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	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Torch</id>
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	<updated>2026-06-13T15:45:29Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Kogoro/4&amp;diff=1453232</id>
		<title>User talk:Kogoro/4</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Kogoro/4&amp;diff=1453232"/>
		<updated>2011-06-08T15:43:17Z</updated>

		<summary type="html">&lt;p&gt;Torch: /* Help */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:Kogoro/Template|{{User:Kogoro/Archives}}}}&lt;br /&gt;
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{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #DB7093; border: 2px solid #FFFFFF; width: 75%; -moz-border-radius: 80px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFB6C1; -moz-border-radius: 80px;&amp;quot; width=&amp;quot;80px&amp;quot;| [[Image:SpriteMars.png]]&lt;br /&gt;
| &#039;&#039;&#039;Note to all users who wish to leave a message&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;I will reply on this talk page. I do not like breaking discussions up onto multiple talk pages.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
{{User:Kogoro/Template/TOC}}&lt;br /&gt;
&lt;br /&gt;
== Just wondering... ==&lt;br /&gt;
&lt;br /&gt;
You&#039;ve blocked two or three users just now on the grounds that they are bots.  I can&#039;t help but wonder, how can you tell?  They haven&#039;t made any edits yet.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 03:41, 16 February 2011 (UTC)&lt;br /&gt;
:I am unable to explain how I can tell that such accounts are bots, as it may allow the bot operators to avoid such detection. However, trust me when I say: If I block an account for being a bot, it &#039;&#039;&#039;is&#039;&#039;&#039; a bot. - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 03:59, 16 February 2011 (UTC)&lt;br /&gt;
::OK.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 04:03, 16 February 2011 (UTC)&lt;br /&gt;
:::It takes one to know one... *runs* &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 10:52, 17 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Need some help==&lt;br /&gt;
A message that I already sent to Kenji-Girl is that the user {{u|ShalashaskaADV]] has been making edits only on his talk page repeatedly, even after administrators had asked him to stop. Could you look into it? -[[User:Tyler53841|Tyler53841]] 08:37, 18 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== BW023 ==&lt;br /&gt;
&lt;br /&gt;
Because its title was protected, [[User:Dennou Zenshi/BW023|I had to create it on userspace]]. Could you mainspace it? [http://www.pokemon.name/attachment/photo/Mon_1102/417_aeb61298255661df281b9a03d4691.jpg Here is proof.] And I&#039;m aware that Adyniz has also [[User:Adyniz/BW023|a page]] titled &amp;quot;BW023&amp;quot;, but if you look closely, it&#039;s actually for BW025.----&#039;&#039;&#039;&#039;&#039;無限の知性&#039;&#039;&#039;&#039;&#039; ◎ [[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#BF0B17&amp;quot;&amp;gt;ＤＥＮＮＯＵ&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;[[Special:Random|◆]]&#039;&#039;&#039;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#1250A6&amp;quot;&amp;gt;ＺＥＮＳＨＩ&amp;lt;/font&amp;gt;]] 11:11, 21 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Messages From Blocked Users ==&lt;br /&gt;
&lt;br /&gt;
About half an hour ago ( 7:30pm London ) a blocked user messaged me to ask if i can make some edits. While i have no uncertanty towards doing it, i was just wondering if this goes against any rules. The user in question is Rokuto i believe.&lt;br /&gt;
Just wanted to know before i do anything [[User:Robster10|Robster10]] 19:56, 28 February 2011 (UTC)&lt;br /&gt;
:Yes, making edits for blocked users is a violation of the rules, so don&#039;t make any edits for them. If you could, please send me a copy of the e-mail (including sender&#039;s e-mail address &amp;amp; date/time) using [[Special:EmailUser/Kogoro|this page]]. Thanks. - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 20:01, 28 February 2011 (UTC)&lt;br /&gt;
::Did i do the right thing? i feel slightly grassy but if i know its for the greater good then id feel better [[User:Robster10|Robster10]] 20:31, 28 February 2011 (UTC)&lt;br /&gt;
:::Yes, you did the right thing. {{an|Dawn|No need to worry}}, we shall be dealing with all of this very soon. Thank you for your assistance. - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 20:37, 28 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokemon Podcast ==&lt;br /&gt;
&lt;br /&gt;
Hey!&lt;br /&gt;
&lt;br /&gt;
Hope all is going well. I&#039;m not sure if you remember my post you blocked back in October of 2010. Anyways, I started making a Bulbapedia page for &amp;quot;The Pokemon Podcast&amp;quot; www.pkmncast.com&lt;br /&gt;
&lt;br /&gt;
It was taken off because:&lt;br /&gt;
The cast started this summer, it&#039;s far too new to be notable enough for an article. (Bulbacast &amp;amp; WTPT have been around for much, much longer than just a few months.)&lt;br /&gt;
You didn&#039;t add any categories, nor did it have the notice for falling under Project Fandom. (Both of these are extremely important, and should never be forgotten.)&lt;br /&gt;
&lt;br /&gt;
Then you said: Now, if the podcast continues to grow and shows notability by the end of the year, we may allow an article to be created.&lt;br /&gt;
&lt;br /&gt;
Well funny story now. The Pokémon Podcast has the most reviews and is the highest rated Pokemon podcast EVER in iTunes, with over 120 five star reviews. On top of that it has 400 likes on the Facebook group, more then WTPT and PUCL. They also have a growing community of 250+ members. I&#039;m not saying that I should be the one to edit it, because I&#039;m not good at that stuff, but I think that ban should be lifted so someone could make the page.&lt;br /&gt;
&lt;br /&gt;
Also, they are selling shirts to donate money to Japan. Pretty cool.&lt;br /&gt;
&lt;br /&gt;
Anyways, hope to hear from you!&lt;br /&gt;
&lt;br /&gt;
[[User:Committhistomemory|Committhistomemory]] 20:06, 13 April 2011 (UTC)committhistomemory&lt;br /&gt;
:{{bp|staff|We&#039;ll}} look into the notability of this podcast. If it&#039;s deemed to be notable enough now for an article, we&#039;ll let you know &amp;amp; allow a page to be created. - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;Kogoro&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;Talk to me&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 04:27, 24 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I&#039;m quite bored ==&lt;br /&gt;
&lt;br /&gt;
Sorry, I&#039;m a little bit bored and I never use my account once again. Can you delete my account and my messed accounts? PLEASE. The reason why...because I never use my account and little bit bored. I will create a new one soon if you delete it. Is that acceptable?&lt;br /&gt;
[[User:Luis Felix|Luis Felix]]&amp;lt;sup&amp;gt;([[User talk:Luis Felix|Appreciate me here]] | [[User:Luis Felix/Sandbox|Sandbox]] | [[User:Luis Felix/PokemonParty|Party]])&amp;lt;/sup&amp;gt; 08:09, 23 April 2011 (UTC)&lt;br /&gt;
:There&#039;s a couple of problems with that idea.&lt;br /&gt;
:#Accounts cannot be deleted for any reason. (We can, however, ban the account so it&#039;s inaccessible.)&lt;br /&gt;
:#If you&#039;re just going to make another account, what&#039;s the point of getting rid of the account you already have?&lt;br /&gt;
:Unless you have a legitimate reason for us to ban your current account &amp;amp; allow you to come back with a &amp;quot;fresh start,&amp;quot; the answer is no. - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;Kogoro&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;Talk to me&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 04:27, 24 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Battrio question ==&lt;br /&gt;
&lt;br /&gt;
Hey Kogoro —&lt;br /&gt;
&lt;br /&gt;
{{u|Umeko}}&#039;s been offline for about ten days or so and I have this project ready to go and just need your approval. I&#039;m planning on doing a {{cat|PrevNext templates|prev-next}} template for {{bp|Project Battrio}} puck pages, to go at {{redlink|Template:BattrioPuckPrevNext}} (or some other location). I have the code literally &#039;&#039;in the editor&#039;&#039; — I just need the go-ahead. Is this okay?&lt;br /&gt;
&lt;br /&gt;
(You can respond on {{u|Umeko}}&#039;s talk page if you want - I asked her before checking whether she&#039;s been active. It&#039;s fine if you reply here too.) &amp;lt;span style=&amp;quot;font-family:Verdana;&amp;quot;&amp;gt;&#039;&#039;&#039;chief[[User:Chiefboz|&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;boz&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; • [[User talk:Chiefboz|&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 23:28, 26 May 2011 (UTC)&lt;br /&gt;
: &#039;&#039;&#039;Never mind.&#039;&#039;&#039; Umeko and I are talking, so you can ignore this. &amp;lt;span style=&amp;quot;font-family:Verdana;&amp;quot;&amp;gt;&#039;&#039;&#039;chief[[User:Chiefboz|&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;boz&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; • [[User talk:Chiefboz|&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 23:40, 26 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== OK ==&lt;br /&gt;
&lt;br /&gt;
So there&#039;s not going to be a page until it&#039;s out? [[User:ARCEUSVICTINI|ARCEUSVICTINI]] 13:59, 1 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Help ==&lt;br /&gt;
&lt;br /&gt;
Every time I try to edit the top of a page, it will automatically download a file called &amp;quot;index.php&amp;quot; and keep me on the page that I&#039;m on. I just uploaded a picture of Lily of the Valley island and this glitch is preventing me from doing that. I decided to contact you because you are the tech director and this is likely a tech issue either with Bulbapedia or my computer.&lt;br /&gt;
&lt;br /&gt;
[[User:Torch|Torch]] 15:05, 8 June 2011 (UTC)&lt;br /&gt;
:It usually happens when the &amp;quot;Alt&amp;quot; key on your keyboard is pressed. Whenever you try to click on any link, a file i.e &amp;quot;index.php&amp;quot; or a php file with the link&#039;s name will be downloaded automatically if you press Alt. So, kindly check the keys of your keyboard whether it&#039;s fine or not. It should fix the problem that you&#039;re having. Thank you, have a nice day ahead. &amp;lt;span style=&amp;quot;color:#FF0&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#00FA9A;&amp;quot;&amp;gt;&#039;&#039;&#039;エイデ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#9F9;&amp;quot;&amp;gt;&#039;&#039;&#039;ィニズ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#FF0&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 15:17, 8 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I am sure the alt key is not being pressed. I just tried with them pulled up. I will see if there is something wrong.&lt;br /&gt;
&lt;br /&gt;
[[User:Torch|Torch]] 15:43, 8 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Torch</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Kogoro/4&amp;diff=1453214</id>
		<title>User talk:Kogoro/4</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Kogoro/4&amp;diff=1453214"/>
		<updated>2011-06-08T15:05:41Z</updated>

		<summary type="html">&lt;p&gt;Torch: /* Help */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:Kogoro/Template|{{User:Kogoro/Archives}}}}&lt;br /&gt;
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{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #DB7093; border: 2px solid #FFFFFF; width: 75%; -moz-border-radius: 80px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFB6C1; -moz-border-radius: 80px;&amp;quot; width=&amp;quot;80px&amp;quot;| [[Image:SpriteMars.png]]&lt;br /&gt;
| &#039;&#039;&#039;Note to all users who wish to leave a message&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;I will reply on this talk page. I do not like breaking discussions up onto multiple talk pages.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
{{User:Kogoro/Template/TOC}}&lt;br /&gt;
&lt;br /&gt;
== Just wondering... ==&lt;br /&gt;
&lt;br /&gt;
You&#039;ve blocked two or three users just now on the grounds that they are bots.  I can&#039;t help but wonder, how can you tell?  They haven&#039;t made any edits yet.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 03:41, 16 February 2011 (UTC)&lt;br /&gt;
:I am unable to explain how I can tell that such accounts are bots, as it may allow the bot operators to avoid such detection. However, trust me when I say: If I block an account for being a bot, it &#039;&#039;&#039;is&#039;&#039;&#039; a bot. - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 03:59, 16 February 2011 (UTC)&lt;br /&gt;
::OK.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 04:03, 16 February 2011 (UTC)&lt;br /&gt;
:::It takes one to know one... *runs* &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 10:52, 17 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Need some help==&lt;br /&gt;
A message that I already sent to Kenji-Girl is that the user {{u|ShalashaskaADV]] has been making edits only on his talk page repeatedly, even after administrators had asked him to stop. Could you look into it? -[[User:Tyler53841|Tyler53841]] 08:37, 18 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== BW023 ==&lt;br /&gt;
&lt;br /&gt;
Because its title was protected, [[User:Dennou Zenshi/BW023|I had to create it on userspace]]. Could you mainspace it? [http://www.pokemon.name/attachment/photo/Mon_1102/417_aeb61298255661df281b9a03d4691.jpg Here is proof.] And I&#039;m aware that Adyniz has also [[User:Adyniz/BW023|a page]] titled &amp;quot;BW023&amp;quot;, but if you look closely, it&#039;s actually for BW025.----&#039;&#039;&#039;&#039;&#039;無限の知性&#039;&#039;&#039;&#039;&#039; ◎ [[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#BF0B17&amp;quot;&amp;gt;ＤＥＮＮＯＵ&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;[[Special:Random|◆]]&#039;&#039;&#039;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#1250A6&amp;quot;&amp;gt;ＺＥＮＳＨＩ&amp;lt;/font&amp;gt;]] 11:11, 21 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Messages From Blocked Users ==&lt;br /&gt;
&lt;br /&gt;
About half an hour ago ( 7:30pm London ) a blocked user messaged me to ask if i can make some edits. While i have no uncertanty towards doing it, i was just wondering if this goes against any rules. The user in question is Rokuto i believe.&lt;br /&gt;
Just wanted to know before i do anything [[User:Robster10|Robster10]] 19:56, 28 February 2011 (UTC)&lt;br /&gt;
:Yes, making edits for blocked users is a violation of the rules, so don&#039;t make any edits for them. If you could, please send me a copy of the e-mail (including sender&#039;s e-mail address &amp;amp; date/time) using [[Special:EmailUser/Kogoro|this page]]. Thanks. - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 20:01, 28 February 2011 (UTC)&lt;br /&gt;
::Did i do the right thing? i feel slightly grassy but if i know its for the greater good then id feel better [[User:Robster10|Robster10]] 20:31, 28 February 2011 (UTC)&lt;br /&gt;
:::Yes, you did the right thing. {{an|Dawn|No need to worry}}, we shall be dealing with all of this very soon. Thank you for your assistance. - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 20:37, 28 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokemon Podcast ==&lt;br /&gt;
&lt;br /&gt;
Hey!&lt;br /&gt;
&lt;br /&gt;
Hope all is going well. I&#039;m not sure if you remember my post you blocked back in October of 2010. Anyways, I started making a Bulbapedia page for &amp;quot;The Pokemon Podcast&amp;quot; www.pkmncast.com&lt;br /&gt;
&lt;br /&gt;
It was taken off because:&lt;br /&gt;
The cast started this summer, it&#039;s far too new to be notable enough for an article. (Bulbacast &amp;amp; WTPT have been around for much, much longer than just a few months.)&lt;br /&gt;
You didn&#039;t add any categories, nor did it have the notice for falling under Project Fandom. (Both of these are extremely important, and should never be forgotten.)&lt;br /&gt;
&lt;br /&gt;
Then you said: Now, if the podcast continues to grow and shows notability by the end of the year, we may allow an article to be created.&lt;br /&gt;
&lt;br /&gt;
Well funny story now. The Pokémon Podcast has the most reviews and is the highest rated Pokemon podcast EVER in iTunes, with over 120 five star reviews. On top of that it has 400 likes on the Facebook group, more then WTPT and PUCL. They also have a growing community of 250+ members. I&#039;m not saying that I should be the one to edit it, because I&#039;m not good at that stuff, but I think that ban should be lifted so someone could make the page.&lt;br /&gt;
&lt;br /&gt;
Also, they are selling shirts to donate money to Japan. Pretty cool.&lt;br /&gt;
&lt;br /&gt;
Anyways, hope to hear from you!&lt;br /&gt;
&lt;br /&gt;
[[User:Committhistomemory|Committhistomemory]] 20:06, 13 April 2011 (UTC)committhistomemory&lt;br /&gt;
:{{bp|staff|We&#039;ll}} look into the notability of this podcast. If it&#039;s deemed to be notable enough now for an article, we&#039;ll let you know &amp;amp; allow a page to be created. - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;Kogoro&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;Talk to me&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 04:27, 24 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I&#039;m quite bored ==&lt;br /&gt;
&lt;br /&gt;
Sorry, I&#039;m a little bit bored and I never use my account once again. Can you delete my account and my messed accounts? PLEASE. The reason why...because I never use my account and little bit bored. I will create a new one soon if you delete it. Is that acceptable?&lt;br /&gt;
[[User:Luis Felix|Luis Felix]]&amp;lt;sup&amp;gt;([[User talk:Luis Felix|Appreciate me here]] | [[User:Luis Felix/Sandbox|Sandbox]] | [[User:Luis Felix/PokemonParty|Party]])&amp;lt;/sup&amp;gt; 08:09, 23 April 2011 (UTC)&lt;br /&gt;
:There&#039;s a couple of problems with that idea.&lt;br /&gt;
:#Accounts cannot be deleted for any reason. (We can, however, ban the account so it&#039;s inaccessible.)&lt;br /&gt;
:#If you&#039;re just going to make another account, what&#039;s the point of getting rid of the account you already have?&lt;br /&gt;
:Unless you have a legitimate reason for us to ban your current account &amp;amp; allow you to come back with a &amp;quot;fresh start,&amp;quot; the answer is no. - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;Kogoro&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;Talk to me&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 04:27, 24 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Battrio question ==&lt;br /&gt;
&lt;br /&gt;
Hey Kogoro —&lt;br /&gt;
&lt;br /&gt;
{{u|Umeko}}&#039;s been offline for about ten days or so and I have this project ready to go and just need your approval. I&#039;m planning on doing a {{cat|PrevNext templates|prev-next}} template for {{bp|Project Battrio}} puck pages, to go at [[Template:BattrioPuckPrevNext]] (or some other location). I have the code literally &#039;&#039;in the editor&#039;&#039; — I just need the go-ahead. Is this okay?&lt;br /&gt;
&lt;br /&gt;
(You can respond on {{u|Umeko}}&#039;s talk page if you want - I asked her before checking whether she&#039;s been active. It&#039;s fine if you reply here too.) &amp;lt;span style=&amp;quot;font-family:Verdana;&amp;quot;&amp;gt;&#039;&#039;&#039;chief[[User:Chiefboz|&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;boz&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; • [[User talk:Chiefboz|&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 23:28, 26 May 2011 (UTC)&lt;br /&gt;
: &#039;&#039;&#039;Never mind.&#039;&#039;&#039; Umeko and I are talking, so you can ignore this. &amp;lt;span style=&amp;quot;font-family:Verdana;&amp;quot;&amp;gt;&#039;&#039;&#039;chief[[User:Chiefboz|&amp;lt;span style=&amp;quot;color:blue;&amp;quot;&amp;gt;boz&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; • [[User talk:Chiefboz|&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 23:40, 26 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== OK ==&lt;br /&gt;
&lt;br /&gt;
So there&#039;s not going to be a page until it&#039;s out? [[User:ARCEUSVICTINI|ARCEUSVICTINI]] 13:59, 1 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Help ==&lt;br /&gt;
&lt;br /&gt;
Every time I try to edit the top of a page, it will automatically download a file called &amp;quot;index.php&amp;quot; and keep me on the page that I&#039;m on. I just uploaded a picture of Lily of the Valley island and this glitch is preventing me from doing that. I decided to contact you because you are the tech director and this is likely a tech issue either with Bulbapedia or my computer.&lt;br /&gt;
&lt;br /&gt;
[[User:Torch|Torch]] 15:05, 8 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Torch</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Torch&amp;diff=1453189</id>
		<title>User talk:Torch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Torch&amp;diff=1453189"/>
		<updated>2011-06-08T13:58:42Z</updated>

		<summary type="html">&lt;p&gt;Torch: /* Edits for the first week of June */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
Welcome to [[Bulbapedia]], Torch!&lt;br /&gt;
&lt;br /&gt;
As a new user, you may wish to learn a few things that will be useful in your editing:&lt;br /&gt;
*For a basic overview of wiki code, see [[Help:Editing|this page]].&lt;br /&gt;
*Read over the {{bp|style primer}} before making your edits. It is a basic outline of Bulbapedia style. For a more in-depth set of rules, see the {{bp|manual of style}}.&lt;br /&gt;
*Keep an eye on the {{bp|Messages from the Editor}} on the main page, to stay informed on current events on Bulbapedia.&lt;br /&gt;
*The word [[Pokémon]] is spelled with a capital &#039;&#039;&#039;P&#039;&#039;&#039; and an accented &#039;&#039;&#039;é&#039;&#039;&#039;. The é can be accessed by holding Alt and typing either &#039;&#039;&#039;130&#039;&#039;&#039; or &#039;&#039;&#039;0233&#039;&#039;&#039; on a Windows computer, and by using Option + e, then e again on a Mac. Otherwise, you can easily click it in the character palette below the editbox.&lt;br /&gt;
*The word [[Poké Ball]] is spelled as two words. The &amp;quot;Poké&amp;quot; part is identical to the four beginning letters in &amp;quot;Pokémon&amp;quot;; &amp;quot;Ball&amp;quot; is spelled with a capital &#039;&#039;&#039;B&#039;&#039;&#039;. The spelling &amp;quot;Pokéball&amp;quot; arises frequently, but is incorrect.&lt;br /&gt;
*The word &amp;quot;you&amp;quot; and all forms of it should not be used on encyclopedic pages unless it is a quote from Pokémon or other media. Bulbapedia is an encyclopedia, not a walkthrough.&lt;br /&gt;
*On {{bp|talk page}}s, please {{bp|Signature policy|sign your comments}} with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;).&lt;br /&gt;
*The use of {{bp|link templates}} is official policy.&lt;br /&gt;
*If you happen to spot a vandal in the [[Special:Recentchanges|recent changes]] that has not been dealt with, please see {{bp|dealing with vandalism|this page}} for how to deal with it.&lt;br /&gt;
*A list of pages that are linked to, but have not been created, can be found at [[Special:Wantedpages|this page]]. A list of short articles that may require more information can be found {{cat|stubs|here}}, while a list of articles that need improvement can be found {{cat|articles needing improvement|here}}.&lt;br /&gt;
*For a future capture, release, trade, or evolution of a Pokémon belonging to a main character of the {{pkmn|anime}}, please do not create or move the page to reflect your suspicions, even if they are shared by many others. Policy here is to wait until the episode in which the event happens takes place is aired, unless there is substantial evidence for the suspicion (such as [[Brock&#039;s Happiny]] being held in his arms).&lt;br /&gt;
*Image uploading is done on [[Bulbagarden Archives]], a separate wiki accessible through the toolbox in the sidebar. This is done so that both Bulbapedia and [[Bulbanews]] have access to the images uploaded. To activate your account at the Archives and Bulbanews, please login there using the same username and password you use here on Bulbapedia.&lt;br /&gt;
*If you want to make a page about a character you made up, please create it at User:Torch/(name), not merely (name). Bulbapedia&#039;s main namespace is reserved for &#039;&#039;actual, official Pokémon, items, characters, and locations&#039;&#039;. Also, please try to make sure that subpages are not categorized by templates used within.&lt;br /&gt;
*Having said this, please make sure that you do contribute adequately to the main namespace. Bulbapedia is not MySpace or Facebook.&lt;br /&gt;
*A list of administrators that you can contact in case of a problem can be found [[Special:Listusers/sysop|here]].&lt;br /&gt;
&lt;br /&gt;
Thank you, and have a good time editing here! ----&#039;&#039;&#039;[[User:Diby|&amp;lt;span style=&amp;quot;color:#6890F0;&amp;quot;&amp;gt;D&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;[[User talk:Diby|&amp;lt;span style=&amp;quot;color:#78C850;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;]][[Special:Contributions/Diby|&amp;lt;span style=&amp;quot;color:#F8D030;&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;]] 14:03, 27 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dude... ==&lt;br /&gt;
&lt;br /&gt;
That page you made? Not cool. Bulbapedia isn&#039;t a place where you can post whatever you want. Don&#039;t spam the mainspace. &#039;&#039;&#039;&amp;lt;span style=&amp;quot;background:#00B7EB&amp;quot;&amp;gt;[[User:Pachirisulover12|&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;PL&amp;lt;/span&amp;gt;]][[User talk:Pachirisulover12|&amp;lt;span style=&amp;quot;color:#FFA500&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 23:53, 2 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:You&#039;ve been blocked for 1 week. I warned you about spamming, and you ignore me! As such, you have been blocked. Read the manual of style when the block expires. &#039;&#039;&#039;&amp;lt;span style=&amp;quot;background:#00B7EB&amp;quot;&amp;gt;[[User:Pachirisulover12|&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;PL&amp;lt;/span&amp;gt;]][[User talk:Pachirisulover12|&amp;lt;span style=&amp;quot;color:#FFA500&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 00:06, 3 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Congrats, your unblocked. I hope you learned a lesson. &#039;&#039;&#039;[[Pachirisu (Pokémon)|&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;パチリス&amp;lt;/span&amp;gt;]][[User:Pachirisulover12|&amp;lt;span style=&amp;quot;color:#FFA500&amp;quot;&amp;gt;の恋人&amp;lt;/span&amp;gt;]][[User talk:Pachirisulover12|&amp;lt;span style=&amp;quot;color:#E49B0F&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:54, 10 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Edits for the first week of June ==&lt;br /&gt;
&lt;br /&gt;
1: Added [[List_of_minor_glitches#24_hour_save_deletion_glitch| this section]] to [[List of minor glitches|this page]]&lt;br /&gt;
&lt;br /&gt;
[[User:Torch|Torch]] 13:58, 8 June 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Torch</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Torch&amp;diff=1453184</id>
		<title>User:Torch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Torch&amp;diff=1453184"/>
		<updated>2011-06-08T13:48:29Z</updated>

		<summary type="html">&lt;p&gt;Torch: About Me&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Me ==&lt;br /&gt;
&lt;br /&gt;
I am an 11 year old boy in 7th grade who goes to Springfield Middle School. My website is at https://sites.google.com/site/amnpokehang/. I have liked Pokémon since I was 7. My first game was my Pokémon Emerald game, which is currently glitched up due to the cloning glitch. My real name is Neal, and my nickname is N-Star.&lt;/div&gt;</summary>
		<author><name>Torch</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_I&amp;diff=1452756</id>
		<title>List of glitches in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_I&amp;diff=1452756"/>
		<updated>2011-06-07T17:37:25Z</updated>

		<summary type="html">&lt;p&gt;Torch: /* 24 hour save deletion glitch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of minor glitches in the [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==In multiple [[generation]]s==&lt;br /&gt;
===Error codes===&lt;br /&gt;
[[File:5 Error.png|thumb|right|220px|A 5 Error]]&lt;br /&gt;
{{main|Error codes}}&lt;br /&gt;
In Generations {{Gen|I}} and {{Gen|II}}, there are several error codes that appear when the game is not functioning correctly. Problems such as these often crop up when the game&#039;s memory access is corrupted or when experimenting with glitches such as the [[Mew glitch]]. Usually, when an error code appears, the game does not freeze and the player is allowed to continue playing the game without [[Soft resetting|resetting]]. Occasionally [[Error codes#Mixed errors|mixed errors]] occur.&lt;br /&gt;
&lt;br /&gt;
===Experience underflow glitch===&lt;br /&gt;
{{main|Experience#Experience underflow glitch}}&lt;br /&gt;
In Generations I and II, level 1 Pokémon using the &amp;quot;medium-slow&amp;quot; growth algorithm will jump from level 1 to level 100 after gaining a {{tt|low amount|less than 54 if total experience is 0}} of experience points.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|SXH8u0plHrE|TTEchidna|Gold}}&lt;br /&gt;
&lt;br /&gt;
===Trade evolution glitch===&lt;br /&gt;
[[Generation I]] Pokémon that can evolve by trading can be taught glitch moves through this glitch. This can be achieved by trading a trade evolution Pokémon from a Generation I game to a Generation II, at a level where its evolved form will learn a move not in Generation I. Trading the Pokémon back to the Generation I game will cause the move to become a glitch move.&lt;br /&gt;
&lt;br /&gt;
For example, trading a level 34 {{p|Graveler}} from {{game3|Red and Blue|Pokémon Red|s}} to {{game3|Gold and Silver|Pokémon Gold|s}} will make the Graveler evolve into {{p|Golem}}. Since it is level 34, it will learn {{m|Rollout}}. If it is then traded back to Pokémon Red, it will still have the move, but the game won&#039;t recognize it properly since it is a Generation II move, so will become {{m|TM05}}.&lt;br /&gt;
&lt;br /&gt;
===Graphical glitches===&lt;br /&gt;
{{main|Graphical glitches}}&lt;br /&gt;
&lt;br /&gt;
===Shiny Ditto glitch===&lt;br /&gt;
