glitch]], with a stat of 191, the game will [[game freeze|freeze]] or crash.&lt;br /&gt;
&lt;br /&gt;
The reason the game may crash is because [[File:YGlitchNameBF.png|link=]]&#039;s front sprite is defined as 256×256 tiles, which causes it to overflow the sprite decompression buffer; for comparison, a normal Pokémon sprite is no larger than 7×7 tiles. Immediately following that buffer is the working memory for the sound engine; corrupting it causes the sound engine to draw upon invalid sound banks, which usually crashes the game. Even if the game doesn&#039;t crash, [[File:YGlitchNameBF.png|link=]]&#039;s front sprite overwrites enough RAM to render normal gameplay impossible.&lt;br /&gt;
&lt;br /&gt;
[[File:YGlitchNameBF.png|link=]]&#039;s cry in battle is part of the sound of the move {{m|Surf}} and variations of {{p|Pikachu}}&#039;s cries; however, in its summary it has the cry of a Rhydon, and when withdrawn or deposited at a [[PC]] its cry is a slowed-down version of the melody of [[Cinnabar Island]]. [[File:YGlitchNameBF.png|link=]]&#039;s solid [[glitch screen]] makes using it in battle difficult, as the player won&#039;t be able to see the battle menu.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entry===&lt;br /&gt;
[[File:YGlitchDexBF.png|thumb|center|4 4&#039;s Pokédex entry]]&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=glitch|type2=normal}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2/None|v=Red|v2=Blue|area=Becomes [[▶ A]] in {{2v2|Red|Blue}}}}&lt;br /&gt;
{{Availability/Entry1|v=Yellow|area=[[Time Capsule exploit]] ({{p|Chikorita}}), [[Rival LOL glitch]] (&#039;v glitch char as third char)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{stats/GenI |&lt;br /&gt;
HP=14 |&lt;br /&gt;
Attack=116 |&lt;br /&gt;
Defense=108 |&lt;br /&gt;
Special=18 |&lt;br /&gt;
Speed=0 |&lt;br /&gt;
type=999 |&lt;br /&gt;
type2=Normal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{RBY type effectiveness|&lt;br /&gt;
type1=Unknown|&lt;br /&gt;
type2=Normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=primary|}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|4 4|Unknown|Normal|1|0}}&lt;br /&gt;
{{learnlist/level1|Start|Whirlwind|Normal|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level1|Start|Blizzard|Ice|120|90|5}}&lt;br /&gt;
{{learnlist/level1|Start|Blizzard|Ice|120|90|5}}&lt;br /&gt;
{{learnlist/level1|Start|Meditate|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/level1|1|TM40|Normal|10|—|63}}&lt;br /&gt;
{{learnlist/level1|3|Ice Beam|Ice|95|100|10}}&lt;br /&gt;
{{learnlist/level1|4|Double Kick|Fighting|30|100|30}}&lt;br /&gt;
{{learnlist/level1|5|Tackle|Normal|35|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|6|DoubleSlap|Normal|15|85|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|8|TM05|Glitch|76|30|21}}&lt;br /&gt;
{{learnlist/level1|14|Ice Punch|Ice|75|100|15}}&lt;br /&gt;
{{learnlist/level1|24|Mega Punch|Normal|80|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|30|TM05|Glitch|76|30|21}}&lt;br /&gt;
{{learnlist/level1|32|TM05|Glitch|76|30|21}}&lt;br /&gt;
{{learnlist/level1|33|TM09|IIIItoto|255|33|16}}&lt;br /&gt;
{{learnlist/level1|37|Pin Missile|Bug|14|85|20}}&lt;br /&gt;
{{learnlist/level1|40|DoubleSlap|Normal|15|85|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|42|TM24|Glitch|118|31|0}}&lt;br /&gt;
{{learnlist/level1|47|TM50|Glitch|56|28|25}}&lt;br /&gt;
{{learnlist/level1|48|Pound|Normal|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|55|Mega Punch|Normal|80|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|58|TM24|Glitch|118|31|0}}&lt;br /&gt;
{{learnlist/level1|61|TM24|Glitch|118|31|0}}&lt;br /&gt;
{{learnlist/level1|62|Ice Punch|Ice|75|100|15}}&lt;br /&gt;
{{learnlist/level1|64|Supersonic|Normal|&amp;amp;mdash;|55|20}}&lt;br /&gt;
{{learnlist/level1|71|Pin Missile|Bug|14|85|20}}&lt;br /&gt;
{{learnlist/level1|72|Pin Missile|Bug|14|85|20}}&lt;br /&gt;
{{learnlist/level1|73|TM05|Glitch|76|30|21}}&lt;br /&gt;
{{learnlist/level1|97|Supersonic|Normal|&amp;amp;mdash;|55|20}}&lt;br /&gt;
{{learnlist/level1|109|Aurora Beam|Ice|65|100|20}}&lt;br /&gt;
{{learnlist/level1|128|Transform|Normal|—|—|10}}&lt;br /&gt;
{{learnlist/level1|144|Defense Curl|Normal|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/level1|155|Leech Seed|Grass|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/level1|157|Petal Dance|Grass|70|100|20}}&lt;br /&gt;
{{learnlist/level1|167|Horn Drill|Normal|&amp;amp;mdash;|30|5}}&lt;br /&gt;
{{learnlist/level1|175|TM24|Glitch|118|31|0}}&lt;br /&gt;
{{learnlist/level1|193|TM41|x v zA|71|&amp;amp;mdash;|2}}&lt;br /&gt;
{{learnlist/level1|194|Tail Whip|Normal|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/level1|201|Tackle|Normal|35|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|205|TM45|8 8 9 5|18|31|18}}&lt;br /&gt;
{{learnlist/level1|208|TM24|Glitch|118|31|0}}&lt;br /&gt;
{{learnlist/level1|211|Absorb|Grass|20|100|20}}&lt;br /&gt;
{{learnlist/level1|213|Super Glitch|Glitch|&amp;amp;mdash;|&amp;amp;mdash;|&amp;amp;mdash;}}&lt;br /&gt;
{{learnlist/level1|214|Super Glitch|Glitch|&amp;amp;mdash;|&amp;amp;mdash;|&amp;amp;mdash;}}&lt;br /&gt;
{{learnlist/level1|217|Aurora Beam|Ice|65|100|20}}&lt;br /&gt;
{{learnlist/level1|224|Super Glitch|Glitch|&amp;amp;mdash;|&amp;amp;mdash;|&amp;amp;mdash;}}&lt;br /&gt;
{{learnlist/level1|225|TM09|IIIItoto|255|33|16}}&lt;br /&gt;
{{learnlist/level1|228|TM28|Bug|85|46|54}}&lt;br /&gt;
{{learnlist/level1|230|TM01|Normal|37|0|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|232|Horn Attack|Normal|65|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|234|--|Cooltrainer♀|&amp;amp;mdash;|&amp;amp;mdash;|&amp;amp;mdash;}}&lt;br /&gt;
{{learnlist/level1|236|Horn Attack|Normal|65|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|240|TM14|Glitch|85|29|29}}&lt;br /&gt;
{{learnlist/level1|249|TM28|Bug|85|46|54}}&lt;br /&gt;
{{learnlist/level1|250|TM01|Normal|37|0|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|254|TM48|Poison|0|26|12}}&lt;br /&gt;
{{learnlist/level1|255|TM55|x v zA|97|0|0}}&lt;br /&gt;
{{learnlist/levelf|[[File:YGlitchNameBF.png|link=]]|Unknown|Normal|1|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|4 4|Unknown|Normal|1|0}}&lt;br /&gt;
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM03|Swords Dance|Normal|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm1|TM05|Mega Kick|Normal|120|75|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM14|Blizzard|Ice|120|90|5}}&lt;br /&gt;
{{learnlist/tm1|TM21|Mega Drain|Grass|40|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM22|SolarBeam|Grass|120|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM24|Thunderbolt|Electric|95|100|15}}&lt;br /&gt;
{{learnlist/tm1|TM33|Reflect|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm1|TM34|Bide|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|TM37|Egg Bomb|Normal|100|75|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM41|Softboiled|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{learnlist/tm1|TM46|Psywave|Psychic|&amp;amp;mdash;|80|15}}&lt;br /&gt;
{{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10}}&lt;br /&gt;
{{learnlist/tm1|TM49|Tri Attack|Normal|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM50|Substitute|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|HM02|Fly|Flying|70|95|15}}&lt;br /&gt;
{{learnlist/tm1|HM03|Surf|Water|95|100|15}}&lt;br /&gt;
{{learnlist/tm1|HM04|Strength|Normal|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf|[[File:YGlitchNameBF.png|link=]]|Unknown|Normal|1|5}}&lt;br /&gt;
&lt;br /&gt;
==Evolution==&lt;br /&gt;
{{GlitchEvobox&lt;br /&gt;
|family=normal&lt;br /&gt;
|sprite1=YGlitch250&lt;br /&gt;
|name1=4 4&lt;br /&gt;
|type1-1=999&lt;br /&gt;
|type2-1=Normal&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=240&lt;br /&gt;
|sprite2=Spr_1y_004&lt;br /&gt;
|name2=PkMn pゥぁ ゥぇ (D6)&lt;br /&gt;
|displayname2=PkMn pゥぁ ゥぇ&lt;br /&gt;
|type1-2=Fire}}&lt;br /&gt;
&lt;br /&gt;
==Sprites==&lt;br /&gt;
{{GlitchSpriteBox&lt;br /&gt;
|fimage=YGlitch250.png&lt;br /&gt;
|fsize=56px&lt;br /&gt;
|bimage=none.png&lt;br /&gt;
|bsize=1px&lt;br /&gt;
|mimage=YGlitchMenu250.png&lt;br /&gt;
|msize=16px&lt;br /&gt;
|typen=2&lt;br /&gt;
|type1=glitch&lt;br /&gt;
|type2=normal&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;center&amp;gt;&#039;&#039;Note: [[File:YGlitchNameBF.png|link=]]&#039;s backsprite is covered by a solid black [[glitch screen]], it cannot be seen.&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[File:YGlitchNameBF.png|link=]]&#039;s moveset is very similar to [[Z ゥ]]&#039;s.&lt;br /&gt;
*According to [https://www.youtube.com/@TheZZAZZGlitch TheZZAZZGlitch], when the game attempts to decompress [[File:YGlitchNameBF.png|link=]]&#039;s sprite, it goes so wrong that it tries to read its sprite data from VRAM. VRAM is only accessible for a short time every frame, so the sprite data is filled with random 0xFF bytes. This makes the sprite&#039;s appearance essentially random.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://glitchcity.wiki/wiki/GlitchDex/Y:191 On Glitch City Wiki]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[fr:4 4]]&lt;br /&gt;
[[it:4 4]]&lt;br /&gt;
[[zh:4 4（错误宝可梦）]]&lt;/div&gt;</summary>
		<author><name>Vivian</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Cube-Shaped_Pok%C3%A9mon_on_Cubie_Island%3F!&amp;diff=3856592</id>
		<title>Cube-Shaped Pokémon on Cubie Island?!</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Cube-Shaped_Pok%C3%A9mon_on_Cubie_Island%3F!&amp;diff=3856592"/>
		<updated>2023-11-18T03:14:02Z</updated>

		<summary type="html">&lt;p&gt;Vivian: adding summaries, if there are any specifics I missed, feel free to add them in&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cube-Shaped Pokémon on Cubie Island?!&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;マルジャナイ島のシカクなポケモン!?&#039;&#039;&#039; &#039;&#039;Square Pokémon on Not-Round Island!?&#039;&#039;) is a series of five animated shorts that were released to promote [[Pokémon Quest]]. The episodes were released on Weibo and Bilibili in {{pmin|Greater China|mainland China}} from February 28 to September 29, 2023, on the official Japanese Pokémon [[YouTube]] channel from April 9 to September 30, 2023, and the English [[Pokémon Kids TV]] YouTube channel from April 9 to October 4, 2023.&lt;br /&gt;
&lt;br /&gt;
==List of shorts==&lt;br /&gt;
{{Episodelistheader|Orange}}&lt;br /&gt;
{{Episodelistbody|None|[[#A Chance Encounter|A Chance Encounter]]|きぐうな であい|A Chance Encounter|April 9, 2023|April 9, 2023|Cube-Shaped Pokémon on Cubie Island short 1.png}}&lt;br /&gt;
{{Episodelistbody|None|[[#Eyes In the Cave|Eyes In the Cave]]|どうくつの め|Eyes In the Cave|May 1, 2023|April 28, 2023|Cube-Shaped Pokémon on Cubie Island short 2.png}}&lt;br /&gt;
{{Episodelistbody|None|[[#Spooky Forest|Spooky Forest]]|ぶきみな もり|Spooky Forest|June 18, 2023|June 18, 2023|Cube-Shaped Pokémon on Cubie Island short 3.png}}&lt;br /&gt;
{{Episodelistbody|None|[[#An Opening in the Night Sky|An Opening in the Night Sky]]|よぞらにあいた あな|An Opening in the Night Sky|October 3, 2023|September 23, 2023|Cube-Shaped Pokémon on Cubie Island short 4.png}}&lt;br /&gt;
{{Episodelistbody|None|[[#My Precious Friends|My Precious Friends]]|たいせつな なかま|Precious Friends|October 4, 2023|September 30, 2023|Cube-Shaped Pokémon on Cubie Island short 5.png}}&lt;br /&gt;
{{Episodelistfooterspecial|Orange|This concludes Cube-Shaped Pokémon on Cubie Island?!.}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;A Chance Encounter&#039;&#039;==&lt;br /&gt;
[[File:Cube-Shaped Pokémon on Cubie Island short 1.png|thumb|250px|Screenshot from &#039;&#039;A Chance Encounter&#039;&#039;]]&lt;br /&gt;
&#039;&#039;&#039;A Chance Encounter&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;きぐうな であい&#039;&#039;&#039; &#039;&#039;A Chance Encounter&#039;&#039;) is the first animated short. It was released in Chinese on February 28, 2023 and in Japanese and English on April 9, 2023.&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
The short opens with {{p|Pikachu}} waking up on a beach shore. Time passes by as it grows lonely. As time passes by, no Pokémon appear until sunset, where many {{p|Psyduck}} come from the ocean in a large group, exciting Pikachu. However, it quickly grows overwhelmed with the amount of Psyduck walking right by it, getting some berries, and heading back out to the ocean. As the Psyduck leave, Pikachu becomes sorrowful. However, as it lays down, another Psyduck appears behind it, startling them both. The two quickly become excited, and begin to play with each other.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
* {{p|Pikachu}}&lt;br /&gt;
* {{p|Psyduck}} (multiple)&lt;br /&gt;
&lt;br /&gt;
===Video===&lt;br /&gt;
{{YouTubeEmbed|NlRrfRWBiNU|pokemonkidstv|name=Pokémon Kids TV|color=FFBB55|colordark=FFDDAA|colorlight=FFDDAA}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Eyes In the Cave&#039;&#039;==&lt;br /&gt;
[[File:Cube-Shaped Pokémon on Cubie Island short 2.png|thumb|250px|Screenshot from &#039;&#039;Eyes In the Cave&#039;&#039;]]&lt;br /&gt;
&#039;&#039;&#039;Eyes In the Cave&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;どうくつの め&#039;&#039;&#039; &#039;&#039;Eyes In the Cave&#039;&#039;) is the second animated short. It was released in Chinese and Japanese on April 28, 2023 and in English on May 1, 2023.&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
The short opens with {{p|Pikachu}} sitting on a log at night, looking up at the sky in isolation. As it sighs, {{p|Psyduck}} appears behind it, but Pikachu does not notice this. As daytime arrives, Pikachu begins to roam around until it sees Psyduck, startling it and causing it to run away. Psyduck chases after it, and as the two go faster, they eventually have to jump over a rock. Pikachu does so successfully, but realizes that there is a ravine below them, although it lands on a platform right by it. Psyduck, on the other hand, falls down the ravine, shocking Pikachu. Right after Psyduck falls, the platform Pikachu is on begins to give away and collapses, causing Pikachu to fall into the ravine. Pikachu lands on Psyduck, causing Psyduck to [[fainting|faint]]. As Pikachu expresses concern, it gets surprised by another Pokémon behind it. As Pikachu jumps back, it revives Psyduck, but causes it to be caught in the gaze of the other Pokémon, which causes them all to be brought back to the surface. Pikachu and Psyduck are glad to see each other in good condition, but wonder what the other Pokémon is, which is revealed to be {{p|Jigglypuff}}. Concurrently, all of their stomachs begin to growl, and they all laugh.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
* {{p|Pikachu}}&lt;br /&gt;
* {{p|Psyduck}}&lt;br /&gt;
* {{p|Jigglypuff}}&lt;br /&gt;
&lt;br /&gt;
===Video===&lt;br /&gt;
{{YouTubeEmbed|4B5J56e7UUc|pokemonkidstv|name=Pokémon Kids TV|color=FFBB55|colordark=FFDDAA|colorlight=FFDDAA}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;Spooky Forest&#039;&#039;==&lt;br /&gt;
[[File:Cube-Shaped Pokémon on Cubie Island short 3.png|thumb|250px|Screenshot from &#039;&#039;Spooky Forest&#039;&#039;]]&lt;br /&gt;
&#039;&#039;&#039;Spooky Forest&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ぶきみな もり&#039;&#039;&#039; &#039;&#039;Spooky Forest&#039;&#039;) is the third animated short. It was released in Chinese on June 17, 2023 and in Japanese and English on June 18, 2023.&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
The short opens with {{p|Pikachu}}, {{p|Psyduck}}, and {{p|Jigglypuff}} laughing. As Pikachu and Jigglypuff continue to laugh, Psyduck recalls the berries it was after the day before. Pikachu and Jigglypuff agreed to set out to find food, as all three Pokémon were hungry. They all begin to walk through a forest in fear, with Jigglypuff being the most fearful. It stays behind out of fear, and gets frightened by another Pokémon. As it grows more afraid, it is revealed that this Pokémon was actually Pikachu and Psyduck carrying a mushroom they had found as the two are confused. Jigglypuff then attacks out of instinct, causing it to roll and gather up many plants, as well as Pikachu and Psyduck. Eventually, they reach a cliff, causing them to fall off and lose the mushroom they had found. However, they land in a forest full of [[Sitrus Berry|Sitrus Berries]], filling them with relief.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
* {{p|Pikachu}}&lt;br /&gt;
* {{p|Psyduck}}&lt;br /&gt;
* {{p|Jigglypuff}}&lt;br /&gt;
&lt;br /&gt;
===Video===&lt;br /&gt;
{{YouTubeEmbed|OVFTdXGJH3I|pokemonkidstv|name=Pokémon Kids TV|color=FFBB55|colordark=FFDDAA|colorlight=FFDDAA}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;An Opening in the Night Sky&#039;&#039;==&lt;br /&gt;
[[File:Cube-Shaped Pokémon on Cubie Island short 4.png|thumb|250px|Screenshot from &#039;&#039;An Opening in the Night Sky&#039;&#039;]]&lt;br /&gt;
&#039;&#039;&#039;An Opening in the Night Sky&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;よぞらにあいた あな&#039;&#039;&#039; &#039;&#039;Spooky Forest&#039;&#039;) is the fourth animated short. It was released in Chinese on September 21, 2023, in Japanese on September 23, 2023, and in English on October 3, 2023.&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
The short opens with {{p|Pikachu}} and {{p|Psyduck}} on a full stomach, and {{p|Jigglypuff}} finishing up its food. Once it finishes, it notices a flower in the distance, and goes to pick it. As it picks it up, it finds another flower, and afterward, a flower field. It is amazed by all the flowers, and calls Pikachu and Psyduck over to the field. The two make it to the field, and as Psyduck walks around, Pikachu looks up into the starry sky, and sees a shooting star. It tries to get the other Pokémon to notice, but they are both asleep. This saddens Pikachu, as the clouds come in and it starts to rain. This wakes Psyduck and Jigglypuff up, and causes them to run for shelter. As they all look at the night sky, Pikachu shares an idea on how to shelter the group, and they all like the idea.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
* {{p|Pikachu}}&lt;br /&gt;
* {{p|Psyduck}}&lt;br /&gt;
* {{p|Jigglypuff}}&lt;br /&gt;
&lt;br /&gt;
===Video===&lt;br /&gt;
{{YouTubeEmbed|PZ4P-vj-Vqc|pokemonkidstv|name=Pokémon Kids TV|color=FFBB55|colordark=FFDDAA|colorlight=FFDDAA}}&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;My Precious Friends&#039;&#039;==&lt;br /&gt;
[[File:Cube-Shaped Pokémon on Cubie Island short 5.png|thumb|250px|Screenshot from &#039;&#039;My Precious Friends&#039;&#039;]]&lt;br /&gt;
&#039;&#039;&#039;My Precious Friends&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;たいせつな なかま&#039;&#039;&#039; &#039;&#039;Precious Friends&#039;&#039;) is the fifth and final animated short. It was released in Chinese on September 29, 2023, in Japanese on September 30, 2023, and in English on October 4, 2023.&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
The short opens with {{p|Jigglypuff}} and {{p|Psyduck}} hiding behind a rock, watching {{p|Pikachu}} use an {{type|Electric}} [[move]] on some trees to get the berries to fall, which fails. The three then look into a hole to find some berries, but the berry Psyduck had eaten had caused them all to head back to the trees. Pikachu and Psyduck seem exhausted, while Jigglypuff attempts to get an [[Oran Berry]] from a tree before the branch it is standing on breaks and it falls to the ground, knocking it towards the other two and rolling them over to a cave. The Pokémon are all interested by the cave, so they all walk in and find a large space for them, much to their amazement. The Pokémon used teamwork to grab berries from the trees and gather some items to set in the cave; Pikachu gathers some leaves, Jigglypuff gathers some flowers, and Psyduck gathers some sticks. As they all settle in the cave, they quickly fall asleep. Once Pikachu wakes up in the morning, it reflects on its time with Psyduck and Jigglypuff, and quickly falling back asleep.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
* {{p|Pikachu}}&lt;br /&gt;
* {{p|Psyduck}}&lt;br /&gt;
* {{p|Jigglypuff}}&lt;br /&gt;
&lt;br /&gt;
===Video===&lt;br /&gt;
{{YouTubeEmbed|dAu4S3HlZxA|pokemonkidstv|name=Pokémon Kids TV|color=FFBB55|colordark=FFDDAA|colorlight=FFDDAA}}&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
{| class=&amp;quot;credits-table roundy&amp;quot; style=&amp;quot;width: 100%; background: #{{colorschemedark|Orange}}; border: 3px solid #{{colorschemelight|Orange}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; width=&amp;quot;24%&amp;quot; | Produced by&amp;lt;br&amp;gt;{{j|企画}}&lt;br /&gt;
| width=&amp;quot;38%&amp;quot; |&lt;br /&gt;
* [[The Pokémon Company]]&lt;br /&gt;
| style=&amp;quot;{{roundytr|5px}}&amp;quot; width=&amp;quot;38%&amp;quot; lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 株式会桂ホケモン&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Animation Supervisor&amp;lt;br&amp;gt;{{j|アニメーション スーパーバイザー}}&lt;br /&gt;
|&lt;br /&gt;
* Tomoaki Kaneko&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 金子友昭&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Lead Animator&amp;lt;br&amp;gt;{{j|リード アニメーター}}&lt;br /&gt;
|&lt;br /&gt;
* Tomoaki Kajikawa&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 梶川友明&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Junior Animator&amp;lt;br&amp;gt;{{j|ジュニア アニメーター}}&lt;br /&gt;
|&lt;br /&gt;
* Haruka Sato &amp;lt;small&amp;gt;(episode 3–5)&amp;lt;/small&amp;gt;&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 佐藤春花&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Character Modeling Supervisor&amp;lt;br&amp;gt;{{j|キャラクターモデリング スーパーバイザー}}&lt;br /&gt;
|&lt;br /&gt;
* Taiga Ogura&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 小倉大河&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Lead Character Modeler&amp;lt;br&amp;gt;{{j|リード キャラクターモデラー}}&lt;br /&gt;
|&lt;br /&gt;
* Kazuki Mukaizawa&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 向澤一輝&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Character Modeler&amp;lt;br&amp;gt;{{j|キャラクターモデラー}}&lt;br /&gt;
|&lt;br /&gt;
* Mami Hirabayashi&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 平林真実&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Lead BackGround Modeler&amp;lt;br&amp;gt;{{j|リード 背景モデラー}}&lt;br /&gt;
