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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rematch&amp;diff=4518863</id>
		<title>Rematch</title>
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		<updated>2026-03-29T07:52:08Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Regular Trainers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Update on ORAS and SM, info for SV}}&lt;br /&gt;
A &#039;&#039;&#039;rematch&#039;&#039;&#039; or &#039;&#039;&#039;re-battle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|再戦|さいせん}}&#039;&#039;&#039; &#039;&#039;rematch&#039;&#039;) is a second or subsequent {{pkmn|battle}} against a {{pkmn|Trainer}} or {{OBP|Pokémon|species}}.&lt;br /&gt;
&lt;br /&gt;
In the core series games, it is mandatory for the {{player}} to defeat certain Trainers to advance within the game. Technically, if the player is defeated, they are given the chance to battle this opponent again until defeated (barring exceptional circumstances), but this isn&#039;t considered a rematch.&lt;br /&gt;
&lt;br /&gt;
Most of the time, however, if a Trainer is defeated, that Trainer will not be available for a rematch until certain conditions have been met. When Trainers usually agree to rematch, their Pokémon will have become stronger (through [[level]] up or [[Evolution]]), or they would already have acquired more Pokémon (sometimes from another region, once the player has obtained the [[National Pokédex]]).&lt;br /&gt;
&lt;br /&gt;
==Types of rematch==&lt;br /&gt;
===Regular Trainers===&lt;br /&gt;
From [[Generation II]] onward, with the exception of {{game|Black and White|s}} and {{pkmn|X and Y}}, some regular Trainers found along normal routes and caves can be challenged for a rematch.&lt;br /&gt;
&lt;br /&gt;
In {{game2|Gold|Silver|Crystal}}, the player can exchange [[Pokégear]] phone numbers with specific Trainers, allowing them to contact the player for a rematch. Note that Trainers have to be rebattled as soon as possible, otherwise the chance to do so will disappear.&lt;br /&gt;
&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, trainer rematches through the [[Pokégear]] cannot be initiated until the following requirements are met:&lt;br /&gt;
*The player has collected seven [[Badge]]s&lt;br /&gt;
*[[Team Rocket]] has been defeated at the [[Goldenrod Radio Tower|Radio Tower]] in [[Goldenrod City]]&lt;br /&gt;
*The player is not currently in the same route or location as the trainer&lt;br /&gt;
*The player calls the trainer during [[Pokégear#Trainer_phone_listing|the day of the week and time of day]] the trainer is open to rematch (trainers may call the player at random to rematch regardless of their rematch window)&lt;br /&gt;
&lt;br /&gt;
Unlike Gold, Silver, and Crystal, trainers can be rebattled multiple times per day within their rematch window.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Gold, Silver, and Crystal, the number of difficulty levels and triggers are defined individually for each Trainer. Certain rematches are available only in Gold and Silver, while others are only in Crystal. The potential of a trainer calling for a rematch resets daily, but the following events are additional triggers for new rematches:&lt;br /&gt;
&lt;br /&gt;
*Reaching a new city/town in Johto, starting with [[Goldenrod City]]&lt;br /&gt;
*Reaching the [[Lake of Rage]]&lt;br /&gt;
*Defeating [[Team Rocket]] at [[Mahogany Town]] or Goldenrod City&lt;br /&gt;
*Becoming {{pkmn|Champion}}&lt;br /&gt;
*Returning the [[Machine Part]] to the [[Kanto Power Plant]]&lt;br /&gt;
&lt;br /&gt;
Additionally, in Gold and Silver, the player will battle the strongest team available, but in Crystal, each team has to be battled in order (including fighting the initial team again).&lt;br /&gt;
&lt;br /&gt;
In Pokémon HeartGold and SoulSilver, the Trainers&#039; teams change three different times throughout the games&#039; progression:&lt;br /&gt;
*Firstly after the player has obtained seven [[Badge]]s and [[Team Rocket]] has been defeated at the [[Goldenrod Radio Tower|Radio Tower]] in [[Goldenrod City]]&lt;br /&gt;
*Secondly after the player has entered the [[Hall of Fame]] for the first time&lt;br /&gt;
*Thirdly after the player has obtained all 16 [[Badge]]s&lt;br /&gt;
&lt;br /&gt;
In {{game2|Ruby|Sapphire|Emerald}}, the [[PokéNav]]&#039;s {{DL|PokéNav|Trainer&#039;s Eyes}} or {{DL|PokéNav|Match Call}} has similar functions to the Pokégear, keeping track of Trainers who eventually want to re-battle the player. Regular Trainers are eligible for rematches after obtaining the {{badge|Balance}}; once it is obtained, if the player is on a map with eligible Trainers, each Trainer on the map has a separate 31% chance to demand a rematch every 255 steps.&amp;lt;ref&amp;gt;https://github.com/pret/pokeemerald/blob/master/src/battle_setup.c#l1605&amp;lt;/ref&amp;gt; The trainers team changes each time they are rematched, until their fourth rematch when they reach their strongest team.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Omega Ruby and Alpha Sapphire]], the Trainer&#039;s Eye function returns, requiring the {{badge|Stone}} instead to rematch Regular Trainers, which are ready for a rematch more frequently than in [[Generation III]]; in these games, the Trainers&#039; teams improve as the player progresses through the game, and are at their strongest after the player has entered the Hall of Fame. &lt;br /&gt;
&lt;br /&gt;
[[File:Vs Seeker demonstration FRLG.png|thumb|{{ga|Red}} uses the Vs. Seeker on {{rt|25|Kanto}}. Three Trainers wish to have a rematch.]]&lt;br /&gt;
&lt;br /&gt;
In {{game|FireRed and LeafGreen|s}}, {{game2|Diamond|Pearl|Platinum}}, and {{g|Brilliant Diamond and Shining Pearl}}, while outdoors, the player can use the [[Vs. Seeker]] to randomly make nearby Trainers ready for a rematch. Certain Trainers have stronger teams, depending on how far the player is through the game, as long as they have defeated that Trainer&#039;s previous party. New Vs. Seeker parties are unlocked at the following events:&lt;br /&gt;
* Obtaining the Vs. Seeker&lt;br /&gt;
* Arriving in [[Celadon City]]{{sup/3|FRLG}}/defeating [[Fantina]]{{sup/4|DP}}/arriving in [[Celestic Town]]{{sup/4|Pt}}&lt;br /&gt;
* Arriving in [[Fuchsia City]]{{sup/3|FRLG}}/capturing or defeating the cover Legendary Pokémon{{sup/4|DPPt}}&lt;br /&gt;
* Entering the Hall of Fame&lt;br /&gt;
* Delivering the {{i|Sapphire}} to [[Celio]]{{sup/3|FRLG}}/capturing or defeating {{p|Heatran}} at [[Stark Mountain]]{{sup/4|DPPt}}. &amp;lt;!-- in FRLG (need to check DPPt), the player needs to go through each team in succession --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Pokémon Diamond, Pearl, and Platinum, certain Trainers can be challenged daily at the [[Seven Stars Restaurant]]. In Pokémon Diamond, Pearl, [[Pokémon Brilliant Diamond and Shining Pearl|Brilliand Diamond, and Shining Pearl]], the player can battle one Trainer per day at [[Jubilife TV]], with the Trainer that appears varying with the [[days of the week|day of the week]]. In Pokémon Platinum, players can challenge several Trainers that appear in different [[Pokémon Center]]s once per day each, as well as repeatedly battle the {{tc|Maid}}s in the 5-Maid Knockout Exact-Turn Attack Challenge in the {{si|Pokémon Mansion}}.&lt;br /&gt;
&lt;br /&gt;
In {{game|Black and White|s}} and {{B2W2}}, Trainers in the [[Big Stadium and Small Court]] of [[Nimbasa City]] and the [[Royal Unova]] can be rematched daily. In Pokémon Black 2 and White 2, as the player progresses through the game, the Trainers&#039; Pokémon are battled at higher levels, and will be at their strongest after the player has entered the Hall of Fame. Some Trainers may replace their Pokémon. {{tc|Pokémon Breeder}}s in Black 2 and White 2 will re-challenge the player upon sight (as long as the player has left the area since their last battle), even if the player had previously defeated them; however, their teams remain the same during each battle.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon X and Y]], Trainers in the [[Battle Chateau]] can be battled each time that Trainer has entered the Battle Chateau. Only those whose rank is the same as or lower than the player&#039;s will appear. The player can purchase {{DL|Battle Chateau|writs}} to have an effect on three different factors (party levels, [[prize money]], and Trainer arrival rate) for the remainder of that day, although issued writs can be swapped out if the new one has the same type of effect.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Sun and Moon|Pokémon Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]], certain Trainers can be challenged daily{{sup/7|SM}}/repeatedly{{sup/7|USUM}} at the [[Battle Buffet]] at [[Hau&#039;oli City]]&#039;s Shopping District.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Sword and Shield]], Pokémon Breeder Chloe can be rematched whenever she is found in the [[Wild Area]], with teams differing based on if the player received the Fire Badge and if they enter the Hall of Fame. The {{tc|Café Master}}s in the [[Battle Café]]s throughout [[Galar]] can also be challenged daily.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Colosseum]] and {{Pokémon XD}}, there are certain areas that allow for multiple rematches, most notably in [[Pyrite Town]]&#039;s Duel Square. Other locations such as [[Agate Village]] and [[The Under Subway]] allow for rematches only after getting past a certain point in the game.&lt;br /&gt;
&lt;br /&gt;
===Friends and rivals===&lt;br /&gt;
Since Generation I, the player&#039;s [[friend]]s and [[rival]]s play key roles within the game, occasionally giving hints, helping out or even challenging the player to a rematch. In every game, at least one of the player&#039;s friends or rivals can be repeatedly rematched after entering the [[Hall of Fame]] of that region.&lt;br /&gt;
&lt;br /&gt;
The following table shows where and when the player&#039;s friends and rivals can be challenged for subsequent rematches:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{locationcolor/med|underwater}}; border:3px solid #{{locationcolor/dark|underwater}}; margin:auto&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|underwater}}; {{roundytl|5px}}&amp;quot; | Region&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|underwater}}&amp;quot; | Rival&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|underwater}}; {{roundytr|5px}}&amp;quot; colspan=2 | Time and location for (the most recent) rematch&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Kanto]]&lt;br /&gt;
| {{ga|Blue}}{{sup/1}}{{sup/3|FRLG}}&lt;br /&gt;
| rowspan=2 | Any time&lt;br /&gt;
| rowspan=2 |  [[Indigo Plateau]] ({{pkmn|Champion}} rematch)&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{ga|Trace}}{{sup/7|PE}}&lt;br /&gt;
|- style=&amp;quot;background:#{{johto color light}}&amp;quot;&lt;br /&gt;
| [[Johto]]&lt;br /&gt;
| {{ga|Silver}}&lt;br /&gt;
| Mondays and Wednesdays&lt;br /&gt;
| [[Indigo Plateau]]&lt;br /&gt;
|- style=&amp;quot;background:#{{hoenn color light}}&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Hoenn]]&lt;br /&gt;
| rowspan=2 | [[Wally]]&lt;br /&gt;
| Any time (random chance){{sup/3|RSE}}&lt;br /&gt;
| {{ho|Victory Road}}{{sup/3|RSE}}&lt;br /&gt;
|- style=&amp;quot;background:#{{hoenn color light}}&amp;quot;&lt;br /&gt;
| Once per day{{sup/6|ORAS}}&lt;br /&gt;
| [[Battle Maison]]{{sup/6|ORAS}}&lt;br /&gt;
|- style=&amp;quot;background:#{{sinnoh color light}}&amp;quot;&lt;br /&gt;
| rowspan=3 | [[Sinnoh]]&lt;br /&gt;
| rowspan=2 | {{ga|Barry}}&lt;br /&gt;
| rowspan=2 | Saturdays and Sundays&lt;br /&gt;
| [[Fight Area]]{{sup/4|DP}}{{sup/8|BDSP}}&lt;br /&gt;
|- style=&amp;quot;background:#{{sinnoh color light}}&amp;quot;&lt;br /&gt;
| [[Survival Area]]{{sup/4|Pt}}&lt;br /&gt;
|- style=&amp;quot;background:#{{sinnoh color light}}&amp;quot;&lt;br /&gt;
| {{ga|Lucas}}{{tt|*|If the player character is female}} or {{ga|Dawn}}{{tt|*|If the player character is male}}{{sup/8|BDSP}}&lt;br /&gt;
| Saturdays and Sundays&lt;br /&gt;
| [[Sandgem Town]]&lt;br /&gt;
|- style=&amp;quot;background:#{{unova color light}}&amp;quot;&lt;br /&gt;
| rowspan=3 | [[Unova]]&lt;br /&gt;
| [[Cheren]]{{sup/5|BW}}&lt;br /&gt;
| Once per day&lt;br /&gt;
| {{OBP|Victory Road|Black and White}}&lt;br /&gt;
|- style=&amp;quot;background:#{{unova color light}}&amp;quot;&lt;br /&gt;
| [[Bianca]]{{sup/5|BW}}&lt;br /&gt;
| Saturdays and Sundays&lt;br /&gt;
| [[Nuvema Town]]&lt;br /&gt;
|- style=&amp;quot;background:#{{unova color light}}&amp;quot;&lt;br /&gt;
| [[Hugh]]{{sup/5|B2W2}}&lt;br /&gt;
| Once per day&lt;br /&gt;
| [[Driftveil City]]&lt;br /&gt;
|- style=&amp;quot;background:#{{unova color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{kalos color light}}&amp;quot;&lt;br /&gt;
| [[Kalos]]&lt;br /&gt;
| {{ga|Calem}}{{tt|*|If the player character is female}} or {{ga|Serena}}{{tt|*|If the player character is male}}&lt;br /&gt;
| Once per day&lt;br /&gt;
| [[Kiloude City]]&lt;br /&gt;
|- style=&amp;quot;background:#{{alola color light}}&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Alola]]&lt;br /&gt;
| [[Hau]]&lt;br /&gt;
| rowspan=2 | Any time (random chance)&lt;br /&gt;
| rowspan=2 | {{al|Pokémon League}} ([[Pokémon League (Alola)/Title Defense|Title Defense]])&lt;br /&gt;
|- style=&amp;quot;background:#{{alola color light}}&amp;quot;&lt;br /&gt;
| [[Gladion]]&lt;br /&gt;
|-style=&amp;quot;background:#{{galar color light}}&amp;quot; &lt;br /&gt;
| rowspan=4 | [[Galar]] &amp;lt;small&amp;gt;(Mainland)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Hop]]&lt;br /&gt;
| rowspan=2 | Any time (random chance)&lt;br /&gt;
| rowspan=2 | [[Wyndon Stadium]] ([[Wyndon Stadium/Champion tournaments|Champion tournaments]]/[[Galarian Star Tournament]])&lt;br /&gt;
|- style=&amp;quot;background:#{{galar color light}}&amp;quot;&lt;br /&gt;
| [[Bede]]&lt;br /&gt;
|- style=&amp;quot;background:#{{galar color light}}&amp;quot; &lt;br /&gt;
| rowspan=2 | [[Marnie]]&lt;br /&gt;
| Once per day&lt;br /&gt;
| [[Spikemuth]]&lt;br /&gt;
|- style=&amp;quot;background:#{{galar color light}}&amp;quot; &lt;br /&gt;
| Any time (random chance)&lt;br /&gt;
| [[Wyndon Stadium]] ([[Wyndon Stadium/Champion tournaments|Champion tournaments]]/[[Galarian Star Tournament]])&lt;br /&gt;
|- style=&amp;quot;background:#{{Isle of Armor color light}};&lt;br /&gt;
| rowspan=4 | [[Galar]] &amp;lt;small&amp;gt;([[Isle of Armor]])&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=2 | [[Klara]]{{sup/8|Sw}}&lt;br /&gt;
| Once per day&lt;br /&gt;
| [[Master Dojo|Battle Court]]&lt;br /&gt;
|- style=&amp;quot;background:#{{Isle of Armor color light}};&lt;br /&gt;
| Any time (random chance)&lt;br /&gt;
| [[Wyndon Stadium]] ([[Galarian Star Tournament]])&lt;br /&gt;
|- style=&amp;quot;background:#{{Isle of Armor color light}}&amp;quot; &lt;br /&gt;
| rowspan=2 | [[Avery]]{{sup/8|Sh}}&lt;br /&gt;
| Once per day&lt;br /&gt;
| [[Master Dojo|Battle Court]]&lt;br /&gt;
|- style=&amp;quot;background:#{{Isle of Armor color light}}&amp;quot; &lt;br /&gt;
| Any time (random chance)&lt;br /&gt;
| [[Wyndon Stadium]] ([[Galarian Star Tournament]])&lt;br /&gt;
|- style=&amp;quot;background:#{{hisui color light}}&amp;quot;&lt;br /&gt;
| rowspan=3 | [[Hisui]]&lt;br /&gt;
| {{ga|Rei}}{{tt|*|If the player character is female}} or {{ga|Akari}}{{tt|*|If the player character is male}}&lt;br /&gt;
| Any time&lt;br /&gt;
| [[Training grounds]]&lt;br /&gt;
|- style=&amp;quot;background:#{{hisui color light}}&amp;quot;&lt;br /&gt;
| [[Adaman]]&lt;br /&gt;
| rowspan=2 | Any time&lt;br /&gt;
| rowspan=2 | [[Training grounds]] ([[Path of Tenacity]])&lt;br /&gt;
|- style=&amp;quot;background:#{{hisui color light}}&amp;quot;&lt;br /&gt;
| [[Irida]]&lt;br /&gt;
|- style=&amp;quot;background:#{{paldea color light}}&amp;quot;&lt;br /&gt;
| rowspan=6 | [[Paldea]]&lt;br /&gt;
| rowspan=2 | [[Nemona]]&lt;br /&gt;
| Any time (random chance)&lt;br /&gt;
| [[Mesagoza]] ([[Academy Ace Tournament]]) &lt;br /&gt;
|- style=&amp;quot;background:#{{paldea color light}}&amp;quot;&lt;br /&gt;
| Any time&lt;br /&gt;
| [[Blueberry Academy]]&lt;br /&gt;
|- style=&amp;quot;background:#{{paldea color light}}&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Arven]]&lt;br /&gt;
| Any time (random chance)&lt;br /&gt;
| [[Mesagoza]] ([[Academy Ace Tournament]]) &lt;br /&gt;
|- style=&amp;quot;background:#{{paldea color light}}&amp;quot;&lt;br /&gt;
| Any time&lt;br /&gt;
| [[Blueberry Academy]]&lt;br /&gt;
|- style=&amp;quot;background:#{{paldea color light}}&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Penny]]&lt;br /&gt;
| Any time (random chance)&lt;br /&gt;
| [[Mesagoza]] ([[Academy Ace Tournament]]) &lt;br /&gt;
|- style=&amp;quot;background:#{{paldea color light}}&amp;quot;&lt;br /&gt;
| Any time&lt;br /&gt;
| [[Blueberry Academy]]&lt;br /&gt;
|- style=&amp;quot;background:#{{kitakami color light}}&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Kitakami]]&lt;br /&gt;
| [[Carmine]]&lt;br /&gt;
| rowspan=2 | Once per day (random chance)&lt;br /&gt;
| rowspan=2 | [[Blueberry Academy]]&lt;br /&gt;
|- style=&amp;quot;background:#{{kitakami color light}}&amp;quot;&lt;br /&gt;
| [[Kieran]]&lt;br /&gt;
|- style=&amp;quot;background:#{{Frontier color light}}&lt;br /&gt;
| rowspan=4 | [[Kalos]] &amp;lt;small&amp;gt;([[Lumiose City]])&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Urbain]]{{tt|*|If the player character is female}} or [[Taunie]]{{tt|*|If the player character is male}}&lt;br /&gt;
| rowspan=4 | Any time (random chance)&lt;br /&gt;
| rowspan=4 | [[Quasartico Inc.]] ([[Z-A Royale|Infinite Z-A Royale]])&lt;br /&gt;
|- style=&amp;quot;background:#{{Frontier color light}}&lt;br /&gt;
| [[Lida]]&lt;br /&gt;
|- style=&amp;quot;background:#{{Frontier color light}}&lt;br /&gt;
| [[Naveen]]&lt;br /&gt;
|- style=&amp;quot;background:#{{Frontier color light}}&lt;br /&gt;
| [[Korrina]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gym Leaders===&lt;br /&gt;
[[Gym Leader]] rematches were first introduced in {{game|Emerald}}. They are featured in all subsequent core series games with Gym Leaders, except for Pokémon Diamond &amp;amp; Pearl, Black &amp;amp; White, and Omega Ruby &amp;amp; Alpha Sapphire.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Emerald====&lt;br /&gt;
After the player has entered the [[Hall of Fame]] for the first time, the player can rematch Gym Leaders. There is a 31% chance for a [[Gym Leader]] rematch to become available after every 60th wild encounter, every 20th Trainer battle, and every 20th {{ho|Battle Frontier}} battle.&lt;br /&gt;
&lt;br /&gt;
Each Gym Leader has four teams, ordered from lowest [[level]]s to highest levels, and they will use each team after the player defeats their previous team. All teams contain Pokémon outside the [[List of Pokémon by Hoenn Pokédex number in Generation III|Hoenn Pokédex]]. The player will not be able to move on to any Gym Leader&#039;s second rematch until they have defeated all Gym Leaders&#039; first rematch, the same holds true for the third and fourth rematches.&lt;br /&gt;
&lt;br /&gt;
[[Wattson]] is not available for a rematch until the player has completed the [[New Mauville]] sidequest. Since all Gym Leaders need to be defeated in a rematch to unlock the next set of rematch teams, completing this sidequest is also a prerequisite for unlocking the second set of rematch teams.&amp;lt;ref&amp;gt;https://github.com/pret/pokeemerald/blob/master/src/gym_leader_rematch.c#l32&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Pokémon Platinum====&lt;br /&gt;
[[File:Battleground Pt.png|230px|thumb|Battleground (from left): Maylene, Volkner, the player, the Café owner]]&lt;br /&gt;
{{main|Battleground}}&lt;br /&gt;
In {{game|Platinum}}, the Gym Leaders of [[Sinnoh]], together with the player&#039;s previous [[Stat Trainers|Multi Battle partners]], can be found in the [[Battleground]]. Up to four of these {{pkmn|Trainer}}s appear each day and they can be battled only once a day. The residing Trainers are generated upon entering the Battleground, potentially allowing for different Trainers after game resets.&lt;br /&gt;
&lt;br /&gt;
====Pokémon HeartGold and SoulSilver====&lt;br /&gt;
[[File:Fighting Dojo HGSS.png|230px|thumb|left|The Fighting Dojo with all the Gym Leaders]]&lt;br /&gt;
{{main|Fighting Dojo/Generation IV}}&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, the [[Gym Leader]]s of [[Kanto]] and [[Johto]] are found in the [[Fighting Dojo]]. However, unlike Platinum, the Leaders will not arrive at the Dojo until they have been called on for a rematch.&lt;br /&gt;
&lt;br /&gt;
To re-battle a Gym Leader, the player has to first obtain the Gym Leader&#039;s number. Following that, the player can call the Gym Leader at any time, but the Gym Leader will only accept a rematch when their schedule is free. When a Gym Leader has accepted a rematch, they will stay in the Fighting Dojo until they are defeated. There is no limit to the number of times a Gym Leader can be rematched.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Black 2 and White 2====&lt;br /&gt;
{{main|Pokémon World Tournament}}&lt;br /&gt;
In {{2v2|Black|White|2}}, Gym Leaders can be rematched in the [[Unova Leaders Tournament]] at the [[Pokémon World Tournament]].&lt;br /&gt;
&lt;br /&gt;
====Pokémon X and Y====&lt;br /&gt;
{{main|Battle Chateau}}&lt;br /&gt;
In {{pkmn|X and Y}}, the [[Gym Leader]]s of [[Kalos]] can be rematched at the [[Battle Chateau]] once the {{player}} has reached the rank of {{tc|Marquis}} or {{tc|Marchioness}}. The Gym Leaders use two of their Pokémon, who start at [[level]] 40. After the player has entered the [[Hall of Fame]], the base level of their team is changed to level 50, and the Pokémon for some of the Gym Leaders have been replaced.&lt;br /&gt;
&lt;br /&gt;
Unlike in previous games, the [[Elite Four]] and {{pkmn|Champion}} of Kalos do not receive higher level teams when rematched at the {{kal|Pokémon League}}. Instead, they can also be encountered at the Chateau. The Elite Four can be rematched when the player reaches the rank of {{tc|Duke}} or {{tc|Duchess}}. They use three Pokémon at the base level of 55. Finally, Champion [[Diantha]] can be rematched when the player reaches the highest rank, Grand Duke or {{tc|Grand Duchess}}, respectively. She uses four Pokémon, including her {{me|Gardevoir}}, at the base level of 60.&lt;br /&gt;
&lt;br /&gt;
Like other Trainers at the Battle Chateau, issuing certain {{DL|Battle Chateau|writs}} can be used to adjust the levels of the teams used there by Gym Leaders, the Elite Four, and Diantha, as well as giving them the chance to appear more frequently.&lt;br /&gt;
&lt;br /&gt;
====Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!====&lt;br /&gt;
In [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], after the player has entered the [[Hall of Fame]], each Gym Leader of [[Kanto]] can be rematched at their respective Gym once per day. At the [[Viridian Gym]], {{ga|Blue}} is battled instead of [[Giovanni]]. In addition, the Pokémon League can also be challenged again, with all Elite Four members possessing a Kanto Pokémon&#039;s [[Alolan form]].&lt;br /&gt;
&lt;br /&gt;
====Pokémon Brilliant Diamond and Shining Pearl====&lt;br /&gt;
In [[Pokémon Brilliant Diamond and Shining Pearl]], each [[Gym Leader]] of [[Sinnoh]] can be challenged to a rematch at their respective [[Gym]] once per day after the [[National Pokédex]] has been obtained&amp;lt;!-- and the [[Hall of Fame]] has been entered--&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Scarlet and Violet====&lt;br /&gt;
In {{pkmn|Scarlet and Violet}}, the Gym Leaders of [[Paldea]] are rematched once each as part of the post-game. Nemona suggests hosting a battle tournament at [[Naranja Academy|Naranja]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}} to celebrate the player&#039;s new Champion status, requesting for [[Geeta]] to take part in it as well as she is the chairwoman of the academy&#039;s school board. While Geeta says she&#039;s busy with her duties as the Pokémon League chairwoman, she agrees to take part if the player takes her place at inspecting all the Gym Leaders to see if they&#039;re still worthy of keeping their positions. Unlike previous games, these rematches are not repeatable. &lt;br /&gt;
&lt;br /&gt;
In [[The Indigo Disk]], Gym Leaders can be invited to [[Blueberry Academy]]&#039;s [[League Club Room]] as special coaches for 200 [[Blueberry Point|BP]], where they can be rematched any number of times. In addition, the first time they are defeated, they will reward the player with an item, and after their third unique interaction, they will trade a specific Pokémon to the player.&lt;br /&gt;
&lt;br /&gt;
===Pokémon League===&lt;br /&gt;
The [[Pokémon League]] can be rematched in all [[core series]] games featuring one except {{g|Sword and Shield}} and {{g|Scarlet and Violet}}. Starting in {{game|FireRed and LeafGreen|s}}, most rematches against the [[Elite Four]] and {{pkmn|Champion}} feature teams at higher [[level]]s, sometimes with different Pokémon, moves, stats, or held items.&lt;br /&gt;
&lt;br /&gt;
In [[Generation I]], they are the only Trainers that can be rematched.&lt;br /&gt;
&lt;br /&gt;
====Generation III====&lt;br /&gt;
=====Ruby, Sapphire, and Emerald=====&lt;br /&gt;
The {{ho|Pokémon League}} can be rematched, however the teams used are identical to prior completions.&lt;br /&gt;
&lt;br /&gt;
=====FireRed and LeafGreen=====&lt;br /&gt;
The [[Indigo Plateau]] will start using higher-level Pokémon once the player has completed the [[Sevii Islands]] post-game quest.&lt;br /&gt;
&lt;br /&gt;
====Generation IV====&lt;br /&gt;
=====Diamond and Pearl=====&lt;br /&gt;
The {{si|Pokémon League}} can be rematched, however the teams used are identical to prior completions.&lt;br /&gt;
&lt;br /&gt;
=====Platinum=====&lt;br /&gt;
The {{si|Pokémon League}} uses higher-level Pokémon after the player completes the [[Stark Mountain]] sidequest.&lt;br /&gt;
&lt;br /&gt;
=====HeartGold and SoulSilver=====&lt;br /&gt;
The [[Indigo Plateau]] will start using higher-level Pokémon once the player has earned all 16 [[Badge]]s.&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
=====Black, White, Black 2, and White 2=====&lt;br /&gt;
The {{un|Pokémon League}} uses higher-level Pokémon after the player defeats them the first time.&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
=====X and Y=====&lt;br /&gt;
The {{kal|Pokémon League}} can be rematched, however the teams used are identical to prior completions.&lt;br /&gt;
&lt;br /&gt;
=====Omega Ruby and Alpha Sapphire=====&lt;br /&gt;
The {{ho|Pokémon League}} will start using higher-level Pokémon, as well as having the ability to [[Mega Evolution|Mega Evolve]] one of their species once the player has completed the [[Delta Episode]].&lt;br /&gt;
&lt;br /&gt;
====Generation VII====&lt;br /&gt;
=====Sun, Moon, Ultra Sun, and Ultra Moon=====&lt;br /&gt;
The {{al|Pokémon League}} uses higher-level Pokémon after the player defeats them the first time.&lt;br /&gt;
&lt;br /&gt;
=====Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!=====&lt;br /&gt;
The [[Indigo Plateau]] will start using higher-level Pokémon, different species, as well as [[Alolan form]]s and [[Mega Evolution|Mega Evolved]] versions of certain species, after the player has become Champion.&lt;br /&gt;
&lt;br /&gt;
====Generation VIII====&lt;br /&gt;
=====Pokémon Brilliant Diamond and Shining Pearl=====&lt;br /&gt;
The Pokémon League has two sets of rematches.&lt;br /&gt;
&lt;br /&gt;
The first set of rematch teams are used after the player has defeated the Pokémon League once and obtained the [[National Pokédex]]. These teams are based on the post-[[Stark Mountain]] teams the Elite Four and the Champion use in {{game|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
The second set of rematch teams are used after the player catches {{p|Heatran}} at [[Stark Mountain]] and has defeated the first set of rematch teams at least once.&lt;br /&gt;
&lt;br /&gt;
====Generation IX====&lt;br /&gt;
=====Pokémon Scarlet and Violet=====&lt;br /&gt;
While the player is normally unable to rematch the Elite Four, both [[Hassel]] and [[Geeta]] will compete in the [[Academy Ace Tournament]] as random opponents.&lt;br /&gt;
&lt;br /&gt;
Furthermore, in [[The Indigo Disk]], much like the Gym Leaders, the Paldea Elite Four and Geeta can be invited to [[Blueberry Academy]]&#039;s [[League Club Room]] as special coaches for 200 BP and can be rematched any number of times. [[Larry]] does not require any prerequisites to be invited; for [[Rika]] and [[Poppy]] to be invited into the League Club Room, the player must have traded with five special coaches; Hassel requires trades with three special coaches, along with completing his [[bond]]ing event; Geeta requires trades with eight special coaches. Like the Gym Leaders, they will give a specific item upon their first defeat, and trade a specific Pokémon upon their third unique interaction.&lt;br /&gt;
&lt;br /&gt;
The {{DL|Blueberry Academy|BB League}} Elite Four can also be rematched by talking to them in League Club Room. They do not require an invite, but only three can be present at a time, [[Drayton]] will always be one of them, and they can only be battled once per day.&lt;br /&gt;
&lt;br /&gt;
===Title Defense===&lt;br /&gt;
[[File:Title Defense USUM.png|thumb|250px|The player defending their title in {{g|Ultra Sun and Ultra Moon}}]]&lt;br /&gt;
====Pokémon Sun, Moon Ultra Sun, and Ultra Moon====&lt;br /&gt;
{{main|Pokémon League (Alola)/Title Defense}}&lt;br /&gt;
In [[Pokémon Sun and Moon|Pokémon Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]], the player, as the first Champion of [[Alola]], has the opportunity to defend their title after completing their rematches against the Elite Four. In addition to their rivals, [[Hau]] and [[Gladion]], challengers include [[Trial Captain|Captain]] [[Sophocles]], [[island kahuna]] [[Hapu]], former [[Team Skull]] Admin [[Plumeria]], and the League&#039;s founder, [[Professor Kukui]].&lt;br /&gt;
&lt;br /&gt;
====Pokémon Sword and Shield====&lt;br /&gt;
In [[Pokémon Sword and Shield]], after the player becomes Champion, they can defend their title in subsequent [[Wyndon Stadium/Champion tournaments|Champion tournaments]] in [[Wyndon Stadium]]. Players can invite a sitting Gym Leader, their rival [[Hop]], former Leader [[Piers]], or former Champion [[Leon]] to join the tournament before it starts. However, doing so does not guarantee that the invited Trainer will be battled by the player, as they can be defeated in rounds prior to reaching the player. All Gym Leaders featured in the player&#039;s game of choice can be challenged through this tournament, except for [[Opal]], who retires her title to one of the player&#039;s rivals, [[Bede]].&lt;br /&gt;
&lt;br /&gt;
After the player has completed [[The Crown Tundra]] story, the [[Galarian Star Tournament]] is opened. It allows the player to rematch all the present and former Gym Leaders, Hop, Leon, [[Peony]], [[Sordward]], and [[Shielbert]] in [[Multi Battle]] tournaments.&lt;br /&gt;
&lt;br /&gt;
===Other special Trainers===&lt;br /&gt;
===={{ga|Red}}====&lt;br /&gt;
Once the player had defeated {{ga|Red}} in {{game5|Gold|Silver|Crystal|HeartGold|SoulSilver}}, he will reappear at [[Mt. Silver Cave]] every time the player enters the [[Hall of Fame]].&lt;br /&gt;
&lt;br /&gt;
The player can also battle Red in {{g|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}} at [[Indigo Plateau]] once they have defeated at least 6 [[Master Trainer]]s. Once he is defeated, he can be rematched every time the player enters the Hall of Fame.&lt;br /&gt;
&lt;br /&gt;
===={{tc|GAME FREAK}}====&lt;br /&gt;
Introduced in {{game|Black and White|s}}, [[Shigeki Morimoto|Morimoto]] of [[GAME FREAK]] can be battled once a day at GAME FREAK&#039;s in-game [[region]]al headquarters in {{game4|Black|White|Black|White}}, {{pkmn|Sun and Moon|Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, Ultra Moon}}, {{pkmn|Sword and Shield|Sword, Shield}}, {{pkmn|Brilliant Diamond and Shining Pearl|Brilliant Diamond and Shining Pearl}}, usually after entering the region&#039;s respective [[Hall of Fame]]. In Black 2 and White 2, the player can also battle [[Kōji Nishino|Nishino]], and in Ultra Sun and Ultra Moon, the player battles Morimoto and [[Kazumasa Iwao|Iwao]] in a [[Double Battle]].&lt;br /&gt;
&lt;br /&gt;
The player can also battle Morimoto in {{g|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}, but he is not rematchable in these games.&lt;br /&gt;
&lt;br /&gt;
====[[N]]====&lt;br /&gt;
Once the player has caught {{p|Zekrom}}{{sup/5|B2}}/{{p|Reshiram}}{{sup/5|W2}} and either caught or defeated {{p|Kyurem}} in {{B2W2}}, [[N]] can be met in front of [[Nimbasa City]]&#039;s ferris wheel every [[Days of the week|Friday]]. If the player rides the ferris wheel with him, he then returns to the [[N&#039;s Castle|ruins of his castle]], where he can be battled. The team he uses in this battle varies depending on the {{season}}.&lt;br /&gt;
&lt;br /&gt;
===={{ga|Green}}====&lt;br /&gt;
Once the player has defeated {{ga|Green}} in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], she will reappear in [[Cerulean City]]. The player can battle her once a day.&lt;br /&gt;
&lt;br /&gt;
====[[Mustard]] and {{OBP|Honey|character}}====&lt;br /&gt;
In [[The Isle of Armor]], after the player has defeated [[Mustard]] in the [[Master Dojo|Battle Court]], they can rematch him once a day upon request. {{OBP|Honey|character}} can also be battled daily after spending enough [[Watt]]s to upgrade the Master Dojo.&lt;br /&gt;
&lt;br /&gt;
====[[Peony]]====&lt;br /&gt;
In [[The Crown Tundra]], after the &amp;quot;They Came From The Ultra Beyond!&amp;quot; adventure is started, the player can battle [[Peony]] in the [[Max Lair]] once a day.&lt;br /&gt;
&lt;br /&gt;
====[[Training grounds]]====&lt;br /&gt;
{{main|Training grounds}}&lt;br /&gt;
By asking [[Ingo]], the player can rematch several members from the [[Galaxy Team]], and the [[Diamond Clan|Diamond]] and [[Pearl Clan]]s for the [[Path of Tenacity]]. The Path of Tenacity can be done as many times as possible.&lt;br /&gt;
&lt;br /&gt;
They can also ask Ingo to challenge specific members from all three organizations to fight in standard Pokémon battles, including himself.&lt;br /&gt;
&lt;br /&gt;
====[[Noble Pokémon]]====&lt;br /&gt;
At their respective arenas, the player can ask a [[warden]] to challenge a stronger version of their noble Pokémon that has learned to control their frenzied might. The player will compete against the clock to see how quickly they can quell the noble. If successful, they will be rewarded with [[Exp. Candy]].&lt;br /&gt;
&lt;br /&gt;
The Origin Forme of {{p|Dialga}}, {{p|Palkia}}, and {{ga|Arceus}} can be rematched at the now-destroyed [[Temple of Sinnoh]] in similar ways as well. They too will reward the player with Exp. Candy.&lt;br /&gt;
&lt;br /&gt;
====Academy staff====&lt;br /&gt;
Staff members from [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}} can be battled in the [[Academy Ace Tournament]] as random opponents. &lt;br /&gt;
&lt;br /&gt;
Furthermore, in [[The Indigo Disk]], they can be invited to [[Blueberry Academy]]&#039;s [[League Club Room]] after trading with three special coaches, along with completing their respective [[bond]]ing events, after which each of them can be battled any number of times.&lt;br /&gt;
&lt;br /&gt;
====[[Rogue Mega Evolution]]====&lt;br /&gt;
In [[Quasartico Inc. (building)|Quasartico Inc.]], once [[Main Mission]] 41 has been completed, the player can talk to [[Vinnie]] to use the Rogue Mega Evolution Simulator 3000 to simulate a battle against the various [[Rogue Mega Evolution]] without any NPC assistance. The player will compete against the clock to see how quickly they can defeat the Rogue Mega Pokémon. If successful, they will be rewarded with either 1 or 3 [[Exp. Candy M]]. Upon starting the [[Mega Dimension]] [[DLC]] and/or capturing Mega Absol Z, Vinnie is replaced by a Nouveau Café staff, who takes over the role of giving the player rematches.&lt;br /&gt;
&lt;br /&gt;
Once the player has unlocked Hyperspace Mission 12, Rogue Mega Evolutions can also be rematched through various portals throughout [[Lumiose City]] in [[Hyperspace Lumiose]]. Only one Hyperspace Rogue Mega Arena will be active at a time, and it will not change until the player has attempted the current Rogue Mega Evolution. The arena will spawn a new Rogue Mega Evolution only after completing an attempt; simply waiting for the day–night cycle or resting will not cause it to change. All Rogue Mega Evolutions encountered in these Hyperspace arenas are set to Level 200. Before attempting the battle, a silhouette of the Rogue Mega Evolution will appear, providing a preview of which Pokémon the player is about to face. Successfully defeating a Rogue Mega Evolution rewards the player with a Bonus Ball and 10,000 points for the Hyperspace Lumiose Survey.&lt;br /&gt;
&lt;br /&gt;
===Wild Pokémon from in-game events===&lt;br /&gt;
{{main|List of wild Pokémon from in-game events}}&lt;br /&gt;
{{incomplete|section|needs=Are effort values awarded in mandatory captures? Do rematches also apply for wild Mythical Pokémon? Stakataka/Blacephalon in USUM: do they reappear if defeated?}}&lt;br /&gt;
In all games, being defeated by a Legendary Pokémon does not cause it to disappear. In all games in which [[roaming Pokémon]] exist, [[Escape|fleeing]] from them does not cause them to permanently disappear; the game simply behaves the same as if they were the ones to flee.&lt;br /&gt;
&lt;br /&gt;
Prior to Pokémon FireRed and LeafGreen, fleeing from stationary [[Legendary Pokémon]] causes the Pokémon to permanently disappear.&lt;br /&gt;
&lt;br /&gt;
In Pokémon FireRed, LeafGreen, and Emerald, if the player flees from a stationary Legendary Pokémon, it will reappear upon leaving and re-entering the room. The game informs the player that &amp;quot;The &amp;lt;sc&amp;gt;&amp;lt;Pokémon&amp;gt;&amp;lt;/sc&amp;gt; flew away!&amp;quot;. If the player defeats an event exclusive Legendary/Mythical Pokémon, it reappears after the player next enters the [[Hall of Fame]].&lt;br /&gt;
&lt;br /&gt;
In Pokémon Platinum, if the player defeats or flees from a stationary Legendary Pokémon, it reappears after the player next enters the [[Hall of Fame]]. If the player defeats a [[roaming Pokémon]], it will reappear only after the player has re-triggered the event which caused it to start roaming; for example, the player must talk to [[Professor Oak]] to cause a [[Legendary birds|Legendary bird]] to resume roaming. If the player flees from or defeats [[List of Pokémon with form differences#Giratina|Origin Forme]] {{p|Giratina}} in the [[Distortion World]], it will reappear in [[Turnback Cave]] in its Altered Forme, where it behaves in the same way as all other stationary Legendary Pokémon.&lt;br /&gt;
&lt;br /&gt;
This was extended to all stationary Pokémon ([[red Gyarados]], {{p|Sudowoodo}}, and {{p|Snorlax}}) in HeartGold and SoulSilver. If {{p|Suicune}} is defeated or fled from, [[Eusine]] will comment on this fact, and it will instead reappear at the [[Burned Tower]], where it behaves in the same way as all other stationary Legendary Pokémon. If {{p|Ho-Oh}}{{sup/4|HG}} or {{p|Lugia}}{{sup/4|SS}} is defeated or fled from during the storyline, the [[Kimono Girl]]s will comment on this fact before leaving; however, the Pokémon still behave like any other stationary Pokémon.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Black and White, {{p|Reshiram}}{{sup/5|B}} or {{p|Zekrom}}{{sup/5|W}} must be caught; defeating, fleeing from or losing to the Pokémon does not cause it to disappear, the battle yields no [[experience]], and the story cannot be progressed until it is caught. However, if the player has a full [[party]] and [[PC]], it is possible to progress without catching it, in which case it instead appears at [[Dragonspiral Tower]] after defeating [[Ghetsis]], where it behaves in the same way as all other stationary Legendary Pokémon, except that it will still not give any [[experience|experience points]].&lt;br /&gt;
&lt;br /&gt;
In Pokémon X and Y, {{p|Xerneas}}{{sup/6|X}} or {{p|Yveltal}}{{sup/6|Y}} must be caught; defeating, fleeing from or losing to it does not cause it to disappear, the battle yields no [[experience]], and the story cannot be progressed until it is caught. The 31st box in the [[Pokémon Storage System]] does not become available until after the player catches it, so it is not possible to avoid the capture even if the player&#039;s party and PC are both full.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Omega Ruby and Alpha Sapphire, if the player defeats {{p|Groudon}}{{sup/6|OR}} or {{p|Kyogre}}{{sup/6|AS}} instead of catching them in the main story, they will reappear in the [[Cave of Origin]] after entering the Hall of Fame. During the [[Delta Episode]], {{p|Rayquaza}} must be caught; defeating, fleeing from or losing to it does not cause it to disappear, the battle yields no [[experience]], and the story cannot be progressed until it is caught. The 31st box in the [[Pokémon Storage System]] does not become available until after the player catches Rayquaza, so it is not possible to avoid the capture even if the player&#039;s party and PC are both full. If the player flees from or defeats {{p|Deoxys}} in during the Delta Episode, it will reappear at the Dragonhark altar atop the [[Sky Pillar]] after entering the Hall of Fame again, where it behaves in the same way as all other stationary Legendary Pokémon.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Sun and Moon, {{p|Solgaleo}}{{sup/7|S}} or {{p|Lunala}}{{sup/7|M}} must be caught; defeating, fleeing from or losing to it does not cause it to disappear, the battle yields no [[experience]], and the story cannot be progressed until it is caught. The 31st box in the [[Pokémon Storage System]] does not become available until after the player catches the Legendary Pokémon. If the player defeats, flees from, or loses to {{p|Tapu Koko}} instead of catching it during the post-credits event, [[Lillie]] will comment on this fact, and Tapu Koko will immediately be available to battle again at the [[Ruins of Conflict]]. If the player defeats, flees from or loses to a roaming [[Ultra Beast]] or {{p|Necrozma}}, it will continue to reappear in the area until it is caught (the game reassures the player that it is still in the area).&lt;br /&gt;
&lt;br /&gt;
In Pokémon Ultra Sun and Ultra Moon, {{p|Solgaleo}}{{sup/7|US}} or {{p|Lunala}}{{sup/7|UM}} must be caught for it to disappear; defeating, fleeing from or losing to it does not cause it to disappear and the battle yields no [[experience]]. The 31st box in the [[Pokémon Storage System]] does not become available until after the player catches the Legendary Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In spin-off games==&lt;br /&gt;
===Pokémon Mystery Dungeon series===&lt;br /&gt;
In the [[Pokémon Mystery Dungeon series]], [[Legendary Pokémon]] that have been battled and are involved in the storyline must be fought again in order to be [[Recruitment|recruited]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ranger series===&lt;br /&gt;
In the [[Pokémon Ranger series]], the [[Drowsy Guy]] will allow the player to re-do a memorable capture. In {{vg|Pokémon Ranger}}, he allows the player to re-capture the [[Legendary beasts]], while in [[Pokémon Ranger: Shadows of Almia|the sequel]], he allows the player to re-capture {{p|Darkrai}}. In [[Pokémon Ranger: Guardian Signs]], [[Nema]] allows the player to re-battle several Boss Pokémon on a model of [[Dolce Island]] via the use of her &amp;quot;Many Times Any Time Capture Machine&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Trading Card Game series===&lt;br /&gt;
In {{vg|Pokémon Trading Card Game}} and [[Pokémon Trading Card Game 2: The Invasion of Team GR!]], all duelists are available for rematches. However, in some cases, a duelist switches their deck permanently at some point. For instance, the [[rival]] character {{TCG GB|Ronald}} uses four decks in the first game: the first three decks are used in a single {{TCG GB|duel}} each, and then the fourth deck is used whenever the player challenges him for the Champion title at the [[Pokémon Dome]]. Similarly, in the second game, some [[Club Master]]s use a certain deck on their first duel, and then use a different deck in all subsequent duels.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Play It! series===&lt;br /&gt;
In [[Pokémon Play It!]] and [[Pokémon Play It! Version 2]], there is no limit to the number of {{pkmn|Trading Card Game}} matches against {{OBP|Julie|Play It!}}.&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===&#039;&#039;Pokémon Animated Series&#039;&#039;===&lt;br /&gt;
With the exception of the [[Orange League]], {{Ash}} has had rematches with at least one Gym Leader, [[Frontier Brain]], [[island kahuna]], or [[World Coronation Series]] opponent in each leg of his {{pkmn|journey}}. It is noted that the list does not list any match-up which could not be defined as a battle.&lt;br /&gt;
&lt;br /&gt;
====[[Indigo League]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #{{colorschemelight|Kanto}}; background:#{{colorschemedark|Kanto}}; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:100px&amp;quot; | Opponent&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | First match&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Rematch&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | [[File:Boulder Badge.png|40px|Boulder Badge]]&amp;lt;br&amp;gt;{{color2|000|Brock (anime)|Brock}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:Ash Pikachu vs Brock Onix.png|150px|Showdown in Pewter City]]&amp;lt;br&amp;gt;&#039;&#039;[[EP005|Showdown in Pewter City]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Forfeit&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:Brock Geodude Ash Pidgeotto.png|150px|Showdown in Pewter City]]&amp;lt;br&amp;gt;&#039;&#039;[[EP005|Showdown in Pewter City]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Ash forfeits again, but Brock rewards his Badge in recognition of Ash&#039;s compassion.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}&amp;quot; | [[File:Cascade Badge.png|40px|Cascade Badge]]&amp;lt;br&amp;gt;{{color2|000|Misty (anime)|Misty}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:EP007.png|150px|The Water Flowers of Cerulean City]]&amp;lt;br&amp;gt;&#039;&#039;[[EP007|The Water Flowers of Cerulean City]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Interrupted by {{color2|{{green color dark}}|Team Rocket trio|Team Rocket}}&amp;lt;br&amp;gt;Ash earns Badge as thanks for protecting the Gym.&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:Misty Mega Gyarados.png|200px|SM043]]&amp;lt;br&amp;gt;&#039;&#039;[[SM043|When Regions Collide!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Demonstration battle&amp;lt;br&amp;gt;Victory&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; | [[File:Thunder Badge.png|40px|Thunder Badge]]&amp;lt;br&amp;gt;{{color2|000|Lt. Surge}}&lt;br /&gt;
| [[File:Lt Surge Raichu Mega Punch.png|150px|Electric Shock Showdown]]&amp;lt;br&amp;gt;&#039;&#039;[[EP014|Electric Shock Showdown]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Loss&#039;&#039;&#039;&lt;br /&gt;
| [[File:EP014.png|150px|Electric Shock Showdown]]&amp;lt;br&amp;gt;&#039;&#039;[[EP014|Electric Shock Showdown]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}}&amp;quot; | [[File:Marsh Badge.png|40px|Marsh Badge]]&amp;lt;br&amp;gt;{{color2|000|Sabrina}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:EP022.png|150px|Abra and the Psychic Showdown]]&amp;lt;br&amp;gt;&#039;&#039;[[EP022|Abra and the Psychic Showdown]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Forfeit&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:Sabrina and Haunter.png|150px|Haunter versus Kadabra]]&amp;lt;br&amp;gt;&#039;&#039;[[EP024|Haunter versus Kadabra]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Interrupted by {{color2|{{green color dark}}|Sabrina&#039;s Haunter|Haunter}}, who manages to break Sabrina out of her trance.&amp;lt;br&amp;gt;Ash receives Badge as a token of gratitude.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; {{roundybl|5px}}&amp;quot; | [[File:Volcano Badge.png|40px|Volcano Badge]]&amp;lt;br&amp;gt;{{color2|000|Blaine}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:EP058.png|150px|Riddle Me This]]&amp;lt;br&amp;gt;&#039;&#039;[[EP058|Riddle Me This]]&#039;&#039; and &#039;&#039;[[EP059|Volcanic Panic]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Forfeit&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:EP059.png|150px|Volcanic Panic]]&amp;lt;br&amp;gt;&#039;&#039;[[EP059|Volcanic Panic]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}; {{roundybr|5px}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Johto League]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #{{colorschemelight|Johto}}; background:#{{colorschemedark|Johto}}; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:100px&amp;quot; | Opponent&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | First match&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Rematch&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | [[File:Plain Badge.png|40px|Plain Badge]]&amp;lt;br&amp;gt;{{color2|000|Whitney}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:EP158.png|150px|A Goldenrod Opportunity]]&amp;lt;br&amp;gt;&#039;&#039;[[EP158|A Goldenrod Opportunity]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Loss&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:Ash Totodile Whitney Miltank.png|150px|A Dairy Tale Ending]]&amp;lt;br&amp;gt;&#039;&#039;[[EP159|A Dairy Tale Ending]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial battle&amp;lt;br&amp;gt;Ash wins&amp;lt;br&amp;gt;Ash receives Badge despite the battle being unofficial.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}&amp;quot; | [[File:Glacier Badge.png|40px|Glacier Badge]]&amp;lt;br&amp;gt;{{color2|000|Pryce}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:Ash Phanpy frozen.png|150px|As Cold as Pryce]]&amp;lt;br&amp;gt;&#039;&#039;[[EP237|As Cold as Pryce]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial one-on-one battle&amp;lt;br&amp;gt;Ash loses&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:EP238.png|150px|Nice Pryce, Baby!]]&amp;lt;br&amp;gt;&#039;&#039;[[EP238|Nice Pryce, Baby!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Pryce forfeits&amp;lt;br&amp;gt;Ash is rewarded the Badge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color light}}; {{roundybl|5px}}&amp;quot; |[[File:Rising Badge.png|40px|Rising Badge]]&amp;lt;br&amp;gt;{{color2|000|Clair}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:EP252.png|150px|Fangs for Nothin&#039;]]&amp;lt;br&amp;gt;&#039;&#039;[[EP252|Fangs for Nothin&#039;]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{yellow color dark}}&amp;quot; | &#039;&#039;&#039;Interrupted by&amp;lt;br&amp;gt;{{color2|{{yellow color dark}}|Team Rocket trio|Team Rocket}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:EP254.png|150px|Better Eight Than Never]]&amp;lt;br&amp;gt;&#039;&#039;[[EP254|Better Eight Than Never]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}; {{roundybr|5px}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Hoenn League]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #{{colorschemelight|Hoenn}}; background:#{{colorschemedark|Hoenn}}; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:100px&amp;quot; | Opponent&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | First match&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Rematch&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}}&amp;quot; | [[File:Knuckle Badge.png|40px|Knuckle Badge]]&amp;lt;br&amp;gt;{{color2|000|Brawly}}&lt;br /&gt;
| [[File:Brawly Makuhita Vital Throw.png|150px|Brave the Wave]]&amp;lt;br&amp;gt;&#039;&#039;[[AG020|Brave the Wave]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Loss&#039;&#039;&#039;&lt;br /&gt;
| [[File:AG031.png|150px|Just One of the Geysers]]&amp;lt;br&amp;gt;&#039;&#039;[[AG031|Just One of the Geysers]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; | [[File:Dynamo Badge.png|40px|Dynamo Badge]]&amp;lt;br&amp;gt;{{color2|000|Wattson}}&lt;br /&gt;
| [[File:AG040.png|150px|Watt&#039;s with Wattson?]]&amp;lt;br&amp;gt;&#039;&#039;[[AG040|Watt&#039;s with Wattson?]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Ash wins with an overcharged {{color2|{{green color dark}}|Ash&#039;s Pikachu|Pikachu}}.&amp;lt;br&amp;gt;Wattson insists Ash keeps the Badge.&#039;&#039;&#039;&lt;br /&gt;
| [[File:Wattson Manectric Tackle.png|150px|Manectric Charge]]&amp;lt;br&amp;gt;&#039;&#039;[[AG059|Manectric Charge]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial rematch&amp;lt;br&amp;gt;Ash loses&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; {{roundybl|5px}}&amp;quot; | [[File:Balance Badge.png|40px|Balance Badge]]&amp;lt;br&amp;gt;{{color2|000|Norman}}&lt;br /&gt;
| [[File:AG003.png|150px|There&#039;s No Place Like Hoenn]]&amp;lt;br&amp;gt;&#039;&#039;[[AG003|There&#039;s No Place Like Hoenn]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial one-on-one battle&amp;lt;br&amp;gt;Ash loses&#039;&#039;&#039;&lt;br /&gt;
| [[File:AG070.png|150px|Balance of Power]]&amp;lt;br&amp;gt;&#039;&#039;[[AG070|Balance of Power]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#{{green color dark}}; {{roundybr|5px}}&amp;quot; | &#039;&#039;&#039;Official match&amp;lt;br&amp;gt;Ash wins&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===={{gdis|Battle Frontier|III}}====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #{{colorschemelight|Frontier}}; background:#{{colorschemedark|Frontier}}; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:100px&amp;quot; | Opponent&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | First match&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Rematch&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{frontier color light}}&amp;quot; | [[File:Abilitysymbol.png|40px|Ability Symbol]]&amp;lt;br&amp;gt;{{color2|000|Anabel}}&lt;br /&gt;
| [[File:AG169.png|150px|Talking a Good Game!]]&amp;lt;br&amp;gt;&#039;&#039;[[AG169|Talking a Good Game!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Loss&#039;&#039;&#039;&lt;br /&gt;
| [[File:AG170.png|150px|Second Time&#039;s the Charm!]]&amp;lt;br&amp;gt;&#039;&#039;[[AG170|Second Time&#039;s the Charm!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{frontier color light}}; {{roundybl|5px}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:Bravesymbol.png|40px|Brave Symbol]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|000|Brandon (anime)|Brandon}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:AG178.png|150px|Battling the Enemy Within!]]&amp;lt;br&amp;gt;&#039;&#039;[[AG178|Battling the Enemy Within!]]&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Ash is {{color2|{{red color dark}}|King of Pokélantis|possessed}}, and the match is declared unofficial.&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:AG186.png|150px|Overjoyed!]]&amp;lt;br&amp;gt;&#039;&#039;[[AG186|Overjoyed!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;First official match&amp;lt;br&amp;gt;Ash loses&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:AG190.png|150px|Pace - The Final Frontier!]]&amp;lt;br&amp;gt;&#039;&#039;[[AG189|Gathering the Gang of Four!]]&#039;&#039; and &#039;&#039;[[AG190|Pace - The Final Frontier!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}; {{roundybr|5px}}&amp;quot; | &#039;&#039;&#039;Second official match&amp;lt;br&amp;gt;Ash wins&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Sinnoh League]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #{{colorschemelight|Sinnoh}}; background:#{{colorschemedark|Sinnoh}}; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:100px&amp;quot; | Opponent&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | First match&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Rematch&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | [[File:Coal Badge.png|40px|Coal Badge]]&amp;lt;br&amp;gt;{{color2|000|Roark}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:DP016.png|150px|A Gruff Act to Follow!]]&amp;lt;br&amp;gt;&#039;&#039;[[DP016|A Gruff Act to Follow!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Loss&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:DP018.png|150px|O&#039;er the Rampardos We Watched!]]&amp;lt;br&amp;gt;&#039;&#039;[[DP018|O&#039;er the Rampardos We Watched!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}&amp;quot; | [[File:Forest Badge.png|40px|Forest Badge]]&amp;lt;br&amp;gt;{{color2|000|Gardenia}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:DP031.png|150px|The Grass-Type Is Always Greener!]]&amp;lt;br&amp;gt;&#039;&#039;[[DP031|The Grass-Type Is Always Greener!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial battle&amp;lt;br&amp;gt;Ash loses&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:DP037.png|150px|The Grass Menagerie!]]&amp;lt;br&amp;gt;&#039;&#039;[[DP037|The Grass Menagerie!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}&amp;quot; | [[File:Relic Badge.png|40px|Relic Badge]]&amp;lt;br&amp;gt;{{color2|000|Fantina}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:Fantina Drifblim Hypnosis.png|150px|Playing the Leveling Field!]]&amp;lt;br&amp;gt;&#039;&#039;[[DP093|Playing the Leveling Field!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial battle&amp;lt;br&amp;gt;Forfeit&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:DP102.png|150px|Shield with a Twist!]]&amp;lt;br&amp;gt;&#039;&#039;[[DP102|Shield with a Twist!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundybl|5px}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:Beacon Badge.png|40px|Beacon Badge]]&amp;lt;br&amp;gt;{{color2|000|Volkner}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:Volkner Luxray Spark.png|200px|The Fleeing Tower of Sunyshore!]]&amp;lt;br&amp;gt;&#039;&#039;[[DP166|The Fleeing Tower of Sunyshore!]]&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#FFF; color:#{{yellow color dark}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Interrupted by {{color2|{{yellow color dark}}|Team Rocket trio|Team Rocket}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:DP179.png|200px|The Eighth Wonder of the Sinnoh World!]]&amp;lt;br&amp;gt;&#039;&#039;[[DP179|The Eighth Wonder of the Sinnoh World!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}; {{roundybr|5px}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:JN077.png|200px|Ultra Exciting from the Shocking Start!]]&amp;lt;br&amp;gt;&#039;&#039;[[JN077|Ultra Exciting from the Shocking Start!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;{{color2|{{green color dark}}|World Coronation Series}}&amp;lt;br&amp;gt;match&amp;lt;br&amp;gt;Victory&amp;lt;br&amp;gt;Ash&#039;s rank rises to 64.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Unova League]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #{{colorschemelight|Unova}}; background:#{{colorschemedark|Unova}}; color:#fff; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:100px&amp;quot; | Opponent&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | First match&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Rematch&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; {{roundybl|5px}}&amp;quot; | [[File:Basic Badge.png|40px|Basic Badge]]&amp;lt;br&amp;gt;{{color2|000|Lenora}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:BW015.png|200px|The Battle According to Lenora!]]&amp;lt;br&amp;gt;&#039;&#039;[[BW015|The Battle According to Lenora!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Loss&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:BW016.png|200px|Rematch at the Nacrene Gym!]]&amp;lt;br&amp;gt;&#039;&#039;[[BW016|Rematch at the Nacrene Gym!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}; {{roundybr|5px}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Kalos League]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #{{colorschemelight|Kalos}}; background:#{{colorschemedark|Kalos}}; color:#fff; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:100px&amp;quot; | Opponent&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | First match&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Rematch&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}}&amp;quot; | [[File:Bug Badge.png|40px|Bug Badge]]&amp;lt;br&amp;gt;{{color2|000|Viola}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:XY005.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[XY005|A Blustery Santalune Gym Battle!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Loss&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:XY006.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[XY006|Battling on Thin Ice!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color light}}&amp;quot; rowspan=&amp;quot;4&amp;quot; | [[File:Rumble Badge.png|40px|Rumble Badge]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|000|Korrina (anime)|Korrina}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; rowspan=&amp;quot;4&amp;quot; | [[File:XY030 Ash VS Korrina.png|200px|Mega Revelations!]]&amp;lt;br&amp;gt;&#039;&#039;[[XY030|Mega Revelations!]]&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; rowspan=&amp;quot;4&amp;quot; | First unofficial battle&amp;lt;br&amp;gt;Loss&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:Korrina Mega Lucario berserk.png|200px|The Aura Storm!]]&amp;lt;br&amp;gt;&#039;&#039;[[XY032|The Aura Storm!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{yellow color dark}}&amp;quot; | &#039;&#039;&#039;Second unofficial battle&amp;lt;br&amp;gt;Battle called off due to {{color2|{{yellow color dark}}|Korrina&#039;s Lucario|Lucario}} losing control.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:XY033.png|200px|Calling from Beyond the Aura!]]&amp;lt;br&amp;gt;&#039;&#039;[[XY033|Calling from Beyond the Aura!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{yellow color dark}}&amp;quot; | &#039;&#039;&#039;Third unofficial battle&amp;lt;br&amp;gt;Battle called off due to lunch being ready.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:XY044.png|200px|XY044]]&amp;lt;br&amp;gt;&#039;&#039;[[XY044|Showdown at the Shalour Gym!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Official battle&amp;lt;br&amp;gt;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:JN025.png|200px|JN025]]&amp;lt;br&amp;gt;&#039;&#039;[[JN025|A Festival Reunion!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;{{color2|{{green color dark}}|World Coronation Series}}&amp;lt;br&amp;gt;Battle Festival Challenge&amp;lt;br&amp;gt;Victory&amp;lt;br&amp;gt;Ash&#039;s rank rises to 921&amp;lt;br&amp;gt;and advances to Great Class.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; | [[File:Voltage Badge.png|40px|Voltage Badge]]&amp;lt;br&amp;gt;{{color2|000|Clemont (anime)|Clemont}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:XY001 Ash VS Clemont.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[XY001|Kalos, Where Dreams and Adventures Begin!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{yellow color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial battle&amp;lt;br&amp;gt;Interrupted by {{color2|{{yellow color dark}}|Team Rocket trio|Team Rocket}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:XY067.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[XY067|The Moment of Lumiose Truth!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Official battle&amp;lt;br&amp;gt;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}; {{roundybl|5px}}&amp;quot; | [[File:Iceberg Badge.png|40px|Iceberg Badge]]&amp;lt;br&amp;gt;{{color2|000|Wulfric}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:XY120.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[XY120|All Hail the Ice Battlefield!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Loss&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:XY122.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[XY122|A Real Icebreaker!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}; {{roundybr|5px}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Island challenge]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #{{colorschemelight|Alola}}; background:#{{colorschemedark|Alola}}; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:100px&amp;quot; | Opponent&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | First match&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Rematch&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}}&amp;quot; | [[File:Dream Darkinium Z Sprite.png|40px|Darkinium Z]]&amp;lt;br&amp;gt;{{color2|000|Nanu}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:Nanu Krookodile Sand Tomb.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[SM074|Tough Guy Trials!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial battle&amp;lt;br&amp;gt;Loss&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:SM077.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[SM077|Guiding an Awakening!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Victory&amp;lt;br&amp;gt;Awarded the {{color2|{{green color dark}}|Lycanium Z}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}&amp;quot; | [[File:Dream Groundium Z Sprite.png|40px|Groundium Z]]&amp;lt;br&amp;gt;{{color2|000|Hapu}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:SM104.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[SM104|That&#039;s Some Spicy Island Research!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial battle&amp;lt;br&amp;gt;Loss&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:SM109.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[SM109|A Grand Debut!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Victory&amp;lt;br&amp;gt;Awarded the {{color2|{{green color dark}}|Steelium Z}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}}; {{roundybl|5px}}&amp;quot; rowspan=&amp;quot;3&amp;quot; | [[File:0785MS.png|40px|Tapu Koko]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|000|Guardian deities (anime)#Tapu_Koko|Tapu Koko}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; rowspan=&amp;quot;3&amp;quot; | [[File:SM002.png|200px|The Guardian&#039;s Challenge!]]&amp;lt;br&amp;gt;&#039;&#039;[[SM002|The Guardian&#039;s Challenge!]]&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#FFF; color:#{{yellow color dark}}&amp;quot; rowspan=&amp;quot;3&amp;quot;  | First unofficial battle&amp;lt;br&amp;gt;Battle called off due to Tapu Koko fleeing&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:SM019.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[SM019|A Guardian Rematch!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{yellow color dark}}&amp;quot; | &#039;&#039;&#039;Second unofficial battle&amp;lt;br&amp;gt;Battle called off after Tapu Koko saved Pikachu from falling off a cliff&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:SM100.png|200px|Battling the Beast Within!]]&amp;lt;br&amp;gt;&#039;&#039;[[SM100|Battling the Beast Within!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{yellow color dark}}&amp;quot; | &#039;&#039;&#039;Third unofficial battle&amp;lt;br&amp;gt;Battle called off due to Ash being transported to the Ultra Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:SM144.png|200px|SM144|From Z to Shining Z!]]&amp;lt;br&amp;gt;&#039;&#039;[[SM144|From Z to Shining Z!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}; {{roundybr|5px}}&amp;quot; | &#039;&#039;&#039;Official battle&amp;lt;br&amp;gt;Tapu Koko substituted as {{color2|{{green color dark}}|Professor Kukui}}&#039;s final Pokémon in his and Ash&#039;s exhibition match&amp;lt;br&amp;gt;Victory&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[World Coronation Series]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #{{colorschemelight|Galar}}; background:#{{colorschemedark|Galar}}; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:100px&amp;quot; | Opponent&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | First match&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Rematch&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{green color light}}&amp;quot; | [[File:Dream Great Ball Sprite.png|40px|Great Class]]&amp;lt;br&amp;gt;{{color2|000|Rinto}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:Rinto Gallade False Swipe.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[JN051|Trials of a Budding Master!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Unranked battle&amp;lt;br&amp;gt;Loss&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:JN060.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[JN060|Beyond Chivalry… Aiming to be a Leek Master!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot;  | &#039;&#039;&#039;Victory&amp;lt;br&amp;gt;Ash&#039;s rank rises to 184&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{yellow color light}}&amp;quot; | [[File:Dream Ultra Ball Sprite.png|40px|Ultra Class]]&amp;lt;br&amp;gt;{{color2|000|Bea}}&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#FFF&amp;quot; | [[File:JN034.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[JN034|Solitary and Menacing!]]&#039;&#039;&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Loss&amp;lt;br&amp;gt;Ash&#039;s rank drops to 930&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:JN039.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[JN039|Octo-Gridlock at the Gym!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#000&amp;quot; | &#039;&#039;&#039;Draw&amp;lt;br&amp;gt;No change in ranking&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:JN085.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[JN085|Battle Three With Bea!]]&#039;&#039;&amp;lt;br&amp;gt;and &#039;&#039;[[JN086|A Battle of Mega Versus Max!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Victory&amp;lt;br&amp;gt;Ash&#039;s rank rises to 36&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{red color light}}; {{roundybl|5px}}&amp;quot; | [[File:Dream Master Ball Sprite.png|40px|Masters Eight]]&amp;lt;br&amp;gt;{{color2|000|Leon (anime)|Leon}}&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#FFF&amp;quot; | [[File:JN013.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[JN013|The Climb to Be the Very Best!]]&#039;&#039;&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; |  &#039;&#039;&#039;Unofficial battle&amp;lt;br&amp;gt;Loss&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:JN132.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[JN129|A Flood of Torrential Gains!]]&#039;&#039;&amp;lt;br&amp;gt;to &#039;&#039;[[JN132|Partners in Time!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}; {{roundybr|5px}}&amp;quot; | &#039;&#039;&#039;Official battle&amp;lt;br&amp;gt;Victory&amp;lt;br&amp;gt;Ash becomes the new Monarch&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Tera Training]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #{{colorschemelight|Paldea}}; background:#{{colorschemedark|Paldea}}; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:50px&amp;quot; | Character&lt;br /&gt;
! style=&amp;quot;width:100px&amp;quot; | Opponent&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | First match&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Rematch&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{summer color light}}&amp;quot; | {{color2|000|Liko}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}}&amp;quot; | [[File:SVbadge VictoryRoad Bug.png|40px|Bug Badge]]&amp;lt;br&amp;gt;{{color2|000|Katy}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:HZ047.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[HZ047|Put Your Heart Into It!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &#039;&#039;&#039;{{color2|{{red color dark}}|Tera Training}} {{color|{{red color dark}}|battle&amp;lt;br&amp;gt;Loss}}&amp;lt;br&amp;gt;{{color|{{green color dark}}|Liko passes Katy&#039;s test}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:HZ098.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[HZ098|Reunion in Cortondo]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial battle&amp;lt;br&amp;gt;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{scarlet color light}}&amp;quot; | {{color2|000|Roy}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}&amp;quot; | [[File:SVbadge VictoryRoad Grass.png|40px|Grass Badge]]&amp;lt;br&amp;gt;{{color2|000|Brassius}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:HZ010 Roy Vs Brassius.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[HZ010|Nemona and Brassius and…]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; |  &#039;&#039;&#039;Unofficial battle&amp;lt;br&amp;gt;Loss&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:Roy Fuecoco Terastal.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[HZ048|Sparkle! The Glow of Flame and Art]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;{{color2|{{green color dark}}|Tera Training}} battle&amp;lt;br&amp;gt;Victory&amp;lt;br&amp;gt;Roy passes Brassius&#039;s test&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{sinnoh color light}}&amp;quot; | {{color2|000|Dot}}&lt;br /&gt;
! style=&amp;quot;background:#{{Electric color light}}&amp;quot; | [[File:SVbadge VictoryRoad Electric.png|40px|Electric Badge]]&amp;lt;br&amp;gt;{{color2|000|Iono (anime)|Iono}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:HZ050.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[HZ050|Trending Terastallization! Dance, Dance, Quaxly!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &#039;&#039;&#039;{{color2|{{red color dark}}|Tera Training}} {{color|{{red color dark}}|battle&amp;lt;br&amp;gt;Loss}}&amp;lt;br&amp;gt;{{color|{{green color dark}}|Dot passes Iono&#039;s test}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:Dot Quaxwell Wave Crash.png|200px]]&amp;lt;br&amp;gt;[[HZ128]]&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial battle&amp;lt;br&amp;gt;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{scarlet color light}}; {{roundybl|5px}}&amp;quot; | {{color2|000|Roy}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ghost color light}}&amp;quot; | [[File:SVbadge VictoryRoad Ghost.png|40px|Ghost Badge]]&amp;lt;br&amp;gt;{{color2|000|Ryme}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:HZ061.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[HZ061|Resonating Spirits in a Challenge to Ryme!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; |  &#039;&#039;&#039;Loss&amp;lt;br&amp;gt;Roy fails Ryme&#039;s test&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:HZ062.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[HZ062|A New Song for Fuecoco]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}; {{roundybr|5px}}&amp;quot; | &#039;&#039;&#039;Victory&amp;lt;br&amp;gt;Roy passes Ryme&#039;s test&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Giovanni]] is the only in-game Gym Leader that cannot be rematched an indefinite amount of times. However, he can be battled multiple times via an event at [[Tohjo Falls]], if the player has multiple {{p|Celebi}}, as well as at the [[Pokémon World Tournament]].&lt;br /&gt;
** [[Koga]], the other former Kanto Gym Leader, has been able to be rematched indefinitely since Generation II, where he was an [[Elite Four]] member, as well as in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{locationcolor/light|underwater}}|bordercolor={{locationcolor/med|underwater}}&lt;br /&gt;
|da=Omkamp&amp;lt;br&amp;gt;Revanchekamp&lt;br /&gt;
|nl=Rematch&lt;br /&gt;
|fi=Uusintaottelu&lt;br /&gt;
|fr=&lt;br /&gt;
|de=&lt;br /&gt;
|it=Rivincita&lt;br /&gt;
|ko=&lt;br /&gt;
|no=Omkamp&lt;br /&gt;
|pl=Rewanż&lt;br /&gt;
|es=&lt;br /&gt;
|sv=Revanchmatch&amp;lt;br&amp;gt;Retur-match&lt;br /&gt;
|vi=Trận tái đấu&lt;br /&gt;
}}&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Rückkampf]]&lt;br /&gt;
[[es:Revancha]]&lt;br /&gt;
[[fr:Revanche]]&lt;br /&gt;
[[it:Rivincita (lotta Pokémon)]]&lt;br /&gt;
[[ja:再戦]]&lt;br /&gt;
[[zh:重复对战]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rematch&amp;diff=4518858</id>
		<title>Rematch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rematch&amp;diff=4518858"/>
		<updated>2026-03-29T07:46:47Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Regular Trainers */ Adding a few details I experienced through gameplay, including that Ruby, Sapphire, Emerald&amp;#039;s Regular Trainers&amp;#039; teams upgrade each rematch with no prerequisite until they reach their strongest team.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Update on ORAS and SM, info for SV}}&lt;br /&gt;
A &#039;&#039;&#039;rematch&#039;&#039;&#039; or &#039;&#039;&#039;re-battle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|再戦|さいせん}}&#039;&#039;&#039; &#039;&#039;rematch&#039;&#039;) is a second or subsequent {{pkmn|battle}} against a {{pkmn|Trainer}} or {{OBP|Pokémon|species}}.&lt;br /&gt;
&lt;br /&gt;
In the core series games, it is mandatory for the {{player}} to defeat certain Trainers to advance within the game. Technically, if the player is defeated, they are given the chance to battle this opponent again until defeated (barring exceptional circumstances), but this isn&#039;t considered a rematch.&lt;br /&gt;
&lt;br /&gt;
Most of the time, however, if a Trainer is defeated, that Trainer will not be available for a rematch until certain conditions have been met. When Trainers usually agree to rematch, their Pokémon will have become stronger (through [[level]] up or [[Evolution]]), or they would already have acquired more Pokémon (sometimes from another region, once the player has obtained the [[National Pokédex]]).&lt;br /&gt;
&lt;br /&gt;
==Types of rematch==&lt;br /&gt;
===Regular Trainers===&lt;br /&gt;
From [[Generation II]] onward, with the exception of {{game|Black and White|s}} and {{pkmn|X and Y}}, some regular Trainers found along normal routes and caves can be challenged for a rematch.&lt;br /&gt;
&lt;br /&gt;
In {{game2|Gold|Silver|Crystal}}, the player can exchange [[Pokégear]] phone numbers with specific Trainers, allowing them to contact the player for a rematch. Note that Trainers have to be rebattled as soon as possible, otherwise the chance to do so will disappear.&lt;br /&gt;
&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, trainer rematches through the [[Pokégear]] cannot be initiated until the following requirements are met:&lt;br /&gt;
*The player has collected seven [[Badge]]s&lt;br /&gt;
*[[Team Rocket]] has been defeated at the [[Goldenrod Radio Tower|Radio Tower]] in [[Goldenrod City]]&lt;br /&gt;
*The player is not currently in the same route or location as the trainer&lt;br /&gt;
*The player calls the trainer during [[Pokégear#Trainer_phone_listing|the day of the week and time of day]] the trainer is open to rematch (trainers may call the player at random to rematch regardless of their rematch window)&lt;br /&gt;
&lt;br /&gt;
Unlike Gold, Silver, and Crystal, trainers can be rebattled multiple times per day within their rematch window.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Gold, Silver, and Crystal, the number of difficulty levels and triggers are defined individually for each Trainer. Certain rematches are available only in Gold and Silver, while others are only in Crystal. The potential of a trainer calling for a rematch resets daily, but the following events are additional triggers for new rematches:&lt;br /&gt;
&lt;br /&gt;
*Reaching a new city/town in Johto, starting with [[Goldenrod City]]&lt;br /&gt;
*Reaching the [[Lake of Rage]]&lt;br /&gt;
*Defeating [[Team Rocket]] at [[Mahogany Town]] or Goldenrod City&lt;br /&gt;
*Becoming {{pkmn|Champion}}&lt;br /&gt;
*Returning the [[Machine Part]] to the [[Kanto Power Plant]]&lt;br /&gt;
&lt;br /&gt;
Additionally, in Gold and Silver, the player will battle the strongest team available, but in Crystal, each team has to be battled in order (including fighting the initial team again).&lt;br /&gt;
&lt;br /&gt;
In Pokémon HeartGold and SoulSilver, the Trainers&#039; teams change three different times throughout the games&#039; progression:&lt;br /&gt;
*Firstly after the player has obtained seven [[Badge]]s and [[Team Rocket]] has been defeated at the [[Goldenrod Radio Tower|Radio Tower]] in [[Goldenrod City]]&lt;br /&gt;
*Secondly after the player has entered the [[Hall of Fame]] for the first time&lt;br /&gt;
*Thirdly after the player has obtained all 16 [[Badge]]s&lt;br /&gt;
&lt;br /&gt;
In {{game2|Ruby|Sapphire|Emerald}}, the [[PokéNav]]&#039;s {{DL|PokéNav|Trainer&#039;s Eyes}} or {{DL|PokéNav|Match Call}} has similar functions to the Pokégear, keeping track of Trainers who eventually want to re-battle the player. Regular Trainers are eligible for rematches after obtaining the {{badge|Balance}}; once it is obtained, if the player is on a map with eligible Trainers, each Trainer on the map has a separate 31% chance to demand a rematch every 255 steps.&amp;lt;ref&amp;gt;https://github.com/pret/pokeemerald/blob/master/src/battle_setup.c#l1605&amp;lt;/ref&amp;gt; The trainers team changes each time they are rematched, until they they reach their strongest team&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Omega Ruby and Alpha Sapphire]], the Trainer&#039;s Eye function returns, requiring the {{badge|Stone}} instead to rematch Regular Trainers, which are ready for a rematch more frequently than in [[Generation III]]; in these games, the Trainers&#039; teams improve as the player progresses through the game, and are at their strongest after the player has entered the Hall of Fame. &lt;br /&gt;
&lt;br /&gt;
[[File:Vs Seeker demonstration FRLG.png|thumb|{{ga|Red}} uses the Vs. Seeker on {{rt|25|Kanto}}. Three Trainers wish to have a rematch.]]&lt;br /&gt;
&lt;br /&gt;
In {{game|FireRed and LeafGreen|s}}, {{game2|Diamond|Pearl|Platinum}}, and {{g|Brilliant Diamond and Shining Pearl}}, while outdoors, the player can use the [[Vs. Seeker]] to randomly make nearby Trainers ready for a rematch. Certain Trainers have stronger teams, depending on how far the player is through the game, as long as they have defeated that Trainer&#039;s previous party. New Vs. Seeker parties are unlocked at the following events:&lt;br /&gt;
* Obtaining the Vs. Seeker&lt;br /&gt;
* Arriving in [[Celadon City]]{{sup/3|FRLG}}/defeating [[Fantina]]{{sup/4|DP}}/arriving in [[Celestic Town]]{{sup/4|Pt}}&lt;br /&gt;
* Arriving in [[Fuchsia City]]{{sup/3|FRLG}}/capturing or defeating the cover Legendary Pokémon{{sup/4|DPPt}}&lt;br /&gt;
* Entering the Hall of Fame&lt;br /&gt;
* Delivering the {{i|Sapphire}} to [[Celio]]{{sup/3|FRLG}}/capturing or defeating {{p|Heatran}} at [[Stark Mountain]]{{sup/4|DPPt}}. &amp;lt;!-- in FRLG (need to check DPPt), the player needs to go through each team in succession --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Pokémon Diamond, Pearl, and Platinum, certain Trainers can be challenged daily at the [[Seven Stars Restaurant]]. In Pokémon Diamond, Pearl, [[Pokémon Brilliant Diamond and Shining Pearl|Brilliand Diamond, and Shining Pearl]], the player can battle one Trainer per day at [[Jubilife TV]], with the Trainer that appears varying with the [[days of the week|day of the week]]. In Pokémon Platinum, players can challenge several Trainers that appear in different [[Pokémon Center]]s once per day each, as well as repeatedly battle the {{tc|Maid}}s in the 5-Maid Knockout Exact-Turn Attack Challenge in the {{si|Pokémon Mansion}}.&lt;br /&gt;
&lt;br /&gt;
In {{game|Black and White|s}} and {{B2W2}}, Trainers in the [[Big Stadium and Small Court]] of [[Nimbasa City]] and the [[Royal Unova]] can be rematched daily. In Pokémon Black 2 and White 2, as the player progresses through the game, the Trainers&#039; Pokémon are battled at higher levels, and will be at their strongest after the player has entered the Hall of Fame. Some Trainers may replace their Pokémon. {{tc|Pokémon Breeder}}s in Black 2 and White 2 will re-challenge the player upon sight (as long as the player has left the area since their last battle), even if the player had previously defeated them; however, their teams remain the same during each battle.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon X and Y]], Trainers in the [[Battle Chateau]] can be battled each time that Trainer has entered the Battle Chateau. Only those whose rank is the same as or lower than the player&#039;s will appear. The player can purchase {{DL|Battle Chateau|writs}} to have an effect on three different factors (party levels, [[prize money]], and Trainer arrival rate) for the remainder of that day, although issued writs can be swapped out if the new one has the same type of effect.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Sun and Moon|Pokémon Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]], certain Trainers can be challenged daily{{sup/7|SM}}/repeatedly{{sup/7|USUM}} at the [[Battle Buffet]] at [[Hau&#039;oli City]]&#039;s Shopping District.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Sword and Shield]], Pokémon Breeder Chloe can be rematched whenever she is found in the [[Wild Area]], with teams differing based on if the player received the Fire Badge and if they enter the Hall of Fame. The {{tc|Café Master}}s in the [[Battle Café]]s throughout [[Galar]] can also be challenged daily.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Colosseum]] and {{Pokémon XD}}, there are certain areas that allow for multiple rematches, most notably in [[Pyrite Town]]&#039;s Duel Square. Other locations such as [[Agate Village]] and [[The Under Subway]] allow for rematches only after getting past a certain point in the game.&lt;br /&gt;
&lt;br /&gt;
===Friends and rivals===&lt;br /&gt;
Since Generation I, the player&#039;s [[friend]]s and [[rival]]s play key roles within the game, occasionally giving hints, helping out or even challenging the player to a rematch. In every game, at least one of the player&#039;s friends or rivals can be repeatedly rematched after entering the [[Hall of Fame]] of that region.&lt;br /&gt;
&lt;br /&gt;
The following table shows where and when the player&#039;s friends and rivals can be challenged for subsequent rematches:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{locationcolor/med|underwater}}; border:3px solid #{{locationcolor/dark|underwater}}; margin:auto&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|underwater}}; {{roundytl|5px}}&amp;quot; | Region&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|underwater}}&amp;quot; | Rival&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|underwater}}; {{roundytr|5px}}&amp;quot; colspan=2 | Time and location for (the most recent) rematch&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Kanto]]&lt;br /&gt;
| {{ga|Blue}}{{sup/1}}{{sup/3|FRLG}}&lt;br /&gt;
| rowspan=2 | Any time&lt;br /&gt;
| rowspan=2 |  [[Indigo Plateau]] ({{pkmn|Champion}} rematch)&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{ga|Trace}}{{sup/7|PE}}&lt;br /&gt;
|- style=&amp;quot;background:#{{johto color light}}&amp;quot;&lt;br /&gt;
| [[Johto]]&lt;br /&gt;
| {{ga|Silver}}&lt;br /&gt;
| Mondays and Wednesdays&lt;br /&gt;
| [[Indigo Plateau]]&lt;br /&gt;
|- style=&amp;quot;background:#{{hoenn color light}}&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Hoenn]]&lt;br /&gt;
| rowspan=2 | [[Wally]]&lt;br /&gt;
| Any time (random chance){{sup/3|RSE}}&lt;br /&gt;
| {{ho|Victory Road}}{{sup/3|RSE}}&lt;br /&gt;
|- style=&amp;quot;background:#{{hoenn color light}}&amp;quot;&lt;br /&gt;
| Once per day{{sup/6|ORAS}}&lt;br /&gt;
| [[Battle Maison]]{{sup/6|ORAS}}&lt;br /&gt;
|- style=&amp;quot;background:#{{sinnoh color light}}&amp;quot;&lt;br /&gt;
| rowspan=3 | [[Sinnoh]]&lt;br /&gt;
| rowspan=2 | {{ga|Barry}}&lt;br /&gt;
| rowspan=2 | Saturdays and Sundays&lt;br /&gt;
| [[Fight Area]]{{sup/4|DP}}{{sup/8|BDSP}}&lt;br /&gt;
|- style=&amp;quot;background:#{{sinnoh color light}}&amp;quot;&lt;br /&gt;
| [[Survival Area]]{{sup/4|Pt}}&lt;br /&gt;
|- style=&amp;quot;background:#{{sinnoh color light}}&amp;quot;&lt;br /&gt;
| {{ga|Lucas}}{{tt|*|If the player character is female}} or {{ga|Dawn}}{{tt|*|If the player character is male}}{{sup/8|BDSP}}&lt;br /&gt;
| Saturdays and Sundays&lt;br /&gt;
| [[Sandgem Town]]&lt;br /&gt;
|- style=&amp;quot;background:#{{unova color light}}&amp;quot;&lt;br /&gt;
| rowspan=3 | [[Unova]]&lt;br /&gt;
| [[Cheren]]{{sup/5|BW}}&lt;br /&gt;
| Once per day&lt;br /&gt;
| {{OBP|Victory Road|Black and White}}&lt;br /&gt;
|- style=&amp;quot;background:#{{unova color light}}&amp;quot;&lt;br /&gt;
| [[Bianca]]{{sup/5|BW}}&lt;br /&gt;
| Saturdays and Sundays&lt;br /&gt;
| [[Nuvema Town]]&lt;br /&gt;
|- style=&amp;quot;background:#{{unova color light}}&amp;quot;&lt;br /&gt;
| [[Hugh]]{{sup/5|B2W2}}&lt;br /&gt;
| Once per day&lt;br /&gt;
| [[Driftveil City]]&lt;br /&gt;
|- style=&amp;quot;background:#{{unova color light}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{kalos color light}}&amp;quot;&lt;br /&gt;
| [[Kalos]]&lt;br /&gt;
| {{ga|Calem}}{{tt|*|If the player character is female}} or {{ga|Serena}}{{tt|*|If the player character is male}}&lt;br /&gt;
| Once per day&lt;br /&gt;
| [[Kiloude City]]&lt;br /&gt;
|- style=&amp;quot;background:#{{alola color light}}&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Alola]]&lt;br /&gt;
| [[Hau]]&lt;br /&gt;
| rowspan=2 | Any time (random chance)&lt;br /&gt;
| rowspan=2 | {{al|Pokémon League}} ([[Pokémon League (Alola)/Title Defense|Title Defense]])&lt;br /&gt;
|- style=&amp;quot;background:#{{alola color light}}&amp;quot;&lt;br /&gt;
| [[Gladion]]&lt;br /&gt;
|-style=&amp;quot;background:#{{galar color light}}&amp;quot; &lt;br /&gt;
| rowspan=4 | [[Galar]] &amp;lt;small&amp;gt;(Mainland)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Hop]]&lt;br /&gt;
| rowspan=2 | Any time (random chance)&lt;br /&gt;
| rowspan=2 | [[Wyndon Stadium]] ([[Wyndon Stadium/Champion tournaments|Champion tournaments]]/[[Galarian Star Tournament]])&lt;br /&gt;
|- style=&amp;quot;background:#{{galar color light}}&amp;quot;&lt;br /&gt;
| [[Bede]]&lt;br /&gt;
|- style=&amp;quot;background:#{{galar color light}}&amp;quot; &lt;br /&gt;
| rowspan=2 | [[Marnie]]&lt;br /&gt;
| Once per day&lt;br /&gt;
| [[Spikemuth]]&lt;br /&gt;
|- style=&amp;quot;background:#{{galar color light}}&amp;quot; &lt;br /&gt;
| Any time (random chance)&lt;br /&gt;
| [[Wyndon Stadium]] ([[Wyndon Stadium/Champion tournaments|Champion tournaments]]/[[Galarian Star Tournament]])&lt;br /&gt;
|- style=&amp;quot;background:#{{Isle of Armor color light}};&lt;br /&gt;
| rowspan=4 | [[Galar]] &amp;lt;small&amp;gt;([[Isle of Armor]])&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=2 | [[Klara]]{{sup/8|Sw}}&lt;br /&gt;
| Once per day&lt;br /&gt;
| [[Master Dojo|Battle Court]]&lt;br /&gt;
|- style=&amp;quot;background:#{{Isle of Armor color light}};&lt;br /&gt;
| Any time (random chance)&lt;br /&gt;
| [[Wyndon Stadium]] ([[Galarian Star Tournament]])&lt;br /&gt;
|- style=&amp;quot;background:#{{Isle of Armor color light}}&amp;quot; &lt;br /&gt;
| rowspan=2 | [[Avery]]{{sup/8|Sh}}&lt;br /&gt;
| Once per day&lt;br /&gt;
| [[Master Dojo|Battle Court]]&lt;br /&gt;
|- style=&amp;quot;background:#{{Isle of Armor color light}}&amp;quot; &lt;br /&gt;
| Any time (random chance)&lt;br /&gt;
| [[Wyndon Stadium]] ([[Galarian Star Tournament]])&lt;br /&gt;
|- style=&amp;quot;background:#{{hisui color light}}&amp;quot;&lt;br /&gt;
| rowspan=3 | [[Hisui]]&lt;br /&gt;
| {{ga|Rei}}{{tt|*|If the player character is female}} or {{ga|Akari}}{{tt|*|If the player character is male}}&lt;br /&gt;
| Any time&lt;br /&gt;
| [[Training grounds]]&lt;br /&gt;
|- style=&amp;quot;background:#{{hisui color light}}&amp;quot;&lt;br /&gt;
| [[Adaman]]&lt;br /&gt;
| rowspan=2 | Any time&lt;br /&gt;
| rowspan=2 | [[Training grounds]] ([[Path of Tenacity]])&lt;br /&gt;
|- style=&amp;quot;background:#{{hisui color light}}&amp;quot;&lt;br /&gt;
| [[Irida]]&lt;br /&gt;
|- style=&amp;quot;background:#{{paldea color light}}&amp;quot;&lt;br /&gt;
| rowspan=6 | [[Paldea]]&lt;br /&gt;
| rowspan=2 | [[Nemona]]&lt;br /&gt;
| Any time (random chance)&lt;br /&gt;
| [[Mesagoza]] ([[Academy Ace Tournament]]) &lt;br /&gt;
|- style=&amp;quot;background:#{{paldea color light}}&amp;quot;&lt;br /&gt;
| Any time&lt;br /&gt;
| [[Blueberry Academy]]&lt;br /&gt;
|- style=&amp;quot;background:#{{paldea color light}}&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Arven]]&lt;br /&gt;
| Any time (random chance)&lt;br /&gt;
| [[Mesagoza]] ([[Academy Ace Tournament]]) &lt;br /&gt;
|- style=&amp;quot;background:#{{paldea color light}}&amp;quot;&lt;br /&gt;
| Any time&lt;br /&gt;
| [[Blueberry Academy]]&lt;br /&gt;
|- style=&amp;quot;background:#{{paldea color light}}&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Penny]]&lt;br /&gt;
| Any time (random chance)&lt;br /&gt;
| [[Mesagoza]] ([[Academy Ace Tournament]]) &lt;br /&gt;
|- style=&amp;quot;background:#{{paldea color light}}&amp;quot;&lt;br /&gt;
| Any time&lt;br /&gt;
| [[Blueberry Academy]]&lt;br /&gt;
|- style=&amp;quot;background:#{{kitakami color light}}&amp;quot;&lt;br /&gt;
| rowspan=2 | [[Kitakami]]&lt;br /&gt;
| [[Carmine]]&lt;br /&gt;
| rowspan=2 | Once per day (random chance)&lt;br /&gt;
| rowspan=2 | [[Blueberry Academy]]&lt;br /&gt;
|- style=&amp;quot;background:#{{kitakami color light}}&amp;quot;&lt;br /&gt;
| [[Kieran]]&lt;br /&gt;
|- style=&amp;quot;background:#{{Frontier color light}}&lt;br /&gt;
| rowspan=4 | [[Kalos]] &amp;lt;small&amp;gt;([[Lumiose City]])&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Urbain]]{{tt|*|If the player character is female}} or [[Taunie]]{{tt|*|If the player character is male}}&lt;br /&gt;
| rowspan=4 | Any time (random chance)&lt;br /&gt;
| rowspan=4 | [[Quasartico Inc.]] ([[Z-A Royale|Infinite Z-A Royale]])&lt;br /&gt;
|- style=&amp;quot;background:#{{Frontier color light}}&lt;br /&gt;
| [[Lida]]&lt;br /&gt;
|- style=&amp;quot;background:#{{Frontier color light}}&lt;br /&gt;
| [[Naveen]]&lt;br /&gt;
|- style=&amp;quot;background:#{{Frontier color light}}&lt;br /&gt;
| [[Korrina]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gym Leaders===&lt;br /&gt;
[[Gym Leader]] rematches were first introduced in {{game|Emerald}}. They are featured in all subsequent core series games with Gym Leaders, except for Pokémon Diamond &amp;amp; Pearl, Black &amp;amp; White, and Omega Ruby &amp;amp; Alpha Sapphire.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Emerald====&lt;br /&gt;
After the player has entered the [[Hall of Fame]] for the first time, the player can rematch Gym Leaders. There is a 31% chance for a [[Gym Leader]] rematch to become available after every 60th wild encounter, every 20th Trainer battle, and every 20th {{ho|Battle Frontier}} battle.&lt;br /&gt;
&lt;br /&gt;
Each Gym Leader has four teams, ordered from lowest [[level]]s to highest levels, and they will use each team after the player defeats their previous team. All teams contain Pokémon outside the [[List of Pokémon by Hoenn Pokédex number in Generation III|Hoenn Pokédex]]. The player will not be able to move on to any Gym Leader&#039;s second rematch until they have defeated all Gym Leaders&#039; first rematch, the same holds true for the third and fourth rematches.&lt;br /&gt;
&lt;br /&gt;
[[Wattson]] is not available for a rematch until the player has completed the [[New Mauville]] sidequest. Since all Gym Leaders need to be defeated in a rematch to unlock the next set of rematch teams, completing this sidequest is also a prerequisite for unlocking the second set of rematch teams.&amp;lt;ref&amp;gt;https://github.com/pret/pokeemerald/blob/master/src/gym_leader_rematch.c#l32&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Pokémon Platinum====&lt;br /&gt;
[[File:Battleground Pt.png|230px|thumb|Battleground (from left): Maylene, Volkner, the player, the Café owner]]&lt;br /&gt;
{{main|Battleground}}&lt;br /&gt;
In {{game|Platinum}}, the Gym Leaders of [[Sinnoh]], together with the player&#039;s previous [[Stat Trainers|Multi Battle partners]], can be found in the [[Battleground]]. Up to four of these {{pkmn|Trainer}}s appear each day and they can be battled only once a day. The residing Trainers are generated upon entering the Battleground, potentially allowing for different Trainers after game resets.&lt;br /&gt;
&lt;br /&gt;
====Pokémon HeartGold and SoulSilver====&lt;br /&gt;
[[File:Fighting Dojo HGSS.png|230px|thumb|left|The Fighting Dojo with all the Gym Leaders]]&lt;br /&gt;
{{main|Fighting Dojo/Generation IV}}&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, the [[Gym Leader]]s of [[Kanto]] and [[Johto]] are found in the [[Fighting Dojo]]. However, unlike Platinum, the Leaders will not arrive at the Dojo until they have been called on for a rematch.&lt;br /&gt;
&lt;br /&gt;
To re-battle a Gym Leader, the player has to first obtain the Gym Leader&#039;s number. Following that, the player can call the Gym Leader at any time, but the Gym Leader will only accept a rematch when their schedule is free. When a Gym Leader has accepted a rematch, they will stay in the Fighting Dojo until they are defeated. There is no limit to the number of times a Gym Leader can be rematched.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Black 2 and White 2====&lt;br /&gt;
{{main|Pokémon World Tournament}}&lt;br /&gt;
In {{2v2|Black|White|2}}, Gym Leaders can be rematched in the [[Unova Leaders Tournament]] at the [[Pokémon World Tournament]].&lt;br /&gt;
&lt;br /&gt;
====Pokémon X and Y====&lt;br /&gt;
{{main|Battle Chateau}}&lt;br /&gt;
In {{pkmn|X and Y}}, the [[Gym Leader]]s of [[Kalos]] can be rematched at the [[Battle Chateau]] once the {{player}} has reached the rank of {{tc|Marquis}} or {{tc|Marchioness}}. The Gym Leaders use two of their Pokémon, who start at [[level]] 40. After the player has entered the [[Hall of Fame]], the base level of their team is changed to level 50, and the Pokémon for some of the Gym Leaders have been replaced.&lt;br /&gt;
&lt;br /&gt;
Unlike in previous games, the [[Elite Four]] and {{pkmn|Champion}} of Kalos do not receive higher level teams when rematched at the {{kal|Pokémon League}}. Instead, they can also be encountered at the Chateau. The Elite Four can be rematched when the player reaches the rank of {{tc|Duke}} or {{tc|Duchess}}. They use three Pokémon at the base level of 55. Finally, Champion [[Diantha]] can be rematched when the player reaches the highest rank, Grand Duke or {{tc|Grand Duchess}}, respectively. She uses four Pokémon, including her {{me|Gardevoir}}, at the base level of 60.&lt;br /&gt;
&lt;br /&gt;
Like other Trainers at the Battle Chateau, issuing certain {{DL|Battle Chateau|writs}} can be used to adjust the levels of the teams used there by Gym Leaders, the Elite Four, and Diantha, as well as giving them the chance to appear more frequently.&lt;br /&gt;
&lt;br /&gt;
====Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!====&lt;br /&gt;
In [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], after the player has entered the [[Hall of Fame]], each Gym Leader of [[Kanto]] can be rematched at their respective Gym once per day. At the [[Viridian Gym]], {{ga|Blue}} is battled instead of [[Giovanni]]. In addition, the Pokémon League can also be challenged again, with all Elite Four members possessing a Kanto Pokémon&#039;s [[Alolan form]].&lt;br /&gt;
&lt;br /&gt;
====Pokémon Brilliant Diamond and Shining Pearl====&lt;br /&gt;
In [[Pokémon Brilliant Diamond and Shining Pearl]], each [[Gym Leader]] of [[Sinnoh]] can be challenged to a rematch at their respective [[Gym]] once per day after the [[National Pokédex]] has been obtained&amp;lt;!-- and the [[Hall of Fame]] has been entered--&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Scarlet and Violet====&lt;br /&gt;
In {{pkmn|Scarlet and Violet}}, the Gym Leaders of [[Paldea]] are rematched once each as part of the post-game. Nemona suggests hosting a battle tournament at [[Naranja Academy|Naranja]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}} to celebrate the player&#039;s new Champion status, requesting for [[Geeta]] to take part in it as well as she is the chairwoman of the academy&#039;s school board. While Geeta says she&#039;s busy with her duties as the Pokémon League chairwoman, she agrees to take part if the player takes her place at inspecting all the Gym Leaders to see if they&#039;re still worthy of keeping their positions. Unlike previous games, these rematches are not repeatable. &lt;br /&gt;
&lt;br /&gt;
In [[The Indigo Disk]], Gym Leaders can be invited to [[Blueberry Academy]]&#039;s [[League Club Room]] as special coaches for 200 [[Blueberry Point|BP]], where they can be rematched any number of times. In addition, the first time they are defeated, they will reward the player with an item, and after their third unique interaction, they will trade a specific Pokémon to the player.&lt;br /&gt;
&lt;br /&gt;
===Pokémon League===&lt;br /&gt;
The [[Pokémon League]] can be rematched in all [[core series]] games featuring one except {{g|Sword and Shield}} and {{g|Scarlet and Violet}}. Starting in {{game|FireRed and LeafGreen|s}}, most rematches against the [[Elite Four]] and {{pkmn|Champion}} feature teams at higher [[level]]s, sometimes with different Pokémon, moves, stats, or held items.&lt;br /&gt;
&lt;br /&gt;
In [[Generation I]], they are the only Trainers that can be rematched.&lt;br /&gt;
&lt;br /&gt;
====Generation III====&lt;br /&gt;
=====Ruby, Sapphire, and Emerald=====&lt;br /&gt;
The {{ho|Pokémon League}} can be rematched, however the teams used are identical to prior completions.&lt;br /&gt;
&lt;br /&gt;
=====FireRed and LeafGreen=====&lt;br /&gt;
The [[Indigo Plateau]] will start using higher-level Pokémon once the player has completed the [[Sevii Islands]] post-game quest.&lt;br /&gt;
&lt;br /&gt;
====Generation IV====&lt;br /&gt;
=====Diamond and Pearl=====&lt;br /&gt;
The {{si|Pokémon League}} can be rematched, however the teams used are identical to prior completions.&lt;br /&gt;
&lt;br /&gt;
=====Platinum=====&lt;br /&gt;
The {{si|Pokémon League}} uses higher-level Pokémon after the player completes the [[Stark Mountain]] sidequest.&lt;br /&gt;
&lt;br /&gt;
=====HeartGold and SoulSilver=====&lt;br /&gt;
The [[Indigo Plateau]] will start using higher-level Pokémon once the player has earned all 16 [[Badge]]s.&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
=====Black, White, Black 2, and White 2=====&lt;br /&gt;
The {{un|Pokémon League}} uses higher-level Pokémon after the player defeats them the first time.&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
=====X and Y=====&lt;br /&gt;
The {{kal|Pokémon League}} can be rematched, however the teams used are identical to prior completions.&lt;br /&gt;
&lt;br /&gt;
=====Omega Ruby and Alpha Sapphire=====&lt;br /&gt;
The {{ho|Pokémon League}} will start using higher-level Pokémon, as well as having the ability to [[Mega Evolution|Mega Evolve]] one of their species once the player has completed the [[Delta Episode]].&lt;br /&gt;
&lt;br /&gt;
====Generation VII====&lt;br /&gt;
=====Sun, Moon, Ultra Sun, and Ultra Moon=====&lt;br /&gt;
The {{al|Pokémon League}} uses higher-level Pokémon after the player defeats them the first time.&lt;br /&gt;
&lt;br /&gt;
=====Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!=====&lt;br /&gt;
The [[Indigo Plateau]] will start using higher-level Pokémon, different species, as well as [[Alolan form]]s and [[Mega Evolution|Mega Evolved]] versions of certain species, after the player has become Champion.&lt;br /&gt;
&lt;br /&gt;
====Generation VIII====&lt;br /&gt;
=====Pokémon Brilliant Diamond and Shining Pearl=====&lt;br /&gt;
The Pokémon League has two sets of rematches.&lt;br /&gt;
&lt;br /&gt;
The first set of rematch teams are used after the player has defeated the Pokémon League once and obtained the [[National Pokédex]]. These teams are based on the post-[[Stark Mountain]] teams the Elite Four and the Champion use in {{game|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
The second set of rematch teams are used after the player catches {{p|Heatran}} at [[Stark Mountain]] and has defeated the first set of rematch teams at least once.&lt;br /&gt;
&lt;br /&gt;
====Generation IX====&lt;br /&gt;
=====Pokémon Scarlet and Violet=====&lt;br /&gt;
While the player is normally unable to rematch the Elite Four, both [[Hassel]] and [[Geeta]] will compete in the [[Academy Ace Tournament]] as random opponents.&lt;br /&gt;
&lt;br /&gt;
Furthermore, in [[The Indigo Disk]], much like the Gym Leaders, the Paldea Elite Four and Geeta can be invited to [[Blueberry Academy]]&#039;s [[League Club Room]] as special coaches for 200 BP and can be rematched any number of times. [[Larry]] does not require any prerequisites to be invited; for [[Rika]] and [[Poppy]] to be invited into the League Club Room, the player must have traded with five special coaches; Hassel requires trades with three special coaches, along with completing his [[bond]]ing event; Geeta requires trades with eight special coaches. Like the Gym Leaders, they will give a specific item upon their first defeat, and trade a specific Pokémon upon their third unique interaction.&lt;br /&gt;
&lt;br /&gt;
The {{DL|Blueberry Academy|BB League}} Elite Four can also be rematched by talking to them in League Club Room. They do not require an invite, but only three can be present at a time, [[Drayton]] will always be one of them, and they can only be battled once per day.&lt;br /&gt;
&lt;br /&gt;
===Title Defense===&lt;br /&gt;
[[File:Title Defense USUM.png|thumb|250px|The player defending their title in {{g|Ultra Sun and Ultra Moon}}]]&lt;br /&gt;
====Pokémon Sun, Moon Ultra Sun, and Ultra Moon====&lt;br /&gt;
{{main|Pokémon League (Alola)/Title Defense}}&lt;br /&gt;
In [[Pokémon Sun and Moon|Pokémon Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]], the player, as the first Champion of [[Alola]], has the opportunity to defend their title after completing their rematches against the Elite Four. In addition to their rivals, [[Hau]] and [[Gladion]], challengers include [[Trial Captain|Captain]] [[Sophocles]], [[island kahuna]] [[Hapu]], former [[Team Skull]] Admin [[Plumeria]], and the League&#039;s founder, [[Professor Kukui]].&lt;br /&gt;
&lt;br /&gt;
====Pokémon Sword and Shield====&lt;br /&gt;
In [[Pokémon Sword and Shield]], after the player becomes Champion, they can defend their title in subsequent [[Wyndon Stadium/Champion tournaments|Champion tournaments]] in [[Wyndon Stadium]]. Players can invite a sitting Gym Leader, their rival [[Hop]], former Leader [[Piers]], or former Champion [[Leon]] to join the tournament before it starts. However, doing so does not guarantee that the invited Trainer will be battled by the player, as they can be defeated in rounds prior to reaching the player. All Gym Leaders featured in the player&#039;s game of choice can be challenged through this tournament, except for [[Opal]], who retires her title to one of the player&#039;s rivals, [[Bede]].&lt;br /&gt;
&lt;br /&gt;
After the player has completed [[The Crown Tundra]] story, the [[Galarian Star Tournament]] is opened. It allows the player to rematch all the present and former Gym Leaders, Hop, Leon, [[Peony]], [[Sordward]], and [[Shielbert]] in [[Multi Battle]] tournaments.&lt;br /&gt;
&lt;br /&gt;
===Other special Trainers===&lt;br /&gt;
===={{ga|Red}}====&lt;br /&gt;
Once the player had defeated {{ga|Red}} in {{game5|Gold|Silver|Crystal|HeartGold|SoulSilver}}, he will reappear at [[Mt. Silver Cave]] every time the player enters the [[Hall of Fame]].&lt;br /&gt;
&lt;br /&gt;
The player can also battle Red in {{g|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}} at [[Indigo Plateau]] once they have defeated at least 6 [[Master Trainer]]s. Once he is defeated, he can be rematched every time the player enters the Hall of Fame.&lt;br /&gt;
&lt;br /&gt;
===={{tc|GAME FREAK}}====&lt;br /&gt;
Introduced in {{game|Black and White|s}}, [[Shigeki Morimoto|Morimoto]] of [[GAME FREAK]] can be battled once a day at GAME FREAK&#039;s in-game [[region]]al headquarters in {{game4|Black|White|Black|White}}, {{pkmn|Sun and Moon|Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, Ultra Moon}}, {{pkmn|Sword and Shield|Sword, Shield}}, {{pkmn|Brilliant Diamond and Shining Pearl|Brilliant Diamond and Shining Pearl}}, usually after entering the region&#039;s respective [[Hall of Fame]]. In Black 2 and White 2, the player can also battle [[Kōji Nishino|Nishino]], and in Ultra Sun and Ultra Moon, the player battles Morimoto and [[Kazumasa Iwao|Iwao]] in a [[Double Battle]].&lt;br /&gt;
&lt;br /&gt;
The player can also battle Morimoto in {{g|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}, but he is not rematchable in these games.&lt;br /&gt;
&lt;br /&gt;
====[[N]]====&lt;br /&gt;
Once the player has caught {{p|Zekrom}}{{sup/5|B2}}/{{p|Reshiram}}{{sup/5|W2}} and either caught or defeated {{p|Kyurem}} in {{B2W2}}, [[N]] can be met in front of [[Nimbasa City]]&#039;s ferris wheel every [[Days of the week|Friday]]. If the player rides the ferris wheel with him, he then returns to the [[N&#039;s Castle|ruins of his castle]], where he can be battled. The team he uses in this battle varies depending on the {{season}}.&lt;br /&gt;
&lt;br /&gt;
===={{ga|Green}}====&lt;br /&gt;
Once the player has defeated {{ga|Green}} in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], she will reappear in [[Cerulean City]]. The player can battle her once a day.&lt;br /&gt;
&lt;br /&gt;
====[[Mustard]] and {{OBP|Honey|character}}====&lt;br /&gt;
In [[The Isle of Armor]], after the player has defeated [[Mustard]] in the [[Master Dojo|Battle Court]], they can rematch him once a day upon request. {{OBP|Honey|character}} can also be battled daily after spending enough [[Watt]]s to upgrade the Master Dojo.&lt;br /&gt;
&lt;br /&gt;
====[[Peony]]====&lt;br /&gt;
In [[The Crown Tundra]], after the &amp;quot;They Came From The Ultra Beyond!&amp;quot; adventure is started, the player can battle [[Peony]] in the [[Max Lair]] once a day.&lt;br /&gt;
&lt;br /&gt;
====[[Training grounds]]====&lt;br /&gt;
{{main|Training grounds}}&lt;br /&gt;
By asking [[Ingo]], the player can rematch several members from the [[Galaxy Team]], and the [[Diamond Clan|Diamond]] and [[Pearl Clan]]s for the [[Path of Tenacity]]. The Path of Tenacity can be done as many times as possible.&lt;br /&gt;
&lt;br /&gt;
They can also ask Ingo to challenge specific members from all three organizations to fight in standard Pokémon battles, including himself.&lt;br /&gt;
&lt;br /&gt;
====[[Noble Pokémon]]====&lt;br /&gt;
At their respective arenas, the player can ask a [[warden]] to challenge a stronger version of their noble Pokémon that has learned to control their frenzied might. The player will compete against the clock to see how quickly they can quell the noble. If successful, they will be rewarded with [[Exp. Candy]].&lt;br /&gt;
&lt;br /&gt;
The Origin Forme of {{p|Dialga}}, {{p|Palkia}}, and {{ga|Arceus}} can be rematched at the now-destroyed [[Temple of Sinnoh]] in similar ways as well. They too will reward the player with Exp. Candy.&lt;br /&gt;
&lt;br /&gt;
====Academy staff====&lt;br /&gt;
Staff members from [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}} can be battled in the [[Academy Ace Tournament]] as random opponents. &lt;br /&gt;
&lt;br /&gt;
Furthermore, in [[The Indigo Disk]], they can be invited to [[Blueberry Academy]]&#039;s [[League Club Room]] after trading with three special coaches, along with completing their respective [[bond]]ing events, after which each of them can be battled any number of times.&lt;br /&gt;
&lt;br /&gt;
====[[Rogue Mega Evolution]]====&lt;br /&gt;
In [[Quasartico Inc. (building)|Quasartico Inc.]], once [[Main Mission]] 41 has been completed, the player can talk to [[Vinnie]] to use the Rogue Mega Evolution Simulator 3000 to simulate a battle against the various [[Rogue Mega Evolution]] without any NPC assistance. The player will compete against the clock to see how quickly they can defeat the Rogue Mega Pokémon. If successful, they will be rewarded with either 1 or 3 [[Exp. Candy M]]. Upon starting the [[Mega Dimension]] [[DLC]] and/or capturing Mega Absol Z, Vinnie is replaced by a Nouveau Café staff, who takes over the role of giving the player rematches.&lt;br /&gt;
&lt;br /&gt;
Once the player has unlocked Hyperspace Mission 12, Rogue Mega Evolutions can also be rematched through various portals throughout [[Lumiose City]] in [[Hyperspace Lumiose]]. Only one Hyperspace Rogue Mega Arena will be active at a time, and it will not change until the player has attempted the current Rogue Mega Evolution. The arena will spawn a new Rogue Mega Evolution only after completing an attempt; simply waiting for the day–night cycle or resting will not cause it to change. All Rogue Mega Evolutions encountered in these Hyperspace arenas are set to Level 200. Before attempting the battle, a silhouette of the Rogue Mega Evolution will appear, providing a preview of which Pokémon the player is about to face. Successfully defeating a Rogue Mega Evolution rewards the player with a Bonus Ball and 10,000 points for the Hyperspace Lumiose Survey.&lt;br /&gt;
&lt;br /&gt;
===Wild Pokémon from in-game events===&lt;br /&gt;
{{main|List of wild Pokémon from in-game events}}&lt;br /&gt;
{{incomplete|section|needs=Are effort values awarded in mandatory captures? Do rematches also apply for wild Mythical Pokémon? Stakataka/Blacephalon in USUM: do they reappear if defeated?}}&lt;br /&gt;
In all games, being defeated by a Legendary Pokémon does not cause it to disappear. In all games in which [[roaming Pokémon]] exist, [[Escape|fleeing]] from them does not cause them to permanently disappear; the game simply behaves the same as if they were the ones to flee.&lt;br /&gt;
&lt;br /&gt;
Prior to Pokémon FireRed and LeafGreen, fleeing from stationary [[Legendary Pokémon]] causes the Pokémon to permanently disappear.&lt;br /&gt;
&lt;br /&gt;
In Pokémon FireRed, LeafGreen, and Emerald, if the player flees from a stationary Legendary Pokémon, it will reappear upon leaving and re-entering the room. The game informs the player that &amp;quot;The &amp;lt;sc&amp;gt;&amp;lt;Pokémon&amp;gt;&amp;lt;/sc&amp;gt; flew away!&amp;quot;. If the player defeats an event exclusive Legendary/Mythical Pokémon, it reappears after the player next enters the [[Hall of Fame]].&lt;br /&gt;
&lt;br /&gt;
In Pokémon Platinum, if the player defeats or flees from a stationary Legendary Pokémon, it reappears after the player next enters the [[Hall of Fame]]. If the player defeats a [[roaming Pokémon]], it will reappear only after the player has re-triggered the event which caused it to start roaming; for example, the player must talk to [[Professor Oak]] to cause a [[Legendary birds|Legendary bird]] to resume roaming. If the player flees from or defeats [[List of Pokémon with form differences#Giratina|Origin Forme]] {{p|Giratina}} in the [[Distortion World]], it will reappear in [[Turnback Cave]] in its Altered Forme, where it behaves in the same way as all other stationary Legendary Pokémon.&lt;br /&gt;
&lt;br /&gt;
This was extended to all stationary Pokémon ([[red Gyarados]], {{p|Sudowoodo}}, and {{p|Snorlax}}) in HeartGold and SoulSilver. If {{p|Suicune}} is defeated or fled from, [[Eusine]] will comment on this fact, and it will instead reappear at the [[Burned Tower]], where it behaves in the same way as all other stationary Legendary Pokémon. If {{p|Ho-Oh}}{{sup/4|HG}} or {{p|Lugia}}{{sup/4|SS}} is defeated or fled from during the storyline, the [[Kimono Girl]]s will comment on this fact before leaving; however, the Pokémon still behave like any other stationary Pokémon.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Black and White, {{p|Reshiram}}{{sup/5|B}} or {{p|Zekrom}}{{sup/5|W}} must be caught; defeating, fleeing from or losing to the Pokémon does not cause it to disappear, the battle yields no [[experience]], and the story cannot be progressed until it is caught. However, if the player has a full [[party]] and [[PC]], it is possible to progress without catching it, in which case it instead appears at [[Dragonspiral Tower]] after defeating [[Ghetsis]], where it behaves in the same way as all other stationary Legendary Pokémon, except that it will still not give any [[experience|experience points]].&lt;br /&gt;
&lt;br /&gt;
In Pokémon X and Y, {{p|Xerneas}}{{sup/6|X}} or {{p|Yveltal}}{{sup/6|Y}} must be caught; defeating, fleeing from or losing to it does not cause it to disappear, the battle yields no [[experience]], and the story cannot be progressed until it is caught. The 31st box in the [[Pokémon Storage System]] does not become available until after the player catches it, so it is not possible to avoid the capture even if the player&#039;s party and PC are both full.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Omega Ruby and Alpha Sapphire, if the player defeats {{p|Groudon}}{{sup/6|OR}} or {{p|Kyogre}}{{sup/6|AS}} instead of catching them in the main story, they will reappear in the [[Cave of Origin]] after entering the Hall of Fame. During the [[Delta Episode]], {{p|Rayquaza}} must be caught; defeating, fleeing from or losing to it does not cause it to disappear, the battle yields no [[experience]], and the story cannot be progressed until it is caught. The 31st box in the [[Pokémon Storage System]] does not become available until after the player catches Rayquaza, so it is not possible to avoid the capture even if the player&#039;s party and PC are both full. If the player flees from or defeats {{p|Deoxys}} in during the Delta Episode, it will reappear at the Dragonhark altar atop the [[Sky Pillar]] after entering the Hall of Fame again, where it behaves in the same way as all other stationary Legendary Pokémon.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Sun and Moon, {{p|Solgaleo}}{{sup/7|S}} or {{p|Lunala}}{{sup/7|M}} must be caught; defeating, fleeing from or losing to it does not cause it to disappear, the battle yields no [[experience]], and the story cannot be progressed until it is caught. The 31st box in the [[Pokémon Storage System]] does not become available until after the player catches the Legendary Pokémon. If the player defeats, flees from, or loses to {{p|Tapu Koko}} instead of catching it during the post-credits event, [[Lillie]] will comment on this fact, and Tapu Koko will immediately be available to battle again at the [[Ruins of Conflict]]. If the player defeats, flees from or loses to a roaming [[Ultra Beast]] or {{p|Necrozma}}, it will continue to reappear in the area until it is caught (the game reassures the player that it is still in the area).&lt;br /&gt;
&lt;br /&gt;
In Pokémon Ultra Sun and Ultra Moon, {{p|Solgaleo}}{{sup/7|US}} or {{p|Lunala}}{{sup/7|UM}} must be caught for it to disappear; defeating, fleeing from or losing to it does not cause it to disappear and the battle yields no [[experience]]. The 31st box in the [[Pokémon Storage System]] does not become available until after the player catches the Legendary Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In spin-off games==&lt;br /&gt;
===Pokémon Mystery Dungeon series===&lt;br /&gt;
In the [[Pokémon Mystery Dungeon series]], [[Legendary Pokémon]] that have been battled and are involved in the storyline must be fought again in order to be [[Recruitment|recruited]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ranger series===&lt;br /&gt;
In the [[Pokémon Ranger series]], the [[Drowsy Guy]] will allow the player to re-do a memorable capture. In {{vg|Pokémon Ranger}}, he allows the player to re-capture the [[Legendary beasts]], while in [[Pokémon Ranger: Shadows of Almia|the sequel]], he allows the player to re-capture {{p|Darkrai}}. In [[Pokémon Ranger: Guardian Signs]], [[Nema]] allows the player to re-battle several Boss Pokémon on a model of [[Dolce Island]] via the use of her &amp;quot;Many Times Any Time Capture Machine&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Trading Card Game series===&lt;br /&gt;
In {{vg|Pokémon Trading Card Game}} and [[Pokémon Trading Card Game 2: The Invasion of Team GR!]], all duelists are available for rematches. However, in some cases, a duelist switches their deck permanently at some point. For instance, the [[rival]] character {{TCG GB|Ronald}} uses four decks in the first game: the first three decks are used in a single {{TCG GB|duel}} each, and then the fourth deck is used whenever the player challenges him for the Champion title at the [[Pokémon Dome]]. Similarly, in the second game, some [[Club Master]]s use a certain deck on their first duel, and then use a different deck in all subsequent duels.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Play It! series===&lt;br /&gt;
In [[Pokémon Play It!]] and [[Pokémon Play It! Version 2]], there is no limit to the number of {{pkmn|Trading Card Game}} matches against {{OBP|Julie|Play It!}}.&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===&#039;&#039;Pokémon Animated Series&#039;&#039;===&lt;br /&gt;
With the exception of the [[Orange League]], {{Ash}} has had rematches with at least one Gym Leader, [[Frontier Brain]], [[island kahuna]], or [[World Coronation Series]] opponent in each leg of his {{pkmn|journey}}. It is noted that the list does not list any match-up which could not be defined as a battle.&lt;br /&gt;
&lt;br /&gt;
====[[Indigo League]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #{{colorschemelight|Kanto}}; background:#{{colorschemedark|Kanto}}; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:100px&amp;quot; | Opponent&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | First match&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Rematch&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | [[File:Boulder Badge.png|40px|Boulder Badge]]&amp;lt;br&amp;gt;{{color2|000|Brock (anime)|Brock}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:Ash Pikachu vs Brock Onix.png|150px|Showdown in Pewter City]]&amp;lt;br&amp;gt;&#039;&#039;[[EP005|Showdown in Pewter City]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Forfeit&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:Brock Geodude Ash Pidgeotto.png|150px|Showdown in Pewter City]]&amp;lt;br&amp;gt;&#039;&#039;[[EP005|Showdown in Pewter City]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Ash forfeits again, but Brock rewards his Badge in recognition of Ash&#039;s compassion.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}&amp;quot; | [[File:Cascade Badge.png|40px|Cascade Badge]]&amp;lt;br&amp;gt;{{color2|000|Misty (anime)|Misty}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:EP007.png|150px|The Water Flowers of Cerulean City]]&amp;lt;br&amp;gt;&#039;&#039;[[EP007|The Water Flowers of Cerulean City]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Interrupted by {{color2|{{green color dark}}|Team Rocket trio|Team Rocket}}&amp;lt;br&amp;gt;Ash earns Badge as thanks for protecting the Gym.&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:Misty Mega Gyarados.png|200px|SM043]]&amp;lt;br&amp;gt;&#039;&#039;[[SM043|When Regions Collide!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Demonstration battle&amp;lt;br&amp;gt;Victory&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; | [[File:Thunder Badge.png|40px|Thunder Badge]]&amp;lt;br&amp;gt;{{color2|000|Lt. Surge}}&lt;br /&gt;
| [[File:Lt Surge Raichu Mega Punch.png|150px|Electric Shock Showdown]]&amp;lt;br&amp;gt;&#039;&#039;[[EP014|Electric Shock Showdown]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Loss&#039;&#039;&#039;&lt;br /&gt;
| [[File:EP014.png|150px|Electric Shock Showdown]]&amp;lt;br&amp;gt;&#039;&#039;[[EP014|Electric Shock Showdown]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color light}}&amp;quot; | [[File:Marsh Badge.png|40px|Marsh Badge]]&amp;lt;br&amp;gt;{{color2|000|Sabrina}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:EP022.png|150px|Abra and the Psychic Showdown]]&amp;lt;br&amp;gt;&#039;&#039;[[EP022|Abra and the Psychic Showdown]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Forfeit&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:Sabrina and Haunter.png|150px|Haunter versus Kadabra]]&amp;lt;br&amp;gt;&#039;&#039;[[EP024|Haunter versus Kadabra]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Interrupted by {{color2|{{green color dark}}|Sabrina&#039;s Haunter|Haunter}}, who manages to break Sabrina out of her trance.&amp;lt;br&amp;gt;Ash receives Badge as a token of gratitude.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; {{roundybl|5px}}&amp;quot; | [[File:Volcano Badge.png|40px|Volcano Badge]]&amp;lt;br&amp;gt;{{color2|000|Blaine}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:EP058.png|150px|Riddle Me This]]&amp;lt;br&amp;gt;&#039;&#039;[[EP058|Riddle Me This]]&#039;&#039; and &#039;&#039;[[EP059|Volcanic Panic]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Forfeit&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:EP059.png|150px|Volcanic Panic]]&amp;lt;br&amp;gt;&#039;&#039;[[EP059|Volcanic Panic]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}; {{roundybr|5px}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Johto League]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #{{colorschemelight|Johto}}; background:#{{colorschemedark|Johto}}; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:100px&amp;quot; | Opponent&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | First match&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Rematch&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | [[File:Plain Badge.png|40px|Plain Badge]]&amp;lt;br&amp;gt;{{color2|000|Whitney}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:EP158.png|150px|A Goldenrod Opportunity]]&amp;lt;br&amp;gt;&#039;&#039;[[EP158|A Goldenrod Opportunity]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Loss&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:Ash Totodile Whitney Miltank.png|150px|A Dairy Tale Ending]]&amp;lt;br&amp;gt;&#039;&#039;[[EP159|A Dairy Tale Ending]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial battle&amp;lt;br&amp;gt;Ash wins&amp;lt;br&amp;gt;Ash receives Badge despite the battle being unofficial.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}&amp;quot; | [[File:Glacier Badge.png|40px|Glacier Badge]]&amp;lt;br&amp;gt;{{color2|000|Pryce}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:Ash Phanpy frozen.png|150px|As Cold as Pryce]]&amp;lt;br&amp;gt;&#039;&#039;[[EP237|As Cold as Pryce]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial one-on-one battle&amp;lt;br&amp;gt;Ash loses&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:EP238.png|150px|Nice Pryce, Baby!]]&amp;lt;br&amp;gt;&#039;&#039;[[EP238|Nice Pryce, Baby!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Pryce forfeits&amp;lt;br&amp;gt;Ash is rewarded the Badge&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color light}}; {{roundybl|5px}}&amp;quot; |[[File:Rising Badge.png|40px|Rising Badge]]&amp;lt;br&amp;gt;{{color2|000|Clair}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:EP252.png|150px|Fangs for Nothin&#039;]]&amp;lt;br&amp;gt;&#039;&#039;[[EP252|Fangs for Nothin&#039;]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{yellow color dark}}&amp;quot; | &#039;&#039;&#039;Interrupted by&amp;lt;br&amp;gt;{{color2|{{yellow color dark}}|Team Rocket trio|Team Rocket}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:EP254.png|150px|Better Eight Than Never]]&amp;lt;br&amp;gt;&#039;&#039;[[EP254|Better Eight Than Never]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}; {{roundybr|5px}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Hoenn League]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #{{colorschemelight|Hoenn}}; background:#{{colorschemedark|Hoenn}}; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:100px&amp;quot; | Opponent&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | First match&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Rematch&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color light}}&amp;quot; | [[File:Knuckle Badge.png|40px|Knuckle Badge]]&amp;lt;br&amp;gt;{{color2|000|Brawly}}&lt;br /&gt;
| [[File:Brawly Makuhita Vital Throw.png|150px|Brave the Wave]]&amp;lt;br&amp;gt;&#039;&#039;[[AG020|Brave the Wave]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Loss&#039;&#039;&#039;&lt;br /&gt;
| [[File:AG031.png|150px|Just One of the Geysers]]&amp;lt;br&amp;gt;&#039;&#039;[[AG031|Just One of the Geysers]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; | [[File:Dynamo Badge.png|40px|Dynamo Badge]]&amp;lt;br&amp;gt;{{color2|000|Wattson}}&lt;br /&gt;
| [[File:AG040.png|150px|Watt&#039;s with Wattson?]]&amp;lt;br&amp;gt;&#039;&#039;[[AG040|Watt&#039;s with Wattson?]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Ash wins with an overcharged {{color2|{{green color dark}}|Ash&#039;s Pikachu|Pikachu}}.&amp;lt;br&amp;gt;Wattson insists Ash keeps the Badge.&#039;&#039;&#039;&lt;br /&gt;
| [[File:Wattson Manectric Tackle.png|150px|Manectric Charge]]&amp;lt;br&amp;gt;&#039;&#039;[[AG059|Manectric Charge]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial rematch&amp;lt;br&amp;gt;Ash loses&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; {{roundybl|5px}}&amp;quot; | [[File:Balance Badge.png|40px|Balance Badge]]&amp;lt;br&amp;gt;{{color2|000|Norman}}&lt;br /&gt;
| [[File:AG003.png|150px|There&#039;s No Place Like Hoenn]]&amp;lt;br&amp;gt;&#039;&#039;[[AG003|There&#039;s No Place Like Hoenn]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial one-on-one battle&amp;lt;br&amp;gt;Ash loses&#039;&#039;&#039;&lt;br /&gt;
| [[File:AG070.png|150px|Balance of Power]]&amp;lt;br&amp;gt;&#039;&#039;[[AG070|Balance of Power]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#{{green color dark}}; {{roundybr|5px}}&amp;quot; | &#039;&#039;&#039;Official match&amp;lt;br&amp;gt;Ash wins&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===={{gdis|Battle Frontier|III}}====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #{{colorschemelight|Frontier}}; background:#{{colorschemedark|Frontier}}; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:100px&amp;quot; | Opponent&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | First match&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Rematch&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{frontier color light}}&amp;quot; | [[File:Abilitysymbol.png|40px|Ability Symbol]]&amp;lt;br&amp;gt;{{color2|000|Anabel}}&lt;br /&gt;
| [[File:AG169.png|150px|Talking a Good Game!]]&amp;lt;br&amp;gt;&#039;&#039;[[AG169|Talking a Good Game!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Loss&#039;&#039;&#039;&lt;br /&gt;
| [[File:AG170.png|150px|Second Time&#039;s the Charm!]]&amp;lt;br&amp;gt;&#039;&#039;[[AG170|Second Time&#039;s the Charm!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{frontier color light}}; {{roundybl|5px}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:Bravesymbol.png|40px|Brave Symbol]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|000|Brandon (anime)|Brandon}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:AG178.png|150px|Battling the Enemy Within!]]&amp;lt;br&amp;gt;&#039;&#039;[[AG178|Battling the Enemy Within!]]&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Ash is {{color2|{{red color dark}}|King of Pokélantis|possessed}}, and the match is declared unofficial.&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:AG186.png|150px|Overjoyed!]]&amp;lt;br&amp;gt;&#039;&#039;[[AG186|Overjoyed!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;First official match&amp;lt;br&amp;gt;Ash loses&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:AG190.png|150px|Pace - The Final Frontier!]]&amp;lt;br&amp;gt;&#039;&#039;[[AG189|Gathering the Gang of Four!]]&#039;&#039; and &#039;&#039;[[AG190|Pace - The Final Frontier!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}; {{roundybr|5px}}&amp;quot; | &#039;&#039;&#039;Second official match&amp;lt;br&amp;gt;Ash wins&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Sinnoh League]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #{{colorschemelight|Sinnoh}}; background:#{{colorschemedark|Sinnoh}}; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:100px&amp;quot; | Opponent&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | First match&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Rematch&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}&amp;quot; | [[File:Coal Badge.png|40px|Coal Badge]]&amp;lt;br&amp;gt;{{color2|000|Roark}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:DP016.png|150px|A Gruff Act to Follow!]]&amp;lt;br&amp;gt;&#039;&#039;[[DP016|A Gruff Act to Follow!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Loss&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:DP018.png|150px|O&#039;er the Rampardos We Watched!]]&amp;lt;br&amp;gt;&#039;&#039;[[DP018|O&#039;er the Rampardos We Watched!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}&amp;quot; | [[File:Forest Badge.png|40px|Forest Badge]]&amp;lt;br&amp;gt;{{color2|000|Gardenia}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:DP031.png|150px|The Grass-Type Is Always Greener!]]&amp;lt;br&amp;gt;&#039;&#039;[[DP031|The Grass-Type Is Always Greener!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial battle&amp;lt;br&amp;gt;Ash loses&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:DP037.png|150px|The Grass Menagerie!]]&amp;lt;br&amp;gt;&#039;&#039;[[DP037|The Grass Menagerie!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}&amp;quot; | [[File:Relic Badge.png|40px|Relic Badge]]&amp;lt;br&amp;gt;{{color2|000|Fantina}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:Fantina Drifblim Hypnosis.png|150px|Playing the Leveling Field!]]&amp;lt;br&amp;gt;&#039;&#039;[[DP093|Playing the Leveling Field!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial battle&amp;lt;br&amp;gt;Forfeit&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:DP102.png|150px|Shield with a Twist!]]&amp;lt;br&amp;gt;&#039;&#039;[[DP102|Shield with a Twist!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundybl|5px}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:Beacon Badge.png|40px|Beacon Badge]]&amp;lt;br&amp;gt;{{color2|000|Volkner}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; rowspan=&amp;quot;2&amp;quot; | [[File:Volkner Luxray Spark.png|200px|The Fleeing Tower of Sunyshore!]]&amp;lt;br&amp;gt;&#039;&#039;[[DP166|The Fleeing Tower of Sunyshore!]]&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#FFF; color:#{{yellow color dark}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | Interrupted by {{color2|{{yellow color dark}}|Team Rocket trio|Team Rocket}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:DP179.png|200px|The Eighth Wonder of the Sinnoh World!]]&amp;lt;br&amp;gt;&#039;&#039;[[DP179|The Eighth Wonder of the Sinnoh World!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}; {{roundybr|5px}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:JN077.png|200px|Ultra Exciting from the Shocking Start!]]&amp;lt;br&amp;gt;&#039;&#039;[[JN077|Ultra Exciting from the Shocking Start!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;{{color2|{{green color dark}}|World Coronation Series}}&amp;lt;br&amp;gt;match&amp;lt;br&amp;gt;Victory&amp;lt;br&amp;gt;Ash&#039;s rank rises to 64.&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Unova League]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #{{colorschemelight|Unova}}; background:#{{colorschemedark|Unova}}; color:#fff; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:100px&amp;quot; | Opponent&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | First match&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Rematch&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; {{roundybl|5px}}&amp;quot; | [[File:Basic Badge.png|40px|Basic Badge]]&amp;lt;br&amp;gt;{{color2|000|Lenora}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:BW015.png|200px|The Battle According to Lenora!]]&amp;lt;br&amp;gt;&#039;&#039;[[BW015|The Battle According to Lenora!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Loss&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:BW016.png|200px|Rematch at the Nacrene Gym!]]&amp;lt;br&amp;gt;&#039;&#039;[[BW016|Rematch at the Nacrene Gym!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}; {{roundybr|5px}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Kalos League]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #{{colorschemelight|Kalos}}; background:#{{colorschemedark|Kalos}}; color:#fff; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:100px&amp;quot; | Opponent&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | First match&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Rematch&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}}&amp;quot; | [[File:Bug Badge.png|40px|Bug Badge]]&amp;lt;br&amp;gt;{{color2|000|Viola}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:XY005.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[XY005|A Blustery Santalune Gym Battle!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Loss&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:XY006.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[XY006|Battling on Thin Ice!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color light}}&amp;quot; rowspan=&amp;quot;4&amp;quot; | [[File:Rumble Badge.png|40px|Rumble Badge]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|000|Korrina (anime)|Korrina}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; rowspan=&amp;quot;4&amp;quot; | [[File:XY030 Ash VS Korrina.png|200px|Mega Revelations!]]&amp;lt;br&amp;gt;&#039;&#039;[[XY030|Mega Revelations!]]&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; rowspan=&amp;quot;4&amp;quot; | First unofficial battle&amp;lt;br&amp;gt;Loss&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:Korrina Mega Lucario berserk.png|200px|The Aura Storm!]]&amp;lt;br&amp;gt;&#039;&#039;[[XY032|The Aura Storm!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{yellow color dark}}&amp;quot; | &#039;&#039;&#039;Second unofficial battle&amp;lt;br&amp;gt;Battle called off due to {{color2|{{yellow color dark}}|Korrina&#039;s Lucario|Lucario}} losing control.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:XY033.png|200px|Calling from Beyond the Aura!]]&amp;lt;br&amp;gt;&#039;&#039;[[XY033|Calling from Beyond the Aura!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{yellow color dark}}&amp;quot; | &#039;&#039;&#039;Third unofficial battle&amp;lt;br&amp;gt;Battle called off due to lunch being ready.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:XY044.png|200px|XY044]]&amp;lt;br&amp;gt;&#039;&#039;[[XY044|Showdown at the Shalour Gym!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Official battle&amp;lt;br&amp;gt;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:JN025.png|200px|JN025]]&amp;lt;br&amp;gt;&#039;&#039;[[JN025|A Festival Reunion!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;{{color2|{{green color dark}}|World Coronation Series}}&amp;lt;br&amp;gt;Battle Festival Challenge&amp;lt;br&amp;gt;Victory&amp;lt;br&amp;gt;Ash&#039;s rank rises to 921&amp;lt;br&amp;gt;and advances to Great Class.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; | [[File:Voltage Badge.png|40px|Voltage Badge]]&amp;lt;br&amp;gt;{{color2|000|Clemont (anime)|Clemont}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:XY001 Ash VS Clemont.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[XY001|Kalos, Where Dreams and Adventures Begin!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{yellow color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial battle&amp;lt;br&amp;gt;Interrupted by {{color2|{{yellow color dark}}|Team Rocket trio|Team Rocket}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; vertical-align:top&amp;quot; | [[File:XY067.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[XY067|The Moment of Lumiose Truth!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Official battle&amp;lt;br&amp;gt;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ice color light}}; {{roundybl|5px}}&amp;quot; | [[File:Iceberg Badge.png|40px|Iceberg Badge]]&amp;lt;br&amp;gt;{{color2|000|Wulfric}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:XY120.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[XY120|All Hail the Ice Battlefield!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Loss&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:XY122.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[XY122|A Real Icebreaker!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}; {{roundybr|5px}}&amp;quot; | &#039;&#039;&#039;Victory&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Island challenge]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #{{colorschemelight|Alola}}; background:#{{colorschemedark|Alola}}; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:100px&amp;quot; | Opponent&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | First match&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Rematch&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{dark color light}}&amp;quot; | [[File:Dream Darkinium Z Sprite.png|40px|Darkinium Z]]&amp;lt;br&amp;gt;{{color2|000|Nanu}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:Nanu Krookodile Sand Tomb.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[SM074|Tough Guy Trials!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial battle&amp;lt;br&amp;gt;Loss&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:SM077.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[SM077|Guiding an Awakening!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Victory&amp;lt;br&amp;gt;Awarded the {{color2|{{green color dark}}|Lycanium Z}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}&amp;quot; | [[File:Dream Groundium Z Sprite.png|40px|Groundium Z]]&amp;lt;br&amp;gt;{{color2|000|Hapu}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:SM104.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[SM104|That&#039;s Some Spicy Island Research!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial battle&amp;lt;br&amp;gt;Loss&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:SM109.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[SM109|A Grand Debut!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Victory&amp;lt;br&amp;gt;Awarded the {{color2|{{green color dark}}|Steelium Z}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}}; {{roundybl|5px}}&amp;quot; rowspan=&amp;quot;3&amp;quot; | [[File:0785MS.png|40px|Tapu Koko]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color2|000|Guardian deities (anime)#Tapu_Koko|Tapu Koko}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; rowspan=&amp;quot;3&amp;quot; | [[File:SM002.png|200px|The Guardian&#039;s Challenge!]]&amp;lt;br&amp;gt;&#039;&#039;[[SM002|The Guardian&#039;s Challenge!]]&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#FFF; color:#{{yellow color dark}}&amp;quot; rowspan=&amp;quot;3&amp;quot;  | First unofficial battle&amp;lt;br&amp;gt;Battle called off due to Tapu Koko fleeing&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:SM019.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[SM019|A Guardian Rematch!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{yellow color dark}}&amp;quot; | &#039;&#039;&#039;Second unofficial battle&amp;lt;br&amp;gt;Battle called off after Tapu Koko saved Pikachu from falling off a cliff&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:SM100.png|200px|Battling the Beast Within!]]&amp;lt;br&amp;gt;&#039;&#039;[[SM100|Battling the Beast Within!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{yellow color dark}}&amp;quot; | &#039;&#039;&#039;Third unofficial battle&amp;lt;br&amp;gt;Battle called off due to Ash being transported to the Ultra Ruin&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:SM144.png|200px|SM144|From Z to Shining Z!]]&amp;lt;br&amp;gt;&#039;&#039;[[SM144|From Z to Shining Z!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}; {{roundybr|5px}}&amp;quot; | &#039;&#039;&#039;Official battle&amp;lt;br&amp;gt;Tapu Koko substituted as {{color2|{{green color dark}}|Professor Kukui}}&#039;s final Pokémon in his and Ash&#039;s exhibition match&amp;lt;br&amp;gt;Victory&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[World Coronation Series]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #{{colorschemelight|Galar}}; background:#{{colorschemedark|Galar}}; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:100px&amp;quot; | Opponent&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | First match&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Rematch&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{green color light}}&amp;quot; | [[File:Dream Great Ball Sprite.png|40px|Great Class]]&amp;lt;br&amp;gt;{{color2|000|Rinto}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:Rinto Gallade False Swipe.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[JN051|Trials of a Budding Master!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Unranked battle&amp;lt;br&amp;gt;Loss&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:JN060.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[JN060|Beyond Chivalry… Aiming to be a Leek Master!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot;  | &#039;&#039;&#039;Victory&amp;lt;br&amp;gt;Ash&#039;s rank rises to 184&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{yellow color light}}&amp;quot; | [[File:Dream Ultra Ball Sprite.png|40px|Ultra Class]]&amp;lt;br&amp;gt;{{color2|000|Bea}}&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#FFF&amp;quot; | [[File:JN034.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[JN034|Solitary and Menacing!]]&#039;&#039;&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; | &#039;&#039;&#039;Loss&amp;lt;br&amp;gt;Ash&#039;s rank drops to 930&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:JN039.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[JN039|Octo-Gridlock at the Gym!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#000&amp;quot; | &#039;&#039;&#039;Draw&amp;lt;br&amp;gt;No change in ranking&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:JN085.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[JN085|Battle Three With Bea!]]&#039;&#039;&amp;lt;br&amp;gt;and &#039;&#039;[[JN086|A Battle of Mega Versus Max!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Victory&amp;lt;br&amp;gt;Ash&#039;s rank rises to 36&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{red color light}}; {{roundybl|5px}}&amp;quot; | [[File:Dream Master Ball Sprite.png|40px|Masters Eight]]&amp;lt;br&amp;gt;{{color2|000|Leon (anime)|Leon}}&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#FFF&amp;quot; | [[File:JN013.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[JN013|The Climb to Be the Very Best!]]&#039;&#039;&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; |  &#039;&#039;&#039;Unofficial battle&amp;lt;br&amp;gt;Loss&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:JN132.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[JN129|A Flood of Torrential Gains!]]&#039;&#039;&amp;lt;br&amp;gt;to &#039;&#039;[[JN132|Partners in Time!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}; {{roundybr|5px}}&amp;quot; | &#039;&#039;&#039;Official battle&amp;lt;br&amp;gt;Victory&amp;lt;br&amp;gt;Ash becomes the new Monarch&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Tera Training]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border:3px solid #{{colorschemelight|Paldea}}; background:#{{colorschemedark|Paldea}}; margin:auto; text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:50px&amp;quot; | Character&lt;br /&gt;
! style=&amp;quot;width:100px&amp;quot; | Opponent&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | First match&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Rematch&lt;br /&gt;
! style=&amp;quot;width:200px&amp;quot; | Result&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{summer color light}}&amp;quot; | {{color2|000|Liko}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color light}}&amp;quot; | [[File:SVbadge VictoryRoad Bug.png|40px|Bug Badge]]&amp;lt;br&amp;gt;{{color2|000|Katy}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:HZ047.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[HZ047|Put Your Heart Into It!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &#039;&#039;&#039;{{color2|{{red color dark}}|Tera Training}} {{color|{{red color dark}}|battle&amp;lt;br&amp;gt;Loss}}&amp;lt;br&amp;gt;{{color|{{green color dark}}|Liko passes Katy&#039;s test}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:HZ098.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[HZ098|Reunion in Cortondo]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial battle&amp;lt;br&amp;gt;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{scarlet color light}}&amp;quot; | {{color2|000|Roy}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color light}}&amp;quot; | [[File:SVbadge VictoryRoad Grass.png|40px|Grass Badge]]&amp;lt;br&amp;gt;{{color2|000|Brassius}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:HZ010 Roy Vs Brassius.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[HZ010|Nemona and Brassius and…]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; |  &#039;&#039;&#039;Unofficial battle&amp;lt;br&amp;gt;Loss&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:Roy Fuecoco Terastal.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[HZ048|Sparkle! The Glow of Flame and Art]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;{{color2|{{green color dark}}|Tera Training}} battle&amp;lt;br&amp;gt;Victory&amp;lt;br&amp;gt;Roy passes Brassius&#039;s test&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{sinnoh color light}}&amp;quot; | {{color2|000|Dot}}&lt;br /&gt;
! style=&amp;quot;background:#{{Electric color light}}&amp;quot; | [[File:SVbadge VictoryRoad Electric.png|40px|Electric Badge]]&amp;lt;br&amp;gt;{{color2|000|Iono (anime)|Iono}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:HZ050.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[HZ050|Trending Terastallization! Dance, Dance, Quaxly!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &#039;&#039;&#039;{{color2|{{red color dark}}|Tera Training}} {{color|{{red color dark}}|battle&amp;lt;br&amp;gt;Loss}}&amp;lt;br&amp;gt;{{color|{{green color dark}}|Dot passes Iono&#039;s test}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:Dot Quaxwell Wave Crash.png|200px]]&amp;lt;br&amp;gt;[[HZ128]]&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}&amp;quot; | &#039;&#039;&#039;Unofficial battle&amp;lt;br&amp;gt;Victory&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{scarlet color light}}; {{roundybl|5px}}&amp;quot; | {{color2|000|Roy}}&lt;br /&gt;
! style=&amp;quot;background:#{{Ghost color light}}&amp;quot; | [[File:SVbadge VictoryRoad Ghost.png|40px|Ghost Badge]]&amp;lt;br&amp;gt;{{color2|000|Ryme}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:HZ061.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[HZ061|Resonating Spirits in a Challenge to Ryme!]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{red color dark}}&amp;quot; |  &#039;&#039;&#039;Loss&amp;lt;br&amp;gt;Roy fails Ryme&#039;s test&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:HZ062.png|200px]]&amp;lt;br&amp;gt;&#039;&#039;[[HZ062|A New Song for Fuecoco]]&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#FFF; color:#{{green color dark}}; {{roundybr|5px}}&amp;quot; | &#039;&#039;&#039;Victory&amp;lt;br&amp;gt;Roy passes Ryme&#039;s test&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Giovanni]] is the only in-game Gym Leader that cannot be rematched an indefinite amount of times. However, he can be battled multiple times via an event at [[Tohjo Falls]], if the player has multiple {{p|Celebi}}, as well as at the [[Pokémon World Tournament]].&lt;br /&gt;
** [[Koga]], the other former Kanto Gym Leader, has been able to be rematched indefinitely since Generation II, where he was an [[Elite Four]] member, as well as in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{locationcolor/light|underwater}}|bordercolor={{locationcolor/med|underwater}}&lt;br /&gt;
|da=Omkamp&amp;lt;br&amp;gt;Revanchekamp&lt;br /&gt;
|nl=Rematch&lt;br /&gt;
|fi=Uusintaottelu&lt;br /&gt;
|fr=&lt;br /&gt;
|de=&lt;br /&gt;
|it=Rivincita&lt;br /&gt;
|ko=&lt;br /&gt;
|no=Omkamp&lt;br /&gt;
|pl=Rewanż&lt;br /&gt;
|es=&lt;br /&gt;
|sv=Revanchmatch&amp;lt;br&amp;gt;Retur-match&lt;br /&gt;
|vi=Trận tái đấu&lt;br /&gt;
}}&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Rückkampf]]&lt;br /&gt;
[[es:Revancha]]&lt;br /&gt;
[[fr:Revanche]]&lt;br /&gt;
[[it:Rivincita (lotta Pokémon)]]&lt;br /&gt;
[[ja:再戦]]&lt;br /&gt;
[[zh:重复对战]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Brilliant_Diamond_and_Shining_Pearl&amp;diff=4505965</id>
		<title>Pokémon Brilliant Diamond and Shining Pearl</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Brilliant_Diamond_and_Shining_Pearl&amp;diff=4505965"/>
		<updated>2026-03-12T21:12:14Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* New features */ Expanding Grand Underground with basic facts and keeping it simple.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game|colorscheme=Brilliant Diamond|bordercolorscheme=Shining Pearl&lt;br /&gt;
|name=Pokémon Brilliant Diamond&lt;br /&gt;
|name2=Pokémon Shining Pearl&lt;br /&gt;
|jname=ポケットモンスター ブリリアントダイヤモンド&lt;br /&gt;
|jname2=ポケットモンスター シャイニングパール&lt;br /&gt;
|boxart=Brilliant Diamond EN boxart.png&lt;br /&gt;
|boxart2=Shining Pearl EN boxart.png&lt;br /&gt;
|caption=Pokémon Brilliant Diamond&#039;s boxart, [[Game mascot|featuring]] {{p|Dialga}}&lt;br /&gt;
|caption2=Pokémon Shining Pearl&#039;s boxart, [[Game mascot|featuring]] {{p|Palkia}}&lt;br /&gt;
|jbox=Brilliant Diamond JP boxart.png&lt;br /&gt;
|jbox2=Shining Pearl JP boxart.png&lt;br /&gt;
|jcaption=Pokémon Brilliant Diamond Japanese boxart&lt;br /&gt;
|jcaption2=Pokémon Shining Pearl Japanese boxart&lt;br /&gt;
|category=RPG&lt;br /&gt;
|gen_series=[[Generation VIII]] [[core series]]&lt;br /&gt;
|players=1-2, 4 players simultaneous&lt;br /&gt;
|platform=[[Nintendo Switch]]&lt;br /&gt;
|link_method=Wireless, [[Nintendo Switch Online]]&lt;br /&gt;
|release_date_ja=November 19, 2021&lt;br /&gt;
|release_date_au=November 19, 2021&lt;br /&gt;
|release_date_eu=November 19, 2021&lt;br /&gt;
|release_date_na=November 19, 2021&lt;br /&gt;
|release_date_hk=November 19, 2021&lt;br /&gt;
|release_date_tw=November 19, 2021&lt;br /&gt;
|release_date_kr=November 19, 2021&lt;br /&gt;
|publisher=[[Nintendo]]/[[The Pokémon Company]]&lt;br /&gt;
|developer=[[ILCA]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=7&lt;br /&gt;
|acb=PG&lt;br /&gt;
|oflc=PG&lt;br /&gt;
|grb=ALL&lt;br /&gt;
|gsrr=6+&lt;br /&gt;
|staff=no&lt;br /&gt;
|stafflink=&lt;br /&gt;
|website_ja=[https://www.pokemon.co.jp/ex/bdsp/ Pokémon.co.jp]&lt;br /&gt;
|website_en=[https://diamondpearl.pokemon.com/ Official site]&amp;lt;br&amp;gt;[https://www.pokemon.com/us/pokemon-video-games/pokemon-brilliant-diamond-and-pokemon-shining-pearl/ Pokémon.com]&amp;lt;br&amp;gt;[https://www.nintendo.com/games/detail/pokemon-brilliant-diamond-switch/ Nintendo.com (Brilliant Diamond)]&amp;lt;br&amp;gt;[https://www.nintendo.com/games/detail/pokemon-shining-pearl-switch/ Nintendo.com (Shining Pearl)]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Brilliant Diamond&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター ブリリアントダイヤモンド&#039;&#039;&#039; &#039;&#039;Pocket Monsters Brilliant Diamond&#039;&#039;)  and &#039;&#039;&#039;Pokémon Shining Pearl&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター シャイニングパール&#039;&#039;&#039; &#039;&#039;Pocket Monsters Shining Pearl&#039;&#039;) are the second paired [[Generation VIII]] games. They are enhanced [[remake]]s of the [[Generation IV|fourth-generation]] titles {{game|Diamond and Pearl|s}}.&lt;br /&gt;
&lt;br /&gt;
The games were announced worldwide on the [[Pokémon 25th Anniversary|25th Anniversary]] of the release of {{game|Red and Green|s}} on [[Pokémon Day#2021|February 27, 2021]], at 12 am JST through a [[Pokémon Presents#February 27, 2021|Pokémon Presents]]. The paired versions were released worldwide for [[Nintendo Switch]] on November 19, 2021. All copies of the game are playable in nine languages: Japanese, English, German, Spanish, French, Italian, Korean, and Simplified and Traditional Chinese. These are the first [[core series]] games not to be developed directly by [[Game Freak]].&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
After witnessing a [[Television|news broadcast]] about the [[Red Gyarados]] being sighted at the [[Johto]] [[region]]&#039;s [[Lake of Rage]], the {{player}} and their childhood friend {{ga|Barry}} venture out of their [[hometown]] of {{to|Twinleaf}} and to the nearby [[Lake Verity]] to see if they can see one there too. Instead, however, they briefly encounter [[Professor Rowan|Pokémon Professor Rowan]] and his [[Professor&#039;s assistant|assistant]], {{ga|Lucas}}/{{ga|Dawn}}, as they leave the site and accidentally leave behind Professor Rowan&#039;s briefcase. When the player and Barry examine it, they are attacked by a pair of {{pkmn2|wild}} {{p|Starly}}, forcing them to pick a {{i|Poké Ball}} each from inside the briefcase and use the [[first partner Pokémon]] within them to fend off the Starly. Later visiting Professor Rowan&#039;s laboratory in [[Sandgem Town]], the player and Barry are allowed to keep the Pokémon they used and start their respective [[Pokémon journey]]s with them.&lt;br /&gt;
&lt;br /&gt;
The player first travels to [[Oreburgh City]] and defeats the local [[Gym Leader]] [[Roark]] as their first step on their road to win a [[Badge]] from every [[Sinnoh League]] [[Gym]]. On a return trip to [[Jubilife City]], the player has their first run-in with [[Team Galactic]], whose members try to harass Professor Rowan for his research notes. The player later encounters them again in [[Floaroma Town]], where they attempt to take over the [[Valley Windworks]] power plant with the lead of one of the organization&#039;s {{tc|Commander}}s, [[Mars]]. After thwarting their schemes, the player travels through [[Eterna Forest]] to reach [[Eterna City]], where they encounter a fellow {{pkmn|Trainer}} named [[Cynthia]], earn their second Badge, and confront Team Galactic&#039;s second Commander, [[Jupiter]], at the [[Team Galactic Eterna Building]].&lt;br /&gt;
&lt;br /&gt;
Traveling through [[Mount Coronet]] to reach eastern [[Sinnoh]], the player encounters a mysterious man named [[Cyrus]] and passes through [[Hearthome City]], where the [[Hearthome Gym|local Gym]] is closed for the moment, forcing the player to continue traveling, until they make their way to [[Veilstone City]], wherein they can earn their next Badge. After the fourth Badge has been earned in [[Pastoria City]], the player encounters Cynthia once again and visits [[Professor Carolina|her grandmother]] in her hometown of {{to|Celestic}}, before returning to Hearthome City to challenge its now-reopened Gym. Once the player has earned their sixth Badge from Roark&#039;s father [[Byron]] in the city of {{ci|Canalave}}, a massive explosion caused by Team Galactic at [[Lake Valor]] shakes the entire region. Professor Rowan dispatches the player to investigate Lake Valor, while Lucas/Dawn and Barry do the same with Lake Verity and [[Lake Acuity]], respectively. At Lake Valor, the player encounters the last one of Team Galactic&#039;s Commanders, [[Saturn]], but is too late to stop him from capturing the {{pkmn2|Legendary}} [[Lake guardians|lake guardian]] {{p|Azelf}} before he has the team retreat from the lake.&lt;br /&gt;
&lt;br /&gt;
Traveling to the other two lakes as well, also earning their seventh Badge in [[Snowpoint City]] in the process, the player witnesses Team Galactic also capturing the other two lake guardians, {{p|Mesprit}} and {{p|Uxie}}, and taking them to [[Team Galactic HQ|their HQ]] in Veilstone. The player storms the HQ, confronts the organization&#039;s leader, Cyrus, and succeeds in freeing the captured lake guardians, but is unable to stop Team Galactic from completing the creation of the [[Red Chain]], which Cyrus takes with him to the [[Spear Pillar]] at the summit of Mount Coronet. The player follows him, defeating a horde of {{tc|Team Galactic Grunt}}s along the way, and reaches the Spear Pillar just in time to see Cyrus using the Red Chain to summon and take control of the Legendary Pokémon {{p|Dialga}}{{sup/8|BD}}/{{p|Palkia}}{{sup/8|SP}}, intending to use its divine power to remake the {{pkmn|universe}} in his own image. Before the new universe can be born, however, the lake guardians appear and destroy the Red Chain, stopping the creation process. Flying into a rage, Cyrus battles the player, but is defeated, ordering a retreat afterwards. The player is then given the chance to {{pkmn2|Caught|catch}} the Legendary Pokémon for themselves.&lt;br /&gt;
&lt;br /&gt;
Following Team Galactic&#039;s defeat, the player earns their final Badge in [[Sunyshore City]] and travels to the {{si|Pokémon League}}, making their way through {{si|Victory Road}} and being granted the chance to challenge the members of the [[Elite Four]]: {{type|Bug}} [[Type expert|specialist]] [[Aaron]], {{type|Ground}} expert [[Bertha]], {{type|Fire}} master [[Flint]], and {{type|Psychic}} user [[Lucian]]. Once the player has emerged victorious against all four of them, they&#039;re allowed to challenge Cynthia, who reveals herself to be the Sinnoh League {{pkmn|Champion}}. Defeating her makes the player the new Champion and allows them to enter the [[Hall of Fame]], after which they return to Twinleaf Town.&lt;br /&gt;
&lt;br /&gt;
Now officially recognized as the strongest Trainer in Sinnoh, the player is allowed to take on Gym Leader [[rematch]]es and travel to the [[Battle Zone]], where highly skilled Trainers gather. The main attraction of the Battle Zone, the {{si|Battle Tower}}, is led by [[Palmer]], Barry&#039;s father, and offers high-level competitive battles against powerful Trainers from all over Sinnoh. A facility called [[Ramanas Park]] also becomes available to the player, allowing them to catch Legendary Pokémon from other regions.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
Unravel the myth of the Pokémon that controls time{{sup/8|BD}}/space{{sup/8|SP}}!&lt;br /&gt;
&lt;br /&gt;
Search for Fossils and treasure by digging!&amp;lt;br&amp;gt;&lt;br /&gt;
Dance to the rhythm!&amp;lt;br&amp;gt;&lt;br /&gt;
Explore the Grand Underground!&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
Overall, the game&#039;s graphical style is different compared to [[Pokémon Sword and Shield]]. The camera returns to a mostly top-down viewing angle similar to the original Diamond and Pearl, while the player and NPCs appear with chibi proportions in the overworld but regular proportions in battle. The regular overworld uses random encounters only, while Pokémon Hideaways in the [[Grand Underground]] use [[symbol encounter]]s.&lt;br /&gt;
&lt;br /&gt;
Like in the originals, the games only include Pokémon from the first four [[generation]]s; therefore, the games include a total of 493 Pokémon. This means that [[Evolution]]s to existing Pokémon introduced in later generations, such as {{p|Sylveon}}, are not included.&lt;br /&gt;
&lt;br /&gt;
===New features===&lt;br /&gt;
* The [[Underground]] has been replaced with the expanded [[Grand Underground]]. This also now includes different rooms known as Pokémon Hideaways where wild Pokémon can be found, which the wild Pokémon selection is improved by passing certain points in the game.&lt;br /&gt;
**Among the wild Pokémon exclusive to the Hideaways includes Pokémon that previously required [[Dual-slot mode]] in the original releases, or were absent but obtainable in the later Gen IV releases, such as the other regional [[First partner Pokémon]] that were exclusive to &#039;&#039;{{game|HeartGold and SoulSilver|s}}&#039;&#039;.&lt;br /&gt;
***In addition for the dual-slot Pokémon, with the lone exceptions of {{p|Pineco}} and {{p|Shuckle}}, they are now [[Version-exclusive Pokémon]].&lt;br /&gt;
* [[Pal Park]] has been replaced with [[Ramanas Park]]. At Ramanas Park, [[Mysterious Shard S|Mysterious Shards S]] and [[Mysterious Shard L|Mysterious Shards L]] (found in the Grand Underground) can be traded for [[slate]]s, which can then be used to encounter various [[Legendary Pokémon]].&lt;br /&gt;
* The {{DL|Global Terminal|Global Trade Station}} (GTS) has been replaced with the [[Global Wonder Station]] (GWS); [[Wonder Trade]]s are the only [[trade]]s available in the GWS.&lt;br /&gt;
* [[Amity Square]] now supports up to six [[walking Pokémon]] instead of just one. It retains the limitation that only &amp;quot;cute&amp;quot; Pokémon may walk, although as in Platinum, the first partner Pokémon and their Evolutions are included, and now {{p|Eevee}} and [[Eeveelution|its Evolutions]] are supported as well.&lt;br /&gt;
** The player may also pose for screenshots and save them to the Nintendo Switch&#039;s album.&lt;br /&gt;
** [[Poffin]]s can now be made inside Amity Square. The player&#039;s walking Pokémon surround the bowl during the cooking minigame, visibly reacting to the player&#039;s cooking.&lt;br /&gt;
* With the Nintendo Switch&#039;s lack of a bottom screen, the [[Pokétch]] may now be either absent from the screen, present in the top right corner of the screen, or enlarged to take up the majority of the screen (during which the regular overworld in the background has a blur filter applied). These three different methods of viewing are switched between using the R Button. The touch screen or a pointer cursor can be used to control the Pokétch while it uses the enlarged screen.&lt;br /&gt;
** [[HM]]s have been removed; instead, the Pokétch has a new &amp;quot;Hidden Moves&amp;quot; app allowing the player to call wild Pokémon to perform [[field move]]s corresponding to the original game&#039;s HMs. These wild Pokémon are the same regardless of location: {{p|Bidoof}} for {{m|Rock Smash}} and {{m|Cut}}, {{p|Staraptor}} for {{m|Fly}} and {{m|Defog}}, and {{p|Bibarel}} for {{m|Strength}}, {{m|Rock Climb}}, {{m|Surf}}, and {{m|Waterfall}}.&lt;br /&gt;
*** Hidden Moves now skip the splash screen animation when used multiple times in the same area.&lt;br /&gt;
* The [[Town Map]] now has new features allowing it to show the locations of [[Honey Tree]]s (distinguishing between Honey Trees with no [[Honey]], Honey Trees with Honey but no [[wild Pokémon]], and Honey Trees with wild Pokémon) and {{Berries}} that can be picked.&lt;br /&gt;
** Due to this, the Pokétch&#039;s Berry Searcher app has been removed, as it would be redundant.&lt;br /&gt;
* Cooking a Level 95 or higher Poffin without any overflows or burns creates a rainbow-striped Super Mild Poffin.&lt;br /&gt;
* The small menu sprites used for all Pokémon from [[Generation VI]] to {{g|Sword and Shield}} have been redesigned, no longer looking pixelated.&amp;lt;ref&amp;gt;https://www.spriters-resource.com/nintendo_switch/pokemonbrilliantdiamondshiningpearl/sheet/164994/&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The icons that represent [[type]]s have undergone numerous changes. For example, the plain circle icon for the {{t|Normal}} type now bears two nubs resembling {{p|Bidoof}}&#039;s ears.&lt;br /&gt;
* Pokémon now have different [[Cry|cries]] when they [[Fainting|faint]].&lt;br /&gt;
* Pokémon featured in [[mass outbreak]]s can now be seen emerging from [[tall grass]] in the overworld en masse, though these Pokémon cannot be interacted with as they vanish into the grass when approached, and the means of encountering them remains the same as before.&lt;br /&gt;
* Each [[Gym Leader]] can now be rematched once per day after the [[National Pokédex]] has been obtained, with each having a new, stronger team of Pokémon.&lt;br /&gt;