The Shiny Ditto glitch requires a game from [[Generation I]] and [[Generation II]], but only has an effect on a Generation II game. By trading any [[Shiny Pokémon]] to a Generation I game, having a wild {{p|Ditto}} transform into that Pokémon, then catching and trading the Ditto into a Generation II game, the Ditto will be shiny.&lt;br /&gt;
&lt;br /&gt;
===24 hour save deletion glitch===&lt;br /&gt;
{{GlitchResearch|Only a few cases of said glitch.}}&lt;br /&gt;
&lt;br /&gt;
This glitch deletes save files in [[Generation I]] and [[Generation II]] after a set period of time, usually 24 hours. Not much is known at this time except that it will delete the file if the game is not played for the set period of time. This is most likely an oversight in the early versions of the games.&lt;br /&gt;
&lt;br /&gt;
==In [[Generation I]]==&lt;br /&gt;
===0 ERROR===&lt;br /&gt;
{{main|0 ERROR}}&lt;br /&gt;
A glitch similar to the [[Mew glitch]] that causes {{rt|6|Kanto}} to become glitched.&lt;br /&gt;
&lt;br /&gt;
===Cycling Road glitch===&lt;br /&gt;
If the player does not have a [[Bicycle]] (or it has been deposited in the PC), it is still possible to reach [[Kanto Route 17|Cycling Road]] by holding down the left button while the guard attempts to prevent the player from entering the Cycling Road. Upon entering Cycling Road, the player will be automatically riding a bike, despite not having one.&lt;br /&gt;
&lt;br /&gt;
===Deposit glitch===&lt;br /&gt;
It is possible for the player to deposit all Pokémon except [[fainting|fainted]] ones and a [[black out]] will occur but only after four steps in the same session. In {{2v2|Red|Blue}} it is possible to progress further by saving the game before traveling four steps to reset the &#039;remaining step count&#039; to 4 when the game is reset, though this is no longer the case in {{game|Yellow}} because the remaining step count was changed to default to 1 step. The player immediately has a black out if entering a battle with just fainted Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Draw audio glitch===&lt;br /&gt;
Prior to [[Generation II]], having the player character draw in a [[Pokémon battle]] causes the victory theme to play even though the player has lost.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|HDWoG2BCGbU|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Evolutionary stone glitch===&lt;br /&gt;
{{GlitchResearch|Glitch Pokémon which evolve by items}}&lt;br /&gt;
Pokémon can be evolved without the use of an [[evolutionary stone]], provided that the player has sent out a Pokémon with the equivalent identifier of the relevant evolutionary stone item and finishes the battle with that Pokémon in the same battle that a Pokémon that evolves using an evolutionary stone levels up. &lt;br /&gt;
&lt;br /&gt;
The {{ga|Red&#039;s Pikachu|starter Pikachu}} from {{game|Yellow}} is an exception to this glitch as it will not evolve into a {{p|Raichu}}, if it levels up and the player switches to {{p|Growlithe}}, finishing the battle.&lt;br /&gt;
&lt;br /&gt;
Some [[glitch Pokémon]]&amp;lt;!--which ones?--&amp;gt; with unusual evolutionary flags may evolve this way according to the game &#039;after exposure to an item&#039; which isn&#039;t even an evolutionary stone.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff; {{roundy}} border: 5px solid #333399&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #333399; color:white; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #333399; color:white; {{roundytr|5px}}&amp;quot; | {{color2|FFF|Evolutionary stone|Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Exeggutor}}&lt;br /&gt;
| {{evostone|Moon Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #E5F2D8;&amp;quot;&lt;br /&gt;
| [[Missingno.]]{{tt|*|index number 32}}&lt;br /&gt;
| {{evostone|Fire Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Psyduck}}&lt;br /&gt;
| {{evostone|Leaf Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #E5F2D8;&amp;quot;&lt;br /&gt;
| {{p|Growlithe}}&lt;br /&gt;
| {{evostone|Thunderstone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Onix}}&lt;br /&gt;
| {{evostone|Water Stone}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fishing in statues===&lt;br /&gt;
The player can use a [[Fishing|Fishing Rod]] when facing the right or left of a gym statue. It will always say &amp;quot;Looks like there&#039;s nothing in here...&amp;quot;, except in the [[Cerulean Gym]], where all the [[Pokémon]] obtainable in the Gym can be caught. The player is also able to surf on these statues.&lt;br /&gt;
&lt;br /&gt;
===Ghost glitch===&lt;br /&gt;
When encountering a [[literal ghost|ghost]] in [[Pokémon Tower]] without having a [[Silph Scope]], it is possible to see its true identity by viewing the stats of any Pokémon in the player&#039;s party. However, this glitch is only graphical, and it is still impossible to [[Pokémon battle|fight]] or catch it.&lt;br /&gt;
&lt;br /&gt;
===Ghost Marowak glitch===&lt;br /&gt;
Using a [[Poké Doll]] on the [[Marowak (literal ghost)|ghost Marowak]] in [[Pokémon Tower]] with or without the [[Silph Scope]] will cause it to permanently disappear.&lt;br /&gt;
&lt;br /&gt;
===Hall of Fame glitch===&lt;br /&gt;
[[File:Halloffameglitches.png|thumb|right|160px|Some corrupted Hall of Fame entries]]&lt;br /&gt;
{{main|Missingno.#Glitches caused}}&lt;br /&gt;
When [[glitch Pokémon]] have been seen on the save file, the player&#039;s [[Hall of Fame]] is badly corrupted with entirely different Pokémon, even glitch Pokémon, and very glitched characters, names and levels. This does not affect the Pokémon themselves, rather the data seen in the Hall of Fame.&lt;br /&gt;
&lt;br /&gt;
===Invisible tree===&lt;br /&gt;
{{main|Cut glitch#Invisible tree}}&lt;br /&gt;
There is a tree near the bottom of {{rt|14|Kanto}}. If this particular tree is cut down and then the player walks five steps west from where the tree was (so that the spot where the tree used to be is at the edge of the screen) and then walks back their path will be blocked as if a tree was still there. Even though the tree is not visible, it can still be cut down normally using the move {{m|Cut}}.&lt;br /&gt;
&lt;br /&gt;
===Invisible PC===&lt;br /&gt;
In Generation I, there is an invisible PC in the hotel in [[Celadon City]]. This fact is explained by the close resemblance between the hotel and a Pokémon Center. This was less a glitch, and more likely an oversight by the programmers, who may have forgotten to remove the code to activate the PC at that particular point, though the sprite of the PC itself is no longer there. It is possible to walk on the tile where the PC is.&lt;br /&gt;
&lt;br /&gt;
===Leech Seed and Toxic stacking===&lt;br /&gt;
If the target of {{m|Leech Seed}} is also under the effect of {{m|Toxic}}, Leech Seed damage will increase every turn as the N value of Toxic increases because Leech Seed and Toxic both use the same damage algorithm (N * max(1, int(0.0625*MaxHP). This was fixed as of [[Generation II]]. If the current {{stat|HP}} of the recipient of Leech Seed&#039;s HP-restoring effect is greater than its maximum HP, its current HP will be set equal to its maximum HP. &lt;br /&gt;
&lt;br /&gt;
{{youtubevid|bNjEFgsIIIY|ChickasaurusGL|Grass}}&lt;br /&gt;
&lt;br /&gt;
===Gate glitch===&lt;br /&gt;
Certain [[gate]]s&amp;lt;!--which ones?--&amp;gt; which can be accessed after the player passes [[Cycling Road]] will have guards that restrict the player from passing if the [[Bicycle]] is deposited in the PC, even though the player does not require a Bicycle.&lt;br /&gt;
&lt;br /&gt;
===Man on roof===&lt;br /&gt;
If the player does not have the {{DL|List of key items in Generation I|Secret Key}} to the [[Cinnabar Gym]], and {{m|surf}}s on the east coast and returns to land directly in front of the Gym, a man will appear on the roof of the Gym.&lt;br /&gt;
&lt;br /&gt;
A similar effect happens if the player walks into the [[Vermilion Gym]], walks directly left and then up so that they are facing the bottom-left trash can and press A to inspect it, or if the player is in the gate to [[Kanto Route 17|Cycling Road]]. One of the Trainers in the Gym will be misplaced and return to his usual spot once the text box disappears, and when in the gate there may be a man standing on an object somewhere behind the guard.&lt;br /&gt;
&lt;br /&gt;
Both of these variations of this glitch were fixed in some European versions of Red and Blue, such as the Spanish version, as well as all versions of Yellow.&lt;br /&gt;
&lt;br /&gt;
===Prevented progress===&lt;br /&gt;
If the player&#039;s [[starter Pokémon]] evolves before they obtain their [[Pokédex]] from Prof. Oak, the game will assume, since they have 2 Pokémon registered as caught, that they already have a Pokédex, and will not allow them to proceed. This glitch is only present in the Japanese {{v|Red and Green|s}}.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|OS-v0tGk90g|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Q Glitch===&lt;br /&gt;
{{main|Q#Q glitch}}&lt;br /&gt;
&amp;lt;!--Details--&amp;gt;&lt;br /&gt;
[[Q]] and [[Charizard &#039;M]] enable a player to swap Pokémon&#039;s moves. It involves depositing Q and other Pokémon into Bill&#039;s PC in a certain order, and then when they are retrieved, the Pokémon&#039;s moves and stats will be transferred from one Pokémon to another.&lt;br /&gt;
&lt;br /&gt;
===Save Surf glitch===&lt;br /&gt;
The glitch is performed by standing next to a [[water tile]] that is facing up, left, or right, walk in that direction and pressing start without letting go of the D-Pad. The game then needs to be [[save]]d and reset. When loading the saved data, the player will be facing in the direction that was being held down when the start button was pressed. Using {{m|Surf}} will cause the player to surf on the tile immediately south, even if it is not a water tile.&lt;br /&gt;
&lt;br /&gt;
When loading a saved file, the player usually starts facing south. This is because of the limited data in the game. This glitch causes the player to face in a different direction, which confuses the game.&lt;br /&gt;
&lt;br /&gt;
==={{m|Selfdestruct}}/{{m|Explosion}} and {{m|Substitute}} glitch===&lt;br /&gt;
In {{3v2|Red|Blue|Yellow}} using a sacrificial move like Explosion on a Substitute and having the damage break the Substitute prevents the user from fainting. The sprite of the user vanishes regardless.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|lr05doU5oAQ|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Silent Indigo Plateau glitch===&lt;br /&gt;
In the battle against {{ga|Blue}} at [[Indigo Plateau]], if the player [[evolution|evolves]] a Pokémon in battle and defeats Blue, the music will be muted until [[Professor Oak]] comes to congratulate the player.&lt;br /&gt;
&lt;br /&gt;
(Video comparing the battle where a {{p|Caterpie}} evolves, to the same battle where no Pokémon evolves):&lt;br /&gt;
{{youtubevid|KxMstD8iWNM|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Standing on a tree===&lt;br /&gt;
[[File:Cut glitch.png|thumb|right|220px|{{ga|Red}} standing on top of the tree outside [[Vermilion Gym]]]]&lt;br /&gt;
{{main|Cut glitch#Standing on a tree}}&lt;br /&gt;
In [[Generation I]], if the player {{m|cut}}s down a tree, stands on the spot where the object was, [[Saving|saves]], turns the game off, then loads it, the player will be standing on the tree. It is no longer possible to stand on a tree in later generations, nor is it possible to stand on a boulder.&lt;br /&gt;
&lt;br /&gt;
This glitch occurs because the [[Generation I]] engine would not store the data needed to remember that the tree had been cleared.&lt;br /&gt;
&lt;br /&gt;
===Stuck in a wall===&lt;br /&gt;
If the player lures an NPC into the grass above [[Pallet Town]], she will block the player from following [[Professor Oak]] correctly, causing the player to become stuck in the wall of Oak&#039;s laboratory.&lt;br /&gt;
&lt;br /&gt;
===Landing on an NPC===&lt;br /&gt;
If the player lures an NPC below a ledge that can be jumped over, it is possible to land on top of the NPC.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|ztlm3AuPBBI|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
==In [[Generation II]]==&lt;br /&gt;
===[[Coin Case]] glitches===&lt;br /&gt;
{{main|Coin Case glitches}}&lt;br /&gt;
&lt;br /&gt;
===Egg black out glitch===&lt;br /&gt;
If an egg is obtained before any other Pokémon, the player will repeatedly [[black out]] and be forced to restart the game. This was remedied in [[Generation III]] and later games by requiring the player to have two Pokémon with them in order to trade, rather than just one.&lt;br /&gt;
&lt;br /&gt;
===Infinite continues glitch===&lt;br /&gt;
{{main|Infinite continues glitch}}&lt;br /&gt;
The infinite continues glitch is a glitch that can be performed in [[Pokémon Stadium 2]] with any [[Stadium Cup]]. It does not work in the original {{eng|Pokémon Stadium}}. If there is a previously suspended game and the player is playing the [[Stadium Cup]], suspending the game after a loss causes a warning message to pop up, telling the player that there is already a suspended game. If &amp;quot;Continue without Suspending&amp;quot; is selected, a rematch with the opponent who just defeated the player will be triggered, but no continue will be used.&lt;br /&gt;
&lt;br /&gt;
===Love Ball glitch===&lt;br /&gt;
The {{DL|Poké Ball|Love Ball}} only gains a catch rate of 8× on Pokémon of the same [[gender]] and species as the player&#039;s Pokémon, rather than the opposite gender. This was corrected in {{game|HeartGold and SoulSilver|s}}.&lt;br /&gt;
&lt;br /&gt;
===Thick Club glitch===&lt;br /&gt;
If a {{p|Marowak}} with a maximum {{stat|Attack}} stat (maximum {{IV}}s and [[effort values|Stat Exp]] in Attack) uses {{m|Swords Dance}} while holding a [[Thick Club]], its Attack will overflow to 8. This glitch is not present in [[Pokémon Stadium 2]]. &amp;lt;ref&amp;gt;[http://www.gamefaqs.com/portable/gameboy/game/367023.html Game FAQs] (Retrieved May 4, 2010)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Trainer House glitch===&lt;br /&gt;
{{main|Trainer House glitch}}&lt;br /&gt;
This glitch affects the Trainer in the [[Trainer House]]. It is caused by corrupted RAM for save data in {{game|Gold and Silver|s}}. It is not present in {{game|Crystal}}.&lt;br /&gt;
&lt;br /&gt;
==In [[Generation III]]==&lt;br /&gt;
===Dewford Gym glitch===&lt;br /&gt;
In {{game|Ruby and Sapphire|s}}, the wall behind the right-hand statue in [[Dewford Gym]] behaves like a statue: when approached, and the A-button is pressed, it says: &amp;quot;&#039;&#039;&#039;DEWFORD POKéMON GYM, BRAWLY&#039;S CERTIFIED TRAINERS:&#039;&#039;&#039;&amp;quot;. After Brawly is defeated, it will list the {{player}} as a certified Trainer. This was removed in {{game|Emerald}}.&lt;br /&gt;
&lt;br /&gt;
===Focus Punch glitch===&lt;br /&gt;
This glitch is triggered by selecting {{m|Focus Punch}} in a [[double battle]] on the first Pokémon, pressing the &amp;quot;B&amp;quot; button, then switching out the first Pokémon. When the battle is conducted, the first Pokémon will tighten its focus in preparation for Focus Punch, then switch out.&lt;br /&gt;
&lt;br /&gt;
===Infinite ball glitch===&lt;br /&gt;
The infinite ball glitch is a [[glitch]] in [[Pokémon Colosseum]] that enables the player to reuse any type of [[Poké Ball]]. It does not work in the {{wp|Player&#039;s Choice}} version or in {{Pokémon XD}}.&lt;br /&gt;
&lt;br /&gt;
The glitch is performed by selecting a [[Poké Ball]] with the player&#039;s first Pokémon&#039;s turn. Then, on the second Pokémon&#039;s turn, switching the location of the Poké Ball in the bag chosen with another Poké Ball in the bag (using the &amp;quot;Y&amp;quot; button). After the Ball is thrown, the Poké Ball pocket will still have the same amount of Poké Balls, as if the Ball just thrown had not been used.&lt;br /&gt;
&lt;br /&gt;
Sometimes, if using a [[Master Ball]], the [[game freeze|game will freeze]] and bring the &amp;quot;An error occurred&amp;quot; message the [[Nintendo GameCube]] gives when it fails to properly read a game.&lt;br /&gt;
&lt;br /&gt;
Also, if the second Pokémon is using a multiple-turn move that has been selected on a previous turn, the attack prevents the glitch from working, which causes the thrown [[Snag Ball]] to be used.&lt;br /&gt;
&lt;br /&gt;
===Ledge glitch===&lt;br /&gt;
East of [[Mauville City]] there is an {{tc|Aroma Lady}} that will battle the {{player}}. If the player stands right behind the ledge in her line of sight, she will see the player and walk onto the ledge and stay there until the player leaves the area. This does not occur in Emerald due to her not walking around.&lt;br /&gt;
&lt;br /&gt;
===Mirage Tower glitch===&lt;br /&gt;
In [[Mirage Tower]], on the second floor near the stairs there is no rock, but the player cannot walk there.&lt;br /&gt;
&lt;br /&gt;
===Nightmare glitch===&lt;br /&gt;
In {{game|Ruby and Sapphire|s}}, if {{m|Nightmare}} is used on a {{status|sleep}}ing Pokémon yet the sleeping Pokémon wakes up due to {{a|Shed Skin}}, the enemy Pokémon is still harmed by Nightmare even though it is not asleep.&lt;br /&gt;
{{youtubevid|yGusp-7hBa0|NaiJPC|Ghost}}&lt;br /&gt;
&lt;br /&gt;
===Pay Day glitch===&lt;br /&gt;
In {{game|Ruby and Sapphire|s}}, the wrong amount of money received from {{m|Pay Day}} will be displayed if the [[Amulet Coin]] is held, leaving the impression that it does not affect Pay Day. Yet, upon checking the {{ga|Trainer card}}, the player will discover that the money earned from Pay Day has been doubled and added to their total savings. This error was fixed in {{game|FireRed and LeafGreen|s}} and all subsequent games.&lt;br /&gt;
{{youtubevid|CxieyRroBQE|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Poké Flute glitch===&lt;br /&gt;
When the player plays the [[Poké Flute]] and while the melody is playing, if the Help Menu is activated and deactivated, the music will be muted until {{p|Snorlax}} wakes up.&lt;br /&gt;
&lt;br /&gt;
===Purification glitch===&lt;br /&gt;
[[Pokémon Colosseum]] only. In [[Agate Village]], the cliffs directly to the left and right of the hill at the entrance are glitched. If the player walks downward while on these small cliffs, there are two specific points where the player will hit the edge and continue to walk, and the screen will start to shake. This will cause all [[Shadow Pokémon]] in the player&#039;s party to be purified at the same rate as if the player is walking around.&lt;br /&gt;
&lt;br /&gt;
===Roaming Pokémon glitches===&lt;br /&gt;
====Roaming IV glitch====&lt;br /&gt;
{{main|Roaming IV glitch}}&lt;br /&gt;
The roaming Pokémon glitch is a glitch in [[Pokémon Ruby and Sapphire Versions|Pokémon Ruby, Sapphire]], {{2v|FireRed|LeafGreen}} that causes [[roaming Pokémon]] to have extremely low {{IV}}s. The glitch is not present in {{v|Emerald}}.&lt;br /&gt;
&lt;br /&gt;
=====Explanation=====&lt;br /&gt;
In [[Generation III]], the data for a Pokémon&#039;s IVs are stored in a [[Individual values#Generation III|32-bit integer]]. However, when a roaming Pokémon is captured, only the last eight bits are transferred. While the {{stat|HP}} IV is unaffected, the Pokémon can only have a maximum {{stat|Attack}} IV of 7. The other IVs will always be 0.&lt;br /&gt;
&lt;br /&gt;
====Roaming Roar glitch====&lt;br /&gt;
If a [[roaming Pokémon]] uses {{m|Roar}} to flee from battle, it will permanently disappear from the game.&lt;br /&gt;
&lt;br /&gt;
===Sticky hold glitch===&lt;br /&gt;
This glitch occurs when {{m|Thief}} or {{m|Covet}} is used to knock out a Pokémon holding an [[item]] that has the {{a|Sticky Hold}} ability. It causes the sprite of the defeated Pokémon to stay in a ghost-like form. This lasts until the screen is changed. Switching to the item list or Pokémon list will cause it to disappear.&lt;br /&gt;
&lt;br /&gt;
If it is a battle against a team of six Pokémon, defeating the next Pokémon will cause that Pokémon&#039;s sprite to vanish normally, but the ghost-like sprite will remain. If the second Pokémon is defeated without leaving the battle screen, a third Pokémon will come out, but the second Pokémon&#039;s sprite will not remain. The original ghost-like sprite will remain and get recolored to match. This is because the game stores color palettes separately to the pictures themselves.&lt;br /&gt;
{{youtubevid|CR-MZ8QOBps|NaiJPC|Dark}}&lt;br /&gt;
&lt;br /&gt;
===Thunder glitch===&lt;br /&gt;
In some copies of {{game|Ruby and Sapphire|s}}, using {{m|Thunder}} or {{m|Thunderbolt}} may cause the [[game freeze|game to freeze]] during the moves&#039; animation sequences. This can be remedied by turning off the [[battle animation]]s in the options menu. Also, in {{game2|FireRed|LeafGreen|Emerald}}, the sound of Thunder or Thunderbolt may get stuck until the game resets.&lt;br /&gt;
&lt;br /&gt;
===Truck glitch===&lt;br /&gt;
This glitch only occurs in {{game|Ruby and Sapphire|s}}. At the start of the game, if the player saves inside the truck and reboots, upon exiting the truck the game tries to show &amp;quot;[[Littleroot Town]]&amp;quot; as if a new area had been entered, while it normally would not have been.&lt;br /&gt;
{{youtubevid|3l1CJMzJEqA|NaiJPC|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Walk on water glitch===&lt;br /&gt;
This glitch is present in {{game2|Ruby|Sapphire|Emerald}}. While [[underwater]] on {{rt|128|Hoenn}}, if the player presses the B button while entering [[Seafloor Cavern]] at the right time, the game will ask the player if he/she wants to resurface while on top of the entrance. Choosing to do so will result in the player resurfacing on a rock tile instead of a [[water tile]]. The player can then walk on the water, but cannot go back on land this way. While walking on water, [[wild Pokémon]] can appear. It is not possible to mount {{m|waterfall}}s or [[Fishing|fish]]. Using {{m|Dive}} then resurfacing normally or {{m|Fly}}ing/{{m|Teleport}}ing to any location will fix the glitch.&lt;br /&gt;
{{youtubevid|YB4qqYYy7nc|cat333pokemon|Water}}&lt;br /&gt;
&lt;br /&gt;
==In [[Generation IV]]==&lt;br /&gt;
===Ace Trainer Kate glitch===&lt;br /&gt;
In {{2v2|HeartGold|SoulSilver}}, there is a slight glitch with {{tc|Ace Trainer}} Kate on {{rt|34|Johto}}. She will only battle with the player if they walk straight down the path. If the player walks to either side of her, she will apologize as she would after the player has defeated her. If the player walks down the path towards her after talking to her on the side she will somehow see them while facing the wrong way and then battle.&lt;br /&gt;
&lt;br /&gt;
===Black Belt glitch===&lt;br /&gt;
{{game|Platinum}} only. Due to consecutive spaces, {{tc|Black Belt}} Eddie in Sinnoh&#039;s {{si|Victory Road}} will say &amp;quot;Done in&amp;quot; with every letter on an alternating line.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|pCWOyLtuvgo|2009TNT|Fighting}}&lt;br /&gt;
&lt;br /&gt;
===Boulder glitch===&lt;br /&gt;
In the Japanese version of {{game|HeartGold and SoulSilver|s}}, a boulder in [[Slowpoke Well]] can be {{m|Strength|pushed}} over a ledge into the water. The boulder (unlike in {{v2|FireRed and LeafGreen|s}}) will act as if it was on dry land. The boulder was removed in international releases.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|jFZsH2pKkcE|Zowayixx|Rock}}&lt;br /&gt;
&lt;br /&gt;
===Broken escalator===&lt;br /&gt;
{{bulbanews|Nintendo officially acknowledges glitches in Diamond and Pearl}}&lt;br /&gt;
This is one of two glitches in [[Generation IV]] [http://www.nintendo.co.jp/ds/adpj/info/index.html?C officially acknowledged by Nintendo], with the other being the [[surf glitch]]. In Diamond or Pearl, after entering the Union Room on the second floor of the Pokémon League building, when the player goes up to the second floor of a Pokémon Center, the player will end up in a wall and not be able to return.&lt;br /&gt;
&lt;br /&gt;
In the case where the player has not saved the game while trapped, it is possible to [http://www.nintendo.co.jp/ds/adpj/info/how_to_recover.html work around this bug]:&lt;br /&gt;
&lt;br /&gt;
#Restart the game from the previous save state.&lt;br /&gt;
#Go to the [[Pokémon Super Contest|Super Contest Hall]] in [[Hearthome City]].&lt;br /&gt;
#Speak to the leftmost attendant (there is no need to actually participate in a Super Contest).&lt;br /&gt;
#Save the game and restart.&lt;br /&gt;
&lt;br /&gt;
===Dress-up Hiker glitch===&lt;br /&gt;
The glitch only occurs in {{game|Diamond and Pearl|s}}. When talking to the {{tc|Hiker}} at [[Jubilife TV]] who allows Pokémon to be dressed up, if a button on the D-pad is pressed so that the {{player}} is facing away from the Hiker just before the screen to select which Pokémon will be dressed up opens, the player will not walk on the set path; this can lead to walking through walls or the Hiker, or canceling the action altogether.&lt;br /&gt;
&lt;br /&gt;
===Egg nature glitch===&lt;br /&gt;
{{game2|Diamond|Pearl|Platinum}} only. A well timed switch between boxes will allow the player to see the [[nature]], [[ability]] and type of the Pokémon inside an {{pkmn|egg}}.&lt;br /&gt;
&lt;br /&gt;
===Fire Fang glitch===&lt;br /&gt;
In Generation IV, {{m|Fire Fang}} affects Pokémon with {{a|Wonder Guard}}, even if it is used on a Pokémon that does not have a weakness to {{type|Fire}} moves. This does not apply to {{m|Ice Fang}} and {{m|Thunder Fang}}. This was corrected in Generation V.&lt;br /&gt;
&lt;br /&gt;
===[[Global Terminal]] glitches===&lt;br /&gt;
{{main|Global Terminal#Glitches and Manipulation}}&lt;br /&gt;
====Morphing glitch====&lt;br /&gt;
[[File:Torterrathemew.jpg|thumb|250px|An example of the morphing glitch. This is not a Torterra, but a Mew morphed into one and nicknamed &amp;quot;TORTERRA&amp;quot;]]&lt;br /&gt;
{{main|Global Terminal#Morphing glitch}}&lt;br /&gt;
Causes Pokémon up for trade on the GTS to change species and hold a [[Seal Bag]].&lt;br /&gt;
&lt;br /&gt;
====Level display glitch====&lt;br /&gt;
{{main|Global Terminal#Level display glitch}}&lt;br /&gt;
{{game|Platinum}} only. In some copies of Platinum, the [[level]]s of a Pokémon might not be displayed on the GTS. In order to fix this, the {{player}} must contact [[Nintendo]].&lt;br /&gt;
&lt;br /&gt;
====Trade evolution glitch====&lt;br /&gt;
{{main|Global Terminal#Trade evolution glitch}}&lt;br /&gt;
In a [[Generation IV]] game, if the player deposits any Pokémon on the GTS that can evolve through trade (holding any necessary items), and then either waits for over 24 hours before taking it back, or trades for another Pokémon before taking the first back, it will evolve after being received.&lt;br /&gt;
&lt;br /&gt;
====Vanishing glitch====&lt;br /&gt;
{{main|Global Terminal#Vanishing glitch}}&lt;br /&gt;
After uploading a Pokémon to the server and checking its summary without changing the Pokémon, the &amp;quot;summary&amp;quot; button is sometimes replaced with &amp;quot;deposit&amp;quot;, suggesting that the Pokémon has been traded. Selecting &amp;quot;Deposit&amp;quot; will cause a communication error, and the player will return to the front desk. Logging on to the server again will cause the Pokémon to reappear, with no noticeable changes.&lt;br /&gt;
&lt;br /&gt;
===HM05 Defog glitch===&lt;br /&gt;
In {{game2|Diamond|Pearl|Platinum}}, {{HM|05|Defog}} appears as a {{type|Water}} HM rather than a {{type|Flying}} one. However, in {{game|HeartGold and SoulSilver|s}}, HM05 was replaced with a Water-type move, {{m|Whirlpool}}.&lt;br /&gt;
&lt;br /&gt;
===Indigo Plateau guard glitch===&lt;br /&gt;
This glitch only occurs in {{game|HeartGold and SoulSilver|s}}. If the player attempts to enter the [[GS Cup]] in the [[Indigo Plateau]] Wireless Club and checks the list of special Pokémon, the guard blocking the Elite Four entrance will not move until the player re-enters the room.  &lt;br /&gt;
&lt;br /&gt;
===Kadabra Trade Glitch===&lt;br /&gt;
If a {{p|Kadabra}} is traded while it is holding an [[Everstone]], it will still evolve into {{p|Alakazam}}. &lt;br /&gt;
&lt;br /&gt;
===Pal Park glitch===&lt;br /&gt;
{{main|Pal Park#Manipulation}}&lt;br /&gt;
Allows the player to migrate any number of Pokémon via the [[Pal Park]], this is used to overcome the 6 Pokémon per 24 hours limit.&lt;br /&gt;
&lt;br /&gt;
===Silent Route 214 glitch===&lt;br /&gt;
This glitch occurs in {{2v2|Diamond|Pearl}} if the player goes onto [[Spring Path]] off {{rt|214|Sinnoh}}, where the music changes. If the player views the TM &amp;amp; HM section of the bag, closes it, then returns to Route 214, there will be no music. Sound effects such as collision sounds still occur and if the player encounters a wild Pokémon, the normal battle music will play. The same glitch can also be activated by changing the music so that it is not the default in any other way. For example, by using the Bicycle.&lt;br /&gt;
&lt;br /&gt;
====External links====&lt;br /&gt;
[http://glitchcity.info/wiki/index.php?title=Mute_the_music_in_Route_214 Glitch City Labs page]&lt;br /&gt;
&lt;br /&gt;
===Tower Tycoon event skip===&lt;br /&gt;
In {{2v2|Diamond|Pearl}}, if the player achieves a 20 battle streak in the [[Battle Tower]] and battles the {{tc|Tower Tycoon}} by choosing the option &amp;quot;REST&amp;quot; and then the option &amp;quot;NO&amp;quot; instead of choosing the option &amp;quot;KEEP GOING&amp;quot;, a normal Trainer will appear instead; with the same roster of the Tower Tycoon. Interestingly, this Trainer gives the unused dialogue &amp;quot;Now come! Show me, the Tower Tycoon, what you&#039;re really made of!&amp;quot; If this Trainer is defeated, the player will receive 1 BP instead of the normal 20 BP.&lt;br /&gt;
&lt;br /&gt;
==In [[Generation V]]==&lt;br /&gt;
===Sky Drop glitch===&lt;br /&gt;
{{main|Sky Drop glitch}}&lt;br /&gt;
Due to this glitch, the move Sky Drop was banned in Wi-Fi Random Matches starting November 10, 2010.&lt;br /&gt;
&lt;br /&gt;
This glitch can only occur in [[Double battle|double]] and [[triple battle]]s. It is activated when Gravity is used while two Pokémon are in the semi-invulnerable state after Sky Drop is used. Gravity will bring the user of Sky Drop down while the target will be stuck in the semi-invulnerable state, unable to move until it is knocked out.&lt;br /&gt;
&lt;br /&gt;
===Assist egg glitch===&lt;br /&gt;
When {{m|Assist}} is used, it can use the moves of unhatched {{pkmn|egg}}s in the party.&lt;br /&gt;
&lt;br /&gt;
===Café Warehouse glitch===&lt;br /&gt;