|&lt;br /&gt;
* Shintaro Tanaka&lt;br /&gt;
* Kazuki Mukaizawa &amp;lt;small&amp;gt;(episode 4–5; listed first in episode 5)&amp;lt;/small&amp;gt;&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 田仲森太郎&lt;br /&gt;
* 向澤一輝&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! BackGround Designer&amp;lt;br&amp;gt;{{j|背景デザイン}}&lt;br /&gt;
|&lt;br /&gt;
* gozz&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* gozz&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Rigger&amp;lt;br&amp;gt;{{j|リガー}}&lt;br /&gt;
|&lt;br /&gt;
* Yuta Hatsushika&lt;br /&gt;
* Takahisa Suzuki&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 初鹿雄太&lt;br /&gt;
* 鈴木貴久&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Fx Artist&amp;lt;br&amp;gt;{{j|エフェクトアーティスト}}&lt;br /&gt;
|&lt;br /&gt;
* Takahisa Suzuki &amp;lt;small&amp;gt;(episodes 1 and 4)&amp;lt;/small&amp;gt;&lt;br /&gt;
* Gen Akiyama &amp;lt;small&amp;gt;(episode 1)&amp;lt;/small&amp;gt;&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 鈴木貴久&lt;br /&gt;
* 秋山玄&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Lighting, Compositing Artist&amp;lt;br&amp;gt;{{j|ライティング / コンポジット}}&lt;br /&gt;
|&lt;br /&gt;
* Tsuguki Kobayashi&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 小林亜喜&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! CG Technical Supervisor&amp;lt;br&amp;gt;{{j|テクニカカル スーパーバイザー}}&lt;br /&gt;
|&lt;br /&gt;
* Yuta Hatsushika&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 初鹿雄太&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Writer&amp;lt;br&amp;gt;{{j|脚本家}}&lt;br /&gt;
|&lt;br /&gt;
* {{jwp|永野たかひろ|Takahiro Nagano}}&lt;br /&gt;
* Maika Shizuhara&lt;br /&gt;
* Saji Komori&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 永野たかひろ&lt;br /&gt;
* 静原舞香&lt;br /&gt;
* 小森さじ&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Written by&amp;lt;br&amp;gt;{{j|脚本制作}}&lt;br /&gt;
|&lt;br /&gt;
* Pita inc.&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 株式会社ピタ&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Voice Actor&amp;lt;br&amp;gt;{{j|声優}}&lt;br /&gt;
|&lt;br /&gt;
* {{wp|Shunsuke Takeuchi}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 武内駿輔&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Sound Effect&amp;lt;br&amp;gt;{{j|音響効果}}&lt;br /&gt;
|&lt;br /&gt;
* Hidemitsu Tanaka&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 田中秀実&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Sound Director&amp;lt;br&amp;gt;{{j|音響監督}}&lt;br /&gt;
|&lt;br /&gt;
* Yasushi Nagura&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 名倉靖&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Sound Producer&amp;lt;br&amp;gt;{{j|音響アロデューサー}}&lt;br /&gt;
|&lt;br /&gt;
* Masashi Sato&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 佐藤当史&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Sound Production&amp;lt;br&amp;gt;{{j|音響制作}}&lt;br /&gt;
|&lt;br /&gt;
* {{jwp|HALF H・P STUDIO|HALF H･P STUDIO}}&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 株式会社ハーフエイチ・ピースタジオ&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Music&amp;lt;br&amp;gt;{{j|作曲}}&lt;br /&gt;
|&lt;br /&gt;
* [https://comymusic.com/ comymusic]&lt;br /&gt;
** Yuko Komiyama&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* コミーミュージック&lt;br /&gt;
** 小見山優子&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Story Board Artist&amp;lt;br&amp;gt;{{j|ストーリーボード}}&lt;br /&gt;
|&lt;br /&gt;
* [http://www.tyutyu.jp/ TYUTYU Ltd.]&lt;br /&gt;
** Kiyoshi Okuyama &amp;lt;small&amp;gt;(episodes 1–3)&amp;lt;/small&amp;gt;&lt;br /&gt;
** Tomomi Koike &amp;lt;small&amp;gt;(episodes 4–5)&amp;lt;/small&amp;gt;&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 有限会社チュウチュウ&lt;br /&gt;
** 奥山潔&lt;br /&gt;
** 小池智実&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Creative Coordinator&amp;lt;br&amp;gt;{{j|クリエィティブプ コーディネーター}}&lt;br /&gt;
|&lt;br /&gt;
* Hinako Endo&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 遠藤日奈子&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Producer&amp;lt;br&amp;gt;{{j|プロデューサー}}&lt;br /&gt;
|&lt;br /&gt;
* Ryo Hatanaka&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 畑中亮&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! Animation By&amp;lt;br&amp;gt;{{j|アニメーション制作}}&lt;br /&gt;
|&lt;br /&gt;
* [https://shirogumi.com/ SHIROGUMI INC.]&lt;br /&gt;
| lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 株式会社白組&lt;br /&gt;
|- style=&amp;quot;vertical-align: middle; background:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundybl|5px}}&amp;quot; | Director, Art Director&amp;lt;br&amp;gt;{{j|監督 / 美術}}&lt;br /&gt;
|&lt;br /&gt;
* {{jwp|小森よしひろ|Yoshihiro Komori}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; lang=&amp;quot;ja&amp;quot; |&lt;br /&gt;
* 小森よしひろ&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Japanese release date of the first episode, April 9, can be read in Japanese as {{wp|Japanese wordplay#Goroawase|goroawase}} for シカク &#039;&#039;shikaku&#039;&#039;, meaning &amp;quot;square&amp;quot;.&amp;lt;ref&amp;gt;[https://twitter.com/Pokemon_cojp/status/1644897974785384448 Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The Japanese logo refers to [[Pokéxel]] as シカポケ &#039;&#039;Shikapoké&#039;&#039;, a translation of the Chinese 方可梦 &#039;&#039;Fāngkěmèng&#039;&#039;, rather than ポクセル &#039;&#039;Poxel&#039;&#039; as was used in the original Japanese game.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{colorschemedark|Orange}}|bordercolor={{colorschemelight|Orange}}&lt;br /&gt;
|zh_cmn={{tt|不圓之島的方形寶可夢？！ / 不圆之岛的方形宝可梦？！|Square Pokémon on Not-Round Island?!}} {{tt|*|Taiwan}}&amp;lt;br&amp;gt;{{tt|方可梦：不圆之岛的方形宝可梦？！|Pokéxel: Square Pokémon on Not-Round Island?!}} {{tt|*|Mainland China}}&lt;br /&gt;
|id={{tt|Pokémon berbentuk Kubus di Pulau Kotak|Cube-Shaped Pokémon on Box Island}}&lt;br /&gt;
|th={{tt|โปเกมอนทรงสี่เหลี่ยมบนเกาะทรงเหลี่ยม!?|Square-Shaped Pokémon on Square Island!?}}&lt;br /&gt;
|vi={{tt|Pokémon Vuông trên Hòn Đảo Không Tròn!?|Square Pokémon on Not-Round Island!?}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;A Chance Encounter&#039;&#039;&lt;br /&gt;
{{langtable|color={{colorschemedark|Orange}}|bordercolor={{colorschemelight|Orange}}&lt;br /&gt;
|zh_cmn={{tt|神奇的邂逅|A Chance Encounter}}&lt;br /&gt;
|th={{tt|การพบเจอโดยบังเอิญ|A Chance Encounter}}&lt;br /&gt;
|vi={{tt|Cuộc hội ngộ tình cờ|A Chance Encounter}}&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Eyes In the Cave&#039;&#039;&lt;br /&gt;
{{langtable|color={{colorschemedark|Orange}}|bordercolor={{colorschemelight|Orange}}&lt;br /&gt;
|zh_cmn={{tt|洞窟之眼|Eyes In the Cave}}&lt;br /&gt;
|th={{tt|ดวงตาในถ้ำ|Eyes In the Cave}}&lt;br /&gt;
|vi={{tt|Đôi mắt trong hang|Eyes In the Cave}}&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Spooky Forest&#039;&#039;&lt;br /&gt;
{{langtable|color={{colorschemedark|Orange}}|bordercolor={{colorschemelight|Orange}}&lt;br /&gt;
|zh_cmn={{tt|怪异的森林|Spooky Forest}}&lt;br /&gt;
|th={{tt|ป่าสยองขวัญ|Spooky Forest}}&lt;br /&gt;
|vi={{tt|Khu rừng ma quái|Spooky Forest}}&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;An Opening in the Night Sky&#039;&#039;&lt;br /&gt;
{{langtable|color={{colorschemedark|Orange}}|bordercolor={{colorschemelight|Orange}}&lt;br /&gt;
|zh_cmn={{tt|夜空中的洞|An Opening in the Night Sky}}&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;My Precious Friends&#039;&#039;&lt;br /&gt;
{{langtable|color={{colorschemedark|Orange}}|bordercolor={{colorschemelight|Orange}}&lt;br /&gt;
|zh_cmn={{tt|重要的伙伴|Precious Friends}}&lt;br /&gt;
}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.youtube.com/playlist?list=PLBE2D9BnJJUrnBSGGExjpQZNvZZia4dQ6 Playlist on YouTube] &amp;lt;small&amp;gt;(Japanese)&amp;lt;/small&amp;gt;&lt;br /&gt;
* [https://space.bilibili.com/1038290200/channel/collectiondetail?sid=1145988 Playlist on Bilibili] &amp;lt;small&amp;gt;(Simplified Chinese)&amp;lt;/small&amp;gt;&lt;br /&gt;
* On Weibo: &amp;lt;small&amp;gt;(Simplified Chinese)&amp;lt;/small&amp;gt;&lt;br /&gt;
** [https://weibo.com/tv/show/1034:4873813188608020 Episode 1]&lt;br /&gt;
** [https://weibo.com/tv/show/1034:4894429920821368 Episode 2]&lt;br /&gt;
** [https://weibo.com/tv/show/1034:4912901085921364 Episode 3]&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Other anime]]&lt;br /&gt;
[[Category:Pokémon Quest]]&lt;br /&gt;
&lt;br /&gt;
[[es:Pokémon Quest (animación)]]&lt;br /&gt;
[[ja:マルジャナイ島のシカクなポケモン!?]]&lt;br /&gt;
[[zh:不圆之岛的方形宝可梦]]&lt;/div&gt;</summary>
		<author><name>Vivian</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Blue_Field&amp;diff=3856475</id>
		<title>Blue Field</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Blue_Field&amp;diff=3856475"/>
		<updated>2023-11-17T22:38:52Z</updated>

		<summary type="html">&lt;p&gt;Vivian: /* List of Arrows */ linking to Dash Arrow page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pinball Blue manual.png|200px|right|thumb|The Blue Field - click to see a more detailed image with a key]]&lt;br /&gt;
The &#039;&#039;&#039;Blue Field&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;Blue&#039;&#039;&#039;&amp;lt;ref&amp;gt;Table select screen and hi-score screen.&amp;lt;/ref&amp;gt;; &#039;&#039;&#039;{{tt|青台|あおだい}}&#039;&#039;&#039;&amp;lt;ref&amp;gt;Japanese game manual.&amp;lt;/ref&amp;gt; &#039;&#039;Blue Table&#039;&#039;) is a pinball table in [[Pokémon Pinball]]. Its counterpart is the [[Red Field]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The field is divided into the top screen and the bottom screen, like the [[Red Field]]. The game displays either screen at a time, which is the one where the ball currently is.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color}}; font-size:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Top&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 190px; height: 160px&amp;quot;| [[File:Pinball Blue Field top.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 190px; height: 160px&amp;quot;| [[File:Pinball Blue Field top GB.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Bottom&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 190px; height: 160px&amp;quot;| [[File:Pinball Blue Field bottom.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 190px; height: 160px&amp;quot;| [[File:Pinball Blue Field bottom GB.png]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| {{color2|000|Game Boy Color}}&lt;br /&gt;
| {{color2|000|Game Boy}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Field Features==&lt;br /&gt;
===Catch &#039;Em Mode===&lt;br /&gt;
Catch &#039;Em Mode can be activated by sending the ball through the right loop twice, lighting up two Catch &#039;Em arrows, then sending the ball into {{p|Slowpoke}}&#039;s mouth. Some Pokémon will only appear when all 3 Catch &#039;Em arrows are lit.&lt;br /&gt;
&lt;br /&gt;
===EVO Mode===&lt;br /&gt;
Sending the ball through the left loop three times will allow the player to activate EVO mode by hitting the ball into the {{p|Cloyster}}. After choosing a Pokémon to evolve, green arrows will appear pointing to locations on the field. Hitting them places evolution items somewhere on the field, and collecting all three (within the two-minute time limit) and getting the ball in the hole that appears will allow the selected Pokémon to evolve.&lt;br /&gt;
&lt;br /&gt;
If the chosen Pokémon is already fully evolved, the player will instead get a 10 million point bonus upon collecting all three items.&lt;br /&gt;
&lt;br /&gt;
===Travel Mode===&lt;br /&gt;
Hitting the head of {{p|Psyduck}} or the button next to {{p|Poliwag}} three times on a single side will allow you to instigate travel mode once sending the ball through the directed loop and landing it in the hole in the field&#039;s center.&lt;br /&gt;
&lt;br /&gt;
===Bonus Fields===&lt;br /&gt;
====Meowth Bonus Stage====&lt;br /&gt;
A {{p|Meowth}} runs around the field. When the player hits Meowth with the ball, it will pause briefly and drop a pile of coins. Up to six piles of coins can be on the field at a time; if there are six, hitting Meowth any more will not cause more coins to appear. Collecting a pile of coins will earn points and cause a coin icon to appear at the top of the screen. Collecting coin piles consecutively without hitting Meowth will apply a multiplier to both the number of coin icons added to the top of the screen and the points earned. This multiplier is equal to the current number of coin piles consecutively collected, and thus can go no higher than 6×. Once the player has 20 coin icons on top of the screen, the bonus stage is completed; however, the player is allowed to continue the bonus stage until time runs out or until he loses his current ball to gain more points. There is a time limit of 1:00 on the stage, with unlimited extra balls (unless the stage is completed). Losing the ball before the stage is completed causes all the coin piles to disappear and incurs a four-coin penalty.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Seel Bonus Stage====&lt;br /&gt;
Three {{p|Seel}} swim around underwater, visible by their silhouettes. Periodically, one will bring its head above water for a short time. Hitting a Seel&#039;s exposed head with the ball will cause it to duck back underwater, earning points and causing a circular icon to appear on top of the screen. Hitting multiple Seel consecutively without letting one duck underwater on its own will apply a multiplier to both the icons added to the top of the screen and the points earned. The multiplier for the icons is equal to the current number of consecutive hits, while the score multiplier doubles with each Seel hit, but can go no higher than 256×. Once the player has 20 icons on top of the screen, the stage is completed, but the player is allowed to continue and earn more points until either time runs out or he loses his ball. There is a time limit of 1:30 on the stage, with unlimited extra balls (unless the stage is completed). Losing the ball before the stage is completed resets the multiplier and incurs a four-point penalty.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Mewtwo Bonus Stage====&lt;br /&gt;
{{p|Mewtwo}} stands in the back center of the otherwise open stage, surrounded by six black circles moving around it in a circular pattern. Hitting these circles will earn 1,000,000 points and cause them to disappear momentarily. Hitting Mewtwo will earn 50,000,000 points per hit. As the player hits Mewtwo more, the number of circles on the field will decrease gradually. Hitting Mewtwo 25 times will complete the stage. There is a time limit of 2:00 on the stage, with unlimited extra balls.&lt;br /&gt;
&lt;br /&gt;
Once the Mewtwo stage is completed, the rotation will cycle back to the first bonus stage for the table being played.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color}};&amp;quot;| [[File:Pinball Meowth Bonus.png|160px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color}};&amp;quot;| [[File:Pinball Seel Bonus.png|160px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color}};&amp;quot;| [[File:Pinball Mewtwo Bonus.png|160px]]&lt;br /&gt;
|- style=&amp;quot;font-size:80%&amp;quot;&lt;br /&gt;
| Meowth Bonus Stage&lt;br /&gt;
| Seel Bonus Stage&lt;br /&gt;
| Mewtwo Bonus Stage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Field mechanics==&lt;br /&gt;
{{incomplete|needs=Still missing a few mechanics.}}&lt;br /&gt;
===Loops===&lt;br /&gt;
The Loops (Japanese: ループ &#039;&#039;Loops&#039;&#039;) are the two main passages found in this field:&lt;br /&gt;
* The Left Loop (Japanese: レフト・ループ &#039;&#039;Left Loop&#039;&#039;) is the passage at the left side.&lt;br /&gt;
* The Right Loop (Japanese: ライト・ループ &#039;&#039;Right Loop&#039;&#039;) is the passage at the right side.&lt;br /&gt;
&lt;br /&gt;
Each loop has a small yellow rectangle at the bottom and another at the top. The Left Loop has three Evolution Arrows at the bottom and the Right Loop has three Catch &#039;em Arrows at the bottom. These arrows may be on or off during the course of the game. The Spinner is located at the Right Loop.&lt;br /&gt;
&lt;br /&gt;
In the [[Red Field]], there are three Loops: the Left Outside Loop, the Left Inside Loop, and the Right Loop.&lt;br /&gt;
&lt;br /&gt;
===Arrows===&lt;br /&gt;
====List of Arrows====&lt;br /&gt;
There are 9 stationary Arrows (Japanese: ライト &#039;&#039;Lights&#039;&#039;) available in this field. In Japanese, each of them is a &amp;quot;Light&amp;quot;, while in English 8 of them were adapted with the word &amp;quot;Arrow&amp;quot; and 1 kept the word &amp;quot;Light&amp;quot; (the Bonus Cave Light). Additionally, there is one [[Dash Arrow]] (Japanese: ダッシュプレート &#039;&#039;Dash Plate&#039;&#039;) which moves in place. The stationary Arrows (including the Bonus Cave Light) are triangle-shaped lights, located in the bottom screen, that point to various places in the field. They may be on or off, depending on various circumstances.&lt;br /&gt;
&lt;br /&gt;
On each side of the field, there is a set of three Arrows:&lt;br /&gt;
&lt;br /&gt;
* The Evolution Arrows (Japanese: {{tt|進化|しんか}}ライト &#039;&#039;Evolution Lights&#039;&#039;) are located at the bottom of the Left Loop. They are used to activate the Evolution Mode. (which evolves a caught Pokémon)&lt;br /&gt;
* The Catch &#039;em Arrows (Japanese: ゲットライト &#039;&#039;Get Lights&#039;&#039;) are located at the bottom of the Right Loop. They are used to activate the Catch &#039;em Mode. (which catches a Pokémon)&lt;br /&gt;
&lt;br /&gt;
Additionally, there are three inner Arrows:&lt;br /&gt;
&lt;br /&gt;
* The Slowpoke Arrow (Japanese: ヤドン・ライト &#039;&#039;Yadon Light&#039;&#039;) is located near the Evolution Arrows at the left side. It turns on whenever there is some benefit to hitting the Slowpoke at the left side with the ball.&lt;br /&gt;
* The Cloyster Arrow (Japanese: パルシェン・ライト &#039;&#039;Parshen Light&#039;&#039;) is located near the Catch &#039;em Arrows at the right side. It turns on whenever there is some benefit to hitting the Cloyster at the right side with the ball.&lt;br /&gt;
* The Bonus Cave Light (Japanese: ボーナスホール・ライト &#039;&#039;Bonus Hole Light&#039;&#039;) is located near the middle of the bottom screen. It points to the Bonus Cave whenever it is open.&lt;br /&gt;
&lt;br /&gt;
See also the [[#Dash Arrow|Dash Arrow]] below.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 110px; height: 50px&amp;quot;| [[File:Pinball Blue arrows on.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 110px; height: 50px&amp;quot;| [[File:Pinball Blue arrows off.png]]&lt;br /&gt;
|- style=&amp;quot;font-size:80%&amp;quot;&lt;br /&gt;
| Arrows (on)&lt;br /&gt;
| Arrows (off)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Turning Arrows on====&lt;br /&gt;
The three Evolution and the three Catch &#039;em Arrows may be turned on by the player, from top to bottom. When the ball goes upward through the Left Loop or the Right Loop and reaches the yellow rectangle at the top of the same Loop, an arrow of the same side turns on:&lt;br /&gt;
&lt;br /&gt;
* If the ball goes upward through the Left Loop, then an Evolution Arrow (which is also located at the left side) turns on.&lt;br /&gt;
* If the ball goes upward through the Right Loop, then a Catch &#039;em Arrow (which is also located at the right side) turns on.&lt;br /&gt;
&lt;br /&gt;
A common misconception is that the ball needs to go all the way from one side to the other, making a circle around the top screen, in order to light an Evolution or Catch &#039;em Arrow. However, the ball does not need to go any further than the small yellow rectangle at the top. The ball can, for instance, travel up to the yellow rectangle and then fall through the same Loop or through the area with the three Shellder at the top screen.&lt;br /&gt;
&lt;br /&gt;
If there is one or more Evolution or Catch &#039;em Arrow turned off, then the topmost off Arrow of each side constantly blinks, drawing the attention of the player to throw the ball into the direction of the Left Loop or the Right Loop and turn the next Arrow on. If all three Evolution Arrows at the left side are on, the Dash Plate is able to throw the ball into the Slowpoke, starting the Evolution mode. If at least two of the three Catch &#039;em Arrows at the right side are on, the Dash Plate is able to throw the ball into the Cloyster, starting the Catch &#039;em Mode.&lt;br /&gt;
&lt;br /&gt;
At the start of the game, all Evolution Arrows are off, while 2 Catch &#039;em Arrows are on. Therefore, the Evolution Mode is unavailable at this point, but the Catch &#039;em Mode is available from the start. Losing a ball does not affect whether the Evolution and Catch &#039;em Arrows are on or off.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 190px; height: 160px&amp;quot;| [[File:Pinball Blue two arrows.png]]&lt;br /&gt;
|- style=&amp;quot;font-size:80%&amp;quot;&lt;br /&gt;
| 1 Evolution Arrow and&amp;lt;br/&amp;gt;1 Catch &#039;em Arrow turned on&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Arrows in other modes====&lt;br /&gt;
As long as the Catch &#039;em or the Evolution Mode is active, all three Catch &#039;em and Evolution Arrows are turned off and cannot be turned on again. Once the current mode ends, the Arrows associated with it remain turned off, but the Arrows associated with the other mode remain like they were before the current mode started.&lt;br /&gt;
&lt;br /&gt;
As long as the Map Mode is active, almost all arrows are temporarily turned off and the player becomes unable to turn on any of the Evolution and Catch &#039;em Arrows. However, there are always two arrows blinking during the Map Mode, either on the left or the right side, which are pointing to the places where the ball may go to open the Bonus Cave:&lt;br /&gt;
&lt;br /&gt;
* If the player has started the Map Mode by hitting the Poliwag at the &#039;&#039;left&#039;&#039; side three times, then the top Evolution Arrow and the Slowpoke Arrow (both arrows located at the &#039;&#039;left&#039;&#039; side) are turned on. This indicates that the ball should enter the Left Loop or in an upward motion until it reaches at least the small yellow rectangle at the top, or the ball should hit the Slowpoke.&lt;br /&gt;