* {{ga|Lucas}}/{{ga|Dawn}} can be battled once per day on [[Days of the week|weekends]] in front of [[Professor Rowan]]&#039;s laboratory in [[Sandgem Town]] after entering the [[Hall of Fame]].&lt;br /&gt;
* In addition to [[Palmer]], other notable Trainers can now also be faced at the {{si|Battle Tower}}, including the Gym Leaders, [[Cynthia]], {{ga|Barry}}, [[Team Galactic]] {{tc|Commander}}s, and [[Cyrus]].&lt;br /&gt;
* A new [[Key Item]] has been added: the [[DS Sounds]]. It is very similar to the [[GB Sounds]] from HeartGold and SoulSilver, and can be used to replace the music in the game with the original versions of the songs from Diamond and Pearl. It is obtained from the Sound Designer, a {{tc|Guitarist}} who appears in [[Game Freak]]&#039;s house on [[Valor Lakefront]] after the player enters the Hall of Fame.&lt;br /&gt;
* The player can now choose between a red, blue, green, or yellow [[bicycle]], and will wear the Cycling Style outfit while riding the bicycle and battling at the {{rt|206|Sinnoh|Cycling Road}}.&lt;br /&gt;
* A {{DL|Sinnoh myths|The Sea&#039;s Legend|new book}} has been added to the [[Canalave Library]], titled &amp;quot;The Sea&#039;s Legend&amp;quot;. It provides a hint on how to obtain {{p|Phione}} and {{p|Manaphy}} in {{g|Legends: Arceus}}.&lt;br /&gt;
* The Belle &amp;amp; Pa {{DL|Pokémon Trainer|Trainer class}} has been renamed &amp;quot;{{tc|Ranchers}}&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Features from {{game|Platinum}}===&lt;br /&gt;
* {{p|Rotom}}&#039;s appliance forms are included, and it can access them in [[Rotom&#039;s Room]]. The [[Secret Key (Sinnoh)|Secret Key]] (used to enter Rotom&#039;s Room) is no longer event-exclusive, and is obtained after [[Caught Pokémon|catch]]ing {{p|Rotom}} in the [[Old Chateau]].&lt;br /&gt;
** Like in [[Generation V]] onward, Rotom&#039;s forms have different types.&lt;br /&gt;
* {{p|Giratina}}&#039;s Origin Forme is included. The [[Griseous Orb]] is now obtained from the Distortion Room in [[Ramanas Park]] after Origin Forme Giratina is defeated in battle.&lt;br /&gt;
** As Giratina can only be caught in [[Turnback Cave]], the Origin Forme Giratina in the Distortion Room is shown in a shadow-based form when fought to signify it cannot be caught.&lt;br /&gt;
* {{p|Shaymin}}&#039;s Sky Forme is included. The NPC in [[Floaroma Town]] from Platinum who gives the [[Gracidea]] is present.&lt;br /&gt;
* The first time the player rematches the {{si|Pokémon League}} after obtaining the [[National Pokédex]], the [[Elite Four]] and [[Cynthia]] use teams that feature the same Pokémon they use in Platinum, with the [[level]]s matching their post-[[Stark Mountain]] teams from said game.&lt;br /&gt;
** If the player rematches the Pokémon League again after completing both the event at Stark Mountain and the first rematch, the Elite Four and Cynthia again use different teams with stronger Pokémon, though these teams are entirely new to this game and not based on Platinum, with all of them featuring at least one Pokémon not found in [[Sdex#Platinum expansion|Platinum&#039;s expansion of the Sinnoh Pokédex]].&lt;br /&gt;
* As in every game since Platinum, entering the [[Hall of Fame]] causes [[List of wild Pokémon from in-game events|in-game event Pokémon]] who have been defeated to reappear, so they are not [[permanently missable Pokémon|permanently missable]].&lt;br /&gt;
* [[Foreign Pokédex entries]] exist for all Pokémon, rather than only for a select few.&lt;br /&gt;
* Some Trainers use [[Sticker]]s to create special effects when sending out certain Pokémon.&lt;br /&gt;
* It is now possible to buy ten jars of [[Honey]] simultaneously.&lt;br /&gt;
* The [[Bicycle]] can be ridden inside [[gate]]s.&lt;br /&gt;
* The theme of [[Mystery Gift]] is based on that of Platinum.&lt;br /&gt;
* The [[Pokémon Storage System]] [[wallpaper]]s introduced in Platinum return, and now coexist with all wallpapers from the original Diamond and Pearl. However, the Platinum version of the [[Team Galactic]] wallpaper is altered to replace [[Charon]] with a {{tc|Team Galactic Grunt}}.&lt;br /&gt;
* Like in Platinum, the error from the English version of Diamond and Pearl in which almost all Pokémon from [[in-game trade]]s had Japanese as their [[language of origin]] is corrected.&lt;br /&gt;
* Several of the Pokémon from the Platinum expansion are available in the Grand Underground as rare spawns during the main game, despite the Sinnoh Pokédex&#039;s return to the original Diamond and Pearl numbering, which, like Platinum, helps fix the type imbalances the original Diamond and Pearl had, such as the rarity of available {{type|Fire}} Pokémon. However, {{p|Dusknoir}}, {{p|Rhyperior}}, and {{p|Gliscor}} are unavailable, as their evolution items are only acquirable in the post-game.&lt;br /&gt;
&lt;br /&gt;
===Features from later generations===&lt;br /&gt;
* The {{t|Fairy}} type has been added. The [[Roseli Berry]], [[Pixie Plate]], and {{p|Arceus}}&#039;s Fairy-type form have also been added to accommodate for this.&lt;br /&gt;
* The {{t|Steel}} type no longer resists {{t|Ghost}} and {{t|Dark}}.&lt;br /&gt;
* The player may have one [[walking Pokémon]] anywhere in the overworld outside of [[Amity Square]]. The feature is unlocked after visiting Amity Square once, and can be used with Pokémon outside of those that could walk in the original Amity Square.&lt;br /&gt;
** As in Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!, different Pokémon walk at different speeds, and the player may directly interact with their walking Pokémon.&lt;br /&gt;
** Though all Pokémon available in the game have existing walking animations, some Pokémon (mainly serpentine Pokémon such as {{p|Onix}} and {{p|Ekans}}) do not use them and instead glide over the ground with no animation.&lt;br /&gt;
* At the beginning of the game, the player can choose from eight different appearances (four for {{ga|Lucas}} and four for {{ga|Dawn}}), which feature different skin tones and hair colors.&lt;br /&gt;
* [[Trainer customization]] is now available. The Metronome Style Shop, where outfits can be purchased, replaces the location of what used to be the [[Veilstone Game Corner]], while the prize exchange house has been replaced with a functionally useless storage building.&lt;br /&gt;
** An early-purchase bonus [[Event item|event]] gives the player character an outfit based on their design in {{game|Platinum}}.&lt;br /&gt;
* The [[Apricorn]] [[Poké Ball]]s return, albeit as event-exclusive items.&lt;br /&gt;
* The Autosave option returns from Sword and Shield.&lt;br /&gt;
* The [[Exp. Share]] functions how it has since Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!. Rather than an item, Exp. Share is a background mechanic that applies to the player&#039;s [[party]] from the start of the game and cannot be turned off.&lt;br /&gt;
**Dawn/Lucas&#039;s father at the northern gate of {{rt|206|Sinnoh}} now gives out a [[Rare Candy]] instead of the aforementioned item.&lt;br /&gt;
* Two battle screen features present since {{g|Sun and Moon}} continue to appear: &lt;br /&gt;
** {{DL|Type|Type effectiveness}} is shown in the move selection screen.&lt;br /&gt;
** The player can press the Y button to bring up a Bag sub-menu for Poké Balls in wild battles.&lt;br /&gt;
* The [[Pokémon Box Link]] returns (albeit no longer as an item), allowing the [[Pokémon Storage System]] to be accessed from anywhere (besides [[Gym]]s and the interior of the {{si|Pokémon League}}). This ability is obtained from [[Bebe]] in [[Jubilife City]] following the defeat of the {{tc|Team Galactic Grunt}}s.&lt;br /&gt;
* The [[Pokémon Nursery]] replaces the [[Pokémon Day Care]].&lt;br /&gt;
* [[Origin mark]]s return. A [[Origin mark#Brilliant Diamond and Shining Pearl mark|new origin mark]] that corresponds to these games has been added, and the [[Origin mark#Legends: Arceus mark|Legends: Arceus origin mark]] also appears.&lt;br /&gt;
* Like in Sword and Shield, [[affection]] has been merged with [[friendship]], meaning that friendship now results in affection bonuses.&lt;br /&gt;
* The {{DL|List of Ribbons in the games|Best Friends Ribbon}} is obtainable for Pokémon with maximum [[friendship]] from the female NPC in the [[Pokémon Fan Club]] in [[Hearthome City]]. As such, the {{DL|List of Ribbons in the games|Footprint Ribbon}} is given to most Pokémon for being 30 [[level]]s higher than the level they were obtained at rather than for having maximum friendship, though a certain group of &amp;quot;[[Dr. Footstep/Quotes#Voiceless Pokémon|voiceless]]&amp;quot; Pokémon still require maximum friendship to obtain it.&lt;br /&gt;
* [[Critical capture]]s return.&lt;br /&gt;
** The [[Catching Charm]] returns from Sword and Shield. It is given out by one of the [[Game Freak|Game Directors]] on [[Valor Lakefront]] after reaching the criteria for obtaining the [[regional Pokédex]] [[diploma]].&lt;br /&gt;
* [[Hidden Abilities]] return.&lt;br /&gt;
** [[Ability Patch]]es return from Sword and Shield. They can be purchased from the {{si|Battle Park}}&#039;s Exchange Service Corner for 200 [[Battle Point|BP]].&lt;br /&gt;
* [[Terrain]] returns, excluding {{m|Psychic Terrain}}.&lt;br /&gt;
* {{status|Poison}} does not deal damage outside of {{pkmn|battle}}.&lt;br /&gt;
* [[Shigeki Morimoto|Morimoto]] is now present on {{rt|213|Sinnoh}} as a {{tc|Swimmer}}, being available to battle once per day after the [[Hall of Fame]] has been entered. After the first time he is defeated, he rewards the player with an [[Oval Charm]].&lt;br /&gt;
* [[Hyper Training]], [[Bottle Cap]]s, and [[Gold Bottle Cap]]s return. A {{tc|Veteran}} in the {{si|Battle Park}}&#039;s Exchange Service Corner can Hyper Train the player&#039;s [[level]] 100 Pokémon in exchange for Bottle Caps and Gold Bottle Caps.&lt;br /&gt;
* When a [[Repel]]&#039;s effect wears off, the game asks if the player wants to use another one, provided they have more.&lt;br /&gt;
* The player now receives one [[Premier Ball]] for every 10 [[Poké Ball]]s of any type bought at once, instead of only receiving one Premier Ball anytime they buy 10 or more.&lt;br /&gt;
* The [[Rotom Catalog]] returns from Pokémon Sword and Shield. It is obtained after {{p|Rotom}} first enters one of the appliances in [[Rotom&#039;s Room]], though at first it only contains Rotom&#039;s normal form and the appliance that it entered to obtain the catalog. The other appliances can then be taken from Rotom&#039;s Room to add them to the catalog.&lt;br /&gt;
* The [[Shiny Charm]] returns, albeit only increasing the chance of an {{pkmn|Egg}} containing a [[Shiny Pokémon]].&lt;br /&gt;
* The [[Pokédex]] can show [[form]] differences and [[Foreign Pokédex entry|foreign languages]] from the start, rather than having to be upgraded to unlock these features. The NPCs who originally gave the Pokédex these features will still attempt to upgrade the Pokédex, only to find that it does not need any upgrades.&lt;br /&gt;
* Though the [[Running Shoes]] return and still must be obtained before the player can run, there is no longer a button that must be held down in order to run; instead, the player runs by default after the Running Shoes have been obtained, like in Sword and Shield, provided they are using the joystick. If using the D-Pad, holding down B is necessary to run, as in prior generations.&lt;br /&gt;
* The [[HP]] bar drains faster than in Pokémon Diamond and Pearl.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=mXVztcEjcJk &amp;quot;How much FASTER is the HP bar in Pokemon Brilliant Diamond &amp;amp; Shining Pearl from 25 November 2021]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Pokémon names are no longer rendered in all-caps, now using the proper case.&lt;br /&gt;
* Pokémon obtained from [[in-game trade]]s have set levels, instead of having the traded Pokémon be at the same level.&lt;br /&gt;
* Like in Pokémon Sword and Shield, the Fisherman Trainer class has been renamed &amp;quot;{{tc|Fisher}}&amp;quot;.&lt;br /&gt;
* Like in all games since {{g|X and Y}}, the Socialite Trainer class is renamed &amp;quot;{{tc|Madame}}&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Returning features===&lt;br /&gt;
* Seals return for the first time since HeartGold and SoulSilver, and are now called [[Sticker]]s.&lt;br /&gt;
** The player may now earn Stickers from completing Super Contest Shows or by defeating Gym Leaders.&lt;br /&gt;
** There are now 96 different Stickers in the game, up from 77.&lt;br /&gt;
** Up to twenty Stickers may be placed on a [[Ball Capsule]], up from eight.&lt;br /&gt;
** The menu for positioning Stickers on a Ball Capsule now supports 3D movement for more detailed placement.&lt;br /&gt;
** The boy in the easternmost house of [[Solaceon Town]] no longer awards letter Stickers for showing him the different forms of {{p|Unown}}, instead awarding extra Ball Capsules.&lt;br /&gt;
* [[Pokémon Super Contest]]s return for the first time since Platinum, and are renamed [[Super Contest Show]]s. They have been changed in various ways, such as Ball Capsules and Stickers being used during the Visual round in place of [[Accessory|Accessories]], and they support online play.&lt;br /&gt;
* The [[Union Room]] returns for the first time since [[Generation V]].&lt;br /&gt;
** There are now two rooms, called the &amp;quot;Local Room&amp;quot; and the &amp;quot;Global Room&amp;quot;, the latter of which newly supports online connections.&lt;br /&gt;
* The Manaphy Egg is obtainable through an event for the first time since Generation IV. It is now an early-purchase bonus [[event]].&lt;br /&gt;
* [[TM]]s are single-use again, which was the case for all Pokémon games before Generation V.&lt;br /&gt;
** Unlike in {{2v2|Diamond|Pearl}}, however, all TMs have repeatable acquisition methods. Most NPCs who give TMs now give three of the same TM, while [[Gym Leader]]s give five of the reward TM with the badge. All TMs can also be bought in the Grand Underground by trading Spheres.&lt;br /&gt;
* The [[National Pokédex]] returns in a core series game for the first time since [[Pokémon Omega Ruby and Alpha Sapphire]] (though it only features the first 493 Pokémon, as in the original Diamond and Pearl).&lt;br /&gt;
* Despite the removal of [[HM]]s, [[field moves]] return for the first time since Pokémon Omega Ruby and Alpha Sapphire. The eight hidden moves corresponding to the original game&#039;s HMs can only be used outside of battle from the [[Pokétch]], but the field moves which were not originally HMs (namely {{m|Flash}}, {{m|Dig}}, {{m|Teleport}}, {{m|Soft-Boiled}}, {{m|Milk Drink}}, and {{m|Sweet Scent}}) can be used outside of battle by Pokémon in the [[party]] like in the original. {{m|Chatter}} is an exception to this, being unusable outside of battle as it has been from [[Generation VI]] onward.&lt;br /&gt;
* The [[Berry]] growing mechanic returns.&lt;br /&gt;
* [[Honey Tree]]s return for the first time since Platinum.&lt;br /&gt;
* [[Footprint]]s are displayed in the [[Pokédex]] for the first time since {{B2W2}}.&lt;br /&gt;
* The [[Bicycle]] is obtainable for the first time since Pokémon Omega Ruby and Alpha Sapphire.&lt;br /&gt;
* The [[Badge]]-polishing feature returns. The Badge case can be viewed from the {{ga|Trainer Card}}.&lt;br /&gt;
* The Key Items [[Vs. Seeker]] and [[Poké Radar]] both return.&lt;br /&gt;
* The [[Moss Rock]], [[Ice Rock]], and [[special magnetic field]] return following their removal in Sword and Shield. As in Sword and Shield, most of the Pokémon that evolve using these methods can still evolve using [[Evolution stone]]s instead, although the [[Ice Stone]] is not obtainable, and {{p|Nosepass}} still cannot evolve unless leveled up in a special magnetic field.&lt;br /&gt;
* Several [[move]]s that were [[Unusable moves|unusable]] in Sword and Shield have returned: {{m|Flash}}, {{m|Sketch}}, {{m|Hidden Power}}, {{m|Tail Glow}}, {{m|Psycho Boost}}, {{m|Heart Swap}}, {{m|Rock Climb}}, {{m|Chatter}}, {{m|Judgment}}, {{m|Dark Void}}, {{m|Seed Flare}}, and {{m|Toxic Thread}}. However, other moves that were unusable in Sword and Shield remain unusable in these games, even those that were usable in Diamond and Pearl. More information can be found [[List of moves by availability in Generation VIII|here]].&lt;br /&gt;
* Like in games prior to {{game|Black and White|s}}, the maximum amount of {{pkmn|Dollar|money}} the player can carry is {{PDollar}}999,999.&lt;br /&gt;
* Like in games prior to Sword and Shield, the [[Escape Rope]] is a consumable item in the Other Items category.&lt;br /&gt;
* Like in games prior to Sword and Shield, the [[nickname]] of an [[outsider Pokémon]] can only be changed by its [[Original Trainer]], even if the Pokémon has no nickname.&lt;br /&gt;
* Like in games prior to Sword and Shield, the [[Move Reminder]] requires the payment of a [[Heart Scale]] for a Pokémon to remember a move. However, he will now teach Pokémon for free after receiving a total of ten Heart Scales.&lt;br /&gt;
* [[Egg cycle]]s are 255 steps long, like in the original Generation IV games. However, they are shorter on [[Easter egg#Diamond dust|special dates]].&lt;br /&gt;
&lt;br /&gt;
===Connectivity===&lt;br /&gt;
As with other games on Nintendo Switch, the game is not compatible with other games in the same generation, outside of its pairing. The game does not support competitive features such as [[Ranked Battle]]s, as Sword and Shield were used for competitive play until the beginning of [[Generation IX]] in November 2022. The game received [[Pokémon HOME]] connectivity on May 18, 2022 as part of HOME&#039;s version 2.0.0 update.&lt;br /&gt;
&lt;br /&gt;
Due to coding issues, game engine compatibility problems, and glitch abuse mitigation measures, compatibility between these games and HOME has some limitations. For example, certain [[Legendary Pokémon]] may only be moved out of a save file once per Legendary per save file, {{p|Nincada}} from other games cannot be deposited in these games, and {{p|Spinda}} cannot be transferred to or from these games at all. Additionally, when a compatible Pokémon from another game first enters this set of games, its moveset is changed to its four most recent level-up moves by default while it is in these games (though the player can make alterations as of HOME&#039;s version 3.0.0, released on May 30, 2023).&lt;br /&gt;
&lt;br /&gt;
Users of HOME can transfer Pokémon between other Brilliant Diamond and Shining Pearl save files on the console, even if the files belong to different profiles.&lt;br /&gt;
&lt;br /&gt;
Only Pokémon that exist in the game data (i.e., those from the first four generations of games, excluding [[regional form]]s) can be transferred to Pokémon Brilliant Diamond and Shining Pearl. In addition, any Pokémon brought from {{g|Legends: Arceus}} will have its Poké Ball displayed as a [[Strange Ball]], due to the invalid Poké Ball ID not being otherwise recognized in these games. The Pokémon will also not have its [[origin mark]] displayed if it is from {{g|Scarlet and Violet}}. Brilliant Diamond and Shining Pearl are only forward compatible with Pokémon from Legends: Arceus, Scarlet, and Violet; those that have been transferred to [[Pokémon Legends: Z-A]] or later games cannot be sent backward to this game.&lt;br /&gt;
&lt;br /&gt;
====[[Version-exclusive Pokémon]]====&lt;br /&gt;
The following Pokémon are only obtainable in one game of this pair.&amp;lt;ref&amp;gt;https://diamondpearl.pokemon.com/en-us/story/&amp;lt;/ref&amp;gt; In order to obtain Pokémon exclusive to the other game of this pair, they must be [[trade]]d from that game. Alternatively, all Pokémon listed below are able to be [[transfer]]red from previous games via [[Pokémon HOME]], however, in order to obtain the {{DL|List of game-based Pokémon distributions in Generation VIII|Shiny Manaphy}} from [[Pokémon HOME]], the player can only use Pokémon whose [[game of origin]] is either Pokémon Brilliant Diamond or Pokémon Shining Pearl.&lt;br /&gt;
&lt;br /&gt;
=====[[List of Pokémon by Sinnoh Pokédex number|Sinnoh Pokédex]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Brilliant Diamond color}}; border:5px solid #{{Brilliant Diamond color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Brilliant Diamond&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Brilliant Diamond color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|198|Murkrow|2|Dark|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|408|Cranidos|1|Rock|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|409|Rampardos|1|Rock|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|430|Honchkrow|2|Dark|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|434|Stunky|2|Poison|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|435|Skuntank|2|Poison|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|483|Dialga|2|Steel|Dragon|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Shining Pearl color}}; border:5px solid #{{Shining Pearl color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Shining Pearl&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Shining Pearl color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|200|Misdreavus|1|Ghost|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|410|Shieldon|2|Rock|Steel|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|411|Bastiodon|2|Rock|Steel|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|429|Mismagius|1|Ghost|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|431|Glameow|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|432|Purugly|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|484|Palkia|2|Water|Dragon|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[List of Pokémon by National Pokédex number|National Pokédex]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Brilliant Diamond color}}; border:5px solid #{{Brilliant Diamond color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Brilliant Diamond&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Brilliant Diamond color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|010|Caterpie|1|Bug|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|011|Metapod|1|Bug|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|012|Butterfree|2|Bug|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|023|Ekans|1|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|024|Arbok|1|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|058|Growlithe|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|059|Arcanine|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|086|Seel|1|Water|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|087|Dewgong|2|Water|Ice|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|123|Scyther|2|Bug|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|212|Scizor|2|Bug|Steel|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|239|Elekid|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|243|Raikou|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|244|Entei|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|245|Suicune|1|Water|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|246|Larvitar|2|Rock|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|247|Pupitar|2|Rock|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|250|Ho-Oh|2|Fire|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|273|Seedot|1|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|274|Nuzleaf|2|Grass|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|275|Shiftry|2|Grass|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|303|Mawile|2|Steel|Fairy|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|335|Zangoose|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|338|Solrock|2|Rock|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|352|Kecleon|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|466|Electivire|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|472|Gliscor|2|Ground|Flying|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Shining Pearl color}}; border:5px solid #{{Shining Pearl color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Shining Pearl&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Shining Pearl color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|013|Weedle|2|Bug|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|014|Kakuna|2|Bug|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|015|Beedrill|2|Bug|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|027|Sandshrew|1|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|028|Sandslash|1|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|037|Vulpix|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|038|Ninetales|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|126|Magmar|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|127|Pinsir|1|Bug|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|145|Zapdos|2|Electric|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|146|Moltres|2|Fire|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|216|Teddiursa|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|217|Ursaring|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|234|Stantler|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|240|Magby|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|270|Lotad|2|Water|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|271|Lombre|2|Water|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|272|Ludicolo|2|Water|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Dark|Ghost|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|336|Seviper|1|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|337|Lunatone|2|Rock|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|371|Bagon|1|Dragon|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|372|Shelgon|1|Dragon|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|373|Salamence|2|Dragon|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|467|Magmortar|1|Fire|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For a complete list of Pokémon see [[List of Pokémon in Pokémon Brilliant Diamond and Shining Pearl]].&lt;br /&gt;
&lt;br /&gt;
====[[Save data bonus]]es====&lt;br /&gt;
If the [[Nintendo Switch]] system being used has save data from previous mainline Pokémon games, the player may talk to an NPC in [[Floaroma Town]] to receive a [[Mythical Pokémon]]:&lt;br /&gt;
* {{p|Mew}}, if [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! or Let&#039;s Go, Eevee!]] save data exists.&lt;br /&gt;
* {{p|Jirachi}}, if {{pkmn|Sword and Shield|Sword or Shield}} save data exists.&lt;br /&gt;
&lt;br /&gt;
If there is save data for {{g|Legends: Arceus}} in which all missions have been completed and {{p|Arceus}} has been obtained, the [[Azure Flute]] will appear in the player&#039;s room. After entering the [[Hall of Fame]] and obtaining the [[National Pokédex]], the Azure Flute can be taken to [[Spear Pillar]] in order to battle and catch another Arceus at the [[Hall of Origin]], which can be {{Shiny}}, unlike Mew and Jirachi.&lt;br /&gt;
&lt;br /&gt;
Save data for Brilliant Diamond and Shining Pearl unlocks content in the following Nintendo Switch games:&lt;br /&gt;
* {{g|Legends: Arceus}}: The player receives the Modern Jacket, Modern Trousers, and Modern Shoes of [[Team Galactic]]&#039;s uniform. After the credits, it also unlocks {{DL|Task|Requests|Request}} 93: &amp;quot;The Darksome Nightmare&amp;quot;, in which the player can catch the Mythical Pokémon {{p|Darkrai}}.&lt;br /&gt;
* {{g|Scarlet and Violet}}: The Pokétch Case for the player&#039;s [[Rotom Phone]] is obtained through Rotometry in [[Mesagoza]].&lt;br /&gt;
&lt;br /&gt;
==Localization changes==&lt;br /&gt;
&lt;br /&gt;
===Localization changes shared by Pokémon Diamond, Pearl, Platinum, Brilliant Diamond, and Shining Pearl===&lt;br /&gt;
{{main|Pokémon Diamond and Pearl Versions|section=Localization changes shared by Pokémon Diamond, Pearl, Platinum, Brilliant Diamond, and Shining Pearl}}&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Both Pokémon Brilliant Diamond and Shining Pearl hold a rating of 73% on {{wp|Metacritic}}.&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/switch/pokemon-brilliant-diamond Pokémon Brilliant Diamond for Switch Reviews - Metacritic]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/switch/pokemon-shining-pearl Pokémon Shining Pearl for Switch Reviews - Metacritic]&amp;lt;/ref&amp;gt; {{wp|Nintendo Life}} gave the games a &amp;quot;Not bad&amp;quot; 6/10, criticizing that the artstyle is a downgrade from the original and &amp;quot;lacking {{v2|Platinum}} features&amp;quot;.&amp;lt;ref&amp;gt;[https://www.nintendolife.com/reviews/nintendo-switch/pokemon-brilliant-diamond-and-shining-pearl Pokémon Brilliant Diamond and Shining Pearl Review - Nintendo Life]&amp;lt;/ref&amp;gt; Gaming magazine {{wp|Famitsu}} gave Pokémon Brilliant Diamond and Shining Pearl a score of 34 out of 40.&amp;lt;ref&amp;gt;[https://nintendoeverything.com/famitsu-review-scores-december-8-2021/ Famitsu review scores - December 8, 2021 - Nintendo Everything]&amp;lt;/ref&amp;gt; {{wp|IGN}} rated the games a &amp;quot;Great&amp;quot; 8.0/10,&amp;lt;ref&amp;gt;[https://www.ign.com/articles/pokemon-brilliant-diamond-shining-pearl-review Pokémon Brilliant Diamond and Shining Pearl Review - IGN]&amp;lt;/ref&amp;gt; commenting that they lean &amp;quot;on the past, with all of its triumphs and tripwires.&amp;quot; {{wp|Game Informer}} gave the games a 8.5/10, noting that &amp;quot;they mostly hit the mark in being faithful to the originals&amp;quot;.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20240722025748/https://www.gameinformer.com/review/pokemon-brilliant-diamond-pokemon-shining-pearl/pokemon-brilliant-diamond-and-shining-pearl Pokémon Brilliant Diamond and Shining Pearl Review - Game Informer]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sales===&lt;br /&gt;
The games sold over 6 million units in their launch week.&amp;lt;ref&amp;gt;[https://www.nintendolife.com/news/2021/12/pokemon-diamond-and-pearl-remakes-passed-6-million-sales-in-launch-week Pokémon Diamond And Pearl Remakes Passed 6 Million Sales In Launch Week - Nintendo Life]&amp;lt;/ref&amp;gt; In the fiscal year of their release, they sold 14.65 million units.&amp;lt;ref&amp;gt;[https://www.nintendolife.com/news/2022/05/here-are-the-top-ten-best-selling-nintendo-switch-games-as-of-march-2022 Here Are The Top Ten ﻿Best-Selling Nintendo Switch Games As Of March 2022 - Nintendo Life]&amp;lt;/ref&amp;gt; As of December 31, 2022, Pokémon Brilliant Diamond and Shining Pearl have sold 15.06 million copies worldwide.&amp;lt;ref&amp;gt;[https://www.installbaseforum.com/forums/threads/2023-cesa-games-white-paper-additional-shipment-data-domestical-and-international.1847/ CESA White Papers 2023]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
{{main|Staff of Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{Brilliant Diamond color}}; border:3px solid #{{Shining Pearl color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Game file size&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Official note&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | More information&lt;br /&gt;
|-&lt;br /&gt;
| 1.0.0&lt;br /&gt;
| Initial release&lt;br /&gt;
| 4.3 GB&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 1.1.0&lt;br /&gt;
| November 11, 2021&lt;br /&gt;
| 6.7 GB&lt;br /&gt;
|&lt;br /&gt;
* Adds multiplayer and online communications to the [[Grand Underground]], [[Super Contest Show]]s, and the [[Union Room]].&lt;br /&gt;
* Adds the ability to travel to the [[Battle Zone]] after entering the Hall of Fame.&lt;br /&gt;
* Adds [[Mystery Gift]].&lt;br /&gt;
* Adds [[Ramanas Park]].&lt;br /&gt;
* Adds the opening and ending movie.&lt;br /&gt;
| &lt;br /&gt;
* The Union Room only supports connection with 1 other player at a time.&lt;br /&gt;
* Certain Trainers&#039; teams were adjusted.&lt;br /&gt;
* The delay in HP bar animation has been increased.&lt;br /&gt;
|-&lt;br /&gt;
| 1.1.1&lt;br /&gt;
| November 17, 2021&lt;br /&gt;
| 6.7 GB&lt;br /&gt;
| &lt;br /&gt;
* Optimized Ver. 1.1.0 update data.&lt;br /&gt;
|&lt;br /&gt;
* The icon for the [[Genome Slate]] was changed.&amp;lt;ref&amp;gt;[https://twitter.com/Lewchube/status/1617932916121829381 Lewtwo on Twitter]&amp;lt;/ref&amp;gt; &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 1.1.2&lt;br /&gt;
| December 1, 2021&lt;br /&gt;
| 6.8 GB&lt;br /&gt;
|&lt;br /&gt;
* Fixed some issues that would prevent the game from progressing under certain circumstances.&lt;br /&gt;
* Some issues have also been fixed for more pleasant gameplay.&lt;br /&gt;
|&lt;br /&gt;
* Menu glitch is fixed&lt;br /&gt;
* Nursery cloning glitch is fixed&lt;br /&gt;
* [[Flower Paradise]] glitch is fixed{{fact|reason=Too vague, what about it was fixed?}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 1.1.3&lt;br /&gt;
| December 21, 2021&lt;br /&gt;
| 6.8 GB&lt;br /&gt;
|&lt;br /&gt;
* Fixed some issues for more pleasant gameplay.&lt;br /&gt;
|&lt;br /&gt;
* More menu glitches are fixed&lt;br /&gt;
* Surfing on land glitch is fixed&lt;br /&gt;
* NPC Trainers&#039; Pokémon no longer know unusable moves, e.g. [[Fantina]]&#039;s {{p|Banette}} no longer knows {{m|Snatch}}&lt;br /&gt;
* Removed Shaymin event from [[Flower Paradise]] &amp;lt;ref&amp;gt;[https://www.reddit.com/r/PokemonBDSP/comments/rltzem/has_anyone_got_the_113_update_yet/hpib1az/?context=3 Reddit - Has anyone got the 1.1.3 update yet?]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 1.2.0&lt;br /&gt;
| February 21, 2022&lt;br /&gt;
| 7.4 GB&lt;br /&gt;
|&lt;br /&gt;
* Union Room functions have been expanded.&lt;br /&gt;
** The maximum number of players you can play with via local or internet communication in Union Rooms has been increased to eight. Also, by selecting Greeting or Capsule Decorations, you can show each other your Trainer Cards or Capsule Decorations.&lt;br /&gt;
* Additional Colosseum battle feature has been added.&lt;br /&gt;
** Enter the Colosseum on the 2nd floor of a Pokémon Center to battle with other players using custom rulesets.&lt;br /&gt;
** In the Colosseum, you can set rules, such as the number of Pokémon to send into battle as well as their levels, and play Single Battles, Double Battles, or Multi Battles via local or internet communication.&lt;br /&gt;
* Pokémon Trading and Battles&lt;br /&gt;
** Some Pokémon acquired via unintended methods or illicit modification now cannot be used in Link Trades or Link Battles.&lt;br /&gt;
* Fixed some issues for more pleasant gameplay.&lt;br /&gt;
|&lt;br /&gt;
* &amp;quot;Strength Menu Glitch&amp;quot; is fixed&lt;br /&gt;
* Added the [[Origin mark#Legends: Arceus mark|Legends: Arceus origin mark]]&lt;br /&gt;
* Adds a clone checker (ignores Pokémon not [[game of origin|originating]] in Brilliant Diamond/Shining Pearl or {{p|Ninjask}}/{{p|Shedinja}} pairs).&amp;lt;ref&amp;gt;https://twitter.com/i/web/status/1495965127031816192&amp;lt;/ref&amp;gt; Detected clones cannot be used online.&lt;br /&gt;
|-&lt;br /&gt;
| 1.3.0&lt;br /&gt;
| March 15, 2022&lt;br /&gt;
|  6.9 GB&lt;br /&gt;
| &lt;br /&gt;
* Added an event related to Pokémon Legends: Arceus.&lt;br /&gt;
** If a user on a Nintendo Switch system has save data from Pokémon Legends: Arceus that meets set requirements, that player can take part in a special event to meet the Mythical Pokémon Arceus when playing the Pokémon Brilliant Diamond or Pokémon Shining Pearl games.&lt;br /&gt;
** Further details can be found [https://www.pokemon.com/us/pokemon-distributions/ here].&lt;br /&gt;
* Added a network-trading feature at [[GWS]].&lt;br /&gt;
** It is now possible to trade Pokémon online at the GWS in Jubilife City.&lt;br /&gt;
** &#039;&#039;&#039;Note&#039;&#039;&#039;: A Nintendo Switch Online membership (paid service) is required to trade Pokémon online.&lt;br /&gt;
* Some issues have been fixed for more pleasant gameplay.&lt;br /&gt;
| &lt;br /&gt;
* Adds the [[Azure Flute]] event to the game.&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* v1.0.0 is present on the physical Game Cards, and is playable on a Switch whose internet connection remains off.&lt;br /&gt;
* v1.1.0 was released 8 days before launch when digital preloads became available.&amp;lt;ref&amp;gt;https://en-americas-support.nintendo.com/app/answers/detail/a_id/57058/kw/brilliant%20diamond%20shining%20pearl&amp;lt;/ref&amp;gt; Official reviewers were also able to play this version before launch.{{fact}} Outside of being an official reviewer, it is possible to play this version by pre-ordering the digital version of the game at least 3 days before launch, preloading it at that time, turning auto-updates on the Switch off, and then opting not to download the v1.1.1 update on launch day when unlocking the preload.&amp;lt;ref&amp;gt;https://web.archive.org/web/20230720033804/https://cdn.discordapp.com/attachments/931206562293350400/936245838689230888/1_0_0_keep.mp4&amp;lt;/ref&amp;gt;&amp;lt;!-- Video is of LA digital preload rejecting its day 1 patch, proving that the Switch OS does not force an update when performing a mandatory connection to the eShop to unlock the preload. It was previously believed that such a mandatory connection would also force a mandatory update. --&amp;gt;&lt;br /&gt;
* v1.1.1 was released 2 days before launch. This version is playable by purchasing either the physical or digital versions on/soon after launch day and then downloading the updates at that time.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Logos===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon Brilliant Diamond logo.png|English Brilliant Diamond logo&lt;br /&gt;
Pokémon Shining Pearl logo.png|English Shining Pearl logo&lt;br /&gt;
Pokémon Brilliant Diamond logo JP.png|Japanese Brilliant Diamond logo&lt;br /&gt;
Pokémon Shining Pearl logo JP.png|Japanese Shining Pearl logo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
===Title screens===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Brilliant DiamondTitle.png|English Brilliant Diamond title screen&lt;br /&gt;
Shining PearlTitle.png|English Shining Pearl title screen&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
{| style=&amp;quot;{{roundy|20px}}; float:right; text-align:center; border: 2px solid #{{electric color dark}}; background: #{{electric color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{pearl color dark}}; background: #{{diamond color light}}; width:80px; padding:5px;&amp;quot;|&lt;br /&gt;
[[File:Spr 4d 025 m.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{shining pearl color dark}}; background: #{{brilliant diamond color light}}; width:80px; padding:5px;&amp;quot;|&lt;br /&gt;
[[File:025Pikachu BDSP.png|80px]]&lt;br /&gt;
|- style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Male {{pcolor|Pikachu|000}}&#039;s sprite in {{color2|000|Pokémon Diamond and Pearl Versions|Diamond and Pearl}} compared to its artwork in Brilliant Diamond and Shining Pearl&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are the first core series Pokémon games:&lt;br /&gt;
** That cannot [[trade]] with other core series games from the same [[generation]] and console.&lt;br /&gt;
** In which the other two [[first partner Pokémon]] that were not chosen at the beginning of the game can later be found in the wild, if {{g|X and Y}}&#039;s [[Friend Safari]] is excluded.&lt;br /&gt;
** Since {{B2W2}} to introduce no new [[move]]s.&amp;lt;!--Ice Burn and Freeze Shock are programmed into BW1, but only legitimately accessible in those games by a Smeargle traded back from BW2.--&amp;gt;&lt;br /&gt;
** Since [[Pokémon Omega Ruby and Alpha Sapphire]] to not introduce any new Pokémon species.&lt;br /&gt;
*** Since {{game|Crystal}} to introduce no new species nor new [[form]]s.&amp;lt;!--HeartGold and SoulSilver introduced Spiky-eared Pichu, Emerald introduced Speed Forme Deoxys, and FireRed and LeafGreen introduced Attack and Defense Forme Deoxys, respectively--&amp;gt;&lt;br /&gt;
** Since Pokémon Omega Ruby and Alpha Sapphire to feature a [[National Pokédex]].&lt;br /&gt;
** Since Pokémon Omega Ruby and Alpha Sapphire to not feature [[regional form]]s in any capacity.&lt;br /&gt;
** Since [[Pokémon Ultra Sun and Ultra Moon]] to not receive an official soundtrack release.&lt;br /&gt;
*** If [[upper version]]s are excluded, these are the only core series games since [[Gold and Silver]] to not receive a [[Super Music Collection]].&lt;br /&gt;
** To use rasterized graphics for Pokémon and item icon sprites.&lt;br /&gt;
** To have more than one patch released pre-launch (v1.1.0 and v1.1.1).&lt;br /&gt;
** To have any post-launch patches announced pre-launch (v1.2.0 and v1.3.0).&amp;lt;ref&amp;gt;https://www.nintendo.com/whatsnew/pokemon-brilliant-diamond-and-pokemon-shining-pearl-feature-update/&amp;lt;/ref&amp;gt;&lt;br /&gt;
* These are the only core series Pokémon games to use the {{wp|Unity (game engine)|Unity}} engine, whereas all other core series games since {{g|FireRed and LeafGreen}} use a custom engine called GFlib.&amp;lt;ref&amp;gt;[https://twitter.com/SciresM/status/1511217325583740928?t=7EHgSiMkoKlaE_DB56SaTQ&amp;amp;s=19 Game engines by Michael/SciresM on Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* These are the only [[Generation VIII]] games in which [[Mythical Pokémon]] (other than the gift {{p|Mew}} and {{p|Jirachi}}) and the [[first partner Pokémon]] at the beginning of the game can be {{Shiny}}, as they could in [[Generation IV]].&lt;br /&gt;
* These are the only [[Nintendo Switch]] Pokémon games in which the &amp;quot;Pokémon&amp;quot; part of the Japanese and Korean logo differs between the two versions, to match the Japanese logos of the original {{game|Diamond and Pearl|s}}.&lt;br /&gt;
* The artwork of both humans and most Pokémon for these games is based on their sprites in the original Pokémon Diamond and Pearl.&lt;br /&gt;
* The design of the ambiguous {{p|Dialga}}/{{p|Palkia}} statue in [[Eterna City]] resembles [[a:File:Dialkia statue.png|its design]] from the [[Pokémon Adventures]] {{pkmn|manga}}.&lt;br /&gt;
* These are the only core series remakes:&lt;br /&gt;
**To not include any more Pokémon species than the original games.&amp;lt;!--In the Let&#039;s Go games, aside from Meltan and Melmetal, there were also the original Pokémon that have a Mega Evolution form or an Alolan regional variant.--&amp;gt;&lt;br /&gt;
*** The only alternate form appearing in this game that did not appear in Generation IV is {{type|Fairy}} {{p|Arceus}}, though {{p|Eevee}} has its [[List of Pokémon with gender differences|gender difference]] added.&lt;br /&gt;
** In which the [[Pokédex]] uses the same design as in the original games.&lt;br /&gt;
* These are the last core series games:&lt;br /&gt;
** In which Pokémon can contract [[Pokérus]].&lt;br /&gt;
** In which Pokérus can be seen on the [[summary]] screen.&lt;br /&gt;
** In which {{p|Pikachu}} and {{p|Eevee}} use their voices from the {{pkmn|animated series}} for their [[Cry|cries]].&lt;br /&gt;
** To feature any sort of breeding facility such as a [[Pokémon Day Care]] or [[Pokémon Nursery|Nursery]].&lt;br /&gt;
* The majority of the games&#039; Pokédex entries are [[Pokédex entry recycling|reused]] from {{game|Diamond and Pearl|s}}, though some feature slight wording changes.&lt;br /&gt;
* These games have the most boxes and total capacity of any core series games, with 40 boxes and 1,200 total capacity.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Brilliant Diamond color}}|bordercolor={{Shining Pearl color light}}&lt;br /&gt;
|ja={{tt|ポケットモンスター ブリリアントダイヤモンド・シャイニングパール|Pocket Monsters Brilliant Diamond &amp;amp; Shining Pearl}}&lt;br /&gt;
|zh_yue={{tt|寶可夢 晶燦鑽石／明亮珍珠|Pokémon Jīngchaan Jyunsehk / Mìhngleuhng Jānjyū}}&lt;br /&gt;
|zh_cmn={{tt|寶可夢 晶燦鑽石／明亮珍珠&amp;lt;br&amp;gt;宝可梦 晶灿钻石／明亮珍珠|Bǎokěmèng Jīngcàn Zuànshí / Míngliàng Zhēnzhū}}&lt;br /&gt;
|fr_ca=Pokémon Brilliant Diamond et Shining Pearl&lt;br /&gt;
|fr_eu=Pokémon Diamant Étincelant et Perle Scintillante&lt;br /&gt;
|de=Pokémon Strahlender Diamant und Leuchtende Perle&lt;br /&gt;
|it=Pokémon Diamante Lucente e Perla Splendente&lt;br /&gt;
|ko={{tt|포켓몬스터 브릴리언트 다이아몬드・샤이닝 펄|Pocket Monsters Brilliant Diamond &amp;amp; Shining Pearl}}&lt;br /&gt;
|es=Pokémon Diamante Brillante y Perla Reluciente&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Core series}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Brilliant Diamond and Shining Pearl|*]]&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Unity games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Strahlender Diamant und Leuchtende Perle]]&lt;br /&gt;
[[es:Pokémon Diamante Brillante y Pokémon Perla Reluciente]]&lt;br /&gt;
[[fr:Pokémon Diamant Étincelant et Perle Scintillante]]&lt;br /&gt;
[[it:Pokémon Diamante Lucente e Perla Splendente]]&lt;br /&gt;
[[ja:ポケットモンスター ブリリアントダイヤモンド・シャイニングパール]]&lt;br /&gt;
[[zh:宝可梦 晶灿钻石／明亮珍珠]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_FireRed_and_LeafGreen_Versions&amp;diff=4499958</id>
		<title>Pokémon FireRed and LeafGreen Versions</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_FireRed_and_LeafGreen_Versions&amp;diff=4499958"/>
		<updated>2026-03-04T08:51:43Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Pokémon */Important difference regarding Mankey and Meowth locations in the games along with a minor sidenote.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Redirect|FireRed &amp;amp; LeafGreen|the {{Trading Card Game}} expansion|EX FireRed &amp;amp; LeafGreen (TCG)}} &#039;&#039;For the [[Pokémon Adventures]] arc, see [[FireRed &amp;amp; LeafGreen arc (Adventures)]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{Infobox game |colorscheme=firered|bordercolorscheme=leafgreen&lt;br /&gt;
|name=Pokémon FireRed Version&lt;br /&gt;
|name2=Pokémon LeafGreen Version&lt;br /&gt;
|jname=ポケットモンスターファイアレッド&lt;br /&gt;
|jname2=ポケットモンスターリーフグリーン&lt;br /&gt;
|boxart=FireRed EN boxart.png&lt;br /&gt;
|boxart2=LeafGreen EN boxart.png&lt;br /&gt;
|caption=Pokémon FireRed Version&#039;s boxart, [[Game mascot|featuring]] {{p|Charizard}}&lt;br /&gt;
|caption2=Pokémon LeafGreen Version&#039;s boxart, [[Game mascot|featuring]] {{p|Venusaur}}&lt;br /&gt;
|jbox=FireRed JP boxart.png&lt;br /&gt;
|jbox2=LeafGreen JP boxart.png&lt;br /&gt;
|jcaption=Boxart of Pocket Monsters Firered.&lt;br /&gt;
|jcaption2=Boxart of Pocket Monsters Leafgreen.&lt;br /&gt;
|platform=[[Game Boy Advance]]&amp;lt;br&amp;gt;[[Nintendo Switch]] ([[Nintendo Switch#Nintendo eShop|Nintendo eShop]])&lt;br /&gt;
|category=RPG&lt;br /&gt;
|players=up to 5&lt;br /&gt;
|link_method=[[Game Link Cable]], [[Game Boy Advance Wireless Adapter|Wireless Adapter]], [[e-Reader]] &amp;lt;small&amp;gt;(GBA)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Wireless &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|developer=[[Game Freak]]&lt;br /&gt;
|publisher=[[Nintendo]]&lt;br /&gt;
|gen_series=[[Generation III]] [[core series]]&lt;br /&gt;
|cero=全年齢 (&#039;&#039;all ages&#039;&#039;) &amp;lt;small&amp;gt;(GBA)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;A &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|esrb=E &amp;lt;small&amp;gt;(GBA)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;E10+ &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|acb=G8+ &amp;lt;small&amp;gt;(GBA)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;PG &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|oflc=G8+ &amp;lt;small&amp;gt;(GBA)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;PG &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|pegi=3&lt;br /&gt;
|grb=12&lt;br /&gt;
|gsrr=15+&lt;br /&gt;
|release_date_ja=January 29, 2004 &amp;lt;small&amp;gt;(GBA)&amp;lt;/small&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.co.jp/game/gba/fl/ Pokémon.co.jp]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;February 27, 2026 &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_na=September 9, 2004 &amp;lt;small&amp;gt;(GBA)&amp;lt;/small&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.com/us/pokemon-video-games/pokemon-firered-version-and-pokemon-leafgreen-version/ Pokémon.com (US)]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;February 27, 2026 &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_au=September 23, 2004 &amp;lt;small&amp;gt;(GBA)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;February 28, 2026 &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&amp;lt;ref&amp;gt;[https://www.nintendo.com/au/news-and-articles/pokemon-firered-version-and-pokemon-leafgreen-version-are-coming-to-nintendo/ Nintendo Australia]&amp;lt;/ref&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;release&amp;quot;&amp;gt;Pokémon FireRed and LeafGreen were released on Nintendo Switch worldwide at 2 pm UTC on February 27, 2026, alongside the [[Pokémon 30th Anniversary|30th Anniversary]] [[Pokémon Presents]]. In New Zealand and most of Australia, this was past midnight, so Nintendo Australia and the Nintendo eShop in Australia and New Zealand officially designate the games&#039; release date as February 28; however, in {{wp|Western Australia}} and the {{wp|Northern Territory}}, the game was actually released on February 27.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_eu=October 1, 2004 &amp;lt;small&amp;gt;(GBA)&amp;lt;/small&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.com/uk/pokemon-video-games/pokemon-firered-version-and-pokemon-leafgreen-version/ Pokémon.com (UK)]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;February 27, 2026 &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_kr=February 27, 2026 &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_hk=February 27, 2026 &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_tw=February 27, 2026 &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|website_ja=[http://www.pokemon.co.jp/game/gba/fl/ Pokémon.co.jp]&amp;lt;br&amp;gt;[http://www.nintendo.co.jp/n08/bprj/ Nintendo.co.jp]&lt;br /&gt;
|website_en=[http://www.pokemon.com/us/pokemon-video-games/pokemon-firered-version-and-pokemon-leafgreen-version/ Pokémon.com]&amp;lt;br&amp;gt;[https://www.nintendo.co.uk/Games/Game-Boy-Advance/Pokemon-FireRed-267123.html Nintendo.co.uk (FireRed)]&amp;lt;br&amp;gt;[https://www.nintendo.co.uk/Games/Game-Boy-Advance/Pokemon-LeafGreen-267134.html Nintendo.co.uk (LeafGreen)]&lt;br /&gt;
}}&lt;br /&gt;
{{StrategyWiki|Pokémon FireRed and LeafGreen}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon FireRed Version&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスターファイアレッド&#039;&#039;&#039; &#039;&#039;Pocket Monsters Firered&#039;&#039;&amp;lt;ref name=&amp;quot;romaji&amp;quot;&amp;gt;Trademarked title&amp;lt;/ref&amp;gt;) and &#039;&#039;&#039;Pokémon LeafGreen Version&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスターリーフグリーン&#039;&#039;&#039; &#039;&#039;Pocket Monsters Leafgreen&#039;&#039;&amp;lt;ref name=&amp;quot;romaji&amp;quot; /&amp;gt;) are a pair of [[core series]] [[Generation III]] games that are set in the [[Kanto]] [[region]]. They were released in Japan on January 29, 2004, in North America on September 9, 2004, in Australia on September 23, 2004 and in Europe on October 1, 2004.&lt;br /&gt;
&lt;br /&gt;
As the first [[remake]]s in the Pokémon franchise, the games revisit the original pair of Pokémon games, {{game|Red and Green|s|Pokémon Red and Green Versions}}. The remakes feature the characters, plot elements, and challenges from the originals, along with several updates introduced in Generation III.&lt;br /&gt;
&lt;br /&gt;
The [[Game Boy Advance Wireless Adapter]] was initially included with the games when they were first released, eliminating the need for [[Game Link Cable]]s when trading between the two games (and later {{game|Emerald}}). In later copies, it was sold separately.&lt;br /&gt;
&lt;br /&gt;
FireRed and LeafGreen went on to become the second best-selling games on the [[Game Boy Advance]], only behind {{game|Ruby and Sapphire|s}}. They also received [[Nintendo]]&#039;s &#039;&#039;{{wp|Nintendo Selects|Player&#039;s Choice}}&#039;&#039; awards (the only core series games to receive this award).&lt;br /&gt;
&lt;br /&gt;
FireRed and LeafGreen are the first of two remakes to take place in the region of Kanto, and were followed by [[Generation VII]] games [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]] in 2018.&lt;br /&gt;
&lt;br /&gt;
Pokémon FireRed and LeafGreen were re-released for the [[Nintendo Switch]] as {{DL|Nintendo Switch|Nintendo eShop}}-exclusive titles on [[Pokémon Day#2026|February 27, 2026]], during the [[Pokémon Presents]], to coincide with the [[Pokémon 30th Anniversary]].&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;release&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
The plot follows the same storyline as [[Generation I]], with the {{player}} beginning in [[Pallet Town]]. After meeting up with [[Professor Oak]] while trying to leave for {{rt|1|Kanto}}, both the player and their [[rival]] are asked by Oak to choose a [[first partner Pokémon]]—{{p|Bulbasaur}}, {{p|Charmander}}, or {{p|Squirtle}}—from the desk near him. Oak allows the player to choose first and the [[rival]] quickly gets jealous, chooses the first partner Pokémon whose [[type]] is super effective against the player&#039;s first partner Pokémon, then challenges the player to a {{pkmn|battle}}. During this battle, [[Professor Oak]] commentates.&lt;br /&gt;
&lt;br /&gt;
After the battle, Oak allows the two new Trainers to leave for their {{pkmn|journey}} across [[Kanto]]. Stopping in [[Viridian City]]&#039;s [[Poké Mart]], the player will find that a [[Parcel|package]] has come in for the professor, and the clerk asks that it be delivered to him. After this has been completed the professor gives one [[Pokédex]] to the player and one to the rival, and sends them on their way. Viridian City has a Gym; however, it is locked.&lt;br /&gt;
&lt;br /&gt;
From here, the player has their first encounter with other Trainers, on {{rt|2|Kanto}} and in [[Viridian Forest]], and their first encounter with a [[Gym Leader]]: [[Brock]] the {{type|Rock}} Gym Leader of [[Pewter City]]. After his defeat, journeying along {{rt|3|Kanto}} and through [[Mt. Moon]] brings the player face to face with the regional [[villainous team]], [[Team Rocket]], who are attempting to extract rare [[Fossil]]s from the cave. Their defeat allows the player to continue through the cave, obtain the [[Dome Fossil]] or [[Helix Fossil]] which can be regenerated into {{p|Kabuto}} and {{p|Omanyte}}, and continue onto {{rt|4|Kanto}}, which leads directly into [[Cerulean City]], where another [[Gym]] is. This one, however, is run by [[Misty]], and specializes in {{type|Water}} Pokémon. To the north, as well, there are two [[route]]s leading up to [[Bill]]&#039;s cottage. On the way, the player is confronted with a trainer who tries to persuade them to join [[Team Rocket]]. When the player reaches [[Bill]]&#039;s cottage and frees him of his transformation into a {{p|Clefairy}}, he will give the player a ticket for the [[S.S. Anne]], a luxury ship moored in {{DL|Vermilion City|Port|Vermilion Harbor}} and filled with Trainers. Taking a shortcut through a house burglarized by Team Rocket, the player finally arrives at {{rt|5|Kanto}}.&lt;br /&gt;
&lt;br /&gt;
After traveling down Routes 5 and {{rtn|6|Kanto}}, using the {{OBP|Underground Path|Kanto Routes 5–6}} to bypass [[Saffron City]], the player finally arrives in {{ci|Vermilion}}. This city is home to another Pokémon Gym; however, the way to it is blocked by a small tree. The only thing to do is to show the ticket to the {{tc|Sailor}} guarding the harbor, allowing entry into the S.S. Anne. It is here, after assisting the captain with his seasickness, that the player will obtain the first of the seven [[HM|Hidden Machines]] available in the game, containing {{m|Cut}}. With this, and the {{Badge|Cascade}}, the tree blocking the way to Vermilion Gym can be easily cut through, and [[Lt. Surge]], a Gym Leader specializing in {{type|Electric}}s, can be challenged. From here, {{rt|11|Kanto}} beckons, as does [[Diglett&#039;s Cave]], through which is the only way to get back to {{rt|2|Kanto}}, and a second HM, containing {{m|Flash}} held by one of [[Professor Oak]]&#039;s aides on {{rt|2|Kanto}}. The player takes a brief detour to Pewter City&#039;s museum&#039;s back entrance which was previously blocked due to a Cut-able tree, which can now easily be bypassed. The player obtains the [[Old Amber]] in the museum. Heading back to Diglett&#039;s Cave, and to Vermilion, the player must go to Cerulean and to the east, onto {{rt|9|Kanto}} and towards the [[Rock Tunnel]].&lt;br /&gt;
&lt;br /&gt;
Rock Tunnel, a still undeveloped natural tunnel between the sections of {{rt|10|Kanto}}, is pitch black inside; for this reason, {{m|Flash}} is recommended, but not required, for navigation of it. Finally reaching [[Lavender Town]], the only town in Kanto without a Pokémon Gym besides Pallet, there is not much to do; the local [[Pokémon Tower]] is haunted. From here, {{rt|8|Kanto}} leads to Saffron City, but it again must be bypassed by way of another {{OBP|Underground Path|Kanto Routes 7–8}}, which has its other entrance on {{rt|7|Kanto}}, on the west side of Saffron. [[Celadon City]], the home of the fourth Gym which specializes in {{type|Grass}} Pokémon, is just a short walk further. Like the Vermilion Gym, the Celadon Gym also has a small tree blocking the way to its entrance, and an old man outside.&lt;br /&gt;
&lt;br /&gt;
The [[Celadon Game Corner|Rocket Game Corner]] in Celadon is not what it appears to be. In fact, the Game Corner itself is merely the above-ground portion of a sprawling underground complex: the [[Team Rocket Hideout|Rocket Hideout]]. The Team Rocket boss, Giovanni, appears for the first time here, and after his defeat, flees, leaving behind a Silph Scope. A Silph Scope is required to fully navigate the Pokémon Tower inside of Lavender Town that the player encountered earlier.&lt;br /&gt;
&lt;br /&gt;
After this, the Pokémon Tower can be navigated, and the ghosts haunting it are revealed to be {{p|Gastly}} and {{p|Haunter}}. In front of the stairs to the final floor, blocking the way, is also a final spirit, that of a deceased {{p|Marowak}} that was killed by Team Rocket when they captured her child. Making it all the way to the top reveals [[Mr. Fuji]] held hostage by Team Rocket grunts, who will leave when they are defeated. Fuji gives away the [[Poké Flute]], and with that, the {{p|Snorlax}} blocking {{rt|11|Kanto}} and {{rt|16|Kanto}} can finally be moved away. Another HM, containing {{m|Fly}}, can be obtained easily by cutting away a tree blocking the northern section of Route 16.&lt;br /&gt;
&lt;br /&gt;
Now the player is presented with a choice of how to get to [[Fuchsia City]]. Traveling down either way the Snorlax are blocking, a faster way via Routes 16, {{rtn|17|Kanto}}, and {{rtn|18|Kanto}} on [[Kanto Route 17|Cycling Road]], or down the {{DL|Kanto Route 12|Silence Bridge}} of Routes {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|14|Kanto}}, and {{rtn|15|Kanto}}, inevitably brings one to the southernmost city in continental Kanto, [[Fuchsia City]], home of [[Koga]] of the {{t|Poison}}ous Fuchsia Gym and the [[Kanto Safari Zone]]. The Safari Zone is currently running a contest: the person to reach a specific rest house first will win yet another HM, containing {{m|Surf}}. Finding the [[Baoba|Safari Zone Warden]]&#039;s [[Gold Teeth]] also will have him reward the player with the final of Kanto&#039;s HMs, containing {{m|Strength}}.&lt;br /&gt;
&lt;br /&gt;
The player then goes back to either [[Celadon City]] or [[Lavender Town]], encountering the other {{p|Snorlax}} on the way back. After stopping off at the [[Celadon Condominiums|Celadon Mansion]] and getting some [[Tea]], Saffron City can finally be entered. However, Team Rocket is guarding almost every door in the city, including that of the local Pokémon Gym! One of the open buildings, however, is the unofficial Fighting-type Pokémon Gym. After the player defeats the Fighting Dojo, they are entitled to either a {{p|Hitmonchan}} or a {{p|Hitmonlee}}. The city&#039;s centerpiece building, [[Silph Co.]]&#039;s headquarters, has also been infiltrated by the organization, and at the top, waiting in the boardroom, is the Team Rocket Boss, [[Giovanni]], appearing for a second time, demanding that the president give him the [[Master Ball]] that the company had developed. After his defeat, he flees.&lt;br /&gt;
&lt;br /&gt;
After Team Rocket clears out of [[Saffron City]], all buildings previously blocked are now open, as well as the Gym. The Gym Leader, [[Sabrina]], specializes in {{type|Psychic}}s. The floor, as well, is covered in warp tiles that make it difficult to navigate. After Sabrina&#039;s defeat, the player makes their way back to Fuchsia City again and heads out to obtain the rest of the Badges.&lt;br /&gt;
&lt;br /&gt;
With six Badges in hand, and five HMs in the [[TM Case]], finally the player can adventure onto the open sea of Routes {{rtn|19|Kanto}} and {{rtn|20|Kanto}}. A short way across them, of course, is a minor obstacle: the [[Seafoam Islands]]. After they have been navigated through, the player can continue on Route 20 to [[Cinnabar Island]], home of [[Blaine]]&#039;s {{type|Fire}} Gym. There are also several more facilities on the island, including one that actually revives Pokémon [[Fossil]]s. After Blaine&#039;s defeat, [[Bill]] shows up again, because he needs help in a small region south of Kanto, the [[Sevii Islands]]. If the player accepts, the [[Seagallop|Seagallop Ferry]] will travel to {{OBP|One Island|town}}, where a friend of Bill&#039;s, [[Celio]], is attempting to connect the islands&#039; PC system to that of Kanto. During this, there is also a crisis in {{OBP|Two Island|town}}, where the daughter of the owner of the [[Joyful Game Corner]] has gone missing, and in {{OBP|Three Island|town}} where a group of invading {{tc|Biker}}s are causing trouble. After defeating them and finding the lost girl, [[Lostelle]], who is in [[Berry Forest]], Bill and the player will return to Kanto, where the final Gym, that of Viridian City, lies.&lt;br /&gt;
&lt;br /&gt;
Finally unlocked, the Gym, whose leader specializes in {{type|Ground}}s, is revealed to be none other than the boss of Team Rocket himself, [[Giovanni]]! After his defeat, he vows to disband Team Rocket and disappears. Now with eight Badges, all that lies ahead is the [[Pokémon League]] at [[Indigo Plateau]], conveniently at the end of {{rt|23|Kanto}}.&lt;br /&gt;
&lt;br /&gt;
The [[Elite Four]] await challengers, those who have proven themselves worthy by getting all eight Badges and making it through {{ka|Victory Road}} will face them, in order. [[Lorelei]], who [[Pokémon training|trains]] {{type|Ice}} Pokémon is first, followed by [[Bruno]], whose specialty is {{t|Fighting}}, [[Agatha]], whose specialty is {{t|Ghost}}, and finally [[Lance]], who specializes in {{type|Dragon}}s. After defeating these four, the reigning [[Pokémon Champion]] challenges the player to a final battle, and the Champion is none other than the player&#039;s own rival! After his defeat, Oak arrives and tells the player that they won because they care better for their Pokémon, and the player&#039;s current [[party]] are added to the [[Hall of Fame]].&lt;br /&gt;
&lt;br /&gt;
===Post-game===&lt;br /&gt;
After the credits roll, the player is back in Pallet Town. [[Professor Oak]] will have the player come to his lab to check on the Pokédex. If the player has obtained at least 60 Pokémon he will then upgrade it to the [[National Pokédex]] and ask the player to go back to the Sevii Islands to encounter Pokémon that Professor Oak has never before seen.&lt;br /&gt;
&lt;br /&gt;
There is some more work that Celio needs to do on his network machine, as he wishes to link to yet [[Hoenn|another region]]. The signal, however, is not strong enough, and he needs the {{i|Ruby}} and the {{i|Sapphire}}, two items found in the Sevii Islands, to strengthen it. The Ruby is found deep in a cave in [[Mt. Ember]], which Team Rocket grunts have been seen fooling around with. The Sapphire lies at the deepest part of the [[Dotted Hole]] in [[Ruin Valley]]. The Ruby can be given to Celio without a hitch; however, the Sapphire, when found, is stolen by a {{tc|Scientist}} named [[Gideon]], who takes it back to Team Rocket&#039;s [[Rocket Warehouse|warehouse]] in the [[Five Isle Meadow]]. By infiltrating the warehouse and defeating the remaining Rocket Admins, they realize that Giovanni has disbanded Team Rocket. They do, however, {{game|HeartGold and SoulSilver|s|vow to return one day}}, and bring Team Rocket back to its former glory. Gideon reluctantly gives back the Sapphire, and after this, trades are possible with the [[Hoenn]]-based {{game2|Ruby|Sapphire|Emerald}}. The Elite Four can once again be challenged, and their Pokémon are 12 levels higher, with some of them possessing new Pokémon. In addition, [[Cerulean Cave]] is now open, and the powerful {{p|Mewtwo}} can be found there. {{p|Entei}}, {{p|Suicune}}, or {{p|Raikou}} will also begin roaming the Kanto region, depending on whether the player chose {{p|Bulbasaur}}, {{p|Charmander}}, or {{p|Squirtle}}, respectively, as their first partner Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
Set off on a grand adventure to fulfill your dreams of becoming a [[Pokémon Master]]! Explore the [[Kanto]] region and discover wild Pokémon around every corner. Build your Pokémon collection and train and battle your way to success—earn your badges as you develop winning strategies to use against experienced [[Gym Leader]]s in every town. Explore every inch to uncover amazing secrets that will help you in your quest to be the very best trainer ever!&lt;br /&gt;
*Trade, battle, and chat wirelessly! All new [[Wireless Adapter]] comes packed in every game, so trainers can trade, battle, and chat between their FireRed and LeafGreen versions with no cables!&lt;br /&gt;
*Catch loads of Pokémon in never-before-seen island areas!&lt;br /&gt;
*Expand your collection when you trade with a friend. Link up with {{game|Ruby and Sapphire|s}} or [[Pokémon Colosseum]] to catch them all!&lt;br /&gt;
&lt;br /&gt;
==Changes from Pokémon Red and Green==&lt;br /&gt;
===Gameplay===&lt;br /&gt;
[[File:FireRed First Battle.png|thumb|240px|The battle screen]]&lt;br /&gt;
* A new female character, {{ga|Leaf}}, is introduced as an alternative to the male character  {{ga|Red}}, who was the only playable character in [[Generation I]].&lt;br /&gt;
* A resume feature was introduced, allowing players to remember the four most important events they achieved in the games the last time they were played. After entering the [[Hall of Fame]], the resume feature displays the last four notable things the player has done recently instead of showing a specific event.&lt;br /&gt;
* A game introduction feature, which explains the controls of the game, was added. This feature continued to appear in all games in [[Generation IV]].&lt;br /&gt;
* The [[Help System]] was added, which can be activated by pressing the L or R buttons on the console. There is also another help feature in the form of the [[Teachy TV]], which is given by an {{ka|old man}} in [[Viridian City]].&lt;br /&gt;
* A new southern region, the [[Sevii Islands]], is accessible, where [[Generation II]] Pokémon can be caught. Notably, most of these Pokémon cannot be found in {{game2|Ruby|Sapphire|Emerald}}.&lt;br /&gt;
* Pokémon attacks now use Generation III mechanics instead of Generation I, such as {{m|Bite}} now being a Dark-type move.&lt;br /&gt;
* [[Team Rocket]] has an expanded role in the game&#039;s post-game storyline, with a new base in the Sevii Islands.&lt;br /&gt;
* Pokémon can {{pkmn|breeding|breed}} in the [[Pokémon Day Care]] in {{OBP|Four Island|town}}. The daycare on {{rt|5|Kanto}} remains, but it is still limited to only caring for one Pokémon at a time.&lt;br /&gt;
* The Ability {{a|Pickup}} has been modified from {{2v2|Ruby|Sapphire}}, which also includes that some of the {{Berries}} from those versions can be picked up in FireRed and LeafGreen. This is due to the inability to grow Berries in [[Kanto]]. The other Berries can only be collected by trading Pokémon from those versions as well as {{v2|Emerald}}.&lt;br /&gt;
* A man is present in a house in [[Cerulean City]] and will help create [[Berry Powder]] via [[Berry Crush]]. This powder can then be exchanged for rare and valuable items.&lt;br /&gt;
* {{pkmn|Trainer}}s outdoors can be rebattled using the [[Vs. Seeker]].&lt;br /&gt;
* Information on major characters, such as [[Gym Leader]]s, is recorded in the [[Fame Checker]].&lt;br /&gt;
* The [[Dowsing Machine|Itemfinder]] can now detect hidden [[Coin (Game Corner)|coins]] in the [[Celadon Game Corner|Rocket Game Corner]].&lt;br /&gt;
* Three additional aides for Professor Oak have been added to reward the player with items that were introduced in Generations II and III, while a returning aide now gives out the [[Exp. Share]], the upgraded version of the Generation I item Exp. All.&lt;br /&gt;
* Pokémon movelists are updated to include moves introduced in [[Generation II]] and [[Generation III]].&lt;br /&gt;
* The [[TM]] list is shared with other Generation III games. In addition, [[Move Tutor]]s become available to teach moves formerly contained in [[Generation I]] TMs.&lt;br /&gt;
* The [[Elite Four]] and {{pkmn|Champion}} can be rebattled, and acquire {{cat|Generation II Pokémon}} on their teams after the [[Sevii Islands]] quest has been completed.&lt;br /&gt;
* {{m|Blast Burn}}, {{m|Frenzy Plant}}, and {{m|Hydro Cannon}} are available as Move Tutor moves at [[Cape Brink]] on [[Two Island]]. They can only be taught to the final evolved form of the player&#039;s [[first partner Pokémon]], or other members of that same species.&lt;br /&gt;
* There is a new minigame corner, the [[Joyful Game Corner]], on [[Two Island]], where players can connect together, along with {{v2|Emerald}}, and can play multiplayer minigames ([[Pokémon Jump]] and [[Dodrio Berry Picking]]) over the [[Game Boy Advance Wireless Adapter|wireless communication system]]. This feature becomes usable after the events at [[Three Island]].&lt;br /&gt;
* [[Cerulean Cave]] in these games is very similar to the one in {{2v2|Red|Green}}. The only difference is the Generation III addition of [[breakable rock]]s.&lt;br /&gt;
* It is now possible to [[Flight|Fly]] to the [[Pokémon Center]]s in Routes [[Kanto Route 4|4]] and [[Kanto Route 10|10]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
* As in all [[Generation III]] {{pkmn|games}}, Pokémon now have [[nature]]s, [[Ability|Abilities]], and [[gender]]s, and can [[held item|hold items]].&lt;br /&gt;
* {{p|Magnemite}} and {{p|Magneton}} now are {{2t|Electric|Steel}}, as they have been since [[Generation II]]. In the original {{v2|Red and Green|s}} games, they were pure {{type|Electric}}. &lt;br /&gt;
* Pokémon retain their Generation II and III [[List of Pokémon by evolutionary line|evolutionary lines]] (e.g. {{p|Golbat}} can evolve into {{p|Crobat}}), but cannot evolve into these new stages until after the player has obtained the [[National Pokédex]]. {{p|Eevee}} is the only exception to this, since {{p|Espeon}} and {{p|Umbreon}} cannot be obtained due to the lack of a clock system in the game, and trading between the other Generation III games is required to obtain them.&lt;br /&gt;
* Several Pokémon locations and availability have been changed:&lt;br /&gt;
** Both Nidoran, originally available to catch on Route 22 before Brock are now located on Route 3 which can only be accessed after Brock.&lt;br /&gt;
*** On Route 5-6, an NPC originally trading a female Nidoran for male in Japanese Red and Green while a male for a female in English Red and Blue instead now trades a female Nidoran for a male in LeafGreen and a male for a female in FireRed, with the one with higher encounter rate being traded for the one with lower encounter for both versions.&lt;br /&gt;
*** Nidoran can no longer be obtained from Game Corner like in Generation I.&lt;br /&gt;
** Ditto is no longer available on the route outside Victory Road like in Red and Blue but can be found in Pokémon Mansion like in Yellow.&lt;br /&gt;
** {{p|Magmar}} (LeafGreen only) and {{p|Ponyta}} have been moved to new locations. Ponyta is now located on One Island&#039;s [[Kindle Road]], and Magmar is now at [[Mt. Ember]]. In Generation I, they were both found in the {{ka|Pokémon Mansion}} on [[Cinnabar Island]].&lt;br /&gt;
** {{p|Deoxys}} debuts two new forms: Attack Forme (FireRed) and Defense Forme (LeafGreen), which appear exclusively in the respective games.&lt;br /&gt;
** Moltres has moved from its original location in {{ka|Victory Road}} to [[Mt. Ember]]. [[Cerulean Cave]], where Mewtwo resides, now requires {{m|Rock Smash}} for navigation, and it cannot be entered until after the post-game mission in the Sevii Islands has been completed.&lt;br /&gt;
** One of [[Johto]]&#039;s [[legendary beasts]] ({{p|Raikou}}, {{p|Entei}}, or {{p|Suicune}}) will [[Roaming Pokémon|roam]] around Kanto after completing the Network Machine quest on the Sevii Islands during the post-game. The beast that appears is the one that has a type advantage over the player&#039;s [[first partner Pokémon]].&lt;br /&gt;
** The {{p|Mankey}} and {{p|Meowth}} lines, originally [[Version-exclusive Pokémon]], are now available in both games, the {{p|Psyduck}}, {{p|Shellder}}, {{p|Slowpoke}}, and {{p|Staryu}} lines have become Version exclusives.&lt;br /&gt;
***Mankey is now found in the same areas as Pokémon Yellow, alongside the [[Rock Tunnel]] as a new location. This due to Meowth being used in its old locations instead.&lt;br /&gt;
****Much like Yellow, as Mankey can be found as early as Route 22 this can be helpful against Brock, especially if the player&#039;s first partner Pokémon choice is a Charmander.&lt;br /&gt;
*** Due to this change, {{p|Lickitung}}, which was originally available through an in-game trade by trading {{p|Slowbro}} in both Red and Blue, now is traded for {{p|Golduck}} in FireRed but still traded for Slowbro in LeafGreen.&lt;br /&gt;
&lt;br /&gt;
==[[Version-exclusive Pokémon]]==&lt;br /&gt;
The following Pokémon are only obtainable in one game of this pair. In order to obtain Pokémon exclusive to the other game of this pair, they must be traded either from that game or from another compatible game of [[Generation III]] which has that Pokémon available. In addition, {{p|Mew}}, several {{cat|Generation II Pokémon}} and all {{cat|Generation III Pokémon}} (except {{p|Azurill}}, {{p|Wynaut}}, and {{p|Deoxys}}) must be traded from a [[Hoenn]]-based game.&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{firered color}}; border:5px solid #{{firered color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! FireRed&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{firered color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|023|Ekans|1|Poison|gen=3}}&lt;br /&gt;
{{Moveentrytm|024|Arbok|1|Poison|gen=3}}&lt;br /&gt;
{{Moveentrytm|043|Oddish|2|Grass|Poison|gen=3}}&lt;br /&gt;
{{Moveentrytm|044|Gloom|2|Grass|Poison|gen=3}}&lt;br /&gt;
{{Moveentrytm|045|Vileplume|2|Grass|Poison|gen=3}}&lt;br /&gt;
{{Moveentrytm|054|Psyduck|1|Water|gen=3}}&lt;br /&gt;
{{Moveentrytm|055|Golduck|1|Water|gen=3}}&lt;br /&gt;
{{Moveentrytm|058|Growlithe|1|Fire|gen=3}}&lt;br /&gt;
{{Moveentrytm|059|Arcanine|1|Fire|gen=3}}&lt;br /&gt;
{{Moveentrytm|090|Shellder|1|Water|gen=3}}&lt;br /&gt;
{{Moveentrytm|091|Cloyster|2|Water|Ice|gen=3}}&lt;br /&gt;
{{Moveentrytm|123|Scyther|2|Bug|Flying|gen=3}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz|1|Electric|gen=3}}&lt;br /&gt;
{{Moveentrytm|182|Bellossom|1|Grass|gen=3}}&lt;br /&gt;
{{Moveentrytm|194|Wooper|2|Water|Ground|gen=3}}&lt;br /&gt;
{{Moveentrytm|195|Quagsire|2|Water|Ground|gen=3}}&lt;br /&gt;
{{Moveentrytm|198|Murkrow|2|Dark|Flying|gen=3}}&lt;br /&gt;
{{Moveentrytm|211|Qwilfish|2|Water|Poison|gen=3}}&lt;br /&gt;
{{Moveentrytm|212|Scizor|2|Bug|Steel|gen=3}}&lt;br /&gt;
{{Moveentrytm|225|Delibird|2|Ice|Flying|gen=3}}&lt;br /&gt;
{{Moveentrytm|227|Skarmory|2|Steel|Flying|gen=3}}&lt;br /&gt;
{{Moveentrytm|239|Elekid|1|Electric|gen=3}}&lt;br /&gt;
{{Moveentrytm|386|form=A|Deoxys|1|Psychic|gen=3|formlink={{form|Deoxys|Attack Forme}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{leafgreen color}}; border:5px solid #{{leafgreen color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! LeafGreen&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{leafgreen color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|027|Sandshrew|1|Ground|gen=3}}&lt;br /&gt;
{{Moveentrytm|028|Sandslash|1|Ground|gen=3}}&lt;br /&gt;
{{Moveentrytm|037|Vulpix|1|Fire|gen=3}}&lt;br /&gt;
{{Moveentrytm|038|Ninetales|1|Fire|gen=3}}&lt;br /&gt;
{{Moveentrytm|069|Bellsprout|2|Grass|Poison|gen=3}}&lt;br /&gt;
{{Moveentrytm|070|Weepinbell|2|Grass|Poison|gen=3}}&lt;br /&gt;
{{Moveentrytm|071|Victreebel|2|Grass|Poison|gen=3}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|gen=3}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|gen=3}}&lt;br /&gt;
{{Moveentrytm|120|Staryu|1|Water|gen=3}}&lt;br /&gt;
{{Moveentrytm|121|Starmie|2|Water|Psychic|gen=3}}&lt;br /&gt;
{{Moveentrytm|126|Magmar|1|Fire|gen=3}}&lt;br /&gt;
{{Moveentrytm|127|Pinsir|1|Bug|gen=3}}&lt;br /&gt;
{{Moveentrytm|183|Marill|1|Water|gen=3}}&lt;br /&gt;
{{Moveentrytm|184|Azumarill|1|Water|gen=3}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic|gen=3}}&lt;br /&gt;
{{Moveentrytm|200|Misdreavus|1|Ghost|gen=3}}&lt;br /&gt;
{{Moveentrytm|215|Sneasel|2|Dark|Ice|gen=3}}&lt;br /&gt;
{{Moveentrytm|223|Remoraid|1|Water|gen=3}}&lt;br /&gt;
{{Moveentrytm|224|Octillery|1|Water|gen=3}}&lt;br /&gt;
{{Moveentrytm|226|Mantine|2|Water|Flying|gen=3}}&lt;br /&gt;
{{Moveentrytm|240|Magby|1|Fire|gen=3}}&lt;br /&gt;
{{Moveentrytm|298|Azurill|1|Normal|gen=3}}&lt;br /&gt;
{{Moveentrytm|386|form=D|Deoxys|1|Psychic|gen=3|formlink={{form|Deoxys|Defense Forme}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Graphics===&lt;br /&gt;
[[File:MaleVsFemale NPC font FRLG JP.png|thumb|right|240px|Japanese version font difference&amp;lt;br&amp;gt;Top: male NPC, bottom: female NPC&amp;lt;br&amp;gt;Note the common word ポケモン (Pokémon)]]&lt;br /&gt;
* Dialogue text is rendered differently based on the gender of the [[non-player character]]s.&lt;br /&gt;
** In the Japanese versions, male NPCs are given a computer-style font while female NPCs show a font that resembles handwritten text. Text from other sources uses the same font as male NPCs.&lt;br /&gt;
** In non-Japanese versions, the differentiation is instead done with colors: male NPCs use blue text and female NPCs use pink text. Text from other sources is black.&lt;br /&gt;
* When entering certain locations such as [[Viridian Forest]] or [[Diglett&#039;s Cave]], an image of the location appears.&lt;br /&gt;
* A few scenes have been fixed.&lt;br /&gt;
** Professor Oak now walks over to the table and gives the player and rival their Pokédexes. In Generation I, the Pokédex sprites would instead vanish after the game says that the player obtained it without anyone having moved.&lt;br /&gt;
** The boy who prevents the player from leaving Pewter City before Brock is defeated (by escorting the player to the Gym) now returns the way he came. In Generation I, he would instead walk east and vanish offscreen, where a barrier prevents the player from walking.&lt;br /&gt;
* Pokémon FireRed and LeafGreen are the first games of the [[core series]] where each [[item]] has its own sprite; the sprites can be seen from the player&#039;s [[Bag]]. These images were retained in [[Pokémon Emerald Version|Pokémon Emerald]] as well as later generations.&lt;br /&gt;
** In particular, all the items previously introduced in {{game|Ruby and Sapphire|s}} also had their sprites introduced in the game data of FireRed and LeafGreen, except the [[e-Reader]] exclusive Berries ([[Drash Berry]], [[Eggant Berry]], [[Nutpea Berry]], etc.). Some of these items (such as the [[Acro Bike]], [[Mach Bike]], [[Contest Pass]], [[Go-Goggles]], [[Eon Ticket]], etc.) are not legitimately found in FireRed and LeafGreen, so their sprites remained unseen in normal gameplay until they were reused in Pokémon Emerald.&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
* The music has been remixed to take advantage of the [[Game Boy Advance]]&#039;s power.&lt;br /&gt;
* Most of the themes remain the same, with some exceptions listed below.&lt;br /&gt;
** In Generation I, the {{FB|Kanto|Power Plant}} used the [[Team Rocket Hideout|Rocket Hideout]] theme. In FireRed and LeafGreen, the Power Plant uses the {{ka|Pokémon Mansion}} theme.&lt;br /&gt;
** In Generation I, the standard Trainer battle music was used for the three [[Elite Four]] members other than Lance, which used the Gym Leader battle theme. In FireRed and LeafGreen, the Gym Leader background music is used for all four members.&lt;br /&gt;
** In Generation I, when [[Professor Oak]] congratulates the player after becoming the Pokémon League {{pkmn|Champion}}, a slower version of the theme from [[Viridian City]], [[Pewter City]], and [[Saffron City]] played. In FireRed and LeafGreen, a happier-toned version of the [[Pallet Town]] background music plays at this point instead.&lt;br /&gt;
* Some places in the [[Sevii Islands]] use remixed versions of [[Johto]] music themes from Gold, Silver, and Crystal.&lt;br /&gt;
** The towns of {{OBP|Four Island|town}} and {{OBP|Five Island|town}} use the theme from [[Azalea Town]] and [[Blackthorn City]].&lt;br /&gt;
** The towns of {{OBP|Six Island|town}} and {{OBP|Seven Island|town}} use the theme from [[Violet City]] and [[Olivine City]].&lt;br /&gt;
** The routes around Five, Six, and Seven Islands use the theme from [[Lake of Rage]] and [[Route]]s {{rtn|42|Johto}}, {{rtn|43|Johto}}, and {{rtn|44|Johto}}.&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
FireRed and LeafGreen were created as a result of the first [[Generation III]] games, {{game|Ruby and Sapphire|s}}, lacking backward compatibility with Generations {{gen|I}} and {{gen|II}}. [[Trade|Trading]] between these games and the third Hoenn-based game, {{game|Emerald}}, is possible through the traditional [[Game Link Cable]]. Trading with other copies of FireRed or LeafGreen as well as with Emerald may also be done through the [[GBA Wireless Adapter]], though Ruby and Sapphire are not compatible with it. Using a GameCube-GBA cable, players may also trade party Pokémon with {{g|Colosseum}} and {{Pokémon XD}}. In order to trade with the Hoenn and Orre-based games, the player has to have obtained the {{i|Ruby}} and {{i|Sapphire}} and given them to [[Celio]], obtained the National Dex in Emerald, and completed the main storyline of Colosseum/XD.&lt;br /&gt;
&lt;br /&gt;
While FireRed and LeafGreen cannot trade directly with the [[Generation IV]] games {{game5|Diamond|Pearl|Platinum|HeartGold|SoulSilver}}, a player&#039;s Pokémon may be permanently transferred via [[Pal Park]], and some {{cat|Generation I Pokémon}} can be found using [[dual-slot mode]].&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
The [[Nintendo Switch]] releases use the system&#039;s local wireless communication as a substitute for the Game Link Cable and the GBA Wireless Adapter.&lt;br /&gt;
&lt;br /&gt;
Support for {{g|HOME}} will be available. FireRed and LeafGreen can&#039;t receive Pokémon from HOME, or interact with the [[Nintendo Classics]] release of Pokémon XD.&lt;br /&gt;
&lt;br /&gt;
==Nintendo Switch re-release==&lt;br /&gt;
The [[Nintendo Switch]] rerelease was announced on February 20, 2026, and was released simultaneously worldwide on February 27, 2026 at 2 pm UTC, alongside the 30th Anniversary [[Pokémon Presents]].&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;release&amp;quot;/&amp;gt; In similar fashion to [[Virtual Console]] re-releases, the game was released separately for each language on the eShop with availability varying between countries.&lt;br /&gt;
&lt;br /&gt;
The following table provides an overview of the eShop availability per language. In all countries where the French version of the game was made available on the eShop, the Spanish version was also sold. Similarly in all countries where the German version was available for purchase, so too was the Italian version. Despite having their own currencies, both Hungary and Romania use Eurozone pricing. The Israeli eShop does not allow for digital purchases, but game codes purchased from [https://www.nintendo.co.il/product/pokemon-leafgreen-version-ns/ Nintendo&#039;s Israeli online store] or third party retailers can be redeemed on it.&lt;br /&gt;
&lt;br /&gt;
The Nintendo Switch is not [[software region|region-locked]], and the games available for purchase on the Nintendo eShop depend on the country associated with the player&#039;s Nintendo account, which can be freely changed. As such, a player can change the country associated with their Nintendo account to purchase the game in a language not available in their home country, then subsequently change their Nintendo account&#039;s country back again. The [[Nintendo Switch 2]] Japanese-Language System (Japan Only) is region-locked, however.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable sortable&amp;quot; style=&amp;quot;margin:auto; border: 2px solid #{{FireRed color}}; background: #{{FireRed color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background-color: #{{LeafGreen color}}&amp;quot; | Region&lt;br /&gt;
! style=&amp;quot;background-color: #{{LeafGreen color}}&amp;quot; | eShop&amp;lt;br&amp;gt;Currency&lt;br /&gt;
! style=&amp;quot;background-color: #{{LeafGreen color}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background-color: #{{LeafGreen color}}&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;background-color: #{{LeafGreen color}}&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;background-color: #{{LeafGreen color}}&amp;quot; | French /&amp;lt;br&amp;gt; Spanish&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background-color: #{{LeafGreen color}}&amp;quot; | German /&amp;lt;br&amp;gt; Italian&lt;br /&gt;
|-&lt;br /&gt;
| Argentina || {{wp|Argentine peso|ARS}} || 28,299 || {{no}} || {{yes}} || {{yes}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Australia || {{wp|Australian dollar|AUD}} || 30.00 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Brazil || {{wp|Brazilian real|BRL}} || 120.99 || {{no}} || {{yes}} || {{yes}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Canada || {{wp|Canadian dollar|CAD}} || 29.99&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;Canadian eShop purchases are subject to a minimum of 5% sales tax, applied in addition to the listed price&amp;lt;/ref&amp;gt; || {{no}} || {{yes}} || {{yes}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Chile || {{wp|Chilean peso|CLP}} || 22,990 || {{no}} || {{yes}} || {{yes}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Colombia || {{wp|Colombian peso|COP}} || 106,900 || {{no}} || {{yes}} || {{yes}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Czechia || {{wp|Czech koruna|CZK}} || 499.00 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Denmark || {{wp|Danish krone|DKK}} || 149.00 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| {{wp|Eurozone}}&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;includes Hungary and Romania&amp;lt;/ref&amp;gt; || {{wp|Euro|EUR}} || 19.99 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Hong Kong || {{wp|Hong Kong dollar|HKD}} || 100.00 || {{yes}} || {{yes}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Israel&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;with download code only&amp;lt;/ref&amp;gt; || {{wp|Israeli new shekel|ILS}} || 89.00&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;download code MSRP&amp;lt;/ref&amp;gt; || {{no}} || {{yes}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Japan || {{wp|Japanese yen|JPY}} || 2,000 || {{yes}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Malaysia || {{wp|Malaysian ringgit|MYR}} || 80.36 || {{no}} || {{yes}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Mexico || {{wp|Mexican peso|MXN}} || 449.00 || {{no}} || {{yes}} || {{yes}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| New Zealand || {{wp|New Zealand dollar|NZD}} || 33.00 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Norway || {{wp|Norwegian krone|NOK}} || 239.00 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Peru || {{wp|Peruvian sol|PEN}} || 89.00 || {{no}} || {{yes}} || {{yes}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Poland || {{wp|Polish złoty|PLN}} || 89.80 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Singapore || {{wp|Singapore dollar|SGD}} || 24.50 || {{no}} || {{yes}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| South Africa || {{wp|South African rand|ZAR}} || 419.00 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| South Korea || {{wp|South Korean won|KRW}} || 20,000 || {{yes}} || {{yes}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Sweden || {{wp|Swedish krona|SEK}} || 229.00 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Switzerland || {{wp|Swiss franc|CHF}} || 19.90 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Taiwan || {{wp|New Taiwan dollar|TWD}} || 420.00 || {{yes}} || {{yes}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Thailand || {{wp|Thai baht|THB}} || 625.00 || {{no}} || {{yes}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| United Kingdom || {{wp|Pound sterling|GBP}} || 16.99 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| United States || {{wp|United States dollar|USD}} || 19.99 || {{no}} || {{yes}} || {{yes}} || {{no}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Localization changes==&lt;br /&gt;
* In the original Japanese version, the blue and pink font color is used only for the Continue button on title screen, with NPC&#039;s gender changing the font style instead.&lt;br /&gt;
* On the title screens, the Japanese versions say &#039;&#039;PUSH START BUTTON&#039;&#039; while English versions just say &#039;&#039;PRESS START&#039;&#039;.&lt;br /&gt;
* The name entry screen in Japanese versions only allows for five characters in a name. The international releases changed the character limit from five to seven.&lt;br /&gt;
* In international releases, the Lv icon on battle screens was moved to the right corner and the level number was made normal instead of bold. &#039;&#039;♂&#039;&#039; and &#039;&#039;♀&#039;&#039; symbols were also given a slight alteration.&lt;br /&gt;
* In the [[player&#039;s house|player&#039;s bedroom]], the video game console is a Famicom in the Japanese version, or a NES in the English version.&lt;br /&gt;
** This was also a Famicom in Japanese Red, Green, and Blue, but a Super Famicom in Japanese Yellow. In the localized versions of all Generation I games, this was a SNES.&lt;br /&gt;
* In the player&#039;s house, the film on TV depends on the game language and player&#039;s gender. The &#039;&#039;Stand by Me&#039;&#039; reference originated in Generation I, while the other references were introduced in Pokémon FireRed and LeafGreen.&lt;br /&gt;
** In all languages except French, if the player is male, a movie involving four boys walking on railroad tracks, a reference to &#039;&#039;{{wp|Stand by Me (film)|Stand by Me}}&#039;&#039;.&amp;lt;ref&amp;gt;(July 2000). [https://web.archive.org/web/20230418175409/https://www.nintendo.co.jp/nom/0007/taidan1/page04.html 田尻智さん（ゲームフリーク）ＶＳ石原恒和さん（クリーチャーズ）対談 (ページｄ)]。 &#039;&#039;Nintendo Online Magazine&#039;&#039; (N.O.M). No.23.&amp;lt;/ref&amp;gt;&lt;br /&gt;
** In all languages except French, if the player is female, a movie featuring a girl in pigtails walking down a brick road, possibly a reference to &#039;&#039;{{wp|The Wizard of Oz (1939 film)|The Wizard of Oz}}&#039;&#039;.&lt;br /&gt;
** In French, if the player is male, a movie featuring a &amp;quot;cool guy in a taxi&amp;quot; (French: &#039;&#039;&amp;quot;Y&#039;a un gars cool dans un taxi.&amp;quot;&#039;&#039;), possibly a reference to the 1998 French movie &#039;&#039;{{wp|Taxi (1998 film)|Taxi}}&#039;&#039;.&lt;br /&gt;
** In French, if the player is female, &#039;&#039;{{wp|The Lord of the Rings}}&#039;&#039; is mentioned by name.&lt;br /&gt;
* In the European versions, the Nugget Bridge Rocket Grunt glitch was patched. This prevents the player from getting unlimited Nuggets.&lt;br /&gt;
* [[Janine]] is correctly named in the Japanese, French, German, and Spanish versions of [[Koga]]&#039;s [[Fame Checker]].&lt;br /&gt;
** In the English version, she is incorrectly named &amp;quot;Charine&amp;quot;. In the Italian version, she is also incorrectly named &amp;quot;Carine&amp;quot;, based on the mistake in the English version, instead of her actual Italian name &amp;quot;Nina&amp;quot;.&lt;br /&gt;
* [[Daisy Oak]]&#039;s full name is mentioned in the English, German, Italian, and Spanish versions of the Pokémon Journal from {{OBP|Four Island|town}}.&lt;br /&gt;
** In the Japanese and French versions of this Pokémon Journal, only her given name is mentioned. This relates to the fact that in Japanese media, it is not officially known if {{ga|Blue}} and Daisy share the same surname as their grandfather [[Professor Oak]].&lt;br /&gt;
* In [[Trainer Tower]], the international releases had e-Reader battle card compatibilities removed as those cards were never released outside of Japan due to the poor sales of the e-Reader in the US.&lt;br /&gt;
* If one presses &#039;&#039;&#039;↑ + SELECT + B&#039;&#039;&#039; on the title screen to delete all [[save]] data, in the Japanese versions, the screen is teal in FireRed and blue in LeafGreen. In the localizations, the screen in both versions is bright green.&lt;br /&gt;
* Entering the [[Rocket Warehouse]] requires two palindrome passwords which vary between languages.&lt;br /&gt;
*: English: &amp;quot;{{p|Goldeen}} need log&amp;quot; and &amp;quot;Yes, nah, {{p|Chansey}}&amp;quot;&lt;br /&gt;
*: Japanese:「またまた {{p|Exeggcute|タマタマ}}」 (&#039;&#039;{{p|Exeggcute}} yet again&#039;&#039;) and 「{{p|Kabuto|カブト}}は とぶか」 (&#039;&#039;Can {{p|Kabuto}} fly?&#039;&#039;)&lt;br /&gt;
*: French: &amp;quot;{{p|Ralts|Tarsal}} la star&amp;quot; (&#039;&#039;{{p|Ralts}} the star&#039;&#039;) and &amp;quot;Ici {{p|Girafarig}} ici&amp;quot; (&#039;&#039;Here {{p|Girafarig}} here&#039;&#039;)&lt;br /&gt;
*: German: &amp;quot;{{p|Arbok}} Kobra&amp;quot; (&#039;&#039;{{p|Arbok}} cobra&#039;&#039;) and &amp;quot;{{p|Makuhita}} Atihu kam&amp;quot; (&#039;&#039;{{p|Makuhita}} Atihu came&#039;&#039;)&lt;br /&gt;
*: Italian: &amp;quot;Un&#039;ortica ad {{p|Articuno}}&amp;quot; (&#039;&#039;A nettle to {{p|Articuno}}&#039;&#039;) and &amp;quot;Le scarpate di {{p|Parasect}}&amp;quot; (&#039;&#039;The escarpments of {{p|Parasect}}&#039;&#039;)&lt;br /&gt;
*: Spanish: &amp;quot;{{p|Aron}} ama a Nora&amp;quot; (&#039;&#039;{{p|Aron}} loves Nora&#039;&#039;; not an exact palindrome) and &amp;quot;{{p|Ho-Oh}} es ese Ho-Oh&amp;quot; (&#039;&#039;Ho-Oh is that Ho-Oh&#039;&#039;)&lt;br /&gt;
* In the list of [[Gym Leader]]s from Japanese game manual, [[Giovanni]] appears normally and his name is mentioned. In the English manual, his face is obscured and he is unidentified, his name being replaced by &amp;quot;???&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Localization changes shared by Pokémon Red, Blue, Yellow, FireRed, and LeafGreen===&lt;br /&gt;
{{main|Pokémon Red and Blue Versions|section=Localization changes shared by Pokémon Red, Blue, Yellow, FireRed, and LeafGreen}}&lt;br /&gt;
&lt;br /&gt;
===Localization changes shared by Pokémon Red, Blue, Yellow, FireRed, LeafGreen, Let&#039;s Go, Pikachu!, and Let&#039;s Go, Eevee!===&lt;br /&gt;
{{main|Pokémon Red and Blue Versions|section=Localization changes shared by Pokémon Red, Blue, Yellow, FireRed, LeafGreen, Let&#039;s Go, Pikachu!, and Let&#039;s Go, Eevee!}}&lt;br /&gt;
&lt;br /&gt;
==Differences in the Nintendo Switch release==&lt;br /&gt;
* The game uses the wireless capabilities of the [[Nintendo Switch]] instead of the GBA Link Cable or Wireless Adapter.&lt;br /&gt;
* The [[AuroraTicket]] and [[MysticTicket]] are now automatically obtained after entering the [[Hall of Fame]] in this version, allowing access to [[Birth Island]] and [[Navel Rock]] without an event.&lt;br /&gt;
* Names for the [[player character]] or [[rival]] and [[nickname]]s for Pokémon that include a [[List of censored words|censored word]] are treated as if the [[Text entry|text-entry]] field was left blank, replacing it with a default name or the Pokémon&#039;s species name.&lt;br /&gt;
* The button combination to initiate the Berry Program Update on the title screen has been disabled.&lt;br /&gt;
* Using the Button Mode “L=A” now additionally maps face button functions onto the D-Pad, movement controls onto the right analogue stick, and the B button onto the ZL and ZR Triggers, allowing for a one-handed control-style very similar to using a single Joy-Con in {{g|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}.&lt;br /&gt;
* The [[List of battle glitches in Generation III#Roaming Roar bug|Roaming Roar glitch]] is patched out.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
The games were praised by critics for maintaining the same storyline as the original versions, and also for incorporating new events. Criticism was received, however, for the lack of graphical improvement from Ruby and Sapphire.&amp;lt;ref name=&amp;quot;IGN review&amp;quot;&amp;gt;[https://www.ign.com/articles/2004/09/03/pokemon-firered-version Pokémon FireRed Version - IGN]&amp;lt;/ref&amp;gt; Generally, the games scored highly.&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/game-boy-advance/pokemon-firered-version/critic-reviews Pokemon FireRed Version Critic Reviews for Game Boy Advance - Metacritic]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/game-boy-advance/pokemon-leafgreen-version/critic-reviews Pokemon LeafGreen Version Critic Reviews for Game Boy Advance - Metacritic]&amp;lt;/ref&amp;gt; [[Nintendo Power]] magazine gave them 4.5/5,&amp;lt;ref&amp;gt;&#039;&#039;Nintendo Power&#039;&#039; magazine. Issue 184; page 123. October 2004.&amp;lt;/ref&amp;gt; while {{wp|IGN}} rated the games an &amp;quot;Amazing&amp;quot; 9.0/10.&amp;lt;ref name=&amp;quot;IGN review&amp;quot;/&amp;gt; {{wp|Eurogamer}}, though, criticized the lack of &#039;evolution&#039; from the series, giving the remakes a 7/10.&amp;lt;ref&amp;gt;[https://www.eurogamer.net/articles/r_pokemonleafgreenfirered_gba Pokémon LeafGreen/FireRed • Eurogamer.net]&amp;lt;/ref&amp;gt; Gaming magazine {{wp|Famitsu}} gave the games a score of 33 out of 40. Pokémon FireRed and LeafGreen hold a rating of 81.92%&amp;lt;ref&amp;gt;[https://web.archive.org/web/20191209011440/https://www.gamerankings.com/gba/918915-pokemon-firered-version/index.html Pokémon FireRed Version for Game Boy Advance - GameRankings (Archive)]&amp;lt;/ref&amp;gt; and 80.78%,&amp;lt;ref&amp;gt;[https://web.archive.org/web/20191209011447/https://www.gamerankings.com/gba/918916-pokemon-leafgreen-version/index.html Pokémon LeafGreen Version for Game Boy Advance - GameRankings (Archive)]&amp;lt;/ref&amp;gt; respectively, on {{wp|GameRankings}}.&lt;br /&gt;
&lt;br /&gt;
===Sales===&lt;br /&gt;
FireRed and LeafGreen received strong sales, although weaker than {{2v2|Ruby|Sapphire}}. Over one million copies were sold in Japan over the first four days of release.&amp;lt;ref&amp;gt;[https://www.gamespot.com/articles/fire-red-and-leaf-green-sell-one-million/1100-6089323/ FireRed and LeafGreen sell one million - GameSpot]&amp;lt;/ref&amp;gt; In the fiscal year of their release, they sold more than 2 million units.&amp;lt;ref&amp;gt;[https://www.nintendo.co.jp/ir/pdf/2004/annual0403e.pdf#page=4 Nintendo Co., Ltd. - Annual Report 2004]&amp;lt;/ref&amp;gt; As of March 31, 2013, Pokémon FireRed and LeafGreen have sold 12 million copies worldwide making these the lowest selling remakes of core series games.&amp;lt;ref&amp;gt;[https://www.businesswire.com/news/home/20131015006009/en/Pok%C3%A9mon-Pok%C3%A9mon-Sell-4-Million-Units-Worldwide Pokémon X and Pokémon Y Sell More Than 4 Million Units Worldwide in First Two Days | Business Wire]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Japanese sales====&lt;br /&gt;
Pokémon FireRed and LeafGreen sold 1,013,119 units on their first week on the Japanese market, being 517,874 from Pokémon FireRed and 495,245 from Pokémon LeafGreen, with a {{wp|sell-through}} of 96.01% and 92.40% respectively. By January 2, 2011, the end of their 362nd week, they had sold 2,909,961 copies, being 1,619,109 from Pokémon FireRed and 1,290,852 from Pokémon LeafGreen.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Pokémon FireRed Version&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; border:3px solid #{{firered color dark}}; background:#{{firered color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{firered color light}}; {{roundytl|5px}}&amp;quot; | Week&lt;br /&gt;
! style=&amp;quot;background:#{{firered color light}}&amp;quot; | Week ending&lt;br /&gt;
! style=&amp;quot;background:#{{firered color light}}&amp;quot; | Ranking&lt;br /&gt;
! style=&amp;quot;background:#{{firered color light}}&amp;quot; | Units sold&lt;br /&gt;
! style=&amp;quot;background:#{{firered color light}}; {{roundytr|5px}}&amp;quot; | Total units sold&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| February 1, 2004&lt;br /&gt;
| 1st&lt;br /&gt;
| 517,874&lt;br /&gt;
| 517,874&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| February 8, 2004&lt;br /&gt;
| 2nd&lt;br /&gt;
| 148,000&lt;br /&gt;
| 665,900&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| February 22, 2004&lt;br /&gt;
| 5th&lt;br /&gt;
| -&lt;br /&gt;
| ---&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| March 14, 2004&lt;br /&gt;
| 9th&lt;br /&gt;
| 28,000&lt;br /&gt;
| 950,000&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| March 28, 2004&lt;br /&gt;
| 11th&lt;br /&gt;
| -&lt;br /&gt;
| ---&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 11&lt;br /&gt;
| April 11, 2004&lt;br /&gt;
| 5th&lt;br /&gt;
| 18,211&lt;br /&gt;
| 1,046,800&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 14&lt;br /&gt;
| May 2, 2004&lt;br /&gt;
| 7th&lt;br /&gt;
| 23,201&lt;br /&gt;
| 1,102,400&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 18&lt;br /&gt;
| May 30, 2004&lt;br /&gt;
| 24th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 24&lt;br /&gt;
| July 11, 2004&lt;br /&gt;
| 13th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 26&lt;br /&gt;
| July 25, 2004&lt;br /&gt;
| 25th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 27&lt;br /&gt;
| August 1, 2004&lt;br /&gt;
| 32nd&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 28&lt;br /&gt;
| August 8, 2004&lt;br /&gt;
| 33rd&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 36&lt;br /&gt;
| October 3, 2004&lt;br /&gt;
| 49th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 37&lt;br /&gt;
| October 10, 2004&lt;br /&gt;
| 38th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 42&lt;br /&gt;
| November 14, 2004&lt;br /&gt;
| 42nd&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 44&lt;br /&gt;
| November 28, 2004&lt;br /&gt;
| 42nd&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 48&lt;br /&gt;
| December 26, 2004&lt;br /&gt;
| 33rd&lt;br /&gt;
| -&lt;br /&gt;
| ---&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 49&lt;br /&gt;
| January 2, 2005&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,329,455&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 64&lt;br /&gt;
| April 17, 2005&lt;br /&gt;
| 49th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 67&lt;br /&gt;
| May 8, 2005&lt;br /&gt;
| 32nd&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 69&lt;br /&gt;
| May 22, 2005&lt;br /&gt;
| 46th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 142&lt;br /&gt;
| October 15, 2006&lt;br /&gt;
| 39th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 143&lt;br /&gt;
| October 22, 2006&lt;br /&gt;
| 38th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 144&lt;br /&gt;
| October 29, 2006&lt;br /&gt;
| 40th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 147&lt;br /&gt;
| November 19, 2006&lt;br /&gt;
| 43rd&lt;br /&gt;
| -&lt;br /&gt;
| ---&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 153&lt;br /&gt;
| December 31, 2006&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,523,398&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 205&lt;br /&gt;
| December 30, 2007&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,571,668&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 257&lt;br /&gt;
| December 28, 2008&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,597,803&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 310&lt;br /&gt;
| January 3, 2010&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,614,669&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 362&lt;br /&gt;
| January 2, 2011&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,619,109&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{firered color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Pokémon LeafGreen Version&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; border:3px solid #{{leafgreen color dark}}; background:#{{leafgreen color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{leafgreen color light}}; {{roundytl|5px}}&amp;quot; | Week&lt;br /&gt;
! style=&amp;quot;background:#{{leafgreen color light}}&amp;quot; | Week ending&lt;br /&gt;
! style=&amp;quot;background:#{{leafgreen color light}}&amp;quot; | Ranking&lt;br /&gt;
! style=&amp;quot;background:#{{leafgreen color light}}&amp;quot; | Units sold&lt;br /&gt;
! style=&amp;quot;background:#{{leafgreen color light}}; {{roundytr|5px}}&amp;quot; | Total units sold&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| February 1, 2004&lt;br /&gt;
| 2nd&lt;br /&gt;
| 495,245&lt;br /&gt;
| 495,245&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| February 8, 2004&lt;br /&gt;
| 3rd&lt;br /&gt;
| 122,900&lt;br /&gt;
| 618,100&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| February 22, 2004&lt;br /&gt;
| 8th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| March 28, 2004&lt;br /&gt;
| 15th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 18&lt;br /&gt;
| May 30, 2004&lt;br /&gt;
| 35th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 24&lt;br /&gt;
| July 11, 2004&lt;br /&gt;
| 20th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 26&lt;br /&gt;
| July 25, 2004&lt;br /&gt;
| 35th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 27&lt;br /&gt;
| August 1, 2004&lt;br /&gt;
| 46th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 42&lt;br /&gt;
| November 14, 2004&lt;br /&gt;
| 49th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 44&lt;br /&gt;
| November 28, 2004&lt;br /&gt;
| 49th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 48&lt;br /&gt;
| December 26, 2004&lt;br /&gt;
| 42nd&lt;br /&gt;
| -&lt;br /&gt;
| ---&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 49&lt;br /&gt;
| January 2, 2005&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,077,890&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 143&lt;br /&gt;
| October 22, 2006&lt;br /&gt;
| 50th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 144&lt;br /&gt;
| October 29, 2006&lt;br /&gt;
| 45th&lt;br /&gt;
| -&lt;br /&gt;
| ---&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 153&lt;br /&gt;
| December 31, 2006&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,221,434&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 205&lt;br /&gt;
| December 30, 2007&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,258,097&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 310&lt;br /&gt;
| January 3, 2010&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,288,107&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 362&lt;br /&gt;
| January 2, 2011&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,290,852&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{leafgreen color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
{{main|Staff of Pokémon FireRed and LeafGreen}}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{main|Pokémon FireRed &amp;amp; Pokémon LeafGreen: Super Music Collection}}&lt;br /&gt;
The soundtrack contains all of the background music from the games, composed by [[Junichi Masuda]], [[Gō Ichinose]], and [[Morikazu Aoki]]. Much of the music is remixed from &#039;&#039;[[Game Boy: Entire Pokémon Sounds Collection CD]]&#039;&#039;, the soundtrack for {{game|Red and Green|s}} and {{game|Red and Blue|s}}.&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
=====Japanese=====&lt;br /&gt;
{{incomplete|section|Document the changes.}}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:left; border: 3px solid #{{firered color}}; background: #{{leafgreen color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{leafgreen color light}}; text-align:center; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{leafgreen color light}}; text-align:center&amp;quot; | Changelog&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; text-align:center&amp;quot; | 1.0&lt;br /&gt;
| Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; text-align:center&amp;quot; | 1.1&lt;br /&gt;
| &#039;&#039;Unknown changes&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====English=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:left; border: 3px solid #{{firered color}}; background: #{{leafgreen color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{leafgreen color light}}; text-align:center; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{leafgreen color light}}; text-align:center&amp;quot; | Changelog&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; text-align:center&amp;quot; | 1.0&lt;br /&gt;
| Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; text-align:center&amp;quot; | 1.1&lt;br /&gt;
|&lt;br /&gt;
* The {{DL|Save|Generation III|backup memory}} check that was absent from the Japanese versions and the previous English release was restored, matching the behavior of {{game|Ruby and Sapphire|s}}.&lt;br /&gt;
* Made a minor change to {{p|Chikorita}}&#039;s FireRed [[Pokédex entry]], which was initially copied over from the English version of {{game|Gold and Silver|s|Pokémon Silver}}.&lt;br /&gt;
* Added a unique Pokédex entry for {{p|Tyranitar}} in FireRed (rather than reusing the LeafGreen entry).&lt;br /&gt;
* Fixed {{DL|List of glitches in Generation III|Pokédex category oversight|an error}} with the display of [[Pokémon category|Pokémon categories]].&lt;br /&gt;
* The word &amp;quot;PRESENTS&amp;quot; below &amp;quot;[[Game Freak]]&amp;quot; in the game&#039;s {{DL|Game intro|Pokémon FireRed and LeafGreen|Opening Movie}} was restored.&lt;br /&gt;
* The [[Pokédex]]&#039;s [[Help System]] information is corrected to tell players to select &amp;quot;NEXT DATA&amp;quot; to view a {{OBP|Pokémon|species}}&#039;s [[List of Pokémon by habitat|habitat]] instead of the non-existent &amp;quot;AREA&amp;quot; option.&lt;br /&gt;
* The word “adapater” on the back of the box of the first release of version 1.0 was fixed to the correct spelling of “adapter”.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====French, Italian, German, Spanish=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:left; border: 3px solid #{{firered color}}; background: #{{leafgreen color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{leafgreen color light}}; text-align:center; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{leafgreen color light}}; text-align:center&amp;quot; | Changelog&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; text-align:center&amp;quot; | 1.0&lt;br /&gt;
| Initial release contains all the changes made in the English 1.1 release.&lt;br /&gt;
* And in addition, the {{DL|List of overworld glitches (Generation III)|Nugget Bridge script oversight}} was fixed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
The English and Japanese version of the game is built on the version 1.1 ROM. Other language releases are built on the European version 1.0 ROM.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{FireRed color}}; border:3px solid #{{FireRed color dark}}&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{LeafGreen color light}}&amp;quot;|Version&lt;br /&gt;
!style=&amp;quot;background:#{{LeafGreen color light}}&amp;quot;|Release date&lt;br /&gt;
!style=&amp;quot;background:#{{LeafGreen color light}}&amp;quot;|Game file size&lt;br /&gt;
!style=&amp;quot;background:#{{LeafGreen color light}}&amp;quot;|Official note&lt;br /&gt;
!style=&amp;quot;background:#{{LeafGreen color light}}&amp;quot;|More information&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; text-align:center&amp;quot; | 1.0.0&lt;br /&gt;
|Original release&lt;br /&gt;
|{{tt|31.8 MB|German, French, Spanish and Italian releases of LeafGreen}}&amp;lt;br&amp;gt;{{tt|31.9 MB|Japanese, German, French, Spanish and Italian releases of FireRed; Japanese release of LeafGreen}}&amp;lt;br&amp;gt;{{tt|33.1 MB|English release of LeafGreen}}&amp;lt;br&amp;gt;{{tt|33.4 MB|English release of FireRed}}&amp;lt;br&amp;gt;&lt;br /&gt;
|N/A&lt;br /&gt;
|Initial release.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
:&#039;&#039;For unused content, see [[Pokémon FireRed and LeafGreen beta]].&lt;br /&gt;
Pokémon FireRed and LeafGreen were announced in September 2003&amp;lt;ref&amp;gt;[http://dengekionline.com/data/news/2003/9/13/ddc45c31a5c8d1e2b434336730292ffc.html 『ポケモン赤・緑』がGBAで甦る！『ファイアレッド』『リーフグリーン』発売決定 - 電撃オンライン] ([https://web.archive.org/web/20071012031840/http://www.dengekionline.com/data/news/2003/9/13/ddc45c31a5c8d1e2b434336730292ffc.html earliest archived copy])&amp;lt;/ref&amp;gt; as [[Game Boy Advance]] remakes of {{game|Red and Green|s}} that are compatible with {{game|Ruby and Sapphire|s}} as well as the then-unreleased {{g|Colosseum}} for the [[Nintendo GameCube|GameCube]]. [[Game Freak]]&#039;s [[Junichi Masuda]] stated that these games were developed around the idea of simplicity.&amp;lt;ref name=&amp;quot;HPJ&amp;quot;&amp;gt;[https://www.gamefreak.co.jp/blog/dir/2004/08/index.html 増田部長のめざめるパワー]. August 30, 2004.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;HPE&amp;quot;&amp;gt;[https://www.gamefreak.co.jp/blog/dir_english/2004/08/index.html HIDDEN POWER of masuda]. August 30, 2004.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The introduction of the [[Game Boy Advance Wireless Adapter]] was touted as one of the new features in FireRed and LeafGreen, the first titles to support and include it as part of the core experience. Former [[Nintendo]] president [[Satoru Iwata]] praised the Wireless Adapter for its enhancements to multiplayer functionality, including in the Pokémon games.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20061115104220/http://www.gamespot.com/gba/rpg/pokemonred/news.html?sid=6075891 TGS 2003: Wireless GBA multiplayer for 2004 - Game Boy Advance News at GameSpot]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Tsunekazu Ishihara]], CEO of [[The Pokémon Company]], when questioned about the reason behind the remakes of Red and Green in an interview with IGN at E3 2004, declared that they did not see FireRed and LeafGreen as remakes but rather as new games sporting wireless functionality.&amp;lt;ref name=&amp;quot;IGN&amp;quot;&amp;gt;[http://www.ign.com/articles/2004/05/13/e3-2004-the-pokemon-creators-speak E3 2004: The Pokemon Creators Speak - IGN]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;We don&#039;t feel that this a remake at all. We feel that this is a new game, with wireless technology. The reason why they are Red and Green is that they were the most popular games in the Pokemon series, and we wanted to introduce the concept again for the GBA. And it&#039;s been eight years since Red and Blue, so our target audience changes in that time, and the new audience will see {{p|Pikachu}} or {{p|Charizard}} as new characters.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When asked about [[Satoshi Tajiri]]&#039;s current involvement in Pokémon, Ishihara stated that he oversaw the whole development process of FireRed and LeafGreen, including the text.&amp;lt;ref name=&amp;quot;IGN&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;It&#039;s really Mr. Tajiri&#039;s creation, and this is a new version of his creation. So he supervised the whole process and the new text. He oversaw all the new features added to his creation.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
According to Junichi Masuda, LeafGreen was not retitled to match Blue internationally for the following reasons:&amp;lt;ref name=&amp;quot;HPJ&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;HPE&amp;quot;/&amp;gt;&lt;br /&gt;
* A leaf is a symbol of peace, while fire and water are opposing concepts and thus would seem more like a conflict. A leaf is also an easier concept to grasp and translate into other languages, and in this world of conflicts, the creators wanted to give a name suggestive of a peaceful world.&lt;br /&gt;
* The developers also wanted a colorful drawing of a {{p|Bulbasaur}} family member on the boxart. Masuda explains that, as with [[Legendary Pokémon]], creating a title for each Pokémon game that can be used and easily understood in all countries is not an easy task.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Logos===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokemon FireRed Logo EN.png|English FireRed logo&lt;br /&gt;
Pokemon LeafGreen Logo EN.png|English LeafGreen logo&lt;br /&gt;
Pokemon FireRed Logo JP.png|Japanese FireRed logo&lt;br /&gt;
Pokemon LeafGreen Logo JP.png|Japanese LeafGreen logo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Title screens===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:FireRedTitle.png|English FireRed title screen&lt;br /&gt;
File:LeafGreenTitle.png|English LeafGreen title screen&lt;br /&gt;
File:Japanese FireRedTitle.png|Japanese FireRed title screen&lt;br /&gt;
File:Japanese LeafGreenTitle.png|Japanese LeafGreen title screen&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alternate covers===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
FireRed EN Player&#039;s Choice boxart.png|Player&#039;s Choice FireRed cover (v1.1)&lt;br /&gt;
LeafGreen EN Player&#039;s Choice boxart.png|Player&#039;s Choice LeafGreen cover (v1.1)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:S S Anne truck FRLG.png|thumb|240px|The infamous truck]]&lt;br /&gt;
* {{DL|S.S. Anne|Rumors|The truck}}, long rumored to have a [[Poké Ball]] containing {{p|Mew}} under it, appears again as scenery near the [[S.S. Anne]]. This time around, however, as an easter egg, there is a [[Lava Cookie]] hidden on the dock, which normally cannot be obtained until much later in the game.&lt;br /&gt;
* On page 17 of the Pokémon FireRed Instruction Booklet (US version), Charmander is shown to have been met at Viridian City.&lt;br /&gt;
* Some of the new sprites of the Kanto Pokémon in FireRed and LeafGreen resemble artwork by [[Ken Sugimori]] for the {{game|Red and Blue|s}} and {{game|Red and Green|s}} versions. These include, with image links for comparison:&lt;br /&gt;
** {{p|Venusaur}} ({{file|003Venusaur RB.png|artwork}}, {{file|Spr 3f 003.png|sprite}})&lt;br /&gt;
** {{p|Rattata}} ({{file|019Rattata RG.png|artwork}}, {{file|Spr 3f 019.png|sprite}})&lt;br /&gt;
** {{p|Ekans}} ({{file|023Ekans RB.png|artwork}}, {{file|Spr 3f 023.png|sprite}})&lt;br /&gt;
** {{p|Nidoran♀}} ({{file|029Nidoran RG.png|artwork}}, {{file|Spr 3f 029.png|sprite}})&lt;br /&gt;
** {{p|Nidorino}} ({{file|033Nidorino RB.png|artwork}}, {{file|Spr 3f 033.png|sprite}})&lt;br /&gt;
** {{p|Nidoking}} ({{file|034Nidoking RB.png|artwork}}, {{file|Spr 3f 034.png|sprite}})&lt;br /&gt;
** {{p|Clefable}} ({{file|036Clefable RB.png|artwork}}, {{file|Spr_3f_036.png|sprite}})&lt;br /&gt;
** {{p|Venomoth}} ({{file|049Venomoth RB.png|artwork}}, {{file|Spr 3f 049.png|sprite}})&lt;br /&gt;
** {{p|Bellsprout}} ({{file|069Bellsprout RB.png|artwork}}, {{file|Spr 3f 069.png|sprite}})&lt;br /&gt;
** {{p|Ponyta}} ({{file|077Ponyta RG.png|artwork}}, {{file|Spr_3f_077.png|sprite}})&lt;br /&gt;
** {{p|Farfetch&#039;d}} ({{file|083Farfetch&#039;d RB.png|artwork}}, {{file|Spr_3f_083.png|sprite}})&lt;br /&gt;
** {{p|Marowak}} ({{file|105Marowak RB.png|artwork}}, {{file|Spr_3f_105.png|sprite}})&lt;br /&gt;
** {{p|Electabuzz}} ({{file|125Electabuzz RB.png|artwork}}, {{file|Spr_3f_125.png|sprite}})&lt;br /&gt;
** {{p|Vaporeon}} ({{file|134Vaporeon RB.png|artwork}}, {{file|Spr_3f_134.png|sprite}})&lt;br /&gt;
** {{p|Jolteon}} ({{file|135Jolteon RG.png|artwork}}, {{file|Spr 3f 135.png|sprite}})&lt;br /&gt;
** {{p|Omastar}} ({{file|139Omastar RB.png|artwork}}, {{file|Spr 3f 139.png|sprite}})&lt;br /&gt;
** {{p|Snorlax}} ({{file|143Snorlax RB.png|artwork}}, {{file|Spr 3f 143.png|sprite}})&lt;br /&gt;
* The only Generation I Pokémon that cannot be encountered in these games is {{p|Mew}}, although this Pokémon was distributed in [[List of English event Pokémon distributions in Generation III|several events for the Generation III games]].&lt;br /&gt;
* These are the first [[core series]] games to be released in the same calendar year in all major regions.&lt;br /&gt;
* These are the first core series games to have their ratings changed in a re-release.&lt;br /&gt;
* Due to [[Birth Island]] being accessible without an event in the [[Nintendo Switch]] re-release, this marks the first time {{p|Deoxys}} has been available in a core series game without an event or trading since {{g|Omega Ruby and Alpha Sapphire}}.&lt;br /&gt;
* In the end credits, the [[game mascot]]s of the four [[Generation I]] games, {{p|Venusaur}}, {{p|Charizard}}, {{p|Blastoise}}, and {{p|Pikachu}}, appear with special 3-frame sprites, transforming from their in-game sprites to the pose they took on the Japanese boxart of their respective games. In the Japanese versions, they are inside a circle with the text &#039;&#039;THE POCKET MONSTER TRAINER&#039;&#039;, which is colored to match the Pokémon&#039;s type. In international versions, this is replaced by a Poké Ball symbol, also colored based on the Pokémon&#039;s type.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size:80%; {{roundy|20px}} border:2px solid #{{leafgreen color dark}}; background:#{{firered color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{leafgreen color dark}}; background:#{{leafgreen color light}}; width:160px&amp;quot; | [[File:Spr 3f Venusaur credits.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{leafgreen color dark}}; background:#{{leafgreen color light}}; width:160px&amp;quot; | [[File:Spr 3f Charizard credits.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{leafgreen color dark}}; background:#{{leafgreen color light}}; width:160px&amp;quot; | [[File:Spr 3f Blastoise credits.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{leafgreen color dark}}; background:#{{leafgreen color light}}; width:160px&amp;quot; | [[File:Spr 3f Pikachu credits.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Venusaur credits sprite&lt;br /&gt;
| Charizard credits sprite&lt;br /&gt;
| Blastoise credits sprite&lt;br /&gt;
| Pikachu credits sprite&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{green color dark}}; background:#{{green color light}}; width:160px&amp;quot;| [[File:003Venusaur RG.png|87x87px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{red color dark}}; background:#{{red color light}}; width:160px&amp;quot;| [[File:006Charizard RG.png|87x87px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width:160px&amp;quot;| [[File:009Blastoise B.png|87x87px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{yellow color dark}}; background:#{{yellow color light}}; width:160px&amp;quot;| [[File:025Pikachu Y.png|87x87px]]&lt;br /&gt;
|-&lt;br /&gt;
| Venusaur artwork from&amp;lt;br&amp;gt;{{color2|000|Pokémon Red and Green Versions|Pocket Monsters Green}} boxart&lt;br /&gt;
| Charizard artwork from&amp;lt;br&amp;gt;{{color2|000|Pokémon Red and Green Versions|Pocket Monsters Red}} boxart&lt;br /&gt;
| Blastoise artwork from&amp;lt;br&amp;gt;{{color2|000|Pokémon Blue Version (Japanese)|Pocket Monsters Blue}} boxart&lt;br /&gt;
| Pikachu artwork from&amp;lt;br&amp;gt;{{color2|000|Pokémon Yellow Version|Pocket Monsters Pikachu}} boxart&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unique content===&lt;br /&gt;
In the [[core series]], Pokémon FireRed and LeafGreen are the only games with these characteristics:&lt;br /&gt;
&lt;br /&gt;
* FireRed and LeafGreen are the only games released between a game and its updated version in the same generation. Specifically, they were released after {{game|Ruby and Sapphire|s}} but before {{game|Emerald}}.&lt;br /&gt;
* They are the only remakes that were originally released for a [[Game Boy Advance|system]] that could also play their original versions via backwards compatibility.&lt;br /&gt;
* They are the only games where evolving into a Pokémon outside the [[regional Pokédex]] (such as {{p|Gloom}} into {{p|Bellossom}}) only becomes possible after the player obtains the [[National Pokédex]].&lt;br /&gt;
* They are the only games where a Pokémon cannot [[:Category:Pokémon that evolve based on time|evolve based on time]] due to the lack of this feature even though the games are compatible with the evolved forms. In this case, {{p|Eevee}} cannot evolve into {{p|Espeon}} or {{p|Umbreon}} but the evolved forms can be traded from other games.&lt;br /&gt;
* They are the only games featuring the [[TM Case]] instead of storing [[TM]]s directly in the [[Bag]].&lt;br /&gt;
** They are the only games that have multiple [[Bag]] pockets but no pocket dedicated for TMs.&lt;br /&gt;
* Pokémon FireRed is the only game where only one Pokémon ({{p|Wynaut}}) from a particular generation can be obtained outside of [[trade|trading]] or {{pkmn2|event}}s.&lt;br /&gt;
** Pokémon LeafGreen  is the only game where only two Pokémon (Wynaut and {{p|Azurill}}) from a particular generation can be obtained outside of trading or events.&lt;br /&gt;
&lt;br /&gt;
====Unique content in Kanto-based games====&lt;br /&gt;
The [[Generation I]] games as well as FireRed and LeafGreen are the only [[core series]] games with these characteristics:&lt;br /&gt;
&lt;br /&gt;
* No [[time]]-based features. This is due to the fact that neither the console nor the cartridges have internal clocks.&lt;br /&gt;
* No {{type|Dark}} Pokémon in the available [[regional Pokédex]].&lt;br /&gt;
* The Japanese names of all [[Gym Leader]]s are written with the same number of characters (each consisting of exactly three katakana; for instance, [[Brock]] is named タケシ).&lt;br /&gt;
&lt;br /&gt;
The [[Generation I]] games, FireRed, LeafGreen, Let&#039;s Go, Pikachu!, and Let&#039;s Go, Eevee! are the only core series games with these characteristics:&lt;br /&gt;
&lt;br /&gt;
* The [[game mascot|mascot]] of each game is in the evolutionary line of a [[first partner Pokémon]].&lt;br /&gt;
* The main plot does not involve any [[Legendary Pokémon]].&lt;br /&gt;
* The pairs of games have exactly the same Legendary Pokémon available without trades or events.&lt;br /&gt;
&lt;br /&gt;
===Introduced content===&lt;br /&gt;
In the [[core series]], Pokémon FireRed and LeafGreen were the first games with these characteristics:&lt;br /&gt;
&lt;br /&gt;
* These were the first core series game [[remake]]s.&lt;br /&gt;
* These were the first pair of games not followed by an [[core series#release model|upper version]].&lt;br /&gt;
* These were the first core series games released in the same [[generation]] as other core series games but not as rereleases of the previous games (being released after {{game|Ruby and Sapphire|s}}).&lt;br /&gt;
* They are the first games where Pokémon outside the current [[regional Pokédex]] are available without trades or events.&lt;br /&gt;
* They are the first games where certain [[Legendary Pokémon]] are available outside of trades or events:&lt;br /&gt;
** Legendary Pokémon outside the current [[regional Pokédex]] are available.&lt;br /&gt;
** Legendary Pokémon from multiple generations are available.&lt;br /&gt;
** Only one Legendary Pokémon is available out of a Legendary trio (one of the [[Legendary beasts]] per game).&lt;br /&gt;
* They have [[Pokédex entry|Pokédex entries]] [[Pokédex entry recycling|reused]] from previously released games.&lt;br /&gt;
** The [[Generation I]] Pokémon had their FireRed entries reused from Japanese {{game|Red and Green|s}}, making this the first time when those entries were translated into English; their LeafGreen entries were reused from {{game|Red and Blue|s}}, originally from Japanese [[Pokémon Blue Version (Japanese)|Pokémon Blue]].&lt;br /&gt;
** The [[Generation II]] Pokémon had their FireRed entries reused from [[Pokémon Gold and Silver Versions|Pokémon Silver]]; their  LeafGreen entries were reused from [[Pokémon Gold and Silver Versions|Pokémon Gold]].&lt;br /&gt;
** The [[Generation III]] Pokémon have new Pokédex entries in FireRed and LeafGreen, each Pokémon sharing the same entry between both games except Deoxys has a different entry in each game.&lt;br /&gt;
* They feature a [[regional Pokédex]] which includes some but not all members of some evolutionary lines available in the current games. Specifically, the [[List of Pokémon by Kanto Pokédex number|Kanto Pokédex]] does not feature several [[List of cross-generational evolutionary lines|cross-generational]] Evolutions and pre-Evolutions (such as {{p|Pichu}} and {{p|Bellossom}}) even though they are available in FireRed and LeafGreen without trades or events.&lt;br /&gt;
* They are the first games where the {{pkmn|availability}} of some [[wild Pokémon]] (in this case, the [[Legendary beasts]]) depends on which [[first partner Pokémon]] was chosen.&lt;br /&gt;
* They are the first games where only items from the Items Pocket can be stored in the [[PC]].&lt;br /&gt;
* They are the first games where the [[Pokédex]] description of each Pokémon is displayed as a single page instead of two pages.&lt;br /&gt;
* They are the first games where Pokémon outside the [[regional Pokédex]] only become available in the post-game.&lt;br /&gt;
* They are the first games where [[Pokémon breeding]] only becomes available in the post-game.&lt;br /&gt;
* They are the first games with two [[Pokémon Day Care]]s, although only one of them features breeding.&lt;br /&gt;
&lt;br /&gt;
===Typographical errors===&lt;br /&gt;
[[File:Pokcet.png|thumb|240px|The Teachy TV error, showing &amp;quot;Pocket&amp;quot; as &amp;quot;Pokcet&amp;quot;]]&lt;br /&gt;
* If a FireRed or LeafGreen cart is present in Slot 2 of the [[Nintendo DS]], the migration option in the [[main menu]] of {{game|Diamond and Pearl|s}} is incorrectly stated as &amp;quot;Migrate from Fire Red&amp;quot; or &amp;quot;Migrate from Leaf Green&amp;quot;, with a space in the middle of the version names. This [[list of typos|typo]] was fixed in {{game|Platinum}}, {{game|HeartGold and SoulSilver|s|HeartGold, and SoulSilver}} by removing the space.&lt;br /&gt;
* Any {{pkmn|category}} names with more than one word are [[List of glitches in Generation III#Pokédex category oversight|cut off]] in early English releases of the games, causing for example Pokémon like {{p|Pidgey}} to be listed as &amp;quot;Tiny Pokémon&amp;quot; rather than &amp;quot;Tiny Bird Pokémon.&amp;quot; {{OBP|Pokédex data structure|Generation III|Internal game data}} lists the categories the same as they appear in {{game2|Ruby|Sapphire|Emerald}} and other games, indicating a mistake in the Pokédex where a blank space is misread for the terminating byte for the name. This was addressed in the later Player&#039;s Choice releases of the game. Alongside the missing word &amp;quot;Presents&amp;quot; in the game&#039;s opening, this is the easiest way to tell whether a particular game is a v1.0 or v1.1 release.&lt;br /&gt;
* In [[Teachy TV]], during the program about registering items, the second instance of the word pocket in the phrase &amp;quot;Key Items Pocket&amp;quot; is misspelled as &amp;quot;Pokcet&amp;quot;. This was not addressed in v1.1.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{firered color}}|bordercolor={{leafgreen color light}}&lt;br /&gt;
|ja={{tt|ポケットモンスターファイアレッド・リーフグリーン|Pocket Monsters FireRed &amp;amp; LeafGreen}}&lt;br /&gt;
|zh_yue={{tt|寶可夢 火紅／葉綠|Pokémon FireRed/LeafGreen}}{{tt|*|Nintendo eShop}}&lt;br /&gt;
|zh_cmn={{tt|寶可夢 火紅／葉綠|Pokémon FireRed/LeafGreen}}{{tt|*|Nintendo eShop}}&amp;lt;br&amp;gt;{{tt|神奇寶貝 火紅／葉綠|Pokémon FireRed/LeafGreen}}{{tt|*|PokéPark website}}&amp;lt;br&amp;gt;{{tt|神奇寶貝火紅版／葉綠版|Pokémon FireRed Version/LeafGreen Version}}{{tt|*|PokéPark website}}&lt;br /&gt;
|fr_ca=Versions FireRed et LeafGreen de Pokémon{{tt|*|Platinum box}}&lt;br /&gt;
|fr_eu=Pokémon Version Rouge Feu et Version Vert Feuille&lt;br /&gt;
|de=Pokémon Feuerrote Edition und Blattgrüne Edition&lt;br /&gt;
|it=Pokémon Versione Rosso Fuoco e Versione Verde Foglia&lt;br /&gt;
|ko={{tt|포켓몬스터 파이어레드・리프그린|Pocket Monsters FireRed &amp;amp; LeafGreen}}&lt;br /&gt;
|es=Pokémon Edición Rojo Fuego y Edición Verde Hoja}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&#039;&#039;&#039;Japan&#039;&#039;&#039;&lt;br /&gt;
*[http://www.pokemon.co.jp/game/gba/fl/ Pokémon.co.jp]&lt;br /&gt;
*[http://www.nintendo.co.jp/n08/bprj/ Nintendo.co.jp]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;United States&#039;&#039;&#039;&lt;br /&gt;
*[http://www.pokemon.com/us/pokemon-video-games/pokemon-firered-version-and-pokemon-leafgreen-version/ Pokémon.com]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;United Kingdom&#039;&#039;&#039;&lt;br /&gt;
*[https://www.nintendo.co.uk/Games/Game-Boy-Advance/Pokemon-FireRed-267123.html Nintendo.co.uk] &amp;lt;small&amp;gt;(FireRed)&amp;lt;/small&amp;gt;&lt;br /&gt;
*[https://www.nintendo.co.uk/Games/Game-Boy-Advance/Pokemon-LeafGreen-267134.html Nintendo.co.uk] &amp;lt;small&amp;gt;(LeafGreen)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Australia&#039;&#039;&#039;&lt;br /&gt;
*[https://web.archive.org/web/20060819132006/http://www.nintendo.com.au/fireandleaf/minisite.htm Nintendo.com.au] &amp;lt;small&amp;gt;(Archived microsite - requires [https://get.adobe.com/flashplayer/ Flash Player])&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references group=&amp;quot;lower-alpha&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Walkthrough:Pokémon FireRed and LeafGreen|FireRed and LeafGreen walkthrough]]&lt;br /&gt;
&lt;br /&gt;
{{Core series}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Pokémon FireRed and LeafGreen|*]]&lt;br /&gt;
[[Category:Game Boy Advance games]]&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Feuerrote Edition und Blattgrüne Edition]]&lt;br /&gt;
[[es:Pokémon Rojo Fuego y Pokémon Verde Hoja]]&lt;br /&gt;
[[fr:Pokémon Versions Rouge Feu et Vert Feuille]]&lt;br /&gt;
[[it:Pokémon Rosso Fuoco e Verde Foglia]]&lt;br /&gt;
[[ja:ポケットモンスター ファイアレッド・リーフグリーン]]&lt;br /&gt;
[[zh:寶可夢 火紅／葉綠]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Vs._Seeker&amp;diff=4499875</id>
		<title>Vs. Seeker</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Vs._Seeker&amp;diff=4499875"/>
		<updated>2026-03-04T06:53:38Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Generation VIII */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Vs. Seeker&lt;br /&gt;
|jname=バトルサーチャー&lt;br /&gt;
|jtrans=Battle Searcher&lt;br /&gt;
|sprite2=Vs. Seeker BDSP&lt;br /&gt;
|art=VS Seeker&lt;br /&gt;
|size=160px&lt;br /&gt;
|caption=Artwork from {{2v2|FireRed|LeafGreen}}&lt;br /&gt;
|gen=III&lt;br /&gt;
|colorscheme=Key items&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox/BagRow|III|Key items|group={{gameabbrev3|FRLG}}{{gameabbrev3|E}}}}&lt;br /&gt;
{{ItemInfobox/BagRow|IV|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRow|V|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VI|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VII|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|VIII|Key items|group={{gameabbrev8|BDSP}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Vs. Seeker&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;バトルサーチャー&#039;&#039;&#039; &#039;&#039;Battle Searcher&#039;&#039;, named without a period in [[Generation III]] as &#039;&#039;&#039;VS Seeker&#039;&#039;&#039;) is a [[Key Item]] that appears in {{game3|FireRed and LeafGreen|Pokémon FireRed, LeafGreen|s}}, {{game3|Diamond and Pearl|Diamond, Pearl,|s}} {{v2|Platinum}}, {{pkmn|Brilliant Diamond and Shining Pearl|Brilliant Diamond, and Shining Pearl}}. It is used to {{pkmn|battle}} {{pkmn|Trainer}}s that the {{player}} has battled previously.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
{{ga|Red}} and {{ga|Leaf}}, in their Generation III designs, wear the Vs. Seeker on their [[bag]] straps. Red&#039;s Vs. Seeker still appears on his Generation IV and [[Generation V]] sprites.&lt;br /&gt;
&lt;br /&gt;
In the official artwork, as well as their in-game sprites Red&#039;s Vs. Seeker is blue and Leaf&#039;s is pink. However, standalone artwork depicts it as blue by default, and the in-game bag sprite is blue even when playing as Leaf.&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
[[File:Vs Seeker obtain.png|thumb|left|250px|Explaining the use of the Vs. Seeker]]&lt;br /&gt;
When used, the Vs. Seeker sends out a signal that allows the {{player}} to find other {{pkmn|Trainer}}s who want a [[rematch]]. This signal affects all Trainers that are on-screen. Once used on Trainers that can be rematched, the device cannot be used again until it is charged. The player does this by walking a total of 100 steps. The effect on the Trainers wears off if they are battled, the player leaves the area, or the player walks 100 steps. If the player attempts to use the Vs. Seeker when it is not fully charged, the player will be told how many steps remain until it is. After the player uses the Vs. Seeker, some Trainers may have their team changed from their first battle. This is typically accompanied by a change in the Trainer&#039;s dialogue and is triggered by the player reaching a certain location, earning a certain [[Badge]], or entering the [[Hall of Fame]]. The Vs. Seeker cannot be used in indoor locations, including [[forest]]s and [[cave]]s, even where previously battled Trainers are present.&lt;br /&gt;
&lt;br /&gt;
[[File:Vs Seeker demonstration FRLG.png|thumb|left|{{ga|Red}} using the Vs. Seeker on {{rt|25|Kanto}}. Three Trainers wish to have a rematch, while two others decline.]]&lt;br /&gt;
&lt;br /&gt;
====Generation III====&lt;br /&gt;
The indication of a rematch is initially a speech bubble above the Trainers&#039; heads with a black double exclamation mark (&#039;&#039;&#039;!!&#039;&#039;&#039;). After that, the Trainers jump up and down or raise their hands to remind the player post-battle of who wanted a re-match. Trainers that have not been battled previously by the player display a single red exclamation mark (&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#F00&amp;quot;&amp;gt;!&amp;lt;/span&amp;gt;&#039;&#039;&#039;), and do not jump up and down. Trainers that do not wish to battle do not do anything and display a blue bubble containing a white &amp;lt;span style=&amp;quot;background:#88F; color:#FFF&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Generation IV====&lt;br /&gt;
The indication of a rematch in Generation IV is similar to that of Generation III. The initial reaction is a speech bubble containing a double red exclamation mark (&amp;lt;span style=&amp;quot;color:#F00&amp;quot;&amp;gt;&#039;&#039;&#039;!!&#039;&#039;&#039;&amp;lt;/span&amp;gt;), and the Trainers rotate in place afterwards. If the Trainer has previously not been challenged, a single red exclamation mark (&amp;lt;span style=&amp;quot;color:#F00&amp;quot;&amp;gt;&#039;&#039;&#039;!&#039;&#039;&#039;&amp;lt;/span&amp;gt;) will appear instead. If a Trainer does not want to battle, they will do nothing and no bubble will appear. In {{g|Platinum}}, after the player obtains the Vs. Seeker, [[Pokémon Center#Trainers|Trainers]] can be found around various Sinnoh Pokémon Centers.&lt;br /&gt;
&lt;br /&gt;
====Generation VIII====&lt;br /&gt;
The indication of a rematch in Generation VIII is similar to that of Generation IV. The initial reaction is a speech bubble containing a double orange exclamation mark (&amp;lt;span style=&amp;quot;color:#FFAC59&amp;quot;&amp;gt;&#039;&#039;&#039;!!&#039;&#039;&#039;&amp;lt;/span&amp;gt;). If the Trainer has previously not been challenged, a single red exclamation mark (&amp;lt;span style=&amp;quot;color:#F00&amp;quot;&amp;gt;&#039;&#039;&#039;!&#039;&#039;&#039;&amp;lt;/span&amp;gt;) will appear instead. If a Trainer does not want to battle, they will do nothing and no bubble will appear. Unlike Generation IV, the overall range of the Vs. Seeker is smaller and cannot affect the overall screen, to where the player must be closer to the Trainer for a chance of a rematch, otherwise a message will state that no Trainers are in range if the player is too far away from that Trainer.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|key items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|A device that indicates &amp;lt;sc&amp;gt;Trainers&amp;lt;/sc&amp;gt; who want to battle. The battery charges while traveling.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|E}}|A rechargeable unit that flags battle-ready &amp;lt;sc&amp;gt;Trainers&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|A device that indicates Trainers who want to battle. Its battery charges while you walk.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{ItemAvailability/keyhead|key items}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev3|FRLG}}&lt;br /&gt;
| [[Vermilion City]] (from a girl in the [[Pokémon Center]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
| {{rt|207|Sinnoh}} (from {{ga|Lucas}}/{{ga|Dawn}} at the end of {{rt|206|Sinnoh|Cycling Road}}{{sup/4|DP}}/at the entrance to [[Mount Coronet|Mt. Coronet]]{{sup/4|Pt}})&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|BDSP}}&lt;br /&gt;
| {{rt|207|Sinnoh}} (from {{ga|Lucas}}/{{ga|Dawn}} at the end of {{rt|206|Sinnoh|Cycling Road}})&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Masters EX===&lt;br /&gt;
In [[Pokémon Masters EX]], {{mas|Red}} has a blue Vs. Seeker and {{mas|Leaf}} has a pink one, both attached to the strap of their [[Bag]] in their models based on {{game|FireRed and LeafGreen|s}}. However, both characters also have a variety of other models with no Vs. Seeker. This does not affect the gameplay.&lt;br /&gt;
&lt;br /&gt;
===Super Smash Bros. series===&lt;br /&gt;
In the [[Super Smash Bros. series]], both the male and female versions of the {{SSB|Pokémon Trainer}} have a Vs. Seeker attached to the strap of their [[Bag]], as their designs are respectively based on {{ga|Red}} and {{ga|Leaf}} from {{game|FireRed and LeafGreen|s}}. This does not affect the gameplay.&lt;br /&gt;
&lt;br /&gt;
In [[Super Smash Bros. Brawl]] and [[Super Smash Bros. Ultimate|Ultimate]], the male Pokémon Trainer has a blue Vs. Seeker as part of his main costume and all his alternate costumes.&lt;br /&gt;
&lt;br /&gt;
In Super Smash Bros. Ultimate, the female Pokémon Trainer has a purple Vs. Seeker as part of her main costume, although Leaf uses a pink Vs. Seeker in the core series games. The female Pokémon Trainer&#039;s alternate costumes include a green, pink, or orange Vs. Seeker due to the fact that those costumes use color schemes based on {{ga|May}}, {{ga|Hilda}}, or {{ga|Selene}}, respectively.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{red color light}}; border: 3px solid #{{red color}}; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Game&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Image&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Super Smash Bros. Brawl|Brawl]]&#039;&#039;&lt;br /&gt;
| [[File:SSBB Pokemon Trainer palette.png|500px]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| &#039;&#039;[[Super Smash Bros. Ultimate|Ultimate]]&#039;&#039;&lt;br /&gt;
| [[File:SSBU Pokemon Trainer palette.png|500px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:VS Seeker Adventures.png|thumb|150px|The Vs. Seeker in Pokémon Adventures]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
In [[Pokémon Adventures]], the Vs. Seeker works by sensing the fighting spirit of Trainers willing to battle within a certain radius and then pointing a beam of light towards them.&lt;br /&gt;
&lt;br /&gt;
===={{MangaArc|FireRed &amp;amp; LeafGreen}}====&lt;br /&gt;
The Vs. Seeker was introduced in &#039;&#039;[[PS276|My, My, My Mimic]]&#039;&#039; as one {{adv|Bill}}&#039;s latest inventions. He gave one of these devices to {{adv|Red}}, {{adv|Blue}}, and {{adv|Green}} each. In &#039;&#039;[[PS284|Red, Green, Blue and Mewtwo Too]]&#039;&#039;, the three [[Pokédex holder]]s&#039; Vs. Seekers activated when they approached [[Trainer Tower]], revealing that [[Team Rocket]] was present at the tower and using it as their base.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:VSSeekerSupremeVictors140.jpg|200px|thumb|Supreme Victors print of VS Seeker]]&lt;br /&gt;
{{main|VS Seeker (EX FireRed &amp;amp; LeafGreen 100)}}&lt;br /&gt;
&#039;&#039;&#039;VS Seeker&#039;&#039;&#039; was introduced as {{TCG|Trainer card}} in the [[Pokémon Trading Card Game]] during the English EX Series (the Japanese ADV Era). First released in the Japanese {{TCG|Flight of Legends}} expansion, it later debuted in English in the {{TCG|EX FireRed &amp;amp; LeafGreen}} expansion, with both prints featuring an illustration by [[K. Utsunomiya]]. This card was [[reprinted card|reprinted]] in the Japanese {{TCG|Beat of the Frontier}} expansion and the English {{TCG|Supreme Victors}} expansion, with a new illustration by [[Wataru Kawahara]]. VS Seeker allows the player to take a {{TCG|Supporter card}} from their discard pile and add it to their hand after showing it to their opponent.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TFG==&lt;br /&gt;
In the [[Pokémon Trading Figure Game]], the three figures {{TFG ID|Next Quest|Red|42}}, {{TFG ID|Groundbreakers|Green|39}}, and {{TFG ID|Unnamed Third Set|Yellow|42}} are based on {{ga|Red}}&#039;s design from {{game|FireRed and LeafGreen|s}}, which includes a Vs. Seeker fixed on his [[Bag]] strap. This does not affect the gameplay.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:RedNextQuest42.png|{{TFG ID|Next Quest|Red|42}}&lt;br /&gt;
File:GreenGroundbreakers39.png|{{TFG ID|Groundbreakers|Green|39}}&lt;br /&gt;
File:YellowUnnamedThirdSet42.png|{{TFG ID|Unnamed Third Set|Yellow|42}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Merchandise==&lt;br /&gt;
In official merchandise, the Vs. Seeker has been featured with several figures of {{ga|Red}}, one of {{ga|Leaf}}, and as a standalone toy.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Kotobukiya Red and Charmander Figure.jpg|Kotobukiya Red and {{p|Charmander}}&lt;br /&gt;
File:Figma Red.jpg|[[Figma]] Red&lt;br /&gt;
File:Nendoroid Red.jpg|[[Nendoroid]] Red&lt;br /&gt;
File:Pokémon Trainer male amiibo.png|[[Amiibo]] Red&lt;br /&gt;
File:Kotobukiya Leaf and Squirtle Figure.jpg|Kotobukiya Leaf and {{p|Squirtle}}&lt;br /&gt;
File:Pokémon Trainer&#039;s Kit Advance 5 Vs Seeker.jpg|[[Pokémon Trainer&#039;s Kit Advance 5]] (toy)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The [[PokéNav]] and Vs. Seeker resemble each other somewhat in appearance, and both serve the purpose of allowing players to rechallenge Trainers they previously battled.&lt;br /&gt;
* In {{2v2|FireRed|LeafGreen}}, the {{tc|Team Rocket Grunt}}s at both [[Five Isle Meadow]] and [[Outcast Island]] are the only Trainers that remain in an area where the Vs. Seeker can be used after the player defeats them but cannot be rematched.&lt;br /&gt;
* In the [[Sinnoh]]-based games, if the player uses the Vs. Seeker on a certain area of the Cycling Road part of {{rt|206|Sinnoh}}, it is possible to catch the attention of a {{tc|Hiker}} below the road. However, it is impossible to fight him without using the Vs. Seeker again, as there is a [[gate]] on the way.&lt;br /&gt;
* In {{v2|Platinum}}, using the Vs. Seeker will not lower the volume of any music being played on the [[Piano]] in the [[Villa]].&lt;br /&gt;
* While not used, the Vs. Seeker bag sprite appears in the coding for Generation V games, along with all other items seen only in Generation III and IV.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{key items color light}}|bordercolor={{key items color dark}}&lt;br /&gt;
|zh_yue=對戰搜尋器 &#039;&#039;{{tt|Deuijin Sáuchàhmhei|Battle Searcher}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;戰鬥搜尋器 &#039;&#039;{{tt|Jindau Sáuchàhmhei|Fight Searcher}}&#039;&#039; {{tt|*|Adventures (Ching Win Publishing)}}&lt;br /&gt;
|zh_cmn=對戰搜尋器 / 对战搜寻器 &#039;&#039;{{tt|Duìzhàn Sōuxúnqì|Battle Searcher}}&#039;&#039; {{tt|*|Games, Adventures (Ching Win Publishing)}}&amp;lt;br&amp;gt;战斗探测器 &#039;&#039;{{tt|Zhàndòu Tàncèqì|Fight Detector}}&#039;&#039; {{tt|*|Adventures (Jilin Publishing)}}&lt;br /&gt;
|fr=Cherch&#039;Combat{{sup/7|PE}}&amp;lt;sup&amp;gt;+&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;Cherche VS&amp;lt;sup&amp;gt;{{gameabbrev3|FRLG}}–{{gameabbrev7|USUM}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|de=Kampffahnder&lt;br /&gt;
|it=Cercasfide&lt;br /&gt;
|ko=배틀서처 &#039;&#039;Battle Searcher&#039;&#039;&lt;br /&gt;
|pt_br=Explorador VS&lt;br /&gt;
|ru=VS Искатель &#039;&#039;VS Iskatel&#039;&#039;&#039;&lt;br /&gt;
|es=Buscapelea&lt;br /&gt;
|sv=VS.-inspelaren&lt;br /&gt;
|vi=Máy tìm kiếm đối thủ&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of Key Items in Generation III]]&lt;br /&gt;
* [[List of Key Items in Generation IV]]&lt;br /&gt;
* [[List of Key Items in Generation VIII]]&lt;br /&gt;
&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Key Items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kampffahnder]]&lt;br /&gt;
[[es:Buscapelea]]&lt;br /&gt;
[[fr:Cherch&#039;Combat]]&lt;br /&gt;
[[it:Cercasfide]]&lt;br /&gt;
[[ja:バトルサーチャー]]&lt;br /&gt;
[[zh:对战搜寻器（道具）]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Brilliant_Diamond_and_Shining_Pearl&amp;diff=4499744</id>
		<title>Pokémon Brilliant Diamond and Shining Pearl</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Brilliant_Diamond_and_Shining_Pearl&amp;diff=4499744"/>
		<updated>2026-03-04T01:40:37Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Features from {{game|Platinum}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game|colorscheme=Brilliant Diamond|bordercolorscheme=Shining Pearl&lt;br /&gt;
|name=Pokémon Brilliant Diamond&lt;br /&gt;
|name2=Pokémon Shining Pearl&lt;br /&gt;
|jname=ポケットモンスター ブリリアントダイヤモンド&lt;br /&gt;
|jname2=ポケットモンスター シャイニングパール&lt;br /&gt;
|boxart=Brilliant Diamond EN boxart.png&lt;br /&gt;
|boxart2=Shining Pearl EN boxart.png&lt;br /&gt;
|caption=Pokémon Brilliant Diamond&#039;s boxart, [[Game mascot|featuring]] {{p|Dialga}}&lt;br /&gt;
|caption2=Pokémon Shining Pearl&#039;s boxart, [[Game mascot|featuring]] {{p|Palkia}}&lt;br /&gt;
|jbox=Brilliant Diamond JP boxart.png&lt;br /&gt;
|jbox2=Shining Pearl JP boxart.png&lt;br /&gt;
|jcaption=Pokémon Brilliant Diamond Japanese boxart&lt;br /&gt;
|jcaption2=Pokémon Shining Pearl Japanese boxart&lt;br /&gt;
|category=RPG&lt;br /&gt;
|gen_series=[[Generation VIII]] [[core series]]&lt;br /&gt;
|players=1-2, 4 players simultaneous&lt;br /&gt;
|platform=[[Nintendo Switch]]&lt;br /&gt;
|link_method=Wireless, [[Nintendo Switch Online]]&lt;br /&gt;
|release_date_ja=November 19, 2021&lt;br /&gt;
|release_date_au=November 19, 2021&lt;br /&gt;
|release_date_eu=November 19, 2021&lt;br /&gt;
|release_date_na=November 19, 2021&lt;br /&gt;
|release_date_hk=November 19, 2021&lt;br /&gt;
|release_date_tw=November 19, 2021&lt;br /&gt;
|release_date_kr=November 19, 2021&lt;br /&gt;
|publisher=[[Nintendo]]/[[The Pokémon Company]]&lt;br /&gt;
|developer=[[ILCA]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=7&lt;br /&gt;
|acb=PG&lt;br /&gt;
|oflc=PG&lt;br /&gt;
|grb=ALL&lt;br /&gt;
|gsrr=6+&lt;br /&gt;
|staff=no&lt;br /&gt;
|stafflink=&lt;br /&gt;
|website_ja=[https://www.pokemon.co.jp/ex/bdsp/ Pokémon.co.jp]&lt;br /&gt;
|website_en=[https://diamondpearl.pokemon.com/ Official site]&amp;lt;br&amp;gt;[https://www.pokemon.com/us/pokemon-video-games/pokemon-brilliant-diamond-and-pokemon-shining-pearl/ Pokémon.com]&amp;lt;br&amp;gt;[https://www.nintendo.com/games/detail/pokemon-brilliant-diamond-switch/ Nintendo.com (Brilliant Diamond)]&amp;lt;br&amp;gt;[https://www.nintendo.com/games/detail/pokemon-shining-pearl-switch/ Nintendo.com (Shining Pearl)]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Brilliant Diamond&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター ブリリアントダイヤモンド&#039;&#039;&#039; &#039;&#039;Pocket Monsters Brilliant Diamond&#039;&#039;)  and &#039;&#039;&#039;Pokémon Shining Pearl&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター シャイニングパール&#039;&#039;&#039; &#039;&#039;Pocket Monsters Shining Pearl&#039;&#039;) are the second paired [[Generation VIII]] games. They are enhanced [[remake]]s of the [[Generation IV|fourth-generation]] titles {{game|Diamond and Pearl|s}}.&lt;br /&gt;
&lt;br /&gt;
The games were announced worldwide on the [[Pokémon 25th Anniversary|25th Anniversary]] of the release of {{game|Red and Green|s}} on [[Pokémon Day#2021|February 27, 2021]], at 12 am JST through a [[Pokémon Presents#February 27, 2021|Pokémon Presents]]. The paired versions were released worldwide for [[Nintendo Switch]] on November 19, 2021. All copies of the game are playable in nine languages: Japanese, English, German, Spanish, French, Italian, Korean, and Simplified and Traditional Chinese. These are the first [[core series]] games not to be developed directly by [[Game Freak]].&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
After witnessing a [[Television|news broadcast]] about the [[Red Gyarados]] being sighted at the [[Johto]] [[region]]&#039;s [[Lake of Rage]], the {{player}} and their childhood friend {{ga|Barry}} venture out of their [[hometown]] of {{to|Twinleaf}} and to the nearby [[Lake Verity]] to see if they can see one there too. Instead, however, they briefly encounter [[Professor Rowan|Pokémon Professor Rowan]] and his [[Professor&#039;s assistant|assistant]], {{ga|Lucas}}/{{ga|Dawn}}, as they leave the site and accidentally leave behind Professor Rowan&#039;s briefcase. When the player and Barry examine it, they are attacked by a pair of {{pkmn2|wild}} {{p|Starly}}, forcing them to pick a {{i|Poké Ball}} each from inside the briefcase and use the [[first partner Pokémon]] within them to fend off the Starly. Later visiting Professor Rowan&#039;s laboratory in [[Sandgem Town]], the player and Barry are allowed to keep the Pokémon they used and start their respective [[Pokémon journey]]s with them.&lt;br /&gt;
&lt;br /&gt;
The player first travels to [[Oreburgh City]] and defeats the local [[Gym Leader]] [[Roark]] as their first step on their road to win a [[Badge]] from every [[Sinnoh League]] [[Gym]]. On a return trip to [[Jubilife City]], the player has their first run-in with [[Team Galactic]], whose members try to harass Professor Rowan for his research notes. The player later encounters them again in [[Floaroma Town]], where they attempt to take over the [[Valley Windworks]] power plant with the lead of one of the organization&#039;s {{tc|Commander}}s, [[Mars]]. After thwarting their schemes, the player travels through [[Eterna Forest]] to reach [[Eterna City]], where they encounter a fellow {{pkmn|Trainer}} named [[Cynthia]], earn their second Badge, and confront Team Galactic&#039;s second Commander, [[Jupiter]], at the [[Team Galactic Eterna Building]].&lt;br /&gt;
&lt;br /&gt;
Traveling through [[Mount Coronet]] to reach eastern [[Sinnoh]], the player encounters a mysterious man named [[Cyrus]] and passes through [[Hearthome City]], where the [[Hearthome Gym|local Gym]] is closed for the moment, forcing the player to continue traveling, until they make their way to [[Veilstone City]], wherein they can earn their next Badge. After the fourth Badge has been earned in [[Pastoria City]], the player encounters Cynthia once again and visits [[Professor Carolina|her grandmother]] in her hometown of {{to|Celestic}}, before returning to Hearthome City to challenge its now-reopened Gym. Once the player has earned their sixth Badge from Roark&#039;s father [[Byron]] in the city of {{ci|Canalave}}, a massive explosion caused by Team Galactic at [[Lake Valor]] shakes the entire region. Professor Rowan dispatches the player to investigate Lake Valor, while Lucas/Dawn and Barry do the same with Lake Verity and [[Lake Acuity]], respectively. At Lake Valor, the player encounters the last one of Team Galactic&#039;s Commanders, [[Saturn]], but is too late to stop him from capturing the {{pkmn2|Legendary}} [[Lake guardians|lake guardian]] {{p|Azelf}} before he has the team retreat from the lake.&lt;br /&gt;
&lt;br /&gt;
Traveling to the other two lakes as well, also earning their seventh Badge in [[Snowpoint City]] in the process, the player witnesses Team Galactic also capturing the other two lake guardians, {{p|Mesprit}} and {{p|Uxie}}, and taking them to [[Team Galactic HQ|their HQ]] in Veilstone. The player storms the HQ, confronts the organization&#039;s leader, Cyrus, and succeeds in freeing the captured lake guardians, but is unable to stop Team Galactic from completing the creation of the [[Red Chain]], which Cyrus takes with him to the [[Spear Pillar]] at the summit of Mount Coronet. The player follows him, defeating a horde of {{tc|Team Galactic Grunt}}s along the way, and reaches the Spear Pillar just in time to see Cyrus using the Red Chain to summon and take control of the Legendary Pokémon {{p|Dialga}}{{sup/8|BD}}/{{p|Palkia}}{{sup/8|SP}}, intending to use its divine power to remake the {{pkmn|universe}} in his own image. Before the new universe can be born, however, the lake guardians appear and destroy the Red Chain, stopping the creation process. Flying into a rage, Cyrus battles the player, but is defeated, ordering a retreat afterwards. The player is then given the chance to {{pkmn2|Caught|catch}} the Legendary Pokémon for themselves.&lt;br /&gt;
&lt;br /&gt;
Following Team Galactic&#039;s defeat, the player earns their final Badge in [[Sunyshore City]] and travels to the {{si|Pokémon League}}, making their way through {{si|Victory Road}} and being granted the chance to challenge the members of the [[Elite Four]]: {{type|Bug}} [[Type expert|specialist]] [[Aaron]], {{type|Ground}} expert [[Bertha]], {{type|Fire}} master [[Flint]], and {{type|Psychic}} user [[Lucian]]. Once the player has emerged victorious against all four of them, they&#039;re allowed to challenge Cynthia, who reveals herself to be the Sinnoh League {{pkmn|Champion}}. Defeating her makes the player the new Champion and allows them to enter the [[Hall of Fame]], after which they return to Twinleaf Town.&lt;br /&gt;
&lt;br /&gt;
Now officially recognized as the strongest Trainer in Sinnoh, the player is allowed to take on Gym Leader [[rematch]]es and travel to the [[Battle Zone]], where highly skilled Trainers gather. The main attraction of the Battle Zone, the {{si|Battle Tower}}, is led by [[Palmer]], Barry&#039;s father, and offers high-level competitive battles against powerful Trainers from all over Sinnoh. A facility called [[Ramanas Park]] also becomes available to the player, allowing them to catch Legendary Pokémon from other regions.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
Unravel the myth of the Pokémon that controls time{{sup/8|BD}}/space{{sup/8|SP}}!&lt;br /&gt;
&lt;br /&gt;
Search for Fossils and treasure by digging!&amp;lt;br&amp;gt;&lt;br /&gt;
Dance to the rhythm!&amp;lt;br&amp;gt;&lt;br /&gt;
Explore the Grand Underground!&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
Overall, the game&#039;s graphical style is different compared to [[Pokémon Sword and Shield]]. The camera returns to a mostly top-down viewing angle similar to the original Diamond and Pearl, while the player and NPCs appear with chibi proportions in the overworld but regular proportions in battle. The regular overworld uses random encounters only, while Pokémon Hideaways in the [[Grand Underground]] use [[symbol encounter]]s.&lt;br /&gt;
&lt;br /&gt;
Like in the originals, the games only include Pokémon from the first four [[generation]]s; therefore, the games include a total of 493 Pokémon. This means that [[Evolution]]s to existing Pokémon introduced in later generations, such as {{p|Sylveon}}, are not included.&lt;br /&gt;
&lt;br /&gt;
===New features===&lt;br /&gt;
* The [[Underground]] has been replaced with the expanded [[Grand Underground]].&lt;br /&gt;
* [[Pal Park]] has been replaced with [[Ramanas Park]]. At Ramanas Park, [[Mysterious Shard S|Mysterious Shards S]] and [[Mysterious Shard L|Mysterious Shards L]] (found in the Grand Underground) can be traded for [[slate]]s, which can then be used to encounter various [[Legendary Pokémon]].&lt;br /&gt;
* The {{DL|Global Terminal|Global Trade Station}} (GTS) has been replaced with the [[Global Wonder Station]] (GWS); [[Wonder Trade]]s are the only [[trade]]s available in the GWS.&lt;br /&gt;
* [[Amity Square]] now supports up to six [[walking Pokémon]] instead of just one. It retains the limitation that only &amp;quot;cute&amp;quot; Pokémon may walk, although as in Platinum, the first partner Pokémon and their Evolutions are included, and now {{p|Eevee}} and [[Eeveelution|its Evolutions]] are supported as well.&lt;br /&gt;
** The player may also pose for screenshots and save them to the Nintendo Switch&#039;s album.&lt;br /&gt;
** [[Poffin]]s can now be made inside Amity Square. The player&#039;s walking Pokémon surround the bowl during the cooking minigame, visibly reacting to the player&#039;s cooking.&lt;br /&gt;
* With the Nintendo Switch&#039;s lack of a bottom screen, the [[Pokétch]] may now be either absent from the screen, present in the top right corner of the screen, or enlarged to take up the majority of the screen (during which the regular overworld in the background has a blur filter applied). These three different methods of viewing are switched between using the R Button. The touch screen or a pointer cursor can be used to control the Pokétch while it uses the enlarged screen.&lt;br /&gt;
** [[HM]]s have been removed; instead, the Pokétch has a new &amp;quot;Hidden Moves&amp;quot; app allowing the player to call wild Pokémon to perform [[field move]]s corresponding to the original game&#039;s HMs. These wild Pokémon are the same regardless of location: {{p|Bidoof}} for {{m|Rock Smash}} and {{m|Cut}}, {{p|Staraptor}} for {{m|Fly}} and {{m|Defog}}, and {{p|Bibarel}} for {{m|Strength}}, {{m|Rock Climb}}, {{m|Surf}}, and {{m|Waterfall}}.&lt;br /&gt;
*** Hidden Moves now skip the splash screen animation when used multiple times in the same area.&lt;br /&gt;
* The [[Town Map]] now has new features allowing it to show the locations of [[Honey Tree]]s (distinguishing between Honey Trees with no [[Honey]], Honey Trees with Honey but no [[wild Pokémon]], and Honey Trees with wild Pokémon) and {{Berries}} that can be picked.&lt;br /&gt;
** Due to this, the Pokétch&#039;s Berry Searcher app has been removed, as it would be redundant.&lt;br /&gt;
* Cooking a Level 95 or higher Poffin without any overflows or burns creates a rainbow-striped Super Mild Poffin.&lt;br /&gt;
* The small menu sprites used for all Pokémon from [[Generation VI]] to {{g|Sword and Shield}} have been redesigned, no longer looking pixelated.&amp;lt;ref&amp;gt;https://www.spriters-resource.com/nintendo_switch/pokemonbrilliantdiamondshiningpearl/sheet/164994/&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The icons that represent [[type]]s have undergone numerous changes. For example, the plain circle icon for the {{t|Normal}} type now bears two nubs resembling {{p|Bidoof}}&#039;s ears.&lt;br /&gt;
* Pokémon now have different [[Cry|cries]] when they [[Fainting|faint]].&lt;br /&gt;
* Pokémon featured in [[mass outbreak]]s can now be seen emerging from [[tall grass]] in the overworld en masse, though these Pokémon cannot be interacted with as they vanish into the grass when approached, and the means of encountering them remains the same as before.&lt;br /&gt;
* Each [[Gym Leader]] can now be rematched once per day after the [[National Pokédex]] has been obtained, with each having a new, stronger team of Pokémon.&lt;br /&gt;
* {{ga|Lucas}}/{{ga|Dawn}} can be battled once per day on [[Days of the week|weekends]] in front of [[Professor Rowan]]&#039;s laboratory in [[Sandgem Town]] after entering the [[Hall of Fame]].&lt;br /&gt;
* In addition to [[Palmer]], other notable Trainers can now also be faced at the {{si|Battle Tower}}, including the Gym Leaders, [[Cynthia]], {{ga|Barry}}, [[Team Galactic]] {{tc|Commander}}s, and [[Cyrus]].&lt;br /&gt;
* A new [[Key Item]] has been added: the [[DS Sounds]]. It is very similar to the [[GB Sounds]] from {{game|HeartGold and SoulSilver|s}}, and can be used to replace the music in the game with the original versions of the songs from Diamond and Pearl. It is obtained from the Sound Designer, a {{tc|Guitarist}} who appears in [[Game Freak]]&#039;s house on [[Valor Lakefront]] after the player enters the Hall of Fame.&lt;br /&gt;
* The player can now choose between a red, blue, green, or yellow [[bicycle]], and will wear the Cycling Style outfit while riding the bicycle and battling at the {{rt|206|Sinnoh|Cycling Road}}.&lt;br /&gt;
* A {{DL|Sinnoh myths|The Sea&#039;s Legend|new book}} has been added to the [[Canalave Library]], titled &amp;quot;The Sea&#039;s Legend&amp;quot;. It provides a hint on how to obtain {{p|Phione}} and {{p|Manaphy}} in {{g|Legends: Arceus}}.&lt;br /&gt;
* The Belle &amp;amp; Pa {{DL|Pokémon Trainer|Trainer class}} has been renamed &amp;quot;{{tc|Ranchers}}&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Features from {{game|Platinum}}===&lt;br /&gt;
* {{p|Rotom}}&#039;s appliance forms are included, and it can access them in [[Rotom&#039;s Room]]. The [[Secret Key (Sinnoh)|Secret Key]] (used to enter Rotom&#039;s Room) is no longer event-exclusive, and is obtained after [[Caught Pokémon|catch]]ing {{p|Rotom}} in the [[Old Chateau]].&lt;br /&gt;
** Like in [[Generation V]] onward, Rotom&#039;s forms have different types.&lt;br /&gt;
* {{p|Giratina}}&#039;s Origin Forme is included. The [[Griseous Orb]] is now obtained from the Distortion Room in [[Ramanas Park]] after Origin Forme Giratina is defeated in battle.&lt;br /&gt;
** As Giratina can only be caught in [[Turnback Cave]], the Origin Forme Giratina in the Distortion Room is shown in a shadow-based form when fought to signify it cannot be caught.&lt;br /&gt;
* {{p|Shaymin}}&#039;s Sky Forme is included. The NPC in [[Floaroma Town]] from Platinum who gives the [[Gracidea]] is present.&lt;br /&gt;
* The first time the player rematches the {{si|Pokémon League}} after obtaining the [[National Pokédex]], the [[Elite Four]] and [[Cynthia]] use teams that feature the same Pokémon they use in Platinum, with the [[level]]s matching their post-[[Stark Mountain]] teams from said game.&lt;br /&gt;
** If the player rematches the Pokémon League again after completing both the event at Stark Mountain and the first rematch, the Elite Four and Cynthia again use different teams with stronger Pokémon, though these teams are entirely new to this game and not based on Platinum, with all of them featuring at least one Pokémon not found in [[Sdex#Platinum expansion|Platinum&#039;s expansion of the Sinnoh Pokédex]].&lt;br /&gt;
* As in every game since Platinum, entering the [[Hall of Fame]] causes [[List of wild Pokémon from in-game events|in-game event Pokémon]] who have been defeated to reappear, so they are not [[permanently missable Pokémon|permanently missable]].&lt;br /&gt;
* [[Foreign Pokédex entries]] exist for all Pokémon, rather than only for a select few.&lt;br /&gt;
* Some Trainers use [[Sticker]]s to create special effects when sending out certain Pokémon.&lt;br /&gt;
* It is now possible to buy ten jars of [[Honey]] simultaneously.&lt;br /&gt;