The tiles on the center and right of the door on the inside of the Café Warehouse say &amp;quot;It looks like a cabinet full of Pokémon goods.&amp;quot; when the A Button is pressed while facing them.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|5Q9qWs78JY4|Zowayixx|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Gear Station glitch===&lt;br /&gt;
When returning to Gear Station after riding a train from a location other than Gear Station, the location name &amp;quot;Gear Station&amp;quot; is not displayed until entering the center of the station, despite the platform itself being considered to be Gear Station by the game. This includes when the player reaches the rest area after seven wins in a row, since it is considered to be the [[Battle Subway]] by the game, but all other parts of the Battle Subway do not trigger this.&lt;br /&gt;
&lt;br /&gt;
===Icirrus Gym glitch===&lt;br /&gt;
In [[Icirrus Gym]], there are three rocks which are not solid—they can be walked on. Using one of these rocks, it is possible to reach [[Brycen]] without battling {{tc|Black Belt}} Thomas.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|fIvh7lsarUA|Zowayixx|Ice}}&lt;br /&gt;
&lt;br /&gt;
===Landing on person or item===&lt;br /&gt;
When {{m|Surf}}ing, by moving towards a tile directly adjacent to an NPC or item that is adjacent to [[water tile|water]], then pressing the D-pad to dismount onto the NPC or item, the player will be standing on top of it.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|1Z6LeM3Pq5w|mmxmm246|Water}}&lt;br /&gt;
&lt;br /&gt;
===Nacrene Gym bookcase glitch===&lt;br /&gt;
After the bookcase in [[Nacrene Gym]] has been moved to reveal the secret stairs, it is still possible to read the book on the bookshelf from the stepladder. If the player stands on the stepladder, [[Saving|saves]], then resets, upon resuming it is possible to read the book as if the bookcase had not moved. It is possible to do this until the player leaves the room.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|XlrPJPUCUv0|Zowayixx|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Nimbasa Gym Trainer glitch===&lt;br /&gt;
In Japanese versions of {{game|Black and White|s}}, if the player loses to {{tc|Lady}} Colette in [[Nimbasa Gym]] while directly facing her when encountered, this glitch will occur. When the player comes back in she will be standing on the same spot and will battle the player. After she is defeated, she still remains on the tracks of the roller coaster, and can be passed through while riding the roller coaster to [[Elesa]].&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|VD1HxV0Q9mQ|NaiJPC|Electric}}&lt;br /&gt;
&lt;br /&gt;
===TM67 Retaliate glitch===&lt;br /&gt;
[[File:TM67 Retaliate glitch.png|frame|Menu screen of TM67 in the Japanese versions]]&lt;br /&gt;
In Japanese versions of {{game|Black and White|s}}, {{TM|67|Retaliate}} (received from [[Lenora]]) appears as a {{type|Dark}} TM, despite the move being a {{type|Normal}} move.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Walking Trainer glitch===&lt;br /&gt;
When blocking the path of certain Trainers who walk in a loop, if their path is blocked at a corner so that they cannot change direction, they will continue walking in the direction they were without turning, so appear to be walking into nothing but behaving as if they are walking into a wall.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|NMvSGFzN-QU|blahperson15|black}}&lt;br /&gt;
&lt;br /&gt;
===Vanishing girl glitch===&lt;br /&gt;
By walking from [[Unova Route 7|Route 7]] to [[Mistralton City]] at the right time, a girl on the left can be seen to vanish.&lt;br /&gt;
&lt;br /&gt;
==In the [[Spin-off Pokémon games|side games]]==&lt;br /&gt;
===[[Pokémon Mystery Dungeon]]===&lt;br /&gt;
====Dungeon shop glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], by placing an item on the carpet and quick saving the game, after the game is restarted Kecleon will continue to think that the item has been sold recently and will pay the sell price every time he is spoken to.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Hhi0JXFeAZ0|MrAlbrave|Normal}}&lt;br /&gt;
&lt;br /&gt;
====False thief glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], if a wild Pokémon is knocked out on a Kecleon shop and drops an item, the item is picked up like usual, but this will be considered as stealing. Even talking to Kecleon before leaving the shop won&#039;t do anything, as it wasn&#039;t set as a Kecleon shop item.&lt;br /&gt;
&lt;br /&gt;
====Kecleon glitch====&lt;br /&gt;
A glitch in {{g|Mystery Dungeon: Red Rescue Team and Blue Rescue Team}} and {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}} that allows the player to make Kecleon act as if it were part of the team without recruiting it. It is not present in {{g|Mystery Dungeon: Explorers of Sky}}. It is not actually part of the team, only behaving as part of it, so it will not follow the team onto the next floor.&lt;br /&gt;
&lt;br /&gt;
The team leader is required to wear a Pass Scarf and stand next to a Kecleon. When the team leader is attacked by a wild Pokémon and the attack is passed onto the Kecleon, Kecleon will attack the Pokémon who attacked it. After this Pokémon has fainted, Kecleon will be treated as if it were a team member for that floor, except it does not appear on the list as a team member. However, it is not actually a team member, so Kecleon will disappear once the team goes to the next floor.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Wf3jTzfJU4U|MrAlbrave|Normal}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>Torch</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_I&amp;diff=1452753</id>
		<title>List of glitches in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_I&amp;diff=1452753"/>
		<updated>2011-06-07T17:33:09Z</updated>

		<summary type="html">&lt;p&gt;Torch: /* In multiple generations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of minor glitches in the [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==In multiple [[generation]]s==&lt;br /&gt;
===Error codes===&lt;br /&gt;
[[File:5 Error.png|thumb|right|220px|A 5 Error]]&lt;br /&gt;
{{main|Error codes}}&lt;br /&gt;
In Generations {{Gen|I}} and {{Gen|II}}, there are several error codes that appear when the game is not functioning correctly. Problems such as these often crop up when the game&#039;s memory access is corrupted or when experimenting with glitches such as the [[Mew glitch]]. Usually, when an error code appears, the game does not freeze and the player is allowed to continue playing the game without [[Soft resetting|resetting]]. Occasionally [[Error codes#Mixed errors|mixed errors]] occur.&lt;br /&gt;
&lt;br /&gt;
===Experience underflow glitch===&lt;br /&gt;
{{main|Experience#Experience underflow glitch}}&lt;br /&gt;
In Generations I and II, level 1 Pokémon using the &amp;quot;medium-slow&amp;quot; growth algorithm will jump from level 1 to level 100 after gaining a {{tt|low amount|less than 54 if total experience is 0}} of experience points.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|SXH8u0plHrE|TTEchidna|Gold}}&lt;br /&gt;
&lt;br /&gt;
===Trade evolution glitch===&lt;br /&gt;
[[Generation I]] Pokémon that can evolve by trading can be taught glitch moves through this glitch. This can be achieved by trading a trade evolution Pokémon from a Generation I game to a Generation II, at a level where its evolved form will learn a move not in Generation I. Trading the Pokémon back to the Generation I game will cause the move to become a glitch move.&lt;br /&gt;
&lt;br /&gt;
For example, trading a level 34 {{p|Graveler}} from {{game3|Red and Blue|Pokémon Red|s}} to {{game3|Gold and Silver|Pokémon Gold|s}} will make the Graveler evolve into {{p|Golem}}. Since it is level 34, it will learn {{m|Rollout}}. If it is then traded back to Pokémon Red, it will still have the move, but the game won&#039;t recognize it properly since it is a Generation II move, so will become {{m|TM05}}.&lt;br /&gt;
&lt;br /&gt;
===Graphical glitches===&lt;br /&gt;
{{main|Graphical glitches}}&lt;br /&gt;
&lt;br /&gt;
===Shiny Ditto glitch===&lt;br /&gt;
The Shiny Ditto glitch requires a game from [[Generation I]] and [[Generation II]], but only has an effect on a Generation II game. By trading any [[Shiny Pokémon]] to a Generation I game, having a wild {{p|Ditto}} transform into that Pokémon, then catching and trading the Ditto into a Generation II game, the Ditto will be shiny.&lt;br /&gt;
&lt;br /&gt;
===24 hour save deletion glitch===&lt;br /&gt;
&lt;br /&gt;
This glitch deletes save files in [[Generation I]] and [[Generation II]] after a set period of time, usually 24 hours. Not much is known at this time except that it will delete the file if the game is not played for the set period of time. This is most likely an oversight in the early versions of the games.&lt;br /&gt;
&lt;br /&gt;
==In [[Generation I]]==&lt;br /&gt;
===0 ERROR===&lt;br /&gt;
{{main|0 ERROR}}&lt;br /&gt;
A glitch similar to the [[Mew glitch]] that causes {{rt|6|Kanto}} to become glitched.&lt;br /&gt;
&lt;br /&gt;
===Cycling Road glitch===&lt;br /&gt;
If the player does not have a [[Bicycle]] (or it has been deposited in the PC), it is still possible to reach [[Kanto Route 17|Cycling Road]] by holding down the left button while the guard attempts to prevent the player from entering the Cycling Road. Upon entering Cycling Road, the player will be automatically riding a bike, despite not having one.&lt;br /&gt;
&lt;br /&gt;
===Deposit glitch===&lt;br /&gt;
It is possible for the player to deposit all Pokémon except [[fainting|fainted]] ones and a [[black out]] will occur but only after four steps in the same session. In {{2v2|Red|Blue}} it is possible to progress further by saving the game before traveling four steps to reset the &#039;remaining step count&#039; to 4 when the game is reset, though this is no longer the case in {{game|Yellow}} because the remaining step count was changed to default to 1 step. The player immediately has a black out if entering a battle with just fainted Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Draw audio glitch===&lt;br /&gt;
Prior to [[Generation II]], having the player character draw in a [[Pokémon battle]] causes the victory theme to play even though the player has lost.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|HDWoG2BCGbU|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Evolutionary stone glitch===&lt;br /&gt;
{{GlitchResearch|Glitch Pokémon which evolve by items}}&lt;br /&gt;
Pokémon can be evolved without the use of an [[evolutionary stone]], provided that the player has sent out a Pokémon with the equivalent identifier of the relevant evolutionary stone item and finishes the battle with that Pokémon in the same battle that a Pokémon that evolves using an evolutionary stone levels up. &lt;br /&gt;
&lt;br /&gt;
The {{ga|Red&#039;s Pikachu|starter Pikachu}} from {{game|Yellow}} is an exception to this glitch as it will not evolve into a {{p|Raichu}}, if it levels up and the player switches to {{p|Growlithe}}, finishing the battle.&lt;br /&gt;
&lt;br /&gt;
Some [[glitch Pokémon]]&amp;lt;!--which ones?--&amp;gt; with unusual evolutionary flags may evolve this way according to the game &#039;after exposure to an item&#039; which isn&#039;t even an evolutionary stone.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff; {{roundy}} border: 5px solid #333399&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #333399; color:white; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #333399; color:white; {{roundytr|5px}}&amp;quot; | {{color2|FFF|Evolutionary stone|Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Exeggutor}}&lt;br /&gt;
| {{evostone|Moon Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #E5F2D8;&amp;quot;&lt;br /&gt;
| [[Missingno.]]{{tt|*|index number 32}}&lt;br /&gt;
| {{evostone|Fire Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Psyduck}}&lt;br /&gt;
| {{evostone|Leaf Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #E5F2D8;&amp;quot;&lt;br /&gt;
| {{p|Growlithe}}&lt;br /&gt;
| {{evostone|Thunderstone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Onix}}&lt;br /&gt;
| {{evostone|Water Stone}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fishing in statues===&lt;br /&gt;
The player can use a [[Fishing|Fishing Rod]] when facing the right or left of a gym statue. It will always say &amp;quot;Looks like there&#039;s nothing in here...&amp;quot;, except in the [[Cerulean Gym]], where all the [[Pokémon]] obtainable in the Gym can be caught. The player is also able to surf on these statues.&lt;br /&gt;
&lt;br /&gt;
===Ghost glitch===&lt;br /&gt;
When encountering a [[literal ghost|ghost]] in [[Pokémon Tower]] without having a [[Silph Scope]], it is possible to see its true identity by viewing the stats of any Pokémon in the player&#039;s party. However, this glitch is only graphical, and it is still impossible to [[Pokémon battle|fight]] or catch it.&lt;br /&gt;
&lt;br /&gt;
===Ghost Marowak glitch===&lt;br /&gt;
Using a [[Poké Doll]] on the [[Marowak (literal ghost)|ghost Marowak]] in [[Pokémon Tower]] with or without the [[Silph Scope]] will cause it to permanently disappear.&lt;br /&gt;
&lt;br /&gt;
===Hall of Fame glitch===&lt;br /&gt;
[[File:Halloffameglitches.png|thumb|right|160px|Some corrupted Hall of Fame entries]]&lt;br /&gt;
{{main|Missingno.#Glitches caused}}&lt;br /&gt;
When [[glitch Pokémon]] have been seen on the save file, the player&#039;s [[Hall of Fame]] is badly corrupted with entirely different Pokémon, even glitch Pokémon, and very glitched characters, names and levels. This does not affect the Pokémon themselves, rather the data seen in the Hall of Fame.&lt;br /&gt;
&lt;br /&gt;
===Invisible tree===&lt;br /&gt;
{{main|Cut glitch#Invisible tree}}&lt;br /&gt;
There is a tree near the bottom of {{rt|14|Kanto}}. If this particular tree is cut down and then the player walks five steps west from where the tree was (so that the spot where the tree used to be is at the edge of the screen) and then walks back their path will be blocked as if a tree was still there. Even though the tree is not visible, it can still be cut down normally using the move {{m|Cut}}.&lt;br /&gt;
&lt;br /&gt;
===Invisible PC===&lt;br /&gt;
In Generation I, there is an invisible PC in the hotel in [[Celadon City]]. This fact is explained by the close resemblance between the hotel and a Pokémon Center. This was less a glitch, and more likely an oversight by the programmers, who may have forgotten to remove the code to activate the PC at that particular point, though the sprite of the PC itself is no longer there. It is possible to walk on the tile where the PC is.&lt;br /&gt;
&lt;br /&gt;
===Leech Seed and Toxic stacking===&lt;br /&gt;
If the target of {{m|Leech Seed}} is also under the effect of {{m|Toxic}}, Leech Seed damage will increase every turn as the N value of Toxic increases because Leech Seed and Toxic both use the same damage algorithm (N * max(1, int(0.0625*MaxHP). This was fixed as of [[Generation II]]. If the current {{stat|HP}} of the recipient of Leech Seed&#039;s HP-restoring effect is greater than its maximum HP, its current HP will be set equal to its maximum HP. &lt;br /&gt;
&lt;br /&gt;
{{youtubevid|bNjEFgsIIIY|ChickasaurusGL|Grass}}&lt;br /&gt;
&lt;br /&gt;
===Gate glitch===&lt;br /&gt;
Certain [[gate]]s&amp;lt;!--which ones?--&amp;gt; which can be accessed after the player passes [[Cycling Road]] will have guards that restrict the player from passing if the [[Bicycle]] is deposited in the PC, even though the player does not require a Bicycle.&lt;br /&gt;
&lt;br /&gt;
===Man on roof===&lt;br /&gt;
If the player does not have the {{DL|List of key items in Generation I|Secret Key}} to the [[Cinnabar Gym]], and {{m|surf}}s on the east coast and returns to land directly in front of the Gym, a man will appear on the roof of the Gym.&lt;br /&gt;
&lt;br /&gt;
A similar effect happens if the player walks into the [[Vermilion Gym]], walks directly left and then up so that they are facing the bottom-left trash can and press A to inspect it, or if the player is in the gate to [[Kanto Route 17|Cycling Road]]. One of the Trainers in the Gym will be misplaced and return to his usual spot once the text box disappears, and when in the gate there may be a man standing on an object somewhere behind the guard.&lt;br /&gt;
&lt;br /&gt;
Both of these variations of this glitch were fixed in some European versions of Red and Blue, such as the Spanish version, as well as all versions of Yellow.&lt;br /&gt;
&lt;br /&gt;
===Prevented progress===&lt;br /&gt;
If the player&#039;s [[starter Pokémon]] evolves before they obtain their [[Pokédex]] from Prof. Oak, the game will assume, since they have 2 Pokémon registered as caught, that they already have a Pokédex, and will not allow them to proceed. This glitch is only present in the Japanese {{v|Red and Green|s}}.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|OS-v0tGk90g|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Q Glitch===&lt;br /&gt;
{{main|Q#Q glitch}}&lt;br /&gt;
&amp;lt;!--Details--&amp;gt;&lt;br /&gt;
[[Q]] and [[Charizard &#039;M]] enable a player to swap Pokémon&#039;s moves. It involves depositing Q and other Pokémon into Bill&#039;s PC in a certain order, and then when they are retrieved, the Pokémon&#039;s moves and stats will be transferred from one Pokémon to another.&lt;br /&gt;
&lt;br /&gt;
===Save Surf glitch===&lt;br /&gt;
The glitch is performed by standing next to a [[water tile]] that is facing up, left, or right, walk in that direction and pressing start without letting go of the D-Pad. The game then needs to be [[save]]d and reset. When loading the saved data, the player will be facing in the direction that was being held down when the start button was pressed. Using {{m|Surf}} will cause the player to surf on the tile immediately south, even if it is not a water tile.&lt;br /&gt;
&lt;br /&gt;
When loading a saved file, the player usually starts facing south. This is because of the limited data in the game. This glitch causes the player to face in a different direction, which confuses the game.&lt;br /&gt;
&lt;br /&gt;
==={{m|Selfdestruct}}/{{m|Explosion}} and {{m|Substitute}} glitch===&lt;br /&gt;
In {{3v2|Red|Blue|Yellow}} using a sacrificial move like Explosion on a Substitute and having the damage break the Substitute prevents the user from fainting. The sprite of the user vanishes regardless.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|lr05doU5oAQ|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Silent Indigo Plateau glitch===&lt;br /&gt;
In the battle against {{ga|Blue}} at [[Indigo Plateau]], if the player [[evolution|evolves]] a Pokémon in battle and defeats Blue, the music will be muted until [[Professor Oak]] comes to congratulate the player.&lt;br /&gt;
&lt;br /&gt;
(Video comparing the battle where a {{p|Caterpie}} evolves, to the same battle where no Pokémon evolves):&lt;br /&gt;
{{youtubevid|KxMstD8iWNM|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Standing on a tree===&lt;br /&gt;
[[File:Cut glitch.png|thumb|right|220px|{{ga|Red}} standing on top of the tree outside [[Vermilion Gym]]]]&lt;br /&gt;
{{main|Cut glitch#Standing on a tree}}&lt;br /&gt;
In [[Generation I]], if the player {{m|cut}}s down a tree, stands on the spot where the object was, [[Saving|saves]], turns the game off, then loads it, the player will be standing on the tree. It is no longer possible to stand on a tree in later generations, nor is it possible to stand on a boulder.&lt;br /&gt;
&lt;br /&gt;
This glitch occurs because the [[Generation I]] engine would not store the data needed to remember that the tree had been cleared.&lt;br /&gt;
&lt;br /&gt;
===Stuck in a wall===&lt;br /&gt;
If the player lures an NPC into the grass above [[Pallet Town]], she will block the player from following [[Professor Oak]] correctly, causing the player to become stuck in the wall of Oak&#039;s laboratory.&lt;br /&gt;
&lt;br /&gt;
===Landing on an NPC===&lt;br /&gt;
If the player lures an NPC below a ledge that can be jumped over, it is possible to land on top of the NPC.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|ztlm3AuPBBI|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
==In [[Generation II]]==&lt;br /&gt;
===[[Coin Case]] glitches===&lt;br /&gt;
{{main|Coin Case glitches}}&lt;br /&gt;
&lt;br /&gt;
===Egg black out glitch===&lt;br /&gt;
If an egg is obtained before any other Pokémon, the player will repeatedly [[black out]] and be forced to restart the game. This was remedied in [[Generation III]] and later games by requiring the player to have two Pokémon with them in order to trade, rather than just one.&lt;br /&gt;
&lt;br /&gt;
===Infinite continues glitch===&lt;br /&gt;
{{main|Infinite continues glitch}}&lt;br /&gt;
The infinite continues glitch is a glitch that can be performed in [[Pokémon Stadium 2]] with any [[Stadium Cup]]. It does not work in the original {{eng|Pokémon Stadium}}. If there is a previously suspended game and the player is playing the [[Stadium Cup]], suspending the game after a loss causes a warning message to pop up, telling the player that there is already a suspended game. If &amp;quot;Continue without Suspending&amp;quot; is selected, a rematch with the opponent who just defeated the player will be triggered, but no continue will be used.&lt;br /&gt;
&lt;br /&gt;
===Love Ball glitch===&lt;br /&gt;
The {{DL|Poké Ball|Love Ball}} only gains a catch rate of 8× on Pokémon of the same [[gender]] and species as the player&#039;s Pokémon, rather than the opposite gender. This was corrected in {{game|HeartGold and SoulSilver|s}}.&lt;br /&gt;
&lt;br /&gt;
===Thick Club glitch===&lt;br /&gt;
If a {{p|Marowak}} with a maximum {{stat|Attack}} stat (maximum {{IV}}s and [[effort values|Stat Exp]] in Attack) uses {{m|Swords Dance}} while holding a [[Thick Club]], its Attack will overflow to 8. This glitch is not present in [[Pokémon Stadium 2]]. &amp;lt;ref&amp;gt;[http://www.gamefaqs.com/portable/gameboy/game/367023.html Game FAQs] (Retrieved May 4, 2010)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Trainer House glitch===&lt;br /&gt;
{{main|Trainer House glitch}}&lt;br /&gt;
This glitch affects the Trainer in the [[Trainer House]]. It is caused by corrupted RAM for save data in {{game|Gold and Silver|s}}. It is not present in {{game|Crystal}}.&lt;br /&gt;
&lt;br /&gt;
==In [[Generation III]]==&lt;br /&gt;
===Dewford Gym glitch===&lt;br /&gt;
In {{game|Ruby and Sapphire|s}}, the wall behind the right-hand statue in [[Dewford Gym]] behaves like a statue: when approached, and the A-button is pressed, it says: &amp;quot;&#039;&#039;&#039;DEWFORD POKéMON GYM, BRAWLY&#039;S CERTIFIED TRAINERS:&#039;&#039;&#039;&amp;quot;. After Brawly is defeated, it will list the {{player}} as a certified Trainer. This was removed in {{game|Emerald}}.&lt;br /&gt;
&lt;br /&gt;
===Focus Punch glitch===&lt;br /&gt;
This glitch is triggered by selecting {{m|Focus Punch}} in a [[double battle]] on the first Pokémon, pressing the &amp;quot;B&amp;quot; button, then switching out the first Pokémon. When the battle is conducted, the first Pokémon will tighten its focus in preparation for Focus Punch, then switch out.&lt;br /&gt;
&lt;br /&gt;
===Infinite ball glitch===&lt;br /&gt;
The infinite ball glitch is a [[glitch]] in [[Pokémon Colosseum]] that enables the player to reuse any type of [[Poké Ball]]. It does not work in the {{wp|Player&#039;s Choice}} version or in {{Pokémon XD}}.&lt;br /&gt;
&lt;br /&gt;
The glitch is performed by selecting a [[Poké Ball]] with the player&#039;s first Pokémon&#039;s turn. Then, on the second Pokémon&#039;s turn, switching the location of the Poké Ball in the bag chosen with another Poké Ball in the bag (using the &amp;quot;Y&amp;quot; button). After the Ball is thrown, the Poké Ball pocket will still have the same amount of Poké Balls, as if the Ball just thrown had not been used.&lt;br /&gt;
&lt;br /&gt;
Sometimes, if using a [[Master Ball]], the [[game freeze|game will freeze]] and bring the &amp;quot;An error occurred&amp;quot; message the [[Nintendo GameCube]] gives when it fails to properly read a game.&lt;br /&gt;
&lt;br /&gt;
Also, if the second Pokémon is using a multiple-turn move that has been selected on a previous turn, the attack prevents the glitch from working, which causes the thrown [[Snag Ball]] to be used.&lt;br /&gt;
&lt;br /&gt;
===Ledge glitch===&lt;br /&gt;
East of [[Mauville City]] there is an {{tc|Aroma Lady}} that will battle the {{player}}. If the player stands right behind the ledge in her line of sight, she will see the player and walk onto the ledge and stay there until the player leaves the area. This does not occur in Emerald due to her not walking around.&lt;br /&gt;
&lt;br /&gt;
===Mirage Tower glitch===&lt;br /&gt;
In [[Mirage Tower]], on the second floor near the stairs there is no rock, but the player cannot walk there.&lt;br /&gt;
&lt;br /&gt;
===Nightmare glitch===&lt;br /&gt;
In {{game|Ruby and Sapphire|s}}, if {{m|Nightmare}} is used on a {{status|sleep}}ing Pokémon yet the sleeping Pokémon wakes up due to {{a|Shed Skin}}, the enemy Pokémon is still harmed by Nightmare even though it is not asleep.&lt;br /&gt;
{{youtubevid|yGusp-7hBa0|NaiJPC|Ghost}}&lt;br /&gt;
&lt;br /&gt;
===Pay Day glitch===&lt;br /&gt;
In {{game|Ruby and Sapphire|s}}, the wrong amount of money received from {{m|Pay Day}} will be displayed if the [[Amulet Coin]] is held, leaving the impression that it does not affect Pay Day. Yet, upon checking the {{ga|Trainer card}}, the player will discover that the money earned from Pay Day has been doubled and added to their total savings. This error was fixed in {{game|FireRed and LeafGreen|s}} and all subsequent games.&lt;br /&gt;
{{youtubevid|CxieyRroBQE|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Poké Flute glitch===&lt;br /&gt;
When the player plays the [[Poké Flute]] and while the melody is playing, if the Help Menu is activated and deactivated, the music will be muted until {{p|Snorlax}} wakes up.&lt;br /&gt;
&lt;br /&gt;
===Purification glitch===&lt;br /&gt;
[[Pokémon Colosseum]] only. In [[Agate Village]], the cliffs directly to the left and right of the hill at the entrance are glitched. If the player walks downward while on these small cliffs, there are two specific points where the player will hit the edge and continue to walk, and the screen will start to shake. This will cause all [[Shadow Pokémon]] in the player&#039;s party to be purified at the same rate as if the player is walking around.&lt;br /&gt;
&lt;br /&gt;
===Roaming Pokémon glitches===&lt;br /&gt;
====Roaming IV glitch====&lt;br /&gt;
{{main|Roaming IV glitch}}&lt;br /&gt;
The roaming Pokémon glitch is a glitch in [[Pokémon Ruby and Sapphire Versions|Pokémon Ruby, Sapphire]], {{2v|FireRed|LeafGreen}} that causes [[roaming Pokémon]] to have extremely low {{IV}}s. The glitch is not present in {{v|Emerald}}.&lt;br /&gt;
&lt;br /&gt;
=====Explanation=====&lt;br /&gt;
In [[Generation III]], the data for a Pokémon&#039;s IVs are stored in a [[Individual values#Generation III|32-bit integer]]. However, when a roaming Pokémon is captured, only the last eight bits are transferred. While the {{stat|HP}} IV is unaffected, the Pokémon can only have a maximum {{stat|Attack}} IV of 7. The other IVs will always be 0.&lt;br /&gt;
&lt;br /&gt;
====Roaming Roar glitch====&lt;br /&gt;
If a [[roaming Pokémon]] uses {{m|Roar}} to flee from battle, it will permanently disappear from the game.&lt;br /&gt;
&lt;br /&gt;
===Sticky hold glitch===&lt;br /&gt;
This glitch occurs when {{m|Thief}} or {{m|Covet}} is used to knock out a Pokémon holding an [[item]] that has the {{a|Sticky Hold}} ability. It causes the sprite of the defeated Pokémon to stay in a ghost-like form. This lasts until the screen is changed. Switching to the item list or Pokémon list will cause it to disappear.&lt;br /&gt;
&lt;br /&gt;
If it is a battle against a team of six Pokémon, defeating the next Pokémon will cause that Pokémon&#039;s sprite to vanish normally, but the ghost-like sprite will remain. If the second Pokémon is defeated without leaving the battle screen, a third Pokémon will come out, but the second Pokémon&#039;s sprite will not remain. The original ghost-like sprite will remain and get recolored to match. This is because the game stores color palettes separately to the pictures themselves.&lt;br /&gt;
{{youtubevid|CR-MZ8QOBps|NaiJPC|Dark}}&lt;br /&gt;
&lt;br /&gt;
===Thunder glitch===&lt;br /&gt;
In some copies of {{game|Ruby and Sapphire|s}}, using {{m|Thunder}} or {{m|Thunderbolt}} may cause the [[game freeze|game to freeze]] during the moves&#039; animation sequences. This can be remedied by turning off the [[battle animation]]s in the options menu. Also, in {{game2|FireRed|LeafGreen|Emerald}}, the sound of Thunder or Thunderbolt may get stuck until the game resets.&lt;br /&gt;
&lt;br /&gt;
===Truck glitch===&lt;br /&gt;
This glitch only occurs in {{game|Ruby and Sapphire|s}}. At the start of the game, if the player saves inside the truck and reboots, upon exiting the truck the game tries to show &amp;quot;[[Littleroot Town]]&amp;quot; as if a new area had been entered, while it normally would not have been.&lt;br /&gt;
{{youtubevid|3l1CJMzJEqA|NaiJPC|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Walk on water glitch===&lt;br /&gt;
This glitch is present in {{game2|Ruby|Sapphire|Emerald}}. While [[underwater]] on {{rt|128|Hoenn}}, if the player presses the B button while entering [[Seafloor Cavern]] at the right time, the game will ask the player if he/she wants to resurface while on top of the entrance. Choosing to do so will result in the player resurfacing on a rock tile instead of a [[water tile]]. The player can then walk on the water, but cannot go back on land this way. While walking on water, [[wild Pokémon]] can appear. It is not possible to mount {{m|waterfall}}s or [[Fishing|fish]]. Using {{m|Dive}} then resurfacing normally or {{m|Fly}}ing/{{m|Teleport}}ing to any location will fix the glitch.&lt;br /&gt;
{{youtubevid|YB4qqYYy7nc|cat333pokemon|Water}}&lt;br /&gt;
&lt;br /&gt;
==In [[Generation IV]]==&lt;br /&gt;
===Ace Trainer Kate glitch===&lt;br /&gt;
In {{2v2|HeartGold|SoulSilver}}, there is a slight glitch with {{tc|Ace Trainer}} Kate on {{rt|34|Johto}}. She will only battle with the player if they walk straight down the path. If the player walks to either side of her, she will apologize as she would after the player has defeated her. If the player walks down the path towards her after talking to her on the side she will somehow see them while facing the wrong way and then battle.&lt;br /&gt;
&lt;br /&gt;
===Black Belt glitch===&lt;br /&gt;