* If the player has started the Map Mode by hitting the Psyduck at the &#039;&#039;right&#039;&#039; side three times, then the top Catch &#039;em Arrow and the Psyduck Arrow (both arrows located at the &#039;&#039;right&#039;&#039; side) are turned on. This indicates that the ball should enter the Right Loop until it reaches at least the small yellow rectangle at the top, or the ball should hit the Cloyster.&lt;br /&gt;
&lt;br /&gt;
If the ball goes to any of the places indicated in both cases above, the Bonus Cave opens (which turns the Bonus Cave Light on). If the ball then enters the Bonus Cave, the player travels to another area.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 190px; height: 160px&amp;quot;| [[File:Pinball Blue travel left.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 190px; height: 160px&amp;quot;| [[File:Pinball Blue travel right.png]]&lt;br /&gt;
|- style=&amp;quot;font-size:80%&amp;quot;&lt;br /&gt;
| 1 Evolution Arrow and the&amp;lt;br/&amp;gt;Slowpoke Arrow turned on&amp;lt;br/&amp;gt;(left-side Map Mode)&lt;br /&gt;
| 1 Catch &#039;em Arrow and the&amp;lt;br/&amp;gt;Cloyster Arrow turned on&amp;lt;br/&amp;gt;(right-side Map Mode)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dash Arrow====&lt;br /&gt;
The Dash Arrow (Japanese: ダッシュプレート &#039;&#039;Dash Plate&#039;&#039;) is an arrow at the top screen that may point up, down, left, or right. If the ball touches the arrow, the ball is sent to the direction where the arrow is pointing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; background:#{{blue color light}}; border:5px solid #{{blue color}}&amp;quot;&lt;br /&gt;
! Image !! Direction !! Field mechanics found&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Dash Arrow left.png]] || Left || Slowpoke (which is able to start the Evolution Mode to evolve a Pokémon, or to open the Bonus Cave in the Map Mode)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Dash Arrow right.png]] || Right || Cloyster (which is able to start the Catch &#039;em Mode to catch a Pokémon, or to open the Bonus Cave in the Map Mode)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Dash Arrow up.png]] || Up || 3× Shellder (which are hit during the Catch &#039;em Mode to reveal the Pokémon to be caught)&amp;lt;br/&amp;gt;3× Field Multiplier Lanes (which upgrade the Poké Ball for the purpose of multiplying points received during the game).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center&amp;quot; | [[File:Dash Arrow down.png]] || Down || None (return to the bottom screen)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some circumstances change the direction where the Dash Arrow is pointing:&lt;br /&gt;
&lt;br /&gt;
* The arrow constantly changes direction.&lt;br /&gt;
* If the ball is above the arrow, in the area with the three Shellder, the arrow may sometimes point up and block the ball from falling. The arrow will often point down, which allows the ball to go to the bottom screen. Other circumstances may cause it to point left or right to reach the Slowpoke or the Shellder.&lt;br /&gt;
* If the ball is at the left or right of the arrow, in one of the spaces with Slowpoke or Cloyster, the arrow points down.&lt;br /&gt;
* If the ball is coming up from the bottom screen, the arrow will usually point up. Other circumstances may cause it to point left or right to reach the Slowpoke or the Shellder.&lt;br /&gt;
* If at least two of the three Catch &#039;em Arrows below the Right Loop are lit, the Dash Arrow often points right to allow the ball to reach the Cloyster and start the Catch &#039;em Mode.&lt;br /&gt;
* If the three Evolution Arrows below the Left Loop are lit, the Dash Arrow often points left to allow the ball to reach the Slowpoke and start the Evolution Mode.&lt;br /&gt;
* If the Map Mode is active, the arrow often points to the side needed to make the Bonus Cave appear, which is either left or right. The player travels to another area if the ball enters the Bonus Cave during the Map Mode.&lt;br /&gt;
** Specifically, if the player has activated the Map Mode by hitting the Poliwag at the left side three times, then the arrow points left because hitting the Slowpoke activates the Bonus Cave.&lt;br /&gt;
** Likewise, if the player has activated the Map Mode by hitting the Psyduck at the right side three times, then the arrow points right because hitting the Cloyster activates the Bonus Cave.&lt;br /&gt;
** Even if the Bonus Cave is already active during the Map Mode, the arrow still often points to the side that would be needed to make the Bonus Cave appear.&lt;br /&gt;
* If the Catch &#039;em Mode or the Evolution Mode are active, the arrow randomly points to left and right, which may cause the ball to hit Slowpoke and Shellder. They are unable to start the Catch &#039;em Mode or the Evolution Mode if one of them is already active.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 190px; height: 160px&amp;quot;| [[File:Pinball Dash left.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 190px; height: 160px&amp;quot;| [[File:Pinball Dash right.png]]&lt;br /&gt;
|- style=&amp;quot;font-size:80%&amp;quot;&lt;br /&gt;
| The ball sent to the left side&lt;br /&gt;
| The ball sent to the right side&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Slowpoke and Cloyster===&lt;br /&gt;
The Slowpoke (Japanese: ヤドン Yadon) and Cloyster (Japanese: パルシェン Parshen) are located at the left and right sides of the Dash Arrow, respectively. The Slowpoke is able to start the Evolution Mode (to evolve a caught Pokémon) and the Cloyster is able to start the Catch &#039;em Mode (to catch a Pokémon). Both of them are also able to open the Bonus Cave during the Map Mode (to travel to another area).&lt;br /&gt;
&lt;br /&gt;
Whenever the ball hits one of them in any context, that Pokémon shortly holds the ball (Slowpoke holds it in the mouth; Cloyster holds it in the shell) and then returns it. There is a benefit to hitting them in the situations listed below:&lt;br /&gt;
&lt;br /&gt;
* The Cloyster starts the Catch &#039;em Mode if the ball hits it when at least two of the three Catch &#039;em Arrows at the Right Loop are on. (the Catch &#039;em Arrows are turned on each time the ball passes through the Right Loop from the bottom screen and reaches the small yellow rectangle at the top of the Right Loop)&lt;br /&gt;
* The Slowpoke starts the Evolution Mode if the ball hits when all three Evolution Arrows at the Left Loop are on. (the Evolution Arrows are turned on each time the ball passes through the Left Loop from the bottom screen and reaches the small yellow rectangle at the top of the Left Loop)&lt;br /&gt;
* If the player has activated the Map Mode by hitting Poliwag, then hitting the Slowpoke opens up the Bonus Cave (since both are on the left side). Likewise, if the player has activated this mode by hitting Psyduck, then hitting the Cloyster opens up the Bonus Cave (since both are on the right side).&lt;br /&gt;
&lt;br /&gt;
In all cases above, either the Slowpoke Arrow or the Cloyster Arrow (the triangles pointing at Slowpoke and Cloyster, located at the sides of the Bonus Cave, in the bottom screen) starts blinking. Additionally, the Dash Arrow starts to often point at the correct side to hit either Slowpoke or Cloyster. (the Dash Arrow is able to send the ball to whatever direction it is pointing when the ball touches it)&lt;br /&gt;
&lt;br /&gt;
If the Catch &#039;em Mode or the Evolution Mode are active, the arrow randomly points to left and right, which may cause the ball to hit Slowpoke and Shellder. They are unable to start the Catch &#039;em Mode or the Evolution Mode if one of them is already active.&lt;br /&gt;
&lt;br /&gt;
Slowpoke&#039;s counterpart in the [[Red Field]] is the Evolution Cave blocked by Ditto. Cloyster&#039;s counterpart in the [[Red Field]] is a {{p|Bellsprout}}. &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 80px; height: 30px&amp;quot;| [[File:Pinball Slowpoke.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 80px; height: 30px&amp;quot;| [[File:Pinball Slowpoke hit.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 80px; height: 30px&amp;quot;| [[File:Pinball Cloyster.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 80px; height: 30px&amp;quot;| [[File:Pinball Cloyster hit.png]]&lt;br /&gt;
|- style=&amp;quot;font-size:80%&amp;quot;&lt;br /&gt;
| Slowpoke&amp;lt;br/&amp;gt;(normal)&lt;br /&gt;
| Slowpoke&amp;lt;br/&amp;gt;(hit by the ball)&lt;br /&gt;
| Cloyster&amp;lt;br/&amp;gt;(normal)&lt;br /&gt;
| Cloyster&amp;lt;br/&amp;gt;(hit by the ball)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shellder===&lt;br /&gt;
There are three Shellder (Japanese: シェルダー Shellder) at the middle of the top screen. When the ball hits a Shellder, this Pokémon shortly closes its shell.&lt;br /&gt;
&lt;br /&gt;
In the Catch &#039;Em Mode, the player is required to hit the Shellder six times to reveal the silhouette of the Pokémon to be captured. In the Evolution Mode, the group of Shellder is one of the places the ball hits which may or may not make one of three evolution symbols appear in order to evolve a Pokémon.&lt;br /&gt;
&lt;br /&gt;
The three Shellder&#039;s counterparts in the [[Red Field]] are three {{p|Voltorb}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 80px; height: 30px&amp;quot;| [[File:Pinball Shellder.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 80px; height: 30px&amp;quot;| [[File:Pinball Shellder hit.png]]&lt;br /&gt;
|- style=&amp;quot;font-size:80%&amp;quot;&lt;br /&gt;
| Shellder&amp;lt;br/&amp;gt;(normal)&lt;br /&gt;
| Shellder&amp;lt;br/&amp;gt;(hit by the ball)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Field Multiplier Lanes===&lt;br /&gt;
The Field Multiplier Lanes (Japanese: フィールド・マルチプライヤー・レーン &#039;&#039;Field Multiplier Lanes&#039;&#039;) are three passages at the top, each with a light that can be turned on or off. They are used to temporarily {{OBP|upgrade|Pinball}} the ball into the next stage: a [[Poké Ball]] becomes a [[Great Ball]], then an [[Ultra Ball]], then a [[Master Ball]].&lt;br /&gt;
&lt;br /&gt;
The three lights are turned off by default. Each of the lights is separately turned on or off when the ball touches it. If the three lights are on at the same time, the ball is upgraded to the next stage and the three lights turn off. At this point, the three lights quickly blink 6 times, during which time they are unaffected by the ball and the player is shortly unable to upgrade the ball again. If one minute passes without any new ball upgrades, the ball reverts to the previous stage. If the player &amp;quot;upgrades&amp;quot; a Master Ball, it won&#039;t change its appearance or effect because it is the highest-ranking ball, but it won&#039;t revert to the previous state until one minute passes as usual.&lt;br /&gt;
&lt;br /&gt;
If the player presses the button associated with the Left or the Right Flipper, all the Lane lights are moved to that direction, except the last light goes to the other side. For instance, pressing the Right Flipper button moves the 1st, 2nd, and 3rd lights to the 2nd, 3rd, and 1st places, respectively. The lights move normally even if they are not visible because the game is currently displaying the bottom screen. However, some circumstances effectively pause the whole game and thus prevent the player from moving the lights, such as the ball being inside the Bonus Cave, the list of evolvable Pokémon being displayed at the start of the Evolution Mode, or the Pikachu Kickback preparing to return the ball with electricity. Moving the Flippers inside a bonus stage (such as the Seel Stage) does not cause the lights to move in the main game.&lt;br /&gt;
&lt;br /&gt;
If the player loses a ball, then all Field Multiplier lights are turned off. The next ball will be a regular Poké Ball, undoing any ball upgrades.&lt;br /&gt;
&lt;br /&gt;
In the [[Red Field]], the lights are blocked (that is, unable to be seen and to be touched by the ball) or unblocked when the ball hits a {{p|Staryu}} below them. This is not possible in the Blue Field, where the lights are always available. In the Red Field, nothing happens if the ball touches a light that is already on, while in the Blue Field, the ball turns the lights on and off when it touches them.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 80px; height: 30px&amp;quot;| [[File:Pinball Blue Field Lanes off.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 80px; height: 30px&amp;quot;| [[File:Pinball Blue Field Lanes on.png]]&lt;br /&gt;
|- style=&amp;quot;font-size:80%&amp;quot;&lt;br /&gt;
| Field Multiplier Lanes&amp;lt;br/&amp;gt;(lights off)&lt;br /&gt;
| Field Multiplier Lanes&amp;lt;br/&amp;gt;(lights on)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Poliwag and Psyduck===&lt;br /&gt;
Poliwag (Japanese: ニョロモ &#039;&#039;Nyoromo&#039;&#039;) and (Japanese: コダック &#039;&#039;Koduck&#039;&#039;) are able to start the Map Mode (to travel to another area).&lt;br /&gt;
&lt;br /&gt;
In the bottom screen, there is a Poliwag at the left side and a Psyduck at the right side, which can be hit by the ball. On each side, there is a counter displaying how many times the ball hit the respective Pokémon, up to 3 times. Whenever the ball hits the Pokémon, the player has 10 seconds to hit it again, or else the counter will go down by 1. If the ball hits the same Pokémon 3 times according to the counter, the Map Mode starts.&lt;br /&gt;
&lt;br /&gt;
As long as the Catch &#039;em Mode, Evolution Mode or Map Mode is currently active, then Poliwag and Psyduck are unable to start the Map Mode. If the player loses a ball, the counter of both Pokémon is reset.&lt;br /&gt;
&lt;br /&gt;
In the [[Red Field]], their counterparts are two Diglett and two Dugtrio.&lt;br /&gt;
&lt;br /&gt;
===Pikachu Kickback===&lt;br /&gt;
The {{p|Pikachu}} Kickback (Japanese: ピカチュウ・ボールセーバー &#039;&#039;Pikachu Ball Saver&#039;&#039;) is a {{p|Pikachu}} that delivers an electric shock to return a ball that has fallen through an Out Lane. It requires the [[Thunder Meter]] to be completely charged with electricity, which is a result of spinning the Spinner at the Right Loop. It also requires Pikachu to be in the correct place—either the Left or the Right Out Lane. If the player presses the button associated with the Left or the Right Flipper, Pikachu moves to the Out Lane of that side.&lt;br /&gt;
&lt;br /&gt;
The Super Pikachu Kickback (Japanese: スーパー・ピカチュウセーバー &#039;&#039;Super Pikachu Saver&#039;&#039;) is an improved version in which Pikachu is always available in both Out Lanes without requiring input from the player, and the Thunder Meter is always charged. In this mode, Pikachu keeps indefinitely flashing in both Out Lanes and the player is not able to control Pikachu anymore. This mode is one of various prizes available in the Slots. If the player loses a ball, they lose the Super Pikachu Kickball as well.&lt;br /&gt;
&lt;br /&gt;
Both the Pikachu Kickback and the Super Pikachu Kickback are equally available in the Red Field and the Blue Field.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 190px; height: 160px&amp;quot;| [[File:Pikachu Blue Kickback.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 190px; height: 160px&amp;quot;| [[File:Pinball Blue Pikachu Kickball failure.png]]&lt;br /&gt;
|- style=&amp;quot;font-size:80%&amp;quot;&lt;br /&gt;
| Pikachu Kickback&lt;br /&gt;
| Failure to use Pikachu Kickback&amp;lt;br/&amp;gt;due to lack of electricity&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 140px; height: 50px&amp;quot;| [[File:Pinball Pikachu.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 140px; height: 50px&amp;quot;| [[File:Pinball Pikachu hit.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 140px; height: 50px&amp;quot;| [[File:Pinball Pikachu Ball.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 140px; height: 50px&amp;quot;| [[File:Pinball Pika Saver.png]]&lt;br /&gt;
|- style=&amp;quot;font-size:80%&amp;quot;&lt;br /&gt;
| Pikachu&amp;lt;br/&amp;gt;(normal)&lt;br /&gt;
| Pikachu&amp;lt;br/&amp;gt;(hit by the ball)&lt;br /&gt;
| Pikachu Kickback&lt;br /&gt;
| Super Pikachu Kickback&amp;lt;br/&amp;gt;awarded at the Slots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spinner===&lt;br /&gt;
The Spinner (Japanese: スピナー &#039;&#039;Spinner&#039;&#039;) spins when the ball moves through it as a result of passing by the Right Loop. This charges the [[Thunder Meter]] with electricity, enabling the [[#Pikachu Kickback|Pikachu Kickback]] to be used. This is not required as long as the Super Pikachu Kickback is active, which causes the Thunder Meter to be permanently charged.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 80px; height: 30px&amp;quot;| [[File:Pinball Blue Spinner.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 80px; height: 30px&amp;quot;| [[File:Pinball Blue Spinner horizontal.png]]&lt;br /&gt;
|- style=&amp;quot;font-size:80%&amp;quot;&lt;br /&gt;
| Spinner&amp;lt;br/&amp;gt;(vertical position)&lt;br /&gt;
| Spinner&amp;lt;br/&amp;gt;(horizontal position)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Thunder Meter===&lt;br /&gt;
The [[Thunder Meter]] (Japanese: {{tt|電撃|でんげき}}メーター &#039;&#039;Electric Shock Meter&#039;&#039;) displays how much electricity is stored for the [[#Pikachu Kickback|Pikachu Kickback]]. The Thunder Meter is charged when the ball spins the Spinner by passing through the Right Loop. The Pikachu Kickball is only available if the Thunder Meter is completely charged.&lt;br /&gt;
&lt;br /&gt;
The Thunder Meter is empty by default at the start of the game. It is also completely emptied if the player loses a ball. The Thunder Meter becomes permanently charged as long as the Super Pikachu Kickback is active.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 80px; height: 30px&amp;quot;| [[File:Pinball Blue thunder empty.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 80px; height: 30px&amp;quot;| [[File:Pinball Blue thunder middle.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width: 80px; height: 30px&amp;quot;| [[File:Pinball Blue thunder full.png]]&lt;br /&gt;
|- style=&amp;quot;font-size:80%&amp;quot;&lt;br /&gt;
| Thunder Meter&amp;lt;br/&amp;gt;(empty)&lt;br /&gt;
| Thunder Meter&amp;lt;br/&amp;gt;(middle)&lt;br /&gt;
| Thunder Meter&amp;lt;br/&amp;gt;(full)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Areas==&lt;br /&gt;
This is a listing of the areas on the Blue Field and the Pokémon that appear there.  They are listed in the in-game order:&lt;br /&gt;
&lt;br /&gt;
===Area 1===&lt;br /&gt;
{| width=&amp;quot;175px&amp;quot; style=&amp;quot;float:left; background:#{{blue color}}; border:3px solid #{{blue color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{blue color light}}; text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|  rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Viridian City&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Pinball Blue Viridian City.png]]&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Pokémon&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Catch&#039;em Arrows&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Two&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Three&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin001.png]] {{p|Bulbasaur}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| 18.75%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin007.png]] {{p|Squirtle}}&lt;br /&gt;
| 31.25%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin021.png]] {{p|Spearow}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin029.png]] {{p|Nidoran♀}}&lt;br /&gt;
| 18.75%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin032.png]] {{p|Nidoran♂}}&lt;br /&gt;
| 18.75%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin060.png]] {{p|Poliwag}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin072.png]] {{p|Tentacool}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| width=&amp;quot;32px&amp;quot; class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | [[File:Pin118.png]] {{p|Goldeen}}&lt;br /&gt;
| style=&amp;quot;background:#FFF;&amp;quot; | 6.25%&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | 12.5%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;175px&amp;quot; style=&amp;quot;float:left; background:#{{blue color}}; border:3px solid #{{blue color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{blue color light}}; text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|  rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Viridian Forest&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Pinball Viridian Forest.png]]&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Pokémon&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Catch&#039;em Arrows&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Two&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Three&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin010.png]] {{p|Caterpie}}&lt;br /&gt;
| 31.25%&lt;br /&gt;
| 18.75%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin013.png]] {{p|Weedle}}&lt;br /&gt;
| -&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin016.png]] {{p|Pidgey}}&lt;br /&gt;
| 31.25%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin019.png]] {{p|Rattata}}&lt;br /&gt;
| 31.25%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| width=&amp;quot;32px&amp;quot; class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | [[File:Pin025.png]] {{p|Pikachu}}&lt;br /&gt;
| style=&amp;quot;background:#FFF;&amp;quot; | 6.25%&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | 43.75%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;175px&amp;quot; style=&amp;quot;float:left; background:#{{blue color}}; border:3px solid #{{blue color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{blue color light}}; text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|  rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Mt Moon&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Pinball Blue Mt. Moon.png]]&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Pokémon&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Catch&#039;em Arrows&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Two&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Three&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin019.png]] {{p|Rattata}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin021.png]] {{p|Spearow}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin023.png]] {{p|Ekans}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin027.png]] {{p|Sandshrew}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin035.png]] {{p|Clefairy}}&lt;br /&gt;