* The [[Bicycle]] can be ridden inside [[gate]]s.&lt;br /&gt;
* The theme of [[Mystery Gift]] is based on that of Platinum.&lt;br /&gt;
* The [[Pokémon Storage System]] [[wallpaper]]s introduced in Platinum return, and now coexist with all wallpapers from the original Diamond and Pearl. However, the Platinum version of the [[Team Galactic]] wallpaper is altered to replace [[Charon]] with a {{tc|Team Galactic Grunt}}.&lt;br /&gt;
* Like in Platinum, the error from the English version of Diamond and Pearl in which almost all Pokémon from [[in-game trade]]s had Japanese as their [[language of origin]] is corrected.&lt;br /&gt;
* Several of the Pokémon from the Platinum expansion are available in the Grand Underground as rare spawns during the main game, despite the Sinnoh Pokédex&#039;s return to the original Diamond and Pearl numbering, which, like Platinum, helps fix the type imbalances the original Diamond and Pearl had, such as the rarity of available {{type|Fire}} Pokémon. However, {{p|Dusknoir}}, {{p|Rhyperior}}, and {{p|Gliscor}} are unavailable, as their evolution items are only acquirable in the post-game.&lt;br /&gt;
&lt;br /&gt;
===Features from later generations===&lt;br /&gt;
* The {{t|Fairy}} type has been added. The [[Roseli Berry]], [[Pixie Plate]], and {{p|Arceus}}&#039;s Fairy-type form have also been added to accommodate for this.&lt;br /&gt;
* The {{t|Steel}} type no longer resists {{t|Ghost}} and {{t|Dark}}.&lt;br /&gt;
* The player may have one [[walking Pokémon]] anywhere in the overworld outside of [[Amity Square]]. The feature is unlocked after visiting Amity Square once, and can be used with Pokémon outside of those that could walk in the original Amity Square.&lt;br /&gt;
** As in Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!, different Pokémon walk at different speeds, and the player may directly interact with their walking Pokémon.&lt;br /&gt;
** Though all Pokémon available in the game have existing walking animations, some Pokémon (mainly serpentine Pokémon such as {{p|Onix}} and {{p|Ekans}}) do not use them and instead glide over the ground with no animation.&lt;br /&gt;
* At the beginning of the game, the player can choose from eight different appearances (four for {{ga|Lucas}} and four for {{ga|Dawn}}), which feature different skin tones and hair colors.&lt;br /&gt;
* [[Trainer customization]] is now available. The Metronome Style Shop, where outfits can be purchased, replaces the location of what used to be the [[Veilstone Game Corner]], while the prize exchange house has been replaced with a functionally useless storage building.&lt;br /&gt;
** An early-purchase bonus [[Event item|event]] gives the player character an outfit based on their design in {{game|Platinum}}.&lt;br /&gt;
* The [[Apricorn]] [[Poké Ball]]s return, albeit as event-exclusive items.&lt;br /&gt;
* The Autosave option returns from Sword and Shield.&lt;br /&gt;
* The [[Exp. Share]] functions how it has since Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!. Rather than an item, Exp. Share is a background mechanic that applies to the player&#039;s [[party]] from the start of the game and cannot be turned off.&lt;br /&gt;
**Dawn/Lucas&#039;s father at the northern gate of {{rt|206|Sinnoh}} now gives out a [[Rare Candy]] instead of the aforementioned item.&lt;br /&gt;
* Two battle screen features present since {{g|Sun and Moon}} continue to appear: &lt;br /&gt;
** {{DL|Type|Type effectiveness}} is shown in the move selection screen.&lt;br /&gt;
** The player can press the Y button to bring up a Bag sub-menu for Poké Balls in wild battles.&lt;br /&gt;
* The [[Pokémon Box Link]] returns (albeit no longer as an item), allowing the [[Pokémon Storage System]] to be accessed from anywhere (besides [[Gym]]s and the interior of the {{si|Pokémon League}}). This ability is obtained from [[Bebe]] in [[Jubilife City]] following the defeat of the {{tc|Team Galactic Grunt}}s.&lt;br /&gt;
* The [[Pokémon Nursery]] replaces the [[Pokémon Day Care]].&lt;br /&gt;
* [[Origin mark]]s return. A [[Origin mark#Brilliant Diamond and Shining Pearl mark|new origin mark]] that corresponds to these games has been added, and the [[Origin mark#Legends: Arceus mark|Legends: Arceus origin mark]] also appears.&lt;br /&gt;
* Like in Sword and Shield, [[affection]] has been merged with [[friendship]], meaning that friendship now results in affection bonuses.&lt;br /&gt;
* The {{DL|List of Ribbons in the games|Best Friends Ribbon}} is obtainable for Pokémon with maximum [[friendship]] from the female NPC in the [[Pokémon Fan Club]] in [[Hearthome City]]. As such, the {{DL|List of Ribbons in the games|Footprint Ribbon}} is given to most Pokémon for being 30 [[level]]s higher than the level they were obtained at rather than for having maximum friendship, though a certain group of &amp;quot;[[Dr. Footstep/Quotes#Voiceless Pokémon|voiceless]]&amp;quot; Pokémon still require maximum friendship to obtain it.&lt;br /&gt;
* [[Critical capture]]s return.&lt;br /&gt;
** The [[Catching Charm]] returns from Sword and Shield. It is given out by one of the [[Game Freak|Game Directors]] on [[Valor Lakefront]] after reaching the criteria for obtaining the [[regional Pokédex]] [[diploma]].&lt;br /&gt;
* [[Hidden Abilities]] return.&lt;br /&gt;
** [[Ability Patch]]es return from Sword and Shield. They can be purchased from the {{si|Battle Park}}&#039;s Exchange Service Corner for 200 [[Battle Point|BP]].&lt;br /&gt;
* [[Terrain]] returns, excluding {{m|Psychic Terrain}}.&lt;br /&gt;
* {{status|Poison}} does not deal damage outside of {{pkmn|battle}}.&lt;br /&gt;
* [[Shigeki Morimoto|Morimoto]] is now present on {{rt|213|Sinnoh}} as a {{tc|Swimmer}}, being available to battle once per day after the [[Hall of Fame]] has been entered. After the first time he is defeated, he rewards the player with an [[Oval Charm]].&lt;br /&gt;
* [[Hyper Training]], [[Bottle Cap]]s, and [[Gold Bottle Cap]]s return. A {{tc|Veteran}} in the {{si|Battle Park}}&#039;s Exchange Service Corner can Hyper Train the player&#039;s [[level]] 100 Pokémon in exchange for Bottle Caps and Gold Bottle Caps.&lt;br /&gt;
* When a [[Repel]]&#039;s effect wears off, the game asks if the player wants to use another one, provided they have more.&lt;br /&gt;
* The player now receives one [[Premier Ball]] for every 10 [[Poké Ball]]s of any type bought at once, instead of only receiving one Premier Ball anytime they buy 10 or more.&lt;br /&gt;
* The [[Rotom Catalog]] returns from Pokémon Sword and Shield. It is obtained after {{p|Rotom}} first enters one of the appliances in [[Rotom&#039;s Room]], though at first it only contains Rotom&#039;s normal form and the appliance that it entered to obtain the catalog. The other appliances can then be taken from Rotom&#039;s Room to add them to the catalog.&lt;br /&gt;
* The [[Shiny Charm]] returns, albeit only increasing the chance of an {{pkmn|Egg}} containing a [[Shiny Pokémon]].&lt;br /&gt;
* The [[Pokédex]] can show [[form]] differences and [[Foreign Pokédex entry|foreign languages]] from the start, rather than having to be upgraded to unlock these features. The NPCs who originally gave the Pokédex these features will still attempt to upgrade the Pokédex, only to find that it does not need any upgrades.&lt;br /&gt;
* Though the [[Running Shoes]] return and still must be obtained before the player can run, there is no longer a button that must be held down in order to run; instead, the player runs by default after the Running Shoes have been obtained, like in Sword and Shield, provided they are using the joystick. If using the D-Pad, holding down B is necessary to run, as in prior generations.&lt;br /&gt;
* The [[HP]] bar drains faster than in Pokémon Diamond and Pearl.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=mXVztcEjcJk &amp;quot;How much FASTER is the HP bar in Pokemon Brilliant Diamond &amp;amp; Shining Pearl from 25 November 2021]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Pokémon names are no longer rendered in all-caps, now using the proper case.&lt;br /&gt;
* Pokémon obtained from [[in-game trade]]s have set levels, instead of having the traded Pokémon be at the same level.&lt;br /&gt;
* Like in Pokémon Sword and Shield, the Fisherman Trainer class has been renamed &amp;quot;{{tc|Fisher}}&amp;quot;.&lt;br /&gt;
* Like in all games since {{g|X and Y}}, the Socialite Trainer class is renamed &amp;quot;{{tc|Madame}}&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Returning features===&lt;br /&gt;
* Seals return for the first time since HeartGold and SoulSilver, and are now called [[Sticker]]s.&lt;br /&gt;
** The player may now earn Stickers from completing Super Contest Shows or by defeating Gym Leaders.&lt;br /&gt;
** There are now 96 different Stickers in the game, up from 77.&lt;br /&gt;
** Up to twenty Stickers may be placed on a [[Ball Capsule]], up from eight.&lt;br /&gt;
** The menu for positioning Stickers on a Ball Capsule now supports 3D movement for more detailed placement.&lt;br /&gt;
** The boy in the easternmost house of [[Solaceon Town]] no longer awards letter Stickers for showing him the different forms of {{p|Unown}}, instead awarding extra Ball Capsules.&lt;br /&gt;
* [[Pokémon Super Contest]]s return for the first time since Platinum, and are renamed [[Super Contest Show]]s. They have been changed in various ways, such as Ball Capsules and Stickers being used during the Visual round in place of [[Accessory|Accessories]], and they support online play.&lt;br /&gt;
* The [[Union Room]] returns for the first time since [[Generation V]].&lt;br /&gt;
** There are now two rooms, called the &amp;quot;Local Room&amp;quot; and the &amp;quot;Global Room&amp;quot;, the latter of which newly supports online connections.&lt;br /&gt;
* The Manaphy Egg is obtainable through an event for the first time since Generation IV. It is now an early-purchase bonus [[event]].&lt;br /&gt;
* [[TM]]s are single-use again, which was the case for all Pokémon games before Generation V.&lt;br /&gt;
** Unlike in {{2v2|Diamond|Pearl}}, however, all TMs have repeatable acquisition methods. Most NPCs who give TMs now give three of the same TM, while [[Gym Leader]]s give five of the reward TM with the badge. All TMs can also be bought in the Grand Underground by trading Spheres.&lt;br /&gt;
* The [[National Pokédex]] returns in a core series game for the first time since [[Pokémon Omega Ruby and Alpha Sapphire]] (though it only features the first 493 Pokémon, as in the original Diamond and Pearl).&lt;br /&gt;
* Despite the removal of [[HM]]s, [[field moves]] return for the first time since Pokémon Omega Ruby and Alpha Sapphire. The eight hidden moves corresponding to the original game&#039;s HMs can only be used outside of battle from the [[Pokétch]], but the field moves which were not originally HMs (namely {{m|Flash}}, {{m|Dig}}, {{m|Teleport}}, {{m|Soft-Boiled}}, {{m|Milk Drink}}, and {{m|Sweet Scent}}) can be used outside of battle by Pokémon in the [[party]] like in the original. {{m|Chatter}} is an exception to this, being unusable outside of battle as it has been from [[Generation VI]] onward.&lt;br /&gt;
* The [[Berry]] growing mechanic returns.&lt;br /&gt;
* [[Honey Tree]]s return for the first time since Platinum.&lt;br /&gt;
* [[Footprint]]s are displayed in the [[Pokédex]] for the first time since {{B2W2}}.&lt;br /&gt;
* The [[Bicycle]] is obtainable for the first time since Pokémon Omega Ruby and Alpha Sapphire.&lt;br /&gt;
* The [[Badge]]-polishing feature returns. The Badge case can be viewed from the {{ga|Trainer Card}}.&lt;br /&gt;
* The Key Items [[Vs. Seeker]] and [[Poké Radar]] both return.&lt;br /&gt;
* The [[Moss Rock]], [[Ice Rock]], and [[special magnetic field]] return following their removal in Sword and Shield. As in Sword and Shield, most of the Pokémon that evolve using these methods can still evolve using [[Evolution stone]]s instead, although the [[Ice Stone]] is not obtainable, and {{p|Nosepass}} still cannot evolve unless leveled up in a special magnetic field.&lt;br /&gt;
* Several [[move]]s that were [[Unusable moves|unusable]] in Sword and Shield have returned: {{m|Flash}}, {{m|Sketch}}, {{m|Hidden Power}}, {{m|Tail Glow}}, {{m|Psycho Boost}}, {{m|Heart Swap}}, {{m|Rock Climb}}, {{m|Chatter}}, {{m|Judgment}}, {{m|Dark Void}}, {{m|Seed Flare}}, and {{m|Toxic Thread}}. However, other moves that were unusable in Sword and Shield remain unusable in these games, even those that were usable in Diamond and Pearl. More information can be found [[List of moves by availability in Generation VIII|here]].&lt;br /&gt;
* Like in games prior to {{game|Black and White|s}}, the maximum amount of {{pkmn|Dollar|money}} the player can carry is {{PDollar}}999,999.&lt;br /&gt;
* Like in games prior to Sword and Shield, the [[Escape Rope]] is a consumable item in the Other Items category.&lt;br /&gt;
* Like in games prior to Sword and Shield, the [[nickname]] of an [[outsider Pokémon]] can only be changed by its [[Original Trainer]], even if the Pokémon has no nickname.&lt;br /&gt;
* Like in games prior to Sword and Shield, the [[Move Reminder]] requires the payment of a [[Heart Scale]] for a Pokémon to remember a move. However, he will now teach Pokémon for free after receiving a total of ten Heart Scales.&lt;br /&gt;
* [[Egg cycle]]s are 255 steps long, like in the original Generation IV games. However, they are shorter on [[Easter egg#Diamond dust|special dates]].&lt;br /&gt;
&lt;br /&gt;
===Connectivity===&lt;br /&gt;
As with other games on Nintendo Switch, the game is not compatible with other games in the same generation, outside of its pairing. The game does not support competitive features such as [[Ranked Battle]]s, as Sword and Shield were used for competitive play until the beginning of [[Generation IX]] in November 2022. The game received [[Pokémon HOME]] connectivity on May 18, 2022 as part of HOME&#039;s version 2.0.0 update.&lt;br /&gt;
&lt;br /&gt;
Due to coding issues, game engine compatibility problems, and glitch abuse mitigation measures, compatibility between these games and HOME has some limitations. For example, certain [[Legendary Pokémon]] may only be moved out of a save file once per Legendary per save file, {{p|Nincada}} from other games cannot be deposited in these games, and {{p|Spinda}} cannot be transferred to or from these games at all. Additionally, when a compatible Pokémon from another game first enters this set of games, its moveset is changed to its four most recent level-up moves by default while it is in these games (though the player can make alterations as of HOME&#039;s version 3.0.0, released on May 30, 2023).&lt;br /&gt;
&lt;br /&gt;
Users of HOME can transfer Pokémon between other Brilliant Diamond and Shining Pearl save files on the console, even if the files belong to different profiles.&lt;br /&gt;
&lt;br /&gt;
Only Pokémon that exist in the game data (i.e., those from the first four generations of games, excluding [[regional form]]s) can be transferred to Pokémon Brilliant Diamond and Shining Pearl. In addition, any Pokémon brought from {{g|Legends: Arceus}} will have its Poké Ball displayed as a [[Strange Ball]], due to the invalid Poké Ball ID not being otherwise recognized in these games. The Pokémon will also not have its [[origin mark]] displayed if it is from {{g|Scarlet and Violet}}. Brilliant Diamond and Shining Pearl are only forward compatible with Pokémon from Legends: Arceus, Scarlet, and Violet; those that have been transferred to [[Pokémon Legends: Z-A]] or later games cannot be sent backward to this game.&lt;br /&gt;
&lt;br /&gt;
====[[Version-exclusive Pokémon]]====&lt;br /&gt;
The following Pokémon are only obtainable in one game of this pair.&amp;lt;ref&amp;gt;https://diamondpearl.pokemon.com/en-us/story/&amp;lt;/ref&amp;gt; In order to obtain Pokémon exclusive to the other game of this pair, they must be [[trade]]d from that game. Alternatively, all Pokémon listed below are able to be [[transfer]]red from previous games via [[Pokémon HOME]], however, in order to obtain the {{DL|List of game-based Pokémon distributions in Generation VIII|Shiny Manaphy}} from [[Pokémon HOME]], the player can only use Pokémon whose [[game of origin]] is either Pokémon Brilliant Diamond or Pokémon Shining Pearl.&lt;br /&gt;
&lt;br /&gt;
=====[[List of Pokémon by Sinnoh Pokédex number|Sinnoh Pokédex]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Brilliant Diamond color}}; border:5px solid #{{Brilliant Diamond color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Brilliant Diamond&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Brilliant Diamond color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|198|Murkrow|2|Dark|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|408|Cranidos|1|Rock|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|409|Rampardos|1|Rock|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|430|Honchkrow|2|Dark|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|434|Stunky|2|Poison|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|435|Skuntank|2|Poison|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|483|Dialga|2|Steel|Dragon|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Shining Pearl color}}; border:5px solid #{{Shining Pearl color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Shining Pearl&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Shining Pearl color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|200|Misdreavus|1|Ghost|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|410|Shieldon|2|Rock|Steel|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|411|Bastiodon|2|Rock|Steel|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|429|Mismagius|1|Ghost|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|431|Glameow|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|432|Purugly|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|484|Palkia|2|Water|Dragon|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[List of Pokémon by National Pokédex number|National Pokédex]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Brilliant Diamond color}}; border:5px solid #{{Brilliant Diamond color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Brilliant Diamond&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Brilliant Diamond color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|010|Caterpie|1|Bug|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|011|Metapod|1|Bug|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|012|Butterfree|2|Bug|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|023|Ekans|1|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|024|Arbok|1|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|058|Growlithe|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|059|Arcanine|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|086|Seel|1|Water|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|087|Dewgong|2|Water|Ice|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|123|Scyther|2|Bug|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|212|Scizor|2|Bug|Steel|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|239|Elekid|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|243|Raikou|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|244|Entei|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|245|Suicune|1|Water|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|246|Larvitar|2|Rock|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|247|Pupitar|2|Rock|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|250|Ho-Oh|2|Fire|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|273|Seedot|1|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|274|Nuzleaf|2|Grass|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|275|Shiftry|2|Grass|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|303|Mawile|2|Steel|Fairy|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|335|Zangoose|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|338|Solrock|2|Rock|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|352|Kecleon|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|466|Electivire|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|472|Gliscor|2|Ground|Flying|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Shining Pearl color}}; border:5px solid #{{Shining Pearl color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Shining Pearl&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Shining Pearl color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|013|Weedle|2|Bug|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|014|Kakuna|2|Bug|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|015|Beedrill|2|Bug|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|027|Sandshrew|1|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|028|Sandslash|1|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|037|Vulpix|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|038|Ninetales|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|126|Magmar|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|127|Pinsir|1|Bug|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|145|Zapdos|2|Electric|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|146|Moltres|2|Fire|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|216|Teddiursa|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|217|Ursaring|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|234|Stantler|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|240|Magby|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|270|Lotad|2|Water|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|271|Lombre|2|Water|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|272|Ludicolo|2|Water|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Dark|Ghost|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|336|Seviper|1|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|337|Lunatone|2|Rock|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|371|Bagon|1|Dragon|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|372|Shelgon|1|Dragon|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|373|Salamence|2|Dragon|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|467|Magmortar|1|Fire|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Save data bonus]]es====&lt;br /&gt;
If the [[Nintendo Switch]] system being used has save data from previous mainline Pokémon games, the player may talk to an NPC in [[Floaroma Town]] to receive a [[Mythical Pokémon]]:&lt;br /&gt;
* {{p|Mew}}, if [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! or Let&#039;s Go, Eevee!]] save data exists.&lt;br /&gt;
* {{p|Jirachi}}, if {{pkmn|Sword and Shield|Sword or Shield}} save data exists.&lt;br /&gt;
&lt;br /&gt;
If there is save data for {{g|Legends: Arceus}} in which all missions have been completed and {{p|Arceus}} has been obtained, the [[Azure Flute]] will appear in the player&#039;s room. After entering the [[Hall of Fame]] and obtaining the [[National Pokédex]], the Azure Flute can be taken to [[Spear Pillar]] in order to battle and catch another Arceus at the [[Hall of Origin]], which can be {{Shiny}}, unlike Mew and Jirachi.&lt;br /&gt;
&lt;br /&gt;
Save data for Brilliant Diamond and Shining Pearl unlocks content in the following Nintendo Switch games:&lt;br /&gt;
* {{g|Legends: Arceus}}: The player receives the Modern Jacket, Modern Trousers, and Modern Shoes of [[Team Galactic]]&#039;s uniform. After the credits, it also unlocks {{DL|Task|Requests|Request}} 93: &amp;quot;The Darksome Nightmare&amp;quot;, in which the player can catch the Mythical Pokémon {{p|Darkrai}}.&lt;br /&gt;
* {{g|Scarlet and Violet}}: The Pokétch Case for the player&#039;s [[Rotom Phone]] is obtained through Rotometry in [[Mesagoza]].&lt;br /&gt;
&lt;br /&gt;
==Localization changes==&lt;br /&gt;
&lt;br /&gt;
===Localization changes shared by Pokémon Diamond, Pearl, Platinum, Brilliant Diamond, and Shining Pearl===&lt;br /&gt;
{{main|Pokémon Diamond and Pearl Versions|section=Localization changes shared by Pokémon Diamond, Pearl, Platinum, Brilliant Diamond, and Shining Pearl}}&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Both Pokémon Brilliant Diamond and Shining Pearl hold a rating of 73% on {{wp|Metacritic}}.&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/switch/pokemon-brilliant-diamond Pokémon Brilliant Diamond for Switch Reviews - Metacritic]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/switch/pokemon-shining-pearl Pokémon Shining Pearl for Switch Reviews - Metacritic]&amp;lt;/ref&amp;gt; {{wp|Nintendo Life}} gave the games a &amp;quot;Not bad&amp;quot; 6/10, criticizing that the artstyle is a downgrade from the original and &amp;quot;lacking {{v2|Platinum}} features&amp;quot;.&amp;lt;ref&amp;gt;[https://www.nintendolife.com/reviews/nintendo-switch/pokemon-brilliant-diamond-and-shining-pearl Pokémon Brilliant Diamond and Shining Pearl Review - Nintendo Life]&amp;lt;/ref&amp;gt; Gaming magazine {{wp|Famitsu}} gave Pokémon Brilliant Diamond and Shining Pearl a score of 34 out of 40.&amp;lt;ref&amp;gt;[https://nintendoeverything.com/famitsu-review-scores-december-8-2021/ Famitsu review scores - December 8, 2021 - Nintendo Everything]&amp;lt;/ref&amp;gt; {{wp|IGN}} rated the games a &amp;quot;Great&amp;quot; 8.0/10,&amp;lt;ref&amp;gt;[https://www.ign.com/articles/pokemon-brilliant-diamond-shining-pearl-review Pokémon Brilliant Diamond and Shining Pearl Review - IGN]&amp;lt;/ref&amp;gt; commenting that they lean &amp;quot;on the past, with all of its triumphs and tripwires.&amp;quot; {{wp|Game Informer}} gave the games a 8.5/10, noting that &amp;quot;they mostly hit the mark in being faithful to the originals&amp;quot;.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20240722025748/https://www.gameinformer.com/review/pokemon-brilliant-diamond-pokemon-shining-pearl/pokemon-brilliant-diamond-and-shining-pearl Pokémon Brilliant Diamond and Shining Pearl Review - Game Informer]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sales===&lt;br /&gt;
The games sold over 6 million units in their launch week.&amp;lt;ref&amp;gt;[https://www.nintendolife.com/news/2021/12/pokemon-diamond-and-pearl-remakes-passed-6-million-sales-in-launch-week Pokémon Diamond And Pearl Remakes Passed 6 Million Sales In Launch Week - Nintendo Life]&amp;lt;/ref&amp;gt; In the fiscal year of their release, they sold 14.65 million units.&amp;lt;ref&amp;gt;[https://www.nintendolife.com/news/2022/05/here-are-the-top-ten-best-selling-nintendo-switch-games-as-of-march-2022 Here Are The Top Ten ﻿Best-Selling Nintendo Switch Games As Of March 2022 - Nintendo Life]&amp;lt;/ref&amp;gt; As of December 31, 2022, Pokémon Brilliant Diamond and Shining Pearl have sold 15.06 million copies worldwide.&amp;lt;ref&amp;gt;[https://www.installbaseforum.com/forums/threads/2023-cesa-games-white-paper-additional-shipment-data-domestical-and-international.1847/ CESA White Papers 2023]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
{{main|Staff of Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{Brilliant Diamond color}}; border:3px solid #{{Shining Pearl color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Game file size&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Official note&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | More information&lt;br /&gt;
|-&lt;br /&gt;
| 1.0.0&lt;br /&gt;
| Initial release&lt;br /&gt;
| 4.3 GB&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 1.1.0&lt;br /&gt;
| November 11, 2021&lt;br /&gt;
| 6.7 GB&lt;br /&gt;
|&lt;br /&gt;
* Adds multiplayer and online communications to the [[Grand Underground]], [[Super Contest Show]]s, and the [[Union Room]].&lt;br /&gt;
* Adds the ability to travel to the [[Battle Zone]] after entering the Hall of Fame.&lt;br /&gt;
* Adds [[Mystery Gift]].&lt;br /&gt;
* Adds [[Ramanas Park]].&lt;br /&gt;
* Adds the opening and ending movie.&lt;br /&gt;
| &lt;br /&gt;
* The Union Room only supports connection with 1 other player at a time.&lt;br /&gt;
* Certain Trainers&#039; teams were adjusted.&lt;br /&gt;
* The delay in HP bar animation has been increased.&lt;br /&gt;
|-&lt;br /&gt;
| 1.1.1&lt;br /&gt;
| November 17, 2021&lt;br /&gt;
| 6.7 GB&lt;br /&gt;
| &lt;br /&gt;
* Optimized Ver. 1.1.0 update data.&lt;br /&gt;
|&lt;br /&gt;
* The icon for the [[Genome Slate]] was changed.&amp;lt;ref&amp;gt;[https://twitter.com/Lewchube/status/1617932916121829381 Lewtwo on Twitter]&amp;lt;/ref&amp;gt; &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 1.1.2&lt;br /&gt;
| December 1, 2021&lt;br /&gt;
| 6.8 GB&lt;br /&gt;
|&lt;br /&gt;
* Fixed some issues that would prevent the game from progressing under certain circumstances.&lt;br /&gt;
* Some issues have also been fixed for more pleasant gameplay.&lt;br /&gt;
|&lt;br /&gt;
* Menu glitch is fixed&lt;br /&gt;
* Nursery cloning glitch is fixed&lt;br /&gt;
* [[Flower Paradise]] glitch is fixed{{fact|reason=Too vague, what about it was fixed?}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 1.1.3&lt;br /&gt;
| December 21, 2021&lt;br /&gt;
| 6.8 GB&lt;br /&gt;
|&lt;br /&gt;
* Fixed some issues for more pleasant gameplay.&lt;br /&gt;
|&lt;br /&gt;
* More menu glitches are fixed&lt;br /&gt;
* Surfing on land glitch is fixed&lt;br /&gt;
* NPC Trainers&#039; Pokémon no longer know unusable moves, e.g. [[Fantina]]&#039;s {{p|Banette}} no longer knows {{m|Snatch}}&lt;br /&gt;
* Removed Shaymin event from [[Flower Paradise]] &amp;lt;ref&amp;gt;[https://www.reddit.com/r/PokemonBDSP/comments/rltzem/has_anyone_got_the_113_update_yet/hpib1az/?context=3 Reddit - Has anyone got the 1.1.3 update yet?]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 1.2.0&lt;br /&gt;
| February 21, 2022&lt;br /&gt;
| 7.4 GB&lt;br /&gt;
|&lt;br /&gt;
* Union Room functions have been expanded.&lt;br /&gt;
** The maximum number of players you can play with via local or internet communication in Union Rooms has been increased to eight. Also, by selecting Greeting or Capsule Decorations, you can show each other your Trainer Cards or Capsule Decorations.&lt;br /&gt;
* Additional Colosseum battle feature has been added.&lt;br /&gt;
** Enter the Colosseum on the 2nd floor of a Pokémon Center to battle with other players using custom rulesets.&lt;br /&gt;
** In the Colosseum, you can set rules, such as the number of Pokémon to send into battle as well as their levels, and play Single Battles, Double Battles, or Multi Battles via local or internet communication.&lt;br /&gt;
* Pokémon Trading and Battles&lt;br /&gt;
** Some Pokémon acquired via unintended methods or illicit modification now cannot be used in Link Trades or Link Battles.&lt;br /&gt;
* Fixed some issues for more pleasant gameplay.&lt;br /&gt;
|&lt;br /&gt;
* &amp;quot;Strength Menu Glitch&amp;quot; is fixed&lt;br /&gt;
* Added the [[Origin mark#Legends: Arceus mark|Legends: Arceus origin mark]]&lt;br /&gt;
* Adds a clone checker (ignores Pokémon not [[game of origin|originating]] in Brilliant Diamond/Shining Pearl or {{p|Ninjask}}/{{p|Shedinja}} pairs).&amp;lt;ref&amp;gt;https://twitter.com/i/web/status/1495965127031816192&amp;lt;/ref&amp;gt; Detected clones cannot be used online.&lt;br /&gt;
|-&lt;br /&gt;
| 1.3.0&lt;br /&gt;
| March 15, 2022&lt;br /&gt;
|  6.9 GB&lt;br /&gt;
| &lt;br /&gt;
* Added an event related to Pokémon Legends: Arceus.&lt;br /&gt;
** If a user on a Nintendo Switch system has save data from Pokémon Legends: Arceus that meets set requirements, that player can take part in a special event to meet the Mythical Pokémon Arceus when playing the Pokémon Brilliant Diamond or Pokémon Shining Pearl games.&lt;br /&gt;
** Further details can be found [https://www.pokemon.com/us/pokemon-distributions/ here].&lt;br /&gt;
* Added a network-trading feature at GWS.&lt;br /&gt;
** It is now possible to trade Pokémon online at the GWS in Jubilife City.&lt;br /&gt;
** &#039;&#039;&#039;Note&#039;&#039;&#039;: A Nintendo Switch Online membership (paid service) is required to trade Pokémon online.&lt;br /&gt;
* Some issues have been fixed for more pleasant gameplay.&lt;br /&gt;
| &lt;br /&gt;
* Adds the [[Azure Flute]] event to the game.&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* v1.0.0 is present on the physical Game Cards, and is playable on a Switch whose internet connection remains off.&lt;br /&gt;
* v1.1.0 was released 8 days before launch when digital preloads became available.&amp;lt;ref&amp;gt;https://en-americas-support.nintendo.com/app/answers/detail/a_id/57058/kw/brilliant%20diamond%20shining%20pearl&amp;lt;/ref&amp;gt; Official reviewers were also able to play this version before launch.{{fact}} Outside of being an official reviewer, it is possible to play this version by pre-ordering the digital version of the game at least 3 days before launch, preloading it at that time, turning auto-updates on the Switch off, and then opting not to download the v1.1.1 update on launch day when unlocking the preload.&amp;lt;ref&amp;gt;https://cdn.discordapp.com/attachments/931206562293350400/936245838689230888/1_0_0_keep.mp4&amp;lt;/ref&amp;gt;&amp;lt;!-- Video is of LA digital preload rejecting its day 1 patch, proving that the Switch OS does not force an update when performing a mandatory connection to the eShop to unlock the preload. It was previously believed that such a mandatory connection would also force a mandatory update. --&amp;gt;&lt;br /&gt;
* v1.1.1 was released 2 days before launch. This version is playable by purchasing either the physical or digital versions on/soon after launch day and then downloading the updates at that time.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Logos===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon Brilliant Diamond logo.png|English Brilliant Diamond logo&lt;br /&gt;
Pokémon Shining Pearl logo.png|English Shining Pearl logo&lt;br /&gt;
Pokémon Brilliant Diamond logo JP.png|Japanese Brilliant Diamond logo&lt;br /&gt;
Pokémon Shining Pearl logo JP.png|Japanese Shining Pearl logo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
===Title screens===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Brilliant DiamondTitle.png|English Brilliant Diamond title screen&lt;br /&gt;
Shining PearlTitle.png|English Shining Pearl title screen&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
{| style=&amp;quot;{{roundy|20px}}; float:right; text-align:center; border: 2px solid #{{electric color dark}}; background: #{{electric color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{pearl color dark}}; background: #{{diamond color light}}; width:80px; padding:5px;&amp;quot;|&lt;br /&gt;
[[File:Spr 4d 025 m.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{shining pearl color dark}}; background: #{{brilliant diamond color light}}; width:80px; padding:5px;&amp;quot;|&lt;br /&gt;
[[File:025Pikachu BDSP.png|80px]]&lt;br /&gt;
|- style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Male {{pcolor|Pikachu|000}}&#039;s sprite in {{color2|000|Pokémon Diamond and Pearl Versions|Diamond and Pearl}} compared to its artwork in Brilliant Diamond and Shining Pearl&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are the first core series Pokémon games:&lt;br /&gt;
** That cannot [[trade]] with other core series games from the same [[generation]] and console.&lt;br /&gt;
** In which the other two [[first partner Pokémon]] that were not chosen at the beginning of the game can later be found in the wild, if {{g|X and Y}}&#039;s [[Friend Safari]] is excluded.&lt;br /&gt;
** Since {{B2W2}} to introduce no new [[move]]s.&amp;lt;!--Ice Burn and Freeze Shock are programmed into BW1, but only legitimately accessible in those games by a Smeargle traded back from BW2.--&amp;gt;&lt;br /&gt;
** Since [[Pokémon Omega Ruby and Alpha Sapphire]] to not introduce any new Pokémon species.&lt;br /&gt;
*** Since {{game|Crystal}} to introduce no new species nor new [[form]]s.&amp;lt;!--HeartGold and SoulSilver introduced Spiky-eared Pichu, Emerald introduced Speed Forme Deoxys, and FireRed and LeafGreen introduced Attack and Defense Forme Deoxys, respectively--&amp;gt;&lt;br /&gt;
** Since Pokémon Omega Ruby and Alpha Sapphire to feature a [[National Pokédex]].&lt;br /&gt;
** Since Pokémon Omega Ruby and Alpha Sapphire to not feature [[regional form]]s in any capacity.&lt;br /&gt;
** Since [[Pokémon Ultra Sun and Ultra Moon]] to not receive an official soundtrack release.&lt;br /&gt;
*** If [[upper version]]s are excluded, these are the only core series games since [[Gold and Silver]] to not receive a [[Super Music Collection]].&lt;br /&gt;
** To use rasterized graphics for Pokémon and item icon sprites.&lt;br /&gt;
** To have more than one patch released pre-launch (v1.1.0 and v1.1.1).&lt;br /&gt;
** To have any post-launch patches announced pre-launch (v1.2.0 and v1.3.0).&amp;lt;ref&amp;gt;https://www.nintendo.com/whatsnew/pokemon-brilliant-diamond-and-pokemon-shining-pearl-feature-update/&amp;lt;/ref&amp;gt;&lt;br /&gt;
* These are the only core series Pokémon games to use the {{wp|Unity (game engine)|Unity}} engine, whereas all other core series games since {{g|FireRed and LeafGreen}} use a custom engine called GFlib.&amp;lt;ref&amp;gt;[https://twitter.com/SciresM/status/1511217325583740928?t=7EHgSiMkoKlaE_DB56SaTQ&amp;amp;s=19 Game engines by Michael/SciresM on Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* These are the only [[Generation VIII]] games in which [[Mythical Pokémon]] (other than the gift {{p|Mew}} and {{p|Jirachi}}) and the [[first partner Pokémon]] at the beginning of the game can be {{Shiny}}, as they could in [[Generation IV]].&lt;br /&gt;
* These are the only [[Nintendo Switch]] Pokémon games in which the &amp;quot;Pokémon&amp;quot; part of the Japanese and Korean logo differs between the two versions, to match the Japanese logos of the original {{game|Diamond and Pearl|s}}.&lt;br /&gt;
* The artwork of both humans and most Pokémon for these games is based on their sprites in the original Pokémon Diamond and Pearl.&lt;br /&gt;
* The design of the ambiguous {{p|Dialga}}/{{p|Palkia}} statue in [[Eterna City]] resembles [[a:File:Dialkia statue.png|its design]] from the [[Pokémon Adventures]] {{pkmn|manga}}.&lt;br /&gt;
* These are the only core series remakes:&lt;br /&gt;
**To not include any more Pokémon species than the original games.&amp;lt;!--In the Let&#039;s Go games, aside from Meltan and Melmetal, there were also the original Pokémon that have a Mega Evolution form or an Alolan regional variant.--&amp;gt;&lt;br /&gt;
*** The only alternate form appearing in this game that did not appear in Generation IV is {{type|Fairy}} {{p|Arceus}}, though {{p|Eevee}} has its [[List of Pokémon with gender differences|gender difference]] added.&lt;br /&gt;
** In which the [[Pokédex]] uses the same design as in the original games.&lt;br /&gt;
* These are the last core series games:&lt;br /&gt;
** In which Pokémon can contract [[Pokérus]].&lt;br /&gt;
** In which Pokérus can be seen on the [[summary]] screen.&lt;br /&gt;
** In which {{p|Pikachu}} and {{p|Eevee}} use their voices from the {{pkmn|animated series}} for their [[Cry|cries]].&lt;br /&gt;
** To feature any sort of breeding facility such as a [[Pokémon Day Care]] or [[Pokémon Nursery|Nursery]].&lt;br /&gt;
* The majority of the games&#039; Pokédex entries are [[Pokédex entry recycling|reused]] from {{game|Diamond and Pearl|s}}, though some feature slight wording changes.&lt;br /&gt;
* These games have the most boxes and total capacity of any core series games, with 40 boxes and 1,200 total capacity.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Brilliant Diamond color}}|bordercolor={{Shining Pearl color light}}&lt;br /&gt;
|ja={{tt|ポケットモンスター ブリリアントダイヤモンド・シャイニングパール|Pocket Monsters Brilliant Diamond &amp;amp; Shining Pearl}}&lt;br /&gt;
|zh_yue={{tt|寶可夢 晶燦鑽石／明亮珍珠|Pokémon Jīngchaan Jyunsehk / Mìhngleuhng Jānjyū}}&lt;br /&gt;
|zh_cmn={{tt|寶可夢 晶燦鑽石／明亮珍珠&amp;lt;br&amp;gt;宝可梦 晶灿钻石／明亮珍珠|Bǎokěmèng Jīngcàn Zuànshí / Míngliàng Zhēnzhū}}&lt;br /&gt;
|fr_ca=Pokémon Brilliant Diamond et Shining Pearl&lt;br /&gt;
|fr_eu=Pokémon Diamant Étincelant et Perle Scintillante&lt;br /&gt;
|de=Pokémon Strahlender Diamant und Leuchtende Perle&lt;br /&gt;
|it=Pokémon Diamante Lucente e Perla Splendente&lt;br /&gt;
|ko={{tt|포켓몬스터 브릴리언트 다이아몬드・샤이닝 펄|Pocket Monsters Brilliant Diamond &amp;amp; Shining Pearl}}&lt;br /&gt;
|es=Pokémon Diamante Brillante y Perla Reluciente&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Core series}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Brilliant Diamond and Shining Pearl|*]]&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Unity games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Strahlender Diamant und Leuchtende Perle]]&lt;br /&gt;
[[es:Pokémon Diamante Brillante y Pokémon Perla Reluciente]]&lt;br /&gt;
[[fr:Pokémon Diamant Étincelant et Perle Scintillante]]&lt;br /&gt;
[[it:Pokémon Diamante Lucente e Perla Splendente]]&lt;br /&gt;
[[ja:ポケットモンスター ブリリアントダイヤモンド・シャイニングパール]]&lt;br /&gt;
[[zh:宝可梦 晶灿钻石／明亮珍珠]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Brilliant_Diamond_and_Shining_Pearl&amp;diff=4499736</id>
		<title>Pokémon Brilliant Diamond and Shining Pearl</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Brilliant_Diamond_and_Shining_Pearl&amp;diff=4499736"/>
		<updated>2026-03-04T01:20:38Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Features from later generations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game|colorscheme=Brilliant Diamond|bordercolorscheme=Shining Pearl&lt;br /&gt;
|name=Pokémon Brilliant Diamond&lt;br /&gt;
|name2=Pokémon Shining Pearl&lt;br /&gt;
|jname=ポケットモンスター ブリリアントダイヤモンド&lt;br /&gt;
|jname2=ポケットモンスター シャイニングパール&lt;br /&gt;
|boxart=Brilliant Diamond EN boxart.png&lt;br /&gt;
|boxart2=Shining Pearl EN boxart.png&lt;br /&gt;
|caption=Pokémon Brilliant Diamond&#039;s boxart, [[Game mascot|featuring]] {{p|Dialga}}&lt;br /&gt;
|caption2=Pokémon Shining Pearl&#039;s boxart, [[Game mascot|featuring]] {{p|Palkia}}&lt;br /&gt;
|jbox=Brilliant Diamond JP boxart.png&lt;br /&gt;
|jbox2=Shining Pearl JP boxart.png&lt;br /&gt;
|jcaption=Pokémon Brilliant Diamond Japanese boxart&lt;br /&gt;
|jcaption2=Pokémon Shining Pearl Japanese boxart&lt;br /&gt;
|category=RPG&lt;br /&gt;
|gen_series=[[Generation VIII]] [[core series]]&lt;br /&gt;
|players=1-2, 4 players simultaneous&lt;br /&gt;
|platform=[[Nintendo Switch]]&lt;br /&gt;
|link_method=Wireless, [[Nintendo Switch Online]]&lt;br /&gt;
|release_date_ja=November 19, 2021&lt;br /&gt;
|release_date_au=November 19, 2021&lt;br /&gt;
|release_date_eu=November 19, 2021&lt;br /&gt;
|release_date_na=November 19, 2021&lt;br /&gt;
|release_date_hk=November 19, 2021&lt;br /&gt;
|release_date_tw=November 19, 2021&lt;br /&gt;
|release_date_kr=November 19, 2021&lt;br /&gt;
|publisher=[[Nintendo]]/[[The Pokémon Company]]&lt;br /&gt;
|developer=[[ILCA]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=7&lt;br /&gt;
|acb=PG&lt;br /&gt;
|oflc=PG&lt;br /&gt;
|grb=ALL&lt;br /&gt;
|gsrr=6+&lt;br /&gt;
|staff=no&lt;br /&gt;
|stafflink=&lt;br /&gt;
|website_ja=[https://www.pokemon.co.jp/ex/bdsp/ Pokémon.co.jp]&lt;br /&gt;
|website_en=[https://diamondpearl.pokemon.com/ Official site]&amp;lt;br&amp;gt;[https://www.pokemon.com/us/pokemon-video-games/pokemon-brilliant-diamond-and-pokemon-shining-pearl/ Pokémon.com]&amp;lt;br&amp;gt;[https://www.nintendo.com/games/detail/pokemon-brilliant-diamond-switch/ Nintendo.com (Brilliant Diamond)]&amp;lt;br&amp;gt;[https://www.nintendo.com/games/detail/pokemon-shining-pearl-switch/ Nintendo.com (Shining Pearl)]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Brilliant Diamond&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター ブリリアントダイヤモンド&#039;&#039;&#039; &#039;&#039;Pocket Monsters Brilliant Diamond&#039;&#039;)  and &#039;&#039;&#039;Pokémon Shining Pearl&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター シャイニングパール&#039;&#039;&#039; &#039;&#039;Pocket Monsters Shining Pearl&#039;&#039;) are the second paired [[Generation VIII]] games. They are enhanced [[remake]]s of the [[Generation IV|fourth-generation]] titles {{game|Diamond and Pearl|s}}.&lt;br /&gt;
&lt;br /&gt;
The games were announced worldwide on the [[Pokémon 25th Anniversary|25th Anniversary]] of the release of {{game|Red and Green|s}} on [[Pokémon Day#2021|February 27, 2021]], at 12 am JST through a [[Pokémon Presents#February 27, 2021|Pokémon Presents]]. The paired versions were released worldwide for [[Nintendo Switch]] on November 19, 2021. All copies of the game are playable in nine languages: Japanese, English, German, Spanish, French, Italian, Korean, and Simplified and Traditional Chinese. These are the first [[core series]] games not to be developed directly by [[Game Freak]].&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
After witnessing a [[Television|news broadcast]] about the [[Red Gyarados]] being sighted at the [[Johto]] [[region]]&#039;s [[Lake of Rage]], the {{player}} and their childhood friend {{ga|Barry}} venture out of their [[hometown]] of {{to|Twinleaf}} and to the nearby [[Lake Verity]] to see if they can see one there too. Instead, however, they briefly encounter [[Professor Rowan|Pokémon Professor Rowan]] and his [[Professor&#039;s assistant|assistant]], {{ga|Lucas}}/{{ga|Dawn}}, as they leave the site and accidentally leave behind Professor Rowan&#039;s briefcase. When the player and Barry examine it, they are attacked by a pair of {{pkmn2|wild}} {{p|Starly}}, forcing them to pick a {{i|Poké Ball}} each from inside the briefcase and use the [[first partner Pokémon]] within them to fend off the Starly. Later visiting Professor Rowan&#039;s laboratory in [[Sandgem Town]], the player and Barry are allowed to keep the Pokémon they used and start their respective [[Pokémon journey]]s with them.&lt;br /&gt;
&lt;br /&gt;
The player first travels to [[Oreburgh City]] and defeats the local [[Gym Leader]] [[Roark]] as their first step on their road to win a [[Badge]] from every [[Sinnoh League]] [[Gym]]. On a return trip to [[Jubilife City]], the player has their first run-in with [[Team Galactic]], whose members try to harass Professor Rowan for his research notes. The player later encounters them again in [[Floaroma Town]], where they attempt to take over the [[Valley Windworks]] power plant with the lead of one of the organization&#039;s {{tc|Commander}}s, [[Mars]]. After thwarting their schemes, the player travels through [[Eterna Forest]] to reach [[Eterna City]], where they encounter a fellow {{pkmn|Trainer}} named [[Cynthia]], earn their second Badge, and confront Team Galactic&#039;s second Commander, [[Jupiter]], at the [[Team Galactic Eterna Building]].&lt;br /&gt;
&lt;br /&gt;
Traveling through [[Mount Coronet]] to reach eastern [[Sinnoh]], the player encounters a mysterious man named [[Cyrus]] and passes through [[Hearthome City]], where the [[Hearthome Gym|local Gym]] is closed for the moment, forcing the player to continue traveling, until they make their way to [[Veilstone City]], wherein they can earn their next Badge. After the fourth Badge has been earned in [[Pastoria City]], the player encounters Cynthia once again and visits [[Professor Carolina|her grandmother]] in her hometown of {{to|Celestic}}, before returning to Hearthome City to challenge its now-reopened Gym. Once the player has earned their sixth Badge from Roark&#039;s father [[Byron]] in the city of {{ci|Canalave}}, a massive explosion caused by Team Galactic at [[Lake Valor]] shakes the entire region. Professor Rowan dispatches the player to investigate Lake Valor, while Lucas/Dawn and Barry do the same with Lake Verity and [[Lake Acuity]], respectively. At Lake Valor, the player encounters the last one of Team Galactic&#039;s Commanders, [[Saturn]], but is too late to stop him from capturing the {{pkmn2|Legendary}} [[Lake guardians|lake guardian]] {{p|Azelf}} before he has the team retreat from the lake.&lt;br /&gt;
&lt;br /&gt;
Traveling to the other two lakes as well, also earning their seventh Badge in [[Snowpoint City]] in the process, the player witnesses Team Galactic also capturing the other two lake guardians, {{p|Mesprit}} and {{p|Uxie}}, and taking them to [[Team Galactic HQ|their HQ]] in Veilstone. The player storms the HQ, confronts the organization&#039;s leader, Cyrus, and succeeds in freeing the captured lake guardians, but is unable to stop Team Galactic from completing the creation of the [[Red Chain]], which Cyrus takes with him to the [[Spear Pillar]] at the summit of Mount Coronet. The player follows him, defeating a horde of {{tc|Team Galactic Grunt}}s along the way, and reaches the Spear Pillar just in time to see Cyrus using the Red Chain to summon and take control of the Legendary Pokémon {{p|Dialga}}{{sup/8|BD}}/{{p|Palkia}}{{sup/8|SP}}, intending to use its divine power to remake the {{pkmn|universe}} in his own image. Before the new universe can be born, however, the lake guardians appear and destroy the Red Chain, stopping the creation process. Flying into a rage, Cyrus battles the player, but is defeated, ordering a retreat afterwards. The player is then given the chance to {{pkmn2|Caught|catch}} the Legendary Pokémon for themselves.&lt;br /&gt;
&lt;br /&gt;
Following Team Galactic&#039;s defeat, the player earns their final Badge in [[Sunyshore City]] and travels to the {{si|Pokémon League}}, making their way through {{si|Victory Road}} and being granted the chance to challenge the members of the [[Elite Four]]: {{type|Bug}} [[Type expert|specialist]] [[Aaron]], {{type|Ground}} expert [[Bertha]], {{type|Fire}} master [[Flint]], and {{type|Psychic}} user [[Lucian]]. Once the player has emerged victorious against all four of them, they&#039;re allowed to challenge Cynthia, who reveals herself to be the Sinnoh League {{pkmn|Champion}}. Defeating her makes the player the new Champion and allows them to enter the [[Hall of Fame]], after which they return to Twinleaf Town.&lt;br /&gt;
&lt;br /&gt;
Now officially recognized as the strongest Trainer in Sinnoh, the player is allowed to take on Gym Leader [[rematch]]es and travel to the [[Battle Zone]], where highly skilled Trainers gather. The main attraction of the Battle Zone, the {{si|Battle Tower}}, is led by [[Palmer]], Barry&#039;s father, and offers high-level competitive battles against powerful Trainers from all over Sinnoh. A facility called [[Ramanas Park]] also becomes available to the player, allowing them to catch Legendary Pokémon from other regions.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
Unravel the myth of the Pokémon that controls time{{sup/8|BD}}/space{{sup/8|SP}}!&lt;br /&gt;
&lt;br /&gt;
Search for Fossils and treasure by digging!&amp;lt;br&amp;gt;&lt;br /&gt;
Dance to the rhythm!&amp;lt;br&amp;gt;&lt;br /&gt;
Explore the Grand Underground!&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
Overall, the game&#039;s graphical style is different compared to [[Pokémon Sword and Shield]]. The camera returns to a mostly top-down viewing angle similar to the original Diamond and Pearl, while the player and NPCs appear with chibi proportions in the overworld but regular proportions in battle. The regular overworld uses random encounters only, while Pokémon Hideaways in the [[Grand Underground]] use [[symbol encounter]]s.&lt;br /&gt;
&lt;br /&gt;
Like in the originals, the games only include Pokémon from the first four [[generation]]s; therefore, the games include a total of 493 Pokémon. This means that [[Evolution]]s to existing Pokémon introduced in later generations, such as {{p|Sylveon}}, are not included.&lt;br /&gt;
&lt;br /&gt;
===New features===&lt;br /&gt;
* The [[Underground]] has been replaced with the expanded [[Grand Underground]].&lt;br /&gt;
* [[Pal Park]] has been replaced with [[Ramanas Park]]. At Ramanas Park, [[Mysterious Shard S|Mysterious Shards S]] and [[Mysterious Shard L|Mysterious Shards L]] (found in the Grand Underground) can be traded for [[slate]]s, which can then be used to encounter various [[Legendary Pokémon]].&lt;br /&gt;
* The {{DL|Global Terminal|Global Trade Station}} (GTS) has been replaced with the [[Global Wonder Station]] (GWS); [[Wonder Trade]]s are the only [[trade]]s available in the GWS.&lt;br /&gt;
* [[Amity Square]] now supports up to six [[walking Pokémon]] instead of just one. It retains the limitation that only &amp;quot;cute&amp;quot; Pokémon may walk, although as in Platinum, the first partner Pokémon and their Evolutions are included, and now {{p|Eevee}} and [[Eeveelution|its Evolutions]] are supported as well.&lt;br /&gt;
** The player may also pose for screenshots and save them to the Nintendo Switch&#039;s album.&lt;br /&gt;
** [[Poffin]]s can now be made inside Amity Square. The player&#039;s walking Pokémon surround the bowl during the cooking minigame, visibly reacting to the player&#039;s cooking.&lt;br /&gt;
* With the Nintendo Switch&#039;s lack of a bottom screen, the [[Pokétch]] may now be either absent from the screen, present in the top right corner of the screen, or enlarged to take up the majority of the screen (during which the regular overworld in the background has a blur filter applied). These three different methods of viewing are switched between using the R Button. The touch screen or a pointer cursor can be used to control the Pokétch while it uses the enlarged screen.&lt;br /&gt;
** [[HM]]s have been removed; instead, the Pokétch has a new &amp;quot;Hidden Moves&amp;quot; app allowing the player to call wild Pokémon to perform [[field move]]s corresponding to the original game&#039;s HMs. These wild Pokémon are the same regardless of location: {{p|Bidoof}} for {{m|Rock Smash}} and {{m|Cut}}, {{p|Staraptor}} for {{m|Fly}} and {{m|Defog}}, and {{p|Bibarel}} for {{m|Strength}}, {{m|Rock Climb}}, {{m|Surf}}, and {{m|Waterfall}}.&lt;br /&gt;
*** Hidden Moves now skip the splash screen animation when used multiple times in the same area.&lt;br /&gt;
* The [[Town Map]] now has new features allowing it to show the locations of [[Honey Tree]]s (distinguishing between Honey Trees with no [[Honey]], Honey Trees with Honey but no [[wild Pokémon]], and Honey Trees with wild Pokémon) and {{Berries}} that can be picked.&lt;br /&gt;
** Due to this, the Pokétch&#039;s Berry Searcher app has been removed, as it would be redundant.&lt;br /&gt;
* Cooking a Level 95 or higher Poffin without any overflows or burns creates a rainbow-striped Super Mild Poffin.&lt;br /&gt;
* The small menu sprites used for all Pokémon from [[Generation VI]] to {{g|Sword and Shield}} have been redesigned, no longer looking pixelated.&amp;lt;ref&amp;gt;https://www.spriters-resource.com/nintendo_switch/pokemonbrilliantdiamondshiningpearl/sheet/164994/&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The icons that represent [[type]]s have undergone numerous changes. For example, the plain circle icon for the {{t|Normal}} type now bears two nubs resembling {{p|Bidoof}}&#039;s ears.&lt;br /&gt;
* Pokémon now have different [[Cry|cries]] when they [[Fainting|faint]].&lt;br /&gt;
* Pokémon featured in [[mass outbreak]]s can now be seen emerging from [[tall grass]] in the overworld en masse, though these Pokémon cannot be interacted with as they vanish into the grass when approached, and the means of encountering them remains the same as before.&lt;br /&gt;
* Each [[Gym Leader]] can now be rematched once per day after the [[National Pokédex]] has been obtained, with each having a new, stronger team of Pokémon.&lt;br /&gt;
* {{ga|Lucas}}/{{ga|Dawn}} can be battled once per day on [[Days of the week|weekends]] in front of [[Professor Rowan]]&#039;s laboratory in [[Sandgem Town]] after entering the [[Hall of Fame]].&lt;br /&gt;
* In addition to [[Palmer]], other notable Trainers can now also be faced at the {{si|Battle Tower}}, including the Gym Leaders, [[Cynthia]], {{ga|Barry}}, [[Team Galactic]] {{tc|Commander}}s, and [[Cyrus]].&lt;br /&gt;
* A new [[Key Item]] has been added: the [[DS Sounds]]. It is very similar to the [[GB Sounds]] from {{game|HeartGold and SoulSilver|s}}, and can be used to replace the music in the game with the original versions of the songs from Diamond and Pearl. It is obtained from the Sound Designer, a {{tc|Guitarist}} who appears in [[Game Freak]]&#039;s house on [[Valor Lakefront]] after the player enters the Hall of Fame.&lt;br /&gt;
* The player can now choose between a red, blue, green, or yellow [[bicycle]], and will wear the Cycling Style outfit while riding the bicycle and battling at the {{rt|206|Sinnoh|Cycling Road}}.&lt;br /&gt;
* A {{DL|Sinnoh myths|The Sea&#039;s Legend|new book}} has been added to the [[Canalave Library]], titled &amp;quot;The Sea&#039;s Legend&amp;quot;. It provides a hint on how to obtain {{p|Phione}} and {{p|Manaphy}} in {{g|Legends: Arceus}}.&lt;br /&gt;
* The Belle &amp;amp; Pa {{DL|Pokémon Trainer|Trainer class}} has been renamed &amp;quot;{{tc|Ranchers}}&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Features from {{game|Platinum}}===&lt;br /&gt;
* {{p|Rotom}}&#039;s appliance forms are included, and it can access them in [[Rotom&#039;s Room]]. The [[Secret Key (Sinnoh)|Secret Key]] (used to enter Rotom&#039;s Room) is no longer event-exclusive, and is obtained after [[Caught Pokémon|catch]]ing {{p|Rotom}} in the [[Old Chateau]].&lt;br /&gt;
** Like in [[Generation V]] onward, Rotom&#039;s forms have different types.&lt;br /&gt;
* {{p|Giratina}}&#039;s Origin Forme is included. The [[Griseous Orb]] is now obtained from the Distortion Room in [[Ramanas Park]] after Origin Forme Giratina is defeated in battle.&lt;br /&gt;
** As Giratina can only be caught in [[Turnback Cave]], the Origin Forme Giratina in the Distortion Room is shown in a shadow-based form when fought to signify it cannot be caught.&lt;br /&gt;
* {{p|Shaymin}}&#039;s Sky Forme is included. The NPC in [[Floaroma Town]] from Platinum who gives the [[Gracidea]] is present.&lt;br /&gt;
* The first time the player rematches the {{si|Pokémon League}} after obtaining the [[National Pokédex]], the [[Elite Four]] and [[Cynthia]] use teams that feature the same Pokémon they use in Platinum, with the [[level]]s matching their post-[[Stark Mountain]] teams from said game.&lt;br /&gt;
** If the player rematches the Pokémon League again after completing both the event at Stark Mountain and the first rematch, the Elite Four and Cynthia again use different teams with stronger Pokémon, though these teams are entirely new to this game and not based on Platinum, with all of them featuring at least one Pokémon not found in [[Sdex#Platinum expansion|Platinum&#039;s expansion of the Sinnoh Pokédex]].&lt;br /&gt;
* As in every game since Platinum, entering the [[Hall of Fame]] causes [[List of wild Pokémon from in-game events|in-game event Pokémon]] who have been defeated to reappear, so they are not [[permanently missable Pokémon|permanently missable]].&lt;br /&gt;
* [[Foreign Pokédex entries]] exist for all Pokémon, rather than only for a select few.&lt;br /&gt;
* Some Trainers use [[Sticker]]s to create special effects when sending out certain Pokémon.&lt;br /&gt;
* It is now possible to buy ten jars of [[Honey]] simultaneously.&lt;br /&gt;
* The [[Bicycle]] can be ridden inside [[gate]]s.&lt;br /&gt;
* The theme of [[Mystery Gift]] is based on that of Platinum.&lt;br /&gt;
* The [[Pokémon Storage System]] [[wallpaper]]s introduced in Platinum return, and now coexist with all wallpapers from the original Diamond and Pearl. However, the Platinum version of the [[Team Galactic]] wallpaper is altered to replace [[Charon]] with a {{tc|Team Galactic Grunt}}.&lt;br /&gt;
* Like in Platinum, the error from the English version of Diamond and Pearl in which almost all Pokémon from [[in-game trade]]s had Japanese as their [[language of origin]] is corrected.&lt;br /&gt;
* Several of the Pokémon from the Platinum expansion are available in the Grand Underground as rare spawns during the main game, despite the Sinnoh Pokédex&#039;s return to the original Diamond and Pearl numbering, which, like Platinum, helps fix the type imbalances the original Diamond and Pearl had, such as the rarity of available {{type|Fire}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Features from later generations===&lt;br /&gt;
* The {{t|Fairy}} type has been added. The [[Roseli Berry]], [[Pixie Plate]], and {{p|Arceus}}&#039;s Fairy-type form have also been added to accommodate for this.&lt;br /&gt;
* The {{t|Steel}} type no longer resists {{t|Ghost}} and {{t|Dark}}.&lt;br /&gt;
* The player may have one [[walking Pokémon]] anywhere in the overworld outside of [[Amity Square]]. The feature is unlocked after visiting Amity Square once, and can be used with Pokémon outside of those that could walk in the original Amity Square.&lt;br /&gt;
** As in Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!, different Pokémon walk at different speeds, and the player may directly interact with their walking Pokémon.&lt;br /&gt;
** Though all Pokémon available in the game have existing walking animations, some Pokémon (mainly serpentine Pokémon such as {{p|Onix}} and {{p|Ekans}}) do not use them and instead glide over the ground with no animation.&lt;br /&gt;
* At the beginning of the game, the player can choose from eight different appearances (four for {{ga|Lucas}} and four for {{ga|Dawn}}), which feature different skin tones and hair colors.&lt;br /&gt;
* [[Trainer customization]] is now available. The Metronome Style Shop, where outfits can be purchased, replaces the location of what used to be the [[Veilstone Game Corner]], while the prize exchange house has been replaced with a functionally useless storage building.&lt;br /&gt;
** An early-purchase bonus [[Event item|event]] gives the player character an outfit based on their design in {{game|Platinum}}.&lt;br /&gt;
* The [[Apricorn]] [[Poké Ball]]s return, albeit as event-exclusive items.&lt;br /&gt;
* The Autosave option returns from Sword and Shield.&lt;br /&gt;
* The [[Exp. Share]] functions how it has since Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!. Rather than an item, Exp. Share is a background mechanic that applies to the player&#039;s [[party]] from the start of the game and cannot be turned off.&lt;br /&gt;
**Dawn/Lucas&#039;s father at the northern gate of {{rt|206|Sinnoh}} now gives out a [[Rare Candy]] instead of the aforementioned item.&lt;br /&gt;
* Two battle screen features present since {{g|Sun and Moon}} continue to appear: &lt;br /&gt;
** {{DL|Type|Type effectiveness}} is shown in the move selection screen.&lt;br /&gt;
** The player can press the Y button to bring up a Bag sub-menu for Poké Balls in wild battles.&lt;br /&gt;
* The [[Pokémon Box Link]] returns (albeit no longer as an item), allowing the [[Pokémon Storage System]] to be accessed from anywhere (besides [[Gym]]s and the interior of the {{si|Pokémon League}}). This ability is obtained from [[Bebe]] in [[Jubilife City]] following the defeat of the {{tc|Team Galactic Grunt}}s.&lt;br /&gt;
* The [[Pokémon Nursery]] replaces the [[Pokémon Day Care]].&lt;br /&gt;
* [[Origin mark]]s return. A [[Origin mark#Brilliant Diamond and Shining Pearl mark|new origin mark]] that corresponds to these games has been added, and the [[Origin mark#Legends: Arceus mark|Legends: Arceus origin mark]] also appears.&lt;br /&gt;
* Like in Sword and Shield, [[affection]] has been merged with [[friendship]], meaning that friendship now results in affection bonuses.&lt;br /&gt;
* The {{DL|List of Ribbons in the games|Best Friends Ribbon}} is obtainable for Pokémon with maximum [[friendship]] from the female NPC in the [[Pokémon Fan Club]] in [[Hearthome City]]. As such, the {{DL|List of Ribbons in the games|Footprint Ribbon}} is given to most Pokémon for being 30 [[level]]s higher than the level they were obtained at rather than for having maximum friendship, though a certain group of &amp;quot;[[Dr. Footstep/Quotes#Voiceless Pokémon|voiceless]]&amp;quot; Pokémon still require maximum friendship to obtain it.&lt;br /&gt;
* [[Critical capture]]s return.&lt;br /&gt;
** The [[Catching Charm]] returns from Sword and Shield. It is given out by one of the [[Game Freak|Game Directors]] on [[Valor Lakefront]] after reaching the criteria for obtaining the [[regional Pokédex]] [[diploma]].&lt;br /&gt;
* [[Hidden Abilities]] return.&lt;br /&gt;
** [[Ability Patch]]es return from Sword and Shield. They can be purchased from the {{si|Battle Park}}&#039;s Exchange Service Corner for 200 [[Battle Point|BP]].&lt;br /&gt;
* [[Terrain]] returns, excluding {{m|Psychic Terrain}}.&lt;br /&gt;
* {{status|Poison}} does not deal damage outside of {{pkmn|battle}}.&lt;br /&gt;
* [[Shigeki Morimoto|Morimoto]] is now present on {{rt|213|Sinnoh}} as a {{tc|Swimmer}}, being available to battle once per day after the [[Hall of Fame]] has been entered. After the first time he is defeated, he rewards the player with an [[Oval Charm]].&lt;br /&gt;
* [[Hyper Training]], [[Bottle Cap]]s, and [[Gold Bottle Cap]]s return. A {{tc|Veteran}} in the {{si|Battle Park}}&#039;s Exchange Service Corner can Hyper Train the player&#039;s [[level]] 100 Pokémon in exchange for Bottle Caps and Gold Bottle Caps.&lt;br /&gt;
* When a [[Repel]]&#039;s effect wears off, the game asks if the player wants to use another one, provided they have more.&lt;br /&gt;
* The player now receives one [[Premier Ball]] for every 10 [[Poké Ball]]s of any type bought at once, instead of only receiving one Premier Ball anytime they buy 10 or more.&lt;br /&gt;
* The [[Rotom Catalog]] returns from Pokémon Sword and Shield. It is obtained after {{p|Rotom}} first enters one of the appliances in [[Rotom&#039;s Room]], though at first it only contains Rotom&#039;s normal form and the appliance that it entered to obtain the catalog. The other appliances can then be taken from Rotom&#039;s Room to add them to the catalog.&lt;br /&gt;
* The [[Shiny Charm]] returns, albeit only increasing the chance of an {{pkmn|Egg}} containing a [[Shiny Pokémon]].&lt;br /&gt;
* The [[Pokédex]] can show [[form]] differences and [[Foreign Pokédex entry|foreign languages]] from the start, rather than having to be upgraded to unlock these features. The NPCs who originally gave the Pokédex these features will still attempt to upgrade the Pokédex, only to find that it does not need any upgrades.&lt;br /&gt;
* Though the [[Running Shoes]] return and still must be obtained before the player can run, there is no longer a button that must be held down in order to run; instead, the player runs by default after the Running Shoes have been obtained, like in Sword and Shield, provided they are using the joystick. If using the D-Pad, holding down B is necessary to run, as in prior generations.&lt;br /&gt;
* The [[HP]] bar drains faster than in Pokémon Diamond and Pearl.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=mXVztcEjcJk &amp;quot;How much FASTER is the HP bar in Pokemon Brilliant Diamond &amp;amp; Shining Pearl from 25 November 2021]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Pokémon names are no longer rendered in all-caps, now using the proper case.&lt;br /&gt;
* Pokémon obtained from [[in-game trade]]s have set levels, instead of having the traded Pokémon be at the same level.&lt;br /&gt;
* Like in Pokémon Sword and Shield, the Fisherman Trainer class has been renamed &amp;quot;{{tc|Fisher}}&amp;quot;.&lt;br /&gt;
* Like in all games since {{g|X and Y}}, the Socialite Trainer class is renamed &amp;quot;{{tc|Madame}}&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Returning features===&lt;br /&gt;
* Seals return for the first time since HeartGold and SoulSilver, and are now called [[Sticker]]s.&lt;br /&gt;
** The player may now earn Stickers from completing Super Contest Shows or by defeating Gym Leaders.&lt;br /&gt;
** There are now 96 different Stickers in the game, up from 77.&lt;br /&gt;
** Up to twenty Stickers may be placed on a [[Ball Capsule]], up from eight.&lt;br /&gt;
** The menu for positioning Stickers on a Ball Capsule now supports 3D movement for more detailed placement.&lt;br /&gt;
** The boy in the easternmost house of [[Solaceon Town]] no longer awards letter Stickers for showing him the different forms of {{p|Unown}}, instead awarding extra Ball Capsules.&lt;br /&gt;
* [[Pokémon Super Contest]]s return for the first time since Platinum, and are renamed [[Super Contest Show]]s. They have been changed in various ways, such as Ball Capsules and Stickers being used during the Visual round in place of [[Accessory|Accessories]], and they support online play.&lt;br /&gt;
* The [[Union Room]] returns for the first time since [[Generation V]].&lt;br /&gt;
** There are now two rooms, called the &amp;quot;Local Room&amp;quot; and the &amp;quot;Global Room&amp;quot;, the latter of which newly supports online connections.&lt;br /&gt;
* The Manaphy Egg is obtainable through an event for the first time since Generation IV. It is now an early-purchase bonus [[event]].&lt;br /&gt;
* [[TM]]s are single-use again, which was the case for all Pokémon games before Generation V.&lt;br /&gt;
** Unlike in {{2v2|Diamond|Pearl}}, however, all TMs have repeatable acquisition methods. Most NPCs who give TMs now give three of the same TM, while [[Gym Leader]]s give five of the reward TM with the badge. All TMs can also be bought in the Grand Underground by trading Spheres.&lt;br /&gt;
* The [[National Pokédex]] returns in a core series game for the first time since [[Pokémon Omega Ruby and Alpha Sapphire]] (though it only features the first 493 Pokémon, as in the original Diamond and Pearl).&lt;br /&gt;
* Despite the removal of [[HM]]s, [[field moves]] return for the first time since Pokémon Omega Ruby and Alpha Sapphire. The eight hidden moves corresponding to the original game&#039;s HMs can only be used outside of battle from the [[Pokétch]], but the field moves which were not originally HMs (namely {{m|Flash}}, {{m|Dig}}, {{m|Teleport}}, {{m|Soft-Boiled}}, {{m|Milk Drink}}, and {{m|Sweet Scent}}) can be used outside of battle by Pokémon in the [[party]] like in the original. {{m|Chatter}} is an exception to this, being unusable outside of battle as it has been from [[Generation VI]] onward.&lt;br /&gt;
* The [[Berry]] growing mechanic returns.&lt;br /&gt;
* [[Honey Tree]]s return for the first time since Platinum.&lt;br /&gt;
* [[Footprint]]s are displayed in the [[Pokédex]] for the first time since {{B2W2}}.&lt;br /&gt;
* The [[Bicycle]] is obtainable for the first time since Pokémon Omega Ruby and Alpha Sapphire.&lt;br /&gt;
* The [[Badge]]-polishing feature returns. The Badge case can be viewed from the {{ga|Trainer Card}}.&lt;br /&gt;
* The Key Items [[Vs. Seeker]] and [[Poké Radar]] both return.&lt;br /&gt;
* The [[Moss Rock]], [[Ice Rock]], and [[special magnetic field]] return following their removal in Sword and Shield. As in Sword and Shield, most of the Pokémon that evolve using these methods can still evolve using [[Evolution stone]]s instead, although the [[Ice Stone]] is not obtainable, and {{p|Nosepass}} still cannot evolve unless leveled up in a special magnetic field.&lt;br /&gt;
* Several [[move]]s that were [[Unusable moves|unusable]] in Sword and Shield have returned: {{m|Flash}}, {{m|Sketch}}, {{m|Hidden Power}}, {{m|Tail Glow}}, {{m|Psycho Boost}}, {{m|Heart Swap}}, {{m|Rock Climb}}, {{m|Chatter}}, {{m|Judgment}}, {{m|Dark Void}}, {{m|Seed Flare}}, and {{m|Toxic Thread}}. However, other moves that were unusable in Sword and Shield remain unusable in these games, even those that were usable in Diamond and Pearl. More information can be found [[List of moves by availability in Generation VIII|here]].&lt;br /&gt;
* Like in games prior to {{game|Black and White|s}}, the maximum amount of {{pkmn|Dollar|money}} the player can carry is {{PDollar}}999,999.&lt;br /&gt;
* Like in games prior to Sword and Shield, the [[Escape Rope]] is a consumable item in the Other Items category.&lt;br /&gt;
* Like in games prior to Sword and Shield, the [[nickname]] of an [[outsider Pokémon]] can only be changed by its [[Original Trainer]], even if the Pokémon has no nickname.&lt;br /&gt;
* Like in games prior to Sword and Shield, the [[Move Reminder]] requires the payment of a [[Heart Scale]] for a Pokémon to remember a move. However, he will now teach Pokémon for free after receiving a total of ten Heart Scales.&lt;br /&gt;
* [[Egg cycle]]s are 255 steps long, like in the original Generation IV games. However, they are shorter on [[Easter egg#Diamond dust|special dates]].&lt;br /&gt;
&lt;br /&gt;
===Connectivity===&lt;br /&gt;
As with other games on Nintendo Switch, the game is not compatible with other games in the same generation, outside of its pairing. The game does not support competitive features such as [[Ranked Battle]]s, as Sword and Shield were used for competitive play until the beginning of [[Generation IX]] in November 2022. The game received [[Pokémon HOME]] connectivity on May 18, 2022 as part of HOME&#039;s version 2.0.0 update.&lt;br /&gt;
&lt;br /&gt;
Due to coding issues, game engine compatibility problems, and glitch abuse mitigation measures, compatibility between these games and HOME has some limitations. For example, certain [[Legendary Pokémon]] may only be moved out of a save file once per Legendary per save file, {{p|Nincada}} from other games cannot be deposited in these games, and {{p|Spinda}} cannot be transferred to or from these games at all. Additionally, when a compatible Pokémon from another game first enters this set of games, its moveset is changed to its four most recent level-up moves by default while it is in these games (though the player can make alterations as of HOME&#039;s version 3.0.0, released on May 30, 2023).&lt;br /&gt;
&lt;br /&gt;
Users of HOME can transfer Pokémon between other Brilliant Diamond and Shining Pearl save files on the console, even if the files belong to different profiles.&lt;br /&gt;
&lt;br /&gt;
Only Pokémon that exist in the game data (i.e., those from the first four generations of games, excluding [[regional form]]s) can be transferred to Pokémon Brilliant Diamond and Shining Pearl. In addition, any Pokémon brought from {{g|Legends: Arceus}} will have its Poké Ball displayed as a [[Strange Ball]], due to the invalid Poké Ball ID not being otherwise recognized in these games. The Pokémon will also not have its [[origin mark]] displayed if it is from {{g|Scarlet and Violet}}. Brilliant Diamond and Shining Pearl are only forward compatible with Pokémon from Legends: Arceus, Scarlet, and Violet; those that have been transferred to [[Pokémon Legends: Z-A]] or later games cannot be sent backward to this game.&lt;br /&gt;
&lt;br /&gt;
====[[Version-exclusive Pokémon]]====&lt;br /&gt;
The following Pokémon are only obtainable in one game of this pair.&amp;lt;ref&amp;gt;https://diamondpearl.pokemon.com/en-us/story/&amp;lt;/ref&amp;gt; In order to obtain Pokémon exclusive to the other game of this pair, they must be [[trade]]d from that game. Alternatively, all Pokémon listed below are able to be [[transfer]]red from previous games via [[Pokémon HOME]], however, in order to obtain the {{DL|List of game-based Pokémon distributions in Generation VIII|Shiny Manaphy}} from [[Pokémon HOME]], the player can only use Pokémon whose [[game of origin]] is either Pokémon Brilliant Diamond or Pokémon Shining Pearl.&lt;br /&gt;
&lt;br /&gt;
=====[[List of Pokémon by Sinnoh Pokédex number|Sinnoh Pokédex]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Brilliant Diamond color}}; border:5px solid #{{Brilliant Diamond color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Brilliant Diamond&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Brilliant Diamond color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|198|Murkrow|2|Dark|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|408|Cranidos|1|Rock|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|409|Rampardos|1|Rock|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|430|Honchkrow|2|Dark|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|434|Stunky|2|Poison|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|435|Skuntank|2|Poison|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|483|Dialga|2|Steel|Dragon|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Shining Pearl color}}; border:5px solid #{{Shining Pearl color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Shining Pearl&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Shining Pearl color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|200|Misdreavus|1|Ghost|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|410|Shieldon|2|Rock|Steel|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|411|Bastiodon|2|Rock|Steel|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|429|Mismagius|1|Ghost|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|431|Glameow|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|432|Purugly|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|484|Palkia|2|Water|Dragon|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[List of Pokémon by National Pokédex number|National Pokédex]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Brilliant Diamond color}}; border:5px solid #{{Brilliant Diamond color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Brilliant Diamond&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Brilliant Diamond color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|010|Caterpie|1|Bug|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|011|Metapod|1|Bug|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|012|Butterfree|2|Bug|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|023|Ekans|1|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|024|Arbok|1|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|058|Growlithe|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|059|Arcanine|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|086|Seel|1|Water|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|087|Dewgong|2|Water|Ice|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|123|Scyther|2|Bug|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|212|Scizor|2|Bug|Steel|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|239|Elekid|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|243|Raikou|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|244|Entei|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|245|Suicune|1|Water|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|246|Larvitar|2|Rock|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|247|Pupitar|2|Rock|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|250|Ho-Oh|2|Fire|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|273|Seedot|1|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|274|Nuzleaf|2|Grass|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|275|Shiftry|2|Grass|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|303|Mawile|2|Steel|Fairy|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|335|Zangoose|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|338|Solrock|2|Rock|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|352|Kecleon|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|466|Electivire|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|472|Gliscor|2|Ground|Flying|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Shining Pearl color}}; border:5px solid #{{Shining Pearl color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Shining Pearl&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Shining Pearl color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|013|Weedle|2|Bug|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|014|Kakuna|2|Bug|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|015|Beedrill|2|Bug|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|027|Sandshrew|1|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|028|Sandslash|1|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|037|Vulpix|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|038|Ninetales|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|126|Magmar|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|127|Pinsir|1|Bug|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|145|Zapdos|2|Electric|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|146|Moltres|2|Fire|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|216|Teddiursa|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|217|Ursaring|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|234|Stantler|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|240|Magby|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|270|Lotad|2|Water|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|271|Lombre|2|Water|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|272|Ludicolo|2|Water|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Dark|Ghost|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|336|Seviper|1|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|337|Lunatone|2|Rock|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|371|Bagon|1|Dragon|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|372|Shelgon|1|Dragon|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|373|Salamence|2|Dragon|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|467|Magmortar|1|Fire|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Save data bonus]]es====&lt;br /&gt;
If the [[Nintendo Switch]] system being used has save data from previous mainline Pokémon games, the player may talk to an NPC in [[Floaroma Town]] to receive a [[Mythical Pokémon]]:&lt;br /&gt;
* {{p|Mew}}, if [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! or Let&#039;s Go, Eevee!]] save data exists.&lt;br /&gt;
* {{p|Jirachi}}, if {{pkmn|Sword and Shield|Sword or Shield}} save data exists.&lt;br /&gt;
&lt;br /&gt;
If there is save data for {{g|Legends: Arceus}} in which all missions have been completed and {{p|Arceus}} has been obtained, the [[Azure Flute]] will appear in the player&#039;s room. After entering the [[Hall of Fame]] and obtaining the [[National Pokédex]], the Azure Flute can be taken to [[Spear Pillar]] in order to battle and catch another Arceus at the [[Hall of Origin]], which can be {{Shiny}}, unlike Mew and Jirachi.&lt;br /&gt;
&lt;br /&gt;
Save data for Brilliant Diamond and Shining Pearl unlocks content in the following Nintendo Switch games:&lt;br /&gt;
* {{g|Legends: Arceus}}: The player receives the Modern Jacket, Modern Trousers, and Modern Shoes of [[Team Galactic]]&#039;s uniform. After the credits, it also unlocks {{DL|Task|Requests|Request}} 93: &amp;quot;The Darksome Nightmare&amp;quot;, in which the player can catch the Mythical Pokémon {{p|Darkrai}}.&lt;br /&gt;
* {{g|Scarlet and Violet}}: The Pokétch Case for the player&#039;s [[Rotom Phone]] is obtained through Rotometry in [[Mesagoza]].&lt;br /&gt;
&lt;br /&gt;
==Localization changes==&lt;br /&gt;
&lt;br /&gt;
===Localization changes shared by Pokémon Diamond, Pearl, Platinum, Brilliant Diamond, and Shining Pearl===&lt;br /&gt;
{{main|Pokémon Diamond and Pearl Versions|section=Localization changes shared by Pokémon Diamond, Pearl, Platinum, Brilliant Diamond, and Shining Pearl}}&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Both Pokémon Brilliant Diamond and Shining Pearl hold a rating of 73% on {{wp|Metacritic}}.&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/switch/pokemon-brilliant-diamond Pokémon Brilliant Diamond for Switch Reviews - Metacritic]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/switch/pokemon-shining-pearl Pokémon Shining Pearl for Switch Reviews - Metacritic]&amp;lt;/ref&amp;gt; {{wp|Nintendo Life}} gave the games a &amp;quot;Not bad&amp;quot; 6/10, criticizing that the artstyle is a downgrade from the original and &amp;quot;lacking {{v2|Platinum}} features&amp;quot;.&amp;lt;ref&amp;gt;[https://www.nintendolife.com/reviews/nintendo-switch/pokemon-brilliant-diamond-and-shining-pearl Pokémon Brilliant Diamond and Shining Pearl Review - Nintendo Life]&amp;lt;/ref&amp;gt; Gaming magazine {{wp|Famitsu}} gave Pokémon Brilliant Diamond and Shining Pearl a score of 34 out of 40.&amp;lt;ref&amp;gt;[https://nintendoeverything.com/famitsu-review-scores-december-8-2021/ Famitsu review scores - December 8, 2021 - Nintendo Everything]&amp;lt;/ref&amp;gt; {{wp|IGN}} rated the games a &amp;quot;Great&amp;quot; 8.0/10,&amp;lt;ref&amp;gt;[https://www.ign.com/articles/pokemon-brilliant-diamond-shining-pearl-review Pokémon Brilliant Diamond and Shining Pearl Review - IGN]&amp;lt;/ref&amp;gt; commenting that they lean &amp;quot;on the past, with all of its triumphs and tripwires.&amp;quot; {{wp|Game Informer}} gave the games a 8.5/10, noting that &amp;quot;they mostly hit the mark in being faithful to the originals&amp;quot;.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20240722025748/https://www.gameinformer.com/review/pokemon-brilliant-diamond-pokemon-shining-pearl/pokemon-brilliant-diamond-and-shining-pearl Pokémon Brilliant Diamond and Shining Pearl Review - Game Informer]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sales===&lt;br /&gt;
The games sold over 6 million units in their launch week.&amp;lt;ref&amp;gt;[https://www.nintendolife.com/news/2021/12/pokemon-diamond-and-pearl-remakes-passed-6-million-sales-in-launch-week Pokémon Diamond And Pearl Remakes Passed 6 Million Sales In Launch Week - Nintendo Life]&amp;lt;/ref&amp;gt; In the fiscal year of their release, they sold 14.65 million units.&amp;lt;ref&amp;gt;[https://www.nintendolife.com/news/2022/05/here-are-the-top-ten-best-selling-nintendo-switch-games-as-of-march-2022 Here Are The Top Ten ﻿Best-Selling Nintendo Switch Games As Of March 2022 - Nintendo Life]&amp;lt;/ref&amp;gt; As of December 31, 2022, Pokémon Brilliant Diamond and Shining Pearl have sold 15.06 million copies worldwide.&amp;lt;ref&amp;gt;[https://www.installbaseforum.com/forums/threads/2023-cesa-games-white-paper-additional-shipment-data-domestical-and-international.1847/ CESA White Papers 2023]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
{{main|Staff of Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{Brilliant Diamond color}}; border:3px solid #{{Shining Pearl color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Game file size&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Official note&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | More information&lt;br /&gt;
|-&lt;br /&gt;
| 1.0.0&lt;br /&gt;
| Initial release&lt;br /&gt;
| 4.3 GB&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 1.1.0&lt;br /&gt;
| November 11, 2021&lt;br /&gt;
| 6.7 GB&lt;br /&gt;
|&lt;br /&gt;
* Adds multiplayer and online communications to the [[Grand Underground]], [[Super Contest Show]]s, and the [[Union Room]].&lt;br /&gt;
* Adds the ability to travel to the [[Battle Zone]] after entering the Hall of Fame.&lt;br /&gt;
* Adds [[Mystery Gift]].&lt;br /&gt;
* Adds [[Ramanas Park]].&lt;br /&gt;
* Adds the opening and ending movie.&lt;br /&gt;
| &lt;br /&gt;
* The Union Room only supports connection with 1 other player at a time.&lt;br /&gt;
* Certain Trainers&#039; teams were adjusted.&lt;br /&gt;
* The delay in HP bar animation has been increased.&lt;br /&gt;
|-&lt;br /&gt;
| 1.1.1&lt;br /&gt;
| November 17, 2021&lt;br /&gt;
| 6.7 GB&lt;br /&gt;
| &lt;br /&gt;
* Optimized Ver. 1.1.0 update data.&lt;br /&gt;
|&lt;br /&gt;
* The icon for the [[Genome Slate]] was changed.&amp;lt;ref&amp;gt;[https://twitter.com/Lewchube/status/1617932916121829381 Lewtwo on Twitter]&amp;lt;/ref&amp;gt; &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 1.1.2&lt;br /&gt;
| December 1, 2021&lt;br /&gt;
| 6.8 GB&lt;br /&gt;
|&lt;br /&gt;
* Fixed some issues that would prevent the game from progressing under certain circumstances.&lt;br /&gt;
* Some issues have also been fixed for more pleasant gameplay.&lt;br /&gt;
|&lt;br /&gt;
* Menu glitch is fixed&lt;br /&gt;
* Nursery cloning glitch is fixed&lt;br /&gt;
* [[Flower Paradise]] glitch is fixed{{fact|reason=Too vague, what about it was fixed?}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 1.1.3&lt;br /&gt;
| December 21, 2021&lt;br /&gt;
| 6.8 GB&lt;br /&gt;
|&lt;br /&gt;
* Fixed some issues for more pleasant gameplay.&lt;br /&gt;
|&lt;br /&gt;
* More menu glitches are fixed&lt;br /&gt;
* Surfing on land glitch is fixed&lt;br /&gt;
* NPC Trainers&#039; Pokémon no longer know unusable moves, e.g. [[Fantina]]&#039;s {{p|Banette}} no longer knows {{m|Snatch}}&lt;br /&gt;
* Removed Shaymin event from [[Flower Paradise]] &amp;lt;ref&amp;gt;[https://www.reddit.com/r/PokemonBDSP/comments/rltzem/has_anyone_got_the_113_update_yet/hpib1az/?context=3 Reddit - Has anyone got the 1.1.3 update yet?]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 1.2.0&lt;br /&gt;
| February 21, 2022&lt;br /&gt;
| 7.4 GB&lt;br /&gt;
|&lt;br /&gt;
* Union Room functions have been expanded.&lt;br /&gt;
** The maximum number of players you can play with via local or internet communication in Union Rooms has been increased to eight. Also, by selecting Greeting or Capsule Decorations, you can show each other your Trainer Cards or Capsule Decorations.&lt;br /&gt;
* Additional Colosseum battle feature has been added.&lt;br /&gt;
** Enter the Colosseum on the 2nd floor of a Pokémon Center to battle with other players using custom rulesets.&lt;br /&gt;
** In the Colosseum, you can set rules, such as the number of Pokémon to send into battle as well as their levels, and play Single Battles, Double Battles, or Multi Battles via local or internet communication.&lt;br /&gt;
* Pokémon Trading and Battles&lt;br /&gt;
** Some Pokémon acquired via unintended methods or illicit modification now cannot be used in Link Trades or Link Battles.&lt;br /&gt;
* Fixed some issues for more pleasant gameplay.&lt;br /&gt;
|&lt;br /&gt;
* &amp;quot;Strength Menu Glitch&amp;quot; is fixed&lt;br /&gt;
* Added the [[Origin mark#Legends: Arceus mark|Legends: Arceus origin mark]]&lt;br /&gt;
* Adds a clone checker (ignores Pokémon not [[game of origin|originating]] in Brilliant Diamond/Shining Pearl or {{p|Ninjask}}/{{p|Shedinja}} pairs).&amp;lt;ref&amp;gt;https://twitter.com/i/web/status/1495965127031816192&amp;lt;/ref&amp;gt; Detected clones cannot be used online.&lt;br /&gt;
|-&lt;br /&gt;
| 1.3.0&lt;br /&gt;
| March 15, 2022&lt;br /&gt;
|  6.9 GB&lt;br /&gt;
| &lt;br /&gt;
* Added an event related to Pokémon Legends: Arceus.&lt;br /&gt;
** If a user on a Nintendo Switch system has save data from Pokémon Legends: Arceus that meets set requirements, that player can take part in a special event to meet the Mythical Pokémon Arceus when playing the Pokémon Brilliant Diamond or Pokémon Shining Pearl games.&lt;br /&gt;
** Further details can be found [https://www.pokemon.com/us/pokemon-distributions/ here].&lt;br /&gt;
* Added a network-trading feature at GWS.&lt;br /&gt;
** It is now possible to trade Pokémon online at the GWS in Jubilife City.&lt;br /&gt;
** &#039;&#039;&#039;Note&#039;&#039;&#039;: A Nintendo Switch Online membership (paid service) is required to trade Pokémon online.&lt;br /&gt;
* Some issues have been fixed for more pleasant gameplay.&lt;br /&gt;
| &lt;br /&gt;
* Adds the [[Azure Flute]] event to the game.&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* v1.0.0 is present on the physical Game Cards, and is playable on a Switch whose internet connection remains off.&lt;br /&gt;
* v1.1.0 was released 8 days before launch when digital preloads became available.&amp;lt;ref&amp;gt;https://en-americas-support.nintendo.com/app/answers/detail/a_id/57058/kw/brilliant%20diamond%20shining%20pearl&amp;lt;/ref&amp;gt; Official reviewers were also able to play this version before launch.{{fact}} Outside of being an official reviewer, it is possible to play this version by pre-ordering the digital version of the game at least 3 days before launch, preloading it at that time, turning auto-updates on the Switch off, and then opting not to download the v1.1.1 update on launch day when unlocking the preload.&amp;lt;ref&amp;gt;https://cdn.discordapp.com/attachments/931206562293350400/936245838689230888/1_0_0_keep.mp4&amp;lt;/ref&amp;gt;&amp;lt;!-- Video is of LA digital preload rejecting its day 1 patch, proving that the Switch OS does not force an update when performing a mandatory connection to the eShop to unlock the preload. It was previously believed that such a mandatory connection would also force a mandatory update. --&amp;gt;&lt;br /&gt;
* v1.1.1 was released 2 days before launch. This version is playable by purchasing either the physical or digital versions on/soon after launch day and then downloading the updates at that time.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Logos===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon Brilliant Diamond logo.png|English Brilliant Diamond logo&lt;br /&gt;
Pokémon Shining Pearl logo.png|English Shining Pearl logo&lt;br /&gt;
Pokémon Brilliant Diamond logo JP.png|Japanese Brilliant Diamond logo&lt;br /&gt;
Pokémon Shining Pearl logo JP.png|Japanese Shining Pearl logo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
===Title screens===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Brilliant DiamondTitle.png|English Brilliant Diamond title screen&lt;br /&gt;
Shining PearlTitle.png|English Shining Pearl title screen&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
{| style=&amp;quot;{{roundy|20px}}; float:right; text-align:center; border: 2px solid #{{electric color dark}}; background: #{{electric color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{pearl color dark}}; background: #{{diamond color light}}; width:80px; padding:5px;&amp;quot;|&lt;br /&gt;
[[File:Spr 4d 025 m.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{shining pearl color dark}}; background: #{{brilliant diamond color light}}; width:80px; padding:5px;&amp;quot;|&lt;br /&gt;
[[File:025Pikachu BDSP.png|80px]]&lt;br /&gt;
|- style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Male {{pcolor|Pikachu|000}}&#039;s sprite in {{color2|000|Pokémon Diamond and Pearl Versions|Diamond and Pearl}} compared to its artwork in Brilliant Diamond and Shining Pearl&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are the first core series Pokémon games:&lt;br /&gt;
** That cannot [[trade]] with other core series games from the same [[generation]] and console.&lt;br /&gt;
** In which the other two [[first partner Pokémon]] that were not chosen at the beginning of the game can later be found in the wild, if {{g|X and Y}}&#039;s [[Friend Safari]] is excluded.&lt;br /&gt;
** Since {{B2W2}} to introduce no new [[move]]s.&amp;lt;!--Ice Burn and Freeze Shock are programmed into BW1, but only legitimately accessible in those games by a Smeargle traded back from BW2.--&amp;gt;&lt;br /&gt;
** Since [[Pokémon Omega Ruby and Alpha Sapphire]] to not introduce any new Pokémon species.&lt;br /&gt;
*** Since {{game|Crystal}} to introduce no new species nor new [[form]]s.&amp;lt;!--HeartGold and SoulSilver introduced Spiky-eared Pichu, Emerald introduced Speed Forme Deoxys, and FireRed and LeafGreen introduced Attack and Defense Forme Deoxys, respectively--&amp;gt;&lt;br /&gt;
** Since Pokémon Omega Ruby and Alpha Sapphire to feature a [[National Pokédex]].&lt;br /&gt;
** Since Pokémon Omega Ruby and Alpha Sapphire to not feature [[regional form]]s in any capacity.&lt;br /&gt;
** Since [[Pokémon Ultra Sun and Ultra Moon]] to not receive an official soundtrack release.&lt;br /&gt;
*** If [[upper version]]s are excluded, these are the only core series games since [[Gold and Silver]] to not receive a [[Super Music Collection]].&lt;br /&gt;
** To use rasterized graphics for Pokémon and item icon sprites.&lt;br /&gt;
** To have more than one patch released pre-launch (v1.1.0 and v1.1.1).&lt;br /&gt;
** To have any post-launch patches announced pre-launch (v1.2.0 and v1.3.0).&amp;lt;ref&amp;gt;https://www.nintendo.com/whatsnew/pokemon-brilliant-diamond-and-pokemon-shining-pearl-feature-update/&amp;lt;/ref&amp;gt;&lt;br /&gt;
* These are the only core series Pokémon games to use the {{wp|Unity (game engine)|Unity}} engine, whereas all other core series games since {{g|FireRed and LeafGreen}} use a custom engine called GFlib.&amp;lt;ref&amp;gt;[https://twitter.com/SciresM/status/1511217325583740928?t=7EHgSiMkoKlaE_DB56SaTQ&amp;amp;s=19 Game engines by Michael/SciresM on Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* These are the only [[Generation VIII]] games in which [[Mythical Pokémon]] (other than the gift {{p|Mew}} and {{p|Jirachi}}) and the [[first partner Pokémon]] at the beginning of the game can be {{Shiny}}, as they could in [[Generation IV]].&lt;br /&gt;
* These are the only [[Nintendo Switch]] Pokémon games in which the &amp;quot;Pokémon&amp;quot; part of the Japanese and Korean logo differs between the two versions, to match the Japanese logos of the original {{game|Diamond and Pearl|s}}.&lt;br /&gt;
* The artwork of both humans and most Pokémon for these games is based on their sprites in the original Pokémon Diamond and Pearl.&lt;br /&gt;
* The design of the ambiguous {{p|Dialga}}/{{p|Palkia}} statue in [[Eterna City]] resembles [[a:File:Dialkia statue.png|its design]] from the [[Pokémon Adventures]] {{pkmn|manga}}.&lt;br /&gt;
* These are the only core series remakes:&lt;br /&gt;
**To not include any more Pokémon species than the original games.&amp;lt;!--In the Let&#039;s Go games, aside from Meltan and Melmetal, there were also the original Pokémon that have a Mega Evolution form or an Alolan regional variant.--&amp;gt;&lt;br /&gt;
*** The only alternate form appearing in this game that did not appear in Generation IV is {{type|Fairy}} {{p|Arceus}}, though {{p|Eevee}} has its [[List of Pokémon with gender differences|gender difference]] added.&lt;br /&gt;
** In which the [[Pokédex]] uses the same design as in the original games.&lt;br /&gt;
* These are the last core series games:&lt;br /&gt;
** In which Pokémon can contract [[Pokérus]].&lt;br /&gt;
** In which Pokérus can be seen on the [[summary]] screen.&lt;br /&gt;
** In which {{p|Pikachu}} and {{p|Eevee}} use their voices from the {{pkmn|animated series}} for their [[Cry|cries]].&lt;br /&gt;
** To feature any sort of breeding facility such as a [[Pokémon Day Care]] or [[Pokémon Nursery|Nursery]].&lt;br /&gt;
* The majority of the games&#039; Pokédex entries are [[Pokédex entry recycling|reused]] from {{game|Diamond and Pearl|s}}, though some feature slight wording changes.&lt;br /&gt;
* These games have the most boxes and total capacity of any core series games, with 40 boxes and 1,200 total capacity.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Brilliant Diamond color}}|bordercolor={{Shining Pearl color light}}&lt;br /&gt;
|ja={{tt|ポケットモンスター ブリリアントダイヤモンド・シャイニングパール|Pocket Monsters Brilliant Diamond &amp;amp; Shining Pearl}}&lt;br /&gt;
|zh_yue={{tt|寶可夢 晶燦鑽石／明亮珍珠|Pokémon Jīngchaan Jyunsehk / Mìhngleuhng Jānjyū}}&lt;br /&gt;
|zh_cmn={{tt|寶可夢 晶燦鑽石／明亮珍珠&amp;lt;br&amp;gt;宝可梦 晶灿钻石／明亮珍珠|Bǎokěmèng Jīngcàn Zuànshí / Míngliàng Zhēnzhū}}&lt;br /&gt;
|fr_ca=Pokémon Brilliant Diamond et Shining Pearl&lt;br /&gt;
|fr_eu=Pokémon Diamant Étincelant et Perle Scintillante&lt;br /&gt;
|de=Pokémon Strahlender Diamant und Leuchtende Perle&lt;br /&gt;
|it=Pokémon Diamante Lucente e Perla Splendente&lt;br /&gt;
|ko={{tt|포켓몬스터 브릴리언트 다이아몬드・샤이닝 펄|Pocket Monsters Brilliant Diamond &amp;amp; Shining Pearl}}&lt;br /&gt;
|es=Pokémon Diamante Brillante y Perla Reluciente&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Core series}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Brilliant Diamond and Shining Pearl|*]]&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Unity games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Strahlender Diamant und Leuchtende Perle]]&lt;br /&gt;
[[es:Pokémon Diamante Brillante y Pokémon Perla Reluciente]]&lt;br /&gt;
[[fr:Pokémon Diamant Étincelant et Perle Scintillante]]&lt;br /&gt;
[[it:Pokémon Diamante Lucente e Perla Splendente]]&lt;br /&gt;
[[ja:ポケットモンスター ブリリアントダイヤモンド・シャイニングパール]]&lt;br /&gt;
[[zh:宝可梦 晶灿钻石／明亮珍珠]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_FireRed_and_LeafGreen_Versions&amp;diff=4499726</id>
		<title>Pokémon FireRed and LeafGreen Versions</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_FireRed_and_LeafGreen_Versions&amp;diff=4499726"/>
		<updated>2026-03-04T00:30:06Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Differences in the Nintendo Switch release */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Redirect|FireRed &amp;amp; LeafGreen|the {{Trading Card Game}} expansion|EX FireRed &amp;amp; LeafGreen (TCG)}} &#039;&#039;For the [[Pokémon Adventures]] arc, see [[FireRed &amp;amp; LeafGreen arc (Adventures)]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{Infobox game |colorscheme=firered|bordercolorscheme=leafgreen&lt;br /&gt;
|name=Pokémon FireRed Version&lt;br /&gt;
|name2=Pokémon LeafGreen Version&lt;br /&gt;
|jname=ポケットモンスターファイアレッド&lt;br /&gt;
|jname2=ポケットモンスターリーフグリーン&lt;br /&gt;
|boxart=FireRed EN boxart.png&lt;br /&gt;
|boxart2=LeafGreen EN boxart.png&lt;br /&gt;
|caption=Pokémon FireRed Version&#039;s boxart, [[Game mascot|featuring]] {{p|Charizard}}&lt;br /&gt;
|caption2=Pokémon LeafGreen Version&#039;s boxart, [[Game mascot|featuring]] {{p|Venusaur}}&lt;br /&gt;
|jbox=FireRed JP boxart.png&lt;br /&gt;
|jbox2=LeafGreen JP boxart.png&lt;br /&gt;
|jcaption=Boxart of Pocket Monsters Firered.&lt;br /&gt;
|jcaption2=Boxart of Pocket Monsters Leafgreen.&lt;br /&gt;
|platform=[[Game Boy Advance]]&amp;lt;br&amp;gt;[[Nintendo Switch]] ([[Nintendo Switch#Nintendo eShop|Nintendo eShop]])&lt;br /&gt;
|category=RPG&lt;br /&gt;
|players=up to 5&lt;br /&gt;
|link_method=[[Game Link Cable]], [[Game Boy Advance Wireless Adapter|Wireless Adapter]], [[e-Reader]] &amp;lt;small&amp;gt;(GBA)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Wireless &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|developer=[[Game Freak]]&lt;br /&gt;
|publisher=[[Nintendo]]&lt;br /&gt;
|gen_series=[[Generation III]] [[core series]]&lt;br /&gt;
|cero=全年齢 (&#039;&#039;all ages&#039;&#039;) &amp;lt;small&amp;gt;(GBA)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;A &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|esrb=E &amp;lt;small&amp;gt;(GBA)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;E10+ &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|acb=G8+ &amp;lt;small&amp;gt;(GBA)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;PG &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|oflc=G8+ &amp;lt;small&amp;gt;(GBA)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;PG &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|pegi=3&lt;br /&gt;
|grb=12&lt;br /&gt;
|gsrr=15+&lt;br /&gt;
|release_date_ja=January 29, 2004 &amp;lt;small&amp;gt;(GBA)&amp;lt;/small&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.co.jp/game/gba/fl/ Pokémon.co.jp]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;February 27, 2026 &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_na=September 9, 2004 &amp;lt;small&amp;gt;(GBA)&amp;lt;/small&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.com/us/pokemon-video-games/pokemon-firered-version-and-pokemon-leafgreen-version/ Pokémon.com (US)]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;February 27, 2026 &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_au=September 23, 2004 &amp;lt;small&amp;gt;(GBA)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;February 28, 2026 &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&amp;lt;ref&amp;gt;[https://www.nintendo.com/au/news-and-articles/pokemon-firered-version-and-pokemon-leafgreen-version-are-coming-to-nintendo/ Nintendo Australia]&amp;lt;/ref&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;release&amp;quot;&amp;gt;Pokémon FireRed and LeafGreen were released on Nintendo Switch worldwide at 2 pm UTC on February 27, 2026, alongside the [[Pokémon 30th Anniversary|30th Anniversary]] [[Pokémon Presents]]. In New Zealand and most of Australia, this was past midnight, so Nintendo Australia and the Nintendo eShop in Australia and New Zealand officially designate the games&#039; release date as February 28; however, in {{wp|Western Australia}} and the {{wp|Northern Territory}}, the game was actually released on February 27.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_eu=October 1, 2004 &amp;lt;small&amp;gt;(GBA)&amp;lt;/small&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.com/uk/pokemon-video-games/pokemon-firered-version-and-pokemon-leafgreen-version/ Pokémon.com (UK)]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;February 27, 2026 &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_kr=February 27, 2026 &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_hk=February 27, 2026 &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_tw=February 27, 2026 &amp;lt;small&amp;gt;(Switch)&amp;lt;/small&amp;gt;&lt;br /&gt;
|website_ja=[http://www.pokemon.co.jp/game/gba/fl/ Pokémon.co.jp]&amp;lt;br&amp;gt;[http://www.nintendo.co.jp/n08/bprj/ Nintendo.co.jp]&lt;br /&gt;
|website_en=[http://www.pokemon.com/us/pokemon-video-games/pokemon-firered-version-and-pokemon-leafgreen-version/ Pokémon.com]&amp;lt;br&amp;gt;[https://www.nintendo.co.uk/Games/Game-Boy-Advance/Pokemon-FireRed-267123.html Nintendo.co.uk (FireRed)]&amp;lt;br&amp;gt;[https://www.nintendo.co.uk/Games/Game-Boy-Advance/Pokemon-LeafGreen-267134.html Nintendo.co.uk (LeafGreen)]&lt;br /&gt;
}}&lt;br /&gt;
{{StrategyWiki|Pokémon FireRed and LeafGreen}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon FireRed Version&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスターファイアレッド&#039;&#039;&#039; &#039;&#039;Pocket Monsters Firered&#039;&#039;&amp;lt;ref name=&amp;quot;romaji&amp;quot;&amp;gt;Trademarked title&amp;lt;/ref&amp;gt;) and &#039;&#039;&#039;Pokémon LeafGreen Version&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスターリーフグリーン&#039;&#039;&#039; &#039;&#039;Pocket Monsters Leafgreen&#039;&#039;&amp;lt;ref name=&amp;quot;romaji&amp;quot; /&amp;gt;) are a pair of [[core series]] [[Generation III]] games that are set in the [[Kanto]] [[region]]. They were released in Japan on January 29, 2004, in North America on September 9, 2004, in Australia on September 23, 2004 and in Europe on October 1, 2004.&lt;br /&gt;
&lt;br /&gt;
As the first [[remake]]s in the Pokémon franchise, the games revisit the original pair of Pokémon games, {{game|Red and Green|s|Pokémon Red and Green Versions}}. The remakes feature the characters, plot elements, and challenges from the originals, along with several updates introduced in Generation III.&lt;br /&gt;
&lt;br /&gt;
The [[Game Boy Advance Wireless Adapter]] was initially included with the games when they were first released, eliminating the need for [[Game Link Cable]]s when trading between the two games (and later {{game|Emerald}}). In later copies, it was sold separately.&lt;br /&gt;
&lt;br /&gt;
FireRed and LeafGreen went on to become the second best-selling games on the [[Game Boy Advance]], only behind {{game|Ruby and Sapphire|s}}. They also received [[Nintendo]]&#039;s &#039;&#039;{{wp|Nintendo Selects|Player&#039;s Choice}}&#039;&#039; awards (the only core series games to receive this award).&lt;br /&gt;
&lt;br /&gt;
FireRed and LeafGreen are the first of two remakes to take place in the region of Kanto, and were followed by [[Generation VII]] games [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]] in 2018.&lt;br /&gt;
&lt;br /&gt;
Pokémon FireRed and LeafGreen were re-released for the [[Nintendo Switch]] as {{DL|Nintendo Switch|Nintendo eShop}}-exclusive titles on [[Pokémon Day#2026|February 27, 2026]], during the [[Pokémon Presents]], to coincide with the [[Pokémon 30th Anniversary]].&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;release&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
The plot follows the same storyline as [[Generation I]], with the {{player}} beginning in [[Pallet Town]]. After meeting up with [[Professor Oak]] while trying to leave for {{rt|1|Kanto}}, both the player and their [[rival]] are asked by Oak to choose a [[first partner Pokémon]]—{{p|Bulbasaur}}, {{p|Charmander}}, or {{p|Squirtle}}—from the desk near him. Oak allows the player to choose first and the [[rival]] quickly gets jealous, chooses the first partner Pokémon whose [[type]] is super effective against the player&#039;s first partner Pokémon, then challenges the player to a {{pkmn|battle}}. During this battle, [[Professor Oak]] commentates.&lt;br /&gt;
&lt;br /&gt;
After the battle, Oak allows the two new Trainers to leave for their {{pkmn|journey}} across [[Kanto]]. Stopping in [[Viridian City]]&#039;s [[Poké Mart]], the player will find that a [[Parcel|package]] has come in for the professor, and the clerk asks that it be delivered to him. After this has been completed the professor gives one [[Pokédex]] to the player and one to the rival, and sends them on their way. Viridian City has a Gym; however, it is locked.&lt;br /&gt;
&lt;br /&gt;
From here, the player has their first encounter with other Trainers, on {{rt|2|Kanto}} and in [[Viridian Forest]], and their first encounter with a [[Gym Leader]]: [[Brock]] the {{type|Rock}} Gym Leader of [[Pewter City]]. After his defeat, journeying along {{rt|3|Kanto}} and through [[Mt. Moon]] brings the player face to face with the regional [[villainous team]], [[Team Rocket]], who are attempting to extract rare [[Fossil]]s from the cave. Their defeat allows the player to continue through the cave, obtain the [[Dome Fossil]] or [[Helix Fossil]] which can be regenerated into {{p|Kabuto}} and {{p|Omanyte}}, and continue onto {{rt|4|Kanto}}, which leads directly into [[Cerulean City]], where another [[Gym]] is. This one, however, is run by [[Misty]], and specializes in {{type|Water}} Pokémon. To the north, as well, there are two [[route]]s leading up to [[Bill]]&#039;s cottage. On the way, the player is confronted with a trainer who tries to persuade them to join [[Team Rocket]]. When the player reaches [[Bill]]&#039;s cottage and frees him of his transformation into a {{p|Clefairy}}, he will give the player a ticket for the [[S.S. Anne]], a luxury ship moored in {{DL|Vermilion City|Port|Vermilion Harbor}} and filled with Trainers. Taking a shortcut through a house burglarized by Team Rocket, the player finally arrives at {{rt|5|Kanto}}.&lt;br /&gt;
&lt;br /&gt;
After traveling down Routes 5 and {{rtn|6|Kanto}}, using the {{OBP|Underground Path|Kanto Routes 5–6}} to bypass [[Saffron City]], the player finally arrives in {{ci|Vermilion}}. This city is home to another Pokémon Gym; however, the way to it is blocked by a small tree. The only thing to do is to show the ticket to the {{tc|Sailor}} guarding the harbor, allowing entry into the S.S. Anne. It is here, after assisting the captain with his seasickness, that the player will obtain the first of the seven [[HM|Hidden Machines]] available in the game, containing {{m|Cut}}. With this, and the {{Badge|Cascade}}, the tree blocking the way to Vermilion Gym can be easily cut through, and [[Lt. Surge]], a Gym Leader specializing in {{type|Electric}}s, can be challenged. From here, {{rt|11|Kanto}} beckons, as does [[Diglett&#039;s Cave]], through which is the only way to get back to {{rt|2|Kanto}}, and a second HM, containing {{m|Flash}} held by one of [[Professor Oak]]&#039;s aides on {{rt|2|Kanto}}. The player takes a brief detour to Pewter City&#039;s museum&#039;s back entrance which was previously blocked due to a Cut-able tree, which can now easily be bypassed. The player obtains the [[Old Amber]] in the museum. Heading back to Diglett&#039;s Cave, and to Vermilion, the player must go to Cerulean and to the east, onto {{rt|9|Kanto}} and towards the [[Rock Tunnel]].&lt;br /&gt;
&lt;br /&gt;
Rock Tunnel, a still undeveloped natural tunnel between the sections of {{rt|10|Kanto}}, is pitch black inside; for this reason, {{m|Flash}} is recommended, but not required, for navigation of it. Finally reaching [[Lavender Town]], the only town in Kanto without a Pokémon Gym besides Pallet, there is not much to do; the local [[Pokémon Tower]] is haunted. From here, {{rt|8|Kanto}} leads to Saffron City, but it again must be bypassed by way of another {{OBP|Underground Path|Kanto Routes 7–8}}, which has its other entrance on {{rt|7|Kanto}}, on the west side of Saffron. [[Celadon City]], the home of the fourth Gym which specializes in {{type|Grass}} Pokémon, is just a short walk further. Like the Vermilion Gym, the Celadon Gym also has a small tree blocking the way to its entrance, and an old man outside.&lt;br /&gt;
&lt;br /&gt;
The [[Celadon Game Corner|Rocket Game Corner]] in Celadon is not what it appears to be. In fact, the Game Corner itself is merely the above-ground portion of a sprawling underground complex: the [[Team Rocket Hideout|Rocket Hideout]]. The Team Rocket boss, Giovanni, appears for the first time here, and after his defeat, flees, leaving behind a Silph Scope. A Silph Scope is required to fully navigate the Pokémon Tower inside of Lavender Town that the player encountered earlier.&lt;br /&gt;
&lt;br /&gt;
After this, the Pokémon Tower can be navigated, and the ghosts haunting it are revealed to be {{p|Gastly}} and {{p|Haunter}}. In front of the stairs to the final floor, blocking the way, is also a final spirit, that of a deceased {{p|Marowak}} that was killed by Team Rocket when they captured her child. Making it all the way to the top reveals [[Mr. Fuji]] held hostage by Team Rocket grunts, who will leave when they are defeated. Fuji gives away the [[Poké Flute]], and with that, the {{p|Snorlax}} blocking {{rt|11|Kanto}} and {{rt|16|Kanto}} can finally be moved away. Another HM, containing {{m|Fly}}, can be obtained easily by cutting away a tree blocking the northern section of Route 16.&lt;br /&gt;
&lt;br /&gt;
Now the player is presented with a choice of how to get to [[Fuchsia City]]. Traveling down either way the Snorlax are blocking, a faster way via Routes 16, {{rtn|17|Kanto}}, and {{rtn|18|Kanto}} on [[Kanto Route 17|Cycling Road]], or down the {{DL|Kanto Route 12|Silence Bridge}} of Routes {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|14|Kanto}}, and {{rtn|15|Kanto}}, inevitably brings one to the southernmost city in continental Kanto, [[Fuchsia City]], home of [[Koga]] of the {{t|Poison}}ous Fuchsia Gym and the [[Kanto Safari Zone]]. The Safari Zone is currently running a contest: the person to reach a specific rest house first will win yet another HM, containing {{m|Surf}}. Finding the [[Baoba|Safari Zone Warden]]&#039;s [[Gold Teeth]] also will have him reward the player with the final of Kanto&#039;s HMs, containing {{m|Strength}}.&lt;br /&gt;
&lt;br /&gt;
The player then goes back to either [[Celadon City]] or [[Lavender Town]], encountering the other {{p|Snorlax}} on the way back. After stopping off at the [[Celadon Condominiums|Celadon Mansion]] and getting some [[Tea]], Saffron City can finally be entered. However, Team Rocket is guarding almost every door in the city, including that of the local Pokémon Gym! One of the open buildings, however, is the unofficial Fighting-type Pokémon Gym. After the player defeats the Fighting Dojo, they are entitled to either a {{p|Hitmonchan}} or a {{p|Hitmonlee}}. The city&#039;s centerpiece building, [[Silph Co.]]&#039;s headquarters, has also been infiltrated by the organization, and at the top, waiting in the boardroom, is the Team Rocket Boss, [[Giovanni]], appearing for a second time, demanding that the president give him the [[Master Ball]] that the company had developed. After his defeat, he flees.&lt;br /&gt;
&lt;br /&gt;
After Team Rocket clears out of [[Saffron City]], all buildings previously blocked are now open, as well as the Gym. The Gym Leader, [[Sabrina]], specializes in {{type|Psychic}}s. The floor, as well, is covered in warp tiles that make it difficult to navigate. After Sabrina&#039;s defeat, the player makes their way back to Fuchsia City again and heads out to obtain the rest of the Badges.&lt;br /&gt;
&lt;br /&gt;
With six Badges in hand, and five HMs in the [[TM Case]], finally the player can adventure onto the open sea of Routes {{rtn|19|Kanto}} and {{rtn|20|Kanto}}. A short way across them, of course, is a minor obstacle: the [[Seafoam Islands]]. After they have been navigated through, the player can continue on Route 20 to [[Cinnabar Island]], home of [[Blaine]]&#039;s {{type|Fire}} Gym. There are also several more facilities on the island, including one that actually revives Pokémon [[Fossil]]s. After Blaine&#039;s defeat, [[Bill]] shows up again, because he needs help in a small region south of Kanto, the [[Sevii Islands]]. If the player accepts, the [[Seagallop|Seagallop Ferry]] will travel to {{OBP|One Island|town}}, where a friend of Bill&#039;s, [[Celio]], is attempting to connect the islands&#039; PC system to that of Kanto. During this, there is also a crisis in {{OBP|Two Island|town}}, where the daughter of the owner of the [[Joyful Game Corner]] has gone missing, and in {{OBP|Three Island|town}} where a group of invading {{tc|Biker}}s are causing trouble. After defeating them and finding the lost girl, [[Lostelle]], who is in [[Berry Forest]], Bill and the player will return to Kanto, where the final Gym, that of Viridian City, lies.&lt;br /&gt;
&lt;br /&gt;
Finally unlocked, the Gym, whose leader specializes in {{type|Ground}}s, is revealed to be none other than the boss of Team Rocket himself, [[Giovanni]]! After his defeat, he vows to disband Team Rocket and disappears. Now with eight Badges, all that lies ahead is the [[Pokémon League]] at [[Indigo Plateau]], conveniently at the end of {{rt|23|Kanto}}.&lt;br /&gt;
&lt;br /&gt;
The [[Elite Four]] await challengers, those who have proven themselves worthy by getting all eight Badges and making it through {{ka|Victory Road}} will face them, in order. [[Lorelei]], who [[Pokémon training|trains]] {{type|Ice}} Pokémon is first, followed by [[Bruno]], whose specialty is {{t|Fighting}}, [[Agatha]], whose specialty is {{t|Ghost}}, and finally [[Lance]], who specializes in {{type|Dragon}}s. After defeating these four, the reigning [[Pokémon Champion]] challenges the player to a final battle, and the Champion is none other than the player&#039;s own rival! After his defeat, Oak arrives and tells the player that they won because they care better for their Pokémon, and the player&#039;s current [[party]] are added to the [[Hall of Fame]].&lt;br /&gt;
&lt;br /&gt;
===Post-game===&lt;br /&gt;
After the credits roll, the player is back in Pallet Town. [[Professor Oak]] will have the player come to his lab to check on the Pokédex. If the player has obtained at least 60 Pokémon he will then upgrade it to the [[National Pokédex]] and ask the player to go back to the Sevii Islands to encounter Pokémon that Professor Oak has never before seen.&lt;br /&gt;
&lt;br /&gt;
There is some more work that Celio needs to do on his network machine, as he wishes to link to yet [[Hoenn|another region]]. The signal, however, is not strong enough, and he needs the {{i|Ruby}} and the {{i|Sapphire}}, two items found in the Sevii Islands, to strengthen it. The Ruby is found deep in a cave in [[Mt. Ember]], which Team Rocket grunts have been seen fooling around with. The Sapphire lies at the deepest part of the [[Dotted Hole]] in [[Ruin Valley]]. The Ruby can be given to Celio without a hitch; however, the Sapphire, when found, is stolen by a {{tc|Scientist}} named [[Gideon]], who takes it back to Team Rocket&#039;s [[Rocket Warehouse|warehouse]] in the [[Five Isle Meadow]]. By infiltrating the warehouse and defeating the remaining Rocket Admins, they realize that Giovanni has disbanded Team Rocket. They do, however, {{game|HeartGold and SoulSilver|s|vow to return one day}}, and bring Team Rocket back to its former glory. Gideon reluctantly gives back the Sapphire, and after this, trades are possible with the [[Hoenn]]-based {{game2|Ruby|Sapphire|Emerald}}. The Elite Four can once again be challenged, and their Pokémon are 12 levels higher, with some of them possessing new Pokémon. In addition, [[Cerulean Cave]] is now open, and the powerful {{p|Mewtwo}} can be found there. {{p|Entei}}, {{p|Suicune}}, or {{p|Raikou}} will also begin roaming the Kanto region, depending on whether the player chose {{p|Bulbasaur}}, {{p|Charmander}}, or {{p|Squirtle}}, respectively, as their first partner Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
Set off on a grand adventure to fulfill your dreams of becoming a [[Pokémon Master]]! Explore the [[Kanto]] region and discover wild Pokémon around every corner. Build your Pokémon collection and train and battle your way to success—earn your badges as you develop winning strategies to use against experienced [[Gym Leader]]s in every town. Explore every inch to uncover amazing secrets that will help you in your quest to be the very best trainer ever!&lt;br /&gt;
*Trade, battle, and chat wirelessly! All new [[Wireless Adapter]] comes packed in every game, so trainers can trade, battle, and chat between their FireRed and LeafGreen versions with no cables!&lt;br /&gt;
*Catch loads of Pokémon in never-before-seen island areas!&lt;br /&gt;
*Expand your collection when you trade with a friend. Link up with {{game|Ruby and Sapphire|s}} or [[Pokémon Colosseum]] to catch them all!&lt;br /&gt;
&lt;br /&gt;
==Changes from Pokémon Red and Green==&lt;br /&gt;
===Gameplay===&lt;br /&gt;
[[File:FireRed First Battle.png|thumb|240px|The battle screen]]&lt;br /&gt;
* A new female character, {{ga|Leaf}}, is introduced as an alternative to the male character  {{ga|Red}}, who was the only playable character in [[Generation I]].&lt;br /&gt;
* A resume feature was introduced, allowing players to remember the four most important events they achieved in the games the last time they were played. After entering the [[Hall of Fame]], the resume feature displays the last four notable things the player has done recently instead of showing a specific event.&lt;br /&gt;
* A game introduction feature, which explains the controls of the game, was added. This feature continued to appear in all games in [[Generation IV]].&lt;br /&gt;
* The [[Help System]] was added, which can be activated by pressing the L or R buttons on the console. There is also another help feature in the form of the [[Teachy TV]], which is given by an {{ka|old man}} in [[Viridian City]].&lt;br /&gt;
* A new southern region, the [[Sevii Islands]], is accessible, where [[Generation II]] Pokémon can be caught. Notably, most of these Pokémon cannot be found in {{game2|Ruby|Sapphire|Emerald}}.&lt;br /&gt;
* Pokémon attacks now use Generation III mechanics instead of Generation I, such as {{m|Bite}} now being a Dark-type move.&lt;br /&gt;
* [[Team Rocket]] has an expanded role in the game&#039;s post-game storyline, with a new base in the Sevii Islands.&lt;br /&gt;
* Pokémon can {{pkmn|breeding|breed}} in the [[Pokémon Day Care]] in {{OBP|Four Island|town}}. The daycare on {{rt|5|Kanto}} remains, but it is still limited to only caring for one Pokémon at a time.&lt;br /&gt;
* The Ability {{a|Pickup}} has been modified from {{2v2|Ruby|Sapphire}}, which also includes that some of the {{Berries}} from those versions can be picked up in FireRed and LeafGreen. This is due to the inability to grow Berries in [[Kanto]]. The other Berries can only be collected by trading Pokémon from those versions as well as {{v2|Emerald}}.&lt;br /&gt;
* A man is present in a house in [[Cerulean City]] and will help create [[Berry Powder]] via [[Berry Crush]]. This powder can then be exchanged for rare and valuable items.&lt;br /&gt;
* {{pkmn|Trainer}}s outdoors can be rebattled using the [[Vs. Seeker]].&lt;br /&gt;
* Information on major characters, such as [[Gym Leader]]s, is recorded in the [[Fame Checker]].&lt;br /&gt;
* The [[Dowsing Machine|Itemfinder]] can now detect hidden [[Coin (Game Corner)|coins]] in the [[Celadon Game Corner|Rocket Game Corner]].&lt;br /&gt;
* Three additional aides for Professor Oak have been added to reward the player with items that were introduced in Generations II and III, while a returning aide now gives out the [[Exp. Share]], the upgraded version of the Generation I item Exp. All.&lt;br /&gt;
* Pokémon movelists are updated to include moves introduced in [[Generation II]] and [[Generation III]].&lt;br /&gt;
* The [[TM]] list is shared with other Generation III games. In addition, [[Move Tutor]]s become available to teach moves formerly contained in [[Generation I]] TMs.&lt;br /&gt;
* The [[Elite Four]] and {{pkmn|Champion}} can be rebattled, and acquire {{cat|Generation II Pokémon}} on their teams after the [[Sevii Islands]] quest has been completed.&lt;br /&gt;
* {{m|Blast Burn}}, {{m|Frenzy Plant}}, and {{m|Hydro Cannon}} are available as Move Tutor moves at [[Cape Brink]] on [[Two Island]]. They can only be taught to the final evolved form of the player&#039;s [[first partner Pokémon]], or other members of that same species.&lt;br /&gt;
* There is a new minigame corner, the [[Joyful Game Corner]], on [[Two Island]], where players can connect together, along with {{v2|Emerald}}, and can play multiplayer minigames ([[Pokémon Jump]] and [[Dodrio Berry Picking]]) over the [[Game Boy Advance Wireless Adapter|wireless communication system]]. This feature becomes usable after the events at [[Three Island]].&lt;br /&gt;
* [[Cerulean Cave]] in these games is very similar to the one in {{2v2|Red|Green}}. The only difference is the Generation III addition of [[breakable rock]]s.&lt;br /&gt;
* It is now possible to [[Flight|Fly]] to the [[Pokémon Center]]s in Routes [[Kanto Route 4|4]] and [[Kanto Route 10|10]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
* As in all [[Generation III]] {{pkmn|games}}, Pokémon now have [[nature]]s, [[Ability|Abilities]], and [[gender]]s, and can [[held item|hold items]].&lt;br /&gt;
* {{p|Magnemite}} and {{p|Magneton}} now are {{2t|Electric|Steel}}, as they have been since [[Generation II]]. In the original {{v2|Red and Green|s}} games, they were pure {{type|Electric}}. &lt;br /&gt;
* Pokémon retain their Generation II and III [[List of Pokémon by evolutionary line|evolutionary lines]] (e.g. {{p|Golbat}} can evolve into {{p|Crobat}}), but cannot evolve into these new stages until after the player has obtained the [[National Pokédex]]. {{p|Eevee}} is the only exception to this, since {{p|Espeon}} and {{p|Umbreon}} cannot be obtained due to the lack of a clock system in the game, and trading between the other Generation III games is required to obtain them.&lt;br /&gt;
* Several Pokémon locations and availability have been changed:&lt;br /&gt;
** Both Nidoran, originally available to catch on Route 22 before Brock are now located on Route 3 which can only be accessed after Brock.&lt;br /&gt;
*** On Route 5-6, an NPC originally trading a female Nidoran for male in Japanese Red and Green while a male for a female in English Red and Blue instead now trades a female Nidoran for a male in LeafGreen and a male for a female in FireRed, with the one with higher encounter rate being traded for the one with lower encounter for both versions.&lt;br /&gt;
*** Nidoran can no longer be obtained from Game Corner like in Generation I.&lt;br /&gt;
** Ditto is no longer available on the route outside Victory Road like in Red and Blue but can be found in Pokémon Mansion like in Yellow.&lt;br /&gt;
** {{p|Magmar}} (LeafGreen only) and {{p|Ponyta}} have been moved to new locations. Ponyta is now located on One Island&#039;s [[Kindle Road]], and Magmar is now at [[Mt. Ember]]. In Generation I, they were both found in the {{ka|Pokémon Mansion}} on [[Cinnabar Island]].&lt;br /&gt;
** {{p|Deoxys}} debuts two new forms: Attack Forme (FireRed) and Defense Forme (LeafGreen), which appear exclusively in the respective games.&lt;br /&gt;
** Moltres has moved from its original location in {{ka|Victory Road}} to [[Mt. Ember]]. [[Cerulean Cave]], where Mewtwo resides, now requires {{m|Rock Smash}} for navigation, and it cannot be entered until after the post-game mission in the Sevii Islands has been completed.&lt;br /&gt;
** One of [[Johto]]&#039;s [[legendary beasts]] ({{p|Raikou}}, {{p|Entei}}, or {{p|Suicune}}) will [[Roaming Pokémon|roam]] around Kanto after completing the Network Machine quest on the Sevii Islands during the post-game. The beast that appears is the one that has a type advantage over the player&#039;s [[first partner Pokémon]].&lt;br /&gt;
** The {{p|Mankey}} and {{p|Meowth}} lines, originally [[Version-exclusive Pokémon]], are now available in both games, the {{p|Psyduck}}, {{p|Shellder}}, {{p|Slowpoke}}, and {{p|Staryu}} lines have become Version exclusives.&lt;br /&gt;
*** Due to this change, {{p|Lickitung}}, which was originally available through an in-game trade by trading {{p|Slowbro}} in both Red and Blue, now is traded for {{p|Golduck}} in FireRed but still traded for Slowbro in LeafGreen.&lt;br /&gt;
&lt;br /&gt;
==[[Version-exclusive Pokémon]]==&lt;br /&gt;
The following Pokémon are only obtainable in one game of this pair. In order to obtain Pokémon exclusive to the other game of this pair, they must be traded either from that game or from another compatible game of [[Generation III]] which has that Pokémon available. In addition, {{p|Mew}}, several {{cat|Generation II Pokémon}} and all {{cat|Generation III Pokémon}} (except {{p|Azurill}}, {{p|Wynaut}}, and {{p|Deoxys}}) must be traded from a [[Hoenn]]-based game.&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{firered color}}; border:5px solid #{{firered color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! FireRed&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{firered color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|023|Ekans|1|Poison|gen=3}}&lt;br /&gt;
{{Moveentrytm|024|Arbok|1|Poison|gen=3}}&lt;br /&gt;
{{Moveentrytm|043|Oddish|2|Grass|Poison|gen=3}}&lt;br /&gt;
{{Moveentrytm|044|Gloom|2|Grass|Poison|gen=3}}&lt;br /&gt;
{{Moveentrytm|045|Vileplume|2|Grass|Poison|gen=3}}&lt;br /&gt;
{{Moveentrytm|054|Psyduck|1|Water|gen=3}}&lt;br /&gt;
{{Moveentrytm|055|Golduck|1|Water|gen=3}}&lt;br /&gt;
{{Moveentrytm|058|Growlithe|1|Fire|gen=3}}&lt;br /&gt;
{{Moveentrytm|059|Arcanine|1|Fire|gen=3}}&lt;br /&gt;
{{Moveentrytm|090|Shellder|1|Water|gen=3}}&lt;br /&gt;
{{Moveentrytm|091|Cloyster|2|Water|Ice|gen=3}}&lt;br /&gt;
{{Moveentrytm|123|Scyther|2|Bug|Flying|gen=3}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz|1|Electric|gen=3}}&lt;br /&gt;
{{Moveentrytm|182|Bellossom|1|Grass|gen=3}}&lt;br /&gt;
{{Moveentrytm|194|Wooper|2|Water|Ground|gen=3}}&lt;br /&gt;
{{Moveentrytm|195|Quagsire|2|Water|Ground|gen=3}}&lt;br /&gt;
{{Moveentrytm|198|Murkrow|2|Dark|Flying|gen=3}}&lt;br /&gt;
{{Moveentrytm|211|Qwilfish|2|Water|Poison|gen=3}}&lt;br /&gt;
{{Moveentrytm|212|Scizor|2|Bug|Steel|gen=3}}&lt;br /&gt;
{{Moveentrytm|225|Delibird|2|Ice|Flying|gen=3}}&lt;br /&gt;
{{Moveentrytm|227|Skarmory|2|Steel|Flying|gen=3}}&lt;br /&gt;
{{Moveentrytm|239|Elekid|1|Electric|gen=3}}&lt;br /&gt;
{{Moveentrytm|386|form=A|Deoxys|1|Psychic|gen=3|formlink={{form|Deoxys|Attack Forme}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{leafgreen color}}; border:5px solid #{{leafgreen color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! LeafGreen&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{leafgreen color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|027|Sandshrew|1|Ground|gen=3}}&lt;br /&gt;
{{Moveentrytm|028|Sandslash|1|Ground|gen=3}}&lt;br /&gt;
{{Moveentrytm|037|Vulpix|1|Fire|gen=3}}&lt;br /&gt;
{{Moveentrytm|038|Ninetales|1|Fire|gen=3}}&lt;br /&gt;
{{Moveentrytm|069|Bellsprout|2|Grass|Poison|gen=3}}&lt;br /&gt;
{{Moveentrytm|070|Weepinbell|2|Grass|Poison|gen=3}}&lt;br /&gt;
{{Moveentrytm|071|Victreebel|2|Grass|Poison|gen=3}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|gen=3}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|gen=3}}&lt;br /&gt;
{{Moveentrytm|120|Staryu|1|Water|gen=3}}&lt;br /&gt;
{{Moveentrytm|121|Starmie|2|Water|Psychic|gen=3}}&lt;br /&gt;
{{Moveentrytm|126|Magmar|1|Fire|gen=3}}&lt;br /&gt;
{{Moveentrytm|127|Pinsir|1|Bug|gen=3}}&lt;br /&gt;
{{Moveentrytm|183|Marill|1|Water|gen=3}}&lt;br /&gt;
{{Moveentrytm|184|Azumarill|1|Water|gen=3}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic|gen=3}}&lt;br /&gt;
{{Moveentrytm|200|Misdreavus|1|Ghost|gen=3}}&lt;br /&gt;
{{Moveentrytm|215|Sneasel|2|Dark|Ice|gen=3}}&lt;br /&gt;
{{Moveentrytm|223|Remoraid|1|Water|gen=3}}&lt;br /&gt;
{{Moveentrytm|224|Octillery|1|Water|gen=3}}&lt;br /&gt;
{{Moveentrytm|226|Mantine|2|Water|Flying|gen=3}}&lt;br /&gt;
{{Moveentrytm|240|Magby|1|Fire|gen=3}}&lt;br /&gt;
{{Moveentrytm|298|Azurill|1|Normal|gen=3}}&lt;br /&gt;
{{Moveentrytm|386|form=D|Deoxys|1|Psychic|gen=3|formlink={{form|Deoxys|Defense Forme}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Graphics===&lt;br /&gt;
[[File:MaleVsFemale NPC font FRLG JP.png|thumb|right|240px|Japanese version font difference&amp;lt;br&amp;gt;Top: male NPC, bottom: female NPC&amp;lt;br&amp;gt;Note the common word ポケモン (Pokémon)]]&lt;br /&gt;
* Dialogue text is rendered differently based on the gender of the [[non-player character]]s.&lt;br /&gt;
** In the Japanese versions, male NPCs are given a computer-style font while female NPCs show a font that resembles handwritten text. Text from other sources uses the same font as male NPCs.&lt;br /&gt;
** In non-Japanese versions, the differentiation is instead done with colors: male NPCs use blue text and female NPCs use pink text. Text from other sources is black.&lt;br /&gt;
* When entering certain locations such as [[Viridian Forest]] or [[Diglett&#039;s Cave]], an image of the location appears.&lt;br /&gt;
* A few scenes have been fixed.&lt;br /&gt;
** Professor Oak now walks over to the table and gives the player and rival their Pokédexes. In Generation I, the Pokédex sprites would instead vanish after the game says that the player obtained it without anyone having moved.&lt;br /&gt;
** The boy who prevents the player from leaving Pewter City before Brock is defeated (by escorting the player to the Gym) now returns the way he came. In Generation I, he would instead walk east and vanish offscreen, where a barrier prevents the player from walking.&lt;br /&gt;
* Pokémon FireRed and LeafGreen are the first games of the [[core series]] where each [[item]] has its own sprite; the sprites can be seen from the player&#039;s [[Bag]]. These images were retained in [[Pokémon Emerald Version|Pokémon Emerald]] as well as later generations.&lt;br /&gt;
** In particular, all the items previously introduced in {{game|Ruby and Sapphire|s}} also had their sprites introduced in the game data of FireRed and LeafGreen, except the [[e-Reader]] exclusive Berries ([[Drash Berry]], [[Eggant Berry]], [[Nutpea Berry]], etc.). Some of these items (such as the [[Acro Bike]], [[Mach Bike]], [[Contest Pass]], [[Go-Goggles]], [[Eon Ticket]], etc.) are not legitimately found in FireRed and LeafGreen, so their sprites remained unseen in normal gameplay until they were reused in Pokémon Emerald.&lt;br /&gt;
&lt;br /&gt;
===Music===&lt;br /&gt;
* The music has been remixed to take advantage of the [[Game Boy Advance]]&#039;s power.&lt;br /&gt;
* Most of the themes remain the same, with some exceptions listed below.&lt;br /&gt;
** In Generation I, the {{FB|Kanto|Power Plant}} used the [[Team Rocket Hideout|Rocket Hideout]] theme. In FireRed and LeafGreen, the Power Plant uses the {{ka|Pokémon Mansion}} theme.&lt;br /&gt;
** In Generation I, the standard Trainer battle music was used for the three [[Elite Four]] members other than Lance, which used the Gym Leader battle theme. In FireRed and LeafGreen, the Gym Leader background music is used for all four members.&lt;br /&gt;
** In Generation I, when [[Professor Oak]] congratulates the player after becoming the Pokémon League {{pkmn|Champion}}, a slower version of the theme from [[Viridian City]], [[Pewter City]], and [[Saffron City]] played. In FireRed and LeafGreen, a happier-toned version of the [[Pallet Town]] background music plays at this point instead.&lt;br /&gt;
* Some places in the [[Sevii Islands]] use remixed versions of [[Johto]] music themes from Gold, Silver, and Crystal.&lt;br /&gt;
** The towns of {{OBP|Four Island|town}} and {{OBP|Five Island|town}} use the theme from [[Azalea Town]] and [[Blackthorn City]].&lt;br /&gt;
** The towns of {{OBP|Six Island|town}} and {{OBP|Seven Island|town}} use the theme from [[Violet City]] and [[Olivine City]].&lt;br /&gt;
** The routes around Five, Six, and Seven Islands use the theme from [[Lake of Rage]] and [[Route]]s {{rtn|42|Johto}}, {{rtn|43|Johto}}, and {{rtn|44|Johto}}.&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
FireRed and LeafGreen were created as a result of the first [[Generation III]] games, {{game|Ruby and Sapphire|s}}, lacking backward compatibility with Generations {{gen|I}} and {{gen|II}}. [[Trade|Trading]] between these games and the third Hoenn-based game, {{game|Emerald}}, is possible through the traditional [[Game Link Cable]]. Trading with other copies of FireRed or LeafGreen as well as with Emerald may also be done through the [[GBA Wireless Adapter]], though Ruby and Sapphire are not compatible with it. Using a GameCube-GBA cable, players may also trade party Pokémon with {{g|Colosseum}} and {{Pokémon XD}}. In order to trade with the Hoenn and Orre-based games, the player has to have obtained the {{i|Ruby}} and {{i|Sapphire}} and given them to [[Celio]], obtained the National Dex in Emerald, and completed the main storyline of Colosseum/XD.&lt;br /&gt;
&lt;br /&gt;
While FireRed and LeafGreen cannot trade directly with the [[Generation IV]] games {{game5|Diamond|Pearl|Platinum|HeartGold|SoulSilver}}, a player&#039;s Pokémon may be permanently transferred via [[Pal Park]], and some {{cat|Generation I Pokémon}} can be found using [[dual-slot mode]].&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
The [[Nintendo Switch]] releases use the system&#039;s local wireless communication as a substitute for the Game Link Cable and the GBA Wireless Adapter.&lt;br /&gt;
&lt;br /&gt;
Support for {{g|HOME}} will be available. FireRed and LeafGreen can&#039;t receive Pokémon from HOME, or interact with the [[Nintendo Classics]] release of Pokémon XD.&lt;br /&gt;
&lt;br /&gt;
==Nintendo Switch re-release==&lt;br /&gt;
The [[Nintendo Switch]] rerelease was announced on February 20, 2026, and was released simultaneously worldwide on February 27, 2026 at 2 pm UTC, alongside the 30th Anniversary [[Pokémon Presents]].&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;release&amp;quot;/&amp;gt; In similar fashion to [[Virtual Console]] re-releases, the game was released separately for each language on the eShop with availability varying between countries.&lt;br /&gt;
&lt;br /&gt;
The following table provides an overview of the eShop availability per language. In all countries where the French version of the game was made available on the eShop, the Spanish version was also sold. Similarly in all countries where the German version was available for purchase, so too was the Italian version. Despite having their own currencies, both Hungary and Romania use Eurozone pricing. The Israeli eShop does not allow for digital purchases, but game codes purchased from [https://www.nintendo.co.il/product/pokemon-leafgreen-version-ns/ Nintendo&#039;s Israeli online store] or third party retailers can be redeemed on it.&lt;br /&gt;
&lt;br /&gt;
The Nintendo Switch is not [[software region|region-locked]], and the games available for purchase on the Nintendo eShop depend on the country associated with the player&#039;s Nintendo account, which can be freely changed. As such, a player can change the country associated with their Nintendo account to purchase the game in a language not available in their home country, then subsequently change their Nintendo account&#039;s country back again. The [[Nintendo Switch 2]] Japanese-Language System (Japan Only) is region-locked, however.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable sortable&amp;quot; style=&amp;quot;margin:auto; border: 2px solid #{{FireRed color}}; background: #{{FireRed color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background-color: #{{LeafGreen color}}&amp;quot; | Region&lt;br /&gt;
! style=&amp;quot;background-color: #{{LeafGreen color}}&amp;quot; | eShop&amp;lt;br&amp;gt;Currency&lt;br /&gt;
! style=&amp;quot;background-color: #{{LeafGreen color}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Price&lt;br /&gt;
! style=&amp;quot;background-color: #{{LeafGreen color}}&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;background-color: #{{LeafGreen color}}&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;background-color: #{{LeafGreen color}}&amp;quot; | French /&amp;lt;br&amp;gt; Spanish&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background-color: #{{LeafGreen color}}&amp;quot; | German /&amp;lt;br&amp;gt; Italian&lt;br /&gt;
|-&lt;br /&gt;
| Argentina || {{wp|Argentine peso|ARS}} || 28,299 || {{no}} || {{yes}} || {{yes}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Australia || {{wp|Australian dollar|AUD}} || 30.00 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Brazil || {{wp|Brazilian real|BRL}} || 120.99 || {{no}} || {{yes}} || {{yes}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Canada || {{wp|Canadian dollar|CAD}} || 29.99&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;Canadian eShop purchases are subject to a minimum of 5% sales tax, applied in addition to the listed price&amp;lt;/ref&amp;gt; || {{no}} || {{yes}} || {{yes}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Chile || {{wp|Chilean peso|CLP}} || 22,990 || {{no}} || {{yes}} || {{yes}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Colombia || {{wp|Colombian peso|COP}} || 106,900 || {{no}} || {{yes}} || {{yes}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Czechia || {{wp|Czech koruna|CZK}} || 499.00 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Denmark || {{wp|Danish krone|DKK}} || 149.00 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| {{wp|Eurozone}}&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;includes Hungary and Romania&amp;lt;/ref&amp;gt; || {{wp|Euro|EUR}} || 19.99 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Hong Kong || {{wp|Hong Kong dollar|HKD}} || 100.00 || {{yes}} || {{yes}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Israel&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;with download code only&amp;lt;/ref&amp;gt; || {{wp|Israeli new shekel|ILS}} || 89.00&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot;&amp;gt;download code MSRP&amp;lt;/ref&amp;gt; || {{no}} || {{yes}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Japan || {{wp|Japanese yen|JPY}} || 2,000 || {{yes}} || {{no}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Malaysia || {{wp|Malaysian ringgit|MYR}} || 80.36 || {{no}} || {{yes}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Mexico || {{wp|Mexican peso|MXN}} || 449.00 || {{no}} || {{yes}} || {{yes}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| New Zealand || {{wp|New Zealand dollar|NZD}} || 33.00 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Norway || {{wp|Norwegian krone|NOK}} || 239.00 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Peru || {{wp|Peruvian sol|PEN}} || 89.00 || {{no}} || {{yes}} || {{yes}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Poland || {{wp|Polish złoty|PLN}} || 89.80 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Singapore || {{wp|Singapore dollar|SGD}} || 24.50 || {{no}} || {{yes}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| South Africa || {{wp|South African rand|ZAR}} || 419.00 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| South Korea || {{wp|South Korean won|KRW}} || 20,000 || {{yes}} || {{yes}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Sweden || {{wp|Swedish krona|SEK}} || 229.00 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Switzerland || {{wp|Swiss franc|CHF}} || 19.90 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| Taiwan || {{wp|New Taiwan dollar|TWD}} || 420.00 || {{yes}} || {{yes}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| Thailand || {{wp|Thai baht|THB}} || 625.00 || {{no}} || {{yes}} || {{no}} || {{no}}&lt;br /&gt;
|-&lt;br /&gt;
| United Kingdom || {{wp|Pound sterling|GBP}} || 16.99 || {{no}} || {{yes}} || {{yes}} || {{yes}}&lt;br /&gt;
|-&lt;br /&gt;
| United States || {{wp|United States dollar|USD}} || 19.99 || {{no}} || {{yes}} || {{yes}} || {{no}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Localization changes==&lt;br /&gt;
* In the original Japanese version, the blue and pink font color is used only for the Continue button on title screen, with NPC&#039;s gender changing the font style instead.&lt;br /&gt;
* On the title screens, the Japanese versions say &#039;&#039;PUSH START BUTTON&#039;&#039; while English versions just say &#039;&#039;PRESS START&#039;&#039;.&lt;br /&gt;
* The name entry screen in Japanese versions only allows for five characters in a name. The international releases changed the character limit from five to seven.&lt;br /&gt;
* In international releases, the Lv icon on battle screens was moved to the right corner and the level number was made normal instead of bold. &#039;&#039;♂&#039;&#039; and &#039;&#039;♀&#039;&#039; symbols were also given a slight alteration.&lt;br /&gt;
* In the [[player&#039;s house|player&#039;s bedroom]], the video game console is a Famicom in the Japanese version, or a NES in the English version.&lt;br /&gt;
** This was also a Famicom in Japanese Red, Green, and Blue, but a Super Famicom in Japanese Yellow. In the localized versions of all Generation I games, this was a SNES.&lt;br /&gt;
* In the player&#039;s house, the film on TV depends on the game language and player&#039;s gender. The &#039;&#039;Stand by Me&#039;&#039; reference originated in Generation I, while the other references were introduced in Pokémon FireRed and LeafGreen.&lt;br /&gt;
** In all languages except French, if the player is male, a movie involving four boys walking on railroad tracks, a reference to &#039;&#039;{{wp|Stand by Me (film)|Stand by Me}}&#039;&#039;.&amp;lt;ref&amp;gt;(July 2000). [https://web.archive.org/web/20230418175409/https://www.nintendo.co.jp/nom/0007/taidan1/page04.html 田尻智さん（ゲームフリーク）ＶＳ石原恒和さん（クリーチャーズ）対談 (ページｄ)]。 &#039;&#039;Nintendo Online Magazine&#039;&#039; (N.O.M). No.23.&amp;lt;/ref&amp;gt;&lt;br /&gt;
** In all languages except French, if the player is female, a movie featuring a girl in pigtails walking down a brick road, possibly a reference to &#039;&#039;{{wp|The Wizard of Oz (1939 film)|The Wizard of Oz}}&#039;&#039;.&lt;br /&gt;
** In French, if the player is male, a movie featuring a &amp;quot;cool guy in a taxi&amp;quot; (French: &#039;&#039;&amp;quot;Y&#039;a un gars cool dans un taxi.&amp;quot;&#039;&#039;), possibly a reference to the 1998 French movie &#039;&#039;{{wp|Taxi (1998 film)|Taxi}}&#039;&#039;.&lt;br /&gt;
** In French, if the player is female, &#039;&#039;{{wp|The Lord of the Rings}}&#039;&#039; is mentioned by name.&lt;br /&gt;
* In the European versions, the Nugget Bridge Rocket Grunt glitch was patched. This prevents the player from getting unlimited Nuggets.&lt;br /&gt;
* [[Janine]] is correctly named in the Japanese, French, German, and Spanish versions of [[Koga]]&#039;s [[Fame Checker]].&lt;br /&gt;
** In the English version, she is incorrectly named &amp;quot;Charine&amp;quot;. In the Italian version, she is also incorrectly named &amp;quot;Carine&amp;quot;, based on the mistake in the English version, instead of her actual Italian name &amp;quot;Nina&amp;quot;.&lt;br /&gt;
* [[Daisy Oak]]&#039;s full name is mentioned in the English, German, Italian, and Spanish versions of the Pokémon Journal from {{OBP|Four Island|town}}.&lt;br /&gt;
** In the Japanese and French versions of this Pokémon Journal, only her given name is mentioned. This relates to the fact that in Japanese media, it is not officially known if {{ga|Blue}} and Daisy share the same surname as their grandfather [[Professor Oak]].&lt;br /&gt;
* In [[Trainer Tower]], the international releases had e-Reader battle card compatibilities removed as those cards were never released outside of Japan due to the poor sales of the e-Reader in the US.&lt;br /&gt;
* If one presses &#039;&#039;&#039;↑ + SELECT + B&#039;&#039;&#039; on the title screen to delete all [[save]] data, in the Japanese versions, the screen is teal in FireRed and blue in LeafGreen. In the localizations, the screen in both versions is bright green.&lt;br /&gt;
* Entering the [[Rocket Warehouse]] requires two palindrome passwords which vary between languages.&lt;br /&gt;
*: English: &amp;quot;{{p|Goldeen}} need log&amp;quot; and &amp;quot;Yes, nah, {{p|Chansey}}&amp;quot;&lt;br /&gt;
*: Japanese:「またまた {{p|Exeggcute|タマタマ}}」 (&#039;&#039;{{p|Exeggcute}} yet again&#039;&#039;) and 「{{p|Kabuto|カブト}}は とぶか」 (&#039;&#039;Can {{p|Kabuto}} fly?&#039;&#039;)&lt;br /&gt;
*: French: &amp;quot;{{p|Ralts|Tarsal}} la star&amp;quot; (&#039;&#039;{{p|Ralts}} the star&#039;&#039;) and &amp;quot;Ici {{p|Girafarig}} ici&amp;quot; (&#039;&#039;Here {{p|Girafarig}} here&#039;&#039;)&lt;br /&gt;
*: German: &amp;quot;{{p|Arbok}} Kobra&amp;quot; (&#039;&#039;{{p|Arbok}} cobra&#039;&#039;) and &amp;quot;{{p|Makuhita}} Atihu kam&amp;quot; (&#039;&#039;{{p|Makuhita}} Atihu came&#039;&#039;)&lt;br /&gt;
*: Italian: &amp;quot;Un&#039;ortica ad {{p|Articuno}}&amp;quot; (&#039;&#039;A nettle to {{p|Articuno}}&#039;&#039;) and &amp;quot;Le scarpate di {{p|Parasect}}&amp;quot; (&#039;&#039;The escarpments of {{p|Parasect}}&#039;&#039;)&lt;br /&gt;
*: Spanish: &amp;quot;{{p|Aron}} ama a Nora&amp;quot; (&#039;&#039;{{p|Aron}} loves Nora&#039;&#039;; not an exact palindrome) and &amp;quot;{{p|Ho-Oh}} es ese Ho-Oh&amp;quot; (&#039;&#039;Ho-Oh is that Ho-Oh&#039;&#039;)&lt;br /&gt;
* In the list of [[Gym Leader]]s from Japanese game manual, [[Giovanni]] appears normally and his name is mentioned. In the English manual, his face is obscured and he is unidentified, his name being replaced by &amp;quot;???&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Localization changes shared by Pokémon Red, Blue, Yellow, FireRed, and LeafGreen===&lt;br /&gt;
{{main|Pokémon Red and Blue Versions|section=Localization changes shared by Pokémon Red, Blue, Yellow, FireRed, and LeafGreen}}&lt;br /&gt;
&lt;br /&gt;
===Localization changes shared by Pokémon Red, Blue, Yellow, FireRed, LeafGreen, Let&#039;s Go, Pikachu!, and Let&#039;s Go, Eevee!===&lt;br /&gt;
{{main|Pokémon Red and Blue Versions|section=Localization changes shared by Pokémon Red, Blue, Yellow, FireRed, LeafGreen, Let&#039;s Go, Pikachu!, and Let&#039;s Go, Eevee!}}&lt;br /&gt;
&lt;br /&gt;
==Differences in the Nintendo Switch release==&lt;br /&gt;
* The game uses the wireless capabilities of the [[Nintendo Switch]] instead of the GBA Link Cable or Wireless Adapter.&lt;br /&gt;
* The [[AuroraTicket]] and [[MysticTicket]] are now automatically obtained after entering the [[Hall of Fame]] in this version, allowing access to [[Birth Island]] and [[Navel Rock]] without an event.&lt;br /&gt;
**This is the first time since {{game|Omega Ruby and Alpha Sapphire|s}} that {{p|Deoxys}} can be collected in the game through normal means.&lt;br /&gt;
* Names for the [[player character]] or [[rival]] and [[nickname]]s for Pokémon that include a [[List of censored words|censored word]] are treated as if the [[Text entry|text-entry]] field was left blank, replacing it with a default name or the Pokémon&#039;s species name.&lt;br /&gt;
* The button combination to initiate the Berry Program Update on the title screen has been disabled.&lt;br /&gt;
* Using the Button Mode “L=A” now additionally maps face button functions onto the D-Pad, movement controls onto the right analogue stick, and the B button onto the ZL and ZR Triggers, allowing for a one-handed control-style very similar to using a single Joy-Con in {{g|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}.&lt;br /&gt;
* The [[List of battle glitches in Generation III#Roaming Roar bug|Roaming Roar glitch]] is patched out.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
The games were praised by critics for maintaining the same storyline as the original versions, and also for incorporating new events. Criticism was received, however, for the lack of graphical improvement from Ruby and Sapphire.&amp;lt;ref name=&amp;quot;IGN review&amp;quot;&amp;gt;[https://www.ign.com/articles/2004/09/03/pokemon-firered-version Pokémon FireRed Version - IGN]&amp;lt;/ref&amp;gt; Generally, the games scored highly.&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/game-boy-advance/pokemon-firered-version/critic-reviews Pokemon FireRed Version Critic Reviews for Game Boy Advance - Metacritic]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/game-boy-advance/pokemon-leafgreen-version/critic-reviews Pokemon LeafGreen Version Critic Reviews for Game Boy Advance - Metacritic]&amp;lt;/ref&amp;gt; [[Nintendo Power]] magazine gave them 4.5/5,&amp;lt;ref&amp;gt;&#039;&#039;Nintendo Power&#039;&#039; magazine. Issue 184; page 123. October 2004.&amp;lt;/ref&amp;gt; while {{wp|IGN}} rated the games an &amp;quot;Amazing&amp;quot; 9.0/10.&amp;lt;ref name=&amp;quot;IGN review&amp;quot;/&amp;gt; {{wp|Eurogamer}}, though, criticized the lack of &#039;evolution&#039; from the series, giving the remakes a 7/10.&amp;lt;ref&amp;gt;[https://www.eurogamer.net/articles/r_pokemonleafgreenfirered_gba Pokémon LeafGreen/FireRed • Eurogamer.net]&amp;lt;/ref&amp;gt; Gaming magazine {{wp|Famitsu}} gave the games a score of 33 out of 40. Pokémon FireRed and LeafGreen hold a rating of 81.92%&amp;lt;ref&amp;gt;[https://web.archive.org/web/20191209011440/https://www.gamerankings.com/gba/918915-pokemon-firered-version/index.html Pokémon FireRed Version for Game Boy Advance - GameRankings (Archive)]&amp;lt;/ref&amp;gt; and 80.78%,&amp;lt;ref&amp;gt;[https://web.archive.org/web/20191209011447/https://www.gamerankings.com/gba/918916-pokemon-leafgreen-version/index.html Pokémon LeafGreen Version for Game Boy Advance - GameRankings (Archive)]&amp;lt;/ref&amp;gt; respectively, on {{wp|GameRankings}}.&lt;br /&gt;
&lt;br /&gt;
===Sales===&lt;br /&gt;
FireRed and LeafGreen received strong sales, although weaker than {{2v2|Ruby|Sapphire}}. Over one million copies were sold in Japan over the first four days of release.&amp;lt;ref&amp;gt;[https://www.gamespot.com/articles/fire-red-and-leaf-green-sell-one-million/1100-6089323/ FireRed and LeafGreen sell one million - GameSpot]&amp;lt;/ref&amp;gt; In the fiscal year of their release, they sold more than 2 million units.&amp;lt;ref&amp;gt;[https://www.nintendo.co.jp/ir/pdf/2004/annual0403e.pdf#page=4 Nintendo Co., Ltd. - Annual Report 2004]&amp;lt;/ref&amp;gt; As of March 31, 2013, Pokémon FireRed and LeafGreen have sold 12 million copies worldwide making these the lowest selling remakes of core series games.&amp;lt;ref&amp;gt;[https://www.businesswire.com/news/home/20131015006009/en/Pok%C3%A9mon-Pok%C3%A9mon-Sell-4-Million-Units-Worldwide Pokémon X and Pokémon Y Sell More Than 4 Million Units Worldwide in First Two Days | Business Wire]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Japanese sales====&lt;br /&gt;
Pokémon FireRed and LeafGreen sold 1,013,119 units on their first week on the Japanese market, being 517,874 from Pokémon FireRed and 495,245 from Pokémon LeafGreen, with a {{wp|sell-through}} of 96.01% and 92.40% respectively. By January 2, 2011, the end of their 362nd week, they had sold 2,909,961 copies, being 1,619,109 from Pokémon FireRed and 1,290,852 from Pokémon LeafGreen.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Pokémon FireRed Version&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; border:3px solid #{{firered color dark}}; background:#{{firered color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{firered color light}}; {{roundytl|5px}}&amp;quot; | Week&lt;br /&gt;
! style=&amp;quot;background:#{{firered color light}}&amp;quot; | Week ending&lt;br /&gt;
! style=&amp;quot;background:#{{firered color light}}&amp;quot; | Ranking&lt;br /&gt;
! style=&amp;quot;background:#{{firered color light}}&amp;quot; | Units sold&lt;br /&gt;
! style=&amp;quot;background:#{{firered color light}}; {{roundytr|5px}}&amp;quot; | Total units sold&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| February 1, 2004&lt;br /&gt;
| 1st&lt;br /&gt;
| 517,874&lt;br /&gt;
| 517,874&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| February 8, 2004&lt;br /&gt;
| 2nd&lt;br /&gt;
| 148,000&lt;br /&gt;
| 665,900&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| February 22, 2004&lt;br /&gt;
| 5th&lt;br /&gt;
| -&lt;br /&gt;
| ---&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 7&lt;br /&gt;
| March 14, 2004&lt;br /&gt;
| 9th&lt;br /&gt;
| 28,000&lt;br /&gt;
| 950,000&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| March 28, 2004&lt;br /&gt;
| 11th&lt;br /&gt;
| -&lt;br /&gt;
| ---&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 11&lt;br /&gt;
| April 11, 2004&lt;br /&gt;
| 5th&lt;br /&gt;
| 18,211&lt;br /&gt;
| 1,046,800&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 14&lt;br /&gt;
| May 2, 2004&lt;br /&gt;
| 7th&lt;br /&gt;
| 23,201&lt;br /&gt;
| 1,102,400&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 18&lt;br /&gt;
| May 30, 2004&lt;br /&gt;
| 24th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 24&lt;br /&gt;
| July 11, 2004&lt;br /&gt;
| 13th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 26&lt;br /&gt;
| July 25, 2004&lt;br /&gt;
| 25th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 27&lt;br /&gt;
| August 1, 2004&lt;br /&gt;
| 32nd&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 28&lt;br /&gt;
| August 8, 2004&lt;br /&gt;
| 33rd&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 36&lt;br /&gt;
| October 3, 2004&lt;br /&gt;
| 49th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 37&lt;br /&gt;
| October 10, 2004&lt;br /&gt;
| 38th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 42&lt;br /&gt;
| November 14, 2004&lt;br /&gt;
| 42nd&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 44&lt;br /&gt;
| November 28, 2004&lt;br /&gt;
| 42nd&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 48&lt;br /&gt;
| December 26, 2004&lt;br /&gt;
| 33rd&lt;br /&gt;
| -&lt;br /&gt;
| ---&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 49&lt;br /&gt;
| January 2, 2005&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,329,455&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 64&lt;br /&gt;
| April 17, 2005&lt;br /&gt;
| 49th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 67&lt;br /&gt;
| May 8, 2005&lt;br /&gt;
| 32nd&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 69&lt;br /&gt;
| May 22, 2005&lt;br /&gt;
| 46th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 142&lt;br /&gt;
| October 15, 2006&lt;br /&gt;
| 39th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 143&lt;br /&gt;
| October 22, 2006&lt;br /&gt;
| 38th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 144&lt;br /&gt;
| October 29, 2006&lt;br /&gt;
| 40th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 147&lt;br /&gt;
| November 19, 2006&lt;br /&gt;
| 43rd&lt;br /&gt;
| -&lt;br /&gt;
| ---&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 153&lt;br /&gt;
| December 31, 2006&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,523,398&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 205&lt;br /&gt;
| December 30, 2007&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,571,668&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 257&lt;br /&gt;
| December 28, 2008&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,597,803&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 310&lt;br /&gt;
| January 3, 2010&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,614,669&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 362&lt;br /&gt;
| January 2, 2011&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,619,109&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{firered color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Pokémon LeafGreen Version&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; border:3px solid #{{leafgreen color dark}}; background:#{{leafgreen color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{leafgreen color light}}; {{roundytl|5px}}&amp;quot; | Week&lt;br /&gt;
! style=&amp;quot;background:#{{leafgreen color light}}&amp;quot; | Week ending&lt;br /&gt;
! style=&amp;quot;background:#{{leafgreen color light}}&amp;quot; | Ranking&lt;br /&gt;
! style=&amp;quot;background:#{{leafgreen color light}}&amp;quot; | Units sold&lt;br /&gt;
! style=&amp;quot;background:#{{leafgreen color light}}; {{roundytr|5px}}&amp;quot; | Total units sold&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| February 1, 2004&lt;br /&gt;
| 2nd&lt;br /&gt;
| 495,245&lt;br /&gt;
| 495,245&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| February 8, 2004&lt;br /&gt;
| 3rd&lt;br /&gt;
| 122,900&lt;br /&gt;
| 618,100&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| February 22, 2004&lt;br /&gt;
| 8th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 9&lt;br /&gt;
| March 28, 2004&lt;br /&gt;
| 15th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 18&lt;br /&gt;
| May 30, 2004&lt;br /&gt;
| 35th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 24&lt;br /&gt;
| July 11, 2004&lt;br /&gt;
| 20th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 26&lt;br /&gt;
| July 25, 2004&lt;br /&gt;
| 35th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 27&lt;br /&gt;
| August 1, 2004&lt;br /&gt;
| 46th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 42&lt;br /&gt;
| November 14, 2004&lt;br /&gt;
| 49th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 44&lt;br /&gt;
| November 28, 2004&lt;br /&gt;
| 49th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 48&lt;br /&gt;
| December 26, 2004&lt;br /&gt;
| 42nd&lt;br /&gt;
| -&lt;br /&gt;
| ---&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 49&lt;br /&gt;
| January 2, 2005&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,077,890&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 143&lt;br /&gt;
| October 22, 2006&lt;br /&gt;
| 50th&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 144&lt;br /&gt;
| October 29, 2006&lt;br /&gt;
| 45th&lt;br /&gt;
| -&lt;br /&gt;
| ---&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 153&lt;br /&gt;
| December 31, 2006&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,221,434&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 205&lt;br /&gt;
| December 30, 2007&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,258,097&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 310&lt;br /&gt;
| January 3, 2010&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,288,107&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| 362&lt;br /&gt;
| January 2, 2011&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 1,290,852&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{leafgreen color light}}; {{roundybottom|5px}}&amp;quot; colspan=&amp;quot;5&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
{{main|Staff of Pokémon FireRed and LeafGreen}}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{main|Pokémon FireRed &amp;amp; Pokémon LeafGreen: Super Music Collection}}&lt;br /&gt;
The soundtrack contains all of the background music from the games, composed by [[Junichi Masuda]], [[Gō Ichinose]], and [[Morikazu Aoki]]. Much of the music is remixed from &#039;&#039;[[Game Boy: Entire Pokémon Sounds Collection CD]]&#039;&#039;, the soundtrack for {{game|Red and Green|s}} and {{game|Red and Blue|s}}.&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
===Game Boy Advance===&lt;br /&gt;
=====Japanese=====&lt;br /&gt;
{{incomplete|section|Document the changes.}}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:left; border: 3px solid #{{firered color}}; background: #{{leafgreen color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{leafgreen color light}}; text-align:center; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{leafgreen color light}}; text-align:center&amp;quot; | Changelog&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; text-align:center&amp;quot; | 1.0&lt;br /&gt;
| Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; text-align:center&amp;quot; | 1.1&lt;br /&gt;
| &#039;&#039;Unknown changes&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====English=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:left; border: 3px solid #{{firered color}}; background: #{{leafgreen color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{leafgreen color light}}; text-align:center; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{leafgreen color light}}; text-align:center&amp;quot; | Changelog&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; text-align:center&amp;quot; | 1.0&lt;br /&gt;
| Initial release&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; text-align:center&amp;quot; | 1.1&lt;br /&gt;
|&lt;br /&gt;
* The {{DL|Save|Generation III|backup memory}} check that was absent from the Japanese versions and the previous English release was restored, matching the behavior of {{game|Ruby and Sapphire|s}}.&lt;br /&gt;
* Made a minor change to {{p|Chikorita}}&#039;s FireRed [[Pokédex entry]], which was initially copied over from the English version of {{game|Gold and Silver|s|Pokémon Silver}}.&lt;br /&gt;
* Added a unique Pokédex entry for {{p|Tyranitar}} in FireRed (rather than reusing the LeafGreen entry).&lt;br /&gt;
* Fixed {{DL|List of glitches in Generation III|Pokédex category oversight|an error}} with the display of [[Pokémon category|Pokémon categories]].&lt;br /&gt;
* The word &amp;quot;PRESENTS&amp;quot; below &amp;quot;[[Game Freak]]&amp;quot; in the game&#039;s {{DL|Game intro|Pokémon FireRed and LeafGreen|Opening Movie}} was restored.&lt;br /&gt;
* The [[Pokédex]]&#039;s [[Help System]] information is corrected to tell players to select &amp;quot;NEXT DATA&amp;quot; to view a {{OBP|Pokémon|species}}&#039;s [[List of Pokémon by habitat|habitat]] instead of the non-existent &amp;quot;AREA&amp;quot; option.&lt;br /&gt;
* The word “adapater” on the back of the box of the first release of version 1.0 was fixed to the correct spelling of “adapter”.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====French, Italian, German, Spanish=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:left; border: 3px solid #{{firered color}}; background: #{{leafgreen color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{leafgreen color light}}; text-align:center; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background: #{{leafgreen color light}}; text-align:center&amp;quot; | Changelog&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#FFF; text-align:center&amp;quot; | 1.0&lt;br /&gt;
| Initial release contains all the changes made in the English 1.1 release.&lt;br /&gt;
* And in addition, the {{DL|List of overworld glitches (Generation III)|Nugget Bridge script oversight}} was fixed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nintendo Switch===&lt;br /&gt;
The English and Japanese version of the game is built on the version 1.1 ROM. Other language releases are built on the European version 1.0 ROM.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{FireRed color}}; border:3px solid #{{FireRed color dark}}&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{LeafGreen color light}}&amp;quot;|Version&lt;br /&gt;
!style=&amp;quot;background:#{{LeafGreen color light}}&amp;quot;|Release date&lt;br /&gt;
!style=&amp;quot;background:#{{LeafGreen color light}}&amp;quot;|Game file size&lt;br /&gt;
!style=&amp;quot;background:#{{LeafGreen color light}}&amp;quot;|Official note&lt;br /&gt;
!style=&amp;quot;background:#{{LeafGreen color light}}&amp;quot;|More information&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; text-align:center&amp;quot; | 1.0.0&lt;br /&gt;
|Original release&lt;br /&gt;
|{{tt|31.8 MB|German, French, Spanish and Italian releases of LeafGreen}}&amp;lt;br&amp;gt;{{tt|31.9 MB|Japanese, German, French, Spanish and Italian releases of FireRed; Japanese release of LeafGreen}}&amp;lt;br&amp;gt;{{tt|33.1 MB|English release of LeafGreen}}&amp;lt;br&amp;gt;{{tt|33.4 MB|English release of FireRed}}&amp;lt;br&amp;gt;&lt;br /&gt;
