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	<updated>2026-06-27T15:33:40Z</updated>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Walkthrough:Pok%C3%A9mon_HeartGold_and_SoulSilver/Part_1&amp;diff=1130067</id>
		<title>Walkthrough:Pokémon HeartGold and SoulSilver/Part 1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Walkthrough:Pok%C3%A9mon_HeartGold_and_SoulSilver/Part_1&amp;diff=1130067"/>
		<updated>2010-07-22T08:27:45Z</updated>

		<summary type="html">&lt;p&gt;TurquoiseTree: /* New Bark Town */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt; This is the Bulbapedia walkthrough for [[Pokémon HeartGold and SoulSilver Versions]]. This walkthrough follows the remade [[Nintendo DS]] versions, &amp;lt;b&amp;gt;not&amp;lt;/b&amp;gt; {{game|Gold and Silver|s}}. &amp;lt;br&amp;gt; The guide for those can be found &amp;lt;b&amp;gt;[[Appendix:Gold and Silver walkthrough|here]]&amp;lt;/b&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
== A New Journey is About to Unfold ==&lt;br /&gt;
[[Image:OakHGSSIntro.png|thumb|right|Professor Oak greets you]]&lt;br /&gt;
[[Image:HGSS_bedroom.png|thumb|120px|left|You begin the game in your room]]&lt;br /&gt;
&lt;br /&gt;
Just like in {{game3|Gold and Silver|Gold &amp;amp; Silver|s}}, [[Professor Oak]] introduces new Trainers to the Pokémon world.  His lecture is important for new players, though it&#039;s nothing new to veterans of the series.  Once he is done talking, choose a gender for your character. After choosing, the character&#039;s gender cannot be changed. Then, you have to enter your character&#039;s name.  The name cannot be changed either, so double-check that you have what you want.  Press &amp;quot;OK&amp;quot; when you are happy with your choice, and your sprite will shrink to the overworld sprite.&lt;br /&gt;
&lt;br /&gt;
== New Bark Town ==&lt;br /&gt;
[[Image:HGSS New Bark Town.png|thumb|right|New Bark Town]]&lt;br /&gt;
[[Image:Screen1.png|thumb|150px|right|Choose either Chikorita, Cyndaquil, or Totodile]]&lt;br /&gt;
&lt;br /&gt;
After listening to {{prof|Oak}}&#039;s lecture, you wake up in your room.  Walk downstairs to find your [[mom]], who enables the &amp;lt;i&amp;gt;Bag, Trainer Card, Save,&amp;lt;/i&amp;gt; and &amp;lt;i&amp;gt;Options&amp;lt;/i&amp;gt; on the lower screen.  When she is done talking, step outside to explore your hometown.&lt;br /&gt;
&lt;br /&gt;
After you take your first step, A {{p|Marill}} runs into you, mistaking you for its Trainer, {{ga|Lyra}}/{{ga|Ethan}}.  Your opposite-gender counterpart calls it back, and they both run off.  As in {{game3|Gold and Silver|the originals|s}}, the [[Silver (game)|shady guy]] peering into Elm&#039;s lab will shove you away, telling you to get lost.  Enter the lab and speak to [[Professor Elm]], who asks you a favor: it seems his friend [[Mr. Pokémon]] has found something, and needs you to bring it back to the lab.  He feels that it is too dangerous to leave by yourself, so he lets you choose either {{p|Chikorita}}, {{p|Cyndaquil}}, or {{p|Totodile}} to accompany you.  Before you leave, Elm explains the benefits of letting a Pokémon walk beside you, outside of its Poké Ball.  This is one of the most recognizable differences from Gold &amp;amp; Silver: a Trainer&#039;s lead Pokémon will follow behind them, like {{p|Pikachu}} did in {{v|Yellow}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{johto color dark}}; font-size:85%; -moz-border-radius: 10px; border: 5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | [[Image:Spr_4h_152.png‎]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Chikorita|{{johto color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[Image:Spr_4h_155.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Cyndaquil|{{johto color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; -moz-border-radius-topright: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | [[Image:Spr_4h_158.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Totodile|{{johto color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color}}&amp;quot; | [[Grass (type)|{{color|FFF|Grass}}]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; | [[Fire (type)|{{color|FFF|Fire}}]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}&amp;quot; | [[Water (type)|{{color|FFF|Water}}]]&lt;br /&gt;
|- style=&amp;quot;background: #{{johto color light}}&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{MS|153|Bayleef (Pokémon)}}&lt;br /&gt;
| {{pcolor|Bayleef|{{johto color dark}}}}&lt;br /&gt;
| {{MS|156|Quilava (Pokémon)}}&lt;br /&gt;
| {{pcolor|Quilava|{{johto color dark}}}}&lt;br /&gt;
| {{MS|159|Croconaw (Pokémon)}}&lt;br /&gt;
| {{pcolor|Croconaw|{{johto color dark}}}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color}}&amp;quot; | [[Grass (type)|{{color|FFF|Grass}}]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; | [[Fire (type)|{{color|FFF|Fire}}]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}&amp;quot; | [[Water (type)|{{color|FFF|Water}}]]&lt;br /&gt;
|- style=&amp;quot;background: #{{johto color light}}&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{MS|154|Meganium (Pokémon)}}&lt;br /&gt;
| {{pcolor|Meganium|{{johto color dark}}}}&lt;br /&gt;
| {{MS|157|Typhlosion (Pokémon)}}&lt;br /&gt;
| {{pcolor|Typhlosion|{{johto color dark}}}}&lt;br /&gt;
| {{MS|160|Feraligatr (Pokémon)}}&lt;br /&gt;
| {{pcolor|Feraligatr|{{johto color dark}}}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color}}; -moz-border-radius-bottomleft: 5px&amp;quot; | [[Grass (type)|{{color|FFF|Grass}}]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; | [[Fire (type)|{{color|FFF|Fire}}]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}; -moz-border-radius-bottomright: 5px&amp;quot; | [[Water (type)|{{color|FFF|Water}}]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Totodile is highly recommended since your opponent will then choose Chikorita which can easily be beaten by Pidgey, or even Croconaw&#039;s Ice Fang.&lt;br /&gt;
[[Mr. Pokémon]] lives on Route 30, but you&#039;ll have to cut through Route 29 and Cherrygrove City first.  On your way out, Elm&#039;s aide gives you five [[Potion]]s.  Step back outside to find Lyra/Ethan, who tells you to visit your mom before leaving.  Stop back home to pick up your [[Pokégear]] from Mom.  It only has a {{DL|Pokégear|Phone|phone function}} now, but will soon act as a map and radio as well.  Leave your home and walk west towards {{rt|29}}, and {{prof|Elm}} runs out of the lab to give you his phone number.&lt;br /&gt;
&lt;br /&gt;
== Route 29 ==&lt;br /&gt;
[[Image:HGSS Route 29.png|thumb|400px|left|Route 29]]&lt;br /&gt;
&lt;br /&gt;
There&#039;s no way to avoid the tall grass on the way to Cherrygrove, so train your starter by fighting off the wild Pokémon.  Follow the dead-end trail in the northeast to find a Potion in the clearing.  Further west is the first [[Apricorn]] tree that you&#039;ll find, though you don&#039;t have anything to store it in right now.  Stop by this area on a Tuesday to find Tuscany, one of the seven [[Week Siblings]], who will give you a {{DL|Type-enhancing item|TwistedSpoon}} on your first meeting.  Continue west to reach [[Cherrygrove City]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{soulsilver color light}}; -moz-border-radius: 1em; border: 5px solid #{{heartgold color light}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Available Pokémon&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{Catchableheader|land|2}}&lt;br /&gt;
{{Catchtime|Morning}}&lt;br /&gt;
{{catchentryhs|016|Pidgey|yes|yes|Grass|2-4|55%}}&lt;br /&gt;
{{catchentryhs|161|Sentret|yes|yes|Grass|2-3|40%}}&lt;br /&gt;
{{catchentryhs|019|Rattata|yes|yes|Grass|4|5%}}&lt;br /&gt;
{{Catchtime|Day}}&lt;br /&gt;
{{catchentryhs|016|Pidgey|yes|yes|Grass|2-4|55%}}&lt;br /&gt;
{{catchentryhs|161|Sentret|yes|yes|Grass|2-3|40%}}&lt;br /&gt;
{{catchentryhs|019|Rattata|yes|yes|Grass|4|5%}}&lt;br /&gt;
{{Catchtime|Night}}&lt;br /&gt;
{{catchentryhs|163|Hoothoot|yes|yes|Grass|2-4|85%}}&lt;br /&gt;
{{catchentryhs|019|Rattata|yes|yes|Grass|2-4|15%}}&lt;br /&gt;
{{catchablefooter|land|2}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{soulsilver color light}}; -moz-border-radius: 1em; border: 5px solid #{{heartgold color light}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Items&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{Itlisth}}&lt;br /&gt;
{{Itlistbod|Potion|East of the guardhouse past the pair of grass patches|HGSS}}&lt;br /&gt;
{{Itlistbod|Grn Apricorn|Just outside Cherrygrove City&#039;s east end|HGSS}}&lt;br /&gt;
{{Itlistbod|Poké Ball|Gift from {{ga|Lyra}}/{{ga|Ethan}} after showing you how to catch Pokémon (x5)|HGSS|IV}}&lt;br /&gt;
{{Itlistbod|TwistedSpoon|From [[Tuscany]]{{dotw|Tu}}|HGSS}}&lt;br /&gt;
{{Itlistbod|none|From [[Tuscany]]{{dotw|Tu}} after obtaining the TwistedSpoon|HGSS|display=Shock Ribbon}}&lt;br /&gt;
{{Itlistfoot}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cherrygrove City ==&lt;br /&gt;
[[Image:HGSS Cherrygrove City.png|thumb|400px|right|Cherrygrove City]]&lt;br /&gt;
&lt;br /&gt;
On your way into the city, a nimble old man ambushes you and gives you a speedy tour of the city - the [[Pokémon Center]], the [[Poké Mart]], the path to Route 30, and the ocean.  After the tour, he gives you the [[Running Shoes]].  These shoes appear on the touch screen, and can be equipped indefinitely (unlike in Generation III, where it was controlled by the B button).  Heal up at the Poké Center if need be, buy a few Potions, and head for Cherrygrove&#039;s northern exit.  Before you can leave, the Guide Gent shows up again, this time to give you the {{DL|Pokégear|Map|Map Card}} for your Pokégear, which allows you to view a map of the Johto region anytime.  Leave the city for {{rt|30}} to the north.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{soulsilver color light}}; -moz-border-radius: 1em; border: 5px solid #{{heartgold color light}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Items&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{Itlisth}}&lt;br /&gt;
{{Itlistbod|Running Shoes|Gift from Guide Gent|HGSS}}&lt;br /&gt;
{{Itlistbod|Town Map|Gift from Guide Gent|HGSS|display={{DL|Pokégear|Map|Map Card}}}}&lt;br /&gt;
{{Itlistbod|Mystic Water|From the fisherman on the island|HGSS|display={{DL|Type-enhancing item|Mystic Water}}}}&lt;br /&gt;
{{Itlistfoot}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Route 30 ==&lt;br /&gt;
[[Image:Hoothoot and Gold.png|Route 30|thumb|120px|left]]&lt;br /&gt;
&lt;br /&gt;
There&#039;s plenty of tall grass here, which makes this route an ideal spot for training.  Pick up the [[Potion]] near the pond, and continue north to reach the first house.  Talk to the man inside, and he will give you the {{DL|List of key items in Generation IV|Apricorn Box}}, which means that you can finally start collecting them all.  Step outside and check his tree to pick the green Apricorn growing there.  Walk north through the next patch of tall grass, and grab the {{DL|Status ailment healing item|Antidote}} to the left.  The route splits into two separate trails here; the western trail is currently blocked by two battling Youngsters, so wander through the tall grass of the eastern trail to find [[Mr. Pokémon]]&#039;s house at the northern end.  Grab the pink Apricorn from the tree, and head inside.  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{soulsilver color light}}; -moz-border-radius: 1em; border: 5px solid #{{heartgold color light}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Available Pokémon&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{Catchableheader|land|2}}&lt;br /&gt;
{{Catchtime|Morning}}&lt;br /&gt;
{{catchentryhs|010|Caterpie|yes|no|Grass|3-4|50%}}&lt;br /&gt;
{{catchentryhs|013|Weedle|no|yes|Grass|3-4|50%}}&lt;br /&gt;
{{catchentryhs|016|Pidgey|yes|no|Grass|2-4|40%}}&lt;br /&gt;
{{catchentryhs|165|Ledyba|no|yes|Grass|3|30%}}&lt;br /&gt;
{{catchentryhs|011|Metapod|yes|no|Grass|4|10%}}&lt;br /&gt;
{{catchentryhs|014|Kakuna|no|yes|Grass|4|10%}}&lt;br /&gt;
{{catchentryhs|016|Pidgey|no|yes|Grass|2-4|10%}}&lt;br /&gt;
{{Catchtime|Day}}&lt;br /&gt;
{{catchentryhs|016|Pidgey|yes|yes|Grass|2-4|50%}}&lt;br /&gt;
{{catchentryhs|010|Caterpie|yes|no|Grass|3-4|35%}}&lt;br /&gt;
{{catchentryhs|013|Weedle|no|yes|Grass|3-4|35%}}&lt;br /&gt;
{{catchentryhs|011|Metapod|yes|no|Grass|4|15%}}&lt;br /&gt;
{{catchentryhs|014|Kakuna|no|yes|Grass|4|15%}}&lt;br /&gt;
{{Catchtime|Night}}&lt;br /&gt;
{{catchentryhs|016|Pidgey|yes|no|Grass|2-4|40%}}&lt;br /&gt;
{{catchentryhs|163|Hoothoot|no|yes|Grass|3-4|60%}}&lt;br /&gt;
{{catchentryhs|163|Hoothoot|yes|no|Grass|3-4|30%}}&lt;br /&gt;
{{catchentryhs|019|Rattata|no|yes|Grass|3-4|40%}}&lt;br /&gt;
{{catchentryhs|167|Spinarak|yes|no|Grass|2-3|30%}}&lt;br /&gt;
{{catchablefooter|land|2}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{soulsilver color light}}; -moz-border-radius: 1em; border: 5px solid #{{heartgold color light}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Items&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{Itlisth}}&lt;br /&gt;
{{Itlistbod|Potion|Near the route&#039;s southern end, by the eastern pond|HGSS}}&lt;br /&gt;
{{Itlistbod|Antidote|Near the split in the route|HGSS|display={{DL|Status ailment healing item|Antidote}}}}&lt;br /&gt;
{{Itlistbod|Apricorn Box|From the man in the southern house|HGSS|display={{DL|List of key items in Generation IV|Apricorn Box}}}}&lt;br /&gt;
{{Itlistbod|Green Apricorn|Growing on the tree near the southern house|HGSS|display={{DL|Apricorn|Green Apricorn}}}}{{Itlistbod|Pink Apricorn|West of Mr. Pokémon&#039;s house|HGSS|display={{DL|Apricorn|Pink Apricorn}}}}&lt;br /&gt;
{{Itlistbod|Mystery Egg|From Mr. Pokémon in the route&#039;s northeastern house|HGSS|display={{DL|List of key items in Generation IV|Mystery Egg}}}}&lt;br /&gt;
{{Itlistbod|Exp. Share|From Mr. Pokémon in exchange for the Red Scale from the Lake of Rage|HGSS|display={{DL|Experience-affecting item|Exp. Share}}}}&lt;br /&gt;
{{Itlistfoot}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mr Pokémon&#039;s house ===&lt;br /&gt;
&lt;br /&gt;
Mr Pokémon approaches you with the {{DL|List of key items in Generation IV|Mystery Egg}} as soon as you enter, and then his guest steps up.  [[Professor Oak]] gives you a [[Pokédex]] and his phone number before leaving for his radio show. &amp;lt;br&amp;gt; Leave the house, and you&#039;ll get an urgent call from {{prof|Elm}}.  He doesn&#039;t go into detail, but you had better hurry back to {{to|New Bark}}!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cherrygrove City ==&lt;br /&gt;
&lt;br /&gt;
Make sure your team is rested up, because as soon as you try to head east from Cherrygrove, that [[Silver (game)|shady guy]] that was spying on Elm&#039;s lab ambushes you, forcing you into a battle.  It turns out that he swiped one of Elm&#039;s Pokémon from the lab.  Whichever you chose, his Pokémon will always have a type advantage against yours, so having a few Potions isn&#039;t a bad idea.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
!{{MS|152|Chikorita (Pokémon)}} If the {{player}} chose {{p|Chikorita}}:&lt;br /&gt;
!{{MS|155|Cyndaquil (Pokémon)}} If the {{player}} chose {{p|Cyndaquil}}: &lt;br /&gt;
!{{MS|158|Totodile (Pokémon)}} If the {{player}} chose {{p|Totodile}}:&lt;br /&gt;
|-&lt;br /&gt;
|{{Party|color={{SoulSilver color}}|headcolor={{SoulSilver color light}}|bordercolor={{SoulSilver color dark}} &lt;br /&gt;
|sprite=SilverHGSS.gif&lt;br /&gt;
|prize={{pdollar}}500&lt;br /&gt;
|class=Passerby&lt;br /&gt;
|name=Boy&lt;br /&gt;
|game={{game|HeartGold and SoulSilver|s}}&lt;br /&gt;
|location=[[Cherrygrove City]]&lt;br /&gt;
|pokemon=1&lt;br /&gt;
|pokemon1={{Pokémon|gen=4|game=HeartGold and SoulSilver|ndex=155|pokemon=Cyndaquil&lt;br /&gt;
|gender=male|level=5|type1=Fire|ability=Blaze&lt;br /&gt;
|move1=Tackle|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Leer|move2type=Normal|move2cat=Status}}}}&lt;br /&gt;
&lt;br /&gt;
|{{Party|color={{SoulSilver color}}|headcolor={{SoulSilver color light}}|bordercolor={{SoulSilver color dark}} &lt;br /&gt;
|sprite=SilverHGSS.gif&lt;br /&gt;
|prize={{pdollar}}500&lt;br /&gt;
|class=Passerby&lt;br /&gt;
|name=Boy&lt;br /&gt;
|game={{game|HeartGold and SoulSilver|s}}&lt;br /&gt;
|location=[[Cherrygrove City]]&lt;br /&gt;
|pokemon=1&lt;br /&gt;
|pokemon1={{Pokémon|gen=4|game=HeartGold and SoulSilver|ndex=158|pokemon=Totodile&lt;br /&gt;
|gender=male|level=5|type1=Water|ability=Torrent&lt;br /&gt;
|move1=Scratch|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Leer|move2type=Normal|move2cat=Status}}}}&lt;br /&gt;
&lt;br /&gt;
|{{Party|color={{SoulSilver color}}|headcolor={{SoulSilver color light}}|bordercolor={{SoulSilver color dark}} &lt;br /&gt;
|sprite=SilverHGSS.gif&lt;br /&gt;
|prize={{pdollar}}500&lt;br /&gt;
|class=Passerby&lt;br /&gt;
|name=Boy&lt;br /&gt;
|game={{game|HeartGold and SoulSilver|s}}&lt;br /&gt;
|location=[[Cherrygrove City]]&lt;br /&gt;
|pokemon=1&lt;br /&gt;
|pokemon1={{Pokémon|gen=4|game=HeartGold and SoulSilver|ndex=152|pokemon=Chikorita&lt;br /&gt;
|gender=male|level=5|type1=Grass|ability=Overgrow&lt;br /&gt;
|move1=Tackle|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Growl|move2type=Normal|move2cat=Status}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Back in New Bark ==&lt;br /&gt;
&lt;br /&gt;
Hurry to Elm&#039;s lab to see the professor talking to the police.  He seems to think that you&#039;re the one responsible, but {{ga|Lyra}}/{{ga|Ethan}} defends you, telling the police that they saw a kid with red hair spying on the lab.  Realizing that you have just battled the suspect, the policeman asks you for his name.  After naming your rival as the culprit, deliver the {{DL|List of key items in Generation IV|Mystery Egg}} to the professor.  Elm is intrigued by the discovery, and promises to call you if he learns anything about the Egg.  Once he realizes the Professor Oak gave you a [[Pokédex]], he suggests that you challenge the eight Pokémon Gyms of Johto.  The first Gym is located in [[Violet City]], off to the northwest.  Before you leave (for good this time), stop back home to say goodbye to Mom.  She asks if you want to her to save your money; say yes, and she&#039;ll act as a bank, and will occasionally buy helpful items, like Potions or rare Berries (Unlike [[Generation II]], the items are delivered in the [[Poké Mart]] or [[Department Store]] by a Delivery Man instead of through the players&#039; PC). As you leave {{to|New Bark}}, Lyra/Ethan shows gives you a quick demonstration on how to catch a wild Pokémon.  After the battle, she/he gives you 5 Poké Balls to start you on your collection.  Now that you&#039;ve delivered the Mystery Egg, Poké Marts have added Poké Balls to their inventory (buy 10 at once to receive a free Premier Ball), so with enough cash, you&#039;re free to start the hunt.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With Elm&#039;s errand complete, you can finally get to [[Violet City]]. &amp;lt;br&amp;gt;&lt;br /&gt;
Return to {{ci|Cherrygrove}} and head north to {{rt|30}} again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:WalkthroughPrevNext|&lt;br /&gt;
game=HeartGold|&lt;br /&gt;
game2=SoulSilver|&lt;br /&gt;
prev=no|&lt;br /&gt;
gamename=HeartGold and SoulSilver|&lt;br /&gt;
next=yes|&lt;br /&gt;
nextname=Route 30, Route 31, Violet City, Violet Gym|&lt;br /&gt;
nextsection=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Walkthroughs notice}}&lt;br /&gt;
[[Category:HeartGold and SoulSilver walkthrough]]&lt;/div&gt;</summary>