| -&lt;br /&gt;
| 37.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin041.png]] {{p|Zubat}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin046.png]] {{p|Paras}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin054.png]] {{p|Psyduck}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin074.png]] {{p|Geodude}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin098.png]] {{p|Krabby}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| width=&amp;quot;32px&amp;quot; class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | [[File:Pin118.png]] {{p|Goldeen}}&lt;br /&gt;
| style=&amp;quot;background:#FFF;&amp;quot; | 6.25%&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | -&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;175px&amp;quot; style=&amp;quot;float:left; background:#{{blue color}}; border:3px solid #{{blue color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{blue color light}}; text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|  rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Cerulean City&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Pinball Blue Cerulean City.png]]&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Pokémon&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Catch&#039;em Arrows&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Two&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Three&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin010.png]] {{p|Caterpie}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin013.png]] {{p|Weedle}}&lt;br /&gt;
| -&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin016.png]] {{p|Pidgey}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin032.png]] {{p|Nidoran♂}}&lt;br /&gt;
| -&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin052.png]] {{p|Meowth}}&lt;br /&gt;
| 18.75%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin054.png]] {{p|Psyduck}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin063.png]] {{p|Abra}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| 18.75%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin069.png]] {{p|Bellsprout}}&lt;br /&gt;
| 31.25%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin098.png]] {{p|Krabby}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin118.png]] {{p|Goldeen}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| width=&amp;quot;32px&amp;quot; class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | [[File:Pin124.png]] {{p|Jynx}}&lt;br /&gt;
| style=&amp;quot;background:#FFF;&amp;quot; | -&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | 18.75&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;175px&amp;quot; style=&amp;quot;float:left; background:#{{blue color}}; border:3px solid #{{blue color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{blue color light}}; text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|  rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Vermilion City Streets&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Pinball Blue Vermilion City Streets.png]]&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Pokémon&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Catch&#039;em Arrows&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Two&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Three&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin016.png]] {{p|Pidgey}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin021.png]] {{p|Spearow}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin027.png]] {{p|Sandshrew}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| 25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin052.png]] {{p|Meowth}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin069.png]] {{p|Bellsprout}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin083.png]] {{p|Farfetch&#039;d}}&lt;br /&gt;
| -&lt;br /&gt;
| 25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin090.png]] {{p|Shellder}}&lt;br /&gt;
| 18.75%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin096.png]] {{p|Drowzee}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| width=&amp;quot;32px&amp;quot; class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | [[File:Pin098.png]] {{p|Krabby}}&lt;br /&gt;
| style=&amp;quot;background:#FFF;&amp;quot; | 18.75%&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | 12.5%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;175px&amp;quot; style=&amp;quot;float:left; background:#{{blue color}}; border:3px solid #{{blue color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{blue color light}}; text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|  rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Rock Mountain&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Pinball Rock Tunnel.png]]&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Pokémon&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Catch&#039;em Arrows&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Two&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Three&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin019.png]] {{p|Rattata}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin021.png]] {{p|Spearow}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin027.png]] {{p|Sandshrew}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin041.png]] {{p|Zubat}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin050.png]] {{p|Diglett}}&lt;br /&gt;
| 25%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin066.png]] {{p|Machop}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin074.png]] {{p|Geodude}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin079.png]] {{p|Slowpoke}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin095.png]] {{p|Onix}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin100.png]] {{p|Voltorb}}&lt;br /&gt;
| 18.75%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| width=&amp;quot;32px&amp;quot; class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | [[File:Pin122.png]] {{p|Mr. Mime}}&lt;br /&gt;
| style=&amp;quot;background:#FFF;&amp;quot; | -&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | 18.75%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;175px&amp;quot; style=&amp;quot;float:left; background:#{{blue color}}; border:3px solid #{{blue color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{blue color light}}; text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|  rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Celadon City&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Pinball Blue Celadon City.png]]&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Pokémon&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Catch&#039;em Arrows&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Two&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Three&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin016.png]] {{p|Pidgey}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin035.png]] {{p|Clefairy}}&lt;br /&gt;
| -&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin037.png]] {{p|Vulpix}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin043.png]] {{p|Oddish}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin052.png]] {{p|Meowth}}&lt;br /&gt;
| 18.75%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin056.png]] {{p|Mankey}}&lt;br /&gt;
| 18.75%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin058.png]] {{p|Growlithe}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin063.png]] {{p|Abra}}&lt;br /&gt;
| -&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin069.png]] {{p|Bellsprout}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin123.png]] {{p|Scyther}}&lt;br /&gt;
| -&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin127.png]] {{p|Pinsir}}&lt;br /&gt;
| -&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin133.png]] {{p|Eevee}}&lt;br /&gt;
| -&lt;br /&gt;
| 18.75%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin137.png]] {{p|Porygon}}&lt;br /&gt;
| -&lt;br /&gt;
| 25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| width=&amp;quot;32px&amp;quot; class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | [[File:Pin147.png]] {{p|Dratini}}&lt;br /&gt;
| style=&amp;quot;background:#FFF;&amp;quot; | -&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | 18.75%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Area 2===&lt;br /&gt;
{| width=&amp;quot;175px&amp;quot; style=&amp;quot;float:left; background:#{{blue color}}; border:3px solid #{{blue color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{blue color light}}; text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|  rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Fuchia City&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039; &amp;lt;!-- Misspelled in game--&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Pinball Blue Fuchsia City.png]]&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Pokémon&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Catch&#039;em Arrows&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Two&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Three&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin048.png]] {{p|Venonat}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| 25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin098.png]] {{p|Krabby}}&lt;br /&gt;
| 18.75%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin102.png]] {{p|Exeggcute}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| 25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin115.png]] {{p|Kangaskhan}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| 25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin118.png]] {{p|Goldeen}}&lt;br /&gt;
| 18.75%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| width=&amp;quot;32px&amp;quot; class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | [[File:Pin129.png]] {{p|Magikarp}}&lt;br /&gt;
| style=&amp;quot;background:#FFF;&amp;quot; | 25%&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | 12.5%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;175px&amp;quot; style=&amp;quot;float:left; background:#{{blue color}}; border:3px solid #{{blue color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{blue color light}}; text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|  rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Safari Zone&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Pinball Safari Zone.png]]&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Pokémon&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Catch&#039;em Arrows&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Two&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Three&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin029.png]] {{p|Nidoran♀}}&lt;br /&gt;
| 25%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin046.png]] {{p|Paras}}&lt;br /&gt;
| 25%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin084.png]] {{p|Doduo}}&lt;br /&gt;
| 25%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin111.png]] {{p|Rhyhorn}}&lt;br /&gt;
| 25%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin113.png]] {{p|Chansey}}&lt;br /&gt;
| -&lt;br /&gt;
| 25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin127.png]] {{p|Pinsir}}&lt;br /&gt;
| -&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| width=&amp;quot;32px&amp;quot; class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | [[File:Pin147.png]] {{p|Dratini}}&lt;br /&gt;
| style=&amp;quot;background:#FFF;&amp;quot; | -&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | 12.5%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;175px&amp;quot; style=&amp;quot;float:left; background:#{{blue color}}; border:3px solid #{{blue color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{blue color light}}; text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|  rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Saffron City&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Pinball Blue Saffron City.png]]&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Pokémon&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Catch&#039;em Arrows&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Two&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Three&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin016.png]] {{p|Pidgey}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin023.png]] {{p|Ekans}}&lt;br /&gt;
| 18.75%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin027.png]] {{p|Sandshrew}}&lt;br /&gt;
| 18.75%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin037.png]] {{p|Vulpix}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin043.png]] {{p|Oddish}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin052.png]] {{p|Meowth}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin056.png]] {{p|Mankey}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin058.png]] {{p|Growlithe}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin069.png]] {{p|Bellsprout}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin106.png]] {{p|Hitmonlee}}&lt;br /&gt;
| -&lt;br /&gt;
| 18.75%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin107.png]] {{p|Hitmonchan}}&lt;br /&gt;
| -&lt;br /&gt;
| 18.75%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| width=&amp;quot;32px&amp;quot; class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | [[File:Pin131.png]] {{p|Lapras}}&lt;br /&gt;
| style=&amp;quot;background:#FFF;&amp;quot; | -&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | 18.75%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;175px&amp;quot; style=&amp;quot;float:left; background:#{{blue color}}; border:3px solid #{{blue color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{blue color light}}; text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|  rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Cinnabar Island&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Pinball Blue Cinnabar Island.png]]&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Pokémon&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Catch&#039;em Arrows&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Two&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Three&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin037.png]] {{p|Vulpix}}&lt;br /&gt;
| 18.75%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin077.png]] {{p|Ponyta}}&lt;br /&gt;
| 31.25%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin088.png]] {{p|Grimer}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin109.png]] {{p|Koffing}}&lt;br /&gt;
| 25%&lt;br /&gt;
| 12.5%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin114.png]] {{p|Tangela}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| 18.75%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin126.png]] {{p|Magmar}}&lt;br /&gt;
| -&lt;br /&gt;
| 18.75%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| width=&amp;quot;32px&amp;quot; class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | [[File:Pin142.png]] {{p|Aerodactyl}}&lt;br /&gt;
| style=&amp;quot;background:#FFF;&amp;quot; | -&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | 18.75%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Area 3===&lt;br /&gt;
[[File:Pin151.png]] {{p|Mew}} can appear as a catchable Pokémon in [[Indigo Plateau]] once the player has completed the Mewtwo bonus stage twice (it then has a 1/16 chance of being encountered when all three GET lights are lit). However, it is virtually impossible to be caught by normal means, because a special routine requires the player to hit Mew a total of 1024 times (256 times for each of the 4 steps in the &amp;quot;catch!&amp;quot; sequence).&amp;lt;ref&amp;gt;[http://psense.lib.net/Analysis/RGB/pinball/poke.html ポケモンピンボール ! - POKeMONaSeNSE] (Japanese)&amp;lt;/ref&amp;gt; Mew&#039;s Pokédex entry will be unlocked when it is encountered instead of when it is obtained.&lt;br /&gt;
{| width=&amp;quot;175px&amp;quot; style=&amp;quot;float:left; background:#{{blue color}}; border:3px solid #{{blue color dark}}; {{roundy|15px}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{blue color light}}; text-align:center&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
|  rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Indigo Plateau&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:Pinball Indigo Plateau.png]]&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Pokémon&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Catch&#039;em Arrows&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyleft}}&amp;quot; | Two&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{blue color light}}; {{roundyright}}&amp;quot; | Three&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin021.png]] {{p|Spearow}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin027.png]] {{p|Sandshrew}}&lt;br /&gt;
| 6.25%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin041.png]] {{p|Zubat}}&lt;br /&gt;
| 12.5%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| [[File:Pin066.png]] {{p|Machop}}&lt;br /&gt;
| 18.75%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin074.png]] {{p|Geodude}}&lt;br /&gt;
| 18.75%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin095.png]] {{p|Onix}}&lt;br /&gt;
| 18.75%&lt;br /&gt;
| 6.25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin132.png]] {{p|Ditto}}&lt;br /&gt;
| 18.75%&lt;br /&gt;
| 25%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| [[File:Pin146.png]] {{p|Moltres}}&lt;br /&gt;
| -&lt;br /&gt;
| 18.75%&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot; &lt;br /&gt;
| width=&amp;quot;32px&amp;quot; class=&amp;quot;roundybl&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | [[File:Pin150.png]] {{p|Mewtwo}}&lt;br /&gt;
| style=&amp;quot;background:#FFF;&amp;quot; | -&lt;br /&gt;
| class=&amp;quot;roundybr&amp;quot; style=&amp;quot;background:#FFF;&amp;quot; | 18.75%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Pinball tables]]&lt;/div&gt;</summary>
		<author><name>Vivian</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Solgaleo_(Pok%C3%A9mon)&amp;diff=3856142</id>
		<title>Solgaleo (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Solgaleo_(Pok%C3%A9mon)&amp;diff=3856142"/>
		<updated>2023-11-17T17:37:05Z</updated>

		<summary type="html">&lt;p&gt;Vivian: moving Ultra Space link to first mention&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Psychic|type2=Steel}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Solgaleo}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Psychic|prevnum=0790|prev=Cosmoem|nextnum=0792|next=Lunala|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Solgaleo}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Solgaleo&lt;br /&gt;
|jname=ソルガレオ&lt;br /&gt;
|jtranslit=Sorugareo&lt;br /&gt;
|tmname=Solgaleo&lt;br /&gt;
|ndex=0791&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|category=Sunne&lt;br /&gt;
|height-ftin=11&#039;02&amp;quot;&lt;br /&gt;
|height-m=3.4&lt;br /&gt;
|weight-lbs=507.1&lt;br /&gt;
|weight-kg=230.0&lt;br /&gt;
|abilitylayout=1&lt;br /&gt;
|ability1=Full Metal Body&lt;br /&gt;
|egggroupn=0&lt;br /&gt;
|egggroup1=No Eggs Discovered&lt;br /&gt;
|eggcycles=120&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evat=3&lt;br /&gt;
|expyield=306&lt;br /&gt;
|lv100exp=1,250,000&lt;br /&gt;
|gendercode=255&lt;br /&gt;
|color=White&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=08&lt;br /&gt;
|pokefordex=solgaleo&lt;br /&gt;
|generation=7&lt;br /&gt;
|friendship=0&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Solgaleo&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ソルガレオ&#039;&#039;&#039; &#039;&#039;Solgaleo&#039;&#039;) is a dual-type {{2t|Psychic|Steel}} [[Legendary Pokémon]] introduced in [[Generation VII]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Cosmoem}} when [[level]]ed up in {{pkmn|Sun and Moon|Pokémon Sun}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun}}, or {{pkmn|Sword and Shield|Sword}} starting at level 53. It is one of {{p|Cosmog}}&#039;s final forms, the other being {{p|Lunala}}.&lt;br /&gt;
&lt;br /&gt;
Along with Lunala, it was initially shown, without a name or any data, in May 2016, but information on it was officially revealed on June 2, 2016.&lt;br /&gt;
&lt;br /&gt;
Solgaleo is the [[game mascot]] of {{pkmn|Sun and Moon|Pokémon Sun}}, appearing on its boxart. Solgaleo, Lunala, and {{p|Necrozma}} are often collectively referred to as the [[light trio]] by fans.&lt;br /&gt;
&lt;br /&gt;
Necrozma fuses with Solgaleo using the [[N-Solarizer]] to become {{fd|Necrozma|Dusk Mane Necrozma}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Solgaleo is a large, white {{OBP|Pokémon|species}} resembling a lion. It has a blunt muzzle with a blue-gray nose and pale blue eyes. The top half of its face is a deep blue area that shows a constantly changing starscape. Four yellow spikes frame Solgaleo&#039;s head like a crown and two more pairs of spikes adorn either side of its lower jaw. Each spike separates large tufts of Solgaleo&#039;s mane. Solid ridges—red nearest Solgaleo&#039;s head and yellow farther away—poke out of each tuft along the middle, except on the tufts on its cheeks and chin, with the topmost part wrapping around the tip of the tuft. Overall, its mane creates the impression of a stylized sun. Around each leg is a dark orange band, and there is a black spot on each foot. It has three black toes on each foot with long yellow claws. At the tip of its tail is a large black spot with a thin yellow rim.&lt;br /&gt;
&lt;br /&gt;