|N/A&lt;br /&gt;
|Initial release.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
:&#039;&#039;For unused content, see [[Pokémon FireRed and LeafGreen beta]].&lt;br /&gt;
Pokémon FireRed and LeafGreen were announced in September 2003&amp;lt;ref&amp;gt;[http://dengekionline.com/data/news/2003/9/13/ddc45c31a5c8d1e2b434336730292ffc.html 『ポケモン赤・緑』がGBAで甦る！『ファイアレッド』『リーフグリーン』発売決定 - 電撃オンライン] ([https://web.archive.org/web/20071012031840/http://www.dengekionline.com/data/news/2003/9/13/ddc45c31a5c8d1e2b434336730292ffc.html earliest archived copy])&amp;lt;/ref&amp;gt; as [[Game Boy Advance]] remakes of {{game|Red and Green|s}} that are compatible with {{game|Ruby and Sapphire|s}} as well as the then-unreleased {{g|Colosseum}} for the [[Nintendo GameCube|GameCube]]. [[Game Freak]]&#039;s [[Junichi Masuda]] stated that these games were developed around the idea of simplicity.&amp;lt;ref name=&amp;quot;HPJ&amp;quot;&amp;gt;[https://www.gamefreak.co.jp/blog/dir/2004/08/index.html 増田部長のめざめるパワー]. August 30, 2004.&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;HPE&amp;quot;&amp;gt;[https://www.gamefreak.co.jp/blog/dir_english/2004/08/index.html HIDDEN POWER of masuda]. August 30, 2004.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The introduction of the [[Game Boy Advance Wireless Adapter]] was touted as one of the new features in FireRed and LeafGreen, the first titles to support and include it as part of the core experience. Former [[Nintendo]] president [[Satoru Iwata]] praised the Wireless Adapter for its enhancements to multiplayer functionality, including in the Pokémon games.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20061115104220/http://www.gamespot.com/gba/rpg/pokemonred/news.html?sid=6075891 TGS 2003: Wireless GBA multiplayer for 2004 - Game Boy Advance News at GameSpot]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Tsunekazu Ishihara]], CEO of [[The Pokémon Company]], when questioned about the reason behind the remakes of Red and Green in an interview with IGN at E3 2004, declared that they did not see FireRed and LeafGreen as remakes but rather as new games sporting wireless functionality.&amp;lt;ref name=&amp;quot;IGN&amp;quot;&amp;gt;[http://www.ign.com/articles/2004/05/13/e3-2004-the-pokemon-creators-speak E3 2004: The Pokemon Creators Speak - IGN]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;We don&#039;t feel that this a remake at all. We feel that this is a new game, with wireless technology. The reason why they are Red and Green is that they were the most popular games in the Pokemon series, and we wanted to introduce the concept again for the GBA. And it&#039;s been eight years since Red and Blue, so our target audience changes in that time, and the new audience will see {{p|Pikachu}} or {{p|Charizard}} as new characters.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When asked about [[Satoshi Tajiri]]&#039;s current involvement in Pokémon, Ishihara stated that he oversaw the whole development process of FireRed and LeafGreen, including the text.&amp;lt;ref name=&amp;quot;IGN&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;It&#039;s really Mr. Tajiri&#039;s creation, and this is a new version of his creation. So he supervised the whole process and the new text. He oversaw all the new features added to his creation.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
According to Junichi Masuda, LeafGreen was not retitled to match Blue internationally for the following reasons:&amp;lt;ref name=&amp;quot;HPJ&amp;quot;/&amp;gt;&amp;lt;ref name=&amp;quot;HPE&amp;quot;/&amp;gt;&lt;br /&gt;
* A leaf is a symbol of peace, while fire and water are opposing concepts and thus would seem more like a conflict. A leaf is also an easier concept to grasp and translate into other languages, and in this world of conflicts, the creators wanted to give a name suggestive of a peaceful world.&lt;br /&gt;
* The developers also wanted a colorful drawing of a {{p|Bulbasaur}} family member on the boxart. Masuda explains that, as with [[Legendary Pokémon]], creating a title for each Pokémon game that can be used and easily understood in all countries is not an easy task.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Logos===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokemon FireRed Logo EN.png|English FireRed logo&lt;br /&gt;
Pokemon LeafGreen Logo EN.png|English LeafGreen logo&lt;br /&gt;
Pokemon FireRed Logo JP.png|Japanese FireRed logo&lt;br /&gt;
Pokemon LeafGreen Logo JP.png|Japanese LeafGreen logo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Title screens===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:FireRedTitle.png|English FireRed title screen&lt;br /&gt;
File:LeafGreenTitle.png|English LeafGreen title screen&lt;br /&gt;
File:Japanese FireRedTitle.png|Japanese FireRed title screen&lt;br /&gt;
File:Japanese LeafGreenTitle.png|Japanese LeafGreen title screen&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alternate covers===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
FireRed EN Player&#039;s Choice boxart.png|Player&#039;s Choice FireRed cover (v1.1)&lt;br /&gt;
LeafGreen EN Player&#039;s Choice boxart.png|Player&#039;s Choice LeafGreen cover (v1.1)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:S S Anne truck FRLG.png|thumb|240px|The infamous truck]]&lt;br /&gt;
* {{DL|S.S. Anne|Rumors|The truck}}, long rumored to have a [[Poké Ball]] containing {{p|Mew}} under it, appears again as scenery near the [[S.S. Anne]]. This time around, however, as an easter egg, there is a [[Lava Cookie]] hidden on the dock, which normally cannot be obtained until much later in the game.&lt;br /&gt;
* On page 17 of the Pokémon FireRed Instruction Booklet (US version), Charmander is shown to have been met at Viridian City.&lt;br /&gt;
* Some of the new sprites of the Kanto Pokémon in FireRed and LeafGreen resemble artwork by [[Ken Sugimori]] for the {{game|Red and Blue|s}} and {{game|Red and Green|s}} versions. These include, with image links for comparison:&lt;br /&gt;
** {{p|Venusaur}} ({{file|003Venusaur RB.png|artwork}}, {{file|Spr 3f 003.png|sprite}})&lt;br /&gt;
** {{p|Rattata}} ({{file|019Rattata RG.png|artwork}}, {{file|Spr 3f 019.png|sprite}})&lt;br /&gt;
** {{p|Ekans}} ({{file|023Ekans RB.png|artwork}}, {{file|Spr 3f 023.png|sprite}})&lt;br /&gt;
** {{p|Nidoran♀}} ({{file|029Nidoran RG.png|artwork}}, {{file|Spr 3f 029.png|sprite}})&lt;br /&gt;
** {{p|Nidorino}} ({{file|033Nidorino RB.png|artwork}}, {{file|Spr 3f 033.png|sprite}})&lt;br /&gt;
** {{p|Nidoking}} ({{file|034Nidoking RB.png|artwork}}, {{file|Spr 3f 034.png|sprite}})&lt;br /&gt;
** {{p|Clefable}} ({{file|036Clefable RB.png|artwork}}, {{file|Spr_3f_036.png|sprite}})&lt;br /&gt;
** {{p|Venomoth}} ({{file|049Venomoth RB.png|artwork}}, {{file|Spr 3f 049.png|sprite}})&lt;br /&gt;
** {{p|Bellsprout}} ({{file|069Bellsprout RB.png|artwork}}, {{file|Spr 3f 069.png|sprite}})&lt;br /&gt;
** {{p|Ponyta}} ({{file|077Ponyta RG.png|artwork}}, {{file|Spr_3f_077.png|sprite}})&lt;br /&gt;
** {{p|Farfetch&#039;d}} ({{file|083Farfetch&#039;d RB.png|artwork}}, {{file|Spr_3f_083.png|sprite}})&lt;br /&gt;
** {{p|Marowak}} ({{file|105Marowak RB.png|artwork}}, {{file|Spr_3f_105.png|sprite}})&lt;br /&gt;
** {{p|Electabuzz}} ({{file|125Electabuzz RB.png|artwork}}, {{file|Spr_3f_125.png|sprite}})&lt;br /&gt;
** {{p|Vaporeon}} ({{file|134Vaporeon RB.png|artwork}}, {{file|Spr_3f_134.png|sprite}})&lt;br /&gt;
** {{p|Jolteon}} ({{file|135Jolteon RG.png|artwork}}, {{file|Spr 3f 135.png|sprite}})&lt;br /&gt;
** {{p|Omastar}} ({{file|139Omastar RB.png|artwork}}, {{file|Spr 3f 139.png|sprite}})&lt;br /&gt;
** {{p|Snorlax}} ({{file|143Snorlax RB.png|artwork}}, {{file|Spr 3f 143.png|sprite}})&lt;br /&gt;
* The only Generation I Pokémon that cannot be encountered in these games is {{p|Mew}}, although this Pokémon was distributed in [[List of English event Pokémon distributions in Generation III|several events for the Generation III games]].&lt;br /&gt;
* These are the first [[core series]] games to be released in the same calendar year in all major regions.&lt;br /&gt;
* These are the first core series games to have their ratings changed in a re-release.&lt;br /&gt;
* In the end credits, the [[game mascot]]s of the four [[Generation I]] games, {{p|Venusaur}}, {{p|Charizard}}, {{p|Blastoise}}, and {{p|Pikachu}}, appear with special 3-frame sprites, transforming from their in-game sprites to the pose they took on the Japanese boxart of their respective games. In the Japanese versions, they are inside a circle with the text &#039;&#039;THE POCKET MONSTER TRAINER&#039;&#039;, which is colored to match the Pokémon&#039;s type. In international versions, this is replaced by a Poké Ball symbol, also colored based on the Pokémon&#039;s type.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size:80%; {{roundy|20px}} border:2px solid #{{leafgreen color dark}}; background:#{{firered color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{leafgreen color dark}}; background:#{{leafgreen color light}}; width:160px&amp;quot; | [[File:Spr 3f Venusaur credits.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{leafgreen color dark}}; background:#{{leafgreen color light}}; width:160px&amp;quot; | [[File:Spr 3f Charizard credits.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{leafgreen color dark}}; background:#{{leafgreen color light}}; width:160px&amp;quot; | [[File:Spr 3f Blastoise credits.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{leafgreen color dark}}; background:#{{leafgreen color light}}; width:160px&amp;quot; | [[File:Spr 3f Pikachu credits.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Venusaur credits&#039; sprite&lt;br /&gt;
| Charizard credits&#039; sprite&lt;br /&gt;
| Blastoise credits&#039; sprite&lt;br /&gt;
| Pikachu credits&#039; sprite&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{green color dark}}; background:#{{green color light}}; width:160px&amp;quot;| [[File:003Venusaur RG.png|87x87px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{red color dark}}; background:#{{red color light}}; width:160px&amp;quot;| [[File:006Charizard RG.png|87x87px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{blue color dark}}; background:#{{blue color light}}; width:160px&amp;quot;| [[File:009Blastoise B.png|87x87px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border:2px solid #{{yellow color dark}}; background:#{{yellow color light}}; width:160px&amp;quot;| [[File:025Pikachu Y.png|87x87px]]&lt;br /&gt;
|-&lt;br /&gt;
| Venusaur artwork from&amp;lt;br&amp;gt;{{color2|000|Pokémon Red and Green Versions|Pocket Monsters Green}} boxart&lt;br /&gt;
| Charizard artwork from&amp;lt;br&amp;gt;{{color2|000|Pokémon Red and Green Versions|Pocket Monsters Red}} boxart&lt;br /&gt;
| Blastoise artwork from&amp;lt;br&amp;gt;{{color2|000|Pokémon Blue Version (Japanese)|Pocket Monsters Blue}} boxart&lt;br /&gt;
| Pikachu artwork from&amp;lt;br&amp;gt;{{color2|000|Pokémon Yellow Version|Pocket Monsters Pikachu}} boxart&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unique content===&lt;br /&gt;
In the [[core series]], Pokémon FireRed and LeafGreen are the only games with these characteristics:&lt;br /&gt;
&lt;br /&gt;
* FireRed and LeafGreen are the only games released between a game and its updated version in the same generation. Specifically, they were released after {{game|Ruby and Sapphire|s}} but before {{game|Emerald}}.&lt;br /&gt;
* They are the only remakes that were originally released for a [[Game Boy Advance|system]] that could also play their original versions via backwards compatibility.&lt;br /&gt;
* They are the only games where evolving into a Pokémon outside the [[regional Pokédex]] (such as {{p|Gloom}} into {{p|Bellossom}}) only becomes possible after the player obtains the [[National Pokédex]].&lt;br /&gt;
* They are the only games where a Pokémon cannot [[:Category:Pokémon that evolve based on time|evolve based on time]] due to the lack of this feature even though the games are compatible with the evolved forms. In this case, {{p|Eevee}} cannot evolve into {{p|Espeon}} or {{p|Umbreon}} but the evolved forms can be traded from other games.&lt;br /&gt;
* They are the only games featuring the [[TM Case]] instead of storing [[TM]]s directly in the [[Bag]].&lt;br /&gt;
** They are the only games that have multiple [[Bag]] pockets but no pocket dedicated for TMs.&lt;br /&gt;
* Pokémon FireRed is the only game where only one Pokémon ({{p|Wynaut}}) from a particular generation can be obtained outside of [[trade|trading]] or {{pkmn2|event}}s.&lt;br /&gt;
** Pokémon LeafGreen  is the only game where only two Pokémon (Wynaut and {{p|Azurill}}) from a particular generation can be obtained outside of trading or events.&lt;br /&gt;
&lt;br /&gt;
====Unique content in Kanto-based games====&lt;br /&gt;
The [[Generation I]] games as well as FireRed and LeafGreen are the only [[core series]] games with these characteristics:&lt;br /&gt;
&lt;br /&gt;
* No [[time]]-based features. This is due to the fact that neither the console nor the cartridges have internal clocks.&lt;br /&gt;
* No {{type|Dark}} Pokémon in the available [[regional Pokédex]].&lt;br /&gt;
* The Japanese names of all [[Gym Leader]]s are written with the same number of characters (each consisting of exactly three katakana; for instance, [[Brock]] is named タケシ).&lt;br /&gt;
&lt;br /&gt;
The [[Generation I]] games, FireRed, LeafGreen, Let&#039;s Go, Pikachu!, and Let&#039;s Go, Eevee! are the only core series games with these characteristics:&lt;br /&gt;
&lt;br /&gt;
* The [[game mascot|mascot]] of each game is in the evolutionary line of a [[first partner Pokémon]].&lt;br /&gt;
* The main plot does not involve any [[Legendary Pokémon]].&lt;br /&gt;
* The pairs of games have exactly the same Legendary Pokémon available without trades or events.&lt;br /&gt;
&lt;br /&gt;
===Introduced content===&lt;br /&gt;
In the [[core series]], Pokémon FireRed and LeafGreen were the first games with these characteristics:&lt;br /&gt;
&lt;br /&gt;
* These were the first core series game [[remake]]s.&lt;br /&gt;
* These were the first pair of games not followed by an [[core series#release model|upper version]].&lt;br /&gt;
* These were the first core series games released in the same [[generation]] as other core series games but not as rereleases of the previous games (being released after {{game|Ruby and Sapphire|s}}).&lt;br /&gt;
* They are the first games where Pokémon outside the current [[regional Pokédex]] are available without trades or events.&lt;br /&gt;
* They are the first games where certain [[Legendary Pokémon]] are available outside of trades or events:&lt;br /&gt;
** Legendary Pokémon outside the current [[regional Pokédex]] are available.&lt;br /&gt;
** Legendary Pokémon from multiple generations are available.&lt;br /&gt;
** Only one Legendary Pokémon is available out of a Legendary trio (one of the [[Legendary beasts]] per game).&lt;br /&gt;
* They have [[Pokédex entry|Pokédex entries]] [[Pokédex entry recycling|reused]] from previously released games.&lt;br /&gt;
** The [[Generation I]] Pokémon had their FireRed entries reused from Japanese {{game|Red and Green|s}}, making this the first time when those entries were translated into English; their LeafGreen entries were reused from {{game|Red and Blue|s}}, originally from Japanese [[Pokémon Blue Version (Japanese)|Pokémon Blue]].&lt;br /&gt;
** The [[Generation II]] Pokémon had their FireRed entries reused from [[Pokémon Gold and Silver Versions|Pokémon Silver]]; their  LeafGreen entries were reused from [[Pokémon Gold and Silver Versions|Pokémon Gold]].&lt;br /&gt;
** The [[Generation III]] Pokémon have new Pokédex entries in FireRed and LeafGreen, each Pokémon sharing the same entry between both games except {{p|Deoxys}} has a different entry in each game.&lt;br /&gt;
* They feature a [[regional Pokédex]] which includes some but not all members of some evolutionary lines available in the current games. Specifically, the [[List of Pokémon by Kanto Pokédex number|Kanto Pokédex]] does not feature several [[List of cross-generational evolutionary lines|cross-generational]] Evolutions and pre-Evolutions (such as {{p|Pichu}} and {{p|Bellossom}}) even though they are available in FireRed and LeafGreen without trades or events.&lt;br /&gt;
* They are the first games where the {{pkmn|availability}} of some [[wild Pokémon]] (in this case, the [[Legendary beasts]]) depends on which [[first partner Pokémon]] was chosen.&lt;br /&gt;
* They are the first games where only items from the Items Pocket can be stored in the [[PC]].&lt;br /&gt;
* They are the first games where the [[Pokédex]] description of each Pokémon is displayed as a single page instead of two pages.&lt;br /&gt;
* They are the first games where Pokémon outside the [[regional Pokédex]] only become available in the post-game.&lt;br /&gt;
* They are the first games where [[Pokémon breeding]] only becomes available in the post-game.&lt;br /&gt;
* They are the first games with two [[Pokémon Day Care]]s, although only one of them features breeding.&lt;br /&gt;
&lt;br /&gt;
===Typographical errors===&lt;br /&gt;
[[File:Pokcet.png|thumb|240px|The Teachy TV error, showing &amp;quot;Pocket&amp;quot; as &amp;quot;Pokcet&amp;quot;]]&lt;br /&gt;
* If a FireRed or LeafGreen cart is present in Slot 2 of the [[Nintendo DS]], the migration option in the [[main menu]] of {{game|Diamond and Pearl|s}} is incorrectly stated as &amp;quot;Migrate from Fire Red&amp;quot; or &amp;quot;Migrate from Leaf Green&amp;quot;, with a space in the middle of the version names. This [[list of typos|typo]] was fixed in {{game|Platinum}}, {{game|HeartGold and SoulSilver|s|HeartGold, and SoulSilver}} by removing the space.&lt;br /&gt;
* Any {{pkmn|category}} names with more than one word are [[List of glitches in Generation III#Pokédex category oversight|cut off]] in early English releases of the games, causing for example Pokémon like {{p|Pidgey}} to be listed as &amp;quot;Tiny Pokémon&amp;quot; rather than &amp;quot;Tiny Bird Pokémon.&amp;quot; {{OBP|Pokédex data structure|Generation III|Internal game data}} lists the categories the same as they appear in {{game2|Ruby|Sapphire|Emerald}} and other games, indicating a mistake in the Pokédex where a blank space is misread for the terminating byte for the name. This was addressed in the later Player&#039;s Choice releases of the game. Alongside the missing word &amp;quot;Presents&amp;quot; in the game&#039;s opening, this is the easiest way to tell whether a particular game is a v1.0 or v1.1 release.&lt;br /&gt;
* In [[Teachy TV]], during the program about registering items, the second instance of the word pocket in the phrase &amp;quot;Key Items Pocket&amp;quot; is misspelled as &amp;quot;Pokcet&amp;quot;. This was not addressed in v1.1.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{firered color}}|bordercolor={{leafgreen color light}}&lt;br /&gt;
|ja={{tt|ポケットモンスターファイアレッド・リーフグリーン|Pocket Monsters FireRed &amp;amp; LeafGreen}}&lt;br /&gt;
|zh_yue={{tt|寶可夢 火紅／葉綠|Pokémon FireRed/LeafGreen}}{{tt|*|Nintendo eShop}}&lt;br /&gt;
|zh_cmn={{tt|寶可夢 火紅／葉綠|Pokémon FireRed/LeafGreen}}{{tt|*|Nintendo eShop}}&amp;lt;br&amp;gt;{{tt|神奇寶貝 火紅／葉綠|Pokémon FireRed/LeafGreen}}{{tt|*|PokéPark website}}&amp;lt;br&amp;gt;{{tt|神奇寶貝火紅版／葉綠版|Pokémon FireRed Version/LeafGreen Version}}{{tt|*|PokéPark website}}&lt;br /&gt;
|fr_ca=Versions FireRed et LeafGreen de Pokémon{{tt|*|Platinum box}}&lt;br /&gt;
|fr_eu=Pokémon Version Rouge Feu et Version Vert Feuille&lt;br /&gt;
|de=Pokémon Feuerrote Edition und Blattgrüne Edition&lt;br /&gt;
|it=Pokémon Versione Rosso Fuoco e Versione Verde Foglia&lt;br /&gt;
|ko={{tt|포켓몬스터 파이어레드・리프그린|Pocket Monsters FireRed &amp;amp; LeafGreen}}&lt;br /&gt;
|es=Pokémon Edición Rojo Fuego y Edición Verde Hoja}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&#039;&#039;&#039;Japan&#039;&#039;&#039;&lt;br /&gt;
*[http://www.pokemon.co.jp/game/gba/fl/ Pokémon.co.jp]&lt;br /&gt;
*[http://www.nintendo.co.jp/n08/bprj/ Nintendo.co.jp]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;United States&#039;&#039;&#039;&lt;br /&gt;
*[http://www.pokemon.com/us/pokemon-video-games/pokemon-firered-version-and-pokemon-leafgreen-version/ Pokémon.com]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;United Kingdom&#039;&#039;&#039;&lt;br /&gt;
*[https://www.nintendo.co.uk/Games/Game-Boy-Advance/Pokemon-FireRed-267123.html Nintendo.co.uk] &amp;lt;small&amp;gt;(FireRed)&amp;lt;/small&amp;gt;&lt;br /&gt;
*[https://www.nintendo.co.uk/Games/Game-Boy-Advance/Pokemon-LeafGreen-267134.html Nintendo.co.uk] &amp;lt;small&amp;gt;(LeafGreen)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Australia&#039;&#039;&#039;&lt;br /&gt;
*[https://web.archive.org/web/20060819132006/http://www.nintendo.com.au/fireandleaf/minisite.htm Nintendo.com.au] &amp;lt;small&amp;gt;(Archived microsite - requires [https://get.adobe.com/flashplayer/ Flash Player])&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references group=&amp;quot;lower-alpha&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Walkthrough:Pokémon FireRed and LeafGreen|FireRed and LeafGreen walkthrough]]&lt;br /&gt;
&lt;br /&gt;
{{Core series}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Pokémon FireRed and LeafGreen|*]]&lt;br /&gt;
[[Category:Game Boy Advance games]]&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Feuerrote Edition und Blattgrüne Edition]]&lt;br /&gt;
[[es:Pokémon Rojo Fuego y Pokémon Verde Hoja]]&lt;br /&gt;
[[fr:Pokémon Versions Rouge Feu et Vert Feuille]]&lt;br /&gt;
[[it:Pokémon Rosso Fuoco e Verde Foglia]]&lt;br /&gt;
[[ja:ポケットモンスター ファイアレッド・リーフグリーン]]&lt;br /&gt;
[[zh:寶可夢 火紅／葉綠]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Brilliant_Diamond_and_Shining_Pearl&amp;diff=4499722</id>
		<title>Pokémon Brilliant Diamond and Shining Pearl</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Brilliant_Diamond_and_Shining_Pearl&amp;diff=4499722"/>
		<updated>2026-03-04T00:23:10Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Features from {{game|Platinum}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game|colorscheme=Brilliant Diamond|bordercolorscheme=Shining Pearl&lt;br /&gt;
|name=Pokémon Brilliant Diamond&lt;br /&gt;
|name2=Pokémon Shining Pearl&lt;br /&gt;
|jname=ポケットモンスター ブリリアントダイヤモンド&lt;br /&gt;
|jname2=ポケットモンスター シャイニングパール&lt;br /&gt;
|boxart=Brilliant Diamond EN boxart.png&lt;br /&gt;
|boxart2=Shining Pearl EN boxart.png&lt;br /&gt;
|caption=Pokémon Brilliant Diamond&#039;s boxart, [[Game mascot|featuring]] {{p|Dialga}}&lt;br /&gt;
|caption2=Pokémon Shining Pearl&#039;s boxart, [[Game mascot|featuring]] {{p|Palkia}}&lt;br /&gt;
|jbox=Brilliant Diamond JP boxart.png&lt;br /&gt;
|jbox2=Shining Pearl JP boxart.png&lt;br /&gt;
|jcaption=Pokémon Brilliant Diamond Japanese boxart&lt;br /&gt;
|jcaption2=Pokémon Shining Pearl Japanese boxart&lt;br /&gt;
|category=RPG&lt;br /&gt;
|gen_series=[[Generation VIII]] [[core series]]&lt;br /&gt;
|players=1-2, 4 players simultaneous&lt;br /&gt;
|platform=[[Nintendo Switch]]&lt;br /&gt;
|link_method=Wireless, [[Nintendo Switch Online]]&lt;br /&gt;
|release_date_ja=November 19, 2021&lt;br /&gt;
|release_date_au=November 19, 2021&lt;br /&gt;
|release_date_eu=November 19, 2021&lt;br /&gt;
|release_date_na=November 19, 2021&lt;br /&gt;
|release_date_hk=November 19, 2021&lt;br /&gt;
|release_date_tw=November 19, 2021&lt;br /&gt;
|release_date_kr=November 19, 2021&lt;br /&gt;
|publisher=[[Nintendo]]/[[The Pokémon Company]]&lt;br /&gt;
|developer=[[ILCA]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=7&lt;br /&gt;
|acb=PG&lt;br /&gt;
|oflc=PG&lt;br /&gt;
|grb=ALL&lt;br /&gt;
|gsrr=6+&lt;br /&gt;
|staff=no&lt;br /&gt;
|stafflink=&lt;br /&gt;
|website_ja=[https://www.pokemon.co.jp/ex/bdsp/ Pokémon.co.jp]&lt;br /&gt;
|website_en=[https://diamondpearl.pokemon.com/ Official site]&amp;lt;br&amp;gt;[https://www.pokemon.com/us/pokemon-video-games/pokemon-brilliant-diamond-and-pokemon-shining-pearl/ Pokémon.com]&amp;lt;br&amp;gt;[https://www.nintendo.com/games/detail/pokemon-brilliant-diamond-switch/ Nintendo.com (Brilliant Diamond)]&amp;lt;br&amp;gt;[https://www.nintendo.com/games/detail/pokemon-shining-pearl-switch/ Nintendo.com (Shining Pearl)]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Brilliant Diamond&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター ブリリアントダイヤモンド&#039;&#039;&#039; &#039;&#039;Pocket Monsters Brilliant Diamond&#039;&#039;)  and &#039;&#039;&#039;Pokémon Shining Pearl&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター シャイニングパール&#039;&#039;&#039; &#039;&#039;Pocket Monsters Shining Pearl&#039;&#039;) are the second paired [[Generation VIII]] games. They are enhanced [[remake]]s of the [[Generation IV|fourth-generation]] titles {{game|Diamond and Pearl|s}}.&lt;br /&gt;
&lt;br /&gt;
The games were announced worldwide on the [[Pokémon 25th Anniversary|25th Anniversary]] of the release of {{game|Red and Green|s}} on [[Pokémon Day#2021|February 27, 2021]], at 12 am JST through a [[Pokémon Presents#February 27, 2021|Pokémon Presents]]. The paired versions were released worldwide for [[Nintendo Switch]] on November 19, 2021. All copies of the game are playable in nine languages: Japanese, English, German, Spanish, French, Italian, Korean, and Simplified and Traditional Chinese. These are the first [[core series]] games not to be developed directly by [[Game Freak]].&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
After witnessing a [[Television|news broadcast]] about the [[Red Gyarados]] being sighted at the [[Johto]] [[region]]&#039;s [[Lake of Rage]], the {{player}} and their childhood friend {{ga|Barry}} venture out of their [[hometown]] of {{to|Twinleaf}} and to the nearby [[Lake Verity]] to see if they can see one there too. Instead, however, they briefly encounter [[Professor Rowan|Pokémon Professor Rowan]] and his [[Professor&#039;s assistant|assistant]], {{ga|Lucas}}/{{ga|Dawn}}, as they leave the site and accidentally leave behind Professor Rowan&#039;s briefcase. When the player and Barry examine it, they are attacked by a pair of {{pkmn2|wild}} {{p|Starly}}, forcing them to pick a {{i|Poké Ball}} each from inside the briefcase and use the [[first partner Pokémon]] within them to fend off the Starly. Later visiting Professor Rowan&#039;s laboratory in [[Sandgem Town]], the player and Barry are allowed to keep the Pokémon they used and start their respective [[Pokémon journey]]s with them.&lt;br /&gt;
&lt;br /&gt;
The player first travels to [[Oreburgh City]] and defeats the local [[Gym Leader]] [[Roark]] as their first step on their road to win a [[Badge]] from every [[Sinnoh League]] [[Gym]]. On a return trip to [[Jubilife City]], the player has their first run-in with [[Team Galactic]], whose members try to harass Professor Rowan for his research notes. The player later encounters them again in [[Floaroma Town]], where they attempt to take over the [[Valley Windworks]] power plant with the lead of one of the organization&#039;s {{tc|Commander}}s, [[Mars]]. After thwarting their schemes, the player travels through [[Eterna Forest]] to reach [[Eterna City]], where they encounter a fellow {{pkmn|Trainer}} named [[Cynthia]], earn their second Badge, and confront Team Galactic&#039;s second Commander, [[Jupiter]], at the [[Team Galactic Eterna Building]].&lt;br /&gt;
&lt;br /&gt;
Traveling through [[Mount Coronet]] to reach eastern [[Sinnoh]], the player encounters a mysterious man named [[Cyrus]] and passes through [[Hearthome City]], where the [[Hearthome Gym|local Gym]] is closed for the moment, forcing the player to continue traveling, until they make their way to [[Veilstone City]], wherein they can earn their next Badge. After the fourth Badge has been earned in [[Pastoria City]], the player encounters Cynthia once again and visits [[Professor Carolina|her grandmother]] in her hometown of {{to|Celestic}}, before returning to Hearthome City to challenge its now-reopened Gym. Once the player has earned their sixth Badge from Roark&#039;s father [[Byron]] in the city of {{ci|Canalave}}, a massive explosion caused by Team Galactic at [[Lake Valor]] shakes the entire region. Professor Rowan dispatches the player to investigate Lake Valor, while Lucas/Dawn and Barry do the same with Lake Verity and [[Lake Acuity]], respectively. At Lake Valor, the player encounters the last one of Team Galactic&#039;s Commanders, [[Saturn]], but is too late to stop him from capturing the {{pkmn2|Legendary}} [[Lake guardians|lake guardian]] {{p|Azelf}} before he has the team retreat from the lake.&lt;br /&gt;
&lt;br /&gt;
Traveling to the other two lakes as well, also earning their seventh Badge in [[Snowpoint City]] in the process, the player witnesses Team Galactic also capturing the other two lake guardians, {{p|Mesprit}} and {{p|Uxie}}, and taking them to [[Team Galactic HQ|their HQ]] in Veilstone. The player storms the HQ, confronts the organization&#039;s leader, Cyrus, and succeeds in freeing the captured lake guardians, but is unable to stop Team Galactic from completing the creation of the [[Red Chain]], which Cyrus takes with him to the [[Spear Pillar]] at the summit of Mount Coronet. The player follows him, defeating a horde of {{tc|Team Galactic Grunt}}s along the way, and reaches the Spear Pillar just in time to see Cyrus using the Red Chain to summon and take control of the Legendary Pokémon {{p|Dialga}}{{sup/8|BD}}/{{p|Palkia}}{{sup/8|SP}}, intending to use its divine power to remake the {{pkmn|universe}} in his own image. Before the new universe can be born, however, the lake guardians appear and destroy the Red Chain, stopping the creation process. Flying into a rage, Cyrus battles the player, but is defeated, ordering a retreat afterwards. The player is then given the chance to {{pkmn2|Caught|catch}} the Legendary Pokémon for themselves.&lt;br /&gt;
&lt;br /&gt;
Following Team Galactic&#039;s defeat, the player earns their final Badge in [[Sunyshore City]] and travels to the {{si|Pokémon League}}, making their way through {{si|Victory Road}} and being granted the chance to challenge the members of the [[Elite Four]]: {{type|Bug}} [[Type expert|specialist]] [[Aaron]], {{type|Ground}} expert [[Bertha]], {{type|Fire}} master [[Flint]], and {{type|Psychic}} user [[Lucian]]. Once the player has emerged victorious against all four of them, they&#039;re allowed to challenge Cynthia, who reveals herself to be the Sinnoh League {{pkmn|Champion}}. Defeating her makes the player the new Champion and allows them to enter the [[Hall of Fame]], after which they return to Twinleaf Town.&lt;br /&gt;
&lt;br /&gt;
Now officially recognized as the strongest Trainer in Sinnoh, the player is allowed to take on Gym Leader [[rematch]]es and travel to the [[Battle Zone]], where highly skilled Trainers gather. The main attraction of the Battle Zone, the {{si|Battle Tower}}, is led by [[Palmer]], Barry&#039;s father, and offers high-level competitive battles against powerful Trainers from all over Sinnoh. A facility called [[Ramanas Park]] also becomes available to the player, allowing them to catch Legendary Pokémon from other regions.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
Unravel the myth of the Pokémon that controls time{{sup/8|BD}}/space{{sup/8|SP}}!&lt;br /&gt;
&lt;br /&gt;
Search for Fossils and treasure by digging!&amp;lt;br&amp;gt;&lt;br /&gt;
Dance to the rhythm!&amp;lt;br&amp;gt;&lt;br /&gt;
Explore the Grand Underground!&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
Overall, the game&#039;s graphical style is different compared to [[Pokémon Sword and Shield]]. The camera returns to a mostly top-down viewing angle similar to the original Diamond and Pearl, while the player and NPCs appear with chibi proportions in the overworld but regular proportions in battle. The regular overworld uses random encounters only, while Pokémon Hideaways in the [[Grand Underground]] use [[symbol encounter]]s.&lt;br /&gt;
&lt;br /&gt;
Like in the originals, the games only include Pokémon from the first four [[generation]]s; therefore, the games include a total of 493 Pokémon. This means that [[Evolution]]s to existing Pokémon introduced in later generations, such as {{p|Sylveon}}, are not included.&lt;br /&gt;
&lt;br /&gt;
===New features===&lt;br /&gt;
* The [[Underground]] has been replaced with the expanded [[Grand Underground]].&lt;br /&gt;
* [[Pal Park]] has been replaced with [[Ramanas Park]]. At Ramanas Park, [[Mysterious Shard S|Mysterious Shards S]] and [[Mysterious Shard L|Mysterious Shards L]] (found in the Grand Underground) can be traded for [[slate]]s, which can then be used to encounter various [[Legendary Pokémon]].&lt;br /&gt;
* The {{DL|Global Terminal|Global Trade Station}} (GTS) has been replaced with the [[Global Wonder Station]] (GWS); [[Wonder Trade]]s are the only [[trade]]s available in the GWS.&lt;br /&gt;
* [[Amity Square]] now supports up to six [[walking Pokémon]] instead of just one. It retains the limitation that only &amp;quot;cute&amp;quot; Pokémon may walk, although as in Platinum, the first partner Pokémon and their Evolutions are included, and now {{p|Eevee}} and [[Eeveelution|its Evolutions]] are supported as well.&lt;br /&gt;
** The player may also pose for screenshots and save them to the Nintendo Switch&#039;s album.&lt;br /&gt;
** [[Poffin]]s can now be made inside Amity Square. The player&#039;s walking Pokémon surround the bowl during the cooking minigame, visibly reacting to the player&#039;s cooking.&lt;br /&gt;
* With the Nintendo Switch&#039;s lack of a bottom screen, the [[Pokétch]] may now be either absent from the screen, present in the top right corner of the screen, or enlarged to take up the majority of the screen (during which the regular overworld in the background has a blur filter applied). These three different methods of viewing are switched between using the R Button. The touch screen or a pointer cursor can be used to control the Pokétch while it uses the enlarged screen.&lt;br /&gt;
** [[HM]]s have been removed; instead, the Pokétch has a new &amp;quot;Hidden Moves&amp;quot; app allowing the player to call wild Pokémon to perform [[field move]]s corresponding to the original game&#039;s HMs. These wild Pokémon are the same regardless of location: {{p|Bidoof}} for {{m|Rock Smash}} and {{m|Cut}}, {{p|Staraptor}} for {{m|Fly}} and {{m|Defog}}, and {{p|Bibarel}} for {{m|Strength}}, {{m|Rock Climb}}, {{m|Surf}}, and {{m|Waterfall}}.&lt;br /&gt;
*** Hidden Moves now skip the splash screen animation when used multiple times in the same area.&lt;br /&gt;
* The [[Town Map]] now has new features allowing it to show the locations of [[Honey Tree]]s (distinguishing between Honey Trees with no [[Honey]], Honey Trees with Honey but no [[wild Pokémon]], and Honey Trees with wild Pokémon) and {{Berries}} that can be picked.&lt;br /&gt;
** Due to this, the Pokétch&#039;s Berry Searcher app has been removed, as it would be redundant.&lt;br /&gt;
* Cooking a Level 95 or higher Poffin without any overflows or burns creates a rainbow-striped Super Mild Poffin.&lt;br /&gt;
* The small menu sprites used for all Pokémon from [[Generation VI]] to {{g|Sword and Shield}} have been redesigned, no longer looking pixelated.&amp;lt;ref&amp;gt;https://www.spriters-resource.com/nintendo_switch/pokemonbrilliantdiamondshiningpearl/sheet/164994/&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The icons that represent [[type]]s have undergone numerous changes. For example, the plain circle icon for the {{t|Normal}} type now bears two nubs resembling {{p|Bidoof}}&#039;s ears.&lt;br /&gt;
* Pokémon now have different [[Cry|cries]] when they [[Fainting|faint]].&lt;br /&gt;
* Pokémon featured in [[mass outbreak]]s can now be seen emerging from [[tall grass]] in the overworld en masse, though these Pokémon cannot be interacted with as they vanish into the grass when approached, and the means of encountering them remains the same as before.&lt;br /&gt;
* Each [[Gym Leader]] can now be rematched once per day after the [[National Pokédex]] has been obtained, with each having a new, stronger team of Pokémon.&lt;br /&gt;
* {{ga|Lucas}}/{{ga|Dawn}} can be battled once per day on [[Days of the week|weekends]] in front of [[Professor Rowan]]&#039;s laboratory in [[Sandgem Town]] after entering the [[Hall of Fame]].&lt;br /&gt;
* In addition to [[Palmer]], other notable Trainers can now also be faced at the {{si|Battle Tower}}, including the Gym Leaders, [[Cynthia]], {{ga|Barry}}, [[Team Galactic]] {{tc|Commander}}s, and [[Cyrus]].&lt;br /&gt;
* A new [[Key Item]] has been added: the [[DS Sounds]]. It is very similar to the [[GB Sounds]] from {{game|HeartGold and SoulSilver|s}}, and can be used to replace the music in the game with the original versions of the songs from Diamond and Pearl. It is obtained from the Sound Designer, a {{tc|Guitarist}} who appears in [[Game Freak]]&#039;s house on [[Valor Lakefront]] after the player enters the Hall of Fame.&lt;br /&gt;
* The player can now choose between a red, blue, green, or yellow [[bicycle]], and will wear the Cycling Style outfit while riding the bicycle and battling at the {{rt|206|Sinnoh|Cycling Road}}.&lt;br /&gt;
* A {{DL|Sinnoh myths|The Sea&#039;s Legend|new book}} has been added to the [[Canalave Library]], titled &amp;quot;The Sea&#039;s Legend&amp;quot;. It provides a hint on how to obtain {{p|Phione}} and {{p|Manaphy}} in {{g|Legends: Arceus}}.&lt;br /&gt;
* The Belle &amp;amp; Pa {{DL|Pokémon Trainer|Trainer class}} has been renamed &amp;quot;{{tc|Ranchers}}&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Features from {{game|Platinum}}===&lt;br /&gt;
* {{p|Rotom}}&#039;s appliance forms are included, and it can access them in [[Rotom&#039;s Room]]. The [[Secret Key (Sinnoh)|Secret Key]] (used to enter Rotom&#039;s Room) is no longer event-exclusive, and is obtained after [[Caught Pokémon|catch]]ing {{p|Rotom}} in the [[Old Chateau]].&lt;br /&gt;
** Like in [[Generation V]] onward, Rotom&#039;s forms have different types.&lt;br /&gt;
* {{p|Giratina}}&#039;s Origin Forme is included. The [[Griseous Orb]] is now obtained from the Distortion Room in [[Ramanas Park]] after Origin Forme Giratina is defeated in battle.&lt;br /&gt;
** As Giratina can only be caught in [[Turnback Cave]], the Origin Forme Giratina in the Distortion Room is shown in a shadow-based form when fought to signify it cannot be caught.&lt;br /&gt;
* {{p|Shaymin}}&#039;s Sky Forme is included. The NPC in [[Floaroma Town]] from Platinum who gives the [[Gracidea]] is present.&lt;br /&gt;
* The first time the player rematches the {{si|Pokémon League}} after obtaining the [[National Pokédex]], the [[Elite Four]] and [[Cynthia]] use teams that feature the same Pokémon they use in Platinum, with the [[level]]s matching their post-[[Stark Mountain]] teams from said game.&lt;br /&gt;
** If the player rematches the Pokémon League again after completing both the event at Stark Mountain and the first rematch, the Elite Four and Cynthia again use different teams with stronger Pokémon, though these teams are entirely new to this game and not based on Platinum, with all of them featuring at least one Pokémon not found in [[Sdex#Platinum expansion|Platinum&#039;s expansion of the Sinnoh Pokédex]].&lt;br /&gt;
* As in every game since Platinum, entering the [[Hall of Fame]] causes [[List of wild Pokémon from in-game events|in-game event Pokémon]] who have been defeated to reappear, so they are not [[permanently missable Pokémon|permanently missable]].&lt;br /&gt;
* [[Foreign Pokédex entries]] exist for all Pokémon, rather than only for a select few.&lt;br /&gt;
* Some Trainers use [[Sticker]]s to create special effects when sending out certain Pokémon.&lt;br /&gt;
* It is now possible to buy ten jars of [[Honey]] simultaneously.&lt;br /&gt;
* The [[Bicycle]] can be ridden inside [[gate]]s.&lt;br /&gt;
* The theme of [[Mystery Gift]] is based on that of Platinum.&lt;br /&gt;
* The [[Pokémon Storage System]] [[wallpaper]]s introduced in Platinum return, and now coexist with all wallpapers from the original Diamond and Pearl. However, the Platinum version of the [[Team Galactic]] wallpaper is altered to replace [[Charon]] with a {{tc|Team Galactic Grunt}}.&lt;br /&gt;
* Like in Platinum, the error from the English version of Diamond and Pearl in which almost all Pokémon from [[in-game trade]]s had Japanese as their [[language of origin]] is corrected.&lt;br /&gt;
*Several of the Pokémon from the Platinum expansion are available in the Grand Underground as rare spawns during the main game despite the Sinnoh Pokédex&#039;s return to the original Diamond and Pearl numbering, which like Platinum helps fix the type imbalances the original Diamond and Pearl had such as the {{type|Fire}}.&lt;br /&gt;
&lt;br /&gt;
===Features from later generations===&lt;br /&gt;
* The {{t|Fairy}} type has been added. The [[Roseli Berry]], [[Pixie Plate]], and {{p|Arceus}}&#039;s Fairy-type form have also been added to accommodate for this.&lt;br /&gt;
* The {{t|Steel}} type no longer resists {{t|Ghost}} and {{t|Dark}}.&lt;br /&gt;
* The player may have one [[walking Pokémon]] anywhere in the overworld outside of [[Amity Square]]. The feature is unlocked after visiting Amity Square once, and can be used with Pokémon outside of those that could walk in the original Amity Square.&lt;br /&gt;
** As in Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!, different Pokémon walk at different speeds, and the player may directly interact with their walking Pokémon.&lt;br /&gt;
** Though all Pokémon available in the game have existing walking animations, some Pokémon (mainly serpentine Pokémon such as {{p|Onix}} and {{p|Ekans}}) do not use them and instead glide over the ground with no animation.&lt;br /&gt;
* At the beginning of the game, the player can choose from eight different appearances (four for {{ga|Lucas}} and four for {{ga|Dawn}}), which feature different skin tones and hair colors.&lt;br /&gt;
* [[Trainer customization]] is now available. The Metronome Style Shop, where outfits can be purchased, replaces the location of what used to be the [[Veilstone Game Corner]], while the prize exchange house has been replaced with a functionally useless storage building.&lt;br /&gt;
** An early-purchase bonus [[Event item|event]] gives the player character an outfit based on their design in {{game|Platinum}}.&lt;br /&gt;
* The [[Apricorn]] [[Poké Ball]]s return, albeit as event-exclusive items.&lt;br /&gt;
* The Autosave option returns from Sword and Shield.&lt;br /&gt;
* The [[Exp. Share]] functions how it has since Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!. Rather than an item, Exp. Share is a background mechanic that applies to the player&#039;s [[party]] from the start of the game and cannot be turned off.&lt;br /&gt;
* Two battle screen features present since {{g|Sun and Moon}} continue to appear: &lt;br /&gt;
** {{DL|Type|Type effectiveness}} is shown in the move selection screen.&lt;br /&gt;
** The player can press the Y button to bring up a Bag sub-menu for Poké Balls in wild battles.&lt;br /&gt;
* The [[Pokémon Box Link]] returns (albeit no longer as an item), allowing the [[Pokémon Storage System]] to be accessed from anywhere (besides [[Gym]]s and the interior of the {{si|Pokémon League}}). This ability is obtained from [[Bebe]] in [[Jubilife City]] following the defeat of the {{tc|Team Galactic Grunt}}s.&lt;br /&gt;
* The [[Pokémon Nursery]] replaces the [[Pokémon Day Care]].&lt;br /&gt;
* [[Origin mark]]s return. A [[Origin mark#Brilliant Diamond and Shining Pearl mark|new origin mark]] that corresponds to these games has been added, and the [[Origin mark#Legends: Arceus mark|Legends: Arceus origin mark]] also appears.&lt;br /&gt;
* Like in Sword and Shield, [[affection]] has been merged with [[friendship]], meaning that friendship now results in affection bonuses.&lt;br /&gt;
* The {{DL|List of Ribbons in the games|Best Friends Ribbon}} is obtainable for Pokémon with maximum [[friendship]] from the female NPC in the [[Pokémon Fan Club]] in [[Hearthome City]]. As such, the {{DL|List of Ribbons in the games|Footprint Ribbon}} is given to most Pokémon for being 30 [[level]]s higher than the level they were obtained at rather than for having maximum friendship, though a certain group of &amp;quot;[[Dr. Footstep/Quotes#Voiceless Pokémon|voiceless]]&amp;quot; Pokémon still require maximum friendship to obtain it.&lt;br /&gt;
* [[Critical capture]]s return.&lt;br /&gt;
** The [[Catching Charm]] returns from Sword and Shield. It is given out by one of the [[Game Freak|Game Directors]] on [[Valor Lakefront]] after reaching the criteria for obtaining the [[regional Pokédex]] [[diploma]].&lt;br /&gt;
* [[Hidden Abilities]] return.&lt;br /&gt;
** [[Ability Patch]]es return from Sword and Shield. They can be purchased from the {{si|Battle Park}}&#039;s Exchange Service Corner for 200 [[Battle Point|BP]].&lt;br /&gt;
* [[Terrain]] returns, excluding {{m|Psychic Terrain}}.&lt;br /&gt;
* {{status|Poison}} does not deal damage outside of {{pkmn|battle}}.&lt;br /&gt;
* [[Shigeki Morimoto|Morimoto]] is now present on {{rt|213|Sinnoh}} as a {{tc|Swimmer}}, being available to battle once per day after the [[Hall of Fame]] has been entered. After the first time he is defeated, he rewards the player with an [[Oval Charm]].&lt;br /&gt;
* [[Hyper Training]], [[Bottle Cap]]s, and [[Gold Bottle Cap]]s return. A {{tc|Veteran}} in the {{si|Battle Park}}&#039;s Exchange Service Corner can Hyper Train the player&#039;s [[level]] 100 Pokémon in exchange for Bottle Caps and Gold Bottle Caps.&lt;br /&gt;
* When a [[Repel]]&#039;s effect wears off, the game asks if the player wants to use another one, provided they have more.&lt;br /&gt;
* The player now receives one [[Premier Ball]] for every 10 [[Poké Ball]]s of any type bought at once, instead of only receiving one Premier Ball anytime they buy 10 or more.&lt;br /&gt;
* The [[Rotom Catalog]] returns from Pokémon Sword and Shield. It is obtained after {{p|Rotom}} first enters one of the appliances in [[Rotom&#039;s Room]], though at first it only contains Rotom&#039;s normal form and the appliance that it entered to obtain the catalog. The other appliances can then be taken from Rotom&#039;s Room to add them to the catalog.&lt;br /&gt;
* The [[Shiny Charm]] returns, albeit only increasing the chance of an {{pkmn|Egg}} containing a [[Shiny Pokémon]].&lt;br /&gt;
* The [[Pokédex]] can show [[form]] differences and [[Foreign Pokédex entry|foreign languages]] from the start, rather than having to be upgraded to unlock these features. The NPCs who originally gave the Pokédex these features will still attempt to upgrade the Pokédex, only to find that it does not need any upgrades.&lt;br /&gt;
* Though the [[Running Shoes]] return and still must be obtained before the player can run, there is no longer a button that must be held down in order to run; instead, the player runs by default after the Running Shoes have been obtained, like in Sword and Shield, provided they are using the joystick. If using the D-Pad, holding down B is necessary to run, as in prior generations.&lt;br /&gt;
* The [[HP]] bar drains faster than in Pokémon Diamond and Pearl.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=mXVztcEjcJk &amp;quot;How much FASTER is the HP bar in Pokemon Brilliant Diamond &amp;amp; Shining Pearl from 25 November 2021]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Pokémon names are no longer rendered in all-caps, now using the proper case.&lt;br /&gt;
* Pokémon obtained from [[in-game trade]]s have set levels, instead of having the traded Pokémon be at the same level.&lt;br /&gt;
* Like in Pokémon Sword and Shield, the Fisherman Trainer class has been renamed &amp;quot;{{tc|Fisher}}&amp;quot;.&lt;br /&gt;
* Like in all games since {{g|X and Y}}, the Socialite Trainer class is renamed &amp;quot;{{tc|Madame}}&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Returning features===&lt;br /&gt;
* Seals return for the first time since HeartGold and SoulSilver, and are now called [[Sticker]]s.&lt;br /&gt;
** The player may now earn Stickers from completing Super Contest Shows or by defeating Gym Leaders.&lt;br /&gt;
** There are now 96 different Stickers in the game, up from 77.&lt;br /&gt;
** Up to twenty Stickers may be placed on a [[Ball Capsule]], up from eight.&lt;br /&gt;
** The menu for positioning Stickers on a Ball Capsule now supports 3D movement for more detailed placement.&lt;br /&gt;
** The boy in the easternmost house of [[Solaceon Town]] no longer awards letter Stickers for showing him the different forms of {{p|Unown}}, instead awarding extra Ball Capsules.&lt;br /&gt;
* [[Pokémon Super Contest]]s return for the first time since Platinum, and are renamed [[Super Contest Show]]s. They have been changed in various ways, such as Ball Capsules and Stickers being used during the Visual round in place of [[Accessory|Accessories]], and they support online play.&lt;br /&gt;
* The [[Union Room]] returns for the first time since [[Generation V]].&lt;br /&gt;
** There are now two rooms, called the &amp;quot;Local Room&amp;quot; and the &amp;quot;Global Room&amp;quot;, the latter of which newly supports online connections.&lt;br /&gt;
* The Manaphy Egg is obtainable through an event for the first time since Generation IV. It is now an early-purchase bonus [[event]].&lt;br /&gt;
* [[TM]]s are single-use again, which was the case for all Pokémon games before Generation V.&lt;br /&gt;
** Unlike in {{2v2|Diamond|Pearl}}, however, all TMs have repeatable acquisition methods. Most NPCs who give TMs now give three of the same TM, while [[Gym Leader]]s give five of the reward TM with the badge. All TMs can also be bought in the Grand Underground by trading Spheres.&lt;br /&gt;
* The [[National Pokédex]] returns in a core series game for the first time since [[Pokémon Omega Ruby and Alpha Sapphire]] (though it only features the first 493 Pokémon, as in the original Diamond and Pearl).&lt;br /&gt;
* Despite the removal of [[HM]]s, [[field moves]] return for the first time since Pokémon Omega Ruby and Alpha Sapphire. The eight hidden moves corresponding to the original game&#039;s HMs can only be used outside of battle from the [[Pokétch]], but the field moves which were not originally HMs (namely {{m|Flash}}, {{m|Dig}}, {{m|Teleport}}, {{m|Soft-Boiled}}, {{m|Milk Drink}}, and {{m|Sweet Scent}}) can be used outside of battle by Pokémon in the [[party]] like in the original. {{m|Chatter}} is an exception to this, being unusable outside of battle as it has been from [[Generation VI]] onward.&lt;br /&gt;
* The [[Berry]] growing mechanic returns.&lt;br /&gt;
* [[Honey Tree]]s return for the first time since Platinum.&lt;br /&gt;
* [[Footprint]]s are displayed in the [[Pokédex]] for the first time since {{B2W2}}.&lt;br /&gt;
* The [[Bicycle]] is obtainable for the first time since Pokémon Omega Ruby and Alpha Sapphire.&lt;br /&gt;
* The [[Badge]]-polishing feature returns. The Badge case can be viewed from the {{ga|Trainer Card}}.&lt;br /&gt;
* The Key Items [[Vs. Seeker]] and [[Poké Radar]] both return.&lt;br /&gt;
* The [[Moss Rock]], [[Ice Rock]], and [[special magnetic field]] return following their removal in Sword and Shield. As in Sword and Shield, most of the Pokémon that evolve using these methods can still evolve using [[Evolution stone]]s instead, although the [[Ice Stone]] is not obtainable, and {{p|Nosepass}} still cannot evolve unless leveled up in a special magnetic field.&lt;br /&gt;
* Several [[move]]s that were [[Unusable moves|unusable]] in Sword and Shield have returned: {{m|Flash}}, {{m|Sketch}}, {{m|Hidden Power}}, {{m|Tail Glow}}, {{m|Psycho Boost}}, {{m|Heart Swap}}, {{m|Rock Climb}}, {{m|Chatter}}, {{m|Judgment}}, {{m|Dark Void}}, {{m|Seed Flare}}, and {{m|Toxic Thread}}. However, other moves that were unusable in Sword and Shield remain unusable in these games, even those that were usable in Diamond and Pearl. More information can be found [[List of moves by availability in Generation VIII|here]].&lt;br /&gt;
* Like in games prior to {{game|Black and White|s}}, the maximum amount of {{pkmn|Dollar|money}} the player can carry is {{PDollar}}999,999.&lt;br /&gt;
* Like in games prior to Sword and Shield, the [[Escape Rope]] is a consumable item in the Other Items category.&lt;br /&gt;
* Like in games prior to Sword and Shield, the [[nickname]] of an [[outsider Pokémon]] can only be changed by its [[Original Trainer]], even if the Pokémon has no nickname.&lt;br /&gt;
* Like in games prior to Sword and Shield, the [[Move Reminder]] requires the payment of a [[Heart Scale]] for a Pokémon to remember a move. However, he will now teach Pokémon for free after receiving a total of ten Heart Scales.&lt;br /&gt;
* [[Egg cycle]]s are 255 steps long, like in the original Generation IV games. However, they are shorter on [[Easter egg#Diamond dust|special dates]].&lt;br /&gt;
&lt;br /&gt;
===Connectivity===&lt;br /&gt;
As with other games on Nintendo Switch, the game is not compatible with other games in the same generation, outside of its pairing. The game does not support competitive features such as [[Ranked Battle]]s, as Sword and Shield were used for competitive play until the beginning of [[Generation IX]] in November 2022. The game received [[Pokémon HOME]] connectivity on May 18, 2022 as part of HOME&#039;s version 2.0.0 update.&lt;br /&gt;
&lt;br /&gt;
Due to coding issues, game engine compatibility problems, and glitch abuse mitigation measures, compatibility between these games and HOME has some limitations. For example, certain [[Legendary Pokémon]] may only be moved out of a save file once per Legendary per save file, {{p|Nincada}} from other games cannot be deposited in these games, and {{p|Spinda}} cannot be transferred to or from these games at all. Additionally, when a compatible Pokémon from another game first enters this set of games, its moveset is changed to its four most recent level-up moves by default while it is in these games (though the player can make alterations as of HOME&#039;s version 3.0.0, released on May 30, 2023).&lt;br /&gt;
&lt;br /&gt;
Users of HOME can transfer Pokémon between other Brilliant Diamond and Shining Pearl save files on the console, even if the files belong to different profiles.&lt;br /&gt;
&lt;br /&gt;
Only Pokémon that exist in the game data (i.e., those from the first four generations of games, excluding [[regional form]]s) can be transferred to Pokémon Brilliant Diamond and Shining Pearl. In addition, any Pokémon brought from {{g|Legends: Arceus}} will have its Poké Ball displayed as a [[Strange Ball]], due to the invalid Poké Ball ID not being otherwise recognized in these games. The Pokémon will also not have its [[origin mark]] displayed if it is from {{g|Scarlet and Violet}}. Brilliant Diamond and Shining Pearl are only forward compatible with Pokémon from Legends: Arceus, Scarlet, and Violet; those that have been transferred to [[Pokémon Legends: Z-A]] or later games cannot be sent backward to this game.&lt;br /&gt;
&lt;br /&gt;
====[[Version-exclusive Pokémon]]====&lt;br /&gt;
The following Pokémon are only obtainable in one game of this pair.&amp;lt;ref&amp;gt;https://diamondpearl.pokemon.com/en-us/story/&amp;lt;/ref&amp;gt; In order to obtain Pokémon exclusive to the other game of this pair, they must be [[trade]]d from that game. Alternatively, all Pokémon listed below are able to be [[transfer]]red from previous games via [[Pokémon HOME]], however, in order to obtain the {{DL|List of game-based Pokémon distributions in Generation VIII|Shiny Manaphy}} from [[Pokémon HOME]], the player can only use Pokémon whose [[game of origin]] is either Pokémon Brilliant Diamond or Pokémon Shining Pearl.&lt;br /&gt;
&lt;br /&gt;
=====[[List of Pokémon by Sinnoh Pokédex number|Sinnoh Pokédex]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Brilliant Diamond color}}; border:5px solid #{{Brilliant Diamond color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Brilliant Diamond&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Brilliant Diamond color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|198|Murkrow|2|Dark|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|408|Cranidos|1|Rock|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|409|Rampardos|1|Rock|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|430|Honchkrow|2|Dark|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|434|Stunky|2|Poison|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|435|Skuntank|2|Poison|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|483|Dialga|2|Steel|Dragon|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Shining Pearl color}}; border:5px solid #{{Shining Pearl color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Shining Pearl&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Shining Pearl color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|200|Misdreavus|1|Ghost|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|410|Shieldon|2|Rock|Steel|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|411|Bastiodon|2|Rock|Steel|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|429|Mismagius|1|Ghost|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|431|Glameow|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|432|Purugly|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|484|Palkia|2|Water|Dragon|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[List of Pokémon by National Pokédex number|National Pokédex]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Brilliant Diamond color}}; border:5px solid #{{Brilliant Diamond color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Brilliant Diamond&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Brilliant Diamond color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|010|Caterpie|1|Bug|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|011|Metapod|1|Bug|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|012|Butterfree|2|Bug|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|023|Ekans|1|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|024|Arbok|1|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|058|Growlithe|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|059|Arcanine|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|086|Seel|1|Water|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|087|Dewgong|2|Water|Ice|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|123|Scyther|2|Bug|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|212|Scizor|2|Bug|Steel|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|239|Elekid|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|243|Raikou|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|244|Entei|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|245|Suicune|1|Water|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|246|Larvitar|2|Rock|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|247|Pupitar|2|Rock|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|250|Ho-Oh|2|Fire|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|273|Seedot|1|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|274|Nuzleaf|2|Grass|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|275|Shiftry|2|Grass|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|303|Mawile|2|Steel|Fairy|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|335|Zangoose|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|338|Solrock|2|Rock|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|352|Kecleon|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|466|Electivire|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|472|Gliscor|2|Ground|Flying|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Shining Pearl color}}; border:5px solid #{{Shining Pearl color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Shining Pearl&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Shining Pearl color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|013|Weedle|2|Bug|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|014|Kakuna|2|Bug|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|015|Beedrill|2|Bug|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|027|Sandshrew|1|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|028|Sandslash|1|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|037|Vulpix|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|038|Ninetales|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|126|Magmar|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|127|Pinsir|1|Bug|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|145|Zapdos|2|Electric|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|146|Moltres|2|Fire|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|216|Teddiursa|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|217|Ursaring|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|234|Stantler|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|240|Magby|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|270|Lotad|2|Water|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|271|Lombre|2|Water|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|272|Ludicolo|2|Water|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Dark|Ghost|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|336|Seviper|1|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|337|Lunatone|2|Rock|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|371|Bagon|1|Dragon|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|372|Shelgon|1|Dragon|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|373|Salamence|2|Dragon|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|467|Magmortar|1|Fire|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Save data bonus]]es====&lt;br /&gt;
If the [[Nintendo Switch]] system being used has save data from previous mainline Pokémon games, the player may talk to an NPC in [[Floaroma Town]] to receive a [[Mythical Pokémon]]:&lt;br /&gt;
* {{p|Mew}}, if [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! or Let&#039;s Go, Eevee!]] save data exists.&lt;br /&gt;
* {{p|Jirachi}}, if {{pkmn|Sword and Shield|Sword or Shield}} save data exists.&lt;br /&gt;
&lt;br /&gt;
If there is save data for {{g|Legends: Arceus}} in which all missions have been completed and {{p|Arceus}} has been obtained, the [[Azure Flute]] will appear in the player&#039;s room. After entering the [[Hall of Fame]] and obtaining the [[National Pokédex]], the Azure Flute can be taken to [[Spear Pillar]] in order to battle and catch another Arceus at the [[Hall of Origin]], which can be {{Shiny}}, unlike Mew and Jirachi.&lt;br /&gt;
&lt;br /&gt;
Save data for Brilliant Diamond and Shining Pearl unlocks content in the following Nintendo Switch games:&lt;br /&gt;
* {{g|Legends: Arceus}}: The player receives the Modern Jacket, Modern Trousers, and Modern Shoes of [[Team Galactic]]&#039;s uniform. After the credits, it also unlocks {{DL|Task|Requests|Request}} 93: &amp;quot;The Darksome Nightmare&amp;quot;, in which the player can catch the Mythical Pokémon {{p|Darkrai}}.&lt;br /&gt;
* {{g|Scarlet and Violet}}: The Pokétch Case for the player&#039;s [[Rotom Phone]] is obtained through Rotometry in [[Mesagoza]].&lt;br /&gt;
&lt;br /&gt;
==Localization changes==&lt;br /&gt;
&lt;br /&gt;
===Localization changes shared by Pokémon Diamond, Pearl, Platinum, Brilliant Diamond, and Shining Pearl===&lt;br /&gt;
{{main|Pokémon Diamond and Pearl Versions|section=Localization changes shared by Pokémon Diamond, Pearl, Platinum, Brilliant Diamond, and Shining Pearl}}&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Both Pokémon Brilliant Diamond and Shining Pearl hold a rating of 73% on {{wp|Metacritic}}.&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/switch/pokemon-brilliant-diamond Pokémon Brilliant Diamond for Switch Reviews - Metacritic]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/switch/pokemon-shining-pearl Pokémon Shining Pearl for Switch Reviews - Metacritic]&amp;lt;/ref&amp;gt; {{wp|Nintendo Life}} gave the games a &amp;quot;Not bad&amp;quot; 6/10, criticizing that the artstyle is a downgrade from the original and &amp;quot;lacking {{v2|Platinum}} features&amp;quot;.&amp;lt;ref&amp;gt;[https://www.nintendolife.com/reviews/nintendo-switch/pokemon-brilliant-diamond-and-shining-pearl Pokémon Brilliant Diamond and Shining Pearl Review - Nintendo Life]&amp;lt;/ref&amp;gt; Gaming magazine {{wp|Famitsu}} gave Pokémon Brilliant Diamond and Shining Pearl a score of 34 out of 40.&amp;lt;ref&amp;gt;[https://nintendoeverything.com/famitsu-review-scores-december-8-2021/ Famitsu review scores - December 8, 2021 - Nintendo Everything]&amp;lt;/ref&amp;gt; {{wp|IGN}} rated the games a &amp;quot;Great&amp;quot; 8.0/10,&amp;lt;ref&amp;gt;[https://www.ign.com/articles/pokemon-brilliant-diamond-shining-pearl-review Pokémon Brilliant Diamond and Shining Pearl Review - IGN]&amp;lt;/ref&amp;gt; commenting that they lean &amp;quot;on the past, with all of its triumphs and tripwires.&amp;quot; {{wp|Game Informer}} gave the games a 8.5/10, noting that &amp;quot;they mostly hit the mark in being faithful to the originals&amp;quot;.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20240722025748/https://www.gameinformer.com/review/pokemon-brilliant-diamond-pokemon-shining-pearl/pokemon-brilliant-diamond-and-shining-pearl Pokémon Brilliant Diamond and Shining Pearl Review - Game Informer]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sales===&lt;br /&gt;
The games sold over 6 million units in their launch week.&amp;lt;ref&amp;gt;[https://www.nintendolife.com/news/2021/12/pokemon-diamond-and-pearl-remakes-passed-6-million-sales-in-launch-week Pokémon Diamond And Pearl Remakes Passed 6 Million Sales In Launch Week - Nintendo Life]&amp;lt;/ref&amp;gt; In the fiscal year of their release, they sold 14.65 million units.&amp;lt;ref&amp;gt;[https://www.nintendolife.com/news/2022/05/here-are-the-top-ten-best-selling-nintendo-switch-games-as-of-march-2022 Here Are The Top Ten ﻿Best-Selling Nintendo Switch Games As Of March 2022 - Nintendo Life]&amp;lt;/ref&amp;gt; As of December 31, 2022, Pokémon Brilliant Diamond and Shining Pearl have sold 15.06 million copies worldwide.&amp;lt;ref&amp;gt;[https://www.installbaseforum.com/forums/threads/2023-cesa-games-white-paper-additional-shipment-data-domestical-and-international.1847/ CESA White Papers 2023]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
{{main|Staff of Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{Brilliant Diamond color}}; border:3px solid #{{Shining Pearl color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Game file size&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Official note&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | More information&lt;br /&gt;
|-&lt;br /&gt;
| 1.0.0&lt;br /&gt;
| Initial release&lt;br /&gt;
| 4.3 GB&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 1.1.0&lt;br /&gt;
| November 11, 2021&lt;br /&gt;
| 6.7 GB&lt;br /&gt;
|&lt;br /&gt;
* Adds multiplayer and online communications to the [[Grand Underground]], [[Super Contest Show]]s, and the [[Union Room]].&lt;br /&gt;
* Adds the ability to travel to the [[Battle Zone]] after entering the Hall of Fame.&lt;br /&gt;
* Adds [[Mystery Gift]].&lt;br /&gt;
* Adds [[Ramanas Park]].&lt;br /&gt;
* Adds the opening and ending movie.&lt;br /&gt;
| &lt;br /&gt;
* The Union Room only supports connection with 1 other player at a time.&lt;br /&gt;
* Certain Trainers&#039; teams were adjusted.&lt;br /&gt;
* The delay in HP bar animation has been increased.&lt;br /&gt;
|-&lt;br /&gt;
| 1.1.1&lt;br /&gt;
| November 17, 2021&lt;br /&gt;
| 6.7 GB&lt;br /&gt;
| &lt;br /&gt;
* Optimized Ver. 1.1.0 update data.&lt;br /&gt;
|&lt;br /&gt;
* The icon for the [[Genome Slate]] was changed.&amp;lt;ref&amp;gt;[https://twitter.com/Lewchube/status/1617932916121829381 Lewtwo on Twitter]&amp;lt;/ref&amp;gt; &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 1.1.2&lt;br /&gt;
| December 1, 2021&lt;br /&gt;
| 6.8 GB&lt;br /&gt;
|&lt;br /&gt;
* Fixed some issues that would prevent the game from progressing under certain circumstances.&lt;br /&gt;
* Some issues have also been fixed for more pleasant gameplay.&lt;br /&gt;
|&lt;br /&gt;
* Menu glitch is fixed&lt;br /&gt;
* Nursery cloning glitch is fixed&lt;br /&gt;
* [[Flower Paradise]] glitch is fixed{{fact|reason=Too vague, what about it was fixed?}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 1.1.3&lt;br /&gt;
| December 21, 2021&lt;br /&gt;
| 6.8 GB&lt;br /&gt;
|&lt;br /&gt;
* Fixed some issues for more pleasant gameplay.&lt;br /&gt;
|&lt;br /&gt;
* More menu glitches are fixed&lt;br /&gt;
* Surfing on land glitch is fixed&lt;br /&gt;
* NPC Trainers&#039; Pokémon no longer know unusable moves, e.g. [[Fantina]]&#039;s {{p|Banette}} no longer knows {{m|Snatch}}&lt;br /&gt;
* Removed Shaymin event from [[Flower Paradise]] &amp;lt;ref&amp;gt;[https://www.reddit.com/r/PokemonBDSP/comments/rltzem/has_anyone_got_the_113_update_yet/hpib1az/?context=3 Reddit - Has anyone got the 1.1.3 update yet?]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 1.2.0&lt;br /&gt;
| February 21, 2022&lt;br /&gt;
| 7.4 GB&lt;br /&gt;
|&lt;br /&gt;
* Union Room functions have been expanded.&lt;br /&gt;
** The maximum number of players you can play with via local or internet communication in Union Rooms has been increased to eight. Also, by selecting Greeting or Capsule Decorations, you can show each other your Trainer Cards or Capsule Decorations.&lt;br /&gt;
* Additional Colosseum battle feature has been added.&lt;br /&gt;
** Enter the Colosseum on the 2nd floor of a Pokémon Center to battle with other players using custom rulesets.&lt;br /&gt;
** In the Colosseum, you can set rules, such as the number of Pokémon to send into battle as well as their levels, and play Single Battles, Double Battles, or Multi Battles via local or internet communication.&lt;br /&gt;
* Pokémon Trading and Battles&lt;br /&gt;
** Some Pokémon acquired via unintended methods or illicit modification now cannot be used in Link Trades or Link Battles.&lt;br /&gt;
* Fixed some issues for more pleasant gameplay.&lt;br /&gt;
|&lt;br /&gt;
* &amp;quot;Strength Menu Glitch&amp;quot; is fixed&lt;br /&gt;
* Added the [[Origin mark#Legends: Arceus mark|Legends: Arceus origin mark]]&lt;br /&gt;
* Adds a clone checker (ignores Pokémon not [[game of origin|originating]] in Brilliant Diamond/Shining Pearl or {{p|Ninjask}}/{{p|Shedinja}} pairs).&amp;lt;ref&amp;gt;https://twitter.com/i/web/status/1495965127031816192&amp;lt;/ref&amp;gt; Detected clones cannot be used online.&lt;br /&gt;
|-&lt;br /&gt;
| 1.3.0&lt;br /&gt;
| March 15, 2022&lt;br /&gt;
|  6.9 GB&lt;br /&gt;
| &lt;br /&gt;
* Added an event related to Pokémon Legends: Arceus.&lt;br /&gt;
** If a user on a Nintendo Switch system has save data from Pokémon Legends: Arceus that meets set requirements, that player can take part in a special event to meet the Mythical Pokémon Arceus when playing the Pokémon Brilliant Diamond or Pokémon Shining Pearl games.&lt;br /&gt;
** Further details can be found [https://www.pokemon.com/us/pokemon-distributions/ here].&lt;br /&gt;
* Added a network-trading feature at GWS.&lt;br /&gt;
** It is now possible to trade Pokémon online at the GWS in Jubilife City.&lt;br /&gt;
** &#039;&#039;&#039;Note&#039;&#039;&#039;: A Nintendo Switch Online membership (paid service) is required to trade Pokémon online.&lt;br /&gt;
* Some issues have been fixed for more pleasant gameplay.&lt;br /&gt;
| &lt;br /&gt;
* Adds the [[Azure Flute]] event to the game.&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* v1.0.0 is present on the physical Game Cards, and is playable on a Switch whose internet connection remains off.&lt;br /&gt;
* v1.1.0 was released 8 days before launch when digital preloads became available.&amp;lt;ref&amp;gt;https://en-americas-support.nintendo.com/app/answers/detail/a_id/57058/kw/brilliant%20diamond%20shining%20pearl&amp;lt;/ref&amp;gt; Official reviewers were also able to play this version before launch.{{fact}} Outside of being an official reviewer, it is possible to play this version by pre-ordering the digital version of the game at least 3 days before launch, preloading it at that time, turning auto-updates on the Switch off, and then opting not to download the v1.1.1 update on launch day when unlocking the preload.&amp;lt;ref&amp;gt;https://cdn.discordapp.com/attachments/931206562293350400/936245838689230888/1_0_0_keep.mp4&amp;lt;/ref&amp;gt;&amp;lt;!-- Video is of LA digital preload rejecting its day 1 patch, proving that the Switch OS does not force an update when performing a mandatory connection to the eShop to unlock the preload. It was previously believed that such a mandatory connection would also force a mandatory update. --&amp;gt;&lt;br /&gt;
* v1.1.1 was released 2 days before launch. This version is playable by purchasing either the physical or digital versions on/soon after launch day and then downloading the updates at that time.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Logos===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon Brilliant Diamond logo.png|English Brilliant Diamond logo&lt;br /&gt;
Pokémon Shining Pearl logo.png|English Shining Pearl logo&lt;br /&gt;
Pokémon Brilliant Diamond logo JP.png|Japanese Brilliant Diamond logo&lt;br /&gt;
Pokémon Shining Pearl logo JP.png|Japanese Shining Pearl logo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
===Title screens===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Brilliant DiamondTitle.png|English Brilliant Diamond title screen&lt;br /&gt;
Shining PearlTitle.png|English Shining Pearl title screen&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
{| style=&amp;quot;{{roundy|20px}}; float:right; text-align:center; border: 2px solid #{{electric color dark}}; background: #{{electric color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{pearl color dark}}; background: #{{diamond color light}}; width:80px; padding:5px;&amp;quot;|&lt;br /&gt;
[[File:Spr 4d 025 m.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{shining pearl color dark}}; background: #{{brilliant diamond color light}}; width:80px; padding:5px;&amp;quot;|&lt;br /&gt;
[[File:025Pikachu BDSP.png|80px]]&lt;br /&gt;
|- style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Male {{pcolor|Pikachu|000}}&#039;s sprite in {{color2|000|Pokémon Diamond and Pearl Versions|Diamond and Pearl}} compared to its artwork in Brilliant Diamond and Shining Pearl&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are the first core series Pokémon games:&lt;br /&gt;
** That cannot [[trade]] with other core series games from the same [[generation]] and console.&lt;br /&gt;
** In which the other two [[first partner Pokémon]] that were not chosen at the beginning of the game can later be found in the wild, if {{g|X and Y}}&#039;s [[Friend Safari]] is excluded.&lt;br /&gt;
** Since {{B2W2}} to introduce no new [[move]]s.&amp;lt;!--Ice Burn and Freeze Shock are programmed into BW1, but only legitimately accessible in those games by a Smeargle traded back from BW2.--&amp;gt;&lt;br /&gt;
** Since [[Pokémon Omega Ruby and Alpha Sapphire]] to not introduce any new Pokémon species.&lt;br /&gt;
*** Since {{game|Crystal}} to introduce no new species nor new [[form]]s.&amp;lt;!--HeartGold and SoulSilver introduced Spiky-eared Pichu, Emerald introduced Speed Forme Deoxys, and FireRed and LeafGreen introduced Attack and Defense Forme Deoxys, respectively--&amp;gt;&lt;br /&gt;
** Since Pokémon Omega Ruby and Alpha Sapphire to feature a [[National Pokédex]].&lt;br /&gt;
** Since Pokémon Omega Ruby and Alpha Sapphire to not feature [[regional form]]s in any capacity.&lt;br /&gt;
** Since [[Pokémon Ultra Sun and Ultra Moon]] to not receive an official soundtrack release.&lt;br /&gt;
*** If [[upper version]]s are excluded, these are the only core series games since [[Gold and Silver]] to not receive a [[Super Music Collection]].&lt;br /&gt;
** To use rasterized graphics for Pokémon and item icon sprites.&lt;br /&gt;
** To have more than one patch released pre-launch (v1.1.0 and v1.1.1).&lt;br /&gt;
** To have any post-launch patches announced pre-launch (v1.2.0 and v1.3.0).&amp;lt;ref&amp;gt;https://www.nintendo.com/whatsnew/pokemon-brilliant-diamond-and-pokemon-shining-pearl-feature-update/&amp;lt;/ref&amp;gt;&lt;br /&gt;
* These are the only core series Pokémon games to use the {{wp|Unity (game engine)|Unity}} engine, whereas all other core series games since {{g|FireRed and LeafGreen}} use a custom engine called GFlib.&amp;lt;ref&amp;gt;[https://twitter.com/SciresM/status/1511217325583740928?t=7EHgSiMkoKlaE_DB56SaTQ&amp;amp;s=19 Game engines by Michael/SciresM on Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* These are the only [[Generation VIII]] games in which [[Mythical Pokémon]] (other than the gift {{p|Mew}} and {{p|Jirachi}}) and the [[first partner Pokémon]] at the beginning of the game can be {{Shiny}}, as they could in [[Generation IV]].&lt;br /&gt;
* These are the only [[Nintendo Switch]] Pokémon games in which the &amp;quot;Pokémon&amp;quot; part of the Japanese and Korean logo differs between the two versions, to match the Japanese logos of the original {{game|Diamond and Pearl|s}}.&lt;br /&gt;
* The artwork of both humans and most Pokémon for these games is based on their sprites in the original Pokémon Diamond and Pearl.&lt;br /&gt;
* The design of the ambiguous {{p|Dialga}}/{{p|Palkia}} statue in [[Eterna City]] resembles [[a:File:Dialkia statue.png|its design]] from the [[Pokémon Adventures]] {{pkmn|manga}}.&lt;br /&gt;
* These are the only core series remakes:&lt;br /&gt;
**To not include any more Pokémon species than the original games.&amp;lt;!--In the Let&#039;s Go games, aside from Meltan and Melmetal, there were also the original Pokémon that have a Mega Evolution form or an Alolan regional variant.--&amp;gt;&lt;br /&gt;
*** The only alternate form appearing in this game that did not appear in Generation IV is {{type|Fairy}} {{p|Arceus}}, though {{p|Eevee}} has its [[List of Pokémon with gender differences|gender difference]] added.&lt;br /&gt;
** In which the [[Pokédex]] uses the same design as in the original games.&lt;br /&gt;
* These are the last core series games:&lt;br /&gt;
** In which Pokémon can contract [[Pokérus]].&lt;br /&gt;
** In which Pokérus can be seen on the [[summary]] screen.&lt;br /&gt;
** In which {{p|Pikachu}} and {{p|Eevee}} use their voices from the {{pkmn|animated series}} for their [[Cry|cries]].&lt;br /&gt;
** To feature any sort of breeding facility such as a [[Pokémon Day Care]] or [[Pokémon Nursery|Nursery]].&lt;br /&gt;
* The majority of the games&#039; Pokédex entries are [[Pokédex entry recycling|reused]] from {{game|Diamond and Pearl|s}}, though some feature slight wording changes.&lt;br /&gt;
* These games have the most boxes and total capacity of any core series games, with 40 boxes and 1,200 total capacity.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Brilliant Diamond color}}|bordercolor={{Shining Pearl color light}}&lt;br /&gt;
|ja={{tt|ポケットモンスター ブリリアントダイヤモンド・シャイニングパール|Pocket Monsters Brilliant Diamond &amp;amp; Shining Pearl}}&lt;br /&gt;
|zh_yue={{tt|寶可夢 晶燦鑽石／明亮珍珠|Pokémon Jīngchaan Jyunsehk / Mìhngleuhng Jānjyū}}&lt;br /&gt;
|zh_cmn={{tt|寶可夢 晶燦鑽石／明亮珍珠&amp;lt;br&amp;gt;宝可梦 晶灿钻石／明亮珍珠|Bǎokěmèng Jīngcàn Zuànshí / Míngliàng Zhēnzhū}}&lt;br /&gt;
|fr_ca=Pokémon Brilliant Diamond et Shining Pearl&lt;br /&gt;
|fr_eu=Pokémon Diamant Étincelant et Perle Scintillante&lt;br /&gt;
|de=Pokémon Strahlender Diamant und Leuchtende Perle&lt;br /&gt;
|it=Pokémon Diamante Lucente e Perla Splendente&lt;br /&gt;
|ko={{tt|포켓몬스터 브릴리언트 다이아몬드・샤이닝 펄|Pocket Monsters Brilliant Diamond &amp;amp; Shining Pearl}}&lt;br /&gt;
|es=Pokémon Diamante Brillante y Perla Reluciente&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Core series}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Brilliant Diamond and Shining Pearl|*]]&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Unity games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Strahlender Diamant und Leuchtende Perle]]&lt;br /&gt;
[[es:Pokémon Diamante Brillante y Pokémon Perla Reluciente]]&lt;br /&gt;
[[fr:Pokémon Diamant Étincelant et Perle Scintillante]]&lt;br /&gt;
[[it:Pokémon Diamante Lucente e Perla Splendente]]&lt;br /&gt;
[[ja:ポケットモンスター ブリリアントダイヤモンド・シャイニングパール]]&lt;br /&gt;
[[zh:宝可梦 晶灿钻石／明亮珍珠]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Walkthrough:Pok%C3%A9mon_FireRed_and_LeafGreen/Part_20&amp;diff=4497246</id>
		<title>Walkthrough:Pokémon FireRed and LeafGreen/Part 20</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Walkthrough:Pok%C3%A9mon_FireRed_and_LeafGreen/Part_20&amp;diff=4497246"/>
		<updated>2026-03-01T21:35:55Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Rival Battle 9 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WalkthroughNotice|FRLG}}&lt;br /&gt;
==Cerulean City==&lt;br /&gt;
Having cleared the [[Sevii Islands]], there is only one place left to explore: [[Cerulean Cave]], a mysterious place on the northwest edge of [[Cerulean City]]. To get there, visitors must {{m|Surf}} southward from {{rt|24|Kanto}}.&lt;br /&gt;
&lt;br /&gt;
===Cerulean Cave===&lt;br /&gt;
[[File:Cerulean Cave 1F FRLG.png|thumb|300px|right|Cerulean Cave, 1F]]&lt;br /&gt;
[[File:Cerulean Cave 2F FRLG.png|thumb|300px|right|Cerulean Cave, 2F]]&lt;br /&gt;
[[File:Cerulean Cave B1F FRLG.png|thumb|300px|right|Cerulean Cave, B1F]]&lt;br /&gt;
&lt;br /&gt;
[[Cerulean Cave]] is a mysterious cavern located in the northwest part of [[Cerulean City]]. Only the most powerful Trainers who have entered the [[Hall of Fame]] are allowed to enter due to the powerful wild Pokémon inside. The sprawling cave network is unforgiving, so be sure to prepare well. Pack the [[Super Rod]] and stock up on [[Ultra Ball]]s, and bring the [[Master Ball]] as well. It is here that the {{p|Mewtwo|genetically-engineered Pokémon}} from [[Cinnabar Island]]&#039;s {{ka|Pokémon Mansion}} fled after escaping the facility.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Available Pokémon&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 1F&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
{{catch/header|cave|no}}&lt;br /&gt;
{{catch/entryfl|047|Parasect|yes|yes|Cave|49, 58|25%|type1=Bug|type2=Grass}}&lt;br /&gt;
{{catch/entryfl|082|Magneton|yes|yes|Cave|49|20%|type1=Electric|type2=Steel}}&lt;br /&gt;
{{catch/entryfl|042|Golbat|yes|yes|Cave|46, 55|14%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryfl|057|Primeape|yes|yes|Cave|52, 61|11%|type1=Fighting}}&lt;br /&gt;
{{catch/entryfl|132|Ditto|yes|yes|Cave|52, 61|11%|type1=Normal}}&lt;br /&gt;
{{catch/entryfl|067|Machoke|yes|yes|Cave|46|10%|type1=Fighting}}&lt;br /&gt;
{{catch/entryfl|101|Electrode|yes|yes|Cave|58|5%|type1=Electric}}&lt;br /&gt;
{{catch/entryfl|202|Wobbuffet|yes|yes|Cave|55|4%|type1=Psychic}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entryfl|054|Psyduck|yes|no|Surf|30-50|65%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|079|Slowpoke|no|yes|Surf|30-50|65%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entryfl|055|Golduck|yes|no|Surf|40-55|35%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|080|Slowbro|no|yes|Surf|40-55|35%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entryfl|129|Magikarp|yes|yes|Fish Old|5|100%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|060|Poliwag|yes|yes|Fish Good|5-15|60%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|118|Goldeen|yes|yes|Fish Good|5-15|20%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|129|Magikarp|yes|yes|Fish Good|5-15|20%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|060|Poliwag|yes|yes|Fish Super|15-25|40%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|061|Poliwhirl|yes|yes|Fish Super|20-30|40%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|130|Gyarados|yes|yes|Fish Super|15-25|15%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entryfl|054|Psyduck|yes|no|Fish Super|15-35|5%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|079|Slowpoke|no|yes|Fish Super|15-35|5%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/div|cave|Rock Smash}}&lt;br /&gt;
{{catch/entryfl|074|Geodude|yes|yes|Rock Smash|30-50|65%|type1=Rock|type2=Ground}}&lt;br /&gt;
{{catch/entryfl|075|Graveler|yes|yes|Rock Smash|40-55|35%|type1=Rock|type2=Ground}}&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 2F&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
{{catch/header|cave|no}}&lt;br /&gt;
{{catch/entryfl|042|Golbat|yes|yes|Cave|49, 58|25%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryfl|067|Machoke|yes|yes|Cave|49|20%|type1=Fighting}}&lt;br /&gt;
{{catch/entryfl|047|Parasect|yes|yes|Cave|52, 61|14%|type1=Bug|type2=Grass}}&lt;br /&gt;
{{catch/entryfl|064|Kadabra|yes|yes|Cave|55, 64|11%|type1=Psychic}}&lt;br /&gt;
{{catch/entryfl|132|Ditto|yes|yes|Cave|55, 64|11%|type1=Normal}}&lt;br /&gt;
{{catch/entryfl|082|Magneton|yes|yes|Cave|52|10%|type1=Electric|type2=Steel}}&lt;br /&gt;
{{catch/entryfl|202|Wobbuffet|yes|yes|Cave|58|5%|type1=Psychic}}&lt;br /&gt;
{{catch/entryfl|101|Electrode|yes|yes|Cave|61|4%|type1=Electric}}&lt;br /&gt;
{{catch/div|cave|Rock Smash}}&lt;br /&gt;
{{catch/entryfl|074|Geodude|yes|yes|Rock Smash|35-55|65%|type1=Rock|type2=Ground}}&lt;br /&gt;
{{catch/entryfl|075|Graveler|yes|yes|Rock Smash|45-60|35%|type1=Rock|type2=Ground}}&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! B1F&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
{{catch/header|cave|no}}&lt;br /&gt;
{{catch/entryfl|064|Kadabra|yes|yes|Cave|58, 67|25%|type1=Psychic}}&lt;br /&gt;
{{catch/entryfl|132|Ditto|yes|yes|Cave|58, 67|25%|type1=Normal}}&lt;br /&gt;
{{catch/entryfl|047|Parasect|yes|yes|Cave|55, 64|14%|type1=Bug|type2=Grass}}&lt;br /&gt;
{{catch/entryfl|042|Golbat|yes|yes|Cave|52, 61|11%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryfl|067|Machoke|yes|yes|Cave|52|10%|type1=Fighting}}&lt;br /&gt;
{{catch/entryfl|082|Magneton|yes|yes|Cave|55|10%|type1=Electric|type2=Steel}}&lt;br /&gt;
{{catch/entryfl|101|Electrode|yes|yes|Cave|64|4%|type1=Electric}}&lt;br /&gt;
{{catch/entryfl|202|Wobbuffet|yes|yes|Cave|61|1%|type1=Psychic}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entryfl|054|Psyduck|yes|no|Surf|40-60|65%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|079|Slowpoke|no|yes|Surf|40-60|65%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entryfl|055|Golduck|yes|no|Surf|50-65|35%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|080|Slowbro|no|yes|Surf|50-65|35%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entryfl|129|Magikarp|yes|yes|Fish Old|5|100%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|060|Poliwag|yes|yes|Fish Good|5-15|60%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|118|Goldeen|yes|yes|Fish Good|5-15|20%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|129|Magikarp|yes|yes|Fish Good|5-15|20%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|060|Poliwag|yes|yes|Fish Super|15-25|40%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|061|Poliwhirl|yes|yes|Fish Super|20-30|40%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|130|Gyarados|yes|yes|Fish Super|15-35|16%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entryfl|054|Psyduck|yes|no|Fish Super|15-25|4%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|079|Slowpoke|no|yes|Fish Super|15-25|4%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/div|cave|Rock Smash}}&lt;br /&gt;
{{catch/entryfl|074|Geodude|yes|yes|Rock Smash|40-60|65%|type1=Rock|type2=Ground}}&lt;br /&gt;
{{catch/entryfl|075|Graveler|yes|yes|Rock Smash|50-65|35%|type1=Rock|type2=Ground}}&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Items&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{itlisth|cave}}&lt;br /&gt;
{{catch/div|cave|1F}}&lt;br /&gt;
{{Itemlist|Nugget|Western ridge, north side|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|Western ridge, two steps east of the north ladder &#039;&#039;(hidden)&#039;&#039;|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|Max Elixir|Middle ridge, northwest of the eastern ladder|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|Full Restore|Southwest area|FR=yes|LG=yes}}&lt;br /&gt;
{{catch/div|cave|2F}}&lt;br /&gt;
{{Itemlist|Full Restore|Northeast; accessed via the northeast ladder on 1F (requires {{m|Rock Smash}})|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|PP Up|Southwest; accessed via the southwest ladder on 1F (requires Rock Smash)|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|East; accessed via east ladder on middle ridge (requires Rock Smash)|FR=yes|LG=yes}}&lt;br /&gt;
{{catch/div|cave|B1F}}&lt;br /&gt;
{{Itemlist|Max Revive|Northeast corner|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|On the larger central ridge|FR=yes|LG=yes}}&lt;br /&gt;
{{itlistfoot|cave}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====1F====&lt;br /&gt;
Head to the water&#039;s edge and use {{m|Surf}} to reach the island in the northeast corner, then climb the ladder to 2F.&lt;br /&gt;
&lt;br /&gt;
====2F (Northeast)====&lt;br /&gt;
Follow the trail to reach a [[Full Restore]] behind a pair of breakable rocks, and return to 1F.&lt;br /&gt;
&lt;br /&gt;
====1F====&lt;br /&gt;
Surf westward and climb onto the western ridge. Collect the [[Nugget]] near the north ladder, then climb up the south ladder.&lt;br /&gt;
&lt;br /&gt;
====2F (Southwest)====&lt;br /&gt;
Use {{m|Rock Smash}} to reach a [[PP Up]], then climb back down the ladder.&lt;br /&gt;
&lt;br /&gt;
====1F====&lt;br /&gt;
Go east to collect a [[Full Restore]] at the water&#039;s edge and walk up onto the other ridge. Climb up the northeast ladder.&lt;br /&gt;
&lt;br /&gt;
====2F (East)====&lt;br /&gt;
Clear the rock to reach an [[Ultra Ball]], then go back down to 1F.&lt;br /&gt;
&lt;br /&gt;
====1F====&lt;br /&gt;
Head northwest to pick up a [[Max Elixir]]. Continue westward to reach the ladder in the middle of 1F.&lt;br /&gt;
&lt;br /&gt;
====2F (Center)====&lt;br /&gt;
Follow the path in a counter-clockwise direction to reach the ladder in the northwest corner.&lt;br /&gt;
&lt;br /&gt;
====1F (Northwest)====&lt;br /&gt;
This tiny part of 1F simply leads to the lower floor.&lt;br /&gt;
&lt;br /&gt;
====B1F====&lt;br /&gt;
Go east to reach a [[Max Revive]] in the northeast corner. Turn south and climb onto the rocky ridge to pick up the nearby [[Ultra Ball]]. Continue southwestward and use {{m|Surf}} to find {{p|Mewtwo}}, alone on its island.&lt;br /&gt;
&lt;br /&gt;
=====VS Mewtwo=====&lt;br /&gt;
Not only is {{p|Mewtwo}} the strongest Pokémon around, but it has already reached level 70. As a {{type|Psychic}} Pokémon, it is vulnerable to {{t|Bug}}-, {{t|Ghost}}-, and {{type|Dark}} attacks. The legendary Pokémon can restore its health repeatedly with {{m|Recover}}, so inflicting status ailments are a must. Not only will this make Mewtwo easier to catch, but {{status|Sleep}}, {{status|Freeze|Freezing}}, and {{status|Paralysis}} will prevent it from replenishing its HP. It will not let itself be caught easily, so either use the [[Master Ball]] when the battle begins or be prepared to go through more than a few [[Ultra Ball]]s.&lt;br /&gt;
&lt;br /&gt;
{{Pokémon&lt;br /&gt;
|walkthrough=yes&lt;br /&gt;
|middle=yes&lt;br /&gt;
|gen=3&lt;br /&gt;
|ndex=150&lt;br /&gt;
|pokemon=Mewtwo&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|level=70&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|move1=Swift|move1type=Normal&lt;br /&gt;
|move2=Recover|move2type=Normal&lt;br /&gt;
|move3=Safeguard|move3type=Normal&lt;br /&gt;
|move4=Psychic|move4type=Psychic&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A Legend On the Loose==&lt;br /&gt;
With [[Celio]]&#039;s Network Machine fully upgraded, there have been recent sightings of a mysterious, quick-footed Pokémon. This Pokémon has found its way here from the neighboring [[Johto]] region and begins [[Roaming Pokémon|roaming]] across [[Kanto]]. The creature that appears will have a type advantage against your [[first partner Pokémon]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before trying to track it down, be sure to save your progress&#039;&#039;&#039;. Due to {{DL|List of battle glitches in Generation III|Roaming Roar bug|a glitch}}, {{p|Entei}} and {{p|Raikou}} will permanently disappear if they are able to use {{m|Roar}} to escape. If you have not yet used the [[Master Ball]], doing so when the battle begins is the easiest way to avoid this scenario; players may also use a [[soft reset]] to reload the game from the last save. Otherwise, players would need to play through a new game to make the beast reappear.&lt;br /&gt;
&lt;br /&gt;
===Tracking a Beast===&lt;br /&gt;
The Pokémon now races across the vast [[Kanto]] region, but it is not necessary to search every area for it. A simple strategy involves spraying on a Repel.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; style=&amp;quot;margin: auto; background: #{{locationcolor/med|land}}; {{roundy}}; border: 2px solid #{{locationcolor/dark|land}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{locationcolor/light|land}}; {{roundytop|5px}}; padding 5px;&amp;quot; | Trainer Tips!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; padding: 5px;&amp;quot; | 1.&lt;br /&gt;
| style=&amp;quot;background: #FFF; padding: 5px;&amp;quot; | If necessary, visit a Poké Mart to purchase a few [[Repel]]s or [[Super Repel]]s.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; padding: 5px;&amp;quot; | 2.&lt;br /&gt;
| style=&amp;quot;background: #FFF; padding: 5px;&amp;quot; | {{m|Fly}} back to [[Viridian City]] and go north to {{rt|2|Kanto}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; padding: 5px;&amp;quot; | 3.&lt;br /&gt;
| style=&amp;quot;background: #FFF; padding: 5px;&amp;quot; | The Pokémon in the first party position must have a level between 11 and 49. Choose a Repel variant and spray it on. This chases off any wild Pokémon with a lower level, leaving the high-level beast the only thing left to encounter.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundybl|5px}}; padding: 5px;&amp;quot; | 4.&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundybr|5px}}; padding: 5px;&amp;quot; | Wander through the tall grass until the beast appears. If not, enter and exit the gate to [[Viridian Forest]] to reload the map and change the Pokémon&#039;s location.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It will attempt to flee as soon as the battle begins, so be sure to use [[Ability|Abilities]] like {{a|Arena Trap}} or moves like {{m|Mean Look}} to block its escape.&lt;br /&gt;
&lt;br /&gt;
{{Pokémon/Grid|middle=yes}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
|caption={{PlayerChoice|0001|Bulbasaur}}&lt;br /&gt;
|walkthrough=yes&lt;br /&gt;
|middle=yes&lt;br /&gt;
|gen=3&lt;br /&gt;
|pokemon=Entei&lt;br /&gt;
|ndex=244&lt;br /&gt;
|level=50&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|move1=Ember|move1type=Fire&lt;br /&gt;
|move2=Roar|move2type=Normal&lt;br /&gt;
|move3=Fire Spin|move3type=Fire&lt;br /&gt;
|move4=Stomp|move4type=Normal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Pokémon&lt;br /&gt;
|caption={{PlayerChoice|0004|Charmander}}&lt;br /&gt;
|walkthrough=yes&lt;br /&gt;
|middle=yes&lt;br /&gt;
|gen=3&lt;br /&gt;
|pokemon=Suicune&lt;br /&gt;
|ndex=245&lt;br /&gt;
|level=50&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|move1=BubbleBeam|move1type=Water&lt;br /&gt;
|move2=Rain Dance|move2type=Water&lt;br /&gt;
|move3=Gust|move3type=Flying&lt;br /&gt;
|move4=Aurora Beam|move4type=Ice&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Pokémon&lt;br /&gt;
|caption={{PlayerChoice|0007|Squirtle}}&lt;br /&gt;
|walkthrough=yes&lt;br /&gt;
|middle=yes&lt;br /&gt;
|gen=3&lt;br /&gt;
|pokemon=Raikou&lt;br /&gt;
|ndex=243&lt;br /&gt;
|level=50&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|move1=ThunderShock|move1type=Electric&lt;br /&gt;
|move2=Roar|move2type=Normal&lt;br /&gt;
|move3=Quick Attack|move3type=Normal&lt;br /&gt;
|move4=Spark|move4type=Electric&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon/Grid/end}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Indigo Plateau==&lt;br /&gt;
By the time [[Celio]] fully upgrades his Network Machine, [[Lorelei]] has returned from [[Four Island]]. Each of these five elite Trainers have continued pushing their Pokémon to new heights, with higher levels, new moves, and even new party members.&lt;br /&gt;
&lt;br /&gt;
===Lorelei===&lt;br /&gt;
[[Lorelei]] has swapped out her {{p|Slowbro}} in favor of {{p|Piloswine}}, while her {{p|Lapras}} and {{p|Dewgong}} have learned {{m|Thunder}} and {{m|Signal Beam}}, respectively. {{t|Fighting}}- and {{type|Electric}} Pokémon work well against her team, but be careful of {{m|Psychic}} and {{m|Earthquake}}.&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| background = {{ice color}}&lt;br /&gt;
| border = {{ice color dark}}&lt;br /&gt;
| headcolor = {{ice color light}}&lt;br /&gt;
| sprite = Spr FRLG Lorelei.png&lt;br /&gt;
| prize = {{PDollar}}6600&lt;br /&gt;
| class = Elite Four&lt;br /&gt;
| name = {{color2|000|Lorelei}}&lt;br /&gt;
| location = Indigo Plateau&lt;br /&gt;
| game = FRLG&lt;br /&gt;
| pokemon = 5&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0087&lt;br /&gt;
| pokemon = Dewgong&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 64&lt;br /&gt;
| type1 = Water&lt;br /&gt;
| type2 = Ice&lt;br /&gt;
| ability = Thick Fat&lt;br /&gt;
| move1 = Surf | move1type = Water&lt;br /&gt;
| move2 = Ice Beam | move2type = Ice&lt;br /&gt;
| move3 = Signal Beam | move3type = Bug&lt;br /&gt;
| move4 = Double Team | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0091&lt;br /&gt;
| pokemon = Cloyster&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 63&lt;br /&gt;
| type1 = Water&lt;br /&gt;
| type2 = Ice&lt;br /&gt;
| ability = Shell Armor&lt;br /&gt;
| move1 = Rain Dance | move1type = Water&lt;br /&gt;
| move2 = Surf | move2type = Water&lt;br /&gt;
| move3 = Ice Beam | move3type = Ice&lt;br /&gt;
| move4 = Supersonic | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0221&lt;br /&gt;
| pokemon = Piloswine&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 63&lt;br /&gt;
| type1 = Ice&lt;br /&gt;
| type2 = Ground&lt;br /&gt;
| ability = Oblivious&lt;br /&gt;
| move1 = Earthquake | move1type = Ground&lt;br /&gt;
| move2 = Blizzard | move2type = Ice&lt;br /&gt;
| move3 = Double-Edge | move3type = Normal&lt;br /&gt;
| move4 = Rock Slide | move4type = Rock&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0124&lt;br /&gt;
| pokemon = Jynx&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 66&lt;br /&gt;
| type1 = Ice&lt;br /&gt;
| type2 = Psychic&lt;br /&gt;
| ability = Oblivious&lt;br /&gt;
| move1 = Psychic | move1type = Psychic&lt;br /&gt;
| move2 = Ice Beam | move2type = Ice&lt;br /&gt;
| move3 = Lovely Kiss | move3type = Normal&lt;br /&gt;
| move4 = Attract | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0131&lt;br /&gt;
| pokemon = Lapras&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 66&lt;br /&gt;
| type1 = Water&lt;br /&gt;
| type2 = Ice&lt;br /&gt;
| ability = Water Absorb&lt;br /&gt;
| held = Cheri Berry&lt;br /&gt;
| move1 = Psychic | move1type = Psychic&lt;br /&gt;
| move2 = Thunder | move2type = Electric&lt;br /&gt;
| move3 = Surf | move3type = Water&lt;br /&gt;
| move4 = Ice Beam | move4type = Ice&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
===Bruno===&lt;br /&gt;
Both of [[Bruno]]&#039;s {{p|Onix}} have evolved into {{p|Steelix}}, but their low {{stat|Special Defense}} leaves them vulnerable to {{t|Fire}} and {{t|Water}} moves. His three other Pokémon now know {{m|Rock Slide}}, making this a hazardous battle for {{t|Flying}} Pokémon. {{t|Psychic}} attacks are still useful, and Psychic Pokémon only need to fear his Steelix&#039;s {{m|Crunch}}.&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| background = {{fighting color}}&lt;br /&gt;
| border = {{fighting color dark}}&lt;br /&gt;
| headcolor = {{fighting color light}}&lt;br /&gt;
| sprite = Spr FRLG Bruno.png&lt;br /&gt;
| prize = {{PDollar}}6800&lt;br /&gt;
| class = Elite Four&lt;br /&gt;
| name = {{color2|000|Bruno}}&lt;br /&gt;
| location = Indigo Plateau&lt;br /&gt;
| game = FRLG&lt;br /&gt;
| pokemon = 5&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0208&lt;br /&gt;
| pokemon = Steelix&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 65&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Ground&lt;br /&gt;
| ability = Sturdy&lt;br /&gt;
| move1 = Earthquake | move1type = Ground&lt;br /&gt;
| move2 = Rock Tomb | move2type = Rock&lt;br /&gt;
| move3 = Iron Tail | move3type = Steel&lt;br /&gt;
| move4 = Crunch | move4type = Dark&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0107&lt;br /&gt;
| pokemon = Hitmonchan&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 65&lt;br /&gt;
| type1 = Fighting&lt;br /&gt;
| ability = Keen Eye&lt;br /&gt;
| move1 = Sky Uppercut | move1type = Fighting&lt;br /&gt;
| move2 = Mach Punch | move2type = Fighting&lt;br /&gt;
| move3 = Rock Slide | move3type = Rock&lt;br /&gt;
| move4 = Counter | move4type = Fighting&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0106&lt;br /&gt;
| pokemon = Hitmonlee&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 65&lt;br /&gt;
| type1 = Fighting&lt;br /&gt;
| ability = Limber&lt;br /&gt;
| move1 = Mega Kick | move1type = Normal&lt;br /&gt;
| move2 = Foresight | move2type = Normal&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Rock Slide | move4type = Rock&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0208&lt;br /&gt;
| pokemon = Steelix&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 66&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Ground&lt;br /&gt;
| ability = Sturdy&lt;br /&gt;
| move1 = DragonBreath | move1type = Dragon&lt;br /&gt;
| move2 = Iron Tail | move2type = Steel&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Crunch | move4type = Dark&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0068&lt;br /&gt;
| pokemon = Machamp&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 68&lt;br /&gt;
| type1 = Fighting&lt;br /&gt;
| ability = Guts&lt;br /&gt;
| held = Persim Berry&lt;br /&gt;
| move1 = Brick Break | move1type = Fighting&lt;br /&gt;
| move2 = Cross Chop | move2type = Fighting&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Rock Slide | move4type = Rock&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
===Agatha===&lt;br /&gt;
[[Agatha]]&#039;s {{p|Golbat}} has evolved into {{p|Crobat}}, and she has swapped out her {{p|Haunter}} in favor of {{p|Misdreavus}}. Her {{p|Arbok}} has learned {{m|Earthquake}}, and both {{p|Gengar}} know {{m|Psychic}}. In addition, her Misdreavus and her second Gengar know {{m|Thunderbolt}}.&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| background = {{ghost color}}&lt;br /&gt;
| border = {{ghost color dark}}&lt;br /&gt;
| headcolor = {{ghost color light}}&lt;br /&gt;
| sprite = Spr FRLG Agatha.png&lt;br /&gt;
| prize = {{PDollar}}7000&lt;br /&gt;
| class = Elite Four&lt;br /&gt;
| name = {{color2|000|Agatha}}&lt;br /&gt;
| location = Indigo Plateau&lt;br /&gt;
| game = FRLG&lt;br /&gt;
| pokemon = 5&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0094&lt;br /&gt;
| pokemon = Gengar&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 66&lt;br /&gt;
| type1 = Ghost&lt;br /&gt;
| type2 = Poison&lt;br /&gt;
| ability = Levitate&lt;br /&gt;
| move1 = Confuse Ray | move1type = Ghost&lt;br /&gt;
| move2 = Shadow Ball | move2type = Ghost&lt;br /&gt;
| move3 = Hypnosis | move3type = Psychic&lt;br /&gt;
| move4 = Psychic | move4type = Psychic&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0169&lt;br /&gt;
| pokemon = Crobat&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 66&lt;br /&gt;
| type1 = Poison&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Inner Focus&lt;br /&gt;
| move1 = Confuse Ray | move1type = Ghost&lt;br /&gt;
| move2 = Shadow Ball | move2type = Ghost&lt;br /&gt;
| move3 = Air Cutter | move3type = Flying&lt;br /&gt;
| move4 = Sludge Bomb | move4type = Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0200&lt;br /&gt;
| pokemon = Misdreavus&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 65&lt;br /&gt;
| type1 = Ghost&lt;br /&gt;
| ability = Levitate&lt;br /&gt;
| move1 = Shadow Ball | move1type = Ghost&lt;br /&gt;
| move2 = Thunderbolt | move2type = Electric&lt;br /&gt;
| move3 = Psychic | move3type = Psychic&lt;br /&gt;
| move4 = Attract | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0024&lt;br /&gt;
| pokemon = Arbok&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 68&lt;br /&gt;
| type1 = Poison&lt;br /&gt;
| ability = Intimidate&lt;br /&gt;
| move1 = Double Team | move1type = Normal&lt;br /&gt;
| move2 = Sludge Bomb | move2type = Poison&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Giga Drain | move4type = Grass&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0094&lt;br /&gt;
| pokemon = Gengar&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 70&lt;br /&gt;
| type1 = Ghost&lt;br /&gt;
| type2 = Poison&lt;br /&gt;
| ability = Levitate&lt;br /&gt;
| held = Chesto Berry&lt;br /&gt;
| move1 = Shadow Ball | move1type = Ghost&lt;br /&gt;
| move2 = Sludge Bomb | move2type = Poison&lt;br /&gt;
| move3 = Psychic | move3type = Psychic&lt;br /&gt;
| move4 = Thunderbolt | move4type = Electric&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
===Lance===&lt;br /&gt;
One of [[Lance]]&#039;s {{p|Dragonair}} has evolved into {{p|Dragonite}}, while the other has been replaced by {{p|Kingdra}}. Kingdra&#039;s {{2t|Water|Dragon}} typing means that it is only vulnerable to {{t|Dragon}} moves, while it can counter Dragon-type Pokémon with {{m|Ice Beam}}. Both of his Dragonite know moves to counter {{t|Water}} and {{2t|Water|Ice}} Pokémon that may attempt using Ice moves. His {{p|Gyarados}} can cover its weakness to {{t|Electric}} Pokémon with {{m|Earthquake}}, while his {{p|Aerodactyl}} can counter Ice-type Pokémon with {{m|AncientPower}}.&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| background = {{dragon color}}&lt;br /&gt;
| border = {{dragon color dark}}&lt;br /&gt;
| headcolor = {{dragon color light}}&lt;br /&gt;
| sprite = Spr FRLG Lance.png&lt;br /&gt;
| prize = {{pdollar}}7200&lt;br /&gt;
| class = Elite Four&lt;br /&gt;
| name = {{color2|000|Lance}}&lt;br /&gt;
| location = Indigo Plateau&lt;br /&gt;
| game = FRLG&lt;br /&gt;
| pokemon = 5&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0130&lt;br /&gt;
| pokemon = Gyarados&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 68&lt;br /&gt;
| type1 = Water&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Intimidate&lt;br /&gt;
| move1 = Dragon Dance | move1type = Dragon&lt;br /&gt;
| move2 = Earthquake | move2type = Ground&lt;br /&gt;
| move3 = Thunder Wave | move3type = Electric&lt;br /&gt;
| move4 = Hyper Beam | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0149&lt;br /&gt;
| pokemon = Dragonite&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 66&lt;br /&gt;
| type1 = Dragon&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Inner Focus&lt;br /&gt;
| move1 = Flamethrower | move1type = Fire&lt;br /&gt;
| move2 = Dragon Claw | move2type = Dragon&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Hyper Beam | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0230&lt;br /&gt;
| pokemon = Kingdra&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 66&lt;br /&gt;
| type1 = Water&lt;br /&gt;
| type2 = Dragon&lt;br /&gt;
| ability = Swift Swim&lt;br /&gt;
| move1 = Dragon Dance | move1type = Dragon&lt;br /&gt;
| move2 = Surf | move2type = Water&lt;br /&gt;
| move3 = Ice Beam | move3type = Ice&lt;br /&gt;
| move4 = Hyper Beam | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0142&lt;br /&gt;
| pokemon = Aerodactyl&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 70&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Rock Head&lt;br /&gt;
| move1 = Aerial Ace | move1type = Flying&lt;br /&gt;
| move2 = AncientPower | move2type = Rock&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Hyper Beam | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0149&lt;br /&gt;
| pokemon = Dragonite&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 72&lt;br /&gt;
| type1 = Dragon&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Inner Focus&lt;br /&gt;
| held = Persim Berry&lt;br /&gt;
| move1 = Thunderbolt | move1type = Electric&lt;br /&gt;
| move2 = Outrage | move2type = Dragon&lt;br /&gt;
| move3 = Ice Beam | move3type = Ice&lt;br /&gt;
| move4 = Hyper Beam | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
===Rival Battle 9===&lt;br /&gt;
{{ga|Blue}} has swapped out his {{p|Pidgeot}} and {{p|Rhydon}} for {{p|Heracross}} and {{p|Tyranitar}}. Most of his Pokémon also have moves to cover their weaknesses. Heracross takes massive damage from {{t|Flying}} attacks, but avoid using Flying-type Pokémon as it can fight back with {{m|Rock Tomb}}. Similarly, Tyranitar suffers massive damage from {{t|Fighting}} moves, but Fighting-type Pokémon will be vulnerable to {{m|Aerial Ace}}, a Flying-type attack. His {{p|Arcanine}}, {{p|Gyarados}}, and {{p|Exeggutor}} are much the same as before. Arcanine can counter {{t|Rock}} Pokémon with {{m|Iron Tail}}, and Gyarados can retaliate against {{t|Electric}} Pokémon with {{m|Earthquake}}. {{p|Charizard}}, {{p|Blastoise}}, and {{p|Venusaur}} all have ways to counter their weaknesses, so be wary of sending in a Pokémon that may seemingly have the advantage at first.&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
| caption = {{PlayerChoice|0001|Bulbasaur}}&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| background = {{blue color}}&lt;br /&gt;
| border = {{green color dark}}&lt;br /&gt;
| headcolor = {{blue color light}}&lt;br /&gt;
| sprite = Spr FRLG Blue 3.png&lt;br /&gt;
| prize = {{PDollar}}7500&lt;br /&gt;
| class = Champion&lt;br /&gt;
| classlink = Pokémon Champion&lt;br /&gt;
| name = {{color2|000|Blue (game)|Blue}}&lt;br /&gt;
| location = Indigo Plateau&lt;br /&gt;
| game = FRLG&lt;br /&gt;
| pokemon = 6&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0214&lt;br /&gt;
| pokemon = Heracross&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 72&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Fighting&lt;br /&gt;
| ability = Swarm&lt;br /&gt;
| move1 = Megahorn | move1type = Bug&lt;br /&gt;
| move2 = Counter | move2type = Fighting&lt;br /&gt;
| move3 = Rock Tomb | move3type = Rock&lt;br /&gt;
| move4 = Earthquake | move4type = Ground&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0065&lt;br /&gt;
| pokemon = Alakazam&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Psychic&lt;br /&gt;
| ability = Synchronize&lt;br /&gt;
| move1 = Psychic | move1type = Psychic&lt;br /&gt;
| move2 = Reflect | move2type = Psychic&lt;br /&gt;
| move3 = Calm Mind | move3type = Psychic&lt;br /&gt;
| move4 = Shadow Ball | move4type = Ghost&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0248&lt;br /&gt;
| pokemon = Tyranitar&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 72&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Dark&lt;br /&gt;
| ability = Sand Stream&lt;br /&gt;
| move1 = Crunch | move1type = Dark&lt;br /&gt;
| move2 = Thunderbolt | move2type = Electric&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Aerial Ace | move4type = Flying&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0103&lt;br /&gt;
| pokemon = Exeggutor&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Grass&lt;br /&gt;
| type2 = Psychic&lt;br /&gt;
| ability = Chlorophyll&lt;br /&gt;
| move1 = Sleep Powder | move1type = Grass&lt;br /&gt;
| move2 = Light Screen | move2type = Psychic&lt;br /&gt;
| move3 = Giga Drain | move3type = Grass&lt;br /&gt;
| move4 = Psychic | move4type = Psychic&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0130&lt;br /&gt;
| pokemon = Gyarados&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Water&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Intimidate&lt;br /&gt;
| move1 = Dragon Dance | move1type = Dragon&lt;br /&gt;
| move2 = Hydro Pump | move2type = Water&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Hyper Beam | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0006&lt;br /&gt;
| pokemon = Charizard&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 75&lt;br /&gt;
| type1 = Fire&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Blaze&lt;br /&gt;
| held = Sitrus Berry&lt;br /&gt;
| move1 = Fire Blast | move1type = Fire&lt;br /&gt;
| move2 = Aerial Ace | move2type = Flying&lt;br /&gt;
| move3 = Dragon Claw | move3type = Dragon&lt;br /&gt;
| move4 = Earthquake | move4type = Ground&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
| caption = {{PlayerChoice|0004|Charmander}}&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| background = {{blue color}}&lt;br /&gt;
| border = {{green color dark}}&lt;br /&gt;
| headcolor = {{blue color light}}&lt;br /&gt;
| sprite = Spr FRLG Blue 3.png&lt;br /&gt;
| prize = {{PDollar}}7500&lt;br /&gt;
| class = Champion&lt;br /&gt;
| classlink = Pokémon Champion&lt;br /&gt;
| name = {{color2|000|Blue (game)|Blue}}&lt;br /&gt;
| location = Indigo Plateau&lt;br /&gt;
| game = FRLG&lt;br /&gt;
| pokemon = 6&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0214&lt;br /&gt;
| pokemon = Heracross&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 72&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Fighting&lt;br /&gt;
| ability = Swarm&lt;br /&gt;
| move1 = Megahorn | move1type = Bug&lt;br /&gt;
| move2 = Counter | move2type = Fighting&lt;br /&gt;
| move3 = Rock Tomb | move3type = Rock&lt;br /&gt;
| move4 = Earthquake | move4type = Ground&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0065&lt;br /&gt;
| pokemon = Alakazam&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Psychic&lt;br /&gt;
| ability = Synchronize&lt;br /&gt;
| move1 = Psychic | move1type = Psychic&lt;br /&gt;
| move2 = Reflect | move2type = Psychic&lt;br /&gt;
| move3 = Calm Mind | move3type = Psychic&lt;br /&gt;
| move4 = Shadow Ball | move4type = Ghost&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0248&lt;br /&gt;
| pokemon = Tyranitar&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 72&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Dark&lt;br /&gt;
| ability = Sand Stream&lt;br /&gt;
| move1 = Crunch | move1type = Dark&lt;br /&gt;
| move2 = Thunderbolt | move2type = Electric&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Aerial Ace | move4type = Flying&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0059&lt;br /&gt;
| pokemon = Arcanine&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Fire&lt;br /&gt;
| ability = Intimidate&lt;br /&gt;
| move1 = Overheat | move1type = Fire&lt;br /&gt;
| move2 = ExtremeSpeed | move2type = Normal&lt;br /&gt;
| move3 = Iron Tail | move3type = Steel&lt;br /&gt;
| move4 = Aerial Ace | move4type = Flying&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0103&lt;br /&gt;
| pokemon = Exeggutor&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Grass&lt;br /&gt;
| type2 = Psychic&lt;br /&gt;
| ability = Chlorophyll&lt;br /&gt;
| move1 = Sleep Powder | move1type = Grass&lt;br /&gt;
| move2 = Light Screen | move2type = Psychic&lt;br /&gt;
| move3 = Giga Drain | move3type = Grass&lt;br /&gt;
| move4 = Psychic | move4type = Psychic&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0009&lt;br /&gt;
| pokemon = Blastoise&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 75&lt;br /&gt;
| type1 = Water&lt;br /&gt;
| ability = Torrent&lt;br /&gt;
| held = Sitrus Berry&lt;br /&gt;
| move1 = Rain Dance | move1type = Water&lt;br /&gt;
| move2 = Hydro Pump | move2type = Water&lt;br /&gt;
| move3 = Ice Beam | move3type = Ice&lt;br /&gt;
| move4 = Earthquake | move4type = Ground&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
| caption = {{PlayerChoice|0007|Squirtle}}&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| background = {{blue color}}&lt;br /&gt;
| border = {{green color dark}}&lt;br /&gt;
| headcolor = {{blue color light}}&lt;br /&gt;
| sprite = Spr FRLG Blue 3.png&lt;br /&gt;
| prize = {{PDollar}}7500&lt;br /&gt;
| class = Champion&lt;br /&gt;
| classlink = Pokémon Champion&lt;br /&gt;
| name = {{color2|000|Blue (game)|Blue}}&lt;br /&gt;
| location = Indigo Plateau&lt;br /&gt;
| game = FRLG&lt;br /&gt;
| pokemon = 6&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0214&lt;br /&gt;
| pokemon = Heracross&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 72&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Fighting&lt;br /&gt;
| ability = Swarm&lt;br /&gt;
| move1 = Megahorn | move1type = Bug&lt;br /&gt;
| move2 = Counter | move2type = Fighting&lt;br /&gt;
| move3 = Rock Tomb | move3type = Rock&lt;br /&gt;
| move4 = Earthquake | move4type = Ground&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0065&lt;br /&gt;
| pokemon = Alakazam&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Psychic&lt;br /&gt;
| ability = Synchronize&lt;br /&gt;
| move1 = Psychic | move1type = Psychic&lt;br /&gt;
| move2 = Reflect | move2type = Psychic&lt;br /&gt;
| move3 = Calm Mind | move3type = Psychic&lt;br /&gt;
| move4 = Shadow Ball | move4type = Ghost&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0248&lt;br /&gt;
| pokemon = Tyranitar&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 72&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Dark&lt;br /&gt;
| ability = Sand Stream&lt;br /&gt;
| move1 = Crunch | move1type = Dark&lt;br /&gt;
| move2 = Thunderbolt | move2type = Electric&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Aerial Ace | move4type = Flying&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0130&lt;br /&gt;
| pokemon = Gyarados&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Water&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Intimidate&lt;br /&gt;
| move1 = Dragon Dance | move1type = Dragon&lt;br /&gt;
| move2 = Hydro Pump | move2type = Water&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Hyper Beam | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0059&lt;br /&gt;
| pokemon = Arcanine&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Fire&lt;br /&gt;
| ability = Intimidate&lt;br /&gt;
| move1 = Overheat | move1type = Fire&lt;br /&gt;
| move2 = ExtremeSpeed | move2type = Normal&lt;br /&gt;
| move3 = Iron Tail | move3type = Steel&lt;br /&gt;
| move4 = Aerial Ace | move4type = Flying&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0003&lt;br /&gt;
| pokemon = Venusaur&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 75&lt;br /&gt;
| type1 = Grass&lt;br /&gt;
| type2 = Poison&lt;br /&gt;
| ability = Overgrow&lt;br /&gt;
| held = Sitrus Berry&lt;br /&gt;
| move1 = Sunny Day | move1type = Fire&lt;br /&gt;
| move2 = SolarBeam | move2type = Grass&lt;br /&gt;
| move3 = Sludge Bomb | move3type = Poison&lt;br /&gt;
| move4 = Earthquake | move4type = Ground&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With the powered-up [[Pokémon League]] defeated and [[Cerulean Cave]] cleared, the only thing left to do is to complete the [[Pokédex]]. There are 386 different Pokémon species that have been discovered so far, so there is plenty of training left to do!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{WalkthroughPrevNext&lt;br /&gt;
|game=FireRed&lt;br /&gt;
|game2=LeafGreen&lt;br /&gt;
|gamename=Pokémon FireRed and LeafGreen&lt;br /&gt;
|prevsection=19&lt;br /&gt;
|prevname=Five Island, Seven Island&lt;br /&gt;
|nextsection=21&lt;br /&gt;
|nextname=Birth Island, Navel Rock {{tt|*|Event-exclusive in the original release, but is accessible in the Nintendo Switch digital release}}&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Project Walkthroughs notice}}&lt;br /&gt;
[[Category:FireRed and LeafGreen walkthrough|20]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:TylerGray&amp;diff=4497225</id>
		<title>User talk:TylerGray</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:TylerGray&amp;diff=4497225"/>
		<updated>2026-03-01T20:34:16Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Diamond &amp;amp; Pearl walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width: 25%; float: right; background: #484949; margin-left: 10px; margin-bottom: 10px; border: 3px solid #000044;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &amp;lt;div style=&amp;quot;color: white;&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;— Welcome —&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&amp;lt;span&amp;gt;&#039;&#039;New messages at the bottom, please!&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;margin: auto; text-align: center; line-height: 19px; padding: 0px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
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|- style=&amp;quot;font-size: 90%; color: white;&amp;quot;&lt;br /&gt;
! width=&amp;quot;33%&amp;quot; style=&amp;quot;background: #1c1c1c; {{roundytl}}; padding: 2px 15px;&amp;quot; | Capacity&lt;br /&gt;
| style=&amp;quot;background: #6b6b71; {{roundytr}}; padding: 2px 15px;&amp;quot; | {{#expr: (({{PAGESIZE:User talk:TylerGray|R}} div 50000 * 100) round 0)}}% • {{PAGESIZE:User talk:TylerGray}} bytes&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; height=&amp;quot;1&amp;quot; |&lt;br /&gt;
|-  style=&amp;quot;font-size: 90%; color: white;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #6b6b71;&amp;quot; | &lt;br /&gt;
{|  width=&amp;quot;100%&amp;quot; style=&amp;quot;border-collapse: separate; white-space: nowrap&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #6b6b71;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding-left: 2px; padding-right: 2px; display: flex; justify-content: space-between;&amp;quot; | &amp;lt;div class=&amp;quot;statbar&amp;quot; style=&amp;quot;background-color: #{{orange color}}; border: 1px solid #{{orange color dark}}; width: {{#expr: (({{PAGESIZE:User talk:TylerGray|R}} div 50000 * 100) round 0)}}%; height: 20px;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; height=&amp;quot;1&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;font-size: 90%; color: white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #1c1c1c; {{roundybl}}; padding: 2px 15px;&amp;quot; | Archives&lt;br /&gt;
| style=&amp;quot;background: #6b6b71; {{roundybr}}; padding: 2px 15px;&amp;quot; | {{color2|FFF|User talk:TylerGray/Archive1|1}} • {{color2|FFF|User talk:TylerGray/Archive2|2}} • {{color2|FFF|User talk:TylerGray/Archive3|3}}&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
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! colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-bottom: 1px; padding-left: 20px; padding-right: 20px; color: white;&amp;quot; | &amp;lt;div style=&amp;quot;background: #d74831; color: white; {{roundytop|15px}} padding: 2px 15px;&amp;quot;&amp;gt;Table of Contents&amp;lt;/div&amp;gt;&lt;br /&gt;
|- style=&amp;quot;font-size: 90%; color: white;&amp;quot;&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #6b6b71; margin-bottom: 1px; text-align: center; width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
__TOC__&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&amp;lt;!--New messages below, please!&lt;br /&gt;
===========================================--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Diamond &amp;amp; Pearl walkthrough ==&lt;br /&gt;
&lt;br /&gt;
Hi&lt;br /&gt;
&lt;br /&gt;
I saw that you edited the Diamond and Pearl walkthrough 24 hours ago. I am in the middle of a playthrough and I immediately noticed that it is different now. It&#039;s missing the parts where the walkthrough takes you back to previous spots, after recieving certain HM&#039;s. &lt;br /&gt;
&lt;br /&gt;
For example after Canalave gym when you&#039;re able to use surf. The previous version of the walkthrough had Fuego Ironworks, for example. &lt;br /&gt;
&lt;br /&gt;
I hope you can restore the walkthrough to its previous, complete version.&lt;br /&gt;
&lt;br /&gt;
Thank you [[User:Oxpytt|Oxpytt]] ([[User talk:Oxpytt|talk]]) 20:57, 4 January 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
:+1&lt;br /&gt;
:The current version is a huge downgrade from the previous version while it is missing all of the &amp;quot;Now that you have X...&amp;quot; sections. Lots of locations, items, and Pokemon are missing because of it. [[User:ToiletSalesman1|ToiletSalesman1]] ([[User talk:ToiletSalesman1|talk]]) 22:14, 11 February 2026 (UTC)&lt;br /&gt;
&lt;br /&gt;
==FireRed and LeafGreen Walkthrough==&lt;br /&gt;
As the recent digital re-release of these versions on the Nintendo Switch confirms the former event exclusive-locations [[Navel Rock]] and [[Birth Island]], I figured it is time to add a new section to the Walkthrough&#039;s table of contents now that it is easier for anyone to be able to review and cover those locations in the game. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 20:34, 1 March 2026 (UTC)&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Walkthrough:Pok%C3%A9mon_FireRed_and_LeafGreen&amp;diff=4497192</id>
		<title>Walkthrough:Pokémon FireRed and LeafGreen</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Walkthrough:Pok%C3%A9mon_FireRed_and_LeafGreen&amp;diff=4497192"/>
		<updated>2026-03-01T20:23:10Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox walkthrough&lt;br /&gt;
|background1={{firered color}}|background2={{leafgreen color}}&lt;br /&gt;
|color=000&lt;br /&gt;
|title=Pokémon FireRed &amp;amp; LeafGreen&lt;br /&gt;
|boxart=FireRed EN boxart.png|size=200px&lt;br /&gt;
|boxart2=LeafGreen EN boxart.png|size2=200px&lt;br /&gt;
|caption=Pokémon FireRed &amp;amp; LeafGreen boxart&lt;br /&gt;
|platform=[[Game Boy Advance]]&lt;br /&gt;
|partof=[[Core series]]&lt;br /&gt;
|generation={{gen|III}}&lt;br /&gt;
|mainarticle=Pokémon FireRed and LeafGreen Versions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{WalkthroughNotice|FRLG}}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;box-shadow: 0 0 0.2em #999999; background: linear-gradient(135deg, #{{firered color light}} 50%, #{{leafgreen color light}} 50%); padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: rgba(255, 255, 255, 0.4); {{roundytop|5px}}; font-size: 1.3em; color: #000;&amp;quot; | Contents&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: rgba(255, 255, 255, 0.4); font-size: 1.1em; color: #000;&amp;quot; | Main Storyline&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 1|Part 1]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Introduction, Pallet Town&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 2|Part 2]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 1, Viridian City, Pallet Town (Revisited), Route 2 (West)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 3|Part 3]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Viridian Forest, Pewter City, Pewter Gym&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 4|Part 4]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 3, Mt. Moon, Route 4&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 5|Part 5]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Cerulean City, Cerulean Gym, Route 24, Route 25, Route 5, Underground Path (Routes 5-6)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 6|Part 6]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 6, Vermilion City, S.S. Anne, Vermilion Gym&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 7|Part 7]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 11, Diglett&#039;s Cave, Route 2 (East), Pewter Museum of Science, Route 9, Route 10 (North)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 8|Part 8]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Rock Tunnel, Route 10 (South), Lavender Town, Route 8, Underground Path (Routes 7-8), Route 7&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 9|Part 9]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Celadon City, Celadon Gym, Rocket Hideout, Pokémon Tower&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 10|Part 10]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 12, Route 13, Route 14, Route 15, Fuchsia City, Fuchsia Gym, Safari Zone, Route 18, Route 17, Route 16&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 11|Part 11]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Saffron City, Silph Co., Fighting Dojo, Saffron Gym&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 12|Part 12]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 19, Route 20 (East), Seafoam Islands, Route 20 (West)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 13|Part 13]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Cinnabar Island, Pokémon Lab, Pokémon Mansion, Cinnabar Gym&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 14|Part 14]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;&#039;&#039;&#039;Sevii Islands, Part I:&#039;&#039;&#039; One Island, Two Island, Three Island&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 15|Part 15]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 21, Power Plant, Viridian Gym&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 16|Part 16]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 22, Route 23, Victory Road&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 17|Part 17]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Indigo Plateau&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background: rgba(255, 255, 255, 0.4);font-size: 1.1em; color: #000;&amp;quot; | Post-Game&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 18|Part 18]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;&#039;&#039;&#039;Sevii Islands, Part II: &#039;&#039;&#039;Four Island, Six Island&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 19|Part 19]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;&#039;&#039;&#039;Sevii Islands, Part III: &#039;&#039;&#039;Five Island, Seven Island&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 20|Part 20]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Cerulean Cave, The Pokémon League: Round 2&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 21|Part 21]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Birth Island, Navel Rock&#039;&#039; {{tt|*|Event-exclusive in the original release, but is accessible in the Nintendo Switch digital release}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Project Walkthroughs notice}}&lt;br /&gt;
[[Category:Walkthroughs]]&lt;br /&gt;
[[Category:FireRed and LeafGreen walkthrough|*]]&lt;br /&gt;
[[de:Komplettlösung Feuerrot &amp;amp; Blattgrün]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Walkthrough:Pok%C3%A9mon_FireRed_and_LeafGreen/Part_20&amp;diff=4497185</id>
		<title>Walkthrough:Pokémon FireRed and LeafGreen/Part 20</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Walkthrough:Pok%C3%A9mon_FireRed_and_LeafGreen/Part_20&amp;diff=4497185"/>
		<updated>2026-03-01T20:20:29Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WalkthroughNotice|FRLG}}&lt;br /&gt;
==Cerulean City==&lt;br /&gt;
Having cleared the [[Sevii Islands]], there is only one place left to explore: [[Cerulean Cave]], a mysterious place on the northwest edge of [[Cerulean City]]. To get there, visitors must {{m|Surf}} southward from {{rt|24|Kanto}}.&lt;br /&gt;
&lt;br /&gt;
===Cerulean Cave===&lt;br /&gt;
[[File:Cerulean Cave 1F FRLG.png|thumb|300px|right|Cerulean Cave, 1F]]&lt;br /&gt;
[[File:Cerulean Cave 2F FRLG.png|thumb|300px|right|Cerulean Cave, 2F]]&lt;br /&gt;
[[File:Cerulean Cave B1F FRLG.png|thumb|300px|right|Cerulean Cave, B1F]]&lt;br /&gt;
&lt;br /&gt;
[[Cerulean Cave]] is a mysterious cavern located in the northwest part of [[Cerulean City]]. Only the most powerful Trainers who have entered the [[Hall of Fame]] are allowed to enter due to the powerful wild Pokémon inside. The sprawling cave network is unforgiving, so be sure to prepare well. Pack the [[Super Rod]] and stock up on [[Ultra Ball]]s, and bring the [[Master Ball]] as well. It is here that the {{p|Mewtwo|genetically-engineered Pokémon}} from [[Cinnabar Island]]&#039;s {{ka|Pokémon Mansion}} fled after escaping the facility.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Available Pokémon&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 1F&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
{{catch/header|cave|no}}&lt;br /&gt;
{{catch/entryfl|047|Parasect|yes|yes|Cave|49, 58|25%|type1=Bug|type2=Grass}}&lt;br /&gt;
{{catch/entryfl|082|Magneton|yes|yes|Cave|49|20%|type1=Electric|type2=Steel}}&lt;br /&gt;
{{catch/entryfl|042|Golbat|yes|yes|Cave|46, 55|14%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryfl|057|Primeape|yes|yes|Cave|52, 61|11%|type1=Fighting}}&lt;br /&gt;
{{catch/entryfl|132|Ditto|yes|yes|Cave|52, 61|11%|type1=Normal}}&lt;br /&gt;
{{catch/entryfl|067|Machoke|yes|yes|Cave|46|10%|type1=Fighting}}&lt;br /&gt;
{{catch/entryfl|101|Electrode|yes|yes|Cave|58|5%|type1=Electric}}&lt;br /&gt;
{{catch/entryfl|202|Wobbuffet|yes|yes|Cave|55|4%|type1=Psychic}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entryfl|054|Psyduck|yes|no|Surf|30-50|65%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|079|Slowpoke|no|yes|Surf|30-50|65%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entryfl|055|Golduck|yes|no|Surf|40-55|35%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|080|Slowbro|no|yes|Surf|40-55|35%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entryfl|129|Magikarp|yes|yes|Fish Old|5|100%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|060|Poliwag|yes|yes|Fish Good|5-15|60%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|118|Goldeen|yes|yes|Fish Good|5-15|20%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|129|Magikarp|yes|yes|Fish Good|5-15|20%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|060|Poliwag|yes|yes|Fish Super|15-25|40%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|061|Poliwhirl|yes|yes|Fish Super|20-30|40%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|130|Gyarados|yes|yes|Fish Super|15-25|15%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entryfl|054|Psyduck|yes|no|Fish Super|15-35|5%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|079|Slowpoke|no|yes|Fish Super|15-35|5%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/div|cave|Rock Smash}}&lt;br /&gt;
{{catch/entryfl|074|Geodude|yes|yes|Rock Smash|30-50|65%|type1=Rock|type2=Ground}}&lt;br /&gt;
{{catch/entryfl|075|Graveler|yes|yes|Rock Smash|40-55|35%|type1=Rock|type2=Ground}}&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! 2F&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
{{catch/header|cave|no}}&lt;br /&gt;
{{catch/entryfl|042|Golbat|yes|yes|Cave|49, 58|25%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryfl|067|Machoke|yes|yes|Cave|49|20%|type1=Fighting}}&lt;br /&gt;
{{catch/entryfl|047|Parasect|yes|yes|Cave|52, 61|14%|type1=Bug|type2=Grass}}&lt;br /&gt;
{{catch/entryfl|064|Kadabra|yes|yes|Cave|55, 64|11%|type1=Psychic}}&lt;br /&gt;
{{catch/entryfl|132|Ditto|yes|yes|Cave|55, 64|11%|type1=Normal}}&lt;br /&gt;
{{catch/entryfl|082|Magneton|yes|yes|Cave|52|10%|type1=Electric|type2=Steel}}&lt;br /&gt;
{{catch/entryfl|202|Wobbuffet|yes|yes|Cave|58|5%|type1=Psychic}}&lt;br /&gt;
{{catch/entryfl|101|Electrode|yes|yes|Cave|61|4%|type1=Electric}}&lt;br /&gt;
{{catch/div|cave|Rock Smash}}&lt;br /&gt;
{{catch/entryfl|074|Geodude|yes|yes|Rock Smash|35-55|65%|type1=Rock|type2=Ground}}&lt;br /&gt;
{{catch/entryfl|075|Graveler|yes|yes|Rock Smash|45-60|35%|type1=Rock|type2=Ground}}&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! B1F&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
{{catch/header|cave|no}}&lt;br /&gt;
{{catch/entryfl|064|Kadabra|yes|yes|Cave|58, 67|25%|type1=Psychic}}&lt;br /&gt;
{{catch/entryfl|132|Ditto|yes|yes|Cave|58, 67|25%|type1=Normal}}&lt;br /&gt;
{{catch/entryfl|047|Parasect|yes|yes|Cave|55, 64|14%|type1=Bug|type2=Grass}}&lt;br /&gt;
{{catch/entryfl|042|Golbat|yes|yes|Cave|52, 61|11%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{catch/entryfl|067|Machoke|yes|yes|Cave|52|10%|type1=Fighting}}&lt;br /&gt;
{{catch/entryfl|082|Magneton|yes|yes|Cave|55|10%|type1=Electric|type2=Steel}}&lt;br /&gt;
{{catch/entryfl|101|Electrode|yes|yes|Cave|64|4%|type1=Electric}}&lt;br /&gt;
{{catch/entryfl|202|Wobbuffet|yes|yes|Cave|61|1%|type1=Psychic}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entryfl|054|Psyduck|yes|no|Surf|40-60|65%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|079|Slowpoke|no|yes|Surf|40-60|65%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/entryfl|055|Golduck|yes|no|Surf|50-65|35%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|080|Slowbro|no|yes|Surf|50-65|35%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entryfl|129|Magikarp|yes|yes|Fish Old|5|100%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|060|Poliwag|yes|yes|Fish Good|5-15|60%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|118|Goldeen|yes|yes|Fish Good|5-15|20%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|129|Magikarp|yes|yes|Fish Good|5-15|20%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|060|Poliwag|yes|yes|Fish Super|15-25|40%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|061|Poliwhirl|yes|yes|Fish Super|20-30|40%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|130|Gyarados|yes|yes|Fish Super|15-35|16%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entryfl|054|Psyduck|yes|no|Fish Super|15-25|4%|type1=Water}}&lt;br /&gt;
{{catch/entryfl|079|Slowpoke|no|yes|Fish Super|15-25|4%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{catch/div|cave|Rock Smash}}&lt;br /&gt;
{{catch/entryfl|074|Geodude|yes|yes|Rock Smash|40-60|65%|type1=Rock|type2=Ground}}&lt;br /&gt;
{{catch/entryfl|075|Graveler|yes|yes|Rock Smash|50-65|35%|type1=Rock|type2=Ground}}&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Items&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{itlisth|cave}}&lt;br /&gt;
{{catch/div|cave|1F}}&lt;br /&gt;
{{Itemlist|Nugget|Western ridge, north side|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|Western ridge, two steps east of the north ladder &#039;&#039;(hidden)&#039;&#039;|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|Max Elixir|Middle ridge, northwest of the eastern ladder|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|Full Restore|Southwest area|FR=yes|LG=yes}}&lt;br /&gt;
{{catch/div|cave|2F}}&lt;br /&gt;
{{Itemlist|Full Restore|Northeast; accessed via the northeast ladder on 1F (requires {{m|Rock Smash}})|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|PP Up|Southwest; accessed via the southwest ladder on 1F (requires Rock Smash)|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|East; accessed via east ladder on middle ridge (requires Rock Smash)|FR=yes|LG=yes}}&lt;br /&gt;
{{catch/div|cave|B1F}}&lt;br /&gt;
{{Itemlist|Max Revive|Northeast corner|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|On the larger central ridge|FR=yes|LG=yes}}&lt;br /&gt;
{{itlistfoot|cave}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====1F====&lt;br /&gt;
Head to the water&#039;s edge and use {{m|Surf}} to reach the island in the northeast corner, then climb the ladder to 2F.&lt;br /&gt;
&lt;br /&gt;
====2F (Northeast)====&lt;br /&gt;
Follow the trail to reach a [[Full Restore]] behind a pair of breakable rocks, and return to 1F.&lt;br /&gt;
&lt;br /&gt;
====1F====&lt;br /&gt;
Surf westward and climb onto the western ridge. Collect the [[Nugget]] near the north ladder, then climb up the south ladder.&lt;br /&gt;
&lt;br /&gt;
====2F (Southwest)====&lt;br /&gt;
Use {{m|Rock Smash}} to reach a [[PP Up]], then climb back down the ladder.&lt;br /&gt;
&lt;br /&gt;
====1F====&lt;br /&gt;
Go east to collect a [[Full Restore]] at the water&#039;s edge and walk up onto the other ridge. Climb up the northeast ladder.&lt;br /&gt;
&lt;br /&gt;
====2F (East)====&lt;br /&gt;
Clear the rock to reach an [[Ultra Ball]], then go back down to 1F.&lt;br /&gt;
&lt;br /&gt;
====1F====&lt;br /&gt;
Head northwest to pick up a [[Max Elixir]]. Continue westward to reach the ladder in the middle of 1F.&lt;br /&gt;
&lt;br /&gt;
====2F (Center)====&lt;br /&gt;
Follow the path in a counter-clockwise direction to reach the ladder in the northwest corner.&lt;br /&gt;
&lt;br /&gt;
====1F (Northwest)====&lt;br /&gt;
This tiny part of 1F simply leads to the lower floor.&lt;br /&gt;
&lt;br /&gt;
====B1F====&lt;br /&gt;
Go east to reach a [[Max Revive]] in the northeast corner. Turn south and climb onto the rocky ridge to pick up the nearby [[Ultra Ball]]. Continue southwestward and use {{m|Surf}} to find {{p|Mewtwo}}, alone on its island.&lt;br /&gt;
&lt;br /&gt;
=====VS Mewtwo=====&lt;br /&gt;
Not only is {{p|Mewtwo}} the strongest Pokémon around, but it has already reached level 70. As a {{type|Psychic}} Pokémon, it is vulnerable to {{t|Bug}}-, {{t|Ghost}}-, and {{type|Dark}} attacks. The legendary Pokémon can restore its health repeatedly with {{m|Recover}}, so inflicting status ailments are a must. Not only will this make Mewtwo easier to catch, but {{status|Sleep}}, {{status|Freeze|Freezing}}, and {{status|Paralysis}} will prevent it from replenishing its HP. It will not let itself be caught easily, so either use the [[Master Ball]] when the battle begins or be prepared to go through more than a few [[Ultra Ball]]s.&lt;br /&gt;
&lt;br /&gt;
{{Pokémon&lt;br /&gt;
|walkthrough=yes&lt;br /&gt;
|middle=yes&lt;br /&gt;
|gen=3&lt;br /&gt;
|ndex=150&lt;br /&gt;
|pokemon=Mewtwo&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|level=70&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|move1=Swift|move1type=Normal&lt;br /&gt;
|move2=Recover|move2type=Normal&lt;br /&gt;
|move3=Safeguard|move3type=Normal&lt;br /&gt;
|move4=Psychic|move4type=Psychic&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A Legend On the Loose==&lt;br /&gt;
With [[Celio]]&#039;s Network Machine fully upgraded, there have been recent sightings of a mysterious, quick-footed Pokémon. This Pokémon has found its way here from the neighboring [[Johto]] region and begins [[Roaming Pokémon|roaming]] across [[Kanto]]. The creature that appears will have a type advantage against your [[first partner Pokémon]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Before trying to track it down, be sure to save your progress&#039;&#039;&#039;. Due to {{DL|List of battle glitches in Generation III|Roaming Roar bug|a glitch}}, {{p|Entei}} and {{p|Raikou}} will permanently disappear if they are able to use {{m|Roar}} to escape. If you have not yet used the [[Master Ball]], doing so when the battle begins is the easiest way to avoid this scenario; players may also use a [[soft reset]] to reload the game from the last save. Otherwise, players would need to play through a new game to make the beast reappear.&lt;br /&gt;
&lt;br /&gt;
===Tracking a Beast===&lt;br /&gt;
The Pokémon now races across the vast [[Kanto]] region, but it is not necessary to search every area for it. A simple strategy involves spraying on a Repel.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot; style=&amp;quot;margin: auto; background: #{{locationcolor/med|land}}; {{roundy}}; border: 2px solid #{{locationcolor/dark|land}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{locationcolor/light|land}}; {{roundytop|5px}}; padding 5px;&amp;quot; | Trainer Tips!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; padding: 5px;&amp;quot; | 1.&lt;br /&gt;
| style=&amp;quot;background: #FFF; padding: 5px;&amp;quot; | If necessary, visit a Poké Mart to purchase a few [[Repel]]s or [[Super Repel]]s.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; padding: 5px;&amp;quot; | 2.&lt;br /&gt;
| style=&amp;quot;background: #FFF; padding: 5px;&amp;quot; | {{m|Fly}} back to [[Viridian City]] and go north to {{rt|2|Kanto}}.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; padding: 5px;&amp;quot; | 3.&lt;br /&gt;
| style=&amp;quot;background: #FFF; padding: 5px;&amp;quot; | The Pokémon in the first party position must have a level between 11 and 49. Choose a Repel variant and spray it on. This chases off any wild Pokémon with a lower level, leaving the high-level beast the only thing left to encounter.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundybl|5px}}; padding: 5px;&amp;quot; | 4.&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundybr|5px}}; padding: 5px;&amp;quot; | Wander through the tall grass until the beast appears. If not, enter and exit the gate to [[Viridian Forest]] to reload the map and change the Pokémon&#039;s location.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
It will attempt to flee as soon as the battle begins, so be sure to use [[Ability|Abilities]] like {{a|Arena Trap}} or moves like {{m|Mean Look}} to block its escape.&lt;br /&gt;
&lt;br /&gt;
{{Pokémon/Grid|middle=yes}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
|caption={{PlayerChoice|0001|Bulbasaur}}&lt;br /&gt;
|walkthrough=yes&lt;br /&gt;
|middle=yes&lt;br /&gt;
|gen=3&lt;br /&gt;
|pokemon=Entei&lt;br /&gt;
|ndex=244&lt;br /&gt;
|level=50&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|move1=Ember|move1type=Fire&lt;br /&gt;
|move2=Roar|move2type=Normal&lt;br /&gt;
|move3=Fire Spin|move3type=Fire&lt;br /&gt;
|move4=Stomp|move4type=Normal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Pokémon&lt;br /&gt;
|caption={{PlayerChoice|0004|Charmander}}&lt;br /&gt;
|walkthrough=yes&lt;br /&gt;
|middle=yes&lt;br /&gt;
|gen=3&lt;br /&gt;
|pokemon=Suicune&lt;br /&gt;
|ndex=245&lt;br /&gt;
|level=50&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|move1=BubbleBeam|move1type=Water&lt;br /&gt;
|move2=Rain Dance|move2type=Water&lt;br /&gt;
|move3=Gust|move3type=Flying&lt;br /&gt;
|move4=Aurora Beam|move4type=Ice&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Pokémon&lt;br /&gt;
|caption={{PlayerChoice|0007|Squirtle}}&lt;br /&gt;
|walkthrough=yes&lt;br /&gt;
|middle=yes&lt;br /&gt;
|gen=3&lt;br /&gt;
|pokemon=Raikou&lt;br /&gt;
|ndex=243&lt;br /&gt;
|level=50&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|move1=ThunderShock|move1type=Electric&lt;br /&gt;
|move2=Roar|move2type=Normal&lt;br /&gt;
|move3=Quick Attack|move3type=Normal&lt;br /&gt;
|move4=Spark|move4type=Electric&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon/Grid/end}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Indigo Plateau==&lt;br /&gt;
By the time [[Celio]] fully upgrades his Network Machine, [[Lorelei]] has returned from [[Four Island]]. Each of these five elite Trainers have continued pushing their Pokémon to new heights, with higher levels, new moves, and even new party members.&lt;br /&gt;
&lt;br /&gt;
===Lorelei===&lt;br /&gt;
[[Lorelei]] has swapped out her {{p|Slowbro}} in favor of {{p|Piloswine}}, while her {{p|Lapras}} and {{p|Dewgong}} have learned {{m|Thunder}} and {{m|Signal Beam}}, respectively. {{t|Fighting}}- and {{type|Electric}} Pokémon work well against her team, but be careful of {{m|Psychic}} and {{m|Earthquake}}.&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| background = {{ice color}}&lt;br /&gt;
| border = {{ice color dark}}&lt;br /&gt;
| headcolor = {{ice color light}}&lt;br /&gt;
| sprite = Spr FRLG Lorelei.png&lt;br /&gt;
| prize = {{PDollar}}6600&lt;br /&gt;
| class = Elite Four&lt;br /&gt;
| name = {{color2|000|Lorelei}}&lt;br /&gt;
| location = Indigo Plateau&lt;br /&gt;
| game = FRLG&lt;br /&gt;
| pokemon = 5&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0087&lt;br /&gt;
| pokemon = Dewgong&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 64&lt;br /&gt;
| type1 = Water&lt;br /&gt;
| type2 = Ice&lt;br /&gt;
| ability = Thick Fat&lt;br /&gt;
| move1 = Surf | move1type = Water&lt;br /&gt;
| move2 = Ice Beam | move2type = Ice&lt;br /&gt;
| move3 = Signal Beam | move3type = Bug&lt;br /&gt;
| move4 = Double Team | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0091&lt;br /&gt;
| pokemon = Cloyster&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 63&lt;br /&gt;
| type1 = Water&lt;br /&gt;
| type2 = Ice&lt;br /&gt;
| ability = Shell Armor&lt;br /&gt;
| move1 = Rain Dance | move1type = Water&lt;br /&gt;
| move2 = Surf | move2type = Water&lt;br /&gt;
| move3 = Ice Beam | move3type = Ice&lt;br /&gt;
| move4 = Supersonic | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0221&lt;br /&gt;
| pokemon = Piloswine&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 63&lt;br /&gt;
| type1 = Ice&lt;br /&gt;
| type2 = Ground&lt;br /&gt;
| ability = Oblivious&lt;br /&gt;
| move1 = Earthquake | move1type = Ground&lt;br /&gt;
| move2 = Blizzard | move2type = Ice&lt;br /&gt;
| move3 = Double-Edge | move3type = Normal&lt;br /&gt;
| move4 = Rock Slide | move4type = Rock&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0124&lt;br /&gt;
| pokemon = Jynx&lt;br /&gt;
| gender = female&lt;br /&gt;
| level = 66&lt;br /&gt;
| type1 = Ice&lt;br /&gt;
| type2 = Psychic&lt;br /&gt;
| ability = Oblivious&lt;br /&gt;
| move1 = Psychic | move1type = Psychic&lt;br /&gt;
| move2 = Ice Beam | move2type = Ice&lt;br /&gt;
| move3 = Lovely Kiss | move3type = Normal&lt;br /&gt;
| move4 = Attract | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0131&lt;br /&gt;
| pokemon = Lapras&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 66&lt;br /&gt;
| type1 = Water&lt;br /&gt;
| type2 = Ice&lt;br /&gt;
| ability = Water Absorb&lt;br /&gt;
| held = Cheri Berry&lt;br /&gt;
| move1 = Psychic | move1type = Psychic&lt;br /&gt;
| move2 = Thunder | move2type = Electric&lt;br /&gt;
| move3 = Surf | move3type = Water&lt;br /&gt;
| move4 = Ice Beam | move4type = Ice&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
===Bruno===&lt;br /&gt;
Both of [[Bruno]]&#039;s {{p|Onix}} have evolved into {{p|Steelix}}, but their low {{stat|Special Defense}} leaves them vulnerable to {{t|Fire}} and {{t|Water}} moves. His three other Pokémon now know {{m|Rock Slide}}, making this a hazardous battle for {{t|Flying}} Pokémon. {{t|Psychic}} attacks are still useful, and Psychic Pokémon only need to fear his Steelix&#039;s {{m|Crunch}}.&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| background = {{fighting color}}&lt;br /&gt;
| border = {{fighting color dark}}&lt;br /&gt;
| headcolor = {{fighting color light}}&lt;br /&gt;
| sprite = Spr FRLG Bruno.png&lt;br /&gt;
| prize = {{PDollar}}6800&lt;br /&gt;
| class = Elite Four&lt;br /&gt;
| name = {{color2|000|Bruno}}&lt;br /&gt;
| location = Indigo Plateau&lt;br /&gt;
| game = FRLG&lt;br /&gt;
| pokemon = 5&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0208&lt;br /&gt;
| pokemon = Steelix&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 65&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Ground&lt;br /&gt;
| ability = Sturdy&lt;br /&gt;
| move1 = Earthquake | move1type = Ground&lt;br /&gt;
| move2 = Rock Tomb | move2type = Rock&lt;br /&gt;
| move3 = Iron Tail | move3type = Steel&lt;br /&gt;
| move4 = Crunch | move4type = Dark&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0107&lt;br /&gt;
| pokemon = Hitmonchan&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 65&lt;br /&gt;
| type1 = Fighting&lt;br /&gt;
| ability = Keen Eye&lt;br /&gt;
| move1 = Sky Uppercut | move1type = Fighting&lt;br /&gt;
| move2 = Mach Punch | move2type = Fighting&lt;br /&gt;
| move3 = Rock Slide | move3type = Rock&lt;br /&gt;
| move4 = Counter | move4type = Fighting&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0106&lt;br /&gt;
| pokemon = Hitmonlee&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 65&lt;br /&gt;
| type1 = Fighting&lt;br /&gt;
| ability = Limber&lt;br /&gt;
| move1 = Mega Kick | move1type = Normal&lt;br /&gt;
| move2 = Foresight | move2type = Normal&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Rock Slide | move4type = Rock&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0208&lt;br /&gt;
| pokemon = Steelix&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 66&lt;br /&gt;
| type1 = Steel&lt;br /&gt;
| type2 = Ground&lt;br /&gt;
| ability = Sturdy&lt;br /&gt;
| move1 = DragonBreath | move1type = Dragon&lt;br /&gt;
| move2 = Iron Tail | move2type = Steel&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Crunch | move4type = Dark&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0068&lt;br /&gt;
| pokemon = Machamp&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 68&lt;br /&gt;
| type1 = Fighting&lt;br /&gt;
| ability = Guts&lt;br /&gt;
| held = Persim Berry&lt;br /&gt;
| move1 = Brick Break | move1type = Fighting&lt;br /&gt;
| move2 = Cross Chop | move2type = Fighting&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Rock Slide | move4type = Rock&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
===Agatha===&lt;br /&gt;
[[Agatha]]&#039;s {{p|Golbat}} has evolved into {{p|Crobat}}, and she has swapped out her {{p|Haunter}} in favor of {{p|Misdreavus}}. Her {{p|Arbok}} has learned {{m|Earthquake}}, and both {{p|Gengar}} know {{m|Psychic}}. In addition, her Misdreavus and her second Gengar know {{m|Thunderbolt}}.&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| background = {{ghost color}}&lt;br /&gt;
| border = {{ghost color dark}}&lt;br /&gt;
| headcolor = {{ghost color light}}&lt;br /&gt;
| sprite = Spr FRLG Agatha.png&lt;br /&gt;
| prize = {{PDollar}}7000&lt;br /&gt;
| class = Elite Four&lt;br /&gt;
| name = {{color2|000|Agatha}}&lt;br /&gt;
| location = Indigo Plateau&lt;br /&gt;
| game = FRLG&lt;br /&gt;
| pokemon = 5&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0094&lt;br /&gt;
| pokemon = Gengar&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 66&lt;br /&gt;
| type1 = Ghost&lt;br /&gt;
| type2 = Poison&lt;br /&gt;
| ability = Levitate&lt;br /&gt;
| move1 = Confuse Ray | move1type = Ghost&lt;br /&gt;
| move2 = Shadow Ball | move2type = Ghost&lt;br /&gt;
| move3 = Hypnosis | move3type = Psychic&lt;br /&gt;
| move4 = Psychic | move4type = Psychic&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0169&lt;br /&gt;
| pokemon = Crobat&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 66&lt;br /&gt;
| type1 = Poison&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Inner Focus&lt;br /&gt;
| move1 = Confuse Ray | move1type = Ghost&lt;br /&gt;
| move2 = Shadow Ball | move2type = Ghost&lt;br /&gt;
| move3 = Air Cutter | move3type = Flying&lt;br /&gt;
| move4 = Sludge Bomb | move4type = Poison&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0200&lt;br /&gt;
| pokemon = Misdreavus&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 65&lt;br /&gt;
| type1 = Ghost&lt;br /&gt;
| ability = Levitate&lt;br /&gt;
| move1 = Shadow Ball | move1type = Ghost&lt;br /&gt;
| move2 = Thunderbolt | move2type = Electric&lt;br /&gt;
| move3 = Psychic | move3type = Psychic&lt;br /&gt;
| move4 = Attract | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0024&lt;br /&gt;
| pokemon = Arbok&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 68&lt;br /&gt;
| type1 = Poison&lt;br /&gt;
| ability = Intimidate&lt;br /&gt;
| move1 = Double Team | move1type = Normal&lt;br /&gt;
| move2 = Sludge Bomb | move2type = Poison&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Giga Drain | move4type = Grass&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0094&lt;br /&gt;
| pokemon = Gengar&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 70&lt;br /&gt;
| type1 = Ghost&lt;br /&gt;
| type2 = Poison&lt;br /&gt;
| ability = Levitate&lt;br /&gt;
| held = Chesto Berry&lt;br /&gt;
| move1 = Shadow Ball | move1type = Ghost&lt;br /&gt;
| move2 = Sludge Bomb | move2type = Poison&lt;br /&gt;
| move3 = Psychic | move3type = Psychic&lt;br /&gt;
| move4 = Thunderbolt | move4type = Electric&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
===Lance===&lt;br /&gt;
One of [[Lance]]&#039;s {{p|Dragonair}} has evolved into {{p|Dragonite}}, while the other has been replaced by {{p|Kingdra}}. Kingdra&#039;s {{2t|Water|Dragon}} typing means that it is only vulnerable to {{t|Dragon}} moves, while it can counter Dragon-type Pokémon with {{m|Ice Beam}}. Both of his Dragonite know moves to counter {{t|Water}} and {{2t|Water|Ice}} Pokémon that may attempt using Ice moves. His {{p|Gyarados}} can cover its weakness to {{t|Electric}} Pokémon with {{m|Earthquake}}, while his {{p|Aerodactyl}} can counter Ice-type Pokémon with {{m|AncientPower}}.&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| background = {{dragon color}}&lt;br /&gt;
| border = {{dragon color dark}}&lt;br /&gt;
| headcolor = {{dragon color light}}&lt;br /&gt;
| sprite = Spr FRLG Lance.png&lt;br /&gt;
| prize = {{pdollar}}7200&lt;br /&gt;
| class = Elite Four&lt;br /&gt;
| name = {{color2|000|Lance}}&lt;br /&gt;
| location = Indigo Plateau&lt;br /&gt;
| game = FRLG&lt;br /&gt;
| pokemon = 5&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0130&lt;br /&gt;
| pokemon = Gyarados&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 68&lt;br /&gt;
| type1 = Water&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Intimidate&lt;br /&gt;
| move1 = Dragon Dance | move1type = Dragon&lt;br /&gt;
| move2 = Earthquake | move2type = Ground&lt;br /&gt;
| move3 = Thunder Wave | move3type = Electric&lt;br /&gt;
| move4 = Hyper Beam | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0149&lt;br /&gt;
| pokemon = Dragonite&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 66&lt;br /&gt;
| type1 = Dragon&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Inner Focus&lt;br /&gt;
| move1 = Flamethrower | move1type = Fire&lt;br /&gt;
| move2 = Dragon Claw | move2type = Dragon&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Hyper Beam | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0230&lt;br /&gt;
| pokemon = Kingdra&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 66&lt;br /&gt;
| type1 = Water&lt;br /&gt;
| type2 = Dragon&lt;br /&gt;
| ability = Swift Swim&lt;br /&gt;
| move1 = Dragon Dance | move1type = Dragon&lt;br /&gt;
| move2 = Surf | move2type = Water&lt;br /&gt;
| move3 = Ice Beam | move3type = Ice&lt;br /&gt;
| move4 = Hyper Beam | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0142&lt;br /&gt;
| pokemon = Aerodactyl&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 70&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Rock Head&lt;br /&gt;
| move1 = Aerial Ace | move1type = Flying&lt;br /&gt;
| move2 = AncientPower | move2type = Rock&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Hyper Beam | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0149&lt;br /&gt;
| pokemon = Dragonite&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 72&lt;br /&gt;
| type1 = Dragon&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Inner Focus&lt;br /&gt;
| held = Persim Berry&lt;br /&gt;
| move1 = Thunderbolt | move1type = Electric&lt;br /&gt;
| move2 = Outrage | move2type = Dragon&lt;br /&gt;
| move3 = Ice Beam | move3type = Ice&lt;br /&gt;
| move4 = Hyper Beam | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
===Rival Battle 9===&lt;br /&gt;
{{ga|Blue}} has swapped out his {{p|Pidgeot}} and {{p|Rhydon}} for {{p|Heracross}} and {{p|Tyranitar}}. Most of his Pokémon also have moves to cover their weaknesses. Heracross takes massive damage from {{t|Flying}} attacks, but avoid using Flying-type Pokémon as it can fight back with {{m|Rock Tomb}}. Similarly, Tyranitar suffers massive damage from {{t|Fighting}} moves, but Fighting-type Pokémon will be vulnerable to {{m|Aerial Ace}}, a Flying-type attack. His {{p|Arcanine}}, {{p|Gyarados}}, and {{p|Exeggutor}} are much the same as before. Arcanine can counter {{t|Rock}} Pokémon with {{m|Iron Tail}}, and Gyarados can retaliate against {{t|Electric}} Pokémon with {{m|Earthquake}}. {{p|Charizard}}, {{p|Blastoise}}, and {{p|Venusaur}} all have ways to counter their weaknesses, so be wary of sending in a Pokémon that may seemingly have the advantage at first.&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
| caption = {{PlayerChoice|0001|Bulbasaur}}&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| background = {{blue color}}&lt;br /&gt;
| border = {{green color dark}}&lt;br /&gt;
| headcolor = {{blue color light}}&lt;br /&gt;
| sprite = Spr FRLG Blue 3.png&lt;br /&gt;
| prize = {{PDollar}}7500&lt;br /&gt;
| class = Champion&lt;br /&gt;
| classlink = Pokémon Champion&lt;br /&gt;
| name = {{color2|000|Blue (game)|Blue}}&lt;br /&gt;
| location = Indigo Plateau&lt;br /&gt;
| game = FRLG&lt;br /&gt;
| pokemon = 6&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0214&lt;br /&gt;
| pokemon = Heracross&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 72&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Fighting&lt;br /&gt;
| ability = Swarm&lt;br /&gt;
| move1 = Megahorn | move1type = Bug&lt;br /&gt;
| move2 = Counter | move2type = Fighting&lt;br /&gt;
| move3 = Rock Tomb | move3type = Rock&lt;br /&gt;
| move4 = Earthquake | move4type = Ground&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0065&lt;br /&gt;
| pokemon = Alakazam&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Psychic&lt;br /&gt;
| ability = Synchronize&lt;br /&gt;
| move1 = Psychic | move1type = Psychic&lt;br /&gt;
| move2 = Reflect | move2type = Psychic&lt;br /&gt;
| move3 = Calm Mind | move3type = Psychic&lt;br /&gt;
| move4 = Shadow Ball | move4type = Ghost&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0248&lt;br /&gt;
| pokemon = Tyranitar&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 72&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Dark&lt;br /&gt;
| ability = Sand Stream&lt;br /&gt;
| move1 = Crunch | move1type = Dark&lt;br /&gt;
| move2 = Thunderbolt | move2type = Electric&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Aerial Ace | move4type = Flying&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0103&lt;br /&gt;
| pokemon = Exeggutor&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Grass&lt;br /&gt;
| type2 = Psychic&lt;br /&gt;
| ability = Chlorophyll&lt;br /&gt;
| move1 = Sleep Powder | move1type = Grass&lt;br /&gt;
| move2 = Light Screen | move2type = Psychic&lt;br /&gt;
| move3 = Giga Drain | move3type = Grass&lt;br /&gt;
| move4 = Psychic | move4type = Psychic&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0130&lt;br /&gt;
| pokemon = Gyarados&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Water&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Intimidate&lt;br /&gt;
| move1 = Dragon Dance | move1type = Dragon&lt;br /&gt;
| move2 = Hydro Pump | move2type = Water&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Hyper Beam | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0006&lt;br /&gt;
| pokemon = Charizard&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 75&lt;br /&gt;
| type1 = Fire&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Blaze&lt;br /&gt;
| held = Sitrus Berry&lt;br /&gt;
| move1 = Fire Blast | move1type = Fire&lt;br /&gt;
| move2 = Aerial Ace | move2type = Flying&lt;br /&gt;
| move3 = Dragon Claw | move3type = Dragon&lt;br /&gt;
| move4 = Earthquake | move4type = Ground&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
| caption = {{PlayerChoice|0004|Charmander}}&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| background = {{blue color}}&lt;br /&gt;
| border = {{green color dark}}&lt;br /&gt;
| headcolor = {{blue color light}}&lt;br /&gt;
| sprite = Spr FRLG Blue 3.png&lt;br /&gt;
| prize = {{PDollar}}7500&lt;br /&gt;
| class = Champion&lt;br /&gt;
| classlink = Pokémon Champion&lt;br /&gt;
| name = {{color2|000|Blue (game)|Blue}}&lt;br /&gt;
| location = Indigo Plateau&lt;br /&gt;
| game = FRLG&lt;br /&gt;
| pokemon = 6&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0214&lt;br /&gt;
| pokemon = Heracross&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 72&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Fighting&lt;br /&gt;
| ability = Swarm&lt;br /&gt;
| move1 = Megahorn | move1type = Bug&lt;br /&gt;
| move2 = Counter | move2type = Fighting&lt;br /&gt;
| move3 = Rock Tomb | move3type = Rock&lt;br /&gt;
| move4 = Earthquake | move4type = Ground&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0065&lt;br /&gt;
| pokemon = Alakazam&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Psychic&lt;br /&gt;
| ability = Synchronize&lt;br /&gt;
| move1 = Psychic | move1type = Psychic&lt;br /&gt;
| move2 = Reflect | move2type = Psychic&lt;br /&gt;
| move3 = Calm Mind | move3type = Psychic&lt;br /&gt;
| move4 = Shadow Ball | move4type = Ghost&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0248&lt;br /&gt;
| pokemon = Tyranitar&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 72&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Dark&lt;br /&gt;
| ability = Sand Stream&lt;br /&gt;
| move1 = Crunch | move1type = Dark&lt;br /&gt;
| move2 = Thunderbolt | move2type = Electric&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Aerial Ace | move4type = Flying&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0059&lt;br /&gt;
| pokemon = Arcanine&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Fire&lt;br /&gt;
| ability = Intimidate&lt;br /&gt;
| move1 = Overheat | move1type = Fire&lt;br /&gt;
| move2 = ExtremeSpeed | move2type = Normal&lt;br /&gt;
| move3 = Iron Tail | move3type = Steel&lt;br /&gt;
| move4 = Aerial Ace | move4type = Flying&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0103&lt;br /&gt;
| pokemon = Exeggutor&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Grass&lt;br /&gt;
| type2 = Psychic&lt;br /&gt;
| ability = Chlorophyll&lt;br /&gt;
| move1 = Sleep Powder | move1type = Grass&lt;br /&gt;
| move2 = Light Screen | move2type = Psychic&lt;br /&gt;
| move3 = Giga Drain | move3type = Grass&lt;br /&gt;
| move4 = Psychic | move4type = Psychic&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0009&lt;br /&gt;
| pokemon = Blastoise&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 75&lt;br /&gt;
| type1 = Water&lt;br /&gt;
| ability = Torrent&lt;br /&gt;
| held = Sitrus Berry&lt;br /&gt;
| move1 = Rain Dance | move1type = Water&lt;br /&gt;
| move2 = Hydro Pump | move2type = Water&lt;br /&gt;
| move3 = Ice Beam | move3type = Ice&lt;br /&gt;
| move4 = Earthquake | move4type = Ground&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
| caption = {{PlayerChoice|0007|Squirtle}}&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| background = {{blue color}}&lt;br /&gt;
| border = {{green color dark}}&lt;br /&gt;
| headcolor = {{blue color light}}&lt;br /&gt;
| sprite = Spr FRLG Blue 3.png&lt;br /&gt;
| prize = {{PDollar}}7500&lt;br /&gt;
| class = Champion&lt;br /&gt;
| classlink = Pokémon Champion&lt;br /&gt;
| name = {{color2|000|Blue (game)|Blue}}&lt;br /&gt;
| location = Indigo Plateau&lt;br /&gt;
| game = FRLG&lt;br /&gt;
| pokemon = 6&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0214&lt;br /&gt;
| pokemon = Heracross&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 72&lt;br /&gt;
| type1 = Bug&lt;br /&gt;
| type2 = Fighting&lt;br /&gt;
| ability = Swarm&lt;br /&gt;
| move1 = Megahorn | move1type = Bug&lt;br /&gt;
| move2 = Counter | move2type = Fighting&lt;br /&gt;
| move3 = Rock Tomb | move3type = Rock&lt;br /&gt;
| move4 = Earthquake | move4type = Ground&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0065&lt;br /&gt;
| pokemon = Alakazam&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Psychic&lt;br /&gt;
| ability = Synchronize&lt;br /&gt;
| move1 = Psychic | move1type = Psychic&lt;br /&gt;
| move2 = Reflect | move2type = Psychic&lt;br /&gt;
| move3 = Calm Mind | move3type = Psychic&lt;br /&gt;
| move4 = Shadow Ball | move4type = Ghost&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0248&lt;br /&gt;
| pokemon = Tyranitar&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 72&lt;br /&gt;
| type1 = Rock&lt;br /&gt;
| type2 = Dark&lt;br /&gt;
| ability = Sand Stream&lt;br /&gt;
| move1 = Crunch | move1type = Dark&lt;br /&gt;
| move2 = Thunderbolt | move2type = Electric&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Aerial Ace | move4type = Flying&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0130&lt;br /&gt;
| pokemon = Gyarados&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Water&lt;br /&gt;
| type2 = Flying&lt;br /&gt;
| ability = Intimidate&lt;br /&gt;
| move1 = Dragon Dance | move1type = Dragon&lt;br /&gt;
| move2 = Hydro Pump | move2type = Water&lt;br /&gt;
| move3 = Earthquake | move3type = Ground&lt;br /&gt;
| move4 = Hyper Beam | move4type = Normal&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0059&lt;br /&gt;