{{game|Platinum}} only. Due to consecutive spaces, {{tc|Black Belt}} Eddie in Sinnoh&#039;s {{si|Victory Road}} will say &amp;quot;Done in&amp;quot; with every letter on an alternating line.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|pCWOyLtuvgo|2009TNT|Fighting}}&lt;br /&gt;
&lt;br /&gt;
===Boulder glitch===&lt;br /&gt;
In the Japanese version of {{game|HeartGold and SoulSilver|s}}, a boulder in [[Slowpoke Well]] can be {{m|Strength|pushed}} over a ledge into the water. The boulder (unlike in {{v2|FireRed and LeafGreen|s}}) will act as if it was on dry land. The boulder was removed in international releases.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|jFZsH2pKkcE|Zowayixx|Rock}}&lt;br /&gt;
&lt;br /&gt;
===Broken escalator===&lt;br /&gt;
{{bulbanews|Nintendo officially acknowledges glitches in Diamond and Pearl}}&lt;br /&gt;
This is one of two glitches in [[Generation IV]] [http://www.nintendo.co.jp/ds/adpj/info/index.html?C officially acknowledged by Nintendo], with the other being the [[surf glitch]]. In Diamond or Pearl, after entering the Union Room on the second floor of the Pokémon League building, when the player goes up to the second floor of a Pokémon Center, the player will end up in a wall and not be able to return.&lt;br /&gt;
&lt;br /&gt;
In the case where the player has not saved the game while trapped, it is possible to [http://www.nintendo.co.jp/ds/adpj/info/how_to_recover.html work around this bug]:&lt;br /&gt;
&lt;br /&gt;
#Restart the game from the previous save state.&lt;br /&gt;
#Go to the [[Pokémon Super Contest|Super Contest Hall]] in [[Hearthome City]].&lt;br /&gt;
#Speak to the leftmost attendant (there is no need to actually participate in a Super Contest).&lt;br /&gt;
#Save the game and restart.&lt;br /&gt;
&lt;br /&gt;
===Dress-up Hiker glitch===&lt;br /&gt;
The glitch only occurs in {{game|Diamond and Pearl|s}}. When talking to the {{tc|Hiker}} at [[Jubilife TV]] who allows Pokémon to be dressed up, if a button on the D-pad is pressed so that the {{player}} is facing away from the Hiker just before the screen to select which Pokémon will be dressed up opens, the player will not walk on the set path; this can lead to walking through walls or the Hiker, or canceling the action altogether.&lt;br /&gt;
&lt;br /&gt;
===Egg nature glitch===&lt;br /&gt;
{{game2|Diamond|Pearl|Platinum}} only. A well timed switch between boxes will allow the player to see the [[nature]], [[ability]] and type of the Pokémon inside an {{pkmn|egg}}.&lt;br /&gt;
&lt;br /&gt;
===Fire Fang glitch===&lt;br /&gt;
In Generation IV, {{m|Fire Fang}} affects Pokémon with {{a|Wonder Guard}}, even if it is used on a Pokémon that does not have a weakness to {{type|Fire}} moves. This does not apply to {{m|Ice Fang}} and {{m|Thunder Fang}}. This was corrected in Generation V.&lt;br /&gt;
&lt;br /&gt;
===[[Global Terminal]] glitches===&lt;br /&gt;
{{main|Global Terminal#Glitches and Manipulation}}&lt;br /&gt;
====Morphing glitch====&lt;br /&gt;
[[File:Torterrathemew.jpg|thumb|250px|An example of the morphing glitch. This is not a Torterra, but a Mew morphed into one and nicknamed &amp;quot;TORTERRA&amp;quot;]]&lt;br /&gt;
{{main|Global Terminal#Morphing glitch}}&lt;br /&gt;
Causes Pokémon up for trade on the GTS to change species and hold a [[Seal Bag]].&lt;br /&gt;
&lt;br /&gt;
====Level display glitch====&lt;br /&gt;
{{main|Global Terminal#Level display glitch}}&lt;br /&gt;
{{game|Platinum}} only. In some copies of Platinum, the [[level]]s of a Pokémon might not be displayed on the GTS. In order to fix this, the {{player}} must contact [[Nintendo]].&lt;br /&gt;
&lt;br /&gt;
====Trade evolution glitch====&lt;br /&gt;
{{main|Global Terminal#Trade evolution glitch}}&lt;br /&gt;
In a [[Generation IV]] game, if the player deposits any Pokémon on the GTS that can evolve through trade (holding any necessary items), and then either waits for over 24 hours before taking it back, or trades for another Pokémon before taking the first back, it will evolve after being received.&lt;br /&gt;
&lt;br /&gt;
====Vanishing glitch====&lt;br /&gt;
{{main|Global Terminal#Vanishing glitch}}&lt;br /&gt;
After uploading a Pokémon to the server and checking its summary without changing the Pokémon, the &amp;quot;summary&amp;quot; button is sometimes replaced with &amp;quot;deposit&amp;quot;, suggesting that the Pokémon has been traded. Selecting &amp;quot;Deposit&amp;quot; will cause a communication error, and the player will return to the front desk. Logging on to the server again will cause the Pokémon to reappear, with no noticeable changes.&lt;br /&gt;
&lt;br /&gt;
===HM05 Defog glitch===&lt;br /&gt;
In {{game2|Diamond|Pearl|Platinum}}, {{HM|05|Defog}} appears as a {{type|Water}} HM rather than a {{type|Flying}} one. However, in {{game|HeartGold and SoulSilver|s}}, HM05 was replaced with a Water-type move, {{m|Whirlpool}}.&lt;br /&gt;
&lt;br /&gt;
===Indigo Plateau guard glitch===&lt;br /&gt;
This glitch only occurs in {{game|HeartGold and SoulSilver|s}}. If the player attempts to enter the [[GS Cup]] in the [[Indigo Plateau]] Wireless Club and checks the list of special Pokémon, the guard blocking the Elite Four entrance will not move until the player re-enters the room.  &lt;br /&gt;
&lt;br /&gt;
===Kadabra Trade Glitch===&lt;br /&gt;
If a {{p|Kadabra}} is traded while it is holding an [[Everstone]], it will still evolve into {{p|Alakazam}}. &lt;br /&gt;
&lt;br /&gt;
===Pal Park glitch===&lt;br /&gt;
{{main|Pal Park#Manipulation}}&lt;br /&gt;
Allows the player to migrate any number of Pokémon via the [[Pal Park]], this is used to overcome the 6 Pokémon per 24 hours limit.&lt;br /&gt;
&lt;br /&gt;
===Silent Route 214 glitch===&lt;br /&gt;
This glitch occurs in {{2v2|Diamond|Pearl}} if the player goes onto [[Spring Path]] off {{rt|214|Sinnoh}}, where the music changes. If the player views the TM &amp;amp; HM section of the bag, closes it, then returns to Route 214, there will be no music. Sound effects such as collision sounds still occur and if the player encounters a wild Pokémon, the normal battle music will play. The same glitch can also be activated by changing the music so that it is not the default in any other way. For example, by using the Bicycle.&lt;br /&gt;
&lt;br /&gt;
====External links====&lt;br /&gt;
[http://glitchcity.info/wiki/index.php?title=Mute_the_music_in_Route_214 Glitch City Labs page]&lt;br /&gt;
&lt;br /&gt;
===Tower Tycoon event skip===&lt;br /&gt;
In {{2v2|Diamond|Pearl}}, if the player achieves a 20 battle streak in the [[Battle Tower]] and battles the {{tc|Tower Tycoon}} by choosing the option &amp;quot;REST&amp;quot; and then the option &amp;quot;NO&amp;quot; instead of choosing the option &amp;quot;KEEP GOING&amp;quot;, a normal Trainer will appear instead; with the same roster of the Tower Tycoon. Interestingly, this Trainer gives the unused dialogue &amp;quot;Now come! Show me, the Tower Tycoon, what you&#039;re really made of!&amp;quot; If this Trainer is defeated, the player will receive 1 BP instead of the normal 20 BP.&lt;br /&gt;
&lt;br /&gt;
==In [[Generation V]]==&lt;br /&gt;
===Sky Drop glitch===&lt;br /&gt;
{{main|Sky Drop glitch}}&lt;br /&gt;
Due to this glitch, the move Sky Drop was banned in Wi-Fi Random Matches starting November 10, 2010.&lt;br /&gt;
&lt;br /&gt;
This glitch can only occur in [[Double battle|double]] and [[triple battle]]s. It is activated when Gravity is used while two Pokémon are in the semi-invulnerable state after Sky Drop is used. Gravity will bring the user of Sky Drop down while the target will be stuck in the semi-invulnerable state, unable to move until it is knocked out.&lt;br /&gt;
&lt;br /&gt;
===Assist egg glitch===&lt;br /&gt;
When {{m|Assist}} is used, it can use the moves of unhatched {{pkmn|egg}}s in the party.&lt;br /&gt;
&lt;br /&gt;
===Café Warehouse glitch===&lt;br /&gt;
The tiles on the center and right of the door on the inside of the Café Warehouse say &amp;quot;It looks like a cabinet full of Pokémon goods.&amp;quot; when the A Button is pressed while facing them.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|5Q9qWs78JY4|Zowayixx|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Gear Station glitch===&lt;br /&gt;
When returning to Gear Station after riding a train from a location other than Gear Station, the location name &amp;quot;Gear Station&amp;quot; is not displayed until entering the center of the station, despite the platform itself being considered to be Gear Station by the game. This includes when the player reaches the rest area after seven wins in a row, since it is considered to be the [[Battle Subway]] by the game, but all other parts of the Battle Subway do not trigger this.&lt;br /&gt;
&lt;br /&gt;
===Icirrus Gym glitch===&lt;br /&gt;
In [[Icirrus Gym]], there are three rocks which are not solid—they can be walked on. Using one of these rocks, it is possible to reach [[Brycen]] without battling {{tc|Black Belt}} Thomas.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|fIvh7lsarUA|Zowayixx|Ice}}&lt;br /&gt;
&lt;br /&gt;
===Landing on person or item===&lt;br /&gt;
When {{m|Surf}}ing, by moving towards a tile directly adjacent to an NPC or item that is adjacent to [[water tile|water]], then pressing the D-pad to dismount onto the NPC or item, the player will be standing on top of it.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|1Z6LeM3Pq5w|mmxmm246|Water}}&lt;br /&gt;
&lt;br /&gt;
===Nacrene Gym bookcase glitch===&lt;br /&gt;
After the bookcase in [[Nacrene Gym]] has been moved to reveal the secret stairs, it is still possible to read the book on the bookshelf from the stepladder. If the player stands on the stepladder, [[Saving|saves]], then resets, upon resuming it is possible to read the book as if the bookcase had not moved. It is possible to do this until the player leaves the room.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|XlrPJPUCUv0|Zowayixx|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Nimbasa Gym Trainer glitch===&lt;br /&gt;
In Japanese versions of {{game|Black and White|s}}, if the player loses to {{tc|Lady}} Colette in [[Nimbasa Gym]] while directly facing her when encountered, this glitch will occur. When the player comes back in she will be standing on the same spot and will battle the player. After she is defeated, she still remains on the tracks of the roller coaster, and can be passed through while riding the roller coaster to [[Elesa]].&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|VD1HxV0Q9mQ|NaiJPC|Electric}}&lt;br /&gt;
&lt;br /&gt;
===TM67 Retaliate glitch===&lt;br /&gt;
[[File:TM67 Retaliate glitch.png|frame|Menu screen of TM67 in the Japanese versions]]&lt;br /&gt;
In Japanese versions of {{game|Black and White|s}}, {{TM|67|Retaliate}} (received from [[Lenora]]) appears as a {{type|Dark}} TM, despite the move being a {{type|Normal}} move.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Walking Trainer glitch===&lt;br /&gt;
When blocking the path of certain Trainers who walk in a loop, if their path is blocked at a corner so that they cannot change direction, they will continue walking in the direction they were without turning, so appear to be walking into nothing but behaving as if they are walking into a wall.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|NMvSGFzN-QU|blahperson15|black}}&lt;br /&gt;
&lt;br /&gt;
===Vanishing girl glitch===&lt;br /&gt;
By walking from [[Unova Route 7|Route 7]] to [[Mistralton City]] at the right time, a girl on the left can be seen to vanish.&lt;br /&gt;
&lt;br /&gt;
==In the [[Spin-off Pokémon games|side games]]==&lt;br /&gt;
===[[Pokémon Mystery Dungeon]]===&lt;br /&gt;
====Dungeon shop glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], by placing an item on the carpet and quick saving the game, after the game is restarted Kecleon will continue to think that the item has been sold recently and will pay the sell price every time he is spoken to.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Hhi0JXFeAZ0|MrAlbrave|Normal}}&lt;br /&gt;
&lt;br /&gt;
====False thief glitch====&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], if a wild Pokémon is knocked out on a Kecleon shop and drops an item, the item is picked up like usual, but this will be considered as stealing. Even talking to Kecleon before leaving the shop won&#039;t do anything, as it wasn&#039;t set as a Kecleon shop item.&lt;br /&gt;
&lt;br /&gt;
====Kecleon glitch====&lt;br /&gt;
A glitch in {{g|Mystery Dungeon: Red Rescue Team and Blue Rescue Team}} and {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}} that allows the player to make Kecleon act as if it were part of the team without recruiting it. It is not present in {{g|Mystery Dungeon: Explorers of Sky}}. It is not actually part of the team, only behaving as part of it, so it will not follow the team onto the next floor.&lt;br /&gt;
&lt;br /&gt;
The team leader is required to wear a Pass Scarf and stand next to a Kecleon. When the team leader is attacked by a wild Pokémon and the attack is passed onto the Kecleon, Kecleon will attack the Pokémon who attacked it. After this Pokémon has fainted, Kecleon will be treated as if it were a team member for that floor, except it does not appear on the list as a team member. However, it is not actually a team member, so Kecleon will disappear once the team goes to the next floor.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Wf3jTzfJU4U|MrAlbrave|Normal}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>Torch</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=BW001&amp;diff=1353679</id>
		<title>BW001</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=BW001&amp;diff=1353679"/>
		<updated>2011-02-10T00:22:38Z</updated>

		<summary type="html">&lt;p&gt;Torch: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{undubbed|658}}&lt;br /&gt;
&amp;lt;!-- fill in the title links with dub titles only --&amp;gt;&lt;br /&gt;
{{EpicodePrevNext|&lt;br /&gt;
prevcode=DP191 |&lt;br /&gt;
prevtitle=Memories are Made of Bliss! |&lt;br /&gt;
nextcode=BW002 |&lt;br /&gt;
nexttitle=Enter Iris and Axew! |&lt;br /&gt;
series=Best Wishes series |&lt;br /&gt;
colorscheme=Unova}}&lt;br /&gt;
{{EpisodeInfobox|&lt;br /&gt;
epcode=BW001 |&lt;br /&gt;
altepcode=EP658 |&lt;br /&gt;
colorscheme=Unova|&lt;br /&gt;
screen=hd|&lt;br /&gt;
title_en=In The Shadow of Zekrom!|&lt;br /&gt;
title_ja=イッシュ地方へ！ゼクロムの影！！|&lt;br /&gt;
title_ja_trans=To the Isshu Region! Zekrom&#039;s Shadow!! |&lt;br /&gt;
broadcast_jp=September 23, 2010 |&lt;br /&gt;
broadcast_us=February 12, 2011 |&lt;br /&gt;
en_series= |&lt;br /&gt;
en_op=&amp;lt;!--[[UNKNOWN]]--&amp;gt; |&lt;br /&gt;
ja_op=[[Best Wishes! (song)|ベストウイッシュ！]] |&lt;br /&gt;
ja_ed=|&lt;br /&gt;
olmteam=Team Kato |&lt;br /&gt;
scenario=冨岡淳広 |&lt;br /&gt;
storyboardn=2 |&lt;br /&gt;
storyboard1=須藤典彦 |&lt;br /&gt;
storyboard2=湯山邦彦 |&lt;br /&gt;
directorn=2 |&lt;br /&gt;
director1=小山賢 |&lt;br /&gt;
director2=矢嶋哲生 |&lt;br /&gt;
artn=2 |&lt;br /&gt;
art=志村泉 |&lt;br /&gt;
art2=田島瑞穂 |&lt;br /&gt;
morecredits=yes |&lt;br /&gt;
epstaffpage=BW001-BW010|&lt;br /&gt;
footnotes=*{{filb-eppics|bw|001}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;In The Shadow of Zekrom!&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;イッシュ地方へ！ゼクロムの影！！&#039;&#039;&#039; &#039;&#039;To the {{tt|Isshu|Unova}} Region! Zekrom&#039;s Shadow!!&#039;&#039;) is the first episode of the {{series|Best Wishes}}, and the 658th episode of the [[Pokémon anime]]. It first aired in Japan, as part of a one-hour special along with &#039;&#039;[[BW002|Enter Iris and Axew!]]&#039;&#039;, on September 23, 2010, and is scheduled to air in the United States on February 12, 2011, alongside &#039;&#039;[[BW002|Enter Iris and Axew!]]&#039;&#039; as a one-hour special.&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
&amp;lt;!-- Detailed synopsis goes here. --&amp;gt;&lt;br /&gt;
The episode begins as {{p|Zekrom}} and {{p|Reshiram}} make their appearance. Their black and white colors swirl and fade into the shape of the Earth, and the narrator begins to explain about the world of Pokémon.&lt;br /&gt;
&lt;br /&gt;
{{Ash}} is a ten-year old [[Pokémon Trainer]] who aims to become a [[Pokémon Master]]. He lives in [[Pallet Town]], which resides in the [[Kanto]] region. Along with {{AP|Pikachu}}, his partner, he grabs his belongings and hurriedly walks out of the room. As he returns to retrieve his [[Ash&#039;s hat|hat]], he expresses his excitement to Pikachu about his upcoming journey. [[Delia Ketchum|Ash&#039;s mother]] then walks into the room, informing him that [[Professor Oak]] has arrived to pick them up, whilst proceeding to adjust his hat with a smile.&lt;br /&gt;
&lt;br /&gt;
Professor Oak is waiting outside in a beige open-roofed vehicle, sporting a colorful collared shirt with [[Pinap Berry]] printings. Ash jokingly questions Professor Oak on his style of clothing, but he simply expresses his wish to &amp;quot;have a feel of being on vacation&amp;quot;. Ash&#039;s mom then inquires about Professor Oak having to work in [[Unova]], but he tells her that he has quite a bit of free time when he is not attending seminars. Ash and his mom then join him in the car.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, within one of [[Team Rocket]]&#039;s bases, [[Giovanni]] questions [[Jessie]], [[James]], and {{MTR}} about Team Rocket&#039;s goals: to obtain strong and rare Pokémon, and to form a formidable army of Pokémon to take over the world. He then tells the trio that the Unova region will be strong foothold for their world domination plans, and has given them the important mission of infiltrating the region. The trio agrees.&lt;br /&gt;
&lt;br /&gt;
After the reception is cut, Giovanni leans back in his chair and tends to his {{TP|Giovanni|Persian}}. [[Giovanni&#039;s secretary|His secretary]] appears by his side and informs him about the operations of a mysterious organization in Unova, but Giovanni does not flinch. He is, after all, confident that Jessie, James and Meowth will force this organization in question to reveal their identities and operations, allowing them to strike at the opportune moment.&lt;br /&gt;
&lt;br /&gt;
Ash, together with his mother and Professor Oak are now on board a plane heading to Unova. Unbeknownst to them, Jessie, James and Meowth are on board the same plane as well. Dressed in dark coats and speaking in hushed voices, they spot Ash and his Pikachu and decide, on the spot, to capture Pikachu as their first objective once they land.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Ash is reading a brochure on the Unova region. Professor Oak tells him that the Pokémon native to Unova cannot be found in any of the other regions, namely [[Kanto]], [[Johto]], [[Hoenn]] and [[Sinnoh]], and Ash becomes extremely excited.&lt;br /&gt;
&lt;br /&gt;
Emerging from the clouds, the plane finally arrives at the Unova region. It makes a gradual turn, slowly descends into the sea and docks near a pier. Ash expresses relief after landing and together with his mother and Professor Oak, they make their way out of the pier. Pikachu suddenly detects something, stops, and turns to face the sea. After a while, it runs forward and scans its surroundings, its attention now focused on the dark spiraling cloud looming overhead. Ash, witnessing Pikachu&#039;s odd behavior, turns back to question it. However, an {{p|Alomomola}} near the edge of the pier jumps out and draws his attention, and Ash, together with Pikachu, rushes towards the edge. The Team Rocket trio then appears behind them, grinning with evil intentions.&lt;br /&gt;
&lt;br /&gt;
Ash reaches the end of the pier and searches for the Alomomola, but it seemed to have disappeared. He then notices the same ominous black cloud that Pikachu had previously spotted, surging with erratic bolts of electricity and moving even closer towards the pier.&lt;br /&gt;
&lt;br /&gt;
Suddenly, seemingly out of nowhere, a metallic frame reaches out behind Pikachu, expands, and cages it within its sturdy confines. Pikachu is now trapped! As fast as he could, Ash grabs the cage and tries to pry it open. He then caught sight of Pikachu&#039;s captors: three figures dressed in black coats topped with dark hats and sunglasses. Upon asking who the three of them were, the they replied with two lines that would signal the start of their [[Team Rocket mottos#Unova|motto]], and revealed themselves: Team Rocket!&lt;br /&gt;
&lt;br /&gt;
Ash tells Pikachu to use {{m|Thunderbolt}}, but it fails to shock the trio as they open a shield to deflect the electric attack. At the same time, the swirling black cloud draws even closer, threatening to engulf the sky in darkness. As increasing amount of blue lightning bolts shot downwards, people nearby begin to notice. A central glowing core shone through the clouds, its blue light gleaming in magnificent contrast to the stark blackness around it. Suddenly, a large bolt of lightning descends, shattering Team Rocket&#039;s Pikachu-capturing contraption and sending them flying. Ash and Pikachu were sent spiraling towards to the ground.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, electronic equipment and visual displays around the area start to malfunction. &lt;br /&gt;
&lt;br /&gt;
Ash lies sprawled on the ground, his eyes trying to recover from the shock that had just happened. Amidst the shining flecks of blue and white light surrounding him, he gets up and spots Pikachu being zapped by a bolt of blue lightning. Curious, he looks up at the blue core, and notices it shining even brighter than before, radiating both light and electricity. While Team Rocket backs off slowly, Pikachu aims a bolt of lightning at the central blue core. However, the electricity appeared to have been absorbed by the clouds and dissipated away entirely, seemingly doing nothing of significant importance.&lt;br /&gt;
&lt;br /&gt;
The silhouette of a large, mysterious figure is seen within the clouds, its eyes glowing red with apparent fury. Seemingly enraged by Pikachu&#039;s attack, it summons forth more lightning, causing the core to glow an exceedingly intense blue.&lt;br /&gt;
&lt;br /&gt;
Amidst the broad daylight, a {{an|Iris|girl}} and her {{TP|Iris|Axew}} pop out from a tree and notice the dark swirling clouds at a distance. Curious, she leaps from the tree and grabs a vine, swinging her way towards the disturbance. At the same time, Ash&#039;s mom became concerned about her son, and heads off with Professor Oak to see if he is all right.&lt;br /&gt;
&lt;br /&gt;
The dark clouds are now intense with lightning as raw steaks of electricity pour out from the sides into the surrounding area. With Ash and Pikachu trapped in the middle of the violent storm, the mysterious figure henceforth musters it strength and summons a gigantic bolt of blue lightning with its tail, shocking the Pokémon Trainer and his companion before disappearing. Immediately, the dark clouds cleared to make way for the bright blue sky above, and electronic equipment in the area mysteriously regain power.&lt;br /&gt;
&lt;br /&gt;
Ash wakes up to find Pikachu exhausted from the ordeal. Joined by his mother and Professor Oak, he assures them that he is all right, but suddenly notices Pikachu&#039;s cheeks randomly and spontaneously emitting sparks. Pikachu, however, assures Ash that it is fine and climbs onto his shoulder. Ash&#039;s mom then starts talking about the thunderstorm. Even though Ash told them that he saw a Pokémon&#039;s shadow from within the clouds, they were not able to confirm nor argue otherwise; from their point of view, they only saw a large black thundercloud.&lt;br /&gt;
&lt;br /&gt;
[[Professor Juniper]] soon arrives, apologizing for being late. Professor Oak introduces her as a young, but very important [[Pokémon Researcher]] in Unova. Professor Juniper then drives the group back to her laboratory in a red jeep. On the way, Ash expresses his sheer excitement as he spots a herd of {{p|Deerling}}, a flock of {{p|Pidove}} and a scurry of {{p|Patrat}} within the area. Out of a sudden, Pikachu&#039;s cheeks start emitting sparks, and Professor Juniper suggests giving Pikachu a check-up at her lab. Ash agrees. At that moment, Professor Juniper became curious about Pokémon in the Kanto region, and requests Professor Oak to tell her more later. Ash interrupts her conversation and asks if {{p|Pikachu}} are rare in Unova, and she replies by saying that they have never been encountered in the wild. The jeep makes a gradual turn to the right near a lake, and Ash watches a flock of {{p|Swanna}} fly across the water.&lt;br /&gt;
&lt;br /&gt;
Eventually, the group arrives at [[Kanoko Town]]. Driving past a group of children playing in the streets with their {{p|Minccino}}, Professor Juniper heads straight for her lab. Over there, Pikachu&#039;s condition is being monitored on a screen and a few tests have already been performed. After being told that the numerical data do not show any discrepancies, Ash and Pikachu express their delight. However, as more tests will have to be conducted to gather more data, Pikachu became slightly disappointed at the thought of having to go through more of them. In a short moment, a lab assistant enters the room, announcing the arrival of a new trainer that was scheduled to meet Professor Juniper on this day. Professor Oak then explains that Professor Juniper has the duty of giving new trainers in Unova their [[Starter Pokémon]], just as he does for the new trainers in Kanto. This makes Ash excited.&lt;br /&gt;
&lt;br /&gt;
In the waiting area, a young boy is taking pictures with his camera. Addressing him as [[Trip]] as she approaches, Professor Juniper breaks into a conversation with him about the Pokémon World. Ash interrupts the conversation, talking about how excited he was the night before he became a Pokémon Trainer. Professor Juniper then introduces him to Trip. Upon learning that Ash came from Pallet Town, he smirks and passes it off as some mediocre town from the countryside, which Ash took to offense.&lt;br /&gt;
&lt;br /&gt;
As Professor Juniper tries to calm the two trainers and prevent them from fighting, she sends out the three starter Pokémon, first starting with the {{type|Fire}}d {{p|Tepig}}. Ash told it that it was &#039;cool,&#039; but the Fire Pig Pokémon ignored him and ran to the side of the waiting area, blowing a small puff of fire from its snout. Next, the {{type|Water}}d {{p|Oshawott}} was sent out, and Ash calls it, to the Sea Otter Pokémon&#039;s amusement, &#039;cute&#039;. The Sea Otter Pokémon blushed. Lastly, the {{type|Grass}}d {{p|Snivy}} was sent out. The three Pokémon then assembled in front of Trip, allowing him to decide which one he wanted to take along with him. After a moment of deliberation, Trip takes out his camera, snaps a quick picture of the three, and then announces that he would choose Snivy. The Grass Snake Pokémon smirks, leaving Tepig slightly annoyed and Oshawott extremely shocked.&lt;br /&gt;
&lt;br /&gt;
Trip was also given a [[Pokédex]], to which he used to check the data of his new partner. He was also given five [[Poké Ball|Poké Balls]], along with Snivy&#039;s Poké Ball. After recalling Snivy into its Poké Ball, he thanks Professor Juniper and takes his leave.&lt;br /&gt;
&lt;br /&gt;
While Trip walks away from the lab, Ash catches up to him and questions him about [[Gym]] matches. Similar to Kanto, a Pokémon Trainer in Unova has to collect eight [[badge|Gym Badges]] before he or she can compete in the [[Unova League]]. At that moment, Pikachu runs out from the lab (after the tests are complete) and rejoins Ash. Completely shocked by Pikachu&#039;s appearance, Trip checks his Pokédex and starts snapping pictures. Trip then realizes that Pikachu is Ash&#039;s partner and decides to test its strength by challenging Ash to a [[Pokémon battle]].&lt;br /&gt;
&lt;br /&gt;
In a clearing near the lab, Trip sends out Snivy, and Ash calls on Pikachu. Trip then starts taking pictures, so as to document his journey and his first ever Pokémon battle. Meanwhile, Oshawott curiously peeks at the two trainers from behind a nearby tree.&lt;br /&gt;
&lt;br /&gt;
Pikachu begins the battle with a {{m|Quick Attack}}, which hits Snivy squarely on its body. Snivy quickly recovers on its feet, its eyes brimming with determination. Quickly, Trip commands it to use {{m|Tackle}}, but Pikachu dodges it skilfully. With another leap, it then dodges another Tackle attack from the opposite direction.&lt;br /&gt;
&lt;br /&gt;
Ash then tells Pikachu to use {{m|Thunderbolt}}. However, Pikachu, unable to do so, was hit by Snivy&#039;s Tackle and was sent rolling across the ground. For a second time, Pikachu was told to use Thunderbolt, but the move fails once again. Trip then taunts Ash. Taking the bait, he asks Pikachu to use {{m|Volt Tackle}}, but Pikachu grows weary; it loses momentum and stops in the middle of the field, panting. Ash panics for a moment, allowing Trip to taunt him even further. He then realizes that Pikachu is unable to use {{t|Electric}}-based attacks, and instead commands it to use {{m|Iron Tail}}, which was successful. Pikachu&#039;s tail hardens into a gleaming slate of metal and slams it earthward, but Snivy nevertheless dodges it once again. &lt;br /&gt;
&lt;br /&gt;
With a bout of confidence, Trip tells Snivy to use {{m|Leaf Tornado}}, and a cyclone of grass and leaves comes forth from Snivy&#039;s tail, pulling and trapping Pikachu in the center of the vortex. Ash and Oshawott both gasp simultaneously. Pivoting its body, Snivy slams its tail to the ground, whipping up a smokescreen of dust that spread across the field, preventing the outcome of the attack from being seen. Oshawott watches attentively.&lt;br /&gt;
&lt;br /&gt;
As the dust settles, a long, wide hole is seen on the ground, and Pikachu lies sprawled at the end and on its belly, unconscious. Ash quickly runs to Pikachu&#039;s side and picks it up, while Trip complements his Snivy and recalls it into its Poké Ball. He then proceeds to taunt Ash again, but the defeated trainer merely runs off towards Professor Juniper&#039;s lab, the injured Pikachu held tightly in his arms.&lt;br /&gt;
&lt;br /&gt;
Professor Juniper, after another analysis, tells Ash that Pikachu is &#039;overloaded&#039; after receiving a massive amount of electrical energy during their ordeal under the mysterious black cloud. As a result, Pikachu was unable to use Electric attacks. Ash then expresses his concern over Pikachu being unable to use Electric attacks ever again.&lt;br /&gt;
 &lt;br /&gt;