When Solgaleo enters its [[List of Pokémon with form differences#Solgaleo and Lunala|Radiant Sun phase]], its {{wp|third eye}} appears on its forehead—a light blue symbol similar to a compass rose—and the starscape turns to streaks of light. The fur on its body glows a pale yellow and all other parts of its body except its nose turn bright yellow. It enters this phase during attacks or traveling in [[Ultra Space]].&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;beast that devours the sun,&amp;quot; Solgaleo has long been honored as an emissary of the sun.&amp;lt;ref&amp;gt;[http://www.pokemon-sunmoon.com/en-us/pokemon/solgaleo/ Pokémon Sun and Moon site | Solgaleo]&amp;lt;/ref&amp;gt; It is said to live in another world and returns there when its third eye activates. Its body is capable of holding a vast amount of energy and glows when active. The intense light it radiates can make nighttime look like midday. Solgaleo can create [[Ultra Wormhole]]s to travel to and from Ultra Space. Along with its counterpart {{p|Lunala}}, it can create {{p|Cosmog}}, which it is said to be the male evolution of. Solgaleo along with Lunala has the power to create [[Z-Crystal]]s and restore Necrozma&#039;s light, regaining its true form. It can also influence a {{p|Rockruff}}&#039;s evolution into {{p|Lycanroc}}&#039;s Midday form with solar energy.&amp;lt;ref&amp;gt;[https://www.pokemon-sunmoon.com/en-us/pokemon/lycanroc-midday-form/ Pokémon Sun and Moon site | Midday Lycanroc]&amp;lt;/ref&amp;gt; The residents of [[Ultra Megalopolis]] uses Solgaleo as their own [[Poké Ride|Ride Pokémon]] to travel through Ultra Space.&lt;br /&gt;
&lt;br /&gt;
Solgaleo, similar to {{p|Lunala}}, is a being composed of light, due to that, it is constantly hunted down by {{p|Necrozma}} through the Ultra Space, so it can try and devour Solgaleo&#039;s light to ease its nonstopping pain and regain its original, Ultra form. When taken over by Necrozma, Necrozma&#039;s body divides into pieces that connect to Solgaleo&#039;s body, possessing it and transforming itself into Dusk Mane Necrozma, as its pieces constantly absorb Solgaleo&#039;s light.&lt;br /&gt;
&lt;br /&gt;
Solgaleo and {{fd|Necrozma|Dusk Mane}} {{p|Necrozma}} are the [[signature move|only known Pokémon]] capable of learning the move {{m|Sunsteel Strike}}. They are also the only known Pokémon capable of using the [[Z-Move]] {{m|Searing Sunraze Smash}}. Additionally, Solgaleo is the [[Signature Ability|only known Pokémon]] that can have {{a|Full Metal Body}} as an [[Ability]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
791Solgaleo-RadiantSunPhase.png|thumb|Solgaleo&#039;s Radiant Sun phase&lt;br /&gt;
0800Necrozma-Dusk Mane 2.png|thumb|Taken over by {{p|Necrozma}} as Dusk Mane Necrozma&lt;br /&gt;
Solgaleo SM concept art.jpg|Concept artwork of Solgaleo for {{g|Sun and Moon}}&lt;br /&gt;
Radiant Sun Solgaleo SM concept art.jpg|Concept artwork of Solgaleo&#039;s Radiant Sun phase for Sun and Moon&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
Solgaleo evolves from {{p|Cosmoem}} and is one of the final forms of {{p|Cosmog}}, the other being {{p|Lunala}}.&lt;br /&gt;
&lt;br /&gt;
(For specifics on this Pokémon&#039;s evolution in the games, refer to [[#Evolution data|Game data&amp;amp;rarr;Evolution data]].)&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0789&lt;br /&gt;
|name1=Cosmog&lt;br /&gt;
|type1-1=Psychic&lt;br /&gt;
|evo1=&lt;br /&gt;
|no2=0790&lt;br /&gt;
|name2=Cosmoem&lt;br /&gt;
|type1-2=Psychic&lt;br /&gt;
|evo2=&lt;br /&gt;
|no3=0791&lt;br /&gt;
|name3=Solgaleo&lt;br /&gt;
|type1-3=Psychic&lt;br /&gt;
|type2-3=Steel}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Nebby Solgaleo anime.png|thumb|left|250px|Solgaleo in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Nebby Raidant Sun Phase.png|thumb|250px|Radiant Sun phase Solgaleo in the anime]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
====={{DL|Nebby|In the anime|Solgaleo (anime)}}=====&lt;br /&gt;
In &#039;&#039;[[SM052|Revealing the Stuff of Legend!]]&#039;&#039;, Nebby evolved into a Solgaleo while at the [[Altar of the Sunne]], during {{ashcl|the group}}&#039;s quest to save {{an|Lusamine}} from [[Ultra Space]]. After its final [[evolution]], Ash and his classmates typically referred to it by its proper name.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM088|Full Moon and Many Arms!]]&#039;&#039;, Solgaleo was involved in rescuing Lunala and Necrozma from Team Rocket&#039;s captivity. Later on, after [[Necrozma]] separated from Lunala, it was taken over by Necrozma, becoming Dusk Mane Necrozma. It then opened up an [[Ultra Wormhole]] to {{AP|Poipole}}&#039;s world. Ash tried to follow Solgaleo (now fused with Necrozma), but failed because the Ultra Wormhole closed.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM089|The Prism of Light and Darkness!]]&#039;&#039;, after being pursued by Ash, his classmates, and Lunala, to Poipole&#039;s world, Solgaleo was successfully separated from Necrozma after the Ultra Guardians, {{P|Naganadel}} and its Poipole subjects, and all the people and Pokémon of Alola sent their light to Necrozma. However, due to being fused with Necrozma for a long period of time, Solgaleo was completely drained of energy. When Ash and Mallow gave Solgaleo a [[Sitrus Berry]], Solgaleo regained its strength once more. Ash requested its power, and it and Ash performed the Z-Move {{M|Searing Sunraze Smash}} alongside Lunala and [[Gladion]], who were performing the Z-Move {{M|Menacing Moonraze Maelstrom}}.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
Solgaleo debuted alongside {{p|Lunala}} in {{Ash}}&#039;s dream in &#039;&#039;[[SM044|A Dream Encounter!]]&#039;&#039;. It reappeared in flashbacks in &#039;&#039;[[SM050|Faba&#039;s Revenge!]]&#039;&#039; and &#039;&#039;Revealing the Stuff of Legend!&#039;&#039;, and in a fantasy in &#039;&#039;[[SM074|Tough Guy Trials!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===GOTCHA!===&lt;br /&gt;
A Solgaleo briefly appeared as a silhouette in [[GOTCHA!]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Solgaleo Adventures.png|thumb|200px|Solgaleo in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{main|Solgaleo (Adventures)}}&lt;br /&gt;
Solgaleo debuted as a silhouette in a fantasy in &#039;&#039;[[PASM24|Play the Melody That Echoes in the Altar]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Solgaleo physically debuted in &#039;&#039;[[PASM25|Summon the Emissaries of the Moon and the Sun]]&#039;&#039;, where a {{p|Cosmoem}} evolved into it at the [[Poni Altar]] with the power of the [[Sun Flute]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Horizon===&lt;br /&gt;
A Solgaleo appeared in &#039;&#039;[[HOR08|The Legend Revealed]]&#039;&#039;. [[Meja]] was aiming to summon it through an [[Ultra Wormhole]] to use it to power his superweapon. He succeeded in &#039;&#039;[[HOR10|The Opened Wormhole]]&#039;&#039;, but [[Tokio]] simultaneously summoned {{p|Lunala}} through another wormhole, suppressing Solgaleo&#039;s powers.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Solgaleo (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
[[File:SSB Solgaleo.jpg|thumb|250px|Solgaleo in [[Super Smash Bros. Ultimate]]]]&lt;br /&gt;
===[[Super Smash Bros. Ultimate]]===&lt;br /&gt;
Solgaleo appears as a Pokémon summoned from the {{i|Poké Ball}}. It enters its [[List of Pokémon with form differences#Solgaleo and Lunala|Radiant Sun phase]] and attacks using its [[signature move]] {{m|Sunsteel Strike}}. Solgaleo also appears as a {{sbw|Spirit}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Psychic|type2=Steel}}&lt;br /&gt;
{{Dex/NA|gen=VII}}&lt;br /&gt;
{{Dex/Gen/3|gen=VII|reg1=Alola|num1=291|label1={{gameabbrev7|SM}}:|reg2=Alola|num2=389|label2={{gameabbrev7|USUM}}:|reg3=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]‎}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=It is said to live in another world. The intense light it radiates from the surface of its body can make the darkest of nights light up like midday.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=This Pokémon is said to be a male evolution of {{p|Cosmog}}. At the activation of its third eye, it departs for another world.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=Sometimes the result of its opening an Ultra Wormhole is that energy and life-forms from other worlds are called here to this world.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=In writings from the distant past, it&#039;s called by the name “the beast that devours the sun.”}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|reg2=Sinnoh|reg3=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond, Shining Pearl]], and [[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=When light radiates from its body, this Pokémon could almost appear to be the sun. It will dispel any darkness and light up the world.{{tt|*|Pokédex entry only found in Pokémon HOME.}}}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=Solgaleo was once known as the Beast That Devours the Sun. Energy in the form of light radiates boundlessly from it.{{tt|*|Pokédex entry only found in Pokémon HOME.}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IX|reg1=Paldea|reg2=Kitakami}}&lt;br /&gt;
{{Dex/NE|[[Generation IX]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{steel color dark}}; background:#{{psychic color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{psychic color light}}| [[File:Pokédex Image Solgaleo SM.png|x200px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{psychic color light}}| [[File:Pokédex Image Solgaleo USUM.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|Solgaleo in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}{{sup/7|SM}}&lt;br /&gt;
|Solgaleo in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}{{sup/7|USUM}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Psychic|type2=Steel}}&lt;br /&gt;
{{Availability/NA|gen=VII}}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|v=Sun|area=[[Altar of the Sunne]] ([[List of in-game event Pokémon (Sun and Moon)#Solgaleo|Only one]])&amp;lt;!--Do not add &amp;quot;Evolve Cosmoem&amp;quot;--&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1/None|v=Moon}}&lt;br /&gt;
{{Availability/Entry1|v=Ultra Sun|area=[[Mahalo Trail]] ([[List of in-game event Pokémon (Ultra Sun and Ultra Moon)#Solgaleo|Only one]])&amp;lt;!--Do not add &amp;quot;Evolve Cosmoem&amp;quot;--&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1/None|v=Ultra Moon}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=[[Pokémon HOME]]&amp;lt;br&amp;gt;[[Trade]]&amp;lt;sup&amp;gt;Version 1.3.0+&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=Sword Expansion Pass|color={{sword color dark}}|t=fff|link=Pokémon Sword and Shield Expansion Pass|area=[[Max Lair]] ([[Dynamax Adventure]]) ([[List of in-game event Pokémon (Sword and Shield)#Solgaleo|Only one]])&amp;lt;!--Do not add &amp;quot;Evolve Cosmoem&amp;quot;--&amp;gt;}}&lt;br /&gt;
{{Availability/Entry2/None|v=Brilliant Diamond|v2=Shining Pearl|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Psychic|type2=Steel}}&lt;br /&gt;
{{Availability/NA|gen=VII}}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Mimikyu Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/NA/Side|gen=VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{orange color}}|area=[[Legendary event|Legendary Adventures]]: &#039;&#039;{{DL|Legendary event|The Beast That Devours the Sun}}&#039;&#039; ([[Scottie]]/[[Bettie]]&#039;s)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|Region|type=Psychic|type2=Steel}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|MUM}}|Eclipse Shiny Solgaleo|PAL region|Online|60{{shinystar|VII}}|October 1 to November 15, 2019|link=List of PAL region serial code event Pokémon distributions (Sun, Moon, Ultra Sun, and Ultra Moon)#Shiny Solgaleo}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|MUM}}|Eclipse Shiny Solgaleo|American region|Online|60{{shinystar|VII}}|October 21, 2019 to January 15, 2020|link=List of American region serial code event Pokémon distributions (Sun, Moon, Ultra Sun, and Ultra Moon)#Shiny Solgaleo}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|MUM}}|Eclipse Shiny Solgaleo|Korean region|Online|60{{shinystar|VII}}|November 15 to December 31, 2019|link=List of Korean region serial code event Pokémon distributions (Sun, Moon, Ultra Sun, and Ultra Moon)#Shiny Solgaleo}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|MUM}}|Eclipse Shiny Solgaleo|Japanese region|Online|60{{shinystar|VII}}|December 19, 2019 to February 3, 2020|link=List of Japanese region serial code event Pokémon distributions (Sun, Moon, Ultra Sun, and Ultra Moon)#Shiny Solgaleo}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Psychic|type2=Steel&lt;br /&gt;
|event1=Gold Bottle Cap|event1type=None|event1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|HP=137&lt;br /&gt;
|Attack=137&lt;br /&gt;
|Defense=107&lt;br /&gt;
|SpAtk=113&lt;br /&gt;
|SpDef=89&lt;br /&gt;
|Speed=97}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|Normal=50&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=50&lt;br /&gt;
|Poison=0&lt;br /&gt;
|Ground=200&lt;br /&gt;
|Rock=50&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=200&lt;br /&gt;
|Steel=50&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=50&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=25&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=50&lt;br /&gt;
|Dark=200&lt;br /&gt;
|Fairy=50&lt;br /&gt;
|notes=yes&lt;br /&gt;
|steel=yes&lt;br /&gt;
|newpoison=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Solgaleo is available in {{pkmn|Sword and Shield}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Solgaleo|Psychic|Steel|7}}&lt;br /&gt;
{{learnlist/level8|1|Sunsteel Strike|Steel|Physical|100|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Cosmic Power|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|1|Teleport|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|1|Metal Claw|Steel|Physical|50|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Noble Roar|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level8|{{tt|Evo.|Learned upon evolving}}|Sunsteel Strike|Steel|Physical|100|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|7|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|14|Metal Sound|Steel|Status|—|85|40}}&lt;br /&gt;
{{learnlist/level8|21|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|28|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|35|Morning Sun|Normal|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level8|42|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/level8|49|Metal Burst|Steel|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/level8|56|Wild Charge|Electric|Physical|90|100|15}}&lt;br /&gt;
{{learnlist/level8|63|Solar Beam|Grass|Special|120|100|10}}&lt;br /&gt;
{{learnlist/level8|70|Flare Blitz|Fire|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/level8|77|Wide Guard|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|84|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/levelf/8|Solgaleo|Psychic|Steel|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Solgaleo|Psychic|Steel|7}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM13|Fire Spin|Fire|Special|35|85|15}}&lt;br /&gt;
{{learnlist/tm8|TM14|Thunder Wave|Electric|Status|—|90|20}}&lt;br /&gt;
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm8|TM18|Reflect|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM19|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM22|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM26|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM41|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM48|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM70|Trick Room|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM81|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM85|Snarl|Dark|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM92|Mystical Fire|Fire|Special|75|100|10}}&lt;br /&gt;
{{learnlist/tr|TR02|Flamethrower|Fire|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR08|Thunderbolt|Electric|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR09|Thunder|Electric|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tr|TR10|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tr|TR11|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR12|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR15|Fire Blast|Fire|Special|110|85|5}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR24|Outrage|Dragon|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/tr|TR25|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR31|Iron Tail|Steel|Physical|100|75|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR32|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR34|Future Sight|Psychic|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR39|Superpower|Fighting|Physical|120|100|5}}&lt;br /&gt;
{{learnlist/tr|TR42|Hyper Voice|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR44|Cosmic Power|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR46|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR49|Calm Mind|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR52|Gyro Ball|Steel|Physical|—|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR53|Close Combat|Fighting|Physical|120|100|5}}&lt;br /&gt;
{{learnlist/tr|TR55|Flare Blitz|Fire|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/tr|TR64|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tr|TR69|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR70|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR74|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR75|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/tr|TR79|Heavy Slam|Steel|Physical|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR85|Work Up|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR86|Wild Charge|Electric|Physical|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR88|Heat Crash|Fire|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tr|TR97|Psychic Fangs|Psychic|Physical|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf/8|Solgaleo|Psychic|Steel|7}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Learnlist/breedh/8|Solgaleo|Psychic|Steel|7}}&lt;br /&gt;
{{Learnlist/breed8null}}&lt;br /&gt;
{{Learnlist/breedf/8|Solgaleo|Psychic|Steel|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Solgaleo|Psychic|Steel|7}}&lt;br /&gt;
{{learnlist/tutor8|Expanding Force|Psychic|Special|80|100|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor8|Meteor Beam|Rock|Special|120|90|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor8|Steel Beam|Steel|Special|140|95|5||&#039;&#039;&#039;|yes}}&lt;br /&gt;
{{learnlist/tutor8|Steel Roller|Steel|Physical|130|100|5||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Solgaleo|Psychic|Steel|7}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/8|Solgaleo|Psychic|Steel|7}}&lt;br /&gt;
{{learnlist/prevo8|789|Cosmog|||||Splash|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/prevof/8|Solgaleo|Psychic|Steel|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Solgaleo|Psychic|Steel|7}}&lt;br /&gt;
{{learnlist/prevgen8|Solgaleo|7|Confide|Normal|Status|—|—|20|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Solgaleo|7|Double Team|Normal|Status|—|—|15|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Solgaleo|7|Endeavor|Normal|Physical|—|100|5|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Solgaleo|7|Flame Charge|Fire|Physical|50|100|20|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Solgaleo|7|Frustration|Normal|Physical|—|100|20|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Solgaleo|7|Hidden Power|Normal|Special|60|100|15|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Solgaleo|7|Knock Off|Dark|Physical|65|100|20|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Solgaleo|7|Last Resort|Normal|Physical|140|100|5|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Solgaleo|7|Psych Up|Normal|Status|—|—|10|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Solgaleo|7|Return|Normal|Physical|—|100|20|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Solgaleo|7|Roar|Normal|Status|—|—|20|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Solgaleo|7|Shock Wave|Electric|Special|60|—|20|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Solgaleo|7|Swagger|Normal|Status|—|85|15|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Solgaleo|7|Toxic|Poison|Status|—|90|10|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Solgaleo|7|Wake-Up Slap|Fighting|Physical|70|100|10|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgenf/8|Solgaleo|Psychic|Steel|7}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Psychic|type2=Steel}}&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Psychic|ndex=791|stype=Steel|num=733&lt;br /&gt;
|min=80&lt;br /&gt;
|max=145&lt;br /&gt;
|raisemaxlevel=20&lt;br /&gt;
|skill=Metal Combo&lt;br /&gt;
|skilldesc=Increases damage done by any Steel types in the combo.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Psychic|ndex=791&lt;br /&gt;
|walk=1.19&lt;br /&gt;
|hp=65&lt;br /&gt;
|attack=87&lt;br /&gt;
|defense=59&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Psychic|ndex=791&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=20&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=264&lt;br /&gt;
|attack=255&lt;br /&gt;
|defense=191&lt;br /&gt;
|fast={{m|Fire Spin}}, {{m|Zen Headbutt}}&lt;br /&gt;
|special={{m|Flamethrower}}, {{m|Iron Head}}, {{m|Psychic Fangs}}, {{m|Solar Beam}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0789&lt;br /&gt;
|name1=Cosmog&lt;br /&gt;
|type1-1=Psychic&lt;br /&gt;
|evo1={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 43}}&lt;br /&gt;
|no2=0790&lt;br /&gt;
|name2=Cosmoem&lt;br /&gt;
|type1-2=Psychic&lt;br /&gt;
|evo2={{Bag/s|Rare Candy|SV}} + [[File:HOME Sun icon.png|40px|Pokémon Sun|link=Pokémon Sun and Moon]][[File:HOME Ultra Sun icon.png|40px|Pokémon Ultra Sun|link=Pokémon Ultra Sun and Ultra Moon]][[File:HOME Sword icon.png|40px|Pokémon Sword|link=Pokémon Sword and Shield]]&amp;lt;br&amp;gt;{{color2|000|Level|Level 53}} in {{color2|000|Pokémon Sun and Moon|Pokémon Sun}},&amp;lt;br&amp;gt;{{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Sun}}, or {{color2|000|Pokémon Sword and Shield|Sword}}&lt;br /&gt;
|no3=0791&lt;br /&gt;
|name3=Solgaleo&lt;br /&gt;
|type1-3=Psychic&lt;br /&gt;
|type2-3=Steel}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Psychic|type2=Steel}}&lt;br /&gt;