		<author><name>TurquoiseTree</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Walkthrough:Pok%C3%A9mon_HeartGold_and_SoulSilver/Part_1&amp;diff=1130064</id>
		<title>Walkthrough:Pokémon HeartGold and SoulSilver/Part 1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Walkthrough:Pok%C3%A9mon_HeartGold_and_SoulSilver/Part_1&amp;diff=1130064"/>
		<updated>2010-07-22T08:24:07Z</updated>

		<summary type="html">&lt;p&gt;TurquoiseTree: /* A New Journey is About to Unfold */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;i&amp;gt; This is the Bulbapedia walkthrough for [[Pokémon HeartGold and SoulSilver Versions]]. This walkthrough follows the remade [[Nintendo DS]] versions, &amp;lt;b&amp;gt;not&amp;lt;/b&amp;gt; {{game|Gold and Silver|s}}. &amp;lt;br&amp;gt; The guide for those can be found &amp;lt;b&amp;gt;[[Appendix:Gold and Silver walkthrough|here]]&amp;lt;/b&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
== A New Journey is About to Unfold ==&lt;br /&gt;
[[Image:OakHGSSIntro.png|thumb|right|Professor Oak greets you]]&lt;br /&gt;
[[Image:HGSS_bedroom.png|thumb|120px|left|You begin the game in your room]]&lt;br /&gt;
&lt;br /&gt;
Just like in {{game3|Gold and Silver|Gold &amp;amp; Silver|s}}, [[Professor Oak]] introduces new Trainers to the Pokémon world.  His lecture is important for new players, though it&#039;s nothing new to veterans of the series.  Once he is done talking, choose a gender for your character. After choosing, the character&#039;s gender cannot be changed. Then, you have to enter your character&#039;s name.  The name cannot be changed either, so double-check that you have what you want.  Press &amp;quot;OK&amp;quot; when you are happy with your choice, and your sprite will shrink to the overworld sprite.&lt;br /&gt;
&lt;br /&gt;
== New Bark Town ==&lt;br /&gt;
[[Image:HGSS New Bark Town.png|thumb|right|New Bark Town]]&lt;br /&gt;
[[Image:Screen1.png|thumb|150px|right|Choose either Chikorita, Cyndaquil, or Totodile]]&lt;br /&gt;
&lt;br /&gt;
After listening to {{prof|Oak}}&#039;s lecture, you wake up in your room.  Walk downstairs to find your [[mom]], who enables the &amp;lt;i&amp;gt;Bag, Trainer Card, Save,&amp;lt;/i&amp;gt; and &amp;lt;i&amp;gt;Options&amp;lt;/i&amp;gt; on the lower screen.  When she is done talking, step outside to explore your hometown.&lt;br /&gt;
&lt;br /&gt;
After you take your first step, A {{p|Marill}} runs into you, mistaking you for its Trainer, {{ga|Lyra}}/{{ga|Ethan}}.  Your opposite-gender counterpart calls it back, and they both run off.  As in {{game3|Gold and Silver|the originals|s}}, the [[Silver (game)|shady guy]] peering into Elm&#039;s lab will shove you away, telling you to get lost.  Enter the lab and speak to [[Professor Elm]], who asks you a favor: it seems his friend [[Mr. Pokémon]] has found something, and needs you to bring it back to the lab.  He feels that it is too dangerous to leave by yourself, so he lets you choose either {{p|Chikorita}}, {{p|Cyndaquil}}, or {{p|Totodile}} to accompany you.  Before you leave, Elm explains the benefits of letting a Pokémon walk beside you, outside of its Poké Ball.  This is one of the most recognizable differences from Gold &amp;amp; Silver: a Trainer&#039;s lead Pokémon will follow behind them, like {{p|Pikachu}} did in {{v|Yellow}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{johto color dark}}; font-size:85%; -moz-border-radius: 10px; border: 5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; -moz-border-radius-topleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | [[Image:Spr_4h_152.png‎]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Chikorita|{{johto color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[Image:Spr_4h_155.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Cyndaquil|{{johto color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{johto color light}}; -moz-border-radius-topright: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | [[Image:Spr_4h_158.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Totodile|{{johto color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color}}&amp;quot; | [[Grass (type)|{{color|FFF|Grass}}]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; | [[Fire (type)|{{color|FFF|Fire}}]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}&amp;quot; | [[Water (type)|{{color|FFF|Water}}]]&lt;br /&gt;
|- style=&amp;quot;background: #{{johto color light}}&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{MS|153|Bayleef (Pokémon)}}&lt;br /&gt;
| {{pcolor|Bayleef|{{johto color dark}}}}&lt;br /&gt;
| {{MS|156|Quilava (Pokémon)}}&lt;br /&gt;
| {{pcolor|Quilava|{{johto color dark}}}}&lt;br /&gt;
| {{MS|159|Croconaw (Pokémon)}}&lt;br /&gt;
| {{pcolor|Croconaw|{{johto color dark}}}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color}}&amp;quot; | [[Grass (type)|{{color|FFF|Grass}}]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; | [[Fire (type)|{{color|FFF|Fire}}]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}&amp;quot; | [[Water (type)|{{color|FFF|Water}}]]&lt;br /&gt;
|- style=&amp;quot;background: #{{johto color light}}&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{MS|154|Meganium (Pokémon)}}&lt;br /&gt;
| {{pcolor|Meganium|{{johto color dark}}}}&lt;br /&gt;
| {{MS|157|Typhlosion (Pokémon)}}&lt;br /&gt;
| {{pcolor|Typhlosion|{{johto color dark}}}}&lt;br /&gt;
| {{MS|160|Feraligatr (Pokémon)}}&lt;br /&gt;
| {{pcolor|Feraligatr|{{johto color dark}}}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color}}; -moz-border-radius-bottomleft: 5px&amp;quot; | [[Grass (type)|{{color|FFF|Grass}}]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{fire color}}&amp;quot; | [[Fire (type)|{{color|FFF|Fire}}]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{water color}}; -moz-border-radius-bottomright: 5px&amp;quot; | [[Water (type)|{{color|FFF|Water}}]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Totodile is highly recommended since Silver will choose Chikorita wich can easily be beaten by Pidgey, or even Croconaw&#039;s Ice Fang.&lt;br /&gt;
[[Mr. Pokémon]] lives on Route 30, but you&#039;ll have to cut through Route 29 and Cherrygrove City first.  On your way out, Elm&#039;s aide gives you five [[Potion]]s.  Step back outside to find Lyra/Ethan, who tells you to visit your mom before leaving.  Stop back home to pick up your [[Pokégear]] from Mom.  It only has a {{DL|Pokégear|Phone|phone function}} now, but will soon act as a map and radio as well.  Leave your home and walk west towards {{rt|29}}, and {{prof|Elm}} runs out of the lab to give you his phone number.&lt;br /&gt;
&lt;br /&gt;
== Route 29 ==&lt;br /&gt;
[[Image:HGSS Route 29.png|thumb|400px|left|Route 29]]&lt;br /&gt;
&lt;br /&gt;
There&#039;s no way to avoid the tall grass on the way to Cherrygrove, so train your starter by fighting off the wild Pokémon.  Follow the dead-end trail in the northeast to find a Potion in the clearing.  Further west is the first [[Apricorn]] tree that you&#039;ll find, though you don&#039;t have anything to store it in right now.  Stop by this area on a Tuesday to find Tuscany, one of the seven [[Week Siblings]], who will give you a {{DL|Type-enhancing item|TwistedSpoon}} on your first meeting.  Continue west to reach [[Cherrygrove City]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{soulsilver color light}}; -moz-border-radius: 1em; border: 5px solid #{{heartgold color light}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Available Pokémon&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{Catchableheader|land|2}}&lt;br /&gt;
{{Catchtime|Morning}}&lt;br /&gt;
{{catchentryhs|016|Pidgey|yes|yes|Grass|2-4|55%}}&lt;br /&gt;
{{catchentryhs|161|Sentret|yes|yes|Grass|2-3|40%}}&lt;br /&gt;
{{catchentryhs|019|Rattata|yes|yes|Grass|4|5%}}&lt;br /&gt;
{{Catchtime|Day}}&lt;br /&gt;
{{catchentryhs|016|Pidgey|yes|yes|Grass|2-4|55%}}&lt;br /&gt;
{{catchentryhs|161|Sentret|yes|yes|Grass|2-3|40%}}&lt;br /&gt;
{{catchentryhs|019|Rattata|yes|yes|Grass|4|5%}}&lt;br /&gt;
{{Catchtime|Night}}&lt;br /&gt;
{{catchentryhs|163|Hoothoot|yes|yes|Grass|2-4|85%}}&lt;br /&gt;
{{catchentryhs|019|Rattata|yes|yes|Grass|2-4|15%}}&lt;br /&gt;
{{catchablefooter|land|2}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{soulsilver color light}}; -moz-border-radius: 1em; border: 5px solid #{{heartgold color light}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Items&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{Itlisth}}&lt;br /&gt;
{{Itlistbod|Potion|East of the guardhouse past the pair of grass patches|HGSS}}&lt;br /&gt;
{{Itlistbod|Grn Apricorn|Just outside Cherrygrove City&#039;s east end|HGSS}}&lt;br /&gt;
{{Itlistbod|Poké Ball|Gift from {{ga|Lyra}}/{{ga|Ethan}} after showing you how to catch Pokémon (x5)|HGSS|IV}}&lt;br /&gt;
{{Itlistbod|TwistedSpoon|From [[Tuscany]]{{dotw|Tu}}|HGSS}}&lt;br /&gt;
{{Itlistbod|none|From [[Tuscany]]{{dotw|Tu}} after obtaining the TwistedSpoon|HGSS|display=Shock Ribbon}}&lt;br /&gt;
{{Itlistfoot}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cherrygrove City ==&lt;br /&gt;
[[Image:HGSS Cherrygrove City.png|thumb|400px|right|Cherrygrove City]]&lt;br /&gt;
&lt;br /&gt;
On your way into the city, a nimble old man ambushes you and gives you a speedy tour of the city - the [[Pokémon Center]], the [[Poké Mart]], the path to Route 30, and the ocean.  After the tour, he gives you the [[Running Shoes]].  These shoes appear on the touch screen, and can be equipped indefinitely (unlike in Generation III, where it was controlled by the B button).  Heal up at the Poké Center if need be, buy a few Potions, and head for Cherrygrove&#039;s northern exit.  Before you can leave, the Guide Gent shows up again, this time to give you the {{DL|Pokégear|Map|Map Card}} for your Pokégear, which allows you to view a map of the Johto region anytime.  Leave the city for {{rt|30}} to the north.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{soulsilver color light}}; -moz-border-radius: 1em; border: 5px solid #{{heartgold color light}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Items&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{Itlisth}}&lt;br /&gt;
{{Itlistbod|Running Shoes|Gift from Guide Gent|HGSS}}&lt;br /&gt;
{{Itlistbod|Town Map|Gift from Guide Gent|HGSS|display={{DL|Pokégear|Map|Map Card}}}}&lt;br /&gt;
{{Itlistbod|Mystic Water|From the fisherman on the island|HGSS|display={{DL|Type-enhancing item|Mystic Water}}}}&lt;br /&gt;
{{Itlistfoot}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Route 30 ==&lt;br /&gt;
[[Image:Hoothoot and Gold.png|Route 30|thumb|120px|left]]&lt;br /&gt;
&lt;br /&gt;
There&#039;s plenty of tall grass here, which makes this route an ideal spot for training.  Pick up the [[Potion]] near the pond, and continue north to reach the first house.  Talk to the man inside, and he will give you the {{DL|List of key items in Generation IV|Apricorn Box}}, which means that you can finally start collecting them all.  Step outside and check his tree to pick the green Apricorn growing there.  Walk north through the next patch of tall grass, and grab the {{DL|Status ailment healing item|Antidote}} to the left.  The route splits into two separate trails here; the western trail is currently blocked by two battling Youngsters, so wander through the tall grass of the eastern trail to find [[Mr. Pokémon]]&#039;s house at the northern end.  Grab the pink Apricorn from the tree, and head inside.  &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{soulsilver color light}}; -moz-border-radius: 1em; border: 5px solid #{{heartgold color light}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Available Pokémon&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{Catchableheader|land|2}}&lt;br /&gt;
{{Catchtime|Morning}}&lt;br /&gt;
{{catchentryhs|010|Caterpie|yes|no|Grass|3-4|50%}}&lt;br /&gt;
{{catchentryhs|013|Weedle|no|yes|Grass|3-4|50%}}&lt;br /&gt;
{{catchentryhs|016|Pidgey|yes|no|Grass|2-4|40%}}&lt;br /&gt;
{{catchentryhs|165|Ledyba|no|yes|Grass|3|30%}}&lt;br /&gt;
{{catchentryhs|011|Metapod|yes|no|Grass|4|10%}}&lt;br /&gt;
{{catchentryhs|014|Kakuna|no|yes|Grass|4|10%}}&lt;br /&gt;
{{catchentryhs|016|Pidgey|no|yes|Grass|2-4|10%}}&lt;br /&gt;
{{Catchtime|Day}}&lt;br /&gt;
{{catchentryhs|016|Pidgey|yes|yes|Grass|2-4|50%}}&lt;br /&gt;
{{catchentryhs|010|Caterpie|yes|no|Grass|3-4|35%}}&lt;br /&gt;
{{catchentryhs|013|Weedle|no|yes|Grass|3-4|35%}}&lt;br /&gt;
{{catchentryhs|011|Metapod|yes|no|Grass|4|15%}}&lt;br /&gt;
{{catchentryhs|014|Kakuna|no|yes|Grass|4|15%}}&lt;br /&gt;
{{Catchtime|Night}}&lt;br /&gt;
{{catchentryhs|016|Pidgey|yes|no|Grass|2-4|40%}}&lt;br /&gt;
{{catchentryhs|163|Hoothoot|no|yes|Grass|3-4|60%}}&lt;br /&gt;
{{catchentryhs|163|Hoothoot|yes|no|Grass|3-4|30%}}&lt;br /&gt;
{{catchentryhs|019|Rattata|no|yes|Grass|3-4|40%}}&lt;br /&gt;
{{catchentryhs|167|Spinarak|yes|no|Grass|2-3|30%}}&lt;br /&gt;
{{catchablefooter|land|2}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{soulsilver color light}}; -moz-border-radius: 1em; border: 5px solid #{{heartgold color light}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Items&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{Itlisth}}&lt;br /&gt;
{{Itlistbod|Potion|Near the route&#039;s southern end, by the eastern pond|HGSS}}&lt;br /&gt;
{{Itlistbod|Antidote|Near the split in the route|HGSS|display={{DL|Status ailment healing item|Antidote}}}}&lt;br /&gt;
{{Itlistbod|Apricorn Box|From the man in the southern house|HGSS|display={{DL|List of key items in Generation IV|Apricorn Box}}}}&lt;br /&gt;
{{Itlistbod|Green Apricorn|Growing on the tree near the southern house|HGSS|display={{DL|Apricorn|Green Apricorn}}}}{{Itlistbod|Pink Apricorn|West of Mr. Pokémon&#039;s house|HGSS|display={{DL|Apricorn|Pink Apricorn}}}}&lt;br /&gt;
{{Itlistbod|Mystery Egg|From Mr. Pokémon in the route&#039;s northeastern house|HGSS|display={{DL|List of key items in Generation IV|Mystery Egg}}}}&lt;br /&gt;
{{Itlistbod|Exp. Share|From Mr. Pokémon in exchange for the Red Scale from the Lake of Rage|HGSS|display={{DL|Experience-affecting item|Exp. Share}}}}&lt;br /&gt;
{{Itlistfoot}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mr Pokémon&#039;s house ===&lt;br /&gt;
&lt;br /&gt;
Mr Pokémon approaches you with the {{DL|List of key items in Generation IV|Mystery Egg}} as soon as you enter, and then his guest steps up.  [[Professor Oak]] gives you a [[Pokédex]] and his phone number before leaving for his radio show. &amp;lt;br&amp;gt; Leave the house, and you&#039;ll get an urgent call from {{prof|Elm}}.  He doesn&#039;t go into detail, but you had better hurry back to {{to|New Bark}}!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cherrygrove City ==&lt;br /&gt;
&lt;br /&gt;
Make sure your team is rested up, because as soon as you try to head east from Cherrygrove, that [[Silver (game)|shady guy]] that was spying on Elm&#039;s lab ambushes you, forcing you into a battle.  It turns out that he swiped one of Elm&#039;s Pokémon from the lab.  Whichever you chose, his Pokémon will always have a type advantage against yours, so having a few Potions isn&#039;t a bad idea.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
!{{MS|152|Chikorita (Pokémon)}} If the {{player}} chose {{p|Chikorita}}:&lt;br /&gt;
!{{MS|155|Cyndaquil (Pokémon)}} If the {{player}} chose {{p|Cyndaquil}}: &lt;br /&gt;
!{{MS|158|Totodile (Pokémon)}} If the {{player}} chose {{p|Totodile}}:&lt;br /&gt;
|-&lt;br /&gt;
|{{Party|color={{SoulSilver color}}|headcolor={{SoulSilver color light}}|bordercolor={{SoulSilver color dark}} &lt;br /&gt;
|sprite=SilverHGSS.gif&lt;br /&gt;
|prize={{pdollar}}500&lt;br /&gt;
|class=Passerby&lt;br /&gt;
|name=Boy&lt;br /&gt;
|game={{game|HeartGold and SoulSilver|s}}&lt;br /&gt;
|location=[[Cherrygrove City]]&lt;br /&gt;
|pokemon=1&lt;br /&gt;
|pokemon1={{Pokémon|gen=4|game=HeartGold and SoulSilver|ndex=155|pokemon=Cyndaquil&lt;br /&gt;
|gender=male|level=5|type1=Fire|ability=Blaze&lt;br /&gt;
|move1=Tackle|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Leer|move2type=Normal|move2cat=Status}}}}&lt;br /&gt;
&lt;br /&gt;
|{{Party|color={{SoulSilver color}}|headcolor={{SoulSilver color light}}|bordercolor={{SoulSilver color dark}} &lt;br /&gt;
|sprite=SilverHGSS.gif&lt;br /&gt;
|prize={{pdollar}}500&lt;br /&gt;
|class=Passerby&lt;br /&gt;
|name=Boy&lt;br /&gt;
|game={{game|HeartGold and SoulSilver|s}}&lt;br /&gt;
|location=[[Cherrygrove City]]&lt;br /&gt;
|pokemon=1&lt;br /&gt;
|pokemon1={{Pokémon|gen=4|game=HeartGold and SoulSilver|ndex=158|pokemon=Totodile&lt;br /&gt;
|gender=male|level=5|type1=Water|ability=Torrent&lt;br /&gt;
|move1=Scratch|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Leer|move2type=Normal|move2cat=Status}}}}&lt;br /&gt;
&lt;br /&gt;
|{{Party|color={{SoulSilver color}}|headcolor={{SoulSilver color light}}|bordercolor={{SoulSilver color dark}} &lt;br /&gt;
|sprite=SilverHGSS.gif&lt;br /&gt;
|prize={{pdollar}}500&lt;br /&gt;
|class=Passerby&lt;br /&gt;
|name=Boy&lt;br /&gt;
|game={{game|HeartGold and SoulSilver|s}}&lt;br /&gt;
|location=[[Cherrygrove City]]&lt;br /&gt;
|pokemon=1&lt;br /&gt;
|pokemon1={{Pokémon|gen=4|game=HeartGold and SoulSilver|ndex=152|pokemon=Chikorita&lt;br /&gt;
|gender=male|level=5|type1=Grass|ability=Overgrow&lt;br /&gt;
|move1=Tackle|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Growl|move2type=Normal|move2cat=Status}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Back in New Bark ==&lt;br /&gt;
&lt;br /&gt;
Hurry to Elm&#039;s lab to see the professor talking to the police.  He seems to think that you&#039;re the one responsible, but {{ga|Lyra}}/{{ga|Ethan}} defends you, telling the police that they saw a kid with red hair spying on the lab.  Realizing that you have just battled the suspect, the policeman asks you for his name.  After naming your rival as the culprit, deliver the {{DL|List of key items in Generation IV|Mystery Egg}} to the professor.  Elm is intrigued by the discovery, and promises to call you if he learns anything about the Egg.  Once he realizes the Professor Oak gave you a [[Pokédex]], he suggests that you challenge the eight Pokémon Gyms of Johto.  The first Gym is located in [[Violet City]], off to the northwest.  Before you leave (for good this time), stop back home to say goodbye to Mom.  She asks if you want to her to save your money; say yes, and she&#039;ll act as a bank, and will occasionally buy helpful items, like Potions or rare Berries (Unlike [[Generation II]], the items are delivered in the [[Poké Mart]] or [[Department Store]] by a Delivery Man instead of through the players&#039; PC). As you leave {{to|New Bark}}, Lyra/Ethan shows gives you a quick demonstration on how to catch a wild Pokémon.  After the battle, she/he gives you 5 Poké Balls to start you on your collection.  Now that you&#039;ve delivered the Mystery Egg, Poké Marts have added Poké Balls to their inventory (buy 10 at once to receive a free Premier Ball), so with enough cash, you&#039;re free to start the hunt.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With Elm&#039;s errand complete, you can finally get to [[Violet City]]. &amp;lt;br&amp;gt;&lt;br /&gt;
Return to {{ci|Cherrygrove}} and head north to {{rt|30}} again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:WalkthroughPrevNext|&lt;br /&gt;
game=HeartGold|&lt;br /&gt;
game2=SoulSilver|&lt;br /&gt;
prev=no|&lt;br /&gt;
gamename=HeartGold and SoulSilver|&lt;br /&gt;
next=yes|&lt;br /&gt;
nextname=Route 30, Route 31, Violet City, Violet Gym|&lt;br /&gt;
nextsection=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Walkthroughs notice}}&lt;br /&gt;
[[Category:HeartGold and SoulSilver walkthrough]]&lt;/div&gt;</summary>