At that moment, the lab&#039;s electronics started receiving a lot of interference, and the black cloud that was spotted previously at the pier was now moving over Professor Juniper&#039;s lab. The equipment Pikachu is hooked up to begins discharging, shocking the Electric Mouse Pokémon.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the girl &amp;lt;!--Iris was introduced only in BW002, so her name would not be known in this episode.--&amp;gt;  and her Axew which had appeared before now stands quietly within the leafy branches of a tree, observing the black cloud forming above Kanoko Town.&lt;br /&gt;
&lt;br /&gt;
A bolt of lightning suddenly strikes the lightning rod at the top of the lab, and the building blacks out. Excessive current from the lighting bolt channels to Pikachu through the electronic device, causing the streaks of electricity to discharge from its body. Professor Juniper asks the assistant in the room to restore the power, and he runs out of the room, forcing the automatic door open in his wake (Oshawott peeps through the door). Meanwhile, gazing at the black cloud through the window, Professor Juniper talks about the legendary Pokémon Zekrom, a guardian that is said to protect both people and Pokémon in the area. The huge cloud represents its watchful eye as a divine being, and the lightning bolts, which also acts as supports for the sky, represent the hammer of judgement.&lt;br /&gt;
&lt;br /&gt;
Within the cloud, the wings of the mysterious figure began glowing a bright blue, and numerous large bolts of electricity began to snake out into the lab through Pikachu, causing the {{t|Electric}} Pokémon much pain and suffering. Meanwhile, the large storm cloud had already washed the city in darkness, and Zekrom&#039;s eyes, gleaming through the surrounding darkness in bright red, stood out against its curled-up silhouette like a jewel in the night sky.&lt;br /&gt;
&lt;br /&gt;
==Major events==&lt;br /&gt;
* {{Ash}} and {{AP|Pikachu}} travel with {{Delia}} and [[Professor Oak]] to the [[Unova]] region where Professor Oak is attending a conference.&lt;br /&gt;
* Ash learns that all of the Pokémon that live in the Unova region cannot be found in [[Kanto]], [[Johto]], [[Hoenn]] or [[Sinnoh]].&lt;br /&gt;
* [[Team Rocket]] also arrive in the Unova region, having being assigned there by [[Giovanni]].&lt;br /&gt;
* Ash and company meet [[Professor Juniper]].&lt;br /&gt;
* Pikachu becomes temporarily unable to use Electric-type attacks after being hit by lightning caused by {{p|Zekrom}}.&lt;br /&gt;
* Ash meets a photographer and beginning {{pkmn|Trainer}} by the name of [[Trip]].&lt;br /&gt;
* Trip obtains a {{p|Snivy}} from Professor Juniper then battles [[Ash&#039;s Pikachu]] and wins.&lt;br /&gt;
* The {{p|Oshawott}} from [[Professor Juniper]]&#039;s lab starts to follow {{Ash}}.&lt;br /&gt;
{{animeevents}}&lt;br /&gt;
===Debuts===&lt;br /&gt;
* {{an|Iris}}&lt;br /&gt;
* [[Professor Juniper]]&lt;br /&gt;
* [[Trip]]&lt;br /&gt;
&lt;br /&gt;
====Pokémon debuts====&lt;br /&gt;
* {{p|Reshiram}}&lt;br /&gt;
* {{p|Zekrom}}&lt;br /&gt;
* {{p|Axew}} ({{OP|Iris|Axew}})&lt;br /&gt;
* {{p|Snivy}} ({{OP|Trip|Snivy}})&lt;br /&gt;
* {{p|Alomomola}}&lt;br /&gt;
* {{p|Deerling}}&lt;br /&gt;
* {{p|Pidove}}&lt;br /&gt;
* {{p|Patrat}}&lt;br /&gt;
* {{p|Swanna}}&lt;br /&gt;
* {{p|Minccino}}&lt;br /&gt;
* {{p|Tepig}}&lt;br /&gt;
* {{p|Oshawott}}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Humans===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* {{an|Iris}}&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* [[Professor Juniper]]&lt;br /&gt;
* [[Trip]]&lt;br /&gt;
* [[Professor Oak]]&lt;br /&gt;
* [[Delia Ketchum]]&lt;br /&gt;
* [[Giovanni]]&lt;br /&gt;
* [[Giovanni&#039;s secretary]]&lt;br /&gt;
* Professor Juniper&#039;s assistants&lt;br /&gt;
* Airport employees&lt;br /&gt;
* Citizens&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Meowth}} ({{TRM}})&lt;br /&gt;
* {{p|Axew}} ({{OP|Iris|Axew}}; debut)&lt;br /&gt;
* {{p|Reshiram}} (introduction only; debut)&lt;br /&gt;
* {{p|Zekrom}} (debut)&lt;br /&gt;
* {{p|Snivy}} ({{OP|Trip|Snivy}}; debut)&lt;br /&gt;
* {{p|Persian}} ({{OP|Giovanni|Persian}})&lt;br /&gt;
* {{p|Alomomola}} (debut)&lt;br /&gt;
* {{p|Deerling}} (multiple; debut)&lt;br /&gt;
* {{p|Pidove}} (multiple; debut)&lt;br /&gt;
* {{p|Patrat}} (multiple; debut)&lt;br /&gt;
* {{p|Swanna}} (multiple; debut)&lt;br /&gt;
* {{p|Minccino}} (child&#039;s; debut)&lt;br /&gt;
* {{p|Tepig}} ([[starter Pokémon]]; debut)&lt;br /&gt;
* {{p|Oshawott}} ([[Ash&#039;s Oshawott|starter Pokémon]]; debut)&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:BW eyecatch.png|thumb|right|Eyecatch 1]]&lt;br /&gt;
[[File:BW eyecatch 2.png|thumb|right|Eyecatch 2]]&lt;br /&gt;
[[File:Ash Room.png|thumb|right|Ash&#039;s room]]&lt;br /&gt;
*This episode marks the first time that the first episode of a [[series]] has focused on {{Ash}} since &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;.&lt;br /&gt;
*According to the narration at the beginning of the episode, Ash is &#039;&#039;still&#039;&#039; ten years old (despite the fact the anime has been airing for over thirteen years at this point). &amp;lt;!--Note: Please stop adding what was said in &#039;&#039;The Battle of the Badge&#039;&#039; and &#039;&#039;Pikachu and Pichu&#039;&#039;. The not being in Viridian City for one year was a dub added line. In the original, it was only stated that it had been a &amp;quot;long time&amp;quot; since the group had been in Viridian. And in &#039;&#039;Pikachu and Pichu&#039;&#039;, Ash NEVER said it was a year. &amp;quot;This is the day we first met. The day we first became friends.&amp;quot; --&amp;gt;&lt;br /&gt;
*For the first time since the series began, Ash receives a physical redesign, with the most significant change being his irises being made larger to match [[Ken Sugimori]]&#039;s recent character art. [[Jessie]], [[James]], and {{Delia}}&#039;s eyes are also similarly modified.&lt;br /&gt;
*Also, for the first time since the series began Jessie, James and [[Giovanni]] are given costume changes, and the [[Team Rocket]] logo is also modified, now showing as a stylized &amp;quot;R&amp;quot;. However, the logo on the uniforms of Jessie and James remain the same.&lt;br /&gt;
*Several of the items in Ash&#039;s bedroom at the beginning of the episode are those he received during his travels through [[Sinnoh]]. These are:&lt;br /&gt;
**The [[Soothe Bell]]s he received after winning the {{ci|Hearthome}} [[Tag Battle Tournament]] in &#039;&#039;[[DP052|Smells Like Team Spirit!]]&#039;&#039;.&lt;br /&gt;
**The [[Focus Band]] he was given at the end of &#039;&#039;[[DP057|Bibarel Gnaws Best!]]&#039;&#039;.&lt;br /&gt;
**The wooden model of a {{p|Teddiursa}} he was given as a gift from {{an|May}} in &#039;&#039;[[DP076|A Full Course Tag Battle!]]&#039;&#039;.&lt;br /&gt;
**The diploma he received for attending the [[Pokémon Summer Academy]] in &#039;&#039;[[DP091|One Team, Two Team, Red Team, Blue Team!]]&#039;&#039;.&lt;br /&gt;
**The certificate he received for winning the [[Squallville]] [[PokéRinger]] competition in &#039;&#039;[[DP118|Pursuing a Lofty Goal!]]&#039;&#039;.&lt;br /&gt;
**The trophy he was awarded by [[Palmer]] for winning the {{to|Twinleaf}} Tournament in &#039;&#039;[[DP141|Challenging a Towering Figure!]]&#039;&#039;.&lt;br /&gt;
*This is the [[AG001|second time]] Ash has arrived in a new region and Pikachu has had problems with its electricity, the first being [[Hoenn]].&lt;br /&gt;
*Two new eyecatches were shown.&lt;br /&gt;
**The first one featured Ash wearing his &#039;&#039;Best Wishes&#039;&#039; clothes with his Pikachu standing alongside him and {{p|Zekrom}}&#039;s head in the background.&lt;br /&gt;
**The other one was also similar to the first one, but featuring Ash with his Pikachu on his shoulder instead and {{p|Reshiram}}&#039;s head in the background.&lt;br /&gt;
*The flight number of the plane Ash took from Kanto to Unova was &amp;quot;Flight 151&amp;quot;, most likely to reflect the original 151 Pokémon.&lt;br /&gt;
*The English title may have been named after a &amp;quot;{{wp|The Secrets of Droon}}&amp;quot; book called &amp;quot;In the Shadow of Goll&amp;quot;&lt;br /&gt;
===Errors===&lt;br /&gt;
*In one scene, Pikachu&#039;s left ear is missing the black stripe on the tip.&lt;br /&gt;
[[File:BW001 Error.png|thumb|right|Coloring error on Pikachu&#039;s left ear]]&lt;br /&gt;
&lt;br /&gt;
===Dub edits===&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Epilang|color=C3C3C3|bordercolor=2C2C2C&lt;br /&gt;
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|zh_cmn=&#039;&#039;&#039;{{tt|前往合眾地方！捷克羅姆的身影！！|To the Hé​zhòng​ (Unova) Region! Zekrom&#039;s Silhouette!!}}&#039;&#039;&#039;&lt;br /&gt;
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}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;!-- fill in the title links with dub titles only --&amp;gt;&lt;br /&gt;
{{EpicodePrevNext|&lt;br /&gt;
prevcode=DP191 |&lt;br /&gt;
prevtitle=Memories are Made of Bliss! |&lt;br /&gt;
nextcode=BW002 |&lt;br /&gt;
nexttitle=Enter Iris and Axew! |&lt;br /&gt;
series=Best Wishes series |&lt;br /&gt;
colorscheme=Unova}}&lt;br /&gt;
{{Project Anime notice}}&lt;br /&gt;
[[Category:Best Wishes series episodes|001]]&lt;br /&gt;
[[Category:Episodes written by Atsuhiro Tomioka|658]]&lt;br /&gt;
[[Category:Episodes storyboarded by Norihiko Sudō|658]]&lt;br /&gt;
[[Category:Episodes storyboarded by Kunihiko Yuyama|658]]&lt;br /&gt;
[[Category:Episodes directed by Masaru Koyama|658]]&lt;br /&gt;
[[Category:Episodes directed by Tetsuo Yajima|658]]&lt;br /&gt;
[[Category:Episodes animated by Izumi Shimura|658]]&lt;br /&gt;
[[Category:Episodes by one-time animation directors|658]]&lt;br /&gt;
&amp;lt;!--[[Category:Episodes animated by Mizuho Tajima|658]]--&amp;gt;&lt;br /&gt;
[[Category:Episodes in which a main character is introduced|658]]&lt;br /&gt;
[[Category:Episodes focusing on Ash|658]]&lt;br /&gt;
[[Category:Episodes focusing on Pikachu|658]]&lt;br /&gt;
[[Category:Episodes in which a legendary Pokémon appears|658]]&lt;br /&gt;
[[Category:Milestone episodes|658]]&lt;br /&gt;
[[es:BW001]]&lt;br /&gt;
[[pl:BW001]]&lt;br /&gt;
&lt;br /&gt;
[[de:Isshu chihōhe! Zekrom no kage!! (Episode)]]&lt;br /&gt;
[[fr:Épisode 658]]&lt;br /&gt;
[[ja:BW編第1話]]&lt;/div&gt;</summary>
		<author><name>Torch</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=BW001&amp;diff=1353677</id>
		<title>BW001</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=BW001&amp;diff=1353677"/>
		<updated>2011-02-10T00:10:38Z</updated>

		<summary type="html">&lt;p&gt;Torch: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{undubbed|658}}&lt;br /&gt;
&amp;lt;!-- fill in the title links with dub titles only --&amp;gt;&lt;br /&gt;
{{EpicodePrevNext|&lt;br /&gt;
prevcode=DP191 |&lt;br /&gt;
prevtitle=Memories are Made of Bliss! |&lt;br /&gt;
nextcode=BW002 |&lt;br /&gt;
nexttitle=Enter Iris and Axew! |&lt;br /&gt;
series=Best Wishes series |&lt;br /&gt;
colorscheme=Unova}}&lt;br /&gt;
{{EpisodeInfobox|&lt;br /&gt;
epcode=BW001 |&lt;br /&gt;
altepcode=EP658 |&lt;br /&gt;
colorscheme=Unova|&lt;br /&gt;
screen=hd|&lt;br /&gt;
title_en=In The Shadow of Zekrom!|&lt;br /&gt;
title_ja=イッシュ地方へ！ゼクロムの影！！|&lt;br /&gt;
title_ja_trans=To the Isshu Region! Zekrom&#039;s Shadow!! |&lt;br /&gt;
broadcast_jp=September 23, 2010 |&lt;br /&gt;
broadcast_us=February 12, 2011 |&lt;br /&gt;
en_series= |&lt;br /&gt;
en_op=&amp;lt;!--[[UNKNOWN]]--&amp;gt; |&lt;br /&gt;
ja_op=[[Best Wishes! (song)|ベストウイッシュ！]] |&lt;br /&gt;
ja_ed=|&lt;br /&gt;
olmteam=Team Kato |&lt;br /&gt;
scenario=冨岡淳広 |&lt;br /&gt;
storyboardn=2 |&lt;br /&gt;
storyboard1=須藤典彦 |&lt;br /&gt;
storyboard2=湯山邦彦 |&lt;br /&gt;
directorn=2 |&lt;br /&gt;
director1=小山賢 |&lt;br /&gt;
director2=矢嶋哲生 |&lt;br /&gt;
artn=2 |&lt;br /&gt;
art=志村泉 |&lt;br /&gt;
art2=田島瑞穂 |&lt;br /&gt;
morecredits=yes |&lt;br /&gt;
epstaffpage=BW001-BW010|&lt;br /&gt;
footnotes=*{{filb-eppics|bw|001}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;In The Shadow of Zekrom!&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;イッシュ地方へ！ゼクロムの影！！&#039;&#039;&#039; &#039;&#039;To the {{tt|Isshu|Unova}} Region! Zekrom&#039;s Shadow!!&#039;&#039;) is the first episode of the {{series|Best Wishes}}, and the 658th episode of the [[Pokémon anime]]. It first aired in Japan, as part of a one-hour special along with &#039;&#039;[[BW002|Enter Iris and Axew!]]&#039;&#039;, on September 23, 2010, and is scheduled to air in the United States on February 12, 2011, alongside &#039;&#039;[[BW002|Enter Iris and Axew!]]&#039;&#039; as a one-hour special.&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
&amp;lt;!-- Detailed synopsis goes here. --&amp;gt;&lt;br /&gt;
The episode begins as {{p|Zekrom}} and {{p|Reshiram}} make their appearance. Their black and white colors swirl and fade into the shape of the Earth, and the narrator begins to explain about the world of Pokémon.&lt;br /&gt;
&lt;br /&gt;
{{Ash}} is a ten-year old [[Pokémon Trainer]] who aims to become a [[Pokémon Master]]. He lives in [[Pallet Town]], which resides in the [[Kanto]] region. Along with {{AP|Pikachu}}, his partner, he grabs his belongings and hurriedly walks out of the room. As he returns to retrieve his [[Ash&#039;s hat|hat]], he expresses his excitement to Pikachu about his upcoming journey. [[Delia Ketchum|Ash&#039;s mother]] then walks into the room, informing him that [[Professor Oak]] has arrived to pick them up, whilst proceeding to adjust his hat with a smile.&lt;br /&gt;
&lt;br /&gt;
Professor Oak is waiting outside in a beige open-roofed vehicle, sporting a colorful collared shirt with [[Pinap Berry]] printings. Ash jokingly questions Professor Oak on his style of clothing, but he simply expresses his wish to &amp;quot;have a feel of being on vacation&amp;quot;. Ash&#039;s mom then inquires about Professor Oak having to work in [[Unova]], but he tells her that he has quite a bit of free time when he is not attending seminars. Ash and his mom then join him in the car.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, within one of [[Team Rocket]]&#039;s bases, [[Giovanni]] questions [[Jessie]], [[James]], and {{MTR}} about Team Rocket&#039;s goals: to obtain strong and rare Pokémon, and to form a formidable army of Pokémon to take over the world. He then tells the trio that the Unova region will be strong foothold for their world domination plans, and has given them the important mission of infiltrating the region. The trio agrees.&lt;br /&gt;
&lt;br /&gt;
After the reception is cut, Giovanni leans back in his chair and tends to his {{TP|Giovanni|Persian}}. [[Giovanni&#039;s secretary|His secretary]] appears by his side and informs him about the operations of a mysterious organization in Unova, but Giovanni does not flinch. He is, after all, confident that Jessie, James and Meowth will force this organization in question to reveal their identities and operations, allowing them to strike at the opportune moment.&lt;br /&gt;
&lt;br /&gt;
Ash, together with his mother and Professor Oak are now on board a plane heading to Unova. Unbeknownst to them, Jessie, James and Meowth are on board the same plane as well. Dressed in dark coats and speaking in hushed voices, they spot Ash and his Pikachu and decide, on the spot, to capture Pikachu as their first objective once they land.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Ash is reading a brochure on the Unova region. Professor Oak tells him that the Pokémon native to Unova cannot be found in any of the other regions, namely [[Kanto]], [[Johto]], [[Hoenn]] and [[Sinnoh]], and Ash becomes extremely excited.&lt;br /&gt;
&lt;br /&gt;
Emerging from the clouds, the plane finally arrives at the Unova region. It makes a gradual turn, slowly descends into the sea and docks near a pier. Ash expresses relief after landing and together with his mother and Professor Oak, they make their way out of the pier. Pikachu suddenly detects something, stops, and turns to face the sea. After a while, it runs forward and scans its surroundings, its attention now focused on the dark spiraling cloud looming overhead. Ash, witnessing Pikachu&#039;s odd behavior, turns back to question it. However, an {{p|Alomomola}} near the edge of the pier jumps out and draws his attention, and Ash, together with Pikachu, rushes towards the edge. The Team Rocket trio then appears behind them, grinning with evil intentions.&lt;br /&gt;
&lt;br /&gt;
Ash reaches the end of the pier and searches for the Alomomola, but it seemed to have disappeared. He then notices the same ominous black cloud that Pikachu had previously spotted, surging with erratic bolts of electricity and moving even closer towards the pier.&lt;br /&gt;
&lt;br /&gt;
Suddenly, seemingly out of nowhere, a metallic frame reaches out behind Pikachu, expands, and cages it within its sturdy confines. Pikachu is now trapped! As fast as he could, Ash grabs the cage and tries to pry it open. He then caught sight of Pikachu&#039;s captors: three figures dressed in black coats topped with dark hats and sunglasses. Upon asking who the three of them were, the they replied with two lines that would signal the start of their [[Team Rocket mottos#Unova|motto]], and revealed themselves: Team Rocket!&lt;br /&gt;
&lt;br /&gt;
Ash tells Pikachu to use {{m|Thunderbolt}}, but it fails to shock the trio as they open a shield to deflect the electric attack. At the same time, the swirling black cloud draws even closer, threatening to engulf the sky in darkness. As increasing amount of blue lightning bolts shot downwards, people nearby begin to notice. A central glowing core shone through the clouds, its blue light gleaming in magnificent contrast to the stark blackness around it. Suddenly, a large bolt of lightning descends, shattering Team Rocket&#039;s Pikachu-capturing contraption and sending them flying. Ash and Pikachu were sent spiraling towards to the ground.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, electronic equipment and visual displays around the area start to malfunction. &lt;br /&gt;
&lt;br /&gt;
Ash lies sprawled on the ground, his eyes trying to recover from the shock that had just happened. Amidst the shining flecks of blue and white light surrounding him, he gets up and spots Pikachu being zapped by a bolt of blue lightning. Curious, he looks up at the blue core, and notices it shining even brighter than before, radiating both light and electricity. While Team Rocket backs off slowly, Pikachu aims a bolt of lightning at the central blue core. However, the electricity appeared to have been absorbed by the clouds and dissipated away entirely, seemingly doing nothing of significant importance.&lt;br /&gt;
&lt;br /&gt;
The silhouette of a large, mysterious figure is seen within the clouds, its eyes glowing red with apparent fury. Seemingly enraged by Pikachu&#039;s attack, it summons forth more lightning, causing the core to glow an exceedingly intense blue.&lt;br /&gt;
&lt;br /&gt;
Amidst the broad daylight, a {{an|Iris|girl}} and her {{TP|Iris|Axew}} pop out from a tree and notice the dark swirling clouds at a distance. Curious, she leaps from the tree and grabs a vine, swinging her way towards the disturbance. At the same time, Ash&#039;s mom became concerned about her son, and heads off with Professor Oak to see if he is all right.&lt;br /&gt;
&lt;br /&gt;
The dark clouds are now intense with lightning as raw steaks of electricity pour out from the sides into the surrounding area. With Ash and Pikachu trapped in the middle of the violent storm, the mysterious figure henceforth musters it strength and summons a gigantic bolt of blue lightning with its tail, shocking the Pokémon Trainer and his companion before disappearing. Immediately, the dark clouds cleared to make way for the bright blue sky above, and electronic equipment in the area mysteriously regain power.&lt;br /&gt;
&lt;br /&gt;
Ash wakes up to find Pikachu exhausted from the ordeal. Joined by his mother and Professor Oak, he assures them that he is all right, but suddenly notices Pikachu&#039;s cheeks randomly and spontaneously emitting sparks. Pikachu, however, assures Ash that it is fine and climbs onto his shoulder. Ash&#039;s mom then starts talking about the thunderstorm. Even though Ash told them that he saw a Pokémon&#039;s shadow from within the clouds, they were not able to confirm nor argue otherwise; from their point of view, they only saw a large black thundercloud.&lt;br /&gt;
&lt;br /&gt;
[[Professor Juniper]] soon arrives, apologizing for being late. Professor Oak introduces her as a young, but very important [[Pokémon Researcher]] in Unova. Professor Juniper then drives the group back to her laboratory in a red jeep. On the way, Ash expresses his sheer excitement as he spots a herd of {{p|Deerling}}, a flock of {{p|Pidove}} and a scurry of {{p|Patrat}} within the area. Out of a sudden, Pikachu&#039;s cheeks start emitting sparks, and Professor Juniper suggests giving Pikachu a check-up at her lab. Ash agrees. At that moment, Professor Juniper became curious about Pokémon in the Kanto region, and requests Professor Oak to tell her more later. Ash interrupts her conversation and asks if {{p|Pikachu}} are rare in Unova, and she replies by saying that they have never been encountered in the wild. The jeep makes a gradual turn to the right near a lake, and Ash watches a flock of {{p|Swanna}} fly across the water.&lt;br /&gt;
&lt;br /&gt;
Eventually, the group arrives at [[Kanoko Town]]. Driving past a group of children playing in the streets with their {{p|Minccino}}, Professor Juniper heads straight for her lab. Over there, Pikachu&#039;s condition is being monitored on a screen and a few tests have already been performed. After being told that the numerical data do not show any discrepancies, Ash and Pikachu express their delight. However, as more tests will have to be conducted to gather more data, Pikachu became slightly disappointed at the thought of having to go through more of them. In a short moment, a lab assistant enters the room, announcing the arrival of a new trainer that was scheduled to meet Professor Juniper on this day. Professor Oak then explains that Professor Juniper has the duty of giving new trainers in Unova their [[Starter Pokémon]], just as he does for the new trainers in Kanto. This makes Ash excited.&lt;br /&gt;
&lt;br /&gt;
In the waiting area, a young boy is taking pictures with his camera. Addressing him as [[Trip]] as she approaches, Professor Juniper breaks into a conversation with him about the Pokémon World. Ash interrupts the conversation, talking about how excited he was the night before he became a Pokémon Trainer. Professor Juniper then introduces him to Trip. Upon learning that Ash came from Pallet Town, he smirks and passes it off as some mediocre town from the countryside, which Ash took to offense.&lt;br /&gt;
&lt;br /&gt;
As Professor Juniper tries to calm the two trainers and prevent them from fighting, she sends out the three starter Pokémon, first starting with the {{type|Fire}}d {{p|Tepig}}. Ash told it that it was &#039;cool,&#039; but the Fire Pig Pokémon ignored him and ran to the side of the waiting area, blowing a small puff of fire from its snout. Next, the {{type|Water}}d {{p|Oshawott}} was sent out, and Ash calls it, to the Sea Otter Pokémon&#039;s amusement, &#039;cute&#039;. The Sea Otter Pokémon blushed. Lastly, the {{type|Grass}}d {{p|Snivy}} was sent out. The three Pokémon then assembled in front of Trip, allowing him to decide which one he wanted to take along with him. After a moment of deliberation, Trip takes out his camera, snaps a quick picture of the three, and then announces that he would choose Snivy. The Grass Snake Pokémon smirks, leaving Tepig slightly annoyed and Oshawott extremely shocked.&lt;br /&gt;
&lt;br /&gt;
Trip was also given a [[Pokédex]], to which he used to check the data of his new partner. He was also given five [[Poké Ball|Poké Balls]], along with Snivy&#039;s Poké Ball. After recalling Snivy into its Poké Ball, he thanks Professor Juniper and takes his leave.&lt;br /&gt;
&lt;br /&gt;
While Trip walks away from the lab, Ash catches up to him and questions him about [[Gym]] matches. Similar to Kanto, a Pokémon Trainer in Unova has to collect eight [[badge|Gym Badges]] before he or she can compete in the [[Unova League]]. At that moment, Pikachu runs out from the lab (after the tests are complete) and rejoins Ash. Completely shocked by Pikachu&#039;s appearance, Trip checks his Pokédex and starts snapping pictures. Trip then realizes that Pikachu is Ash&#039;s partner and decides to test its strength by challenging Ash to a [[Pokémon battle]].&lt;br /&gt;
&lt;br /&gt;
In a clearing near the lab, Trip sends out Snivy, and Ash calls on Pikachu. Trip then starts taking pictures, so as to document his journey and his first ever Pokémon battle. Meanwhile, Oshawott curiously peeks at the two trainers from behind a nearby tree.&lt;br /&gt;
&lt;br /&gt;
Pikachu begins the battle with a {{m|Quick Attack}}, which hits Snivy squarely on its body. Snivy quickly recovers on its feet, its eyes brimming with determination. Quickly, Trip commands it to use {{m|Tackle}}, but Pikachu dodges it skilfully. With another leap, it then dodges another Tackle attack from the opposite direction.&lt;br /&gt;
&lt;br /&gt;
Ash then tells Pikachu to use {{m|Thunderbolt}}. However, Pikachu, unable to do so, was hit by Snivy&#039;s Tackle and was sent rolling across the ground. For a second time, Pikachu was told to use Thunderbolt, but the move fails once again. Trip then taunts Ash. Taking the bait, he asks Pikachu to use {{m|Volt Tackle}}, but Pikachu grows weary; it loses momentum and stops in the middle of the field, panting. Ash panics for a moment, allowing Trip to taunt him even further. He then realizes that Pikachu is unable to use {{t|Electric}}-based attacks, and instead commands it to use {{m|Iron Tail}}, which was successful. Pikachu&#039;s tail hardens into a gleaming slate of metal and slams it earthward, but Snivy nevertheless dodges it once again. &lt;br /&gt;
&lt;br /&gt;
With a bout of confidence, Trip tells Snivy to use {{m|Leaf Tornado}}, and a cyclone of grass and leaves comes forth from Snivy&#039;s tail, pulling and trapping Pikachu in the center of the vortex. Ash and Oshawott both gasp simultaneously. Pivoting its body, Snivy slams its tail to the ground, whipping up a smokescreen of dust that spread across the field, preventing the outcome of the attack from being seen. Oshawott watches attentively.&lt;br /&gt;
&lt;br /&gt;
As the dust settles, a long, wide hole is seen on the ground, and Pikachu lies sprawled at the end and on its belly, unconscious. Ash quickly runs to Pikachu&#039;s side and picks it up, while Trip complements his Snivy and recalls it into its Poké Ball. He then proceeds to taunt Ash again, but the defeated trainer merely runs off towards Professor Juniper&#039;s lab, the injured Pikachu held tightly in his arms.&lt;br /&gt;
&lt;br /&gt;
Professor Juniper, after another analysis, tells Ash that Pikachu is &#039;overloaded&#039; after receiving a massive amount of electrical energy during their ordeal under the mysterious black cloud. As a result, Pikachu was unable to use Electric attacks. Ash then expresses his concern over Pikachu being unable to use Electric attacks ever again.&lt;br /&gt;
 &lt;br /&gt;
At that moment, the lab&#039;s electronics started receiving a lot of interference, and the black cloud that was spotted previously at the pier was now moving over Professor Juniper&#039;s lab. The equipment Pikachu is hooked up to begins discharging, shocking the Electric Mouse Pokémon.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, the girl &amp;lt;!--Iris was introduced only in BW002, so her name would not be known in this episode.--&amp;gt;  and her Axew which had appeared before now stands quietly within the leafy branches of a tree, observing the black cloud forming above Kanoko Town.&lt;br /&gt;
&lt;br /&gt;
A bolt of lightning suddenly strikes the lightning rod at the top of the lab, and the building blacks out. Excessive current from the lighting bolt channels to Pikachu through the electronic device, causing the streaks of electricity to discharge from its body. Professor Juniper asks the assistant in the room to restore the power, and he runs out of the room, forcing the automatic door open in his wake (Oshawott peeps through the door). Meanwhile, gazing at the black cloud through the window, Professor Juniper talks about the legendary Pokémon Zekrom, a guardian that is said to protect both people and Pokémon in the area. The huge cloud represents its watchful eye as a divine being, and the lightning bolts, which also acts as supports for the sky, represent the hammer of judgement.&lt;br /&gt;
&lt;br /&gt;
Within the cloud, the wings of the mysterious figure began glowing a bright blue, and numerous large bolts of electricity began to snake out into the lab through Pikachu, causing the {{t|Electric}} Pokémon much pain and suffering. Meanwhile, the large storm cloud had already washed the city in darkness, and Zekrom&#039;s eyes, gleaming through the surrounding darkness in bright red, stood out against its curled-up silhouette like a jewel in the night sky.&lt;br /&gt;
&lt;br /&gt;
==Major events==&lt;br /&gt;
* {{Ash}} and {{AP|Pikachu}} travel with {{Delia}} and [[Professor Oak]] to the [[Unova]] region where Professor Oak is attending a conference.&lt;br /&gt;
* Ash learns that all of the Pokémon that live in the Unova region cannot be found in [[Kanto]], [[Johto]], [[Hoenn]] or [[Sinnoh]].&lt;br /&gt;
* [[Team Rocket]] also arrive in the Unova region, having being assigned there by [[Giovanni]].&lt;br /&gt;
* Ash and company meet [[Professor Juniper]].&lt;br /&gt;
* Pikachu becomes temporarily unable to use Electric-type attacks after being hit by lightning caused by {{p|Zekrom}}.&lt;br /&gt;
* Ash meets a photographer and beginning {{pkmn|Trainer}} by the name of [[Trip]].&lt;br /&gt;
* Trip obtains a {{p|Snivy}} from Professor Juniper then battles [[Ash&#039;s Pikachu]] and wins.&lt;br /&gt;
* The {{p|Oshawott}} from [[Professor Juniper]]&#039;s lab starts to follow {{Ash}}.&lt;br /&gt;
{{animeevents}}&lt;br /&gt;
===Debuts===&lt;br /&gt;
* {{an|Iris}}&lt;br /&gt;
* [[Professor Juniper]]&lt;br /&gt;
* [[Trip]]&lt;br /&gt;
&lt;br /&gt;
====Pokémon debuts====&lt;br /&gt;
* {{p|Reshiram}}&lt;br /&gt;
* {{p|Zekrom}}&lt;br /&gt;
* {{p|Axew}} ({{OP|Iris|Axew}})&lt;br /&gt;
* {{p|Snivy}} ({{OP|Trip|Snivy}})&lt;br /&gt;
* {{p|Alomomola}}&lt;br /&gt;
* {{p|Deerling}}&lt;br /&gt;
* {{p|Pidove}}&lt;br /&gt;
* {{p|Patrat}}&lt;br /&gt;
* {{p|Swanna}}&lt;br /&gt;
* {{p|Minccino}}&lt;br /&gt;