{{Spritebox/NA|gen=VII}}&lt;br /&gt;
{{Spritebox/7/2Forms|ndex=791|form1=R|crop=93}}&lt;br /&gt;
{{Spritebox/8/2Forms|ndex=791|form1=R|crop=161}}&lt;br /&gt;
{{Spritebox/NA|gen=IX|is=yes}}&lt;br /&gt;
{{Spritebox/HOME|ndex=0791}}&lt;br /&gt;
{{Spritebox/Footer|791|Solgaleo}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Pokémon Sun and Moon]], Solgaleo has a base [[experience]] yield of 137.&lt;br /&gt;
* Solgaleo has the highest base {{stat|HP}} stat of all {{type|Steel}} {{OBP|Pokémon|species}}.&lt;br /&gt;
* Solgaleo&#039;s Japanese name and its romanization were revealed in [https://twitter.com/trademark_bot/status/721918697921777664 a tweet] of their trademark on March 22, 2016.&lt;br /&gt;
* Solgaleo&#039;s physical and special stats are the reverse of Lunala&#039;s.&lt;br /&gt;
* Solgaleo&#039;s verbal cry in Pokémon Sun, &amp;quot;La-liona&amp;quot;, may be based on the words &#039;&#039;lā&#039;&#039; (Hawaiian for &#039;&#039;sun&#039;&#039;) and &#039;&#039;liona&#039;&#039; (Hawaiian for &#039;&#039;lion&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Solgaleo appears to be based on {{wp|Lion and Sun|a lion with a sun motif}}, a fairly common motif in many Western and Middle Eastern cultures. In particular, it might reference the {{wp|Suns in alchemy|alchemical lion}}, being described as &amp;quot;devouring the sun&amp;quot;, however typically a green lion and a metaphor for [[wikipedia:aqua regia|aqua regia]], as well as connected to metals via its {{t|Steel}} type (matter). In astrology, the Sun is also the ruler of the sign [[wikipedia:Leo (astrology)|Leo]].&lt;br /&gt;
&lt;br /&gt;
As the emissary rather than a personification of the sun, as well as being able to pass through different dimensions, it might lend some inspiration from the {{wp|eye of Ra}}, a goddess usually described as a lion that is the sun&#039;s protector in Egyptian mythology as it travels through the underworld. Its regular and {{Shiny}} colors may be inspired by phases in {{wp|stellar evolution}}: regular Solgaleo may represent the Sun as a white main-sequence star, while Shiny Solgaleo may represent the {{wp|red giant}} that the Sun will eventually become as the hydrogen inside its core is exhausted.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Solgaleo may be a combination of &#039;&#039;sol&#039;&#039; (Latin for sun) and &#039;&#039;leo&#039;&#039; (Latin for lion). It may also incorporate &#039;&#039;{{wp|Galileo_Galilei|Galileo}}&#039;&#039;, an Italian astronomer who presented evidence that the Earth rotated around the Sun and advocated {{wp|Copernican heliocentrism}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Psychic|type2=Steel&lt;br /&gt;
|ja=ソルガレオ &#039;&#039;Solgaleo&#039;&#039; |jameaning=From &#039;&#039;{{tt|sol|Latin for sun}}&#039;&#039;, &#039;&#039;{{wp|Galileo}}&#039;&#039;, and &#039;&#039;leo&#039;&#039;&lt;br /&gt;
|fr=Solgaleo|frmeaning=Same as English/Japanese name&lt;br /&gt;
|es=Solgaleo|esmeaning=Same as English/Japanese name&lt;br /&gt;
|de=Solgaleo|demeaning=Same as English/Japanese name&lt;br /&gt;
|it=Solgaleo|itmeaning=Same as English/Japanese name&lt;br /&gt;
|ko=솔가레오 &#039;&#039;Solgaleo&#039;&#039;|komeaning=Transcription of Japanese name&lt;br /&gt;
|zh_cmn=索爾迦雷歐 / 索尔迦雷欧 &#039;&#039;Suǒ&#039;ěrjiāléi&#039;ōu&#039;&#039;|zh_cmnmeaning=Transcription of Japanese name&lt;br /&gt;
|zh_yue=索爾迦雷歐 &#039;&#039;Sokyíhgālèuihāu&#039;&#039;|zh_yuemeaning=Mandarin-based transcription of Japanese name&lt;br /&gt;
|ru=Солгалео &#039;&#039;Solgaleo&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=โซลกาเลโอ &#039;&#039;Sonkaleo&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}{{-}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; vertical-align:top&amp;quot;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Radiant Sun phase&#039;&#039;&lt;br /&gt;
{{langtable|color={{psychic color}}|bordercolor={{steel color dark}}&lt;br /&gt;
|ja=ライジングフェーズ &#039;&#039;Rising Phase&#039;&#039;&lt;br /&gt;
|zh_yue=旭日狀態 &#039;&#039;{{tt|Yūkyaht Johngtaai|Rising Sun State}}&#039;&#039;&lt;br /&gt;
|zh_cmn=旭日狀態 / 旭日状态 &#039;&#039;{{tt|Xùrì Zhuàngtài|Rising Sun State}}&#039;&#039;&lt;br /&gt;
|cs=Radiant Sun Phase&lt;br /&gt;
|fr=Phase Soleil Levant&lt;br /&gt;
|de=Sonnenaufgangsphase&lt;br /&gt;
|hu=Radiant Sun alak&lt;br /&gt;
|it=Fase sole nascente&lt;br /&gt;
|ko=라이징페이즈 &#039;&#039;Rising Phase&#039;&#039;&lt;br /&gt;
|pl=Radiant Sun Phase&lt;br /&gt;
|ru=Фаза Бристательное &#039;&#039;Faza Bristatel&#039;noye&#039;&#039;&lt;br /&gt;
|es=Fase Sol Ascendente&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; vertical-align:top&amp;quot;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Beast that devours the sun&#039;&#039;&amp;lt;!--Capitalization and whether the definite article is included in the epithet varies--&amp;gt;&lt;br /&gt;
{{langtable|color={{psychic color}}|bordercolor={{steel color dark}}&lt;br /&gt;
|ja=太陽を食らいし獣&lt;br /&gt;
|zh_yue=吞食太陽之獸&lt;br /&gt;
|zh_cmn=吞食太陽之獸 / 吞食太阳之兽&lt;br /&gt;
|fr=Celui qui dévore le soleil&lt;br /&gt;
|de=Sonnenverschlinger&lt;br /&gt;
|it=Creatura che si nutre di sole&lt;br /&gt;
|ko=태양을 삼키는 짐승이라고&lt;br /&gt;
|es=Criatura que se nutre del sol&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Nebby]]&lt;br /&gt;
* [[Solgaleo (Adventures)]]&lt;br /&gt;
* [[Light trio]]&lt;br /&gt;
* [[Legendary Pokémon]]&lt;br /&gt;
* [[Myths and legends involving Legendary and Mythical Pokémon]]&lt;br /&gt;
* [[Ultra Aura]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Psychic|type2=Steel}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Psychic|prevnum=0790|prev=Cosmoem|nextnum=0792|next=Lunala}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Alola Legendary Pokémon]]&lt;br /&gt;
[[Category:Game mascots]]&lt;br /&gt;
&lt;br /&gt;
[[de:Solgaleo]]&lt;br /&gt;
[[es:Solgaleo]]&lt;br /&gt;
[[fr:Solgaleo]]&lt;br /&gt;
[[it:Solgaleo]]&lt;br /&gt;
[[ja:ソルガレオ]]&lt;br /&gt;
[[zh:索尔迦雷欧]]&lt;/div&gt;</summary>
		<author><name>Vivian</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Lunala_(Pok%C3%A9mon)&amp;diff=3856141</id>
		<title>Lunala (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Lunala_(Pok%C3%A9mon)&amp;diff=3856141"/>
		<updated>2023-11-17T17:36:40Z</updated>

		<summary type="html">&lt;p&gt;Vivian: moving Ultra Space link to first mention&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Psychic|type2=Ghost}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Lunala}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Psychic|prevnum=0791|prev=Solgaleo|nextnum=0793|next=Nihilego|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Lunala}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Lunala&lt;br /&gt;
|jname=ルナアーラ&lt;br /&gt;
|jtranslit=Runaāra&lt;br /&gt;
|tmname=Lunala&lt;br /&gt;
|ndex=0792&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|category=Moone&lt;br /&gt;
|height-ftin=13&#039;01&amp;quot;&lt;br /&gt;
|height-m=4.0&lt;br /&gt;
|weight-lbs=264.6&lt;br /&gt;
|weight-kg=120.0&lt;br /&gt;
|abilitylayout=1&lt;br /&gt;
|ability1=Shadow Shield&lt;br /&gt;
|egggroupn=0&lt;br /&gt;
|egggroup1=No Eggs Discovered&lt;br /&gt;
|eggcycles=120&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evsa=3&lt;br /&gt;
|expyield=306&lt;br /&gt;
|lv100exp=1,250,000&lt;br /&gt;
|gendercode=255&lt;br /&gt;
|color=Purple&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=09&lt;br /&gt;
|pokefordex=lunala&lt;br /&gt;
|generation=7&lt;br /&gt;
|friendship=0&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lunala&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ルナアーラ&#039;&#039;&#039; &#039;&#039;Lunala&#039;&#039;) is a dual-type {{2t|Psychic|Ghost}} [[Legendary Pokémon]] introduced in [[Generation VII]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Cosmoem}} when [[level]]ed up in {{pkmn|Sun and Moon|Pokémon Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Moon}}, or {{pkmn|Sword and Shield|Shield}} starting at level 53. It is one of {{p|Cosmog}}&#039;s final forms, the other being {{p|Solgaleo}}.&lt;br /&gt;
&lt;br /&gt;
Along with Solgaleo, it was initially shown, without a name or any data, in May 2016, but information on it was officially revealed on June 2, 2016.&lt;br /&gt;
&lt;br /&gt;
Lunala is the [[game mascot]] of {{pkmn|Sun and Moon|Pokémon Moon}}, appearing on its boxart. Lunala, Solgaleo, and {{p|Necrozma}} are often collectively referred to as the [[light trio]] by fans.&lt;br /&gt;
&lt;br /&gt;
{{p|Necrozma}} fuses with Lunala using the [[N-Lunarizer]] to become {{fd|Necrozma|Dawn Wings Necrozma}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Lunala is a large {{OBP|Pokémon|species}} resembling a skeletal, legless bat. It has a short snout, dark pink eyes with white centers, and a deep blue area on its upper head that shows a constantly changing starscape. A rigid raised hood wraps around its head in a crescent shape and drapes around its neck as well. The outside of the hood is yellow, while the inner part that curves around Lunala&#039;s head is white with deep blue streaks. Its torso resembles a ribcage with a slightly curved spike on each shoulder and three spikes extending from the bottom toward its tail. Its massive wings resemble a bat&#039;s wings with the skeleton exposed, except that Lunala&#039;s wings have a total of seven &amp;quot;finger bones&amp;quot;: four running through each wing, one running along the edge to the outermost tip, and two pointing upwards that may act as claws that are more functional. The four &amp;quot;bones&amp;quot; in Lunala&#039;s wings are only visible in segments. The skin of Lunala&#039;s wings is an iridescent deep blue and a light blue light source appears to glow from behind its ribcage. A large, pale yellow crescent connects the outermost tip of each wing to the next two inner tips, and the remaining two innermost tips are adorned by yellow, four-pointed stars. The bottom of Lunala&#039;s tail is also lined by a yellow crescent with a ridge running up the middle of the tail towards the ribcage.&lt;br /&gt;
&lt;br /&gt;
While Lunala does not have any forms, it can enter {{form|Solgaleo, Lunala, and Necrozma|Full Moon phase}}. When Lunala is in Full Moon phase, its {{wp|third eye}}—a light red symbol of an eye—appears on its forehead and the starscape turns to streaks of light. The skin of its wings glows a bright, light blue. It spreads its wings wide so that the yellow parts on each wing are arranged in a circle with the outermost points of the four-pointed stars disappearing in the transformation. It enters this phase during attacks or traveling in [[Ultra Space]].&lt;br /&gt;
&lt;br /&gt;
Known as the &amp;quot;beast that calls the moon,&amp;quot; Lunala has long been honored as an emissary of the moon. This Pokémon constantly absorbs light to convert it into energy and can obscure daylight with darkness. When it spreads its wings to absorb light and glitter, it resembles a beautiful night sky.&amp;lt;ref&amp;gt;[http://www.pokemon-sunmoon.com/en-us/pokemon/lunala/ Pokémon Sun and Moon site | Lunala]&amp;lt;/ref&amp;gt; Lunala&#039;s dark energies also serve to {{a|Shadow Shield|shield it from harm}}. It is said to live in another world, which it returns to when it opens its third eye. Lunala can create [[Ultra Wormhole]]s to travel to and from Ultra Space. Lunala and its counterpart, {{p|Solgaleo}}, can create {{p|Cosmog}}, which it is said to be the female evolution of. Solgaleo along with Lunala has the power to create [[Z-Crystal]]s and restore Necrozma&#039;s light, regaining its true form. It can also influence a {{p|Rockruff}}&#039;s evolution into {{p|Lycanroc}}&#039;s Midnight form with lunar energy.&amp;lt;ref&amp;gt;[https://www.pokemon-sunmoon.com/en-us/pokemon/lycanroc-midnight-form/ Pokémon Sun and Moon site | Midnight Lycanroc]&amp;lt;/ref&amp;gt; The residents of [[Ultra Megalopolis]] uses Lunala as their own [[Poké Ride|Ride Pokémon]] to travel through Ultra Space.&lt;br /&gt;
&lt;br /&gt;
Lunala is similar to {{p|Solgaleo}}, in that it is a being composed of light, due to that, it is constantly hunted down by {{p|Necrozma}} through the Ultra Space, so it can try and devour Lunala&#039;s light to ease its nonstopping pain and regain its original, Ultra form. When taken over by Necrozma, Necrozma&#039;s body divides into pieces that connect to Lunala&#039;s body, possessing it and transforming itself into Dawn Wings Necrozma, as its pieces constantly absorb Lunala&#039;s light.&lt;br /&gt;
&lt;br /&gt;
Lunala and {{fd|Necrozma|Dawn Wings}} {{p|Necrozma}} are the [[signature move|only known Pokémon]] capable of learning the move {{m|Moongeist Beam}}. They are also the only known Pokémon capable of using the [[Z-Move]] {{m|Menacing Moonraze Maelstrom}}. Additionally, Lunala is the [[Signature Ability|only known Pokémon]] that can have {{a|Shadow Shield}} as an [[Ability]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
792Lunala-FullMoonPhase.png|Lunala&#039;s Full Moon phase&lt;br /&gt;
0800Necrozma-Dawn Wings 2.png|Taken over by {{p|Necrozma}} as Dawn Wings Necrozma&lt;br /&gt;
Lunala SM concept art.jpg|Concept artwork of Lunala for {{g|Sun and Moon}}&lt;br /&gt;
Lunala Full Moon SM concept art.jpg|Concept artwork of Lunala&#039;s Full Moon phase for Sun and Moon&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
Lunala evolves from {{p|Cosmoem}} and is one of the final forms of {{p|Cosmog}}, the other being {{p|Solgaleo}}. &lt;br /&gt;
&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0789&lt;br /&gt;
|name1=Cosmog&lt;br /&gt;
|type1-1=Psychic&lt;br /&gt;
|evo1=&lt;br /&gt;
|no2=0790&lt;br /&gt;
|name2=Cosmoem&lt;br /&gt;
|type1-2=Psychic&lt;br /&gt;
|evo2=&lt;br /&gt;
|no3=0792&lt;br /&gt;
|name3=Lunala&lt;br /&gt;
|type1-3=Psychic&lt;br /&gt;
|type2-3=Ghost}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Lunala anime.png|thumb|left|250px|Lunala in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Lunala Full Moon phase anime.png|thumb|250px|Full Moon phase Lunala in the anime]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
====={{an|Lunala|Lunala (anime)}}=====&lt;br /&gt;
A Lunala appeared in &#039;&#039;[[SM087|Filling the Light with Darkness!]]&#039;&#039;, where it and {{DL|Nebby|In the anime|Nebby}} tried to escape from {{an|Necrozma}} as it pursued them through an [[Ultra Wormhole]]. It continued to make appearances in &#039;&#039;[[Pokémon the Series: Sun &amp;amp; Moon]]&#039;&#039; as {{Ash}} and {{ashcl}} dealt with Necrozma&#039;s effects on the [[Alola]] [[region]].&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
Lunala debuted alongside {{p|Solgaleo}} in {{Ash}}&#039;s dream in &#039;&#039;[[SM044|A Dream Encounter!]]&#039;&#039;. It reappeared in flashbacks in &#039;&#039;[[SM050|Faba&#039;s Revenge!]]&#039;&#039; and &#039;&#039;[[SM052|Revealing the Stuff of Legend!]]&#039;&#039;, and also in a fantasy in &#039;&#039;[[SM074|Tough Guy Trials!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A silhouetted Lunala appeared in a fantasy in &#039;&#039;[[JN053|Healing the Healer!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===GOTCHA!===&lt;br /&gt;
A Lunala briefly appeared as a silhouette in [[GOTCHA!]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Evolutions===&lt;br /&gt;
[[File:Nebby Lunala Evolutions.png|thumb|250px|Lunala in [[Pokémon Evolutions]]]]&lt;br /&gt;
====[[Nebby]]====&lt;br /&gt;
In &#039;&#039;[[PE02|The Eclipse]]&#039;&#039;, a {{p|Cosmoem}} [[nickname]]d Nebby evolved into Lunala at the [[Altar of the Moone]], where it subsequently battled {{p|Necrozma}} and ended up being absorbed.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Nebby Lunala Adventures.png|thumb|200px|Lunala in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{main|Nebby}}&lt;br /&gt;
Lunala debuted as a silhouette in a fantasy in &#039;&#039;[[PASM24|Play the Melody That Echoes in the Altar]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Lunala physically debuted in &#039;&#039;[[PASM25|Summon the Emissaries of the Moon and the Sun]]&#039;&#039;, where [[Nebby]] evolved into it at the [[Poni Altar]] with the power of the [[Moon Flute]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Horizon===&lt;br /&gt;
A Lunala appeared in &#039;&#039;[[HOR10|The Opened Wormhole]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Lunala (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
[[File:SSB Lunala.jpg|thumb|250px|Lunala in [[Super Smash Bros. Ultimate]]]]&lt;br /&gt;
===[[Super Smash Bros. Ultimate]]===&lt;br /&gt;
Lunala appears as a Pokémon summoned from the {{i|Poké Ball}}. It enters its [[List of Pokémon with form differences#Solgaleo and Lunala|Full Moon phase]] and attacks using its [[signature move]] {{m|Moongeist Beam}}. Lunala also appears as a {{sbw|Spirit}}.&lt;br /&gt;
&lt;br /&gt;
Lunala&#039;s roar in this game includes the sound of {{wp|Mothra}}&#039;s cry from the {{wp|Godzilla (franchise)|Godzilla}} film franchise.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Psychic|type2=Ghost}}&lt;br /&gt;
{{Dex/NA|gen=VII}}&lt;br /&gt;
{{Dex/Gen/3|gen=VII|reg1=Alola|num1=292|label1={{gameabbrev7|SM}}:|reg2=Alola|num2=390|label2={{gameabbrev7|USUM}}:|reg3=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]‎}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=It is said to be a female evolution of {{p|Cosmog}}. When its third eye activates, away it flies to another world.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=Said to live in another world, this Pokémon devours light, drawing the moonless dark veil of night over the brightness of day.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=Records of it exist in writings from long, long ago, where it was known by the name “the beast that calls the moon.”}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=It sometimes summons unknown powers and life-forms here to this world from holes that lead to other worlds.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|reg2=Sinnoh|reg3=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond, Shining Pearl]], and [[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=Known as the Beast That Calls the Moon, this Pokémon lives by taking in any and all light and converting it into its own energy.{{tt|*|Pokédex entry only found in Pokémon HOME.}}}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=It steals the light from its surroundings and then becomes the full moon, showering its own light across the night sky.{{tt|*|Pokédex entry only found in Pokémon HOME.}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IX|reg1=Paldea|reg2=Kitakami}}&lt;br /&gt;
{{Dex/NE|[[Generation IX]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{ghost color dark}}; background:#{{psychic color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{psychic color light}}| [[File:Pokédex Image Lunala SM.png|x200px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{ghost color dark}}; background:#{{psychic color light}}| [[File:Pokédex Image Lunala USUM.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|Lunala in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}{{sup/7|SM}}&lt;br /&gt;
|Lunala in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}{{sup/7|USUM}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Psychic|type2=Ghost}}&lt;br /&gt;
{{Availability/NA|gen=VII}}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1/None|v=Sun}}&lt;br /&gt;
{{Availability/Entry1|v=Moon|area=[[Altar of the Moone]] ([[List of in-game event Pokémon (Sun and Moon)#Lunala|Only one]])&amp;lt;!--Do not add &amp;quot;Evolve Cosmoem&amp;quot;--&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1/None|v=Ultra Sun}}&lt;br /&gt;
{{Availability/Entry1|v=Ultra Moon|area=[[Mahalo Trail]] ([[List of in-game event Pokémon (Ultra Sun and Ultra Moon)#Lunala|Only one]])&amp;lt;!--Do not add &amp;quot;Evolve Cosmoem&amp;quot;--&amp;gt;}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=[[Pokémon HOME]]&amp;lt;br&amp;gt;[[Trade]]&amp;lt;sup&amp;gt;Version 1.3.0+&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=Shield Expansion Pass|color={{shield color dark}}|t=fff|link=Pokémon Sword and Shield Expansion Pass|area=[[Max Lair]] ([[Dynamax Adventure]]) ([[List of in-game event Pokémon (Sword and Shield)#Lunala|Only one]])&amp;lt;!--Do not add &amp;quot;Evolve Cosmoem&amp;quot;--&amp;gt;}}&lt;br /&gt;
{{Availability/Entry2/None|v=Brilliant Diamond|v2=Shining Pearl|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Psychic|type2=Ghost}}&lt;br /&gt;
{{Availability/NA|gen=VII}}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Rowlet Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/NA/Side|gen=VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{orange color}}|area=Master Fair {{DL|Sync pair|sync pair scout}} ({{mas|Lillie}}&#039;s (Anniversary 2021))}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|Region|type=Psychic|type2=Ghost}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|SUS}}|Eclipse Shiny Lunala|PAL region|Online|60{{shinystar|VII}}|October 1 to November 15, 2019|link=List of PAL region serial code event Pokémon distributions (Sun, Moon, Ultra Sun, and Ultra Moon)#Shiny Lunala}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|SUS}}|Eclipse Shiny Lunala|American region|Online|60{{shinystar|VII}}|October 21, 2019 to January 15, 2020|link=List of American region serial code event Pokémon distributions (Sun, Moon, Ultra Sun, and Ultra Moon)#Shiny Lunala}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|SUS}}|Eclipse Shiny Lunala|Korean region|Online|60{{shinystar|VII}}|November 15 to December 31, 2019|link=List of Korean region serial code event Pokémon distributions (Sun, Moon, Ultra Sun, and Ultra Moon)#Shiny Lunala}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|SUS}}|Eclipse Shiny Lunala|Japanese region|Online|60{{shinystar|VII}}|December 19, 2019 to February 3, 2020|link=List of Japanese region serial code event Pokémon distributions (Sun, Moon, Ultra Sun, and Ultra Moon)#Shiny Lunala}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Psychic|type2=Ghost&lt;br /&gt;
|event1=Gold Bottle Cap|event1type=None|event1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|HP=137&lt;br /&gt;
|Attack=113&lt;br /&gt;
|Defense=89&lt;br /&gt;