		<author><name>TurquoiseTree</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Ultimate_Handbook&amp;diff=1130061</id>
		<title>Pokémon Ultimate Handbook</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Ultimate_Handbook&amp;diff=1130061"/>
		<updated>2010-07-22T08:20:29Z</updated>

		<summary type="html">&lt;p&gt;TurquoiseTree: /* Errors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BookInfobox|&lt;br /&gt;
title=Pokémon Ultimate |&lt;br /&gt;
image=PokémonUltimateHandbook.jpg|&lt;br /&gt;
image_size=250px|&lt;br /&gt;
ISBN=0545078865|&lt;br /&gt;
publisher=[[Scholastic]]|&lt;br /&gt;
author=Cris Silvestri |&lt;br /&gt;
published=October 2008 |&lt;br /&gt;
previous=[[Pokémon Sinnoh Handbook]]|&lt;br /&gt;
next=N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Pokémon Ultimate Handbook&#039;&#039;&#039; by Cris Silvestri (ISBN 0545078865) is a handbook published in October 2008 that acts as a [[National Pokédex]] for all 491 Pokémon, excluding {{p|Shaymin}} and {{p|Arceus}} as neither of which had been released at the time of publishing, in alphabetical order starting from Abomasnow and ending in Zubat. The book&#039;s final pages consist of a special page featuring Darkrai and a section on all [[legendary Pokémon]] (except the previously mentioned Shaymin and Arceus).&lt;br /&gt;
&lt;br /&gt;
==Entries==&lt;br /&gt;
The entries for each Pokémon were structured in an easy-to-read page setup. Each Pokémon has either an entire page to itself, or shares a page with one of its evolutions, or another Pokémon. &lt;br /&gt;
&lt;br /&gt;
===Name===&lt;br /&gt;
Each entry is topped with a large, slab-shaped bar of a random color. Unlike its predecessors, these bars have both its name and species name inside, and the color does not reference its type.&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
Below its name, the entries list the following stats:&lt;br /&gt;
&lt;br /&gt;
# Pronunciation&lt;br /&gt;
# Possible [[Moves]] (moves the Pokémon will already know and learn along the way)&lt;br /&gt;
# [[elemental type|Type]]&lt;br /&gt;
# Height and weight&lt;br /&gt;
# [[Region]] it resides in (either [[Kanto]], [[Johto]], [[Hoenn]], or [[Sinnoh]])&lt;br /&gt;
&lt;br /&gt;
The moves do not include the recently learned moves in [[Pokémon Platinum Version|Platinum]].&lt;br /&gt;
&lt;br /&gt;
===Image and other information===&lt;br /&gt;
Each Pokémon has an anime-style picture on its page, with their &amp;quot;flavor text&amp;quot; under their name. Pages for legendary Pokémon have stars within their page and their bar will be white with a glowing stroke around it.&lt;br /&gt;
&lt;br /&gt;
===Evolution chain===&lt;br /&gt;
At the very bottom of the entry there are pictures with arrows between them to show what the Pokémon evolves into. [[List of Pokémon that do not evolve|Pokémon that do not evolve]] do not have any Evolution Chain.&lt;br /&gt;
&lt;br /&gt;
==Errors==&lt;br /&gt;
The errors are often within their species names and sometimes, their pictures.&lt;br /&gt;
&lt;br /&gt;
* {{p|Abra}} and its evolutions are mistakenly listed as the Psychic Pokémon rather than the Psi Pokémon.&lt;br /&gt;
* {{p|Azelf}} is listed as the Stone Pokémon rather than the Willpower Pokémon.&lt;br /&gt;
* In {{p|Budew}}&#039;s page, Budew is wrongly stated to be able to learn {{m|Bullet Seed}} by level up.&lt;br /&gt;
* {{p|Celebi}} is missing from the Legendary Lineup.&lt;br /&gt;
** This error was later fixed in reprints. &lt;br /&gt;
* {{p|Cherrim}} is listed as the Cherry Blossom Pokémon when its simply the Blossom Pokémon.&lt;br /&gt;
* {{p|Cresselia}} is listed as the Crescent Moon Pokémon rather than the Lunar Pokémon.&lt;br /&gt;
* {{p|Croagunk}} is called the Poison Pokémon rather than the Toxic Mouth Pokémon. Its {{p|Toxicroak|evolution}}, however, has the correct name.&lt;br /&gt;
* {{p|Darkrai}} is not listed as a Legendary Pokémon, nor does it appear on the Legendary Lineup.&lt;br /&gt;
** Both these errors were fixed up in later reprints. &lt;br /&gt;
* {{p|Delibird}} is accidentally labeled as a Legendary Pokémon on its page.&lt;br /&gt;
* {{p|Dialga}} is called the Time Pokémon rather than the Temporal Pokémon.&lt;br /&gt;
* {{p|Donphan}} is listed as the {{p|Skarmory|Armor Bird}} Pokémon when its simply the Armor Pokémon.&lt;br /&gt;
* In {{p|Drifloon}}&#039;s page, the picture for Drifloon reads {{p|Drifblim}} and vice versa.&lt;br /&gt;
* On [[Duskull]]&#039;s page, a picture of its eye is under the picture. The same problem occurs in all of its evolutionary chains.&lt;br /&gt;
* It is mistakenly said that {{p|Froslass}} evolves from {{p|Glalie}}. This error, however, is corrected under {{p|Snorunt}}&#039;s page.&lt;br /&gt;
* {{p|Golem}} is listed as the Rock Pokémon, like its pre-evolved forms; however, it is known as the Megaton Pokémon.&lt;br /&gt;
* On [[Golbat]]&#039;s page, it mixes up the [[Zubat]] and [[Crobat]] pictures.&lt;br /&gt;
* {{p|Groudon}} is mispelt as Groundon in the legendary line up, but this is correct in its page. &lt;br /&gt;
* {{p|Ledyba}} and its {{p|Ledian|evolution}} have their species name misspelled as Five Start, rather than Five Star.&lt;br /&gt;
* {{p|Luxio}}&#039;s moveset has been replaced with {{p|Roserade}}&#039;s.&lt;br /&gt;
* {{p|Luxray}}&#039;s moveset has been replaced with {{p|Cranidos}}/{{p|Rampardos}}&#039;s.&lt;br /&gt;
* {{p|Palkia}} is called the Space Pokémon rather than the Spacial Pokémon.&lt;br /&gt;
* In {{p|Piloswine}}&#039;s page, {{p|Mamoswine}} and {{p|Swinub}}&#039;s pictures are reversed.&lt;br /&gt;
* {{p|Poliwag}}, {{p|Poliwhirl}}, and {{p|Poliwrath}}&#039;s pages all leave out {{p|Politoed}}, and {{p|Politoed}}&#039;s page leaves out {{p|Poliwrath}}.&lt;br /&gt;
* {{p|Porygon}}&#039;s picture is used for {{p|Porygon2}}&#039;s page and vice versa. The evolution line on all three Pokémon all have this error.&lt;br /&gt;
* In {{p|Pupitar}}&#039;s evolution chain, the picture for {{p|Larvitar}} reads {{p|Tyranitar}} and vice versa.&lt;br /&gt;
* The moveset for {{p|Rampardos}} is missing the move Endeavor.&lt;br /&gt;
* {{p|Rotom}} is listed as a Legendary Pokémon, while its status is still up for debate.&lt;br /&gt;
* {{p|Scizor}} is called the Scissors Pokémon rather than the Pincer Pokémon. It has been called this in the {{pkmn|anime}} at one point.&lt;br /&gt;
* In {{p|Skorupi}}&#039;s page, scorpion is misspelled as scorpian.&lt;br /&gt;
* {{p|Squirtle}} is called the Water Pokémon rather than the Tiny Turtle Pokémon.&lt;br /&gt;
* {{p|Staryu}} is called the Star Fish Pokémon rather than the Star Shape Pokémon.&lt;br /&gt;
* In {{p|Surskit}}&#039;s page, pond is misspelled as pound.&lt;br /&gt;
* In {{p|Torkoal}}&#039;s page, coal is misspelled as coral.&lt;br /&gt;
* On [[Tyrogue]]&#039;s page, it mistakenly states that it can evolve from [[Hitmonlee]] into [[Hitmontop]] and [[Hitmonchan]]. It also makes this mistake on the other evolutionary family pages, where it says it goes to Hitmonlee, then Hitmochan or Hitmontop.&lt;br /&gt;
* In {{p|Zangoose}}&#039;s page, cat is misspelled as car.&lt;br /&gt;
* In {{p|Zigzagoon}}&#039;s page, TinyRaccoon is is misspelled as tynyracoon.&lt;br /&gt;
* {{m|Sky Attack}} is mostly referred to as Sky Power.&lt;br /&gt;
* Also, {{m|Tri Attack}} is mostly incorrectly called Tri Power.&lt;br /&gt;
* There are several minor move spelling errors such as in {{p|Turtwig}}&#039;s page, {{m|Synthesis}} is misspelled as Syntesis, and in {{p|Prinplup}}&#039;s page {{m|Metal Claw}} is misspelled as Metal Chew, and in {{p|Infernape}}&#039;s page {{m|Mach Punch}} is misspelled as Mash Punch. &lt;br /&gt;
* {{p|Grotle}}&#039;s evolution chain has a different picture of {{p|Torterra}} that is not shown in its description.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{GuidesandActivity}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Merchandise notice|book}}&lt;br /&gt;
[[Category:Guide books]]&lt;/div&gt;</summary>
		<author><name>TurquoiseTree</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Egg&amp;diff=1128916</id>
		<title>Pokémon Egg</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Egg&amp;diff=1128916"/>
		<updated>2010-07-20T23:05:52Z</updated>

		<summary type="html">&lt;p&gt;TurquoiseTree: /* Eggs available */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:SugimoriEggs.png|right|thumb|235px|Eggs of {{p|Togepi}} and {{p|Elekid}}]]&lt;br /&gt;
A &#039;&#039;&#039;Pokémon egg&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;タマゴ&#039;&#039;&#039; &#039;&#039;egg&#039;&#039;) is an object from which all Pokémon are known to hatch. An egg&#039;s shell will usually have a pattern that reflects the appearance of the Pokémon developing inside, though in the games this is not the case (likely to save space on the game media).&lt;br /&gt;
&lt;br /&gt;
Pokémon eggs are produced by {{pkmn|breeding}} two Pokémon of a compatible [[egg group]] and opposite gender together, and will contain by default the lowest species in the evolutionary line of the mother. According to a girl in [[Solaceon Town]], where one of many [[Pokémon Day Care]]s are located, no one has ever seen a Pokémon lay an egg, and so it is not confirmed that this is how they appear. No alternate explanation for their creation is offered, however, and most assume that the details are not gone into to keep the games rated as they are.&lt;br /&gt;
&lt;br /&gt;
Some Pokémon, known as [[baby Pokémon]], are often only found by hatching them from an egg created by their evolved forms. Unlike other species {{egg|No eggs|which cannot breed}}, baby Pokémon evolve into species which can do so. A majority of [[legendary Pokémon]] cannot breed in captivity, and thus cannot produce eggs of themselves, however, a notable exception is made with {{p|Manaphy}} and {{p|Phione}}, which both produce Phione eggs if bred with {{p|Ditto}}.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
Pokémon eggs have appeared in all games where Pokémon breeding has been available, as a major plot point in their introduction in [[Generation II]]. They have also appeared in several side games.&lt;br /&gt;
[[Image:Egg Gen II.png|frame|right|An egg&#039;s status screen in [[Generation II]].]]&lt;br /&gt;
===Mechanics===&lt;br /&gt;
Despite [[time]] being an introduced concept in Generation II, the amount of time left until a Pokémon hatches from its egg is instead determined by the amount of steps taken by the player when it is in the party.&lt;br /&gt;
&lt;br /&gt;
The internal coding for an egg in the games is very similar to that of a Pokémon-- being that they are stored in the same places that a Pokémon is, this is to be expected. A Pokémon egg will be created knowing what species it will hatch into, with this species determining the value for the amount of steps left until the Pokémon hatches. The value is then stored in the same space that the [[happiness]] value, also introduced in Generation II, is stored for normal Pokémon. Unlike normal Pokémon, whose happiness gains a point for every 256 steps the player takes, an egg&#039;s &amp;quot;happiness&amp;quot; value, the [[egg cycle]] number, decreases for every 256 steps.&lt;br /&gt;
&lt;br /&gt;
The amount of egg cycles that an egg has left determines what is displayed on its status screen: When an egg has more than 10 egg cycles remaining, it will display &amp;quot;Wonder what&#039;s inside? It needs more time, though.&amp;quot;. When the egg&#039;s cycles have dipped below that, but are still above 5, it will display &amp;quot;It moves around inside sometimes. It must be close to hatching.&amp;quot;. When the egg has less than 5 cycles remaining, it will display &amp;quot;It&#039;s making sounds inside! It&#039;s going to hatch soon!&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
[[Image:GSCEgg.png|left]]&lt;br /&gt;
Generation II introduced the system of egg creation and hatching that would continue, much unaltered, to the present. The first Pokémon egg obtainable by the {{player}} in the series was a [[key item]] given by [[Mr. Pokémon]] in {{game2|Gold|Silver|Crystal}}. The {{DL|List of key items in Generation II|Mystery Egg}} is to be delivered to [[Professor Elm]] in [[New Bark Town]]; he will then study it and have one of his aides return it to the player in the [[Violet City]] [[Pokémon Center]].&lt;br /&gt;
&lt;br /&gt;
Elm&#039;s studies show that when a Pokémon egg is carried with a {{pkmn|Trainer}} with a [[party]] of lively Pokémon, it will eventually hatch. This is easily proven, as some time after the egg is given, if it is kept in the party, it will hatch-- into a {{p|Togepi}}.&lt;br /&gt;
&lt;br /&gt;
Once the player reaches the Daycare on {{rt|34}} is where the game mechanics of breeding are truly introduced. Though unrevealed in the games (and only ever truly shown by {{g|Stadium 2}}), Pokémon belong to either one or two of fifteen [[egg groups]], and those which share an egg group and are of opposite gender are capable of breeding. Pokémon without gender can be bred with a {{p|Ditto}}, as can any other Pokémon. Pokémon in the {{egg2|No eggs}} will not breed with any Pokémon, and will thus not produce any eggs.&lt;br /&gt;
&lt;br /&gt;
Pokémon that hatch from an egg will come out at level 5, having whatever moves their species can learn by that level, any [[TM]] or [[HM]] moves they are compatible with that were known by their father, and any [[egg move]]s their father passed down.&lt;br /&gt;
&lt;br /&gt;
====Eggs available====&lt;br /&gt;
Aside from eggs made by the player&#039;s Pokémon, the following eggs can be obtained in Generation II:&lt;br /&gt;
*{{p|Togepi}}: From [[Mr. Pokémon]], initially classed as a [[key item]]. Received from [[Professor Elm]]&#039;s aide in [[Violet City]].{{sup|G}}{{sup|S}}{{sup|C}}&lt;br /&gt;
*{{anchor|Odd Egg|Odd Egg}}: From the Day-Care Man, will hatch into a {{p|Pichu}}, {{p|Cleffa}}, {{p|Igglybuff}}, {{p|Tyrogue}}, {{p|Smoochum}}, {{p|Elekid}}, or {{p|Magby}} that knows {{m|Dizzy Punch}}. Available by trading in the Egg Ticket from the Day-Care Man at the PCC in Goldenrod City in the Japanese version. This egg has a 50% chance of being {{shiny2}}.{{sup|C}}&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
[[Image:Eggsprite.png|left]]&lt;br /&gt;
Generation III retained much of the system introduced in Generation II, with only one major change. If specific Pokémon are holding specific items, the baby Pokémon that hatch from their eggs will be different, new baby Pokémon introduced in this generation. These special [[incense]]s are specific to {{p|Marill}} and {{p|Wobbuffet}}&#039;s evolutionary line, and when held by them, will cause the baby to be an {{p|Azurill}} or {{p|Wynaut}} instead. Presumably this is to keep breeding consistent: as the items did not exist in earlier generations, they could never be held, always resulting in the evolved form hatching.&lt;br /&gt;
&lt;br /&gt;
All other mechanics present in Generation II are present in Generation III, including the system for hatching the eggs. Egg groups now have more members, but the groups themselves number the same as in Generation II, and no Pokémon have changed groups.&lt;br /&gt;
[[Image:AniEggMS.png|right]]&lt;br /&gt;
In {{game|Emerald}}, several more mechanics were added. A Pokémon&#039;s nature could be influenced through its mother holding an [[Everstone]] while in the Day-Care, while Pokémon with {{a|Magma Armor}} or {{a|Flame Body}} would quicken the hatching process if in the party with eggs.&lt;br /&gt;
&lt;br /&gt;
====Eggs available====&lt;br /&gt;
Aside from eggs made by the player&#039;s Pokémon, the following eggs can be obtained in Generation III:&lt;br /&gt;
*{{p|Wynaut}}: From an old couple in [[Lavaridge Town]].{{sup|Ru}}{{sup|Sa}}{{sup|E}}&lt;br /&gt;
*{{p|Togepi}}: From an old man in the [[Water Labyrinth]].{{sup|FR}}{{sup|LG}}&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
[[Image:DPEgg.png|left]]&lt;br /&gt;
[[Image:DPManaphyEgg.png|right]]&lt;br /&gt;
Generation IV expanded on the mechanics found in Emerald, making them standard to the series, as well as added more baby Pokémon only obtainable through [[incense]] breeding. In addition to this, Pokémon eggs were altered to hatching at level 1, for better consistency with the games&#039; early routes. This would have been possible in Generation III as well, but was not in Generation II due to a glitch in the programming that caused level 1 &amp;quot;[[Experience#Experience to level|Medium Slow]]&amp;quot; Pokémon to jump to level 100 instantly when leveled up.&lt;br /&gt;
[[Image:AniEggMS.png|left]]&lt;br /&gt;
[[Image:AniManaphyEggMS.png|right]]&lt;br /&gt;
A change in mechanics from Generation III causes the eggs to hatch slightly earlier, with the egg cycle number going down after 255, rather than 256, steps. &lt;br /&gt;
&lt;br /&gt;
====Eggs available====&lt;br /&gt;
Aside from eggs made by the player&#039;s Pokémon, the following eggs can be obtained in Generation IV:&lt;br /&gt;
*{{p|Happiny}}: From a hiker [[Hearthome City]].{{sup|D}}{{sup|P}}&lt;br /&gt;
*{{p|Riolu}}: From [[Riley]] on [[Iron Island]].{{sup|D}}{{sup|P}}{{sup|Pt}}&lt;br /&gt;
*{{p|Togepi}}: From [[Cynthia]] in [[Eterna City]].{{sup|Pt}}&lt;br /&gt;
*{{p|Manaphy}}: From {{ga|Pokémon Ranger}}, {{g|Ranger: Shadows of Almia}} and {{g|Ranger: Guardian Signs}}.{{sup|D}}{{sup|P}}{{sup|Pt}}{{sup|HG}}{{sup|SS}} [[Image:Bag Mystery Egg Sprite.png|right]]&lt;br /&gt;
*{{p|Togepi}}: From [[Mr. Pokémon]], initially classed as a [[key item]], the {{DL|List of key items in Generation IV|Mystery egg}}. Received from [[Professor Elm]]&#039;s aide in [[Violet City]].{{sup|HG}}{{sup|SS}}&lt;br /&gt;
*{{p|Mareep}}: From [[Primo]] after entering the correct secret phrase.{{sup|HG}}{{sup|SS}}&lt;br /&gt;
*{{p|Wooper}}: From [[Primo]] after entering the correct secret phrase.{{sup|HG}}{{sup|SS}}&lt;br /&gt;
*{{p|Slugma}}: From [[Primo]] after entering the correct secret phrase.{{sup|HG}}{{sup|SS}}&lt;br /&gt;
&lt;br /&gt;
To calculate the correct phrase go to this website: http://www.filb.de/games/tools/aikotoba&lt;br /&gt;
&lt;br /&gt;
===Side games===&lt;br /&gt;
====Pokémon Snap====&lt;br /&gt;
The first eggs to appear in the games were, in actuality, slightly before Generation II, with eggs of the [[Kanto]] [[legendary birds]] appearing in [[Pokémon Snap]]. These eggs could be hatched by interaction with the player through various means:&lt;br /&gt;
&lt;br /&gt;
*{{p|Articuno}}: This egg is in the [[Pokémon Island Cave|Cave]] area. It is silver and has a crystalline form. It hatches with the aid of two dancing {{p|Jynx}}.&lt;br /&gt;
*{{p|Zapdos}}: This egg is in the [[Pokémon Island Tunnel|Tunnel]] area.  It is yellow with a jagged electric pattern on it.  It hatches with the aid of a {{p|Pikachu}}&#039;s {{m|Thunderbolt}}.&lt;br /&gt;
*{{p|Moltres}}: This egg is in the [[Pokémon Island Volcano|Volcano]] area.  It is white with a red flame design on it.  It hatches when a [[Pester Ball]] or apple knocks it into the lava.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:PokemonEggsAnime.jpg|thumb|A [[breeding house]] in the [[Pokémon anime|anime]], full of different Pokémon eggs]]&lt;br /&gt;
The anime was where Pokémon eggs made their debut, with {{Ash}}&#039;s find of an egg in &#039;&#039;[[EP046|Attack of the Prehistoric Pokémon]]&#039;&#039; predating Pokémon Snap by nearly a year. The egg was kept safe by {{an|Brock}}, but unlike later episodes, was not kept in its own case. &lt;br /&gt;
&lt;br /&gt;