* {{p|Tepig}}&lt;br /&gt;
* {{p|Oshawott}}&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Humans===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* {{an|Iris}}&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* [[Professor Juniper]]&lt;br /&gt;
* [[Trip]]&lt;br /&gt;
* [[Professor Oak]]&lt;br /&gt;
* [[Delia Ketchum]]&lt;br /&gt;
* [[Giovanni]]&lt;br /&gt;
* [[Giovanni&#039;s secretary]]&lt;br /&gt;
* Professor Juniper&#039;s assistants&lt;br /&gt;
* Airport employees&lt;br /&gt;
* Citizens&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Meowth}} ({{TRM}})&lt;br /&gt;
* {{p|Axew}} ({{OP|Iris|Axew}}; debut)&lt;br /&gt;
* {{p|Reshiram}} (introduction only; debut)&lt;br /&gt;
* {{p|Zekrom}} (debut)&lt;br /&gt;
* {{p|Snivy}} ({{OP|Trip|Snivy}}; debut)&lt;br /&gt;
* {{p|Persian}} ({{OP|Giovanni|Persian}})&lt;br /&gt;
* {{p|Alomomola}} (debut)&lt;br /&gt;
* {{p|Deerling}} (multiple; debut)&lt;br /&gt;
* {{p|Pidove}} (multiple; debut)&lt;br /&gt;
* {{p|Patrat}} (multiple; debut)&lt;br /&gt;
* {{p|Swanna}} (multiple; debut)&lt;br /&gt;
* {{p|Minccino}} (child&#039;s; debut)&lt;br /&gt;
* {{p|Tepig}} ([[starter Pokémon]]; debut)&lt;br /&gt;
* {{p|Oshawott}} ([[Ash&#039;s Oshawott|starter Pokémon]]; debut)&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:BW eyecatch.png|thumb|right|Eyecatch 1]]&lt;br /&gt;
[[File:BW eyecatch 2.png|thumb|right|Eyecatch 2]]&lt;br /&gt;
[[File:Ash Room.png|thumb|right|Ash&#039;s room]]&lt;br /&gt;
*This episode marks the first time that the first episode of a [[series]] has focused on {{Ash}} since &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;.&lt;br /&gt;
*According to the narration at the beginning of the episode, Ash is &#039;&#039;still&#039;&#039; ten years old (despite the fact the anime has been airing for over thirteen years at this point). &amp;lt;!--Note: Please stop adding what was said in &#039;&#039;The Battle of the Badge&#039;&#039; and &#039;&#039;Pikachu and Pichu&#039;&#039;. The not being in Viridian City for one year was a dub added line. In the original, it was only stated that it had been a &amp;quot;long time&amp;quot; since the group had been in Viridian. And in &#039;&#039;Pikachu and Pichu&#039;&#039;, Ash NEVER said it was a year. &amp;quot;This is the day we first met. The day we first became friends.&amp;quot; --&amp;gt;&lt;br /&gt;
*For the first time since the series began, Ash receives a physical redesign, with the most significant change being his irises being made larger to match [[Ken Sugimori]]&#039;s recent character art. [[Jessie]], [[James]], and {{Delia}}&#039;s eyes are also similarly modified.&lt;br /&gt;
*Also, for the first time since the series began Jessie, James and [[Giovanni]] are given costume changes, and the [[Team Rocket]] logo is also modified, now showing as a stylized &amp;quot;R&amp;quot;. However, the logo on the uniforms of Jessie and James remain the same.&lt;br /&gt;
*Several of the items in Ash&#039;s bedroom at the beginning of the episode are those he received during his travels through [[Sinnoh]]. These are:&lt;br /&gt;
**The [[Soothe Bell]]s he received after winning the {{ci|Hearthome}} [[Tag Battle Tournament]] in &#039;&#039;[[DP052|Smells Like Team Spirit!]]&#039;&#039;.&lt;br /&gt;
**The [[Focus Band]] he was given at the end of &#039;&#039;[[DP057|Bibarel Gnaws Best!]]&#039;&#039;.&lt;br /&gt;
**The wooden model of a {{p|Teddiursa}} he was given as a gift from {{an|May}} in &#039;&#039;[[DP076|A Full Course Tag Battle!]]&#039;&#039;.&lt;br /&gt;
**The diploma he received for attending the [[Pokémon Summer Academy]] in &#039;&#039;[[DP091|One Team, Two Team, Red Team, Blue Team!]]&#039;&#039;.&lt;br /&gt;
**The certificate he received for winning the [[Squallville]] [[PokéRinger]] competition in &#039;&#039;[[DP118|Pursuing a Lofty Goal!]]&#039;&#039;.&lt;br /&gt;
**The trophy he was awarded by [[Palmer]] for winning the {{to|Twinleaf}} Tournament in &#039;&#039;[[DP141|Challenging a Towering Figure!]]&#039;&#039;.&lt;br /&gt;
*This is the [[AG001|second time]] Ash has arrived in a new region and Pikachu has had problems with its electricity, the first being [[Hoenn]].&lt;br /&gt;
*Two new eyecatches were shown.&lt;br /&gt;
**The first one featured Ash wearing his &#039;&#039;Best Wishes&#039;&#039; clothes with his Pikachu standing alongside him and {{p|Zekrom}}&#039;s head in the background.&lt;br /&gt;
**The other one was also similar to the first one, but featuring Ash with his Pikachu on his shoulder instead and {{p|Reshiram}}&#039;s head in the background.&lt;br /&gt;
*The flight number of the plane Ash took from Kanto to Unova was &amp;quot;Flight 151&amp;quot;, most likely to reflect the original 151 Pokémon.&lt;br /&gt;
*The English title may have been named after a Secrets of Droon book, named &amp;quot;In the Shadow of Goll&amp;quot;&lt;br /&gt;
===Errors===&lt;br /&gt;
*In one scene, Pikachu&#039;s left ear is missing the black stripe on the tip.&lt;br /&gt;
[[File:BW001 Error.png|thumb|right|Coloring error on Pikachu&#039;s left ear]]&lt;br /&gt;
&lt;br /&gt;
===Dub edits===&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Epilang|color=C3C3C3|bordercolor=2C2C2C&lt;br /&gt;
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{{-}}&lt;br /&gt;
&amp;lt;!-- fill in the title links with dub titles only --&amp;gt;&lt;br /&gt;
{{EpicodePrevNext|&lt;br /&gt;
prevcode=DP191 |&lt;br /&gt;
prevtitle=Memories are Made of Bliss! |&lt;br /&gt;
nextcode=BW002 |&lt;br /&gt;
nexttitle=Enter Iris and Axew! |&lt;br /&gt;
series=Best Wishes series |&lt;br /&gt;
colorscheme=Unova}}&lt;br /&gt;
{{Project Anime notice}}&lt;br /&gt;
[[Category:Best Wishes series episodes|001]]&lt;br /&gt;
[[Category:Episodes written by Atsuhiro Tomioka|658]]&lt;br /&gt;
[[Category:Episodes storyboarded by Norihiko Sudō|658]]&lt;br /&gt;
[[Category:Episodes storyboarded by Kunihiko Yuyama|658]]&lt;br /&gt;
[[Category:Episodes directed by Masaru Koyama|658]]&lt;br /&gt;
[[Category:Episodes directed by Tetsuo Yajima|658]]&lt;br /&gt;
[[Category:Episodes animated by Izumi Shimura|658]]&lt;br /&gt;
[[Category:Episodes by one-time animation directors|658]]&lt;br /&gt;
&amp;lt;!--[[Category:Episodes animated by Mizuho Tajima|658]]--&amp;gt;&lt;br /&gt;
[[Category:Episodes in which a main character is introduced|658]]&lt;br /&gt;
[[Category:Episodes focusing on Ash|658]]&lt;br /&gt;
[[Category:Episodes focusing on Pikachu|658]]&lt;br /&gt;
[[Category:Episodes in which a legendary Pokémon appears|658]]&lt;br /&gt;
[[Category:Milestone episodes|658]]&lt;br /&gt;
[[es:BW001]]&lt;br /&gt;
[[pl:BW001]]&lt;br /&gt;
&lt;br /&gt;
[[de:Isshu chihōhe! Zekrom no kage!! (Episode)]]&lt;br /&gt;
[[fr:Épisode 658]]&lt;br /&gt;
[[ja:BW編第1話]]&lt;/div&gt;</summary>
		<author><name>Torch</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pichu_(Pok%C3%A9mon)&amp;diff=766741</id>
		<title>Pichu (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pichu_(Pok%C3%A9mon)&amp;diff=766741"/>
		<updated>2009-05-21T17:58:42Z</updated>

		<summary type="html">&lt;p&gt;Torch: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=electric | prevnum=171 | nextnum=173 |prev=Lanturn | next=Cleffa}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Pichu |&lt;br /&gt;
jname=ピチュー |&lt;br /&gt;
tmname=Pichu |&lt;br /&gt;
image=172Pichu.png|size=130|&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;pee-choo&amp;lt;/sc&amp;gt;|&lt;br /&gt;
ndex=172 |&lt;br /&gt;
jdex=021 |&lt;br /&gt;
hdex=155 |&lt;br /&gt;
fdex=022 |&lt;br /&gt;
sdex=103 |&lt;br /&gt;
adex=001 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Electric |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Tiny Mouse |&lt;br /&gt;
height-ftin=1&#039;00&amp;quot; |&lt;br /&gt;
height-m=0.3 |&lt;br /&gt;
weight-lbs=4.4 |&lt;br /&gt;
weight-kg=2.0 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Static |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=0 |&lt;br /&gt;
egggroup1=No eggs |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=10 |&lt;br /&gt;
evsp=1 |&lt;br /&gt;
expyield=42 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Yellow |&lt;br /&gt;
catchrate=190 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=pichu |&lt;br /&gt;
generation=2 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Pichu&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ピチュー&#039;&#039;&#039; &#039;&#039;Pichu&#039;&#039;) is an {{type2|Electric}} [[baby Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
It [[evolve]]s into {{p|Pikachu}} via [[happiness]], who evolves into {{p|Raichu}} via {{stone|Thunderstone}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Pichu is a small ground-dwelling rodent. Its fur is very short, and it has bright yellow coloration. The tips of its large ears are black, and it has additional black markings on its neck and tail. Its tail is short, but still bears some resemblance to the large lightning-bolt structure it will develop later on in life. It has pouches in its cheeks, which are pinkish colored and used for storing electricity.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Pichu, like its evolutions, is capable of producing {{t|electric}}al sparks from its cheeks. However, since Pichu is only a [[baby Pokémon|baby]], it cannot control them as well, and may release electricity unintentionally. Fortunately, it is not able to store large amounts of electricity in its body.&lt;br /&gt;
&lt;br /&gt;
Pichu, and its evolution family, {{p|Pikachu}} and {{p|Raichu}}, are the [[Signature move|only known Pokémon]] that can learn {{m|Volt Tackle}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Pichu are social Pokémon known for their playfulness. They tend to be very mischievous and are always on the lookout for something fun to do. They are usually found in groups, typically with members of their own species, but occasionally with other types of Pokémon. Like its evolutions, it is capable of storing electricity from the atmosphere, however, this ability requires much practice to perfect. Pichu are prone to randomly discharging electricity. Pichu are frequently observed touching tails with each other, creating a shower of sparks. While most Pichu become distressed when they accidentally discharge sparks at another Pichu, this tail touching ritual seems to be some form of test for the young Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Forest.gif|right|frame|[[List of Pokémon by habitat#Forest Pokémon|Forest Pokémon]]]]&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
Pichu appear to be particularly fond of apples.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Pichu_Brothers.jpg|210px|right|thumb|The [[Pichu Brothers]]]]&lt;br /&gt;
[[Image:Pichu ear.png|200px|right|thumb|[[Notched-ear Pichu]]]]&lt;br /&gt;
The [[Pichu Brothers]] are a pair of Pichu who have appeared in several places, including &#039;&#039;[[PK07|Pikachu &amp;amp; Pichu]]&#039;&#039;, &#039;&#039;[[PK11|Camp Pikachu]]&#039;&#039;, several episodes of [[Pokémon Chronicles]], and the [[Pokémon Channel]] special &#039;&#039;[[Pichu Bros. in Party Panic]]&#039;&#039;. Their design is similar to [[Ash&#039;s Pikachu]] and [[Sparky]], in that one has a scruff of hair while the other does not.&lt;br /&gt;
&lt;br /&gt;
Pichu also appeared in &#039;&#039;[[EP179|The Apple Corp]]&#039;&#039;. Many were stealing apples from {{an|Charmaine}}&#039;s apple orchard.&lt;br /&gt;
&lt;br /&gt;
A Pichu had a role in &#039;&#039;[[Pokémon Mystery Dungeon: Team Go-Getters out of the Gate!]]&#039;&#039; Pichu&#039;s big brother, Pikachu, was lost and he was so worried, the Baby Electric Mouse went out to find him. Pichu came across Team Meanies, but they played a horrible trick on Pichu when asked to join them. Pichu found Team Go-Getters, who gladly let him come along with them. Pichu was eventually kidnapped by the {{p|Skarmory}} that had kidnapped Pikachu.&lt;br /&gt;
&lt;br /&gt;
Another Pichu appeared in &#039;&#039;[[DP074|Pika and Goliath!]]&#039;&#039; under the ownership of [[Sho]].&lt;br /&gt;
&lt;br /&gt;
Three Pichu appear in &#039;&#039;[[DP084|Hungry For the Good Life!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Pichu with a spiked ear, known as [[Notched-ear Pichu]], will appear in &#039;&#039;[[Arceus: To a Conquering Spacetime]]&#039;&#039;. She is supposed to have an important role in the plot&#039;s resolution. She and a [[Pikachu]] colored Pichu, star in [[Get Fired up, Notched-ear Pichu!|the fourth ending]] to the {{series|Diamond &amp;amp; Pearl}}.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
{{Special|Gold}} owns a Pichu, the parents of which are {{Special|Red}}&#039;s [[Pika]] and {{Special|Yellow}}&#039;s [[Chuchu]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Pichu (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. Melee]]===&lt;br /&gt;
Pichu is a playable character.  It can be unlocked by beating event 37 (Legendary Pokémon) or playing 200 matches in VS. mode.  As it is very light and electric attacks do damage to itself as well as others, Pichu is considered to be a handicap character. It is often considered to be the weakest character in the game, though its attacks are slightly more powerful than Pikachu&#039;s.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #88a; border-collapse: collapse;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Standard Special Move !! Side Special Move !! Up Special Move !! Down Special Move !! Final Smash&lt;br /&gt;
|-&lt;br /&gt;
||&lt;br /&gt;
Thunder Jolt&lt;br /&gt;
|| &lt;br /&gt;
{{m|Skull Bash}}&lt;br /&gt;
||&lt;br /&gt;
{{m|Agility}}&lt;br /&gt;
||&lt;br /&gt;
{{m|Thunder}}&lt;br /&gt;
||&lt;br /&gt;
N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
=====Classic Mode=====&lt;br /&gt;
A Tiny Mouse Pokémon identifiable by its big ears, Pichu evolves into {{P|Pikachu}}.  It&#039;s not very skilled at storing up electrical energy and will sometimes discharge it if jarred.  Although it&#039;s small, it has enough electrical power to give even an adult quite a shock.  It&#039;s often startled by its own power.&lt;br /&gt;
&lt;br /&gt;
=====Adventure Mode=====&lt;br /&gt;
Compared with Pikachu, Pichu is a tad more nimble and a little more difficult to hit. Those are the only two advantages, however, and since Pichu damages itself when it uses electrical attacks, it&#039;s best suited for handicapped matches. Even though Pichu&#039;s tough to catch, it&#039;s easy to throw its tiny frame great distances.&lt;br /&gt;
&lt;br /&gt;
=====All-Star Mode=====&lt;br /&gt;
Pichu is the lightest character in Super Smash Bros. Melee., and it&#039;s top of the class in weakness, too! For Pichu, it&#039;s all about scampering here and there to pick up items that will help it survive. The first warp in Agility causes 1 point of damage to Pichu, and the second causes 3, so try to limit the number of times you use the move.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Brawl]]===&lt;br /&gt;
The sequel downgraded Pichu to just appearing as a trophy. In order to obtain it, one must complete All-Star mode without using a continue.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
*[[Pokémon Stadium 2]]:  Pichu stars in the mini-game &amp;quot;Pichu&#039;s Powerplant.&amp;quot;  Similar to {{p|Pikachu}}&#039;s and {{p|Voltorb}}&#039;s mini-game in [[Pokémon Stadium (English)|Pokémon Stadium]], you have to be the first to charge up the most electrical power in order to win.&lt;br /&gt;
*[[Pokémon Pinball: Ruby and Sapphire]]: Pichu will assist Pikachu on Ball-Saver duty for 50 coins or as a prize in the slot machine.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=electric&lt;br /&gt;
|gen=2&lt;br /&gt;
|golddex=It is not yet skilled at storing electricity. It may send out a jolt if amused or startled.&lt;br /&gt;
|silverdex=Despite its small size, it can zap even adult humans. However, if it does so, it also surprises itself.&lt;br /&gt;
|crystaldex=It is unskilled at storing electric power. Any kind of shock causes it to discharge energy spontaneously.&lt;br /&gt;
|rubydex=Pichu charges itself with electricity more easily on days with thunderclouds or when the air is very dry. You can hear the crackling of static electricity coming off this Pokémon.&lt;br /&gt;
|sapphiredex=When Pichu plays with others, it may short out electricity with another Pichu, creating a shower of sparks. In that event, this Pokémon will begin crying, startled by the flash of sparks.&lt;br /&gt;
|emeralddex=It is still inept at retaining electricity. When it is startled, it discharges power accidentally. It gets better at holding power as it grows older.&lt;br /&gt;
|firereddex=Despite its small size, it can zap even adult humans. However, if it does so, it also surprises itself.&lt;br /&gt;
|leafgreendex=It is not yet skilled at storing electricity. It may send out a jolt if amused or startled.&lt;br /&gt;
|stadium2dex=It is not yet skilled at storing electricity. It may send out a jolt if amused or startled.&lt;br /&gt;
|diamonddex=The electric pouches on its cheeks are still small. They cannot store much electricity yet.&lt;br /&gt;
|pearldex=It plays with others by touching tails and setting off sparks. This appears to be a test of courage.&lt;br /&gt;
|platinumdex=The electric sacs in its cheeks are small. If even a little electricity leaks, it becomes shocked.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=electric |&lt;br /&gt;
gen=2 |&lt;br /&gt;
gsarea=[[Breed]] {{p|Pikachu}} or {{p|Raichu}} |&lt;br /&gt;
carea=[[Breed]] {{p|Pikachu}} or {{p|Raichu}} |&lt;br /&gt;
rsarea=[[Breed]] {{p|Pikachu}} or {{p|Raichu}} |&lt;br /&gt;
frlgarea=[[Breed]] {{p|Pikachu}} or {{p|Raichu}} |&lt;br /&gt;
earea=[[Breed]] {{p|Pikachu}} or {{p|Raichu}} |&lt;br /&gt;
dprarity=Common |&lt;br /&gt;
dparea=[[Trophy Garden]] |&lt;br /&gt;
ptrarity=Common |&lt;br /&gt;
ptarea=[[Trophy Garden]] |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=electric&lt;br /&gt;
|boxrs=Store 1,499 Pokémon from one cartridge{{tt|*|This Pichu is received as an egg which can be transferred for hatching in Ruby, Sapphire, Emerald, FireRed or LeafGreen.}}&lt;br /&gt;
|channel=[[Viridian Forest (Channel)|Camp Starlight]] (Saturday)&lt;br /&gt;
|pinballrs=Hatch from egg&lt;br /&gt;
|trozei=Huge Storage 1&amp;lt;br&amp;gt;Trozei Battle&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=[[Joyous Tower]] (3F-6F)&lt;br /&gt;
|ranger=[[Lyra Forest]]&amp;lt;br&amp;gt;[[Fall City]]&lt;br /&gt;
|md2=[[Amp Plains]] (9F-10F)&amp;lt;br&amp;gt;[[Far Amp Plains]] (1F-4F)&lt;br /&gt;
|ranger2=[[Ranger School]]&amp;lt;br&amp;gt;[[Vientown]]&amp;lt;br&amp;gt;[[Vien Forest]]&amp;lt;br&amp;gt;{{OBP|Marine Cave|Ranger}}&amp;lt;br&amp;gt;[[Pueltown]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=electric |&lt;br /&gt;
HP=20 |&lt;br /&gt;
Attack=40 |&lt;br /&gt;
Defense=15 |&lt;br /&gt;
SpAtk=35 |&lt;br /&gt;
SpDef=35 |&lt;br /&gt;
Speed=60 }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=electric|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{learnset intro|Pichu}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|electric|electric|4|2|Pichu}}&lt;br /&gt;
{{mlentry4|Start|ThunderShock|Electric|Special|40|100|30|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Charm|Normal|Status|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|5|Tail Whip|Normal|Status|&amp;amp;mdash;|100|30|Cute|2}}&lt;br /&gt;
{{mlentry4|10|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|13|Sweet Kiss|Normal|Status|&amp;amp;mdash;|75|10|Cute|2}}&lt;br /&gt;
{{mlentry4|18|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{movelist/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|electric|electric|4|2|Pichu}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM24]]|Thunderbolt|Electric|Special|95|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM25]]|Thunder|Electric|Special|120|70|10|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM34]]|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM57]]|Charge Beam|Electric|Special|50|90|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM73]]|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{movelist/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|electric|electric|4|2|Pichu}}&lt;br /&gt;
{{mlentry4|{{p|Seedot}}, {{p|Nuzleaf}}, {{p|Shiftry}}&amp;lt;br&amp;gt;{{p|Piplup}}, {{p|Prinplup}}, {{p|Empoleon}}&amp;lt;br&amp;gt;{{p|Pachirisu}}|Bide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Minun}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}|Charge|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Jigglypuff}}, {{p|Wigglytuff}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}|DoubleSlap|Normal|Physical|15|85|10|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}, {{p|Togekiss}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Minun}}&amp;lt;br&amp;gt;{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1}}&lt;br /&gt;
{{mlentry4|{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}|Fake Out|Normal|Physical|40|100|10|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Delibird}}|Present|Normal|Physical|&amp;amp;mdash;|90|15|Cute|0}}&lt;br /&gt;
{{mlentry4|{{p|Vigoroth}}&amp;lt;br&amp;gt;{{p|Growlithe}}|Reversal|Fighting|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Ampharos}}|ThunderPunch|Electric|Physical|75|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Aipom}}, {{p|Ambipom}}|Tickle|Normal|Status|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|{{p|Pikachu}}, {{p|Raichu}}|Volt Tackle|Electric|Physical|120|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Togetic}}, {{p|Togekiss}}|Wish|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{eggmoves/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|electric|electric|4|2|Pichu}}&lt;br /&gt;
{{mtentry4|Body Slam|Normal|Physical|85|100|15|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Counter|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Defense Curl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|1|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Magnet Rise|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Mega Kick|Normal|Physical|120|75|5|Cool|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mega Punch|Normal|Physical|80|85|20|Tough|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Rollout|Rock|Physical|30|100|20|Tough|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Seismic Toss|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Signal Beam|Bug|Special|75|100|15|Beauty|0|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Uproar|Normal|Special|50|100|10|Cute|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|Cool|2|||yes|yes|yes|no|no}}&lt;br /&gt;
{{tutor/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
When a player stores 1499 Pokémon in [[Pokémon Box Ruby &amp;amp; Sapphire]], [[Brigette]] will give away an {{pkmn|egg}} that will hatch into a Pichu with {{m|Surf}}.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon 1|Pokémon Mystery Dungeon]], Pichu will learn {{m|Volt Tackle}} at level 50 if it has at least 333 [[IQ]] points, gained by feeding it 48 [[Food and Gummis#Gummis|Yellow Gummis]].  If this requirement is not met until after level 50, Volt Tackle will still be available at the Move Relearner.&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=electric |&lt;br /&gt;
ndex=172 |&lt;br /&gt;
PinRScatch=yes |&lt;br /&gt;
HC=H |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=5.1% |&lt;br /&gt;
area=Energetic Forest |&lt;br /&gt;
P1= I can&#039;t store electricity very well yet! |&lt;br /&gt;
P2= Oh, no! I only have half my HP! |&lt;br /&gt;
P3= I can&#039;t keep going! All my electricity is leaking away... |&lt;br /&gt;
PL= I leveled up! Yay, happy! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG= Electric |&lt;br /&gt;
typeA= Electric |&lt;br /&gt;
fieldpower= 1 |&lt;br /&gt;
field= Recharge |&lt;br /&gt;
loop=1 |&lt;br /&gt;
MinEXP=3 |&lt;br /&gt;
MaxEXP=3 |&lt;br /&gt;
browser= Pichu not only recharges the [[Capture Styler|Styler]], its cuteness is uplifting to others. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=5.1% |&lt;br /&gt;
iq=D |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
typeG2= Electric |&lt;br /&gt;
Assist2=no |&lt;br /&gt;
field2=Recharge |&lt;br /&gt;
field2power= 1 |&lt;br /&gt;
browser2= It attacks by shooting bolts of electricity. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/2baby|172|Pichu|1|Electric||[[Happiness]]||025|Pikachu|1|Electric||[[Thunderstone]]|026|Raichu|1|Electric|}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=electric|&lt;br /&gt;
gen=2|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=172|&lt;br /&gt;
name=Pichu|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Pichu is the first [[Baby Pokémon]] in the [[List of Pokémon by National Pokédex number|National Pokédex]] listing.&lt;br /&gt;
*Pichu is the only [[Generation II]] Pokémon to be playable in [[Super Smash Bros. Melee]] (although many others have appeared from [[Poké Ball]]s). Like in the anime, it hurts itself when using electrical attacks. &lt;br /&gt;
*Pichu&#039;s [[Alternate coloration|shiny sprite]] has a similar coloration to its evolved form, {{p|Pikachu}}.&lt;br /&gt;
*Pichu&#039;s Generation II backsprite shows its entire body.&lt;br /&gt;
*Pichu&#039;s ears have generally grown in length and shape throughout generations. &lt;br /&gt;
*Pichu is the only Pokémon with a base stat total of 205 that is not based on a cocoon. &lt;br /&gt;
===Origin===&lt;br /&gt;
It draws inspiration from mice, squirrels, and various other {{wp|rodent}}s.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Pichu&#039;s name is a shortening of the name &#039;&#039;{{p|Pikachu}}&#039;&#039; to indicate that it is less than Pikachu. Its name, like Pikachu&#039;s, is a combination of ぴかぴか &#039;&#039;pikapika&#039;&#039;, which is Japanese onomatopoeia for sparkle, and ちゅうちゅう &#039;&#039;chūchū&#039;&#039;, which is the sound of squeaking.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* [[List of German Pokémon names|German]]: Pichu&lt;br /&gt;
* [[List of French Pokémon names|French]]: Pichu&lt;br /&gt;
* [[List of Korean Pokémon names|Korean]]: 피츄 &#039;&#039;Pichyu&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Pichu Brothers]]&lt;br /&gt;
* [[Notched-ear Pichu]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://pichuu.everlastingfantasy.org/ Chuu!], the fanlisting for Pichu.&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
{{PokémonPrevNext | type=electric | prevnum=171 | nextnum=173 |prev=Lanturn | next=Cleffa}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
[[Category:Baby Pokémon]]&lt;br /&gt;
[[Category:Pokémon that evolve by happiness]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pichu]]&lt;br /&gt;
[[fr:Pichu]]&lt;br /&gt;
[[ja:ピチュー]]&lt;br /&gt;
[[pl:Pichu]]&lt;br /&gt;
[[pt:Pichu (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Torch</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9dex&amp;diff=727239</id>
		<title>Pokédex</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9dex&amp;diff=727239"/>
		<updated>2009-04-09T12:28:52Z</updated>

		<summary type="html">&lt;p&gt;Torch: /* Kanto (Generation III) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Redirect|Zukan|Japanese figures named after the Pokédex|Pokémon Zukan figures}}   &lt;br /&gt;
---- &lt;br /&gt;
{{bad picture}}&lt;br /&gt;
[[Image:AshPokedex1.PNG|right|thumb|240px|[[Professor Oak]] handing {{Ash}} his Pokédex.]]&lt;br /&gt;
A &#039;&#039;&#039;Pokédex&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモン{{tt|図鑑|ずかん}}&#039;&#039;&#039; &#039;&#039;illustrated Pokémon encyclopedia&#039;&#039;) is an invaluable tool to a {{pkmn|Trainer}} in the {{g|world}}. It gives information about all [[Pokémon]] in the world that are contained in its database. In the {{pkmn|games}}, it lists the number of Pokémon seen and [[Captured Pokémon|caught]]. In the {{pkmn|anime}}, simply pointing it at a target Pokémon will give someone the Pokédex entry for that Pokémon. In both the anime and {{g|Special}}, the Pokédex also confers all the information shown by the interface in the games; that is, a Pokédex can display a Pokémon&#039;s [[stat]]s, [[level]], and [[move]]s. Another function of the Pokédex is that it is waterproof, as seen in [[EP061|&#039;&#039;The Misty Mermaid&#039;&#039;]] and in the [[Generation III]] games where the player can go [[Underwater|under water]]. Pokédexes in the games, anime, and manga are not given to all trainers, but given to trainers of exceptional potential and skill. Just the same, anime Pokédexes take the place of the {{ga|trainer card}} in that they store the identification information of their owner. In the anime, {{Ash}} and {{Gary}} both received their Pokédexes from [[Prof. Oak]], much like their game counterparts {{ga|Red}} and {{ga|Blue}}. Ash was notorious for using his Pokédex early in his journey in situations where he had no idea what was going on, and was just as notorious for always being behind Gary in Pokédex entries.&lt;br /&gt;
&lt;br /&gt;
In the Pokémon continuity, the Pokédex was invented by Professor Oak. When a young [[Professor Oak|&amp;quot;Sammy&amp;quot; Oak]] was accidentally warped to a future of his own time, {{Ash}} explains to him how the Pokédex works, unknowingly giving him an idea.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP066|The Evolution Solution]]&#039;&#039; it was mentioned that the Pokédex entries in Ash&#039;s Pokédex were written by [[Professor Westwood V]] of the [[Seafoam Islands]].&lt;br /&gt;
&lt;br /&gt;
Pokédex entries are typically only two- or three-sentence bits of information about the Pokémon referred to. In some events it gives background information on the habitat or activities of this Pokémon in the wild; at other times it gives other bits of information on the Pokémon&#039;s history or anatomy. A typical entry would be one of {{p|Bulbasaur}}, which states:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;A strange seed was planted on its back at birth. The plant sprouts and grows with this Pokémon.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To date, there have been five different numbering systems used: the [[National Pokédex]], and various [[Regional Pokédex]]es.&lt;br /&gt;
&lt;br /&gt;
==Kanto (Generation I)==&lt;br /&gt;
[[Image:Generation_I_Pokedex.png|frame|right|The [[Generation I|first]]-generation Pokédex.]]&lt;br /&gt;