|SpAtk=137&lt;br /&gt;
|SpDef=107&lt;br /&gt;
|Speed=97}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|Normal=0&lt;br /&gt;
|Fighting=0&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=50&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=400&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=50&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=400&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|ghost=yes&lt;br /&gt;
|newnormal=1&lt;br /&gt;
|newfighting=½}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Lunala is available in {{pkmn|Sword and Shield}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Lunala|Psychic|Ghost|7}}&lt;br /&gt;
{{learnlist/level8|1|Moongeist Beam|Ghost|Special|100|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Cosmic Power|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|1|Teleport|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|1|Confusion|Psychic|Special|50|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Hypnosis|Psychic|Status|—|60|20}}&lt;br /&gt;
{{learnlist/level8|{{tt|Evo.|Learned upon evolving}}|Moongeist Beam|Ghost|Special|100|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|7|Night Shade|Ghost|Special|—|100|15}}&lt;br /&gt;
{{learnlist/level8|14|Confuse Ray|Ghost|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level8|21|Air Slash|Flying|Special|75|95|15}}&lt;br /&gt;
{{learnlist/level8|28|Shadow Ball|Ghost|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|35|Moonlight|Fairy|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level8|42|Night Daze|Dark|Special|85|95|10}}&lt;br /&gt;
{{learnlist/level8|49|Magic Coat|Psychic|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level8|56|Moonblast|Fairy|Special|95|100|15}}&lt;br /&gt;
{{learnlist/level8|63|Phantom Force|Ghost|Physical|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|70|Dream Eater|Psychic|Special|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|77|Wide Guard|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|84|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/levelf/8|Lunala|Psychic|Ghost|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Lunala|Psychic|Ghost|7}}&lt;br /&gt;
{{learnlist/tm8|TM06|Fly|Flying|Physical|90|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM14|Thunder Wave|Electric|Status|—|90|20}}&lt;br /&gt;
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm8|TM18|Reflect|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM19|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM26|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM27|Icy Wind|Ice|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM38|Will-O-Wisp|Fire|Status|—|85|15}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM41|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM65|Shadow Claw|Ghost|Physical|70|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM69|Psycho Cut|Psychic|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM70|Trick Room|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM71|Wonder Room|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM72|Magic Room|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM77|Hex|Ghost|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM78|Acrobatics|Flying|Physical|55|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM86|Phantom Force|Ghost|Physical|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM95|Air Slash|Flying|Special|75|95|15}}&lt;br /&gt;
{{learnlist/tr|TR05|Ice Beam|Ice|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR06|Blizzard|Ice|Special|110|70|5}}&lt;br /&gt;
{{learnlist/tr|TR08|Thunderbolt|Electric|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR09|Thunder|Electric|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tr|TR11|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR12|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR25|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR33|Shadow Ball|Ghost|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR34|Future Sight|Psychic|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR36|Heat Wave|Fire|Special|95|90|10}}&lt;br /&gt;
{{learnlist/tr|TR38|Trick|Psychic|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tr|TR44|Cosmic Power|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR49|Calm Mind|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR64|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tr|TR85|Work Up|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR92|Dazzling Gleam|Fairy|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/8|Lunala|Psychic|Ghost|7}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Learnlist/breedh/8|Lunala|Psychic|Ghost|7}}&lt;br /&gt;
{{Learnlist/breed8null}}&lt;br /&gt;
{{Learnlist/breedf/8|Lunala|Psychic|Ghost|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Lunala|Psychic|Ghost|7}}&lt;br /&gt;
{{learnlist/tutor8|Dual Wingbeat|Flying|Physical|40|90|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor8|Expanding Force|Psychic|Special|80|100|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor8|Meteor Beam|Rock|Special|120|90|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor8|Poltergeist|Ghost|Physical|110|90|5||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Lunala|Psychic|Ghost|7}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/8|Lunala|Psychic|Ghost|7}}&lt;br /&gt;
{{learnlist/prevo8|789|Cosmog|||||Splash|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/prevof/8|Lunala|Psychic|Ghost|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Lunala|Psychic|Ghost|7}}&lt;br /&gt;
{{learnlist/prevgen8|Lunala|7|Aerial Ace|Flying|Physical|60|—|20|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Lunala|7|Charge Beam|Electric|Special|50|90|10|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Lunala|7|Confide|Normal|Status|—|—|20|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Lunala|7|Defog|Flying|Status|—|—|15|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Lunala|7|Double Team|Normal|Status|—|—|15|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Lunala|7|Frustration|Normal|Physical|—|100|20|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Lunala|7|Hidden Power|Normal|Special|60|100|15|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Lunala|7|Psych Up|Normal|Status|—|—|10|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Lunala|7|Return|Normal|Physical|—|100|20|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Lunala|7|Roar|Normal|Status|—|—|20|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Lunala|7|Roost|Flying|Status|—|—|10|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Lunala|7|Shock Wave|Electric|Special|60|—|20|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Lunala|7|Signal Beam|Bug|Special|75|100|15|VII=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Lunala|7|Sky Attack|Flying|Physical|140|90|5|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Lunala|7|Sky Drop|Flying|Physical|60|100|10|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Lunala|7|Spite|Ghost|Status|—|100|10|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Lunala|7|Swagger|Normal|Status|—|85|15|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Lunala|7|Tailwind|Flying|Status|—|—|15|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Lunala|7|Telekinesis|Psychic|Status|—|—|15|VII=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Lunala|7|Toxic|Poison|Status|—|90|10|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Lunala|Psychic|Ghost|7}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Psychic|type2=Ghost}}&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Psychic|ndex=792|stype=Ghost|num=734&lt;br /&gt;
|min=80&lt;br /&gt;
|max=145&lt;br /&gt;
|raisemaxlevel=20&lt;br /&gt;
|skill=Phantom Combo&lt;br /&gt;
|skilldesc=Increases damage done by any Ghost types in the combo.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Psychic|ndex=792&lt;br /&gt;
|walk=1.17&lt;br /&gt;
|hp=65&lt;br /&gt;
|attack=87&lt;br /&gt;
|defense=59&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Psychic|ndex=792&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=20&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=264&lt;br /&gt;
|attack=255&lt;br /&gt;
|defense=191&lt;br /&gt;
|fast={{m|Air Slash}}, {{m|Confusion}}&lt;br /&gt;
|special={{m|Future Sight}}, {{m|Moonblast}}, {{m|Psychic}}, {{m|Shadow Ball}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0789&lt;br /&gt;
|name1=Cosmog&lt;br /&gt;
|type1-1=Psychic&lt;br /&gt;
|evo1={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 43}}&lt;br /&gt;
|no2=0790&lt;br /&gt;
|name2=Cosmoem&lt;br /&gt;
|type1-2=Psychic&lt;br /&gt;
|evo2={{Bag/s|Rare Candy|SV}} + [[File:HOME Moon icon.png|40px|Pokémon Moon|link=Pokémon Sun and Moon]][[File:HOME Ultra Moon icon.png|40px|Pokémon Ultra Moon|link=Pokémon Ultra Sun and Ultra Moon]][[File:HOME Shield icon.png|40px|Pokémon Shield|link=Pokémon Sword and Shield]]&amp;lt;br&amp;gt;{{color2|000|Level|Level 53}} in {{color2|000|Pokémon Sun and Moon|Pokémon Moon}},&amp;lt;br&amp;gt;{{color2|000|Pokémon Ultra Sun and Ultra Moon|Ultra Moon}}, or {{color2|000|Pokémon Sword and Shield|Shield}}&lt;br /&gt;
|no3=0792&lt;br /&gt;
|name3=Lunala&lt;br /&gt;
|type1-3=Psychic&lt;br /&gt;
|type2-3=Ghost}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Psychic|type2=Ghost}}&lt;br /&gt;
{{Spritebox/NA|gen=VII}}&lt;br /&gt;
{{Spritebox/7/2Forms|ndex=792|form1=F|crop=129}}&lt;br /&gt;
{{Spritebox/8/2Forms|ndex=792|form1=F|crop=179}}&lt;br /&gt;
{{Spritebox/NA|gen=IX|is=yes}}&lt;br /&gt;
{{Spritebox/HOME|ndex=0792}}&lt;br /&gt;
{{Spritebox/Footer|792|Lunala}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Pokémon Sun and Moon]], Lunala has a base [[experience]] yield of 136.&lt;br /&gt;
* Lunala loses the most weight of any {{OBP|Pokémon|species}} after [[evolution]], weighing 879.9 kilograms less than {{p|Cosmoem}}.&lt;br /&gt;
* Lunala is tied with {{p|Giratina}}, [[Necrozma (Pokémon)#Form data|Dawn Wings]] {{p|Necrozma}}, and {{DL|List of Pokémon with form differences|Calyrex|Shadow Rider}} {{p|Calyrex}} for the highest base stat total of all {{type|Ghost}} Pokémon.&lt;br /&gt;
* Lunala&#039;s Japanese name and its romanization were revealed in [https://twitter.com/trademark_bot/status/721918697921777664 a tweet] of their trademark on March 22, 2016.&lt;br /&gt;
* Lunala&#039;s physical and special stats are the reverse of Solgaleo&#039;s.&lt;br /&gt;
* In &#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;, {{p|Zapdos}} and Lunala share the same [[cry]], as seen in &#039;&#039;[[JN040|A Crackling Raid Battle!]]&#039;&#039;.&lt;br /&gt;
* Lunala&#039;s verbal cry in Pokémon Moon, &amp;quot;Mahina-pea&amp;quot;, may be based on the words &#039;&#039;mahina&#039;&#039; (Hawaiian for moon) and &#039;&#039;ʻōpeʻapeʻa&#039;&#039; (Hawaiian for bat). In addition, &#039;&#039;mahina piha&#039;&#039; is Hawaiian for full moon.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Lunala appears to be based on a {{wp|bat}} with a {{wp|Moon}} motif. In particular, it might reference the two known Hawaiian bat species, the still living {{wp|Hawaiian hoary bat}} and the extinct {{wp|Synemporion}}, or the {{wp|ghost bat}}.&lt;br /&gt;
&lt;br /&gt;
It could also be based on {{wp|Itzpapalotl}}, a skeletal {{wp|Aztec mythology|Aztec}} goddess and star demon, often depicted with bladed bat wings; {{wp|Camazotz}}, a {{wp|Maya mythology|Mayan}} bat god that was associated with the night, death, and sacrifice; {{wp|Leutogi}}, a {{wp|Samoa}}n protector bat goddess; and &#039;&#039;Pe&#039;a-pe&#039;a-makawalu&#039;&#039;, an eight-eyed bat that {{wp|Hawaiian religion|Hawaiian}} demigod {{wp|Māui (Hawaiian mythology)|Maui}} snatched eyes from. This may also be a basis for Lunala&#039;s auxiliary eye in Full Moon phase. Its Ghost typing and association with the night may also connect it to {{wp|Hine-nui-te-pō}} of Maori legend; goddess of the night and the receiver of the dead, and in myths is said to be the reason why the sky turns red during twilight, similar to Lunala&#039;s {{Shiny}} coloration. Its Shiny coloration may also be based on the reddish color of the Moon during a total {{wp|lunar eclipse}}. Additionally, Lunala resembles a {{wp|sun dog}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Lunala may be a combination of &#039;&#039;luna&#039;&#039; (Latin for moon), &#039;&#039;ala&#039;&#039; (Latin for wing), and possibly &#039;&#039;lunula&#039;&#039; (which means something crescent-shaped).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Psychic|type2=Ghost&lt;br /&gt;
|ja=ルナアーラ &#039;&#039;Lunala&#039;&#039; |jameaning=From &#039;&#039;{{tt|luna|Latin for moon}}&#039;&#039; and &#039;&#039;{{tt|ala|Latin for wing}}&#039;&#039;.&lt;br /&gt;
|fr=Lunala|frmeaning=Same as English/Japanese name&lt;br /&gt;
|es=Lunala|esmeaning=Same as English/Japanese name&lt;br /&gt;
|de=Lunala|demeaning=Same as English/Japanese name&lt;br /&gt;
|it=Lunala|itmeaning=Same as English/Japanese name&lt;br /&gt;
|ko=루나아라 &#039;&#039;Lunala&#039;&#039;|komeaning=Transcription of Japanese name&lt;br /&gt;
|zh_cmn=露奈雅拉 &#039;&#039;Lùnàiyǎlā&#039;&#039;|zh_cmnmeaning=Transcription of Japanese name&lt;br /&gt;
|zh_yue=露奈雅拉 &#039;&#039;Louhnoihngáhlāai&#039;&#039;|zh_yuemeaning=Mandarin-based transcription of Japanese name&lt;br /&gt;
|ru=Лунала &#039;&#039;Lunala&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=ลูนาอาลา &#039;&#039;Lunaala&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}{{-}}&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;Full Moon phase&#039;&#039;&lt;br /&gt;
{{langtable|color={{psychic color}}|bordercolor={{ghost color dark}}&lt;br /&gt;
|ja=フルムーンフェーズ &#039;&#039;Full Moon Phase&#039;&#039;&lt;br /&gt;
|zh_yue=滿月狀態 &#039;&#039;{{tt|Múhnyuht Johngtaai|Full Moon State}}&#039;&#039;&lt;br /&gt;
|zh_cmn=滿月狀態 / 满月状态 &#039;&#039;{{tt|Mǎnyuè Zhuàngtài|Full Moon State}}&#039;&#039;&lt;br /&gt;
|cs=Full Moon Phase&lt;br /&gt;
|fr=Phase Pleine Lune&lt;br /&gt;
|de=Vollmondphase&lt;br /&gt;
|hu=Full Moon alak&lt;br /&gt;
|it=Fase luna piena&lt;br /&gt;
|ko=풀문페이즈 &#039;&#039;Full Moon Phase&#039;&#039;&lt;br /&gt;
|pl=Full Moon Phase&lt;br /&gt;
|ru=Фаза Полная Луна &#039;&#039;Faza Polnaya Luna&#039;&#039;&lt;br /&gt;
|es=Fase Luna Llena&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: inline-block; vertical-align:top&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;The beast that calls the moon&#039;&#039;&amp;lt;!--Capitalization and whether the definite article is included in the epithet varies--&amp;gt;&lt;br /&gt;
{{langtable|color={{psychic color}}|bordercolor={{ghost color dark}}&lt;br /&gt;
|ja=月を誘いし獣&lt;br /&gt;
|zh_yue=稱為邀引月亮之獸&lt;br /&gt;
|zh_cmn=稱為邀引月亮之獸 / 称为邀引月亮之兽&lt;br /&gt;
|fr=Celui qui invite la lune&lt;br /&gt;
|de=Mondbringer&lt;br /&gt;
|it=Creatura che evoca la luna&lt;br /&gt;
|ko=달을 현혹하는 짐승이라는&lt;br /&gt;
|es=Criatura que invoca a la luna&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Nebby]]&lt;br /&gt;
* [[Lunala (anime)]]&lt;br /&gt;
* [[Light trio]]&lt;br /&gt;
* [[Legendary Pokémon]]&lt;br /&gt;
* [[Myths and legends involving Legendary and Mythical Pokémon]]&lt;br /&gt;
* [[Ultra Aura]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Psychic|type2=Ghost}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Psychic|prevnum=0791|prev=Solgaleo|nextnum=0793|next=Nihilego}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Alola Legendary Pokémon]]&lt;br /&gt;
[[Category:Game mascots]]&lt;br /&gt;
&lt;br /&gt;
[[de:Lunala]]&lt;br /&gt;
[[es:Lunala]]&lt;br /&gt;
[[fr:Lunala]]&lt;br /&gt;
[[it:Lunala]]&lt;br /&gt;
[[ja:ルナアーラ]]&lt;br /&gt;
[[zh:露奈雅拉]]&lt;/div&gt;</summary>
		<author><name>Vivian</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=%27M_(00)&amp;diff=3856125</id>
		<title>&#039;M (00)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=%27M_(00)&amp;diff=3856125"/>
		<updated>2023-11-17T16:55:19Z</updated>

		<summary type="html">&lt;p&gt;Vivian: /* Evolution */ removing note, adding cleanup notice template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchPkmnInfobox&lt;br /&gt;
| name=&#039;M&lt;br /&gt;
| jname=ィ゙ゃゾ┛&lt;br /&gt;
| tmname=Iyazo&lt;br /&gt;
| image=Missingno RB.png&lt;br /&gt;
| size=56px&lt;br /&gt;
| caption=[[File:RBGlitchName00.png|link=]]&#039;s sprite&lt;br /&gt;
| ndex=000&lt;br /&gt;
| species=ゥ R p ゥ R h&lt;br /&gt;
| typen=2&lt;br /&gt;
| type1=Bird&lt;br /&gt;
| type2=Normal&lt;br /&gt;
| disptype1=unknown&lt;br /&gt;
| height-ftin=23&#039;0&amp;quot;&lt;br /&gt;
| height-m=7.0&lt;br /&gt;
| weight-lbs=880.6&lt;br /&gt;
| weight-kg=399.4&lt;br /&gt;
| games={{game|Red and Blue|s}}&lt;br /&gt;
| hex=00&lt;br /&gt;
| johtoguard=[[Five question marks#Hex FF|?????]]&lt;br /&gt;
| generation=1&lt;br /&gt;
| gen1equivexists=yes&lt;br /&gt;
| gen1equivname=3TrainerPoké $&lt;br /&gt;
| gen1equiv=Y&lt;br /&gt;
| catchrate=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:RBGlitchName00.png|link=]] is a dual-type {{2t|Bird|Normal}} [[glitch Pokémon]].&lt;br /&gt;
&lt;br /&gt;
[[File:RBGlitchName00.png|link=]] is often called the &amp;quot;sister&amp;quot; glitch counterpart to [[MissingNo.]], due to sharing a sprite and Pokédex number, and is found exclusively in {{game|Red and Blue|s}}. If [[File:RBGlitchName00.png|link=]] is traded to {{game|Yellow}}, it will become a [[3TrainerPoké $]].&lt;br /&gt;
&lt;br /&gt;
Although similar to [[MissingNo.]] at first glance, the two are separate glitch Pokémon with many differences. They have different index numbers, causing differences such as [[File:RBGlitchName00.png|link=]] having the ability to evolve into {{p|Kangaskhan}} and {{p|Clefairy}} while MissingNo. cannot. The similarities that they have are a result of coincidentally sharing a Pokédex number.&lt;br /&gt;
&lt;br /&gt;
[[File:RBGlitchName00.png|link=]] cannot be obtained by the [[Mew glitch]] because when a Special of any multiple of 256 is used the game will only display a blank text box. [[File:RBGlitchName00.png|link=]] can be encountered via the [[old man glitch]] with any name other than a default name. This is because it is encountered due to the wild encounter data being read from past the end-name marker. [[File:RBGlitchName00.png|link=]] does not appear for a default name like &#039;RED&#039; chosen directly from the new game interface because these are actually extended 7+ character names using multiple end name characters to hide additional data. The &#039;absolute name-space&#039; is filled from one of these default names, so invalid symbol 0x00 is not withdrawn. [[File:RBGlitchName00.png|link=]] can always appear at level 0 as long as the player&#039;s name is not a default name, but can also appear at level 80 if the player&#039;s name is a non-default name with an odd number of characters. This is because the game reads the end-name marker (which has an index number of 80) as the level.&lt;br /&gt;
&lt;br /&gt;
[[File:RBGlitchName00.png|link=]]&#039;s cry while in battle appears to be a slightly different version of {{p|Zapdos}}&#039;s cry, having a higher pitch, while its cry when viewing its stats is {{p|Rhydon}}&#039;s cry.&lt;br /&gt;
&lt;br /&gt;
==Name==&lt;br /&gt;
It is most commonly known as &#039;M, since these are the only typographical characters in its name—its real name is impossible to produce with text, and some tiles in its name are not constant. It is also called &#039;M Block due to either the glitchy blocks next to its name or the Pokémon&#039;s boxy shape.&lt;br /&gt;
&lt;br /&gt;
The first two tiles in [[File:RBGlitchName00.png|link=]]&#039;s name depend on which sprite is occupying the spot where the player&#039;s Pokémon appears. In battle, the tiles on the left of its name will copy part of the sprite in the bottom-left corner of the screen (the player&#039;s Pokémon), while the block on the right will copy part of the sprite in the upper-right corner of the screen (the opponent&#039;s Pokémon). Out of battle, the blocks in its name will change depending on the player&#039;s location.&lt;br /&gt;
&lt;br /&gt;
==Glitches caused==&lt;br /&gt;
The encounter flag for [[MissingNo.]] and [[File:RBGlitchName00.png|link=]] is the highest bit of the 6th item quantity; therefore, encountering MissingNo. or [[File:RBGlitchName00.png|link=]] causes the player to get 128 of the 6th item of their Bag if they have less than 128 of that item (this is known as the [[item duplication glitch]]). Also, if the player has [[Hall of Fame]] data, encountering [[File:RBGlitchName00.png|link=]] corrupts it.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
&lt;br /&gt;
===Pokédex entry===&lt;br /&gt;
[[File:RBGlitchDex00.png|thumb|center|[[File:RBGlitchName00.png|link=]]&#039;s Pokédex entry]]&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=unknown|type2=normal}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Old man glitch]] (non-default name)}}&lt;br /&gt;
{{Availability/Entry1/None|v=Yellow|area=Trade from {{game3|Red and Blue|Red/Blue|s}} (becomes [[3TrainerPoké $]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{stats/GenI |&lt;br /&gt;
HP=33 |&lt;br /&gt;
Attack=137 |&lt;br /&gt;
Defense=0 |&lt;br /&gt;
Special=29 |&lt;br /&gt;
Speed=6 |&lt;br /&gt;
type=unknown |&lt;br /&gt;
type2=normal }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{RBY type effectiveness|&lt;br /&gt;
type1=unknown|&lt;br /&gt;
type2=Normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
glitch=primary}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|[[File:RBGlitchName00.png|link=]]|unknown|normal|1|0}}&lt;br /&gt;
{{learnlist/level1|Start|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{learnlist/level1|Start|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{learnlist/level1|Start|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{learnlist/level1|136|Pound|Normal|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf|[[File:RBGlitchName00.png|link=]]|unknown|normal|1|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|[[File:RBGlitchName00.png|link=]]|unknown|normal|1|0}}&lt;br /&gt;
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM02|Razor Wind|Normal|80|75|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM03|Swords Dance|Normal|&amp;amp;mdash;|&amp;amp;mdash;|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM05|Mega Kick|Normal|120|75|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM06|Toxic|Poison|&amp;amp;mdash;|85|10}}&lt;br /&gt;