Later eggs have all been shown to be kept in a [[egg case|case]], which includes a [[Poké Ball]] for the baby to be put into on hatching. Aside from Togepi&#039;s egg, as well, which hatched not unlike an egg in the real world, later eggs are shown to flash white before hatching, then to glow white and transform into the Pokémon they contain. &lt;br /&gt;
===Pokémon hatched from eggs===&lt;br /&gt;
[[Image:Eevee_hatches.gif|left|thumb|[[May&#039;s Eevee]] hatching from its egg]]&lt;br /&gt;
[[Image:Pokemon eggs.PNG|right|thumb|The eggs of the Pokémon listed on the left, in the order they appeared in]]&lt;br /&gt;
; [[Misty&#039;s Togetic|Misty&#039;s Togepi]]&lt;br /&gt;
: This egg was white with blue and red triangular spots.  It was found by {{Ash}} deep in [[Grampa Canyon]] in &#039;&#039;[[EP046|Attack of the Prehistoric Pokémon]]&#039;&#039;.  It was taken care of by {{an|Brock}} and, for a short period, by {{MTR}}. It hatched into a {{p|Togepi}} in &#039;&#039;[[EP050|Who Gets to Keep Togepi?]]&#039;&#039;.  Since {{an|Misty}} was the first person it saw, the baby Pokémon thought she was its mother, and thus became hers.&lt;br /&gt;
; [[Ash&#039;s Donphan|Ash&#039;s Phanpy]]&lt;br /&gt;
: This egg was light blue with no designs.  It was given to {{Ash}} as a prize for winning a race in &#039;&#039;[[EP228|Extreme Pokémon!]]&#039;&#039;.  He took care of it himself, and it hatched into a {{p|Phanpy}} in &#039;&#039;[[EP230|Hatching a Plan!]]&#039;&#039;.&lt;br /&gt;
; [[Ash&#039;s Larvitar]]&lt;br /&gt;
: This egg was jade green with no designs.  It was given to {{Ash}} in &#039;&#039;[[EP257|Lapras of Luxury]]&#039;&#039;.  It hatched into a {{p|Larvitar}} in &#039;&#039;[[EP258|Hatch Me If You Can!]]&#039;&#039;.&lt;br /&gt;
[[Image:Cyndaquil egg.png|right|thumb|[[Dawn&#039;s Cyndaquil]] egg]]&lt;br /&gt;
; [[Misty&#039;s Azurill]]&lt;br /&gt;
: This egg was never seen. It was the offspring of [[Tracey&#039;s Marill]], and then {{Tracey}} gave it to {{an|Misty}} as mentioned in &#039;&#039;[[AG132|The Scheme Team!]]&#039;&#039;, when Azurill itself first appeared.&lt;br /&gt;
; [[May&#039;s Glaceon|May&#039;s Eevee]]&lt;br /&gt;
: This egg was brown with a cream-colored zigzag stripe around its middle. It was given to {{an|May}} by a day-care worker in &#039;&#039;[[AG150|May&#039;s Egg-Cellent Adventure]]&#039;&#039;.  She took care of it herself, and it hatched into an {{p|Eevee}} in &#039;&#039;[[AG157|Time-Warp Heals All Wounds]]&#039;&#039;.&lt;br /&gt;
; {{mov|Manaphy|Manaphy|9}}&lt;br /&gt;
: This egg was translucent blue with a red, yolk-like sphere and a ring of yellow dots inside of it. It was primary to the plot of &#039;&#039;[[M09|Pokémon Ranger and the Temple of the Sea]]&#039;&#039;.  During the movie, while everyone was trying to protect the egg, the center began to glow. When {{an|May}} caught it after being tossed into the air it began to hatch into a {{p|Manaphy}}.&lt;br /&gt;
[[Image:Mudkiphatching2.gif|right|thumb|A {{p|Mudkip}} hatching from its egg]]&lt;br /&gt;
; [[Brock&#039;s Happiny]]&lt;br /&gt;
: This egg was light pink with a white stripe around the center and a red top.  It was won by {{an|Brock}} in a [[Pokémon cosplay|Cosplay]] Convention in &#039;&#039;[[DP033|All Dressed Up With Somewhere To Go!]]&#039;&#039;.  He took care of it himself, and it hatched into a {{p|Happiny}} with the help of [[Nurse Joy]] in &#039;&#039;[[DP038|One Big Happiny Family!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; [[Dawn&#039;s Cyndaquil]]&lt;br /&gt;
: {{an|Dawn}}&#039;s egg obtained in &#039;&#039;[[DP143|An Egg Scramble!]]&#039;&#039; hatched into a baby Cyndaquil later in the episode. The egg was mostly green, with a cream colored bottom and three red spots near the bottom.&lt;br /&gt;
&lt;br /&gt;
===Other Pokémon eggs in the anime===&lt;br /&gt;
[[Image:Pokemon Eggs.jpg|left|250px|thumb|Some eggs in a cart]][[Image:Cleffa_Egg.PNG|right|thumb|A {{p|Cleffa}} Egg]][[Image:DP87.JPG|thumb|right|Three Psyduck with their Eggs]]&lt;br /&gt;
*&#039;&#039;[[EP228|Extreme Pokémon!]]&#039;&#039;: An entire breeding house full of Eggs appeared in this episode.&lt;br /&gt;
*&#039;&#039;[[AG025|A Mudkip Mission]]&#039;&#039;: This episode showed a home where baby {{p|Mudkip}} were bred, and even showed one hatching and spraying May in the face.  These eggs were small and blue with orange spots.&lt;br /&gt;
*&#039;&#039;[[AG150|May&#039;s Egg-Cellent Adventure]]&#039;&#039;: An entire breeding house full of eggs appeared in this episode.  Primarily, it featured an Egg of a {{p|Vulpix}} which was about to hatch, which was two shades of red with a design of curls separating the top from the bottom, reflecting the design of Vulpix&#039;s tails.  Many other eggs appeared in the breeding house.  Based on the design, some of the other eggs were identified as {{p|Cleffa}}, {{p|Igglybuff}}, {{p|Spinarak}}, {{p|Ledyba}}, {{p|Magby}}, {{p|Wooper}}, {{p|Makuhita}}, {{p|Pichu}}, {{p|Teddiursa}}, {{p|Sentret}}, {{p|Skitty}}, {{p|Chinchou}}, {{p|Smoochum}}, {{p|Aipom}}, {{p|Drowzee}} and {{p|Sandshrew}}.  A few of the designs were more difficult to distinguish than others.&lt;br /&gt;
*&#039;&#039;[[DP087|The Psyduck Stops Here!]]&#039;&#039;: {{p|Psyduck}} eggs were seen in this episode and were the reason why the Psyduck were blocking the road. These eggs were yellow with patterns that looked like Psyduck feet.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Max]] is the only main protagonist of the {{pkmn|anime}} to have not received at least one Pokémon egg.&lt;br /&gt;
*No Pokémon that was hatched from an egg in the anime has evolved twice, either because their evolutionary line prohibits it ({{TP|Ash|Phanpy}} and {{TP|May|Eevee}}), their evolutionary line went no further than one evolution at the time of their release ({{TP|Misty|Togepi}}), or simply because, as of this point, the Pokémon who &#039;&#039;can&#039;&#039; go on to evolve twice have not even undergone one evolutionary event yet ({{TP|Ash|Larvitar}}, {{TP|Misty|Azurill}}, {{TP|Brock|Happiny}}, {{TP|Dawn|Cyndaquil}}).&lt;br /&gt;
*Aside from {{mov|Manaphy|Manaphy|9}}, which is [[legendary Pokémon|legendary]], no anime Pokémon that has been hatched from an egg is a Pokémon that is unable to evolve.&lt;br /&gt;
*In the anime, each egg owned by a main character and shown onscreen has been stolen from the rightful owner prior to its hatching. The usual perpetrator is [[Team Rocket]], but there have been others.&lt;br /&gt;
**Misty&#039;s Togepi egg was stolen by Team Rocket, though it wasn&#039;t hers at the time.&lt;br /&gt;
**Ash&#039;s Phanpy egg was also stolen by Team Rocket.&lt;br /&gt;
**Ash&#039;s Larvitar egg was stolen by [[Pokémon Poacher Brothers|three poachers]] prior to Ash obtaining it.&lt;br /&gt;
**May&#039;s Eevee egg was first taken by accident by a disoriented {{p|Elekid}}. It was then found by Team Rocket and they planned to not return it to May. However, James willingly gives it to her in exchange for his {{TP|James|Mime Jr.}} which she had found.&lt;br /&gt;
**Manaphy&#039;s egg was taken by [[The Phantom]], then stolen (rescued) by [[Jack Walker]]. Then Team Rocket takes it from him briefly before Phantom attempts to get it back.&lt;br /&gt;
**Brock&#039;s Happiny egg was stolen by Team Rocket. However, this was before it was given to him personally.&lt;br /&gt;
**Dawn&#039;s Cyndaquil egg was taken by Team Rocket and hatched when she got it back.&lt;br /&gt;
*All anime Pokémon that hatched from eggs are in some way related to a {{cat|Generation II Pokémon}} except for {{p|Manaphy}}: {{p|Togepi}}, {{p|Phanpy}}, {{p|Larvitar}}, and {{p|Cyndaquil}} were released in Generation II, {{p|Azurill}} and {{p|Happiny}} are baby forms of an evolutionary line whose final member was introduced in Generation II, and two of {{p|Eevee}}&#039;s current seven evolutions were introduced in Generation II.&lt;br /&gt;
*In the episode &#039;&#039;[[EP263|Address Unown]]&#039;&#039;, it was revealed that Pokémon are able to see the world outside of their eggs.&lt;br /&gt;
*Pokémon have been seen interacting from inside their eggs: Manaphy had used {{m|Heart Swap}} on Team Rocket before it even hatched (it was also implied that it was the one who gave May the dream involving [[Samiya|the Sea Temple]]).&lt;br /&gt;
*Through [[Pomeg glitch|a glitch]] in Pokémon Emerald, eggs can actually battle in-game.&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ei]]&lt;br /&gt;
[[es:Huevos Pokémon]]&lt;br /&gt;
[[fr:Œuf]]&lt;br /&gt;
[[ja:タマゴ]]&lt;/div&gt;</summary>
		<author><name>TurquoiseTree</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Primo&amp;diff=1128908</id>
		<title>Primo</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Primo&amp;diff=1128908"/>
		<updated>2010-07-20T22:48:39Z</updated>

		<summary type="html">&lt;p&gt;TurquoiseTree: /* Generation IV */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;Poké Dude redirects here. For the [[Pokémon Daisuki Club]] card of the same name, see {{TCG ID|Fan Club|Poké Dude|promo}}. For the character who teaches players how to catch Pokémon in [[Generation II]], see [[Dude]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{CharInfobox|&lt;br /&gt;
color={{power color}} |&lt;br /&gt;
corecolor={{power color light}} |&lt;br /&gt;
bordercolor={{power color dark}} |&lt;br /&gt;
name=Primo |&lt;br /&gt;
jname=ハジメ|&lt;br /&gt;
tmname=Hajime |&lt;br /&gt;
image=Primo2.png |&lt;br /&gt;
size=250px |&lt;br /&gt;
caption=Primo&#039;s artwork from [[Pokémon Daisuki Club]] website |&lt;br /&gt;
gender=Male |&lt;br /&gt;
hometown=Unknown, possibly [[Viridian City]] |&lt;br /&gt;
region=[[Kanto]] and [[Johto]] |&lt;br /&gt;
relatives={{ka|Old man}}, [[Maximo]] |&lt;br /&gt;
trainer=yes |&lt;br /&gt;
trainerclass={{pkmn|Trainer}} |&lt;br /&gt;
game=yes |&lt;br /&gt;
generation={{gen|III}}, {{gen|IV}} |&lt;br /&gt;
games={{2v2|FireRed|LeafGreen}}, {{2v2|HeartGold|SoulSilver}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Primo&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ハジメ&#039;&#039;&#039; &#039;&#039;Hajime&#039;&#039;) is a non-player character that appears in {{game|FireRed and LeafGreen|s}} and {{game|HeartGold and SoulSilver|s}}.&lt;br /&gt;
&lt;br /&gt;
In Generation III, his real name is not mentioned, and Primo is known simply as the &#039;&#039;&#039;Poké Dude&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;テレビのおにいさん&#039;&#039;&#039; &#039;&#039;Television Dude&#039;&#039;). He is the grandson of the {{ka|old man}} in [[Viridian City]] who teaches the player how to catch Pokémon in {{game2|Red|Blue|Yellow}} and gives the {{DL|List of key items in Generation III|Teachy TV}} in FireRed and LeafGreen.&lt;br /&gt;
&lt;br /&gt;
Primo is also the face of [[Pokémon Daisuki Club]] website&#039;s subsection on {{game|HeartGold and SoulSilver|s}}. On this site a player can get the passwords needed to obtain the wallpapers from him in [[Violet City]] Pokémon Center.&lt;br /&gt;
&lt;br /&gt;
==Generation III==&lt;br /&gt;
===Role in the games===&lt;br /&gt;
Primo appears in FireRed and LeafGreen as the host of the Poké Dude Show (renamed &amp;quot;The Show Me Show&amp;quot; in [[Generation IV]]). This television show broadcast on the {{DL|List of key items in Generation III|Teachy TV}} and is is aimed at Trainers who have just begun their Pokémon journeys. Primo instructs the player on six key gameplay elements:&lt;br /&gt;
&lt;br /&gt;
* how to {{pkmn|battle}}&lt;br /&gt;
* how to {{pkmn2|caught|catch}} {{OBP|Pokémon|species}}&lt;br /&gt;
* what [[Damage modification|type matchups]] are&lt;br /&gt;
* what a [[status ailment]] is&lt;br /&gt;
* what [[TM]]s are&lt;br /&gt;
* how to register an item&lt;br /&gt;
&lt;br /&gt;
The Poké Dude Show is filmed on [[Route 1]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
Primo uses these Pokémon when demonstrating on the Teachy TV.&lt;br /&gt;
&lt;br /&gt;
{{Party|color={{power color}}&lt;br /&gt;
|headcolor={{power color light}}&lt;br /&gt;
|bordercolor={{power color dark}}&lt;br /&gt;
|sprite=Poké_Dude.png|prize=None|class=Poké|name=Dude|game={{2v2|FireRed|LeafGreen}}|location=[[Kanto]]|pokemon=4&lt;br /&gt;
|pokemon1={{Pokémon|gen=3|game=FireRed|ndex=012|pokemon=Butterfree|type1=Bug|type2=Flying|ability=Compoundeyes|level=15|gender=male|move1=Confusion|move1type=Psychic|move2=Stun Spore|move2type=Grass|move3=Sleep Powder|move3type=Grass|move4=PoisonPowder|move4type=Poison}}&lt;br /&gt;
|pokemon2={{Pokémon|gen=3|game=FireRed|ndex=039|pokemon=Jigglypuff|type1=Normal|ability=Cute Charm|level=11|gender=male|move1=Pound|move1type=Normal}}&lt;br /&gt;
|pokemon3={{Pokémon|gen=3|game=FireRed|ndex=019|pokemon=Rattata|type1=Normal|level=15|gender=male|ability=Unknown|move1=Tackle|move1type=Normal|move2=Hyper Fang|move2type=Normal|move3=Quick Attack|move3type=Normal|move4=Tail Whip|move4type=Normal}}&lt;br /&gt;
|pokemon4={{Pokémon|gen=3|game=FireRed|ndex=060|pokemon=Poliwag|type1=Water|level=15|gender=male|ability=Unknown|move1=Bubble|move1type=Water|move2=Water Gun|move2type=Water|move3=Hypnosis|move3type=Psychic}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===TMs owned===&lt;br /&gt;
{| {| style=&amp;quot;background: #{{power color light}}; {{roundy|1em}}; border: 3px solid #{{power color dark}};&amp;quot; width=300px&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{power color dark}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{power color light}};&amp;quot;&lt;br /&gt;
! colspan=2 | TM&lt;br /&gt;
! Move&lt;br /&gt;
|- style=&amp;quot;background: #{{fighting color light}};&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;30px&amp;quot; | {{bag|TM Fighting}}&lt;br /&gt;
! {{color2|000|TM01}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{mcolor|Focus Punch|000}}&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background: #{{water color light}};&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;30px&amp;quot; | {{bag|TM Water}}&lt;br /&gt;
! {{color2|000|TM03}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{mcolor|Water Pulse|000}}&lt;br /&gt;
|- style=&amp;quot;background: #{{grass color light}};&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;30px&amp;quot; | {{bag|TM Grass}}&lt;br /&gt;
! {{color2|000|TM09}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{mcolor|Bullet Seed|000}}&lt;br /&gt;
|- style=&amp;quot;background: #{{fire color light}};&amp;quot;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; width=&amp;quot;30px&amp;quot; | {{bag|TM Fire}}&lt;br /&gt;
! {{color2|000|TM35}}&lt;br /&gt;
| align=&amp;quot;center&amp;quot; | {{mcolor|Flamethrower|000}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Quotes===&lt;br /&gt;
At the start of the show:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Hey, all you Trainers out there! HELLO, TRAINERS! ...Come on, let me hear you! HELLO, TRAINERS! It&#039;s me, the Poké Dude!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Before moving to a particular aspect of the show:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;All righty, here goes! Keep your eyes glued to the super Poké Dude Show!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
At the end of the show: &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Remember, Trainers, a good deed a day brings happiness to stay!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Images===&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:Teachy TV menu.png|The Teachy TV menu screen&lt;br /&gt;
File:Teachy TV logo.png|The Teachy TV logo is displayed at the start of each show.&lt;br /&gt;
File:Teachy TV setting.png|Each show is set north of [[Pallet Town]], on [[Route 1]].&lt;br /&gt;
File:Teachy TV battle.png|Primo teaches by engaging battles with wild Pokémon.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Generation IV==&lt;br /&gt;
[[File:Primo.png|thumb|250px|Primo in {{2v2|HeartGold|SoulSilver}}]]&lt;br /&gt;
At some point between Generations III and IV, Primo moved from Kanto to Johto. In {{game|HeartGold and SoulSilver|s}}, he is first found in [[Violet City]]&#039;s [[Pokémon Center]]. If the player tells him a secret combination of words there, he will give him or her a new {{DL|Pokémon storage system|wallpaper}} for their PC boxes or a [[Pokémon egg]]. Each combination differs from between games and is dependent on the [[Trainer ID number]] of the game. The egg given can either hatch into a {{p|Mareep}}, {{p|Wooper}}, or a {{p|Slugma}}.&lt;br /&gt;
&lt;br /&gt;
This website will generate the words you need to type in:&lt;br /&gt;
http://www.filb.de/games/tools/aikotoba&lt;br /&gt;
&lt;br /&gt;
Later in the game, Primo will compete in the [[Pokéathlon]]&#039;s Supreme Cup in the Power Course with his {{p|Machamp}}, {{p|Rhydon}}, and {{p|Granbull}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
{{Athletes|type=power&lt;br /&gt;
|dex1=068|name1=Machamp&lt;br /&gt;
|dex2=112|name2=Rhydon&lt;br /&gt;
|dex3=210|name3=Granbull}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
This listing is of cards mentioning or featuring the Poké Dude or his Pokémon in the [[Pokémon Trading Card Game]].&lt;br /&gt;
{| {{bluetable}} &lt;br /&gt;
|- style=&amp;quot;background: #DDDDFF;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Type&lt;br /&gt;
!Rarity&lt;br /&gt;
!Set&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Fan Club|Poké Dude|promo}} || T || - || {{TCG|Unnumbered Promotional cards}} (no English release)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Hironobu Yoshida]] once performed in a live-action version of Teachy TV, dressing up as the Poké Dude to present it. Depictions of him in various poses form the basis for the illustration for the Poké Dude promotional card.&lt;br /&gt;
* He is the only NPC shown to possess a {{DL|List of key items in Generation III|TM Case}}, though it is natural to assume that other Trainers also own TM Cases.&lt;br /&gt;
&lt;br /&gt;
===In other languages===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #88a; border-collapse: collapse;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- &lt;br /&gt;
|Japanese&lt;br /&gt;
|ハジメ &#039;&#039;Hajime&#039;&#039;&lt;br /&gt;
|From はじめ &#039;&#039;hajime&#039;&#039;, meaning first&lt;br /&gt;
|-&lt;br /&gt;
|English&lt;br /&gt;
|Primo&lt;br /&gt;
|From &#039;&#039;prime&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|German&lt;br /&gt;
|Castor&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|French&lt;br /&gt;
|Castor&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Italian&lt;br /&gt;
|Castore&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Spanish&lt;br /&gt;
|Cástor&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Korean&lt;br /&gt;
|큰형님 &#039;&#039;Keun Hyeongnim&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.filb.de/games/tools/aikotoba?l=en Secret Phrase Generator]&lt;br /&gt;
&lt;br /&gt;
{{Kanto NPCs}}&lt;br /&gt;
{{Johto NPCs}}&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game characters]]&lt;br /&gt;
[[Category:FireRed and LeafGreen characters]]&lt;br /&gt;
[[Category:HeartGold and SoulSilver characters]]&lt;br /&gt;
[[Category:Male characters]]&lt;br /&gt;
&lt;br /&gt;
[[de:Castor]]&lt;br /&gt;
[[ja:テレビのおにいさん]]&lt;/div&gt;</summary>
		<author><name>TurquoiseTree</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9athlon&amp;diff=1128636</id>
		<title>Pokéathlon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9athlon&amp;diff=1128636"/>
		<updated>2010-07-20T17:59:58Z</updated>

		<summary type="html">&lt;p&gt;TurquoiseTree: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pokéthlon art.png|thumb|right|250px|Artwork of the Pokéathlon games]]&lt;br /&gt;