| pokemon = Arcanine&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 73&lt;br /&gt;
| type1 = Fire&lt;br /&gt;
| ability = Intimidate&lt;br /&gt;
| move1 = Overheat | move1type = Fire&lt;br /&gt;
| move2 = ExtremeSpeed | move2type = Normal&lt;br /&gt;
| move3 = Iron Tail | move3type = Steel&lt;br /&gt;
| move4 = Aerial Ace | move4type = Flying&lt;br /&gt;
}}&lt;br /&gt;
{{Pokémon&lt;br /&gt;
| walkthrough = yes&lt;br /&gt;
| gen = 3&lt;br /&gt;
| ndex = 0003&lt;br /&gt;
| pokemon = Venusaur&lt;br /&gt;
| gender = male&lt;br /&gt;
| level = 75&lt;br /&gt;
| type1 = Grass&lt;br /&gt;
| type2 = Poison&lt;br /&gt;
| ability = Overgrow&lt;br /&gt;
| held = Sitrus Berry&lt;br /&gt;
| move1 = Sunny Day | move1type = Fire&lt;br /&gt;
| move2 = SolarBeam | move2type = Grass&lt;br /&gt;
| move3 = Sludge Bomb | move3type = Poison&lt;br /&gt;
| move4 = Earthquake | move4type = Ground&lt;br /&gt;
}}&lt;br /&gt;
{{Party/end}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With the powered-up [[Pokémon League]] defeated and [[Cerulean Cave]] cleared, the only thing left to do is to complete the [[Pokédex]]. There are 386 different Pokémon species that have been discovered so far, so there is plenty of training left to do!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{WalkthroughPrevNext&lt;br /&gt;
|game=FireRed&lt;br /&gt;
|game2=LeafGreen&lt;br /&gt;
|gamename=Pokémon FireRed and LeafGreen&lt;br /&gt;
|prevsection=19&lt;br /&gt;
|prevname=Five Island, Seven Island&lt;br /&gt;
|nextsection=21&lt;br /&gt;
|nextname=Birth Island, Navel Rock&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Project Walkthroughs notice}}&lt;br /&gt;
[[Category:FireRed and LeafGreen walkthrough|20]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Walkthrough:Pok%C3%A9mon_FireRed_and_LeafGreen&amp;diff=4497183</id>
		<title>Walkthrough:Pokémon FireRed and LeafGreen</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Walkthrough:Pok%C3%A9mon_FireRed_and_LeafGreen&amp;diff=4497183"/>
		<updated>2026-03-01T20:15:37Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox walkthrough&lt;br /&gt;
|background1={{firered color}}|background2={{leafgreen color}}&lt;br /&gt;
|color=000&lt;br /&gt;
|title=Pokémon FireRed &amp;amp; LeafGreen&lt;br /&gt;
|boxart=FireRed EN boxart.png|size=200px&lt;br /&gt;
|boxart2=LeafGreen EN boxart.png|size2=200px&lt;br /&gt;
|caption=Pokémon FireRed &amp;amp; LeafGreen boxart&lt;br /&gt;
|platform=[[Game Boy Advance]]&lt;br /&gt;
|partof=[[Core series]]&lt;br /&gt;
|generation={{gen|III}}&lt;br /&gt;
|mainarticle=Pokémon FireRed and LeafGreen Versions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{WalkthroughNotice|FRLG}}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;box-shadow: 0 0 0.2em #999999; background: linear-gradient(135deg, #{{firered color light}} 50%, #{{leafgreen color light}} 50%); padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: rgba(255, 255, 255, 0.4); {{roundytop|5px}}; font-size: 1.3em; color: #000;&amp;quot; | Contents&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: rgba(255, 255, 255, 0.4); font-size: 1.1em; color: #000;&amp;quot; | Main Storyline&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 1|Part 1]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Introduction, Pallet Town&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 2|Part 2]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 1, Viridian City, Pallet Town (Revisited), Route 2 (West)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 3|Part 3]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Viridian Forest, Pewter City, Pewter Gym&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 4|Part 4]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 3, Mt. Moon, Route 4&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 5|Part 5]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Cerulean City, Cerulean Gym, Route 24, Route 25, Route 5, Underground Path (Routes 5-6)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 6|Part 6]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 6, Vermilion City, S.S. Anne, Vermilion Gym&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 7|Part 7]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 11, Diglett&#039;s Cave, Route 2 (East), Pewter Museum of Science, Route 9, Route 10 (North)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 8|Part 8]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Rock Tunnel, Route 10 (South), Lavender Town, Route 8, Underground Path (Routes 7-8), Route 7&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 9|Part 9]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Celadon City, Celadon Gym, Rocket Hideout, Pokémon Tower&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 10|Part 10]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 12, Route 13, Route 14, Route 15, Fuchsia City, Fuchsia Gym, Safari Zone, Route 18, Route 17, Route 16&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 11|Part 11]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Saffron City, Silph Co., Fighting Dojo, Saffron Gym&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 12|Part 12]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 19, Route 20 (East), Seafoam Islands, Route 20 (West)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 13|Part 13]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Cinnabar Island, Pokémon Lab, Pokémon Mansion, Cinnabar Gym&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 14|Part 14]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;&#039;&#039;&#039;Sevii Islands, Part I:&#039;&#039;&#039; One Island, Two Island, Three Island&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 15|Part 15]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 21, Power Plant, Viridian Gym&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 16|Part 16]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 22, Route 23, Victory Road&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 17|Part 17]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Indigo Plateau&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background: rgba(255, 255, 255, 0.4);font-size: 1.1em; color: #000;&amp;quot; | Post-Game&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 18|Part 18]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;&#039;&#039;&#039;Sevii Islands, Part II: &#039;&#039;&#039;Four Island, Six Island&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 19|Part 19]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;&#039;&#039;&#039;Sevii Islands, Part III: &#039;&#039;&#039;Five Island, Seven Island&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 20|Part 20]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Cerulean Cave, The Pokémon League: Round 2&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 21|Part 21]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Birth Island, Navel Rock&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Project Walkthroughs notice}}&lt;br /&gt;
[[Category:Walkthroughs]]&lt;br /&gt;
[[Category:FireRed and LeafGreen walkthrough|*]]&lt;br /&gt;
[[de:Komplettlösung Feuerrot &amp;amp; Blattgrün]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Walkthrough:Pok%C3%A9mon_FireRed_and_LeafGreen&amp;diff=4497182</id>
		<title>Walkthrough:Pokémon FireRed and LeafGreen</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Walkthrough:Pok%C3%A9mon_FireRed_and_LeafGreen&amp;diff=4497182"/>
		<updated>2026-03-01T20:14:19Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox walkthrough&lt;br /&gt;
|background1={{firered color}}|background2={{leafgreen color}}&lt;br /&gt;
|color=000&lt;br /&gt;
|title=Pokémon FireRed &amp;amp; LeafGreen&lt;br /&gt;
|boxart=FireRed EN boxart.png|size=200px&lt;br /&gt;
|boxart2=LeafGreen EN boxart.png|size2=200px&lt;br /&gt;
|caption=Pokémon FireRed &amp;amp; LeafGreen boxart&lt;br /&gt;
|platform=[[Game Boy Advance]]&lt;br /&gt;
|partof=[[Core series]]&lt;br /&gt;
|generation={{gen|III}}&lt;br /&gt;
|mainarticle=Pokémon FireRed and LeafGreen Versions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{WalkthroughNotice|FRLG}}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;box-shadow: 0 0 0.2em #999999; background: linear-gradient(135deg, #{{firered color light}} 50%, #{{leafgreen color light}} 50%); padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: rgba(255, 255, 255, 0.4); {{roundytop|5px}}; font-size: 1.3em; color: #000;&amp;quot; | Contents&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: rgba(255, 255, 255, 0.4); font-size: 1.1em; color: #000;&amp;quot; | Main Storyline&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 1|Part 1]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Introduction, Pallet Town&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 2|Part 2]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 1, Viridian City, Pallet Town (Revisited), Route 2 (West)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 3|Part 3]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Viridian Forest, Pewter City, Pewter Gym&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 4|Part 4]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 3, Mt. Moon, Route 4&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 5|Part 5]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Cerulean City, Cerulean Gym, Route 24, Route 25, Route 5, Underground Path (Routes 5-6)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 6|Part 6]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 6, Vermilion City, S.S. Anne, Vermilion Gym&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 7|Part 7]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 11, Diglett&#039;s Cave, Route 2 (East), Pewter Museum of Science, Route 9, Route 10 (North)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 8|Part 8]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Rock Tunnel, Route 10 (South), Lavender Town, Route 8, Underground Path (Routes 7-8), Route 7&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 9|Part 9]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Celadon City, Celadon Gym, Rocket Hideout, Pokémon Tower&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 10|Part 10]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 12, Route 13, Route 14, Route 15, Fuchsia City, Fuchsia Gym, Safari Zone, Route 18, Route 17, Route 16&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 11|Part 11]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Saffron City, Silph Co., Fighting Dojo, Saffron Gym&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 12|Part 12]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 19, Route 20 (East), Seafoam Islands, Route 20 (West)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 13|Part 13]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Cinnabar Island, Pokémon Lab, Pokémon Mansion, Cinnabar Gym&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 14|Part 14]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;&#039;&#039;&#039;Sevii Islands, Part I:&#039;&#039;&#039; One Island, Two Island, Three Island&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 15|Part 15]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 21, Power Plant, Viridian Gym&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 16|Part 16]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 22, Route 23, Victory Road&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 17|Part 17]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Indigo Plateau&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background: rgba(255, 255, 255, 0.4);font-size: 1.1em; color: #000;&amp;quot; | Post-Game&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 18|Part 18]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;&#039;&#039;&#039;Sevii Islands, Part II: &#039;&#039;&#039;Four Island, Six Island&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 19|Part 19]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;&#039;&#039;&#039;Sevii Islands, Part III: &#039;&#039;&#039;Five Island, Seven Island&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 20|Part 20]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Cerulean Cave, The Pokémon League: Round 2&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 21|Part 21]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Cerulean Cave, The Pokémon League: Round 2&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 22|Part 22]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Birth Island, Navel Rock&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Project Walkthroughs notice}}&lt;br /&gt;
[[Category:Walkthroughs]]&lt;br /&gt;
[[Category:FireRed and LeafGreen walkthrough|*]]&lt;br /&gt;
[[de:Komplettlösung Feuerrot &amp;amp; Blattgrün]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Walkthrough:Pok%C3%A9mon_FireRed_and_LeafGreen&amp;diff=4497181</id>
		<title>Walkthrough:Pokémon FireRed and LeafGreen</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Walkthrough:Pok%C3%A9mon_FireRed_and_LeafGreen&amp;diff=4497181"/>
		<updated>2026-03-01T20:13:49Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: With the confirmed updates to the Switch Release allowing for both previous event exclusive Pokémon Islands now becoming available, I figured a new Walkthrough section will be to help for providing information on catching them.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox walkthrough&lt;br /&gt;
|background1={{firered color}}|background2={{leafgreen color}}&lt;br /&gt;
|color=000&lt;br /&gt;
|title=Pokémon FireRed &amp;amp; LeafGreen&lt;br /&gt;
|boxart=FireRed EN boxart.png|size=200px&lt;br /&gt;
|boxart2=LeafGreen EN boxart.png|size2=200px&lt;br /&gt;
|caption=Pokémon FireRed &amp;amp; LeafGreen boxart&lt;br /&gt;
|platform=[[Game Boy Advance]]&lt;br /&gt;
|partof=[[Core series]]&lt;br /&gt;
|generation={{gen|III}}&lt;br /&gt;
|mainarticle=Pokémon FireRed and LeafGreen Versions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{WalkthroughNotice|FRLG}}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;box-shadow: 0 0 0.2em #999999; background: linear-gradient(135deg, #{{firered color light}} 50%, #{{leafgreen color light}} 50%); padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: rgba(255, 255, 255, 0.4); {{roundytop|5px}}; font-size: 1.3em; color: #000;&amp;quot; | Contents&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: rgba(255, 255, 255, 0.4); font-size: 1.1em; color: #000;&amp;quot; | Main Storyline&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 1|Part 1]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Introduction, Pallet Town&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 2|Part 2]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 1, Viridian City, Pallet Town (Revisited), Route 2 (West)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 3|Part 3]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Viridian Forest, Pewter City, Pewter Gym&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 4|Part 4]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 3, Mt. Moon, Route 4&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 5|Part 5]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Cerulean City, Cerulean Gym, Route 24, Route 25, Route 5, Underground Path (Routes 5-6)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 6|Part 6]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 6, Vermilion City, S.S. Anne, Vermilion Gym&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 7|Part 7]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 11, Diglett&#039;s Cave, Route 2 (East), Pewter Museum of Science, Route 9, Route 10 (North)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 8|Part 8]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Rock Tunnel, Route 10 (South), Lavender Town, Route 8, Underground Path (Routes 7-8), Route 7&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 9|Part 9]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Celadon City, Celadon Gym, Rocket Hideout, Pokémon Tower&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 10|Part 10]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 12, Route 13, Route 14, Route 15, Fuchsia City, Fuchsia Gym, Safari Zone, Route 18, Route 17, Route 16&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 11|Part 11]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Saffron City, Silph Co., Fighting Dojo, Saffron Gym&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 12|Part 12]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 19, Route 20 (East), Seafoam Islands, Route 20 (West)&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 13|Part 13]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Cinnabar Island, Pokémon Lab, Pokémon Mansion, Cinnabar Gym&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 14|Part 14]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;&#039;&#039;&#039;Sevii Islands, Part I:&#039;&#039;&#039; One Island, Two Island, Three Island&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 15|Part 15]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 21, Power Plant, Viridian Gym&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 16|Part 16]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Route 22, Route 23, Victory Road&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 17|Part 17]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Indigo Plateau&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background: rgba(255, 255, 255, 0.4);font-size: 1.1em; color: #000;&amp;quot; | Post-Game&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 18|Part 18]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;&#039;&#039;&#039;Sevii Islands, Part II: &#039;&#039;&#039;Four Island, Six Island&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 19|Part 19]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;&#039;&#039;&#039;Sevii Islands, Part III: &#039;&#039;&#039;Five Island, Seven Island&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 20|Part 20]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Cerulean Cave, The Pokémon League: Round 2&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 21|Part 21]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Cerulean Cave, The Pokémon League: Round 2&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;padding: 0.5em;&amp;quot; | [[Walkthrough:Pokémon FireRed and LeafGreen/Part 21|Part 21]]&lt;br /&gt;
| style=&amp;quot;padding: 0.5em;&amp;quot; | &#039;&#039;Birth Island, Navel Rock&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Project Walkthroughs notice}}&lt;br /&gt;
[[Category:Walkthroughs]]&lt;br /&gt;
[[Category:FireRed and LeafGreen walkthrough|*]]&lt;br /&gt;
[[de:Komplettlösung Feuerrot &amp;amp; Blattgrün]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4491560</id>
		<title>List of permanently missable Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4491560"/>
		<updated>2026-02-22T18:01:36Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Item scarcity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of permanently missable Pokémon&#039;&#039;&#039; in the games.&lt;br /&gt;
&lt;br /&gt;
These are [[Pokémon (species)|Pokémon species]] that the player may potentially obtain in the games, but may become permanently unavailable depending on the circumstances. Even if the player is unable to catch a certain Pokémon in the current game, they may still obtain other Pokémon of the same species by [[trade|trading]] or [[transfer]]ring with other players.&lt;br /&gt;
&lt;br /&gt;
==Gift Pokémon==&lt;br /&gt;
{{main|Gift Pokémon}}&lt;br /&gt;
Most of the [[gift Pokémon]] are [[List of Pokémon by availability|obtainable]] only once per game. Some of these Pokémon (as well as their [[Evolution]]s and previous evolutionary stages, if any) are not available anywhere else in the game, except by trades or transfers from other games, or by {{pkmn|breeding}} the gift Pokémon once it is obtained. Therefore, if the player loses any of these scarce gift Pokémon by either [[released Pokémon|releasing]] it or [[trade|trading]] it away without breeding it first, then it and its evolutionary line will not be available anywhere else in the current game.&lt;br /&gt;
&lt;br /&gt;
For instance, in several Pokémon games, the only way to obtain a [[first partner Pokémon]] of the current [[region]] (outside of trades and transfers from other games) is by choosing that first partner Pokémon at the beginning of the game. In some games, it is also possible to obtain one or more first partner Pokémon from other regions as gifts. If the player releases it or trades it away without breeding it first, then that first partner Pokémon and its Evolutions would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
As another example, in {{game|FireRed and LeafGreen|s}}, the player is able to choose between receiving a {{p|Hitmonlee}} or a {{p|Hitmonchan}}. The player may then breed it to obtain {{p|Tyrogue}}, which can evolve into either of these Pokémon, as well as into {{p|Hitmontop}}. If the player obtains Hitmonlee or Hitmonchan but then releases it or trades it away without breeding it, then the whole evolutionary line (Tyrogue, Hitmonlee, Hitmonchan, and Hitmontop) would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
===Bulbasaur (Yellow)===&lt;br /&gt;
In {{game|Yellow}}, the player may be permanently unable to receive the single available {{p|Bulbasaur}}. If this Bulbasaur becomes unavailable, its Evolutions {{p|Ivysaur}} and {{p|Venusaur}} would not be obtainable either.&lt;br /&gt;
&lt;br /&gt;
To receive this Bulbasaur, the player&#039;s {{OBP|Pikachu|Yellow}} received at the start of the game needs to have a [[friendship]] value of at least 147. The Pikachu does not need to still be in that copy of Pokémon Yellow in order to receive the Bulbasaur, as long as its friendship value was at least 147.&lt;br /&gt;
&lt;br /&gt;
If the partner Pikachu is {{pkmn2|released}}, [[trade]]d away and evolved, or sent to [[Pokémon Bank]] (from the [[Virtual Console]] version), it is no longer possible to return it to Pokémon Yellow to raise its friendship. If this is done before its friendship is raised to 147 or higher, it becomes impossible to receive this Bulbasaur.&lt;br /&gt;
&lt;br /&gt;
A Pikachu is recognized as the partner Pikachu if it has the same [[Original Trainer]] name and [[Trainer ID number]] as the Pokémon Yellow player. It is theoretically possible for another [[Generation I]] or {{gen|II}} game to have a Pikachu with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:001Bulbasaur.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|002|Ivysaur}}&lt;br /&gt;
| {{pcolor|Ivysaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|003|Venusaur}}&lt;br /&gt;
| {{pcolor|Venusaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Poison|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wild Pokémon from in-game events==&lt;br /&gt;
{{incomplete|section|needs=Legendaries and other static encounters that do not respawn if fainted or run from. Test for differences, if any, between behavior in Gen 1 and 2 physical cartridges, and Virtual Console editions. Test for differences, if any, between behavior in Ruby/Sapphire and Emerald.}}&lt;br /&gt;
{{main|List of wild Pokémon from in-game events}}&lt;br /&gt;
There are several [[wild Pokémon]] battles from in-game events. They include some [[Legendary Pokémon]] and other Pokémon visible in the overworld, as well as [[roaming Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
In most [[core series]] games, there is only one per species of [[Legendary Pokémon]]. In some cases, there is also a limited supply of other wild Pokémon from in-game events. For instance, there are only two {{p|Snorlax}} in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon Yellow Version|Yellow]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]], only one {{p|Sudowoodo}} in {{game2|Gold|Silver|Crystal}} (this Sudowoodo respawns in {{game|HeartGold and SoulSilver|s}}), and only one {{p|Steelix}} in [[Pokémon Legends: Z-A]]. Additionally, the player can [[Pokémon breeding|breed]] several of these Pokémon to obtain more Pokémon of the same species. However, it is not possible to breed any [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
* If the player saves the game beforehand, then it is possible to try again unless it was saved when it was unsuccessful.&lt;br /&gt;
* In any game prior to {{game|Platinum}}, if the player defeats any of these Pokémon, they will not appear again unless they are time-based appearances (such as a {{p|Lapras}} that appears every [[Days of the week|Friday]] on {{game2|Gold|Silver|Crystal}} and [[Pokémon HeartGold and SoulSilver Versions|their remakes]], or a {{p|Drifloon}} that also appears every Friday, in {{game2|Diamond|Pearl|Platinum}} and [[Pokémon Brilliant Diamond and Shining Pearl|their remakes]]) or their event triggers can be repeated (such as {{p|Spiritomb}} in Diamond, Pearl and Platinum).&lt;br /&gt;
* In [[Generation I]], [[Generation II]], and {{game|Ruby and Sapphire|s}}, if the player [[escape|runs]] from any of these Pokémon, it becomes permanently unavailable.&lt;br /&gt;
* Additionally, even after the player obtains any of these Pokémon, the player may still lose it by either [[released Pokémon|releasing]] it or [[trade|trading]] it away.&lt;br /&gt;
&lt;br /&gt;
===Fake items===&lt;br /&gt;
There are {{p|Voltorb}}, {{p|Electrode}}, {{p|Foongus}}, and {{p|Amoonguss}} disguised as items in some games. They do not respawn if they are defeated. In most cases, other Pokémon of the same species are found elsewhere in the same games. However, in {{g|Ultra Sun and Ultra Moon}}, the only Electrode available are the ones disguised as items in [[Team Rocket&#039;s Castle]], so if they are defeated or skipped (as the area cannot be revisited after defeating [[Giovanni]]), Electrode cannot be caught in these games. This is also the only way to get an Electrode in a [[Beast Ball]] prior to [[Pokémon Scarlet and Violet]]. Additionally, the only way to obtain Voltorb is to breed said Electrode with {{p|Ditto}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:101Electrode.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Electrode|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/101|0101|Voltorb}}&lt;br /&gt;
| {{pcolor|Voltorb|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Electric|FFF}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ho-Oh (Pokémon Crystal)===&lt;br /&gt;
In {{game|Crystal}}, the player must catch the three [[Legendary beasts]] and enter the [[Hall of Fame]] in order to obtain the [[Rainbow Wing]], which is required before {{p|Ho-Oh}} can appear. If the player defeats (or catches and then transfers to [[Pokémon Bank]] or releases) any of the Legendary beasts before obtaining the Rainbow Wing, then Ho-Oh will be permanently unavailable. Defeating the Legendary Beast will also lock the player out of obtaining its Pokédex entry.&lt;br /&gt;
&lt;br /&gt;
The game checks for Legendary beasts in the player&#039;s [[party]] and [[Pokémon Storage System]]. {{p|Suicune}}, {{p|Raikou}}, and {{p|Entei}} are recognized as the player&#039;s OT if they have the same Original Trainer name and [[Trainer ID number]] as the Pokémon Crystal player. It is theoretically possible for another [[Generation II]] game to have the Legendary beasts with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
Due to an [[List of glitches in Generation II#Legendary beasts incomplete OT check|oversight]], only the first five letters of the OT name are verified. For example, if the player&#039;s name is “CRYSTAL”, then having the Legendary beasts with the OT name “CRYST” and a matching ID of the player will enable the event. This is due to the player names in the original Japanese version being a maximum of five characters long and the English version failing to account for the change.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:250Ho-Oh.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Ho-Oh|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Roaming Roar bug (Pokémon FireRed and LeafGreen)===&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Roaming Roar bug|an oversight}} in {{game|FireRed and LeafGreen|s}}, if the wild {{p|Raikou}} or {{p|Entei}} uses {{m|Roar}}, that Pokémon becomes permanently unavailable in the current game. ({{p|Suicune}} is unaffected by this glitch, because it does not have Roar in its moveset when found in these games.)&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:243Raikou.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Raikou|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:244Entei.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Entei|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Clock-dependent Pokémon==&lt;br /&gt;
The clock system for {{game2|Ruby|Sapphire|Emerald}} is powered by an internal battery, which eventually runs out. While this causes no problems for the functioning of the save file, the clock being unable to work due to a dead battery can lock the player out of time-dependent events, which are required to obtain certain Pokémon. &lt;br /&gt;
&lt;br /&gt;
In particular, if the clock is set during a time that [[Shoal Cave]] has high tide, then {{p|Snorunt}} (and, by extension, {{p|Glalie}}) becomes unavailable as it can only be found on the lowest floor of Shoal Cave during low tide. Also, if {{p|Eevee}} is traded in, either {{p|Espeon}} or {{p|Umbreon}} will be unavailable, depending on what time is set.&lt;br /&gt;
&lt;br /&gt;
This is not to be confused with the [[Island Cave|puzzle]] to encounter {{p|Regice}}{{sup/3|RS}} as it is done based on the actual amount of save file playtime instead of being clock-dependent.&lt;br /&gt;
&lt;br /&gt;
==Shadow Pokémon==&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Shadow Voltorb Catch Bug|an oversight}} in [[Pokémon XD: Gale of Darkness]], if the player loses the battle with [[Miror B.]] at the Cave [[Poké Spot]], his {{Shadow|Voltorb}} will not reappear in any of the rematches against Miror B. This locks the player out of capturing the Voltorb, and in turn the Shadow {{p|Dragonite}} without completely restarting the game.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{XD color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{XD color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:100Voltorb.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Voltorb|{{XD color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:149Dragonite.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Dragonite|{{XD color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{tcolor|Dragon|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mutually exclusive Pokémon==&lt;br /&gt;
{{main|List of mutually exclusive Pokémon}}&lt;br /&gt;
In some cases, there are multiple Pokémon potentially available in a single game, but the player must choose one of them or otherwise can&#039;t catch all of them in a single game. They include many trios of [[first partner Pokémon]], some [[Fossil|Fossil Pokémon]], and in some cases [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
For instance, the player is able to choose between {{p|Bulbasaur}}, {{p|Charmander}}, and {{p|Squirtle}} as their [[first partner Pokémon]] in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]]. The player may also choose one of these Pokémon as a gift given by [[Professor Oak]] in {{game|HeartGold and SoulSilver|s}}, by [[Professor Sycamore]] in {{g|X and Y}}, and by [[Grand Oak]] in [[Pokémon HOME]].&lt;br /&gt;
&lt;br /&gt;
==Item scarcity==&lt;br /&gt;
In some games, there is a limited supply of certain [[Evolution stone]]s or [[Incense]]s. If the player loses some of these items, then the respective Pokémon Evolutions or pre-Evolutions may be unavailable outside of trades.&lt;br /&gt;
&lt;br /&gt;
The player may lose these items by selling or discarding them, or a Pokémon [[held item|holding]] them may be traded away or {{pkmn2|released}}. Some moves (such as {{m|Fling}} and {{m|Trick}}) may also cause a Pokémon to lose its held item. Additionally, the Evolution stones are consumed when used to evolve a Pokémon; once all Evolution stones of a certain kind are used up, the player will be unable to evolve the respective Pokémon in the current game. &lt;br /&gt;
&lt;br /&gt;
While the initially only repeatable method were most of the Evolution stones by purchasing them{{sup/1|RBY}}, this was improved in later games to include other repeatable methods removing this issue with few exceptions.&lt;br /&gt;
&lt;br /&gt;
Some examples:&lt;br /&gt;
* There are five [[Moon Stone]]s available in {{game2|Red|Blue|Yellow}}, which are more than enough to evolve all the four compatible Pokémon in these games ({{p|Nidorina}}, {{p|Nidorino}}, {{p|Clefairy}}, and {{p|Jigglypuff}} into {{p|Nidoqueen}}, {{p|Nidoking}}, {{p|Clefable}}, and {{p|Wigglytuff}}, respectively). However, if the player evolves some repeated Pokémon of the same species (for instance by evolving five Jigglypuff into Wigglytuff), then the other Evolutions would become unavailable in the current game.&lt;br /&gt;
* In {{game|Gold and Silver|s}}, multiple Pokémon can evolve with a [[Fire Stone]], [[Water Stone]], [[Thunder Stone|Thunderstone]], or [[Leaf Stone]], but each of these stones is available only once per game (except for [[trade]]s or [[Mystery Gift]]), so the player is unable to {{pkmn2|mutually exclusive|acquire all the available Evolutions}} in a single game.&lt;br /&gt;
* In {{game2|Ruby|Sapphire|Emerald}}, there is only one [[Sea Incense]] available. The only way to obtain {{p|Azurill}} outside of trades is by breeding {{p|Marill}} or {{p|Azumarill}} holding that item. Therefore, if the player loses that item, it would not be possible to obtain Azurill in the current game.&lt;br /&gt;
**Similarly in these games as well as {{2v2|FireRed|LeafGreen}}, both the [[Moon Stone]] and [[Sun Stone]] are scarce depending on the version used. While one can be found at a specific location, the only repeatable method is as a [[List of Pokémon by wild held item|wild held item]], but only one of these stones through this method is available (Moon Stone{{sup/3|S}}{{sup/3|FRLG}}/Sun Stone{{sup/3|R}}{{sup/3|E}}). In the case of Ruby and Emerald it is impossible to get both Wigglytuff and {{p|Delcatty}} in the current game except with trading or using one of Emerald’s duplication glitches.&lt;br /&gt;
&lt;br /&gt;
==Event Pokémon==&lt;br /&gt;
{{main|Event Pokémon}}&lt;br /&gt;
Some Pokémon, including [[Mythical Pokémon]], have been distributed in real-life events, as well as via Wi-Fi, [[Nintendo Network]], or [[serial code]]s. Sometimes, the Pokémon were distributed directly, but at other times an item was distributed leading to the respective Pokémon. However, these Pokémon and items have become unavailable once their respective events ended. Additionally, the real-life events were restricted to some regions, so they were not available anywhere else in the first place.&lt;br /&gt;
&lt;br /&gt;
Usually, these Pokémon and items have been distributed only for some of the latest games, although some of the older Mythical Pokémon (such as {{p|Mew}}) have been repeatedly distributed in new events for each [[generation]]. When someone starts a new game on an older system such as the [[Game Boy]] or [[Game Boy Advance]], they may not have access to any of the Pokémon from past events (except via [[trade]]s, [[cheating]], or in some cases [[glitch]]es).&lt;br /&gt;
&lt;br /&gt;
Certain Wonder Cards can be shared with other players, meaning that theoretically these event Pokémon can be obtained at any point after their distribution has ended, if a save file with the Wonder Card is found.&lt;br /&gt;
&lt;br /&gt;
==In-game trade==&lt;br /&gt;
===Togetic (Pokémon XD)===&lt;br /&gt;
In {{Pokémon XD}}, if the player trades the purified {{p|Togepi}} for [[Hordel]]&#039;s {{p|Elekid}}, {{p|Togetic}} will be unavailable outside of trades because the player would be trading away the only Togepi obtainable in-game. To prevent this, Hordel also accepts a purified Togetic.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{XD color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:176Togetic.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Togetic|{{XD color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Normal|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of permanently missable items]]&lt;br /&gt;
* [[List of unrevisitable locations]]&lt;br /&gt;
&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists of Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[it:Pokémon irrecuperabili]]&lt;br /&gt;
[[zh:可能被永久错过的宝可梦]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Brilliant_Diamond_and_Shining_Pearl&amp;diff=4417233</id>
		<title>Pokémon Brilliant Diamond and Shining Pearl</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Brilliant_Diamond_and_Shining_Pearl&amp;diff=4417233"/>
		<updated>2025-11-06T04:46:21Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Features from {{game|Platinum}} */ Adding a new note as this is also similar to earlier concepts such as QR Scaner which allowed non-regional Pokémon to be collected and used during the main game.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game|colorscheme=Brilliant Diamond|bordercolorscheme=Shining Pearl&lt;br /&gt;
|name=Pokémon Brilliant Diamond&lt;br /&gt;
|name2=Pokémon Shining Pearl&lt;br /&gt;
|jname=ポケットモンスター ブリリアントダイヤモンド&lt;br /&gt;
|jname2=ポケットモンスター シャイニングパール&lt;br /&gt;
|boxart=Brilliant Diamond EN boxart.png&lt;br /&gt;
|boxart2=Shining Pearl EN boxart.png&lt;br /&gt;
|caption=Pokémon Brilliant Diamond&#039;s boxart, [[Game mascot|featuring]] {{p|Dialga}}&lt;br /&gt;
|caption2=Pokémon Shining Pearl&#039;s boxart, [[Game mascot|featuring]] {{p|Palkia}}&lt;br /&gt;
|jbox=Brilliant Diamond JP boxart.png&lt;br /&gt;
|jbox2=Shining Pearl JP boxart.png&lt;br /&gt;
|jcaption=Pokémon Brilliant Diamond Japanese boxart&lt;br /&gt;
|jcaption2=Pokémon Shining Pearl Japanese boxart&lt;br /&gt;
|category=RPG&lt;br /&gt;
|gen_series=[[Generation VIII]] [[core series]]&lt;br /&gt;
|players=1-2, 4 players simultaneous&lt;br /&gt;
|platform=[[Nintendo Switch]]&lt;br /&gt;
|link_method=Wireless, [[Nintendo Switch Online]]&lt;br /&gt;
|release_date_ja=November 19, 2021&lt;br /&gt;
|release_date_au=November 19, 2021&lt;br /&gt;
|release_date_eu=November 19, 2021&lt;br /&gt;
|release_date_na=November 19, 2021&lt;br /&gt;
|release_date_hk=November 19, 2021&lt;br /&gt;
|release_date_tw=November 19, 2021&lt;br /&gt;
|release_date_kr=November 19, 2021&lt;br /&gt;
|publisher=[[Nintendo]]/[[The Pokémon Company]]&lt;br /&gt;
|developer=[[ILCA]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=7&lt;br /&gt;
|acb=PG&lt;br /&gt;
|oflc=PG&lt;br /&gt;
|grb=ALL&lt;br /&gt;
|gsrr=6+&lt;br /&gt;
|staff=no&lt;br /&gt;
|stafflink=&lt;br /&gt;
|website_ja=[https://www.pokemon.co.jp/ex/bdsp/ Pokémon.co.jp]&lt;br /&gt;
|website_en=[https://diamondpearl.pokemon.com/ Official site]&amp;lt;br&amp;gt;[https://www.pokemon.com/us/pokemon-video-games/pokemon-brilliant-diamond-and-pokemon-shining-pearl/ Pokémon.com]&amp;lt;br&amp;gt;[https://www.nintendo.com/games/detail/pokemon-brilliant-diamond-switch/ Nintendo.com (Brilliant Diamond)]&amp;lt;br&amp;gt;[https://www.nintendo.com/games/detail/pokemon-shining-pearl-switch/ Nintendo.com (Shining Pearl)]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Brilliant Diamond&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター ブリリアントダイヤモンド&#039;&#039;&#039; &#039;&#039;Pocket Monsters Brilliant Diamond&#039;&#039;)  and &#039;&#039;&#039;Pokémon Shining Pearl&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケットモンスター シャイニングパール&#039;&#039;&#039; &#039;&#039;Pocket Monsters Shining Pearl&#039;&#039;) are the second paired [[Generation VIII]] games. They are enhanced [[remake]]s of the [[Generation IV|fourth-generation]] titles {{game|Diamond and Pearl|s}}.&lt;br /&gt;
&lt;br /&gt;
The games were announced worldwide on the [[Pokémon 25th Anniversary|25th Anniversary]] of the release of {{game|Red and Green|s}} on February 27, 2021, at 12 am JST through a [[Pokémon Presents#February 27, 2021|Pokémon Presents]]. The paired versions were released worldwide for [[Nintendo Switch]] on November 19, 2021. All copies of the game are playable in nine languages: Japanese, English, German, Spanish, French, Italian, Korean, and Simplified and Traditional Chinese. These are the first [[core series]] games not to be developed directly by [[Game Freak]].&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
After witnessing a [[Television|news broadcast]] about the [[Red Gyarados]] being sighted at the [[Johto]] [[region]]&#039;s [[Lake of Rage]], the {{player}} and their childhood friend {{ga|Barry}} venture out of their [[hometown]] of {{to|Twinleaf}} and to the nearby [[Lake Verity]] to see if they can see one there too. Instead, however, they briefly encounter [[Professor Rowan|Pokémon Professor Rowan]] and his [[Professor&#039;s assistant|assistant]], {{ga|Lucas}}/{{ga|Dawn}}, as they leave the site and accidentally leave behind Professor Rowan&#039;s briefcase. When the player and Barry examine it, they are attacked by a pair of {{pkmn2|wild}} {{p|Starly}}, forcing them to pick a {{i|Poké Ball}} each from inside the briefcase and use the [[first partner Pokémon]] within them to fend off the Starly. Later visiting Professor Rowan&#039;s laboratory in [[Sandgem Town]], the player and Barry are allowed to keep the Pokémon they used and start their respective [[Pokémon journey]]s with them.&lt;br /&gt;
&lt;br /&gt;
The player first travels to [[Oreburgh City]] and defeats the local [[Gym Leader]] [[Roark]] as their first step on their road to win a [[Badge]] from every [[Sinnoh League]] [[Gym]]. On a return trip to [[Jubilife City]], the player has their first run-in with [[Team Galactic]], whose members try to harass Professor Rowan for his research notes. The player later encounters them again in [[Floaroma Town]], where they attempt to take over the [[Valley Windworks]] power plant with the lead of one of the organization&#039;s {{tc|Commander}}s, [[Mars]]. After thwarting their schemes, the player travels through [[Eterna Forest]] to reach [[Eterna City]], where they encounter a fellow {{pkmn|Trainer}} named [[Cynthia]], earn their second Badge, and confront Team Galactic&#039;s second Commander, [[Jupiter]], at the [[Team Galactic Eterna Building]].&lt;br /&gt;
&lt;br /&gt;
Traveling through [[Mount Coronet]] to reach eastern [[Sinnoh]], the player encounters a mysterious man named [[Cyrus]] and passes through [[Hearthome City]], where the [[Hearthome Gym|local Gym]] is closed for the moment, forcing the player to continue traveling, until they make their way to [[Veilstone City]], wherein they can earn their next Badge. After the fourth Badge has been earned in [[Pastoria City]], the player encounters Cynthia once again and visits [[Professor Carolina|her grandmother]] in her hometown of {{to|Celestic}}, before returning to Hearthome City to challenge its now-reopened Gym. Once the player has earned their sixth Badge from Roark&#039;s father [[Byron]] in the city of {{ci|Canalave}}, a massive explosion caused by Team Galactic at [[Lake Valor]] shakes the entire region. Professor Rowan dispatches the player to investigate Lake Valor, while Lucas/Dawn and Barry do the same with Lake Verity and [[Lake Acuity]], respectively. At Lake Valor, the player encounters the last one of Team Galactic&#039;s Commanders, [[Saturn]], but is too late to stop him from capturing the {{pkmn2|Legendary}} [[Lake guardians|lake guardian]] {{p|Azelf}} before he has the team retreat from the lake.&lt;br /&gt;
&lt;br /&gt;
Traveling to the other two lakes as well, also earning their seventh Badge in [[Snowpoint City]] in the process, the player witnesses Team Galactic also capturing the other two lake guardians, {{p|Mesprit}} and {{p|Uxie}}, and taking them to [[Team Galactic HQ|their HQ]] in Veilstone. The player storms the HQ, confronts the organization&#039;s leader, Cyrus, and succeeds in freeing the captured lake guardians, but is unable to stop Team Galactic from completing the creation of the [[Red Chain]], which Cyrus takes with him to the [[Spear Pillar]] at the summit of Mount Coronet. The player follows him, defeating a horde of {{tc|Team Galactic Grunt}}s along the way, and reaches the Spear Pillar just in time to see Cyrus using the Red Chain to summon and take control of the Legendary Pokémon {{p|Dialga}}{{sup/8|BD}}/{{p|Palkia}}{{sup/8|SP}}, intending to use its divine power to remake the {{pkmn|universe}} in his own image. Before the new universe can be born, however, the lake guardians appear and destroy the Red Chain, stopping the creation process. Flying into a rage, Cyrus battles the player, but is defeated, ordering a retreat afterwards. The player is then given the chance to {{pkmn2|Caught|catch}} the Legendary Pokémon for themselves.&lt;br /&gt;
&lt;br /&gt;
Following Team Galactic&#039;s defeat, the player earns their final Badge in [[Sunyshore City]] and travels to the {{si|Pokémon League}}, making their way through {{si|Victory Road}} and being granted the chance to challenge the members of the [[Elite Four]]: {{type|Bug}} [[Type expert|specialist]] [[Aaron]], {{type|Ground}} expert [[Bertha]], {{type|Fire}} master [[Flint]], and {{type|Psychic}} user [[Lucian]]. Once the player has emerged victorious against all four of them, they&#039;re allowed to challenge Cynthia, who reveals herself to be the Sinnoh League {{pkmn|Champion}}. Defeating her makes the player the new Champion and allows them to enter the [[Hall of Fame]], after which they return to Twinleaf Town.&lt;br /&gt;
&lt;br /&gt;
Now officially recognized as the strongest Trainer in Sinnoh, the player is allowed to take on Gym Leader [[rematch]]es and travel to the [[Battle Zone]], where highly skilled Trainers gather. The main attraction of the Battle Zone, the {{si|Battle Tower}}, is led by [[Palmer]], Barry&#039;s father, and offers high-level competitive battles against powerful Trainers from all over Sinnoh. A facility called [[Ramanas Park]] also becomes available to the player, allowing them to catch Legendary Pokémon from other regions.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
Unravel the myth of the Pokémon that controls time{{sup/8|BD}}/space{{sup/8|SP}}!&lt;br /&gt;
&lt;br /&gt;
Search for Fossils and treasure by digging!&amp;lt;br&amp;gt;&lt;br /&gt;
Dance to the rhythm!&amp;lt;br&amp;gt;&lt;br /&gt;
Explore the Grand Underground!&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
Overall, the game&#039;s graphical style is different compared to [[Pokémon Sword and Shield]]. The camera returns to a mostly top-down viewing angle similar to the original Diamond and Pearl, while the player and NPCs appear with chibi proportions in the overworld but regular proportions in battle. The regular overworld uses random encounters only, while Pokémon Hideaways in the [[Grand Underground]] use [[symbol encounter]]s.&lt;br /&gt;
&lt;br /&gt;
Like in the originals, the games only include Pokémon from the first four [[generation]]s; therefore, the games include a total of 493 Pokémon. This means that [[Evolution]]s to existing Pokémon introduced in later generations, such as {{p|Sylveon}}, are not included.&lt;br /&gt;
&lt;br /&gt;
===New features===&lt;br /&gt;
* The [[Underground]] has been replaced with the expanded [[Grand Underground]].&lt;br /&gt;
* [[Pal Park]] has been replaced with [[Ramanas Park]]. At Ramanas Park, [[Mysterious Shard S|Mysterious Shards S]] and [[Mysterious Shard L|Mysterious Shards L]] (found in the Grand Underground) can be traded for [[slate]]s, which can then be used to encounter various [[Legendary Pokémon]].&lt;br /&gt;
* The {{DL|Global Terminal|Global Trade Station}} (GTS) has been replaced with the [[Global Wonder Station]] (GWS); [[Wonder Trade]]s are the only [[trade]]s available in the GWS.&lt;br /&gt;
* [[Amity Square]] now supports up to six [[walking Pokémon]] instead of just one. It retains the limitation that only &amp;quot;cute&amp;quot; Pokémon may walk, although as in Platinum, the first partner Pokémon and their Evolutions are included, and now {{p|Eevee}} and [[Eeveelution|its Evolutions]] are supported as well.&lt;br /&gt;
** The player may also pose for screenshots and save them to the Nintendo Switch&#039;s album.&lt;br /&gt;
** [[Poffin]]s can now be made inside Amity Square. The player&#039;s walking Pokémon surround the bowl during the cooking minigame, visibly reacting to the player&#039;s cooking.&lt;br /&gt;
* With the Nintendo Switch&#039;s lack of a bottom screen, the [[Pokétch]] may now be either absent from the screen, present in the top right corner of the screen, or enlarged to take up the majority of the screen (during which the regular overworld in the background has a blur filter applied). These three different methods of viewing are switched between using the R Button. The touch screen or a pointer cursor can be used to control the Pokétch while it uses the enlarged screen.&lt;br /&gt;
** [[HM]]s have been removed; instead, the Pokétch has a new &amp;quot;Hidden Moves&amp;quot; app allowing the player to call wild Pokémon to perform [[field move]]s corresponding to the original game&#039;s HMs. These wild Pokémon are the same regardless of location: {{p|Bidoof}} for {{m|Rock Smash}} and {{m|Cut}}, {{p|Staraptor}} for {{m|Fly}} and {{m|Defog}}, and {{p|Bibarel}} for {{m|Strength}}, {{m|Rock Climb}}, {{m|Surf}}, and {{m|Waterfall}}.&lt;br /&gt;
*** Hidden Moves now skip the splash screen animation when used multiple times in the same area.&lt;br /&gt;
* The [[Town Map]] now has new features allowing it to show the locations of [[Honey Tree]]s (distinguishing between Honey Trees with no [[Honey]], Honey Trees with Honey but no [[wild Pokémon]], and Honey Trees with wild Pokémon) and {{Berries}} that can be picked.&lt;br /&gt;
** Due to this, the Pokétch&#039;s Berry Searcher app has been removed, as it would be redundant.&lt;br /&gt;
* Cooking a Level 95 or higher Poffin without any overflows or burns creates a rainbow-striped Super Mild Poffin.&lt;br /&gt;
* The small menu sprites used for all Pokémon from [[Generation VI]] to {{g|Sword and Shield}} have been redesigned, no longer looking pixelated.&amp;lt;ref&amp;gt;https://www.spriters-resource.com/nintendo_switch/pokemonbrilliantdiamondshiningpearl/sheet/164994/&amp;lt;/ref&amp;gt;&lt;br /&gt;
* The icons that represent [[type]]s have undergone numerous changes. For example, the plain circle icon for the {{t|Normal}} type now bears two nubs resembling {{p|Bidoof}}&#039;s ears.&lt;br /&gt;
* Pokémon now have different [[Cry|cries]] when they [[Fainting|faint]].&lt;br /&gt;
* Pokémon featured in [[mass outbreak]]s can now be seen emerging from [[tall grass]] in the overworld en masse, though these Pokémon cannot be interacted with as they vanish into the grass when approached, and the means of encountering them remains the same as before.&lt;br /&gt;
* Each [[Gym Leader]] can now be rematched once per day after the [[National Pokédex]] has been obtained, with each having a new, stronger team of Pokémon.&lt;br /&gt;
* {{ga|Lucas}}/{{ga|Dawn}} can be battled once per day on [[Days of the week|weekends]] in front of [[Professor Rowan]]&#039;s laboratory in [[Sandgem Town]] after entering the [[Hall of Fame]].&lt;br /&gt;
* In addition to [[Palmer]], other notable Trainers can now also be faced at the {{si|Battle Tower}}, including the Gym Leaders, [[Cynthia]], {{ga|Barry}}, [[Team Galactic]] {{tc|Commander}}s, and [[Cyrus]].&lt;br /&gt;
* A new [[Key Item]] has been added: the [[DS Sounds]]. It is very similar to the [[GB Sounds]] from {{game|HeartGold and SoulSilver|s}}, and can be used to replace the music in the game with the original versions of the songs from Diamond and Pearl. It is obtained from the Sound Designer, a {{tc|Guitarist}} who appears in [[Game Freak]]&#039;s house on [[Valor Lakefront]] after the player enters the Hall of Fame.&lt;br /&gt;
* The player can now choose between a red, blue, green, or yellow [[bicycle]], and will wear the Cycling Style outfit while riding the bicycle and battling at the {{rt|206|Sinnoh|Cycling Road}}.&lt;br /&gt;
* A {{DL|Sinnoh myths|The Sea&#039;s Legend|new book}} has been added to the [[Canalave Library]], titled &amp;quot;The Sea&#039;s Legend&amp;quot;. It provides a hint on how to obtain {{p|Phione}} and {{p|Manaphy}} in {{g|Legends: Arceus}}.&lt;br /&gt;
* The Belle &amp;amp; Pa {{DL|Pokémon Trainer|Trainer class}} has been renamed &amp;quot;{{tc|Ranchers}}&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Features from {{game|Platinum}}===&lt;br /&gt;
* {{p|Rotom}}&#039;s appliance forms are included, and it can access them in [[Rotom&#039;s Room]]. The [[Secret Key (Sinnoh)|Secret Key]] (used to enter Rotom&#039;s Room) is no longer event-exclusive, and is obtained after [[Caught Pokémon|catch]]ing {{p|Rotom}} in the [[Old Chateau]].&lt;br /&gt;
** Like in [[Generation V]] onward, Rotom&#039;s forms have different types.&lt;br /&gt;
* {{p|Giratina}}&#039;s Origin Forme is included. The [[Griseous Orb]] is now obtained from the Distortion Room in [[Ramanas Park]] after Origin Forme Giratina is defeated in battle.&lt;br /&gt;
** As Giratina can only be caught in [[Turnback Cave]], the Origin Forme Giratina in the Distortion Room is shown in a shadow-based form when fought to signify it cannot be caught.&lt;br /&gt;
* {{p|Shaymin}}&#039;s Sky Forme is included. The NPC in [[Floaroma Town]] from Platinum who gives the [[Gracidea]] is present.&lt;br /&gt;
* The first time the player rematches the {{si|Pokémon League}} after obtaining the [[National Pokédex]], the [[Elite Four]] and [[Cynthia]] use teams that feature the same Pokémon they use in Platinum, with the [[level]]s matching their post-[[Stark Mountain]] teams from said game.&lt;br /&gt;
** If the player rematches the Pokémon League again after completing both the event at Stark Mountain and the first rematch, the Elite Four and Cynthia again use different teams with stronger Pokémon, though these teams are entirely new to this game and not based on Platinum, with all of them featuring at least one Pokémon not found in [[Sdex#Platinum expansion|Platinum&#039;s expansion of the Sinnoh Pokédex]].&lt;br /&gt;
* As in every game since Platinum, entering the [[Hall of Fame]] causes [[List of wild Pokémon from in-game events|in-game event Pokémon]] who have been defeated to reappear, so they are not [[permanently missable Pokémon|permanently missable]].&lt;br /&gt;
* [[Foreign Pokédex entries]] exist for all Pokémon, rather than only for a select few.&lt;br /&gt;
* Some Trainers use [[Sticker]]s to create special effects when sending out certain Pokémon.&lt;br /&gt;
* It is possible to buy ten jars of [[Honey]] simultaneously.&lt;br /&gt;
* The [[Bicycle]] can be ridden inside [[gate]]s.&lt;br /&gt;
* The theme of [[Mystery Gift]] is based on that of Platinum.&lt;br /&gt;
* The [[Pokémon Storage System]] [[wallpaper]]s introduced in Platinum return, and now coexist with all wallpapers from the original Diamond and Pearl. However, the Platinum version of the [[Team Galactic]] wallpaper is altered to replace [[Charon]] with a {{tc|Team Galactic Grunt}}.&lt;br /&gt;
* Like in Platinum, the error from the English version of Diamond and Pearl in which almost all Pokémon from [[in-game trade]]s had Japanese as their [[language of origin]] is corrected.&lt;br /&gt;
*Several of the Pokémon from the Platinum expansion are available in the Grand Underground as rare spawns during the main game despite the Sinnoh Pokédex&#039;s return to the original Diamond and Pearl numbering.&lt;br /&gt;
&lt;br /&gt;
===Features from later generations===&lt;br /&gt;
* The {{t|Fairy}} type has been added. The [[Roseli Berry]], [[Pixie Plate]], and {{p|Arceus}}&#039;s Fairy-type form have also been added to accommodate for this.&lt;br /&gt;
* The {{t|Steel}} type no longer resists {{t|Ghost}} and {{t|Dark}}.&lt;br /&gt;
* The player may have one [[walking Pokémon]] anywhere in the overworld outside of [[Amity Square]]. The feature is unlocked after visiting Amity Square once, and can be used with Pokémon outside of those that could walk in the original Amity Square.&lt;br /&gt;
** As in Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!, different Pokémon walk at different speeds, and the player may directly interact with their walking Pokémon.&lt;br /&gt;
** Though all Pokémon available in the game have existing walking animations, some Pokémon (mainly serpentine Pokémon such as {{p|Onix}} and {{p|Ekans}}) do not use them and instead glide over the ground with no animation.&lt;br /&gt;
* At the beginning of the game, the player can choose from eight different appearances (four for {{ga|Lucas}} and four for {{ga|Dawn}}), which feature different skin tones and hair colors.&lt;br /&gt;
* [[Trainer customization]] is now available. The Metronome Style Shop, where outfits can be purchased, replaces the location of what used to be the [[Veilstone Game Corner]], while the prize exchange house has been replaced with a functionally useless storage building.&lt;br /&gt;
** An early-purchase bonus [[Event item|event]] gives the player character an outfit based on their design in {{game|Platinum}}.&lt;br /&gt;
* The [[Apricorn]] [[Poké Ball]]s return, albeit as event-exclusive items.&lt;br /&gt;
* The Autosave option returns from Sword and Shield.&lt;br /&gt;
* The [[Exp. Share]] functions how it has since Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!. Rather than an item, Exp. Share is a background mechanic that applies to the player&#039;s [[party]] from the start of the game and cannot be turned off.&lt;br /&gt;
* Two battle screen features present since {{g|Sun and Moon}} continue to appear: &lt;br /&gt;
** {{DL|Type|Type effectiveness}} is shown in the move selection screen.&lt;br /&gt;
** The player can press the Y button to bring up a Bag sub-menu for Poké Balls in wild battles.&lt;br /&gt;
* The [[Pokémon Box Link]] returns (albeit no longer as an item), allowing the [[Pokémon Storage System]] to be accessed from anywhere (besides [[Gym]]s and the interior of the {{si|Pokémon League}}). This ability is obtained from [[Bebe]] in [[Jubilife City]] following the defeat of the {{tc|Team Galactic Grunt}}s.&lt;br /&gt;
* The [[Pokémon Nursery]] replaces the [[Pokémon Day Care]].&lt;br /&gt;
* [[Origin mark]]s return. A [[Origin mark#Brilliant Diamond and Shining Pearl mark|new origin mark]] that corresponds to these games has been added, and the [[Origin mark#Legends: Arceus mark|Legends: Arceus origin mark]] also appears.&lt;br /&gt;
* Like in Sword and Shield, [[affection]] has been merged with [[friendship]], meaning that friendship now results in affection bonuses.&lt;br /&gt;
* The {{DL|List of Ribbons in the games|Best Friends Ribbon}} is obtainable for Pokémon with maximum [[friendship]] from the female NPC in the [[Pokémon Fan Club]] in [[Hearthome City]]. As such, the {{DL|List of Ribbons in the games|Footprint Ribbon}} is given to most Pokémon for being 30 [[level]]s higher than the level they were obtained at rather than for having maximum friendship, though a certain group of &amp;quot;[[Dr. Footstep/Quotes#Voiceless Pokémon|voiceless]]&amp;quot; Pokémon still require maximum friendship to obtain it.&lt;br /&gt;
* [[Critical capture]]s return.&lt;br /&gt;
** The [[Catching Charm]] returns from Sword and Shield. It is given out by one of the [[Game Freak|Game Directors]] on [[Valor Lakefront]] after reaching the criteria for obtaining the [[regional Pokédex]] [[diploma]].&lt;br /&gt;
* [[Hidden Abilities]] return.&lt;br /&gt;
** [[Ability Patch]]es return from Sword and Shield. They can be purchased from the {{si|Battle Park}}&#039;s Exchange Service Corner for 200 [[Battle Point|BP]].&lt;br /&gt;
* [[Terrain]] returns, excluding {{m|Psychic Terrain}}.&lt;br /&gt;
* {{status|Poison}} does not deal damage outside of {{pkmn|battle}}.&lt;br /&gt;
* [[Shigeki Morimoto|Morimoto]] is now present on {{rt|213|Sinnoh}} as a {{tc|Swimmer}}, being available to battle once per day after the [[Hall of Fame]] has been entered. After the first time he is defeated, he rewards the player with an [[Oval Charm]].&lt;br /&gt;
* [[Hyper Training]], [[Bottle Cap]]s, and [[Gold Bottle Cap]]s return. A {{tc|Veteran}} in the {{si|Battle Park}}&#039;s Exchange Service Corner can Hyper Train the player&#039;s [[level]] 100 Pokémon in exchange for Bottle Caps and Gold Bottle Caps.&lt;br /&gt;
* When a [[Repel]]&#039;s effect wears off, the game asks if the player wants to use another one, provided they have more.&lt;br /&gt;
* The player now receives one [[Premier Ball]] for every 10 [[Poké Ball]]s of any type bought at once, instead of only receiving one Premier Ball anytime they buy 10 or more.&lt;br /&gt;
* The [[Rotom Catalog]] returns from Pokémon Sword and Shield. It is obtained after {{p|Rotom}} first enters one of the appliances in [[Rotom&#039;s Room]], though at first it only contains Rotom&#039;s normal form and the appliance that it entered to obtain the catalog. The other appliances can then be taken from Rotom&#039;s Room to add them to the catalog.&lt;br /&gt;
* The [[Shiny Charm]] returns, albeit only increasing the chance of an {{pkmn|Egg}} containing a [[Shiny Pokémon]].&lt;br /&gt;
* The [[Pokédex]] can show [[form]] differences and [[Foreign Pokédex entry|foreign languages]] from the start, rather than having to be upgraded to unlock these features. The NPCs who originally gave the Pokédex these features will still attempt to upgrade the Pokédex, only to find that it does not need any upgrades.&lt;br /&gt;
* Though the [[Running Shoes]] return and still must be obtained before the player can run, there is no longer a button that must be held down in order to run; instead, the player runs by default after the Running Shoes have been obtained, like in Sword and Shield, provided they are using the joystick. If using the D-Pad, holding down B is necessary to run, as in prior generations.&lt;br /&gt;
* The [[HP]] bar drains faster than in Pokémon Diamond and Pearl.&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=mXVztcEjcJk &amp;quot;How much FASTER is the HP bar in Pokemon Brilliant Diamond &amp;amp; Shining Pearl from 25 November 2021]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Pokémon names are no longer rendered in all-caps, now using the proper case.&lt;br /&gt;
* Pokémon obtained from [[in-game trade]]s have set levels, instead of having the traded Pokémon be at the same level.&lt;br /&gt;
* Like in Pokémon Sword and Shield, the Fisherman Trainer class has been renamed &amp;quot;{{tc|Fisher}}&amp;quot;.&lt;br /&gt;
* Like in all games since {{g|X and Y}}, the Socialite Trainer class is renamed &amp;quot;{{tc|Madame}}&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Returning features===&lt;br /&gt;
* Seals return for the first time since HeartGold and SoulSilver, and are now called [[Sticker]]s.&lt;br /&gt;
** The player may now earn Stickers from completing Super Contest Shows or by defeating Gym Leaders.&lt;br /&gt;
** There are now 96 different Stickers in the game, up from 77.&lt;br /&gt;
** Up to twenty Stickers may be placed on a [[Ball Capsule]], up from eight.&lt;br /&gt;
** The menu for positioning Stickers on a Ball Capsule now supports 3D movement for more detailed placement.&lt;br /&gt;
** The boy in the easternmost house of [[Solaceon Town]] no longer awards letter Stickers for showing him the different forms of {{p|Unown}}, instead awarding extra Ball Capsules.&lt;br /&gt;
* [[Pokémon Super Contest]]s return for the first time since Platinum, and are renamed [[Super Contest Show]]s. They have been changed in various ways, such as Ball Capsules and Stickers being used during the Visual round in place of [[Accessory|Accessories]], and they support online play.&lt;br /&gt;
* The [[Union Room]] returns for the first time since [[Generation V]].&lt;br /&gt;
** There are now two rooms, called the &amp;quot;Local Room&amp;quot; and the &amp;quot;Global Room&amp;quot;, the latter of which newly supports online connections.&lt;br /&gt;
* The Manaphy Egg is obtainable through an event for the first time since Generation IV. It is now an early-purchase bonus [[event]].&lt;br /&gt;
* [[TM]]s are single-use again, which was the case for all Pokémon games before Generation V.&lt;br /&gt;
** Unlike in {{2v2|Diamond|Pearl}}, however, all TMs have repeatable acquisition methods. Most NPCs who give TMs now give three of the same TM, while [[Gym Leader]]s give five of the reward TM with the badge. All TMs can also be bought in the Grand Underground by trading Spheres.&lt;br /&gt;
* The [[National Pokédex]] returns in a core series game for the first time since [[Pokémon Omega Ruby and Alpha Sapphire]] (though it only features the first 493 Pokémon, as in the original Diamond and Pearl).&lt;br /&gt;
* Despite the removal of [[HM]]s, [[field moves]] return for the first time since Pokémon Omega Ruby and Alpha Sapphire. The eight hidden moves corresponding to the original game&#039;s HMs can only be used outside of battle from the [[Pokétch]], but the field moves which were not originally HMs (namely {{m|Flash}}, {{m|Dig}}, {{m|Teleport}}, {{m|Soft-Boiled}}, {{m|Milk Drink}}, and {{m|Sweet Scent}}) can be used outside of battle by Pokémon in the [[party]] like in the original. {{m|Chatter}} is an exception to this, being unusable outside of battle as it has been from [[Generation VI]] onward.&lt;br /&gt;
* The [[Berry]] growing mechanic returns.&lt;br /&gt;
* [[Honey Tree]]s return for the first time since Platinum.&lt;br /&gt;
* [[Footprint]]s are displayed in the [[Pokédex]] for the first time since {{B2W2}}.&lt;br /&gt;
* The [[Bicycle]] is obtainable for the first time since Pokémon Omega Ruby and Alpha Sapphire.&lt;br /&gt;
* The [[Badge]]-polishing feature returns. The Badge case can be viewed from the {{ga|Trainer Card}}.&lt;br /&gt;
* The Key Items [[Vs. Seeker]] and [[Poké Radar]] both return.&lt;br /&gt;
* The [[Moss Rock]], [[Ice Rock]], and [[special magnetic field]] return following their removal in Sword and Shield. As in Sword and Shield, most of the Pokémon that evolve using these methods can still evolve using [[Evolution stone]]s instead, although the [[Ice Stone]] is not obtainable, and {{p|Nosepass}} still cannot evolve unless leveled up in a special magnetic field.&lt;br /&gt;
* Several [[move]]s that were [[Unusable moves|unusable]] in Sword and Shield have returned: {{m|Flash}}, {{m|Sketch}}, {{m|Hidden Power}}, {{m|Tail Glow}}, {{m|Psycho Boost}}, {{m|Heart Swap}}, {{m|Rock Climb}}, {{m|Chatter}}, {{m|Judgment}}, {{m|Dark Void}}, {{m|Seed Flare}}, and {{m|Toxic Thread}}. However, other moves that were unusable in Sword and Shield remain unusable in these games, even those that were usable in Diamond and Pearl. More information can be found [[List of moves by availability in Generation VIII|here]].&lt;br /&gt;
* Like in games prior to {{game|Black and White|s}}, the maximum amount of {{pkmn|Dollar|money}} the player can carry is {{PDollar}}999,999.&lt;br /&gt;
* Like in games prior to Sword and Shield, the [[Escape Rope]] is a consumable item in the Other Items category.&lt;br /&gt;
* Like in games prior to Sword and Shield, the [[nickname]] of an [[outsider Pokémon]] can only be changed by its [[Original Trainer]], even if the Pokémon has no nickname.&lt;br /&gt;
* Like in games prior to Sword and Shield, the [[Move Reminder]] requires the payment of a [[Heart Scale]] for a Pokémon to remember a move. However, he will now teach Pokémon for free after receiving a total of ten Heart Scales.&lt;br /&gt;
* [[Egg cycle]]s are 255 steps long, like in the original Generation IV games. However, they are shorter on [[Easter egg#Diamond dust|special dates]].&lt;br /&gt;
&lt;br /&gt;
===Connectivity===&lt;br /&gt;
As with other games on Nintendo Switch, the game is not compatible with other games in the same generation, outside of its pairing. The game does not support competitive features such as [[Ranked Battle]]s, as Sword and Shield were used for competitive play until the beginning of [[Generation IX]] in November 2022. The game received [[Pokémon HOME]] connectivity on May 18, 2022 as part of HOME&#039;s version 2.0.0 update.&lt;br /&gt;
&lt;br /&gt;
Due to coding issues, game engine compatibility problems, and glitch abuse mitigation measures, compatibility between these games and HOME has some limitations. For example, certain [[Legendary Pokémon]] may only be moved out of a save file once per Legendary per save file, {{p|Nincada}} from other games cannot be deposited in these games, and {{p|Spinda}} cannot be transferred to or from these games at all. Additionally, when a compatible Pokémon from another game first enters this set of games, its moveset is changed to its four most recent level-up moves by default while it is in these games (though the player can make alterations as of HOME&#039;s version 3.0.0, released on May 30, 2023).&lt;br /&gt;
&lt;br /&gt;
Users of HOME can transfer Pokémon between other Brilliant Diamond and Shining Pearl save files on the console, even if the files belong to different profiles.&lt;br /&gt;
&lt;br /&gt;
Only Pokémon that exist in the game data (i.e., those from the first four generations of games, excluding [[regional form]]s) can be transferred to Pokémon Brilliant Diamond and Shining Pearl. In addition, any Pokémon brought from {{g|Legends: Arceus}} will have its Poké Ball displayed as a [[Strange Ball]], due to the invalid Poké Ball ID not being otherwise recognized in these games. The Pokémon will also not have its [[origin mark]] displayed if it is from {{g|Scarlet and Violet}}. Brilliant Diamond and Shining Pearl are only forward compatible with Pokémon from Legends: Arceus, Scarlet, and Violet; those that have been transferred to [[Pokémon Legends: Z-A]] or later games cannot be sent backward to this game.&lt;br /&gt;
&lt;br /&gt;
====[[Version-exclusive Pokémon]]====&lt;br /&gt;
The following Pokémon are only obtainable in one game of this pair.&amp;lt;ref&amp;gt;https://diamondpearl.pokemon.com/en-us/story/&amp;lt;/ref&amp;gt; In order to obtain Pokémon exclusive to the other game of this pair, they must be [[trade]]d from that game. Alternatively, all Pokémon listed below are able to be [[transfer]]red from previous games via [[Pokémon HOME]], however, in order to obtain the {{DL|List of game-based Pokémon distributions in Generation VIII|Shiny Manaphy}} from [[Pokémon HOME]], the player can only use Pokémon whose [[game of origin]] is either Pokémon Brilliant Diamond or Pokémon Shining Pearl.&lt;br /&gt;
&lt;br /&gt;
=====[[List of Pokémon by Sinnoh Pokédex number|Sinnoh Pokédex]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Brilliant Diamond color}}; border:5px solid #{{Brilliant Diamond color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Brilliant Diamond&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Brilliant Diamond color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|198|Murkrow|2|Dark|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|408|Cranidos|1|Rock|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|409|Rampardos|1|Rock|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|430|Honchkrow|2|Dark|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|434|Stunky|2|Poison|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|435|Skuntank|2|Poison|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|483|Dialga|2|Steel|Dragon|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Shining Pearl color}}; border:5px solid #{{Shining Pearl color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Shining Pearl&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Shining Pearl color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|200|Misdreavus|1|Ghost|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|410|Shieldon|2|Rock|Steel|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|411|Bastiodon|2|Rock|Steel|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|429|Mismagius|1|Ghost|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|431|Glameow|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|432|Purugly|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|484|Palkia|2|Water|Dragon|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[List of Pokémon by National Pokédex number|National Pokédex]]=====&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Brilliant Diamond color}}; border:5px solid #{{Brilliant Diamond color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Brilliant Diamond&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Brilliant Diamond color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|010|Caterpie|1|Bug|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|011|Metapod|1|Bug|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|012|Butterfree|2|Bug|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|023|Ekans|1|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|024|Arbok|1|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|058|Growlithe|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|059|Arcanine|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|086|Seel|1|Water|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|087|Dewgong|2|Water|Ice|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|123|Scyther|2|Bug|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|212|Scizor|2|Bug|Steel|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|239|Elekid|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|243|Raikou|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|244|Entei|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|245|Suicune|1|Water|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|246|Larvitar|2|Rock|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|247|Pupitar|2|Rock|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|250|Ho-Oh|2|Fire|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|273|Seedot|1|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|274|Nuzleaf|2|Grass|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|275|Shiftry|2|Grass|Dark|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|303|Mawile|2|Steel|Fairy|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|335|Zangoose|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|338|Solrock|2|Rock|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|352|Kecleon|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|466|Electivire|1|Electric|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|472|Gliscor|2|Ground|Flying|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Shining Pearl color}}; border:5px solid #{{Shining Pearl color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Shining Pearl&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{Shining Pearl color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentrytm|013|Weedle|2|Bug|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|014|Kakuna|2|Bug|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|015|Beedrill|2|Bug|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|027|Sandshrew|1|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|028|Sandslash|1|Ground|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|037|Vulpix|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|038|Ninetales|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|126|Magmar|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|127|Pinsir|1|Bug|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|145|Zapdos|2|Electric|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|146|Moltres|2|Fire|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|216|Teddiursa|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|217|Ursaring|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|234|Stantler|1|Normal|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|240|Magby|1|Fire|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|270|Lotad|2|Water|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|271|Lombre|2|Water|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|272|Ludicolo|2|Water|Grass|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Dark|Ghost|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|336|Seviper|1|Poison|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|337|Lunatone|2|Rock|Psychic|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|371|Bagon|1|Dragon|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|372|Shelgon|1|Dragon|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|373|Salamence|2|Dragon|Flying|gen=BDSP}}&lt;br /&gt;
{{Moveentrytm|467|Magmortar|1|Fire|gen=BDSP}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Save data bonus]]es====&lt;br /&gt;
If the [[Nintendo Switch]] system being used has save data from previous mainline Pokémon games, the player may talk to an NPC in [[Floaroma Town]] to receive a [[Mythical Pokémon]]:&lt;br /&gt;
* {{p|Mew}}, if [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! or Let&#039;s Go, Eevee!]] save data exists.&lt;br /&gt;
* {{p|Jirachi}}, if {{pkmn|Sword and Shield|Sword or Shield}} save data exists.&lt;br /&gt;
&lt;br /&gt;
If there is save data for {{g|Legends: Arceus}} in which all missions have been completed and {{p|Arceus}} has been obtained, the [[Azure Flute]] will appear in the player&#039;s room. After entering the [[Hall of Fame]] and obtaining the [[National Pokédex]], the Azure Flute can be taken to [[Spear Pillar]] in order to battle and catch another Arceus at the [[Hall of Origin]], which can be {{Shiny}}, unlike Mew and Jirachi.&lt;br /&gt;
&lt;br /&gt;
Save data for Brilliant Diamond and Shining Pearl unlocks content in the following Nintendo Switch games:&lt;br /&gt;
* {{g|Legends: Arceus}}: The player receives the Modern Jacket, Modern Trousers, and Modern Shoes of [[Team Galactic]]&#039;s uniform. After the credits, it also unlocks {{DL|Task|Requests|Request}} 93: &amp;quot;The Darksome Nightmare&amp;quot;, in which the player can catch the Mythical Pokémon {{p|Darkrai}}.&lt;br /&gt;
* {{g|Scarlet and Violet}}: The Pokétch Case for the player&#039;s [[Rotom Phone]] is obtained through Rotometry in [[Mesagoza]].&lt;br /&gt;
&lt;br /&gt;
==Localization changes==&lt;br /&gt;
&lt;br /&gt;
===Localization changes shared by Pokémon Diamond, Pearl, Platinum, Brilliant Diamond, and Shining Pearl===&lt;br /&gt;
{{main|Pokémon Diamond and Pearl Versions|section=Localization changes shared by Pokémon Diamond, Pearl, Platinum, Brilliant Diamond, and Shining Pearl}}&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Both Pokémon Brilliant Diamond and Shining Pearl hold a rating of 73% on {{wp|Metacritic}}.&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/switch/pokemon-brilliant-diamond Pokémon Brilliant Diamond for Switch Reviews - Metacritic]&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;[https://www.metacritic.com/game/switch/pokemon-shining-pearl Pokémon Shining Pearl for Switch Reviews - Metacritic]&amp;lt;/ref&amp;gt; {{wp|Nintendo Life}} gave the games a &amp;quot;Not bad&amp;quot; 6/10, criticizing that the artstyle is a downgrade from the original and &amp;quot;lacking {{v2|Platinum}} features&amp;quot;.&amp;lt;ref&amp;gt;[https://www.nintendolife.com/reviews/nintendo-switch/pokemon-brilliant-diamond-and-shining-pearl Pokémon Brilliant Diamond and Shining Pearl Review - Nintendo Life]&amp;lt;/ref&amp;gt; Gaming magazine {{wp|Famitsu}} gave Pokémon Brilliant Diamond and Shining Pearl a score of 34 out of 40.&amp;lt;ref&amp;gt;[https://nintendoeverything.com/famitsu-review-scores-december-8-2021/ Famitsu review scores - December 8, 2021 - Nintendo Everything]&amp;lt;/ref&amp;gt; {{wp|IGN}} rated the games a &amp;quot;Great&amp;quot; 8.0/10,&amp;lt;ref&amp;gt;[https://www.ign.com/articles/pokemon-brilliant-diamond-shining-pearl-review Pokémon Brilliant Diamond and Shining Pearl Review - IGN]&amp;lt;/ref&amp;gt; commenting that they lean &amp;quot;on the past, with all of its triumphs and tripwires.&amp;quot; {{wp|Game Informer}} gave the games a 8.5/10, noting that &amp;quot;they mostly hit the mark in being faithful to the originals&amp;quot;.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20240722025748/https://www.gameinformer.com/review/pokemon-brilliant-diamond-pokemon-shining-pearl/pokemon-brilliant-diamond-and-shining-pearl Pokémon Brilliant Diamond and Shining Pearl Review - Game Informer]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sales===&lt;br /&gt;
The games sold over 6 million units in their launch week.&amp;lt;ref&amp;gt;[https://www.nintendolife.com/news/2021/12/pokemon-diamond-and-pearl-remakes-passed-6-million-sales-in-launch-week Pokémon Diamond And Pearl Remakes Passed 6 Million Sales In Launch Week - Nintendo Life]&amp;lt;/ref&amp;gt; In the fiscal year of their release, they sold 14.65 million units.&amp;lt;ref&amp;gt;[https://www.nintendolife.com/news/2022/05/here-are-the-top-ten-best-selling-nintendo-switch-games-as-of-march-2022 Here Are The Top Ten ﻿Best-Selling Nintendo Switch Games As Of March 2022 - Nintendo Life]&amp;lt;/ref&amp;gt; As of December 31, 2022, Pokémon Brilliant Diamond and Shining Pearl have sold 15.06 million copies worldwide.&amp;lt;ref&amp;gt;[https://www.installbaseforum.com/forums/threads/2023-cesa-games-white-paper-additional-shipment-data-domestical-and-international.1847/ CESA White Papers 2023]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
{{main|Staff of Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{Brilliant Diamond color}}; border:3px solid #{{Shining Pearl color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Release date&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Game file size&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | Official note&lt;br /&gt;
! style=&amp;quot;background:#{{Shining Pearl color light}}&amp;quot; | More information&lt;br /&gt;
|-&lt;br /&gt;
| 1.0.0&lt;br /&gt;
| Initial release&lt;br /&gt;
| 4.3 GB&lt;br /&gt;
| N/A&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 1.1.0&lt;br /&gt;
| November 11, 2021&lt;br /&gt;
| 6.7 GB&lt;br /&gt;
|&lt;br /&gt;
* Adds multiplayer and online communications to the [[Grand Underground]], [[Super Contest Show]]s, and the [[Union Room]].&lt;br /&gt;
* Adds the ability to travel to the [[Battle Zone]] after entering the Hall of Fame.&lt;br /&gt;
* Adds [[Mystery Gift]].&lt;br /&gt;
* Adds [[Ramanas Park]].&lt;br /&gt;
* Adds the opening and ending movie.&lt;br /&gt;
| &lt;br /&gt;
* The Union Room only supports connection with 1 other player at a time.&lt;br /&gt;
* Certain Trainers&#039; teams were adjusted.&lt;br /&gt;
* The delay in HP bar animation has been increased.&lt;br /&gt;
|-&lt;br /&gt;
| 1.1.1&lt;br /&gt;
| November 17, 2021&lt;br /&gt;
| 6.7 GB&lt;br /&gt;
| &lt;br /&gt;
* Optimized Ver. 1.1.0 update data.&lt;br /&gt;
|&lt;br /&gt;
* The icon for the [[Genome Slate]] was changed.&amp;lt;ref&amp;gt;[https://twitter.com/Lewchube/status/1617932916121829381 Lewtwo on Twitter]&amp;lt;/ref&amp;gt; &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| 1.1.2&lt;br /&gt;
| December 1, 2021&lt;br /&gt;
| 6.8 GB&lt;br /&gt;
|&lt;br /&gt;
* Fixed some issues that would prevent the game from progressing under certain circumstances.&lt;br /&gt;
* Some issues have also been fixed for more pleasant gameplay.&lt;br /&gt;
|&lt;br /&gt;
* Menu glitch is fixed&lt;br /&gt;
* Nursery cloning glitch is fixed&lt;br /&gt;
* [[Flower Paradise]] glitch is fixed{{fact|reason=Too vague, what about it was fixed?}}&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 1.1.3&lt;br /&gt;
| December 21, 2021&lt;br /&gt;
| 6.8 GB&lt;br /&gt;
|&lt;br /&gt;
* Fixed some issues for more pleasant gameplay.&lt;br /&gt;
|&lt;br /&gt;
* More menu glitches are fixed&lt;br /&gt;
* Surfing on land glitch is fixed&lt;br /&gt;
* NPC Trainers&#039; Pokémon no longer know unusable moves, e.g. [[Fantina]]&#039;s {{p|Banette}} no longer knows {{m|Snatch}}&lt;br /&gt;
* Removed Shaymin event from [[Flower Paradise]] &amp;lt;ref&amp;gt;[https://www.reddit.com/r/PokemonBDSP/comments/rltzem/has_anyone_got_the_113_update_yet/hpib1az/?context=3 Reddit - Has anyone got the 1.1.3 update yet?]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 1.2.0&lt;br /&gt;
| February 21, 2022&lt;br /&gt;
| 7.4 GB&lt;br /&gt;
|&lt;br /&gt;
* Union Room functions have been expanded.&lt;br /&gt;
** The maximum number of players you can play with via local or internet communication in Union Rooms has been increased to eight. Also, by selecting Greeting or Capsule Decorations, you can show each other your Trainer Cards or Capsule Decorations.&lt;br /&gt;
* Additional Colosseum battle feature has been added.&lt;br /&gt;
** Enter the Colosseum on the 2nd floor of a Pokémon Center to battle with other players using custom rulesets.&lt;br /&gt;
** In the Colosseum, you can set rules, such as the number of Pokémon to send into battle as well as their levels, and play Single Battles, Double Battles, or Multi Battles via local or internet communication.&lt;br /&gt;
* Pokémon Trading and Battles&lt;br /&gt;
** Some Pokémon acquired via unintended methods or illicit modification now cannot be used in Link Trades or Link Battles.&lt;br /&gt;
* Fixed some issues for more pleasant gameplay.&lt;br /&gt;
|&lt;br /&gt;
* &amp;quot;Strength Menu Glitch&amp;quot; is fixed&lt;br /&gt;
* Added the [[Origin mark#Legends: Arceus mark|Legends: Arceus origin mark]]&lt;br /&gt;
* Adds a clone checker (ignores Pokémon not [[game of origin|originating]] in Brilliant Diamond/Shining Pearl or {{p|Ninjask}}/{{p|Shedinja}} pairs).&amp;lt;ref&amp;gt;https://twitter.com/i/web/status/1495965127031816192&amp;lt;/ref&amp;gt; Detected clones cannot be used online.&lt;br /&gt;
|-&lt;br /&gt;
| 1.3.0&lt;br /&gt;
| March 15, 2022&lt;br /&gt;
|  6.9 GB&lt;br /&gt;
| &lt;br /&gt;
* Added an event related to Pokémon Legends: Arceus.&lt;br /&gt;
** If a user on a Nintendo Switch system has save data from Pokémon Legends: Arceus that meets set requirements, that player can take part in a special event to meet the Mythical Pokémon Arceus when playing the Pokémon Brilliant Diamond or Pokémon Shining Pearl games.&lt;br /&gt;
** Further details can be found [https://www.pokemon.com/us/pokemon-distributions/ here].&lt;br /&gt;
* Added a network-trading feature at GWS.&lt;br /&gt;
** It is now possible to trade Pokémon online at the GWS in Jubilife City.&lt;br /&gt;
** &#039;&#039;&#039;Note&#039;&#039;&#039;: A Nintendo Switch Online membership (paid service) is required to trade Pokémon online.&lt;br /&gt;
* Some issues have been fixed for more pleasant gameplay.&lt;br /&gt;
| &lt;br /&gt;
* Adds the [[Azure Flute]] event to the game.&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
* v1.0.0 is present on the physical Game Cards, and is playable on a Switch whose internet connection remains off.&lt;br /&gt;
* v1.1.0 was released 8 days before launch when digital preloads became available.&amp;lt;ref&amp;gt;https://en-americas-support.nintendo.com/app/answers/detail/a_id/57058/kw/brilliant%20diamond%20shining%20pearl&amp;lt;/ref&amp;gt; Official reviewers were also able to play this version before launch.{{fact}} Outside of being an official reviewer, it is possible to play this version by pre-ordering the digital version of the game at least 3 days before launch, preloading it at that time, turning auto-updates on the Switch off, and then opting not to download the v1.1.1 update on launch day when unlocking the preload.&amp;lt;ref&amp;gt;https://cdn.discordapp.com/attachments/931206562293350400/936245838689230888/1_0_0_keep.mp4&amp;lt;/ref&amp;gt;&amp;lt;!-- Video is of LA digital preload rejecting its day 1 patch, proving that the Switch OS does not force an update when performing a mandatory connection to the eShop to unlock the preload. It was previously believed that such a mandatory connection would also force a mandatory update. --&amp;gt;&lt;br /&gt;
* v1.1.1 was released 2 days before launch. This version is playable by purchasing either the physical or digital versions on/soon after launch day and then downloading the updates at that time.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Logos===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon Brilliant Diamond logo.png|English Brilliant Diamond logo&lt;br /&gt;
Pokémon Shining Pearl logo.png|English Shining Pearl logo&lt;br /&gt;
Pokémon Brilliant Diamond logo JP.png|Japanese Brilliant Diamond logo&lt;br /&gt;
Pokémon Shining Pearl logo JP.png|Japanese Shining Pearl logo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
===Title screens===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Brilliant DiamondTitle.png|English Brilliant Diamond title screen&lt;br /&gt;
Shining PearlTitle.png|English Shining Pearl title screen&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
{| style=&amp;quot;{{roundy|20px}}; float:right; text-align:center; border: 2px solid #{{electric color dark}}; background: #{{electric color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{pearl color dark}}; background: #{{diamond color light}}; width:80px; padding:5px;&amp;quot;|&lt;br /&gt;
[[File:Spr 4d 025 m.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{shining pearl color dark}}; background: #{{brilliant diamond color light}}; width:80px; padding:5px;&amp;quot;|&lt;br /&gt;
[[File:025Pikachu BDSP.png|80px]]&lt;br /&gt;
|- style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Male {{pcolor|Pikachu|000}}&#039;s sprite in {{color2|000|Pokémon Diamond and Pearl Versions|Diamond and Pearl}} compared to its artwork in Brilliant Diamond and Shining Pearl&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* These are the first core series Pokémon games:&lt;br /&gt;
** That cannot [[trade]] with other core series games from the same [[generation]] and console.&lt;br /&gt;
** In which the other two [[first partner Pokémon]] that were not chosen at the beginning of the game can later be found in the wild, if {{g|X and Y}}&#039;s [[Friend Safari]] is excluded.&lt;br /&gt;
** Since {{B2W2}} to introduce no new [[move]]s.&amp;lt;!--Ice Burn and Freeze Shock are programmed into BW1, but only legitimately accessible in those games by a Smeargle traded back from BW2.--&amp;gt;&lt;br /&gt;
** Since [[Pokémon Omega Ruby and Alpha Sapphire]] to not introduce any new Pokémon species.&lt;br /&gt;
*** Since {{game|Crystal}} to introduce no new species nor new [[form]]s.&amp;lt;!--HeartGold and SoulSilver introduced Spiky-eared Pichu, Emerald introduced Speed Forme Deoxys, and FireRed and LeafGreen introduced Attack and Defense Forme Deoxys, respectively--&amp;gt;&lt;br /&gt;
** Since Pokémon Omega Ruby and Alpha Sapphire to feature a [[National Pokédex]].&lt;br /&gt;
** Since Pokémon Omega Ruby and Alpha Sapphire to not feature [[regional form]]s in any capacity.&lt;br /&gt;
** Since [[Pokémon Ultra Sun and Ultra Moon]] to not receive an official soundtrack release.&lt;br /&gt;
*** If [[upper version]]s are excluded, these are the only core series games since [[Gold and Silver]] to not receive a [[Super Music Collection]].&lt;br /&gt;
** To use rasterized graphics for Pokémon and item icon sprites.&lt;br /&gt;
** To have more than one patch released pre-launch (v1.1.0 and v1.1.1).&lt;br /&gt;
** To have any post-launch patches announced pre-launch (v1.2.0 and v1.3.0).&amp;lt;ref&amp;gt;https://www.nintendo.com/whatsnew/pokemon-brilliant-diamond-and-pokemon-shining-pearl-feature-update/&amp;lt;/ref&amp;gt;&lt;br /&gt;
* These are the only core series Pokémon games to use the {{wp|Unity (game engine)|Unity}} engine, whereas all other core series games since {{g|FireRed and LeafGreen}} use a custom engine called GFlib.&amp;lt;ref&amp;gt;[https://twitter.com/SciresM/status/1511217325583740928?t=7EHgSiMkoKlaE_DB56SaTQ&amp;amp;s=19 Game engines by Michael/SciresM on Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* These are the only [[Generation VIII]] games in which [[Mythical Pokémon]] (other than the gift {{p|Mew}} and {{p|Jirachi}}) and the [[first partner Pokémon]] at the beginning of the game can be {{Shiny}}, as they could in [[Generation IV]].&lt;br /&gt;
* These are the only [[Nintendo Switch]] Pokémon games in which the &amp;quot;Pokémon&amp;quot; part of the Japanese and Korean logo differs between the two versions, to match the Japanese logos of the original {{game|Diamond and Pearl|s}}.&lt;br /&gt;
* The artwork of both humans and most Pokémon for these games is based on their sprites in the original Pokémon Diamond and Pearl.&lt;br /&gt;
* The design of the ambiguous {{p|Dialga}}/{{p|Palkia}} statue in [[Eterna City]] resembles [[a:File:Dialkia statue.png|its design]] from the [[Pokémon Adventures]] {{pkmn|manga}}.&lt;br /&gt;
* These are the only core series remakes:&lt;br /&gt;
**To not include any more Pokémon species than the original games.&amp;lt;!--In the Let&#039;s Go games, aside from Meltan and Melmetal, there were also the original Pokémon that have a Mega Evolution form or an Alolan regional variant.--&amp;gt;&lt;br /&gt;
*** The only alternate form appearing in this game that did not appear in Generation IV is {{type|Fairy}} {{p|Arceus}}, though {{p|Eevee}} has its [[List of Pokémon with gender differences|gender difference]] added.&lt;br /&gt;
** In which the [[Pokédex]] uses the same design as in the original games.&lt;br /&gt;
* These are the last core series games:&lt;br /&gt;
** In which Pokémon can contract [[Pokérus]].&lt;br /&gt;
** In which Pokérus can be seen on the [[summary]] screen.&lt;br /&gt;
** In which {{p|Pikachu}} and {{p|Eevee}} use their voices from the {{pkmn|animated series}} for their [[Cry|cries]].&lt;br /&gt;
** To feature any sort of breeding facility such as a [[Pokémon Day Care]] or [[Pokémon Nursery|Nursery]].&lt;br /&gt;
* The majority of the games&#039; Pokédex entries are [[Pokédex entry recycling|reused]] from {{game|Diamond and Pearl|s}}, though some feature slight wording changes.&lt;br /&gt;
* These games have the most boxes and total capacity of any core series games, with 40 boxes and 1,200 total capacity.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Brilliant Diamond color}}|bordercolor={{Shining Pearl color light}}&lt;br /&gt;
|ja={{tt|ポケットモンスター ブリリアントダイヤモンド・シャイニングパール|Pocket Monsters Brilliant Diamond &amp;amp; Shining Pearl}}&lt;br /&gt;
|zh_yue={{tt|寶可夢 晶燦鑽石／明亮珍珠|Pokémon Jīngchaan Jyunsehk / Mìhngleuhng Jānjyū}}&lt;br /&gt;
|zh_cmn={{tt|寶可夢 晶燦鑽石／明亮珍珠&amp;lt;br&amp;gt;宝可梦 晶灿钻石／明亮珍珠|Bǎokěmèng Jīngcàn Zuànshí / Míngliàng Zhēnzhū}}&lt;br /&gt;
|fr_ca=Pokémon Brilliant Diamond et Shining Pearl&lt;br /&gt;
|fr_eu=Pokémon Diamant Étincelant et Perle Scintillante&lt;br /&gt;
|de=Pokémon Strahlender Diamant und Leuchtende Perle&lt;br /&gt;
|it=Pokémon Diamante Lucente e Perla Splendente&lt;br /&gt;
|ko={{tt|포켓몬스터 브릴리언트 다이아몬드・샤이닝 펄|Pocket Monsters Brilliant Diamond &amp;amp; Shining Pearl}}&lt;br /&gt;
|es=Pokémon Diamante Brillante y Perla Reluciente&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Core series}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Brilliant Diamond and Shining Pearl|*]]&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Unity games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Strahlender Diamant und Leuchtende Perle]]&lt;br /&gt;
[[es:Pokémon Diamante Brillante y Pokémon Perla Reluciente]]&lt;br /&gt;
[[fr:Pokémon Diamant Étincelant et Perle Scintillante]]&lt;br /&gt;
[[it:Pokémon Diamante Lucente e Perla Splendente]]&lt;br /&gt;
[[ja:ポケットモンスター ブリリアントダイヤモンド・シャイニングパール]]&lt;br /&gt;
[[zh:宝可梦 晶灿钻石／明亮珍珠]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Legends:_Z-A&amp;diff=4404351</id>
		<title>Pokémon Legends: Z-A</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Legends:_Z-A&amp;diff=4404351"/>
		<updated>2025-10-17T04:45:58Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|colorscheme=Legends Z-A&lt;br /&gt;
|bordercolorscheme=Legends Z-A&lt;br /&gt;
|name=Pokémon Legends: Z-A&lt;br /&gt;
|jname=Pokémon LEGENDS Z-A&lt;br /&gt;
|name2=Pokémon Legends: Z-A – Nintendo Switch 2 Edition&lt;br /&gt;
|jname2=Pokémon LEGENDS Z-A Nintendo Switch 2 Edition&lt;br /&gt;
|boxart=Legends Z-A EN boxart.png&lt;br /&gt;
|caption=English boxart of Pokémon Legends: Z-A&lt;br /&gt;
|boxart2=Legends Z-A Nintendo Switch 2 Edition EN boxart.png&lt;br /&gt;
|caption2=English boxart of Pokémon Legends: Z-A – Nintendo Switch 2 Edition&lt;br /&gt;
|jbox=Legends Z-A JP boxart.jpg&lt;br /&gt;
|jcaption=Japanese boxart of Pokémon Legends: Z-A&lt;br /&gt;
|jbox2=Legends Z-A Nintendo Switch 2 Edition JP boxart.jpg&lt;br /&gt;
|jcaption2=Japanese boxart of Pokémon Legends: Z-A – Nintendo Switch 2 Edition&lt;br /&gt;
|category=Action RPG&lt;br /&gt;
|gen_series=[[Generation IX]] [[core series]]&lt;br /&gt;
|players=1-4 players simultaneous&lt;br /&gt;
|platform=[[Nintendo Switch]] &amp;lt;small&amp;gt;(enhanced for the [[Nintendo Switch 2]] via [[upgrade pack]])&amp;lt;/small&amp;gt;&lt;br /&gt;
|link_method=Wireless, [[Nintendo Switch Online]]&lt;br /&gt;
|release_date_ja=October 16, 2025&lt;br /&gt;
|release_date_au=October 16, 2025&lt;br /&gt;
|release_date_eu=October 16, 2025&lt;br /&gt;
|release_date_na=October 16, 2025&lt;br /&gt;
|release_date_hk=October 16, 2025&lt;br /&gt;
|release_date_tw=October 16, 2025&lt;br /&gt;
|release_date_kr=October 16, 2025&lt;br /&gt;
|publisher=[[Nintendo]]/[[The Pokémon Company]]&lt;br /&gt;
|developer=[[Game Freak]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|esrb=E10+&lt;br /&gt;
|pegi=7&lt;br /&gt;
|acb=PG&lt;br /&gt;
|oflc=PG&lt;br /&gt;
|grac=ALL&lt;br /&gt;
|gsrr=6+&lt;br /&gt;
|staff=no&lt;br /&gt;
|stafflink=&lt;br /&gt;
|website_ja=[https://www.pokemon.co.jp/ex/legends_z-a/ja/ Pokémon.co.jp]&lt;br /&gt;
|website_en=[https://legends.pokemon.com/en-us/ Pokémon.com]}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Legends: Z-A&#039;&#039;&#039;{{#tag:ref|&amp;quot;Z-A&amp;quot; is pronounced as the two letters Z and A separately, according to the pronunciation of those letters in each language.&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;en&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ja&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ko&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;es_la&amp;quot;/&amp;gt;|group=note|name=pronunciation}} (Japanese: &#039;&#039;&#039;{{j|Pokémon LEGENDS {{ruby|Z-A|ゼットエー}}}}&#039;&#039;&#039; &#039;&#039;Pokémon LEGENDS Z-A&#039;&#039;) is the third [[Generation IX]] [[core series]] game and the second game to bear the &amp;quot;[[Core series#Pokémon Legends|Pokémon Legends]]&amp;quot; moniker, after [[Pokémon Legends: Arceus]].&lt;br /&gt;
&lt;br /&gt;
The game was announced worldwide on [[Pokémon Day|February 27]], 2024, at 14:00 UTC, through a [[Pokémon Presents#February 27, 2024|Pokémon Presents]]. It was released worldwide on [[Nintendo Switch]] on October 16, 2025. A [[Nintendo Switch 2]] Edition, known as &#039;&#039;&#039;Pokémon Legends: Z-A – Nintendo Switch 2 Edition&#039;&#039;&#039;, released at the same time as both a physical release and a downloadable [[upgrade pack]]. The Nintendo Switch 2 Edition features enhanced resolution and frame rates compared to the base version. All copies of the game are playable in ten languages: Japanese, English, German, European Spanish, Latin American Spanish, French, Italian, Korean, Simplified Chinese, and Traditional Chinese. It is the first core series game with a {{pmin|Latin America}}n Spanish translation.&lt;br /&gt;
&lt;br /&gt;
The [[Mega Dimension]] [[Downloadable content|DLC]] was revealed during a [[Nintendo Direct]] on September 12, 2025.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The game is set entirely in [[Lumiose City]],&amp;lt;ref&amp;gt;[https://twitter.com/NintendoAmerica/status/1762487295859405151 Tweet from @NintendoAmerica: &#039;&#039;Watch to see the reveal trailer for #PokemonLegendsZA, a new adventure set entirely within Lumiose City, coming to #NintendoSwitch in 2025.&#039;&#039;]&amp;lt;/ref&amp;gt; five years after the events of {{g|X and Y}}.&amp;lt;ref&amp;gt;&#039;&#039;&#039;NPC:&#039;&#039;&#039; &amp;quot;The incident with [[Team Flare]] five years ago sent shock waves through the whole of [[Kalos]].&amp;quot; (Pokémon Legends: Z-A)&amp;lt;/ref&amp;gt; A large corporation called [[Quasartico Inc.]] leads an urban redevelopment plan for Lumiose City, aiming to make it a city where humans and Pokémon can live in harmony.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Blurb==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
===Battle mechanics===&lt;br /&gt;
Unlike other core series games, which use a turn-based battle system, Pokémon Legends: Z-A uses a real-time combat system where Trainers and their Pokémon can move around a 3D space which adapts various gameplay features from {{g|UNITE}}. &lt;br /&gt;
&lt;br /&gt;
The similar features presented here along with new mechanics include precise timing of when to swap out Pokémon or use their [[move]]s, moves hitting specific areas of the field, and a [[Cooldown]] feature in place of [[PP]],  with a different length of time for each move. The moves now use precise button commands with the A, B, X, or Y buttons when locked on to a target, which can be customized.&lt;br /&gt;
&lt;br /&gt;
[[Status move]]s that affects stats are now only limited to a one level change and will wear off after a short time, which the aura that it represents disappearing once the time limit is reached.&lt;br /&gt;
&lt;br /&gt;
As seen in the 2025 Worlds/Gamescom demo, [[held item]]s, including {{Berries}}, return after their absence in the previous Pokémon Legends game.&lt;br /&gt;
&lt;br /&gt;
===Catching Pokémon===&lt;br /&gt;
[[Wild Pokémon]] can be encountered throughout Lumiose City. Many of them appear in &amp;quot;wild zones&amp;quot;, areas of the city specifically designated as places for Pokémon to live. Similar to {{g|Legends: Arceus}}, players can attempt to catch Pokémon without having to {{pkmn|battle}} them, though battling them and lowering their HP will improve the odds of a successful catch. The player is seen using modern {{i|Poké Ball}}s.&lt;br /&gt;
&lt;br /&gt;
A new mechanic is featured where if the wild Pokémon runs out of HP, it will become briefly stunned, allowing the player a few seconds to catch it before it vanishes.&lt;br /&gt;
&lt;br /&gt;
===Friend===&lt;br /&gt;
Either [[Urbain]] or [[Taunie]] will appear as the player&#039;s [[friend]] depending on the [[Gender|appearance]] chosen for the [[player character]] at the beginning of the game. Players with a {{ga|Paxton|male appearance}} will meet Taunie, while players with a {{ga|Harmony|female appearance}} will meet Urbain. The player&#039;s friend works at [[Hotel Z]], where they support the hotel&#039;s owner, [[AZ]].&lt;br /&gt;
&lt;br /&gt;
The game features {{p|Chikorita}}, {{p|Tepig}}, and {{p|Totodile}} as [[first partner Pokémon]]. The player&#039;s friend will use the Pokémon that the player&#039;s first partner has a type advantage against.&lt;br /&gt;
&lt;br /&gt;
Later in the story, Taunie/Urbain will invite the player to join [[Team MZ]], who aim to protect Lumiose City and have been tasked with battling the Rogue [[Mega Evolution|Mega Evolved]] Pokémon running wild around the city.&lt;br /&gt;
&lt;br /&gt;
=== Rogue Mega Evolutions ===&lt;br /&gt;
{{main|Rogue Mega Evolution}}&lt;br /&gt;
The battles against the [[Rogue Mega Evolution]]s use a similar system as the [[noble Pokémon]] battles from [[Pokémon Legends: Arceus]], with the player dodging attacks in real time and launching attacks to deplete the health bar. &lt;br /&gt;
&lt;br /&gt;
The [[Mega Energy]] feature from {{g|GO}} has been adapted for this feature, where the player can collect currency until its meter is filled and be able to induce Mega Evolution if their Pokémon is capable of Mega Evolving, and will enter a cooldown mode once that meter has been drained.&lt;br /&gt;
&lt;br /&gt;
=== Z-A Royale ===&lt;br /&gt;
The [[Z-A Royale]] is a competition held at night in Lumiose City. Participating Pokémon Trainers start at Rank Z, and can rank up by defeating other Trainers in promotion matches to progress to Rank A. It is said that Trainers who reach Rank A may have one wish granted.&lt;br /&gt;
===New Pokémon and forms===&lt;br /&gt;
[[Eternal Flower Floette]] is available for the first time. Additionally, 26 Pokémon gained new [[Mega Evolution]]s, those being {{p|Clefable}}, {{p|Victreebel}}, {{p|Starmie}}, {{p|Dragonite}}, {{p|Meganium}}, {{p|Feraligatr}}, {{p|Skarmory}}, {{p|Froslass}}, {{p|Emboar}}, {{p|Excadrill}}, {{p|Scolipede}}, {{p|Scrafty}}, {{P|Eelektross}}, {{p|Chandelure}}, {{p|Chesnaught}}, {{p|Delphox}}, {{p|Greninja}}, {{p|Pyroar}}, {{p|Floette}} (exclusive to Eternal Flower Floette), {{p|Malamar}}, {{p|Barbaracle}}, {{p|Dragalge}}, {{p|Hawlucha}}, {{p|Zygarde}} (exclusive to Complete Forme), {{p|Drampa}}, and {{p|Falinks}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon mechanics===&lt;br /&gt;
[[Mega Evolution]] returns for the first time in a [[core series]] game since {{LGPE}}.&lt;br /&gt;
&lt;br /&gt;
{{pkmn2|Wild}} [[alpha Pokémon]] make their return from {{g|Legends: Arceus}}, behaving and looking similarly to as they did in that game.&lt;br /&gt;
&lt;br /&gt;
=== Connectivity ===&lt;br /&gt;
The game is planned to receive [[Pokémon HOME]] compatibility at some point in 2026. However, Pokémon caught or transferred to Pokémon Legends: Z-A cannot be sent to previous Nintendo Switch titles. Similar to previous titles, only Pokémon available in this game can be transferred into it.&amp;lt;!--&lt;br /&gt;
==Staff==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
{{main|Staff of Pokémon Legends: Z-A}}&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
The game file size is dependant on the system that the game is downloaded on, irrespective of the the edition owned. In other words, downloading the [[Nintendo Switch]] version of the game on a [[Nintendo Switch 2]] will still consume the same amount of storage space as the Nintendo Switch 2 Edition. The Nintendo Switch 2 upgrade pack only consumes approximately 3 MB of additional space.&amp;lt;ref name=&amp;quot;Nintendo eShop AU&amp;quot;&amp;gt;https://ec.nintendo.com/AU/en/aocs/70050000058351&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{Legends Z-A color}}; border:3px solid #{{Legends Z-A color dark}}&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Version&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Release date&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Game file size&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Official note&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|More information&lt;br /&gt;
|-&lt;br /&gt;
|1.0.0&lt;br /&gt;
|Original release&lt;br /&gt;
|{{tt|4.0 GB|Nintendo Switch, Nintendo Switch – OLED Model or Nintendo Switch Lite}}&amp;lt;br&amp;gt;{{tt|7.7 GB|Nintendo Switch 2}}&lt;br /&gt;
|N/A&lt;br /&gt;
|Initial release. This version is officially playable using a physical Game Card in a Switch whose internet connection remains off.&lt;br /&gt;
|-&lt;br /&gt;
|1.0.1&lt;br /&gt;
|October 9, 2025&lt;br /&gt;
|{{tt|4.0 GB|Nintendo Switch, Nintendo Switch – OLED Model or Nintendo Switch Lite}}&amp;lt;br&amp;gt;{{tt|7.7 GB|Nintendo Switch 2}}&lt;br /&gt;
|Added data required to use online features.&lt;br /&gt;
|Initial version when downloading from Nintendo eShop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Logos===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon Legends Z-A logo.png|English, Japanese, and Korean logo&lt;br /&gt;
Pokémon Legends Z-A logo SC.png|Simplified Chinese logo&lt;br /&gt;
Pokémon Legends Z-A logo TC.png|Traditional Chinese logo&lt;br /&gt;
Pokémon Legends Z-A logo FR.png|French logo&lt;br /&gt;
Pokémon Legends Z-A logo DE.png|German logo&lt;br /&gt;
Pokémon Legends Z-A logo IT.png|Italian logo&lt;br /&gt;
Pokémon Legends Z-A logo ES.png|Spanish logo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the first core series game:&lt;br /&gt;
** To be rated E10+ by the [[wikipedia:Entertainment Software Rating Board|ESRB]].&lt;br /&gt;
** To use real-time combat.&lt;br /&gt;
** To include letters from the Latin alphabet in its official Chinese name, as {{g|X and Y}} were never officially translated to Chinese.&lt;br /&gt;
** To have its [[Mega Dimension|DLC]] be revealed before the release of the base game.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Legends Z-A color}}|bordercolor={{Legends Z-A color light}}&lt;br /&gt;
|ja=Pokémon LEGENDS Z-A&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ja&amp;quot;/&amp;gt;&lt;br /&gt;
|zh_yue={{tt|寶可夢傳說 Z-A|Pokémon Chyùhnsyut Z-A}}&lt;br /&gt;
|zh_cmn={{tt|寶可夢傳說 Z-A|Pokémon Chuánshuō Z-A}}&amp;lt;br&amp;gt;{{tt|宝可梦传说 Z-A|Pokémon Chuánshuō Z-A}}&lt;br /&gt;
|fr=Légendes Pokémon : Z-A&lt;br /&gt;
|de=Pokémon-Legenden: Z-A&lt;br /&gt;
|it=Leggende Pokémon: Z-A&lt;br /&gt;
|ko={{tt|Pokémon LEGENDS Z-A|포켓몬 레전즈 제트에이}}&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ko&amp;quot;/&amp;gt;&lt;br /&gt;
|es_la=Leyendas Pokémon: Z-A&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;es_la&amp;quot;/&amp;gt;&lt;br /&gt;
|es_eu=Leyendas Pokémon: Z-A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references group=&amp;quot;note&amp;quot;/&amp;gt;&lt;br /&gt;
===Subnotes===&lt;br /&gt;
&amp;lt;references group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;en&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in English as /ˌzi ˈeɪ/ in the [[Pokémon Presents#February 27, 2025|February 27, 2025 Pokémon Presents]] and the April 2, 2025 [[Nintendo Direct]]. The same American English voice-over was used in the UK English and Asian English videos, pronouncing the letter Z as &#039;&#039;zee&#039;&#039; /zi/, even though it would normally be pronounced as &#039;&#039;zed&#039;&#039; /zɛd/ in those regions. The English voiceover is also used for the French, German, Dutch, Italian, Spanish (Europe), Spanish (Latin America), Portuguese (Europe), and Portuguese (Brazil) uploads with localized subtitles.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ja&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Japanese as ゼットエー &#039;&#039;zetto ē&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ko&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Korean as 제트에이 &#039;&#039;jeteu ei&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;es_la&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Latin American Spanish as &#039;&#039;zeta a&#039;&#039; /ˈseta a/ in the [[Pokémon Presents#February 27, 2025|February 27, 2025 Pokémon Presents]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Core series}}&lt;br /&gt;
{{DLC}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Nintendo Switch 2 games]]&lt;br /&gt;
[[Category:Pokémon Legends: Z-A|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon-Legenden: Z-A]]&lt;br /&gt;
[[es:Leyendas Pokémon: Z-A]]&lt;br /&gt;
[[fr:Légendes Pokémon : Z-A]]&lt;br /&gt;
[[it:Leggende Pokémon: Z-A]]&lt;br /&gt;
[[ja:Pokémon LEGENDS Z-A]]&lt;br /&gt;
[[zh:宝可梦传说 Z-A]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Cooldown&amp;diff=4404204</id>
		<title>Cooldown</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Cooldown&amp;diff=4404204"/>
		<updated>2025-10-16T23:48:51Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&#039;&#039;&#039;Cooldown&#039;&#039;&#039; is a property of [[move]]s featured in {{g|UNITE}} and {{g|Legends: Z-A}}, serving as the equivalent to [[PP]] in the real-time battle system both games use. &lt;br /&gt;
&lt;br /&gt;
Similar to PP, moves have varying amounts of cooldown time. This ranges between 3 seconds and 60 seconds. A Pokémon&#039;s {{stat|Speed}} stat affects this cooldown time, with a higher Speed stat resulting in a briefer cooldown period.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
===Pokémon UNITE===&lt;br /&gt;
For moves that can be charged, cancelling them or charging them for too long incurs a one second cooldown for that move.&lt;br /&gt;
&lt;br /&gt;
Some moves can have multiple uses stored up at once. Activating these moves only spends one of their uses, and the uses for those moves regenerate over time. These moves only fully enter cooldown when all uses have been spent. This is distinct from moves that can be used multiple times, as stored uses are not required to be spent within an effect duration.&lt;br /&gt;
&lt;br /&gt;
Some moves have an effect duration period they go through before entering cooldown. This effect duration is used by other effects relating to that move. The majority of effect durations are tied to a move&#039;s continuous effect, and in those cases using the move during its effect duration concludes the move early. In multiple other cases, a move can be used more than one time before it enters cooldown. The effect duration indicates the amount of time available to make use of these additional uses before the move enters cooldown. If this happens, the remaining uses are essentially lost. In the case of moves being usable more than twice in this way, the effect duration resets between uses of the move. Once all available uses have been used, the move will simply enter the cooldown period. &lt;br /&gt;
&lt;br /&gt;
In some cases, inputting a move for a second time during its effect duration initiates a second step of the move. Two examples of this are {{UNITE|Mew}} being allowed to pick up a {{m|Light Screen}} that it has placed and {{UNITE|Meowscarada}} swapping places with the copy of itself during {{m|Double Team}}.&lt;br /&gt;
&lt;br /&gt;
Note that if a Pokémon initiates a move but does not complete the move (likely because it was afflicted with a {{UNITE|hindrance}} of some kind during the animation, the move will still enter cooldown. Some moves cause their user to become {{UNITE|Condition|unstoppable}} for their duration, which renders them immune to hindrances and therefore this mechanic.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Legends: Z-A===&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Pokémon UNITE]]&lt;br /&gt;
[[Category:Pokémon Legends: Z-A]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Cooldown&amp;diff=4404198</id>
		<title>Cooldown</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Cooldown&amp;diff=4404198"/>
		<updated>2025-10-16T23:47:48Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: Moving over from Move (UNITE)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&#039;&#039;&#039;Cooldown&#039;&#039;&#039; is a property of [[move]]s featured in {{g|UNITE}} and {{g|Legends: Z-A}}, serving as the equivalent to [[PP]] in the real-time battle system both games use. &lt;br /&gt;
&lt;br /&gt;
Similar to PP, moves have varying amounts of cooldown time. This ranges between 3 seconds and 60 seconds. A Pokémon&#039;s {{stat|Speed}} stat affects this cooldown time, with a higher Speed stat resulting in a briefer cooldown period.&lt;br /&gt;
&lt;br /&gt;
==Pokémon UNITE==&lt;br /&gt;
For moves that can be charged, cancelling them or charging them for too long incurs a one second cooldown for that move.&lt;br /&gt;
&lt;br /&gt;
Some moves can have multiple uses stored up at once. Activating these moves only spends one of their uses, and the uses for those moves regenerate over time. These moves only fully enter cooldown when all uses have been spent. This is distinct from moves that can be used multiple times, as stored uses are not required to be spent within an effect duration.&lt;br /&gt;
&lt;br /&gt;
Some moves have an effect duration period they go through before entering cooldown. This effect duration is used by other effects relating to that move. The majority of effect durations are tied to a move&#039;s continuous effect, and in those cases using the move during its effect duration concludes the move early. In multiple other cases, a move can be used more than one time before it enters cooldown. The effect duration indicates the amount of time available to make use of these additional uses before the move enters cooldown. If this happens, the remaining uses are essentially lost. In the case of moves being usable more than twice in this way, the effect duration resets between uses of the move. Once all available uses have been used, the move will simply enter the cooldown period. &lt;br /&gt;
&lt;br /&gt;
In some cases, inputting a move for a second time during its effect duration initiates a second step of the move. Two examples of this are {{UNITE|Mew}} being allowed to pick up a {{m|Light Screen}} that it has placed and {{UNITE|Meowscarada}} swapping places with the copy of itself during {{m|Double Team}}.&lt;br /&gt;
&lt;br /&gt;
Note that if a Pokémon initiates a move but does not complete the move (likely because it was afflicted with a {{UNITE|hindrance}} of some kind during the animation, the move will still enter cooldown. Some moves cause their user to become {{UNITE|Condition|unstoppable}} for their duration, which renders them immune to hindrances and therefore this mechanic.&lt;br /&gt;
&lt;br /&gt;
==Pokémon Legends: Z-A==&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Pokémon UNITE]]&lt;br /&gt;
[[Category:Pokémon Legends: Z-A]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Move_(UNITE)&amp;diff=4404189</id>
		<title>Move (UNITE)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Move_(UNITE)&amp;diff=4404189"/>
		<updated>2025-10-16T23:43:56Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Cooldown and uses */ As Cooldown now has it&amp;#039;s own page since it is now included in Legends Z-A is well.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Thunder Shock UNITE.png|thumb|300px|{{UNITE|Pikachu}} using the move {{m|Thunder Shock}}]]&lt;br /&gt;
A &#039;&#039;&#039;[[move]]&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;わざ&#039;&#039;&#039; &#039;&#039;move&#039;&#039;) is a skill that Pokémon can use in [[Unite Battle]]s in {{g|UNITE}}.&lt;br /&gt;
&lt;br /&gt;
[[List of Pokémon in Pokémon UNITE|Pokémon]] are able to use several moves from the [[core series]] games, with certain differences in gameplay between those games and Pokémon UNITE. In addition, [[#Unite Move|Unite Moves]] are powerful moves unique to Pokémon UNITE.&lt;br /&gt;
&lt;br /&gt;
Moves have one or two of several different categories, which loosely describes their general function. After being used, a move cannot be used again until its cooldown has passed. &lt;br /&gt;
&lt;br /&gt;
Related, but separate from moves are [[basic attack]]s. Every Pokémon has access to a basic attack. These attacks are weaker than moves, but do not have cooldowns.&lt;br /&gt;
&lt;br /&gt;
==Categories==&lt;br /&gt;
Moves are split into different categories, consisting of Melee, Dash, Ranged, Sure Hit, Area, Buff, Debuff, Hindrance, and Recovery. Each move usually has one category, which serves to generally describe the move&#039;s overall effect. Some moves have more than one category and the categories themselves have quite a bit of overlap in their definitions.&lt;br /&gt;
&lt;br /&gt;
;[[File:UNITE Skill Label Melee.png|20px]] Melee : Melee moves generally damage opposing Pokémon in front of the user.&lt;br /&gt;
;[[File:UNITE Skill Label Dash.png|20px]] Dash : Dash moves generally involve causing the user to move to a specific area or in a designated direction. Often, these moves allow their user to pass through obstacles, so long as the move does not end with the user within an obstacle. (Most Dash moves will not allow the user to move into an obstacle that the move will end on, leaving the user just outside of the obstacle if attempted. Moves such as [[Fly]] that involve free movement are allowed to end within obstacles but the user is automatically relocated to a space just beyond the obstacle) Some Dash moves do not deal damage. Those moves are exclusively movement tools. This includes some attacks that normally inflict damage in the core series, such as {{UNITE|Dragapult}}&#039;s {{m|Quick Attack}}.&lt;br /&gt;
;[[File:UNITE Skill Label Ranged.png|20px]] Ranged : Ranged moves generally have a longer or larger range compared to Melee moves. Sometimes, they involve the user launching one or more projectiles into an area or in a direction.&lt;br /&gt;
;[[File:UNITE Skill Label Sure Hit.png|20px]] Sure Hit : Sure Hit moves are generally moves which target an opposing Pokémon rather than an area or a direction. Once this kind of move is performed, the move attempts to track opponents so as to hit them even if the opponent moves out of the move&#039;s initial range. Some Sure Hit moves involve attacks with long ranges, while others are close range attacks where the user moves directly to the target (selected from a larger range) before striking.&lt;br /&gt;
;[[File:UNITE Skill Label Area.png|20px]] Area : Area moves hit in an area located around the user. This area is not necessarily circular, nor is it centered on the user.&lt;br /&gt;
;[[File:UNITE Skill Label Recovery.png|20px]] Recovery : Recovery moves allow the user or the user and their allies to recover [[HP]].&lt;br /&gt;
;[[File:UNITE Skill Label Buff.png|20px]] Buff : Buff moves give the user of the move or the user and their allies a beneficial effect, such as increasing their stats, creating {{UNITE|shield}}s, or allow a Pokémon&#039;s [[Ability]] to be activated more easily. Some of these moves create additional objects that interact with other Pokémon.&lt;br /&gt;
;[[File:UNITE Skill Label Debuff.png|20px]] Debuff : The counterpoint of Buff moves, Debuff moves generally weaken opposing Pokémon by reducing their stats.&lt;br /&gt;
;[[File:UNITE Skill Label Hindrance.png|20px]] Hindrance : Hindrance moves are moves that can inflict [[hindrance]]s on opposing Pokémon. Generally, hindrances prevent opposing Pokémon from taking certain actions for a (usually short) period of time.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
===Input===&lt;br /&gt;
Each move has an icon, and on the [[Nintendo Switch]] version an associated button. Using a move is done by pressing and releasing the icon on a mobile version or the button on the Switch version. Since moves are usually initiated only upon releasing the input, there is an opportunity for the player to reconsider using a move before releasing the input. A move can be cancelled by a pressing a dedicated cancel button before releasing the move&#039;s button on the Switch version or by dragging one&#039;s finger over to the cancel icon before lifting their finger from the screen. This prevents the Pokémon from using the move. This is a valuable tool because using a move against no other Pokémon still causes the move to enter its [[#Cooldown and uses|cooldown]]. &lt;br /&gt;
&lt;br /&gt;
While the input for a move is held, the range of the move is indicated to the user by a blue shape projected on the ground. More complex moves indicate additional information through their projections. For instance, {{UNITE|Zoroark}}&#039;s {{m|Shadow Claw}} and {{UNITE|Goodra}}&#039;s {{m|Power Whip}} have additional effects when they hit at the edge of their maximum range, and the bounding box for that is overlaid on top of the shape for the move&#039;s overall range. Some moves additionally incorporate arrows into their visual aids. {{UNITE|Tsareena}}&#039;s {{m|Grassy Glide}} indicates the area of effect of the kick at the end of the attack with a square with an arrow pattern inlaid. This indicates the direction that the kick, and the direction that kick knocks opponents into.&lt;br /&gt;
&lt;br /&gt;
By default, moves that designate a direction or target are aimed at the nearest opposing Pokémon or directly forward if there is no opponent. Moves that designate an area aim at the nearest opposing Pokémon as well, but in the absence of that select the area around the user. The direction, target, or area can be manually changed while holding the move&#039;s input. Moves that designate a target select their target from a circular sector of their range, and cannot be performed if there are no targets in that sector; the text &amp;quot;No Target&amp;quot; briefly appears if a move could not be used due to this restriction.&lt;br /&gt;
&lt;br /&gt;
Some moves, like {{p|Slowpoke}}&#039;s {{m|Water Gun}} and {{p|Kubfu}}&#039;s {{m|Rock Smash}}, are charged while holding down their input. For these moves, a yellow bar appears over the user, and fills up over time. Moves can have different effects when they are charged in this manner, usually becoming stronger. (Usually, there is a breaking point at halfway through the bar where the move has gained the maximum benefit from being charged) However, when the yellow bar reaches its maximum, the move is not performed at all. Instead, the move enters [[#Cooldown and uses|cooldown]] for a certain amount of time. (Usually, it is one second.) These moves can still be cancelled normally, but this also incurs this cooldown.&lt;br /&gt;
&lt;br /&gt;
Certain moves, such as {{p|Blastoise}}&#039;s {{m|Water Spout}} while using {{m|Rapid Spin}} and {{p|Gyarados}}&#039;s {{m|Aqua Tail}}, have an effect that lasts for an extended period of time, but only as long as the input is held down. The amount of time the effects of these moves can last is indicated by an orange bar that starts filled and diminishes the longer the input is held until it disappears, causing the move to end. Moves that work in this manner can be ended early either by releasing the input or by using the cancel input. These moves only enter cooldown once the move ends.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon is taking certain actions, such as a launch from a [[springboard]], or when a Pokémon is affected by most kinds of {{UNITE|hindrance}}s, moves cannot be used. In these cases, the move&#039;s icon will be greyed out and a cancel symbol will appear over the icon.&lt;br /&gt;
&lt;br /&gt;
If the &amp;quot;Camera Follows Moves&amp;quot; option is toggled on, the camera will shift in the direction a move is being aimed in, should its direction not be entirely on screen with the default camera position. It is off by default. Moves that designate areas always do this regardless of setting&lt;br /&gt;
&lt;br /&gt;
===Lock-On===&lt;br /&gt;
The direction, area, or target a move aims at by default depends on the player&#039;s Control Settings. This is based on the Opponent Lock-On Priority setting.&lt;br /&gt;
&lt;br /&gt;
Depending on the setting, the Pokémon that determines the default aim can be the opposing Pokémon with the least [[HP]], the least percentage of remaining HP, or the closest opponent. Pokémon on the opposing team are prioritized over [[wild Pokémon]]. Opposing Pokémon hidden via {{UNITE|Stealth}} or [[Tall grass]] do not influence move aim, nor do opponents who cannot be seen because the user is under the effects of {{UNITE|Condition|Vision Obscured}}. &lt;br /&gt;
&lt;br /&gt;
When the &amp;quot;Automatically Lock-On to Targets&amp;quot; setting is on (it is by default), a move will have its aim snap to and continuously follow a target within range. If the player aims the move manually, this will be disabled for the duration of using that move. &lt;br /&gt;
&lt;br /&gt;
===Move properties===&lt;br /&gt;
Moves can deal [[physical move|Attack-based damage]] or [[special move|Sp. Atk-based damage]], where Attack-based damage is calculated using {{stat|Attack}} stat of the user and the {{stat|Defense}} stat of the Pokémon that are hit while Sp. Atk-based damage uses the {{stat|Special Attack}} stat of the user and the {{stat|Special Defense}} stat of the Pokémon that are hit. However, unlike what is seen in the [[core series]], a move does not determine the kind of damage it deals. Pokémon are either Attack Pokémon or Sp. Atk Pokémon, and this property determines the damage that their moves deal. For instance, {{UNITE|Charizard}} is an Attack Pokémon, so all of its moves deal Attack-based damage. This includes its {{m|Flamethrower}}, which would be a [[Special move]] in the core series. Conversely, {{UNITE|Chandelure}} is a Sp. Atk Pokémon, so all of its moves inflict Sp. Atk-based damage, including its Flamethrower.&lt;br /&gt;
&lt;br /&gt;
Certain moves, such as {{UNITE|Zoroark}}&#039;s {{m|Feint Attack}} operate differently in certain situations, essentially being a second move that shares the same name and cooldown as the original. In some cases, this is caused by using a singular move multiple times, as with Feint Attack. Sometimes, moves changing in this way is described as a boosted version of the move, as with {{UNITE|Miraidon}}&#039;s {{m|Charge Beam}} and {{m|Electro Drift}}.&lt;br /&gt;
&lt;br /&gt;
Certain moves, such as {{UNITE|Venusaur}}&#039;s {{m|Petal Dance}} and {{UNITE|Eldegoss}}&#039;s {{m|Cotton Spore}}, have effects that last for a certain amount of time after using the move but are not tied to the move&#039;s effect duration. For these moves, an orange bar is displayed above the user. The bar represents how long the move&#039;s effect will last, either filling up or starting full and diminishing as the move&#039;s effect is active and disappearing after reaching its maximum or minimum which is when the move concludes. Notably, [[#cooldown and uses|cooldowns]] start counting down when the move is activated, and not when the effect ends. This means that, if the cooldown for this kind of move is reduced to a small enough timer or otherwise skipped, the move can be used again while its effect is still running. This refreshes the effect of the move. This can have additional nifty properties. For instance, reusing {{UNITE|Dragonite}}&#039;s {{m|Outrage}} in this way means it never gets [[hindrance|immobilized]] at the end of the move because the move does not end. (This oddity can only happen in modes with reduced cooldowns, such as in a {{DL|Mer Stadium|Full Fury Battle}}, through use of [[Panic Parade]]&#039;s Aeos Shooter boosts, or by turning off move cooldowns in the {{DL|Theia Sky Ruins|Practice Area}}.)&lt;br /&gt;
&lt;br /&gt;
Some moves allow for using a different move or [[basic attack]] during their duration. In some cases, like {{UNITE|Zeraora}}&#039;s {{m|Spark}} or {{UNITE|Zoroark}}&#039;s {{m|Night Slash}} and {{m|Shadow Claw}}/{{m|Cut}}, this can modify the effect of the first move. In other cases, like {{UNITE|Garchomp}}&#039;s {{m|Dragon Rush}} and {{m|Dragon Claw}}, this combines the effects of both moves into a single maneuver.&lt;br /&gt;
&lt;br /&gt;
Some moves, such as {{UNITE|Dragapult}}&#039;s {{m|Dragon Dance}}, modify the properties of the user&#039;s [[basic attack]]. Some moves change what a basic attack does, such as how {{UNITE|Clefable}} uses a different basic attack while under the effect of its {{m|Gravity}}. Other moves, such as {{UNITE|Azumarill}}&#039;s {{m|Play Rough}} and {{m|Aqua Tail}}, change their user&#039;s basic attacks in lieu of attacking when the move is used. {{UNITE|Duraludon}}&#039;s {{m|Flash Cannon}} is a move that both has an initial attack, then further modifies the user&#039;s basic attacks.&lt;br /&gt;
&lt;br /&gt;
Some moves, such as {{UNITE|Dragapult}}&#039;s {{m|Shadow Ball}} and {{UNITE|Azumarill}}&#039;s {{m|Water Pulse}}, allow the user to move a short distance in a designated direction right after using the move. This is something of a &amp;quot;dodge roll&amp;quot;, giving these Pokémon an extra bit of maneuverability they can utilize while in combat. This follows the currently inputted direction on the control stick/touchscreen, with the movement being skipped if no direction is designated.&lt;br /&gt;
&lt;br /&gt;
===Cooldown and uses===&lt;br /&gt;
{{Main|Cooldown}}&lt;br /&gt;
&lt;br /&gt;
After being used, each move goes through a cooldown period. During this cooldown period, the move is unable to be used. Some Pokemon have effects that can reduce the time a move spends in cooldown or skip a cooldown period entirely. Cooldowns are measured in seconds.&lt;br /&gt;
&lt;br /&gt;
===Move variations===&lt;br /&gt;
While moves in UNITE are based on moves from the core series and generally adhere to the concept of the move, a move can have different effects depending on which Pokémon knows the move. For instance, all variations on {{m|Surf}} involve the user attacking with a wave of water. However, {{UNITE|Slowbro}}&#039;s, {{UNITE|Blastoise}}&#039;s, {{UNITE|Greninja}}&#039;s, {{UNITE|Mew}}&#039;s, and {{UNITE|Psyduck}}&#039;s Surf have the user ride the wave of water forward while {{UNITE|Cramorant}}&#039;s and {{UNITE|Suicune}}&#039;s Surf send a wave out at opponents. Even among move uses that are similar, different Pokémon have different effects for their moves. Slowbro&#039;s Surf is a Hindrance move that {{UNITE|Hindrance|throws}} opposing Pokémon and is followed by two waves washing over the same area as the first, while Blastoise&#039;s Surf is a Dash move that shoves and {{UNITE|Hindrance|stuns}} opposing Pokémon and allows Blastoise to hop off of the wave as the attack ends.&lt;br /&gt;
&lt;br /&gt;
As mentioned under [[#Move properties]], the same move can inflict Attack-based damage or Sp. Atk-based damage depending on its user.&lt;br /&gt;
&lt;br /&gt;
===Learning moves===&lt;br /&gt;
Each playable Pokémon can know a maximum of three moves at any given time; one of these moves is their Unite Move, while the other two are standard moves. At [[level]] 1, a Pokémon learns one of two moves, deferring learning the second move until they reach a level of 2 or 3. After reaching a specific, higher level (ranging from 4 to 7), the Pokémon learns its choice of one of two moves to replace one of the moves it learned at level 1 or 3. The other move of that choice cannot be learned for the rest of the battle. The new moves can only replace the move that they are associated with. For instance, at Level 4, {{UNITE|Pikachu}} learns either {{m|Electro Ball}} or {{m|Thunder}}, but those moves can only replace its {{m|Thunder Shock}}. Generally, the new moves are improved versions of the move they are replacing. However, in some cases, such as with {{UNITE|Eldegoss}}, the moves that replace a move can have unrelated effects. Sometime during the range of Level 6 through 9, the same process occurs again, but for the move that was not replaced in the Level 4 to 7 range. To continue the example, Pikachu learns either {{m|Volt Tackle}} or {{m|Thunderbolt}}, but only to replace the other move it knew at Level 3, {{m|Electroweb}}.  At even higher levels, the moves that a Pokémon knows are upgraded into a &#039;&#039;&#039;+&#039;&#039;&#039; version which is better than the base move in some manner. &#039;&#039;&#039;+&#039;&#039;&#039; moves may deal more damage, increase the potency of the buffs they provide, reduce the time the move spends in cooldown, or provide other effects.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon is learning a move, a menu will appear allowing for a choice to be made. If a choice is not provided within a certain time frame, the game will automatically pick a move. For the Level 1/2/3 moves, the decision on which move to learn first is determined by the species of the Pokémon. For the moves learned at higher levels, the decision is also determined by the species but can be overridden by the player by choosing a particular move to be &amp;quot;Auto-set&amp;quot; from the menu for that Pokémon. Despite not involving a choice, an input must be made or a timer waited through in order for a Pokémon to upgrade a move or learn their Unite Move.&lt;br /&gt;
&lt;br /&gt;
A move can still be used while a move is being learned to replace it.  In some cases, usually involving moves with complex functionality like {{UNITE|Miraidon}}&#039;s {{m|Charge Beam}} and {{m|Electro Drift}}, a move cannot be upgraded to the + version while the move is in certain special states.&lt;br /&gt;
&lt;br /&gt;
Some moves will have an effect just by being learned, without it being used. One case is {{UNITE|Dragapult}}&#039;s {{m|Phantom Force}}. Upon learning the move, it will receive a permanent attack buff and reset the cooldown on Phantom Force whenever it [[Fainting|knocks out]] Pokémon from the opposing team. In some cases, like with {{UNITE|Duraludon}}&#039;s {{m|Dragon Pulse}}, this effect is tied into the functionality of the move. Just learning Dragon Pulse causes all of Duraludon&#039;s other attacks to mark opposing Pokémon. Then, Dragon Pulse removes those marks to deal increased damage against marked targets. {{UNITE|Blissey}} presents a peculiar third grouping, as their {{m|Egg Bomb}} and {{m|Softboiled}} are linked. Both moves share the number of uses they have. While learning one of the two moves means maximum maximum number of uses that can be kept in reserve is only two, learning both moves boosts this number up to four.&lt;br /&gt;
&lt;br /&gt;
====Special cases====&lt;br /&gt;
[[File:UNITE Mew Move Reset.png|thumb|100px|Move Reset icon]]&lt;br /&gt;
For the Pokémon {{UNITE|Scizor|Scyther}} and {{UNITE|Urshifu|Kubfu}}, learning specific moves is tied to their [[Evolution]]. Kubfu evolves into {{fd|Urshifu|Single Strike Style}} Urshifu by learning {{m|Wicked Blow}} over its {{m|Rock Smash}} or {{fd|Urshifu|Rapid Strike Style}} Urshifu by learning {{m|Surging Strikes}} over Rock Smash. Each Urshifu form learns a singular different move to replace {{m|Headbutt}}, preventing the player from making a choice at that junction. Scyther evolves into Scizor if it learns {{m|Bullet Punch}} and forgets {{m|Fury Cutter}}, but will not evolve at all if it learns {{m|Dual Wingbeat}} instead. For these Pokémon, their Evolution is delayed until the decision regarding the move learned is made.&lt;br /&gt;
&lt;br /&gt;
{{UNITE|Mew}} in Pokémon UNITE is an exception to the process of learning moves. Instead of the above process, Mew has the choice of learning one move out of three options at Level 1 and a second choice of one move out of three different options at Level 3. At Level 5, Mew gains a unique icon, &#039;&#039;&#039;Move Reset&#039;&#039;&#039;, which allows it to forget all of the non-Unite Moves it knows. At this point, Mew can re-select the moves it wishes to learn, and is allowed to make different decisions each time it uses Move Reset.&lt;br /&gt;
&lt;br /&gt;
Another unique case is {{UNITE|Blaziken}}, who is given only one option to replace its two starting moves, those being {{m|Blaze Kick}} and {{m|Overheat}} respectively replacing {{m|Ember}} and {{m|Aerial Ace}}. In return, Blaziken&#039;s Unite Move has a unique property in that it allows it to completely switch both of its moves with its other set of moves at will, with the original move set being referred to as the Kick Style and its other move set, {{m|Fire Punch}} and {{m|Focus Blast}}, being referred to as the Punch Style. Swapping between the Punch and Kick Styles also changes the properties of Blaziken&#039;s basic attacks and Unite Move.&lt;br /&gt;
&lt;br /&gt;
{{UNITE|Gyarados}} presents yet another exception. It learns both of its moves to replace its first two moves, {{m|Splash}} and {{m|Flail}}, immediately after evolving from {{UNITE|Gyarados|Magikarp}} instead of at specific levels. This Evolution can also occur at any level from 1 to 6, due to Magikarp&#039;s ability to evolve if it fills its effort gauge. (Magikarp normally evolves at level 7.)&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Wild Pokémon===&lt;br /&gt;
Some [[Wild Pokémon]] are able to use moves in ways similar to player-controlled Pokémon. When a wild Pokémon prepares to use a move, its range can be seen by all players as a red shape projected on the ground. In some cases, the exact time until the move is performed is represented by that red shape filling up in a lighter shade of red, with a filled projection immediately preceding the move&#039;s use. In other cases, a yellow bar appears just above the Pokémon, and when that is full the move is performed. In other cases, there is no indication other than the animation of the move. Wild Pokémon do not change the trajectory of their moves based on the movement of their target.&lt;br /&gt;
&lt;br /&gt;
==Unite Move==&lt;br /&gt;
[[File:Thunderstorm UNITE.png|thumb|245px|{{UNITE|Pikachu}} using the Unite Move Thunderstorm]]&lt;br /&gt;
A &#039;&#039;&#039;Unite Move&#039;&#039;&#039; is powerful move that is unique to Pokémon UNITE. Unite Moves can only be learned and used in Unite Battles.&amp;lt;ref&amp;gt;[https://www.nintendo.com/whatsnew/detail/2021/new-information-revealed-for-pokemon-unite/ Pokémon UNITE press release]&amp;lt;/ref&amp;gt; Each Pokémon has a single Unite Move, which is learned at either [[Level]] 8 or 9 depending on the species. These moves do not have cooldowns like normal moves. Instead, in order to use them, the player must have a full Unite Move gauge. The Unite Move gauge slowly fills up on its own, and defeating Pokemon and scoring goals also contributes to filling the gauge. Once a Unite Move is used the Unite Move gauge is emptied. The gauge can be filled before the Pokémon learns its Unite Move. &lt;br /&gt;
&lt;br /&gt;
Some Unite Moves are based upon other moves in the core series, often being the [[signature move]] of the Pokémon if it is not a normal move they can learn in Pokémon UNITE, but have distinct names. Others may be based on the Pokémon&#039;s [[Pokédex entry|Pokédex entries]], as their Unite Move involves an action that is mentioned in one or more of their entries.&lt;br /&gt;
&lt;br /&gt;
The icon for a Unite Move with a full Unite Move gauge is always surrounded by a thick yellow outline, like an upgraded move. Compared to those, this outline is larger with a wave pattern.&lt;br /&gt;
&lt;br /&gt;
Some Unite Moves do not require spending the entire Unite Move gauge to use, instead only consuming a portion of the gauge depending on how the move is used. These moves still require a full Unite Move gauge to initiate. For example {{UNITE|Dragonite}}&#039;s {{DL|Dragonite (UNITE)|Unite Move|Draco Impact}} spends only 50% of the gauge by default, merely causing Dragonite to fly up then come back down along with meteors. However, spending more of the gauge allows Dragonite to use the flying portion of the move to warp to a different location with the attack. Meanwhile, each of the five meteors of {{UNITE|Miraidon}}&#039;s {{DL|Miraidon (UNITE)|Unite Move|Bright Future Meteor Storm}} costs 30% of the gauge to call down. The move can be concluded at any point to conserve the Unite Move gauge. (Note that Bright Future Meteor Storm is allowed to summon a meteor even if the Unite Move gauge is empty, something that is usually true because 30% multiplied by 5 meteors is 150%.)&lt;br /&gt;
&lt;br /&gt;
Some Unite Moves, such as {{UNITE|Dragapult}}&#039;s {{DL|Dragapult (UNITE)|Unite Move|Dreep &amp;amp; Destroy}} and {{UNITE|Blaziken}}&#039;s {{DL|Blaziken (UNITE)|Unite Move|Spinning Flame Fist and Spinning Flame Kick}}, eschew being tied to the Unite Move gauge. These characters do not have a Unite Move gauge, and their Unite Moves instead have regular cooldowns like other moves. The outline for the icon only appears when the move is off cooldown.&lt;br /&gt;
&lt;br /&gt;
Unite Moves do not necessarily inflict damage. Some of them primarily provide their user a major buff or apply certain effects to the ground. {{UNITE|Crustle}}&#039;s {{DL|Crustle (UNITE)|Unite Move|Rubble Rouser}} is an example of a buffing Unite Move, while {{UNITE|Comfey}}&#039;s {{DL|Comfey (UNITE)|Unite Move|Flowery Fields Forever}} is an example of creating objects. There are also Unite Moves that exist primarily to buff the team rather than focusing on the user, as seen with {{UNITE|Blissey}}&#039;s {{DL|Blissey (UNITE)|Unite Move|Bliss Assistance}}&lt;br /&gt;
&lt;br /&gt;
Using a Unite Move gives the user a special effect for a brief period of time. This effect varies by Unite Move, but always includes a movement speed increase. It is usually indicated by a user glowing blue, but there are exceptions for certain characters.&lt;br /&gt;
&lt;br /&gt;
The Pokémon {{UNITE|Urshifu}} and {{UNITE|Blaziken}} can learn two Unite Moves. The Unite Move Urshifu learns depends on its {{fd|Urshifu|form}}, and the Unite Move Blaziken knows at a given time depends on if it is currently in Punch Style or Kick Style.&lt;br /&gt;
&lt;br /&gt;
As the game&#039;s proverbial &amp;quot;ultimates&amp;quot;, Unite Moves have the most dramatic visual effects out of any move in Pokémon UNITE. They all darken the screen of the user while being used, as though to emphasize the Pokémon using and being affected by the move. (Some moves have differing effects.) Rarer varieties of [[Holowear]] often modify the visual elements of Unite Moves, further enhancing the spectacle.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===List of Unite Moves===&lt;br /&gt;
{| class=&amp;quot;roundtable c&amp;quot; style=&amp;quot;margin:auto; background:#{{unite color}}; border:3px solid #{{unite color dark}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background-color:#{{unite color light}};&amp;quot;&lt;br /&gt;
! Pokemon !! Unite Move&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Venusaur.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Venusaur}}&lt;br /&gt;
| [[File:UNITE Venusaur Verdant Anger.png|x100px]]&amp;lt;br/&amp;gt;Verdant Anger&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Charizard.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Charizard}}&lt;br /&gt;
| [[File:UNITE Charizard Seismic Slam.png|x100px]]&amp;lt;br/&amp;gt;Seismic Slam&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Blastoise.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Blastoise}}&lt;br /&gt;
| [[File:UNITE Blastoise Hydro Typhoon.png|x100px]]&amp;lt;br/&amp;gt;Hydro Typhoon&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Pikachu.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Pikachu}}&lt;br /&gt;
| [[File:UNITE Pikachu Thunderstorm.png|x100px]]&amp;lt;br/&amp;gt;Thunderstorm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Alolan Raichu.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Alolan Raichu}}&lt;br /&gt;
| [[File:UNITE Alolan Raichu Thunderstorm Aerial.png|x100px]]&amp;lt;br/&amp;gt;Thunderstorm Aerial&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Clefable.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Clefable}}&lt;br /&gt;
| [[File:UNITE Clefable Wonder Wish.png|x100px]]&amp;lt;br/&amp;gt;Wonder Wish&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Alolan Ninetales.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Alolan Ninetales}}&lt;br /&gt;
| [[File:UNITE Alolan Ninetales Snow Globe.png|x100px]]&amp;lt;br/&amp;gt;Snow Globe&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Wigglytuff.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Wigglytuff}}&lt;br /&gt;
| [[File:UNITE Wigglytuff Starlight Recital.png|x100px]]&amp;lt;br/&amp;gt;Starlight Recital&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Psyduck.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Psyduck}}&lt;br /&gt;
| [[File:UNITE Psyduck Full-Power Psy-ay-ay.png|x100px]]&amp;lt;br/&amp;gt;Full-Power Psy-ay-ay!&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Machamp.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Machamp}}&lt;br /&gt;
| [[File:UNITE Machamp Barrage Blow.png|x100px]]&amp;lt;br/&amp;gt;Barrage Blow&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Galarian Rapidash.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Galarian Rapidash}}&lt;br /&gt;
| [[File:UNITE Galarian Rapidash Triad Blitz.png|x100px]]&amp;lt;br/&amp;gt;Triad Blitz&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Slowbro.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Slowbro}}&lt;br /&gt;
| [[File:UNITE Slowbro Slowbeam.png|x100px]]&amp;lt;br/&amp;gt;Slowbeam&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Dodrio.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Dodrio}}&lt;br /&gt;
| [[File:UNITE Dodrio Triple Trample.png|x100px]]&amp;lt;br/&amp;gt;Triple Trample&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Gengar.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Gengar}}&lt;br /&gt;
| [[File:UNITE Gengar Phantom Ambush.png|x100px]]&amp;lt;br/&amp;gt;Phantom Ambush&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Mr Mime.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Mr. Mime}}&lt;br /&gt;
| [[File:UNITE Mr Mime Showtime.png|x100px]]&amp;lt;br/&amp;gt;Showtime!&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE0123.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Scizor|Scyther}}&lt;br /&gt;
| [[File:UNITE Scyther Green Illusion Dive.png|x100px]]&amp;lt;br/&amp;gt;Green Illusion Dive&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Scizor.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Scizor}}&lt;br /&gt;
| [[File:UNITE Scizor Red Illusion Dive.png|x100px]]&amp;lt;br/&amp;gt;Red Illusion Dive&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Gyarados.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Gyarados}}&lt;br /&gt;
| [[File:UNITE Gyarados Dragon Current.png|x100px]]&amp;lt;br/&amp;gt;Dragon Current&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Lapras.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Lapras}}&lt;br /&gt;
| [[File:UNITE Lapras Express.png|x100px]]&amp;lt;br/&amp;gt;Lapras Express&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Snorlax.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Snorlax}}&lt;br /&gt;
| [[File:UNITE Snorlax Power Nap.png|x100px]]&amp;lt;br/&amp;gt;Power Nap&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Dragonite.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Dragonite}}&lt;br /&gt;
| [[File:UNITE Dragonite Draco Impact.png|x100px]]&amp;lt;br/&amp;gt;Draco Impact&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Mewtwo.png|x150px]]&amp;lt;br/&amp;gt;[[Mewtwo (Unite License X)|Mewtwo (X)]]&lt;br /&gt;
| rowspan=2 |[[File:UNITE Mewtwo Infinite Psyburn.png|x100px]]&amp;lt;br/&amp;gt;Infinite Psyburn&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Mewtwo.png|x150px]]&amp;lt;br/&amp;gt;[[Mewtwo (Unite License Y)|Mewtwo (Y)]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Mew.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Mew}}&lt;br /&gt;
| [[File:UNITE Mew Mystical Mirage.png|x100px]]&amp;lt;br/&amp;gt;Mystical Mirage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Azumarill.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Azumarill}}&lt;br /&gt;
| [[File:UNITE Azumarill Belly Bash.png|x100px]]&amp;lt;br/&amp;gt;Belly Bash&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Espeon.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Espeon}}&lt;br /&gt;
| [[File:UNITE Espeon Psychic Solare.png|x100px]]&amp;lt;br/&amp;gt;Psychic Solare&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Umbreon.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Umbreon}}&lt;br /&gt;
| [[File:UNITE Umbreon Moonlight Prance.png|x100px]]&amp;lt;br/&amp;gt;Moonlight Prance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Blissey.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Blissey}}&lt;br /&gt;
| [[File:UNITE Blissey Bliss Assistance.png|x100px]]&amp;lt;br/&amp;gt;Bliss Assistance&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Suicune.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Suicune}}&lt;br /&gt;
| [[File:UNITE Suicune Endless Ice Spikes.png|x100px]]&amp;lt;br/&amp;gt;Endless Ice Spikes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Tyranitar.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Tyranitar}}&lt;br /&gt;
| [[File:UNITE Tyranitar Tyrannical Rampage.png|x100px]]&amp;lt;br/&amp;gt;Tryrannical Rampage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Ho-Oh.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Ho-Oh}}&lt;br /&gt;
| [[File:UNITE Ho-Oh Rekindling Flame.png|x100px]]&amp;lt;br/&amp;gt;Rekindling Flame&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[File:UNITE Blaziken.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Blaziken}}&lt;br /&gt;
| [[File:UNITE Blaziken Spinning Flame Fist.png|x100px]]&amp;lt;br/&amp;gt;Spinning Flame Fist&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Blaziken Spinning Flame Kick.png|x100px]]&amp;lt;br/&amp;gt;Spinning Flame Kick&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Gardevoir.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Gardevoir}}&lt;br /&gt;
| [[File:UNITE Gardevoir Fairy Singularity.png|x100px]]&amp;lt;br/&amp;gt;Fairy Singularity&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Sableye.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Sableye}}&lt;br /&gt;
| [[File:UNITE Sableye Chaos Glower.png|x100px]]&amp;lt;br/&amp;gt;Chaos Glower&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Absol.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Absol}}&lt;br /&gt;
| [[File:UNITE Absol Midnight Slash.png|x100px]]&amp;lt;br/&amp;gt;Midnight Slash&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Metagross.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Metagross}}&lt;br /&gt;
| [[File:UNITE Metagross Compute and Crush.png|x100px]]&amp;lt;br/&amp;gt;Compute and Crush&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Latias.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Latias}}&lt;br /&gt;
| [[File:UNITE Latias Mist Blast.png|x100px]]&amp;lt;br/&amp;gt;Mist Blast&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Latios.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Latios}}&lt;br /&gt;
| [[File:UNITE Latios Eon Blast.png|x100px]]&amp;lt;br/&amp;gt;Eon Blast&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Empoleon.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Empoleon}}&lt;br /&gt;
| [[File:UNITE Empoleon Sovereign Slide.png|x100px]]&amp;lt;br/&amp;gt;Sovereign Slide&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Garchomp.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Garchomp}}&lt;br /&gt;
| [[File:UNITE Garchomp Livid Outrage.png|x100px]]&amp;lt;br/&amp;gt;Livid Outrage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Lucario.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Lucario}}&lt;br /&gt;
|rowspan=2 |[[File:UNITE Lucario Aura Cannon.png|x100px]]&amp;lt;br/&amp;gt;Aura Cannon&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Mega Lucario.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Mega Lucario}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Leafeon.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Leafeon}}&lt;br /&gt;
| [[File:UNITE Leafeon Emerald Two-Step.png|x100px]]&amp;lt;br/&amp;gt;Emerald Two-Step&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Glaceon.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Glaceon}}&lt;br /&gt;
| [[File:UNITE Glaceon Glacial Stage.png|x100px]]&amp;lt;br/&amp;gt;Glacial Stage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Mamoswine.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Mamoswine}}&lt;br /&gt;
| [[File:UNITE Mamoswine Mammoth Mash.png|x100px]]&amp;lt;br/&amp;gt;Mammoth Mash&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Darkrai.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Darkrai}}&lt;br /&gt;
| [[File:UNITE Darkrai Worst Nightmare.png|x100px]]&amp;lt;br/&amp;gt;Worst Nightmare&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Crustle.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Crustle}}&lt;br /&gt;
| [[File:UNITE Crustle Rubble Rouser.png|x100px]]&amp;lt;br/&amp;gt;Rubble Rouser&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Zoroark.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Zoroark}}&lt;br /&gt;
| [[File:UNITE Zoroark Nightfall Daze.png|x100px]]&amp;lt;br/&amp;gt;Nightfall Daze&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Chandelure.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Chandelure}}&lt;br /&gt;
| [[File:UNITE Chandelure Ignite Midnight.png|x100px]]&amp;lt;br/&amp;gt;Ignite Midnight&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Delphox.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Delphox}}&lt;br /&gt;
| [[File:UNITE Delphox Fanciful Fireworks.png|x100px]]&amp;lt;br/&amp;gt;Fanciful Fireworks&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Greninja.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Greninja}}&lt;br /&gt;
| [[File:UNITE Greninja Waterburst Shuriken.png|x100px]]&amp;lt;br/&amp;gt;Waterburst Shuriken&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Talonflame.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Talonflame}}&lt;br /&gt;
| [[File:UNITE Talonflame Flame Sweep.png|x100px]]&amp;lt;br/&amp;gt;Flame Sweep&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Aegislash.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Aegislash}}&lt;br /&gt;
| [[File:UNITE Aegislash Coup de Grace.png|x100px]]&amp;lt;br/&amp;gt;Coup de Grace&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Sylveon.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Sylveon}}&lt;br /&gt;
| [[File:UNITE Sylveon Fairy Frolic.png|x100px]]&amp;lt;br/&amp;gt;Fairy Frolic&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Goodra.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Goodra}}&lt;br /&gt;
| [[File:UNITE Goodra Right as Rain.png|x100px]]&amp;lt;br/&amp;gt;Right as Rain&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Trevenant.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Trevenant}}&lt;br /&gt;
| [[File:UNITE Trevenant Phantom Forest.png|x100px]]&amp;lt;br/&amp;gt;Phantom Forest&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Hoopa.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Hoopa}}&lt;br /&gt;
| [[File:UNITE Hoopa Rings Unbound.png|x100px]]&amp;lt;br/&amp;gt;Rings Unbound&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Decidueye.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Decidueye}}&lt;br /&gt;
| [[File:UNITE Decidueye Nock Nock.png|x100px]]&amp;lt;br/&amp;gt;Nock Nock&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Tsareena.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Tsareena}}&lt;br /&gt;
| [[File:UNITE Tsareena Queen Ascendant.png|x100px]]&amp;lt;br/&amp;gt;Queen Ascendant&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Comfey.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Comfey}}&lt;br /&gt;
| [[File:UNITE Comfey Flowery Fields Forever.png|x100px]]&amp;lt;br/&amp;gt;Flowery Fields Forever&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Mimikyu.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Mimikyu}}&lt;br /&gt;
| [[File:UNITE Mimikyu Play with Me.png|x100px]]&amp;lt;br/&amp;gt;Play with Me...&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Buzzwole.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Buzzwole}}&lt;br /&gt;
| [[File:UNITE Buzzwole Ultra Swole Slam.png|x100px]]&amp;lt;br/&amp;gt;Ultra Swole Slam&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Zeraora.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Zeraora}}&lt;br /&gt;
| [[File:UNITE Zeraora Plasma Gale.png|x100px]]&amp;lt;br/&amp;gt;Plasma Gale&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Cinderace.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Cinderace}}&lt;br /&gt;
| [[File:UNITE Cinderace Blazing Bicycle Kick.png|x100px]]&amp;lt;br/&amp;gt;Blazing Bicycle Kick&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Inteleon.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Inteleon}}&lt;br /&gt;
| [[File:UNITE Inteleon Azure Spy Vision.png|x100px]]&amp;lt;br/&amp;gt;Azure Spy Vision&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Greedent.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Greedent}}&lt;br /&gt;
| [[File:UNITE Greedent Berry Belly Flop.png|x100px]]&amp;lt;br/&amp;gt;Berry Belly Flop&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Eldegoss.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Eldegoss}}&lt;br /&gt;
| [[File:UNITE Eldegoss Cotton Cloud Crash.png|x100px]]&amp;lt;br/&amp;gt;Cotton Cloud Crash&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Cramorant.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Cramorant}}&lt;br /&gt;
| [[File:UNITE Cramorant Gatling Gulp Missile.png|x100px]]&amp;lt;br/&amp;gt;Gatling Gulp Missile&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Alcremie.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Alcremie}}&lt;br /&gt;
| [[File:UNITE Alcremie Fluffy Cream Supreme.png|x100px]]&amp;lt;br/&amp;gt;Fluffy Cream Supreme&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Falinks.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Falinks}}&lt;br /&gt;
| [[File:UNITE Falinks Dust Devil Formation.png|x100px]]&amp;lt;br/&amp;gt;Dust Devil Formation&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Duraludon.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Duraludon}}&lt;br /&gt;
| [[File:UNITE Duraludon Revolving Ruin.png|x100px]]&amp;lt;br/&amp;gt;Revolving Ruin&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Dragapult.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Dragapult}}&lt;br /&gt;
| [[File:UNITE Dragapult Dreep and Destroy.png|x100px]]&amp;lt;br/&amp;gt;Dreep and Destroy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Zacian.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Zacian}}&lt;br /&gt;
| [[File:UNITE Zacian Sovereign Sword.png|x100px]]&amp;lt;br/&amp;gt;Sovereign Sword&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Urshifu.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Urshifu}} (Single Strike Style)&lt;br /&gt;
| [[File:UNITE Urshifu Ebon Fist.png|x100px]]&amp;lt;br/&amp;gt;Ebon Fist&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Urshifu Rapid Strike.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Urshifu}} (Rapid Strike Style)&lt;br /&gt;
| [[File:UNITE Urshifu Flowing Fists.png|x100px]]&amp;lt;br/&amp;gt;Flowing Fists&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Meowscarada.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Meowscarada}}&lt;br /&gt;
| [[File:UNITE Meowscarada Floral Flourish.png|x100px]]&amp;lt;br/&amp;gt;Floral Flourish&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Pawmot.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Pawmot}}&lt;br /&gt;
| [[File:UNITE Pawmot Zip Zap Full-Charge Spark.png|x100px]]&amp;lt;br/&amp;gt;Zip Zap Full-Charge Spark&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Armarouge.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Armarouge}}&lt;br /&gt;
| [[File:UNITE Armarouge Psykaboom.png|x100px]]&amp;lt;br/&amp;gt;Psykaboom&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Ceruledge.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Ceruledge}}&lt;br /&gt;
| [[File:UNITE Ceruledge Revenant Rend.png|x100px]]&amp;lt;br/&amp;gt;Revenant Rend&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Tinkaton.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Tinkaton}}&lt;br /&gt;
| [[File:UNITE Tinkaton Kiss Bliss Kaboom.png|x100px]]&amp;lt;br/&amp;gt;Kiss Bliss Kaboom&lt;br /&gt;
|-&lt;br /&gt;
| [[File:UNITE Miraidon.png|x150px]]&amp;lt;br/&amp;gt;{{UNITE|Miraidon}}&lt;br /&gt;
| [[File:UNITE Miraidon Bright Future Meteor Storm.png|x100px]]&amp;lt;br/&amp;gt;Bright Future Meteor Storm&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Panic Parade==&lt;br /&gt;
In [[Panic Parade]], some moves have different effects compared to what they do in other game modes. This can apply to both the players&#039; Pokémon and the [[wild Pokémon]].&lt;br /&gt;
&lt;br /&gt;
==Basic attack==&lt;br /&gt;
{{incomplete|section|Add a short summary about basic attacks here while keeping the full details on the basic attack page}}&lt;br /&gt;
{{main|Basic attack}}&lt;br /&gt;
Each Pokémon has a basic attack separate from its moves. Basic attacks can be used freely and do not have cooldowns, but are not as strong as moves.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
&#039;&#039;Unite Move&#039;&#039;&lt;br /&gt;
{{langtable|color={{unite color}}|bordercolor={{unite color dark}}&lt;br /&gt;
|ja=ユナイトわざ &#039;&#039;Yunaito Waza&#039;&#039;&lt;br /&gt;
|zh_cmn=集結招式 / 集结招式 &#039;&#039;Jíjié Zhāoshì&#039;&#039;&lt;br /&gt;
|zh_yue=集結招式 &#039;&#039;Jaahp git Jīu sīk&#039;&#039;&lt;br /&gt;
|fr=Capacité Unité&lt;br /&gt;
|de=Unite-Attacke&lt;br /&gt;
|hi=यूनाइट मूव &#039;&#039;Yūnāiṭ Mūv&#039;&#039;&lt;br /&gt;
|id=Jurus UNITE&lt;br /&gt;
|it=Mossa Unite&lt;br /&gt;
|ko=유나이트 기술 &#039;&#039;Yunaiteu Gisul&#039;&#039;&lt;br /&gt;
|pt_br=Movimento Unite&lt;br /&gt;
|ru=Атака Unite &#039;&#039;Ataka Unite&#039;&#039;&lt;br /&gt;
|es=Movimiento Unite&lt;br /&gt;
|th=ท่ายูไนต์ &#039;&#039;Tha Yunai&#039;&#039;&lt;br /&gt;
|tr=Unite Hareketi&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Unite Battle]]&lt;br /&gt;
* [[Basic attack]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon UNITE]]&lt;br /&gt;
[[Category:Pokémon UNITE mechanics]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Cooldown&amp;diff=4404179</id>
		<title>Cooldown</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Cooldown&amp;diff=4404179"/>
		<updated>2025-10-16T23:29:09Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&#039;&#039;&#039;Cooldown&#039;&#039;&#039; is a property of [[move]]s featured in {{g|Unite}} and {{g|Legends: Z-A}}, serving as the equivalent to [[PP]] in the real-time battle system both games use. &lt;br /&gt;
&lt;br /&gt;
Similar to PP, moves have varying amounts of cooldown time. This ranges between 3 seconds and 60 seconds. A Pokémon&#039;s {{stat|Speed}} stat affects this cooldown time, with a higher Speed stat resulting in a briefer cooldown period.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Pokémon UNITE]]&lt;br /&gt;
[[Category:Pokémon Legends: Z-A]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Legends:_Z-A&amp;diff=4404149</id>
		<title>Pokémon Legends: Z-A</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Legends:_Z-A&amp;diff=4404149"/>
		<updated>2025-10-16T22:12:46Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|colorscheme=Legends Z-A&lt;br /&gt;
|bordercolorscheme=Legends Z-A&lt;br /&gt;
|name=Pokémon Legends: Z-A&lt;br /&gt;
|jname=Pokémon LEGENDS Z-A&lt;br /&gt;
|name2=Pokémon Legends: Z-A – Nintendo Switch 2 Edition&lt;br /&gt;
|jname2=Pokémon LEGENDS Z-A Nintendo Switch 2 Edition&lt;br /&gt;
|boxart=Legends Z-A EN boxart.png&lt;br /&gt;
|caption=English boxart of Pokémon Legends: Z-A&lt;br /&gt;
|boxart2=Legends Z-A Nintendo Switch 2 Edition EN boxart.png&lt;br /&gt;
|caption2=English boxart of Pokémon Legends: Z-A – Nintendo Switch 2 Edition&lt;br /&gt;
|jbox=Legends Z-A JP boxart.jpg&lt;br /&gt;
|jcaption=Japanese boxart of Pokémon Legends: Z-A&lt;br /&gt;
|jbox2=Legends Z-A Nintendo Switch 2 Edition JP boxart.jpg&lt;br /&gt;
|jcaption2=Japanese boxart of Pokémon Legends: Z-A – Nintendo Switch 2 Edition&lt;br /&gt;
|category=Action RPG&lt;br /&gt;
|gen_series=[[Generation IX]] [[core series]]&lt;br /&gt;
|players=1-4 players simultaneous&lt;br /&gt;
|platform=[[Nintendo Switch]] &amp;lt;small&amp;gt;(enhanced for the [[Nintendo Switch 2]] via [[upgrade pack]])&amp;lt;/small&amp;gt;&lt;br /&gt;
|link_method=Wireless, [[Nintendo Switch Online]]&lt;br /&gt;
|release_date_ja=October 16, 2025&lt;br /&gt;
|release_date_au=October 16, 2025&lt;br /&gt;
|release_date_eu=October 16, 2025&lt;br /&gt;
|release_date_na=October 16, 2025&lt;br /&gt;
|release_date_hk=October 16, 2025&lt;br /&gt;
|release_date_tw=October 16, 2025&lt;br /&gt;
|release_date_kr=October 16, 2025&lt;br /&gt;
|publisher=[[Nintendo]]/[[The Pokémon Company]]&lt;br /&gt;
|developer=[[Game Freak]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|esrb=E10+&lt;br /&gt;
|pegi=7&lt;br /&gt;
|acb=PG&lt;br /&gt;
|oflc=PG&lt;br /&gt;
|grac=ALL&lt;br /&gt;
|gsrr=6+&lt;br /&gt;
|staff=no&lt;br /&gt;
|stafflink=&lt;br /&gt;
|website_ja=[https://www.pokemon.co.jp/ex/legends_z-a/ja/ Pokémon.co.jp]&lt;br /&gt;