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM13|Ice Beam|Ice|95|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM14|Blizzard|Ice|120|90|5}}&lt;br /&gt;
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25}}&lt;br /&gt;
{{learnlist/tm1|TM19|Seismic Toss|Fighting|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM20|Rage|Normal|20|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM25|Thunder|Electric|120|70|10}}&lt;br /&gt;
{{learnlist/tm1|TM26|Earthquake|Ground|100|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM27|Fissure|Ground|&amp;amp;mdash;|30|5}}&lt;br /&gt;
{{learnlist/tm1|TM29|Psychic|Psychic|90|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM30|Teleport|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5}}&lt;br /&gt;
{{learnlist/tm1|TM44|Rest|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|TM45|Thunder Wave|Electric|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM49|Tri Attack|Normal|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|HM01|Cut|Normal|50|95|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|HM02|Fly|Flying|70|95|15}}&lt;br /&gt;
{{learnlist/tmf|[[File:RBGlitchName00.png|link=]]|unknown|normal|1|5}}&lt;br /&gt;
&lt;br /&gt;
==Evolution==&lt;br /&gt;
{{cleanup|needs= Turn the following templates into a single template.}}&lt;br /&gt;
{{GlitchEvobox&lt;br /&gt;
|family=normal&lt;br /&gt;
|sprite1=RBGlitch174&lt;br /&gt;
|name1=Pゥ 4$&lt;br /&gt;
|type1-1=Fighting&lt;br /&gt;
|type2-1=Glitch&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=17&lt;br /&gt;
|sprite2=Missingno RB&lt;br /&gt;
|name2=&#039;M (00)&lt;br /&gt;
|type1-2=Bird&lt;br /&gt;
|type2-2=Normal&lt;br /&gt;
}}&lt;br /&gt;
{{GlitchEvobox&lt;br /&gt;
|sprite1=Spr_1b_081&lt;br /&gt;
|family=normal&lt;br /&gt;
|name1=File:RBGlitchNameFC.png&lt;br /&gt;
|type1-1=Electric&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=56&lt;br /&gt;
|sprite2=Missingno RB&lt;br /&gt;
|name2=&#039;M (00)&lt;br /&gt;
|type1-2=Bird&lt;br /&gt;
|type2-2=Normal&lt;br /&gt;
}}&lt;br /&gt;
{{GlitchEvobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|boxcolor1=unknown&lt;br /&gt;
|boxcolor2=normal&lt;br /&gt;
|sprite1=Missingno RB&lt;br /&gt;
|name1=&#039;M (00)&lt;br /&gt;
|displayname1=&#039;M&lt;br /&gt;
|type1-1=Bird&lt;br /&gt;
|type2-1=Normal&lt;br /&gt;
|disptype1-1=unknown&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=0&lt;br /&gt;
|sprite2=Spr 1b 115&lt;br /&gt;
|name2=Kangaskhan (Pokémon)&lt;br /&gt;
|displayname2=Kangaskhan&lt;br /&gt;
|type1-2=Normal&lt;br /&gt;
|evotype1a=Level&lt;br /&gt;
|level1a=128&lt;br /&gt;
|sprite2a=Spr 1b 035&lt;br /&gt;
|name2a=Clefairy (Pokémon)&lt;br /&gt;
|displayname2a=Clefairy&lt;br /&gt;
|type1-2a=Normal&lt;br /&gt;
|evotype2a=Stone&lt;br /&gt;
|evostone2a=Moon Stone&lt;br /&gt;
|sprite3a=Spr 1b 036&lt;br /&gt;
|name3a=Clefable (Pokémon)&lt;br /&gt;
|displayname3a=Clefable&lt;br /&gt;
|type1-3a=Normal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Sprites==&lt;br /&gt;
{{GlitchSpriteBox|&lt;br /&gt;
fimage=Missingno RB.png |&lt;br /&gt;
fsize=56px |&lt;br /&gt;
bimage=RBGlitchMissingno. b.png |&lt;br /&gt;
bsize=56px |&lt;br /&gt;
mimage=AniMS Missingno I.png |&lt;br /&gt;
msize=16px |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=unknown |&lt;br /&gt;
type2=normal |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In Pokémon Stadium==&lt;br /&gt;
[[File:RBGlitchName00.png|link=]] and [[MissingNo.]] can be uploaded to {{eng|Pokémon Stadium}}, and (if the game doesn&#039;t freeze) will look like Substitute dolls (small {{p|Rhydon}}-like figures that appear when a Pokémon uses {{m|Substitute}}). [[File:RBGlitchName00.png|link=]]&#039;s graphic is blue and MissingNo.&#039;s is purple. When viewed in the Pokémon Center, all of [[File:RBGlitchName00.png|link=]]&#039;s stats will be question marks (including the Pokédex species ID number, even though the Game Boy versions identify [[File:RBGlitchName00.png|link=]] and MissingNo. as #000). However, [[File:RBGlitchName00.png|link=]] will not be allowed to battle, nor will it function correctly in the Gallery (in which players can take pictures of Pokémon). Photos of it will not develop if taken.&lt;br /&gt;
&lt;br /&gt;
If [[File:RBGlitchName00.png|link=]] or any other glitch Pokémon is selected in the &amp;quot;see list&amp;quot;, the game will [[game freeze#softlocking|freeze]], playing the music without the bass track in the background. If a player tries to view [[File:RBGlitchName00.png|link=]]&#039;s stats, the game will also freeze on occasion.&amp;lt;ref&amp;gt;[http://www.console-cheats.com/nintendo64/PokemonStadium.shtml Pokémon Stadium Cheats] &#039;&#039;Console Cheats&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:RBGlitchName00.png|link=]] can only be used in battle if it is given a nickname. Pokémon Stadium can also allow the player to transfer [[File:RBGlitchName00.png|link=]] to {{game|Yellow}}, where it will become a [[3TrainerPoké $]].&lt;br /&gt;
&lt;br /&gt;
==In Generation II==&lt;br /&gt;
[[File:RBGlitchName00.png|link=]] cannot be traded to [[Generation II]] games because it does not exist in the second generation. In the trade center, [[File:RBGlitchName00.png|link=]] appears as a {{p|Slowpoke}} or {{p|Tyrogue}}. When the players try to trade [[File:RBGlitchName00.png|link=]], a message appears stating &amp;quot;Your friend&#039;s ([[File:RBGlitchName00.png|link=]]&#039;s name) appears to be abnormal.&amp;quot; and the trade is canceled automatically. Less often, [[File:RBGlitchName00.png|link=]] can be traded, in which case it turns into the Pokémon it was displayed as.&amp;lt;ref&amp;gt;[http://pages.prodigy.net/maryjorhodes/codespok.htm Code Pok] &#039;&#039;Prodigy.net&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt; [[File:RBGlitchName00.png|link=]] can, however be traded to Gold and Silver after it is evolved into a Kangaskhan, Clefairy, or Clefable, even if it has moves that these Pokémon would not normally have (such as Water Gun that [[File:RBGlitchName00.png|link=]] originally has, or Fly that can be taught). For example, [[File:RBGlitchName00.png|link=]] could be taught Fly then evolved into a Kangaskhan, which could then be transferred to Gold and Silver. However, the Kangaskhan will hold a [[Carbos]] instead of a [[Bitter Berry]].&lt;br /&gt;
&lt;br /&gt;
Similar problems present themselves when attempting to transfer [[File:RBGlitchName00.png|link=]] or [[MissingNo.]] to Pokémon Stadium 2. If successfully transferred, [[File:RBGlitchName00.png|link=]] and MissingNo. will become a {{p|Ditto}}.&amp;lt;ref&amp;gt;[http://web.archive.org/web/20080710110548/http://www.funtrivia.com:80/en/VideoGames/Pokemon-RedBlueYellow*-13505.html Pokémon Red, Blue and Yellow] &#039;&#039;Fun Trivia&#039;&#039; URL Accessed July 23, 2006&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[File:RBGlitchName00.png|link=]]&#039;s height is 23&#039;0&amp;lt;nowiki&amp;gt;&#039;&#039;&amp;lt;/nowiki&amp;gt;. If it were compared to all other regular Pokémon in terms of height, it would be the [[List of Pokémon by height|11th tallest Pokémon]], tied with {{p|Rayquaza}}. [[File:RBGlitchName00.png|link=]]&#039;s height is more than twice of MissingNo.&#039;s height.&lt;br /&gt;
* [[File:RBGlitchName00.png|link=]]&#039;s weight is 880.6 lbs. If it were compared to all other regular Pokémon in terms of weight, it would be the [[List of Pokémon by weight|24th heaviest Pokémon]]. [[File:RBGlitchName00.png|link=]]&#039;s weight is only about 25% of MissingNo.&#039;s.&lt;br /&gt;
* [[File:RBGlitchName00.png|link=]]&#039;s sprite, movepool, and stats are identical to [[MissingNo.]]&#039;s, but with two move differences: MissingNo. cannot learn {{m|Pound}}, and [[File:RBGlitchName00.png|link=]] is incompatible with {{TM|50|Substitute}}.&lt;br /&gt;
* When the player captures an [[File:RBGlitchName00.png|link=]], the battle will continue with no enemy sprite visible. Capturing &amp;quot;[[File:RBGlitchName00.png|link=]]&amp;quot; again will result in capturing a level 0 or 80 {{p|Ditto}}. This happens because the game checks a memory address to determine whether a Pokémon is transformed upon capture. As [[File:RBGlitchName00.png|link=]]&#039;s number is outside the usual range, it sets the &amp;quot;transformed&amp;quot; memory address to the incorrect value.&lt;br /&gt;
* If a level 0 [[File:RBGlitchName00.png|link=]] is captured and sent to the [[PC]], [[List of glitches (Generation I)#Experience PC withdrawing glitch|the game will freeze if the player tries to withdraw it]] due to having an invalid growth algorithm. This is probably the cause of the inaccurate rumors of [[File:RBGlitchName00.png|link=]] and other [[glitch Pokémon]] being horribly dangerous to the saved game file if captured.&lt;br /&gt;
**Once [[File:RBGlitchName00.png|link=]] gains a level, it will be able to be stored and withdrawn from the PC without freezing the game.&lt;br /&gt;
**Additionally, if the invisible Ditto was caught and sent to the PC, it will be able to be withdrawn. Once the Ditto is in the party, it will automatically become level 1.  This is due to Ditto being in the &amp;quot;[[Experience#Medium Fast|Medium Fast]]&amp;quot; growth algorithm group.&lt;br /&gt;
* In the party, [[File:RBGlitchName00.png|link=]] will appear as the glitched sprite of a person in the area where the player currently is.&lt;br /&gt;
* Before [[File:RBGlitchName00.png|link=]] is encountered, the black screen before the battle initiates is noticeably longer. This also happens with MissingNo. because invalid [[Hall of Fame]] data is saved in the background, though notably not with other glitch Pokémon because they don&#039;t actually save this data. The overwritten save data is separate from where main game map/event data is saved, so a &#039;saved&#039; message is only visible in [[Pokémon Stadium series|Pokémon Stadium]]&#039;s [[GB Tower]].&lt;br /&gt;
* [[File:RBGlitchName00.png|link=]]&#039;s cry is the cry of {{p|Zapdos}}, but it is slightly higher in pitch.&lt;br /&gt;
* [[File:RBGlitchName00.png|link=]]&#039;s Japanese name is &amp;quot;ィ゙ゃゾ┛&amp;quot; in the battle screen, &amp;quot;ィ゙ゃゾ┛A&amp;quot; in the player&#039;s party, and &amp;quot;ィ゙ゃゾ▔m&amp;quot; in the Pokédex entry.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://glitchcity.info/wiki/index.php/GlitchDex/RB:000 On Glitch City Laboratories]&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br //&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
&lt;br /&gt;
[[de:Glitch-Pokémon#&#039;M (00)]]&lt;br /&gt;
[[es:&#039;M]]&lt;br /&gt;
[[fr:&#039;M (00)]]&lt;br /&gt;
[[it:&#039;M (00)]]&lt;br /&gt;
[[ja:ィ゛ゃゾ┘A]]&lt;br /&gt;
[[zh:&#039;M (00)（错误宝可梦）]]&lt;/div&gt;</summary>
		<author><name>Vivian</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_the_Movie:_I_Choose_You!_volume_2&amp;diff=3855703</id>
		<title>Pokémon the Movie: I Choose You! volume 2</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_the_Movie:_I_Choose_You!_volume_2&amp;diff=3855703"/>
		<updated>2023-11-17T00:20:16Z</updated>

		<summary type="html">&lt;p&gt;Vivian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{VolumePrevNext|&lt;br /&gt;
number=2 |&lt;br /&gt;
series=Pokémon the Movie: I Choose You! |&lt;br /&gt;
last=yes |&lt;br /&gt;
colorscheme=Alola}}&lt;br /&gt;
{{VolumeInfobox |&lt;br /&gt;
image=M20 manga cover JP volume 2.png |&lt;br /&gt;
number=2 |&lt;br /&gt;
series=I Choose You! (manga) |&lt;br /&gt;
serieslink=I Choose You! (manga) |&lt;br /&gt;
chapters=[[PICY08]] - [[PICY End UP volume 2]] |&lt;br /&gt;
chapter=Alola |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Volume 2&#039;&#039;&#039;  is the second volume of the [[I Choose You! (manga)|I Choose You!]] Pokémon manga created by 鷹岬 諒 [[Ryo Takamisaki]].&lt;br /&gt;
&lt;br /&gt;
==Publications==&lt;br /&gt;
{{publications/h|Alola}}&lt;br /&gt;
{{publications|cover=M20 manga cover JP volume 2.png|edition=First|country=Japan|company=Shogakukan|date=December 27, 2017|ISBN=9784091425980}}&lt;br /&gt;
{{publications|cover=|edition=First|country=Singapore|company=Shogakukan Asia|date=May 24, 2019|ISBN=9789811403514}}&lt;br /&gt;
{{publications|cover=|edition=First|country=Thailand|company=Bongkoch Comics|date=May 20, 2019|ISBN=9786160926237}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapters==&lt;br /&gt;
* [[PICY08]]&lt;br /&gt;
* [[PICY09]]&lt;br /&gt;
* [[PICY10]]&lt;br /&gt;
* [[PICY11]]&lt;br /&gt;
* [[PICY12]]&lt;br /&gt;
* [[PICY13]]&lt;br /&gt;
* [[PICY14]]&lt;br /&gt;
* [[PICY Last]]&lt;br /&gt;
* [[PICY End UP volume 2]]&lt;br /&gt;
&lt;br /&gt;
[[zh:就决定是你了！（漫画）下]]&lt;/div&gt;</summary>
		<author><name>Vivian</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_the_Movie:_I_Choose_You!_volume_1&amp;diff=3855702</id>
		<title>Pokémon the Movie: I Choose You! volume 1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_the_Movie:_I_Choose_You!_volume_1&amp;diff=3855702"/>
		<updated>2023-11-17T00:20:13Z</updated>

		<summary type="html">&lt;p&gt;Vivian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{VolumePrevNext|&lt;br /&gt;
number=1 |&lt;br /&gt;
series=Pokémon the Movie: I Choose You! |&lt;br /&gt;
colorscheme=Alola}}&lt;br /&gt;
{{VolumeInfobox |&lt;br /&gt;
image=M20 manga cover JP volume 1.png |&lt;br /&gt;
number=1 |&lt;br /&gt;
series=I Choose You! (manga) |&lt;br /&gt;
serieslink=I Choose You! (manga) |&lt;br /&gt;
chapters=[[PICY01]] - [[PICY End UP volume 1]] |&lt;br /&gt;
chapter=Alola |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Volume 1&#039;&#039;&#039; is the first volume of the [[I Choose You! (manga)|I Choose You!]] Pokémon manga created by 鷹岬 諒 [[Ryo Takamisaki]].&lt;br /&gt;
&lt;br /&gt;
==Publications==&lt;br /&gt;
{{publications/h|Alola}}&lt;br /&gt;
{{publications|cover=M20 manga cover JP volume 1.png|edition=First|country=Japan|company=Shogakukan|date=August 28, 2017|ISBN=9784091423092}}&lt;br /&gt;
{{publications|cover=|edition=First|country=Singapore|company=Shogakukan Asia|date=May 24, 2019|ISBN=9789811403507}}&lt;br /&gt;
{{publications|cover=|edition=First|country=Thailand|company=Bongkoch Comics|date=May 20, 2019|ISBN=9786160926237}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapters==&lt;br /&gt;
* [[PICY01]]&lt;br /&gt;
* [[PICY02]]&lt;br /&gt;
* [[PICY03]]&lt;br /&gt;
* [[PICY04]]&lt;br /&gt;
* [[PICY05]]&lt;br /&gt;
* [[PICY06]]&lt;br /&gt;
* [[PICY07]]&lt;br /&gt;
* [[PICY End UP volume 1]]&lt;br /&gt;
&lt;br /&gt;
[[zh:就决定是你了！（漫画）上]]&lt;/div&gt;</summary>
		<author><name>Vivian</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=0_ERROR&amp;diff=3855663</id>
		<title>0 ERROR</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=0_ERROR&amp;diff=3855663"/>
		<updated>2023-11-16T21:31:45Z</updated>

		<summary type="html">&lt;p&gt;Vivian: missing punctuation mark&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|Mechanism}}&lt;br /&gt;
&#039;&#039;&#039;0 ERROR&#039;&#039;&#039; is a term used to refer to a trainer/fly subglitch in [[Generation I]] of the Pokémon games. The glitch causes the entirety of {{rt|6|Kanto}} to be filled with [[Glitch|glitched]] effects. It is named after the [[Error message|0 ERROR]] box that may pop up if the player opens the menu in Route 6 while the glitch is active, or the game may just crash if the menu is opened. It is also known as the walking lag glitch or glitch meta-map script activation. &lt;br /&gt;
&lt;br /&gt;
Forms of this glitch can appear on each route that the Fly part of the glitch can be done, including {{rt|8|Kanto}}.&lt;br /&gt;
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==Performing the glitch==&lt;br /&gt;
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Before performing the glitch, the player needs to make sure that the two [[Jr. Trainer]]s and the {{tc|Bug Catcher}} haven&#039;t been fought yet.&lt;br /&gt;
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The player must approach the Bug Catcher on Route 6 and pause the game when he notices the player, then use {{m|Fly}} or {{m|Teleport}} to return to Vermilion City, as if performing any other variation of the [[Mew glitch]]. The player must walk east to {{rt|11|Kanto}} and battle any Trainer. The Trainer must walk towards the player. Alternatively, the player can interact with a PC to save their game, then reset and push a boulder with Strength or otherwise cause an NPC to move via a script to prevent a game freeze later, followed by fighting any trainer or wild Pokémon not on Route 6.&lt;br /&gt;
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After defeating the Trainer, the player must return to Vermilion City and speak to any NPC besides the man with a {{p|Machop}}. The player must then return to Route 6 without opening the start menu, as doing so will overwrite the stored textbox ID of whatever textbox that was last seen with 0-the start menu-and the player will merely preform a normal Mew glitch. When the player enters Route 6, a message will appear, usually something that one of the Trainers on Route 6 says before they are battled, and a Trainer {{pkmn|battle}} should start. After winning the battle, the &amp;quot;0 ERROR&amp;quot; glitch will be active. The game should not be saved after performing the 0 ERROR glitch.&lt;br /&gt;
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==Effects of the 0 ERROR glitch==&lt;br /&gt;
* The player and NPCs move very slowly.&lt;br /&gt;
* Random, glitchy noises can occur.&lt;br /&gt;
* The sprites of Trainers on the route will flicker and may teleport around.&lt;br /&gt;
* Player may be forced to battle Trainers continuously.&lt;br /&gt;
* Text may become glitched.&lt;br /&gt;
* The player may be unable to open the menu.&lt;br /&gt;
* [[Game freeze]]s are more likely to occur.&lt;br /&gt;
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All of these effects are caused by the game loading invalid map script data.&lt;br /&gt;
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If the game is saved after performing the glitch, the effects will become persistent as map script values persist through save and reset.&lt;br /&gt;
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==Explanation==&lt;br /&gt;
Each textbox in the game has an ID. Textbox ID numbers are unique to the route they are found on-two different routes may have different textboxes assigned to textbox 1. However, the start menu is always 0.&lt;br /&gt;
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When performing the Mew glitch, the game uses the ID of the last textbox opened to determine what textbox to load as pre-battle text. This does not normally happen because all encounters that have pre-battle text are supposed to load the appropriate textbox ID into memory before it reaches the point of actually displaying the textbox. However, in the Mew glitch, we skip this. &lt;br /&gt;
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By talking to the NPCs (or reading signs or doing literally anything else that opens a textbox, including interacting with PCs), a textbox ID is loaded into the memory. Some textbox IDs will, on route 6, be harmless. However, trainer dialogue includes text script data that can initiate a battle with the trainer. This battle overrides the battle triggered by the Mew glitch.&lt;br /&gt;
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When battling a trainer normally, the map script pointer increments twice. The Mew glitch involves flying away from a trainer after it increments to map script 1, which leaves the route the player flew away from in a state where the game is constantly trying to display the enemy trainer or legendary&#039;s text and start the battle. As long as the text box loaded does not contain a text script that increments the map script, initiating the battle with the mew (or other, non-game-destroying pokemon or trainer spawned with the mew glitch) will set the map script to 2, which in turn will set the map script back to 0 when leaving the battle.&lt;br /&gt;
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However, by talking to NPCs before returning to route 6, the text ID can be set to one that points to a trainer&#039;s text. This results in the map script incrementing again, to the invalid ID of 4. This causes the game to attempt to read other data as map code, which typically has the effect of repeatedly attempting to improperly load textboxes. This executes any text script commands in the textbox, interrupts player movement, and hides sprites that would be below the textbox if it was properly loaded-but it is not ever actually written to video RAM and so is invisible. Some of these textboxes are valid textboxes, which may result in more battles that increment the map pointer even more. Others are just glitch text, which may contain text script sound commands that can play any sound in the game-this is the cause of all the random glitchy noises.&lt;br /&gt;
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Some invalid map script values simply crash. The player may get to these by fighting trainers after already glitching the map (which may take some time due to the lag if the player are not simply forced to fight them by the glitch text) or by performing the glitch in a route that has crash-causing data immediately after the map script data.&lt;br /&gt;
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==Video==&lt;br /&gt;
{{youtubevid|foWU_x0Cw98|glitchedgamer|Glitch}}&lt;br /&gt;
{{youtubevid|j5nGn2JzuoI|pokemontutorialTV|Rock}}&lt;br /&gt;
{{youtubevid|f0tx96EkkrMQ|Crystal_|Glitch}}&lt;br /&gt;
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==Related articles==&lt;br /&gt;
*[[Error message]]&lt;br /&gt;
*[[Mew glitch]]&lt;br /&gt;
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{{Glitches}}&lt;br /&gt;
{{Project GlitchDex notice|no}}&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
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[[it:ERRORE 0]]&lt;br /&gt;
[[zh:0 ERROR（漏洞）]]&lt;/div&gt;</summary>
		<author><name>Vivian</name></author>
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