&#039;&#039;&#039;Pokéathlon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケスロン&#039;&#039;&#039; &#039;&#039;Pokéthlon&#039;&#039;) is a type of competition involving Pokémon racing and similar athletic competitions, in the manner of {{wp|Olympic games|Olympic}} {{wp|track and field}} competitions. It was introduced in {{game|HeartGold and SoulSilver|s}}. The [[Pokéathlon Dome]], where the competitions are held, is north of [[Goldenrod City]], next to [[National Park]].&lt;br /&gt;
&lt;br /&gt;
The Pokéathlon is handled similarly to [[Pokémon Contest]]s and [[Pokémon Super Contest|Super Contests]] in the [[Hoenn]] and [[Sinnoh]] regions, as a sidequest to complete while the {{player}} challenges the {{pkmn|gym}}s and the [[Pokémon League]]. Like in Contests, four competitors participate at once; however, each uses a team of three Pokémon instead of only one. The Pokémon that take part are known as &amp;quot;Pokéathletes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Like the [[condition|five stats]] introduced for Contests, [[performance|five additional stats]] were added for the Pokéathlon: Speed, Power, Skill, Stamina, and Jump. Like the Contest conditions and battle stats, a Pokémon&#039;s performance stats are affected by its [[nature]] (more directly so, like the battle stats, than the condition). Using the Apriblender, Aprijuice can be made and used to boost or lower these Performance Stats.&lt;br /&gt;
&lt;br /&gt;
By winning events in the Pokéathlon, the participating Pokémon will earn medals for their {{OBP|Pokémon|species|species}}. Their Trainers will earn points for the competition based on how well the team did, if they qualified for any of the several bonuses, and a win will earn their Trainer an additional 100 points (300 points in the Supreme Cup), all which can be spent on prizes at the Salon Shop or Data Cards with which the player may see records of various actions, course wins and losses, and multiple other statistics in the Pokéathlon Dome.&lt;br /&gt;
&lt;br /&gt;
Once the National Pokédex &amp;lt;!-- Or is it simply beating the Elite Four? --&amp;gt; is obtained and the player has talked with [[Magnus]] in the Friendship Room, the Supreme Cup is unlocked. The opponents are slightly harder, but Trainers who get in first place here will earn a bonus 300 points instead of the regular 100.&lt;br /&gt;
&lt;br /&gt;
[[File:Pokéthlon Dome.png|thumb|right|The Pokéathlon Dome]]&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
===Hurdle Dash===&lt;br /&gt;
[[File:Dash Hurdle HGSS.png|thumb|right|Cyndaquil holds first place in Hurdle Dash, while Totodile and Pikachu try to catch up.]]&lt;br /&gt;
&#039;&#039;&#039;Hurdle Dash&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;ダッシュハードル&#039;&#039;&#039; &#039;&#039;Dash Hurdle&#039;&#039;) pits the twelve competing Pokéathletes against one another in a race down a track, with {{wp|hurdling|hurdles}} standing every so often for the Pokémon to jump over. Tapping the Pokémon on the touchscreen will cause it to jump, with Pokémon tapped just before jumping a hurdle gaining a speed boost. It is even possible for a Pokémon to bounce off a hurdle when it would ordinarily crash-land by tapping the Pokémon the instant it touches the hurdle - in this manner, it is not slowed down and may even get a speed boost.  The final score is based on a combination of the finish time of all three Pokémon on an individual team. In order to get a Potential Trophy, the player must complete the course in 80 seconds or less.&lt;br /&gt;
&lt;br /&gt;
The Hurdle Dash appears as the first course in the Speed competition and as the final course in the Jump competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{jump color}};&amp;quot; | Jump&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}};&amp;quot; | Length of jump&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Acceleration rate&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ring Drop===&lt;br /&gt;
[[File:Ring Out Fight HGSS.png|thumb|right|Totodile and Marill go head-to-head in Ring Drop]]&lt;br /&gt;
&#039;&#039;&#039;Ring Drop&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;リングアウトファイト&#039;&#039;&#039; &#039;&#039;Ring-Out Fight&#039;&#039;) is somewhat based on {{wp|sumo}}, however, it is between four Pokéathletes, rather than two. Pokémon compete by tackling each other, trying to knock opponents out of the ring. Jumping tackles are also allowed. A Pokémon ousted from the ring will be replaced by their teammate.&lt;br /&gt;
&lt;br /&gt;
Scoring is determined by the number of successful jumping tackles (2 points for each jumping tackle that lands), the number of successful tackles (1 point for each tackle that lands), the number of times the player&#039;s Pokémon run off the edge of the ring (minus ten points for each time this occurs), and opponent&#039;s Pokémon knocked out of the ring (ten points for each time this occurs). The final score from these results is then multiplied by 1.5 and is used as the point score, to later be converted into Athlete Points.&lt;br /&gt;
&lt;br /&gt;
This is the first event in the Stamina competition, the only competition it is a part of.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Tackle power&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}};&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}};&amp;quot; | Endurance to attacks&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{jump color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Jump&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Jumping distance, press power&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Snow Throw===&lt;br /&gt;
[[File:Shooting Snow HGSS.png|thumb|right|Slowpoke takes a direct hit in Snow Throw.]]&lt;br /&gt;
&#039;&#039;&#039;Snow Throw&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;シューティングスノー&#039;&#039;&#039; &#039;&#039;Shooting Snow&#039;&#039;) is an all-out snowball fight between the four teams of Pokémon, with each throwing snowballs at any of the members of the other three teams in order to knock them out for points. Being hit by a snowball causes a Pokémon to be stunned for a short while. Snowballs are made by the Pokémon by tapping them on the touchscreen, and thrown by flicking the stylus in the direction of the target.&lt;br /&gt;
&lt;br /&gt;
Scoring is determined by the number of snowballs that make contact with the opponent&#039;s Pokémon. Each hit is worth one point. At the end of the time period, the total points are multiplied by three and used to calculate the score, which will later be turned into Athlete Points.&lt;br /&gt;
&lt;br /&gt;
This event is the first in the Skill competition, the only competition it is part of.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Ability to KO opponent&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}};&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}};&amp;quot; | Ability to withstand being KO&#039;d&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Accuracy of throw&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lamp Jump===&lt;br /&gt;
[[File:Bounce Field HGSS.png|thumb|right|Pikachu and Cyndaquil wait to be launched in Lamp Jump.]]&lt;br /&gt;
&#039;&#039;&#039;Lamp Jump&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;バウンドフィールド&#039;&#039;&#039; &#039;&#039;Bound Field&#039;&#039;) is a game similar to {{wp|pachinko}}, only using the Pokéathletes themselves, rather than balls. The player must drag the Pokémon down to the bottom of the screen with the stylus, then release to catapult it high into the air, where lamps shine. For each lamp a Pokémon touches, points are gained, with more points gained from lamps that are touched in a row before the Pokémon lands again. The danger comes in this event not from opponents, but from the player&#039;s own Pokémon, which can hit each other and knock each other out. In order to receive a Potential trophy, the player must earn at least 500 points.&lt;br /&gt;
&lt;br /&gt;
This is the first event in the Jump competition, which it is exclusive to.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{jump color}};&amp;quot; | Jump&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}};&amp;quot; | Height of jump&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Teammate collision bounce-length&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}};&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}};&amp;quot; | Speed of recovery after KO&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Accuracy of jump&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Relay Run===&lt;br /&gt;
[[File:Change Relay HGSS.png|thumb|right|Pikachu and Growlithe race towards completion of another lap in Relay Run.]]&lt;br /&gt;
&#039;&#039;&#039;Relay Run&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;チェンジリレー&#039;&#039;&#039; &#039;&#039;Change Relay&#039;&#039;) has Pokéathletes race each other around a circular track, trying to complete as many laps as they can in 90 seconds. Pokémon are controlled by flicking them along with the stylus. Colliding with another Pokémon will stun both for a short while, longer if the Pokémon is fatigued already, depending on the Power and Stamina of each. Pokéathletes will be slowed down when traveling over rocks, and cannot pass through the large obstacles on the course. When fatigued, a Pokémon will need to switch out to the next Pokémon to continue.&lt;br /&gt;
&lt;br /&gt;
Scoring is determined by the total distance run. At the end of the 90 seconds, the total number of laps is multiplied by ten and is used as the score, to later be converted to Athlete Points (ex. 15.5 laps becomes 155 points).&lt;br /&gt;
&lt;br /&gt;
Relay Run is the third and final course of the Speed competition and the second course of the Stamina competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}};&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}};&amp;quot; | Acceleration of dash&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Ability to lower opponents&#039; Stamina&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Running endurance&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Block Smash===&lt;br /&gt;
[[File:Break Block HGSS.png|thumb|right|Totodile tries its hardest to smash the blocks quickly.]]&lt;br /&gt;
&#039;&#039;&#039;Block Smash&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;ブレイクブロック&#039;&#039;&#039; &#039;&#039;Break Block&#039;&#039;) sets four Pokéathletes, one from each team, against a stack of ten cement blocks. The Pokémon must demonstrate its might by breaking through each of them, at which point ten more will be available to break. The blocks can be broken by tapping them on the touchscreen, with the cracks in each being a weak point. After a certain amount have been broken, depending on the Stamina and Power of the Pokéathlete, they will become fatigued and will need to switch out with the next team member. The player will also earn Athlete Points equal to the number of blocks broken.&lt;br /&gt;
&lt;br /&gt;
Block Smash is the first course in the Power competition and the third in the Stamina competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}};&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}};&amp;quot; | Critical-hit ratio&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Ability to smash blocks&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Endurance&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Circle Push===&lt;br /&gt;
[[File:Push Circle HGSS.png|thumb|right|Pikachu, Totodile, and Cyndaquil duke it out with the other nine Pokéathletes.]]&lt;br /&gt;
&#039;&#039;&#039;Circle Push&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;プッシュサークル&#039;&#039;&#039; &#039;&#039;Push Circle&#039;&#039;) features all twelve Pokéathletes on the field at once. They must each attempt to stay inside of the circles projected onto the field, all while keeping others out. With each round, the time allotted to the Pokéathletes for this gets shorter and shorter, while the point values on the circles get higher and the diameters get smaller.&lt;br /&gt;
&lt;br /&gt;
This is the second course of the Power competition, the only competition in which it appears.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Power behind push&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Endurance when pushing opponents&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Disc Catch===&lt;br /&gt;
[[File:Disc Catch HGSS.png|thumb|right|Croconaw, Hoothoot, and Pidgeotto compete with the other Pokémon to catch the discs.]]&lt;br /&gt;
&#039;&#039;&#039;Disc Catch&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;キャッチソーサー&#039;&#039;&#039; &#039;&#039;Catch Saucer&#039;&#039;) features the twelve Pokéathletes lined up on a small pier in the middle of the water, where they must catch discs that are thrown through the air at them. The arena is striated with four regions. Depending upon which region the Pokémon is in when it catches a disk, it will gain either 1, 2, 3, or 5 points. The 1 point region is closest to the origin of the discs while the 2 point region is farther back and so on. Pokémon can fall off the pier, but will however return to the field of play shortly. The minimum number of points that can be earned in this event is 30.&lt;br /&gt;
&lt;br /&gt;
This is the second event in the Jump competition, the only competition it appears in.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{jump color}};&amp;quot; | Jump&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}};&amp;quot; | Height, duration of jump&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Ability to push opponents around&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pennant Capture===&lt;br /&gt;
[[File:Pennant Capture HGSS.png|thumb|right|Psyduck and Pikachu competing over the pennant flags.]]&lt;br /&gt;
&#039;&#039;&#039;Pennant Capture&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;スティールフラッグ&#039;&#039;&#039; &#039;&#039;Steal Flag&#039;&#039;) brings the Pokéathletes into a sandbox-like area, where small pennant flags appear every so often. One Pokémon per team at a time is allowed to roam the field, collecting the various flags in the sand, with a maximum holding capacity of nine at one time. After collecting flags, the Pokémon must return to the start area to tag off the next Pokémon and deposit their flags, which will not count towards the score unless this is done. Flags can be stolen by a Pokémon that hits another from behind. Pokémon move when flicked with the stylus.&lt;br /&gt;
&lt;br /&gt;
This event appears as the second event in the Speed competition and as the third event in the Skill competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}};&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}};&amp;quot; | Turning difficulty&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Ability to KO opponents&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Ability to withstand being KO&#039;d&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Goal Roll===&lt;br /&gt;
[[File:Goal Roll HGSS.png|thumb|right|The Red team has successfully scored a goal.]]&lt;br /&gt;
&#039;&#039;&#039;Goal Roll&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;スマッシュゴール&#039;&#039;&#039; &#039;&#039;Smash Goal&#039;&#039;) is in essence a four-way {{wp|Association football|soccer}} match with three Pokémon on each team. Pokéathletes score a goal for their team by being the last one to hit it before it enters the goal of an opponent team. One point is added for each goal scored with a white ball, while two points are added for a goal scored with a golden ball. Each goal scored against a team&#039;s goal will reduce their score by one (unless it is 0, where there will be no change). There will always be one ball on the field during the first 60 seconds of play, during which time the countdown is visible on the top screen. However, with only 30 seconds left, where the countdown was displayed, it will begin to read &#039;second wind,&#039; and a second ball will appear on the field. Pokémon with low Stamina are prone to fatigue in this game.&lt;br /&gt;
&lt;br /&gt;
This is the third event in the Power competition and the second event in the Skill competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}};&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}};&amp;quot; | Shot range, dribbling ability&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Shot power&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Resistance to fatigue&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Friendship Room ==&lt;br /&gt;
&lt;br /&gt;
To enter the friendship room trainers are required to complete a series of challenges, as each challenge is completed they will be allowed to advance on to the next room.&lt;br /&gt;
&lt;br /&gt;
The first room requires the trainer to obtain a first place medal in each of the 5 categories, Speed, Power, Skill, Stamina and Jump.&lt;br /&gt;
&lt;br /&gt;
Having passed the challenge in the first room trainers are able to advance into the second room, where they must win every medal using one Pokémon.[[File:MedalistPokémon.jpg]]&lt;br /&gt;
&lt;br /&gt;
Proceeding to the third room the trainer must beat the course records in every event, this will also earn the player a star on their trainer card.&lt;br /&gt;
&lt;br /&gt;
Finally having completed all of these challenges the player may advance on to the friendship Room where [[Magnus]] will speak to them. A statue is then revealed containing data and trophies earned. Players can now track their progress towards becoming &amp;quot;A Super Pokeathlete&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Camellia Town Stadium.png|thumb|Its location]]&lt;br /&gt;
[[File:Pokéthlon Break Block anime.png|thumb|left|Block Smash in the anime]]&lt;br /&gt;
In &#039;&#039;[[DP160|A Marathon Rivalry!]]&#039;&#039;, the Pokéathlon was held in [[Camellia Town]]. {{Ash}} joined the competition using his {{AP|Monferno}} and {{AP|Pikachu}} for Disc Catch and Hurdle Dash, respectively. However, he lost to {{an|Daniel}} and his [[Daniel (anime)#Pokémon|Snorlax]] in Hurdle Dash. Other events of the Pokéathlon were also shown in the episode via a poster.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Since {{p|Diglett}} and {{p|Dugtrio}} have a maximum jump stat of one, they are incapable of jumping; in Lamp Jump they can&#039;t move at all, in Disc Catch they can only move around, and in Hurdle Dash they dig under the hurdles. This makes earning a Jump medal for these two species much more of a challenge than other species.&lt;br /&gt;
* The player can compete against major NPC&#039;s in the Supreme Rank, such as [[Maylene]], [[Primo]], [[Falkner]], [[Jasmine]], [[Whitney]], and [[Kimono Girl|Kuni]].&lt;br /&gt;
*{{p|Sunkern}} and {{p|Ditto}} are both relatively common Pokémon that are capable of maximum stars.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Pokéathlon Dome]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokéathlon|*]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Pokémon competitions]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokéathlon]]&lt;br /&gt;
[[es:Pokéathlon]]&lt;br /&gt;
[[fr:Pokéathlon]]&lt;br /&gt;
[[ja:ポケスロン]]&lt;/div&gt;</summary>
		<author><name>TurquoiseTree</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9athlon&amp;diff=1128622</id>
		<title>Pokéathlon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9athlon&amp;diff=1128622"/>
		<updated>2010-07-20T17:30:14Z</updated>