The first version of the Pokédex, model number HANDY505, recorded data on the first 151 Pokémon, focusing on Pokémon mostly native to [[Kanto]]. It listed them in [[List of Pokémon by National Pokédex number|number sequence]], and it recorded data on height, weight, number, [[species]], cry, and nesting area. However, in {{2v2|Red|Blue}}, Pokémon only found in [[Cerulean Cave]] would be listed as &amp;quot;Area Unknown&amp;quot;. In {{game|Yellow}}, the option to print Pokédex entries using the [[Game Boy Printer]] was added.&lt;br /&gt;
&lt;br /&gt;
In the anime, the Pokédex model&#039;s program is referred to as Dexter, as well as the programs for most models of the Pokédex. When [[Misty]] got {{TP|Misty|Togepi}}, Professor Oak updated this model with new software that included data on a handful of [[Johto]] Pokémon, and its voice gets redone (via a different reverb effect). Its Japanese voice actor is 三木眞一郎 &#039;&#039;[[Shin&#039;ichirō Miki]]&#039;&#039; and its English voice actor is [[Eric Stuart]]. Internationally, it is played by [[Wellington Lima]] in the Brazilian dub. It also has the ability to identify a Pokémon&#039;s moveset, as shown when it identified all of the known moves that Misty&#039;s Psyduck can learn in &#039;&#039;[[EP032|The Ninja Pokémon Showdown!]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The numbering of Pokémon in this generation is the same as those in the National Pokédex. Therefore, see the first 151 Pokémon of [[List of Pokémon by National Pokédex number]].&lt;br /&gt;
&lt;br /&gt;
==Johto==&lt;br /&gt;
[[Image:Johto_Pokedex.png|frame|right|The [[Generation II|second]]-generation Pokédex.]]&lt;br /&gt;
The second Pokédex, model HANDY808, had many improvements. Data on 251 species of Pokémon could be recorded. Pokémon could be listed in the Kanto (or National) order, a [[List of Pokémon by Johto Dex number|new order]] focusing on Johto, or [[List of Pokémon by name|alphabetically by name]]. It also included an [[Unown Dex]] that can be unlocked by capturing three different forms of {{p|Unown}}. A new search option allowed users to find specific Pokémon by [[type]]. Entries were expanded to include a Pokémon&#039;s [[footprint]] (if it had feet). Also, the design of this Pokédex is markedly similar to that of Nintendo&#039;s [[Game Boy]], Game Boy Pocket, and [[Game Boy Color]].&lt;br /&gt;
&lt;br /&gt;
In the anime, its Japanese voice actor is 三木眞一郎 &#039;&#039;[[Shin&#039;ichirō Miki]]&#039;&#039; and its English voice actor is [[Eric Stuart]].&lt;br /&gt;
&lt;br /&gt;
For the numbering list introduced in this version of the Pokédex, see [[List of Pokémon by Johto Pokédex number]].&lt;br /&gt;
{{Clear-right}}&lt;br /&gt;
&lt;br /&gt;
==Hoenn==&lt;br /&gt;
[[Image:Pokedex Hoenn Region.png|frame|right|The [[Hoenn]] region&#039;s Pokédex.]]&lt;br /&gt;
The third Pokédex could record data on [[List of Pokémon by Hoenn Dex number|202 species of Pokémon]] native to the [[Hoenn]] region. An upgrade called the [[National Pokédex]] was unlocked if a trade with [[Pokémon FireRed and LeafGreen Versions|Kanto]] was made in {{2v2|Ruby|Sapphire}}, or if the [[Elite Four]] were defeated in {{v2|Emerald}}, which would allow 386 species to be recorded. Pokémon could also be listed by [[List of Pokémon by weight|weight]] and [[List of Pokémon by height|size]]. The search option was expanded to include the first letter of a name, as well as [[List of Pokémon by color|color]] of the Pokémon. The most interesting addition was size charts that compared [[the player|a 10-year old child]] to individual Pokémon in terms of height. This allowed Trainers to get a better idea of how large individual Pokémon were, which often conflicted with depictions in the anime. The print option was removed, however, as no Game Boy Printer was made for the Game Boy Advance. [[Image:PokedexHoennView.png|thumb|left|Viewing the Hoenn Pokedex in the games.]]&lt;br /&gt;
&lt;br /&gt;
In the anime, this Pokédex model&#039;s program is referred to as Dextette instead of Dexter, and it has a female voice to match. Its Japanese voice actress is 林原めぐみ &#039;&#039;[[Megumi Hayashibara]]&#039;&#039; and its English voice actress is [[Rachael Lillis]]. Internationally, it is played by Alex Minei ([[AG041]]-[[AG092]], [[AG103]]-[[AG128]]), [[Márcio Marconato]] ([[AG093]]-[[AG103]]) and [[Wellington Lima]] ([[AG129]]-[[AG191]]) in the Brazilian dub.&lt;br /&gt;
&lt;br /&gt;
For the numbering list introduced in this version of the Pokédex, see [[List of Pokémon by Hoenn Pokédex number]].&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Kanto (Generation III)==&lt;br /&gt;
[[Image:Pokedex_FRLG.png|thumb|160px|right|[[Kanto]] region&#039;s Pokédex.]]&lt;br /&gt;
The fourth Pokédex, model HANDY909, could record data on 151 species of Pokémon native to the Kanto region. An upgrade called the National Dex was unlocked if the Elite Four were defeated and the player had caught 70 different Pokémon, which would allow 386 species to be recorded. In addition to the improvements made in the Hoenn version, Pokémon were all organized into [[List of Pokémon by habitat|habitat categories]], where similar Pokémon were typically listed together on the same pages (such as {{p|Jynx}} and {{p|Mr. Mime}}, for instance), and Pokémon who are [[List of Pokémon with cross-generational evolutions|cross-generation evolutions]] are also displayed next to each other, such as {{p|Onix}} and {{p|Steelix}}. Nest display was also expanded to include the [[Sevii Islands]]. This Pokédex is also used for a toy one, which has Pokémon up to Generation III. &lt;br /&gt;
[[Image:FRLGdex.png|thumb|left|{{p|Pidgey}}&#039;s entry in {{game|FireRed}}.]]&lt;br /&gt;
In the anime, this model comes in both red and yellow. Its Japanese voice actor is 三木眞一郎 &#039;&#039;[[Shin&#039;ichirō Miki]]&#039;&#039; and its English voice actors are [[Eric Stuart]] ([[4Kids Entertainment|4Kids]]) and [[Bill Rogers]] ({{g|USA}}). Internationally, it is played by [[Wellington Lima]] in the Brazilian dub.&lt;br /&gt;
&lt;br /&gt;
For the regional Pokédex list, see the first 151 entries of [[List of Pokémon by National Pokédex number]].&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sinnoh==&lt;br /&gt;
[[Image:Pokedex_Sinnoh_Region.jpg|thumb|170px|right|[[Sinnoh]] region&#039;s Pokédex.]]&lt;br /&gt;
The fifth Pokédex, model HANDY910is can naturally record data on the 151 Pokémon native to [[Sinnoh]], with the National Dex upgrade allowing for the 493 Pokémon available to players of {{2v2|Diamond|Pearl}} to be recorded. Strangely, some of the Pokémon first encountered in [[Generation IV]] are not in the [[List of Pokémon by Sinnoh Dex number|Sinnoh Dex order]], such as the two new evolutions of {{p|Eevee}}. Nest display includes time of day as part of its functions now.&lt;br /&gt;
&lt;br /&gt;
In the anime and {{g|Special}} manga, it seems that the color of the Pokédex casing is customizable. {{an|Dawn}} has a pink one, {{Ash}} and {{Special|Platina}} have a red one, {{Special|Diamond}} has a blue one, {{Special|Pearl}} has an orange one and [[Paul]] has a dark blue one. This Pokédex also has a female voice. Its Japanese voice actresses are 川上とも子 &#039;&#039;[[Tomoko Kawakami]]&#039;&#039; and &#039;&#039;[[Satsuki Yukino]]&#039;&#039; and its English voice actress is [[Michele Knotz]]. Internationally, it is played by [[Leila Castro]] in the Brazilian Portuguese dub.&lt;br /&gt;
[[Image:Paul&#039;s dex.jpg|Paul&#039;s Pokédex|thumb|left]]&lt;br /&gt;
Its appearance is similar to that of the [[Nintendo DS]], and it may have a touchscreen as well. The placement of buttons and other features suggest it is based on its second version, the [[Nintendo DS Lite]].&lt;br /&gt;
&lt;br /&gt;
For the numbering list introduced in this version of the Pokédex, see [[List of Pokémon by Sinnoh Pokédex number]].&lt;br /&gt;
&lt;br /&gt;
This Pokédex, as shown in the anime by [[Paul]], is able to scan a Poké Ball to see what moves the Pokémon inside it can use.&lt;br /&gt;
&lt;br /&gt;
In the anime, it was also shown by {{an|Dawn}} to be able to identify moves like the Generation I Pokédex, as was the case with [[Dawn&#039;s Ambipom|Dawn&#039;s Aipom]]&#039;s {{m|Double Hit}}.&lt;br /&gt;
&lt;br /&gt;
===Platinum===&lt;br /&gt;
[[Image:Giratina platinum sinnoh dex.PNG|thumb|150px|left|{{p|Giratina}} in the Platinum Sinnoh Pokédex]]&lt;br /&gt;
[[Image:Giratina Platinum National Dex.PNG|thumb|150px|{{p|Giratina}} in the Platinum National Pokédex]]The sixth Pokédex, an expansion on the fifth, can naturally record data on 210 Pokémon, a majority native to Sinnoh, with the National Pokédex upgrade that allows for the recording of data on the 493 Pokémon known at this time.&lt;br /&gt;
&lt;br /&gt;
This Pokédex, which is available to players of {{v2|Platinum}}, works similar to the ones in {{2v2|Diamond|Pearl}}.&lt;br /&gt;
&lt;br /&gt;
{{Clear-right}}&lt;br /&gt;
&lt;br /&gt;
==In Pokémon Special==&lt;br /&gt;
The Pokédex makes a signal when all three regional Pokédexes are close to each other. Another signal shows that they are being held by the correct owner, as seen in [[PS085]]. More usefully, they can display moves known by a Pokémon, and health that the Pokémon has, in a manner that looks identical to the battle screens in games. A feature included in {{game|Yellow}}, interacting with Pikachu to see its mood, was added to {{special|Red}}&#039;s Pokédex.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Image:AshPokedex2.PNG|right|thumb|250px|Ash&#039;s original Pokédex]]&lt;br /&gt;
*For [[DP002]], [[Professor Oak]]&#039;s lecture is about the Sinnoh Pokédex. He writes this {{g|senryū}} about it: こまったら　ひらいてみよう　ポケモンずかん &#039;&#039;Komattara hiraite miyō, Pokémon zukan.&#039;&#039; &amp;quot;When troubled, let&#039;s open the Pokédex.&amp;quot;&lt;br /&gt;
*In {{g|Super Contest}}s, there is a judge, who also serves as the {{wp|MC}}, named Dexter.&lt;br /&gt;
*Most of the Pokédexes appear similar to one of Nintendo&#039;s handhelds. The Johto Pokédex looks similar to a [[Game Boy Color]], the Hoenn Pokédex appears similar to the [[Game Boy Advance]], the Generation III Kanto Pokédex looks similar to a [[Game Boy Advance SP]], and the Sinnoh Pokédex looks like a [[Nintendo DS Lite]].&lt;br /&gt;
*All five of Ash&#039;s Pokédexes have been red, while others have had other colors. May had a yellow one in Kanto, Paul has a dark blue Pokédex and Dawn has a pink Pokédex.&lt;br /&gt;
*The Pokédex is shown to be cased in material that is invulnerable to almost anything within the realm of reason. It has been electrocuted, shot with flame, and soaked in water with no effect. It is also voice-sensitive.&lt;br /&gt;
**However, it has been shown to not function properly if the Pokémon in question is wearing mechanical armor (for instance, when Gary&#039;s Pokédex failed to identify Mewtwo (who was in it&#039;s &amp;quot;focus/leech&amp;quot; battle armor at the time), the display screen had static interference as well.)&lt;br /&gt;
**A Pokédex also can only identify the Pokémon itself, and not what appears to be where it is, as seen in [[EP020|The Ghost of Maiden&#039;s Peak]] when {{p|Gastly}} uses illusions to scare {{Ash}} and his {{Ashfr|friends}}.&lt;br /&gt;
*Pokédex entries in [[Pokémon FireRed and LeafGreen Versions|LeafGreen]] are identical to those in {{2v2|Red|Blue}} for the {{cat|Generation I Pokémon}}, while those for [[Pokémon FireRed and LeafGreen Versions|FireRed]] are identical to those from the original {{2v2|Red|Green}}. Likewise, FireRed&#039;s entries for {{cat|Generation II Pokémon}} are identical to the entries found in [[Pokémon Gold and Silver Versions|Silver]], and the same is true of Pokémon LeafGreen and [[Pokémon Gold and Silver Versions|Gold]].&lt;br /&gt;
[[Image:Computer pokédex.jpg|Giovanni&#039;s computer|210px|thumb|left]]&lt;br /&gt;
*The Kanto regional Pokédex and the Sinnoh regional Pokédex ({{v2|Diamond and Pearl|s}}) have 151 members, the smallest of all regional Pokédexes. The largest regional Pokédex is the Johto regional Pokédex, with 251 members.&lt;br /&gt;
*The [[TCG]] features several cards based on the Pokédex, the original {{TCG ID|Base Set|Pokédex|87}}, {{TCG ID|Neo Genesis|New Pokédex|95}}, {{TCG ID|EX FireRed &amp;amp; LeafGreen|PokéDex HANDY909|96}}, {{TCG ID|Diamond &amp;amp; Pearl|Pokédex HANDY910is|111}}. Interestingly, the Hoenn region&#039;s model is the only one not to receive a TCG card, while the Generation I and Generation II Pokédexes, which featured model numbers on the Japanese card, did not show these model numbers on the English card. &lt;br /&gt;
*In &#039;&#039;[[DP080|The Thief That Keeps On Thieving!]]&#039;&#039;, [[Giovanni]]&#039;s computer had a function similar to the Pokédex, scanning for what&#039;s inside the Poké Ball.&lt;br /&gt;
*The online Pokédex at [http://www.pokemon.com/Pokedex/flash.asp Pokémon.com] uses Pokédex entries from {{game|Diamond}}.&lt;br /&gt;
*[[James]] uses cards of Pokémon, rather than a Pokédex, to sometimes identify the Pokémon and the moves they can learn.&lt;br /&gt;
*The Pokédex models of [[Generation]]s {{gen|I}} and {{gen|II}} rounded the weights of all Pokémon to full pounds except for {{p|Gastly}} and {{p|Haunter}}, despite the Japanese games&#039; use of tenths of kilograms since the start. From [[Generation III]] onward, all weights have been given to the nearest tenth of a pound.&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokédex]]&lt;br /&gt;
[[fr:Pokédex]]&lt;br /&gt;
[[ja:ポケモンずかん]]&lt;br /&gt;
[[pl:Pokédex]]&lt;br /&gt;
[[pt:Pokédex]]&lt;/div&gt;</summary>
		<author><name>Torch</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Wheeler&amp;diff=674306</id>
		<title>Wheeler</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Wheeler&amp;diff=674306"/>
		<updated>2009-02-16T17:03:06Z</updated>

		<summary type="html">&lt;p&gt;Torch: /* Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:WheelerDoof.png|right|200px|thumb|Wheeler attacking {{ra|Kate}} with {{p|Bidoof}}]]&lt;br /&gt;
&#039;&#039;&#039;Wheeler&#039;&#039;&#039; is an employee of Altru Inc. He frequently uses {{p|Bidoof}}.&lt;br /&gt;
&lt;br /&gt;
The {{player}} first meets him in [[Altru Park]] as [[Blake Hall]] gives a speech. Later, he attacks the player with several Bidoof at the [[Ranger Union]] during a raid by the [[Sinis Trio]].&lt;br /&gt;
&lt;br /&gt;
The player faces him at the top of [[Altru Tower]], where he uses a single Bidoof against the player. After losing, he attempts to send another Bidoof, only to be stopped by Blake. When Blake loses control of Darkrai, Wheeler is pulled into a {{m|Dark Void}}.&lt;br /&gt;
&lt;br /&gt;
After Darkrai is captured, he is freed from the Dark Void.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=100px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:399.png]]&amp;lt;br&amp;gt;{{p|Bidoof}}&amp;lt;br&amp;gt;(8)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Team Dim Sun}}&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
[[Category:Game characters]]&lt;br /&gt;
[[Category:Ranger: Shadows of Almia characters]]&lt;br /&gt;
[[Category:Male characters]]&lt;/div&gt;</summary>
		<author><name>Torch</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=632838</id>
		<title>Poké Ball</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=632838"/>
		<updated>2009-01-15T00:54:38Z</updated>

		<summary type="html">&lt;p&gt;Torch: /* In the anime */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured}}&lt;br /&gt;
[[Image:Pokeball.jpg|thumb|right|A Poké Ball as seen in [[Super Smash Bros. Brawl]].]]&lt;br /&gt;
A &#039;&#039;&#039;Poké Ball&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;モンスターボール&#039;&#039;&#039; &#039;&#039;Monster Ball&#039;&#039;) is a type of [[item]] critical in any {{pkmn|Trainer}}&#039;s quest. It is used for [[Captured Pokémon|capturing]] and storing [[wild Pokémon]]; a {{pkmn|Trainer}} may carry as many Poké Balls and ball variants as they desire. However, a Trainer may only carry up to 6 [[Pokémon]] at a time in their [[party]]. Therefore, if a Trainer owns more than 6 Pokémon, they may be stored in [[Bill&#039;s PC|a Pokémon storage system]], and withdrawn or deposited at any {{g|Center}}. There are 4 different basic levels of Poké Ball, and over a dozen variations on the Poké Ball design throughout the games.&lt;br /&gt;
&lt;br /&gt;
A Poké Ball&#039;s strength is determined by how much it raises a wild Pokémon&#039;s [[catch rate]]. Many Poké Balls&#039; strengths change based on certain conditions.&lt;br /&gt;
&lt;br /&gt;
A Poké ball also limits the strength of the Pokémon inside it.&lt;br /&gt;
==Mechanics==&lt;br /&gt;
[[Image:Open PokeBall.gif|frame|right|Interior of a Poké Ball from the anime.]]&lt;br /&gt;
Though the technology behind the workings of a Poké Ball remains unknown, the basic mechanics are fairly simple to understand. In a {{pkmn|battle}}, once the opposing [[wild Pokémon]] has been weakened, the {{pkmn|Trainer}} will throw a Poké Ball at it. Assuming the Poké Ball hits it and is not dodged or hit back to the Trainer, the Poké Ball will open, convert the wild Pokémon to an energy form, pull the energy into its hollow center, and then close. The wild Pokémon will then be given the chance to struggle to try and escape the Poké Ball. If it escapes, in the anime, the Poké Ball flies back towards the Trainer, while in the games, the Poké Ball bursts open and cannot be reused. If it does not escape, the wild Pokémon will be [[Captured Pokémon|captured]].&lt;br /&gt;
&lt;br /&gt;
As seen in anime episodes like &#039;&#039;[[AG065|Gulpin it Down!]]&#039;&#039; and &#039;&#039;[[AG104|Claydol Big and Tall]]&#039;&#039;, normal Poké Balls have difficulty capturing extremely large and heavy Pokémon, to the point that the Pokémon will not even be taken entirely into the Poké Ball. The latter of these episodes shows how ancient civilizations overcame this issue: to capture and hold a very large Pokémon, they constructed a very large Poké Ball out of stone. However, giant stone Poké Balls are nearly impossible to use, so with the advancement of technology a better solution came in the form of Heavy Balls.&lt;br /&gt;
[[Image:PokeballWrong.PNG|thumb|left|Common misspelling, &amp;quot;Pokéball&amp;quot;, seen in an official Pokémon &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.youtube.com/watch?v=1EB7Jhv8mS8 promotional video]&amp;lt;/span&amp;gt;.]]&lt;br /&gt;
Besides capturing new Pokémon, Poké Balls are also used to store captured Pokémon. A Trainer can have six Poké Balls with Pokémon in them at one time. When starting a battle, he or she can throw out one or more of these onto the battlefield, and they will open, releasing their Pokémon quickly. When a Trainer wants to recall their Pokémon, they simply hold up the Poké Ball and point it at their Pokémon, and a beam will come from the Poké Ball&#039;s button, converting the Pokémon into energy again and drawing it back in.  If this beam hits a person for any reason, that person will be momentarily stunned.  Also, some Pokémon know how to enter and leave their Poké Balls at will, several examples being [[Jessie&#039;s Seviper]] (only when {{p|Zangoose}} are involved), [[Jessie&#039;s Wobbuffet]], [[May&#039;s Skitty]], and more famously, [[Misty&#039;s Psyduck]] and [[Brock&#039;s Croagunk]]. Also, if a Pokémon is being sent out, but does not wish to exit its Poké Ball, when the flash of light emerges from the Poké Ball, it will make a u-turn back to the open ball, turn red, and re-enter the Poké Ball. This happened in &#039;&#039;[[EP031|Dig Those Diglett!]]&#039;&#039;, when [[Gary Oak]] attempted to send out several unnamed Pokémon to battle the wild {{p|Diglett}}. It also happened when {{Ash}} attempted to send out his {{AP|Squirtle}} (though before he threw the ball, {{AP|Pikachu}} yelled something to Squirtle), and when numerous Trainers attempted to send out their Pokémon.&lt;br /&gt;
[[Image:Chimchar release.jpg|[[Paul]] releasing {{AP|Chimchar}}.|thumb]]&lt;br /&gt;
Poké Balls are not always at full size. Tapping the button on the front can convert it from full size, about the same size as a {{wp|Baseball (object)|baseball}}, to a miniature size, about the same size as a {{wp|Table tennis#The ball|ping-pong ball}}. This smaller size is more useful for storage, being small enough to carry in pockets or on belts.&lt;br /&gt;
&lt;br /&gt;
Poké Balls presumably can communicate with a Trainer&#039;s [[Pokédex]], since the system updates itself with new captured Pokémon information, and keeps track of how many full Poké Balls the Trainer has on-hand. If the Trainer catches a new Pokémon while their team of six is full, it will be transported to the {{g|storage system}} they are using.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon is released from its ball, it usually has a burst of light come out with it, which varies depending on the Ball the Pokémon is contained in (normally a white light in the anime). &lt;br /&gt;
[[Image:RealeasingPokemon.png|thumb|Sending out a Pokémon in [[Pokémon LeafGreen]].]]&lt;br /&gt;
However, when a [[Ball Capsule]] and [[seal]]s are used, visual effects will accompany the Pokémon&#039;s release. It has also been shown that if a Pokémon is sent out with a blue light, that Pokémon will be released and will be able to go back into the wild (In the anime, one can also break the Poké Ball, like in the cases of [[Brock]] and [[Jessie]], while releasing {{p|Ninetales}} and {{TP|Jessie|Dustox}} respectively.)&lt;br /&gt;
&lt;br /&gt;
==Poké Ball accuracy==&lt;br /&gt;
Poké Balls obviously do not always succeed in capturing the Pokémon (except where Master Balls are concerned), but in some cases, it&#039;s possible for a Poké Ball to not even come into contact with the wild Pokémon.&lt;br /&gt;
&lt;br /&gt;
*In [[Generation I]], there was a chance that a Poké Ball could miss the target, the message coming up &amp;quot;You missed the Pokémon!&amp;quot;.  This usually happens within the [[Kanto Safari Zone|Safari Zone]] or while battling {{p|Snorlax}} or a [[Legendary Pokémon]].  &lt;br /&gt;
*In {{g|Tower}}, the [[Literal ghost|ghosts]] would dodge any thrown ball, as would the ghost of the {{p|Marowak}} (even after being unmasked by the [[Silph Scope]]).&lt;br /&gt;
*In [[Generation IV]], if in a [[double battle]] with two wild Pokémon and one of the five partners, the player needs to knock out one of the Pokémon before attempting to capture the other. If not, the game does not allow either to be captured, with the message of &amp;quot;It&#039;s no good! It&#039;s impossible to aim when there are two Pokémon!&amp;quot; This is a contradiction to {{g|Colosseum}} and {{g|XD: Gale of Darkness}}, in which it is possible to snag a Pokémon even when there are two on the opponent&#039;s side of the field, although it&#039;s possible that the abilities of the [[Snag Machine]] somehow negated this issue.&lt;br /&gt;
&lt;br /&gt;
==Types of Poké Ball==&lt;br /&gt;
===[[Generation I]] Poké Balls===&lt;br /&gt;
====In the games====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name &lt;br /&gt;
! Catch rate&lt;br /&gt;
! Buy&lt;br /&gt;
! Sell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriPokeBall.png]]&lt;br /&gt;
| [[Image:PokeBallSpriteSmall.png]] Poké Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(モンスターボール &#039;&#039;Monster Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1×&lt;br /&gt;
| {{PDollar}}200&lt;br /&gt;
| {{PDollar}}100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriGreatBall.png]]&lt;br /&gt;
| [[Image:GreatBallSpriteSmall.png]] Great Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(スーパーボール &#039;&#039;Super Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1.5×&lt;br /&gt;
| {{PDollar}}600&lt;br /&gt;
| {{PDollar}}300&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:FanSaf.PNG]]&lt;br /&gt;
| [[Image:SafariBallSpriteSmall.png]] Safari Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(サファリボール &#039;&#039;Safari Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1.5×&lt;br /&gt;
| {{PDollar}}500 (for thirty and [[Safari Zone]] admission)&lt;br /&gt;
| -&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriUltraBall.png]]&lt;br /&gt;
| [[Image:UltraBallSpriteSmall.png]] Ultra Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ハイパーボール &#039;&#039;Hyper Ball&#039;&#039;)&lt;br /&gt;
| 2×&lt;br /&gt;
| {{PDollar}}1200&lt;br /&gt;
| {{PDollar}}600&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriMasterBall.png]]&lt;br /&gt;
| [[Image:MasterBallSpriteSmall.png]] Master Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(マスターボール &#039;&#039;Master Ball&#039;&#039;)&lt;br /&gt;
| 255×{{fn|1}}&lt;br /&gt;
| -&lt;br /&gt;
| {{PDollar}}0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size: small;&amp;quot; |&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
* {{fnb|1}} Master Balls always catch the wild Pokémon.{{fn|2}}&lt;br /&gt;
* {{fnb|2}} There is a [[Wild Pokémon|wild]] {{p|Marowak}} in the {{g|Tower}} that not even the Master Ball can catch.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These Poké Balls were first introduced in Generation I and have appeared in each game since, with the exception of the Safari Ball which did not appear in the second Generation of games.&lt;br /&gt;
&lt;br /&gt;
The Poké Ball is considered the most basic and universal form of Ball. Nearly every [[Poké Mart]] carries it or one of its two upgrades, the Great Ball and Ultra Ball. The only known place where these three Balls are not plentiful is [[Orre]], due to its lack of wild Pokémon. With the discovery of [[Poké Spot]]s, however, they are becoming more commonly available in this region as well.&lt;br /&gt;
&lt;br /&gt;
The Master Ball is the final and best upgrade of the Poké Ball, as well as the most rare. It was developed by [[Silph Co.]], but only a few were created before [[Team Rocket]] invaded and the project was discontinued. Master Balls are now given only to esteemed Pokémon researchers. Because of this, only one can be found normally in each game (though it can be won in all other generations after the first; it is the grand prize for the [[Lucky Channel|Lucky Number show]], [[Lilycove Department Store|Lilycove City&#039;s Lottery]], and at [[Jubilife TV]], respectively). It could be sold for {{PDollar}}0 in Generations I and II, but in later Generations the Poké Marts would refuse it.&lt;br /&gt;
&lt;br /&gt;
The Safari Ball is the only one of the original Poké Ball forms that is not considered one of the basic Poké Ball types. When playing a game in the [[Safari Zone]], thirty of these will be provided to capture Pokémon with. If the game ends before all thirty are used, the remainder are returned when leaving the Safari Zone. It is as strong as a Great Ball, but catching Pokémon is often more difficult with it due to the fact that there are no formal {{pkmn|battle}}s with Pokémon in the Safari Zone.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Super Smash Bros. Series=====&lt;br /&gt;
Normal Poké Balls are also an item in the &#039;&#039;[[Super Smash Bros.]]&#039;&#039; series.  When thrown, on top of doing a small amount of damage to any opposing character they may hit, they release a randomly selected Pokémon.&lt;br /&gt;
&lt;br /&gt;
======[[Super Smash Bros. Melee]] Trophy information======&lt;br /&gt;
These balls are used to capture and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be captured, but once they&#039;re inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. Master Balls are the strongest type.&lt;br /&gt;
&lt;br /&gt;
====In the anime====&lt;br /&gt;
{{bad picture|section}}&lt;br /&gt;
[[Image:Master Ball Beach Ball.JPG|right|thumb|A beach ball stylized as a Master Ball from the anime.]]&lt;br /&gt;
Beyond any doubt, the original Poké Ball is the most commonly used type of Ball in the anime. The vast majority of Pokémon are stored in regular Poké Balls, to the point that large collections of Poké Balls can be seen with no variations among them. Even [[Ash&#039;s Pikachu]], which spends all of its time out of its Poké Ball, is shown to have a regular Poké Ball with a little lightning bolt drawn on it in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;. On the other hand, the Great Ball and Ultra Ball upgrades are very rare or even non-existent.&lt;br /&gt;
&lt;br /&gt;
A Master Ball has been seen in &#039;&#039;[[AG075|Whiscash and Ash]]&#039;&#039;.  It was used by [[Sullivan]] in his attempt to capture a {{p|Whiscash}}.  However, despite the fact that the Master Ball cannot be escaped from, he did not catch the Whiscash; instead, the Pokémon swallowed it whole and escaped back into the water. However, much time prior, a Master Ball sort of appeared, albeit as a beach ball in &#039;&#039;[[EP018|Beauty and the Beach]]&#039;&#039;, and after in &#039;&#039;[[EP167|A Hot Water Battle]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Safari Balls were seen in [[EP035]]. In this episode, {{Ash}} received thirty with which he could capture Safari Zone Pokémon. However, despite his best efforts to catch other Pokémon, he ended up using all thirty to capture a herd of {{AP|Tauros}}. They appeared in Safari Balls in &#039;&#039;[[EP065|Showdown at the Po-Ké Corral]]&#039;&#039;, however in all subsequent airings they have been in regular Poké Balls.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ash_catches_donut.jpg|right|thumb|A riceball inside  Ash&#039;s Poké Ball.]]&lt;br /&gt;
Occasionally, an [[item]] will be caught instead of a [[Pokémon]], such as a [[rice ball]] or something else that would be smaller than the Poké Ball. The greatest example, if not the only, is when {{Ash}} tried catching [[Ash&#039;s Primeape|Mankey]] in &#039;&#039;[[EP025|Primeape Goes Bananas]]&#039;&#039;.  These, however, are just jokes. For example, in a commercial for [[Kids&#039; WB!]], Ash caught a talking sock singing that Ash couldn&#039;t catch him.&lt;br /&gt;
&lt;br /&gt;
If a Poké Ball is used to try to capture a human, the human will get shocked with electricity instead of being captured.&lt;br /&gt;
&lt;br /&gt;
Named in &#039;&#039;[[H014|Journey to the Starting Line]]&#039;&#039;, the Poké Ball a Pokémon is temporarily held in before being given to beginning [[Pokémon Trainer]]s is called a &amp;quot;starter Poké Ball&amp;quot;. In the anime only, a Pokémon is held in one of these temporary containments which do not &#039;mark&#039; the Pokémon, so it can then be assigned to one of the six regular Poké Balls given to the trainer. Starter Poké Balls look identical to regular Poké Balls, but are occasionally marked with some form of identification, such as a lightning-bolt or writing, such as the one which held [[Ash&#039;s Pikachu]]. In the games, however, the player is simply given 5 Poké Balls plus the Pokémon, already assigned a ball.&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]] Poké Balls===&lt;br /&gt;