|website_en=[https://legends.pokemon.com/en-us/ Pokémon.com]}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Legends: Z-A&#039;&#039;&#039;{{#tag:ref|&amp;quot;Z-A&amp;quot; is pronounced as the two letters Z and A separately, according to the pronunciation of those letters in each language.&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;en&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ja&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ko&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;es_la&amp;quot;/&amp;gt;|group=note|name=pronunciation}} (Japanese: &#039;&#039;&#039;{{j|Pokémon LEGENDS {{ruby|Z-A|ゼットエー}}}}&#039;&#039;&#039; &#039;&#039;Pokémon LEGENDS Z-A&#039;&#039;) is the third [[Generation IX]] [[core series]] game and the second game to bear the &amp;quot;[[Core series#Pokémon Legends|Pokémon Legends]]&amp;quot; moniker, after [[Pokémon Legends: Arceus]].&lt;br /&gt;
&lt;br /&gt;
The game was announced worldwide on [[Pokémon Day|February 27]], 2024, at 14:00 UTC, through a [[Pokémon Presents#February 27, 2024|Pokémon Presents]]. It was released worldwide on [[Nintendo Switch]] on October 16, 2025. A [[Nintendo Switch 2]] Edition, known as &#039;&#039;&#039;Pokémon Legends: Z-A – Nintendo Switch 2 Edition&#039;&#039;&#039;, released at the same time as both a physical release and a downloadable [[upgrade pack]]. The Nintendo Switch 2 Edition features enhanced resolution and frame rates compared to the base version. All copies of the game are playable in ten languages: Japanese, English, German, European Spanish, Latin American Spanish, French, Italian, Korean, Simplified Chinese, and Traditional Chinese. It is the first core series game with a {{pmin|Latin America}}n Spanish translation.&lt;br /&gt;
&lt;br /&gt;
The [[Mega Dimension]] [[Downloadable content|DLC]] was revealed during a [[Nintendo Direct]] on September 12, 2025.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The game is set entirely in [[Lumiose City]],&amp;lt;ref&amp;gt;[https://twitter.com/NintendoAmerica/status/1762487295859405151 Tweet from @NintendoAmerica: &#039;&#039;Watch to see the reveal trailer for #PokemonLegendsZA, a new adventure set entirely within Lumiose City, coming to #NintendoSwitch in 2025.&#039;&#039;]&amp;lt;/ref&amp;gt; five years after the events of {{g|X and Y}}.&amp;lt;ref&amp;gt;&#039;&#039;&#039;NPC:&#039;&#039;&#039; &amp;quot;The incident with [[Team Flare]] five years ago sent shock waves through the whole of [[Kalos]].&amp;quot; (Pokémon Legends: Z-A)&amp;lt;/ref&amp;gt; A large corporation called [[Quasartico Inc.]] leads an urban redevelopment plan for Lumiose City, aiming to make it a city where humans and Pokémon can live in harmony.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Blurb==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
===Battle mechanics===&lt;br /&gt;
Unlike other core series games, which use a turn-based battle system, Pokémon Legends: Z-A uses a real-time combat system where Trainers and their Pokémon can move around a 3D space which adapts various gameplay features from {{g|Unite}}. &lt;br /&gt;
&lt;br /&gt;
The similar features presented here along with new mechanics include precise timing of when to swap out Pokémon or use their [[move]]s, moves hitting specific areas of the field, and a [[Cooldown]] feature in place of [[PP]],  with a different length of time for each move. The moves now use precise button commands with the A, B, X, or Y buttons when locked on to a target, which can be customized.&lt;br /&gt;
&lt;br /&gt;
[[Status move]]s that affects stats are now only limited to a one level change and will wear off after a short time, which the aura that it represents disappearing once the time limit is reached.&lt;br /&gt;
&lt;br /&gt;
Unlike with past core series&#039; games, a new mechanic is featured where if the wild Pokémon runs out of HP, it will become briefly stunned, allowing the player a few seconds to catch it.&lt;br /&gt;
&lt;br /&gt;
As seen in the 2025 Worlds/Gamescom demo, [[held item]]s, including {{Berries}}, return after their absence in the previous Pokémon Legends game.&lt;br /&gt;
&lt;br /&gt;
===Catching Pokémon===&lt;br /&gt;
[[Wild Pokémon]] can be encountered throughout Lumiose City. Many of them appear in &amp;quot;wild zones&amp;quot;, areas of the city specifically designated as places for Pokémon to live. Similar to {{g|Legends: Arceus}}, players can attempt to catch Pokémon without having to {{pkmn|battle}} them, though battling them and lowering their HP will improve the odds of a successful catch. The player is seen using modern {{i|Poké Ball}}s.&lt;br /&gt;
&lt;br /&gt;
===Friend===&lt;br /&gt;
Either [[Urbain]] or [[Taunie]] will appear as the player&#039;s [[friend]] depending on the [[Gender|appearance]] chosen for the [[player character]] at the beginning of the game. Players with a {{ga|Paxton|male appearance}} will meet Taunie, while players with a {{ga|Harmony|female appearance}} will meet Urbain. The player&#039;s friend works at [[Hotel Z]], where they support the hotel&#039;s owner, [[AZ]].&lt;br /&gt;
&lt;br /&gt;
The game features {{p|Chikorita}}, {{p|Tepig}}, and {{p|Totodile}} as [[first partner Pokémon]]. The player&#039;s friend will use the Pokémon that the player&#039;s first partner has a type advantage against.&lt;br /&gt;
&lt;br /&gt;
Later in the story, Taunie/Urbain will invite the player to join [[Team MZ]], who aim to protect Lumiose City and have been tasked with battling the Rogue [[Mega Evolution|Mega Evolved]] Pokémon running wild around the city.&lt;br /&gt;
&lt;br /&gt;
=== Rogue Mega Evolutions ===&lt;br /&gt;
The battles against the Rogue Mega Evolutions appear to use the same system as the [[noble Pokémon]] battles from [[Pokémon Legends: Arceus]], with the player dodging attacks in real time and launching attacks to deplete the health bar. &lt;br /&gt;
&lt;br /&gt;
The [[Mega Energy]] feature from {{g|GO}} has been adapted for this feature, where the player can collect currency until its meter is filled and be able to induce Mega Evolution if their Pokémon is capable of Mega Evolving, and will enter a cooldown mode once that meter has been drained.&lt;br /&gt;
&lt;br /&gt;
Rogue Mega Pokémon seen so far include:&lt;br /&gt;
*{{p|Absol}}&lt;br /&gt;
*{{p|Banette}}&lt;br /&gt;
*{{p|Camerupt}}&lt;br /&gt;
*{{p|Dragonite}}&lt;br /&gt;
*{{p|Tyranitar}}&lt;br /&gt;
*{{p|Victreebel}}&lt;br /&gt;
&lt;br /&gt;
=== Z-A Royale ===&lt;br /&gt;
The [[Z-A Royale]] is a competition held at night in Lumiose City. Participating Pokémon Trainers start at Rank Z, and can rank up by defeating other Trainers in promotion matches to progress to Rank A. It is said that Trainers who reach Rank A may have one wish granted.&lt;br /&gt;
===New Pokémon and forms===&lt;br /&gt;
{{ResponsiveList/h|Legends Z-A}}&lt;br /&gt;
{{Pokeli|0071|Victreebel|-Mega|{{color2|000|Mega Evolution|Mega Victreebel}}}}&lt;br /&gt;
{{Pokeli|0149|Dragonite|-Mega|{{color2|000|Mega Evolution|Mega Dragonite}}}}&lt;br /&gt;
{{Pokeli|0652|Chesnaught|-Mega|{{color2|000|Mega Evolution|Mega Chesnaught}}}}&lt;br /&gt;
{{Pokeli|0655|Delphox|-Mega|{{color2|000|Mega Evolution|Mega Delphox}}}}&lt;br /&gt;
{{Pokeli|0658|Greninja|-Mega|{{color2|000|Mega Evolution|Mega Greninja}}}}&lt;br /&gt;
{{Pokeli|0687|Malamar|-Mega|{{color2|000|Mega Evolution|Mega Malamar}}}}&lt;br /&gt;
{{Pokeli|0701|Hawlucha|-Mega|{{color2|000|Mega Evolution|Mega Hawlucha}}}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
===Returning Pokémon===&lt;br /&gt;
&amp;lt;!--This section is a placeholder for this information until a proper Pokédex page can exist.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Revealed species====&lt;br /&gt;
&amp;lt;!--Please do not add pre-Evolutions and Evolutions that have not been shown directly.--&amp;gt;&lt;br /&gt;
The following table lists Pokémon species that have appeared in trailers and promotional material:&lt;br /&gt;
{{ResponsiveList/h|Legends Z-A}}&lt;br /&gt;
{{Pokeli|0005|Charmeleon}}&lt;br /&gt;
{{Pokeli|0006|Charizard}}&lt;br /&gt;
{{Pokeli|0013|Weedle}}&lt;br /&gt;
{{Pokeli|0014|Kakuna}}&lt;br /&gt;
{{Pokeli|0015|Beedrill}}&lt;br /&gt;
{{Pokeli|0016|Pidgey}}&lt;br /&gt;
{{Pokeli|0017|Pidgeotto}}&lt;br /&gt;
{{Pokeli|0018|Pidgeot}}&lt;br /&gt;
{{Pokeli|0023|Ekans}}&lt;br /&gt;
{{Pokeli|0024|Arbok}}&lt;br /&gt;
{{Pokeli|0025|Pikachu}}&lt;br /&gt;
{{Pokeli|0026|Raichu}}&lt;br /&gt;
{{Pokeli|0063|Abra}}&lt;br /&gt;
{{Pokeli|0064|Kadabra}}&lt;br /&gt;
{{Pokeli|0065|Alakazam}}&lt;br /&gt;
{{Pokeli|0066|Machop}}&lt;br /&gt;
{{Pokeli|0067|Machoke}}&lt;br /&gt;
{{Pokeli|0068|Machamp}}&lt;br /&gt;
{{Pokeli|0069|Bellsprout}}&lt;br /&gt;
{{Pokeli|0070|Weepinbell}}&lt;br /&gt;
{{Pokeli|0071|Victreebel}}&lt;br /&gt;
{{Pokeli|0079|Slowpoke}}&lt;br /&gt;
{{Pokeli|0080|Slowbro}}&lt;br /&gt;
{{Pokeli|0092|Gastly}}&lt;br /&gt;
{{Pokeli|0093|Haunter}}&lt;br /&gt;
{{Pokeli|0094|Gengar}}&lt;br /&gt;
{{Pokeli|0095|Onix}}&lt;br /&gt;
{{Pokeli|0115|Kangaskhan}}&lt;br /&gt;
{{Pokeli|0120|Staryu}}&lt;br /&gt;
{{Pokeli|0121|Starmie}}&lt;br /&gt;
{{Pokeli|0123|Scyther}}&lt;br /&gt;
{{Pokeli|0127|Pinsir}}&lt;br /&gt;
{{Pokeli|0129|Magikarp}}&lt;br /&gt;
{{Pokeli|0130|Gyarados}}&lt;br /&gt;
{{Pokeli|0133|Eevee}}&lt;br /&gt;
{{Pokeli|0134|Vaporeon}}&lt;br /&gt;
{{Pokeli|0135|Jolteon}}&lt;br /&gt;
{{Pokeli|0136|Flareon}}&lt;br /&gt;
{{Pokeli|0147|Dratini}}&lt;br /&gt;
{{Pokeli|0148|Dragonair}}&lt;br /&gt;
{{Pokeli|0149|Dragonite}}&lt;br /&gt;
{{Pokeli|0152|Chikorita}}&lt;br /&gt;
{{Pokeli|0153|Bayleef}}&lt;br /&gt;
{{Pokeli|0154|Meganium}}&lt;br /&gt;
{{Pokeli|0158|Totodile}}&lt;br /&gt;
{{Pokeli|0159|Croconaw}}&lt;br /&gt;
{{Pokeli|0167|Spinarak}}&lt;br /&gt;
{{Pokeli|0168|Ariados}}&lt;br /&gt;
{{Pokeli|0172|Pichu}}&lt;br /&gt;
{{Pokeli|0173|Cleffa}}&lt;br /&gt;
{{Pokeli|0179|Mareep}}&lt;br /&gt;
{{Pokeli|0180|Flaaffy}}&lt;br /&gt;
{{Pokeli|0181|Ampharos}}&lt;br /&gt;
{{Pokeli|0196|Espeon}}&lt;br /&gt;
{{Pokeli|0197|Umbreon}}&lt;br /&gt;
{{Pokeli|0208|Steelix}}&lt;br /&gt;
{{Pokeli|0212|Scizor}}&lt;br /&gt;
{{Pokeli|0214|Heracross}}&lt;br /&gt;
{{Pokeli|0228|Houndour}}&lt;br /&gt;
{{Pokeli|0229|Houndoom}}&lt;br /&gt;
{{Pokeli|0246|Larvitar}}&lt;br /&gt;
{{Pokeli|0248|Tyranitar}}&lt;br /&gt;
{{Pokeli|0280|Ralts}}&lt;br /&gt;
{{Pokeli|0281|Kirlia}}&lt;br /&gt;
{{Pokeli|0282|Gardevoir}}&lt;br /&gt;
{{Pokeli|0302|Sableye}}&lt;br /&gt;
{{Pokeli|0303|Mawile}}&lt;br /&gt;
{{Pokeli|0304|Aron}}&lt;br /&gt;
{{Pokeli|0305|Lairon}}&lt;br /&gt;
{{Pokeli|0306|Aggron}}&lt;br /&gt;
{{Pokeli|0307|Meditite}}&lt;br /&gt;
{{Pokeli|0308|Medicham}}&lt;br /&gt;
{{Pokeli|0310|Manectric}}&lt;br /&gt;
{{Pokeli|0315|Roselia}}&lt;br /&gt;
{{Pokeli|0322|Numel}}&lt;br /&gt;
{{Pokeli|0323|Camerupt}}&lt;br /&gt;
{{Pokeli|0333|Swablu}}&lt;br /&gt;
{{Pokeli|0334|Altaria}}&lt;br /&gt;
{{Pokeli|0353|Shuppet}}&lt;br /&gt;
{{Pokeli|0354|Banette}}&lt;br /&gt;
{{Pokeli|0359|Absol}}&lt;br /&gt;
{{Pokeli|0362|Glalie}}&lt;br /&gt;
{{Pokeli|0371|Bagon}}&lt;br /&gt;
{{Pokeli|0373|Salamence}}&lt;br /&gt;
{{Pokeli|0376|Metagross}}&lt;br /&gt;
{{Pokeli|0406|Budew}}&lt;br /&gt;
{{Pokeli|0407|Roserade}}&lt;br /&gt;
{{Pokeli|0427|Buneary}}&lt;br /&gt;
{{Pokeli|0428|Lopunny}}&lt;br /&gt;
{{Pokeli|0444|Gabite}}&lt;br /&gt;
{{Pokeli|0445|Garchomp}}&lt;br /&gt;
{{Pokeli|0447|Riolu}}&lt;br /&gt;
{{Pokeli|0448|Lucario}}&lt;br /&gt;
{{Pokeli|0449|Hippopotas}}&lt;br /&gt;
{{Pokeli|0450|Hippowdon}}&lt;br /&gt;
{{Pokeli|0459|Snover}}&lt;br /&gt;
{{Pokeli|0460|Abomasnow}}&lt;br /&gt;
{{Pokeli|0471|Glaceon}}&lt;br /&gt;
{{Pokeli|0475|Gallade}}&lt;br /&gt;
{{Pokeli|0498|Tepig}}&lt;br /&gt;
{{Pokeli|0504|Patrat}}&lt;br /&gt;
{{Pokeli|0505|Watchog}}&lt;br /&gt;
{{Pokeli|0511|Pansage}}&lt;br /&gt;
{{Pokeli|0512|Simisage}}&lt;br /&gt;
{{Pokeli|0513|Pansear}}&lt;br /&gt;
{{Pokeli|0514|Simisear}}&lt;br /&gt;
{{Pokeli|0515|Panpour}}&lt;br /&gt;
{{Pokeli|0516|Simipour}}&lt;br /&gt;
{{Pokeli|0531|Audino}}&lt;br /&gt;
{{Pokeli|0551|Sandile}}&lt;br /&gt;
{{Pokeli|0552|Krokorok}}&lt;br /&gt;
{{Pokeli|0553|Krookodile}}&lt;br /&gt;
{{Pokeli|0559|Scraggy}}&lt;br /&gt;
{{Pokeli|0568|Trubbish}}&lt;br /&gt;
{{Pokeli|0569|Garbodor}}&lt;br /&gt;
{{Pokeli|0587|Emolga}}&lt;br /&gt;
{{Pokeli|0608|Lampent}}&lt;br /&gt;
{{Pokeli|0609|Chandelure}}&lt;br /&gt;
{{Pokeli|0650|Chespin}}&lt;br /&gt;
{{Pokeli|0652|Chesnaught}}&lt;br /&gt;
{{Pokeli|0653|Fennekin}}&lt;br /&gt;
{{Pokeli|0655|Delphox}}&lt;br /&gt;
{{Pokeli|0656|Froakie}}&lt;br /&gt;
{{Pokeli|0658|Greninja}}&lt;br /&gt;
{{Pokeli|0659|Bunnelby}}&lt;br /&gt;
{{Pokeli|0660|Diggersby}}&lt;br /&gt;
{{Pokeli|0661|Fletchling}}&lt;br /&gt;
{{Pokeli|0662|Fletchinder}}&lt;br /&gt;
{{Pokeli|0663|Talonflame}}&lt;br /&gt;
{{Pokeli|0664|Scatterbug}}&lt;br /&gt;
{{Pokeli|0665|Spewpa}}&lt;br /&gt;
{{Pokeli|0666|Vivillon}}&lt;br /&gt;
{{Pokeli|0667|Litleo}}&lt;br /&gt;
{{Pokeli|0668|Pyroar}}&lt;br /&gt;
{{Pokeli|0669|Flabébé}}&lt;br /&gt;
{{Pokeli|0670|Floette}}&lt;br /&gt;
&amp;lt;!--{{Pokeli|0670|Floette|-Eternal|{{color2|000|List of Pokémon with form differences#Floette|Eternal Flower}}}}--&amp;gt;&lt;br /&gt;
{{Pokeli|0671|Florges}}&lt;br /&gt;
{{Pokeli|0672|Skiddo}}&lt;br /&gt;
{{Pokeli|0673|Gogoat}}&lt;br /&gt;
{{Pokeli|0674|Pancham}}&lt;br /&gt;
{{Pokeli|0675|Pangoro}}&lt;br /&gt;
{{Pokeli|0676|Furfrou}}&lt;br /&gt;
{{Pokeli|0677|Espurr}}&lt;br /&gt;
{{Pokeli|0678|Meowstic}}&lt;br /&gt;
{{Pokeli|0679|Honedge}}&lt;br /&gt;
{{Pokeli|0680|Doublade}}&lt;br /&gt;
{{Pokeli|0681|Aegislash}}&lt;br /&gt;
{{Pokeli|0682|Spritzee}}&lt;br /&gt;
{{Pokeli|0683|Aromatisse}}&lt;br /&gt;
{{Pokeli|0684|Swirlix}}&lt;br /&gt;
{{Pokeli|0685|Slurpuff}}&lt;br /&gt;
{{Pokeli|0686|Inkay}}&lt;br /&gt;
{{Pokeli|0687|Malamar}}&lt;br /&gt;
{{Pokeli|0688|Binacle}}&lt;br /&gt;
{{Pokeli|0689|Barbaracle}}&lt;br /&gt;
{{Pokeli|0691|Dragalge}}&lt;br /&gt;
{{Pokeli|0692|Clauncher}}&lt;br /&gt;
{{Pokeli|0693|Clawitzer}}&lt;br /&gt;
{{Pokeli|0694|Helioptile}}&lt;br /&gt;
{{Pokeli|0695|Heliolisk}}&lt;br /&gt;
{{Pokeli|0698|Amaura}}&lt;br /&gt;
{{Pokeli|0699|Aurorus}}&lt;br /&gt;
{{Pokeli|0700|Sylveon}}&lt;br /&gt;
{{Pokeli|0701|Hawlucha}}&lt;br /&gt;
{{Pokeli|0702|Dedenne}}&lt;br /&gt;
{{Pokeli|0704|Goomy}}&lt;br /&gt;
{{Pokeli|0705|Sliggoo}}&lt;br /&gt;
{{Pokeli|0706|Goodra}}&lt;br /&gt;
{{Pokeli|0707|Klefki}}&lt;br /&gt;
{{Pokeli|0709|Trevenant}}&lt;br /&gt;
{{Pokeli|0710|Pumpkaboo}}&lt;br /&gt;
{{Pokeli|0711|Gourgeist}}&lt;br /&gt;
{{Pokeli|0714|Noibat}}&lt;br /&gt;
{{Pokeli|0715|Noivern}}&lt;br /&gt;
{{Pokeli|0718|Zygarde|4={{color2|000|List of Pokémon with form differences#Zygarde|50% Forme}}}}&lt;br /&gt;
&amp;lt;!--{{Pokeli|0718|Zygarde|-Cell|{{color2|000|List of Pokémon with form differences#Zygarde|Zygarde Cell}}}}--&amp;gt;&lt;br /&gt;
&amp;lt;!--{{Pokeli|0718|Zygarde|-Core|{{color2|000|List of Pokémon with form differences#Zygarde|Core}}}}--&amp;gt;&lt;br /&gt;
{{Pokeli|0718|Zygarde|-10Percent|{{color2|000|List of Pokémon with form differences#Zygarde|10% Forme}}}}&lt;br /&gt;
{{Pokeli|0718|Zygarde|-Complete|{{color2|000|List of Pokémon with form differences#Zygarde|Complete Forme}}}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
====Extrapolated species====&lt;br /&gt;
The following species have not been directly revealed in trailers and promotional material, but their evolutionary relatives have been shown.&lt;br /&gt;
{{ResponsiveList/h|black}}&lt;br /&gt;
{{Pokeli|0004|Charmander}}&lt;br /&gt;
{{Pokeli|0035|Clefairy}}&lt;br /&gt;
{{Pokeli|0036|Clefable}}&lt;br /&gt;
{{Pokeli|0160|Feraligatr}}&lt;br /&gt;
{{Pokeli|0199|Slowking}}&lt;br /&gt;
{{Pokeli|0247|Pupitar}}&lt;br /&gt;
{{Pokeli|0361|Snorunt}}&lt;br /&gt;
{{Pokeli|0372|Shelgon}}&lt;br /&gt;
{{Pokeli|0374|Beldum}}&lt;br /&gt;
{{Pokeli|0375|Metang}}&lt;br /&gt;
{{Pokeli|0443|Gible}}&lt;br /&gt;
{{Pokeli|0470|Leafeon}}&lt;br /&gt;
{{Pokeli|0478|Froslass}}&lt;br /&gt;
{{Pokeli|0499|Pignite}}&lt;br /&gt;
{{Pokeli|0500|Emboar}}&lt;br /&gt;
{{Pokeli|0560|Scrafty}}&lt;br /&gt;
{{Pokeli|0607|Litwick}}&lt;br /&gt;
{{Pokeli|0651|Quilladin}}&lt;br /&gt;
{{Pokeli|0654|Braixen}}&lt;br /&gt;
{{Pokeli|0657|Frogadier}}&lt;br /&gt;
{{Pokeli|0690|Skrelp}}&lt;br /&gt;
{{Pokeli|0708|Phantump}}&lt;br /&gt;
{{Pokeli|0712|Bergmite}}&lt;br /&gt;
{{Pokeli|0713|Avalugg}}&lt;br /&gt;
{{Pokeli|0900|Kleavor}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
====Revealed Mega Evolutions====&lt;br /&gt;
&amp;lt;!--Please do not add a mega to this list unless it has been shown directly.--&amp;gt;&lt;br /&gt;
The following Mega Evolutions have appeared in trailers and promotional material:&lt;br /&gt;
&lt;br /&gt;
{{ResponsiveList/h|Legends Z-A}}&lt;br /&gt;
{{Pokeli|0006|Charizard|-Mega X|{{color2|000|Mega Evolution|Mega Charizard X}}}}&lt;br /&gt;
{{Pokeli|0006|Charizard|-Mega Y|{{color2|000|Mega Evolution|Mega Charizard Y}}}}&lt;br /&gt;
{{Pokeli|0015|Beedrill|-Mega|{{color2|000|Mega Evolution|Mega Beedrill}}}}&lt;br /&gt;
{{Pokeli|0018|Pidgeot|-Mega|{{color2|000|Mega Evolution|Mega Pidgeot}}}}&lt;br /&gt;
{{Pokeli|0065|Alakazam|-Mega|{{color2|000|Mega Evolution|Mega Alakazam}}}}&lt;br /&gt;
{{Pokeli|0080|Slowbro|-Mega|{{color2|000|Mega Evolution|Mega Slowbro}}}}&lt;br /&gt;
{{Pokeli|0094|Gengar|-Mega|{{color2|000|Mega Evolution|Mega Gengar}}}}&lt;br /&gt;
{{Pokeli|0115|Kangaskhan|-Mega|{{color2|000|Mega Evolution|Mega Kangaskhan}}}}&lt;br /&gt;
{{Pokeli|0127|Pinsir|-Mega|{{color2|000|Mega Evolution|Mega Pinsir}}}}&lt;br /&gt;
{{Pokeli|0130|Gyarados|-Mega|{{color2|000|Mega Evolution|Mega Gyarados}}}}&lt;br /&gt;
{{Pokeli|0181|Ampharos|-Mega|{{color2|000|Mega Evolution|Mega Ampharos}}}}&lt;br /&gt;
{{Pokeli|0208|Steelix|-Mega|{{color2|000|Mega Evolution|Mega Steelix}}}}&lt;br /&gt;
{{Pokeli|0212|Scizor|-Mega|{{color2|000|Mega Evolution|Mega Scizor}}}}&lt;br /&gt;
{{Pokeli|0214|Heracross|-Mega|{{color2|000|Mega Evolution|Mega Heracross}}}}&lt;br /&gt;
{{Pokeli|0229|Houndoom|-Mega|{{color2|000|Mega Evolution|Mega Houndoom}}}}&lt;br /&gt;
{{Pokeli|0248|Tyranitar|-Mega|{{color2|000|Mega Evolution|Mega Tyranitar}}}}&lt;br /&gt;
{{Pokeli|0282|Gardevoir|-Mega|{{color2|000|Mega Evolution|Mega Gardevoir}}}}&lt;br /&gt;
{{Pokeli|0302|Sableye|-Mega|{{color2|000|Mega Evolution|Mega Sableye}}}}&lt;br /&gt;
{{Pokeli|0303|Mawile|-Mega|{{color2|000|Mega Evolution|Mega Mawile}}}}&lt;br /&gt;
{{Pokeli|0306|Aggron|-Mega|{{color2|000|Mega Evolution|Mega Aggron}}}}&lt;br /&gt;
{{Pokeli|0308|Medicham|-Mega|{{color2|000|Mega Evolution|Mega Medicham}}}}&lt;br /&gt;
{{Pokeli|0310|Manectric|-Mega|{{color2|000|Mega Evolution|Mega Manectric}}}}&lt;br /&gt;
{{Pokeli|0323|Camerupt|-Mega|{{color2|000|Mega Evolution|Mega Camerupt}}}}&lt;br /&gt;
{{Pokeli|0334|Altaria|-Mega|{{color2|000|Mega Evolution|Mega Altaria}}}}&lt;br /&gt;
{{Pokeli|0354|Banette|-Mega|{{color2|000|Mega Evolution|Mega Banette}}}}&lt;br /&gt;
{{Pokeli|0359|Absol|-Mega|{{color2|000|Mega Evolution|Mega Absol}}}}&lt;br /&gt;
{{Pokeli|0373|Salamence|-Mega|{{color2|000|Mega Evolution|Mega Salamence}}}}&lt;br /&gt;
{{Pokeli|0376|Metagross|-Mega|{{color2|000|Mega Evolution|Mega Metagross}}}}&lt;br /&gt;
{{Pokeli|0428|Lopunny|-Mega|{{color2|000|Mega Evolution|Mega Lopunny}}}}&lt;br /&gt;
{{Pokeli|0445|Garchomp|-Mega|{{color2|000|Mega Evolution|Mega Garchomp}}}}&lt;br /&gt;
{{Pokeli|0448|Lucario|-Mega|{{color2|000|Mega Evolution|Mega Lucario}}}}&lt;br /&gt;
{{Pokeli|0460|Abomasnow|-Mega|{{color2|000|Mega Evolution|Mega Abomasnow}}}}&lt;br /&gt;
{{Pokeli|0475|Gallade|-Mega|{{color2|000|Mega Evolution|Mega Gallade}}}}&lt;br /&gt;
{{Pokeli|0531|Audino|-Mega|{{color2|000|Mega Evolution|Mega Audino}}}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
====Revealed forms====&lt;br /&gt;
The following forms have appeared in trailers and promotional material:&lt;br /&gt;
&lt;br /&gt;
{{ResponsiveList/h|Legends Z-A}}&lt;br /&gt;
{{Pokeli|0026|Raichu|-Alola|Alolan Form}}&lt;br /&gt;
{{Pokeli|0079|Slowpoke|-Galar|Galarian Form}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Fan|Fancy Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Gar|Garden Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Mod|Modern Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0669|Flabébé|B|Blue Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0669|Flabébé|W|White Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0671|Florges|B|Blue Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0671|Florges|O|Orange Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0671|Florges|W|White Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|Da|Dandy Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|De|Debutante Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|Di|Diamond Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|He|Heart Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|La|La Reine Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|Ma|Matron Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|St|Star Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0706|Goodra|-Hisui|Hisuian Form}}&lt;br /&gt;
{{Pokeli|0713|Avalugg|-Hisui|Hisuian Form}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
====Extrapolated forms====&lt;br /&gt;
The following forms have not been directly revealed in trailers and promotional material, but their evolutionary relatives have been shown.&lt;br /&gt;
{{ResponsiveList/h|black}}&lt;br /&gt;
{{Pokeli|0080|Slowbro|-Galar|Galarian Form}}&lt;br /&gt;
{{Pokeli|0199|Slowking|-Galar|Galarian Form}}&lt;br /&gt;
{{Pokeli|0362|Glalie|-Mega|{{color2|000|Mega Evolution|Mega Glalie}}}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Arc|Archipelago Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Con|Continental Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Ele|Elegant Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Hig|High Plains Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Icy|Icy Snow Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Jun|Jungle Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Mar|Marine Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Mon|Monsoon Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Oce|Ocean Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Pok|Poké Ball Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Pol|Polar Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Riv|River Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|San|Sandstorm Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Sav|Savanna Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Sun|Sun Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Tun|Tundra Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0669|Flabébé|O|Orange Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0669|Flabébé|Y|Yellow Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0670|Floette|B|Blue Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0670|Floette|O|Orange Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0670|Floette|W|White Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0670|Floette|Y|Yellow Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0671|Florges|Y|Yellow Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|Ka|Kabuki Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|Ph|Pharoh Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0705|Sliggoo|-Hisui|Hisuian Form}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon mechanics===&lt;br /&gt;
[[Mega Evolution]] returns for the first time in a [[core series]] game since {{LGPE}}.&lt;br /&gt;
&lt;br /&gt;
{{pkmn2|Wild}} [[alpha Pokémon]] make their return from {{g|Legends: Arceus}}, behaving and looking similarly to as they did in that game.&lt;br /&gt;
&lt;br /&gt;
=== Connectivity ===&lt;br /&gt;
The game is planned to receive [[Pokémon HOME]] compatibility at some point in 2026. However, Pokémon caught or transferred to Pokémon Legends: Z-A cannot be sent to previous Nintendo Switch titles. Similar to previous titles, only Pokémon available in this game can be transferred into it.&amp;lt;!--&lt;br /&gt;
==Staff==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
The game file size is dependant on the system that the game is downloaded on, irrespective of the the edition owned. In other words, downloading the [[Nintendo Switch]] version of the game on a [[Nintendo Switch 2]] will still consume the same amount of storage space as the Nintendo Switch 2 Edition. The Nintendo Switch 2 upgrade pack only consumes approximately 3 MB of additional space.&amp;lt;ref name=&amp;quot;Nintendo eShop AU&amp;quot;&amp;gt;https://ec.nintendo.com/AU/en/aocs/70050000058351&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{Legends Z-A color}}; border:3px solid #{{Legends Z-A color dark}}&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Version&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Release date&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Game file size&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Official note&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|More information&lt;br /&gt;
|-&lt;br /&gt;
|1.0.0&lt;br /&gt;
|Original release&lt;br /&gt;
|{{tt|4.0 GB|Nintendo Switch, Nintendo Switch – OLED Model or Nintendo Switch Lite}}&amp;lt;br&amp;gt;{{tt|7.7 GB|Nintendo Switch 2}}&lt;br /&gt;
|N/A&lt;br /&gt;
|Initial release. This version is officially playable using a physical Game Card in a Switch whose internet connection remains off.&lt;br /&gt;
|-&lt;br /&gt;
|1.0.1&lt;br /&gt;
|October 9, 2025&lt;br /&gt;
|{{tt|4.0 GB|Nintendo Switch, Nintendo Switch – OLED Model or Nintendo Switch Lite}}&amp;lt;br&amp;gt;{{tt|7.7 GB|Nintendo Switch 2}}&lt;br /&gt;
|Added data required to use online features.&lt;br /&gt;
|Initial version when downloading from Nintendo eShop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Logos===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon Legends Z-A logo.png|English, Japanese, and Korean logo&lt;br /&gt;
Pokémon Legends Z-A logo SC.png|Simplified Chinese logo&lt;br /&gt;
Pokémon Legends Z-A logo TC.png|Traditional Chinese logo&lt;br /&gt;
Pokémon Legends Z-A logo FR.png|French logo&lt;br /&gt;
Pokémon Legends Z-A logo DE.png|German logo&lt;br /&gt;
Pokémon Legends Z-A logo IT.png|Italian logo&lt;br /&gt;
Pokémon Legends Z-A logo ES.png|Spanish logo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the first core series game:&lt;br /&gt;
** To be rated E10+ by the [[wikipedia:Entertainment Software Rating Board|ESRB]].&lt;br /&gt;
** To use real-time combat.&lt;br /&gt;
** To include letters from the Latin alphabet in its official Chinese name, as {{g|X and Y}} were never officially translated to Chinese.&lt;br /&gt;
** To have its [[Mega Dimension|DLC]] be revealed before the release of the base game and also the first instance of core series DLC releasing in the same calendar year as the base game.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Legends Z-A color}}|bordercolor={{Legends Z-A color light}}&lt;br /&gt;
|ja=Pokémon LEGENDS Z-A&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ja&amp;quot;/&amp;gt;&lt;br /&gt;
|zh_yue={{tt|寶可夢傳說 Z-A|Pokémon Chyùhnsyut Z-A}}&lt;br /&gt;
|zh_cmn={{tt|寶可夢傳說 Z-A|Pokémon Chuánshuō Z-A}}&amp;lt;br&amp;gt;{{tt|宝可梦传说 Z-A|Pokémon Chuánshuō Z-A}}&lt;br /&gt;
|fr=Légendes Pokémon : Z-A&lt;br /&gt;
|de=Pokémon-Legenden: Z-A&lt;br /&gt;
|it=Leggende Pokémon: Z-A&lt;br /&gt;
|ko={{tt|Pokémon LEGENDS Z-A|포켓몬 레전즈 제트에이}}&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ko&amp;quot;/&amp;gt;&lt;br /&gt;
|es_la=Leyendas Pokémon: Z-A&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;es_la&amp;quot;/&amp;gt;&lt;br /&gt;
|es_eu=Leyendas Pokémon: Z-A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references group=&amp;quot;note&amp;quot;/&amp;gt;&lt;br /&gt;
===Subnotes===&lt;br /&gt;
&amp;lt;references group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;en&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in English as /ˌzi ˈeɪ/ in the [[Pokémon Presents#February 27, 2025|February 27, 2025 Pokémon Presents]] and the April 2, 2025 [[Nintendo Direct]]. The same American English voice-over was used in the UK English and Asian English videos, pronouncing the letter Z as &#039;&#039;zee&#039;&#039; /zi/, even though it would normally be pronounced as &#039;&#039;zed&#039;&#039; /zɛd/ in those regions. The English voiceover is also used for the French, German, Dutch, Italian, Spanish (Europe), Spanish (Latin America), Portuguese (Europe), and Portuguese (Brazil) uploads with localized subtitles.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ja&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Japanese as ゼットエー &#039;&#039;zetto ē&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ko&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Korean as 제트에이 &#039;&#039;jeteu ei&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;es_la&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Latin American Spanish as &#039;&#039;zeta a&#039;&#039; /ˈseta a/ in the [[Pokémon Presents#February 27, 2025|February 27, 2025 Pokémon Presents]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Core series}}&lt;br /&gt;
{{DLC}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Nintendo Switch 2 games]]&lt;br /&gt;
[[Category:Pokémon Legends: Z-A|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon-Legenden: Z-A]]&lt;br /&gt;
[[es:Leyendas Pokémon: Z-A]]&lt;br /&gt;
[[fr:Légendes Pokémon : Z-A]]&lt;br /&gt;
[[it:Leggende Pokémon: Z-A]]&lt;br /&gt;
[[ja:Pokémon LEGENDS Z-A]]&lt;br /&gt;
[[zh:宝可梦传说 Z-A]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Legends:_Z-A&amp;diff=4404143</id>
		<title>Pokémon Legends: Z-A</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Legends:_Z-A&amp;diff=4404143"/>
		<updated>2025-10-16T22:05:34Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Battle mechanics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|colorscheme=Legends Z-A&lt;br /&gt;
|bordercolorscheme=Legends Z-A&lt;br /&gt;
|name=Pokémon Legends: Z-A&lt;br /&gt;
|jname=Pokémon LEGENDS Z-A&lt;br /&gt;
|name2=Pokémon Legends: Z-A – Nintendo Switch 2 Edition&lt;br /&gt;
|jname2=Pokémon LEGENDS Z-A Nintendo Switch 2 Edition&lt;br /&gt;
|boxart=Legends Z-A EN boxart.png&lt;br /&gt;
|caption=English boxart of Pokémon Legends: Z-A&lt;br /&gt;
|boxart2=Legends Z-A Nintendo Switch 2 Edition EN boxart.png&lt;br /&gt;
|caption2=English boxart of Pokémon Legends: Z-A – Nintendo Switch 2 Edition&lt;br /&gt;
|jbox=Legends Z-A JP boxart.jpg&lt;br /&gt;
|jcaption=Japanese boxart of Pokémon Legends: Z-A&lt;br /&gt;
|jbox2=Legends Z-A Nintendo Switch 2 Edition JP boxart.jpg&lt;br /&gt;
|jcaption2=Japanese boxart of Pokémon Legends: Z-A – Nintendo Switch 2 Edition&lt;br /&gt;
|category=Action RPG&lt;br /&gt;
|gen_series=[[Generation IX]] [[core series]]&lt;br /&gt;
|players=1-4 players simultaneous&lt;br /&gt;
|platform=[[Nintendo Switch]] &amp;lt;small&amp;gt;(enhanced for the [[Nintendo Switch 2]] via [[upgrade pack]])&amp;lt;/small&amp;gt;&lt;br /&gt;
|link_method=Wireless, [[Nintendo Switch Online]]&lt;br /&gt;
|release_date_ja=October 16, 2025&lt;br /&gt;
|release_date_au=October 16, 2025&lt;br /&gt;
|release_date_eu=October 16, 2025&lt;br /&gt;
|release_date_na=October 16, 2025&lt;br /&gt;
|release_date_hk=October 16, 2025&lt;br /&gt;
|release_date_tw=October 16, 2025&lt;br /&gt;
|release_date_kr=October 16, 2025&lt;br /&gt;
|publisher=[[Nintendo]]/[[The Pokémon Company]]&lt;br /&gt;
|developer=[[Game Freak]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|esrb=E10+&lt;br /&gt;
|pegi=7&lt;br /&gt;
|acb=PG&lt;br /&gt;
|oflc=PG&lt;br /&gt;
|grac=ALL&lt;br /&gt;
|gsrr=6+&lt;br /&gt;
|staff=no&lt;br /&gt;
|stafflink=&lt;br /&gt;
|website_ja=[https://www.pokemon.co.jp/ex/legends_z-a/ja/ Pokémon.co.jp]&lt;br /&gt;
|website_en=[https://legends.pokemon.com/en-us/ Pokémon.com]}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Legends: Z-A&#039;&#039;&#039;{{#tag:ref|&amp;quot;Z-A&amp;quot; is pronounced as the two letters Z and A separately, according to the pronunciation of those letters in each language.&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;en&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ja&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ko&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;es_la&amp;quot;/&amp;gt;|group=note|name=pronunciation}} (Japanese: &#039;&#039;&#039;{{j|Pokémon LEGENDS {{ruby|Z-A|ゼットエー}}}}&#039;&#039;&#039; &#039;&#039;Pokémon LEGENDS Z-A&#039;&#039;) is the third [[Generation IX]] [[core series]] game and the second game to bear the &amp;quot;[[Core series#Pokémon Legends|Pokémon Legends]]&amp;quot; moniker, after [[Pokémon Legends: Arceus]].&lt;br /&gt;
&lt;br /&gt;
The game was announced worldwide on [[Pokémon Day|February 27]], 2024, at 14:00 UTC, through a [[Pokémon Presents#February 27, 2024|Pokémon Presents]]. It was released worldwide on [[Nintendo Switch]] on October 16, 2025. A [[Nintendo Switch 2]] Edition, known as &#039;&#039;&#039;Pokémon Legends: Z-A – Nintendo Switch 2 Edition&#039;&#039;&#039;, released at the same time as both a physical release and a downloadable [[upgrade pack]]. The Nintendo Switch 2 Edition features enhanced resolution and frame rates compared to the base version. All copies of the game are playable in ten languages: Japanese, English, German, European Spanish, Latin American Spanish, French, Italian, Korean, Simplified Chinese, and Traditional Chinese. It is the first core series game with a {{pmin|Latin America}}n Spanish translation.&lt;br /&gt;
&lt;br /&gt;
The [[Mega Dimension]] [[Downloadable content|DLC]] was revealed during a [[Nintendo Direct]] on September 12, 2025.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The game is set entirely in [[Lumiose City]],&amp;lt;ref&amp;gt;[https://twitter.com/NintendoAmerica/status/1762487295859405151 Tweet from @NintendoAmerica: &#039;&#039;Watch to see the reveal trailer for #PokemonLegendsZA, a new adventure set entirely within Lumiose City, coming to #NintendoSwitch in 2025.&#039;&#039;]&amp;lt;/ref&amp;gt; five years after the events of {{g|X and Y}}.&amp;lt;ref&amp;gt;&#039;&#039;&#039;NPC:&#039;&#039;&#039; &amp;quot;The incident with [[Team Flare]] five years ago sent shock waves through the whole of [[Kalos]].&amp;quot; (Pokémon Legends: Z-A)&amp;lt;/ref&amp;gt; A large corporation called [[Quasartico Inc.]] leads an urban redevelopment plan for Lumiose City, aiming to make it a city where humans and Pokémon can live in harmony.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Blurb==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
===Battle mechanics===&lt;br /&gt;
Unlike other core series games, which use a turn-based battle system, Pokémon Legends: Z-A uses a real-time combat system where Trainers and their Pokémon can move around a 3D space which adapts various gameplay features from {{g|Unite}}. &lt;br /&gt;
&lt;br /&gt;
The similar features presented here along with new mechanics include precise timing of when to swap out Pokémon or use their [[move]]s, moves hitting specific areas of the field, and a [[Cooldown]] feature in place of [[PP]],  with a different length of time for each move. The moves now use precise button commands with the A, B, X, or Y buttons when locked on to a target, which can be customized.&lt;br /&gt;
&lt;br /&gt;
The game also features raid battles against Rouge Mega Pokémon, which also adapts gameplay mechanics used for the [[Mega Energy]] feature from {{g|GO}}.&lt;br /&gt;
&lt;br /&gt;
[[Status move]]s that affects stats are now only limited to a one level change and will wear off after a short time, which the aura that it represents disappearing once the time limit is reached.&lt;br /&gt;
&lt;br /&gt;
Unlike with past core series&#039; games, a new mechanic is featured where if the wild Pokémon runs out of HP, it will become briefly stunned, allowing the player a few seconds to catch it.&lt;br /&gt;
&lt;br /&gt;
As seen in the 2025 Worlds/Gamescom demo, [[held item]]s, including {{Berries}}, return after their absence in the previous Pokémon Legends game.&lt;br /&gt;
&lt;br /&gt;
===Catching Pokémon===&lt;br /&gt;
[[Wild Pokémon]] can be encountered throughout Lumiose City. Many of them appear in &amp;quot;wild zones&amp;quot;, areas of the city specifically designated as places for Pokémon to live. Similar to {{g|Legends: Arceus}}, players can attempt to catch Pokémon without having to {{pkmn|battle}} them, though battling them and lowering their HP will improve the odds of a successful catch. The player is seen using modern {{i|Poké Ball}}s.&lt;br /&gt;
&lt;br /&gt;
===Friend===&lt;br /&gt;
Either [[Urbain]] or [[Taunie]] will appear as the player&#039;s [[friend]] depending on the [[Gender|appearance]] chosen for the [[player character]] at the beginning of the game. Players with a {{ga|Paxton|male appearance}} will meet Taunie, while players with a {{ga|Harmony|female appearance}} will meet Urbain. The player&#039;s friend works at [[Hotel Z]], where they support the hotel&#039;s owner, [[AZ]].&lt;br /&gt;
&lt;br /&gt;
The game features {{p|Chikorita}}, {{p|Tepig}}, and {{p|Totodile}} as [[first partner Pokémon]]. The player&#039;s friend will use the Pokémon that the player&#039;s first partner has a type advantage against.&lt;br /&gt;
&lt;br /&gt;
Later in the story, Taunie/Urbain will invite the player to join [[Team MZ]], who aim to protect Lumiose City and have been tasked with battling the Rogue [[Mega Evolution|Mega Evolved]] Pokémon running wild around the city.&lt;br /&gt;
&lt;br /&gt;
=== Rogue Mega Evolutions ===&lt;br /&gt;
The battles against the Rogue Mega Evolutions appear to use the same system as the [[noble Pokémon]] battles from [[Pokémon Legends: Arceus]], with the player dodging attacks in real time and launching attacks to deplete the health bar.&lt;br /&gt;
&lt;br /&gt;
Rogue Mega Pokémon seen so far include:&lt;br /&gt;
*{{p|Absol}}&lt;br /&gt;
*{{p|Banette}}&lt;br /&gt;
*{{p|Camerupt}}&lt;br /&gt;
*{{p|Dragonite}}&lt;br /&gt;
*{{p|Tyranitar}}&lt;br /&gt;
*{{p|Victreebel}}&lt;br /&gt;
&lt;br /&gt;
=== Z-A Royale ===&lt;br /&gt;
The [[Z-A Royale]] is a competition held at night in Lumiose City. Participating Pokémon Trainers start at Rank Z, and can rank up by defeating other Trainers in promotion matches to progress to Rank A. It is said that Trainers who reach Rank A may have one wish granted.&lt;br /&gt;
===New Pokémon and forms===&lt;br /&gt;
{{ResponsiveList/h|Legends Z-A}}&lt;br /&gt;
{{Pokeli|0071|Victreebel|-Mega|{{color2|000|Mega Evolution|Mega Victreebel}}}}&lt;br /&gt;
{{Pokeli|0149|Dragonite|-Mega|{{color2|000|Mega Evolution|Mega Dragonite}}}}&lt;br /&gt;
{{Pokeli|0652|Chesnaught|-Mega|{{color2|000|Mega Evolution|Mega Chesnaught}}}}&lt;br /&gt;
{{Pokeli|0655|Delphox|-Mega|{{color2|000|Mega Evolution|Mega Delphox}}}}&lt;br /&gt;
{{Pokeli|0658|Greninja|-Mega|{{color2|000|Mega Evolution|Mega Greninja}}}}&lt;br /&gt;
{{Pokeli|0687|Malamar|-Mega|{{color2|000|Mega Evolution|Mega Malamar}}}}&lt;br /&gt;
{{Pokeli|0701|Hawlucha|-Mega|{{color2|000|Mega Evolution|Mega Hawlucha}}}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
===Returning Pokémon===&lt;br /&gt;
&amp;lt;!--This section is a placeholder for this information until a proper Pokédex page can exist.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Revealed species====&lt;br /&gt;
&amp;lt;!--Please do not add pre-Evolutions and Evolutions that have not been shown directly.--&amp;gt;&lt;br /&gt;
The following table lists Pokémon species that have appeared in trailers and promotional material:&lt;br /&gt;
{{ResponsiveList/h|Legends Z-A}}&lt;br /&gt;
{{Pokeli|0005|Charmeleon}}&lt;br /&gt;
{{Pokeli|0006|Charizard}}&lt;br /&gt;
{{Pokeli|0013|Weedle}}&lt;br /&gt;
{{Pokeli|0014|Kakuna}}&lt;br /&gt;
{{Pokeli|0015|Beedrill}}&lt;br /&gt;
{{Pokeli|0016|Pidgey}}&lt;br /&gt;
{{Pokeli|0017|Pidgeotto}}&lt;br /&gt;
{{Pokeli|0018|Pidgeot}}&lt;br /&gt;
{{Pokeli|0023|Ekans}}&lt;br /&gt;
{{Pokeli|0024|Arbok}}&lt;br /&gt;
{{Pokeli|0025|Pikachu}}&lt;br /&gt;
{{Pokeli|0026|Raichu}}&lt;br /&gt;
{{Pokeli|0063|Abra}}&lt;br /&gt;
{{Pokeli|0064|Kadabra}}&lt;br /&gt;
{{Pokeli|0065|Alakazam}}&lt;br /&gt;
{{Pokeli|0066|Machop}}&lt;br /&gt;
{{Pokeli|0067|Machoke}}&lt;br /&gt;
{{Pokeli|0068|Machamp}}&lt;br /&gt;
{{Pokeli|0069|Bellsprout}}&lt;br /&gt;
{{Pokeli|0070|Weepinbell}}&lt;br /&gt;
{{Pokeli|0071|Victreebel}}&lt;br /&gt;
{{Pokeli|0079|Slowpoke}}&lt;br /&gt;
{{Pokeli|0080|Slowbro}}&lt;br /&gt;
{{Pokeli|0092|Gastly}}&lt;br /&gt;
{{Pokeli|0093|Haunter}}&lt;br /&gt;
{{Pokeli|0094|Gengar}}&lt;br /&gt;
{{Pokeli|0095|Onix}}&lt;br /&gt;
{{Pokeli|0115|Kangaskhan}}&lt;br /&gt;
{{Pokeli|0120|Staryu}}&lt;br /&gt;
{{Pokeli|0121|Starmie}}&lt;br /&gt;
{{Pokeli|0123|Scyther}}&lt;br /&gt;
{{Pokeli|0127|Pinsir}}&lt;br /&gt;
{{Pokeli|0129|Magikarp}}&lt;br /&gt;
{{Pokeli|0130|Gyarados}}&lt;br /&gt;
{{Pokeli|0133|Eevee}}&lt;br /&gt;
{{Pokeli|0134|Vaporeon}}&lt;br /&gt;
{{Pokeli|0135|Jolteon}}&lt;br /&gt;
{{Pokeli|0136|Flareon}}&lt;br /&gt;
{{Pokeli|0147|Dratini}}&lt;br /&gt;
{{Pokeli|0148|Dragonair}}&lt;br /&gt;
{{Pokeli|0149|Dragonite}}&lt;br /&gt;
{{Pokeli|0152|Chikorita}}&lt;br /&gt;
{{Pokeli|0153|Bayleef}}&lt;br /&gt;
{{Pokeli|0154|Meganium}}&lt;br /&gt;
{{Pokeli|0158|Totodile}}&lt;br /&gt;
{{Pokeli|0159|Croconaw}}&lt;br /&gt;
{{Pokeli|0167|Spinarak}}&lt;br /&gt;
{{Pokeli|0168|Ariados}}&lt;br /&gt;
{{Pokeli|0172|Pichu}}&lt;br /&gt;
{{Pokeli|0173|Cleffa}}&lt;br /&gt;
{{Pokeli|0179|Mareep}}&lt;br /&gt;
{{Pokeli|0180|Flaaffy}}&lt;br /&gt;
{{Pokeli|0181|Ampharos}}&lt;br /&gt;
{{Pokeli|0196|Espeon}}&lt;br /&gt;
{{Pokeli|0197|Umbreon}}&lt;br /&gt;
{{Pokeli|0208|Steelix}}&lt;br /&gt;
{{Pokeli|0212|Scizor}}&lt;br /&gt;
{{Pokeli|0214|Heracross}}&lt;br /&gt;
{{Pokeli|0228|Houndour}}&lt;br /&gt;
{{Pokeli|0229|Houndoom}}&lt;br /&gt;
{{Pokeli|0246|Larvitar}}&lt;br /&gt;
{{Pokeli|0248|Tyranitar}}&lt;br /&gt;
{{Pokeli|0280|Ralts}}&lt;br /&gt;
{{Pokeli|0281|Kirlia}}&lt;br /&gt;
{{Pokeli|0282|Gardevoir}}&lt;br /&gt;
{{Pokeli|0302|Sableye}}&lt;br /&gt;
{{Pokeli|0303|Mawile}}&lt;br /&gt;
{{Pokeli|0304|Aron}}&lt;br /&gt;
{{Pokeli|0305|Lairon}}&lt;br /&gt;
{{Pokeli|0306|Aggron}}&lt;br /&gt;
{{Pokeli|0307|Meditite}}&lt;br /&gt;
{{Pokeli|0308|Medicham}}&lt;br /&gt;
{{Pokeli|0310|Manectric}}&lt;br /&gt;
{{Pokeli|0315|Roselia}}&lt;br /&gt;
{{Pokeli|0322|Numel}}&lt;br /&gt;
{{Pokeli|0323|Camerupt}}&lt;br /&gt;
{{Pokeli|0333|Swablu}}&lt;br /&gt;
{{Pokeli|0334|Altaria}}&lt;br /&gt;
{{Pokeli|0353|Shuppet}}&lt;br /&gt;
{{Pokeli|0354|Banette}}&lt;br /&gt;
{{Pokeli|0359|Absol}}&lt;br /&gt;
{{Pokeli|0362|Glalie}}&lt;br /&gt;
{{Pokeli|0371|Bagon}}&lt;br /&gt;
{{Pokeli|0373|Salamence}}&lt;br /&gt;
{{Pokeli|0376|Metagross}}&lt;br /&gt;
{{Pokeli|0406|Budew}}&lt;br /&gt;
{{Pokeli|0407|Roserade}}&lt;br /&gt;
{{Pokeli|0427|Buneary}}&lt;br /&gt;
{{Pokeli|0428|Lopunny}}&lt;br /&gt;
{{Pokeli|0444|Gabite}}&lt;br /&gt;
{{Pokeli|0445|Garchomp}}&lt;br /&gt;
{{Pokeli|0447|Riolu}}&lt;br /&gt;
{{Pokeli|0448|Lucario}}&lt;br /&gt;
{{Pokeli|0449|Hippopotas}}&lt;br /&gt;
{{Pokeli|0450|Hippowdon}}&lt;br /&gt;
{{Pokeli|0459|Snover}}&lt;br /&gt;
{{Pokeli|0460|Abomasnow}}&lt;br /&gt;
{{Pokeli|0471|Glaceon}}&lt;br /&gt;
{{Pokeli|0475|Gallade}}&lt;br /&gt;
{{Pokeli|0498|Tepig}}&lt;br /&gt;
{{Pokeli|0504|Patrat}}&lt;br /&gt;
{{Pokeli|0505|Watchog}}&lt;br /&gt;
{{Pokeli|0511|Pansage}}&lt;br /&gt;
{{Pokeli|0512|Simisage}}&lt;br /&gt;
{{Pokeli|0513|Pansear}}&lt;br /&gt;
{{Pokeli|0514|Simisear}}&lt;br /&gt;
{{Pokeli|0515|Panpour}}&lt;br /&gt;
{{Pokeli|0516|Simipour}}&lt;br /&gt;
{{Pokeli|0531|Audino}}&lt;br /&gt;
{{Pokeli|0551|Sandile}}&lt;br /&gt;
{{Pokeli|0552|Krokorok}}&lt;br /&gt;
{{Pokeli|0553|Krookodile}}&lt;br /&gt;
{{Pokeli|0559|Scraggy}}&lt;br /&gt;
{{Pokeli|0568|Trubbish}}&lt;br /&gt;
{{Pokeli|0569|Garbodor}}&lt;br /&gt;
{{Pokeli|0587|Emolga}}&lt;br /&gt;
{{Pokeli|0608|Lampent}}&lt;br /&gt;
{{Pokeli|0609|Chandelure}}&lt;br /&gt;
{{Pokeli|0650|Chespin}}&lt;br /&gt;
{{Pokeli|0652|Chesnaught}}&lt;br /&gt;
{{Pokeli|0653|Fennekin}}&lt;br /&gt;
{{Pokeli|0655|Delphox}}&lt;br /&gt;
{{Pokeli|0656|Froakie}}&lt;br /&gt;
{{Pokeli|0658|Greninja}}&lt;br /&gt;
{{Pokeli|0659|Bunnelby}}&lt;br /&gt;
{{Pokeli|0660|Diggersby}}&lt;br /&gt;
{{Pokeli|0661|Fletchling}}&lt;br /&gt;
{{Pokeli|0662|Fletchinder}}&lt;br /&gt;
{{Pokeli|0663|Talonflame}}&lt;br /&gt;
{{Pokeli|0664|Scatterbug}}&lt;br /&gt;
{{Pokeli|0665|Spewpa}}&lt;br /&gt;
{{Pokeli|0666|Vivillon}}&lt;br /&gt;
{{Pokeli|0667|Litleo}}&lt;br /&gt;
{{Pokeli|0668|Pyroar}}&lt;br /&gt;
{{Pokeli|0669|Flabébé}}&lt;br /&gt;
{{Pokeli|0670|Floette}}&lt;br /&gt;
&amp;lt;!--{{Pokeli|0670|Floette|-Eternal|{{color2|000|List of Pokémon with form differences#Floette|Eternal Flower}}}}--&amp;gt;&lt;br /&gt;
{{Pokeli|0671|Florges}}&lt;br /&gt;
{{Pokeli|0672|Skiddo}}&lt;br /&gt;
{{Pokeli|0673|Gogoat}}&lt;br /&gt;
{{Pokeli|0674|Pancham}}&lt;br /&gt;
{{Pokeli|0675|Pangoro}}&lt;br /&gt;
{{Pokeli|0676|Furfrou}}&lt;br /&gt;
{{Pokeli|0677|Espurr}}&lt;br /&gt;
{{Pokeli|0678|Meowstic}}&lt;br /&gt;
{{Pokeli|0679|Honedge}}&lt;br /&gt;
{{Pokeli|0680|Doublade}}&lt;br /&gt;
{{Pokeli|0681|Aegislash}}&lt;br /&gt;
{{Pokeli|0682|Spritzee}}&lt;br /&gt;
{{Pokeli|0683|Aromatisse}}&lt;br /&gt;
{{Pokeli|0684|Swirlix}}&lt;br /&gt;
{{Pokeli|0685|Slurpuff}}&lt;br /&gt;
{{Pokeli|0686|Inkay}}&lt;br /&gt;
{{Pokeli|0687|Malamar}}&lt;br /&gt;
{{Pokeli|0688|Binacle}}&lt;br /&gt;
{{Pokeli|0689|Barbaracle}}&lt;br /&gt;
{{Pokeli|0691|Dragalge}}&lt;br /&gt;
{{Pokeli|0692|Clauncher}}&lt;br /&gt;
{{Pokeli|0693|Clawitzer}}&lt;br /&gt;
{{Pokeli|0694|Helioptile}}&lt;br /&gt;
{{Pokeli|0695|Heliolisk}}&lt;br /&gt;
{{Pokeli|0698|Amaura}}&lt;br /&gt;
{{Pokeli|0699|Aurorus}}&lt;br /&gt;
{{Pokeli|0700|Sylveon}}&lt;br /&gt;
{{Pokeli|0701|Hawlucha}}&lt;br /&gt;
{{Pokeli|0702|Dedenne}}&lt;br /&gt;
{{Pokeli|0704|Goomy}}&lt;br /&gt;
{{Pokeli|0705|Sliggoo}}&lt;br /&gt;
{{Pokeli|0706|Goodra}}&lt;br /&gt;
{{Pokeli|0707|Klefki}}&lt;br /&gt;
{{Pokeli|0709|Trevenant}}&lt;br /&gt;
{{Pokeli|0710|Pumpkaboo}}&lt;br /&gt;
{{Pokeli|0711|Gourgeist}}&lt;br /&gt;
{{Pokeli|0714|Noibat}}&lt;br /&gt;
{{Pokeli|0715|Noivern}}&lt;br /&gt;
{{Pokeli|0718|Zygarde|4={{color2|000|List of Pokémon with form differences#Zygarde|50% Forme}}}}&lt;br /&gt;
&amp;lt;!--{{Pokeli|0718|Zygarde|-Cell|{{color2|000|List of Pokémon with form differences#Zygarde|Zygarde Cell}}}}--&amp;gt;&lt;br /&gt;
&amp;lt;!--{{Pokeli|0718|Zygarde|-Core|{{color2|000|List of Pokémon with form differences#Zygarde|Core}}}}--&amp;gt;&lt;br /&gt;
{{Pokeli|0718|Zygarde|-10Percent|{{color2|000|List of Pokémon with form differences#Zygarde|10% Forme}}}}&lt;br /&gt;
{{Pokeli|0718|Zygarde|-Complete|{{color2|000|List of Pokémon with form differences#Zygarde|Complete Forme}}}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
====Extrapolated species====&lt;br /&gt;
The following species have not been directly revealed in trailers and promotional material, but their evolutionary relatives have been shown.&lt;br /&gt;
{{ResponsiveList/h|black}}&lt;br /&gt;
{{Pokeli|0004|Charmander}}&lt;br /&gt;
{{Pokeli|0035|Clefairy}}&lt;br /&gt;
{{Pokeli|0036|Clefable}}&lt;br /&gt;
{{Pokeli|0160|Feraligatr}}&lt;br /&gt;
{{Pokeli|0199|Slowking}}&lt;br /&gt;
{{Pokeli|0247|Pupitar}}&lt;br /&gt;
{{Pokeli|0361|Snorunt}}&lt;br /&gt;
{{Pokeli|0372|Shelgon}}&lt;br /&gt;
{{Pokeli|0374|Beldum}}&lt;br /&gt;
{{Pokeli|0375|Metang}}&lt;br /&gt;
{{Pokeli|0443|Gible}}&lt;br /&gt;
{{Pokeli|0470|Leafeon}}&lt;br /&gt;
{{Pokeli|0478|Froslass}}&lt;br /&gt;
{{Pokeli|0499|Pignite}}&lt;br /&gt;
{{Pokeli|0500|Emboar}}&lt;br /&gt;
{{Pokeli|0560|Scrafty}}&lt;br /&gt;
{{Pokeli|0607|Litwick}}&lt;br /&gt;
{{Pokeli|0651|Quilladin}}&lt;br /&gt;
{{Pokeli|0654|Braixen}}&lt;br /&gt;
{{Pokeli|0657|Frogadier}}&lt;br /&gt;
{{Pokeli|0690|Skrelp}}&lt;br /&gt;
{{Pokeli|0708|Phantump}}&lt;br /&gt;
{{Pokeli|0712|Bergmite}}&lt;br /&gt;
{{Pokeli|0713|Avalugg}}&lt;br /&gt;
{{Pokeli|0900|Kleavor}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
====Revealed Mega Evolutions====&lt;br /&gt;
&amp;lt;!--Please do not add a mega to this list unless it has been shown directly.--&amp;gt;&lt;br /&gt;
The following Mega Evolutions have appeared in trailers and promotional material:&lt;br /&gt;
&lt;br /&gt;
{{ResponsiveList/h|Legends Z-A}}&lt;br /&gt;
{{Pokeli|0006|Charizard|-Mega X|{{color2|000|Mega Evolution|Mega Charizard X}}}}&lt;br /&gt;
{{Pokeli|0006|Charizard|-Mega Y|{{color2|000|Mega Evolution|Mega Charizard Y}}}}&lt;br /&gt;
{{Pokeli|0015|Beedrill|-Mega|{{color2|000|Mega Evolution|Mega Beedrill}}}}&lt;br /&gt;
{{Pokeli|0018|Pidgeot|-Mega|{{color2|000|Mega Evolution|Mega Pidgeot}}}}&lt;br /&gt;
{{Pokeli|0065|Alakazam|-Mega|{{color2|000|Mega Evolution|Mega Alakazam}}}}&lt;br /&gt;
{{Pokeli|0080|Slowbro|-Mega|{{color2|000|Mega Evolution|Mega Slowbro}}}}&lt;br /&gt;
{{Pokeli|0094|Gengar|-Mega|{{color2|000|Mega Evolution|Mega Gengar}}}}&lt;br /&gt;
{{Pokeli|0115|Kangaskhan|-Mega|{{color2|000|Mega Evolution|Mega Kangaskhan}}}}&lt;br /&gt;
{{Pokeli|0127|Pinsir|-Mega|{{color2|000|Mega Evolution|Mega Pinsir}}}}&lt;br /&gt;
{{Pokeli|0130|Gyarados|-Mega|{{color2|000|Mega Evolution|Mega Gyarados}}}}&lt;br /&gt;
{{Pokeli|0181|Ampharos|-Mega|{{color2|000|Mega Evolution|Mega Ampharos}}}}&lt;br /&gt;
{{Pokeli|0208|Steelix|-Mega|{{color2|000|Mega Evolution|Mega Steelix}}}}&lt;br /&gt;
{{Pokeli|0212|Scizor|-Mega|{{color2|000|Mega Evolution|Mega Scizor}}}}&lt;br /&gt;
{{Pokeli|0214|Heracross|-Mega|{{color2|000|Mega Evolution|Mega Heracross}}}}&lt;br /&gt;
{{Pokeli|0229|Houndoom|-Mega|{{color2|000|Mega Evolution|Mega Houndoom}}}}&lt;br /&gt;
{{Pokeli|0248|Tyranitar|-Mega|{{color2|000|Mega Evolution|Mega Tyranitar}}}}&lt;br /&gt;
{{Pokeli|0282|Gardevoir|-Mega|{{color2|000|Mega Evolution|Mega Gardevoir}}}}&lt;br /&gt;
{{Pokeli|0302|Sableye|-Mega|{{color2|000|Mega Evolution|Mega Sableye}}}}&lt;br /&gt;
{{Pokeli|0303|Mawile|-Mega|{{color2|000|Mega Evolution|Mega Mawile}}}}&lt;br /&gt;
{{Pokeli|0306|Aggron|-Mega|{{color2|000|Mega Evolution|Mega Aggron}}}}&lt;br /&gt;
{{Pokeli|0308|Medicham|-Mega|{{color2|000|Mega Evolution|Mega Medicham}}}}&lt;br /&gt;
{{Pokeli|0310|Manectric|-Mega|{{color2|000|Mega Evolution|Mega Manectric}}}}&lt;br /&gt;
{{Pokeli|0323|Camerupt|-Mega|{{color2|000|Mega Evolution|Mega Camerupt}}}}&lt;br /&gt;
{{Pokeli|0334|Altaria|-Mega|{{color2|000|Mega Evolution|Mega Altaria}}}}&lt;br /&gt;
{{Pokeli|0354|Banette|-Mega|{{color2|000|Mega Evolution|Mega Banette}}}}&lt;br /&gt;
{{Pokeli|0359|Absol|-Mega|{{color2|000|Mega Evolution|Mega Absol}}}}&lt;br /&gt;
{{Pokeli|0373|Salamence|-Mega|{{color2|000|Mega Evolution|Mega Salamence}}}}&lt;br /&gt;
{{Pokeli|0376|Metagross|-Mega|{{color2|000|Mega Evolution|Mega Metagross}}}}&lt;br /&gt;
{{Pokeli|0428|Lopunny|-Mega|{{color2|000|Mega Evolution|Mega Lopunny}}}}&lt;br /&gt;
{{Pokeli|0445|Garchomp|-Mega|{{color2|000|Mega Evolution|Mega Garchomp}}}}&lt;br /&gt;
{{Pokeli|0448|Lucario|-Mega|{{color2|000|Mega Evolution|Mega Lucario}}}}&lt;br /&gt;
{{Pokeli|0460|Abomasnow|-Mega|{{color2|000|Mega Evolution|Mega Abomasnow}}}}&lt;br /&gt;
{{Pokeli|0475|Gallade|-Mega|{{color2|000|Mega Evolution|Mega Gallade}}}}&lt;br /&gt;
{{Pokeli|0531|Audino|-Mega|{{color2|000|Mega Evolution|Mega Audino}}}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
====Revealed forms====&lt;br /&gt;
The following forms have appeared in trailers and promotional material:&lt;br /&gt;
&lt;br /&gt;
{{ResponsiveList/h|Legends Z-A}}&lt;br /&gt;
{{Pokeli|0026|Raichu|-Alola|Alolan Form}}&lt;br /&gt;
{{Pokeli|0079|Slowpoke|-Galar|Galarian Form}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Fan|Fancy Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Gar|Garden Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Mod|Modern Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0669|Flabébé|B|Blue Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0669|Flabébé|W|White Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0671|Florges|B|Blue Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0671|Florges|O|Orange Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0671|Florges|W|White Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|Da|Dandy Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|De|Debutante Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|Di|Diamond Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|He|Heart Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|La|La Reine Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|Ma|Matron Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|St|Star Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0706|Goodra|-Hisui|Hisuian Form}}&lt;br /&gt;
{{Pokeli|0713|Avalugg|-Hisui|Hisuian Form}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
====Extrapolated forms====&lt;br /&gt;
The following forms have not been directly revealed in trailers and promotional material, but their evolutionary relatives have been shown.&lt;br /&gt;
{{ResponsiveList/h|black}}&lt;br /&gt;
{{Pokeli|0080|Slowbro|-Galar|Galarian Form}}&lt;br /&gt;
{{Pokeli|0199|Slowking|-Galar|Galarian Form}}&lt;br /&gt;
{{Pokeli|0362|Glalie|-Mega|{{color2|000|Mega Evolution|Mega Glalie}}}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Arc|Archipelago Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Con|Continental Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Ele|Elegant Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Hig|High Plains Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Icy|Icy Snow Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Jun|Jungle Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Mar|Marine Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Mon|Monsoon Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Oce|Ocean Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Pok|Poké Ball Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Pol|Polar Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Riv|River Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|San|Sandstorm Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Sav|Savanna Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Sun|Sun Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Tun|Tundra Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0669|Flabébé|O|Orange Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0669|Flabébé|Y|Yellow Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0670|Floette|B|Blue Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0670|Floette|O|Orange Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0670|Floette|W|White Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0670|Floette|Y|Yellow Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0671|Florges|Y|Yellow Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|Ka|Kabuki Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|Ph|Pharoh Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0705|Sliggoo|-Hisui|Hisuian Form}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon mechanics===&lt;br /&gt;
[[Mega Evolution]] returns for the first time in a [[core series]] game since {{LGPE}}.&lt;br /&gt;
&lt;br /&gt;
{{pkmn2|Wild}} [[alpha Pokémon]] make their return from {{g|Legends: Arceus}}, behaving and looking similarly to as they did in that game.&lt;br /&gt;
&lt;br /&gt;
=== Connectivity ===&lt;br /&gt;
The game is planned to receive [[Pokémon HOME]] compatibility at some point in 2026. However, Pokémon caught or transferred to Pokémon Legends: Z-A cannot be sent to previous Nintendo Switch titles. Similar to previous titles, only Pokémon available in this game can be transferred into it.&amp;lt;!--&lt;br /&gt;
==Staff==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
The game file size is dependant on the system that the game is downloaded on, irrespective of the the edition owned. In other words, downloading the [[Nintendo Switch]] version of the game on a [[Nintendo Switch 2]] will still consume the same amount of storage space as the Nintendo Switch 2 Edition. The Nintendo Switch 2 upgrade pack only consumes approximately 3 MB of additional space.&amp;lt;ref name=&amp;quot;Nintendo eShop AU&amp;quot;&amp;gt;https://ec.nintendo.com/AU/en/aocs/70050000058351&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{Legends Z-A color}}; border:3px solid #{{Legends Z-A color dark}}&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Version&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Release date&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Game file size&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Official note&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|More information&lt;br /&gt;
|-&lt;br /&gt;
|1.0.0&lt;br /&gt;
|Original release&lt;br /&gt;
|{{tt|4.0 GB|Nintendo Switch, Nintendo Switch – OLED Model or Nintendo Switch Lite}}&amp;lt;br&amp;gt;{{tt|7.7 GB|Nintendo Switch 2}}&lt;br /&gt;
|N/A&lt;br /&gt;
|Initial release. This version is officially playable using a physical Game Card in a Switch whose internet connection remains off.&lt;br /&gt;
|-&lt;br /&gt;
|1.0.1&lt;br /&gt;
|October 9, 2025&lt;br /&gt;
|{{tt|4.0 GB|Nintendo Switch, Nintendo Switch – OLED Model or Nintendo Switch Lite}}&amp;lt;br&amp;gt;{{tt|7.7 GB|Nintendo Switch 2}}&lt;br /&gt;
|Added data required to use online features.&lt;br /&gt;
|Initial version when downloading from Nintendo eShop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Logos===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon Legends Z-A logo.png|English, Japanese, and Korean logo&lt;br /&gt;
Pokémon Legends Z-A logo SC.png|Simplified Chinese logo&lt;br /&gt;
Pokémon Legends Z-A logo TC.png|Traditional Chinese logo&lt;br /&gt;
Pokémon Legends Z-A logo FR.png|French logo&lt;br /&gt;
Pokémon Legends Z-A logo DE.png|German logo&lt;br /&gt;
Pokémon Legends Z-A logo IT.png|Italian logo&lt;br /&gt;
Pokémon Legends Z-A logo ES.png|Spanish logo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the first core series game:&lt;br /&gt;
** To be rated E10+ by the [[wikipedia:Entertainment Software Rating Board|ESRB]].&lt;br /&gt;
** To use real-time combat.&lt;br /&gt;
** To include letters from the Latin alphabet in its official Chinese name, as {{g|X and Y}} were never officially translated to Chinese.&lt;br /&gt;
** To have its [[Mega Dimension|DLC]] be revealed before the release of the base game and also the first instance of core series DLC releasing in the same calendar year as the base game.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Legends Z-A color}}|bordercolor={{Legends Z-A color light}}&lt;br /&gt;
|ja=Pokémon LEGENDS Z-A&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ja&amp;quot;/&amp;gt;&lt;br /&gt;
|zh_yue={{tt|寶可夢傳說 Z-A|Pokémon Chyùhnsyut Z-A}}&lt;br /&gt;
|zh_cmn={{tt|寶可夢傳說 Z-A|Pokémon Chuánshuō Z-A}}&amp;lt;br&amp;gt;{{tt|宝可梦传说 Z-A|Pokémon Chuánshuō Z-A}}&lt;br /&gt;
|fr=Légendes Pokémon : Z-A&lt;br /&gt;
|de=Pokémon-Legenden: Z-A&lt;br /&gt;
|it=Leggende Pokémon: Z-A&lt;br /&gt;
|ko={{tt|Pokémon LEGENDS Z-A|포켓몬 레전즈 제트에이}}&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ko&amp;quot;/&amp;gt;&lt;br /&gt;
|es_la=Leyendas Pokémon: Z-A&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;es_la&amp;quot;/&amp;gt;&lt;br /&gt;
|es_eu=Leyendas Pokémon: Z-A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references group=&amp;quot;note&amp;quot;/&amp;gt;&lt;br /&gt;
===Subnotes===&lt;br /&gt;
&amp;lt;references group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;en&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in English as /ˌzi ˈeɪ/ in the [[Pokémon Presents#February 27, 2025|February 27, 2025 Pokémon Presents]] and the April 2, 2025 [[Nintendo Direct]]. The same American English voice-over was used in the UK English and Asian English videos, pronouncing the letter Z as &#039;&#039;zee&#039;&#039; /zi/, even though it would normally be pronounced as &#039;&#039;zed&#039;&#039; /zɛd/ in those regions. The English voiceover is also used for the French, German, Dutch, Italian, Spanish (Europe), Spanish (Latin America), Portuguese (Europe), and Portuguese (Brazil) uploads with localized subtitles.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ja&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Japanese as ゼットエー &#039;&#039;zetto ē&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ko&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Korean as 제트에이 &#039;&#039;jeteu ei&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;es_la&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Latin American Spanish as &#039;&#039;zeta a&#039;&#039; /ˈseta a/ in the [[Pokémon Presents#February 27, 2025|February 27, 2025 Pokémon Presents]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Core series}}&lt;br /&gt;
{{DLC}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Nintendo Switch 2 games]]&lt;br /&gt;
[[Category:Pokémon Legends: Z-A|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon-Legenden: Z-A]]&lt;br /&gt;
[[es:Leyendas Pokémon: Z-A]]&lt;br /&gt;
[[fr:Légendes Pokémon : Z-A]]&lt;br /&gt;
[[it:Leggende Pokémon: Z-A]]&lt;br /&gt;
[[ja:Pokémon LEGENDS Z-A]]&lt;br /&gt;
[[zh:宝可梦传说 Z-A]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mega_Energy&amp;diff=4404142</id>
		<title>Mega Energy</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mega_Energy&amp;diff=4404142"/>
		<updated>2025-10-16T22:04:28Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:GO Mega Energy promo.png|thumb|right|250px|Promotional artwork]]&lt;br /&gt;
&#039;&#039;&#039;Mega Energy&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;メガエナジー&#039;&#039;&#039; &#039;&#039;Mega Energy&#039;&#039;) is a type of [[currency]] in {{g|GO}} and {{g|Legends: ZA}} that can be used to induce temporary {{GO|Mega Evolution}} in {{OBP|Pokémon|species}}. It comes in multiple types, each corresponding to a specific [[List of Pokémon by evolutionary line in Pokémon GO|evolutionary line]]. Unlike [[Mega Stone]]s (which cause Mega Evolution in other media), Mega Energy can be used without a [[Key Stone]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primal Energy&#039;&#039;&#039; is a functionally identical currency that is used to induce Primal Reversion in {{p|Kyogre}} or {{p|Groudon}}, taking the place of the [[Blue Orb]] and [[Red Orb]].&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
A certain amount of Mega Energy is required to cause a corresponding {{OBP|Pokémon|species}} to undergo {{OBP|Mega Evolution|GO}}. After a Pokémon has Mega Evolved once, it will enter a rest period. Pokémon can Mega Evolve again at no cost after waiting out a rest period since its last Mega Evolution. The Pokémon can still Mega Evolve during the rest period by using Mega Energy at a reduced cost, which also decreases proportionally with the time remaining in the rest period.&lt;br /&gt;
&lt;br /&gt;
If the Pokémon is later [[trade (GO)|trade]]d, its Mega Level is reset, and it would cost the full amount again to Mega Evolve.&lt;br /&gt;
&lt;br /&gt;
The {{player}} can have a maximum of 9,999 of each Mega Energy at a time (2,000 prior to April 28, 2022, and 999 prior to October 15, 2020).&lt;br /&gt;
&lt;br /&gt;
All of the above also applies to Primal Energy.&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
Mega Energy is received by completing [[Mega Raid]]s—{{OBP|Raid Battle|GO}}s with Mega-Evolved Pokémon as [[Raid Boss|Boss]]es. These corresponding to the Boss that was defeated, the amount ranging from 150 to 250 Mega Energy depending on how quickly the raid was completed. Likewise, Primal Raids reward Primal Energy corresponding to the defeated Raid Boss, but at a smaller amount ranging from 60 to 100 Primal Energy.&lt;br /&gt;
&lt;br /&gt;
Mega Energy for certain Pokémon may also be received by completing certain {{OBP|Research|GO}} tasks. &lt;br /&gt;
&lt;br /&gt;
Occasionally, spinning a [[PokéStop]] or {{OBP|Gym|GO}} may yield 5 {{p|Beedrill|Mega Beedrill}} Energy.&lt;br /&gt;
&lt;br /&gt;
As of November 1, 2020, Mega Energy and Primal Energy will be found by a [[Buddy Pokémon]] if the player has previously Mega Evolved a Pokémon in the same [[List of Pokémon by evolutionary line in Pokémon GO|evolutionary line]] and feeds it {{GO|Candy}}. The amount that the Pokémon finds is directly proportional to its [[Buddy distance]], at a rate of 5 Energy per 1 km.&lt;br /&gt;
&lt;br /&gt;
==List of Mega Energy==&lt;br /&gt;
{{main|Mega Evolution (GO)#List of Mega Evolutions and Primal Reversions|List of Mega Evolutions and Primal Reversions}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{kalos color light}}|bordercolor={{kalos color dark}}&lt;br /&gt;
|zh_yue=超級能量 &#039;&#039;{{tt|Chīukāp Nàhngleuhng|Mega Energy}}&#039;&#039;&lt;br /&gt;
|zh_cmn=超級能量 &#039;&#039;{{tt|Chāojí Néngliàng|Mega Energy}}&#039;&#039;&lt;br /&gt;
|fr=Méga-Énergie&lt;br /&gt;
|id=Energi Mega&lt;br /&gt;
|it=Megaenergia&lt;br /&gt;
|de=Mega-Energie&lt;br /&gt;
|ko=메가에너지 &#039;&#039;Mega Energy&#039;&#039;&lt;br /&gt;
|pt_br=Megaenergia&lt;br /&gt;
|es=Megaenergía&lt;br /&gt;
|th=พลังงานเมก้า &#039;&#039;Mega Energy&#039;&#039;&lt;br /&gt;
|tr=Mega Enerji&lt;br /&gt;
}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon GO]]&lt;br /&gt;
[[Category:Currency]]&lt;br /&gt;
[[Category:Pokémon Legends: Z-A]]&lt;br /&gt;
&lt;br /&gt;
[[de:Mega-Entwicklung und Protomorphose (Pokémon GO)]]&lt;br /&gt;
[[es:Megaenergía]]&lt;br /&gt;
[[ja:メガエナジー]]&lt;br /&gt;
[[zh:超級能量（Pokémon GO）]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Legends:_Z-A&amp;diff=4404130</id>
		<title>Pokémon Legends: Z-A</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Legends:_Z-A&amp;diff=4404130"/>
		<updated>2025-10-16T21:55:03Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Battle mechanics */ improving section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|colorscheme=Legends Z-A&lt;br /&gt;
|bordercolorscheme=Legends Z-A&lt;br /&gt;
|name=Pokémon Legends: Z-A&lt;br /&gt;
|jname=Pokémon LEGENDS Z-A&lt;br /&gt;
|name2=Pokémon Legends: Z-A – Nintendo Switch 2 Edition&lt;br /&gt;
|jname2=Pokémon LEGENDS Z-A Nintendo Switch 2 Edition&lt;br /&gt;
|boxart=Legends Z-A EN boxart.png&lt;br /&gt;
|caption=English boxart of Pokémon Legends: Z-A&lt;br /&gt;
|boxart2=Legends Z-A Nintendo Switch 2 Edition EN boxart.png&lt;br /&gt;
|caption2=English boxart of Pokémon Legends: Z-A – Nintendo Switch 2 Edition&lt;br /&gt;
|jbox=Legends Z-A JP boxart.jpg&lt;br /&gt;
|jcaption=Japanese boxart of Pokémon Legends: Z-A&lt;br /&gt;
|jbox2=Legends Z-A Nintendo Switch 2 Edition JP boxart.jpg&lt;br /&gt;
|jcaption2=Japanese boxart of Pokémon Legends: Z-A – Nintendo Switch 2 Edition&lt;br /&gt;
|category=Action RPG&lt;br /&gt;
|gen_series=[[Generation IX]] [[core series]]&lt;br /&gt;
|players=1-4 players simultaneous&lt;br /&gt;
|platform=[[Nintendo Switch]] &amp;lt;small&amp;gt;(enhanced for the [[Nintendo Switch 2]] via [[upgrade pack]])&amp;lt;/small&amp;gt;&lt;br /&gt;
|link_method=Wireless, [[Nintendo Switch Online]]&lt;br /&gt;
|release_date_ja=October 16, 2025&lt;br /&gt;
|release_date_au=October 16, 2025&lt;br /&gt;
|release_date_eu=October 16, 2025&lt;br /&gt;
|release_date_na=October 16, 2025&lt;br /&gt;
|release_date_hk=October 16, 2025&lt;br /&gt;
|release_date_tw=October 16, 2025&lt;br /&gt;
|release_date_kr=October 16, 2025&lt;br /&gt;
|publisher=[[Nintendo]]/[[The Pokémon Company]]&lt;br /&gt;
|developer=[[Game Freak]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|esrb=E10+&lt;br /&gt;
|pegi=7&lt;br /&gt;
|acb=PG&lt;br /&gt;
|oflc=PG&lt;br /&gt;
|grac=ALL&lt;br /&gt;
|gsrr=6+&lt;br /&gt;
|staff=no&lt;br /&gt;
|stafflink=&lt;br /&gt;
|website_ja=[https://www.pokemon.co.jp/ex/legends_z-a/ja/ Pokémon.co.jp]&lt;br /&gt;
|website_en=[https://legends.pokemon.com/en-us/ Pokémon.com]}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Legends: Z-A&#039;&#039;&#039;{{#tag:ref|&amp;quot;Z-A&amp;quot; is pronounced as the two letters Z and A separately, according to the pronunciation of those letters in each language.&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;en&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ja&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ko&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;es_la&amp;quot;/&amp;gt;|group=note|name=pronunciation}} (Japanese: &#039;&#039;&#039;{{j|Pokémon LEGENDS {{ruby|Z-A|ゼットエー}}}}&#039;&#039;&#039; &#039;&#039;Pokémon LEGENDS Z-A&#039;&#039;) is the third [[Generation IX]] [[core series]] game and the second game to bear the &amp;quot;[[Core series#Pokémon Legends|Pokémon Legends]]&amp;quot; moniker, after [[Pokémon Legends: Arceus]].&lt;br /&gt;
&lt;br /&gt;
The game was announced worldwide on [[Pokémon Day|February 27]], 2024, at 14:00 UTC, through a [[Pokémon Presents#February 27, 2024|Pokémon Presents]]. It was released worldwide on [[Nintendo Switch]] on October 16, 2025. A [[Nintendo Switch 2]] Edition, known as &#039;&#039;&#039;Pokémon Legends: Z-A – Nintendo Switch 2 Edition&#039;&#039;&#039;, released at the same time as both a physical release and a downloadable [[upgrade pack]]. The Nintendo Switch 2 Edition features enhanced resolution and frame rates compared to the base version. All copies of the game are playable in ten languages: Japanese, English, German, European Spanish, Latin American Spanish, French, Italian, Korean, Simplified Chinese, and Traditional Chinese. It is the first core series game with a {{pmin|Latin America}}n Spanish translation.&lt;br /&gt;
&lt;br /&gt;
The [[Mega Dimension]] [[Downloadable content|DLC]] was revealed during a [[Nintendo Direct]] on September 12, 2025.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The game is set entirely in [[Lumiose City]],&amp;lt;ref&amp;gt;[https://twitter.com/NintendoAmerica/status/1762487295859405151 Tweet from @NintendoAmerica: &#039;&#039;Watch to see the reveal trailer for #PokemonLegendsZA, a new adventure set entirely within Lumiose City, coming to #NintendoSwitch in 2025.&#039;&#039;]&amp;lt;/ref&amp;gt; five years after the events of {{g|X and Y}}.&amp;lt;ref&amp;gt;&#039;&#039;&#039;NPC:&#039;&#039;&#039; &amp;quot;The incident with [[Team Flare]] five years ago sent shock waves through the whole of [[Kalos]].&amp;quot; (Pokémon Legends: Z-A)&amp;lt;/ref&amp;gt; A large corporation called [[Quasartico Inc.]] leads an urban redevelopment plan for Lumiose City, aiming to make it a city where humans and Pokémon can live in harmony.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Blurb==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
===Battle mechanics===&lt;br /&gt;
Unlike other core series games, which use a turn-based battle system, Pokémon Legends: Z-A uses a real-time combat system where Trainers and their Pokémon can move around a 3D space which adapts various gameplay features from {{g|Unite}}. &lt;br /&gt;
&lt;br /&gt;
The similar features presented here along with new mechanics include precise timing of when to swap out Pokémon or use their [[move]]s, moves hitting specific areas of the field, and a [[Cooldown]] feature in place of [[PP]],  with a different length of time for each move. The moves now use precise button commands with the A, B, X, or Y buttons when locked on to a target, which can be customized.&lt;br /&gt;
&lt;br /&gt;
The game also features raid battles against Rouge Mega Pokémon, which also adapts gameplay mechanics used for the [[Mega Energy]] feature from {{g|GO}}.&lt;br /&gt;
&lt;br /&gt;
 [[Status move]]s that affects stats are now only limited to a one level change and will wear off after a short time, which the aura that it represents disappearing once the time limit is reached.&lt;br /&gt;
&lt;br /&gt;
Unlike with past core series&#039; games, a new mechanic is featured where if the wild Pokémon runs out of HP, it will become briefly stunned, allowing the player a few seconds to catch it.&lt;br /&gt;
&lt;br /&gt;
As seen in the 2025 Worlds/Gamescom demo, [[held item]]s, including {{Berries}}, return after their absence in the previous Pokémon Legends game.&lt;br /&gt;
&lt;br /&gt;
===Catching Pokémon===&lt;br /&gt;
[[Wild Pokémon]] can be encountered throughout Lumiose City. Many of them appear in &amp;quot;wild zones&amp;quot;, areas of the city specifically designated as places for Pokémon to live. Similar to {{g|Legends: Arceus}}, players can attempt to catch Pokémon without having to {{pkmn|battle}} them, though battling them and lowering their HP will improve the odds of a successful catch. The player is seen using modern {{i|Poké Ball}}s.&lt;br /&gt;
&lt;br /&gt;
===Friend===&lt;br /&gt;
Either [[Urbain]] or [[Taunie]] will appear as the player&#039;s [[friend]] depending on the [[Gender|appearance]] chosen for the [[player character]] at the beginning of the game. Players with a {{ga|Paxton|male appearance}} will meet Taunie, while players with a {{ga|Harmony|female appearance}} will meet Urbain. The player&#039;s friend works at [[Hotel Z]], where they support the hotel&#039;s owner, [[AZ]].&lt;br /&gt;
&lt;br /&gt;
The game features {{p|Chikorita}}, {{p|Tepig}}, and {{p|Totodile}} as [[first partner Pokémon]]. The player&#039;s friend will use the Pokémon that the player&#039;s first partner has a type advantage against.&lt;br /&gt;
&lt;br /&gt;
Later in the story, Taunie/Urbain will invite the player to join [[Team MZ]], who aim to protect Lumiose City and have been tasked with battling the Rogue [[Mega Evolution|Mega Evolved]] Pokémon running wild around the city.&lt;br /&gt;
&lt;br /&gt;
=== Rogue Mega Evolutions ===&lt;br /&gt;
The battles against the Rogue Mega Evolutions appear to use the same system as the [[noble Pokémon]] battles from [[Pokémon Legends: Arceus]], with the player dodging attacks in real time and launching attacks to deplete the health bar.&lt;br /&gt;
&lt;br /&gt;
Rogue Mega Pokémon seen so far include:&lt;br /&gt;
*{{p|Absol}}&lt;br /&gt;
*{{p|Banette}}&lt;br /&gt;
*{{p|Camerupt}}&lt;br /&gt;
*{{p|Dragonite}}&lt;br /&gt;
*{{p|Tyranitar}}&lt;br /&gt;
*{{p|Victreebel}}&lt;br /&gt;
&lt;br /&gt;
=== Z-A Royale ===&lt;br /&gt;
The [[Z-A Royale]] is a competition held at night in Lumiose City. Participating Pokémon Trainers start at Rank Z, and can rank up by defeating other Trainers in promotion matches to progress to Rank A. It is said that Trainers who reach Rank A may have one wish granted.&lt;br /&gt;
===New Pokémon and forms===&lt;br /&gt;
{{ResponsiveList/h|Legends Z-A}}&lt;br /&gt;
{{Pokeli|0071|Victreebel|-Mega|{{color2|000|Mega Evolution|Mega Victreebel}}}}&lt;br /&gt;
{{Pokeli|0149|Dragonite|-Mega|{{color2|000|Mega Evolution|Mega Dragonite}}}}&lt;br /&gt;
{{Pokeli|0652|Chesnaught|-Mega|{{color2|000|Mega Evolution|Mega Chesnaught}}}}&lt;br /&gt;
{{Pokeli|0655|Delphox|-Mega|{{color2|000|Mega Evolution|Mega Delphox}}}}&lt;br /&gt;
{{Pokeli|0658|Greninja|-Mega|{{color2|000|Mega Evolution|Mega Greninja}}}}&lt;br /&gt;
{{Pokeli|0687|Malamar|-Mega|{{color2|000|Mega Evolution|Mega Malamar}}}}&lt;br /&gt;
{{Pokeli|0701|Hawlucha|-Mega|{{color2|000|Mega Evolution|Mega Hawlucha}}}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
===Returning Pokémon===&lt;br /&gt;
&amp;lt;!--This section is a placeholder for this information until a proper Pokédex page can exist.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Revealed species====&lt;br /&gt;
&amp;lt;!--Please do not add pre-Evolutions and Evolutions that have not been shown directly.--&amp;gt;&lt;br /&gt;
The following table lists Pokémon species that have appeared in trailers and promotional material:&lt;br /&gt;
{{ResponsiveList/h|Legends Z-A}}&lt;br /&gt;
{{Pokeli|0005|Charmeleon}}&lt;br /&gt;
{{Pokeli|0006|Charizard}}&lt;br /&gt;
{{Pokeli|0013|Weedle}}&lt;br /&gt;
{{Pokeli|0014|Kakuna}}&lt;br /&gt;
{{Pokeli|0015|Beedrill}}&lt;br /&gt;
{{Pokeli|0016|Pidgey}}&lt;br /&gt;
{{Pokeli|0017|Pidgeotto}}&lt;br /&gt;
{{Pokeli|0018|Pidgeot}}&lt;br /&gt;
{{Pokeli|0023|Ekans}}&lt;br /&gt;
{{Pokeli|0024|Arbok}}&lt;br /&gt;
{{Pokeli|0025|Pikachu}}&lt;br /&gt;
{{Pokeli|0026|Raichu}}&lt;br /&gt;
{{Pokeli|0063|Abra}}&lt;br /&gt;
{{Pokeli|0064|Kadabra}}&lt;br /&gt;
{{Pokeli|0065|Alakazam}}&lt;br /&gt;
{{Pokeli|0066|Machop}}&lt;br /&gt;
{{Pokeli|0067|Machoke}}&lt;br /&gt;
{{Pokeli|0068|Machamp}}&lt;br /&gt;
{{Pokeli|0069|Bellsprout}}&lt;br /&gt;
{{Pokeli|0070|Weepinbell}}&lt;br /&gt;
{{Pokeli|0071|Victreebel}}&lt;br /&gt;
{{Pokeli|0079|Slowpoke}}&lt;br /&gt;
{{Pokeli|0080|Slowbro}}&lt;br /&gt;
{{Pokeli|0092|Gastly}}&lt;br /&gt;
{{Pokeli|0093|Haunter}}&lt;br /&gt;
{{Pokeli|0094|Gengar}}&lt;br /&gt;
{{Pokeli|0095|Onix}}&lt;br /&gt;
{{Pokeli|0115|Kangaskhan}}&lt;br /&gt;
{{Pokeli|0120|Staryu}}&lt;br /&gt;
{{Pokeli|0121|Starmie}}&lt;br /&gt;
{{Pokeli|0123|Scyther}}&lt;br /&gt;
{{Pokeli|0127|Pinsir}}&lt;br /&gt;
{{Pokeli|0129|Magikarp}}&lt;br /&gt;
{{Pokeli|0130|Gyarados}}&lt;br /&gt;
{{Pokeli|0133|Eevee}}&lt;br /&gt;
{{Pokeli|0134|Vaporeon}}&lt;br /&gt;
{{Pokeli|0135|Jolteon}}&lt;br /&gt;
{{Pokeli|0136|Flareon}}&lt;br /&gt;
{{Pokeli|0147|Dratini}}&lt;br /&gt;
{{Pokeli|0148|Dragonair}}&lt;br /&gt;
{{Pokeli|0149|Dragonite}}&lt;br /&gt;
{{Pokeli|0152|Chikorita}}&lt;br /&gt;
{{Pokeli|0153|Bayleef}}&lt;br /&gt;
{{Pokeli|0154|Meganium}}&lt;br /&gt;
{{Pokeli|0158|Totodile}}&lt;br /&gt;
{{Pokeli|0159|Croconaw}}&lt;br /&gt;
{{Pokeli|0167|Spinarak}}&lt;br /&gt;
{{Pokeli|0168|Ariados}}&lt;br /&gt;
{{Pokeli|0172|Pichu}}&lt;br /&gt;
{{Pokeli|0173|Cleffa}}&lt;br /&gt;
{{Pokeli|0179|Mareep}}&lt;br /&gt;
{{Pokeli|0180|Flaaffy}}&lt;br /&gt;
{{Pokeli|0181|Ampharos}}&lt;br /&gt;
{{Pokeli|0196|Espeon}}&lt;br /&gt;
{{Pokeli|0197|Umbreon}}&lt;br /&gt;
{{Pokeli|0208|Steelix}}&lt;br /&gt;
{{Pokeli|0212|Scizor}}&lt;br /&gt;
{{Pokeli|0214|Heracross}}&lt;br /&gt;
{{Pokeli|0228|Houndour}}&lt;br /&gt;
{{Pokeli|0229|Houndoom}}&lt;br /&gt;
{{Pokeli|0246|Larvitar}}&lt;br /&gt;
{{Pokeli|0248|Tyranitar}}&lt;br /&gt;
{{Pokeli|0280|Ralts}}&lt;br /&gt;
{{Pokeli|0281|Kirlia}}&lt;br /&gt;
{{Pokeli|0282|Gardevoir}}&lt;br /&gt;
{{Pokeli|0302|Sableye}}&lt;br /&gt;
{{Pokeli|0303|Mawile}}&lt;br /&gt;
{{Pokeli|0304|Aron}}&lt;br /&gt;
{{Pokeli|0305|Lairon}}&lt;br /&gt;
{{Pokeli|0306|Aggron}}&lt;br /&gt;
{{Pokeli|0307|Meditite}}&lt;br /&gt;
{{Pokeli|0308|Medicham}}&lt;br /&gt;
{{Pokeli|0310|Manectric}}&lt;br /&gt;
{{Pokeli|0315|Roselia}}&lt;br /&gt;
{{Pokeli|0322|Numel}}&lt;br /&gt;
{{Pokeli|0323|Camerupt}}&lt;br /&gt;
{{Pokeli|0333|Swablu}}&lt;br /&gt;
{{Pokeli|0334|Altaria}}&lt;br /&gt;
{{Pokeli|0353|Shuppet}}&lt;br /&gt;
{{Pokeli|0354|Banette}}&lt;br /&gt;
{{Pokeli|0359|Absol}}&lt;br /&gt;
{{Pokeli|0362|Glalie}}&lt;br /&gt;
{{Pokeli|0371|Bagon}}&lt;br /&gt;
{{Pokeli|0373|Salamence}}&lt;br /&gt;
{{Pokeli|0376|Metagross}}&lt;br /&gt;
{{Pokeli|0406|Budew}}&lt;br /&gt;
{{Pokeli|0407|Roserade}}&lt;br /&gt;
{{Pokeli|0427|Buneary}}&lt;br /&gt;
{{Pokeli|0428|Lopunny}}&lt;br /&gt;
{{Pokeli|0444|Gabite}}&lt;br /&gt;
{{Pokeli|0445|Garchomp}}&lt;br /&gt;
{{Pokeli|0447|Riolu}}&lt;br /&gt;
{{Pokeli|0448|Lucario}}&lt;br /&gt;
{{Pokeli|0449|Hippopotas}}&lt;br /&gt;
{{Pokeli|0450|Hippowdon}}&lt;br /&gt;
{{Pokeli|0459|Snover}}&lt;br /&gt;
{{Pokeli|0460|Abomasnow}}&lt;br /&gt;
{{Pokeli|0471|Glaceon}}&lt;br /&gt;
{{Pokeli|0475|Gallade}}&lt;br /&gt;
{{Pokeli|0498|Tepig}}&lt;br /&gt;
{{Pokeli|0504|Patrat}}&lt;br /&gt;
{{Pokeli|0505|Watchog}}&lt;br /&gt;
{{Pokeli|0511|Pansage}}&lt;br /&gt;
{{Pokeli|0512|Simisage}}&lt;br /&gt;
{{Pokeli|0513|Pansear}}&lt;br /&gt;
{{Pokeli|0514|Simisear}}&lt;br /&gt;
{{Pokeli|0515|Panpour}}&lt;br /&gt;
{{Pokeli|0516|Simipour}}&lt;br /&gt;
{{Pokeli|0531|Audino}}&lt;br /&gt;
{{Pokeli|0551|Sandile}}&lt;br /&gt;
{{Pokeli|0552|Krokorok}}&lt;br /&gt;
{{Pokeli|0553|Krookodile}}&lt;br /&gt;
{{Pokeli|0559|Scraggy}}&lt;br /&gt;
{{Pokeli|0568|Trubbish}}&lt;br /&gt;
{{Pokeli|0569|Garbodor}}&lt;br /&gt;
{{Pokeli|0587|Emolga}}&lt;br /&gt;
{{Pokeli|0608|Lampent}}&lt;br /&gt;
{{Pokeli|0609|Chandelure}}&lt;br /&gt;
{{Pokeli|0650|Chespin}}&lt;br /&gt;
{{Pokeli|0652|Chesnaught}}&lt;br /&gt;
{{Pokeli|0653|Fennekin}}&lt;br /&gt;
{{Pokeli|0655|Delphox}}&lt;br /&gt;
{{Pokeli|0656|Froakie}}&lt;br /&gt;
{{Pokeli|0658|Greninja}}&lt;br /&gt;
{{Pokeli|0659|Bunnelby}}&lt;br /&gt;
{{Pokeli|0660|Diggersby}}&lt;br /&gt;
{{Pokeli|0661|Fletchling}}&lt;br /&gt;
{{Pokeli|0662|Fletchinder}}&lt;br /&gt;
{{Pokeli|0663|Talonflame}}&lt;br /&gt;
{{Pokeli|0664|Scatterbug}}&lt;br /&gt;
{{Pokeli|0665|Spewpa}}&lt;br /&gt;
{{Pokeli|0666|Vivillon}}&lt;br /&gt;
{{Pokeli|0667|Litleo}}&lt;br /&gt;
{{Pokeli|0668|Pyroar}}&lt;br /&gt;
{{Pokeli|0669|Flabébé}}&lt;br /&gt;
{{Pokeli|0670|Floette}}&lt;br /&gt;
&amp;lt;!--{{Pokeli|0670|Floette|-Eternal|{{color2|000|List of Pokémon with form differences#Floette|Eternal Flower}}}}--&amp;gt;&lt;br /&gt;
{{Pokeli|0671|Florges}}&lt;br /&gt;
{{Pokeli|0672|Skiddo}}&lt;br /&gt;
{{Pokeli|0673|Gogoat}}&lt;br /&gt;
{{Pokeli|0674|Pancham}}&lt;br /&gt;
{{Pokeli|0675|Pangoro}}&lt;br /&gt;
{{Pokeli|0676|Furfrou}}&lt;br /&gt;
{{Pokeli|0677|Espurr}}&lt;br /&gt;
{{Pokeli|0678|Meowstic}}&lt;br /&gt;
{{Pokeli|0679|Honedge}}&lt;br /&gt;
{{Pokeli|0680|Doublade}}&lt;br /&gt;
{{Pokeli|0681|Aegislash}}&lt;br /&gt;
{{Pokeli|0682|Spritzee}}&lt;br /&gt;
{{Pokeli|0683|Aromatisse}}&lt;br /&gt;
{{Pokeli|0684|Swirlix}}&lt;br /&gt;
{{Pokeli|0685|Slurpuff}}&lt;br /&gt;
{{Pokeli|0686|Inkay}}&lt;br /&gt;
{{Pokeli|0687|Malamar}}&lt;br /&gt;
{{Pokeli|0688|Binacle}}&lt;br /&gt;
{{Pokeli|0689|Barbaracle}}&lt;br /&gt;
{{Pokeli|0691|Dragalge}}&lt;br /&gt;
{{Pokeli|0692|Clauncher}}&lt;br /&gt;
{{Pokeli|0693|Clawitzer}}&lt;br /&gt;
{{Pokeli|0694|Helioptile}}&lt;br /&gt;
{{Pokeli|0695|Heliolisk}}&lt;br /&gt;
{{Pokeli|0698|Amaura}}&lt;br /&gt;
{{Pokeli|0699|Aurorus}}&lt;br /&gt;
{{Pokeli|0700|Sylveon}}&lt;br /&gt;
{{Pokeli|0701|Hawlucha}}&lt;br /&gt;
{{Pokeli|0702|Dedenne}}&lt;br /&gt;
{{Pokeli|0704|Goomy}}&lt;br /&gt;
{{Pokeli|0705|Sliggoo}}&lt;br /&gt;
{{Pokeli|0706|Goodra}}&lt;br /&gt;
{{Pokeli|0707|Klefki}}&lt;br /&gt;
{{Pokeli|0709|Trevenant}}&lt;br /&gt;
{{Pokeli|0710|Pumpkaboo}}&lt;br /&gt;
{{Pokeli|0711|Gourgeist}}&lt;br /&gt;
{{Pokeli|0714|Noibat}}&lt;br /&gt;
{{Pokeli|0715|Noivern}}&lt;br /&gt;
{{Pokeli|0718|Zygarde|4={{color2|000|List of Pokémon with form differences#Zygarde|50% Forme}}}}&lt;br /&gt;
&amp;lt;!--{{Pokeli|0718|Zygarde|-Cell|{{color2|000|List of Pokémon with form differences#Zygarde|Zygarde Cell}}}}--&amp;gt;&lt;br /&gt;
&amp;lt;!--{{Pokeli|0718|Zygarde|-Core|{{color2|000|List of Pokémon with form differences#Zygarde|Core}}}}--&amp;gt;&lt;br /&gt;
{{Pokeli|0718|Zygarde|-10Percent|{{color2|000|List of Pokémon with form differences#Zygarde|10% Forme}}}}&lt;br /&gt;
{{Pokeli|0718|Zygarde|-Complete|{{color2|000|List of Pokémon with form differences#Zygarde|Complete Forme}}}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
====Extrapolated species====&lt;br /&gt;
The following species have not been directly revealed in trailers and promotional material, but their evolutionary relatives have been shown.&lt;br /&gt;
{{ResponsiveList/h|black}}&lt;br /&gt;
{{Pokeli|0004|Charmander}}&lt;br /&gt;
{{Pokeli|0035|Clefairy}}&lt;br /&gt;
{{Pokeli|0036|Clefable}}&lt;br /&gt;
{{Pokeli|0160|Feraligatr}}&lt;br /&gt;
{{Pokeli|0199|Slowking}}&lt;br /&gt;
{{Pokeli|0247|Pupitar}}&lt;br /&gt;
{{Pokeli|0361|Snorunt}}&lt;br /&gt;
{{Pokeli|0372|Shelgon}}&lt;br /&gt;
{{Pokeli|0374|Beldum}}&lt;br /&gt;
{{Pokeli|0375|Metang}}&lt;br /&gt;
{{Pokeli|0443|Gible}}&lt;br /&gt;
{{Pokeli|0470|Leafeon}}&lt;br /&gt;
{{Pokeli|0478|Froslass}}&lt;br /&gt;
{{Pokeli|0499|Pignite}}&lt;br /&gt;
{{Pokeli|0500|Emboar}}&lt;br /&gt;
{{Pokeli|0560|Scrafty}}&lt;br /&gt;
{{Pokeli|0607|Litwick}}&lt;br /&gt;
{{Pokeli|0651|Quilladin}}&lt;br /&gt;
{{Pokeli|0654|Braixen}}&lt;br /&gt;
{{Pokeli|0657|Frogadier}}&lt;br /&gt;
{{Pokeli|0690|Skrelp}}&lt;br /&gt;
{{Pokeli|0708|Phantump}}&lt;br /&gt;
{{Pokeli|0712|Bergmite}}&lt;br /&gt;
{{Pokeli|0713|Avalugg}}&lt;br /&gt;
{{Pokeli|0900|Kleavor}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
====Revealed Mega Evolutions====&lt;br /&gt;
&amp;lt;!--Please do not add a mega to this list unless it has been shown directly.--&amp;gt;&lt;br /&gt;
The following Mega Evolutions have appeared in trailers and promotional material:&lt;br /&gt;
&lt;br /&gt;
{{ResponsiveList/h|Legends Z-A}}&lt;br /&gt;
{{Pokeli|0006|Charizard|-Mega X|{{color2|000|Mega Evolution|Mega Charizard X}}}}&lt;br /&gt;
{{Pokeli|0006|Charizard|-Mega Y|{{color2|000|Mega Evolution|Mega Charizard Y}}}}&lt;br /&gt;
{{Pokeli|0015|Beedrill|-Mega|{{color2|000|Mega Evolution|Mega Beedrill}}}}&lt;br /&gt;
{{Pokeli|0018|Pidgeot|-Mega|{{color2|000|Mega Evolution|Mega Pidgeot}}}}&lt;br /&gt;
{{Pokeli|0065|Alakazam|-Mega|{{color2|000|Mega Evolution|Mega Alakazam}}}}&lt;br /&gt;
{{Pokeli|0080|Slowbro|-Mega|{{color2|000|Mega Evolution|Mega Slowbro}}}}&lt;br /&gt;
{{Pokeli|0094|Gengar|-Mega|{{color2|000|Mega Evolution|Mega Gengar}}}}&lt;br /&gt;
{{Pokeli|0115|Kangaskhan|-Mega|{{color2|000|Mega Evolution|Mega Kangaskhan}}}}&lt;br /&gt;
{{Pokeli|0127|Pinsir|-Mega|{{color2|000|Mega Evolution|Mega Pinsir}}}}&lt;br /&gt;
{{Pokeli|0130|Gyarados|-Mega|{{color2|000|Mega Evolution|Mega Gyarados}}}}&lt;br /&gt;
{{Pokeli|0181|Ampharos|-Mega|{{color2|000|Mega Evolution|Mega Ampharos}}}}&lt;br /&gt;
{{Pokeli|0208|Steelix|-Mega|{{color2|000|Mega Evolution|Mega Steelix}}}}&lt;br /&gt;
{{Pokeli|0212|Scizor|-Mega|{{color2|000|Mega Evolution|Mega Scizor}}}}&lt;br /&gt;
{{Pokeli|0214|Heracross|-Mega|{{color2|000|Mega Evolution|Mega Heracross}}}}&lt;br /&gt;
{{Pokeli|0229|Houndoom|-Mega|{{color2|000|Mega Evolution|Mega Houndoom}}}}&lt;br /&gt;
{{Pokeli|0248|Tyranitar|-Mega|{{color2|000|Mega Evolution|Mega Tyranitar}}}}&lt;br /&gt;
{{Pokeli|0282|Gardevoir|-Mega|{{color2|000|Mega Evolution|Mega Gardevoir}}}}&lt;br /&gt;
{{Pokeli|0302|Sableye|-Mega|{{color2|000|Mega Evolution|Mega Sableye}}}}&lt;br /&gt;
{{Pokeli|0303|Mawile|-Mega|{{color2|000|Mega Evolution|Mega Mawile}}}}&lt;br /&gt;
{{Pokeli|0306|Aggron|-Mega|{{color2|000|Mega Evolution|Mega Aggron}}}}&lt;br /&gt;
{{Pokeli|0308|Medicham|-Mega|{{color2|000|Mega Evolution|Mega Medicham}}}}&lt;br /&gt;
{{Pokeli|0310|Manectric|-Mega|{{color2|000|Mega Evolution|Mega Manectric}}}}&lt;br /&gt;
{{Pokeli|0323|Camerupt|-Mega|{{color2|000|Mega Evolution|Mega Camerupt}}}}&lt;br /&gt;
{{Pokeli|0334|Altaria|-Mega|{{color2|000|Mega Evolution|Mega Altaria}}}}&lt;br /&gt;
{{Pokeli|0354|Banette|-Mega|{{color2|000|Mega Evolution|Mega Banette}}}}&lt;br /&gt;
{{Pokeli|0359|Absol|-Mega|{{color2|000|Mega Evolution|Mega Absol}}}}&lt;br /&gt;
{{Pokeli|0373|Salamence|-Mega|{{color2|000|Mega Evolution|Mega Salamence}}}}&lt;br /&gt;
{{Pokeli|0376|Metagross|-Mega|{{color2|000|Mega Evolution|Mega Metagross}}}}&lt;br /&gt;
{{Pokeli|0428|Lopunny|-Mega|{{color2|000|Mega Evolution|Mega Lopunny}}}}&lt;br /&gt;
{{Pokeli|0445|Garchomp|-Mega|{{color2|000|Mega Evolution|Mega Garchomp}}}}&lt;br /&gt;
{{Pokeli|0448|Lucario|-Mega|{{color2|000|Mega Evolution|Mega Lucario}}}}&lt;br /&gt;
{{Pokeli|0460|Abomasnow|-Mega|{{color2|000|Mega Evolution|Mega Abomasnow}}}}&lt;br /&gt;
{{Pokeli|0475|Gallade|-Mega|{{color2|000|Mega Evolution|Mega Gallade}}}}&lt;br /&gt;
{{Pokeli|0531|Audino|-Mega|{{color2|000|Mega Evolution|Mega Audino}}}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
====Revealed forms====&lt;br /&gt;
The following forms have appeared in trailers and promotional material:&lt;br /&gt;
&lt;br /&gt;
{{ResponsiveList/h|Legends Z-A}}&lt;br /&gt;
{{Pokeli|0026|Raichu|-Alola|Alolan Form}}&lt;br /&gt;
{{Pokeli|0079|Slowpoke|-Galar|Galarian Form}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Fan|Fancy Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Gar|Garden Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Mod|Modern Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0669|Flabébé|B|Blue Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0669|Flabébé|W|White Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0671|Florges|B|Blue Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0671|Florges|O|Orange Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0671|Florges|W|White Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|Da|Dandy Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|De|Debutante Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|Di|Diamond Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|He|Heart Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|La|La Reine Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|Ma|Matron Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|St|Star Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0706|Goodra|-Hisui|Hisuian Form}}&lt;br /&gt;
{{Pokeli|0713|Avalugg|-Hisui|Hisuian Form}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
====Extrapolated forms====&lt;br /&gt;
The following forms have not been directly revealed in trailers and promotional material, but their evolutionary relatives have been shown.&lt;br /&gt;
{{ResponsiveList/h|black}}&lt;br /&gt;
{{Pokeli|0080|Slowbro|-Galar|Galarian Form}}&lt;br /&gt;
{{Pokeli|0199|Slowking|-Galar|Galarian Form}}&lt;br /&gt;
{{Pokeli|0362|Glalie|-Mega|{{color2|000|Mega Evolution|Mega Glalie}}}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Arc|Archipelago Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Con|Continental Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Ele|Elegant Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Hig|High Plains Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Icy|Icy Snow Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Jun|Jungle Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Mar|Marine Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Mon|Monsoon Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Oce|Ocean Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Pok|Poké Ball Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Pol|Polar Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Riv|River Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|San|Sandstorm Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Sav|Savanna Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Sun|Sun Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Tun|Tundra Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0669|Flabébé|O|Orange Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0669|Flabébé|Y|Yellow Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0670|Floette|B|Blue Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0670|Floette|O|Orange Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0670|Floette|W|White Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0670|Floette|Y|Yellow Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0671|Florges|Y|Yellow Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|Ka|Kabuki Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|Ph|Pharoh Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0705|Sliggoo|-Hisui|Hisuian Form}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon mechanics===&lt;br /&gt;
[[Mega Evolution]] returns for the first time in a [[core series]] game since {{LGPE}}.&lt;br /&gt;
&lt;br /&gt;
{{pkmn2|Wild}} [[alpha Pokémon]] make their return from {{g|Legends: Arceus}}, behaving and looking similarly to as they did in that game.&lt;br /&gt;
&lt;br /&gt;
=== Connectivity ===&lt;br /&gt;
The game is planned to receive [[Pokémon HOME]] compatibility at some point in 2026. However, Pokémon caught or transferred to Pokémon Legends: Z-A cannot be sent to previous Nintendo Switch titles. Similar to previous titles, only Pokémon available in this game can be transferred into it.&amp;lt;!--&lt;br /&gt;
==Staff==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
The game file size is dependant on the system that the game is downloaded on, irrespective of the the edition owned. In other words, downloading the [[Nintendo Switch]] version of the game on a [[Nintendo Switch 2]] will still consume the same amount of storage space as the Nintendo Switch 2 Edition. The Nintendo Switch 2 upgrade pack only consumes approximately 3 MB of additional space.&amp;lt;ref name=&amp;quot;Nintendo eShop AU&amp;quot;&amp;gt;https://ec.nintendo.com/AU/en/aocs/70050000058351&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{Legends Z-A color}}; border:3px solid #{{Legends Z-A color dark}}&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Version&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Release date&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Game file size&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Official note&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|More information&lt;br /&gt;
|-&lt;br /&gt;
|1.0.0&lt;br /&gt;
|Original release&lt;br /&gt;
|{{tt|4.0 GB|Nintendo Switch, Nintendo Switch – OLED Model or Nintendo Switch Lite}}&amp;lt;br&amp;gt;{{tt|7.7 GB|Nintendo Switch 2}}&lt;br /&gt;
|N/A&lt;br /&gt;
|Initial release. This version is officially playable using a physical Game Card in a Switch whose internet connection remains off.&lt;br /&gt;
|-&lt;br /&gt;
|1.0.1&lt;br /&gt;
|October 9, 2025&lt;br /&gt;
|{{tt|4.0 GB|Nintendo Switch, Nintendo Switch – OLED Model or Nintendo Switch Lite}}&amp;lt;br&amp;gt;{{tt|7.7 GB|Nintendo Switch 2}}&lt;br /&gt;
|Added data required to use online features.&lt;br /&gt;
|Initial version when downloading from Nintendo eShop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Logos===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon Legends Z-A logo.png|English, Japanese, and Korean logo&lt;br /&gt;
Pokémon Legends Z-A logo SC.png|Simplified Chinese logo&lt;br /&gt;
Pokémon Legends Z-A logo TC.png|Traditional Chinese logo&lt;br /&gt;
Pokémon Legends Z-A logo FR.png|French logo&lt;br /&gt;
Pokémon Legends Z-A logo DE.png|German logo&lt;br /&gt;
Pokémon Legends Z-A logo IT.png|Italian logo&lt;br /&gt;
Pokémon Legends Z-A logo ES.png|Spanish logo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the first core series game:&lt;br /&gt;
** To be rated E10+ by the [[wikipedia:Entertainment Software Rating Board|ESRB]].&lt;br /&gt;
** To use real-time combat.&lt;br /&gt;
** To include letters from the Latin alphabet in its official Chinese name, as {{g|X and Y}} were never officially translated to Chinese.&lt;br /&gt;
** To have its [[Mega Dimension|DLC]] be revealed before the release of the base game and also the first instance of core series DLC releasing in the same calendar year as the base game.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Legends Z-A color}}|bordercolor={{Legends Z-A color light}}&lt;br /&gt;
|ja=Pokémon LEGENDS Z-A&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ja&amp;quot;/&amp;gt;&lt;br /&gt;
|zh_yue={{tt|寶可夢傳說 Z-A|Pokémon Chyùhnsyut Z-A}}&lt;br /&gt;
|zh_cmn={{tt|寶可夢傳說 Z-A|Pokémon Chuánshuō Z-A}}&amp;lt;br&amp;gt;{{tt|宝可梦传说 Z-A|Pokémon Chuánshuō Z-A}}&lt;br /&gt;
|fr=Légendes Pokémon : Z-A&lt;br /&gt;
|de=Pokémon-Legenden: Z-A&lt;br /&gt;
|it=Leggende Pokémon: Z-A&lt;br /&gt;
|ko={{tt|Pokémon LEGENDS Z-A|포켓몬 레전즈 제트에이}}&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ko&amp;quot;/&amp;gt;&lt;br /&gt;
|es_la=Leyendas Pokémon: Z-A&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;es_la&amp;quot;/&amp;gt;&lt;br /&gt;
|es_eu=Leyendas Pokémon: Z-A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references group=&amp;quot;note&amp;quot;/&amp;gt;&lt;br /&gt;
===Subnotes===&lt;br /&gt;
&amp;lt;references group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;en&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in English as /ˌzi ˈeɪ/ in the [[Pokémon Presents#February 27, 2025|February 27, 2025 Pokémon Presents]] and the April 2, 2025 [[Nintendo Direct]]. The same American English voice-over was used in the UK English and Asian English videos, pronouncing the letter Z as &#039;&#039;zee&#039;&#039; /zi/, even though it would normally be pronounced as &#039;&#039;zed&#039;&#039; /zɛd/ in those regions. The English voiceover is also used for the French, German, Dutch, Italian, Spanish (Europe), Spanish (Latin America), Portuguese (Europe), and Portuguese (Brazil) uploads with localized subtitles.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ja&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Japanese as ゼットエー &#039;&#039;zetto ē&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ko&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Korean as 제트에이 &#039;&#039;jeteu ei&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;es_la&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Latin American Spanish as &#039;&#039;zeta a&#039;&#039; /ˈseta a/ in the [[Pokémon Presents#February 27, 2025|February 27, 2025 Pokémon Presents]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Core series}}&lt;br /&gt;
{{DLC}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Nintendo Switch 2 games]]&lt;br /&gt;
[[Category:Pokémon Legends: Z-A|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon-Legenden: Z-A]]&lt;br /&gt;
[[es:Leyendas Pokémon: Z-A]]&lt;br /&gt;
[[fr:Légendes Pokémon : Z-A]]&lt;br /&gt;
[[it:Leggende Pokémon: Z-A]]&lt;br /&gt;
[[ja:Pokémon LEGENDS Z-A]]&lt;br /&gt;
[[zh:宝可梦传说 Z-A]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Cooldown&amp;diff=4404079</id>
		<title>Cooldown</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Cooldown&amp;diff=4404079"/>
		<updated>2025-10-16T21:20:19Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&#039;&#039;&#039;Cooldown&#039;&#039;&#039; is a property of [[move]]s featured in {{g|Unite}} and {{g|Legends: Z-A}}, serving as the equivalent to [[PP]] in the real-time battle system both games use. &lt;br /&gt;
&lt;br /&gt;
Similar to PP, moves have varying amounts of cooldown time. This ranges between 3 seconds and 20 seconds. A Pokémon&#039;s {{stat|Speed}} stat affects this cooldown time, with a higher Speed stat resulting in a briefer cooldown period.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Legends:_Z-A&amp;diff=4403518</id>
		<title>Pokémon Legends: Z-A</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Legends:_Z-A&amp;diff=4403518"/>
		<updated>2025-10-16T16:17:23Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Battle mechanics */ Adding some stuff including things I saw for myself during my initial play.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game&lt;br /&gt;
|colorscheme=Legends Z-A&lt;br /&gt;
|bordercolorscheme=Legends Z-A&lt;br /&gt;
|name=Pokémon Legends: Z-A&lt;br /&gt;
|jname=Pokémon LEGENDS Z-A&lt;br /&gt;
|name2=Pokémon Legends: Z-A – Nintendo Switch 2 Edition&lt;br /&gt;
|jname2=Pokémon LEGENDS Z-A Nintendo Switch 2 Edition&lt;br /&gt;
|boxart=Legends Z-A EN boxart.png&lt;br /&gt;
|caption=English boxart of Pokémon Legends: Z-A&lt;br /&gt;
|boxart2=Legends Z-A Nintendo Switch 2 Edition EN boxart.png&lt;br /&gt;
|caption2=English boxart of Pokémon Legends: Z-A – Nintendo Switch 2 Edition&lt;br /&gt;
|jbox=Legends Z-A JP boxart.jpg&lt;br /&gt;
|jcaption=Japanese boxart of Pokémon Legends: Z-A&lt;br /&gt;
|jbox2=Legends Z-A Nintendo Switch 2 Edition JP boxart.jpg&lt;br /&gt;
|jcaption2=Japanese boxart of Pokémon Legends: Z-A – Nintendo Switch 2 Edition&lt;br /&gt;
|category=Action RPG&lt;br /&gt;
|gen_series=[[Generation IX]] [[core series]]&lt;br /&gt;
|players=1-4 players simultaneous&lt;br /&gt;
|platform=[[Nintendo Switch]] &amp;lt;small&amp;gt;(enhanced for the [[Nintendo Switch 2]] via [[upgrade pack]])&amp;lt;/small&amp;gt;&lt;br /&gt;
|link_method=Wireless, [[Nintendo Switch Online]]&lt;br /&gt;
|release_date_ja=October 16, 2025&lt;br /&gt;
|release_date_au=October 16, 2025&lt;br /&gt;
|release_date_eu=October 16, 2025&lt;br /&gt;
|release_date_na=October 16, 2025&lt;br /&gt;
|release_date_hk=October 16, 2025&lt;br /&gt;
|release_date_tw=October 16, 2025&lt;br /&gt;
|release_date_kr=October 16, 2025&lt;br /&gt;
|publisher=[[Nintendo]]/[[The Pokémon Company]]&lt;br /&gt;
|developer=[[Game Freak]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|esrb=E10+&lt;br /&gt;
|pegi=7&lt;br /&gt;
|acb=PG&lt;br /&gt;
|oflc=PG&lt;br /&gt;
|grac=ALL&lt;br /&gt;
|gsrr=6+&lt;br /&gt;
|staff=no&lt;br /&gt;
|stafflink=&lt;br /&gt;
|website_ja=[https://www.pokemon.co.jp/ex/legends_z-a/ja/ Pokémon.co.jp]&lt;br /&gt;
|website_en=[https://legends.pokemon.com/en-us/ Pokémon.com]}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Legends: Z-A&#039;&#039;&#039;{{#tag:ref|&amp;quot;Z-A&amp;quot; is pronounced as the two letters Z and A separately, according to the pronunciation of those letters in each language.&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;en&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ja&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ko&amp;quot;/&amp;gt;&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;es_la&amp;quot;/&amp;gt;|group=note|name=pronunciation}} (Japanese: &#039;&#039;&#039;{{j|Pokémon LEGENDS {{ruby|Z-A|ゼットエー}}}}&#039;&#039;&#039; &#039;&#039;Pokémon LEGENDS Z-A&#039;&#039;) is the third [[Generation IX]] [[core series]] game and the second game to bear the &amp;quot;[[Core series#Pokémon Legends|Pokémon Legends]]&amp;quot; moniker, after [[Pokémon Legends: Arceus]].&lt;br /&gt;
&lt;br /&gt;
The game was announced worldwide on [[Pokémon Day|February 27]], 2024, at 14:00 UTC, through a [[Pokémon Presents#February 27, 2024|Pokémon Presents]]. It was released worldwide on [[Nintendo Switch]] on October 16, 2025. A [[Nintendo Switch 2]] Edition, known as &#039;&#039;&#039;Pokémon Legends: Z-A – Nintendo Switch 2 Edition&#039;&#039;&#039;, released at the same time as both a physical release and a downloadable [[upgrade pack]]. The Nintendo Switch 2 Edition features enhanced resolution and frame rates compared to the base version. All copies of the game are playable in ten languages: Japanese, English, German, European Spanish, Latin American Spanish, French, Italian, Korean, Simplified Chinese, and Traditional Chinese. It is the first core series game with a {{pmin|Latin America}}n Spanish translation.&lt;br /&gt;
&lt;br /&gt;
The [[Mega Dimension]] [[Downloadable content|DLC]] was revealed during a [[Nintendo Direct]] on September 12, 2025.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The game is set entirely in [[Lumiose City]],&amp;lt;ref&amp;gt;[https://twitter.com/NintendoAmerica/status/1762487295859405151 Tweet from @NintendoAmerica: &#039;&#039;Watch to see the reveal trailer for #PokemonLegendsZA, a new adventure set entirely within Lumiose City, coming to #NintendoSwitch in 2025.&#039;&#039;]&amp;lt;/ref&amp;gt; five years after the events of {{g|X and Y}}.&amp;lt;ref&amp;gt;&#039;&#039;&#039;NPC:&#039;&#039;&#039; &amp;quot;The incident with [[Team Flare]] five years ago sent shock waves through the whole of [[Kalos]].&amp;quot; (Pokémon Legends: Z-A)&amp;lt;/ref&amp;gt; A large corporation called [[Quasartico Inc.]] leads an urban redevelopment plan for Lumiose City, aiming to make it a city where humans and Pokémon can live in harmony.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Blurb==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
===Battle mechanics===&lt;br /&gt;
Unlike other core series games, which use a turn-based battle system, Pokémon Legends: Z-A uses a real-time combat system where Trainers and their Pokémon can move around a 3D space. This comes with new mechanics, such as precise timing of when to swap out Pokémon or use their [[move]]s, moves hitting specific areas of the field, and a [[Cooldown]] feature in place of [[PP]], where each move has a brief recharge period after it is used with a different length of time for each move. This new mechanic also makes it possible to combo the Pokémon&#039;s moves for more effective results.&lt;br /&gt;
&lt;br /&gt;
[[Status move]]s that affects stats are now only limited to a one level change and will wear off after a short time, which the aura that it represents disappearing once the time limit is reached.&lt;br /&gt;
&lt;br /&gt;
As seen in the 2025 Worlds/Gamescom demo, [[held item]]s, including {{Berries}}, return after their absence in the previous Pokémon Legends game.&lt;br /&gt;
&lt;br /&gt;
===Catching Pokémon===&lt;br /&gt;
[[Wild Pokémon]] can be encountered throughout Lumiose City. Many of them appear in &amp;quot;wild zones&amp;quot;, areas of the city specifically designated as places for Pokémon to live. Similar to {{g|Legends: Arceus}}, players can attempt to catch Pokémon without having to {{pkmn|battle}} them, though battling them and lowering their HP will improve the odds of a successful catch. The player is seen using modern {{i|Poké Ball}}s.&lt;br /&gt;
&lt;br /&gt;
===Friend===&lt;br /&gt;
Either [[Urbain]] or [[Taunie]] will appear as the player&#039;s [[friend]] depending on the [[Gender|appearance]] chosen for the [[player character]] at the beginning of the game. Players with a {{ga|Paxton|male appearance}} will meet Taunie, while players with a {{ga|Harmony|female appearance}} will meet Urbain. The player&#039;s friend works at [[Hotel Z]], where they support the hotel&#039;s owner, [[AZ]].&lt;br /&gt;
&lt;br /&gt;
The game features {{p|Chikorita}}, {{p|Tepig}}, and {{p|Totodile}} as [[first partner Pokémon]]. The player&#039;s friend will use the Pokémon that the player&#039;s first partner has a type advantage against.&lt;br /&gt;
&lt;br /&gt;
Later in the story, Taunie/Urbain will invite the player to join [[Team MZ]], who aim to protect Lumiose City and have been tasked with battling the Rogue [[Mega Evolution|Mega Evolved]] Pokémon running wild around the city.&lt;br /&gt;
&lt;br /&gt;
=== Rogue Mega Evolutions ===&lt;br /&gt;
The battles against the Rogue Mega Evolutions appear to use the same system as the [[noble Pokémon]] battles from [[Pokémon Legends: Arceus]], with the player dodging attacks in real time and launching attacks to deplete the health bar.&lt;br /&gt;
&lt;br /&gt;
Rogue Mega Pokémon seen so far include:&lt;br /&gt;
*{{p|Absol}}&lt;br /&gt;
*{{p|Banette}}&lt;br /&gt;
*{{p|Camerupt}}&lt;br /&gt;
*{{p|Dragonite}}&lt;br /&gt;
*{{p|Tyranitar}}&lt;br /&gt;
*{{p|Victreebel}}&lt;br /&gt;
&lt;br /&gt;
=== Z-A Royale ===&lt;br /&gt;
The [[Z-A Royale]] is a competition held at night in Lumiose City. Participating Pokémon Trainers start at Rank Z, and can rank up by defeating other Trainers in promotion matches to progress to Rank A. It is said that Trainers who reach Rank A may have one wish granted.&lt;br /&gt;
===New Pokémon and forms===&lt;br /&gt;
{{ResponsiveList/h|Legends Z-A}}&lt;br /&gt;
{{Pokeli|0071|Victreebel|-Mega|{{color2|000|Mega Evolution|Mega Victreebel}}}}&lt;br /&gt;
{{Pokeli|0149|Dragonite|-Mega|{{color2|000|Mega Evolution|Mega Dragonite}}}}&lt;br /&gt;
{{Pokeli|0652|Chesnaught|-Mega|{{color2|000|Mega Evolution|Mega Chesnaught}}}}&lt;br /&gt;
{{Pokeli|0655|Delphox|-Mega|{{color2|000|Mega Evolution|Mega Delphox}}}}&lt;br /&gt;
{{Pokeli|0658|Greninja|-Mega|{{color2|000|Mega Evolution|Mega Greninja}}}}&lt;br /&gt;
{{Pokeli|0687|Malamar|-Mega|{{color2|000|Mega Evolution|Mega Malamar}}}}&lt;br /&gt;
{{Pokeli|0701|Hawlucha|-Mega|{{color2|000|Mega Evolution|Mega Hawlucha}}}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
===Returning Pokémon===&lt;br /&gt;
&amp;lt;!--This section is a placeholder for this information until a proper Pokédex page can exist.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Revealed species====&lt;br /&gt;
&amp;lt;!--Please do not add pre-Evolutions and Evolutions that have not been shown directly.--&amp;gt;&lt;br /&gt;
The following table lists Pokémon species that have appeared in trailers and promotional material:&lt;br /&gt;
{{ResponsiveList/h|Legends Z-A}}&lt;br /&gt;
{{Pokeli|0005|Charmeleon}}&lt;br /&gt;
{{Pokeli|0006|Charizard}}&lt;br /&gt;
{{Pokeli|0013|Weedle}}&lt;br /&gt;
{{Pokeli|0014|Kakuna}}&lt;br /&gt;
{{Pokeli|0015|Beedrill}}&lt;br /&gt;
{{Pokeli|0016|Pidgey}}&lt;br /&gt;
{{Pokeli|0017|Pidgeotto}}&lt;br /&gt;
{{Pokeli|0018|Pidgeot}}&lt;br /&gt;
{{Pokeli|0023|Ekans}}&lt;br /&gt;
{{Pokeli|0024|Arbok}}&lt;br /&gt;
{{Pokeli|0025|Pikachu}}&lt;br /&gt;
{{Pokeli|0026|Raichu}}&lt;br /&gt;
{{Pokeli|0063|Abra}}&lt;br /&gt;
{{Pokeli|0064|Kadabra}}&lt;br /&gt;
{{Pokeli|0065|Alakazam}}&lt;br /&gt;
{{Pokeli|0066|Machop}}&lt;br /&gt;
{{Pokeli|0067|Machoke}}&lt;br /&gt;
{{Pokeli|0068|Machamp}}&lt;br /&gt;
{{Pokeli|0069|Bellsprout}}&lt;br /&gt;
{{Pokeli|0070|Weepinbell}}&lt;br /&gt;
{{Pokeli|0071|Victreebel}}&lt;br /&gt;
{{Pokeli|0079|Slowpoke}}&lt;br /&gt;
{{Pokeli|0080|Slowbro}}&lt;br /&gt;
{{Pokeli|0092|Gastly}}&lt;br /&gt;
{{Pokeli|0093|Haunter}}&lt;br /&gt;
{{Pokeli|0094|Gengar}}&lt;br /&gt;
{{Pokeli|0095|Onix}}&lt;br /&gt;
{{Pokeli|0115|Kangaskhan}}&lt;br /&gt;
{{Pokeli|0120|Staryu}}&lt;br /&gt;
{{Pokeli|0121|Starmie}}&lt;br /&gt;
{{Pokeli|0123|Scyther}}&lt;br /&gt;
{{Pokeli|0127|Pinsir}}&lt;br /&gt;
{{Pokeli|0129|Magikarp}}&lt;br /&gt;
{{Pokeli|0130|Gyarados}}&lt;br /&gt;
{{Pokeli|0133|Eevee}}&lt;br /&gt;
{{Pokeli|0134|Vaporeon}}&lt;br /&gt;
{{Pokeli|0135|Jolteon}}&lt;br /&gt;
{{Pokeli|0136|Flareon}}&lt;br /&gt;
{{Pokeli|0147|Dratini}}&lt;br /&gt;
{{Pokeli|0148|Dragonair}}&lt;br /&gt;
{{Pokeli|0149|Dragonite}}&lt;br /&gt;
{{Pokeli|0152|Chikorita}}&lt;br /&gt;
{{Pokeli|0153|Bayleef}}&lt;br /&gt;
{{Pokeli|0154|Meganium}}&lt;br /&gt;
{{Pokeli|0158|Totodile}}&lt;br /&gt;
{{Pokeli|0159|Croconaw}}&lt;br /&gt;
{{Pokeli|0167|Spinarak}}&lt;br /&gt;
{{Pokeli|0168|Ariados}}&lt;br /&gt;
{{Pokeli|0172|Pichu}}&lt;br /&gt;
{{Pokeli|0173|Cleffa}}&lt;br /&gt;
{{Pokeli|0179|Mareep}}&lt;br /&gt;
{{Pokeli|0180|Flaaffy}}&lt;br /&gt;
{{Pokeli|0181|Ampharos}}&lt;br /&gt;
{{Pokeli|0196|Espeon}}&lt;br /&gt;
{{Pokeli|0197|Umbreon}}&lt;br /&gt;
{{Pokeli|0208|Steelix}}&lt;br /&gt;
{{Pokeli|0212|Scizor}}&lt;br /&gt;
{{Pokeli|0214|Heracross}}&lt;br /&gt;
{{Pokeli|0228|Houndour}}&lt;br /&gt;
{{Pokeli|0229|Houndoom}}&lt;br /&gt;
{{Pokeli|0246|Larvitar}}&lt;br /&gt;
{{Pokeli|0248|Tyranitar}}&lt;br /&gt;
{{Pokeli|0280|Ralts}}&lt;br /&gt;
{{Pokeli|0281|Kirlia}}&lt;br /&gt;
{{Pokeli|0282|Gardevoir}}&lt;br /&gt;
{{Pokeli|0302|Sableye}}&lt;br /&gt;
{{Pokeli|0303|Mawile}}&lt;br /&gt;
{{Pokeli|0304|Aron}}&lt;br /&gt;
{{Pokeli|0305|Lairon}}&lt;br /&gt;
{{Pokeli|0306|Aggron}}&lt;br /&gt;
{{Pokeli|0307|Meditite}}&lt;br /&gt;
{{Pokeli|0308|Medicham}}&lt;br /&gt;
{{Pokeli|0310|Manectric}}&lt;br /&gt;
{{Pokeli|0315|Roselia}}&lt;br /&gt;
{{Pokeli|0322|Numel}}&lt;br /&gt;
{{Pokeli|0323|Camerupt}}&lt;br /&gt;
{{Pokeli|0333|Swablu}}&lt;br /&gt;
{{Pokeli|0334|Altaria}}&lt;br /&gt;
{{Pokeli|0353|Shuppet}}&lt;br /&gt;
{{Pokeli|0354|Banette}}&lt;br /&gt;
{{Pokeli|0359|Absol}}&lt;br /&gt;
{{Pokeli|0362|Glalie}}&lt;br /&gt;
{{Pokeli|0371|Bagon}}&lt;br /&gt;
{{Pokeli|0373|Salamence}}&lt;br /&gt;
{{Pokeli|0376|Metagross}}&lt;br /&gt;
{{Pokeli|0406|Budew}}&lt;br /&gt;
{{Pokeli|0407|Roserade}}&lt;br /&gt;
{{Pokeli|0427|Buneary}}&lt;br /&gt;
{{Pokeli|0428|Lopunny}}&lt;br /&gt;
{{Pokeli|0444|Gabite}}&lt;br /&gt;
{{Pokeli|0445|Garchomp}}&lt;br /&gt;
{{Pokeli|0447|Riolu}}&lt;br /&gt;
{{Pokeli|0448|Lucario}}&lt;br /&gt;
{{Pokeli|0449|Hippopotas}}&lt;br /&gt;
{{Pokeli|0450|Hippowdon}}&lt;br /&gt;
{{Pokeli|0459|Snover}}&lt;br /&gt;
{{Pokeli|0460|Abomasnow}}&lt;br /&gt;
{{Pokeli|0471|Glaceon}}&lt;br /&gt;
{{Pokeli|0475|Gallade}}&lt;br /&gt;
{{Pokeli|0498|Tepig}}&lt;br /&gt;
{{Pokeli|0504|Patrat}}&lt;br /&gt;
{{Pokeli|0505|Watchog}}&lt;br /&gt;
{{Pokeli|0511|Pansage}}&lt;br /&gt;
{{Pokeli|0512|Simisage}}&lt;br /&gt;
{{Pokeli|0513|Pansear}}&lt;br /&gt;
{{Pokeli|0514|Simisear}}&lt;br /&gt;
{{Pokeli|0515|Panpour}}&lt;br /&gt;
{{Pokeli|0516|Simipour}}&lt;br /&gt;
{{Pokeli|0531|Audino}}&lt;br /&gt;
{{Pokeli|0551|Sandile}}&lt;br /&gt;
{{Pokeli|0552|Krokorok}}&lt;br /&gt;
{{Pokeli|0553|Krookodile}}&lt;br /&gt;
{{Pokeli|0559|Scraggy}}&lt;br /&gt;
{{Pokeli|0568|Trubbish}}&lt;br /&gt;
{{Pokeli|0569|Garbodor}}&lt;br /&gt;
{{Pokeli|0587|Emolga}}&lt;br /&gt;
{{Pokeli|0608|Lampent}}&lt;br /&gt;
{{Pokeli|0609|Chandelure}}&lt;br /&gt;
{{Pokeli|0650|Chespin}}&lt;br /&gt;
{{Pokeli|0652|Chesnaught}}&lt;br /&gt;
{{Pokeli|0653|Fennekin}}&lt;br /&gt;
{{Pokeli|0655|Delphox}}&lt;br /&gt;
{{Pokeli|0656|Froakie}}&lt;br /&gt;
{{Pokeli|0658|Greninja}}&lt;br /&gt;
{{Pokeli|0659|Bunnelby}}&lt;br /&gt;
{{Pokeli|0660|Diggersby}}&lt;br /&gt;
{{Pokeli|0661|Fletchling}}&lt;br /&gt;
{{Pokeli|0662|Fletchinder}}&lt;br /&gt;
{{Pokeli|0663|Talonflame}}&lt;br /&gt;
{{Pokeli|0664|Scatterbug}}&lt;br /&gt;
{{Pokeli|0665|Spewpa}}&lt;br /&gt;
{{Pokeli|0666|Vivillon}}&lt;br /&gt;
{{Pokeli|0667|Litleo}}&lt;br /&gt;
{{Pokeli|0668|Pyroar}}&lt;br /&gt;
{{Pokeli|0669|Flabébé}}&lt;br /&gt;
{{Pokeli|0670|Floette}}&lt;br /&gt;
&amp;lt;!--{{Pokeli|0670|Floette|-Eternal|{{color2|000|List of Pokémon with form differences#Floette|Eternal Flower}}}}--&amp;gt;&lt;br /&gt;
{{Pokeli|0671|Florges}}&lt;br /&gt;
{{Pokeli|0672|Skiddo}}&lt;br /&gt;
{{Pokeli|0673|Gogoat}}&lt;br /&gt;
{{Pokeli|0674|Pancham}}&lt;br /&gt;
{{Pokeli|0675|Pangoro}}&lt;br /&gt;
{{Pokeli|0676|Furfrou}}&lt;br /&gt;
{{Pokeli|0677|Espurr}}&lt;br /&gt;
{{Pokeli|0678|Meowstic}}&lt;br /&gt;
{{Pokeli|0679|Honedge}}&lt;br /&gt;
{{Pokeli|0680|Doublade}}&lt;br /&gt;
{{Pokeli|0681|Aegislash}}&lt;br /&gt;
{{Pokeli|0682|Spritzee}}&lt;br /&gt;
{{Pokeli|0683|Aromatisse}}&lt;br /&gt;
{{Pokeli|0684|Swirlix}}&lt;br /&gt;
{{Pokeli|0685|Slurpuff}}&lt;br /&gt;
{{Pokeli|0686|Inkay}}&lt;br /&gt;
{{Pokeli|0687|Malamar}}&lt;br /&gt;
{{Pokeli|0688|Binacle}}&lt;br /&gt;
{{Pokeli|0689|Barbaracle}}&lt;br /&gt;
{{Pokeli|0691|Dragalge}}&lt;br /&gt;
{{Pokeli|0692|Clauncher}}&lt;br /&gt;
{{Pokeli|0693|Clawitzer}}&lt;br /&gt;
{{Pokeli|0694|Helioptile}}&lt;br /&gt;
{{Pokeli|0695|Heliolisk}}&lt;br /&gt;
{{Pokeli|0698|Amaura}}&lt;br /&gt;
{{Pokeli|0699|Aurorus}}&lt;br /&gt;
{{Pokeli|0700|Sylveon}}&lt;br /&gt;
{{Pokeli|0701|Hawlucha}}&lt;br /&gt;
{{Pokeli|0702|Dedenne}}&lt;br /&gt;
{{Pokeli|0704|Goomy}}&lt;br /&gt;
{{Pokeli|0705|Sliggoo}}&lt;br /&gt;
{{Pokeli|0706|Goodra}}&lt;br /&gt;
{{Pokeli|0707|Klefki}}&lt;br /&gt;
{{Pokeli|0709|Trevenant}}&lt;br /&gt;
{{Pokeli|0710|Pumpkaboo}}&lt;br /&gt;
{{Pokeli|0711|Gourgeist}}&lt;br /&gt;
{{Pokeli|0714|Noibat}}&lt;br /&gt;
{{Pokeli|0715|Noivern}}&lt;br /&gt;
{{Pokeli|0718|Zygarde|4={{color2|000|List of Pokémon with form differences#Zygarde|50% Forme}}}}&lt;br /&gt;
&amp;lt;!--{{Pokeli|0718|Zygarde|-Cell|{{color2|000|List of Pokémon with form differences#Zygarde|Zygarde Cell}}}}--&amp;gt;&lt;br /&gt;
&amp;lt;!--{{Pokeli|0718|Zygarde|-Core|{{color2|000|List of Pokémon with form differences#Zygarde|Core}}}}--&amp;gt;&lt;br /&gt;
{{Pokeli|0718|Zygarde|-10Percent|{{color2|000|List of Pokémon with form differences#Zygarde|10% Forme}}}}&lt;br /&gt;
{{Pokeli|0718|Zygarde|-Complete|{{color2|000|List of Pokémon with form differences#Zygarde|Complete Forme}}}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
====Extrapolated species====&lt;br /&gt;
The following species have not been directly revealed in trailers and promotional material, but their evolutionary relatives have been shown.&lt;br /&gt;
{{ResponsiveList/h|black}}&lt;br /&gt;
{{Pokeli|0004|Charmander}}&lt;br /&gt;
{{Pokeli|0035|Clefairy}}&lt;br /&gt;
{{Pokeli|0036|Clefable}}&lt;br /&gt;
{{Pokeli|0160|Feraligatr}}&lt;br /&gt;
{{Pokeli|0199|Slowking}}&lt;br /&gt;
{{Pokeli|0247|Pupitar}}&lt;br /&gt;
{{Pokeli|0361|Snorunt}}&lt;br /&gt;
{{Pokeli|0372|Shelgon}}&lt;br /&gt;
{{Pokeli|0374|Beldum}}&lt;br /&gt;
{{Pokeli|0375|Metang}}&lt;br /&gt;
{{Pokeli|0443|Gible}}&lt;br /&gt;
{{Pokeli|0470|Leafeon}}&lt;br /&gt;
{{Pokeli|0478|Froslass}}&lt;br /&gt;
{{Pokeli|0499|Pignite}}&lt;br /&gt;
{{Pokeli|0500|Emboar}}&lt;br /&gt;
{{Pokeli|0560|Scrafty}}&lt;br /&gt;
{{Pokeli|0607|Litwick}}&lt;br /&gt;
{{Pokeli|0651|Quilladin}}&lt;br /&gt;
{{Pokeli|0654|Braixen}}&lt;br /&gt;
{{Pokeli|0657|Frogadier}}&lt;br /&gt;
{{Pokeli|0690|Skrelp}}&lt;br /&gt;
{{Pokeli|0708|Phantump}}&lt;br /&gt;
{{Pokeli|0712|Bergmite}}&lt;br /&gt;
{{Pokeli|0713|Avalugg}}&lt;br /&gt;
{{Pokeli|0900|Kleavor}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
====Revealed Mega Evolutions====&lt;br /&gt;
&amp;lt;!--Please do not add a mega to this list unless it has been shown directly.--&amp;gt;&lt;br /&gt;
The following Mega Evolutions have appeared in trailers and promotional material:&lt;br /&gt;
&lt;br /&gt;
{{ResponsiveList/h|Legends Z-A}}&lt;br /&gt;
{{Pokeli|0006|Charizard|-Mega X|{{color2|000|Mega Evolution|Mega Charizard X}}}}&lt;br /&gt;
{{Pokeli|0006|Charizard|-Mega Y|{{color2|000|Mega Evolution|Mega Charizard Y}}}}&lt;br /&gt;
{{Pokeli|0015|Beedrill|-Mega|{{color2|000|Mega Evolution|Mega Beedrill}}}}&lt;br /&gt;
{{Pokeli|0018|Pidgeot|-Mega|{{color2|000|Mega Evolution|Mega Pidgeot}}}}&lt;br /&gt;
{{Pokeli|0065|Alakazam|-Mega|{{color2|000|Mega Evolution|Mega Alakazam}}}}&lt;br /&gt;
{{Pokeli|0080|Slowbro|-Mega|{{color2|000|Mega Evolution|Mega Slowbro}}}}&lt;br /&gt;
{{Pokeli|0094|Gengar|-Mega|{{color2|000|Mega Evolution|Mega Gengar}}}}&lt;br /&gt;
{{Pokeli|0115|Kangaskhan|-Mega|{{color2|000|Mega Evolution|Mega Kangaskhan}}}}&lt;br /&gt;
{{Pokeli|0127|Pinsir|-Mega|{{color2|000|Mega Evolution|Mega Pinsir}}}}&lt;br /&gt;
{{Pokeli|0130|Gyarados|-Mega|{{color2|000|Mega Evolution|Mega Gyarados}}}}&lt;br /&gt;
{{Pokeli|0181|Ampharos|-Mega|{{color2|000|Mega Evolution|Mega Ampharos}}}}&lt;br /&gt;
{{Pokeli|0208|Steelix|-Mega|{{color2|000|Mega Evolution|Mega Steelix}}}}&lt;br /&gt;
{{Pokeli|0212|Scizor|-Mega|{{color2|000|Mega Evolution|Mega Scizor}}}}&lt;br /&gt;
{{Pokeli|0214|Heracross|-Mega|{{color2|000|Mega Evolution|Mega Heracross}}}}&lt;br /&gt;
{{Pokeli|0229|Houndoom|-Mega|{{color2|000|Mega Evolution|Mega Houndoom}}}}&lt;br /&gt;
{{Pokeli|0248|Tyranitar|-Mega|{{color2|000|Mega Evolution|Mega Tyranitar}}}}&lt;br /&gt;
{{Pokeli|0282|Gardevoir|-Mega|{{color2|000|Mega Evolution|Mega Gardevoir}}}}&lt;br /&gt;
{{Pokeli|0302|Sableye|-Mega|{{color2|000|Mega Evolution|Mega Sableye}}}}&lt;br /&gt;
{{Pokeli|0303|Mawile|-Mega|{{color2|000|Mega Evolution|Mega Mawile}}}}&lt;br /&gt;
{{Pokeli|0306|Aggron|-Mega|{{color2|000|Mega Evolution|Mega Aggron}}}}&lt;br /&gt;
{{Pokeli|0308|Medicham|-Mega|{{color2|000|Mega Evolution|Mega Medicham}}}}&lt;br /&gt;
{{Pokeli|0310|Manectric|-Mega|{{color2|000|Mega Evolution|Mega Manectric}}}}&lt;br /&gt;
{{Pokeli|0323|Camerupt|-Mega|{{color2|000|Mega Evolution|Mega Camerupt}}}}&lt;br /&gt;
{{Pokeli|0334|Altaria|-Mega|{{color2|000|Mega Evolution|Mega Altaria}}}}&lt;br /&gt;
{{Pokeli|0354|Banette|-Mega|{{color2|000|Mega Evolution|Mega Banette}}}}&lt;br /&gt;
{{Pokeli|0359|Absol|-Mega|{{color2|000|Mega Evolution|Mega Absol}}}}&lt;br /&gt;
{{Pokeli|0373|Salamence|-Mega|{{color2|000|Mega Evolution|Mega Salamence}}}}&lt;br /&gt;
{{Pokeli|0376|Metagross|-Mega|{{color2|000|Mega Evolution|Mega Metagross}}}}&lt;br /&gt;
{{Pokeli|0428|Lopunny|-Mega|{{color2|000|Mega Evolution|Mega Lopunny}}}}&lt;br /&gt;
{{Pokeli|0445|Garchomp|-Mega|{{color2|000|Mega Evolution|Mega Garchomp}}}}&lt;br /&gt;
{{Pokeli|0448|Lucario|-Mega|{{color2|000|Mega Evolution|Mega Lucario}}}}&lt;br /&gt;
{{Pokeli|0460|Abomasnow|-Mega|{{color2|000|Mega Evolution|Mega Abomasnow}}}}&lt;br /&gt;
{{Pokeli|0475|Gallade|-Mega|{{color2|000|Mega Evolution|Mega Gallade}}}}&lt;br /&gt;
{{Pokeli|0531|Audino|-Mega|{{color2|000|Mega Evolution|Mega Audino}}}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
====Revealed forms====&lt;br /&gt;
The following forms have appeared in trailers and promotional material:&lt;br /&gt;
&lt;br /&gt;
{{ResponsiveList/h|Legends Z-A}}&lt;br /&gt;
{{Pokeli|0026|Raichu|-Alola|Alolan Form}}&lt;br /&gt;
{{Pokeli|0079|Slowpoke|-Galar|Galarian Form}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Fan|Fancy Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Gar|Garden Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Mod|Modern Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0669|Flabébé|B|Blue Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0669|Flabébé|W|White Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0671|Florges|B|Blue Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0671|Florges|O|Orange Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0671|Florges|W|White Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|Da|Dandy Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|De|Debutante Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|Di|Diamond Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|He|Heart Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|La|La Reine Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|Ma|Matron Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|St|Star Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0706|Goodra|-Hisui|Hisuian Form}}&lt;br /&gt;
{{Pokeli|0713|Avalugg|-Hisui|Hisuian Form}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
====Extrapolated forms====&lt;br /&gt;
The following forms have not been directly revealed in trailers and promotional material, but their evolutionary relatives have been shown.&lt;br /&gt;
{{ResponsiveList/h|black}}&lt;br /&gt;
{{Pokeli|0080|Slowbro|-Galar|Galarian Form}}&lt;br /&gt;
{{Pokeli|0199|Slowking|-Galar|Galarian Form}}&lt;br /&gt;
{{Pokeli|0362|Glalie|-Mega|{{color2|000|Mega Evolution|Mega Glalie}}}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Arc|Archipelago Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Con|Continental Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Ele|Elegant Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Hig|High Plains Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Icy|Icy Snow Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Jun|Jungle Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Mar|Marine Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Mon|Monsoon Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Oce|Ocean Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Pok|Poké Ball Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Pol|Polar Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Riv|River Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|San|Sandstorm Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Sav|Savanna Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Sun|Sun Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0666|Vivillon|Tun|Tundra Pattern|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0669|Flabébé|O|Orange Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0669|Flabébé|Y|Yellow Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0670|Floette|B|Blue Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0670|Floette|O|Orange Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0670|Floette|W|White Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0670|Floette|Y|Yellow Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0671|Florges|Y|Yellow Flower|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|Ka|Kabuki Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0676|Furfrou|Ph|Pharoh Trim|msp=MSP/HOME}}&lt;br /&gt;
{{Pokeli|0705|Sliggoo|-Hisui|Hisuian Form}}&lt;br /&gt;
{{ResponsiveList/f}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon mechanics===&lt;br /&gt;
[[Mega Evolution]] returns for the first time in a [[core series]] game since {{LGPE}}.&lt;br /&gt;
&lt;br /&gt;
{{pkmn2|Wild}} [[alpha Pokémon]] make their return from {{g|Legends: Arceus}}, behaving and looking similarly to as they did in that game.&lt;br /&gt;
&lt;br /&gt;
=== Connectivity ===&lt;br /&gt;
The game is planned to receive [[Pokémon HOME]] compatibility at some point in 2026. However, Pokémon caught or transferred to Pokémon Legends: Z-A cannot be sent to previous Nintendo Switch titles. Similar to previous titles, only Pokémon available in this game can be transferred into it.&amp;lt;!--&lt;br /&gt;
==Staff==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Version history==&lt;br /&gt;
The game file size is dependant on the system that the game is downloaded on, irrespective of the the edition owned. In other words, downloading the [[Nintendo Switch]] version of the game on a [[Nintendo Switch 2]] will still consume the same amount of storage space as the Nintendo Switch 2 Edition. The Nintendo Switch 2 upgrade pack only consumes approximately 3 MB of additional space.&amp;lt;ref name=&amp;quot;Nintendo eShop AU&amp;quot;&amp;gt;https://ec.nintendo.com/AU/en/aocs/70050000058351&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background:#{{Legends Z-A color}}; border:3px solid #{{Legends Z-A color dark}}&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Version&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Release date&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Game file size&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|Official note&lt;br /&gt;
!style=&amp;quot;background:#{{Legends Z-A color light}}&amp;quot;|More information&lt;br /&gt;
|-&lt;br /&gt;
|1.0.0&lt;br /&gt;
|Original release&lt;br /&gt;
|{{tt|4.0 GB|Nintendo Switch, Nintendo Switch – OLED Model or Nintendo Switch Lite}}&amp;lt;br&amp;gt;{{tt|7.7 GB|Nintendo Switch 2}}&lt;br /&gt;
|N/A&lt;br /&gt;
|Initial release. This version is officially playable using a physical Game Card in a Switch whose internet connection remains off.&lt;br /&gt;
|-&lt;br /&gt;
|1.0.1&lt;br /&gt;
|October 9, 2025&lt;br /&gt;
|{{tt|4.0 GB|Nintendo Switch, Nintendo Switch – OLED Model or Nintendo Switch Lite}}&amp;lt;br&amp;gt;{{tt|7.7 GB|Nintendo Switch 2}}&lt;br /&gt;
|Added data required to use online features.&lt;br /&gt;
|Initial version when downloading from Nintendo eShop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Logos===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pokémon Legends Z-A logo.png|English, Japanese, and Korean logo&lt;br /&gt;
Pokémon Legends Z-A logo SC.png|Simplified Chinese logo&lt;br /&gt;
Pokémon Legends Z-A logo TC.png|Traditional Chinese logo&lt;br /&gt;
Pokémon Legends Z-A logo FR.png|French logo&lt;br /&gt;
Pokémon Legends Z-A logo DE.png|German logo&lt;br /&gt;
Pokémon Legends Z-A logo IT.png|Italian logo&lt;br /&gt;
Pokémon Legends Z-A logo ES.png|Spanish logo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the first core series game:&lt;br /&gt;
** To be rated E10+ by the [[wikipedia:Entertainment Software Rating Board|ESRB]].&lt;br /&gt;
** To use real-time combat.&lt;br /&gt;
** To include letters from the Latin alphabet in its official Chinese name, as {{g|X and Y}} were never officially translated to Chinese.&lt;br /&gt;
** To have its [[Mega Dimension|DLC]] be revealed before the release of the base game and also the first instance of core series DLC releasing in the same calendar year as the base game.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Legends Z-A color}}|bordercolor={{Legends Z-A color light}}&lt;br /&gt;
|ja=Pokémon LEGENDS Z-A&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ja&amp;quot;/&amp;gt;&lt;br /&gt;
|zh_yue={{tt|寶可夢傳說 Z-A|Pokémon Chyùhnsyut Z-A}}&lt;br /&gt;
|zh_cmn={{tt|寶可夢傳說 Z-A|Pokémon Chuánshuō Z-A}}&amp;lt;br&amp;gt;{{tt|宝可梦传说 Z-A|Pokémon Chuánshuō Z-A}}&lt;br /&gt;
|fr=Légendes Pokémon : Z-A&lt;br /&gt;
|de=Pokémon-Legenden: Z-A&lt;br /&gt;
|it=Leggende Pokémon: Z-A&lt;br /&gt;
|ko={{tt|Pokémon LEGENDS Z-A|포켓몬 레전즈 제트에이}}&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ko&amp;quot;/&amp;gt;&lt;br /&gt;
|es_la=Leyendas Pokémon: Z-A&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;es_la&amp;quot;/&amp;gt;&lt;br /&gt;
|es_eu=Leyendas Pokémon: Z-A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references group=&amp;quot;note&amp;quot;/&amp;gt;&lt;br /&gt;
===Subnotes===&lt;br /&gt;
&amp;lt;references group=&amp;quot;lower-alpha&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;en&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in English as /ˌzi ˈeɪ/ in the [[Pokémon Presents#February 27, 2025|February 27, 2025 Pokémon Presents]] and the April 2, 2025 [[Nintendo Direct]]. The same American English voice-over was used in the UK English and Asian English videos, pronouncing the letter Z as &#039;&#039;zee&#039;&#039; /zi/, even though it would normally be pronounced as &#039;&#039;zed&#039;&#039; /zɛd/ in those regions. The English voiceover is also used for the French, German, Dutch, Italian, Spanish (Europe), Spanish (Latin America), Portuguese (Europe), and Portuguese (Brazil) uploads with localized subtitles.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ja&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Japanese as ゼットエー &#039;&#039;zetto ē&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;ko&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Korean as 제트에이 &#039;&#039;jeteu ei&#039;&#039;.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref group=&amp;quot;lower-alpha&amp;quot; name=&amp;quot;es_la&amp;quot;&amp;gt;&amp;quot;Z-A&amp;quot; is pronounced in Latin American Spanish as &#039;&#039;zeta a&#039;&#039; /ˈseta a/ in the [[Pokémon Presents#February 27, 2025|February 27, 2025 Pokémon Presents]].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;/references&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Core series}}&lt;br /&gt;
{{DLC}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
[[Category:Nintendo Switch games]]&lt;br /&gt;
[[Category:Nintendo Switch 2 games]]&lt;br /&gt;
[[Category:Pokémon Legends: Z-A|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon-Legenden: Z-A]]&lt;br /&gt;
[[es:Leyendas Pokémon: Z-A]]&lt;br /&gt;
[[fr:Légendes Pokémon : Z-A]]&lt;br /&gt;
[[it:Leggende Pokémon: Z-A]]&lt;br /&gt;
[[ja:Pokémon LEGENDS Z-A]]&lt;br /&gt;
[[zh:宝可梦传说 Z-A]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4384971</id>
		<title>List of permanently missable Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4384971"/>
		<updated>2025-09-20T00:10:54Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Item scarcity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of permanently missable Pokémon&#039;&#039;&#039; in the games.&lt;br /&gt;
&lt;br /&gt;
These are [[Pokémon (species)|Pokémon species]] that the player may potentially obtain in the games, but may become permanently unavailable depending on the circumstances. Even if the player is unable to catch a certain Pokémon in the current game, they may still obtain other Pokémon of the same species by [[trade|trading]] or [[transfer]]ring with other players.&lt;br /&gt;
&lt;br /&gt;
==Gift Pokémon==&lt;br /&gt;
{{main|Gift Pokémon}}&lt;br /&gt;
Most of the [[gift Pokémon]] are [[List of Pokémon by availability|obtainable]] only once per game. Some of these Pokémon (as well as their [[Evolution]]s and previous evolutionary stages, if any) are not available anywhere else in the game, except by trades or transfers from other games, or by {{pkmn|breeding}} the gift Pokémon once it is obtained. Therefore, if the player loses any of these scarce gift Pokémon by either [[released Pokémon|releasing]] it or [[trade|trading]] it away without breeding it first, then it and its evolutionary line will not be available anywhere else in the current game.&lt;br /&gt;
&lt;br /&gt;
For instance, in several Pokémon games, the only way to obtain a [[first partner Pokémon]] of the current [[region]] (outside of trades and transfers from other games) is by choosing that first partner Pokémon at the beginning of the game. In some games, it is also possible to obtain one or more first partner Pokémon from other regions as gifts. If the player releases it or trades it away without breeding it first, then that first partner Pokémon and its Evolutions would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
As another example, in {{game|FireRed and LeafGreen|s}}, the player is able to choose between receiving a {{p|Hitmonlee}} or a {{p|Hitmonchan}}. The player may then breed it to obtain {{p|Tyrogue}}, which can evolve into either of these Pokémon, as well as into {{p|Hitmontop}}. If the player obtains Hitmonlee or Hitmonchan but then releases it or trades it away without breeding it, then the whole evolutionary line (Tyrogue, Hitmonlee, Hitmonchan, and Hitmontop) would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
===Bulbasaur (Yellow)===&lt;br /&gt;
In {{game|Yellow}}, the player may be permanently unable to receive the single available {{p|Bulbasaur}}. If this Bulbasaur becomes unavailable, its Evolutions {{p|Ivysaur}} and {{p|Venusaur}} would not be obtainable either.&lt;br /&gt;
&lt;br /&gt;
To receive this Bulbasaur, the player&#039;s {{OBP|Pikachu|Yellow}} received at the start of the game needs to have a [[friendship]] value of at least 147. The Pikachu does not need to still be in that copy of Pokémon Yellow in order to receive the Bulbasaur, as long as its friendship value was at least 147.&lt;br /&gt;
&lt;br /&gt;
If the partner Pikachu is {{pkmn2|released}}, [[trade]]d away and evolved, or sent to [[Pokémon Bank]] (from the [[Virtual Console]] version), it is no longer possible to return it to Pokémon Yellow to raise its friendship. If this is done before its friendship is raised to 147 or higher, it becomes impossible to receive this Bulbasaur.&lt;br /&gt;
&lt;br /&gt;
A Pikachu is recognized as the partner Pikachu if it has the same [[Original Trainer]] name and [[Trainer ID number]] as the Pokémon Yellow player. It is theoretically possible for another [[Generation I]] or [[Generation II|II]] game to have a Pikachu with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:001Bulbasaur.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|002|Ivysaur}}&lt;br /&gt;
| {{pcolor|Ivysaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|003|Venusaur}}&lt;br /&gt;
| {{pcolor|Venusaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Poison|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wild Pokémon from in-game events==&lt;br /&gt;
{{incomplete|section|needs=Legendaries and other static encounters that do not respawn if fainted or run from. Test for differences, if any, between behavior in Gen 1 and 2 physical cartridges, and Virtual Console editions. Test for differences, if any, between behavior in Ruby/Sapphire and Emerald.}}&lt;br /&gt;
{{main|List of wild Pokémon from in-game events}}&lt;br /&gt;
There are several [[wild Pokémon]] battles from in-game events. They include some [[Legendary Pokémon]] and other Pokémon visible in the overworld, as well as [[roaming Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
In most [[core series]] games, there is only one per species of [[Legendary Pokémon]]. In some cases, there is also a limited supply of other wild Pokémon from in-game events. For instance, there are only two {{p|Snorlax}} in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon Yellow Version|Yellow]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]], and only one {{p|Sudowoodo}} in {{game2|Gold|Silver|Crystal}} (this Sudowoodo respawns in {{game|HeartGold and SoulSilver|s}}). Additionally, the player can [[Pokémon breeding|breed]] several of these Pokémon to obtain more Pokémon of the same species. However, it is not possible to breed any [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
*If the player saves the game beforehand, then it is possible to try again unless it was saved when it was unsuccessful.&lt;br /&gt;
* In any game prior to {{game|Platinum}}, if the player defeats any of these Pokémon, they will not appear again unless they are time-based appearances (such as a {{p|Lapras}} that appears every [[Days of the week|Friday]] on {{game2|Gold|Silver|Crystal}} and [[Pokémon HeartGold and SoulSilver Versions|their remakes]], or a {{p|Drifloon}} that also appears every Friday, in {{game2|Diamond|Pearl|Platinum}} and [[Pokémon Brilliant Diamond and Shining Pearl|their remakes]]) or their event triggers can be repeated (such as {{p|Spiritomb}} in Diamond, Pearl and Platinum).&lt;br /&gt;
* In [[Generation I]], [[Generation II]], and {{game|Ruby and Sapphire|s}}, if the player [[escape|runs]] from any of these Pokémon, it becomes permanently unavailable.&lt;br /&gt;
* Additionally, even after the player obtains any of these Pokémon, the player may still lose it by either [[released Pokémon|releasing]] it or [[trade|trading]] it away.&lt;br /&gt;
&lt;br /&gt;
===Fake items===&lt;br /&gt;
There are {{p|Voltorb}}, {{p|Electrode}}, {{p|Foongus}}, and {{p|Amoonguss}} disguised as items in some games. They do not respawn if they are defeated. In most cases, other Pokémon of the same species are found elsewhere in the same games. However, in {{g|Ultra Sun and Ultra Moon}}, the only Electrode available are the ones disguised as items in [[Team Rocket&#039;s Castle]], so if they are defeated or skipped (as the area cannot be revisited after defeating [[Giovanni]]), Electrode cannot be caught in these games. This is also the only way to get an Electrode in a [[Beast Ball]] prior to [[Pokémon Scarlet and Violet]]. Additionally, the only way to obtain Voltorb is to breed said Electrode with {{p|Ditto}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:101Electrode.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Electrode|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/101|0101|Voltorb}}&lt;br /&gt;
| {{pcolor|Voltorb|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Electric|FFF}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ho-Oh (Pokémon Crystal)===&lt;br /&gt;
In {{game|Crystal}}, the player must catch the three [[Legendary beasts]] and enter the [[Hall of Fame]] in order to obtain the [[Rainbow Wing]], which is required before {{p|Ho-Oh}} can appear. If the player defeats (or catches and then transfers to [[Pokémon Bank]] or releases) any of the Legendary beasts before obtaining the Rainbow Wing, then Ho-Oh will be permanently unavailable. Defeating the Legendary Beast will also lock the player out of obtaining its Pokédex entry.&lt;br /&gt;
&lt;br /&gt;
The game checks for Legendary beasts in the player&#039;s [[party]] and [[Pokémon Storage System]]. {{p|Suicune}}, {{p|Raikou}}, and {{p|Entei}} are recognized as the player&#039;s OT if they have the same Original Trainer name and [[Trainer ID number]] as the Pokémon Crystal player. It is theoretically possible for another [[Generation II]] game to have the Legendary beasts with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
Due to an [[List of glitches in Generation II#Legendary beasts incomplete OT check|oversight]], only the first five letters of the OT name are verified. For example, if the player&#039;s name is “CRYSTAL”, then having the Legendary beasts with the OT name “CRYST” and a matching ID of the player will enable the event. This is due to the player names in the original Japanese version being a maximum of five characters long and the English version failing to account for the change.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:250Ho-Oh.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Ho-Oh|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Roaming Roar bug (Pokémon FireRed and LeafGreen)===&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Roaming Roar bug|an oversight}} in {{game|FireRed and LeafGreen|s}}, if the wild {{p|Raikou}} or {{p|Entei}} uses {{m|Roar}}, that Pokémon becomes permanently unavailable in the current game. ({{p|Suicune}} is unaffected by this glitch, because it does not have Roar in its moveset when found in these games.)&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:243Raikou.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Raikou|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:244Entei.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Entei|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Clock-dependent Pokémon==&lt;br /&gt;
The clock system for {{game2|Ruby|Sapphire|Emerald}} is powered by an internal battery, which eventually runs out. While this causes no problems for the functioning of the save file, the clock being unable to work due to a dead battery can lock the player out of time-dependent events, which are required to obtain certain Pokémon. &lt;br /&gt;
&lt;br /&gt;
In particular, if the clock is set during a time that [[Shoal Cave]] has high tide, then [[Snorunt]] becomes unavailable as it can only be found on the lowest floor of Shoal Cave during low tide. Also, if {{p|Eevee}} is traded in, either {{p|Espeon}} or {{p|Umbreon}} will be unavailable, depending on what time is set.&lt;br /&gt;
&lt;br /&gt;
This is not to be confused with the [[Island Cave|puzzle]] to encounter {{p|Regice}}{{sup/3|RS}} as it is done based on the actual amount of save file playtime instead of being clock-dependent.&lt;br /&gt;
&lt;br /&gt;
==Shadow Pokémon==&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Shadow Voltorb Catch Bug|an oversight}} in [[Pokémon XD: Gale of Darkness]], if the player loses the battle with [[Miror B.]] at the Cave [[Poké Spot]], his [[Shadow Pokémon|Shadow]] {{p|Voltorb}} will not reappear in any of the rematches against Miror B. This locks the player out of capturing the Voltorb, and in turn the Shadow {{p|Dragonite}} without completely restarting the game.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{XD color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{XD color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:100Voltorb.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Voltorb|{{XD color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:149Dragonite.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Dragonite|{{XD color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{tcolor|Dragon|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mutually exclusive Pokémon==&lt;br /&gt;
{{main|List of mutually exclusive Pokémon}}&lt;br /&gt;
In some cases, there are multiple Pokémon potentially available in a single game, but the player must choose one of them or otherwise can&#039;t catch all of them in a single game. They include many trios of [[first partner Pokémon]], some [[Fossil]] Pokémon, and in some cases [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
For instance, the player is able to choose between {{p|Bulbasaur}}, {{p|Charmander}}, and {{p|Squirtle}} as their [[first partner Pokémon]] in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]]. The player may also choose one of these Pokémon as a gift given by [[Professor Oak]] in {{2v2|HeartGold|SoulSilver}}, by [[Professor Sycamore]] in {{pkmn|X and Y}}, and by [[Grand Oak]] in [[Pokémon HOME]].&lt;br /&gt;
&lt;br /&gt;
==Item scarcity==&lt;br /&gt;
In some games, there is a limited supply of certain [[Evolution stone]]s or [[Incense]]s. If the player loses some of these items, then the respective Pokémon Evolutions or pre-Evolutions may be unavailable outside of trades.&lt;br /&gt;
&lt;br /&gt;
The player may lose these items by selling or discarding them, or a Pokémon [[held item|holding]] them may be traded away or {{pkmn2|released}}. Some moves (such as {{m|Fling}} and {{m|Trick}}) may also cause a Pokémon to lose its held item. Additionally, the Evolution stones are consumed when used to evolve a Pokémon; once all Evolution stones of a certain kind are used up, the player will be unable to evolve the respective Pokémon in the current game. &lt;br /&gt;
&lt;br /&gt;
While initially only repeatable method were most of the Evolution stones by purchasing them{{sup/1|RBY}}, this was improved in later games to include other repeatable methods removing this issue with few exceptions.&lt;br /&gt;
&lt;br /&gt;
Some examples:&lt;br /&gt;
* There are five [[Moon Stone]]s available in {{game2|Red|Blue|Yellow}}, which are more than enough to evolve all the four compatible Pokémon in these games ({{p|Nidorina}}, {{p|Nidorino}}, {{p|Clefairy}}, and {{p|Jigglypuff}} into {{p|Nidoqueen}}, {{p|Nidoking}}, {{p|Clefable}}, and {{p|Wigglytuff}}, respectively). However, if the player evolves some repeated Pokémon of the same species (for instance by evolving five Jigglypuff into Wigglytuff), then the other Evolutions would become unavailable in the current game.&lt;br /&gt;
* In {{game|Gold and Silver|s}}, multiple Pokémon can evolve with a [[Fire Stone]], [[Water Stone]], [[Thunder Stone|Thunderstone]], or [[Leaf Stone]], but each of these stones is available only once per game (except for [[trade]]s or [[Mystery Gift]]), so the player is unable to {{pkmn2|mutually exclusive|acquire all the available Evolutions}} in a single game.&lt;br /&gt;
* In {{game2|Ruby|Sapphire|Emerald}}, there is only one [[Sea Incense]] available. The only way to obtain {{p|Azurill}} outside of trades is by breeding {{p|Marill}} or {{p|Azumarill}} holding that item. Therefore, if the player loses that item, it would not be possible to obtain Azurill in the current game.&lt;br /&gt;
**Similarly in these games as well as {{2v2|FireRed|LeafGreen}}, both the [[Moon Stone]] and [[Sun Stone]] are scarce depending on the version used. While one can be found at a specific location, the only repeatable method is as a [[List of Pokémon by wild held item|wild held item]], but only one of these stones through this method is available (Moon Stone{{sup/3|S}}{{sup/3|FRLG}}/Sun Stone{{sup/3|R}}{{sup/3|E}}). In the case of Ruby and Emerald it is impossible to get both Wigglytuff and {{p|Delcatty}} in the current game except with trading or using Emerald’s cloning glitch.&lt;br /&gt;
&lt;br /&gt;
==Event Pokémon==&lt;br /&gt;
{{main|Event Pokémon}}&lt;br /&gt;
Some Pokémon, including [[Mythical Pokémon]], have been distributed in real-life events, as well as via Wi-Fi, [[Nintendo Network]], or [[serial code]]s. Sometimes, the Pokémon were distributed directly, but at other times an item was distributed leading to the respective Pokémon. However, these Pokémon and items have become unavailable once their respective events ended. Additionally, the real-life events were restricted to some regions, so they were not available anywhere else in the first place.&lt;br /&gt;
&lt;br /&gt;
Usually, these Pokémon and items have been distributed only for some of the latest games, although some of the older Mythical Pokémon (such as {{p|Mew}}) have been repeatedly distributed in new events for each [[generation]]. When someone starts a new game on an older system such as the [[Game Boy]] or [[Game Boy Advance]], they may not have access to any of the Pokémon from past events (except via [[trade]]s, [[cheating]], or in some cases [[glitch]]es).&lt;br /&gt;
&lt;br /&gt;
Certain Wonder Cards can be shared with other players, meaning that theoretically these event Pokémon can be obtained at any point after their distribution has ended, if a save file with the Wonder Card is found.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of permanently missable items]]&lt;br /&gt;
* [[List of unrevisitable locations]]&lt;br /&gt;
&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists of Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[it:Pokémon irrecuperabili]]&lt;br /&gt;
[[zh:可能被永久错过的宝可梦]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4380437</id>
		<title>List of permanently missable Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4380437"/>
		<updated>2025-09-16T06:47:29Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Clock-dependent Pokémon */ Minor expansion as there is a thing in Ruby and Sapphire that can cause confusion with this section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of permanently missable Pokémon&#039;&#039;&#039; in the games.&lt;br /&gt;
&lt;br /&gt;
These are [[Pokémon (species)|Pokémon species]] that the player may potentially obtain in the games, but may become permanently unavailable depending on the circumstances. Even if the player is unable to catch a certain Pokémon in the current game, they may still obtain other Pokémon of the same species by [[trade|trading]] or [[transfer]]ring with other players.&lt;br /&gt;
&lt;br /&gt;
==Gift Pokémon==&lt;br /&gt;
{{main|Gift Pokémon}}&lt;br /&gt;
Most of the [[gift Pokémon]] are [[List of Pokémon by availability|obtainable]] only once per game. Some of these Pokémon (as well as their [[Evolution]]s and previous evolutionary stages, if any) are not available anywhere else in the game, except by trades or transfers from other games, or by {{pkmn|breeding}} the gift Pokémon once it is obtained. Therefore, if the player loses any of these scarce gift Pokémon by either [[released Pokémon|releasing]] it or [[trade|trading]] it away without breeding it first, then it and its evolutionary line will not be available anywhere else in the current game.&lt;br /&gt;
&lt;br /&gt;
For instance, in several Pokémon games, the only way to obtain a [[first partner Pokémon]] of the current [[region]] (outside of trades and transfers from other games) is by choosing that first partner Pokémon at the beginning of the game. In some games, it is also possible to obtain one or more first partner Pokémon from other regions as gifts. If the player releases it or trades it away without breeding it first, then that first partner Pokémon and its Evolutions would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
As another example, in {{game|FireRed and LeafGreen|s}}, the player is able to choose between receiving a {{p|Hitmonlee}} or a {{p|Hitmonchan}}. The player may then breed it to obtain {{p|Tyrogue}}, which can evolve into either of these Pokémon, as well as into {{p|Hitmontop}}. If the player obtains Hitmonlee or Hitmonchan but then releases it or trades it away without breeding it, then the whole evolutionary line (Tyrogue, Hitmonlee, Hitmonchan, and Hitmontop) would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
===Bulbasaur (Yellow)===&lt;br /&gt;
In {{game|Yellow}}, the player may be permanently unable to receive the single available {{p|Bulbasaur}}. If this Bulbasaur becomes unavailable, its Evolutions {{p|Ivysaur}} and {{p|Venusaur}} would not be obtainable either.&lt;br /&gt;
&lt;br /&gt;
To receive this Bulbasaur, the player&#039;s {{OBP|Pikachu|Yellow}} received at the start of the game needs to have a [[friendship]] value of at least 147. The Pikachu does not need to still be in that copy of Pokémon Yellow in order to receive the Bulbasaur, as long as its friendship value was at least 147.&lt;br /&gt;
&lt;br /&gt;
If the partner Pikachu is {{pkmn2|released}}, [[trade]]d away and evolved, or sent to [[Pokémon Bank]] (from the [[Virtual Console]] version), it is no longer possible to return it to Pokémon Yellow to raise its friendship. If this is done before its friendship is raised to 147 or higher, it becomes impossible to receive this Bulbasaur.&lt;br /&gt;
&lt;br /&gt;
A Pikachu is recognized as the partner Pikachu if it has the same [[Original Trainer]] name and [[Trainer ID number]] as the Pokémon Yellow player. It is theoretically possible for another [[Generation I]] or [[Generation II|II]] game to have a Pikachu with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:001Bulbasaur.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|002|Ivysaur}}&lt;br /&gt;
| {{pcolor|Ivysaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|003|Venusaur}}&lt;br /&gt;
| {{pcolor|Venusaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Poison|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wild Pokémon from in-game events==&lt;br /&gt;
{{incomplete|section|needs=Legendaries and other static encounters that do not respawn if fainted or run from. Test for differences, if any, between behavior in Gen 1 and 2 physical cartridges, and Virtual Console editions. Test for differences, if any, between behavior in Ruby/Sapphire and Emerald.}}&lt;br /&gt;
{{main|List of wild Pokémon from in-game events}}&lt;br /&gt;
There are several [[wild Pokémon]] battles from in-game events. They include some [[Legendary Pokémon]] and other Pokémon visible in the overworld, as well as [[roaming Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
In most [[core series]] games, there is only one per species of [[Legendary Pokémon]]. In some cases, there is also a limited supply of other wild Pokémon from in-game events. For instance, there are only two {{p|Snorlax}} in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon Yellow Version|Yellow]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]], and only one {{p|Sudowoodo}} in {{game2|Gold|Silver|Crystal}} (this Sudowoodo respawns in {{game|HeartGold and SoulSilver|s}}). Additionally, the player can [[Pokémon breeding|breed]] several of these Pokémon to obtain more Pokémon of the same species. However, it is not possible to breed any [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
*If the player saves the game beforehand, then it is possible to try again unless it was saved when it was unsuccessful.&lt;br /&gt;
* In any game prior to {{game|Platinum}}, if the player defeats any of these Pokémon, they will not appear again unless they are time-based appearances (such as a {{p|Lapras}} that appears every [[Days of the week|Friday]] on {{game2|Gold|Silver|Crystal}} and [[Pokémon HeartGold and SoulSilver Versions|their remakes]], or a {{p|Drifloon}} that also appears every Friday, in {{game2|Diamond|Pearl|Platinum}} and [[Pokémon Brilliant Diamond and Shining Pearl|their remakes]]) or their event triggers can be repeated (such as {{p|Spiritomb}} in Diamond, Pearl and Platinum).&lt;br /&gt;
* In [[Generation I]], [[Generation II]], and {{game|Ruby and Sapphire|s}}, if the player [[escape|runs]] from any of these Pokémon, it becomes permanently unavailable.&lt;br /&gt;
* Additionally, even after the player obtains any of these Pokémon, the player may still lose it by either [[released Pokémon|releasing]] it or [[trade|trading]] it away.&lt;br /&gt;
&lt;br /&gt;
===Fake items===&lt;br /&gt;
There are {{p|Voltorb}}, {{p|Electrode}}, {{p|Foongus}}, and {{p|Amoonguss}} disguised as items in some games. They do not respawn if they are defeated. In most cases, other Pokémon of the same species are found elsewhere in the same games. However, in {{g|Ultra Sun and Ultra Moon}}, the only Electrode available are the ones disguised as items in [[Team Rocket&#039;s Castle]], so if they are defeated or skipped (as the area cannot be revisited after defeating [[Giovanni]]), Electrode cannot be caught in these games. This is also the only way to get an Electrode in a [[Beast Ball]] prior to [[Pokémon Scarlet and Violet]]. Additionally, the only way to obtain Voltorb is to breed said Electrode with {{p|Ditto}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:101Electrode.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Electrode|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/101|0101|Voltorb}}&lt;br /&gt;
| {{pcolor|Voltorb|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Electric|FFF}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ho-Oh (Pokémon Crystal)===&lt;br /&gt;
In {{game|Crystal}}, the player must catch the three [[Legendary beasts]] and enter the [[Hall of Fame]] in order to obtain the [[Rainbow Wing]], which is required before {{p|Ho-Oh}} can appear. If the player defeats (or catches and then transfers to [[Pokémon Bank]] or releases) any of the Legendary beasts before obtaining the Rainbow Wing, then Ho-Oh will be permanently unavailable. Defeating the Legendary Beast will also lock the player out of obtaining its Pokédex entry.&lt;br /&gt;
&lt;br /&gt;
The game checks for Legendary beasts in the player&#039;s [[party]] and [[Pokémon Storage System]]. {{p|Suicune}}, {{p|Raikou}}, and {{p|Entei}} are recognized as the player&#039;s OT if they have the same Original Trainer name and [[Trainer ID number]] as the Pokémon Crystal player. It is theoretically possible for another [[Generation II]] game to have the Legendary beasts with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
Due to an [[List of glitches in Generation II#Legendary beasts incomplete OT check|oversight]], only the first five letters of the OT name are verified. For example, if the player&#039;s name is “CRYSTAL”, then having the Legendary beasts with the OT name “CRYST” and a matching ID of the player will enable the event. This is due to the player names in the original Japanese version being a maximum of five characters long and the English version failing to account for the change.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:250Ho-Oh.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Ho-Oh|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Roaming Roar bug (Pokémon FireRed and LeafGreen)===&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Roaming Roar bug|an oversight}} in {{game|FireRed and LeafGreen|s}}, if the wild {{p|Raikou}} or {{p|Entei}} uses {{m|Roar}}, that Pokémon becomes permanently unavailable in the current game. ({{p|Suicune}} is unaffected by this glitch, because it does not have Roar in its moveset when found in these games.)&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:243Raikou.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Raikou|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:244Entei.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Entei|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Clock-dependent Pokémon==&lt;br /&gt;
The clock system for {{game2|Ruby|Sapphire|Emerald}} is powered by an internal battery, which eventually runs out. While this causes no problems for the functioning of the save file, the clock being unable to work due to a dead battery can lock the player out of time-dependent events, which are required to obtain certain Pokémon. &lt;br /&gt;
&lt;br /&gt;
In particular, if the clock is set during a time that [[Shoal Cave]] has high tide, then [[Snorunt]] becomes unavailable as it can only be found on the lowest floor of Shoal Cave during low tide. Also, if {{p|Eevee}} is traded in, either {{p|Espeon}} or {{p|Umbreon}} will be unavailable, depending on what time is set.&lt;br /&gt;
&lt;br /&gt;
This is not to be confused with the [[Island Cave|puzzle]] to encounter {{p|Regice}}{{sup/3|RS}} as it is done based on the actual amount of save file playtime instead of being clock-dependent.&lt;br /&gt;
&lt;br /&gt;
==Shadow Pokémon==&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Shadow Voltorb Catch Bug|an oversight}} in [[Pokémon XD: Gale of Darkness]], if the player loses the battle with [[Miror B.]] at the Cave [[Poké Spot]], his [[Shadow Pokémon|Shadow]] {{p|Voltorb}} will not reappear in any of the rematches against Miror B. This locks the player out of capturing the Voltorb, and in turn the Shadow {{p|Dragonite}} without completely restarting the game.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{XD color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{XD color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:100Voltorb.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Voltorb|{{XD color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:149Dragonite.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Dragonite|{{XD color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{tcolor|Dragon|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mutually exclusive Pokémon==&lt;br /&gt;
{{main|List of mutually exclusive Pokémon}}&lt;br /&gt;
In some cases, there are multiple Pokémon potentially available in a single game, but the player must choose one of them or otherwise can&#039;t catch all of them in a single game. They include many trios of [[first partner Pokémon]], some [[Fossil]] Pokémon, and in some cases [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
For instance, the player is able to choose between {{p|Bulbasaur}}, {{p|Charmander}}, and {{p|Squirtle}} as their [[first partner Pokémon]] in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]]. The player may also choose one of these Pokémon as a gift given by [[Professor Oak]] in {{2v2|HeartGold|SoulSilver}}, by [[Professor Sycamore]] in {{pkmn|X and Y}}, and by [[Grand Oak]] in [[Pokémon HOME]].&lt;br /&gt;
&lt;br /&gt;
==Item scarcity==&lt;br /&gt;
In some games, there is a limited supply of certain [[Evolution stone]]s or [[Incense]]s. If the player loses some of these items, then the respective Pokémon Evolutions or pre-Evolutions may be unavailable outside of trades.&lt;br /&gt;
&lt;br /&gt;
The player may lose these items by selling or discarding them, or a Pokémon [[held item|holding]] them may be traded away or {{pkmn2|released}}. Some moves (such as {{m|Fling}} and {{m|Trick}}) may also cause a Pokémon to lose its held item. Additionally, the Evolution stones are consumed when used to evolve a Pokémon; once all Evolution stones of a certain kind are used up, the player will be unable to evolve the respective Pokémon in the current game. &lt;br /&gt;
&lt;br /&gt;
While initially only repeatable method were the Evolution stones by purchasing them{{sup/1|RBY}}, this was improved in later games to include other repeatable methods removing this issue with few exceptions.&lt;br /&gt;
&lt;br /&gt;
Some examples:&lt;br /&gt;
* There are five [[Moon Stone]]s available in {{game2|Red|Blue|Yellow}}, which are more than enough to evolve all the four compatible Pokémon in these games ({{p|Nidorina}}, {{p|Nidorino}}, {{p|Clefairy}}, and {{p|Jigglypuff}} into {{p|Nidoqueen}}, {{p|Nidoking}}, {{p|Clefable}}, and {{p|Wigglytuff}}, respectively). However, if the player evolves some repeated Pokémon of the same species (for instance by evolving five Jigglypuff into Wigglytuff), then the other Evolutions would become unavailable in the current game.&lt;br /&gt;
* In {{game|Gold and Silver|s}}, multiple Pokémon can evolve with a [[Fire Stone]], [[Water Stone]], [[Thunder Stone|Thunderstone]], or [[Leaf Stone]], but each of these stones is available only once per game (except for [[trade]]s or [[Mystery Gift]]), so the player is unable to {{pkmn2|mutually exclusive|acquire all the available Evolutions}} in a single game.&lt;br /&gt;
* In {{game2|Ruby|Sapphire|Emerald}}, there is only one [[Sea Incense]] available. The only way to obtain {{p|Azurill}} outside of trades is by breeding {{p|Marill}} or {{p|Azumarill}} holding that item. Therefore, if the player loses that item, it would not be possible to obtain Azurill in the current game.&lt;br /&gt;
**Similarly in these games as well as {{2v2|FireRed|LeafGreen}}, both the [[Moon Stone]] and [[Sun Stone]] are scarce depending on the version used. While one can be found at a specific location, the only repeatable method is as a [[List of Pokémon by wild held item|wild held item]], but only one of these stones through this method is available (Moon Stone{{sup/3|S}}{{sup/3|FRLG}}/Sun Stone{{sup/3|R}}{{sup/3|E}}). In the case of Ruby and Emerald it is impossible to get both Wigglytuff and {{p|Delcatty}} in the current game except with trading or using Emerald’s cloning glitch.&lt;br /&gt;
&lt;br /&gt;
==Event Pokémon==&lt;br /&gt;
{{main|Event Pokémon}}&lt;br /&gt;
Some Pokémon, including [[Mythical Pokémon]], have been distributed in real-life events, as well as via Wi-Fi, [[Nintendo Network]], or [[serial code]]s. Sometimes, the Pokémon were distributed directly, but at other times an item was distributed leading to the respective Pokémon. However, these Pokémon and items have become unavailable once their respective events ended. Additionally, the real-life events were restricted to some regions, so they were not available anywhere else in the first place.&lt;br /&gt;
&lt;br /&gt;
Usually, these Pokémon and items have been distributed only for some of the latest games, although some of the older Mythical Pokémon (such as {{p|Mew}}) have been repeatedly distributed in new events for each [[generation]]. When someone starts a new game on an older system such as the [[Game Boy]] or [[Game Boy Advance]], they may not have access to any of the Pokémon from past events (except via [[trade]]s, [[cheating]], or in some cases [[glitch]]es).&lt;br /&gt;
&lt;br /&gt;
Certain Wonder Cards can be shared with other players, meaning that theoretically these event Pokémon can be obtained at any point after their distribution has ended, if a save file with the Wonder Card is found.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of permanently missable items]]&lt;br /&gt;
* [[List of unrevisitable locations]]&lt;br /&gt;
&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists of Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[it:Pokémon irrecuperabili]]&lt;br /&gt;
[[zh:可能被永久错过的宝可梦]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4373415</id>
		<title>List of permanently missable Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4373415"/>
		<updated>2025-09-06T05:39:08Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Dead Battery (Pokémon Ruby, Sapphire, and Emerald) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of permanently missable Pokémon&#039;&#039;&#039; in the games.&lt;br /&gt;
&lt;br /&gt;
These are [[Pokémon (species)|Pokémon species]] that the player may potentially obtain in the games, but may become permanently unavailable depending on the circumstances. Even if the player is unable to catch a certain Pokémon in the current game, they may still obtain other Pokémon of the same species by [[trade|trading]] or [[transfer]]ring with other players.&lt;br /&gt;
&lt;br /&gt;
==Gift Pokémon==&lt;br /&gt;
{{main|Gift Pokémon}}&lt;br /&gt;
Most of the [[gift Pokémon]] are [[List of Pokémon by availability|obtainable]] only once per game. Some of these Pokémon (as well as their [[Evolution]]s and previous evolutionary stages, if any) are not available anywhere else in the game, except by trades or transfers from other games, or by {{pkmn|breeding}} the gift Pokémon once it is obtained. Therefore, if the player loses any of these scarce gift Pokémon by either [[released Pokémon|releasing]] it or [[trade|trading]] it away without breeding it first, then it and its evolutionary line will not be available anywhere else in the current game.&lt;br /&gt;
&lt;br /&gt;
For instance, in several Pokémon games, the only way to obtain a [[first partner Pokémon]] of the current [[region]] (outside of trades and transfers from other games) is by choosing that first partner Pokémon at the beginning of the game. In some games, it is also possible to obtain one or more first partner Pokémon from other regions as gifts. If the player releases it or trades it away without breeding it first, then that first partner Pokémon and its Evolutions would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
As another example, in {{game|FireRed and LeafGreen|s}}, the player is able to choose between receiving a {{p|Hitmonlee}} or a {{p|Hitmonchan}}. The player may then breed it to obtain {{p|Tyrogue}}, which can evolve into either of these Pokémon, as well as into {{p|Hitmontop}}. If the player obtains Hitmonlee or Hitmonchan but then releases it or trades it away without breeding it, then the whole evolutionary line (Tyrogue, Hitmonlee, Hitmonchan, and Hitmontop) would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
===Bulbasaur (Yellow)===&lt;br /&gt;
In {{game|Yellow}}, the player may be permanently unable to receive the single available {{p|Bulbasaur}}. If this Bulbasaur becomes unavailable, its Evolutions {{p|Ivysaur}} and {{p|Venusaur}} would not be obtainable either.&lt;br /&gt;
&lt;br /&gt;
To receive this Bulbasaur, the player&#039;s {{OBP|Pikachu|Yellow}} received at the start of the game needs to have a [[friendship]] value of at least 147. The Pikachu does not need to still be in that copy of Pokémon Yellow in order to receive the Bulbasaur, as long as its friendship value was at least 147.&lt;br /&gt;
&lt;br /&gt;
If the partner Pikachu is {{pkmn2|released}}, [[trade]]d away and evolved, or sent to [[Pokémon Bank]] (from the [[Virtual Console]] version), it is no longer possible to return it Pokémon Yellow to raise its friendship. If this is done before its friendship is raised to 147 or higher, it becomes impossible to receive this Bulbasaur.&lt;br /&gt;
&lt;br /&gt;
A Pikachu is recognized as the partner Pikachu if it has the same [[Original Trainer]] name and [[Trainer ID number]] as the Pokémon Yellow player. It is theoretically possible for another [[Generation I]] or [[Generation II|II]] game to have a Pikachu with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:001Bulbasaur.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|002|Ivysaur}}&lt;br /&gt;
| {{pcolor|Ivysaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|003|Venusaur}}&lt;br /&gt;
| {{pcolor|Venusaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Poison|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wild Pokémon from in-game events==&lt;br /&gt;
{{incomplete|section|needs=Legendaries and other static encounters that do not respawn if fainted or run from. Test for differences, if any, between behavior in Gen 1 and 2 physical cartridges, and Virtual Console editions. Test for differences, if any, between behavior in Ruby/Sapphire and Emerald.}}&lt;br /&gt;
{{main|List of wild Pokémon from in-game events}}&lt;br /&gt;
There are several [[wild Pokémon]] battles from in-game events. They include some [[Legendary Pokémon]] and other Pokémon visible in the overworld, as well as [[roaming Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
In most [[core series]] games, there is only one per species of [[Legendary Pokémon]]. In some cases, there is also a limited supply of other wild Pokémon from in-game events. For instance, there are only two {{p|Snorlax}} in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon Yellow Version|Yellow]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]], and only one {{p|Sudowoodo}} in {{game2|Gold|Silver|Crystal}} (this Sudowoodo respawns in {{game|HeartGold and SoulSilver|s}}). Additionally, the player can [[Pokémon breeding|breed]] several of these Pokémon to obtain more Pokémon of the same species. However, it is not possible to breed any [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