		<summary type="html">&lt;p&gt;TurquoiseTree: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pokéthlon art.png|thumb|right|250px|Artwork of the Pokéathlon games]]&lt;br /&gt;
&#039;&#039;&#039;Pokéathlon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケスロン&#039;&#039;&#039; &#039;&#039;Pokéthlon&#039;&#039;) is a type of competition involving Pokémon racing and similar athletic competitions, in the manner of {{wp|Olympic games|Olympic}} {{wp|track and field}} competitions. It was introduced in {{game|HeartGold and SoulSilver|s}}. The [[Pokéathlon Dome]], where the competitions are held, is north of [[Goldenrod City]], next to [[National Park]].&lt;br /&gt;
&lt;br /&gt;
The Pokéathlon is handled similarly to [[Pokémon Contest]]s and [[Pokémon Super Contest|Super Contests]] in the [[Hoenn]] and [[Sinnoh]] regions, as a sidequest to complete while the {{player}} challenges the {{pkmn|gym}}s and the [[Pokémon League]]. Like in Contests, four competitors participate at once; however, each uses a team of three Pokémon instead of only one. The Pokémon that take part are known as &amp;quot;Pokéathletes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Like the [[condition|five stats]] introduced for Contests, [[performance|five additional stats]] were added for the Pokéathlon: Speed, Power, Skill, Stamina, and Jump. Like the Contest conditions and battle stats, a Pokémon&#039;s performance stats are affected by its [[nature]] (more directly so, like the battle stats, than the condition). Using the Apriblender, Aprijuice can be made and used to boost or lower these Performance Stats.&lt;br /&gt;
&lt;br /&gt;
By winning events in the Pokéathlon, the participating Pokémon will earn medals for their {{OBP|Pokémon|species|species}}. Their Trainers will earn points for the competition based on how well the team did, if they qualified for any of the several bonuses, and a win will earn their Trainer an additional 100 points (300 points in the Supreme Cup), all which can be spent on prizes at the Salon Shop or Data Cards with which the player may see records of various actions, course wins and losses, and multiple other statistics in the Pokéathlon Dome.&lt;br /&gt;
&lt;br /&gt;
Once the National Pokédex &amp;lt;!-- Or is it simply beating the Elite Four? --&amp;gt; is obtained and the player has talked with [[Magnus]] in the Friendship Room, the Supreme Cup is unlocked. The opponents are slightly harder, but Trainers who get in first place here will earn a bonus 300 points instead of the regular 100.&lt;br /&gt;
&lt;br /&gt;
[[File:Pokéthlon Dome.png|thumb|right|The Pokéathlon Dome]]&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
===Hurdle Dash===&lt;br /&gt;
[[File:Dash Hurdle HGSS.png|thumb|right|Cyndaquil holds first place in Hurdle Dash, while Totodile and Pikachu try to catch up.]]&lt;br /&gt;
&#039;&#039;&#039;Hurdle Dash&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;ダッシュハードル&#039;&#039;&#039; &#039;&#039;Dash Hurdle&#039;&#039;) pits the twelve competing Pokéathletes against one another in a race down a track, with {{wp|hurdling|hurdles}} standing every so often for the Pokémon to jump over. Tapping the Pokémon on the touchscreen will cause it to jump, with Pokémon tapped just before jumping a hurdle gaining a speed boost. It is even possible for a Pokémon to bounce off a hurdle when it would ordinarily crash-land by tapping the Pokémon the instant it touches the hurdle - in this manner, it is not slowed down and may even get a speed boost.  The final score is based on a combination of the finish time of all three Pokémon on an individual team. In order to get a Potential Trophy, the player must complete the course in 80 seconds or less.&lt;br /&gt;
&lt;br /&gt;
The Hurdle Dash appears as the first course in the Speed competition and as the final course in the Jump competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{jump color}};&amp;quot; | Jump&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}};&amp;quot; | Length of jump&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Acceleration rate&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ring Drop===&lt;br /&gt;
[[File:Ring Out Fight HGSS.png|thumb|right|Totodile and Marill go head-to-head in Ring Drop]]&lt;br /&gt;
&#039;&#039;&#039;Ring Drop&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;リングアウトファイト&#039;&#039;&#039; &#039;&#039;Ring-Out Fight&#039;&#039;) is somewhat based on {{wp|sumo}}, however, it is between four Pokéathletes, rather than two. Pokémon compete by tackling each other, trying to knock opponents out of the ring. Jumping tackles are also allowed. A Pokémon ousted from the ring will be replaced by their teammate.&lt;br /&gt;
&lt;br /&gt;
Scoring is determined by the number of successful jumping tackles (2 points for each jumping tackle that lands), the number of successful tackles (1 point for each tackle that lands), the number of times the player&#039;s Pokémon run off the edge of the ring (minus ten points for each time this occurs), and opponent&#039;s Pokémon knocked out of the ring (ten points for each time this occurs). The final score from these results is then multiplied by 1.5 and is used as the point score, to later be converted into Athlete Points.&lt;br /&gt;
&lt;br /&gt;
This is the first event in the Stamina competition, the only competition it is a part of.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Tackle power&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}};&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}};&amp;quot; | Endurance to attacks&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{jump color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Jump&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Jumping distance, press power&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Snow Throw===&lt;br /&gt;
[[File:Shooting Snow HGSS.png|thumb|right|Slowpoke takes a direct hit in Snow Throw.]]&lt;br /&gt;
&#039;&#039;&#039;Snow Throw&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;シューティングスノー&#039;&#039;&#039; &#039;&#039;Shooting Snow&#039;&#039;) is an all-out snowball fight between the four teams of Pokémon, with each throwing snowballs at any of the members of the other three teams in order to knock them out for points. Being hit by a snowball causes a Pokémon to be stunned for a short while. Snowballs are made by the Pokémon by tapping them on the touchscreen, and thrown by flicking the stylus in the direction of the target.&lt;br /&gt;
&lt;br /&gt;
Scoring is determined by the number of snowballs that make contact with the opponent&#039;s Pokémon. Each hit is worth one point. At the end of the time period, the total points are multiplied by three and used to calculate the score, which will later be turned into Athlete Points.&lt;br /&gt;
&lt;br /&gt;
This event is the first in the Skill competition, the only competition it is part of.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Ability to KO opponent&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}};&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}};&amp;quot; | Ability to withstand being KO&#039;d&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Accuracy of throw&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lamp Jump===&lt;br /&gt;
[[File:Bounce Field HGSS.png|thumb|right|Pikachu and Cyndaquil wait to be launched in Lamp Jump.]]&lt;br /&gt;
&#039;&#039;&#039;Lamp Jump&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;バウンドフィールド&#039;&#039;&#039; &#039;&#039;Bound Field&#039;&#039;) is a game similar to {{wp|pachinko}}, only using the Pokéathletes themselves, rather than balls. The player must drag the Pokémon down to the bottom of the screen with the stylus, then release to catapult it high into the air, where lamps shine. For each lamp a Pokémon touches, points are gained, with more points gained from lamps that are touched in a row before the Pokémon lands again. The danger comes in this event not from opponents, but from the player&#039;s own Pokémon, which can hit each other and knock each other out. In order to receive a Potential trophy, the player must earn at least 500 points.&lt;br /&gt;
&lt;br /&gt;
This is the first event in the Jump competition, which it is exclusive to.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{jump color}};&amp;quot; | Jump&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}};&amp;quot; | Height of jump&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Teammate collision bounce-length&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}};&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}};&amp;quot; | Speed of recovery after KO&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Accuracy of jump&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Relay Run===&lt;br /&gt;
[[File:Change Relay HGSS.png|thumb|right|Pikachu and Growlithe race towards completion of another lap in Relay Run.]]&lt;br /&gt;
&#039;&#039;&#039;Relay Run&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;チェンジリレー&#039;&#039;&#039; &#039;&#039;Change Relay&#039;&#039;) has Pokéathletes race each other around a circular track, trying to complete as many laps as they can in 90 seconds. Pokémon are controlled by flicking them along with the stylus. Colliding with another Pokémon will stun both for a short while, longer if the Pokémon is fatigued already, depending on the Power and Stamina of each. Pokéathletes will be slowed down when traveling over rocks, and cannot pass through the large obstacles on the course. When fatigued, a Pokémon will need to switch out to the next Pokémon to continue.&lt;br /&gt;
&lt;br /&gt;
Scoring is determined by the total distance run. At the end of the 90 seconds, the total number of laps is multiplied by ten and is used as the score, to later be converted to Athlete Points (ex. 15.5 laps becomes 155 points).&lt;br /&gt;
&lt;br /&gt;
Relay Run is the third and final course of the Speed competition and the second course of the Stamina competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}};&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}};&amp;quot; | Acceleration of dash&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Ability to lower opponents&#039; Stamina&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Running endurance&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Block Smash===&lt;br /&gt;
[[File:Break Block HGSS.png|thumb|right|Totodile tries its hardest to smash the blocks quickly.]]&lt;br /&gt;
&#039;&#039;&#039;Block Smash&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;ブレイクブロック&#039;&#039;&#039; &#039;&#039;Break Block&#039;&#039;) sets four Pokéathletes, one from each team, against a stack of ten cement blocks. The Pokémon must demonstrate its might by breaking through each of them, at which point ten more will be available to break. The blocks can be broken by tapping them on the touchscreen, with the cracks in each being a weak point. After a certain amount have been broken, depending on the Stamina and Power of the Pokéathlete, they will become fatigued and will need to switch out with the next team member. The player will also earn Athlete Points equal to the number of blocks broken.&lt;br /&gt;
&lt;br /&gt;
Block Smash is the first course in the Power competition and the third in the Stamina competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}};&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}};&amp;quot; | Critical-hit ratio&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Ability to smash blocks&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Endurance&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Circle Push===&lt;br /&gt;
[[File:Push Circle HGSS.png|thumb|right|Pikachu, Totodile, and Cyndaquil duke it out with the other nine Pokéathletes.]]&lt;br /&gt;
&#039;&#039;&#039;Circle Push&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;プッシュサークル&#039;&#039;&#039; &#039;&#039;Push Circle&#039;&#039;) features all twelve Pokéathletes on the field at once. They must each attempt to stay inside of the circles projected onto the field, all while keeping others out. With each round, the time allotted to the Pokéathletes for this gets shorter and shorter, while the point values on the circles get higher and the diameters get smaller.&lt;br /&gt;
&lt;br /&gt;
This is the second course of the Power competition, the only competition in which it appears.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Power behind push&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Endurance when pushing opponents&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Disc Catch===&lt;br /&gt;
[[File:Disc Catch HGSS.png|thumb|right|Croconaw, Hoothoot, and Pidgeotto compete with the other Pokémon to catch the discs.]]&lt;br /&gt;
&#039;&#039;&#039;Disc Catch&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;キャッチソーサー&#039;&#039;&#039; &#039;&#039;Catch Saucer&#039;&#039;) features the twelve Pokéathletes lined up on a small pier in the middle of the water, where they must catch discs that are thrown through the air at them. The arena is striated with four regions. Depending upon which region the Pokémon is in when it catches a disk, it will gain either 1, 2, 3, or 5 points. The 1 point region is closest to the origin of the discs while the 2 point region is farther back and so on. Pokémon can fall off the pier, but will however return to the field of play shortly. The minimum number of points that can be earned in this event is 30.&lt;br /&gt;
&lt;br /&gt;
This is the second event in the Jump competition, the only competition it appears in.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{jump color}};&amp;quot; | Jump&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}};&amp;quot; | Height, duration of jump&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Ability to push opponents around&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pennant Capture===&lt;br /&gt;
[[File:Pennant Capture HGSS.png|thumb|right|Psyduck and Pikachu competing over the pennant flags.]]&lt;br /&gt;
&#039;&#039;&#039;Pennant Capture&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;スティールフラッグ&#039;&#039;&#039; &#039;&#039;Steal Flag&#039;&#039;) brings the Pokéathletes into a sandbox-like area, where small pennant flags appear every so often. One Pokémon per team at a time is allowed to roam the field, collecting the various flags in the sand, with a maximum holding capacity of nine at one time. After collecting flags, the Pokémon must return to the start area to tag off the next Pokémon and deposit their flags, which will not count towards the score unless this is done. Flags can be stolen by a Pokémon that hits another from behind. Pokémon move when flicked with the stylus.&lt;br /&gt;
&lt;br /&gt;
This event appears as the second event in the Speed competition and as the third event in the Skill competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}};&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}};&amp;quot; | Turning difficulty&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Ability to KO opponents&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Ability to withstand being KO&#039;d&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Goal Roll===&lt;br /&gt;
[[File:Goal Roll HGSS.png|thumb|right|The Red team has successfully scored a goal.]]&lt;br /&gt;
&#039;&#039;&#039;Goal Roll&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;スマッシュゴール&#039;&#039;&#039; &#039;&#039;Smash Goal&#039;&#039;) is in essence a four-way {{wp|Association football|soccer}} match with three Pokémon on each team. Pokéathletes score a goal for their team by being the last one to hit it before it enters the goal of an opponent team. One point is added for each goal scored with a white ball, while two points are added for a goal scored with a golden ball. Each goal scored against a team&#039;s goal will reduce their score by one (unless it is 0, where there will be no change). There will always be one ball on the field during the first 60 seconds of play, during which time the countdown is visible on the top screen. However, with only 30 seconds left, where the countdown was displayed, it will begin to read &#039;second wind,&#039; and a second ball will appear on the field. Pokémon with low Stamina are prone to fatigue in this game.&lt;br /&gt;
&lt;br /&gt;
This is the third event in the Power competition and the second event in the Skill competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}};&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}};&amp;quot; | Shot range, dribbling ability&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Shot power&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Resistance to fatigue&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Friendship Room ==&lt;br /&gt;
&lt;br /&gt;
To enter the friendship room trainers are required to complete a series of challenges, as each challenge is completed they will be allowed to advance on to the next room.&lt;br /&gt;
&lt;br /&gt;
The first room requires the trainer to obtain a first place medal in each of the 5 categories, Speed, Power, Skill, Stamina and Jump.&lt;br /&gt;
&lt;br /&gt;
Having passed the challenge in the first room trainers are able to advance into the second room, where they must win every medal using one Pokémon.[[File:MedalistPokémon]]&lt;br /&gt;
&lt;br /&gt;
Proceeding to the third room the trainer must beat the course records in every event, this will also earn the player a star on their trainer card.&lt;br /&gt;
&lt;br /&gt;
Finally having completed all of these challenges the player may advance on to the friendship Room where [[Magnus]] will speak to them. A statue is then revealed containing data and trophies earned. Players can now track their progress towards becoming &amp;quot;A Super Pokeathlete&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Camellia Town Stadium.png|thumb|Its location]]&lt;br /&gt;
[[File:Pokéthlon Break Block anime.png|thumb|left|Block Smash in the anime]]&lt;br /&gt;
In &#039;&#039;[[DP160|A Marathon Rivalry!]]&#039;&#039;, the Pokéathlon was held in [[Camellia Town]]. {{Ash}} joined the competition using his {{AP|Monferno}} and {{AP|Pikachu}} for Disc Catch and Hurdle Dash, respectively. However, he lost to {{an|Daniel}} and his [[Daniel (anime)#Pokémon|Snorlax]] in Hurdle Dash. Other events of the Pokéathlon were also shown in the episode via a poster.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Since {{p|Diglett}} and {{p|Dugtrio}} have a maximum jump stat of one, they are incapable of jumping; in Lamp Jump they can&#039;t move at all, in Disc Catch they can only move around, and in Hurdle Dash they dig under the hurdles. This makes earning a Jump medal for these two species much more of a challenge than other species.&lt;br /&gt;
* The player can compete against major NPC&#039;s in the Supreme Rank, such as [[Maylene]], [[Primo]], [[Falkner]], [[Jasmine]], [[Whitney]], and [[Kimono Girl|Zuki]].&lt;br /&gt;
*[[Sunkern]] and [[Ditto]] are both relatively common pokémon that are capable of maximum stars.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Pokéathlon Dome]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokéathlon|*]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Pokémon competitions]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokéathlon]]&lt;br /&gt;
[[es:Pokéathlon]]&lt;br /&gt;
[[fr:Pokéathlon]]&lt;br /&gt;
[[ja:ポケスロン]]&lt;/div&gt;</summary>
		<author><name>TurquoiseTree</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9athlon&amp;diff=1128607</id>
		<title>Pokéathlon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9athlon&amp;diff=1128607"/>