*If the player saves the game beforehand, then it is possible to try again unless it was saved when it was unsuccessful.&lt;br /&gt;
* In any game prior to {{game|Platinum}}, if the player defeats any of these Pokémon, they will not appear again unless they are time-based appearances (such as a {{p|Lapras}} that appears every [[Days of the week|Friday]] on {{game2|Gold|Silver|Crystal}} and [[Pokémon HeartGold and SoulSilver Versions|their remakes]], or a {{p|Drifloon}} that also appears every Friday, in {{game2|Diamond|Pearl|Platinum}} and [[Pokémon Brilliant Diamond and Shining Pearl|their remakes]]) or their event triggers can be repeated (such as {{p|Spiritomb}} in Diamond, Pearl and Platinum).&lt;br /&gt;
* In [[Generation I]], [[Generation II]], and {{game|Ruby and Sapphire|s}}, if the player [[escape|runs]] from any of these Pokémon, it becomes permanently unavailable.&lt;br /&gt;
* Additionally, even after the player obtains any of these Pokémon, the player may still lose it by either [[released Pokémon|releasing]] it or [[trade|trading]] it away.&lt;br /&gt;
&lt;br /&gt;
===Fake items===&lt;br /&gt;
There are {{p|Voltorb}}, {{p|Electrode}}, {{p|Foongus}}, and {{p|Amoonguss}} disguised as items in some games. They do not respawn if they are defeated. In most cases, other Pokémon of the same species are found elsewhere in the same games. However, in {{g|Ultra Sun and Ultra Moon}}, the only Electrode available are the ones disguised as items in [[Team Rocket&#039;s Castle]], so if they are defeated or skipped (as the area cannot be revisited after defeating [[Giovanni]]), Electrode cannot be caught in these games. This is also the only way to get an Electrode in a [[Beast Ball]] prior to [[Pokémon Scarlet and Violet]]. Additionally, the only way to obtain Voltorb is to breed said Electrode with {{p|Ditto}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:101Electrode.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Electrode|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/101|0101|Voltorb}}&lt;br /&gt;
| {{pcolor|Voltorb|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Electric|FFF}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ho-Oh (Pokémon Crystal)===&lt;br /&gt;
In {{game|Crystal}}, the player must catch the three [[Legendary beasts]] and enter the [[Hall of Fame]] in order to obtain the [[Rainbow Wing]], which is required before {{p|Ho-Oh}} can appear. If the player defeats (or catches and then transfers to [[Pokémon Bank]] or releases) any of the Legendary beasts before obtaining the Rainbow Wing, then Ho-Oh will be permanently unavailable. Defeating the Legendary Beast will also lock the player out of obtaining its Pokédex entry.&lt;br /&gt;
&lt;br /&gt;
The game checks for Legendary beasts in the player&#039;s [[party]] and [[Pokémon Storage System]]. {{p|Suicune}}, {{p|Raikou}}, and {{p|Entei}} are recognized as the player&#039;s OT if they have the same Original Trainer name and [[Trainer ID number]] as the Pokémon Crystal player. It is theoretically possible for another [[Generation II]] game to have the Legendary beasts with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
Due to an [[List of glitches in Generation II#Legendary beasts incomplete OT check|oversight]], only the first five letters of the OT name are verified. For example, if the player&#039;s name is “CRYSTAL”, then having the Legendary beasts with the OT name “CRYST” and a matching ID of the player will enable the event. This is due to the player names in the original Japanese version being a maximum of five characters long and the English version failing to account for the change.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:250Ho-Oh.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Ho-Oh|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Roaming Roar bug (Pokémon FireRed and LeafGreen)===&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Roaming Roar bug|an oversight}} in {{game|FireRed and LeafGreen|s}}, if the wild {{p|Raikou}} or {{p|Entei}} uses {{m|Roar}}, that Pokémon becomes permanently unavailable in the current game. ({{p|Suicune}} is unaffected by this glitch, because it does not have Roar in its moveset when found in these games.)&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:243Raikou.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Raikou|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:244Entei.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Entei|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dead Battery (Pokémon Ruby, Sapphire, and Emerald)===&lt;br /&gt;
As the clock system for the original release of the [[Hoenn]] games was powered by an internal battery which eventually runs out, it can cause some problems, though a save file is still supported. However, based on how the clock is set at the beginning of the game, it can potentially make certain Pokémon unavailable.&lt;br /&gt;
&lt;br /&gt;
In particular, if that time is set during a time that [[Shoal Cave]] has high tide, then [[Snorunt]] becomes unavailable as it can only be found on the lowest floor the Ice room during low tide. Also if {{p|Eevee}} is traded in, it can still evolve into {{p|Espeon}} or {{p|Umbreon}}, but only one will be available in that save file as this is one of the few methods available to obtain these Pokémon in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Shadow Pokémon==&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Shadow Voltorb Catch Bug|an oversight}} in [[Pokémon XD: Gale of Darkness]], if the player loses the battle with [[Miror B.]] at the Cave [[Poké Spot]], his [[Shadow Pokémon|Shadow]] {{p|Voltorb}} will not reappear in any of the rematches against Miror B. This locks the player out of capturing the Voltorb, and in turn the Shadow {{p|Dragonite}} without completely restarting the game.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{XD color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{XD color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:100Voltorb.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Voltorb|{{XD color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:149Dragonite.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Dragonite|{{XD color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{tcolor|Dragon|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mutually exclusive Pokémon==&lt;br /&gt;
{{main|List of mutually exclusive Pokémon}}&lt;br /&gt;
In some cases, there are multiple Pokémon potentially available in a single game, but the player must choose one of them or otherwise can&#039;t catch all of them in a single game. They include many trios of [[first partner Pokémon]], some [[Fossil]] Pokémon, and in some cases [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
For instance, the player is able to choose between {{p|Bulbasaur}}, {{p|Charmander}}, and {{p|Squirtle}} as their [[first partner Pokémon]] in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]]. The player may also choose one of these Pokémon as a gift given by [[Professor Oak]] in {{2v2|HeartGold|SoulSilver}}, by [[Professor Sycamore]] in {{pkmn|X and Y}}, and by [[Grand Oak]] in [[Pokémon HOME]].&lt;br /&gt;
&lt;br /&gt;
==Item scarcity==&lt;br /&gt;
In some games, there is a limited supply of certain [[Evolution stone]]s or [[Incense]]s. If the player loses some of these items, then the respective Pokémon Evolutions or pre-Evolutions may be unavailable outside of trades.&lt;br /&gt;
&lt;br /&gt;
The player may lose these items by selling or discarding them, or a Pokémon [[held item|holding]] them may be traded away or {{pkmn2|released}}. Some moves (such as {{m|Fling}} and {{m|Trick}}) may also cause a Pokémon to lose its held item. Additionally, the Evolution stones are consumed when used to evolve a Pokémon; once all Evolution stones of a certain kind are used up, the player will be unable to evolve the respective Pokémon in the current game. &lt;br /&gt;
&lt;br /&gt;
While initially only repeatable method were the Evolution stones by purchasing them{{sup/1|RBY}}, this was improved in later games to include other repeatable methods removing this issue with few exceptions.&lt;br /&gt;
&lt;br /&gt;
Some examples:&lt;br /&gt;
* There are five [[Moon Stone]]s available in {{game2|Red|Blue|Yellow}}, which are more than enough to evolve all the four compatible Pokémon in these games ({{p|Nidorina}}, {{p|Nidorino}}, {{p|Clefairy}}, and {{p|Jigglypuff}} into {{p|Nidoqueen}}, {{p|Nidoking}}, {{p|Clefable}}, and {{p|Wigglytuff}}, respectively). However, if the player evolves some repeated Pokémon of the same species (for instance by evolving five Jigglypuff into Wigglytuff), then the other Evolutions would become unavailable in the current game.&lt;br /&gt;
* In {{game|Gold and Silver|s}}, multiple Pokémon can evolve with a [[Fire Stone]], [[Water Stone]], [[Thunder Stone|Thunderstone]], or [[Leaf Stone]], but each of these stones is available only once per game (except for [[trade]]s or [[Mystery Gift]]), so the player is unable to {{pkmn2|mutually exclusive|acquire all the available Evolutions}} in a single game.&lt;br /&gt;
* In {{game2|Ruby|Sapphire|Emerald}}, there is only one [[Sea Incense]] available. The only way to obtain {{p|Azurill}} outside of trades is by breeding {{p|Marill}} or {{p|Azumarill}} holding that item. Therefore, if the player loses that item, it would not be possible to obtain Azurill in the current game.&lt;br /&gt;
**Similarly in these games as well as {{2v2|FireRed|LeafGreen}}, both the [[Moon Stone]] and [[Sun Stone]] are scarce depending on the version used. While one can be found at a specific location, the only repeatable method is as a [[List of Pokémon by wild held item|wild held item]], but only one of these stones through this method is available (Moon Stone{{sup/3|S}}{{sup/3|FRLG}}/Sun Stone{{sup/3|R}}{{sup/3|E}}). In the case of Ruby and Emerald it is impossible to get both Wigglytuff and {{p|Delcatty}} in the current game except with trading or using Emerald’s cloning glitch.&lt;br /&gt;
&lt;br /&gt;
==Event Pokémon==&lt;br /&gt;
{{main|Event Pokémon}}&lt;br /&gt;
Some Pokémon, including [[Mythical Pokémon]], have been distributed in real-life events, as well as via Wi-Fi, [[Nintendo Network]], or [[serial code]]s. Sometimes, the Pokémon were distributed directly, but at other times an item was distributed leading to the respective Pokémon. However, these Pokémon and items have become unavailable once their respective events ended. Additionally, the real-life events were restricted to some regions, so they were not available anywhere else in the first place.&lt;br /&gt;
&lt;br /&gt;
Usually, these Pokémon and items have been distributed only for some of the latest games, although some of the older Mythical Pokémon (such as {{p|Mew}}) have been repeatedly distributed in new events for each [[generation]]. When someone starts a new game on an older system such as the [[Game Boy]] or [[Game Boy Advance]], they may not have access to any of the Pokémon from past events (except via [[trade]]s, [[cheating]], or in some cases [[glitch]]es).&lt;br /&gt;
&lt;br /&gt;
Certain Wonder Cards can be shared with other players, meaning that theoretically these event Pokémon can be obtained at any point after their distribution has ended, if a save file with the Wonder Card is found.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of permanently missable items]]&lt;br /&gt;
* [[List of unrevisitable locations]]&lt;br /&gt;
&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists of Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[it:Pokémon irrecuperabili]]&lt;br /&gt;
[[zh:可能被永久错过的宝可梦]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4373414</id>
		<title>List of permanently missable Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4373414"/>
		<updated>2025-09-06T05:37:13Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Roaming Roar bug (Pokémon FireRed and LeafGreen) */ Adding in a new section using material I have confirmed through gameplay.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of permanently missable Pokémon&#039;&#039;&#039; in the games.&lt;br /&gt;
&lt;br /&gt;
These are [[Pokémon (species)|Pokémon species]] that the player may potentially obtain in the games, but may become permanently unavailable depending on the circumstances. Even if the player is unable to catch a certain Pokémon in the current game, they may still obtain other Pokémon of the same species by [[trade|trading]] or [[transfer]]ring with other players.&lt;br /&gt;
&lt;br /&gt;
==Gift Pokémon==&lt;br /&gt;
{{main|Gift Pokémon}}&lt;br /&gt;
Most of the [[gift Pokémon]] are [[List of Pokémon by availability|obtainable]] only once per game. Some of these Pokémon (as well as their [[Evolution]]s and previous evolutionary stages, if any) are not available anywhere else in the game, except by trades or transfers from other games, or by {{pkmn|breeding}} the gift Pokémon once it is obtained. Therefore, if the player loses any of these scarce gift Pokémon by either [[released Pokémon|releasing]] it or [[trade|trading]] it away without breeding it first, then it and its evolutionary line will not be available anywhere else in the current game.&lt;br /&gt;
&lt;br /&gt;
For instance, in several Pokémon games, the only way to obtain a [[first partner Pokémon]] of the current [[region]] (outside of trades and transfers from other games) is by choosing that first partner Pokémon at the beginning of the game. In some games, it is also possible to obtain one or more first partner Pokémon from other regions as gifts. If the player releases it or trades it away without breeding it first, then that first partner Pokémon and its Evolutions would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
As another example, in {{game|FireRed and LeafGreen|s}}, the player is able to choose between receiving a {{p|Hitmonlee}} or a {{p|Hitmonchan}}. The player may then breed it to obtain {{p|Tyrogue}}, which can evolve into either of these Pokémon, as well as into {{p|Hitmontop}}. If the player obtains Hitmonlee or Hitmonchan but then releases it or trades it away without breeding it, then the whole evolutionary line (Tyrogue, Hitmonlee, Hitmonchan, and Hitmontop) would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
===Bulbasaur (Yellow)===&lt;br /&gt;
In {{game|Yellow}}, the player may be permanently unable to receive the single available {{p|Bulbasaur}}. If this Bulbasaur becomes unavailable, its Evolutions {{p|Ivysaur}} and {{p|Venusaur}} would not be obtainable either.&lt;br /&gt;
&lt;br /&gt;
To receive this Bulbasaur, the player&#039;s {{OBP|Pikachu|Yellow}} received at the start of the game needs to have a [[friendship]] value of at least 147. The Pikachu does not need to still be in that copy of Pokémon Yellow in order to receive the Bulbasaur, as long as its friendship value was at least 147.&lt;br /&gt;
&lt;br /&gt;
If the partner Pikachu is {{pkmn2|released}}, [[trade]]d away and evolved, or sent to [[Pokémon Bank]] (from the [[Virtual Console]] version), it is no longer possible to return it Pokémon Yellow to raise its friendship. If this is done before its friendship is raised to 147 or higher, it becomes impossible to receive this Bulbasaur.&lt;br /&gt;
&lt;br /&gt;
A Pikachu is recognized as the partner Pikachu if it has the same [[Original Trainer]] name and [[Trainer ID number]] as the Pokémon Yellow player. It is theoretically possible for another [[Generation I]] or [[Generation II|II]] game to have a Pikachu with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:001Bulbasaur.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|002|Ivysaur}}&lt;br /&gt;
| {{pcolor|Ivysaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|003|Venusaur}}&lt;br /&gt;
| {{pcolor|Venusaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Poison|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wild Pokémon from in-game events==&lt;br /&gt;
{{incomplete|section|needs=Legendaries and other static encounters that do not respawn if fainted or run from. Test for differences, if any, between behavior in Gen 1 and 2 physical cartridges, and Virtual Console editions. Test for differences, if any, between behavior in Ruby/Sapphire and Emerald.}}&lt;br /&gt;
{{main|List of wild Pokémon from in-game events}}&lt;br /&gt;
There are several [[wild Pokémon]] battles from in-game events. They include some [[Legendary Pokémon]] and other Pokémon visible in the overworld, as well as [[roaming Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
In most [[core series]] games, there is only one per species of [[Legendary Pokémon]]. In some cases, there is also a limited supply of other wild Pokémon from in-game events. For instance, there are only two {{p|Snorlax}} in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon Yellow Version|Yellow]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]], and only one {{p|Sudowoodo}} in {{game2|Gold|Silver|Crystal}} (this Sudowoodo respawns in {{game|HeartGold and SoulSilver|s}}). Additionally, the player can [[Pokémon breeding|breed]] several of these Pokémon to obtain more Pokémon of the same species. However, it is not possible to breed any [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
*If the player saves the game beforehand, then it is possible to try again unless it was saved when it was unsuccessful.&lt;br /&gt;
* In any game prior to {{game|Platinum}}, if the player defeats any of these Pokémon, they will not appear again unless they are time-based appearances (such as a {{p|Lapras}} that appears every [[Days of the week|Friday]] on {{game2|Gold|Silver|Crystal}} and [[Pokémon HeartGold and SoulSilver Versions|their remakes]], or a {{p|Drifloon}} that also appears every Friday, in {{game2|Diamond|Pearl|Platinum}} and [[Pokémon Brilliant Diamond and Shining Pearl|their remakes]]) or their event triggers can be repeated (such as {{p|Spiritomb}} in Diamond, Pearl and Platinum).&lt;br /&gt;
* In [[Generation I]], [[Generation II]], and {{game|Ruby and Sapphire|s}}, if the player [[escape|runs]] from any of these Pokémon, it becomes permanently unavailable.&lt;br /&gt;
* Additionally, even after the player obtains any of these Pokémon, the player may still lose it by either [[released Pokémon|releasing]] it or [[trade|trading]] it away.&lt;br /&gt;
&lt;br /&gt;
===Fake items===&lt;br /&gt;
There are {{p|Voltorb}}, {{p|Electrode}}, {{p|Foongus}}, and {{p|Amoonguss}} disguised as items in some games. They do not respawn if they are defeated. In most cases, other Pokémon of the same species are found elsewhere in the same games. However, in {{g|Ultra Sun and Ultra Moon}}, the only Electrode available are the ones disguised as items in [[Team Rocket&#039;s Castle]], so if they are defeated or skipped (as the area cannot be revisited after defeating [[Giovanni]]), Electrode cannot be caught in these games. This is also the only way to get an Electrode in a [[Beast Ball]] prior to [[Pokémon Scarlet and Violet]]. Additionally, the only way to obtain Voltorb is to breed said Electrode with {{p|Ditto}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:101Electrode.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Electrode|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/101|0101|Voltorb}}&lt;br /&gt;
| {{pcolor|Voltorb|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Electric|FFF}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ho-Oh (Pokémon Crystal)===&lt;br /&gt;
In {{game|Crystal}}, the player must catch the three [[Legendary beasts]] and enter the [[Hall of Fame]] in order to obtain the [[Rainbow Wing]], which is required before {{p|Ho-Oh}} can appear. If the player defeats (or catches and then transfers to [[Pokémon Bank]] or releases) any of the Legendary beasts before obtaining the Rainbow Wing, then Ho-Oh will be permanently unavailable. Defeating the Legendary Beast will also lock the player out of obtaining its Pokédex entry.&lt;br /&gt;
&lt;br /&gt;
The game checks for Legendary beasts in the player&#039;s [[party]] and [[Pokémon Storage System]]. {{p|Suicune}}, {{p|Raikou}}, and {{p|Entei}} are recognized as the player&#039;s OT if they have the same Original Trainer name and [[Trainer ID number]] as the Pokémon Crystal player. It is theoretically possible for another [[Generation II]] game to have the Legendary beasts with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
Due to an [[List of glitches in Generation II#Legendary beasts incomplete OT check|oversight]], only the first five letters of the OT name are verified. For example, if the player&#039;s name is “CRYSTAL”, then having the Legendary beasts with the OT name “CRYST” and a matching ID of the player will enable the event. This is due to the player names in the original Japanese version being a maximum of five characters long and the English version failing to account for the change.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:250Ho-Oh.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Ho-Oh|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Roaming Roar bug (Pokémon FireRed and LeafGreen)===&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Roaming Roar bug|an oversight}} in {{game|FireRed and LeafGreen|s}}, if the wild {{p|Raikou}} or {{p|Entei}} uses {{m|Roar}}, that Pokémon becomes permanently unavailable in the current game. ({{p|Suicune}} is unaffected by this glitch, because it does not have Roar in its moveset when found in these games.)&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:243Raikou.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Raikou|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:244Entei.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Entei|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dead Battery (Pokémon Ruby, Sapphire, and Emerald)===&lt;br /&gt;
As the clock system for the original release of the [[Hoenn]] games was powered by an internal battery which eventually runs out, it can cause some problems, though a save file is still supported. However, based on how the clock is set at the beginning of the game, it can potentially make certain Pokémon unavailable.&lt;br /&gt;
&lt;br /&gt;
In particular, if that time is set during a time that [[Shoal Cave]] has high tide, then [[Snorunt]] becomes unavailable as it can only be found on the lowest floor the Ice room during low tide. Also if {{p|Eevee}} is traded in, it can still evolve into {{p|Espeon}} or {{p|Umbreon}}, but only one will be available.&lt;br /&gt;
&lt;br /&gt;
==Shadow Pokémon==&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Shadow Voltorb Catch Bug|an oversight}} in [[Pokémon XD: Gale of Darkness]], if the player loses the battle with [[Miror B.]] at the Cave [[Poké Spot]], his [[Shadow Pokémon|Shadow]] {{p|Voltorb}} will not reappear in any of the rematches against Miror B. This locks the player out of capturing the Voltorb, and in turn the Shadow {{p|Dragonite}} without completely restarting the game.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{XD color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{XD color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:100Voltorb.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Voltorb|{{XD color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:149Dragonite.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Dragonite|{{XD color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{tcolor|Dragon|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mutually exclusive Pokémon==&lt;br /&gt;
{{main|List of mutually exclusive Pokémon}}&lt;br /&gt;
In some cases, there are multiple Pokémon potentially available in a single game, but the player must choose one of them or otherwise can&#039;t catch all of them in a single game. They include many trios of [[first partner Pokémon]], some [[Fossil]] Pokémon, and in some cases [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
For instance, the player is able to choose between {{p|Bulbasaur}}, {{p|Charmander}}, and {{p|Squirtle}} as their [[first partner Pokémon]] in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]]. The player may also choose one of these Pokémon as a gift given by [[Professor Oak]] in {{2v2|HeartGold|SoulSilver}}, by [[Professor Sycamore]] in {{pkmn|X and Y}}, and by [[Grand Oak]] in [[Pokémon HOME]].&lt;br /&gt;
&lt;br /&gt;
==Item scarcity==&lt;br /&gt;
In some games, there is a limited supply of certain [[Evolution stone]]s or [[Incense]]s. If the player loses some of these items, then the respective Pokémon Evolutions or pre-Evolutions may be unavailable outside of trades.&lt;br /&gt;
&lt;br /&gt;
The player may lose these items by selling or discarding them, or a Pokémon [[held item|holding]] them may be traded away or {{pkmn2|released}}. Some moves (such as {{m|Fling}} and {{m|Trick}}) may also cause a Pokémon to lose its held item. Additionally, the Evolution stones are consumed when used to evolve a Pokémon; once all Evolution stones of a certain kind are used up, the player will be unable to evolve the respective Pokémon in the current game. &lt;br /&gt;
&lt;br /&gt;
While initially only repeatable method were the Evolution stones by purchasing them{{sup/1|RBY}}, this was improved in later games to include other repeatable methods removing this issue with few exceptions.&lt;br /&gt;
&lt;br /&gt;
Some examples:&lt;br /&gt;
* There are five [[Moon Stone]]s available in {{game2|Red|Blue|Yellow}}, which are more than enough to evolve all the four compatible Pokémon in these games ({{p|Nidorina}}, {{p|Nidorino}}, {{p|Clefairy}}, and {{p|Jigglypuff}} into {{p|Nidoqueen}}, {{p|Nidoking}}, {{p|Clefable}}, and {{p|Wigglytuff}}, respectively). However, if the player evolves some repeated Pokémon of the same species (for instance by evolving five Jigglypuff into Wigglytuff), then the other Evolutions would become unavailable in the current game.&lt;br /&gt;
* In {{game|Gold and Silver|s}}, multiple Pokémon can evolve with a [[Fire Stone]], [[Water Stone]], [[Thunder Stone|Thunderstone]], or [[Leaf Stone]], but each of these stones is available only once per game (except for [[trade]]s or [[Mystery Gift]]), so the player is unable to {{pkmn2|mutually exclusive|acquire all the available Evolutions}} in a single game.&lt;br /&gt;
* In {{game2|Ruby|Sapphire|Emerald}}, there is only one [[Sea Incense]] available. The only way to obtain {{p|Azurill}} outside of trades is by breeding {{p|Marill}} or {{p|Azumarill}} holding that item. Therefore, if the player loses that item, it would not be possible to obtain Azurill in the current game.&lt;br /&gt;
**Similarly in these games as well as {{2v2|FireRed|LeafGreen}}, both the [[Moon Stone]] and [[Sun Stone]] are scarce depending on the version used. While one can be found at a specific location, the only repeatable method is as a [[List of Pokémon by wild held item|wild held item]], but only one of these stones through this method is available (Moon Stone{{sup/3|S}}{{sup/3|FRLG}}/Sun Stone{{sup/3|R}}{{sup/3|E}}). In the case of Ruby and Emerald it is impossible to get both Wigglytuff and {{p|Delcatty}} in the current game except with trading or using Emerald’s cloning glitch.&lt;br /&gt;
&lt;br /&gt;
==Event Pokémon==&lt;br /&gt;
{{main|Event Pokémon}}&lt;br /&gt;
Some Pokémon, including [[Mythical Pokémon]], have been distributed in real-life events, as well as via Wi-Fi, [[Nintendo Network]], or [[serial code]]s. Sometimes, the Pokémon were distributed directly, but at other times an item was distributed leading to the respective Pokémon. However, these Pokémon and items have become unavailable once their respective events ended. Additionally, the real-life events were restricted to some regions, so they were not available anywhere else in the first place.&lt;br /&gt;
&lt;br /&gt;
Usually, these Pokémon and items have been distributed only for some of the latest games, although some of the older Mythical Pokémon (such as {{p|Mew}}) have been repeatedly distributed in new events for each [[generation]]. When someone starts a new game on an older system such as the [[Game Boy]] or [[Game Boy Advance]], they may not have access to any of the Pokémon from past events (except via [[trade]]s, [[cheating]], or in some cases [[glitch]]es).&lt;br /&gt;
&lt;br /&gt;
Certain Wonder Cards can be shared with other players, meaning that theoretically these event Pokémon can be obtained at any point after their distribution has ended, if a save file with the Wonder Card is found.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of permanently missable items]]&lt;br /&gt;
* [[List of unrevisitable locations]]&lt;br /&gt;
&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists of Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[it:Pokémon irrecuperabili]]&lt;br /&gt;
[[zh:可能被永久错过的宝可梦]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=VIZ_Media&amp;diff=4365815</id>
		<title>VIZ Media</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=VIZ_Media&amp;diff=4365815"/>
		<updated>2025-08-25T20:10:28Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Pokémon titles published by VIZ Media */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=More information on anime releases}}&lt;br /&gt;
{{Company Infobox&lt;br /&gt;
| name = Viz Media LLC&lt;br /&gt;
| subtitle = ビズメディア&lt;br /&gt;
| logo = VIZ Media logo.png&lt;br /&gt;
| logo_size = 250px&lt;br /&gt;
| caption = VIZ Media logo&lt;br /&gt;
| founded = July 2, 1986&lt;br /&gt;
| headquarters = 1355 Market Street, Unit 200, San Francisco, California&lt;br /&gt;
| type = Joint venture&lt;br /&gt;
| subsidiaries = Shueisha, [[Shogakukan]], ShoPro&lt;br /&gt;
| industry = Publishing&lt;br /&gt;
| links = Worldwide: [https://www.viz.com/ viz.com]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;VIZ Media LLC&#039;&#039;&#039; (previously known as &#039;&#039;&#039;Viz Communications, Inc.&#039;&#039;&#039; and &#039;&#039;&#039;Viz Comics&#039;&#039;&#039;) is an anime and manga company founded in 1986. It is headquartered in San Francisco, CA and is owned by [[Shogakukan]] and {{wp|Shueisha}}. VIZ Media publishes Pokémon {{pkmn|manga}}, {{pkmn|animated series}}, and other media in {{pmin|the United States}}, {{pmin|Canada}}, {{pmin|the United Kingdom}}, {{pmin|Ireland}}, and {{pmin|South Africa}}.&lt;br /&gt;
&lt;br /&gt;
==Publishing format==&lt;br /&gt;
[[File:Viz Video logo.png|thumb|150px|right|The 1998 logo of Viz Video with the red triangle next to the gold text. This can be seen in Pokémon VHS tapes and DVDs from 1998-2001.]]&lt;br /&gt;
In the past, VIZ Media published their manga left-to-right with reversed artwork. Pokémon titles which were published this way are [[The Electric Tale of Pikachu]], [[Magical Pokémon Journey]], the first printing of [[Pokémon Adventures]], and [[The Best of Pokémon Adventures]].&lt;br /&gt;
&lt;br /&gt;
Some time after these series were published, the manga industry has shifted to publishing all manga in the original right-to-left format. Therefore, starting with [[Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team]], all of VIZ Media&#039;s Pokémon titles have been published right-to-left.&lt;br /&gt;
&lt;br /&gt;
Since 2018, the main volumes for [[Pokémon Adventures]] and a few other series have been given digital releases.&lt;br /&gt;
&lt;br /&gt;
===Monthly issues===&lt;br /&gt;
In their early years, VIZ Media often published manga in American-style monthly issues before they were published in collected volumes. These issues would often include letters and fan artwork as bonus content. [[The Electric Tale of Pikachu]], Pokémon Adventures, and [[Magical Pokémon Journey]] were published in this way.&lt;br /&gt;
&lt;br /&gt;
As collected manga volumes have been accepted as the preferred format of manga releases and manga magazines (such as {{wp|Shonen Jump (magazine)|Shonen Jump}} and {{wp|Yen Plus}}) have become more widespread in North America, VIZ Media and its competitors no longer publish these American-style monthly issues, with VIZ opting on digital releases to include the latest chapters from Japan, first with a digital version known as &#039;&#039;Weekly Shonen Jump&#039;&#039; until 2018, followed by access to the released chapters from certain selected series as part of a online membership program.&lt;br /&gt;
&lt;br /&gt;
==Pokémon titles published by VIZ Media==&lt;br /&gt;
===Pokémon manga===&lt;br /&gt;
* [[The Electric Tale of Pikachu]] (1999-2000)&lt;br /&gt;
* [[Magical Pokémon Journey]] (2001-2002; first 7 volumes only)&lt;br /&gt;
* Movie adaptations&lt;br /&gt;
** {{ma|Pokémon Ranger and the Temple of the Sea}} (2008)&lt;br /&gt;
** {{ma|The Rise of Darkrai}} (2008)&lt;br /&gt;
** {{ma|Giratina and the Sky Warrior}} (2009)&lt;br /&gt;
** {{ma|Arceus and the Jewel of Life}} (2011)&lt;br /&gt;
** {{ma|Zoroark: Master of Illusions}} (2011)&lt;br /&gt;
** {{ma|White—Victini and Zekrom}} (2012)&lt;br /&gt;
** {{ma|Kyurem VS. The Sword of Justice}} (2013)&lt;br /&gt;
** {{ma|Genesect and the Legend Awakened}} (2013)&lt;br /&gt;
** {{ma|Diancie and the Cocoon of Destruction}} (2015)&lt;br /&gt;
** {{ma|Hoopa and the Clash of Ages}} (2016)&lt;br /&gt;
** {{ma|Volcanion and the Mechanical Marvel}} (2017)&lt;br /&gt;
* [[Pokémon 4Koma]]&lt;br /&gt;
** [[Pokémon Pocket Comics: Black &amp;amp; White]] (2013)&lt;br /&gt;
** [[Pokémon Pocket Comics: Legendary Pokémon]] (2015)&lt;br /&gt;
** [[Pokémon Pocket Comics: XY]] (2016)&lt;br /&gt;
** [[Pokémon Pocket Comics: Classic]] (2018)&lt;br /&gt;
** [[Pokémon Pocket Comics: Sun &amp;amp; Moon]] (2022)&lt;br /&gt;
* [[Pokémon Adventures]] ({{tt|2000-2003|first edition}}; {{tt|2009-ongoing|second edition}})&lt;br /&gt;
** [[The Best of Pokémon Adventures]] (2006)&lt;br /&gt;
** [[Diamond &amp;amp; Pearl arc (Adventures)|Pokémon Adventures: Diamond, Pearl &amp;amp; Platinum]] (2011-2014)&lt;br /&gt;
** [[HeartGold &amp;amp; SoulSilver arc (Adventures)|Pokémon Adventures: HeartGold &amp;amp; SoulSilver]] (2013)&lt;br /&gt;
** [[Black &amp;amp; White arc (Adventures)|Pokémon: Black &amp;amp; White]] (2011-2015)&lt;br /&gt;
** [[Black &amp;amp; White arc (Adventures)|Pokémon Adventures: Black &amp;amp; White]] (2013-2015)&lt;br /&gt;
** [[X &amp;amp; Y arc (Adventures)|Pokémon XY]] (2014-2017)&lt;br /&gt;
** [[Omega Ruby &amp;amp; Alpha Sapphire arc (Adventures)|Pokémon Omega Ruby Alpha Sapphire]] (2016-2018)&lt;br /&gt;
** [[Black 2 &amp;amp; White 2 arc (Adventures)|Pokémon Adventures: Black 2 &amp;amp; White 2]] (2017-2021)&lt;br /&gt;
** [[Sun, Moon, Ultra Sun &amp;amp; Ultra Moon arc (Adventures)|Pokémon Sun, Moon, Ultra Sun &amp;amp; Ultra Moon]] (2018-2022)&lt;br /&gt;
** [[Sword &amp;amp; Shield arc (Adventures)|Pokémon Sword &amp;amp; Shield]] (2021-ongoing)&lt;br /&gt;
** [[X &amp;amp; Y arc (Adventures)|Pokémon Adventures: X•Y]] (2022-2023)&lt;br /&gt;
** [[Omega Ruby &amp;amp; Alpha Sapphire arc (Adventures)|Pokémon Adventures: Omega Ruby and Alpha Sapphire]] (2024-ongoing)&lt;br /&gt;
**[[Scarlet &amp;amp; Violet arc (Adventures)|Pokémon Scarlet &amp;amp; Violet]] (2025-ongoing)&lt;br /&gt;
* [[Pokémon Diamond and Pearl Adventure!]] (2008-2010)&lt;br /&gt;
* [[Pokémon Horizon]] (2018)&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team]] (2007)&lt;br /&gt;
* Various [[manga boxed sets]]&lt;br /&gt;
* Various [[Pokémon manga samplers]]&lt;br /&gt;
* Various digital releases (2018-ongoing)&lt;br /&gt;
&lt;br /&gt;
===Pokémon animation===&lt;br /&gt;
* [[List of English language Indigo League home video releases (Region 1)|The Indigo League season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Adventures in the Orange Islands home video releases (Region 1)|The Adventures in the Orange Islands season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language The Johto Journeys home video releases (Region 1)|The Johto Journeys season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Johto League Champions home video releases (Region 1)|The Johto League Champions season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Master Quest home video releases (Region 1)|The Master Quest season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Pokémon Advanced home video releases (Region 1)|The Pokémon Advanced season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Advanced Challenge home video releases (Region 1)|The Advanced Challenge season of &#039;&#039;Pokémon the Series&#039;&#039; (singles)]]&lt;br /&gt;
* [[List of English language Advanced Battle home video releases (Region 1)|The Advanced Battle season of &#039;&#039;Pokémon the Series&#039;&#039; (singles)]]&lt;br /&gt;
* [[List of English language Battle Frontier home video releases (Region 1)|The Battle Frontier season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Diamond and Pearl home video releases (Region 1)|The Diamond and Pearl season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Battle Dimension home video releases (Region 1)|The Battle Dimension season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Galactic Battles home video releases (Region 1)|The Galactic Battles season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Sinnoh League Victors home video releases (Region 1)|The Sinnoh League Victors season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Black &amp;amp; White home video releases (Region 1)|The Black &amp;amp; White season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Rival Destinies home video releases (Region 1)|The Rival Destinies season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Adventures in Unova and Beyond home video releases (Region 1)|The Adventures in Unova and Beyond season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Pokémon the Series: XY home video releases (Region 1)|The XY season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Pokémon the Series: XY Kalos Quest home video releases (Region 1)|The XY Kalos Quest season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* The remastered [[M01|first]] [[M02|3]] [[M03|movies]] on DVD and Blu-ray (although still distributed by Warner Home Video, they are published by Viz)&lt;br /&gt;
* {{OBP|Pokémon All-Stars|Region 1}}&lt;br /&gt;
* [[Pokémon Elements]]&lt;br /&gt;
&lt;br /&gt;
===Other Pokémon books===&lt;br /&gt;
* Ani-Manga:&lt;br /&gt;
** [[Pokémon TV Animation Comic - I Choose You!]] (1999)&lt;br /&gt;
** {{OBP|Pokémon the First Movie|graphic novel}} (2000)&lt;br /&gt;
** {{OBP|Pokémon the Movie 2000|graphic novel}} (2001)&lt;br /&gt;
** [[All That Pikachu!]] (2006)&lt;br /&gt;
** {{OBP|Giratina and the Sky Warrior|graphic novel}} (2009)&lt;br /&gt;
* [[The Art of Pokémon The First Movie]]&lt;br /&gt;
* [[The Art of Pokémon the Movie 2000]]&lt;br /&gt;
* [[The Art of Pokémon the Movie 3: Spell of the Unown]]&lt;br /&gt;
* [[The Complete Pokémon Pocket Guide]]&lt;br /&gt;
* [[Fun with Pokémon!]]&lt;br /&gt;
* [[Let&#039;s Find Pokémon!]]&lt;br /&gt;
* [[Pokémon Magnet Play Book]]&lt;br /&gt;
* [[Pikachu Meets the Press]]&lt;br /&gt;
* [[Pokémon arts and crafts#Pokémon 3D Pop-Outs|Pokémon 3D Pop-Outs]]&lt;br /&gt;
* [[Pokémon! Fun with Mazes &amp;amp; Puzzles]]&lt;br /&gt;
* [[Pokémon Origami]]&lt;br /&gt;
* [[Pokémon Tales]]&lt;br /&gt;
* [[Pokémon Seek and Find]]&lt;br /&gt;
&lt;br /&gt;
====Cancelled====&lt;br /&gt;
* {{OBP|Arceus and the Jewel of Life|graphic novel}} - this Ani-Manga adaptation of the 12th Pokémon movie was advertised on VIZ Media&#039;s website for a short time as forthcoming, including ISBN information. However, the announcement was later taken down from the website, and the book&#039;s English release has since been cancelled. &amp;lt;!--i emailed VIZ and a nice person replied saying it has been cancelled. bummer --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.viz.com/ Official website]&lt;br /&gt;
* {{wp|Viz Media|Viz Media on Wikipedia}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{BookObject}}&lt;br /&gt;
&lt;br /&gt;
{{Project Mass Media notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Companies]]&lt;br /&gt;
[[Category:Distributors of the English dub of the Pokémon animated series]]&lt;br /&gt;
[[Category:Publishers]]&lt;br /&gt;
[[Category:Manga]]&lt;br /&gt;
&lt;br /&gt;
[[es:VIZ Media]]&lt;br /&gt;
[[fr:VIZ Media]]&lt;br /&gt;
[[it:VIZ Media]]&lt;br /&gt;
[[zh:碧日]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=VIZ_Media&amp;diff=4365811</id>
		<title>VIZ Media</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=VIZ_Media&amp;diff=4365811"/>
		<updated>2025-08-25T20:00:12Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Monthly issues */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=More information on anime releases}}&lt;br /&gt;
{{Company Infobox&lt;br /&gt;
| name = Viz Media LLC&lt;br /&gt;
| subtitle = ビズメディア&lt;br /&gt;
| logo = VIZ Media logo.png&lt;br /&gt;
| logo_size = 250px&lt;br /&gt;
| caption = VIZ Media logo&lt;br /&gt;
| founded = July 2, 1986&lt;br /&gt;
| headquarters = 1355 Market Street, Unit 200, San Francisco, California&lt;br /&gt;
| type = Joint venture&lt;br /&gt;
| subsidiaries = Shueisha, [[Shogakukan]], ShoPro&lt;br /&gt;
| industry = Publishing&lt;br /&gt;
| links = Worldwide: [https://www.viz.com/ viz.com]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;VIZ Media LLC&#039;&#039;&#039; (previously known as &#039;&#039;&#039;Viz Communications, Inc.&#039;&#039;&#039; and &#039;&#039;&#039;Viz Comics&#039;&#039;&#039;) is an anime and manga company founded in 1986. It is headquartered in San Francisco, CA and is owned by [[Shogakukan]] and {{wp|Shueisha}}. VIZ Media publishes Pokémon {{pkmn|manga}}, {{pkmn|animated series}}, and other media in {{pmin|the United States}}, {{pmin|Canada}}, {{pmin|the United Kingdom}}, {{pmin|Ireland}}, and {{pmin|South Africa}}.&lt;br /&gt;
&lt;br /&gt;
==Publishing format==&lt;br /&gt;
[[File:Viz Video logo.png|thumb|150px|right|The 1998 logo of Viz Video with the red triangle next to the gold text. This can be seen in Pokémon VHS tapes and DVDs from 1998-2001.]]&lt;br /&gt;
In the past, VIZ Media published their manga left-to-right with reversed artwork. Pokémon titles which were published this way are [[The Electric Tale of Pikachu]], [[Magical Pokémon Journey]], the first printing of [[Pokémon Adventures]], and [[The Best of Pokémon Adventures]].&lt;br /&gt;
&lt;br /&gt;
Some time after these series were published, the manga industry has shifted to publishing all manga in the original right-to-left format. Therefore, starting with [[Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team]], all of VIZ Media&#039;s Pokémon titles have been published right-to-left.&lt;br /&gt;
&lt;br /&gt;
Since 2018, the main volumes for [[Pokémon Adventures]] and a few other series have been given digital releases.&lt;br /&gt;
&lt;br /&gt;
===Monthly issues===&lt;br /&gt;
In their early years, VIZ Media often published manga in American-style monthly issues before they were published in collected volumes. These issues would often include letters and fan artwork as bonus content. [[The Electric Tale of Pikachu]], Pokémon Adventures, and [[Magical Pokémon Journey]] were published in this way.&lt;br /&gt;
&lt;br /&gt;
As collected manga volumes have been accepted as the preferred format of manga releases and manga magazines (such as {{wp|Shonen Jump (magazine)|Shonen Jump}} and {{wp|Yen Plus}}) have become more widespread in North America, VIZ Media and its competitors no longer publish these American-style monthly issues, with VIZ opting on digital releases to include the latest chapters from Japan, first with a digital version known as &#039;&#039;Weekly Shonen Jump&#039;&#039; until 2018, followed by access to the released chapters from certain selected series as part of a online membership program.&lt;br /&gt;
&lt;br /&gt;
==Pokémon titles published by VIZ Media==&lt;br /&gt;
===Pokémon manga===&lt;br /&gt;
* [[The Electric Tale of Pikachu]] (1999-2000)&lt;br /&gt;
* [[Magical Pokémon Journey]] (2001-2002; first 7 volumes only)&lt;br /&gt;
* Movie adaptations&lt;br /&gt;
** {{ma|Pokémon Ranger and the Temple of the Sea}} (2008)&lt;br /&gt;
** {{ma|The Rise of Darkrai}} (2008)&lt;br /&gt;
** {{ma|Giratina and the Sky Warrior}} (2009)&lt;br /&gt;
** {{ma|Arceus and the Jewel of Life}} (2011)&lt;br /&gt;
** {{ma|Zoroark: Master of Illusions}} (2011)&lt;br /&gt;
** {{ma|White—Victini and Zekrom}} (2012)&lt;br /&gt;
** {{ma|Kyurem VS. The Sword of Justice}} (2013)&lt;br /&gt;
** {{ma|Genesect and the Legend Awakened}} (2013)&lt;br /&gt;
** {{ma|Diancie and the Cocoon of Destruction}} (2015)&lt;br /&gt;
** {{ma|Hoopa and the Clash of Ages}} (2016)&lt;br /&gt;
** {{ma|Volcanion and the Mechanical Marvel}} (2017)&lt;br /&gt;
* [[Pokémon 4Koma]]&lt;br /&gt;
** [[Pokémon Pocket Comics: Black &amp;amp; White]] (2013)&lt;br /&gt;
** [[Pokémon Pocket Comics: Legendary Pokémon]] (2015)&lt;br /&gt;
** [[Pokémon Pocket Comics: XY]] (2016)&lt;br /&gt;
** [[Pokémon Pocket Comics: Classic]] (2018)&lt;br /&gt;
** [[Pokémon Pocket Comics: Sun &amp;amp; Moon]] (2022)&lt;br /&gt;
* [[Pokémon Adventures]] ({{tt|2000-2003|first edition}}; {{tt|2009-ongoing|second edition}})&lt;br /&gt;
** [[The Best of Pokémon Adventures]] (2006)&lt;br /&gt;
** [[Diamond &amp;amp; Pearl arc (Adventures)|Pokémon Adventures: Diamond, Pearl &amp;amp; Platinum]] (2011-2014)&lt;br /&gt;
** [[HeartGold &amp;amp; SoulSilver arc (Adventures)|Pokémon Adventures: HeartGold &amp;amp; SoulSilver]] (2013)&lt;br /&gt;
** [[Black &amp;amp; White arc (Adventures)|Pokémon: Black &amp;amp; White]] (2011-2015)&lt;br /&gt;
** [[Black &amp;amp; White arc (Adventures)|Pokémon Adventures: Black &amp;amp; White]] (2013-2015)&lt;br /&gt;
** [[X &amp;amp; Y arc (Adventures)|Pokémon XY]] (2014-2017)&lt;br /&gt;
** [[Omega Ruby &amp;amp; Alpha Sapphire arc (Adventures)|Pokémon Omega Ruby Alpha Sapphire]] (2016-2018)&lt;br /&gt;
** [[Black 2 &amp;amp; White 2 arc (Adventures)|Pokémon Adventures: Black 2 &amp;amp; White 2]] (2017-2021)&lt;br /&gt;
** [[Sun, Moon, Ultra Sun &amp;amp; Ultra Moon arc (Adventures)|Pokémon Sun, Moon, Ultra Sun &amp;amp; Ultra Moon]] (2018-2022)&lt;br /&gt;
** [[Sword &amp;amp; Shield arc (Adventures)|Pokémon Sword &amp;amp; Shield]] (2021-ongoing)&lt;br /&gt;
** [[X &amp;amp; Y arc (Adventures)|Pokémon Adventures: X•Y]] (2022-2023)&lt;br /&gt;
* [[Pokémon Diamond and Pearl Adventure!]] (2008-2010)&lt;br /&gt;
* [[Pokémon Horizon]] (2018)&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team]] (2007)&lt;br /&gt;
* Various [[manga boxed sets]]&lt;br /&gt;
* Various [[Pokémon manga samplers]]&lt;br /&gt;
* Various digital releases (2018-ongoing)&lt;br /&gt;
&lt;br /&gt;
===Pokémon animation===&lt;br /&gt;
* [[List of English language Indigo League home video releases (Region 1)|The Indigo League season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Adventures in the Orange Islands home video releases (Region 1)|The Adventures in the Orange Islands season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language The Johto Journeys home video releases (Region 1)|The Johto Journeys season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Johto League Champions home video releases (Region 1)|The Johto League Champions season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Master Quest home video releases (Region 1)|The Master Quest season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Pokémon Advanced home video releases (Region 1)|The Pokémon Advanced season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Advanced Challenge home video releases (Region 1)|The Advanced Challenge season of &#039;&#039;Pokémon the Series&#039;&#039; (singles)]]&lt;br /&gt;
* [[List of English language Advanced Battle home video releases (Region 1)|The Advanced Battle season of &#039;&#039;Pokémon the Series&#039;&#039; (singles)]]&lt;br /&gt;
* [[List of English language Battle Frontier home video releases (Region 1)|The Battle Frontier season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Diamond and Pearl home video releases (Region 1)|The Diamond and Pearl season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Battle Dimension home video releases (Region 1)|The Battle Dimension season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Galactic Battles home video releases (Region 1)|The Galactic Battles season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Sinnoh League Victors home video releases (Region 1)|The Sinnoh League Victors season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Black &amp;amp; White home video releases (Region 1)|The Black &amp;amp; White season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Rival Destinies home video releases (Region 1)|The Rival Destinies season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Adventures in Unova and Beyond home video releases (Region 1)|The Adventures in Unova and Beyond season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Pokémon the Series: XY home video releases (Region 1)|The XY season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Pokémon the Series: XY Kalos Quest home video releases (Region 1)|The XY Kalos Quest season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* The remastered [[M01|first]] [[M02|3]] [[M03|movies]] on DVD and Blu-ray (although still distributed by Warner Home Video, they are published by Viz)&lt;br /&gt;
* {{OBP|Pokémon All-Stars|Region 1}}&lt;br /&gt;
* [[Pokémon Elements]]&lt;br /&gt;
&lt;br /&gt;
===Other Pokémon books===&lt;br /&gt;
* Ani-Manga:&lt;br /&gt;
** [[Pokémon TV Animation Comic - I Choose You!]] (1999)&lt;br /&gt;
** {{OBP|Pokémon the First Movie|graphic novel}} (2000)&lt;br /&gt;
** {{OBP|Pokémon the Movie 2000|graphic novel}} (2001)&lt;br /&gt;
** [[All That Pikachu!]] (2006)&lt;br /&gt;
** {{OBP|Giratina and the Sky Warrior|graphic novel}} (2009)&lt;br /&gt;
* [[The Art of Pokémon The First Movie]]&lt;br /&gt;
* [[The Art of Pokémon the Movie 2000]]&lt;br /&gt;
* [[The Art of Pokémon the Movie 3: Spell of the Unown]]&lt;br /&gt;
* [[The Complete Pokémon Pocket Guide]]&lt;br /&gt;
* [[Fun with Pokémon!]]&lt;br /&gt;
* [[Let&#039;s Find Pokémon!]]&lt;br /&gt;
* [[Pokémon Magnet Play Book]]&lt;br /&gt;
* [[Pikachu Meets the Press]]&lt;br /&gt;
* [[Pokémon arts and crafts#Pokémon 3D Pop-Outs|Pokémon 3D Pop-Outs]]&lt;br /&gt;
* [[Pokémon! Fun with Mazes &amp;amp; Puzzles]]&lt;br /&gt;
* [[Pokémon Origami]]&lt;br /&gt;
* [[Pokémon Tales]]&lt;br /&gt;
* [[Pokémon Seek and Find]]&lt;br /&gt;
&lt;br /&gt;
====Cancelled====&lt;br /&gt;
* {{OBP|Arceus and the Jewel of Life|graphic novel}} - this Ani-Manga adaptation of the 12th Pokémon movie was advertised on VIZ Media&#039;s website for a short time as forthcoming, including ISBN information. However, the announcement was later taken down from the website, and the book&#039;s English release has since been cancelled. &amp;lt;!--i emailed VIZ and a nice person replied saying it has been cancelled. bummer --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.viz.com/ Official website]&lt;br /&gt;
* {{wp|Viz Media|Viz Media on Wikipedia}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{BookObject}}&lt;br /&gt;
&lt;br /&gt;
{{Project Mass Media notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Companies]]&lt;br /&gt;
[[Category:Distributors of the English dub of the Pokémon animated series]]&lt;br /&gt;
[[Category:Publishers]]&lt;br /&gt;
[[Category:Manga]]&lt;br /&gt;
&lt;br /&gt;
[[es:VIZ Media]]&lt;br /&gt;
[[fr:VIZ Media]]&lt;br /&gt;
[[it:VIZ Media]]&lt;br /&gt;
[[zh:碧日]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4365810</id>
		<title>List of permanently missable Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4365810"/>
		<updated>2025-08-25T19:57:54Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Item scarcity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of permanently missable Pokémon&#039;&#039;&#039; in the games.&lt;br /&gt;
&lt;br /&gt;
These are [[Pokémon (species)|Pokémon species]] that the player may potentially obtain in the games, but may become permanently unavailable depending on the circumstances. Even if the player is unable to catch a certain Pokémon in the current game, they may still obtain other Pokémon of the same species by [[trade|trading]] or [[transfer]]ring with other players.&lt;br /&gt;
&lt;br /&gt;
==Gift Pokémon==&lt;br /&gt;
{{main|Gift Pokémon}}&lt;br /&gt;
Most of the [[gift Pokémon]] are [[List of Pokémon by availability|obtainable]] only once per game. Some of these Pokémon (as well as their [[Evolution]]s and previous evolutionary stages, if any) are not available anywhere else in the game, except by trades or transfers from other games, or by {{pkmn|breeding}} the gift Pokémon once it is obtained. Therefore, if the player loses any of these scarce gift Pokémon by either [[released Pokémon|releasing]] it or [[trade|trading]] it away without breeding it first, then it and its evolutionary line will not be available anywhere else in the current game.&lt;br /&gt;
&lt;br /&gt;
For instance, in several Pokémon games, the only way to obtain a [[first partner Pokémon]] of the current [[region]] (outside of trades and transfers from other games) is by choosing that first partner Pokémon at the beginning of the game. In some games, it is also possible to obtain one or more first partner Pokémon from other regions as gifts. If the player releases it or trades it away without breeding it first, then that first partner Pokémon and its Evolutions would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
As another example, in {{game|FireRed and LeafGreen|s}}, the player is able to choose between receiving a {{p|Hitmonlee}} or a {{p|Hitmonchan}}. The player may then breed it to obtain {{p|Tyrogue}}, which can evolve into either of these Pokémon, as well as into {{p|Hitmontop}}. If the player obtains Hitmonlee or Hitmonchan but then releases it or trades it away without breeding it, then the whole evolutionary line (Tyrogue, Hitmonlee, Hitmonchan, and Hitmontop) would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
===Bulbasaur (Yellow)===&lt;br /&gt;
In {{game|Yellow}}, the player may be permanently unable to receive the single available {{p|Bulbasaur}}. If this Bulbasaur becomes unavailable, its Evolutions {{p|Ivysaur}} and {{p|Venusaur}} would not be obtainable either.&lt;br /&gt;
&lt;br /&gt;
To receive this Bulbasaur, the player&#039;s {{OBP|Pikachu|Yellow}} received at the start of the game needs to have a [[friendship]] value of at least 147. The Pikachu does not need to still be in that copy of Pokémon Yellow in order to receive the Bulbasaur, as long as its friendship value was at least 147.&lt;br /&gt;
&lt;br /&gt;
If the partner Pikachu is {{pkmn2|released}}, [[trade]]d away and evolved, or sent to [[Pokémon Bank]] (from the [[Virtual Console]] version), it is no longer possible to return it Pokémon Yellow to raise its friendship. If this is done before its friendship is raised to 147 or higher, it becomes impossible to receive this Bulbasaur.&lt;br /&gt;
&lt;br /&gt;
A Pikachu is recognized as the partner Pikachu if it has the same [[Original Trainer]] name and [[Trainer ID number]] as the Pokémon Yellow player. It is theoretically possible for another [[Generation I]] or [[Generation II|II]] game to have a Pikachu with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:001Bulbasaur.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|002|Ivysaur}}&lt;br /&gt;
| {{pcolor|Ivysaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|003|Venusaur}}&lt;br /&gt;
| {{pcolor|Venusaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Poison|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wild Pokémon from in-game events==&lt;br /&gt;
{{incomplete|section|needs=Legendaries and other static encounters that do not respawn if fainted or run from. Test for differences, if any, between behavior in Gen 1 and 2 physical cartridges, and Virtual Console editions. Test for differences, if any, between behavior in Ruby/Sapphire and Emerald.}}&lt;br /&gt;
{{main|List of wild Pokémon from in-game events}}&lt;br /&gt;
There are several [[wild Pokémon]] battles from in-game events. They include some [[Legendary Pokémon]] and other Pokémon visible in the overworld, as well as [[roaming Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
In most [[core series]] games, there is only one per species of [[Legendary Pokémon]]. In some cases, there is also a limited supply of other wild Pokémon from in-game events. For instance, there are only two {{p|Snorlax}} in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon Yellow Version|Yellow]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]], and only one {{p|Sudowoodo}} in {{game2|Gold|Silver|Crystal}} (this Sudowoodo respawns in {{game|HeartGold and SoulSilver|s}}). Additionally, the player can [[Pokémon breeding|breed]] several of these Pokémon to obtain more Pokémon of the same species. However, it is not possible to breed any [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
*If the player saves the game beforehand, then it is possible to try again unless it was saved when it was unsuccessful.&lt;br /&gt;
* In any game prior to {{game|Platinum}}, if the player defeats any of these Pokémon, they will not appear again unless they are time-based appearances (such as a {{p|Lapras}} that appears every [[Days of the week|Friday]] on {{game2|Gold|Silver|Crystal}} and [[Pokémon HeartGold and SoulSilver Versions|their remakes]], or a {{p|Drifloon}} that also appears every Friday, in {{game2|Diamond|Pearl|Platinum}} and [[Pokémon Brilliant Diamond and Shining Pearl|their remakes]]) or their event triggers can be repeated (such as {{p|Spiritomb}} in Diamond, Pearl and Platinum).&lt;br /&gt;
* In [[Generation I]], [[Generation II]], and {{game|Ruby and Sapphire|s}}, if the player [[escape|runs]] from any of these Pokémon, it becomes permanently unavailable.&lt;br /&gt;
* Additionally, even after the player obtains any of these Pokémon, the player may still lose it by either [[released Pokémon|releasing]] it or [[trade|trading]] it away.&lt;br /&gt;
&lt;br /&gt;
===Fake items===&lt;br /&gt;
There are {{p|Voltorb}}, {{p|Electrode}}, {{p|Foongus}}, and {{p|Amoonguss}} disguised as items in some games. They do not respawn if they are defeated. In most cases, other Pokémon of the same species are found elsewhere in the same games. However, in {{g|Ultra Sun and Ultra Moon}}, the only Electrode available are the ones disguised as items in [[Team Rocket&#039;s Castle]], so if they are defeated or skipped (as the area cannot be revisited after defeating [[Giovanni]]), Electrode cannot be caught in these games. This is also the only way to get an Electrode in a [[Beast Ball]] in these games. Additionally, the only way to obtain Voltorb is to breed said Electrode with {{p|Ditto}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:101Electrode.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Electrode|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/101|0101|Voltorb}}&lt;br /&gt;
| {{pcolor|Voltorb|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Electric|FFF}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ho-Oh (Pokémon Crystal)===&lt;br /&gt;
In {{game|Crystal}}, the player must catch the three [[Legendary beasts]] and enter the [[Hall of Fame]] in order to obtain the [[Rainbow Wing]], which is required before {{p|Ho-Oh}} can appear. If the player defeats (or catches and then transfers to [[Pokémon Bank]] or releases) any of the Legendary beasts before obtaining the Rainbow Wing, then Ho-Oh will be permanently unavailable. Defeating the Legendary Beast will also lock the player out of obtaining its Pokédex entry.&lt;br /&gt;
&lt;br /&gt;
The game checks for Legendary beasts in the player&#039;s [[party]] and [[Pokémon Storage System]]. {{p|Suicune}}, {{p|Raikou}}, and {{p|Entei}} are recognized as the player&#039;s OT if they have the same Original Trainer name and [[Trainer ID number]] as the Pokémon Crystal player. It is theoretically possible for another [[Generation II]] game to have the Legendary beasts with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
Due to an [[List of glitches in Generation II#Legendary beasts incomplete OT check|oversight]], only the first five letters of the OT name are verified. For example, if the player&#039;s name is “CRYSTAL”, then having the Legendary beasts with the OT name “CRYST” and a matching ID of the player will enable the event. This is due to the player names in the original Japanese version being a maximum of five characters long and the English version failing to account for the change.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:250Ho-Oh.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Ho-Oh|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Roaming Roar bug (Pokémon FireRed and LeafGreen)===&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Roaming Roar bug|an oversight}} in {{game|FireRed and LeafGreen|s}}, if the wild {{p|Raikou}} or {{p|Entei}} uses {{m|Roar}}, that Pokémon becomes permanently unavailable in the current game. ({{p|Suicune}} is unaffected by this glitch, because it does not have Roar in its moveset when found in these games.)&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:243Raikou.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Raikou|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:244Entei.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Entei|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shadow Pokémon==&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Shadow Voltorb Catch Bug|an oversight}} in [[Pokémon XD: Gale of Darkness]], if the player loses the battle with [[Miror B.]] at the Cave [[Poké Spot]], his [[Shadow Pokémon|Shadow]] {{p|Voltorb}} will not reappear in any of the rematches against Miror B. This locks the player out of capturing the Voltorb, and in turn the Shadow {{p|Dragonite}} without completely restarting the game.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{XD color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{XD color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:100Voltorb.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Voltorb|{{XD color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:149Dragonite.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Dragonite|{{XD color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{tcolor|Dragon|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mutually exclusive Pokémon==&lt;br /&gt;
{{main|List of mutually exclusive Pokémon}}&lt;br /&gt;
In some cases, there are multiple Pokémon potentially available in a single game, but the player must choose one of them or otherwise can&#039;t catch all of them in a single game. They include many trios of [[first partner Pokémon]], some [[Fossil]] Pokémon, and in some cases [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
For instance, the player is able to choose between {{p|Bulbasaur}}, {{p|Charmander}}, and {{p|Squirtle}} as their [[first partner Pokémon]] in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]]. The player may also choose one of these Pokémon as a gift given by [[Professor Oak]] in {{2v2|HeartGold|SoulSilver}}, by [[Professor Sycamore]] in {{pkmn|X and Y}}, and by [[Grand Oak]] in [[Pokémon HOME]].&lt;br /&gt;
&lt;br /&gt;
==Item scarcity==&lt;br /&gt;
In some games, there is a limited supply of certain [[Evolution stone]]s or [[Incense]]s. If the player loses some of these items, then the respective Pokémon Evolutions or pre-Evolutions may be unavailable outside of trades.&lt;br /&gt;
&lt;br /&gt;
The player may lose these items by selling or discarding them, or a Pokémon [[held item|holding]] them may be traded away or {{pkmn2|released}}. Some moves (such as {{m|Fling}} and {{m|Trick}}) may also cause a Pokémon to lose its held item. Additionally, the Evolution stones are consumed when used to evolve a Pokémon; once all Evolution stones of a certain kind are used up, the player will be unable to evolve the respective Pokémon in the current game. &lt;br /&gt;
&lt;br /&gt;
While initially only repeatable method were the Evolution stones by purchasing them{{sup/1|RBY}}, this was improved in later games to include other repeatable methods removing this issue with few exceptions.&lt;br /&gt;
&lt;br /&gt;
Some examples:&lt;br /&gt;
* There are five [[Moon Stone]]s available in {{game2|Red|Blue|Yellow}}, which are more than enough to evolve all the four compatible Pokémon in these games ({{p|Nidorina}}, {{p|Nidorino}}, {{p|Clefairy}}, and {{p|Jigglypuff}} into {{p|Nidoqueen}}, {{p|Nidoking}}, {{p|Clefable}}, and {{p|Wigglytuff}}, respectively). However, if the player evolves some repeated Pokémon of the same species (for instance by evolving five Jigglypuff into Wigglytuff), then the other Evolutions would become unavailable in the current game.&lt;br /&gt;
* In {{game|Gold and Silver|s}}, multiple Pokémon can evolve with a [[Fire Stone]], [[Water Stone]], [[Thunder Stone|Thunderstone]], or [[Leaf Stone]], but each of these stones is available only once per game (except for [[trade]]s or [[Mystery Gift]]), so the player is unable to {{pkmn2|mutually exclusive|acquire all the available Evolutions}} in a single game.&lt;br /&gt;
* In {{game2|Ruby|Sapphire|Emerald}}, there is only one [[Sea Incense]] available. The only way to obtain {{p|Azurill}} outside of trades is by breeding {{p|Marill}} or {{p|Azumarill}} holding that item. Therefore, if the player loses that item, it would not be possible to obtain Azurill in the current game.&lt;br /&gt;
**Similarly in these games as well as {{2v2|FireRed|LeafGreen}}, both the [[Moon Stone]] and [[Sun Stone]] are scarce depending on the version used. While one can be found at a specific location, the only repeatable method is as a [[List of Pokémon by wild held item|wild held item]], but only one of these stones through this method is available (Moon Stone{{sup/3|S}}{{sup/3|FRLG}}/Sun Stone{{sup/3|R}}{{sup/3|E}}). In the case of Ruby and Emerald it is impossible to get both Wigglytuff and {{p|Delcatty}} in the current game except with trading or using glitches.&lt;br /&gt;
&lt;br /&gt;
==Event Pokémon==&lt;br /&gt;
{{main|Event Pokémon}}&lt;br /&gt;
Some Pokémon, including [[Mythical Pokémon]], have been distributed in real-life events, as well as via Wi-Fi, [[Nintendo Network]], or [[serial code]]s. Sometimes, the Pokémon were distributed directly, but at other times an item was distributed leading to the respective Pokémon. However, these Pokémon and items have become unavailable once their respective events ended. Additionally, the real-life events were restricted to some regions, so they were not available anywhere else in the first place.&lt;br /&gt;
&lt;br /&gt;
Usually, these Pokémon and items have been distributed only for some of the latest games, although some of the older Mythical Pokémon (such as {{p|Mew}}) have been repeatedly distributed in new events for each [[generation]]. When someone starts a new game on an older system such as the [[Game Boy]] or [[Game Boy Advance]], they may not have access to any of the Pokémon from past events (except via [[trade]]s, [[cheating]], or in some cases [[glitch]]es).&lt;br /&gt;
&lt;br /&gt;
Certain Wonder Cards can be shared with other players, meaning that theoretically these event Pokémon can be obtained at any point after their distribution has ended, if a save file with the Wonder Card is found.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of permanently missable items]]&lt;br /&gt;
* [[List of unrevisitable locations]]&lt;br /&gt;
&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists of Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[it:Pokémon irrecuperabili]]&lt;br /&gt;
[[zh:可能被永久错过的宝可梦]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=VIZ_Media&amp;diff=4365781</id>
		<title>VIZ Media</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=VIZ_Media&amp;diff=4365781"/>
		<updated>2025-08-25T18:56:06Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Publishing format */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=More information on anime releases}}&lt;br /&gt;
{{Company Infobox&lt;br /&gt;
| name = Viz Media LLC&lt;br /&gt;
| subtitle = ビズメディア&lt;br /&gt;
| logo = VIZ Media logo.png&lt;br /&gt;
| logo_size = 250px&lt;br /&gt;
| caption = VIZ Media logo&lt;br /&gt;
| founded = July 2, 1986&lt;br /&gt;
| headquarters = 1355 Market Street, Unit 200, San Francisco, California&lt;br /&gt;
| type = Joint venture&lt;br /&gt;
| subsidiaries = Shueisha, [[Shogakukan]], ShoPro&lt;br /&gt;
| industry = Publishing&lt;br /&gt;
| links = Worldwide: [https://www.viz.com/ viz.com]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;VIZ Media LLC&#039;&#039;&#039; (previously known as &#039;&#039;&#039;Viz Communications, Inc.&#039;&#039;&#039; and &#039;&#039;&#039;Viz Comics&#039;&#039;&#039;) is an anime and manga company founded in 1986. It is headquartered in San Francisco, CA and is owned by [[Shogakukan]] and {{wp|Shueisha}}. VIZ Media publishes Pokémon {{pkmn|manga}}, {{pkmn|animated series}}, and other media in {{pmin|the United States}}, {{pmin|Canada}}, {{pmin|the United Kingdom}}, {{pmin|Ireland}}, and {{pmin|South Africa}}.&lt;br /&gt;
&lt;br /&gt;
==Publishing format==&lt;br /&gt;
[[File:Viz Video logo.png|thumb|150px|right|The 1998 logo of Viz Video with the red triangle next to the gold text. This can be seen in Pokémon VHS tapes and DVDs from 1998-2001.]]&lt;br /&gt;
In the past, VIZ Media published their manga left-to-right with reversed artwork. Pokémon titles which were published this way are [[The Electric Tale of Pikachu]], [[Magical Pokémon Journey]], the first printing of [[Pokémon Adventures]], and [[The Best of Pokémon Adventures]].&lt;br /&gt;
&lt;br /&gt;
Some time after these series were published, the manga industry has shifted to publishing all manga in the original right-to-left format. Therefore, starting with [[Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team]], all of VIZ Media&#039;s Pokémon titles have been published right-to-left.&lt;br /&gt;
&lt;br /&gt;
Since 2018, the main volumes for [[Pokémon Adventures]] and a few other series have been given digital releases.&lt;br /&gt;
&lt;br /&gt;
===Monthly issues===&lt;br /&gt;
In their early years, VIZ Media often published manga in American-style monthly issues before they were published in collected volumes. These issues would often include letters and fan artwork as bonus content. [[The Electric Tale of Pikachu]], [[Pokémon Adventures]], and [[Magical Pokémon Journey]] were published in this way.&lt;br /&gt;
&lt;br /&gt;
As collected manga volumes have been accepted as the preferred format of manga releases and manga magazines (such as {{wp|Shonen Jump (magazine)|Shonen Jump}} and {{wp|Yen Plus}}) have become more widespread in North America, VIZ Media and its competitors no longer publish these American-style monthly issues, with VIZ opting on digital releases to include the latest chapters from Japan, first with a digital version known as &#039;&#039;Weekly Shonen Jump&#039;&#039; until 2018, followed by access to the released chapters from certain selected series as part of a online membership program.&lt;br /&gt;
&lt;br /&gt;
==Pokémon titles published by VIZ Media==&lt;br /&gt;
===Pokémon manga===&lt;br /&gt;
* [[The Electric Tale of Pikachu]] (1999-2000)&lt;br /&gt;
* [[Magical Pokémon Journey]] (2001-2002; first 7 volumes only)&lt;br /&gt;
* Movie adaptations&lt;br /&gt;
** {{ma|Pokémon Ranger and the Temple of the Sea}} (2008)&lt;br /&gt;
** {{ma|The Rise of Darkrai}} (2008)&lt;br /&gt;
** {{ma|Giratina and the Sky Warrior}} (2009)&lt;br /&gt;
** {{ma|Arceus and the Jewel of Life}} (2011)&lt;br /&gt;
** {{ma|Zoroark: Master of Illusions}} (2011)&lt;br /&gt;
** {{ma|White—Victini and Zekrom}} (2012)&lt;br /&gt;
** {{ma|Kyurem VS. The Sword of Justice}} (2013)&lt;br /&gt;
** {{ma|Genesect and the Legend Awakened}} (2013)&lt;br /&gt;
** {{ma|Diancie and the Cocoon of Destruction}} (2015)&lt;br /&gt;
** {{ma|Hoopa and the Clash of Ages}} (2016)&lt;br /&gt;
** {{ma|Volcanion and the Mechanical Marvel}} (2017)&lt;br /&gt;
* [[Pokémon 4Koma]]&lt;br /&gt;
** [[Pokémon Pocket Comics: Black &amp;amp; White]] (2013)&lt;br /&gt;
** [[Pokémon Pocket Comics: Legendary Pokémon]] (2015)&lt;br /&gt;
** [[Pokémon Pocket Comics: XY]] (2016)&lt;br /&gt;
** [[Pokémon Pocket Comics: Classic]] (2018)&lt;br /&gt;
** [[Pokémon Pocket Comics: Sun &amp;amp; Moon]] (2022)&lt;br /&gt;
* [[Pokémon Adventures]] ({{tt|2000-2003|first edition}}; {{tt|2009-ongoing|second edition}})&lt;br /&gt;
** [[The Best of Pokémon Adventures]] (2006)&lt;br /&gt;
** [[Diamond &amp;amp; Pearl arc (Adventures)|Pokémon Adventures: Diamond, Pearl &amp;amp; Platinum]] (2011-2014)&lt;br /&gt;
** [[HeartGold &amp;amp; SoulSilver arc (Adventures)|Pokémon Adventures: HeartGold &amp;amp; SoulSilver]] (2013)&lt;br /&gt;
** [[Black &amp;amp; White arc (Adventures)|Pokémon: Black &amp;amp; White]] (2011-2015)&lt;br /&gt;
** [[Black &amp;amp; White arc (Adventures)|Pokémon Adventures: Black &amp;amp; White]] (2013-2015)&lt;br /&gt;
** [[X &amp;amp; Y arc (Adventures)|Pokémon XY]] (2014-2017)&lt;br /&gt;
** [[Omega Ruby &amp;amp; Alpha Sapphire arc (Adventures)|Pokémon Omega Ruby Alpha Sapphire]] (2016-2018)&lt;br /&gt;
** [[Black 2 &amp;amp; White 2 arc (Adventures)|Pokémon Adventures: Black 2 &amp;amp; White 2]] (2017-2021)&lt;br /&gt;
** [[Sun, Moon, Ultra Sun &amp;amp; Ultra Moon arc (Adventures)|Pokémon Sun, Moon, Ultra Sun &amp;amp; Ultra Moon]] (2018-2022)&lt;br /&gt;
** [[Sword &amp;amp; Shield arc (Adventures)|Pokémon Sword &amp;amp; Shield]] (2021-ongoing)&lt;br /&gt;
** [[X &amp;amp; Y arc (Adventures)|Pokémon Adventures: X•Y]] (2022-2023)&lt;br /&gt;
* [[Pokémon Diamond and Pearl Adventure!]] (2008-2010)&lt;br /&gt;
* [[Pokémon Horizon]] (2018)&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team]] (2007)&lt;br /&gt;
* Various [[manga boxed sets]]&lt;br /&gt;
* Various [[Pokémon manga samplers]]&lt;br /&gt;
* Various digital releases (2018-ongoing)&lt;br /&gt;
&lt;br /&gt;
===Pokémon animation===&lt;br /&gt;
* [[List of English language Indigo League home video releases (Region 1)|The Indigo League season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Adventures in the Orange Islands home video releases (Region 1)|The Adventures in the Orange Islands season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language The Johto Journeys home video releases (Region 1)|The Johto Journeys season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Johto League Champions home video releases (Region 1)|The Johto League Champions season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Master Quest home video releases (Region 1)|The Master Quest season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Pokémon Advanced home video releases (Region 1)|The Pokémon Advanced season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Advanced Challenge home video releases (Region 1)|The Advanced Challenge season of &#039;&#039;Pokémon the Series&#039;&#039; (singles)]]&lt;br /&gt;
* [[List of English language Advanced Battle home video releases (Region 1)|The Advanced Battle season of &#039;&#039;Pokémon the Series&#039;&#039; (singles)]]&lt;br /&gt;
* [[List of English language Battle Frontier home video releases (Region 1)|The Battle Frontier season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Diamond and Pearl home video releases (Region 1)|The Diamond and Pearl season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Battle Dimension home video releases (Region 1)|The Battle Dimension season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Galactic Battles home video releases (Region 1)|The Galactic Battles season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Sinnoh League Victors home video releases (Region 1)|The Sinnoh League Victors season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Black &amp;amp; White home video releases (Region 1)|The Black &amp;amp; White season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Rival Destinies home video releases (Region 1)|The Rival Destinies season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Adventures in Unova and Beyond home video releases (Region 1)|The Adventures in Unova and Beyond season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Pokémon the Series: XY home video releases (Region 1)|The XY season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Pokémon the Series: XY Kalos Quest home video releases (Region 1)|The XY Kalos Quest season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* The remastered [[M01|first]] [[M02|3]] [[M03|movies]] on DVD and Blu-ray (although still distributed by Warner Home Video, they are published by Viz)&lt;br /&gt;
* {{OBP|Pokémon All-Stars|Region 1}}&lt;br /&gt;
* [[Pokémon Elements]]&lt;br /&gt;
&lt;br /&gt;
===Other Pokémon books===&lt;br /&gt;
* Ani-Manga:&lt;br /&gt;
** [[Pokémon TV Animation Comic - I Choose You!]] (1999)&lt;br /&gt;
** {{OBP|Pokémon the First Movie|graphic novel}} (2000)&lt;br /&gt;
** {{OBP|Pokémon the Movie 2000|graphic novel}} (2001)&lt;br /&gt;
** [[All That Pikachu!]] (2006)&lt;br /&gt;
** {{OBP|Giratina and the Sky Warrior|graphic novel}} (2009)&lt;br /&gt;
* [[The Art of Pokémon The First Movie]]&lt;br /&gt;
* [[The Art of Pokémon the Movie 2000]]&lt;br /&gt;
* [[The Art of Pokémon the Movie 3: Spell of the Unown]]&lt;br /&gt;
* [[The Complete Pokémon Pocket Guide]]&lt;br /&gt;
* [[Fun with Pokémon!]]&lt;br /&gt;
* [[Let&#039;s Find Pokémon!]]&lt;br /&gt;
* [[Pokémon Magnet Play Book]]&lt;br /&gt;
* [[Pikachu Meets the Press]]&lt;br /&gt;
* [[Pokémon arts and crafts#Pokémon 3D Pop-Outs|Pokémon 3D Pop-Outs]]&lt;br /&gt;
* [[Pokémon! Fun with Mazes &amp;amp; Puzzles]]&lt;br /&gt;
* [[Pokémon Origami]]&lt;br /&gt;
* [[Pokémon Tales]]&lt;br /&gt;
* [[Pokémon Seek and Find]]&lt;br /&gt;
&lt;br /&gt;
====Cancelled====&lt;br /&gt;
* {{OBP|Arceus and the Jewel of Life|graphic novel}} - this Ani-Manga adaptation of the 12th Pokémon movie was advertised on VIZ Media&#039;s website for a short time as forthcoming, including ISBN information. However, the announcement was later taken down from the website, and the book&#039;s English release has since been cancelled. &amp;lt;!--i emailed VIZ and a nice person replied saying it has been cancelled. bummer --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.viz.com/ Official website]&lt;br /&gt;
* {{wp|Viz Media|Viz Media on Wikipedia}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{BookObject}}&lt;br /&gt;
&lt;br /&gt;
{{Project Mass Media notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Companies]]&lt;br /&gt;
[[Category:Distributors of the English dub of the Pokémon animated series]]&lt;br /&gt;
[[Category:Publishers]]&lt;br /&gt;
[[Category:Manga]]&lt;br /&gt;
&lt;br /&gt;
[[es:VIZ Media]]&lt;br /&gt;
[[fr:VIZ Media]]&lt;br /&gt;
[[it:VIZ Media]]&lt;br /&gt;
[[zh:碧日]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=VIZ_Media&amp;diff=4365780</id>
		<title>VIZ Media</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=VIZ_Media&amp;diff=4365780"/>
		<updated>2025-08-25T18:49:41Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Monthly issues */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=More information on anime releases}}&lt;br /&gt;
{{Company Infobox&lt;br /&gt;
| name = Viz Media LLC&lt;br /&gt;
| subtitle = ビズメディア&lt;br /&gt;
| logo = VIZ Media logo.png&lt;br /&gt;
| logo_size = 250px&lt;br /&gt;
| caption = VIZ Media logo&lt;br /&gt;
| founded = July 2, 1986&lt;br /&gt;
| headquarters = 1355 Market Street, Unit 200, San Francisco, California&lt;br /&gt;
| type = Joint venture&lt;br /&gt;
| subsidiaries = Shueisha, [[Shogakukan]], ShoPro&lt;br /&gt;
| industry = Publishing&lt;br /&gt;
| links = Worldwide: [https://www.viz.com/ viz.com]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;VIZ Media LLC&#039;&#039;&#039; (previously known as &#039;&#039;&#039;Viz Communications, Inc.&#039;&#039;&#039; and &#039;&#039;&#039;Viz Comics&#039;&#039;&#039;) is an anime and manga company founded in 1986. It is headquartered in San Francisco, CA and is owned by [[Shogakukan]] and {{wp|Shueisha}}. VIZ Media publishes Pokémon {{pkmn|manga}}, {{pkmn|animated series}}, and other media in {{pmin|the United States}}, {{pmin|Canada}}, {{pmin|the United Kingdom}}, {{pmin|Ireland}}, and {{pmin|South Africa}}.&lt;br /&gt;
&lt;br /&gt;
==Publishing format==&lt;br /&gt;
[[File:Viz Video logo.png|thumb|150px|right|The 1998 logo of Viz Video with the red triangle next to the gold text. This can be seen in Pokémon VHS tapes and DVDs from 1998-2001.]]&lt;br /&gt;
In the past, VIZ Media published their manga left-to-right with reversed artwork. Pokémon titles which were published this way are [[The Electric Tale of Pikachu]], [[Magical Pokémon Journey]], the first printing of [[Pokémon Adventures]], and [[The Best of Pokémon Adventures]].&lt;br /&gt;
&lt;br /&gt;
Some time after these series were published, the manga industry has shifted to publishing all manga in the original right-to-left format. Therefore, starting with [[Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team]], all of VIZ Media&#039;s Pokémon titles have been published right-to-left.&lt;br /&gt;
&lt;br /&gt;
===Monthly issues===&lt;br /&gt;
In their early years, VIZ Media often published manga in American-style monthly issues before they were published in collected volumes. These issues would often include letters and fan artwork as bonus content. [[The Electric Tale of Pikachu]], [[Pokémon Adventures]], and [[Magical Pokémon Journey]] were published in this way.&lt;br /&gt;
&lt;br /&gt;
As collected manga volumes have been accepted as the preferred format of manga releases and manga magazines (such as {{wp|Shonen Jump (magazine)|Shonen Jump}} and {{wp|Yen Plus}}) have become more widespread in North America, VIZ Media and its competitors no longer publish these American-style monthly issues, with VIZ opting on digital releases to include the latest chapters from Japan, first with a digital version known as &#039;&#039;Weekly Shonen Jump&#039;&#039; until 2018, followed by access to the released chapters from certain selected series as part of a online membership program.&lt;br /&gt;
&lt;br /&gt;
==Pokémon titles published by VIZ Media==&lt;br /&gt;
===Pokémon manga===&lt;br /&gt;
* [[The Electric Tale of Pikachu]] (1999-2000)&lt;br /&gt;
* [[Magical Pokémon Journey]] (2001-2002; first 7 volumes only)&lt;br /&gt;
* Movie adaptations&lt;br /&gt;
** {{ma|Pokémon Ranger and the Temple of the Sea}} (2008)&lt;br /&gt;
** {{ma|The Rise of Darkrai}} (2008)&lt;br /&gt;
** {{ma|Giratina and the Sky Warrior}} (2009)&lt;br /&gt;
** {{ma|Arceus and the Jewel of Life}} (2011)&lt;br /&gt;
** {{ma|Zoroark: Master of Illusions}} (2011)&lt;br /&gt;
** {{ma|White—Victini and Zekrom}} (2012)&lt;br /&gt;
** {{ma|Kyurem VS. The Sword of Justice}} (2013)&lt;br /&gt;
** {{ma|Genesect and the Legend Awakened}} (2013)&lt;br /&gt;
** {{ma|Diancie and the Cocoon of Destruction}} (2015)&lt;br /&gt;
** {{ma|Hoopa and the Clash of Ages}} (2016)&lt;br /&gt;
** {{ma|Volcanion and the Mechanical Marvel}} (2017)&lt;br /&gt;
* [[Pokémon 4Koma]]&lt;br /&gt;
** [[Pokémon Pocket Comics: Black &amp;amp; White]] (2013)&lt;br /&gt;
** [[Pokémon Pocket Comics: Legendary Pokémon]] (2015)&lt;br /&gt;
** [[Pokémon Pocket Comics: XY]] (2016)&lt;br /&gt;
** [[Pokémon Pocket Comics: Classic]] (2018)&lt;br /&gt;
** [[Pokémon Pocket Comics: Sun &amp;amp; Moon]] (2022)&lt;br /&gt;
* [[Pokémon Adventures]] ({{tt|2000-2003|first edition}}; {{tt|2009-ongoing|second edition}})&lt;br /&gt;
** [[The Best of Pokémon Adventures]] (2006)&lt;br /&gt;
** [[Diamond &amp;amp; Pearl arc (Adventures)|Pokémon Adventures: Diamond, Pearl &amp;amp; Platinum]] (2011-2014)&lt;br /&gt;
** [[HeartGold &amp;amp; SoulSilver arc (Adventures)|Pokémon Adventures: HeartGold &amp;amp; SoulSilver]] (2013)&lt;br /&gt;
** [[Black &amp;amp; White arc (Adventures)|Pokémon: Black &amp;amp; White]] (2011-2015)&lt;br /&gt;
** [[Black &amp;amp; White arc (Adventures)|Pokémon Adventures: Black &amp;amp; White]] (2013-2015)&lt;br /&gt;
** [[X &amp;amp; Y arc (Adventures)|Pokémon XY]] (2014-2017)&lt;br /&gt;
** [[Omega Ruby &amp;amp; Alpha Sapphire arc (Adventures)|Pokémon Omega Ruby Alpha Sapphire]] (2016-2018)&lt;br /&gt;
** [[Black 2 &amp;amp; White 2 arc (Adventures)|Pokémon Adventures: Black 2 &amp;amp; White 2]] (2017-2021)&lt;br /&gt;
** [[Sun, Moon, Ultra Sun &amp;amp; Ultra Moon arc (Adventures)|Pokémon Sun, Moon, Ultra Sun &amp;amp; Ultra Moon]] (2018-2022)&lt;br /&gt;
** [[Sword &amp;amp; Shield arc (Adventures)|Pokémon Sword &amp;amp; Shield]] (2021-ongoing)&lt;br /&gt;
** [[X &amp;amp; Y arc (Adventures)|Pokémon Adventures: X•Y]] (2022-2023)&lt;br /&gt;
* [[Pokémon Diamond and Pearl Adventure!]] (2008-2010)&lt;br /&gt;
* [[Pokémon Horizon]] (2018)&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team]] (2007)&lt;br /&gt;
* Various [[manga boxed sets]]&lt;br /&gt;
* Various [[Pokémon manga samplers]]&lt;br /&gt;
* Various digital releases (2018-ongoing)&lt;br /&gt;
&lt;br /&gt;
===Pokémon animation===&lt;br /&gt;
* [[List of English language Indigo League home video releases (Region 1)|The Indigo League season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Adventures in the Orange Islands home video releases (Region 1)|The Adventures in the Orange Islands season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language The Johto Journeys home video releases (Region 1)|The Johto Journeys season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Johto League Champions home video releases (Region 1)|The Johto League Champions season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Master Quest home video releases (Region 1)|The Master Quest season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Pokémon Advanced home video releases (Region 1)|The Pokémon Advanced season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Advanced Challenge home video releases (Region 1)|The Advanced Challenge season of &#039;&#039;Pokémon the Series&#039;&#039; (singles)]]&lt;br /&gt;
* [[List of English language Advanced Battle home video releases (Region 1)|The Advanced Battle season of &#039;&#039;Pokémon the Series&#039;&#039; (singles)]]&lt;br /&gt;
* [[List of English language Battle Frontier home video releases (Region 1)|The Battle Frontier season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Diamond and Pearl home video releases (Region 1)|The Diamond and Pearl season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Battle Dimension home video releases (Region 1)|The Battle Dimension season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Galactic Battles home video releases (Region 1)|The Galactic Battles season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Sinnoh League Victors home video releases (Region 1)|The Sinnoh League Victors season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Black &amp;amp; White home video releases (Region 1)|The Black &amp;amp; White season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Rival Destinies home video releases (Region 1)|The Rival Destinies season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Adventures in Unova and Beyond home video releases (Region 1)|The Adventures in Unova and Beyond season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Pokémon the Series: XY home video releases (Region 1)|The XY season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* [[List of English language Pokémon the Series: XY Kalos Quest home video releases (Region 1)|The XY Kalos Quest season of &#039;&#039;Pokémon the Series&#039;&#039; (singles and boxed sets)]]&lt;br /&gt;
* The remastered [[M01|first]] [[M02|3]] [[M03|movies]] on DVD and Blu-ray (although still distributed by Warner Home Video, they are published by Viz)&lt;br /&gt;
* {{OBP|Pokémon All-Stars|Region 1}}&lt;br /&gt;
* [[Pokémon Elements]]&lt;br /&gt;
&lt;br /&gt;
===Other Pokémon books===&lt;br /&gt;
* Ani-Manga:&lt;br /&gt;
** [[Pokémon TV Animation Comic - I Choose You!]] (1999)&lt;br /&gt;
** {{OBP|Pokémon the First Movie|graphic novel}} (2000)&lt;br /&gt;
** {{OBP|Pokémon the Movie 2000|graphic novel}} (2001)&lt;br /&gt;
** [[All That Pikachu!]] (2006)&lt;br /&gt;
** {{OBP|Giratina and the Sky Warrior|graphic novel}} (2009)&lt;br /&gt;
* [[The Art of Pokémon The First Movie]]&lt;br /&gt;
* [[The Art of Pokémon the Movie 2000]]&lt;br /&gt;
* [[The Art of Pokémon the Movie 3: Spell of the Unown]]&lt;br /&gt;
* [[The Complete Pokémon Pocket Guide]]&lt;br /&gt;
* [[Fun with Pokémon!]]&lt;br /&gt;
* [[Let&#039;s Find Pokémon!]]&lt;br /&gt;
* [[Pokémon Magnet Play Book]]&lt;br /&gt;
* [[Pikachu Meets the Press]]&lt;br /&gt;
* [[Pokémon arts and crafts#Pokémon 3D Pop-Outs|Pokémon 3D Pop-Outs]]&lt;br /&gt;
* [[Pokémon! Fun with Mazes &amp;amp; Puzzles]]&lt;br /&gt;
* [[Pokémon Origami]]&lt;br /&gt;
* [[Pokémon Tales]]&lt;br /&gt;
* [[Pokémon Seek and Find]]&lt;br /&gt;
&lt;br /&gt;
====Cancelled====&lt;br /&gt;
* {{OBP|Arceus and the Jewel of Life|graphic novel}} - this Ani-Manga adaptation of the 12th Pokémon movie was advertised on VIZ Media&#039;s website for a short time as forthcoming, including ISBN information. However, the announcement was later taken down from the website, and the book&#039;s English release has since been cancelled. &amp;lt;!--i emailed VIZ and a nice person replied saying it has been cancelled. bummer --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.viz.com/ Official website]&lt;br /&gt;
* {{wp|Viz Media|Viz Media on Wikipedia}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{BookObject}}&lt;br /&gt;
&lt;br /&gt;
{{Project Mass Media notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Companies]]&lt;br /&gt;
[[Category:Distributors of the English dub of the Pokémon animated series]]&lt;br /&gt;
[[Category:Publishers]]&lt;br /&gt;
[[Category:Manga]]&lt;br /&gt;
&lt;br /&gt;
[[es:VIZ Media]]&lt;br /&gt;
[[fr:VIZ Media]]&lt;br /&gt;
[[it:VIZ Media]]&lt;br /&gt;
[[zh:碧日]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_chapters_in_the_Sword_%26_Shield_arc_of_Pok%C3%A9mon_Adventures&amp;diff=4365772</id>
		<title>List of chapters in the Sword &amp; Shield arc of Pokémon Adventures</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_chapters_in_the_Sword_%26_Shield_arc_of_Pok%C3%A9mon_Adventures&amp;diff=4365772"/>
		<updated>2025-08-25T18:08:32Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* {{MangaArc|Sword &amp;amp; Shield}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{DISPLAYTITLE:List of chapters in the &#039;&#039;Sword &amp;amp; Shield&#039;&#039; arc of Pokémon Adventures}}{{PrevNext&lt;br /&gt;
|prevlink=List of chapters in the Sun, Moon, Ultra Sun &amp;amp; Ultra Moon arc of Pokémon Adventures&lt;br /&gt;
|prev=&#039;&#039;Sun, Moon, Ultra Sun &amp;amp; Ultra Moon&#039;&#039; arc&lt;br /&gt;
|nextlink=List of chapters in the Scarlet &amp;amp; Violet arc of Pokémon Adventures&lt;br /&gt;
|next=&#039;&#039;Scarlet &amp;amp; Violet&#039;&#039; arc&lt;br /&gt;
|list=Pokémon Adventures chapters&lt;br /&gt;
|colorscheme=SS&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
=={{MangaArc|Sword &amp;amp; Shield}}==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{colorschemelight|SS}}; border: 3px solid #{{colorschemedark|SS}}&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!&lt;br /&gt;
! English title&lt;br /&gt;
! Japanese title&lt;br /&gt;
! English mini-volume&lt;br /&gt;
! Japanese mini-volume&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS01]]&lt;br /&gt;
! 1&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Wow!! That&#039;s One Big Pokémon&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ドキドキ！！でっかいポケモン|Pulse-pounding!! The Huge Pokémon}}&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pokémon Sword &amp;amp; Shield|1}}&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pocket Monsters Special Sword Shield|1}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS02]]&lt;br /&gt;
! 2&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Crackle!! Practice Battle&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|メリメリ！！練習バトル|Crackle!! Practice Battle}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS03]]&lt;br /&gt;
! 3&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Chomp!! Defeat Drednaw&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ギリギリ！！カジリガメを倒せ|Gnash!! Defeat Drednaw}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS04]]&lt;br /&gt;
! 4&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Zap!! A Rising Beam of Light&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ホワホワ！！あがる光柱|Float Softly!! Rising Pillar of Light}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS05]]&lt;br /&gt;
! 5&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Ooh Shiny!! Legendary Equipment&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ピカピカ！！伝説の身具|Shine!! The Legendary Tools}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pokémon Sword &amp;amp; Shield|2}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS06]]&lt;br /&gt;
! 6&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Watch Out!! Strong Rivals&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ワラワラ！！強きライバル|Bustling!! Strong Rivals}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS07]]&lt;br /&gt;
! 7&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Blinding!! The End of the Battle&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|バサバサ！！勝負に決着|Fluttering!! The Match&#039;s End}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS08]]&lt;br /&gt;
! 8&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Toasty!! Battle Against Toxapex&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ムンムン！！対決ドヒドイデ|Steaming!! Showdown with Toxapex}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pokémon Sword &amp;amp; Shield|3}}&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pocket Monsters Special Sword Shield|2}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS09]]&lt;br /&gt;
! 9&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Splish Splash!! Gigantamax Battle&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ドバドバ！！キョダイマックスバトル|Overflowing!! Gigantamax Battle}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS10]]&lt;br /&gt;
! 10&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Blazing!! Bede&#039;s Feelings&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|メラメラ！！ビートの手持ち|Blaze!! Bede&#039;s Team}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS11]]&lt;br /&gt;
! 11&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Gulp!! Gulp Pokémon&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ゴクゴク！！うのみポケモン|Glug!! The Gulp Pokémon}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pokémon Sword &amp;amp; Shield|4}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS12]]&lt;br /&gt;
! 12&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Thump!! The Gazing Sage&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ノシノシ！！見おろす賢者|Lumber!! The Overlooking Sage}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS13]]&lt;br /&gt;
! 13&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Glittering!! The Tapestry in the Vault&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|キラキラ！！宝物庫のタペストリー|Sparkling!! The Vault&#039;s Tapestry}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS14]]&lt;br /&gt;
! 14&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Teary!! The Voice of the Master&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ウルウル！！師の呼び声|Misty-eyed!! The Master&#039;s Call}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pokémon Sword &amp;amp; Shield|5}}&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pocket Monsters Special Sword Shield|3}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS15]]&lt;br /&gt;
! 15&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Shocking!! Reunion in the Forest&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ビリビリ！！森での再会|Tingling!! Reunion at the Forest}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS16]]&lt;br /&gt;
! 16&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Rising!! Opal of Ballonlea&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|グングン！！アラベスクのポプラ|Steadily!! Poplar of Arabesque}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS17]]&lt;br /&gt;
! 17&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Stealth!! Infiltrate the Energy Plant&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ギチギチ！！地下プラント潜入|Creak!! Infiltrate the Underground Plant}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pokémon Sword &amp;amp; Shield|6}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS18]]&lt;br /&gt;
! 18&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Chomp!! It&#039;s Dracovish&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ガブガブ！！あいつはウオノラゴン|Chomp-Chomp!! That One is Uonoragon}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS19]]&lt;br /&gt;
! 19&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Crunch!! Snowy Battle&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ザクザク！！雪上のバトル|Crunch!! Battle in the Snow}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS20]]&lt;br /&gt;
! 20&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Cracking!! Brilliant Tap-Dancing&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|パキパキ！！華麗のタップダンス|Crack!! A Gorgeous Tap Dance}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pokémon Sword &amp;amp; Shield|7}}&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pocket Monsters Special Sword Shield|4}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS21]]&lt;br /&gt;
! 21&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Swaying!! Murky Memories&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ユラユラ！！ 記憶の影|Flicker!! The Figure in the Memory}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS22]]&lt;br /&gt;
! 22&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Grrr!! Noble Kidnappers&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|キリキリ！！ 高貴な誘拐犯|Grind!! The High-Class Kidnappers}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS23]]&lt;br /&gt;
! 23&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Unbending!! Meet the Celebrities&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ゴリゴリ！！セレブといざ対面|Scrape!! Confrontation with the Celebrities}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pokémon Sword &amp;amp; Shield|8}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS24]]&lt;br /&gt;
! 24&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Unbelievable!! The Shocking Truth&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|メキメキ！！衝撃の真相|Shatter!! The Shocking Truth}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS25]]&lt;br /&gt;
! 25&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Rumble!! The Horrific Darkest Day&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ゴゴゴゴ！！恐怖のブラックナイト|Menacing!! The Terrifying Black Night (Darkest Day)}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS26]]&lt;br /&gt;
! 26&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Cracked!! The Rusted Sword and Shield&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|バキバキ！！くちた剣と盾|Crack!! The Rusted Sword and Shield}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pokémon Sword &amp;amp; Shield|9}}&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pocket Monsters Special Sword Shield|5}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS27]]&lt;br /&gt;
! 27&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Shock!! Chairman Rose&#039;s Plan&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ヒリヒリ！！委員長の計画|Sting!! The Chairman&#039;s Plan}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS28]]&lt;br /&gt;
! 28&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Splash!! The Return of the Two Pokémon&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ザブザブ！！帰ってきた2匹|Splash!! Those Two Have Returned}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS29]]&lt;br /&gt;
! 29&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | GRRR!! The Irrepairable Gears&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ググググ！！戻せない身具|Rumble!! The Tools Won&#039;t Turn Back}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pokémon Sword &amp;amp; Shield|10}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS30]]&lt;br /&gt;
! 30&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Oh My!! The Disappearance of Henry&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|テレテレ！！消えた創人|Shine!! The Disappearing Sōdo}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS31]]&lt;br /&gt;
! 31&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Flutter!! Tickets to a New Land&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ピラピラ！！新天地への切符|Flutter!! Pass to a New Land}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS32]]&lt;br /&gt;
! 32&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Boom!! Reunion in a New Land&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ビシビシ！！新天地での再会|Relentless!! Another Encounter in the New Land}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pokémon Sword &amp;amp; Shield|11}}&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pocket Monsters Special Sword Shield|6}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS33]]&lt;br /&gt;
! 33&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Whoosh!! To the Forest of Focus&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ギュンギュン！！いざ集中の森へ|Whoosh!! Off to the Forest of Focus}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS34]]&lt;br /&gt;
! 34&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | BAAM!! Incredible Evolution of the Three Pokémon&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|メキメキ！！3匹大進化|Crackle!! The Trio&#039;s Great Evolution}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS35]]&lt;br /&gt;
! 35&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Bom Bom!! Kubfu and Intense Training&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ボムボム！！ダクマと超修業|Boom!! Dakuma and Great Training}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pokémon Sword &amp;amp; Shield|12}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS36]]&lt;br /&gt;
! 36&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Rrmbl!! Serious Tower Battle&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ドドドド！！本気の塔対決|Rumble!! Serious Tower Showdown}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS37]]&lt;br /&gt;
! 37&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Crackle!! Retrieve the Sword &amp;amp; Shield&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|バリバリ！！剣・盾を取り戻せ|Scratch!! Take Back the Sword and Shield}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS38]]&lt;br /&gt;
! 38&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Munch Munch!! The Mysterious Carrot&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|カムカム！！ひみつのにんじん|Crownow!! The Secret Carrot}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pokémon Sword &amp;amp; Shield|13}}&#039;&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pocket Monsters Special Sword Shield|7}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS39]]&lt;br /&gt;
! 39&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Clip-Clop!! The King&#039;s Horse&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|パカパカ！！王の愛馬|Clip-clop!! The King&#039;s Beloved Steed}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS40]]&lt;br /&gt;
! 40&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | Rumble!! The Darkest Day Returns&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ゴロゴロ！！ブラックナイト再び|Rumble!! The Black Night Once Again}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS41]]&lt;br /&gt;
! 41&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#eff&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|パシパシ！！最強形態|Snap!! Ultimate Form}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#fff&amp;quot; | &#039;&#039;&#039;{{vol|Pokémon Sword &amp;amp; Shield|14}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS42]]&lt;br /&gt;
! 42&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ダダダダ！！トリプル大進撃|Rapid Fire!! Triple All-Out Assault}}&lt;br /&gt;
|-&lt;br /&gt;
! [[PASS43]]&lt;br /&gt;
! 43&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{tt|ホワホワ！！さよならガラル|Drifting!! Farewell Galar}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{PrevNext&lt;br /&gt;
|prevlink=List of chapters in the Sun, Moon, Ultra Sun &amp;amp; Ultra Moon arc of Pokémon Adventures&lt;br /&gt;
|prev=&#039;&#039;Sun, Moon, Ultra Sun &amp;amp; Ultra Moon&#039;&#039; arc&lt;br /&gt;
|nextlink=List of chapters in the Scarlet &amp;amp; Violet arc of Pokémon Adventures&lt;br /&gt;
|next=&#039;&#039;Scarlet &amp;amp; Violet&#039;&#039; arc&lt;br /&gt;
|list=Pokémon Adventures chapters&lt;br /&gt;
|colorscheme=SS&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Project Manga notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon Adventures|*List of rounds 15]]&lt;br /&gt;
[[Category:Lists of manga releases]]&lt;br /&gt;
&lt;br /&gt;
[[es:Capítulos de la saga Espada y Escudo de Pocket Monsters Special]]&lt;br /&gt;
[[fr:Liste des chapitres de l&#039;arc Épée et Bouclier de Pocket Monsters Special]]&lt;br /&gt;
[[it:Elenco dei capitoli nel quindicesimo arco di Pokémon Adventures]]&lt;br /&gt;
[[zh:宝可梦特别篇第十五章列表]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4365767</id>
		<title>List of permanently missable Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4365767"/>
		<updated>2025-08-25T17:55:33Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Item scarcity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of permanently missable Pokémon&#039;&#039;&#039; in the games.&lt;br /&gt;
&lt;br /&gt;
These are [[Pokémon (species)|Pokémon species]] that the player may potentially obtain in the games, but may become permanently unavailable depending on the circumstances. Even if the player is unable to catch a certain Pokémon in the current game, they may still obtain other Pokémon of the same species by [[trade|trading]] or [[transfer]]ring with other players.&lt;br /&gt;
&lt;br /&gt;
==Gift Pokémon==&lt;br /&gt;
{{main|Gift Pokémon}}&lt;br /&gt;
Most of the [[gift Pokémon]] are [[List of Pokémon by availability|obtainable]] only once per game. Some of these Pokémon (as well as their [[Evolution]]s and previous evolutionary stages, if any) are not available anywhere else in the game, except by trades or transfers from other games, or by {{pkmn|breeding}} the gift Pokémon once it is obtained. Therefore, if the player loses any of these scarce gift Pokémon by either [[released Pokémon|releasing]] it or [[trade|trading]] it away without breeding it first, then it and its evolutionary line will not be available anywhere else in the current game.&lt;br /&gt;
&lt;br /&gt;
For instance, in several Pokémon games, the only way to obtain a [[first partner Pokémon]] of the current [[region]] (outside of trades and transfers from other games) is by choosing that first partner Pokémon at the beginning of the game. In some games, it is also possible to obtain one or more first partner Pokémon from other regions as gifts. If the player releases it or trades it away without breeding it first, then that first partner Pokémon and its Evolutions would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
As another example, in {{game|FireRed and LeafGreen|s}}, the player is able to choose between receiving a {{p|Hitmonlee}} or a {{p|Hitmonchan}}. The player may then breed it to obtain {{p|Tyrogue}}, which can evolve into either of these Pokémon, as well as into {{p|Hitmontop}}. If the player obtains Hitmonlee or Hitmonchan but then releases it or trades it away without breeding it, then the whole evolutionary line (Tyrogue, Hitmonlee, Hitmonchan, and Hitmontop) would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
===Bulbasaur (Yellow)===&lt;br /&gt;
In {{game|Yellow}}, the player may be permanently unable to receive the single available {{p|Bulbasaur}}. If this Bulbasaur becomes unavailable, its Evolutions {{p|Ivysaur}} and {{p|Venusaur}} would not be obtainable either.&lt;br /&gt;
&lt;br /&gt;
To receive this Bulbasaur, the player&#039;s {{OBP|Pikachu|Yellow}} received at the start of the game needs to have a [[friendship]] value of at least 147. The Pikachu does not need to still be in that copy of Pokémon Yellow in order to receive the Bulbasaur, as long as its friendship value was at least 147.&lt;br /&gt;
&lt;br /&gt;
If the partner Pikachu is {{pkmn2|released}}, [[trade]]d away and evolved, or sent to [[Pokémon Bank]] (from the [[Virtual Console]] version), it is no longer possible to return it Pokémon Yellow to raise its friendship. If this is done before its friendship is raised to 147 or higher, it becomes impossible to receive this Bulbasaur.&lt;br /&gt;
&lt;br /&gt;
A Pikachu is recognized as the partner Pikachu if it has the same [[Original Trainer]] name and [[Trainer ID number]] as the Pokémon Yellow player. It is theoretically possible for another [[Generation I]] or [[Generation II|II]] game to have a Pikachu with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:001Bulbasaur.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|002|Ivysaur}}&lt;br /&gt;
| {{pcolor|Ivysaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|003|Venusaur}}&lt;br /&gt;
| {{pcolor|Venusaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Poison|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wild Pokémon from in-game events==&lt;br /&gt;
{{incomplete|section|needs=Legendaries and other static encounters that do not respawn if fainted or run from. Test for differences, if any, between behavior in Gen 1 and 2 physical cartridges, and Virtual Console editions. Test for differences, if any, between behavior in Ruby/Sapphire and Emerald.}}&lt;br /&gt;
{{main|List of wild Pokémon from in-game events}}&lt;br /&gt;
There are several [[wild Pokémon]] battles from in-game events. They include some [[Legendary Pokémon]] and other Pokémon visible in the overworld, as well as [[roaming Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
In most [[core series]] games, there is only one per species of [[Legendary Pokémon]]. In some cases, there is also a limited supply of other wild Pokémon from in-game events. For instance, there are only two {{p|Snorlax}} in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon Yellow Version|Yellow]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]], and only one {{p|Sudowoodo}} in {{game2|Gold|Silver|Crystal}} (this Sudowoodo respawns in {{game|HeartGold and SoulSilver|s}}). Additionally, the player can [[Pokémon breeding|breed]] several of these Pokémon to obtain more Pokémon of the same species. However, it is not possible to breed any [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
*If the player saves the game beforehand, then it is possible to try again unless it was saved when it was unsuccessful.&lt;br /&gt;
* In any game prior to {{game|Platinum}}, if the player defeats any of these Pokémon, they will not appear again unless they are time-based appearances (such as a {{p|Lapras}} that appears every [[Days of the week|Friday]] on {{game2|Gold|Silver|Crystal}} and [[Pokémon HeartGold and SoulSilver Versions|their remakes]], or a {{p|Drifloon}} that also appears every Friday, in {{game2|Diamond|Pearl|Platinum}} and [[Pokémon Brilliant Diamond and Shining Pearl|their remakes]]) or their event triggers can be repeated (such as {{p|Spiritomb}} in Diamond, Pearl and Platinum).&lt;br /&gt;
* In [[Generation I]], [[Generation II]], and {{game|Ruby and Sapphire|s}}, if the player [[escape|runs]] from any of these Pokémon, it becomes permanently unavailable.&lt;br /&gt;
* Additionally, even after the player obtains any of these Pokémon, the player may still lose it by either [[released Pokémon|releasing]] it or [[trade|trading]] it away.&lt;br /&gt;
&lt;br /&gt;
===Fake items===&lt;br /&gt;
There are {{p|Voltorb}}, {{p|Electrode}}, {{p|Foongus}}, and {{p|Amoonguss}} disguised as items in some games. They do not respawn if they are defeated. In most cases, other Pokémon of the same species are found elsewhere in the same games. However, in {{g|Ultra Sun and Ultra Moon}}, the only Electrode available are the ones disguised as items in [[Team Rocket&#039;s Castle]], so if they are defeated or skipped (as the area cannot be revisited after defeating [[Giovanni]]), Electrode cannot be caught in these games. This is also the only way to get an Electrode in a [[Beast Ball]] in these games. Additionally, the only way to obtain Voltorb is to breed said Electrode with {{p|Ditto}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:101Electrode.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Electrode|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/101|0101|Voltorb}}&lt;br /&gt;
| {{pcolor|Voltorb|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Electric|FFF}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ho-Oh (Pokémon Crystal)===&lt;br /&gt;
In {{game|Crystal}}, the player must catch the three [[Legendary beasts]] and enter the [[Hall of Fame]] in order to obtain the [[Rainbow Wing]], which is required before {{p|Ho-Oh}} can appear. If the player defeats (or catches and then transfers to [[Pokémon Bank]] or releases) any of the Legendary beasts before obtaining the Rainbow Wing, then Ho-Oh will be permanently unavailable. Defeating the Legendary Beast will also lock the player out of obtaining its Pokédex entry.&lt;br /&gt;
&lt;br /&gt;
The game checks for Legendary beasts in the player&#039;s [[party]] and [[Pokémon Storage System]]. {{p|Suicune}}, {{p|Raikou}}, and {{p|Entei}} are recognized as the player&#039;s OT if they have the same Original Trainer name and [[Trainer ID number]] as the Pokémon Crystal player. It is theoretically possible for another [[Generation II]] game to have the Legendary beasts with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
Due to an [[List of glitches in Generation II#Legendary beasts incomplete OT check|oversight]], only the first five letters of the OT name are verified. For example, if the player&#039;s name is “CRYSTAL”, then having the Legendary beasts with the OT name “CRYST” and a matching ID of the player will enable the event. This is due to the player names in the original Japanese version being a maximum of five characters long and the English version failing to account for the change.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:250Ho-Oh.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Ho-Oh|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Roaming Roar bug (Pokémon FireRed and LeafGreen)===&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Roaming Roar bug|an oversight}} in {{game|FireRed and LeafGreen|s}}, if the wild {{p|Raikou}} or {{p|Entei}} uses {{m|Roar}}, that Pokémon becomes permanently unavailable in the current game. ({{p|Suicune}} is unaffected by this glitch, because it does not have Roar in its moveset when found in these games.)&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:243Raikou.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Raikou|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:244Entei.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Entei|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shadow Pokémon==&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Shadow Voltorb Catch Bug|an oversight}} in [[Pokémon XD: Gale of Darkness]], if the player loses the battle with [[Miror B.]] at the Cave [[Poké Spot]], his [[Shadow Pokémon|Shadow]] {{p|Voltorb}} will not reappear in any of the rematches against Miror B. This locks the player out of capturing the Voltorb, and in turn the Shadow {{p|Dragonite}} without completely restarting the game.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{XD color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{XD color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:100Voltorb.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Voltorb|{{XD color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:149Dragonite.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Dragonite|{{XD color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{tcolor|Dragon|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mutually exclusive Pokémon==&lt;br /&gt;
{{main|List of mutually exclusive Pokémon}}&lt;br /&gt;
In some cases, there are multiple Pokémon potentially available in a single game, but the player must choose one of them or otherwise can&#039;t catch all of them in a single game. They include many trios of [[first partner Pokémon]], some [[Fossil]] Pokémon, and in some cases [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
For instance, the player is able to choose between {{p|Bulbasaur}}, {{p|Charmander}}, and {{p|Squirtle}} as their [[first partner Pokémon]] in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]]. The player may also choose one of these Pokémon as a gift given by [[Professor Oak]] in {{2v2|HeartGold|SoulSilver}}, by [[Professor Sycamore]] in {{pkmn|X and Y}}, and by [[Grand Oak]] in [[Pokémon HOME]].&lt;br /&gt;
&lt;br /&gt;
==Item scarcity==&lt;br /&gt;
In some games, there is a limited supply of certain [[Evolution stone]]s or [[Incense]]s. If the player loses some of these items, then the respective Pokémon Evolutions or pre-Evolutions may be unavailable outside of trades.&lt;br /&gt;
&lt;br /&gt;
The player may lose these items by selling or discarding them, or a Pokémon [[held item|holding]] them may be traded away or {{pkmn2|released}}. Some moves (such as {{m|Fling}} and {{m|Trick}}) may also cause a Pokémon to lose its held item. Additionally, the Evolution stones are consumed when used to evolve a Pokémon; once all Evolution stones of a certain kind are used up, the player will be unable to evolve the respective Pokémon in the current game. &lt;br /&gt;
&lt;br /&gt;
Some examples:&lt;br /&gt;
* There are five [[Moon Stone]]s available in {{game2|Red|Blue|Yellow}}, which are more than enough to evolve all the four compatible Pokémon in these games ({{p|Nidorina}}, {{p|Nidorino}}, {{p|Clefairy}}, and {{p|Jigglypuff}} into {{p|Nidoqueen}}, {{p|Nidoking}}, {{p|Clefable}}, and {{p|Wigglytuff}}, respectively). However, if the player evolves some repeated Pokémon of the same species (for instance by evolving five Jigglypuff into Wigglytuff), then the other Evolutions would become unavailable in the current game.&lt;br /&gt;
* In {{game|Gold and Silver|s}}, multiple Pokémon can evolve with a [[Fire Stone]], [[Water Stone]], [[Thunder Stone|Thunderstone]], or [[Leaf Stone]], but each of these stones is available only once per game (except for [[trade]]s or [[Mystery Gift]]), so the player is unable to {{pkmn2|mutually exclusive|acquire all the available Evolutions}} in a single game.&lt;br /&gt;
* In {{game2|Ruby|Sapphire|Emerald}}, there is only one [[Sea Incense]] available. The only way to obtain {{p|Azurill}} outside of trades is by breeding {{p|Marill}} or {{p|Azumarill}} holding that item. Therefore, if the player loses that item, it would not be possible to obtain Azurill in the current game.&lt;br /&gt;
**Similarly in these games as well as {{2v2|FireRed|LeafGreen}}, both the [[Moon Stone]] and [[Sun Stone]] are scarce depending on the version used. While one can be found at a specific location, the only repeatable method is as a [[List of Pokémon by wild held item|wild held item]], but only one of these stones through this method is available (Moon Stone{{sup/3|S}}{{sup/3|FRLG}}/Sun Stone{{sup/3|R}}{{sup/3|E}}). In the case of Ruby and Emerald it is impossible to get both Wigglytuff and {{p|Delcatty}} in the current game except with trading.&lt;br /&gt;
&lt;br /&gt;
==Event Pokémon==&lt;br /&gt;
{{main|Event Pokémon}}&lt;br /&gt;
Some Pokémon, including [[Mythical Pokémon]], have been distributed in real-life events, as well as via Wi-Fi, [[Nintendo Network]], or [[serial code]]s. Sometimes, the Pokémon were distributed directly, but at other times an item was distributed leading to the respective Pokémon. However, these Pokémon and items have become unavailable once their respective events ended. Additionally, the real-life events were restricted to some regions, so they were not available anywhere else in the first place.&lt;br /&gt;
&lt;br /&gt;
Usually, these Pokémon and items have been distributed only for some of the latest games, although some of the older Mythical Pokémon (such as {{p|Mew}}) have been repeatedly distributed in new events for each [[generation]]. When someone starts a new game on an older system such as the [[Game Boy]] or [[Game Boy Advance]], they may not have access to any of the Pokémon from past events (except via [[trade]]s, [[cheating]], or in some cases [[glitch]]es).&lt;br /&gt;
&lt;br /&gt;
Certain Wonder Cards can be shared with other players, meaning that theoretically these event Pokémon can be obtained at any point after their distribution has ended, if a save file with the Wonder Card is found.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of permanently missable items]]&lt;br /&gt;
* [[List of unrevisitable locations]]&lt;br /&gt;
&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists of Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[it:Pokémon irrecuperabili]]&lt;br /&gt;
[[zh:可能被永久错过的宝可梦]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4365762</id>
		<title>List of permanently missable Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4365762"/>
		<updated>2025-08-25T17:48:06Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Item scarcity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of permanently missable Pokémon&#039;&#039;&#039; in the games.&lt;br /&gt;
&lt;br /&gt;
These are [[Pokémon (species)|Pokémon species]] that the player may potentially obtain in the games, but may become permanently unavailable depending on the circumstances. Even if the player is unable to catch a certain Pokémon in the current game, they may still obtain other Pokémon of the same species by [[trade|trading]] or [[transfer]]ring with other players.&lt;br /&gt;
&lt;br /&gt;
==Gift Pokémon==&lt;br /&gt;
{{main|Gift Pokémon}}&lt;br /&gt;
Most of the [[gift Pokémon]] are [[List of Pokémon by availability|obtainable]] only once per game. Some of these Pokémon (as well as their [[Evolution]]s and previous evolutionary stages, if any) are not available anywhere else in the game, except by trades or transfers from other games, or by {{pkmn|breeding}} the gift Pokémon once it is obtained. Therefore, if the player loses any of these scarce gift Pokémon by either [[released Pokémon|releasing]] it or [[trade|trading]] it away without breeding it first, then it and its evolutionary line will not be available anywhere else in the current game.&lt;br /&gt;
&lt;br /&gt;
For instance, in several Pokémon games, the only way to obtain a [[first partner Pokémon]] of the current [[region]] (outside of trades and transfers from other games) is by choosing that first partner Pokémon at the beginning of the game. In some games, it is also possible to obtain one or more first partner Pokémon from other regions as gifts. If the player releases it or trades it away without breeding it first, then that first partner Pokémon and its Evolutions would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
As another example, in {{game|FireRed and LeafGreen|s}}, the player is able to choose between receiving a {{p|Hitmonlee}} or a {{p|Hitmonchan}}. The player may then breed it to obtain {{p|Tyrogue}}, which can evolve into either of these Pokémon, as well as into {{p|Hitmontop}}. If the player obtains Hitmonlee or Hitmonchan but then releases it or trades it away without breeding it, then the whole evolutionary line (Tyrogue, Hitmonlee, Hitmonchan, and Hitmontop) would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
===Bulbasaur (Yellow)===&lt;br /&gt;
In {{game|Yellow}}, the player may be permanently unable to receive the single available {{p|Bulbasaur}}. If this Bulbasaur becomes unavailable, its Evolutions {{p|Ivysaur}} and {{p|Venusaur}} would not be obtainable either.&lt;br /&gt;
&lt;br /&gt;
To receive this Bulbasaur, the player&#039;s {{OBP|Pikachu|Yellow}} received at the start of the game needs to have a [[friendship]] value of at least 147. The Pikachu does not need to still be in that copy of Pokémon Yellow in order to receive the Bulbasaur, as long as its friendship value was at least 147.&lt;br /&gt;
&lt;br /&gt;
If the partner Pikachu is {{pkmn2|released}}, [[trade]]d away and evolved, or sent to [[Pokémon Bank]] (from the [[Virtual Console]] version), it is no longer possible to return it Pokémon Yellow to raise its friendship. If this is done before its friendship is raised to 147 or higher, it becomes impossible to receive this Bulbasaur.&lt;br /&gt;
&lt;br /&gt;
A Pikachu is recognized as the partner Pikachu if it has the same [[Original Trainer]] name and [[Trainer ID number]] as the Pokémon Yellow player. It is theoretically possible for another [[Generation I]] or [[Generation II|II]] game to have a Pikachu with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:001Bulbasaur.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|002|Ivysaur}}&lt;br /&gt;
| {{pcolor|Ivysaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|003|Venusaur}}&lt;br /&gt;
| {{pcolor|Venusaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Poison|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wild Pokémon from in-game events==&lt;br /&gt;
{{incomplete|section|needs=Legendaries and other static encounters that do not respawn if fainted or run from. Test for differences, if any, between behavior in Gen 1 and 2 physical cartridges, and Virtual Console editions. Test for differences, if any, between behavior in Ruby/Sapphire and Emerald.}}&lt;br /&gt;
{{main|List of wild Pokémon from in-game events}}&lt;br /&gt;
There are several [[wild Pokémon]] battles from in-game events. They include some [[Legendary Pokémon]] and other Pokémon visible in the overworld, as well as [[roaming Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
In most [[core series]] games, there is only one per species of [[Legendary Pokémon]]. In some cases, there is also a limited supply of other wild Pokémon from in-game events. For instance, there are only two {{p|Snorlax}} in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon Yellow Version|Yellow]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]], and only one {{p|Sudowoodo}} in {{game2|Gold|Silver|Crystal}} (this Sudowoodo respawns in {{game|HeartGold and SoulSilver|s}}). Additionally, the player can [[Pokémon breeding|breed]] several of these Pokémon to obtain more Pokémon of the same species. However, it is not possible to breed any [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
*If the player saves the game beforehand, then it is possible to try again unless it was saved when it was unsuccessful.&lt;br /&gt;
* In any game prior to {{game|Platinum}}, if the player defeats any of these Pokémon, they will not appear again unless they are time-based appearances (such as a {{p|Lapras}} that appears every [[Days of the week|Friday]] on {{game2|Gold|Silver|Crystal}} and [[Pokémon HeartGold and SoulSilver Versions|their remakes]], or a {{p|Drifloon}} that also appears every Friday, in {{game2|Diamond|Pearl|Platinum}} and [[Pokémon Brilliant Diamond and Shining Pearl|their remakes]]) or their event triggers can be repeated (such as {{p|Spiritomb}} in Diamond, Pearl and Platinum).&lt;br /&gt;
* In [[Generation I]], [[Generation II]], and {{game|Ruby and Sapphire|s}}, if the player [[escape|runs]] from any of these Pokémon, it becomes permanently unavailable.&lt;br /&gt;
* Additionally, even after the player obtains any of these Pokémon, the player may still lose it by either [[released Pokémon|releasing]] it or [[trade|trading]] it away.&lt;br /&gt;
&lt;br /&gt;
===Fake items===&lt;br /&gt;
There are {{p|Voltorb}}, {{p|Electrode}}, {{p|Foongus}}, and {{p|Amoonguss}} disguised as items in some games. They do not respawn if they are defeated. In most cases, other Pokémon of the same species are found elsewhere in the same games. However, in {{g|Ultra Sun and Ultra Moon}}, the only Electrode available are the ones disguised as items in [[Team Rocket&#039;s Castle]], so if they are defeated or skipped (as the area cannot be revisited after defeating [[Giovanni]]), Electrode cannot be caught in these games. This is also the only way to get an Electrode in a [[Beast Ball]] in these games. Additionally, the only way to obtain Voltorb is to breed said Electrode with {{p|Ditto}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:101Electrode.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Electrode|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/101|0101|Voltorb}}&lt;br /&gt;
| {{pcolor|Voltorb|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Electric|FFF}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ho-Oh (Pokémon Crystal)===&lt;br /&gt;
In {{game|Crystal}}, the player must catch the three [[Legendary beasts]] and enter the [[Hall of Fame]] in order to obtain the [[Rainbow Wing]], which is required before {{p|Ho-Oh}} can appear. If the player defeats (or catches and then transfers to [[Pokémon Bank]] or releases) any of the Legendary beasts before obtaining the Rainbow Wing, then Ho-Oh will be permanently unavailable. Defeating the Legendary Beast will also lock the player out of obtaining its Pokédex entry.&lt;br /&gt;
&lt;br /&gt;
The game checks for Legendary beasts in the player&#039;s [[party]] and [[Pokémon Storage System]]. {{p|Suicune}}, {{p|Raikou}}, and {{p|Entei}} are recognized as the player&#039;s OT if they have the same Original Trainer name and [[Trainer ID number]] as the Pokémon Crystal player. It is theoretically possible for another [[Generation II]] game to have the Legendary beasts with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
Due to an [[List of glitches in Generation II#Legendary beasts incomplete OT check|oversight]], only the first five letters of the OT name are verified. For example, if the player&#039;s name is “CRYSTAL”, then having the Legendary beasts with the OT name “CRYST” and a matching ID of the player will enable the event. This is due to the player names in the original Japanese version being a maximum of five characters long and the English version failing to account for the change.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:250Ho-Oh.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Ho-Oh|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Roaming Roar bug (Pokémon FireRed and LeafGreen)===&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Roaming Roar bug|an oversight}} in {{game|FireRed and LeafGreen|s}}, if the wild {{p|Raikou}} or {{p|Entei}} uses {{m|Roar}}, that Pokémon becomes permanently unavailable in the current game. ({{p|Suicune}} is unaffected by this glitch, because it does not have Roar in its moveset when found in these games.)&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:243Raikou.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Raikou|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:244Entei.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Entei|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shadow Pokémon==&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Shadow Voltorb Catch Bug|an oversight}} in [[Pokémon XD: Gale of Darkness]], if the player loses the battle with [[Miror B.]] at the Cave [[Poké Spot]], his [[Shadow Pokémon|Shadow]] {{p|Voltorb}} will not reappear in any of the rematches against Miror B. This locks the player out of capturing the Voltorb, and in turn the Shadow {{p|Dragonite}} without completely restarting the game.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{XD color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{XD color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:100Voltorb.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Voltorb|{{XD color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:149Dragonite.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Dragonite|{{XD color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{tcolor|Dragon|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mutually exclusive Pokémon==&lt;br /&gt;
{{main|List of mutually exclusive Pokémon}}&lt;br /&gt;
In some cases, there are multiple Pokémon potentially available in a single game, but the player must choose one of them or otherwise can&#039;t catch all of them in a single game. They include many trios of [[first partner Pokémon]], some [[Fossil]] Pokémon, and in some cases [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
For instance, the player is able to choose between {{p|Bulbasaur}}, {{p|Charmander}}, and {{p|Squirtle}} as their [[first partner Pokémon]] in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]]. The player may also choose one of these Pokémon as a gift given by [[Professor Oak]] in {{2v2|HeartGold|SoulSilver}}, by [[Professor Sycamore]] in {{pkmn|X and Y}}, and by [[Grand Oak]] in [[Pokémon HOME]].&lt;br /&gt;
&lt;br /&gt;
==Item scarcity==&lt;br /&gt;
In some games, there is a limited supply of certain [[Evolution stone]]s or [[Incense]]s. If the player loses some of these items, then the respective Pokémon Evolutions or pre-Evolutions may be unavailable outside of trades.&lt;br /&gt;
&lt;br /&gt;
The player may lose these items by selling or discarding them, or a Pokémon [[held item|holding]] them may be traded away or {{pkmn2|released}}. Some moves (such as {{m|Fling}} and {{m|Trick}}) may also cause a Pokémon to lose its held item. Additionally, the Evolution stones are consumed when used to evolve a Pokémon; once all Evolution stones of a certain kind are used up, the player will be unable to evolve the respective Pokémon in the current game. &lt;br /&gt;
&lt;br /&gt;
Some examples:&lt;br /&gt;
* There are five [[Moon Stone]]s available in {{game2|Red|Blue|Yellow}}, which are more than enough to evolve all the four compatible Pokémon in these games ({{p|Nidorina}}, {{p|Nidorino}}, {{p|Clefairy}}, and {{p|Jigglypuff}} into {{p|Nidoqueen}}, {{p|Nidoking}}, {{p|Clefable}}, and {{p|Wigglytuff}}, respectively). However, if the player evolves some repeated Pokémon of the same species (for instance by evolving five Jigglypuff into Wigglytuff), then the other Evolutions would become unavailable in the current game.&lt;br /&gt;
* In {{game|Gold and Silver|s}}, multiple Pokémon can evolve with a [[Fire Stone]], [[Water Stone]], [[Thunder Stone|Thunderstone]], or [[Leaf Stone]], but each of these stones is available only once per game (except for [[trade]]s or [[Mystery Gift]]), so the player is unable to {{pkmn2|mutually exclusive|acquire all the available Evolutions}} in a single game.&lt;br /&gt;
* In {{game2|Ruby|Sapphire|Emerald}}, there is only one [[Sea Incense]] available. The only way to obtain {{p|Azurill}} outside of trades is by breeding {{p|Marill}} or {{p|Azumarill}} holding that item. Therefore, if the player loses that item, it would not be possible to obtain Azurill in the current game.&lt;br /&gt;
**Similarly in these games as well as {{2v2|FireRed|LeafGreen}}, both the [[Moon Stone]] and [[Sun Stone]] are scarce depending on the version used. While one can be found at a specific location, the only repeatable method is as a [[List of Pokémon by wild held item|wild held item]], but only one of these stones through this method is available (Moon Stone{{sup/3|S}}{{sup/3|FRLG}}/Sun Stone{{sup/3|R}}{{sup/3|E}}). In the case of Ruby and Emerald it is impossible to get both {{p|Wigglytuff}} and {{p|Delcatty}} in the current game except with trading.&lt;br /&gt;
&lt;br /&gt;
==Event Pokémon==&lt;br /&gt;
{{main|Event Pokémon}}&lt;br /&gt;
Some Pokémon, including [[Mythical Pokémon]], have been distributed in real-life events, as well as via Wi-Fi, [[Nintendo Network]], or [[serial code]]s. Sometimes, the Pokémon were distributed directly, but at other times an item was distributed leading to the respective Pokémon. However, these Pokémon and items have become unavailable once their respective events ended. Additionally, the real-life events were restricted to some regions, so they were not available anywhere else in the first place.&lt;br /&gt;
&lt;br /&gt;
Usually, these Pokémon and items have been distributed only for some of the latest games, although some of the older Mythical Pokémon (such as {{p|Mew}}) have been repeatedly distributed in new events for each [[generation]]. When someone starts a new game on an older system such as the [[Game Boy]] or [[Game Boy Advance]], they may not have access to any of the Pokémon from past events (except via [[trade]]s, [[cheating]], or in some cases [[glitch]]es).&lt;br /&gt;
&lt;br /&gt;
Certain Wonder Cards can be shared with other players, meaning that theoretically these event Pokémon can be obtained at any point after their distribution has ended, if a save file with the Wonder Card is found.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of permanently missable items]]&lt;br /&gt;
* [[List of unrevisitable locations]]&lt;br /&gt;
&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists of Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[it:Pokémon irrecuperabili]]&lt;br /&gt;
[[zh:可能被永久错过的宝可梦]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4365759</id>
		<title>List of permanently missable Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4365759"/>
		<updated>2025-08-25T17:47:10Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Wild Pokémon from in-game events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of permanently missable Pokémon&#039;&#039;&#039; in the games.&lt;br /&gt;
&lt;br /&gt;
These are [[Pokémon (species)|Pokémon species]] that the player may potentially obtain in the games, but may become permanently unavailable depending on the circumstances. Even if the player is unable to catch a certain Pokémon in the current game, they may still obtain other Pokémon of the same species by [[trade|trading]] or [[transfer]]ring with other players.&lt;br /&gt;
&lt;br /&gt;
==Gift Pokémon==&lt;br /&gt;
{{main|Gift Pokémon}}&lt;br /&gt;
Most of the [[gift Pokémon]] are [[List of Pokémon by availability|obtainable]] only once per game. Some of these Pokémon (as well as their [[Evolution]]s and previous evolutionary stages, if any) are not available anywhere else in the game, except by trades or transfers from other games, or by {{pkmn|breeding}} the gift Pokémon once it is obtained. Therefore, if the player loses any of these scarce gift Pokémon by either [[released Pokémon|releasing]] it or [[trade|trading]] it away without breeding it first, then it and its evolutionary line will not be available anywhere else in the current game.&lt;br /&gt;
&lt;br /&gt;
For instance, in several Pokémon games, the only way to obtain a [[first partner Pokémon]] of the current [[region]] (outside of trades and transfers from other games) is by choosing that first partner Pokémon at the beginning of the game. In some games, it is also possible to obtain one or more first partner Pokémon from other regions as gifts. If the player releases it or trades it away without breeding it first, then that first partner Pokémon and its Evolutions would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
As another example, in {{game|FireRed and LeafGreen|s}}, the player is able to choose between receiving a {{p|Hitmonlee}} or a {{p|Hitmonchan}}. The player may then breed it to obtain {{p|Tyrogue}}, which can evolve into either of these Pokémon, as well as into {{p|Hitmontop}}. If the player obtains Hitmonlee or Hitmonchan but then releases it or trades it away without breeding it, then the whole evolutionary line (Tyrogue, Hitmonlee, Hitmonchan, and Hitmontop) would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
===Bulbasaur (Yellow)===&lt;br /&gt;
In {{game|Yellow}}, the player may be permanently unable to receive the single available {{p|Bulbasaur}}. If this Bulbasaur becomes unavailable, its Evolutions {{p|Ivysaur}} and {{p|Venusaur}} would not be obtainable either.&lt;br /&gt;
&lt;br /&gt;
To receive this Bulbasaur, the player&#039;s {{OBP|Pikachu|Yellow}} received at the start of the game needs to have a [[friendship]] value of at least 147. The Pikachu does not need to still be in that copy of Pokémon Yellow in order to receive the Bulbasaur, as long as its friendship value was at least 147.&lt;br /&gt;
&lt;br /&gt;
If the partner Pikachu is {{pkmn2|released}}, [[trade]]d away and evolved, or sent to [[Pokémon Bank]] (from the [[Virtual Console]] version), it is no longer possible to return it Pokémon Yellow to raise its friendship. If this is done before its friendship is raised to 147 or higher, it becomes impossible to receive this Bulbasaur.&lt;br /&gt;
&lt;br /&gt;
A Pikachu is recognized as the partner Pikachu if it has the same [[Original Trainer]] name and [[Trainer ID number]] as the Pokémon Yellow player. It is theoretically possible for another [[Generation I]] or [[Generation II|II]] game to have a Pikachu with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:001Bulbasaur.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|002|Ivysaur}}&lt;br /&gt;
| {{pcolor|Ivysaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|003|Venusaur}}&lt;br /&gt;
| {{pcolor|Venusaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Poison|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wild Pokémon from in-game events==&lt;br /&gt;
{{incomplete|section|needs=Legendaries and other static encounters that do not respawn if fainted or run from. Test for differences, if any, between behavior in Gen 1 and 2 physical cartridges, and Virtual Console editions. Test for differences, if any, between behavior in Ruby/Sapphire and Emerald.}}&lt;br /&gt;
{{main|List of wild Pokémon from in-game events}}&lt;br /&gt;
There are several [[wild Pokémon]] battles from in-game events. They include some [[Legendary Pokémon]] and other Pokémon visible in the overworld, as well as [[roaming Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
In most [[core series]] games, there is only one per species of [[Legendary Pokémon]]. In some cases, there is also a limited supply of other wild Pokémon from in-game events. For instance, there are only two {{p|Snorlax}} in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon Yellow Version|Yellow]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]], and only one {{p|Sudowoodo}} in {{game2|Gold|Silver|Crystal}} (this Sudowoodo respawns in {{game|HeartGold and SoulSilver|s}}). Additionally, the player can [[Pokémon breeding|breed]] several of these Pokémon to obtain more Pokémon of the same species. However, it is not possible to breed any [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
*If the player saves the game beforehand, then it is possible to try again unless it was saved when it was unsuccessful.&lt;br /&gt;
* In any game prior to {{game|Platinum}}, if the player defeats any of these Pokémon, they will not appear again unless they are time-based appearances (such as a {{p|Lapras}} that appears every [[Days of the week|Friday]] on {{game2|Gold|Silver|Crystal}} and [[Pokémon HeartGold and SoulSilver Versions|their remakes]], or a {{p|Drifloon}} that also appears every Friday, in {{game2|Diamond|Pearl|Platinum}} and [[Pokémon Brilliant Diamond and Shining Pearl|their remakes]]) or their event triggers can be repeated (such as {{p|Spiritomb}} in Diamond, Pearl and Platinum).&lt;br /&gt;
* In [[Generation I]], [[Generation II]], and {{game|Ruby and Sapphire|s}}, if the player [[escape|runs]] from any of these Pokémon, it becomes permanently unavailable.&lt;br /&gt;
* Additionally, even after the player obtains any of these Pokémon, the player may still lose it by either [[released Pokémon|releasing]] it or [[trade|trading]] it away.&lt;br /&gt;
&lt;br /&gt;
===Fake items===&lt;br /&gt;
There are {{p|Voltorb}}, {{p|Electrode}}, {{p|Foongus}}, and {{p|Amoonguss}} disguised as items in some games. They do not respawn if they are defeated. In most cases, other Pokémon of the same species are found elsewhere in the same games. However, in {{g|Ultra Sun and Ultra Moon}}, the only Electrode available are the ones disguised as items in [[Team Rocket&#039;s Castle]], so if they are defeated or skipped (as the area cannot be revisited after defeating [[Giovanni]]), Electrode cannot be caught in these games. This is also the only way to get an Electrode in a [[Beast Ball]] in these games. Additionally, the only way to obtain Voltorb is to breed said Electrode with {{p|Ditto}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:101Electrode.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Electrode|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/101|0101|Voltorb}}&lt;br /&gt;
| {{pcolor|Voltorb|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Electric|FFF}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ho-Oh (Pokémon Crystal)===&lt;br /&gt;
In {{game|Crystal}}, the player must catch the three [[Legendary beasts]] and enter the [[Hall of Fame]] in order to obtain the [[Rainbow Wing]], which is required before {{p|Ho-Oh}} can appear. If the player defeats (or catches and then transfers to [[Pokémon Bank]] or releases) any of the Legendary beasts before obtaining the Rainbow Wing, then Ho-Oh will be permanently unavailable. Defeating the Legendary Beast will also lock the player out of obtaining its Pokédex entry.&lt;br /&gt;
&lt;br /&gt;
The game checks for Legendary beasts in the player&#039;s [[party]] and [[Pokémon Storage System]]. {{p|Suicune}}, {{p|Raikou}}, and {{p|Entei}} are recognized as the player&#039;s OT if they have the same Original Trainer name and [[Trainer ID number]] as the Pokémon Crystal player. It is theoretically possible for another [[Generation II]] game to have the Legendary beasts with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
Due to an [[List of glitches in Generation II#Legendary beasts incomplete OT check|oversight]], only the first five letters of the OT name are verified. For example, if the player&#039;s name is “CRYSTAL”, then having the Legendary beasts with the OT name “CRYST” and a matching ID of the player will enable the event. This is due to the player names in the original Japanese version being a maximum of five characters long and the English version failing to account for the change.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:250Ho-Oh.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Ho-Oh|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Roaming Roar bug (Pokémon FireRed and LeafGreen)===&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Roaming Roar bug|an oversight}} in {{game|FireRed and LeafGreen|s}}, if the wild {{p|Raikou}} or {{p|Entei}} uses {{m|Roar}}, that Pokémon becomes permanently unavailable in the current game. ({{p|Suicune}} is unaffected by this glitch, because it does not have Roar in its moveset when found in these games.)&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:243Raikou.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Raikou|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:244Entei.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Entei|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shadow Pokémon==&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Shadow Voltorb Catch Bug|an oversight}} in [[Pokémon XD: Gale of Darkness]], if the player loses the battle with [[Miror B.]] at the Cave [[Poké Spot]], his [[Shadow Pokémon|Shadow]] {{p|Voltorb}} will not reappear in any of the rematches against Miror B. This locks the player out of capturing the Voltorb, and in turn the Shadow {{p|Dragonite}} without completely restarting the game.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{XD color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{XD color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:100Voltorb.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Voltorb|{{XD color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:149Dragonite.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Dragonite|{{XD color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{tcolor|Dragon|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mutually exclusive Pokémon==&lt;br /&gt;
{{main|List of mutually exclusive Pokémon}}&lt;br /&gt;
In some cases, there are multiple Pokémon potentially available in a single game, but the player must choose one of them or otherwise can&#039;t catch all of them in a single game. They include many trios of [[first partner Pokémon]], some [[Fossil]] Pokémon, and in some cases [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
For instance, the player is able to choose between {{p|Bulbasaur}}, {{p|Charmander}}, and {{p|Squirtle}} as their [[first partner Pokémon]] in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]]. The player may also choose one of these Pokémon as a gift given by [[Professor Oak]] in {{2v2|HeartGold|SoulSilver}}, by [[Professor Sycamore]] in {{pkmn|X and Y}}, and by [[Grand Oak]] in [[Pokémon HOME]].&lt;br /&gt;
&lt;br /&gt;
==Item scarcity==&lt;br /&gt;
In some games, there is a limited supply of certain [[Evolution stone]]s or [[Incense]]s. If the player loses some of these items, then the respective Pokémon Evolutions or pre-Evolutions may be unavailable outside of trades.&lt;br /&gt;
&lt;br /&gt;
The player may lose these items by selling or discarding them, or a Pokémon [[held item|holding]] them may be traded away or {{pkmn2|released}}. Some moves (such as {{m|Fling}} and {{m|Trick}}) may also cause a Pokémon to lose its held item. Additionally, the Evolution stones are consumed when used to evolve a Pokémon; once all Evolution stones of a certain kind are used up, the player will be unable to evolve the respective Pokémon in the current game. &lt;br /&gt;
&lt;br /&gt;
Some examples:&lt;br /&gt;
* There are five [[Moon Stone]]s available in {{game2|Red|Blue|Yellow}}, which are more than enough to evolve all the four compatible Pokémon in these games ({{p|Nidorina}}, {{p|Nidorino}}, {{p|Clefairy}}, and {{p|Jigglypuff}} into {{p|Nidoqueen}}, {{p|Nidoking}}, {{p|Clefable}}, and {{p|Wigglytuff}}, respectively). However, if the player evolves some repeated Pokémon of the same species (for instance by evolving five Jigglypuff into Wigglytuff), then the other Evolutions would become unavailable in the current game.&lt;br /&gt;
* In {{game|Gold and Silver|s}}, multiple Pokémon can evolve with a [[Fire Stone]], [[Water Stone]], [[Thunder Stone|Thunderstone]], or [[Leaf Stone]], but each of these stones is available only once per game (except for [[trade]]s or [[Mystery Gift]]), so the player is unable to {{pkmn2|mutually exclusive|acquire all the available Evolutions}} in a single game.&lt;br /&gt;
* In {{game2|Ruby|Sapphire|Emerald}}, there is only one [[Sea Incense]] available. The only way to obtain {{p|Azurill}} outside of trades is by breeding {{p|Marill}} or {{p|Azumarill}} holding that item. Therefore, if the player loses that item, it would not be possible to obtain Azurill in the current game.&lt;br /&gt;
**Similarly in these games as well as {{2v2|FireRed|LeafGreen}}, both the [[Moon Stone]] and [[Sun Stone]] are scarce depending on the version used. While one can be found at a specific location, the only repeatable method is as a [[List of Pokémon by wild held item|wild held item]], but only one of these stones through this method is available (Moon Stone{{sup/3|S}}{{sup/3|FRLG}}/Sun Stone{{sup/3|R}}{{sup/3|E}}). In the case of Ruby and Emerald it is impossible to get both {{p|Wigglytuff}} and {{p|Delcatty}} in the current save file except with trading.&lt;br /&gt;
&lt;br /&gt;
==Event Pokémon==&lt;br /&gt;
{{main|Event Pokémon}}&lt;br /&gt;
Some Pokémon, including [[Mythical Pokémon]], have been distributed in real-life events, as well as via Wi-Fi, [[Nintendo Network]], or [[serial code]]s. Sometimes, the Pokémon were distributed directly, but at other times an item was distributed leading to the respective Pokémon. However, these Pokémon and items have become unavailable once their respective events ended. Additionally, the real-life events were restricted to some regions, so they were not available anywhere else in the first place.&lt;br /&gt;
&lt;br /&gt;
Usually, these Pokémon and items have been distributed only for some of the latest games, although some of the older Mythical Pokémon (such as {{p|Mew}}) have been repeatedly distributed in new events for each [[generation]]. When someone starts a new game on an older system such as the [[Game Boy]] or [[Game Boy Advance]], they may not have access to any of the Pokémon from past events (except via [[trade]]s, [[cheating]], or in some cases [[glitch]]es).&lt;br /&gt;
&lt;br /&gt;
Certain Wonder Cards can be shared with other players, meaning that theoretically these event Pokémon can be obtained at any point after their distribution has ended, if a save file with the Wonder Card is found.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of permanently missable items]]&lt;br /&gt;
* [[List of unrevisitable locations]]&lt;br /&gt;
&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists of Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[it:Pokémon irrecuperabili]]&lt;br /&gt;
[[zh:可能被永久错过的宝可梦]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4365756</id>
		<title>List of permanently missable Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4365756"/>
		<updated>2025-08-25T17:44:51Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Item scarcity */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of permanently missable Pokémon&#039;&#039;&#039; in the games.&lt;br /&gt;
&lt;br /&gt;
These are [[Pokémon (species)|Pokémon species]] that the player may potentially obtain in the games, but may become permanently unavailable depending on the circumstances. Even if the player is unable to catch a certain Pokémon in the current game, they may still obtain other Pokémon of the same species by [[trade|trading]] or [[transfer]]ring with other players.&lt;br /&gt;
&lt;br /&gt;
==Gift Pokémon==&lt;br /&gt;
{{main|Gift Pokémon}}&lt;br /&gt;
Most of the [[gift Pokémon]] are [[List of Pokémon by availability|obtainable]] only once per game. Some of these Pokémon (as well as their [[Evolution]]s and previous evolutionary stages, if any) are not available anywhere else in the game, except by trades or transfers from other games, or by {{pkmn|breeding}} the gift Pokémon once it is obtained. Therefore, if the player loses any of these scarce gift Pokémon by either [[released Pokémon|releasing]] it or [[trade|trading]] it away without breeding it first, then it and its evolutionary line will not be available anywhere else in the current game.&lt;br /&gt;
&lt;br /&gt;
For instance, in several Pokémon games, the only way to obtain a [[first partner Pokémon]] of the current [[region]] (outside of trades and transfers from other games) is by choosing that first partner Pokémon at the beginning of the game. In some games, it is also possible to obtain one or more first partner Pokémon from other regions as gifts. If the player releases it or trades it away without breeding it first, then that first partner Pokémon and its Evolutions would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
As another example, in {{game|FireRed and LeafGreen|s}}, the player is able to choose between receiving a {{p|Hitmonlee}} or a {{p|Hitmonchan}}. The player may then breed it to obtain {{p|Tyrogue}}, which can evolve into either of these Pokémon, as well as into {{p|Hitmontop}}. If the player obtains Hitmonlee or Hitmonchan but then releases it or trades it away without breeding it, then the whole evolutionary line (Tyrogue, Hitmonlee, Hitmonchan, and Hitmontop) would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
===Bulbasaur (Yellow)===&lt;br /&gt;
In {{game|Yellow}}, the player may be permanently unable to receive the single available {{p|Bulbasaur}}. If this Bulbasaur becomes unavailable, its Evolutions {{p|Ivysaur}} and {{p|Venusaur}} would not be obtainable either.&lt;br /&gt;
&lt;br /&gt;
To receive this Bulbasaur, the player&#039;s {{OBP|Pikachu|Yellow}} received at the start of the game needs to have a [[friendship]] value of at least 147. The Pikachu does not need to still be in that copy of Pokémon Yellow in order to receive the Bulbasaur, as long as its friendship value was at least 147.&lt;br /&gt;
&lt;br /&gt;
If the partner Pikachu is {{pkmn2|released}}, [[trade]]d away and evolved, or sent to [[Pokémon Bank]] (from the [[Virtual Console]] version), it is no longer possible to return it Pokémon Yellow to raise its friendship. If this is done before its friendship is raised to 147 or higher, it becomes impossible to receive this Bulbasaur.&lt;br /&gt;
&lt;br /&gt;
A Pikachu is recognized as the partner Pikachu if it has the same [[Original Trainer]] name and [[Trainer ID number]] as the Pokémon Yellow player. It is theoretically possible for another [[Generation I]] or [[Generation II|II]] game to have a Pikachu with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:001Bulbasaur.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|002|Ivysaur}}&lt;br /&gt;
| {{pcolor|Ivysaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|003|Venusaur}}&lt;br /&gt;
| {{pcolor|Venusaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Poison|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wild Pokémon from in-game events==&lt;br /&gt;
{{incomplete|section|needs=Legendaries and other static encounters that do not respawn if fainted or run from. Test for differences, if any, between behavior in Gen 1 and 2 physical cartridges, and Virtual Console editions. Test for differences, if any, between behavior in Ruby/Sapphire and Emerald.}}&lt;br /&gt;
{{main|List of wild Pokémon from in-game events}}&lt;br /&gt;
There are several [[wild Pokémon]] battles from in-game events. They include some [[Legendary Pokémon]] and other Pokémon visible in the overworld, as well as [[roaming Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
In most [[core series]] games, there is only one per species of [[Legendary Pokémon]]. In some cases, there is also a limited supply of other wild Pokémon from in-game events. For instance, there are only two {{p|Snorlax}} in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon Yellow Version|Yellow]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]], and only one {{p|Sudowoodo}} in {{game2|Gold|Silver|Crystal}} (this Sudowoodo respawns in {{game|HeartGold and SoulSilver|s}}). Additionally, the player can [[Pokémon breeding|breed]] several of these Pokémon to obtain more Pokémon of the same species. However, it is not possible to breed any [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
*If the player saves the game beforehand, then it is possible to try again unless it was saved if unsuccessful.&lt;br /&gt;
* In any game prior to {{game|Platinum}}, if the player defeats any of these Pokémon, they will not appear again unless they are time-based appearances (such as a {{p|Lapras}} that appears every [[Days of the week|Friday]] on {{game2|Gold|Silver|Crystal}} and [[Pokémon HeartGold and SoulSilver Versions|their remakes]], or a {{p|Drifloon}} that also appears every Friday, in {{game2|Diamond|Pearl|Platinum}} and [[Pokémon Brilliant Diamond and Shining Pearl|their remakes]]) or their event triggers can be repeated (such as {{p|Spiritomb}} in Diamond, Pearl and Platinum).&lt;br /&gt;
* In [[Generation I]], [[Generation II]], and {{game|Ruby and Sapphire|s}}, if the player [[escape|runs]] from any of these Pokémon, it becomes permanently unavailable.&lt;br /&gt;
* Additionally, even after the player obtains any of these Pokémon, the player may still lose it by either [[released Pokémon|releasing]] it or [[trade|trading]] it away.&lt;br /&gt;
&lt;br /&gt;
===Fake items===&lt;br /&gt;
There are {{p|Voltorb}}, {{p|Electrode}}, {{p|Foongus}}, and {{p|Amoonguss}} disguised as items in some games. They do not respawn if they are defeated. In most cases, other Pokémon of the same species are found elsewhere in the same games. However, in {{g|Ultra Sun and Ultra Moon}}, the only Electrode available are the ones disguised as items in [[Team Rocket&#039;s Castle]], so if they are defeated or skipped (as the area cannot be revisited after defeating [[Giovanni]]), Electrode cannot be caught in these games. This is also the only way to get an Electrode in a [[Beast Ball]] in these games. Additionally, the only way to obtain Voltorb is to breed said Electrode with {{p|Ditto}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:101Electrode.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Electrode|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/101|0101|Voltorb}}&lt;br /&gt;
| {{pcolor|Voltorb|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Electric|FFF}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ho-Oh (Pokémon Crystal)===&lt;br /&gt;
In {{game|Crystal}}, the player must catch the three [[Legendary beasts]] and enter the [[Hall of Fame]] in order to obtain the [[Rainbow Wing]], which is required before {{p|Ho-Oh}} can appear. If the player defeats (or catches and then transfers to [[Pokémon Bank]] or releases) any of the Legendary beasts before obtaining the Rainbow Wing, then Ho-Oh will be permanently unavailable. Defeating the Legendary Beast will also lock the player out of obtaining its Pokédex entry.&lt;br /&gt;
&lt;br /&gt;
The game checks for Legendary beasts in the player&#039;s [[party]] and [[Pokémon Storage System]]. {{p|Suicune}}, {{p|Raikou}}, and {{p|Entei}} are recognized as the player&#039;s OT if they have the same Original Trainer name and [[Trainer ID number]] as the Pokémon Crystal player. It is theoretically possible for another [[Generation II]] game to have the Legendary beasts with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
Due to an [[List of glitches in Generation II#Legendary beasts incomplete OT check|oversight]], only the first five letters of the OT name are verified. For example, if the player&#039;s name is “CRYSTAL”, then having the Legendary beasts with the OT name “CRYST” and a matching ID of the player will enable the event. This is due to the player names in the original Japanese version being a maximum of five characters long and the English version failing to account for the change.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:250Ho-Oh.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Ho-Oh|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Roaming Roar bug (Pokémon FireRed and LeafGreen)===&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Roaming Roar bug|an oversight}} in {{game|FireRed and LeafGreen|s}}, if the wild {{p|Raikou}} or {{p|Entei}} uses {{m|Roar}}, that Pokémon becomes permanently unavailable in the current game. ({{p|Suicune}} is unaffected by this glitch, because it does not have Roar in its moveset when found in these games.)&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:243Raikou.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Raikou|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:244Entei.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Entei|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shadow Pokémon==&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Shadow Voltorb Catch Bug|an oversight}} in [[Pokémon XD: Gale of Darkness]], if the player loses the battle with [[Miror B.]] at the Cave [[Poké Spot]], his [[Shadow Pokémon|Shadow]] {{p|Voltorb}} will not reappear in any of the rematches against Miror B. This locks the player out of capturing the Voltorb, and in turn the Shadow {{p|Dragonite}} without completely restarting the game.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{XD color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{XD color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:100Voltorb.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Voltorb|{{XD color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:149Dragonite.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Dragonite|{{XD color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{tcolor|Dragon|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mutually exclusive Pokémon==&lt;br /&gt;
{{main|List of mutually exclusive Pokémon}}&lt;br /&gt;
In some cases, there are multiple Pokémon potentially available in a single game, but the player must choose one of them or otherwise can&#039;t catch all of them in a single game. They include many trios of [[first partner Pokémon]], some [[Fossil]] Pokémon, and in some cases [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
For instance, the player is able to choose between {{p|Bulbasaur}}, {{p|Charmander}}, and {{p|Squirtle}} as their [[first partner Pokémon]] in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]]. The player may also choose one of these Pokémon as a gift given by [[Professor Oak]] in {{2v2|HeartGold|SoulSilver}}, by [[Professor Sycamore]] in {{pkmn|X and Y}}, and by [[Grand Oak]] in [[Pokémon HOME]].&lt;br /&gt;
&lt;br /&gt;
==Item scarcity==&lt;br /&gt;
In some games, there is a limited supply of certain [[Evolution stone]]s or [[Incense]]s. If the player loses some of these items, then the respective Pokémon Evolutions or pre-Evolutions may be unavailable outside of trades.&lt;br /&gt;
&lt;br /&gt;
The player may lose these items by selling or discarding them, or a Pokémon [[held item|holding]] them may be traded away or {{pkmn2|released}}. Some moves (such as {{m|Fling}} and {{m|Trick}}) may also cause a Pokémon to lose its held item. Additionally, the Evolution stones are consumed when used to evolve a Pokémon; once all Evolution stones of a certain kind are used up, the player will be unable to evolve the respective Pokémon in the current game. &lt;br /&gt;
&lt;br /&gt;
Some examples:&lt;br /&gt;
* There are five [[Moon Stone]]s available in {{game2|Red|Blue|Yellow}}, which are more than enough to evolve all the four compatible Pokémon in these games ({{p|Nidorina}}, {{p|Nidorino}}, {{p|Clefairy}}, and {{p|Jigglypuff}} into {{p|Nidoqueen}}, {{p|Nidoking}}, {{p|Clefable}}, and {{p|Wigglytuff}}, respectively). However, if the player evolves some repeated Pokémon of the same species (for instance by evolving five Jigglypuff into Wigglytuff), then the other Evolutions would become unavailable in the current game.&lt;br /&gt;
* In {{game|Gold and Silver|s}}, multiple Pokémon can evolve with a [[Fire Stone]], [[Water Stone]], [[Thunder Stone|Thunderstone]], or [[Leaf Stone]], but each of these stones is available only once per game (except for [[trade]]s or [[Mystery Gift]]), so the player is unable to {{pkmn2|mutually exclusive|acquire all the available Evolutions}} in a single game.&lt;br /&gt;
* In {{game2|Ruby|Sapphire|Emerald}}, there is only one [[Sea Incense]] available. The only way to obtain {{p|Azurill}} outside of trades is by breeding {{p|Marill}} or {{p|Azumarill}} holding that item. Therefore, if the player loses that item, it would not be possible to obtain Azurill in the current game.&lt;br /&gt;
**Similarly in these games as well as {{2v2|FireRed|LeafGreen}}, both the [[Moon Stone]] and [[Sun Stone]] are scarce depending on the version used. While one can be found at a specific location, the only repeatable method is as a [[List of Pokémon by wild held item|wild held item]], but only one of these stones through this method is available (Moon Stone{{sup/3|S}}{{sup/3|FRLG}}/Sun Stone{{sup/3|R}}{{sup/3|E}}). In the case of Ruby and Emerald it is impossible to get both {{p|Wigglytuff}} and {{p|Delcatty}} in the current save file except with trading.&lt;br /&gt;
&lt;br /&gt;
==Event Pokémon==&lt;br /&gt;
{{main|Event Pokémon}}&lt;br /&gt;