		<updated>2010-07-20T17:06:08Z</updated>

		<summary type="html">&lt;p&gt;TurquoiseTree: /* Friendship Room */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pokéthlon art.png|thumb|right|250px|Artwork of the Pokéathlon games]]&lt;br /&gt;
&#039;&#039;&#039;Pokéathlon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケスロン&#039;&#039;&#039; &#039;&#039;Pokéthlon&#039;&#039;) is a type of competition involving Pokémon racing and similar athletic competitions, in the manner of {{wp|Olympic games|Olympic}} {{wp|track and field}} competitions. It was introduced in {{game|HeartGold and SoulSilver|s}}. The [[Pokéathlon Dome]], where the competitions are held, is north of [[Goldenrod City]], next to [[National Park]].&lt;br /&gt;
&lt;br /&gt;
The Pokéathlon is handled similarly to [[Pokémon Contest]]s and [[Pokémon Super Contest|Super Contests]] in the [[Hoenn]] and [[Sinnoh]] regions, as a sidequest to complete while the {{player}} challenges the {{pkmn|gym}}s and the [[Pokémon League]]. Like in Contests, four competitors participate at once; however, each uses a team of three Pokémon instead of only one. The Pokémon that take part are known as &amp;quot;Pokéathletes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Like the [[condition|five stats]] introduced for Contests, [[performance|five additional stats]] were added for the Pokéathlon: Speed, Power, Skill, Stamina, and Jump. Like the Contest conditions and battle stats, a Pokémon&#039;s performance stats are affected by its [[nature]] (more directly so, like the battle stats, than the condition). Using the Apriblender, Aprijuice can be made and used to boost or lower these Performance Stats.&lt;br /&gt;
&lt;br /&gt;
By winning events in the Pokéathlon, the participating Pokémon will earn medals for their {{OBP|Pokémon|species|species}}. Their Trainers will earn points for the competition based on how well the team did, if they qualified for any of the several bonuses, and a win will earn their Trainer an additional 100 points (300 points in the Supreme Cup), all which can be spent on prizes at the Salon Shop or Data Cards with which the player may see records of various actions, course wins and losses, and multiple other statistics in the Pokéathlon Dome.&lt;br /&gt;
&lt;br /&gt;
Once the National Pokédex &amp;lt;!-- Or is it simply beating the Elite Four? --&amp;gt; is obtained and the player has talked with [[Magnus]] in the Friendship Room, the Supreme Cup is unlocked. The opponents are slightly harder, but Trainers who get in first place here will earn a bonus 300 points instead of the regular 100.&lt;br /&gt;
&lt;br /&gt;
[[File:Pokéthlon Dome.png|thumb|right|The Pokéathlon Dome]]&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
===Hurdle Dash===&lt;br /&gt;
[[File:Dash Hurdle HGSS.png|thumb|right|Cyndaquil holds first place in Hurdle Dash, while Totodile and Pikachu try to catch up.]]&lt;br /&gt;
&#039;&#039;&#039;Hurdle Dash&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;ダッシュハードル&#039;&#039;&#039; &#039;&#039;Dash Hurdle&#039;&#039;) pits the twelve competing Pokéathletes against one another in a race down a track, with {{wp|hurdling|hurdles}} standing every so often for the Pokémon to jump over. Tapping the Pokémon on the touchscreen will cause it to jump, with Pokémon tapped just before jumping a hurdle gaining a speed boost. It is even possible for a Pokémon to bounce off a hurdle when it would ordinarily crash-land by tapping the Pokémon the instant it touches the hurdle - in this manner, it is not slowed down and may even get a speed boost.  The final score is based on a combination of the finish time of all three Pokémon on an individual team. In order to get a Potential Trophy, the player must complete the course in 80 seconds or less.&lt;br /&gt;
&lt;br /&gt;
The Hurdle Dash appears as the first course in the Speed competition and as the final course in the Jump competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{jump color}};&amp;quot; | Jump&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}};&amp;quot; | Length of jump&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Acceleration rate&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ring Drop===&lt;br /&gt;
[[File:Ring Out Fight HGSS.png|thumb|right|Totodile and Marill go head-to-head in Ring Drop]]&lt;br /&gt;
&#039;&#039;&#039;Ring Drop&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;リングアウトファイト&#039;&#039;&#039; &#039;&#039;Ring-Out Fight&#039;&#039;) is somewhat based on {{wp|sumo}}, however, it is between four Pokéathletes, rather than two. Pokémon compete by tackling each other, trying to knock opponents out of the ring. Jumping tackles are also allowed. A Pokémon ousted from the ring will be replaced by their teammate.&lt;br /&gt;
&lt;br /&gt;
Scoring is determined by the number of successful jumping tackles (2 points for each jumping tackle that lands), the number of successful tackles (1 point for each tackle that lands), the number of times the player&#039;s Pokémon run off the edge of the ring (minus ten points for each time this occurs), and opponent&#039;s Pokémon knocked out of the ring (ten points for each time this occurs). The final score from these results is then multiplied by 1.5 and is used as the point score, to later be converted into Athlete Points.&lt;br /&gt;
&lt;br /&gt;
This is the first event in the Stamina competition, the only competition it is a part of.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Tackle power&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}};&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}};&amp;quot; | Endurance to attacks&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{jump color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Jump&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Jumping distance, press power&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Snow Throw===&lt;br /&gt;
[[File:Shooting Snow HGSS.png|thumb|right|Slowpoke takes a direct hit in Snow Throw.]]&lt;br /&gt;
&#039;&#039;&#039;Snow Throw&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;シューティングスノー&#039;&#039;&#039; &#039;&#039;Shooting Snow&#039;&#039;) is an all-out snowball fight between the four teams of Pokémon, with each throwing snowballs at any of the members of the other three teams in order to knock them out for points. Being hit by a snowball causes a Pokémon to be stunned for a short while. Snowballs are made by the Pokémon by tapping them on the touchscreen, and thrown by flicking the stylus in the direction of the target.&lt;br /&gt;
&lt;br /&gt;
Scoring is determined by the number of snowballs that make contact with the opponent&#039;s Pokémon. Each hit is worth one point. At the end of the time period, the total points are multiplied by three and used to calculate the score, which will later be turned into Athlete Points.&lt;br /&gt;
&lt;br /&gt;
This event is the first in the Skill competition, the only competition it is part of.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Ability to KO opponent&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}};&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}};&amp;quot; | Ability to withstand being KO&#039;d&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Accuracy of throw&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lamp Jump===&lt;br /&gt;
[[File:Bounce Field HGSS.png|thumb|right|Pikachu and Cyndaquil wait to be launched in Lamp Jump.]]&lt;br /&gt;
&#039;&#039;&#039;Lamp Jump&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;バウンドフィールド&#039;&#039;&#039; &#039;&#039;Bound Field&#039;&#039;) is a game similar to {{wp|pachinko}}, only using the Pokéathletes themselves, rather than balls. The player must drag the Pokémon down to the bottom of the screen with the stylus, then release to catapult it high into the air, where lamps shine. For each lamp a Pokémon touches, points are gained, with more points gained from lamps that are touched in a row before the Pokémon lands again. The danger comes in this event not from opponents, but from the player&#039;s own Pokémon, which can hit each other and knock each other out. In order to receive a Potential trophy, the player must earn at least 500 points.&lt;br /&gt;
&lt;br /&gt;
This is the first event in the Jump competition, which it is exclusive to.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{jump color}};&amp;quot; | Jump&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}};&amp;quot; | Height of jump&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Teammate collision bounce-length&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}};&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}};&amp;quot; | Speed of recovery after KO&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Accuracy of jump&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Relay Run===&lt;br /&gt;
[[File:Change Relay HGSS.png|thumb|right|Pikachu and Growlithe race towards completion of another lap in Relay Run.]]&lt;br /&gt;
&#039;&#039;&#039;Relay Run&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;チェンジリレー&#039;&#039;&#039; &#039;&#039;Change Relay&#039;&#039;) has Pokéathletes race each other around a circular track, trying to complete as many laps as they can in 90 seconds. Pokémon are controlled by flicking them along with the stylus. Colliding with another Pokémon will stun both for a short while, longer if the Pokémon is fatigued already, depending on the Power and Stamina of each. Pokéathletes will be slowed down when traveling over rocks, and cannot pass through the large obstacles on the course. When fatigued, a Pokémon will need to switch out to the next Pokémon to continue.&lt;br /&gt;
&lt;br /&gt;
Scoring is determined by the total distance run. At the end of the 90 seconds, the total number of laps is multiplied by ten and is used as the score, to later be converted to Athlete Points (ex. 15.5 laps becomes 155 points).&lt;br /&gt;
&lt;br /&gt;
Relay Run is the third and final course of the Speed competition and the second course of the Stamina competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}};&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}};&amp;quot; | Acceleration of dash&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Ability to lower opponents&#039; Stamina&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Running endurance&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Block Smash===&lt;br /&gt;
[[File:Break Block HGSS.png|thumb|right|Totodile tries its hardest to smash the blocks quickly.]]&lt;br /&gt;
&#039;&#039;&#039;Block Smash&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;ブレイクブロック&#039;&#039;&#039; &#039;&#039;Break Block&#039;&#039;) sets four Pokéathletes, one from each team, against a stack of ten cement blocks. The Pokémon must demonstrate its might by breaking through each of them, at which point ten more will be available to break. The blocks can be broken by tapping them on the touchscreen, with the cracks in each being a weak point. After a certain amount have been broken, depending on the Stamina and Power of the Pokéathlete, they will become fatigued and will need to switch out with the next team member. The player will also earn Athlete Points equal to the number of blocks broken.&lt;br /&gt;
&lt;br /&gt;
Block Smash is the first course in the Power competition and the third in the Stamina competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}};&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}};&amp;quot; | Critical-hit ratio&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Ability to smash blocks&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Endurance&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Circle Push===&lt;br /&gt;
[[File:Push Circle HGSS.png|thumb|right|Pikachu, Totodile, and Cyndaquil duke it out with the other nine Pokéathletes.]]&lt;br /&gt;
&#039;&#039;&#039;Circle Push&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;プッシュサークル&#039;&#039;&#039; &#039;&#039;Push Circle&#039;&#039;) features all twelve Pokéathletes on the field at once. They must each attempt to stay inside of the circles projected onto the field, all while keeping others out. With each round, the time allotted to the Pokéathletes for this gets shorter and shorter, while the point values on the circles get higher and the diameters get smaller.&lt;br /&gt;
&lt;br /&gt;
This is the second course of the Power competition, the only competition in which it appears.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Power behind push&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Endurance when pushing opponents&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Disc Catch===&lt;br /&gt;
[[File:Disc Catch HGSS.png|thumb|right|Croconaw, Hoothoot, and Pidgeotto compete with the other Pokémon to catch the discs.]]&lt;br /&gt;
&#039;&#039;&#039;Disc Catch&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;キャッチソーサー&#039;&#039;&#039; &#039;&#039;Catch Saucer&#039;&#039;) features the twelve Pokéathletes lined up on a small pier in the middle of the water, where they must catch discs that are thrown through the air at them. The arena is striated with four regions. Depending upon which region the Pokémon is in when it catches a disk, it will gain either 1, 2, 3, or 5 points. The 1 point region is closest to the origin of the discs while the 2 point region is farther back and so on. Pokémon can fall off the pier, but will however return to the field of play shortly. The minimum number of points that can be earned in this event is 30.&lt;br /&gt;
&lt;br /&gt;
This is the second event in the Jump competition, the only competition it appears in.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{jump color}};&amp;quot; | Jump&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}};&amp;quot; | Height, duration of jump&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Ability to push opponents around&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pennant Capture===&lt;br /&gt;
[[File:Pennant Capture HGSS.png|thumb|right|Psyduck and Pikachu competing over the pennant flags.]]&lt;br /&gt;
&#039;&#039;&#039;Pennant Capture&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;スティールフラッグ&#039;&#039;&#039; &#039;&#039;Steal Flag&#039;&#039;) brings the Pokéathletes into a sandbox-like area, where small pennant flags appear every so often. One Pokémon per team at a time is allowed to roam the field, collecting the various flags in the sand, with a maximum holding capacity of nine at one time. After collecting flags, the Pokémon must return to the start area to tag off the next Pokémon and deposit their flags, which will not count towards the score unless this is done. Flags can be stolen by a Pokémon that hits another from behind. Pokémon move when flicked with the stylus.&lt;br /&gt;
&lt;br /&gt;
This event appears as the second event in the Speed competition and as the third event in the Skill competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}};&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}};&amp;quot; | Turning difficulty&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Ability to KO opponents&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Ability to withstand being KO&#039;d&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Goal Roll===&lt;br /&gt;
[[File:Goal Roll HGSS.png|thumb|right|The Red team has successfully scored a goal.]]&lt;br /&gt;
&#039;&#039;&#039;Goal Roll&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;スマッシュゴール&#039;&#039;&#039; &#039;&#039;Smash Goal&#039;&#039;) is in essence a four-way {{wp|Association football|soccer}} match with three Pokémon on each team. Pokéathletes score a goal for their team by being the last one to hit it before it enters the goal of an opponent team. One point is added for each goal scored with a white ball, while two points are added for a goal scored with a golden ball. Each goal scored against a team&#039;s goal will reduce their score by one (unless it is 0, where there will be no change). There will always be one ball on the field during the first 60 seconds of play, during which time the countdown is visible on the top screen. However, with only 30 seconds left, where the countdown was displayed, it will begin to read &#039;second wind,&#039; and a second ball will appear on the field. Pokémon with low Stamina are prone to fatigue in this game.&lt;br /&gt;
&lt;br /&gt;
This is the third event in the Power competition and the second event in the Skill competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}};&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}};&amp;quot; | Shot range, dribbling ability&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Shot power&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Resistance to fatigue&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Camellia Town Stadium.png|thumb|Its location]]&lt;br /&gt;
[[File:Pokéthlon Break Block anime.png|thumb|left|Block Smash in the anime]]&lt;br /&gt;
In &#039;&#039;[[DP160|A Marathon Rivalry!]]&#039;&#039;, the Pokéathlon was held in [[Camellia Town]]. {{Ash}} joined the competition using his {{AP|Monferno}} and {{AP|Pikachu}} for Disc Catch and Hurdle Dash, respectively. However, he lost to {{an|Daniel}} and his [[Daniel (anime)#Pokémon|Snorlax]] in Hurdle Dash. Other events of the Pokéathlon were also shown in the episode via a poster.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Since {{p|Diglett}} and {{p|Dugtrio}} have a maximum jump stat of one, they are incapable of jumping; in Lamp Jump they can&#039;t move at all, in Disc Catch they can only move around, and in Hurdle Dash they dig under the hurdles. This makes earning a Jump medal for these two species much more of a challenge than other species.&lt;br /&gt;
* The player can compete against major NPC&#039;s in the Supreme Rank, such as [[Maylene]], [[Primo]], [[Falkner]], [[Jasmine]], [[Whitney]], and [[Kimono Girl|Zuki]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Pokéathlon Dome]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokéathlon|*]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Pokémon competitions]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokéathlon]]&lt;br /&gt;
[[es:Pokéathlon]]&lt;br /&gt;
[[fr:Pokéathlon]]&lt;br /&gt;
[[ja:ポケスロン]]&lt;br /&gt;
&lt;br /&gt;
== Friendship Room ==&lt;br /&gt;
&lt;br /&gt;
To enter the friendship room trainers are required to complete a series of challenges, as each challenge is completed they will be allowed to advance on to the next room.&lt;br /&gt;
&lt;br /&gt;
The first room requires the trainer to obtain a first place medal in each of the 5 categories, Speed, Power, Skill, Stamina and Jump.&lt;br /&gt;
&lt;br /&gt;
Having passed the challenge in the first room trainers are able to advance into the second room, where they must win every medal using one Pokémon.[[File:MedalistPokémon]]&lt;br /&gt;
&lt;br /&gt;
Proceeding to the third room the trainer must beat the course records in every event, this will also earn the player a star on their trainer card.&lt;br /&gt;
&lt;br /&gt;
Finally having completed all of these challenges the player may advance on to the friendship Room where [[Magnus]] will speak to them. A statue is then revealed containing data and trophies earned. Players can now track their progress towards becoming &amp;quot;A Super Pokeathlete&amp;quot;&lt;/div&gt;</summary>
		<author><name>TurquoiseTree</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9athlon&amp;diff=1128597</id>