Some Pokémon, including [[Mythical Pokémon]], have been distributed in real-life events, as well as via Wi-Fi, [[Nintendo Network]], or [[serial code]]s. Sometimes, the Pokémon were distributed directly, but at other times an item was distributed leading to the respective Pokémon. However, these Pokémon and items have become unavailable once their respective events ended. Additionally, the real-life events were restricted to some regions, so they were not available anywhere else in the first place.&lt;br /&gt;
&lt;br /&gt;
Usually, these Pokémon and items have been distributed only for some of the latest games, although some of the older Mythical Pokémon (such as {{p|Mew}}) have been repeatedly distributed in new events for each [[generation]]. When someone starts a new game on an older system such as the [[Game Boy]] or [[Game Boy Advance]], they may not have access to any of the Pokémon from past events (except via [[trade]]s, [[cheating]], or in some cases [[glitch]]es).&lt;br /&gt;
&lt;br /&gt;
Certain Wonder Cards can be shared with other players, meaning that theoretically these event Pokémon can be obtained at any point after their distribution has ended, if a save file with the Wonder Card is found.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of permanently missable items]]&lt;br /&gt;
* [[List of unrevisitable locations]]&lt;br /&gt;
&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists of Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[it:Pokémon irrecuperabili]]&lt;br /&gt;
[[zh:可能被永久错过的宝可梦]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4365721</id>
		<title>List of permanently missable Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4365721"/>
		<updated>2025-08-25T16:29:11Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Wild Pokémon from in-game events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of permanently missable Pokémon&#039;&#039;&#039; in the games.&lt;br /&gt;
&lt;br /&gt;
These are [[Pokémon (species)|Pokémon species]] that the player may potentially obtain in the games, but may become permanently unavailable depending on the circumstances. Even if the player is unable to catch a certain Pokémon in the current game, they may still obtain other Pokémon of the same species by [[trade|trading]] or [[transfer]]ring with other players.&lt;br /&gt;
&lt;br /&gt;
==Gift Pokémon==&lt;br /&gt;
{{main|Gift Pokémon}}&lt;br /&gt;
Most of the [[gift Pokémon]] are [[List of Pokémon by availability|obtainable]] only once per game. Some of these Pokémon (as well as their [[Evolution]]s and previous evolutionary stages, if any) are not available anywhere else in the game, except by trades or transfers from other games, or by {{pkmn|breeding}} the gift Pokémon once it is obtained. Therefore, if the player loses any of these scarce gift Pokémon by either [[released Pokémon|releasing]] it or [[trade|trading]] it away without breeding it first, then it and its evolutionary line will not be available anywhere else in the current game.&lt;br /&gt;
&lt;br /&gt;
For instance, in several Pokémon games, the only way to obtain a [[first partner Pokémon]] of the current [[region]] (outside of trades and transfers from other games) is by choosing that first partner Pokémon at the beginning of the game. In some games, it is also possible to obtain one or more first partner Pokémon from other regions as gifts. If the player releases it or trades it away without breeding it first, then that first partner Pokémon and its Evolutions would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
As another example, in {{game|FireRed and LeafGreen|s}}, the player is able to choose between receiving a {{p|Hitmonlee}} or a {{p|Hitmonchan}}. The player may then breed it to obtain {{p|Tyrogue}}, which can evolve into either of these Pokémon, as well as into {{p|Hitmontop}}. If the player obtains Hitmonlee or Hitmonchan but then releases it or trades it away without breeding it, then the whole evolutionary line (Tyrogue, Hitmonlee, Hitmonchan, and Hitmontop) would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
===Bulbasaur (Yellow)===&lt;br /&gt;
In {{game|Yellow}}, the player may be permanently unable to receive the single available {{p|Bulbasaur}}. If this Bulbasaur becomes unavailable, its Evolutions {{p|Ivysaur}} and {{p|Venusaur}} would not be obtainable either.&lt;br /&gt;
&lt;br /&gt;
To receive this Bulbasaur, the player&#039;s {{OBP|Pikachu|Yellow}} received at the start of the game needs to have a [[friendship]] value of at least 147. The Pikachu does not need to still be in that copy of Pokémon Yellow in order to receive the Bulbasaur, as long as its friendship value was at least 147.&lt;br /&gt;
&lt;br /&gt;
If the partner Pikachu is {{pkmn2|released}}, [[trade]]d away and evolved, or sent to [[Pokémon Bank]] (from the [[Virtual Console]] version), it is no longer possible to return it Pokémon Yellow to raise its friendship. If this is done before its friendship is raised to 147 or higher, it becomes impossible to receive this Bulbasaur.&lt;br /&gt;
&lt;br /&gt;
A Pikachu is recognized as the partner Pikachu if it has the same [[Original Trainer]] name and [[Trainer ID number]] as the Pokémon Yellow player. It is theoretically possible for another [[Generation I]] or [[Generation II|II]] game to have a Pikachu with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:001Bulbasaur.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|002|Ivysaur}}&lt;br /&gt;
| {{pcolor|Ivysaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|003|Venusaur}}&lt;br /&gt;
| {{pcolor|Venusaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Poison|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wild Pokémon from in-game events==&lt;br /&gt;
{{incomplete|section|needs=Legendaries and other static encounters that do not respawn if fainted or run from. Test for differences, if any, between behavior in Gen 1 and 2 physical cartridges, and Virtual Console editions. Test for differences, if any, between behavior in Ruby/Sapphire and Emerald.}}&lt;br /&gt;
{{main|List of wild Pokémon from in-game events}}&lt;br /&gt;
There are several [[wild Pokémon]] battles from in-game events. They include some [[Legendary Pokémon]] and other Pokémon visible in the overworld, as well as [[roaming Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
In most [[core series]] games, there is only one per species of [[Legendary Pokémon]]. In some cases, there is also a limited supply of other wild Pokémon from in-game events. For instance, there are only two {{p|Snorlax}} in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon Yellow Version|Yellow]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]], and only one {{p|Sudowoodo}} in {{game2|Gold|Silver|Crystal}} (this Sudowoodo respawns in {{game|HeartGold and SoulSilver|s}}). Additionally, the player can [[Pokémon breeding|breed]] several of these Pokémon to obtain more Pokémon of the same species. However, it is not possible to breed any [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
*If the player saves the game beforehand, then it is possible to try again unless it was saved if unsuccessful.&lt;br /&gt;
* In any game prior to {{game|Platinum}}, if the player defeats any of these Pokémon, they will not appear again unless they are time-based appearances (such as a {{p|Lapras}} that appears every [[Days of the week|Friday]] on {{game2|Gold|Silver|Crystal}} and [[Pokémon HeartGold and SoulSilver Versions|their remakes]], or a {{p|Drifloon}} that also appears every Friday, in {{game2|Diamond|Pearl|Platinum}} and [[Pokémon Brilliant Diamond and Shining Pearl|their remakes]]) or their event triggers can be repeated (such as {{p|Spiritomb}} in Diamond, Pearl and Platinum).&lt;br /&gt;
* In [[Generation I]], [[Generation II]], and {{game|Ruby and Sapphire|s}}, if the player [[escape|runs]] from any of these Pokémon, it becomes permanently unavailable.&lt;br /&gt;
* Additionally, even after the player obtains any of these Pokémon, the player may still lose it by either [[released Pokémon|releasing]] it or [[trade|trading]] it away.&lt;br /&gt;
&lt;br /&gt;
===Fake items===&lt;br /&gt;
There are {{p|Voltorb}}, {{p|Electrode}}, {{p|Foongus}}, and {{p|Amoonguss}} disguised as items in some games. They do not respawn if they are defeated. In most cases, other Pokémon of the same species are found elsewhere in the same games. However, in {{g|Ultra Sun and Ultra Moon}}, the only Electrode available are the ones disguised as items in [[Team Rocket&#039;s Castle]], so if they are defeated or skipped (as the area cannot be revisited after defeating [[Giovanni]]), Electrode cannot be caught in these games. This is also the only way to get an Electrode in a [[Beast Ball]] in these games. Additionally, the only way to obtain Voltorb is to breed said Electrode with {{p|Ditto}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:101Electrode.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Electrode|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/101|0101|Voltorb}}&lt;br /&gt;
| {{pcolor|Voltorb|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Electric|FFF}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ho-Oh (Pokémon Crystal)===&lt;br /&gt;
In {{game|Crystal}}, the player must catch the three [[Legendary beasts]] and enter the [[Hall of Fame]] in order to obtain the [[Rainbow Wing]], which is required before {{p|Ho-Oh}} can appear. If the player defeats (or catches and then transfers to [[Pokémon Bank]] or releases) any of the Legendary beasts before obtaining the Rainbow Wing, then Ho-Oh will be permanently unavailable. Defeating the Legendary Beast will also lock the player out of obtaining its Pokédex entry.&lt;br /&gt;
&lt;br /&gt;
The game checks for Legendary beasts in the player&#039;s [[party]] and [[Pokémon Storage System]]. {{p|Suicune}}, {{p|Raikou}}, and {{p|Entei}} are recognized as the player&#039;s OT if they have the same Original Trainer name and [[Trainer ID number]] as the Pokémon Crystal player. It is theoretically possible for another [[Generation II]] game to have the Legendary beasts with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
Due to an [[List of glitches in Generation II#Legendary beasts incomplete OT check|oversight]], only the first five letters of the OT name are verified. For example, if the player&#039;s name is “CRYSTAL”, then having the Legendary beasts with the OT name “CRYST” and a matching ID of the player will enable the event. This is due to the player names in the original Japanese version being a maximum of five characters long and the English version failing to account for the change.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:250Ho-Oh.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Ho-Oh|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Roaming Roar bug (Pokémon FireRed and LeafGreen)===&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Roaming Roar bug|an oversight}} in {{game|FireRed and LeafGreen|s}}, if the wild {{p|Raikou}} or {{p|Entei}} uses {{m|Roar}}, that Pokémon becomes permanently unavailable in the current game. ({{p|Suicune}} is unaffected by this glitch, because it does not have Roar in its moveset when found in these games.)&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:243Raikou.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Raikou|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:244Entei.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Entei|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shadow Pokémon==&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Shadow Voltorb Catch Bug|an oversight}} in [[Pokémon XD: Gale of Darkness]], if the player loses the battle with [[Miror B.]] at the Cave [[Poké Spot]], his [[Shadow Pokémon|Shadow]] {{p|Voltorb}} will not reappear in any of the rematches against Miror B. This locks the player out of capturing the Voltorb, and in turn the Shadow {{p|Dragonite}} without completely restarting the game.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{XD color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{XD color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:100Voltorb.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Voltorb|{{XD color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:149Dragonite.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Dragonite|{{XD color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{tcolor|Dragon|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mutually exclusive Pokémon==&lt;br /&gt;
{{main|List of mutually exclusive Pokémon}}&lt;br /&gt;
In some cases, there are multiple Pokémon potentially available in a single game, but the player must choose one of them or otherwise can&#039;t catch all of them in a single game. They include many trios of [[first partner Pokémon]], some [[Fossil]] Pokémon, and in some cases [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
For instance, the player is able to choose between {{p|Bulbasaur}}, {{p|Charmander}}, and {{p|Squirtle}} as their [[first partner Pokémon]] in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]]. The player may also choose one of these Pokémon as a gift given by [[Professor Oak]] in {{2v2|HeartGold|SoulSilver}}, by [[Professor Sycamore]] in {{pkmn|X and Y}}, and by [[Grand Oak]] in [[Pokémon HOME]].&lt;br /&gt;
&lt;br /&gt;
==Item scarcity==&lt;br /&gt;
In some games, there is a limited supply of certain [[Evolution stone]]s or [[Incense]]s. If the player loses some of these items, then the respective Pokémon Evolutions or pre-Evolutions may be unavailable outside of trades.&lt;br /&gt;
&lt;br /&gt;
The player may lose these items by selling or discarding them, or a Pokémon [[held item|holding]] them may be traded away or {{pkmn2|released}}. Some moves (such as {{m|Fling}} and {{m|Trick}}) may also cause a Pokémon to lose its held item. Additionally, the Evolution stones are consumed when used to evolve a Pokémon; once all Evolution stones of a certain kind are used up, the player will be unable to evolve the respective Pokémon in the current game. &lt;br /&gt;
&lt;br /&gt;
Some examples:&lt;br /&gt;
* There are five [[Moon Stone]]s available in {{game2|Red|Blue|Yellow}}, which are more than enough to evolve all the four compatible Pokémon in these games ({{p|Nidorina}}, {{p|Nidorino}}, {{p|Clefairy}}, and {{p|Jigglypuff}} into {{p|Nidoqueen}}, {{p|Nidoking}}, {{p|Clefable}}, and {{p|Wigglytuff}}, respectively). However, if the player evolves some repeated Pokémon of the same species (for instance by evolving five Jigglypuff into Wigglytuff), then the other Evolutions would become unavailable in the current game.&lt;br /&gt;
* In {{game|Gold and Silver|s}}, multiple Pokémon can evolve with a [[Fire Stone]], [[Water Stone]], [[Thunder Stone|Thunderstone]], or [[Leaf Stone]], but each of these stones is available only once per game (except for [[trade]]s or [[Mystery Gift]]), so the player is unable to {{pkmn2|mutually exclusive|acquire all the available Evolutions}} in a single game.&lt;br /&gt;
* In {{game2|Ruby|Sapphire|Emerald}}, there is only one [[Sea Incense]] available. The only way to obtain {{p|Azurill}} outside of trades is by breeding {{p|Marill}} or {{p|Azumarill}} holding that item. Therefore, if the player loses that item, it would not be possible to obtain Azurill in the current game.&lt;br /&gt;
&lt;br /&gt;
==Event Pokémon==&lt;br /&gt;
{{main|Event Pokémon}}&lt;br /&gt;
Some Pokémon, including [[Mythical Pokémon]], have been distributed in real-life events, as well as via Wi-Fi, [[Nintendo Network]], or [[serial code]]s. Sometimes, the Pokémon were distributed directly, but at other times an item was distributed leading to the respective Pokémon. However, these Pokémon and items have become unavailable once their respective events ended. Additionally, the real-life events were restricted to some regions, so they were not available anywhere else in the first place.&lt;br /&gt;
&lt;br /&gt;
Usually, these Pokémon and items have been distributed only for some of the latest games, although some of the older Mythical Pokémon (such as {{p|Mew}}) have been repeatedly distributed in new events for each [[generation]]. When someone starts a new game on an older system such as the [[Game Boy]] or [[Game Boy Advance]], they may not have access to any of the Pokémon from past events (except via [[trade]]s, [[cheating]], or in some cases [[glitch]]es).&lt;br /&gt;
&lt;br /&gt;
Certain Wonder Cards can be shared with other players, meaning that theoretically these event Pokémon can be obtained at any point after their distribution has ended, if a save file with the Wonder Card is found.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of permanently missable items]]&lt;br /&gt;
* [[List of unrevisitable locations]]&lt;br /&gt;
&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists of Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[it:Pokémon irrecuperabili]]&lt;br /&gt;
[[zh:可能被永久错过的宝可梦]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4365719</id>
		<title>List of permanently missable Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_permanently_missable_Pok%C3%A9mon&amp;diff=4365719"/>
		<updated>2025-08-25T16:25:55Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Wild Pokémon from in-game events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of permanently missable Pokémon&#039;&#039;&#039; in the games.&lt;br /&gt;
&lt;br /&gt;
These are [[Pokémon (species)|Pokémon species]] that the player may potentially obtain in the games, but may become permanently unavailable depending on the circumstances. Even if the player is unable to catch a certain Pokémon in the current game, they may still obtain other Pokémon of the same species by [[trade|trading]] or [[transfer]]ring with other players.&lt;br /&gt;
&lt;br /&gt;
==Gift Pokémon==&lt;br /&gt;
{{main|Gift Pokémon}}&lt;br /&gt;
Most of the [[gift Pokémon]] are [[List of Pokémon by availability|obtainable]] only once per game. Some of these Pokémon (as well as their [[Evolution]]s and previous evolutionary stages, if any) are not available anywhere else in the game, except by trades or transfers from other games, or by {{pkmn|breeding}} the gift Pokémon once it is obtained. Therefore, if the player loses any of these scarce gift Pokémon by either [[released Pokémon|releasing]] it or [[trade|trading]] it away without breeding it first, then it and its evolutionary line will not be available anywhere else in the current game.&lt;br /&gt;
&lt;br /&gt;
For instance, in several Pokémon games, the only way to obtain a [[first partner Pokémon]] of the current [[region]] (outside of trades and transfers from other games) is by choosing that first partner Pokémon at the beginning of the game. In some games, it is also possible to obtain one or more first partner Pokémon from other regions as gifts. If the player releases it or trades it away without breeding it first, then that first partner Pokémon and its Evolutions would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
As another example, in {{game|FireRed and LeafGreen|s}}, the player is able to choose between receiving a {{p|Hitmonlee}} or a {{p|Hitmonchan}}. The player may then breed it to obtain {{p|Tyrogue}}, which can evolve into either of these Pokémon, as well as into {{p|Hitmontop}}. If the player obtains Hitmonlee or Hitmonchan but then releases it or trades it away without breeding it, then the whole evolutionary line (Tyrogue, Hitmonlee, Hitmonchan, and Hitmontop) would be unavailable in the current game.&lt;br /&gt;
&lt;br /&gt;
===Bulbasaur (Yellow)===&lt;br /&gt;
In {{game|Yellow}}, the player may be permanently unable to receive the single available {{p|Bulbasaur}}. If this Bulbasaur becomes unavailable, its Evolutions {{p|Ivysaur}} and {{p|Venusaur}} would not be obtainable either.&lt;br /&gt;
&lt;br /&gt;
To receive this Bulbasaur, the player&#039;s {{OBP|Pikachu|Yellow}} received at the start of the game needs to have a [[friendship]] value of at least 147. The Pikachu does not need to still be in that copy of Pokémon Yellow in order to receive the Bulbasaur, as long as its friendship value was at least 147.&lt;br /&gt;
&lt;br /&gt;
If the partner Pikachu is {{pkmn2|released}}, [[trade]]d away and evolved, or sent to [[Pokémon Bank]] (from the [[Virtual Console]] version), it is no longer possible to return it Pokémon Yellow to raise its friendship. If this is done before its friendship is raised to 147 or higher, it becomes impossible to receive this Bulbasaur.&lt;br /&gt;
&lt;br /&gt;
A Pikachu is recognized as the partner Pikachu if it has the same [[Original Trainer]] name and [[Trainer ID number]] as the Pokémon Yellow player. It is theoretically possible for another [[Generation I]] or [[Generation II|II]] game to have a Pikachu with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:001Bulbasaur.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|002|Ivysaur}}&lt;br /&gt;
| {{pcolor|Ivysaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|003|Venusaur}}&lt;br /&gt;
| {{pcolor|Venusaur|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Poison|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wild Pokémon from in-game events==&lt;br /&gt;
{{incomplete|section|needs=Legendaries and other static encounters that do not respawn if fainted or run from. Test for differences, if any, between behavior in Gen 1 and 2 physical cartridges, and Virtual Console editions. Test for differences, if any, between behavior in Ruby/Sapphire and Emerald.}}&lt;br /&gt;
{{main|List of wild Pokémon from in-game events}}&lt;br /&gt;
There are several [[wild Pokémon]] battles from in-game events. They include some [[Legendary Pokémon]] and other Pokémon visible in the overworld, as well as [[roaming Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
In most [[core series]] games, there is only one per species of [[Legendary Pokémon]]. In some cases, there is also a limited supply of other wild Pokémon from in-game events. For instance, there are only two {{p|Snorlax}} in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon Yellow Version|Yellow]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]], and only one {{p|Sudowoodo}} in {{game2|Gold|Silver|Crystal}} (this Sudowoodo respawns in {{game|HeartGold and SoulSilver|s}}). Additionally, the player can [[Pokémon breeding|breed]] several of these Pokémon to obtain more Pokémon of the same species. However, it is not possible to breed any [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
*If the player saves the game beforehand, then it is possible to try again unless it was saved after a unsuccessful event.&lt;br /&gt;
* In any game prior to {{game|Platinum}}, if the player defeats any of these Pokémon, they will not appear again unless they are time-based appearances (such as a {{p|Lapras}} that appears every [[Days of the week|Friday]] on {{game2|Gold|Silver|Crystal}} and [[Pokémon HeartGold and SoulSilver Versions|their remakes]], or a {{p|Drifloon}} that also appears every Friday, in {{game2|Diamond|Pearl|Platinum}} and [[Pokémon Brilliant Diamond and Shining Pearl|their remakes]]) or their event triggers can be repeated (such as {{p|Spiritomb}} in Diamond, Pearl and Platinum).&lt;br /&gt;
* In [[Generation I]], [[Generation II]], and {{game|Ruby and Sapphire|s}}, if the player [[escape|runs]] from any of these Pokémon, it becomes permanently unavailable.&lt;br /&gt;
* Additionally, even after the player obtains any of these Pokémon, the player may still lose it by either [[released Pokémon|releasing]] it or [[trade|trading]] it away.&lt;br /&gt;
&lt;br /&gt;
===Fake items===&lt;br /&gt;
There are {{p|Voltorb}}, {{p|Electrode}}, {{p|Foongus}}, and {{p|Amoonguss}} disguised as items in some games. They do not respawn if they are defeated. In most cases, other Pokémon of the same species are found elsewhere in the same games. However, in {{g|Ultra Sun and Ultra Moon}}, the only Electrode available are the ones disguised as items in [[Team Rocket&#039;s Castle]], so if they are defeated or skipped (as the area cannot be revisited after defeating [[Giovanni]]), Electrode cannot be caught in these games. This is also the only way to get an Electrode in a [[Beast Ball]] in these games. Additionally, the only way to obtain Voltorb is to breed said Electrode with {{p|Ditto}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:101Electrode.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Electrode|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&amp;lt;!--&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/101|0101|Voltorb}}&lt;br /&gt;
| {{pcolor|Voltorb|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Electric|FFF}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ho-Oh (Pokémon Crystal)===&lt;br /&gt;
In {{game|Crystal}}, the player must catch the three [[Legendary beasts]] and enter the [[Hall of Fame]] in order to obtain the [[Rainbow Wing]], which is required before {{p|Ho-Oh}} can appear. If the player defeats (or catches and then transfers to [[Pokémon Bank]] or releases) any of the Legendary beasts before obtaining the Rainbow Wing, then Ho-Oh will be permanently unavailable. Defeating the Legendary Beast will also lock the player out of obtaining its Pokédex entry.&lt;br /&gt;
&lt;br /&gt;
The game checks for Legendary beasts in the player&#039;s [[party]] and [[Pokémon Storage System]]. {{p|Suicune}}, {{p|Raikou}}, and {{p|Entei}} are recognized as the player&#039;s OT if they have the same Original Trainer name and [[Trainer ID number]] as the Pokémon Crystal player. It is theoretically possible for another [[Generation II]] game to have the Legendary beasts with these properties, but in practice this is very unlikely without RNG manipulation or glitches.&lt;br /&gt;
&lt;br /&gt;
Due to an [[List of glitches in Generation II#Legendary beasts incomplete OT check|oversight]], only the first five letters of the OT name are verified. For example, if the player&#039;s name is “CRYSTAL”, then having the Legendary beasts with the OT name “CRYST” and a matching ID of the player will enable the event. This is due to the player names in the original Japanese version being a maximum of five characters long and the English version failing to account for the change.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytop|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:250Ho-Oh.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Ho-Oh|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Roaming Roar bug (Pokémon FireRed and LeafGreen)===&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Roaming Roar bug|an oversight}} in {{game|FireRed and LeafGreen|s}}, if the wild {{p|Raikou}} or {{p|Entei}} uses {{m|Roar}}, that Pokémon becomes permanently unavailable in the current game. ({{p|Suicune}} is unaffected by this glitch, because it does not have Roar in its moveset when found in these games.)&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:243Raikou.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Raikou|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:244Entei.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Entei|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shadow Pokémon==&lt;br /&gt;
Due to {{DL|List of battle glitches in Generation III|Shadow Voltorb Catch Bug|an oversight}} in [[Pokémon XD: Gale of Darkness]], if the player loses the battle with [[Miror B.]] at the Cave [[Poké Spot]], his [[Shadow Pokémon|Shadow]] {{p|Voltorb}} will not reappear in any of the rematches against Miror B. This locks the player out of capturing the Voltorb, and in turn the Shadow {{p|Dragonite}} without completely restarting the game.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{XD color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{XD color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:100Voltorb.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Voltorb|{{XD color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{XD color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:149Dragonite.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Dragonite|{{XD color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{tcolor|Dragon|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mutually exclusive Pokémon==&lt;br /&gt;
{{main|List of mutually exclusive Pokémon}}&lt;br /&gt;
In some cases, there are multiple Pokémon potentially available in a single game, but the player must choose one of them or otherwise can&#039;t catch all of them in a single game. They include many trios of [[first partner Pokémon]], some [[Fossil]] Pokémon, and in some cases [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
For instance, the player is able to choose between {{p|Bulbasaur}}, {{p|Charmander}}, and {{p|Squirtle}} as their [[first partner Pokémon]] in [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], [[Pokémon FireRed and LeafGreen Versions|FireRed, and LeafGreen]]. The player may also choose one of these Pokémon as a gift given by [[Professor Oak]] in {{2v2|HeartGold|SoulSilver}}, by [[Professor Sycamore]] in {{pkmn|X and Y}}, and by [[Grand Oak]] in [[Pokémon HOME]].&lt;br /&gt;
&lt;br /&gt;
==Item scarcity==&lt;br /&gt;
In some games, there is a limited supply of certain [[Evolution stone]]s or [[Incense]]s. If the player loses some of these items, then the respective Pokémon Evolutions or pre-Evolutions may be unavailable outside of trades.&lt;br /&gt;
&lt;br /&gt;
The player may lose these items by selling or discarding them, or a Pokémon [[held item|holding]] them may be traded away or {{pkmn2|released}}. Some moves (such as {{m|Fling}} and {{m|Trick}}) may also cause a Pokémon to lose its held item. Additionally, the Evolution stones are consumed when used to evolve a Pokémon; once all Evolution stones of a certain kind are used up, the player will be unable to evolve the respective Pokémon in the current game. &lt;br /&gt;
&lt;br /&gt;
Some examples:&lt;br /&gt;
* There are five [[Moon Stone]]s available in {{game2|Red|Blue|Yellow}}, which are more than enough to evolve all the four compatible Pokémon in these games ({{p|Nidorina}}, {{p|Nidorino}}, {{p|Clefairy}}, and {{p|Jigglypuff}} into {{p|Nidoqueen}}, {{p|Nidoking}}, {{p|Clefable}}, and {{p|Wigglytuff}}, respectively). However, if the player evolves some repeated Pokémon of the same species (for instance by evolving five Jigglypuff into Wigglytuff), then the other Evolutions would become unavailable in the current game.&lt;br /&gt;
* In {{game|Gold and Silver|s}}, multiple Pokémon can evolve with a [[Fire Stone]], [[Water Stone]], [[Thunder Stone|Thunderstone]], or [[Leaf Stone]], but each of these stones is available only once per game (except for [[trade]]s or [[Mystery Gift]]), so the player is unable to {{pkmn2|mutually exclusive|acquire all the available Evolutions}} in a single game.&lt;br /&gt;
* In {{game2|Ruby|Sapphire|Emerald}}, there is only one [[Sea Incense]] available. The only way to obtain {{p|Azurill}} outside of trades is by breeding {{p|Marill}} or {{p|Azumarill}} holding that item. Therefore, if the player loses that item, it would not be possible to obtain Azurill in the current game.&lt;br /&gt;
&lt;br /&gt;
==Event Pokémon==&lt;br /&gt;
{{main|Event Pokémon}}&lt;br /&gt;
Some Pokémon, including [[Mythical Pokémon]], have been distributed in real-life events, as well as via Wi-Fi, [[Nintendo Network]], or [[serial code]]s. Sometimes, the Pokémon were distributed directly, but at other times an item was distributed leading to the respective Pokémon. However, these Pokémon and items have become unavailable once their respective events ended. Additionally, the real-life events were restricted to some regions, so they were not available anywhere else in the first place.&lt;br /&gt;
&lt;br /&gt;
Usually, these Pokémon and items have been distributed only for some of the latest games, although some of the older Mythical Pokémon (such as {{p|Mew}}) have been repeatedly distributed in new events for each [[generation]]. When someone starts a new game on an older system such as the [[Game Boy]] or [[Game Boy Advance]], they may not have access to any of the Pokémon from past events (except via [[trade]]s, [[cheating]], or in some cases [[glitch]]es).&lt;br /&gt;
&lt;br /&gt;
Certain Wonder Cards can be shared with other players, meaning that theoretically these event Pokémon can be obtained at any point after their distribution has ended, if a save file with the Wonder Card is found.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of permanently missable items]]&lt;br /&gt;
* [[List of unrevisitable locations]]&lt;br /&gt;
&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists of Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[it:Pokémon irrecuperabili]]&lt;br /&gt;
[[zh:可能被永久错过的宝可梦]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_mutually_exclusive_Pok%C3%A9mon&amp;diff=4365707</id>
		<title>List of mutually exclusive Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_mutually_exclusive_Pok%C3%A9mon&amp;diff=4365707"/>
		<updated>2025-08-25T15:35:02Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Regieleki and Regidrago */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of mutually exclusive Pokémon&#039;&#039;&#039; in the games.&lt;br /&gt;
&lt;br /&gt;
In some cases, there are multiple {{OBP|Pokémon|species}} potentially [[Pokémon availability|available]] in a single game, but the {{player}} must choose one of them or otherwise [[Permanently missable Pokémon|can&#039;t catch all of them in a single game]]. They include many trios of [[first partner Pokémon]], some [[Fossil]] Pokémon, and in some cases [[Legendary Pokémon]].&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: right; float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Generation I===&lt;br /&gt;
====Pokémon Red, Blue, and Yellow====&lt;br /&gt;
=====First partner Pokémon and their Evolutions=====&lt;br /&gt;
In {{game|Red and Blue|s}}, the [[first partner Pokémon]] and their [[Evolution]]s form a group of nine mutually exclusive Pokémon. For instance, if the player chooses {{p|Bulbasaur}}, then {{p|Charmander}} and {{p|Squirtle}} will be unobtainable outside of trades. Once this {{p|Bulbasaur}} evolves into {{p|Ivysaur}}, it will not be possible to obtain any other Bulbasaur in the same game due to the lack of {{pkmn|breeding}}.&lt;br /&gt;
&lt;br /&gt;
In {{game|Yellow}}, Bulbasaur, Charmander, and Squirtle are available without trading. However, they still form three groups of mutually exclusive Pokémon, since it is once again not possible to own multiple evolutionary stages (such as {{p|Charmander}}, {{p|Charmeleon}}, and {{p|Charizard}}) at the same time outside of trades.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:001Bulbasaur.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:004Charmander.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Charmander|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:007Squirtle.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Squirtle|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|002|Ivysaur}}&lt;br /&gt;
| {{pcolor|Ivysaur|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/3|005|Charmeleon}}&lt;br /&gt;
| {{pcolor|Charmeleon|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/3|008|Wartortle}}&lt;br /&gt;
| {{pcolor|Wartortle|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|003|Venusaur}}&lt;br /&gt;
| {{pcolor|Venusaur|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/3|006|Charizard}}&lt;br /&gt;
| {{pcolor|Charizard|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/3|009|Blastoise}}&lt;br /&gt;
| {{pcolor|Blastoise|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Hitmonlee and Hitmonchan=====&lt;br /&gt;
In {{game2|Red|Blue|Yellow}}, the player chooses to [[List of in-game event Pokémon in Generation I#Hitmonlee and Hitmonchan|receive]] either {{p|Hitmonlee}} or {{p|Hitmonchan}} from the master of the [[Fighting Dojo]]. The other is available via trades from other [[Generation I]] or [[Generation II|II]] games. It is not possible to own the other Pokémon outside of trades due to the lack of {{pkmn|breeding}} in this generation.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytl|5px}}&amp;quot; | [[File:106Hitmonlee.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Hitmonlee|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytr|5px}}&amp;quot; | [[File:107Hitmonchan.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Hitmonchan|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Fighting|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Fighting|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Eevee and Eeveelutions=====&lt;br /&gt;
In this generation, {{p|Eevee}} and the [[Eeveelutions]] form a group of four mutually exclusive Pokémon.&lt;br /&gt;
&lt;br /&gt;
There is a single {{p|Eevee}} available in {{game2|Red|Blue|Yellow}}. Therefore, outside of trades, Eevee itself becomes unavailable by any means once this one evolves, and it is not possible to own more than one [[Eeveelution]] in the same game. This is a result of the lack of {{pkmn|breeding}} in this generation.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytop|5px}}&amp;quot; | [[File:133Eevee.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Eevee|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#{{normal color}}&amp;quot; | {{tcolor|Normal|FFF}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|134|Vaporeon}}&lt;br /&gt;
| {{pcolor|Vaporeon|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/3|135|Jolteon}}&lt;br /&gt;
| {{pcolor|Jolteon|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/3|136|Flareon}}&lt;br /&gt;
| {{pcolor|Flareon|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{electric color}}&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Omanyte, Kabuto, and their Evolutions=====&lt;br /&gt;
In this generation, {{p|Omanyte}}, {{p|Kabuto}}, and their Evolutions form a group of four mutually exclusive Pokémon.&lt;br /&gt;
&lt;br /&gt;
The player chooses either the [[Helix Fossil]] or [[Dome Fossil]] at the [[Mt. Moon]], from which {{p|Omanyte}} or {{p|Kabuto}} is revived, respectively. Pokémon from the other, not chosen fossil appears in Pokémon Zoo of [[Fuchsia City]].&lt;br /&gt;
&lt;br /&gt;
It is not possible to own multiple Pokémon stages from the same evolutionary line (such as both {{p|Omanyte}} and {{p|Omastar}}; or both {{p|Kabuto}} and {{p|Kabutops}}) at the same time outside of trades due to the lack of {{pkmn|breeding}} in this generation.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:138Omanyte.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Omanyte|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:140Kabuto.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Kabuto|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|139|Omastar}}&lt;br /&gt;
| {{pcolor|Omastar|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/3|141|Kabutops}}&lt;br /&gt;
| {{pcolor|Kabutops|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Rock|FFF}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
====Pokémon Gold, Silver, and Crystal====&lt;br /&gt;
=====First partner Pokémon=====&lt;br /&gt;
In {{game2|Gold|Silver|Crystal}}, the [[first partner Pokémon]] are mutually exclusive.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{johto color dark}}; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:152Chikorita.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Chikorita|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:155Cyndaquil.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Cyndaquil|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:158Totodile.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Totodile|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{johto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|153|Bayleef}}&lt;br /&gt;
| {{pcolor|Bayleef|{{johto color dark}}}}&lt;br /&gt;
| {{MSP/3|156|Quilava}}&lt;br /&gt;
| {{pcolor|Quilava|{{johto color dark}}}}&lt;br /&gt;
| {{MSP/3|159|Croconaw}}&lt;br /&gt;
| {{pcolor|Croconaw|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{johto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|154|Meganium}}&lt;br /&gt;
| {{pcolor|Meganium|{{johto color dark}}}}&lt;br /&gt;
| {{MSP/3|157|Typhlosion}}&lt;br /&gt;
| {{pcolor|Typhlosion|{{johto color dark}}}}&lt;br /&gt;
| {{MSP/3|160|Feraligatr}}&lt;br /&gt;
| {{pcolor|Feraligatr|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Gold and Silver====&lt;br /&gt;
=====Fire Stone Evolutions=====&lt;br /&gt;
In {{game|Gold and Silver|s|Pokémon Gold}}, {{p|Arcanine}} and {{p|Flareon}} are mutually exclusive. In {{game|Gold and Silver|s|Pokémon Silver}}, {{p|Ninetales}} and {{p|Flareon}} are mutually exclusive. ({{p|Vulpix}}/{{p|Ninetales}} and {{p|Growlithe}}/{{p|Arcanine}} are version-exclusive Pokémon.)&lt;br /&gt;
&lt;br /&gt;
There is a single [[Fire Stone]] received from [[Bill&#039;s grandfather]] at the [[Sea Cottage]], which can be used to evolve a {{p|Vulpix}}, {{p|Growlithe}}, or {{p|Eevee}}. The other Evolutions, or additional Fire Stones, can be traded from other games. Fire Stones can also be received via [[Mystery Gift]].&lt;br /&gt;
&lt;br /&gt;
In {{game|Crystal}}, Fire Stones can also be received from {{tc|Schoolboy}} Alan on {{rt|36|Johto}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{kanto color dark}}; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytl|5px}}&amp;quot; | [[File:038Ninetales.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Ninetales|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}&amp;quot; | [[File:059Arcanine.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Arcanine|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytr|5px}}&amp;quot; | [[File:136Flareon.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Flareon|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Water Stone Evolutions=====&lt;br /&gt;
In {{game|Gold and Silver|s}} (but not in {{game|Crystal}}), {{p|Poliwrath}}, {{p|Cloyster}}, {{p|Starmie}}, and {{p|Vaporeon}} are mutually exclusive. There is a single [[Water Stone]] received from [[Bill&#039;s grandfather]] at the [[Sea Cottage]], which can be used to evolve a {{p|Poliwhirl}}, {{p|Shellder}}, {{p|Staryu}}, or {{p|Eevee}}. The other Evolutions, or additional Water Stones, can be traded from other games. Water Stones can also be received via [[Mystery Gift]].&lt;br /&gt;
&lt;br /&gt;
In {{game|Crystal}}, Water Stones can also be received from {{tc|Fisherman}} Tully on {{rt|42|Johto}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{kanto color dark}}; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:062Poliwrath.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Poliwrath|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:091Cloyster.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Cloyster|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:121Starmie.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Starmie|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytr|5px}}&amp;quot; | [[File:134Vaporeon.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Vaporeon|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Thunderstone Evolutions=====&lt;br /&gt;
In {{game|Gold and Silver|s}} (but not in {{game|Crystal}}), {{p|Raichu}} and {{p|Jolteon}} are mutually exclusive. There is a single [[Thunder Stone|Thunderstone]] received from [[Bill&#039;s grandfather]] at the [[Sea Cottage]], which can be used to evolve a {{p|Pikachu}} or {{p|Eevee}}. The other Evolution, or additional Thunderstones, can be traded from other games. Thunderstones can also be received via [[Mystery Gift]].&lt;br /&gt;
&lt;br /&gt;
In {{game|Crystal}}, Thunderstones can also be received from {{tc|Lass}} Dana on {{rt|38|Johto}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{kanto color dark}}; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytl|5px}}&amp;quot; | [[File:026Raichu.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Raichu|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytr|5px}}&amp;quot; | [[File:135Jolteon.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Jolteon|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Leaf Stone Evolutions=====&lt;br /&gt;
In {{game|Gold and Silver|s}} (but not in {{game|Crystal}}), {{p|Vileplume}}, {{p|Victreebel}}, and {{p|Exeggutor}} are mutually exclusive. There is a single [[Leaf Stone]] received from [[Bill&#039;s grandfather]] at the [[Sea Cottage]], which can be used to evolve a {{p|Gloom}}, {{p|Weepinbell}}, or {{p|Exeggcute}}. The other Evolutions, or additional Leaf Stones, can be traded from other games. Leaf Stones can also be received via [[Mystery Gift]].&lt;br /&gt;
&lt;br /&gt;
In {{game|Crystal}}, Leaf Stones can also be received from {{tc|Picnicker}} Gina on {{rt|34|Johto}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{kanto color dark}}; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:045Vileplume.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Vileplume|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:071Victreebel.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Victreebel|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:103Exeggutor.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Exeggutor|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Psychic|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
====Pokémon Ruby, Sapphire, and Emerald====&lt;br /&gt;
=====First partner Pokémon=====&lt;br /&gt;
In {{game2|Ruby|Sapphire|Emerald}}, the [[first partner Pokémon]] are mutually exclusive.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{hoenn color dark}}; font-size:85%; {{roundy}}; border:5px solid #{{hoenn color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{hoenn color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:252Treecko.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Treecko|{{hoenn color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{hoenn color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:255Torchic.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Torchic|{{hoenn color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{hoenn color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:258Mudkip.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Mudkip|{{hoenn color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{hoenn color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|253|Grovyle}}&lt;br /&gt;
| {{pcolor|Grovyle|{{hoenn color dark}}}}&lt;br /&gt;
| {{MSP/3|256|Combusken}}&lt;br /&gt;
| {{pcolor|Combusken|{{hoenn color dark}}}}&lt;br /&gt;
| {{MSP/3|259|Marshtomp}}&lt;br /&gt;
| {{pcolor|Marshtomp|{{hoenn color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#{{hoenn color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|254|Sceptile}}&lt;br /&gt;
| {{pcolor|Sceptile|{{hoenn color dark}}}}&lt;br /&gt;
| {{MSP/3|257|Blaziken}}&lt;br /&gt;
| {{pcolor|Blaziken|{{hoenn color dark}}}}&lt;br /&gt;
| {{MSP/3|260|Swampert}}&lt;br /&gt;
| {{pcolor|Swampert|{{hoenn color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Ground|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Clamperl Evolutions=====&lt;br /&gt;
In {{game2|Ruby|Sapphire|Emerald}}, {{p|Huntail}} and {{p|Gorebyss}} are mutually exclusive. The player is able to choose between the [[Deep Sea Tooth]] or [[Deep Sea Scale]] in [[Slateport City]], each of which can be used to evolve {{p|Clamperl}} into one of its Evolutions by making it hold the item while being traded.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{hoenn color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{hoenn color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{hoenn color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{ArtP|367|Huntail|size=100px}}&amp;lt;br&amp;gt;{{pcolor|Huntail|{{hoenn color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{hoenn color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{ArtP|368|Gorebyss|size=100px}}&amp;lt;br&amp;gt;{{pcolor|Gorebyss|{{hoenn color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Lileep and Anorith=====&lt;br /&gt;
In {{game|Ruby and Sapphire|s}}, the player is able to choose between the [[Root Fossil]] or [[Claw Fossil]] at the {{rt|111|Hoenn}}, from which {{p|Lileep}} or {{p|Anorith}} is revived, respectively. In {{game|Emerald}}, both fossils are available: at first, the player chooses one of them in the [[Mirage Tower]]; once the player becomes the {{pkmn|Champion}}, the second fossil becomes available in the [[Desert Underpass]].&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{hoenn color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{hoenn color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{hoenn color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:345Lileep.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Lileep|{{hoenn color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{hoenn color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:347Anorith.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Anorith|{{hoenn color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#{{hoenn color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|346|Cradily}}&lt;br /&gt;
| {{pcolor|Cradily|{{hoenn color dark}}}}&lt;br /&gt;
| {{MSP/3|348|Armaldo}}&lt;br /&gt;
| {{pcolor|Armaldo|{{hoenn color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Rock|FFF}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Bug|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Moon Stone Evolutions=====&lt;br /&gt;
In {{game3|Ruby and Sapphire|Pokémon Ruby|s}} and {{v2|Emerald}} (but not in {{game3|Ruby and Sapphire|Pokémon Sapphire|s}}), {{p|Wigglytuff}} and {{p|Delcatty}} are mutually exclusive. There is a single [[Moon Stone]] available at the [[Meteor Falls]], which can be used to evolve a {{p|Jigglypuff}} or {{p|Skitty}}. The other Evolution, or an additional Moon Stone, may be traded from another game.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Sapphire, there are Moon Stones held by wild {{p|Lunatone}} as well. However, Emerald has a [[Cloning glitches#Battle Tower|cloning glitch]] that allows the player to obtain more Moon Stones if they give one to a Pokémon in the PC box.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{hoenn color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{hoenn color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{hoenn color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{ArtP|040|Wigglytuff|size=100px}}&amp;lt;br&amp;gt;{{pcolor|Wigglytuff|{{hoenn color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{hoenn color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{ArtP|301|Delcatty|size=100px}}&amp;lt;br&amp;gt;{{pcolor|Delcatty|{{hoenn color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Normal}}&lt;br /&gt;
{{typetable2|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Emerald====&lt;br /&gt;
=====Johto first partner Pokémon=====&lt;br /&gt;
If the player completes the [[List of Pokémon by Hoenn Pokédex number in Generation III|Hoenn Pokédex]] in {{game|Emerald}}, they may choose one of the three [[first partner Pokémon]] from [[Johto]] as a prize given by [[Professor Birch]].&lt;br /&gt;
&lt;br /&gt;
Additionally, the three Johto first partner Pokémon may be traded from [[Pokémon XD]] or their evolved forms from [[Pokémon Colosseum]].&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{johto color dark}}; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:152Chikorita.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Chikorita|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:155Cyndaquil.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Cyndaquil|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:158Totodile.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Totodile|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{johto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|153|Bayleef}}&lt;br /&gt;
| {{pcolor|Bayleef|{{johto color dark}}}}&lt;br /&gt;
| {{MSP/3|156|Quilava}}&lt;br /&gt;
| {{pcolor|Quilava|{{johto color dark}}}}&lt;br /&gt;
| {{MSP/3|159|Croconaw}}&lt;br /&gt;
| {{pcolor|Croconaw|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{johto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|154|Meganium}}&lt;br /&gt;
| {{pcolor|Meganium|{{johto color dark}}}}&lt;br /&gt;
| {{MSP/3|157|Typhlosion}}&lt;br /&gt;
| {{pcolor|Typhlosion|{{johto color dark}}}}&lt;br /&gt;
| {{MSP/3|160|Feraligatr}}&lt;br /&gt;
| {{pcolor|Feraligatr|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Eon duo=====&lt;br /&gt;
In {{game|Emerald}}, a member of the [[Eon duo]] starts [[roaming Pokémon|roaming]] [[Hoenn]] after the player enters the [[Hall of Fame]], depending on the color of Pokémon that the player tells their {{ho|Mom}} was on the TV at the start of the game. Red results in Latias roaming, while blue results in Latios roaming. The other Pokémon is available at the [[Southern Island]] if the player has the event-only [[Eon Ticket]].&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{hoenn color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{hoenn color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{hoenn color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:380Latias.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Latias|{{hoenn color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{hoenn color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:381Latios.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Latios|{{hoenn color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Dragon|FFF}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Psychic|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon FireRed and LeafGreen====&lt;br /&gt;
=====First partner Pokémon=====&lt;br /&gt;
In {{game|FireRed and LeafGreen|s}}, the [[first partner Pokémon]] are mutually exclusive.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:001Bulbasaur.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:004Charmander.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Charmander|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:007Squirtle.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Squirtle|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|002|Ivysaur}}&lt;br /&gt;
| {{pcolor|Ivysaur|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/3|005|Charmeleon}}&lt;br /&gt;
| {{pcolor|Charmeleon|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/3|008|Wartortle}}&lt;br /&gt;
| {{pcolor|Wartortle|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|003|Venusaur}}&lt;br /&gt;
| {{pcolor|Venusaur|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/3|006|Charizard}}&lt;br /&gt;
| {{pcolor|Charizard|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/3|009|Blastoise}}&lt;br /&gt;
| {{pcolor|Blastoise|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Omanyte and Kabuto=====&lt;br /&gt;
The player chooses either the [[Helix Fossil]] or [[Dome Fossil]] at the [[Mt. Moon]], from which {{p|Omanyte}} or {{p|Kabuto}} is revived, respectively. Pokémon from the other, not chosen fossil appears in Pokémon Zoo of [[Fuchsia City]].&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:138Omanyte.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Omanyte|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:140Kabuto.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Kabuto|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|139|Omastar}}&lt;br /&gt;
| {{pcolor|Omastar|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/3|141|Kabutops}}&lt;br /&gt;
| {{pcolor|Kabutops|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Rock|FFF}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Legendary beasts=====&lt;br /&gt;
One of the three [[Legendary beasts]] starts [[roaming Pokémon|roaming]] [[Kanto]] after the player defeats [[Team Rocket]] in the [[Rocket Warehouse]] on [[Five Island]] and delivers the {{i|Sapphire}} to [[Celio]]. The Legendary beast depends on the type weakness of the player&#039;s chosen [[first partner Pokémon]]: Raikou for {{p|Squirtle}}, Entei for {{p|Bulbasaur}}, or Suicune for {{p|Charmander}}.&lt;br /&gt;
&lt;br /&gt;
Additionally, the three Legendary beasts may be traded from [[Pokémon Colosseum]].&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{johto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytl|5px}}&amp;quot; | [[File:243Raikou.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Raikou|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}&amp;quot; | [[File:244Entei.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Entei|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytr|5px}}&amp;quot; | [[File:245Suicune.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Suicune|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
====Pokémon Diamond, Pearl, and Platinum====&lt;br /&gt;
=====First partner Pokémon=====&lt;br /&gt;
In {{game2|Diamond|Pearl|Platinum}}, the [[first partner Pokémon]] are mutually exclusive.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{sinnoh color dark}}; font-size:85%; {{roundy}}; border:5px solid #{{sinnoh color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{sinnoh color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:387Turtwig.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Turtwig|{{sinnoh color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{sinnoh color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:390Chimchar.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Chimchar|{{sinnoh color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{sinnoh color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:393Piplup.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Piplup|{{sinnoh color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{sinnoh color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|388|Grotle}}&lt;br /&gt;
| {{pcolor|Grotle|{{sinnoh color dark}}}}&lt;br /&gt;
| {{MSP/3|391|Monferno}}&lt;br /&gt;
| {{pcolor|Monferno|{{sinnoh color dark}}}}&lt;br /&gt;
| {{MSP/3|394|Prinplup}}&lt;br /&gt;
| {{pcolor|Prinplup|{{sinnoh color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{sinnoh color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|389|Torterra}}&lt;br /&gt;
| {{pcolor|Torterra|{{sinnoh color dark}}}}&lt;br /&gt;
| {{MSP/3|392|Infernape}}&lt;br /&gt;
| {{pcolor|Infernape|{{sinnoh color dark}}}}&lt;br /&gt;
| {{MSP/3|395|Empoleon}}&lt;br /&gt;
| {{pcolor|Empoleon|{{sinnoh color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Steel|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Platinum====&lt;br /&gt;
=====Cranidos and Shieldon=====&lt;br /&gt;
In {{game|Platinum}}, if the player&#039;s [[Trainer ID number|ID]] is an odd number, the [[Skull Fossil]] is available; if the ID is an even number, the [[Armor Fossil]] is available. {{p|Cranidos}} and {{p|Shieldon}} are resurrected from these fossils, respectively.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{sinnoh color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{sinnoh color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{sinnoh color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:408Cranidos.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Cranidos|{{sinnoh color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{sinnoh color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:410Shieldon.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Shieldon|{{sinnoh color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Rock}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#{{sinnoh color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|409|Rampardos}}&lt;br /&gt;
| {{pcolor|Rampardos|{{sinnoh color dark}}}}&lt;br /&gt;
| {{MSP/3|411|Bastiodon}}&lt;br /&gt;
| {{pcolor|Bastiodon|{{sinnoh color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}; {{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Rock|FFF}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Steel|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon HeartGold and SoulSilver====&lt;br /&gt;
=====First partner Pokémon=====&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, the [[first partner Pokémon]] are mutually exclusive.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{johto color dark}}; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:152Chikorita.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Chikorita|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:155Cyndaquil.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Cyndaquil|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:158Totodile.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Totodile|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{johto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|153|Bayleef}}&lt;br /&gt;
| {{pcolor|Bayleef|{{johto color dark}}}}&lt;br /&gt;
| {{MSP/3|156|Quilava}}&lt;br /&gt;
| {{pcolor|Quilava|{{johto color dark}}}}&lt;br /&gt;
| {{MSP/3|159|Croconaw}}&lt;br /&gt;
| {{pcolor|Croconaw|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{johto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|154|Meganium}}&lt;br /&gt;
| {{pcolor|Meganium|{{johto color dark}}}}&lt;br /&gt;
| {{MSP/3|157|Typhlosion}}&lt;br /&gt;
| {{pcolor|Typhlosion|{{johto color dark}}}}&lt;br /&gt;
| {{MSP/3|160|Feraligatr}}&lt;br /&gt;
| {{pcolor|Feraligatr|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Kanto first partner Pokémon=====&lt;br /&gt;
One of the [[Kanto first partner Pokémon]] is given by [[Professor Oak]] after the player defeats {{ga|Red}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:001Bulbasaur.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:004Charmander.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Charmander|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:007Squirtle.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Squirtle|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|002|Ivysaur}}&lt;br /&gt;
| {{pcolor|Ivysaur|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/3|005|Charmeleon}}&lt;br /&gt;
| {{pcolor|Charmeleon|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/3|008|Wartortle}}&lt;br /&gt;
| {{pcolor|Wartortle|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|003|Venusaur}}&lt;br /&gt;
| {{pcolor|Venusaur|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/3|006|Charizard}}&lt;br /&gt;
| {{pcolor|Charizard|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/3|009|Blastoise}}&lt;br /&gt;
| {{pcolor|Blastoise|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Hoenn first partner Pokémon=====&lt;br /&gt;
One of the [[Hoenn first partner Pokémon]] is given by [[Steven Stone]] after the player defeats {{ga|Red}}, after picking a Kanto first partner Pokémon.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{hoenn color dark}}; font-size:85%; {{roundy}}; border:5px solid #{{hoenn color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{hoenn color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:252Treecko.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Treecko|{{hoenn color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{hoenn color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:255Torchic.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Torchic|{{hoenn color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{hoenn color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:258Mudkip.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Mudkip|{{hoenn color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{hoenn color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|253|Grovyle}}&lt;br /&gt;
| {{pcolor|Grovyle|{{hoenn color dark}}}}&lt;br /&gt;
| {{MSP/3|256|Combusken}}&lt;br /&gt;
| {{pcolor|Combusken|{{hoenn color dark}}}}&lt;br /&gt;
| {{MSP/3|259|Marshtomp}}&lt;br /&gt;
| {{pcolor|Marshtomp|{{hoenn color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#{{hoenn color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|254|Sceptile}}&lt;br /&gt;
| {{pcolor|Sceptile|{{hoenn color dark}}}}&lt;br /&gt;
| {{MSP/3|257|Blaziken}}&lt;br /&gt;
| {{pcolor|Blaziken|{{hoenn color dark}}}}&lt;br /&gt;
| {{MSP/3|260|Swampert}}&lt;br /&gt;
| {{pcolor|Swampert|{{hoenn color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Ground|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Sinjoh Ruins=====&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, the player is able to receive an {{pkmn|Egg}} with a level 1 {{p|Dialga}}, {{p|Palkia}}, or {{p|Giratina}} in the [[Sinjoh Ruins]] event. This place is only accessible if the player has an {{p|Arceus}} from {{game|Diamond and Pearl|s|Pokémon Diamond}}, {{game|Diamond and Pearl|s|Pearl}} or {{game|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
If the player has an Arceus from the [[Hall of Origin]] (which is only obtainable through [[cheating]] or use of the [[Pal Park Retire glitch]]) and another Arceus from other event distributions, it&#039;s possible to receive 2 Eggs with Dialga, Palkia, or Giratina. It&#039;s not possible to receive 2 Eggs with the same Pokémon species in this way, and it&#039;s not possible to receive all three eggs in one save file.&lt;br /&gt;
&lt;br /&gt;
This is the only way to obtain a legitimate [[Griseous Orb]] in these games.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{sinnoh color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{sinnoh color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{sinnoh color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:483Dialga.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Dialga|{{sinnoh color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{sinnoh color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:484Palkia.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Palkia|{{sinnoh color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{sinnoh color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:487Giratina-Origin.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Giratina|{{sinnoh color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{steel color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Steel|FFF}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Dragon|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
====Pokémon Black, White, Black 2, and White 2====&lt;br /&gt;
=====First partner Pokémon=====&lt;br /&gt;
In [[Pokémon Black and White Versions|Pokémon Black, White]], [[Pokémon Black and White Versions 2|Black 2, and White 2]], the [[first partner Pokémon]] are mutually exclusive.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{Unova color dark}}; font-size:85%; border:5px solid #{{Unova color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{Unova color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:495Snivy.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Snivy|{{Unova color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{Unova color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:498Tepig.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Tepig|{{Unova color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{Unova color light}};{{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:501Oshawott.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Oshawott|{{Unova color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{Unova color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|496|Servine}}&lt;br /&gt;
| {{pcolor|Servine|{{Unova color dark}}}}&lt;br /&gt;
| {{MSP/3|499|Pignite}}&lt;br /&gt;
| {{pcolor|Pignite|{{Unova color dark}}}}&lt;br /&gt;
| {{MSP/3|502|Dewott}}&lt;br /&gt;
| {{pcolor|Dewott|{{Unova color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{Unova color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|497|Serperior}}&lt;br /&gt;
| {{pcolor|Serperior|{{Unova color dark}}}}&lt;br /&gt;
| {{MSP/3|500|Emboar}}&lt;br /&gt;
| {{pcolor|Emboar|{{Unova color dark}}}}&lt;br /&gt;
| {{MSP/3|503|Samurott}}&lt;br /&gt;
| {{pcolor|Samurott|{{Unova color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Tirtouga and Archen=====&lt;br /&gt;
In {{game|Black and White|s}}, the player chooses either [[Cover Fossil]] or the [[Plume Fossil]] at the [[Relic Castle]], from which {{p|Tirtouga}} or {{p|Archen}} is revived, respectively; the other Fossil is unavailable outside of trades.&lt;br /&gt;
&lt;br /&gt;
In {{B2W2}}, the player chooses between these Fossils in [[Nacrene City]], and both Fossils are also available in the [[Join Avenue]].&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{unova color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{unova color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{unova color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:564Tirtouga.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Tirtouga|{{unova color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{unova color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:566Archen.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Archen|{{unova color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|- style=&amp;quot;background:#{{unova color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|565|Carracosta}}&lt;br /&gt;
| {{pcolor|Carracosta|{{unova color dark}}}}&lt;br /&gt;
| {{MSP/3|567|Archeops}}&lt;br /&gt;
| {{pcolor|Archeops|{{unova color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Black 2 and White 2====&lt;br /&gt;
=====Pokémon traded by Yancy and Curtis=====&lt;br /&gt;
In {{B2W2}}, the Pokémon [[In-game trade|traded]] by [[Yancy]] or [[Curtis]] are mutually exclusive. They depend on the player&#039;s gender.&lt;br /&gt;
&lt;br /&gt;
The mutually exclusive pairs, where the former is traded by Yancy, and the latter by Curtis, are:&lt;br /&gt;
* Meowth and Mankey&lt;br /&gt;
* Teddiursa and Phanpy&lt;br /&gt;
* Mawile and Sableye&lt;br /&gt;
* Shellos (West Sea Form) and Shellos (East Sea Form)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{Unova color dark}}; font-size:85%; border:5px solid #{{Unova color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{Unova color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:052Meowth.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Meowth|{{Unova color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{Unova color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:056Mankey.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Mankey|{{Unova color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{Unova color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:216Teddiursa.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Teddiursa|{{Unova color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{Unova color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:231Phanpy.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Phanpy|{{Unova color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{Unova color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:303Mawile.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Mawile|{{Unova color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{Unova color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:302Sableye.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Sableye|{{Unova color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{Unova color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:422Shellos-West.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Shellos|{{Unova color dark}}}}&amp;lt;br&amp;gt;&#039;&#039;{{form|Shellos|{{color|{{Unova color dark}}|West Sea Form}}}}&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{Unova color light}};{{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:422Shellos-East.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Shellos|{{Unova color dark}}}}&amp;lt;br&amp;gt;&#039;&#039;{{form|Shellos|{{color|{{Unova color dark}}|East Sea Form}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Normal}}&lt;br /&gt;
{{typetable2|Fighting}}&lt;br /&gt;
{{typetable2|Normal}}&lt;br /&gt;
{{typetable2|Ground}}&lt;br /&gt;
{{typetable2|Steel}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{Unova color light}}&amp;quot;&lt;br /&gt;
| {{MSP/3|053|Persian}}&lt;br /&gt;
| {{pcolor|Persian|{{Unova color dark}}}}&lt;br /&gt;
| {{MSP/3|057|Primeape}}&lt;br /&gt;
| {{pcolor|Primeape|{{Unova color dark}}}}&lt;br /&gt;
| {{MSP/3|217|Ursaring}}&lt;br /&gt;
| {{pcolor|Ursaring|{{Unova color dark}}}}&lt;br /&gt;
| {{MSP/3|232|Donphan}}&lt;br /&gt;
| {{pcolor|Donphan|{{Unova color dark}}}}&lt;br /&gt;
| style=&amp;quot;background: #{{Unova color light}}&amp;quot; rowspan=2 colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background: #{{Unova color light}}&amp;quot; rowspan=2 colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| {{MSP/3|423|Gastrodon}}&lt;br /&gt;
| {{pcolor|Gastrodon|{{Unova color dark}}}}&amp;lt;br&amp;gt;&#039;&#039;{{form|Gastrodon|{{color|{{Unova color dark}}|West Sea Form}}}}&#039;&#039;&lt;br /&gt;
| {{MSP/3|423E|Gastrodon}}&lt;br /&gt;
| {{pcolor|Gastrodon|{{Unova color dark}}}}&amp;lt;br&amp;gt;&#039;&#039;{{form|Gastrodon|{{color|{{Unova color dark}}|East Sea Form}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background: #{{normal color}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{tcolor|Normal|FFF}}&lt;br /&gt;
{{typetable2|Fighting}}&lt;br /&gt;
{{typetable2|Normal}}&lt;br /&gt;
{{typetable2|Ground}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background: #{{ground color}}&amp;quot; | {{tcolor|Ground|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
====Pokémon X and Y====&lt;br /&gt;
=====First partner Pokémon=====&lt;br /&gt;
In [[Pokémon X and Y]], the [[first partner Pokémon]] are mutually exclusive.&lt;br /&gt;
&lt;br /&gt;
Additionally, [[Shauna]] trades the unevolved form of her first partner Pokémon (the first partner Pokémon whose type is weak against the player&#039;s first partner Pokémon) for any Pokémon chosen by the player, after the player becomes the {{pkmn|Champion}}.&lt;br /&gt;
&lt;br /&gt;
* Shauna gives the player a {{p|Froakie}} if the player&#039;s first partner Pokémon is {{p|Chespin}}.&lt;br /&gt;
* Shauna gives the player a {{p|Chespin}} if the player&#039;s first partner Pokémon is {{p|Fennekin}}.&lt;br /&gt;
* Shauna gives the player a {{p|Fennekin}} if the player&#039;s first partner Pokémon is {{p|Froakie}}.&lt;br /&gt;
&lt;br /&gt;
The middle stage of the first partner Pokémon can also be found in the [[Friend Safari]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{kalos color dark}}; font-size:85%; border:5px solid #{{kalos color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kalos color light}}; {{roundytl|5px}}; vertical-align:bottom&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:650Chespin.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Chespin|{{kalos color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kalos color light}}; vertical-align:bottom&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:653Fennekin.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Fennekin|{{kalos color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kalos color light}};{{roundytr|5px}}; vertical-align:bottom&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:656Froakie.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Froakie|{{kalos color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kalos color light}}&amp;quot;&lt;br /&gt;
| {{MSP/6|651|Quilladin}}&lt;br /&gt;
| {{pcolor|Quilladin|{{kalos color dark}}}}&lt;br /&gt;
| {{MSP/6|654|Braixen}}&lt;br /&gt;
| {{pcolor|Braixen|{{kalos color dark}}}}&lt;br /&gt;
| {{MSP/6|657|Frogadier}}&lt;br /&gt;
| {{pcolor|Frogadier|{{kalos color dark}}}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kalos color light}}&amp;quot;&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kalos color light}}&amp;quot;&lt;br /&gt;
| {{MSP/6|652|Chesnaught}}&lt;br /&gt;
| {{pcolor|Chesnaught|{{kalos color dark}}}}&lt;br /&gt;
| {{MSP/6|655|Delphox}}&lt;br /&gt;
| {{pcolor|Delphox|{{kalos color dark}}}}&lt;br /&gt;
| {{MSP/6|658|Greninja}}&lt;br /&gt;
| {{pcolor|Greninja|{{kalos color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Dark|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Kanto first partner Pokémon=====&lt;br /&gt;
In {{g|X and Y}}, one of the [[Kanto first partner Pokémon]] is given by [[Professor Sycamore]] in [[Lumiose City]]. The middle stage of the first partner Pokémon can also be found in the [[Friend Safari]].&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:001Bulbasaur.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}&amp;quot; colspan=&amp;quot;4&amp;quot; | [[File:004Charmander.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Charmander|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:007Squirtle.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Squirtle|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/6|002|Ivysaur}}&lt;br /&gt;
| {{pcolor|Ivysaur|{{kanto color dark}}}}&lt;br /&gt;
| colspan=2 | {{MSP/6|005|Charmeleon}}&lt;br /&gt;
| colspan=2 | {{pcolor|Charmeleon|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/6|008|Wartortle}}&lt;br /&gt;
| {{pcolor|Wartortle|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/6|003|Venusaur}}&lt;br /&gt;
| {{pcolor|Venusaur|{{kanto color dark}}}}&lt;br /&gt;
| colspan=2 | {{MSP/6|006|Charizard}}&lt;br /&gt;
| colspan=2 | {{pcolor|Charizard|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/6|009|Blastoise}}&lt;br /&gt;
| {{pcolor|Blastoise|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Flying}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/6|003M|Venusaur}}&lt;br /&gt;
| &amp;lt;small&amp;gt;{{color2|{{kanto color dark}}|Mega Evolution|Mega}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{pcolor|Venusaur|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/6|006MX|Charizard}}&lt;br /&gt;
| &amp;lt;small&amp;gt;{{color2|{{kanto color dark}}|Mega Evolution|Mega}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{pcolor|Charizard|{{kanto color dark}}|Charizard X}}&lt;br /&gt;
| {{MSP/6|006MY|Charizard}}&lt;br /&gt;
| &amp;lt;small&amp;gt;{{color2|{{kanto color dark}}|Mega Evolution|Mega}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{pcolor|Charizard|{{kanto color dark}}|Charizard Y}}&lt;br /&gt;
| {{MSP/6|009M|Blastoise}}&lt;br /&gt;
| &amp;lt;small&amp;gt;{{color2|{{kanto color dark}}|Mega Evolution|Mega}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{pcolor|Blastoise|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Tyrunt and Amaura=====&lt;br /&gt;
In [[Pokémon X and Y]], the player chooses either the [[Jaw Fossil]] or [[Sail Fossil]] at the [[Glittering Cave]], from which {{p|Tyrunt}} or {{p|Amaura}} is revived, respectively. The Jaw and Sail fossils and the Pokémon revived from them, or either of their Evolutions, are unavailable aside from this one event.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kalos color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kalos color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kalos color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:696Tyrunt.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Tyrunt|{{kalos color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kalos color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:698Amaura.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Amaura|{{kalos color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kalos color light}}&amp;quot;&lt;br /&gt;
| {{MSP/6|697|Tyrantrum}}&lt;br /&gt;
| {{pcolor|Tyrantrum|{{kalos color dark}}}}&lt;br /&gt;
| {{MSP/6|699|Aurorus}}&lt;br /&gt;
| {{pcolor|Aurorus|{{kalos color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Rock|FFF}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Ice|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Legendary birds=====&lt;br /&gt;
In [[Pokémon X and Y]], one of the [[legendary birds]] is found at the [[Sea Spirit&#039;s Den]], depending on the [[Kalos first partner Pokémon]] that was chosen by the player.&lt;br /&gt;
&lt;br /&gt;
* If the player chose {{p|Chespin}}, then {{p|Articuno}} will be available.&lt;br /&gt;
* If the player chose {{p|Fennekin}}, then {{p|Zapdos}} will be available.&lt;br /&gt;
* If the player chose {{p|Froakie}}, then {{p|Moltres}} will be available.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:144Articuno.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Articuno|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:145Zapdos.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Zapdos|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:146Moltres.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Moltres|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Ice|FFF}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Flying|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Omega Ruby and Alpha Sapphire====&lt;br /&gt;
=====First partner Pokémon=====&lt;br /&gt;
In [[Pokémon Omega Ruby and Alpha Sapphire]], the [[first partner Pokémon]] are mutually exclusive.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{hoenn color dark}}; font-size:85%; {{roundy}}; border:5px solid #{{hoenn color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{hoenn color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:252Treecko.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Treecko|{{hoenn color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{hoenn color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:255Torchic.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Torchic|{{hoenn color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{hoenn color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:258Mudkip.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Mudkip|{{hoenn color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{hoenn color light}}&amp;quot;&lt;br /&gt;
| {{MSP/6|253|Grovyle}}&lt;br /&gt;
| {{pcolor|Grovyle|{{hoenn color dark}}}}&lt;br /&gt;
| {{MSP/6|256|Combusken}}&lt;br /&gt;
| {{pcolor|Combusken|{{hoenn color dark}}}}&lt;br /&gt;
| {{MSP/6|259|Marshtomp}}&lt;br /&gt;
| {{pcolor|Marshtomp|{{hoenn color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#{{hoenn color light}}&amp;quot;&lt;br /&gt;
| {{MSP/6|254|Sceptile}}&lt;br /&gt;
| {{pcolor|Sceptile|{{hoenn color dark}}}}&lt;br /&gt;
| {{MSP/6|257|Blaziken}}&lt;br /&gt;
| {{pcolor|Blaziken|{{hoenn color dark}}}}&lt;br /&gt;
| {{MSP/6|260|Swampert}}&lt;br /&gt;
| {{pcolor|Swampert|{{hoenn color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#{{hoenn color light}}&amp;quot;&lt;br /&gt;
| {{MSP/6|254M|Sceptile}}&lt;br /&gt;
| &amp;lt;small&amp;gt;{{color2|{{hoenn color dark}}|Mega Evolution|Mega}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{pcolor|Sceptile|{{hoenn color dark}}}}&lt;br /&gt;
| {{MSP/6|257M|Blaziken}}&lt;br /&gt;
| &amp;lt;small&amp;gt;{{color2|{{hoenn color dark}}|Mega Evolution|Mega}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{pcolor|Blaziken|{{hoenn color dark}}}}&lt;br /&gt;
| {{MSP/6|260M|Swampert}}&lt;br /&gt;
| &amp;lt;small&amp;gt;{{color2|{{hoenn color dark}}|Mega Evolution|Mega}}&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{pcolor|Swampert|{{hoenn color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Ground|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Lileep and Anorith=====&lt;br /&gt;
In [[Pokémon Omega Ruby and Alpha Sapphire]], the player chooses either the [[Root Fossil]] or [[Claw Fossil]] at the {{rt|111|Hoenn}}, from which {{p|Lileep}} or {{p|Anorith}} is revived, respectively.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{hoenn color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{hoenn color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{hoenn color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:345Lileep.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Lileep|{{hoenn color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{hoenn color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:347Anorith.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Anorith|{{hoenn color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#{{hoenn color light}}&amp;quot;&lt;br /&gt;
| {{MSP/6|346|Cradily}}&lt;br /&gt;
| {{pcolor|Cradily|{{hoenn color dark}}}}&lt;br /&gt;
| {{MSP/6|348|Armaldo}}&lt;br /&gt;
| {{pcolor|Armaldo|{{hoenn color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Rock|FFF}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Bug|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Johto first partner Pokémon=====&lt;br /&gt;
After the player enters the [[Hall of Fame]] in [[Pokémon Omega Ruby and Alpha Sapphire]], they choose a [[Johto first partner Pokémon]] given by [[Professor Birch]].&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{johto color dark}}; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:152Chikorita.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Chikorita|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:155Cyndaquil.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Cyndaquil|{{johto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:158Totodile.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Totodile|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{johto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/6|153|Bayleef}}&lt;br /&gt;
| {{pcolor|Bayleef|{{johto color dark}}}}&lt;br /&gt;
| {{MSP/6|156|Quilava}}&lt;br /&gt;
| {{pcolor|Quilava|{{johto color dark}}}}&lt;br /&gt;
| {{MSP/6|159|Croconaw}}&lt;br /&gt;
| {{pcolor|Croconaw|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{johto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/6|154|Meganium}}&lt;br /&gt;
| {{pcolor|Meganium|{{johto color dark}}}}&lt;br /&gt;
| {{MSP/6|157|Typhlosion}}&lt;br /&gt;
| {{pcolor|Typhlosion|{{johto color dark}}}}&lt;br /&gt;
| {{MSP/6|160|Feraligatr}}&lt;br /&gt;
| {{pcolor|Feraligatr|{{johto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Unova first partner Pokémon=====&lt;br /&gt;
After the player clears the [[Delta Episode]] in [[Pokémon Omega Ruby and Alpha Sapphire]], they choose an [[Unova first partner Pokémon]] given by [[Professor Birch]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{Unova color dark}}; font-size:85%; border:5px solid #{{Unova color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{Unova color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:495Snivy.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Snivy|{{Unova color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{Unova color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:498Tepig.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Tepig|{{Unova color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{Unova color light}};{{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:501Oshawott.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Oshawott|{{Unova color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{Unova color light}}&amp;quot;&lt;br /&gt;
| {{MSP/6|496|Servine}}&lt;br /&gt;
| {{pcolor|Servine|{{Unova color dark}}}}&lt;br /&gt;
| {{MSP/6|499|Pignite}}&lt;br /&gt;
| {{pcolor|Pignite|{{Unova color dark}}}}&lt;br /&gt;
| {{MSP/6|502|Dewott}}&lt;br /&gt;
| {{pcolor|Dewott|{{Unova color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{Unova color light}}&amp;quot;&lt;br /&gt;
| {{MSP/6|497|Serperior}}&lt;br /&gt;
| {{pcolor|Serperior|{{Unova color dark}}}}&lt;br /&gt;
| {{MSP/6|500|Emboar}}&lt;br /&gt;
| {{pcolor|Emboar|{{Unova color dark}}}}&lt;br /&gt;
| {{MSP/6|503|Samurott}}&lt;br /&gt;
| {{pcolor|Samurott|{{Unova color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Sinnoh first partner Pokémon=====&lt;br /&gt;
After the player enters the [[Hall of Fame]] for the second time in [[Pokémon Omega Ruby and Alpha Sapphire]], they choose a [[Sinnoh first partner Pokémon]] given by [[Professor Birch]].&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{sinnoh color dark}}; font-size:85%; {{roundy}}; border:5px solid #{{sinnoh color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{sinnoh color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:387Turtwig.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Turtwig|{{sinnoh color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{sinnoh color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:390Chimchar.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Chimchar|{{sinnoh color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{sinnoh color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:393Piplup.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Piplup|{{sinnoh color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{sinnoh color light}}&amp;quot;&lt;br /&gt;
| {{MSP/6|388|Grotle}}&lt;br /&gt;
| {{pcolor|Grotle|{{sinnoh color dark}}}}&lt;br /&gt;
| {{MSP/6|391|Monferno}}&lt;br /&gt;
| {{pcolor|Monferno|{{sinnoh color dark}}}}&lt;br /&gt;
| {{MSP/6|394|Prinplup}}&lt;br /&gt;
| {{pcolor|Prinplup|{{sinnoh color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{sinnoh color light}}&amp;quot;&lt;br /&gt;
| {{MSP/6|389|Torterra}}&lt;br /&gt;
| {{pcolor|Torterra|{{sinnoh color dark}}}}&lt;br /&gt;
| {{MSP/6|392|Infernape}}&lt;br /&gt;
| {{pcolor|Infernape|{{sinnoh color dark}}}}&lt;br /&gt;
| {{MSP/6|395|Empoleon}}&lt;br /&gt;
| {{pcolor|Empoleon|{{sinnoh color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Steel|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generation VII===&lt;br /&gt;
====Pokémon Sun, Moon, Ultra Sun, and Ultra Moon====&lt;br /&gt;
=====First partner Pokémon=====&lt;br /&gt;
In [[Pokémon Sun and Moon|Pokémon Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun and Ultra Moon]], the only mutually exclusive Pokémon are the [[first partner Pokémon]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{alola color dark}}; font-size:85%; border:5px solid #{{alola color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{alola color light}}; {{roundytl|5px}}; vertical-align:bottom&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:722Rowlet.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Rowlet|{{alola color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{alola color light}}; vertical-align:bottom&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:725Litten.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Litten|{{alola color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{alola color light}};{{roundytr|5px}}; vertical-align:bottom&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:728Popplio.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Popplio|{{alola color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{alola color light}}&amp;quot;&lt;br /&gt;
| {{MSP/6|723|Dartrix}}&lt;br /&gt;
| {{pcolor|Dartrix|{{alola color dark}}}}&lt;br /&gt;
| {{MSP/6|726|Torracat}}&lt;br /&gt;
| {{pcolor|Torracat|{{alola color dark}}}}&lt;br /&gt;
| {{MSP/6|729|Brionne}}&lt;br /&gt;
| {{pcolor|Brionne|{{alola color dark}}}}&lt;br /&gt;
|- style=&amp;quot;background:#{{alola color light}}&amp;quot;&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{alola color light}}&amp;quot;&lt;br /&gt;
| {{MSP/6|724|Decidueye}}&lt;br /&gt;
| {{pcolor|Decidueye|{{alola color dark}}}}&lt;br /&gt;
| {{MSP/6|727|Incineroar}}&lt;br /&gt;
| {{pcolor|Incineroar|{{alola color dark}}}}&lt;br /&gt;
| {{MSP/6|730|Primarina}}&lt;br /&gt;
| {{pcolor|Primarina|{{alola color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Fairy|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
====Pokémon Sword and Shield====&lt;br /&gt;
=====First partner Pokémon=====&lt;br /&gt;
In [[Pokémon Sword and Shield]], the [[first partner Pokémon]] are mutually exclusive.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; width:auto; text-align:center; background: #{{galar color dark}}; font-size:85%; border: 5px solid #{{galar color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{galar color light}}; {{roundytl|5px}}; vertical-align:bottom&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:810Grookey.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Grookey|{{galar color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{galar color light}}; vertical-align:bottom&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:813Scorbunny.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Scorbunny|{{galar color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{galar color light}};{{roundytr|5px}}; vertical-align:bottom&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:816Sobble.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Sobble|{{galar color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
|- style=&amp;quot;background:#{{galar color light}}&amp;quot;&lt;br /&gt;
| {{MSP/8c|811|Thwackey}}&lt;br /&gt;
| {{pcolor|Thwackey|{{galar color dark}}}}&lt;br /&gt;
| {{MSP/8c|814|Raboot}}&lt;br /&gt;
| {{pcolor|Raboot|{{galar color dark}}}}&lt;br /&gt;
| {{MSP/8c|817|Drizzile}}&lt;br /&gt;
| {{pcolor|Drizzile|{{galar color dark}}}}&lt;br /&gt;
|- style=&amp;quot;background:#{{galar color light}}&amp;quot;&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{galar color light}}&amp;quot;&lt;br /&gt;
| {{MSP/8c|812|Rillaboom}}&lt;br /&gt;
| {{pcolor|Rillaboom|{{galar color dark}}}}&lt;br /&gt;
| {{MSP/8c|815|Cinderace}}&lt;br /&gt;
| {{pcolor|Cinderace|{{galar color dark}}}}&lt;br /&gt;
| {{MSP/8c|818|Inteleon}}&lt;br /&gt;
| {{pcolor|Inteleon|{{galar color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#{{Grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#{{Water color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====The Isle of Armor====&lt;br /&gt;
=====Urshifu=====&lt;br /&gt;
In [[The Isle of Armor]], the player must choose either the [[Tower of Darkness]] or the [[Tower of Waters]] to evolve {{p|Kubfu}} into one of {{p|Urshifu}}&#039;s two forms. Upon choosing to enter one tower, the other one becomes permanently locked to the player. If a player wants to obtain Urshifu of the other form, it must be first be evolved from Kubfu by another player that selected the opposite tower.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{Isle of Armor color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{Isle of Armor color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{Isle of Armor color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:892Urshifu-Single_Strike.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Urshifu|{{Isle of Armor color dark}}}}&amp;lt;br&amp;gt;&#039;&#039;{{form|Urshifu|{{color|{{Isle of Armor color dark}}|Single Strike Style}}}}&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{Isle of Armor color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:892Urshifu-Rapid_Strike.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Urshifu|{{Isle of Armor color dark}}}}&amp;lt;br&amp;gt;&#039;&#039;{{form|Urshifu|{{color|{{Isle of Armor color dark}}|Rapid Strike Style}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{fighting color}}&amp;quot; | {{tcolor|Fighting|FFF}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#{{water color}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Alola first partner Pokémon=====&lt;br /&gt;
As a reward for finding 100 of his {{rf|Alolan}} {{p|Diglett}}, the Diglett Trainer in the [[Fields of Honor]] will give the player one of the [[Alola first partner Pokémon]]. The Pokémon received matches the type of the [[Galar]] first partner Pokémon chosen at the start of the game.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{alola color dark}}; font-size:85%; border:5px solid #{{alola color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{alola color light}}; {{roundytl|5px}}; vertical-align:bottom&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:722Rowlet.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Rowlet|{{alola color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{alola color light}}; vertical-align:bottom&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:725Litten.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Litten|{{alola color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{alola color light}};{{roundytr|5px}}; vertical-align:bottom&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:728Popplio.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Popplio|{{alola color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{alola color light}}&amp;quot;&lt;br /&gt;
| {{MSP/8c|723|Dartrix}}&lt;br /&gt;
| {{pcolor|Dartrix|{{alola color dark}}}}&lt;br /&gt;
| {{MSP/8c|726|Torracat}}&lt;br /&gt;
| {{pcolor|Torracat|{{alola color dark}}}}&lt;br /&gt;
| {{MSP/8c|729|Brionne}}&lt;br /&gt;
| {{pcolor|Brionne|{{alola color dark}}}}&lt;br /&gt;
|- style=&amp;quot;background:#{{alola color light}}&amp;quot;&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{alola color light}}&amp;quot;&lt;br /&gt;
| {{MSP/8c|724|Decidueye}}&lt;br /&gt;
| {{pcolor|Decidueye|{{alola color dark}}}}&lt;br /&gt;
| {{MSP/8c|727|Incineroar}}&lt;br /&gt;
| {{pcolor|Incineroar|{{alola color dark}}}}&lt;br /&gt;
| {{MSP/8c|730|Primarina}}&lt;br /&gt;
| {{pcolor|Primarina|{{alola color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Fairy|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====The Crown Tundra====&lt;br /&gt;
=====Glastrier, Spectrier, and Calyrex&#039;s forms=====&lt;br /&gt;
In [[The Crown Tundra]], while helping {{p|Calyrex}} find its steed, the player has the choice of growing either an [[Iceroot Carrot]] or a [[Shaderoot Carrot]] to lure it out. This choice determines the identity of Calyrex&#039;s steed, either {{p|Glastrier}} or {{p|Spectrier}}, and the form Calyrex takes when the player ultimately battles it. When Calyrex is caught in its Ice Rider form, they will also catch Glastrier, while they will catch Spectrier with Calyrex if it is in its Shadow Rider form.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{Crown Tundra color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{Crown Tundra color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{Crown Tundra color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:896Glastrier.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Glastrier|{{Crown Tundra color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Crown Tundra color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:897Spectrier.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Spectrier|{{Crown Tundra color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Ice}}&lt;br /&gt;
{{typetable2|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Crown Tundra color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:898Calyrex-Ice Rider.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Calyrex|{{Crown Tundra color dark}}}}&amp;lt;br&amp;gt;&#039;&#039;{{color|{{Crown Tundra color dark}}|Ice Rider}}&#039;&#039;&lt;br /&gt;
! style=&amp;quot;background:#{{Crown Tundra color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:898Calyrex-Shadow Rider.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Calyrex|{{Crown Tundra color dark}}}}&amp;lt;br&amp;gt;&#039;&#039;{{color|{{Crown Tundra color dark}}|Shadow Rider}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{Psychic color}}&amp;quot; | {{tcolor|Psychic|FFF}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#{{Ghost color}}&amp;quot; | {{tcolor|Ghost|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Regieleki and Regidrago=====&lt;br /&gt;
After catching {{p|Regirock}}, {{p|Regice}}, and {{p|Registeel}}, the player may enter the [[Split-Decision Ruins]] in the [[Crown Tundra]], where, depending on how they light the pattern in the center, they will have the chance to battle either {{p|Regieleki}} or {{p|Regidrago}}.&lt;br /&gt;
&lt;br /&gt;
Once the chosen Regi is battled, the lights will be locked to the chosen Regi&#039;s pattern, and therefore the other Regi will have to be traded in from another game, and as {{p|Regigigas}} requires Regirock, Regice, Registeel, Regieleki, and Regidrago, it cannot be caught without either using multiple save files or trading.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{Crown Tundra color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{Crown Tundra color}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{Crown Tundra color light}}&amp;quot; | [[File:894Regieleki.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Regieleki|{{Crown Tundra color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{Crown Tundra color light}}&amp;quot; | [[File:895Regidrago.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Regidrago|{{Crown Tundra color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{Electric color}}&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#{{Dragon color}}&amp;quot; | {{tcolor|Dragon|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon HOME====&lt;br /&gt;
=====Kanto first partner Pokémon=====&lt;br /&gt;
{{main|List of game-based Pokémon distributions in Generation VIII#Mobile Version Kanto first partner Pokémon|Mobile Version Kanto first partner Pokémon}}&lt;br /&gt;
&lt;br /&gt;
When the player starts the mobile version of [[Pokémon HOME]] for the first time, they will be given their choice of Kanto [[first partner Pokémon]] from [[Grand Oak]]. While it is not mentioned by Grand Oak, the first partner Pokémon have their [[Hidden Ability|Hidden Abilities]]. They may be freely transferred to a compatible game.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{kanto color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{kanto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:001Bulbasaur.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Bulbasaur|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:004Charmander.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Charmander|{{kanto color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{kanto color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:007Squirtle.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Squirtle|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/8c|002|Ivysaur}}&lt;br /&gt;
| {{pcolor|Ivysaur|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/8c|005|Charmeleon}}&lt;br /&gt;
| {{pcolor|Charmeleon|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/8c|008|Wartortle}}&lt;br /&gt;
| {{pcolor|Wartortle|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{kanto color light}}&amp;quot;&lt;br /&gt;
| {{MSP/8c|003|Venusaur}}&lt;br /&gt;
| {{pcolor|Venusaur|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/8c|006|Charizard}}&lt;br /&gt;
| {{pcolor|Charizard|{{kanto color dark}}}}&lt;br /&gt;
| {{MSP/8c|009|Blastoise}}&lt;br /&gt;
| {{pcolor|Blastoise|{{kanto color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
====Pokémon Scarlet and Violet====&lt;br /&gt;
=====First partner Pokémon=====&lt;br /&gt;
In [[Pokémon Scarlet and Violet]], the [[first partner Pokémon]] are mutually exclusive.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{paldea color dark}}; font-size:85%; {{roundy}}; border:5px solid #{{paldea color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{paldea color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{ArtP|906|Sprigatito|size=100px}}&amp;lt;br&amp;gt;{{pcolor|Sprigatito|{{paldea color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{paldea color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{ArtP|909|Fuecoco|size=100px}}&amp;lt;br&amp;gt;{{pcolor|Fuecoco|{{paldea color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{paldea color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{ArtP|912|Quaxly|size=100px}}&amp;lt;br&amp;gt;{{pcolor|Quaxly|{{paldea color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{paldea color light}}&amp;quot;&lt;br /&gt;
| {{MSP/9|0907|Floragato}}&lt;br /&gt;
| {{pcolor|Floragato|{{paldea color dark}}}}&lt;br /&gt;
| {{MSP/9|0910|Crocalor}}&lt;br /&gt;
| {{pcolor|Crocalor|{{paldea color dark}}}}&lt;br /&gt;
| {{MSP/9|0913|Quaxwell}}&lt;br /&gt;
| {{pcolor|Quaxwell|{{paldea color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{paldea color light}}&amp;quot;&lt;br /&gt;
| {{MSP/9|0908|Meowscarada}}&lt;br /&gt;
| {{pcolor|Meowscarada|{{paldea color dark}}}}&lt;br /&gt;
| {{MSP/9|0911|Skeledirge}}&lt;br /&gt;
| {{pcolor|Skeledirge|{{paldea color dark}}}}&lt;br /&gt;
| {{MSP/9|0914|Quaquaval}}&lt;br /&gt;
| {{pcolor|Quaquaval|{{paldea color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Fighting|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the side series games==&lt;br /&gt;
===Pokémon XD: Gale of Darkness===&lt;br /&gt;
=====Eevee and Eeveelutions=====&lt;br /&gt;
In this game, {{p|Eevee}} and the [[Eeveelutions]] form a group of six mutually exclusive Pokémon.&lt;br /&gt;
&lt;br /&gt;
There is a single {{p|Eevee}} available as the [[List of the player&#039;s first Pokémon|player&#039;s first Pokémon]] in [[Pokémon XD: Gale of Darkness]]. Once it evolves, Eevee itself becomes unavailable and it is not possible to own more than one [[Eeveelution]] outside of trades. This is a result of the lack of {{pkmn|breeding}} in this game.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{orre color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{orre color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; style=&amp;quot;width:80px; background:#{{orre color light}}; {{roundytop|5px}}&amp;quot; | [[File:133Eevee.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Eevee|{{orre color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;10&amp;quot; style=&amp;quot;background:#{{normal color}}&amp;quot; | {{tcolor|Normal|FFF}}&lt;br /&gt;
|- style=&amp;quot;background:#{{orre color light}}&amp;quot;&lt;br /&gt;
| {{MSP/XD|134|Vaporeon}}&lt;br /&gt;
| {{pcolor|Vaporeon|{{orre color dark}}}}&lt;br /&gt;
| {{MSP/XD|135|Jolteon}}&lt;br /&gt;
| {{pcolor|Jolteon|{{orre color dark}}}}&lt;br /&gt;
| {{MSP/XD|136|Flareon}}&lt;br /&gt;
| {{pcolor|Flareon|{{orre color dark}}}}&lt;br /&gt;
| {{MSP/XD|196|Espeon}}&lt;br /&gt;
| {{pcolor|Espeon|{{orre color dark}}}}&lt;br /&gt;
| {{MSP/XD|197|Umbreon}}&lt;br /&gt;
| {{pcolor|Umbreon|{{orre color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Water|FFF}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{electric color}}&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{tcolor|Psychic|FFF}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{dark color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Dark|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Fire Stone Evolutions=====&lt;br /&gt;
In [[Pokémon XD: Gale of Darkness]], there are at most two [[Fire Stone]]s available in the game (excluding any that may be traded in), but three Pokémon that can evolve via Fire Stone: Vulpix, Growlithe, and Eevee. This restricts the player to obtaining at most two of {{p|Ninetales}}, {{p|Arcanine}} and {{p|Flareon}}.&lt;br /&gt;
&lt;br /&gt;
One Fire Stone is located on the [[S.S. Libra]]. The other is available at Gateon Port, where the player has to choose one of the following mutually-exclusive items: Fire Stone, [[Water Stone]], [[Thunder Stone]], [[Sun Shard]], [[Moon Shard]]. Selecting the Fire Stone at Gateon Port limits the player&#039;s access to the other [[Evolution item]]s, making one of the Fire Stone Evolutions also mutually exclusive with other Evolutions that require these Evolution items if there are not a sufficient number of those items available for the number of Pokémon that can use them to evolve in the game; in particular, while Eevee is the only Pokémon that can evolve using a Thunder Stone, Gateon Port is the only way to obtain the Sun Shard and Moon Shard while the only other Water Stone in the game can be used to evolve a {{p|Shellder}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{orre color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{orre color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{orre color light}}; {{roundytl|5px}}&amp;quot; | [[File:038Ninetales.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Ninetales|{{orre color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{orre color light}}&amp;quot; | [[File:059Arcanine.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Arcanine|{{orre color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{orre color light}}; {{roundytr|5px}}&amp;quot; | [[File:136Flareon.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Flareon|{{orre color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Fire|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Leaf Stone Evolutions=====&lt;br /&gt;
In [[Pokémon XD: Gale of Darkness]], there is only one [[Leaf Stone]] available in the game (excluding any that may be traded in), but two Pokémon that can evolve via Leaf Stone: {{p|Seedot}} and {{p|Weepinbell}}. This makes their evolved forms, {{p|Victreebel}} and {{p|Shiftry}}, mutually exclusive. The single Leaf Stone is available at the [[Cipher Lab]].&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{orre color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{orre color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{orre color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:071Victreebel.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Victreebel|{{orre color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{orre color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:0275Shiftry.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Shiftry|{{orre color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Ranger===&lt;br /&gt;
====Plusle and Minun====&lt;br /&gt;
In {{vg|Pokémon Ranger}}, the {{OBP|Partner Pokémon|Ranger}} is either {{p|Plusle}} and {{p|Minun}}, depending on the player&#039;s [[gender]]. These two Pokémon are not available anywhere else.&lt;br /&gt;
&lt;br /&gt;
* The male player is [[Lunick]], and his Partner Pokémon is {{p|Minun}}&lt;br /&gt;
* The female player is [[Solana]], and her Partner Pokémon is {{p|Plusle}}&lt;br /&gt;
&lt;br /&gt;
The player character not chosen appears on the game as a friendly [[non-player character|NPC]], with their respective Partner Pokémon.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; background:#{{ranger color dark}}; text-align:center; font-size:85%; {{roundy}}; border:5px solid #{{ranger color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{ranger color light}}; {{roundytl|5px}}&amp;quot; | [[File:311Plusle.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Plusle|{{ranger color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{ranger color light}}; {{roundytr|5px}}&amp;quot; | [[File:312Minun.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Minun|{{ranger color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Electric|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of Pokémon by availability]]&lt;br /&gt;
* [[List of permanently missable Pokémon]]&lt;br /&gt;
* [[Version-exclusive Pokémon]]&lt;br /&gt;
&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists of Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[it:Pokémon reciprocamente esclusivi]]&lt;br /&gt;
[[zh:互斥宝可梦]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Differences_between_the_Pok%C3%A9mon_games_and_animated_series&amp;diff=4337287</id>
		<title>Differences between the Pokémon games and animated series</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Differences_between_the_Pok%C3%A9mon_games_and_animated_series&amp;diff=4337287"/>
		<updated>2025-07-17T07:16:07Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Disobedience */ Updating due to changes in Disobedience and that some core series games have no official Gym Badges.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The [[Pokémon animated series]] often differs from the [[Pokémon games]]. While the games tend to dictate the venues and main events that occur within the animated series, and tend to correspond on basic information, there are many noticeable differences or contradictions that can be seen between the two media.&lt;br /&gt;
&lt;br /&gt;
==Most notable differences==&lt;br /&gt;
===Pokémon===&lt;br /&gt;
[[File:Pink Butterfree.png|thumb|220px|The [[pink Butterfree]] in &#039;&#039;[[Pokémon the Series]]&#039;&#039;]]&lt;br /&gt;
{{OBP|Pokémon|species}} differ in various ways between the {{pkmn|games}} and {{pkmn|animated series}}. Pokémon with [[List of alternately colored Pokémon in animation|different colors]] from their normal or {{Shiny}} ones appear, though Pokémon with the official Shiny colors do appear as well. Additionally, the [[Cry|cries]] of Pokémon in the [[core series]] games differ significantly from the cries in the animated series. An exception is {{p|Pikachu}} in {{game|Yellow}} and from [[Generation VI]] to {{g|Brilliant Diamond and Shining Pearl}}, as well as {{p|Eevee}} in {{LGPE}} and in [[Generation VIII]], both of which actually [[Voice acting in the Pokémon games|say their names]] when interacted with or when called into {{pkmn|battle}}. Both Pokémon, as well as {{p|Meowth}}, also have unique cries for their [[Gigantamax]] forms.&lt;br /&gt;
&lt;br /&gt;
Multiples of various species of {{pkmn2|Legendary}} and [[Mythical Pokémon]] are sighted throughout the series. In the games, usually only one can be found per game, though it is implied that more exist. Legendary and Mythical Pokémon are also able to {{pkmn|breeding|breed}} in the animated series, contrary to the core series games. &lt;br /&gt;
&lt;br /&gt;
The [[Pokédex]] can show the data of any {{OBP|Pokémon|species}} in the animated series without needing it to be {{pkmn2|caught}} first.&lt;br /&gt;
&lt;br /&gt;
[[Pokémon Egg]]s have a different appearance depending on the Pokémon species that is inside of the Egg, although in &#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;, the design is more standardized to match the appearance of Eggs in the games, with only the color of the spots differing between species.&lt;br /&gt;
&lt;br /&gt;
====Evolution====&lt;br /&gt;
Pokémon have the right to decide if they want to [[Evolution|evolve]], and can choose if they don&#039;t want to evolve. However, in the games, the Pokémon only evolves if and when the player wants it to and the requirements have been met. Notable examples are [[Ash&#039;s Pikachu]] and {{AP|Bulbasaur}}, {{MTR}} of {{TRT}}, and [[Dawn&#039;s Piplup]]. The exceptions are {{game|Yellow}} and {{LGPE}}, where the Pokémon the player receives from Oak ([[Pikachu (Yellow)|the player&#039;s Pikachu]] or {{OBP|partner Pokémon|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}, respectively) refuses to evolve.&lt;br /&gt;
&lt;br /&gt;
In the games, [[Methods of Evolution|evolutionary methods]] revolving around leveling up usually occur after a battle, while in the animated series, Evolution can occur during a battle or a serious situation. One example is when {{Ash}}&#039;s Chikorita evolved into {{AP|Bayleef}} to protect him from {{TRT}}. [[Trade Evolution]] also seems to function somewhat differently than in the games. For example, in the episode &#039;&#039;[[EP247|Outrageous Fortunes]]&#039;&#039;, [[Misty&#039;s Poliwhirl]] evolved into {{p|Politoed}} while being transferred between two [[Pokémon Center]]s rather than from another Trainer. [[Evolution stone|Stone-induced Evolution]] also seems to be somewhat inconsistent. For example, in &#039;&#039;[[EP040|The Battling Eevee Brothers]]&#039;&#039;, a Trainer&#039;s {{p|Poliwhirl}} evolves into {{p|Poliwrath}} immediately after making physical contact with a [[Water Stone]]; however, in [[EP014|a previous episode]], Ash&#039;s Pikachu makes physical contact with a [[Thunder Stone]], but does not evolve.&lt;br /&gt;
&lt;br /&gt;
===Battling and moves===&lt;br /&gt;
====Battle dynamics and rules====&lt;br /&gt;
In the {{pkmn|animated series}}, [[Pokémon battle]]s take place in real-time as opposed to being turn-based. This means that [[Pokémon Trainer]]s are not forced to wait for the other {{OBP|Pokémon|species}} to make a [[move]]. However, most Trainers usually wait for the opponent to finish issuing commands. Additionally, Trainers (particularly {{Ash}}) often use improvised moves and techniques that are not possible in the {{pkmn|games}}. For example, moves can be used together to make a totally [[Moves not in the Pokémon games|new move]], or a move can be rendered harmless in an unorthodox way, such as in &#039;&#039;[[AG085|Sky High Gym Battle!]]&#039;&#039;, when [[Winona]]&#039;s Pelipper used {{m|Steel Wing}} to attract Ash&#039;s Pikachu&#039;s electricity and divert it into the ground to render it useless. Trainers can also order their Pokémon to dodge attacks, regardless of the [[accuracy]] of that move in the games, though starting from [[Generation VI]], Pokémon with high [[affection]] can occasionally dodge moves that would usually hit. Furthermore, moves that normally cannot miss in the games, such as {{m|Swift}}, {{m|Shock Wave}}, and {{m|Aerial Ace}}, can still occasionally miss in the animated series.&lt;br /&gt;
&lt;br /&gt;
All official Pokémon Trainer battles in the animated series have a [[Battle judge|judge]], who sets the rules and referees the battle, and is able to declare when a Pokémon is unable to battle, which would eliminate that Pokémon from the match. In the games, however, aside from a [[battle facility]] match, any Pokémon that has fainted can be revived and used again in battle as long as the Trainer has at least one Pokémon left.&lt;br /&gt;
&lt;br /&gt;
====Disobedience====&lt;br /&gt;
Some Pokémon that have been recently [[Caught Pokémon|captured]] or [[Evolution|evolved]] [[Obedience|disobey]] their Trainer until that Trainer is able to find a way to get through to them, with the prime example being [[Ash&#039;s Charizard]]. In the games, only [[trade]]d Pokémon disobey their Trainer until [[Badge]]s that can neutralize this problem are acquired. For the later [[Core series]] games however, the regions that use no Gym Badges have their own method to increase obedience rank and starting from [[Pokémon Legends: Arceus]] onward, any Pokémon can disobey their trainer prior to fulfilling the obedience requirement.&lt;br /&gt;
&lt;br /&gt;
====Move mechanics====&lt;br /&gt;
Pokémon can have more than four moves in the animated series, and are not required to forget an old move in order to learn a new one (although some of the moves a Pokémon is shown using when first introduced will generally fall into disuse as the Pokémon learns more powerful moves as the series continues). Later series are usually more likely to have Pokémon stick to the four-move limit, however.&lt;br /&gt;
&lt;br /&gt;
Additionally, the concept of [[physical move|physical]] and [[special move]]s is rarely mentioned in the animated series.&lt;br /&gt;
&lt;br /&gt;
[[PP]] also does not seem to exist in the animated series. However, like [[Human|people]], Pokémon can be worn out from constant battling and eventually collapse from exhaustion. Although, in the games, a Pokémon that runs out of PP in every move can faint from the [[recoil]] damage of {{m|Struggle}}.&lt;br /&gt;
&lt;br /&gt;
[[TM]]s do not seem to exist either. Instead, TM-exclusive moves must be taught to the Pokémon over a period of time. Additionally, [[HM]] moves are shown as regular moves; they are not used as tools for certain situations like in the games. Instead, Pokémon&#039;s natural abilities or moves can be used to similar effect, such as characters riding on the back of {{p|Lapras}} to cross bodies of water akin to {{m|Surf}}, or using moves such as {{m|Vine Whip}} to cut down trees or vines like the move {{m|Cut}}.&lt;br /&gt;
&lt;br /&gt;
Furthermore, [[Egg Move]]s, which a Pokémon knows upon hatching in the games, are able to be picked up naturally as the Pokémon grows (one example being [[Ash&#039;s Pikachu]] learning {{m|Volt Tackle}} 424 episodes after its first appearance).&lt;br /&gt;
&lt;br /&gt;
====Move errors and discrepancies====&lt;br /&gt;
Pokémon can sometimes use a move that normally would not affect the target in the games, notably with {{AP|Pikachu}}, who has been able to affect {{type|Ground}}s with Electric attacks, which it cannot do in the games.&lt;br /&gt;
&lt;br /&gt;
[[File:Jessie Dustox Stun Spore.png|thumb|220px|{{p|Dustox}} cannot learn {{m|Stun Spore}} in the {{pkmn|games}}]]&lt;br /&gt;
Occasionally, the animated series also shows [[Animated series move errors|Pokémon using moves they cannot learn in the games]]. However, some of these cases may be attributed to a translation error or a misinterpretation. Examples include {{Ash}} telling Pikachu to use &amp;quot;electric attack&amp;quot; when he could just mean to use &#039;&#039;an&#039;&#039; electric attack, or Pokémon using basic attacks like {{m|Tackle}} or {{m|Headbutt}} simply because they are just basic attacks.&lt;br /&gt;
&lt;br /&gt;
There have also been cases where move or status mechanics have been ignored or altered in the animated series that contradicts the games. One example of this is {{m|Volt Tackle}} causing [[recoil]] damage when blocked with {{m|Protect}} instead of being caused from a small amount based on the damage inflicted. Another example is {{m|Toxic Spikes}} poisoning Ash&#039;s Pokémon when they touched the ground instead of when they were switched out. This affected his {{AP|Staraptor}} and {{AP|Gliscor}}, which would be immune to the move in the games due to being {{t|Flying}} types. However, the animated series sometimes contradicts its own rules. For example, when Ash asks his {{AP|Aipom}} to dodge and counter with {{m|Focus Punch}} when it&#039;s been explained before that the Pokémon needs to concentrate a moment without being disturbed to be able to use the attack.&lt;br /&gt;
&lt;br /&gt;
Move effects differ as well. For example, {{m|Will-O-Wisp}} acts more like {{m|Ember}} and does direct damage, whereas in the games it only inflicts a {{status|burn}}. {{m|Confusion}} and {{m|Psychic}} deal direct damage in the game but in the animated series it has a psychokinesis-like effect, able to move the target to the user&#039;s will. {{m|Hypnosis}} puts a Pokémon to sleep in game, but in the animated series, while it can be used to inflict sleep, it also has effects similar to the alleged effects of real-life {{wp|hypnosis}} - putting the target into a trance or suggestible state.&lt;br /&gt;
&lt;br /&gt;
===Pokémon League===&lt;br /&gt;
In the {{pkmn|animated series}}, there can be more than the eight usual [[Gym]]s in each [[region]]. However, {{Ash}} only ever faces the ones from the {{pkmn|games}}, with the others challenged by [[Rival#Ash&#039;s rivals|his rivals]]. For example, in &#039;&#039;[[EP063|The Battle of the Badge]]&#039;&#039;, [[Gary Oak]] is seen with ten badges prior to trying to obtain an [[Badge#Earth Badge|Earth Badge]], and, of those ten badges, only three are from Gyms found in the games, implying that the [[Kanto|Kanto region]] has at least 15 Gyms in the animated series.&lt;br /&gt;
&lt;br /&gt;
Official Gym and League battles also set limits on how many {{OBP|Pokémon|species}} a {{pkmn|Trainer}} can use to fight with, whereas in the games, only [[Battle facility|facilities]] like the [[Battle Tower]] set limits.&lt;br /&gt;
&lt;br /&gt;
All Trainers who collect at least eight [[Badge]]s compete in a [[Pokémon League Conference]]. In the games, only Trainers who manage to collect all the specific regional Badges are qualified to challenge the [[Elite Four]] and the current {{pkmn|Champion}}. In the animated series, Trainers may directly challenge the current Champion without additional requirements, as seen with several of {{an|Cynthia}}&#039;s battles.&lt;br /&gt;
&lt;br /&gt;
===Contests===&lt;br /&gt;
[[File:Buneary Heart Seal.png|thumb|220px|Contests are different between the {{pkmn|games}} and {{pkmn|animated series}}]]&lt;br /&gt;
In the {{pkmn|animated series}}, [[Pokémon Contest]] rounds work very differently. In the first one, called the [[Appeal|Performance Stage]], {{pkmn|Coordinator}}s display an array of [[move]]s and skills to showcase their {{OBP|Pokémon|species}}, while in the {{pkmn|games}}, the player simply presents their Pokémon so its [[Contest condition|condition]] can be evaluated. The second round is different as well. In the animated series, contestants face each other in a [[Contest Battle]], while in the games all the participants take turns showing off one move at a time.&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
Locations are not all the same between the {{pkmn|animated series}} and the {{pkmn|games}}. Multiple [[List of animated series-exclusive locations|locations]] are added to [[region]]s to carry out plots in the animated series, and in addition to the [[core series]] regions, there are two regions exclusive to the animated series: the [[Orange Islands]] and the [[Decolore Islands]]. &lt;br /&gt;
&lt;br /&gt;
Some towns and other locations are also depicted differently in the animated series compared to the games. For example, the [[Whirl Islands]] are shown to be populated, but in the games they are just a series of caves. [[Littleroot Town]] is shown to be a coastal town, while in the games it is surrounded by woodland on all sides. Additionally, [[Ultra Ruin]] in the animated series is an alternate dimension of [[Alola]], rather than a part of [[Ultra Space]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Centers===&lt;br /&gt;
[[Pokémon Center]]s in the animated series function somewhat differently from their in-game counterparts: in the games, Pokémon Centers restore a Pokémon to full health in a matter of seconds regardless of the severity of its injuries, and can do so while the Pokémon remains inside its Poké Ball; in the animated series, Pokémon Centers are often shown to require varying amounts to time to heal a Pokémon depending on the severity of its injuries - ranging from a few moments to several hours - and may or may not require the Pokémon to be out of its Poké Ball, depending on the individual Pokémon Center. Additionally, Pokémon Centers in the animated series are shown to function similarly to {{wp|Hostel|hostels}}, offering overnight housing to Trainers.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
*[[Animation physics]]&lt;br /&gt;
*[[Size discrepancies in the animated series]]&lt;br /&gt;
&lt;br /&gt;
{{DoubleProjectTag|Anime|Games|the application of game mechanics to the animated series.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon animated series]]&lt;br /&gt;
[[Category:Pokémon meta]]&lt;br /&gt;
&lt;br /&gt;
[[it:Differenze tra i videogiochi e la serie animata]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Den&amp;diff=4325757</id>
		<title>Pokémon Den</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Den&amp;diff=4325757"/>
		<updated>2025-06-27T16:00:34Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Colors and encounters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Den|other uses|Den (disambiguation)}}&lt;br /&gt;
[[File:SwSh Prerelease Pokémon Den.png|thumb|A Trainer standing before a Pokémon Den]]&lt;br /&gt;
A &#039;&#039;&#039;Pokémon Den&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンの{{tt|巣|す}}&#039;&#039;&#039; &#039;&#039;Pokémon Den&#039;&#039;) is a location in which {{pkmn2|wild}} [[Dynamax]] Pokémon may reside. These residents may be fought in [[Max Raid Battle]]s. Pokémon Dens appear in the [[Galar]] [[region]] in the [[Wild Area]], the [[Isle of Armor]], and the [[Crown Tundra]].&lt;br /&gt;
&lt;br /&gt;
Pokémon Dens look like small stone circles and can be found either on land or in the water. When a Dynamax Pokémon is present, a giant pillar of light emerges from the den, visible from a great distance. When the Pokémon is defeated, the pillar of light disappears.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
{{incomplete|section|needs=Needs to be rewritten to account for Dens in the Isle of Armor and Crown Tundra}}&lt;br /&gt;
There are 99 standard Pokémon Dens throughout the [[Wild Area]]. There is also one special Pokémon Den, the [[Watchtower Lair]], where the player can summon specific Dynamax Pokémon using [[Dynamax Crystal]]s, but it cannot be activated any other way.&lt;br /&gt;
&lt;br /&gt;
When a den is activated, it has three basic variables: [[#Colors and encounters|encounter pool]] (a set of Pokémon the encounter is selected from), [[#Badges and star ratings|star rating]] (a subset within the pool generally relating to difficulty: similar levels and behaviors), and encounter (a 0-99 value that determines the encounter based on the relevant probabilities).&lt;br /&gt;
&lt;br /&gt;
===Active and inactive dens===&lt;br /&gt;
Only a limited number of Pokémon Dens can be active (i.e. contain Dynamax Pokémon) at any one time.&lt;br /&gt;
&lt;br /&gt;
When the player begins a new game, a full eight random dens are activated in the Wild Area. At the beginning of each day, all currently active random dens are deactivated, and an equal number of dens are randomly activated. When all random dens are cleared, the game will immediately activate eight new random dens. Whenever new random dens are selected (either by the date changing or all random dens being cleared), all Pokémon Dens in the Wild Area start glowing, allowing the player to collect [[Watt]]s again.&lt;br /&gt;
&lt;br /&gt;
In addition to the random dens, a [[Wishing Piece]] can be used on a den to activate that specific den. A den activated by a Wishing Piece will remain until it is defeated or the player using a Wishing Piece on another den. Random dens are reset whenever all random dens are cleared, regardless of whether a Wishing Piece den is present.&lt;br /&gt;
&lt;br /&gt;
===Watts===&lt;br /&gt;
Separate from the pillars of light, dens may also have a slight red glow on their ring of stones. Interacting with such a den will provide [[Watt]]s, after which the red glow will disappear. All dens restore Watts when a new day starts or when all daily dens are cleared.&lt;br /&gt;
&lt;br /&gt;
The amount of Watts the player collects depends on whether the den has a Dynamax Pokémon present and on the player&#039;s progress.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #{{galar color}}; border: 3px solid #{{galar color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | No Dynamax Pokémon&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | Dynamax Pokémon&lt;br /&gt;
|- style=&amp;quot;background-color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | Before defeating {{p|Eternatus}}&lt;br /&gt;
| 50 Watts&lt;br /&gt;
| 300 Watts&lt;br /&gt;
|- style=&amp;quot;background-color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | After defeating Eternatus&lt;br /&gt;
| 200 Watts&lt;br /&gt;
| 2,000 Watts&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Colors and encounters===&lt;br /&gt;
All Pokémon Dens have two standard pools of encounters: a common pool and a rare pool. The pillar of light rising from a den indicates which pool was selected. A &amp;quot;weak&amp;quot; red pillar of light indicates the common pool, while a &amp;quot;strong&amp;quot; purple pillar of light indicates the rare pool. Each time a Wishing Piece is used, the game is saved which the beam of light for the pool used is shown once the save process starts. A method that can be used to get a rare pool easier and preserve Wishing Pieces, is to return to the home menu to exit the game quickly between den activation, and the completion of the save process to undo the den activation unless if the purple beam is confirmed.    &lt;br /&gt;
&lt;br /&gt;
If [[Wild Area News]] has been downloaded from [[Mystery Gift]] in the [[menu]], a third pool for that data is also accessible, which also produces a red pillar of light. The rates of selection for these pools depend on how the den was generated. &lt;br /&gt;
&lt;br /&gt;
Each pool has a type theme, where almost all Pokémon that can appear in that pool share a particular type; Pokémon that do not match the type theme typically have an evolutionary relative who does. A den&#039;s common pool and rare pool usually are the same type, but are not necessarily. Dens can have different pools between games, due to version-exclusive Pokémon appearing in dens.&lt;br /&gt;
&lt;br /&gt;
Wishing Piece dens generate their contents independently of other dens. If Wild Area News data is present, the rate for selecting from the Wild Area News pool versus one of the standard pools is determined by a value in the Wild Area News data that changes in &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt; increments. (For instance, for the {{p|Mewtwo}} event, a value of four made the Wild Area News rate 25%, leaving the standard pools at a 75% rate.) Between the standard pools, the common pool is selected at an 87.5% rate (&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt;).&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/e/2PACX-1vRV1kfoo9vTQMPDtWkJ51yXFz63ekeQYtLYLHBpXSpP3CTbozhwJf8QvNl5fM2q3p_oQw-zPGSFdJhW/pubhtml# Den Types From Wishing Pieces]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin: auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;display: inline-table; text-align: center; background: #{{galar color}}; border: 3px solid #{{galar color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | Rate&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | Wild Area News pool&lt;br /&gt;
| style=&amp;quot;background-color:#fff&amp;quot; | 6.25% × X&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | Standard pools&lt;br /&gt;
| style=&amp;quot;background-color:#fff&amp;quot; | 100% - 6.25% × X&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;display: inline-table; text-align: center; background: #{{galar color}}; border: 3px solid #{{galar color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | Rate&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | Common pool&lt;br /&gt;
| style=&amp;quot;background-color:#fff&amp;quot; | 87.5%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | Rare pool&lt;br /&gt;
| style=&amp;quot;background-color:#fff&amp;quot; | 12.5%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Random dens determine their contents in the same way, but with constraints on what the full set of random dens contain. When a set of random dens are generated, at most one can be a rare-pool (purple) den (but it is also possible for there to be no rare-pool dens). If Wild Area News data is present, a certain number of dens will also always select from the Wild Area News pool, with this number being defined in the event data, and is usually the same value as sets the Wishing Piece rate. For example, for the Mewtwo event, a value of 4 would mean four dens would always have Wild Area News encounters; if four or fewer random dens remained active when the day changed, all four newly selected dens would have Wild Area News encounters.&lt;br /&gt;
&lt;br /&gt;
===Badges and star ratings===&lt;br /&gt;
While the entire Wild Area is explorable at any point, dens will only become active in certain parts largely depending on the [[Badge]]s the player has.&lt;br /&gt;
&lt;br /&gt;
Badges also determine the possible star ratings of [[Max Raid Battle|battles]]. The star rating determines a Dynamax Pokémon&#039;s level and its behavior, such as whether it uses shields. It also often corresponds to more evolved or rarer Pokémon, and special attributes like more flawless {{IV}}s, a possible [[Hidden Ability]], and a [[Gigantamax]] factor.&lt;br /&gt;
&lt;br /&gt;
Any available star ratings have an equal chance of being selected when a new den is generated.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #{{galar color}}; border: 3px solid #{{galar color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | Unlocked areas&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | Available ratings&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 1-star&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 2-star&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 3-star&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 4-star&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 5-star&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 0 Badges&lt;br /&gt;
| Land dens: western south Wild Area&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Excluding [[South Lake Miloch]], [[Giant&#039;s Seat]], and [[North Lake Miloch]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{yes}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 1 Badge&lt;br /&gt;
| Land dens: full south Wild Area&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{yes}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 2 Badges&lt;br /&gt;
|&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{yes}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 3 Badges&lt;br /&gt;
| Land dens: north Wild Area&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{yes}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 4 Badges&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{yes}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 5 Badges&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{yes}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 6 Badges&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; {{yes}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; {{yes}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | &amp;lt;small&amp;gt;{{color2|000|Rotom Bike}} Water Mode&amp;lt;/small&amp;gt;&lt;br /&gt;
| Water dens&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 7 Badges&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{yes}}&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 8 Badges&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
Pokémon in active dens have fixed stats. Resetting the game or battling them multiple times will not change their stats once the den has been generated.&lt;br /&gt;
&lt;br /&gt;
The game also maintains two extra sets of daily dens after the current set. This means that, if the game was saved before clearing the last daily den, resetting the game and clearing it will always result in the same dens and Pokémon. If the day changes, some of the stored dens will remain fixed, but some may change.&lt;br /&gt;
&lt;br /&gt;
===Battle===&lt;br /&gt;
{{main|Max Raid Battle}}&lt;br /&gt;
Max Raid Battles pit four Trainers against a Dynamax Pokémon. The player can &amp;quot;Invite others&amp;quot; to connect wirelessly or over the Internet. If fewer than four players are present when the battle is started, random [[Max Raid Battle#Trainers|NPC Trainers]] will fill the remaining spots.&lt;br /&gt;
&lt;br /&gt;
In battles with higher star ratings, the Dynamax Pokémon will activate shields that greatly reduce the damage it takes. A normal attack will clear a single discrete portion of the shields, while a [[Max Move]] will clear two portions.&lt;br /&gt;
&lt;br /&gt;
==List of Dens==&lt;br /&gt;
===Wild Area===&lt;br /&gt;
* [[Rolling Fields/Dens|Rolling Fields]]&lt;br /&gt;
* [[Dappled Grove/Dens|Dappled Grove]]&lt;br /&gt;
* [[Watchtower Ruins/Dens|Watchtower Ruins]]&lt;br /&gt;
** [[Watchtower Lair]]&lt;br /&gt;
* [[East Lake Axewell/Dens|East Lake Axewell]]&lt;br /&gt;
* [[West Lake Axewell/Dens|West Lake Axewell]]&lt;br /&gt;
* [[Axew&#039;s Eye/Dens|Axew&#039;s Eye]]&lt;br /&gt;
* [[South Lake Miloch/Dens|South Lake Miloch]]&lt;br /&gt;
* [[Giant&#039;s Seat/Dens|Giant&#039;s Seat]]&lt;br /&gt;
* [[North Lake Miloch/Dens|North Lake Miloch]]&lt;br /&gt;
* [[Motostoke Riverbank/Dens|Motostoke Riverbank]]&lt;br /&gt;
* [[Bridge Field/Dens|Bridge Field]]&lt;br /&gt;
* [[Stony Wilderness/Dens|Stony Wilderness]]&lt;br /&gt;
* [[Dusty Bowl/Dens|Dusty Bowl]]&lt;br /&gt;
* [[Giant&#039;s Mirror/Dens|Giant&#039;s Mirror]]&lt;br /&gt;
* [[Hammerlocke Hills/Dens|Hammerlocke Hills]]&lt;br /&gt;
* [[Giant&#039;s Cap/Dens|Giant&#039;s Cap]]&lt;br /&gt;
* [[Lake of Outrage/Dens|Lake of Outrage]]&lt;br /&gt;
&lt;br /&gt;
===Isle of Armor===&lt;br /&gt;
* [[Fields of Honor/Dens|Fields of Honor]]&lt;br /&gt;
* [[Soothing Wetlands/Dens|Soothing Wetlands]]&lt;br /&gt;
* [[Forest of Focus/Dens|Forest of Focus]]&lt;br /&gt;
* [[Challenge Beach/Dens|Challenge Beach]]&lt;br /&gt;
* [[Brawlers&#039; Cave/Dens|Brawlers&#039; Cave]]&lt;br /&gt;
* [[Challenge Road/Dens|Challenge Road]]&lt;br /&gt;
* [[Courageous Cavern/Dens|Courageous Cavern]]&lt;br /&gt;
* [[Loop Lagoon/Dens|Loop Lagoon]]&lt;br /&gt;
* [[Training Lowlands/Dens|Training Lowlands]]&lt;br /&gt;
* [[Potbottom Desert/Dens|Potbottom Desert]]&lt;br /&gt;
* [[Workout Sea/Dens|Workout Sea]]&lt;br /&gt;
* [[Stepping-Stone Sea/Dens|Stepping-Stone Sea]]&lt;br /&gt;
* [[Insular Sea/Dens|Insular Sea]]&lt;br /&gt;
* [[Honeycalm Sea/Dens|Honeycalm Sea]]&lt;br /&gt;
* [[Honeycalm Island/Dens|Honeycalm Island]]&lt;br /&gt;
&lt;br /&gt;
===Crown Tundra===&lt;br /&gt;
* [[Slippery Slope/Dens|Slippery Slope]]&lt;br /&gt;
* [[Frostpoint Field/Dens|Frostpoint Field]]&lt;br /&gt;
* [[Giant&#039;s Bed/Dens|Giant&#039;s Bed]]&lt;br /&gt;
* [[Old Cemetery/Dens|Old Cemetery]]&lt;br /&gt;
* [[Snowslide Slope/Dens|Snowslide Slope]]&lt;br /&gt;
* [[Path to the Peak/Dens|Path to the Peak]]&lt;br /&gt;
* [[Crown Shrine/Dens|Crown Shrine]]&lt;br /&gt;
* [[Giant&#039;s Foot/Dens|Giant&#039;s Foot]]&lt;br /&gt;
* [[Frigid Sea/Dens|Frigid Sea]]&lt;br /&gt;
* [[Three-Point Pass/Dens|Three-Point Pass]]&lt;br /&gt;
* [[Ballimere Lake/Dens|Ballimere Lake]]&lt;br /&gt;
* [[Dyna Tree Hill/Dens|Dyna Tree Hill]]&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Pokémon Den Adventures.png|thumb|230px|A Pokémon Den in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{MangaArc|Sword &amp;amp; Shield}}====&lt;br /&gt;
Pokémon Dens first appeared in &#039;&#039;[[PASS04|Zap!! A Rising Beam of Light]]&#039;&#039;. When a pair of {{tc|Team Yell Grunt}}s tried to destroy their [[Galar League|Gym Challenge]] uniforms, [[Henry Sword|Henry]] and [[Casey Shield|Casey]] forced the Grunts into a nearby den. Once inside, the four had to team up and defeat a [[Dynamax]] {{p|Gurdurr}} in order to leave.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{Galar color}}|bordercolor={{Galar color dark}}|textcolor=fff&lt;br /&gt;
|zh_yue=寶可夢巢穴 &#039;&#039;{{tt|Pokémon Chàauhyuht|Pokémon Den}}&#039;&#039;&lt;br /&gt;
|zh_cmn=寶可夢巢穴 / 宝可梦巢穴 &#039;&#039;{{tt|Pokémon Cháoxuè / Pokémon Cháoxué|Pokémon Den}}&#039;&#039;&lt;br /&gt;
|nl=Pokémon-schuilplaats&lt;br /&gt;
|fr=Antre de Pokémon&lt;br /&gt;
|de=Pokémon-Nester&lt;br /&gt;
|it=Tana di Pokémon&lt;br /&gt;
|ko=포켓몬굴 &#039;&#039;{{tt|Pokémon Gul|Pokémon Den}}&#039;&#039;&lt;br /&gt;
|ru=Жилище Покемонов &#039;&#039;Zhilishche Pokémonov&#039;&#039;&lt;br /&gt;
|es=Nido Pokémon&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Pokémon Dens were inspired by the {{wp|Giant&#039;s Causeway}}, a collection of {{wp|Columnar basalt|basalt columns}} in {{wp|Northern Ireland}}.&amp;lt;ref&amp;gt;[https://assets.pokemon.com/assets/cms2/pdf/video-game/sword-shield/Galar_Tour_Brochure_US.pdf Pokémon Sword and Pokémon Shield Galar Expedition Guide]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* If the player stands close to an active den, it will emit a &amp;quot;glowing&amp;quot; sound effect. Rare dens produce a sound with a lower pitch than common dens.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Dens}}&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sword and Shield locations]]&lt;br /&gt;
[[Category:Galar locations]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Antre de Pokémon]]&lt;br /&gt;
[[it:Tana di Pokémon]]&lt;br /&gt;
[[ja:ポケモンの巣]]&lt;br /&gt;
[[zh:宝可梦巢穴]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rotom_Bike&amp;diff=4324920</id>
		<title>Rotom Bike</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rotom_Bike&amp;diff=4324920"/>
		<updated>2025-06-27T03:03:20Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Rotom Bike&lt;br /&gt;
|jname=ロトムじてんしゃ&lt;br /&gt;
|jtrans=Rotom Bike&lt;br /&gt;
|gen=VIII&lt;br /&gt;
|sprite2=Rotom Bike Water Mode&lt;br /&gt;
|art=Rotom Bike SWSH Model&lt;br /&gt;
|art2=Rotom Bike Water Mode SWSH Model&lt;br /&gt;
|caption=Models from Pokémon Sword and Shield&lt;br /&gt;
|size=200px&lt;br /&gt;
|size2=200px&lt;br /&gt;
|colorscheme=Key items&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|VIII|Key items}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Rotom Bike&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ロトムじてんしゃ&#039;&#039;&#039; &#039;&#039;Rotom Bike&#039;&#039;) is a [[Key Item]] introduced in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head|Key items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev8|SwSh}}|N/A|N/A}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
The Rotom Bike allows the {{player}} to travel faster on land, which includes a turbo boost that temporarily enhances the speed even further, but requires a recharge period afterwards before it can be used again. By using [[Watts]], the player can have League Staff in the [[Wild Area]] improve the Rotom Bike three times at !,000, 3,000, and 5.000 watts respectively which speeds up the turbo boost&#039;s recharge period, allowing for the recharge period to take less time to complete. After being upgraded with Water Mode, it also allows them to ride on water.&lt;br /&gt;
&lt;br /&gt;
In [[The Isle of Armor]], &amp;lt;!--once they have upgraded their bike to Water Mode,--&amp;gt;the player can also change their bike&#039;s appearance to a &amp;quot;Sparkling White&amp;quot; or &amp;quot;Glistening Black&amp;quot; design, both of which come with particle effects resembling [[Shiny Pokémon]] and fully upgraded speed. The player can switch between the base Water Mode and the two alternatives at any time.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Key items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|&#039;&#039;&#039;Land Mode:&#039;&#039;&#039; This bike can be combined with the Pokémon {{p|Rotom}} to use a turbo boost.&amp;lt;br&amp;gt;&#039;&#039;&#039;Water Mode:&#039;&#039;&#039; This bike can be combined with the Pokémon Rotom to not only do a turbo boost but also run on the water.&amp;lt;br&amp;gt;&#039;&#039;&#039;Sparkling White:&#039;&#039;&#039; This bike can do a turbo boost and run on the water using Rotom&#039;s power. It&#039;s a sparkling white that shines brilliantly.&amp;lt;br&amp;gt;&#039;&#039;&#039;Glistening Black:&#039;&#039;&#039; This bike can do a turbo boost and run on the water using Rotom&#039;s power. It&#039;s a glistening black that shines reddish-black.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{ItemAvailability/keyhead|Key items}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}&lt;br /&gt;
|&#039;&#039;&#039;Land Mode:&#039;&#039;&#039; {{rt|5|Galar}} (from a {{tc|Doctor}} after defeating the {{tc|Team Yell Grunt}}s harassing him)&amp;lt;br&amp;gt;&#039;&#039;&#039;Water Mode:&#039;&#039;&#039; {{rt|9|Galar}} (from the Doctor after driving off the Team Yell Grunts, after defeating [[Hop]] in [[Circhester]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev8|SwSh}}{{gameabbrev8|IA}}&lt;br /&gt;
|&#039;&#039;&#039;Sparkling White/Glistening Black&#039;&#039;&#039; [[Fields of Honor]] (from the Bike Lady near the [[Master Dojo]])&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{key items color dark}}; background: #{{key items color}}; color: #FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #{{white color dark}}; background: #{{white color light}}&amp;quot;| [[File:Rotom Bike SwSh.png|250px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #{{black color dark}}; background: #{{black color light}}&amp;quot;| [[File:Rotom Bike Water Mode SwSh.png|250px]]&lt;br /&gt;
|- style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| Rotom Bike&lt;br /&gt;
| Water Mode&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Sprites====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{key items color dark}}; background: #{{key items color}}; color:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #{{white color dark}}; background: #{{white color light}}&amp;quot;| {{bag|Rotom Bike Sparkling White}}&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #{{black color dark}}; background: #{{black color light}}&amp;quot;| {{bag|Rotom Bike Glistening Black}}&lt;br /&gt;
|- style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| Sparkling White&lt;br /&gt;
| Glistening Black&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Rotom Bike Adventures.png|thumb|left|250px|Rotom Bike in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:Rotom Bike Water Mode Adventures.png|thumb|200px|Rotom Bike Water Mode in Pokémon Adventures]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{MangaArc|Sword &amp;amp; Shield}}====&lt;br /&gt;
In &#039;&#039;[[PASS11|Gulp!! Gulp Pokémon]]&#039;&#039;, {{Henry}} was revealed to have obtained a Rotom Bike from a man after dealing with the {{tc|Team Yell Grunt}}s who had been causing him trouble.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PASS21|Swaying!! Murky Memories]]&#039;&#039;, {{Casey}} was revealed to have upgraded Henry&#039;s Rotom Bike to make it able to travel on water, allowing him to cross {{rt|9|Galar|Circhester Bay}} with it.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:RotomBikeSwordShield181.jpg|200px|thumb|Rotom Bike in the TCG]]&lt;br /&gt;
{{main|Rotom Bike (Sword &amp;amp; Shield 181)}}&lt;br /&gt;
&#039;&#039;&#039;Rotom Bike&#039;&#039;&#039; was introduced as an {{TCG|Item card}} in the [[Pokémon Trading Card Game]] during the English Sword &amp;amp; Shield Series (the Japanese Sword &amp;amp; Shield Era). It was first released in the Japanese {{TCG|V Starter Sets|V Starter Set Lightning}}. It later appeared in the Japanese {{TCG|Sword}} expansion before debuting in English in the {{TCG|Sword &amp;amp; Shield}} expansion, with artwork by [[5ban Graphics]]. It allows the player to draw cards until they have six in their hand, then their turn ends.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{Key items color light}}|bordercolor={{Key items color dark}}&lt;br /&gt;
|zh_yue=洛托姆自行車 &#039;&#039;{{tt|Loktokmóuh Jihhàhngchē|Rotom Bike}}&#039;&#039;&lt;br /&gt;
|zh_cmn=洛托姆自行車 / 洛托姆自行车 &#039;&#039;{{tt|Luòtuōmǔ Zìxíngchē|Rotom Bike}}&#039;&#039;&lt;br /&gt;
|fr=Moticyclette&lt;br /&gt;
|de=Rotom-Rad&lt;br /&gt;
|it=Bici Rotom&lt;br /&gt;
|ko=로토무자전거 &#039;&#039;{{tt|Rotomu Jajeon-geo|Rotom Bike}}&#039;&#039;&lt;br /&gt;
|pt_br=Bicicleta Rotom&lt;br /&gt;
|es=Bici Rotom&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[List of Key Items in Generation VIII]]&lt;br /&gt;
* [[Rotom Pokédex]]&lt;br /&gt;
* [[Rotom Phone]]&lt;br /&gt;
* [[Rotomi]]&lt;br /&gt;
* [[Drone Rotom]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Bikes}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Key Items]]&lt;br /&gt;
[[Category:Bicycles]]&lt;br /&gt;
&lt;br /&gt;
[[de:Rotom-Rad]]&lt;br /&gt;
[[fr:Moticyclette]]&lt;br /&gt;
[[es:Bici Rotom]]&lt;br /&gt;
[[it:Bici Rotom]]&lt;br /&gt;
[[ja:ロトムじてんしゃ]]&lt;br /&gt;
[[zh:洛托姆自行车（道具）]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Den&amp;diff=4324407</id>
		<title>Pokémon Den</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Den&amp;diff=4324407"/>
		<updated>2025-06-25T22:30:24Z</updated>

		<summary type="html">&lt;p&gt;Tyler53841: /* Colors and encounters */ Adding a trick I confirmed and am using to help with Rare Pool battles in my own game for finding Rare Pokemon only found in that pool.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Den|other uses|Den (disambiguation)}}&lt;br /&gt;
[[File:SwSh Prerelease Pokémon Den.png|thumb|A Trainer standing before a Pokémon Den]]&lt;br /&gt;
A &#039;&#039;&#039;Pokémon Den&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンの{{tt|巣|す}}&#039;&#039;&#039; &#039;&#039;Pokémon Den&#039;&#039;) is a location in which {{pkmn2|wild}} [[Dynamax]] Pokémon may reside. These residents may be fought in [[Max Raid Battle]]s. Pokémon Dens appear in the [[Galar]] [[region]] in the [[Wild Area]], the [[Isle of Armor]], and the [[Crown Tundra]].&lt;br /&gt;
&lt;br /&gt;
Pokémon Dens look like small stone circles and can be found either on land or in the water. When a Dynamax Pokémon is present, a giant pillar of light emerges from the den, visible from a great distance. When the Pokémon is defeated, the pillar of light disappears.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
{{incomplete|section|needs=Needs to be rewritten to account for Dens in the Isle of Armor and Crown Tundra}}&lt;br /&gt;
There are 99 standard Pokémon Dens throughout the [[Wild Area]]. There is also one special Pokémon Den, the [[Watchtower Lair]], where the player can summon specific Dynamax Pokémon using [[Dynamax Crystal]]s, but it cannot be activated any other way.&lt;br /&gt;
&lt;br /&gt;
When a den is activated, it has three basic variables: [[#Colors and encounters|encounter pool]] (a set of Pokémon the encounter is selected from), [[#Badges and star ratings|star rating]] (a subset within the pool generally relating to difficulty: similar levels and behaviors), and encounter (a 0-99 value that determines the encounter based on the relevant probabilities).&lt;br /&gt;
&lt;br /&gt;
===Active and inactive dens===&lt;br /&gt;
Only a limited number of Pokémon Dens can be active (i.e. contain Dynamax Pokémon) at any one time.&lt;br /&gt;
&lt;br /&gt;
When the player begins a new game, a full eight random dens are activated in the Wild Area. At the beginning of each day, all currently active random dens are deactivated, and an equal number of dens are randomly activated. When all random dens are cleared, the game will immediately activate eight new random dens. Whenever new random dens are selected (either by the date changing or all random dens being cleared), all Pokémon Dens in the Wild Area start glowing, allowing the player to collect [[Watt]]s again.&lt;br /&gt;
&lt;br /&gt;
In addition to the random dens, a [[Wishing Piece]] can be used on a den to activate that specific den. A den activated by a Wishing Piece will remain until it is defeated or the player using a Wishing Piece on another den. Random dens are reset whenever all random dens are cleared, regardless of whether a Wishing Piece den is present.&lt;br /&gt;
&lt;br /&gt;
===Watts===&lt;br /&gt;
Separate from the pillars of light, dens may also have a slight red glow on their ring of stones. Interacting with such a den will provide [[Watt]]s, after which the red glow will disappear. All dens restore Watts when a new day starts or when all daily dens are cleared.&lt;br /&gt;
&lt;br /&gt;
The amount of Watts the player collects depends on whether the den has a Dynamax Pokémon present and on the player&#039;s progress.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #{{galar color}}; border: 3px solid #{{galar color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | No Dynamax Pokémon&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | Dynamax Pokémon&lt;br /&gt;
|- style=&amp;quot;background-color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | Before defeating {{p|Eternatus}}&lt;br /&gt;
| 50 Watts&lt;br /&gt;
| 300 Watts&lt;br /&gt;
|- style=&amp;quot;background-color:#fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | After defeating Eternatus&lt;br /&gt;
| 200 Watts&lt;br /&gt;
| 2,000 Watts&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Colors and encounters===&lt;br /&gt;
All Pokémon Dens have two standard pools of encounters: a common pool and a rare pool. The pillar of light rising from a den indicates which pool was selected. A &amp;quot;weak&amp;quot; red pillar of light indicates the common pool, while a &amp;quot;strong&amp;quot; purple pillar of light indicates the rare pool. Each time a Wishing Piece is used, the game is saved which the beam of light for the pool used is shown once the save process starts. A method that can be used to get a rare pool easier and preserve Wishing Pieces, is to return to the home menu to exit the game quickly been den activation, and the completion of the save process to undo the den activation.    &lt;br /&gt;
&lt;br /&gt;
If [[Wild Area News]] has been downloaded from [[Mystery Gift]] in the [[menu]], a third pool for that data is also accessible, which also produces a red pillar of light. The rates of selection for these pools depend on how the den was generated. &lt;br /&gt;
&lt;br /&gt;
Each pool has a type theme, where almost all Pokémon that can appear in that pool share a particular type; Pokémon that do not match the type theme typically have an evolutionary relative who does. A den&#039;s common pool and rare pool usually are the same type, but are not necessarily. Dens can have different pools between games, due to version-exclusive Pokémon appearing in dens.&lt;br /&gt;
&lt;br /&gt;
Wishing Piece dens generate their contents independently of other dens. If Wild Area News data is present, the rate for selecting from the Wild Area News pool versus one of the standard pools is determined by a value in the Wild Area News data that changes in &amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt; increments. (For instance, for the {{p|Mewtwo}} event, a value of four made the Wild Area News rate 25%, leaving the standard pools at a 75% rate.) Between the standard pools, the common pool is selected at an 87.5% rate (&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;8&amp;lt;/sub&amp;gt;).&amp;lt;ref&amp;gt;[https://docs.google.com/spreadsheets/d/e/2PACX-1vRV1kfoo9vTQMPDtWkJ51yXFz63ekeQYtLYLHBpXSpP3CTbozhwJf8QvNl5fM2q3p_oQw-zPGSFdJhW/pubhtml# Den Types From Wishing Pieces]&amp;lt;/ref&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin: auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;display: inline-table; text-align: center; background: #{{galar color}}; border: 3px solid #{{galar color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | Rate&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | Wild Area News pool&lt;br /&gt;
| style=&amp;quot;background-color:#fff&amp;quot; | 6.25% × X&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | Standard pools&lt;br /&gt;
| style=&amp;quot;background-color:#fff&amp;quot; | 100% - 6.25% × X&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;display: inline-table; text-align: center; background: #{{galar color}}; border: 3px solid #{{galar color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | Rate&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | Common pool&lt;br /&gt;
| style=&amp;quot;background-color:#fff&amp;quot; | 87.5%&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | Rare pool&lt;br /&gt;
| style=&amp;quot;background-color:#fff&amp;quot; | 12.5%&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Random dens determine their contents in the same way, but with constraints on what the full set of random dens contain. When a set of random dens are generated, at most one can be a rare-pool (purple) den (but it is also possible for there to be no rare-pool dens). If Wild Area News data is present, a certain number of dens will also always select from the Wild Area News pool, with this number being defined in the event data, and is usually the same value as sets the Wishing Piece rate. For example, for the Mewtwo event, a value of 4 would mean four dens would always have Wild Area News encounters; if four or fewer random dens remained active when the day changed, all four newly selected dens would have Wild Area News encounters.&lt;br /&gt;
&lt;br /&gt;
===Badges and star ratings===&lt;br /&gt;
While the entire Wild Area is explorable at any point, dens will only become active in certain parts largely depending on the [[Badge]]s the player has.&lt;br /&gt;
&lt;br /&gt;
Badges also determine the possible star ratings of [[Max Raid Battle|battles]]. The star rating determines a Dynamax Pokémon&#039;s level and its behavior, such as whether it uses shields. It also often corresponds to more evolved or rarer Pokémon, and special attributes like more flawless {{IV}}s, a possible [[Hidden Ability]], and a [[Gigantamax]] factor.&lt;br /&gt;
&lt;br /&gt;
Any available star ratings have an equal chance of being selected when a new den is generated.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #{{galar color}}; border: 3px solid #{{galar color light}}&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | Unlocked areas&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | Available ratings&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 1-star&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 2-star&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 3-star&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 4-star&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 5-star&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 0 Badges&lt;br /&gt;
| Land dens: western south Wild Area&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Excluding [[South Lake Miloch]], [[Giant&#039;s Seat]], and [[North Lake Miloch]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{yes}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 1 Badge&lt;br /&gt;
| Land dens: full south Wild Area&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{yes}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 2 Badges&lt;br /&gt;
|&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{yes}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 3 Badges&lt;br /&gt;
| Land dens: north Wild Area&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{yes}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 4 Badges&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{yes}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 5 Badges&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{yes}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 6 Badges&lt;br /&gt;
|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; {{yes}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; {{yes}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | &amp;lt;small&amp;gt;{{color2|000|Rotom Bike}} Water Mode&amp;lt;/small&amp;gt;&lt;br /&gt;
| Water dens&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 7 Badges&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{yes}}&lt;br /&gt;
|&lt;br /&gt;
|- style=&amp;quot;background-color: #fff&amp;quot;&lt;br /&gt;
! style=&amp;quot;background-color:#{{galar color light}}&amp;quot; | 8 Badges&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{yes}}&lt;br /&gt;
| {{yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
Pokémon in active dens have fixed stats. Resetting the game or battling them multiple times will not change their stats once the den has been generated.&lt;br /&gt;
&lt;br /&gt;
The game also maintains two extra sets of daily dens after the current set. This means that, if the game was saved before clearing the last daily den, resetting the game and clearing it will always result in the same dens and Pokémon. If the day changes, some of the stored dens will remain fixed, but some may change.&lt;br /&gt;
&lt;br /&gt;
===Battle===&lt;br /&gt;
{{main|Max Raid Battle}}&lt;br /&gt;
Max Raid Battles pit four Trainers against a Dynamax Pokémon. The player can &amp;quot;Invite others&amp;quot; to connect wirelessly or over the Internet. If fewer than four players are present when the battle is started, random [[Max Raid Battle#Trainers|NPC Trainers]] will fill the remaining spots.&lt;br /&gt;
&lt;br /&gt;
In battles with higher star ratings, the Dynamax Pokémon will activate shields that greatly reduce the damage it takes. A normal attack will clear a single discrete portion of the shields, while a [[Max Move]] will clear two portions.&lt;br /&gt;
&lt;br /&gt;
==List of Dens==&lt;br /&gt;
===Wild Area===&lt;br /&gt;
* [[Rolling Fields/Dens|Rolling Fields]]&lt;br /&gt;
* [[Dappled Grove/Dens|Dappled Grove]]&lt;br /&gt;
* [[Watchtower Ruins/Dens|Watchtower Ruins]]&lt;br /&gt;
** [[Watchtower Lair]]&lt;br /&gt;
* [[East Lake Axewell/Dens|East Lake Axewell]]&lt;br /&gt;
* [[West Lake Axewell/Dens|West Lake Axewell]]&lt;br /&gt;
* [[Axew&#039;s Eye/Dens|Axew&#039;s Eye]]&lt;br /&gt;
* [[South Lake Miloch/Dens|South Lake Miloch]]&lt;br /&gt;
* [[Giant&#039;s Seat/Dens|Giant&#039;s Seat]]&lt;br /&gt;
* [[North Lake Miloch/Dens|North Lake Miloch]]&lt;br /&gt;
* [[Motostoke Riverbank/Dens|Motostoke Riverbank]]&lt;br /&gt;
* [[Bridge Field/Dens|Bridge Field]]&lt;br /&gt;
* [[Stony Wilderness/Dens|Stony Wilderness]]&lt;br /&gt;
* [[Dusty Bowl/Dens|Dusty Bowl]]&lt;br /&gt;
* [[Giant&#039;s Mirror/Dens|Giant&#039;s Mirror]]&lt;br /&gt;
* [[Hammerlocke Hills/Dens|Hammerlocke Hills]]&lt;br /&gt;
* [[Giant&#039;s Cap/Dens|Giant&#039;s Cap]]&lt;br /&gt;
* [[Lake of Outrage/Dens|Lake of Outrage]]&lt;br /&gt;
&lt;br /&gt;
===Isle of Armor===&lt;br /&gt;
* [[Fields of Honor/Dens|Fields of Honor]]&lt;br /&gt;
* [[Soothing Wetlands/Dens|Soothing Wetlands]]&lt;br /&gt;
* [[Forest of Focus/Dens|Forest of Focus]]&lt;br /&gt;
* [[Challenge Beach/Dens|Challenge Beach]]&lt;br /&gt;
* [[Brawlers&#039; Cave/Dens|Brawlers&#039; Cave]]&lt;br /&gt;
* [[Challenge Road/Dens|Challenge Road]]&lt;br /&gt;
* [[Courageous Cavern/Dens|Courageous Cavern]]&lt;br /&gt;
* [[Loop Lagoon/Dens|Loop Lagoon]]&lt;br /&gt;
* [[Training Lowlands/Dens|Training Lowlands]]&lt;br /&gt;
* [[Potbottom Desert/Dens|Potbottom Desert]]&lt;br /&gt;
* [[Workout Sea/Dens|Workout Sea]]&lt;br /&gt;
* [[Stepping-Stone Sea/Dens|Stepping-Stone Sea]]&lt;br /&gt;
* [[Insular Sea/Dens|Insular Sea]]&lt;br /&gt;
* [[Honeycalm Sea/Dens|Honeycalm Sea]]&lt;br /&gt;
* [[Honeycalm Island/Dens|Honeycalm Island]]&lt;br /&gt;
&lt;br /&gt;
===Crown Tundra===&lt;br /&gt;
* [[Slippery Slope/Dens|Slippery Slope]]&lt;br /&gt;
* [[Frostpoint Field/Dens|Frostpoint Field]]&lt;br /&gt;
* [[Giant&#039;s Bed/Dens|Giant&#039;s Bed]]&lt;br /&gt;
* [[Old Cemetery/Dens|Old Cemetery]]&lt;br /&gt;
* [[Snowslide Slope/Dens|Snowslide Slope]]&lt;br /&gt;
* [[Path to the Peak/Dens|Path to the Peak]]&lt;br /&gt;
* [[Crown Shrine/Dens|Crown Shrine]]&lt;br /&gt;
* [[Giant&#039;s Foot/Dens|Giant&#039;s Foot]]&lt;br /&gt;
* [[Frigid Sea/Dens|Frigid Sea]]&lt;br /&gt;
* [[Three-Point Pass/Dens|Three-Point Pass]]&lt;br /&gt;
* [[Ballimere Lake/Dens|Ballimere Lake]]&lt;br /&gt;
* [[Dyna Tree Hill/Dens|Dyna Tree Hill]]&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Pokémon Den Adventures.png|thumb|230px|A Pokémon Den in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{MangaArc|Sword &amp;amp; Shield}}====&lt;br /&gt;
Pokémon Dens first appeared in &#039;&#039;[[PASS04|Zap!! A Rising Beam of Light]]&#039;&#039;. When a pair of {{tc|Team Yell Grunt}}s tried to destroy their [[Galar League|Gym Challenge]] uniforms, [[Henry Sword|Henry]] and [[Casey Shield|Casey]] forced the Grunts into a nearby den. Once inside, the four had to team up and defeat a [[Dynamax]] {{p|Gurdurr}} in order to leave.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{Galar color}}|bordercolor={{Galar color dark}}|textcolor=fff&lt;br /&gt;
|zh_yue=寶可夢巢穴 &#039;&#039;{{tt|Pokémon Chàauhyuht|Pokémon Den}}&#039;&#039;&lt;br /&gt;
|zh_cmn=寶可夢巢穴 / 宝可梦巢穴 &#039;&#039;{{tt|Pokémon Cháoxuè / Pokémon Cháoxué|Pokémon Den}}&#039;&#039;&lt;br /&gt;
|nl=Pokémon-schuilplaats&lt;br /&gt;
|fr=Antre de Pokémon&lt;br /&gt;
|de=Pokémon-Nester&lt;br /&gt;
|it=Tana di Pokémon&lt;br /&gt;
|ko=포켓몬굴 &#039;&#039;{{tt|Pokémon Gul|Pokémon Den}}&#039;&#039;&lt;br /&gt;
|ru=Жилище Покемонов &#039;&#039;Zhilishche Pokémonov&#039;&#039;&lt;br /&gt;
|es=Nido Pokémon&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Pokémon Dens were inspired by the {{wp|Giant&#039;s Causeway}}, a collection of {{wp|Columnar basalt|basalt columns}} in {{wp|Northern Ireland}}.&amp;lt;ref&amp;gt;[https://assets.pokemon.com/assets/cms2/pdf/video-game/sword-shield/Galar_Tour_Brochure_US.pdf Pokémon Sword and Pokémon Shield Galar Expedition Guide]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* If the player stands close to an active den, it will emit a &amp;quot;glowing&amp;quot; sound effect. Rare dens produce a sound with a lower pitch than common dens.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Dens}}&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sword and Shield locations]]&lt;br /&gt;
[[Category:Galar locations]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Antre de Pokémon]]&lt;br /&gt;
[[it:Tana di Pokémon]]&lt;br /&gt;
[[ja:ポケモンの巣]]&lt;br /&gt;
[[zh:宝可梦巢穴]]&lt;/div&gt;</summary>
		<author><name>Tyler53841</name></author>
	</entry>
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