		<title>Pokéathlon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9athlon&amp;diff=1128597"/>
		<updated>2010-07-20T16:52:38Z</updated>

		<summary type="html">&lt;p&gt;TurquoiseTree: /* Friendship Room */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pokéthlon art.png|thumb|right|250px|Artwork of the Pokéathlon games]]&lt;br /&gt;
&#039;&#039;&#039;Pokéathlon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケスロン&#039;&#039;&#039; &#039;&#039;Pokéthlon&#039;&#039;) is a type of competition involving Pokémon racing and similar athletic competitions, in the manner of {{wp|Olympic games|Olympic}} {{wp|track and field}} competitions. It was introduced in {{game|HeartGold and SoulSilver|s}}. The [[Pokéathlon Dome]], where the competitions are held, is north of [[Goldenrod City]], next to [[National Park]].&lt;br /&gt;
&lt;br /&gt;
The Pokéathlon is handled similarly to [[Pokémon Contest]]s and [[Pokémon Super Contest|Super Contests]] in the [[Hoenn]] and [[Sinnoh]] regions, as a sidequest to complete while the {{player}} challenges the {{pkmn|gym}}s and the [[Pokémon League]]. Like in Contests, four competitors participate at once; however, each uses a team of three Pokémon instead of only one. The Pokémon that take part are known as &amp;quot;Pokéathletes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Like the [[condition|five stats]] introduced for Contests, [[performance|five additional stats]] were added for the Pokéathlon: Speed, Power, Skill, Stamina, and Jump. Like the Contest conditions and battle stats, a Pokémon&#039;s performance stats are affected by its [[nature]] (more directly so, like the battle stats, than the condition). Using the Apriblender, Aprijuice can be made and used to boost or lower these Performance Stats.&lt;br /&gt;
&lt;br /&gt;
By winning events in the Pokéathlon, the participating Pokémon will earn medals for their {{OBP|Pokémon|species|species}}. Their Trainers will earn points for the competition based on how well the team did, if they qualified for any of the several bonuses, and a win will earn their Trainer an additional 100 points (300 points in the Supreme Cup), all which can be spent on prizes at the Salon Shop or Data Cards with which the player may see records of various actions, course wins and losses, and multiple other statistics in the Pokéathlon Dome.&lt;br /&gt;
&lt;br /&gt;
Once the National Pokédex &amp;lt;!-- Or is it simply beating the Elite Four? --&amp;gt; is obtained and the player has talked with [[Magnus]] in the Friendship Room, the Supreme Cup is unlocked. The opponents are slightly harder, but Trainers who get in first place here will earn a bonus 300 points instead of the regular 100.&lt;br /&gt;
&lt;br /&gt;
[[File:Pokéthlon Dome.png|thumb|right|The Pokéathlon Dome]]&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
===Hurdle Dash===&lt;br /&gt;
[[File:Dash Hurdle HGSS.png|thumb|right|Cyndaquil holds first place in Hurdle Dash, while Totodile and Pikachu try to catch up.]]&lt;br /&gt;
&#039;&#039;&#039;Hurdle Dash&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;ダッシュハードル&#039;&#039;&#039; &#039;&#039;Dash Hurdle&#039;&#039;) pits the twelve competing Pokéathletes against one another in a race down a track, with {{wp|hurdling|hurdles}} standing every so often for the Pokémon to jump over. Tapping the Pokémon on the touchscreen will cause it to jump, with Pokémon tapped just before jumping a hurdle gaining a speed boost. It is even possible for a Pokémon to bounce off a hurdle when it would ordinarily crash-land by tapping the Pokémon the instant it touches the hurdle - in this manner, it is not slowed down and may even get a speed boost.  The final score is based on a combination of the finish time of all three Pokémon on an individual team. In order to get a Potential Trophy, the player must complete the course in 80 seconds or less.&lt;br /&gt;
&lt;br /&gt;
The Hurdle Dash appears as the first course in the Speed competition and as the final course in the Jump competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{jump color}};&amp;quot; | Jump&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}};&amp;quot; | Length of jump&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Acceleration rate&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ring Drop===&lt;br /&gt;
[[File:Ring Out Fight HGSS.png|thumb|right|Totodile and Marill go head-to-head in Ring Drop]]&lt;br /&gt;
&#039;&#039;&#039;Ring Drop&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;リングアウトファイト&#039;&#039;&#039; &#039;&#039;Ring-Out Fight&#039;&#039;) is somewhat based on {{wp|sumo}}, however, it is between four Pokéathletes, rather than two. Pokémon compete by tackling each other, trying to knock opponents out of the ring. Jumping tackles are also allowed. A Pokémon ousted from the ring will be replaced by their teammate.&lt;br /&gt;
&lt;br /&gt;
Scoring is determined by the number of successful jumping tackles (2 points for each jumping tackle that lands), the number of successful tackles (1 point for each tackle that lands), the number of times the player&#039;s Pokémon run off the edge of the ring (minus ten points for each time this occurs), and opponent&#039;s Pokémon knocked out of the ring (ten points for each time this occurs). The final score from these results is then multiplied by 1.5 and is used as the point score, to later be converted into Athlete Points.&lt;br /&gt;
&lt;br /&gt;
This is the first event in the Stamina competition, the only competition it is a part of.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Tackle power&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}};&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}};&amp;quot; | Endurance to attacks&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{jump color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Jump&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Jumping distance, press power&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Snow Throw===&lt;br /&gt;
[[File:Shooting Snow HGSS.png|thumb|right|Slowpoke takes a direct hit in Snow Throw.]]&lt;br /&gt;
&#039;&#039;&#039;Snow Throw&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;シューティングスノー&#039;&#039;&#039; &#039;&#039;Shooting Snow&#039;&#039;) is an all-out snowball fight between the four teams of Pokémon, with each throwing snowballs at any of the members of the other three teams in order to knock them out for points. Being hit by a snowball causes a Pokémon to be stunned for a short while. Snowballs are made by the Pokémon by tapping them on the touchscreen, and thrown by flicking the stylus in the direction of the target.&lt;br /&gt;
&lt;br /&gt;
Scoring is determined by the number of snowballs that make contact with the opponent&#039;s Pokémon. Each hit is worth one point. At the end of the time period, the total points are multiplied by three and used to calculate the score, which will later be turned into Athlete Points.&lt;br /&gt;
&lt;br /&gt;
This event is the first in the Skill competition, the only competition it is part of.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Ability to KO opponent&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}};&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}};&amp;quot; | Ability to withstand being KO&#039;d&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Accuracy of throw&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lamp Jump===&lt;br /&gt;
[[File:Bounce Field HGSS.png|thumb|right|Pikachu and Cyndaquil wait to be launched in Lamp Jump.]]&lt;br /&gt;
&#039;&#039;&#039;Lamp Jump&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;バウンドフィールド&#039;&#039;&#039; &#039;&#039;Bound Field&#039;&#039;) is a game similar to {{wp|pachinko}}, only using the Pokéathletes themselves, rather than balls. The player must drag the Pokémon down to the bottom of the screen with the stylus, then release to catapult it high into the air, where lamps shine. For each lamp a Pokémon touches, points are gained, with more points gained from lamps that are touched in a row before the Pokémon lands again. The danger comes in this event not from opponents, but from the player&#039;s own Pokémon, which can hit each other and knock each other out. In order to receive a Potential trophy, the player must earn at least 500 points.&lt;br /&gt;
&lt;br /&gt;
This is the first event in the Jump competition, which it is exclusive to.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{jump color}};&amp;quot; | Jump&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}};&amp;quot; | Height of jump&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Teammate collision bounce-length&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}};&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}};&amp;quot; | Speed of recovery after KO&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Accuracy of jump&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Relay Run===&lt;br /&gt;
[[File:Change Relay HGSS.png|thumb|right|Pikachu and Growlithe race towards completion of another lap in Relay Run.]]&lt;br /&gt;
&#039;&#039;&#039;Relay Run&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;チェンジリレー&#039;&#039;&#039; &#039;&#039;Change Relay&#039;&#039;) has Pokéathletes race each other around a circular track, trying to complete as many laps as they can in 90 seconds. Pokémon are controlled by flicking them along with the stylus. Colliding with another Pokémon will stun both for a short while, longer if the Pokémon is fatigued already, depending on the Power and Stamina of each. Pokéathletes will be slowed down when traveling over rocks, and cannot pass through the large obstacles on the course. When fatigued, a Pokémon will need to switch out to the next Pokémon to continue.&lt;br /&gt;
&lt;br /&gt;
Scoring is determined by the total distance run. At the end of the 90 seconds, the total number of laps is multiplied by ten and is used as the score, to later be converted to Athlete Points (ex. 15.5 laps becomes 155 points).&lt;br /&gt;
&lt;br /&gt;
Relay Run is the third and final course of the Speed competition and the second course of the Stamina competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}};&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}};&amp;quot; | Acceleration of dash&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Ability to lower opponents&#039; Stamina&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Running endurance&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Block Smash===&lt;br /&gt;
[[File:Break Block HGSS.png|thumb|right|Totodile tries its hardest to smash the blocks quickly.]]&lt;br /&gt;
&#039;&#039;&#039;Block Smash&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;ブレイクブロック&#039;&#039;&#039; &#039;&#039;Break Block&#039;&#039;) sets four Pokéathletes, one from each team, against a stack of ten cement blocks. The Pokémon must demonstrate its might by breaking through each of them, at which point ten more will be available to break. The blocks can be broken by tapping them on the touchscreen, with the cracks in each being a weak point. After a certain amount have been broken, depending on the Stamina and Power of the Pokéathlete, they will become fatigued and will need to switch out with the next team member. The player will also earn Athlete Points equal to the number of blocks broken.&lt;br /&gt;
&lt;br /&gt;
Block Smash is the first course in the Power competition and the third in the Stamina competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}};&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}};&amp;quot; | Critical-hit ratio&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Ability to smash blocks&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Endurance&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Circle Push===&lt;br /&gt;
[[File:Push Circle HGSS.png|thumb|right|Pikachu, Totodile, and Cyndaquil duke it out with the other nine Pokéathletes.]]&lt;br /&gt;
&#039;&#039;&#039;Circle Push&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;プッシュサークル&#039;&#039;&#039; &#039;&#039;Push Circle&#039;&#039;) features all twelve Pokéathletes on the field at once. They must each attempt to stay inside of the circles projected onto the field, all while keeping others out. With each round, the time allotted to the Pokéathletes for this gets shorter and shorter, while the point values on the circles get higher and the diameters get smaller.&lt;br /&gt;
&lt;br /&gt;
This is the second course of the Power competition, the only competition in which it appears.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Power behind push&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Endurance when pushing opponents&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Disc Catch===&lt;br /&gt;
[[File:Disc Catch HGSS.png|thumb|right|Croconaw, Hoothoot, and Pidgeotto compete with the other Pokémon to catch the discs.]]&lt;br /&gt;
&#039;&#039;&#039;Disc Catch&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;キャッチソーサー&#039;&#039;&#039; &#039;&#039;Catch Saucer&#039;&#039;) features the twelve Pokéathletes lined up on a small pier in the middle of the water, where they must catch discs that are thrown through the air at them. The arena is striated with four regions. Depending upon which region the Pokémon is in when it catches a disk, it will gain either 1, 2, 3, or 5 points. The 1 point region is closest to the origin of the discs while the 2 point region is farther back and so on. Pokémon can fall off the pier, but will however return to the field of play shortly. The minimum number of points that can be earned in this event is 30.&lt;br /&gt;
&lt;br /&gt;
This is the second event in the Jump competition, the only competition it appears in.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{jump color}};&amp;quot; | Jump&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}};&amp;quot; | Height, duration of jump&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Ability to push opponents around&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pennant Capture===&lt;br /&gt;
[[File:Pennant Capture HGSS.png|thumb|right|Psyduck and Pikachu competing over the pennant flags.]]&lt;br /&gt;
&#039;&#039;&#039;Pennant Capture&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;スティールフラッグ&#039;&#039;&#039; &#039;&#039;Steal Flag&#039;&#039;) brings the Pokéathletes into a sandbox-like area, where small pennant flags appear every so often. One Pokémon per team at a time is allowed to roam the field, collecting the various flags in the sand, with a maximum holding capacity of nine at one time. After collecting flags, the Pokémon must return to the start area to tag off the next Pokémon and deposit their flags, which will not count towards the score unless this is done. Flags can be stolen by a Pokémon that hits another from behind. Pokémon move when flicked with the stylus.&lt;br /&gt;
&lt;br /&gt;
This event appears as the second event in the Speed competition and as the third event in the Skill competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}};&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}};&amp;quot; | Turning difficulty&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Ability to KO opponents&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Ability to withstand being KO&#039;d&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Goal Roll===&lt;br /&gt;
[[File:Goal Roll HGSS.png|thumb|right|The Red team has successfully scored a goal.]]&lt;br /&gt;
&#039;&#039;&#039;Goal Roll&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;スマッシュゴール&#039;&#039;&#039; &#039;&#039;Smash Goal&#039;&#039;) is in essence a four-way {{wp|Association football|soccer}} match with three Pokémon on each team. Pokéathletes score a goal for their team by being the last one to hit it before it enters the goal of an opponent team. One point is added for each goal scored with a white ball, while two points are added for a goal scored with a golden ball. Each goal scored against a team&#039;s goal will reduce their score by one (unless it is 0, where there will be no change). There will always be one ball on the field during the first 60 seconds of play, during which time the countdown is visible on the top screen. However, with only 30 seconds left, where the countdown was displayed, it will begin to read &#039;second wind,&#039; and a second ball will appear on the field. Pokémon with low Stamina are prone to fatigue in this game.&lt;br /&gt;
&lt;br /&gt;
This is the third event in the Power competition and the second event in the Skill competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}};&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}};&amp;quot; | Shot range, dribbling ability&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Shot power&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Resistance to fatigue&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Camellia Town Stadium.png|thumb|Its location]]&lt;br /&gt;
[[File:Pokéthlon Break Block anime.png|thumb|left|Block Smash in the anime]]&lt;br /&gt;
In &#039;&#039;[[DP160|A Marathon Rivalry!]]&#039;&#039;, the Pokéathlon was held in [[Camellia Town]]. {{Ash}} joined the competition using his {{AP|Monferno}} and {{AP|Pikachu}} for Disc Catch and Hurdle Dash, respectively. However, he lost to {{an|Daniel}} and his [[Daniel (anime)#Pokémon|Snorlax]] in Hurdle Dash. Other events of the Pokéathlon were also shown in the episode via a poster.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Since {{p|Diglett}} and {{p|Dugtrio}} have a maximum jump stat of one, they are incapable of jumping; in Lamp Jump they can&#039;t move at all, in Disc Catch they can only move around, and in Hurdle Dash they dig under the hurdles. This makes earning a Jump medal for these two species much more of a challenge than other species.&lt;br /&gt;
* The player can compete against major NPC&#039;s in the Supreme Rank, such as [[Maylene]], [[Primo]], [[Falkner]], [[Jasmine]], [[Whitney]], and [[Kimono Girl|Zuki]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Pokéathlon Dome]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokéathlon|*]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Pokémon competitions]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokéathlon]]&lt;br /&gt;
[[es:Pokéathlon]]&lt;br /&gt;
[[fr:Pokéathlon]]&lt;br /&gt;
[[ja:ポケスロン]]&lt;br /&gt;
&lt;br /&gt;
== Friendship Room ==&lt;br /&gt;
&lt;br /&gt;
To enter the friendship room trainers are required to complete a series of challenges, as each challenge is completed they will be allowed to advance on to the next room.&lt;br /&gt;
&lt;br /&gt;
The first room requires the trainer to obtain a first place medal in each of the 5 categories, Speed, Power, Skill, Stamina and Jump.&lt;br /&gt;
&lt;br /&gt;
Having passed the challenge in the first room trainers are able to advance into the second room, where they must win every medal using one Pokémon.&lt;br /&gt;
&lt;br /&gt;
Proceeding to the third room the trainer must beat the course records in every event, this will also earn the player a star on their trainer card.&lt;br /&gt;
&lt;br /&gt;
Finally having completed all of these challenges the player may advance on to the friendship Room where [[Magnus]] will speak to them. A statue is then revealed containing data and trophies earned. Players can now track their progress towards becoming &amp;quot;A Super Pokeathlete&amp;quot;&lt;/div&gt;</summary>
		<author><name>TurquoiseTree</name></author>
	</entry>
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