====In the games====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! From&lt;br /&gt;
! Catch rate&lt;br /&gt;
! Sell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:Park Ball-Johto.png|50px]]&lt;br /&gt;
| Park Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(パークボール &#039;&#039;Park Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
| 1.5×&lt;br /&gt;
| -&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:Level Ball.png|50px]]&lt;br /&gt;
| Level Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(レベルボール &#039;&#039;Level Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Red]]&lt;br /&gt;
|  If the player&#039;s current Pokémon&#039;s level is:&lt;br /&gt;
* Higher than the wild Pokémon&#039;s, 2×;&lt;br /&gt;
* Double or more than that of the wild Pokémon&#039;s, 4×;&lt;br /&gt;
* Four times as much or higher, 8×.&lt;br /&gt;
| {{PDollar}}75&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:Lure Ball.png|50px]]&lt;br /&gt;
| Lure Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ルアーボール &#039;&#039;Lure Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Blu]]&lt;br /&gt;
| If wild Pokémon was hooked on a rod, 3×.&lt;br /&gt;
| {{PDollar}}75&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:Moon Ball.png|50px]]&lt;br /&gt;
| Moon Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ムーンボール &#039;&#039;Moon Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Ylw]]&lt;br /&gt;
| If wild Pokémon evolves with a Moon Stone, 4×.&lt;br /&gt;
| {{PDollar}}75&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:Friend Ball.png|50px]]&lt;br /&gt;
| Friend Ball{{fn|3}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(フレンドボール &#039;&#039;Friend Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Grn]]&lt;br /&gt;
| 1×&lt;br /&gt;
| {{PDollar}}75&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:Fast Ball.png|50px]]&lt;br /&gt;
| Fast Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(スピードボール &#039;&#039;Speed Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Wht]]&lt;br /&gt;
| If wild Pokémon is one that flees from battles{{fn|4}}, 4×.&lt;br /&gt;
| {{PDollar}}75&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:Heavy Ball.png|50px]]&lt;br /&gt;
| Heavy Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ヘビーボール &#039;&#039;Heavy Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Blk]]&lt;br /&gt;
| If the wild Pokémon is:&lt;br /&gt;
* Between 100kg and 200kg, normal;&lt;br /&gt;
* Between 200kg and 300kg, +20;&lt;br /&gt;
* More than 300kg, +30;&lt;br /&gt;
* Under 100kg, -20.&lt;br /&gt;
| {{PDollar}}75&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:Love Ball.png|50px]]&lt;br /&gt;
| Love Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ラブラブボール &#039;&#039;Love Love Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Pnk]]&lt;br /&gt;
| If the player&#039;s current Pokémon and&amp;lt;br&amp;gt;the wild Pokémon are opposite genders, 8×&lt;br /&gt;
| {{PDollar}}75&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size:small;&amp;quot; |&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
* {{fnb|3}} The wild Pokémon has a happiness value of 200 after being caught with a Friend Ball.&lt;br /&gt;
* {{fnb|4}} Fast Ball has an effect with {{p|Abra}}, {{p|Magnemite}}, {{p|Grimer}}, {{p|Tangela}}, {{p|Mr. Mime}}, {{p|Eevee}}, {{p|Porygon}},&amp;lt;br&amp;gt;{{p|Dratini}}, {{p|Dragonair}}, {{p|Entei}}, {{p|Suicune}} and {{p|Raikou}}, although not all these Pokémon can be found in the wild.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
The Park Ball is much like the Safari Ball absent in the Generation II games, including being equal to a Great Ball in strength. It is used in the [[National Park]] during their [[Bug-Catching Contest]]. Twenty Park Balls are provided for this, and the Pokémon can be battled before they are captured. However, while all thirty balls can be used and catch Pokémon before the contest ends, only one Pokémon can be kept for the contest judging.&lt;br /&gt;
&lt;br /&gt;
Most of the Poké Balls available in Generation II, however, are the custom Poké Balls crafted by [[Kurt]]. This Poké Ball expert can be found in [[Azalea Town]], and once per day he will craft an [[Apricorn]] into a special Poké Ball based on its color. Because of the much larger variety of Poké Balls available, Generation II was the first generation to introduce a [[bag]] with a separate pocket for Poké Balls.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====In the anime====&lt;br /&gt;
In &#039;&#039;[[EP161|The Bug Stops Here]]&#039;&#039;, {{Ash}} and {{an|Casey}} compete in the Bug-Catching Contest and use Park Balls to capture {{t|Bug}} Pokémon. Ash wins the contest with a {{TP|Casey|Beedrill}}, but gives it to Casey instead.&lt;br /&gt;
&lt;br /&gt;
The custom Apricorn Poké Balls were seen and used a few times during the anime. In &#039;&#039;[[EP143|Going Apricorn!]]&#039;&#039;, Ash, [[Misty]], and [[Brock]] receive Fast Balls from Kurt, and by the end of the episode Brock uses his to capture [[Brock&#039;s Forretress|a Pineco]]. By the end of the next episode, &#039;&#039;[[EP144|Gettin&#039; The Bugs Out]]&#039;&#039;, Ash and Misty receive Lure Balls, and Brock receives a Heavy Ball. In &#039;&#039;[[EP151|The Totodile Duel]]&#039;&#039;, both Ash and Misty tried to capture a {{AP|Totodile}} with their Lure Balls, with Ash succeeding. Later, in &#039;&#039;[[EP213|A Corsola Caper!]]&#039;&#039;, Misty got a second chance to use her Lure Ball, capturing a {{TP|Misty|Corsola}} with it. The other two Fast Balls and the Heavy Ball were not seen or mentioned again, but a different Heavy Ball was used in &#039;&#039;[[AG065|Gulpin It Down!]]&#039;&#039; to capture a giant {{p|Gulpin}}.&lt;br /&gt;
&lt;br /&gt;
====In [[Pokémon Special]]====&lt;br /&gt;
Both {{Special|Gold}} and {{Special|Silver}} received a Friend Ball and Heavy Ball, respectively. Kurt says that the Poké Balls would work only where its life energy is most concentrated.&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]] Poké Balls===&lt;br /&gt;
====In the games====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! Catch rate&lt;br /&gt;
! Buy&lt;br /&gt;
! Sell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriLuxuryBall.png]]&lt;br /&gt;
| [[Image:LuxuryBallSpriteSmall.png]] Luxury Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ゴージャスボール &#039;&#039;Gorgeous Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1×&lt;br /&gt;
| -&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriPremierBall.png]]&lt;br /&gt;
| [[Image:PremierBallSpriteSmall.png]] Premier Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(プレミアボール &#039;&#039;Premier Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1×&lt;br /&gt;
| -&lt;br /&gt;
| {{PDollar}}100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriNetBall.png]]&lt;br /&gt;
| [[Image:NetBallSpriteSmall.png]] Net Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ネットボール &#039;&#039;Net Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If wild Pokémon is a {{type2|Bug}} or {{type2|Water}}, 3×.&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriDiveBall.png]]&lt;br /&gt;
| [[Image:DiveBallSpriteSmall.png]] Dive Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ダイブボール &#039;&#039;Dive Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If battling underwater, 3.5×.&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriNestBall.png]]&lt;br /&gt;
| [[Image:NestBallSpriteSmall.png]] Nest Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ネストボール &#039;&#039;Nest Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If the wild Pokémon is:&lt;br /&gt;
* Between level 1 and level 19, 3×;&lt;br /&gt;
* Between level 20 and level 29, 2×;&lt;br /&gt;
* Above level 30, 1×.&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriRepeatBall.png]]&lt;br /&gt;
| [[Image:RepeatBallSpriteSmall.png]] Repeat Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(リピートボール &#039;&#039;Repeat Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If one of the wild Pokémon&#039;s species&amp;lt;br&amp;gt;has been caught before, 3×.&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriTimerBall.png]]&lt;br /&gt;
| [[Image:TimerBallSpriteSmall.png]] Timer Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(タイマーボール &#039;&#039;Timer Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If the number of turns that have passed is:&lt;br /&gt;
* Between 1 and 9, 1×;&lt;br /&gt;
* Between 10 and 19, 2×;&lt;br /&gt;
* Between 20 and 29, 3×;&lt;br /&gt;
* More than 30, 4×.&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
All of the third generation Poké Balls were developed by the [[Devon Corporation]].&lt;br /&gt;
&lt;br /&gt;
In this generation, the type of Ball used to capture a Pokémon was kept track of by the game itself, so that when Trainers sent out their Pokémon, the type of effect could vary. In this way, two Balls with the same effectiveness, such as the Safari Ball and Great Ball, or Poké Ball and Premier Ball, would differ.&lt;br /&gt;
&lt;br /&gt;
The Luxury Ball is rare, second only to the Master Ball.  One can be found on the [[Abandoned Ship]], and others can be obtained from winning {{g|Contests}}. It is also given by [[Selphy|Lady Selphy]] for showing her the Pokémon she asks for. Taking advantage of being able to track what kind of Ball a Pokémon is in, rather than applying a flat happiness bonus like the Friend Ball did, it heightens the rate at which the [[Happiness]] of the Pokémon captured with it increases.&lt;br /&gt;
&lt;br /&gt;
The Premier Ball is given with every purchase of ten or more Poké Balls in [[Hoenn]], [[Orre]], and [[Sinnoh]] Poké Marts.  However, it is not different from regular Poké Balls in any manner except appearance.&lt;br /&gt;
&lt;br /&gt;
The Net Ball and Dive Ball can only be purchased at the Poké Mart in [[Mossdeep City]]. This is likely due to the city&#039;s high affiliation with the {{type2|Water}}. It can also be obtained from the Fishing Guru&#039;s younger brother in [[Silence Bridge]] after showing him a {{p|Magikarp}}.&lt;br /&gt;
&lt;br /&gt;
The Nest Ball can only be purchased at the Poké Mart in [[Verdanturf Town]]. &lt;br /&gt;
&lt;br /&gt;
The Repeat Ball and Timer Ball can be purchased in [[Rustboro City]] after going through [[Rusturf Tunnel]] from [[Verdanturf Town]] for the first time, or from [[Two Island (town)#Market Stall|Two Island Market Stall]] after saving [[Lostelle]], beating the {{Ka|Elite Four}}, buying every item in the stall at least once and then leaving and returning to the area.&lt;br /&gt;
&lt;br /&gt;
All Poké Balls released in [[Generation I]] are available as well.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====In the anime====&lt;br /&gt;
The Luxury Ball and the Repeat Ball made a short cameo appearance in the beginning of &#039;&#039;[[Jirachi: Wish Maker]]&#039;&#039;, containing {{ga|Brendan}}&#039;s {{p|Aggron}} and {{p|Shiftry}}.&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]] Poké Balls===&lt;br /&gt;
====In the games====&lt;br /&gt;
Five new Poké Balls were introduced in the Generation IV games.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! Catch Rate&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriHealBall.png]]&lt;br /&gt;
| [[Image:HealthballDP.png]] Heal Ball &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ヒールボール &#039;&#039;Heal Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1x; fully heals a captured Pokémon.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriDuskBall.png]]&lt;br /&gt;
| [[Image:DuskballDP.png]] Dusk Ball &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ダークボール &#039;&#039;Dark Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If within a dark area or during the night, 4x&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriCherishBall.png]]&lt;br /&gt;
| [[Image:CherishballDP.png]] Cherish Ball &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(プレジャスボール &#039;&#039;Precious Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1x; used to contain Pokémon given out in [[List of Nintendo Promotional Event Pokémon|Events]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriQuickBall.png]]&lt;br /&gt;
| [[Image:QuickballDP.png]] Quick Ball &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(クイックボール &#039;&#039;Quick Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| Starts at 4x, and for every 5 turns in battle,&amp;lt;br /&amp;gt;the capture rate decreases by 1x.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| [[Image:Palparkball reform.png]] Park Ball &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(パークボール &#039;&#039;Park Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 100% capture rate. [[Pal Park]] only.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
All of the Generation I and Generation III Poké Balls are also available, though the Dive Ball can only be obtained randomly through the man in [[Solaceon Town]] upon showing him the Pokémon he asks for, or transferred ahead held by a Pokémon through [[Pal Park]]. This is due to a lack of use for it in Sinnoh. The Park Ball is colored [[Pokémon Gold and Silver Versions|gold and silver]], with a [[Pokémon Crystal|light blue]] center, and is a temporary containment used for show. It is the only Poké Ball (aside from the [[Snag Ball]]) with the ability to override another Poké Ball&#039;s &amp;quot;mark&amp;quot; on a Pokémon. After capture, the Pokémon is put into the Poké Ball it was captured in. Whether the Park Ball would work on a regular [[wild Pokémon]] not already captured is not known.&lt;br /&gt;
&lt;br /&gt;
Cherish Balls cannot be acquired for use without [[cheating]]; instead, they contain Pokémon distributed at [[event]]s.&lt;br /&gt;
&lt;br /&gt;
Luxury Balls function differently in this generation: they can be bought, and the factor the happiness is increased by varies with the event. For detail, see [[Happiness#Generation IV|this page]].&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the manga===&lt;br /&gt;
[[Image:Seadraspe.PNG|thumb|right|{{Special|Yellow}}&#039;s {{p|Seadra}}&#039;s Poké Ball in {{g|Special}}.]]&lt;br /&gt;
[[Image:Pkballdengeki.PNG|thumb|right|A Poké Ball in [[Electric Tale of Pikachu]].]]&lt;br /&gt;
In {{g|Special}} manga, one can see the miniature of the Pokémon inside the Poké Ball; the type of ball doesn&#039;t matter. Already captured Pokémon can be re-captured, as shown when Red re-catches Misty&#039;s Gyarados.&lt;br /&gt;
&lt;br /&gt;
In the [[Electric Tale of Pikachu]] manga, however, the center of a Poké Ball has a small number to differentiate it from others.&lt;br /&gt;
&lt;br /&gt;
==Other Poké Balls==&lt;br /&gt;
These Poké Balls are found outside of the standard games. They are often too unusual to fit in with other groups of Poké Balls, and some are so unusual that it is questionable if they even qualify as Poké Balls. Most of these have separate articles, which describe their unique properties in greater detail.&lt;br /&gt;
&lt;br /&gt;
===In the games===&lt;br /&gt;
; [[Pester Ball]]s&lt;br /&gt;
: Seen in {{g|Snap}}, this unusual Poké Ball cannot catch Pokémon. Instead, it releases an irritating gas.&lt;br /&gt;
&lt;br /&gt;
; [[GS Ball]]&lt;br /&gt;
: Seen in {{g|Crystal Version}}, this Poké Ball cannot catch Pokémon. Instead, it is a special item that can be used to make {{p|Celebi}} appear in the [[Ilex Forest]].	 &lt;br /&gt;
&lt;br /&gt;
; [[Snag Ball]]s&lt;br /&gt;
: Though not a Poké Ball in its own right, this is seen in {{g|Colosseum}} and {{g|XD: Gale of Darkness}}. It is a ball that has been modified using the [[Snag Machine]]. It is capable of [[snagging]] a [[captured Pokémon]] during a {{g|battle}} as if it were wild.&lt;br /&gt;
&lt;br /&gt;
===In the anime===&lt;br /&gt;
; Pre-Poké Ball Objects&lt;br /&gt;
: There are multiple artifacts and antiques which have similar properties to modern Poké Balls but are not technically the same thing - some, in fact, are not even balls. These range from unusual artifacts found in the ancient city of [[Pokémopolis]] which contain [[Giant Pokémon]] inside (seen in &#039;&#039;[[EP072|The Ancient Puzzle of Pokémopolis]]&#039;&#039;) to antique Poké Balls which look similar to their modern-day equivalents but have an altered design and are made from a more fragile material (seen in &#039;&#039;[[EP232|Just Waiting On a Friend]]&#039;&#039;). Given that these were made before the development of the technology used in modern Poké Balls, the workings behind these objects are a mystery. Another early Poké Ball design is seen in {{g|4Ever}} when [[Professor Oak|Sammy]] uses a Poké Ball brought from his own time with a lock on its button to call out his {{p|Charmeleon}}. This model seems to be much closer to the modern design. Hollowed-out Apricorn berries, much like [[Kurt]]&#039;s custom Poké Balls, may also have been used in the past to hold Pokémon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Green pokeball.JPG|thumb|A green Poké Ball]]&lt;br /&gt;
; Green Poké Balls&lt;br /&gt;
: Official name unknown. In &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;, in the {{g|League}} {{pkmn|battle}} seen at the very start of the episode, one Trainer, presumably [[Bruno]], throws out a green Poké Ball which contains an {{p|Onix}}.  This was the first Poké Ball seen in the anime.  No details on this Poké Ball were given, and its color has never been explained; shortly after in the episode, regular red Poké Balls are used.&lt;br /&gt;
: It is possibly supposed to be some special sort of Poké Ball, like a Great Ball or Ultra Ball, to help show the elite status of the Trainers battling.  Additionally, since some [[Generation II]] information was known at this point, it could be an early assumption of one of the [[apricorn]] balls. If this were the case, then it would be most likely a Friend Ball. It&#039;s also very similar to a Safari Ball anime design, except it doesn&#039;t have an &amp;quot;S&amp;quot; letter. It is interesting to note that in the Ruby/Sapphire artwork of [[Brendan]], he is shown with a Green Poké Ball. The reason for this is unknown.&lt;br /&gt;
: It may also simply be a customized Poké Ball, coloured green to make it easier for its Trainer to identify, or maybe even a regular Poké Ball coloured differently because of the lighting.&lt;br /&gt;
&lt;br /&gt;
; Solid Gold Poké Balls&lt;br /&gt;
: There are not actually any solid gold Poké Balls in the Pokémon world. However, the idea is often used to fool greedy criminals like [[Brodie]] in &#039;&#039;[[AG119|The Ribbon Cup Caper]]&#039;&#039; or gullible consumers like [[James]] in &#039;&#039;[[EP015|Battle Aboard the St. Anne]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; Mewtwo&#039;s Poké Balls/Clone Balls&lt;br /&gt;
: Marked by an eerie eye incorporated into their design, these Poké Balls were created and used by {{an|Mewtwo}} in &#039;&#039;[[Mewtwo Strikes Back]]&#039;&#039;. They can be moved around easily with Mewtwo&#039;s {{t|Psychic}} powers, and they can capture any Pokémon, including those which have already been captured by a Trainer, and Pokémon which are already inside their Poké Balls. Mewtwo used these to gather Pokémon to be cloned. Mewtwo&#039;s Poké Balls do not make the same sound as regular Poké Balls when they open, but otherwise their function is the same. Some Pokémon fans on the Internet refer to them as &#039;&#039;&#039;Shadow Balls&#039;&#039;&#039;, but this is misleading because this type of Poké Ball has nothing to do with [[Shadow Pokémon]]; &#039;&#039;&#039;Shadow Ball&#039;&#039;&#039; is also the name of {{m|Shadow Ball|a Ghost-type Pokémon move}} first seen in the same movie.&lt;br /&gt;
&lt;br /&gt;
; [[GS Ball]]&lt;br /&gt;
: This was in the possession of [[Professor Ivy]], who gave it to {{Ash}}, who in turn gave it to [[Kurt]] to study. Despite this, its purpose is unknown,except for an educated guess,that says that it was supposed to hold Celebi, but when they decided that Celebi would be featured in a movie, they decided to give it to Kurt, thinking it would be forgotten. There is also a large amount of fan speculation as to what purpose it holds. It bears a striking resemblance with the Park Ball (seen above).&lt;br /&gt;
&lt;br /&gt;
; Lake Balls&lt;br /&gt;
[[Image:Lake_Ball.jpg|The Seaking Catching Competition announcer holding a Lake Ball|thumb]]&lt;br /&gt;
: These balls were used only in the [[Seaking Catching Day|Seaking Catching Competition]], similar to the Park Balls used in the Bug-Catching Contest. They only appeared in &#039;&#039;[[EP168|Hook, Line, and Stinker]]&#039;&#039;, and have not been seen since. They appear as blue and white Poké Balls, with a fish pattern around the edge, and a yellow arrow on the top and bottom of the ball.&lt;br /&gt;
&lt;br /&gt;
; [[Dark Ball]]s&lt;br /&gt;
: These were used by [[The Iron Masked Marauder]] in &#039;&#039;{{g|4Ever}}&#039;&#039;. Presumably technology of [[Team Rocket]], these Poké Balls will take over the mind of any Pokémon caught by them, making them turn into mindless  servants of whoever caught them, as well as raise them to the highest level. These were used to capture multiple Pokémon, including {{p|Celebi}}. The Poké Balls were quite powerful in the movie as one of them were used to catch a {{p|Tyranitar}} without any problem. &lt;br /&gt;
[[Image:Chansey PokeBall.PNG|right|200px|thumb|A disguised [[Nurse Joy]] holding [[Nurse Joy&#039;s Chansey|her Chansey&#039;s]] Poké Ball.]]&lt;br /&gt;
&lt;br /&gt;
; Crystal Poké Balls&lt;br /&gt;
:These were created by the {{OBP|Unown|Spell of the Unown}} for [[Molly Hale|Molly]] to battle with during &#039;&#039;[[Spell of the Unown]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; Rocket Poké Balls&lt;br /&gt;
:These were used in &#039;&#039;[[Mewtwo Returns]]&#039;&#039;, and look like normal Poké Balls but black with a red &amp;quot;R&amp;quot; on them. Hundreds were used by the many Rockets in the special.&lt;br /&gt;
&lt;br /&gt;
; {{p|Chansey}} Poké Balls&lt;br /&gt;
: Used by a [[Nurse Joy]] in &#039;&#039;[[EP042|Showdown at Dark City]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; Other Poké Balls&lt;br /&gt;
: In &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;, {{AP|Pikachu}}&#039;s Poké Ball has a small lightning bolt mark on the top half of the ball, presumably added by [[Professor Oak]] to differentiate it from the Pokémon he would usually hand out as [[starter Pokémon|starters]].&lt;br /&gt;
&lt;br /&gt;
:[[Ritchie]]&#039;s Poké Balls bear a star-shaped sticker on the top half, so that he knows which ones are his if needed.&lt;br /&gt;
&lt;br /&gt;
; Other uses of Poké Balls in the anime&lt;br /&gt;
: When {{Ash}} and {{Gary}} break a rusty, old Poké Ball they fished out of a pond, they each keep a piece as a symbol of their rivalry.&lt;br /&gt;
&lt;br /&gt;
:Poké Balls are used in several places to symbolize Pokémon; for example, the {{ho|Battle Frontier}} logo, either three entwined Poké Balls, or alternatively, half a stylized Poké Ball, as seen on Ash&#039;s [[Advanced Generation series]] and [[Diamond &amp;amp; Pearl series]] caps.&lt;br /&gt;
&lt;br /&gt;
:A Poké Ball design marks the floor of most Pokémon Centers. Sometimes the roofs are also designed to look like a Poké Ball.&lt;br /&gt;
&lt;br /&gt;
:The first Pokédex entry given in the anime was for the Poké Ball: &amp;quot;While being trained, a Pokémon usually stays inside its Poké Ball.  However, there are many exceptions.  Some Pokémon hate being confined.  To capture a Pokémon, you &#039;&#039;usually&#039;&#039; have your own Pokémon battle with the other.&amp;quot;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the [[Pokémon Trading Card Game|TCG]]===&lt;br /&gt;
[[Image:Aqua - Aqua Ball.jpg|thumb|right|An Aqua Ball|150px]][[Image:Magma - Magma Ball.jpg|thumb|right|A Magma Ball|150px]]&lt;br /&gt;
; {{TCG ID|Expedition|Dual Ball|139}}&lt;br /&gt;
: This ball is found in {{TCG|Expedition Base Set}}, {{TCG|EX Team Magma vs Team Aqua}}, {{TCG|EX Delta Species}}, and {{TCG|EX Crystal Guardians}}.&lt;br /&gt;
&lt;br /&gt;
; {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua Ball|75}}&lt;br /&gt;
: This ball is found in {{TCG|EX Team Magma vs Team Aqua}}.&lt;br /&gt;
&lt;br /&gt;
; {{TCG ID|EX Team Magma vs Team Aqua|Team Magma Ball|80}}&lt;br /&gt;
: This ball is found in {{TCG|EX Team Magma vs Team Aqua}}.&lt;br /&gt;
&lt;br /&gt;
; {{TCG ID|EX Team Rocket Returns|Rocket&#039;s Poké Ball|89}}&lt;br /&gt;
: This ball is found in {{TCG|EX Team Rocket Returns}}.&lt;br /&gt;
&lt;br /&gt;
* Also, on the card &#039;&#039;&#039;Lt. Surge&#039;s Secret Plan&#039;&#039;&#039;, [[Lt. Surge]] is seen holding a Master Ball. The significance of this is unknown.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*In the games, all opponents keep their Pokémon in Poké Balls, as opposed to the many other kinds of Balls. The reason for this is unknown.&lt;br /&gt;
*In the handheld games, items are found in what appear to be normal Poké Balls, however the console games choose to use large Poké Ball shaped chests for this purpose.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* Fritz, Chris. [http://pokefor.greenchu.de/meowth346/gba/pokeball/ Pokémon Forever GBA Poké Ball information].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Items}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Smash Bros.}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Super Smash Bros.]]&lt;br /&gt;
[[de:Pokéball]]&lt;br /&gt;
&lt;br /&gt;
[[ja:モンスターボール]]&lt;br /&gt;
[[pl:Poké Ball]]&lt;br /&gt;
[[pt:Pokébola]]&lt;/div&gt;</summary>
		<author><name>Torch</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Friendship&amp;diff=595626</id>
		<title>Friendship</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Friendship&amp;diff=595626"/>
		<updated>2008-12-19T19:29:30Z</updated>

		<summary type="html">&lt;p&gt;Torch: /* Evolutions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Happiness&#039;&#039;&#039; is a measurement of how much a Pokémon loves its {{pkmn|Trainer}} and enjoys being in their care. As a full feature, it was introduced in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Generation I==&lt;br /&gt;
A prototype of the happiness system used by later games was introduced in {{game|Yellow}}, the last [[main series]] game of [[Generation I]]. Like the later system, its value ranged between 0 and 255 inclusive, however, this value was only applied to the {{ga|Red&#039;s Pikachu|Pikachu}} the player [[starter Pokémon|started with]].&lt;br /&gt;
&lt;br /&gt;
Unlike later games, since Pikachu is outside of its Poké Ball, the player can turn and look at it at any time as it follows him around the overworld. Pikachu will then indicate its happiness in a small window that appears. At maximum happiness, Pikachu will jump up and down before the window appears.&lt;br /&gt;
&lt;br /&gt;
Like later games, Pikachu&#039;s happiness will rise when it gains a level. If its Trainer uses an item on Pikachu, its happiness will also rise, even if it is an item that has no effect on Pikachu (such as a [[Potion]] at full HP). In this manner, Pikachu is much easier to make happy than Pokémon in future generations.&lt;br /&gt;
&lt;br /&gt;
Pikachu&#039;s happiness drops if it is put into [[Bill&#039;s PC]] or faints. Trading it to another game will reset its happiness to 0&amp;lt;!--70?--&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Happiness is not recorded for any other Pokémon in Generation I, while the happiness of Pikachu does not affect much: the only real effect it has is whether or not [[Melanie]] will give {{p|Bulbasaur}} away in [[Cerulean City]], which she will only do if its happiness is 147 or higher.&lt;br /&gt;
&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #CCCCFF;&amp;quot;&lt;br /&gt;
! Event&lt;br /&gt;
! Change&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Gaining a level&lt;br /&gt;
| +5{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +3{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +2{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Using an item&lt;br /&gt;
| +5{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +3{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +2{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Challenging a [[Gym Leader]]&lt;br /&gt;
| +3{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +2{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +1{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Depositing in the [[PC]]&lt;br /&gt;
| -3{{tt|*|Happiness between 0 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| -5{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| Fainting&lt;br /&gt;
| -1&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Generation II==&lt;br /&gt;
In [[Generation II]] the happiness system became fully implemented, building on the system used in Yellow by tracking the happiness of any Pokémon owned by the Trainer. Like before, it is a single byte with a value between 0 and 255.&lt;br /&gt;
&lt;br /&gt;
Happiness is set when a Pokémon is brought under a Trainer&#039;s control: that is, it is 70 when a Pokémon is captured from the wild, and reset to 70 when a Pokémon is traded from another game. When a Pokémon is hatched from an {{pkmn|egg}}, its value is set to 120. If a Pokémon is captured in a Friend Ball, rather than any other kind, its happiness is set to 200 instead.&lt;br /&gt;
&lt;br /&gt;
Another function was given to happiness in Generation II, the evolution of certain Pokémon, which has continued until the present, with new Pokémon which evolve through happiness being introduced in each generation. Happiness-based evolutions occur when a Pokémon&#039;s happiness is 220 or higher.&lt;br /&gt;
&lt;br /&gt;
Unlike in Generation I, happiness will not increase if an item that cannot be used is used on a Pokémon: for example, using [[HP Up]]s on a Quilava which already has the maximum HP it can have will not result in raised happiness.&lt;br /&gt;
&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #CCCCFF;&amp;quot;&lt;br /&gt;
! Event&lt;br /&gt;
! Change&lt;br /&gt;
|-&lt;br /&gt;
| Walking 256 steps&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Grooming, [[Daisy Oak|Daisy]]&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Grooming, older [[haircut brothers|haircut brother]]&lt;br /&gt;
| +5{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +3{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +1{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Grooming, younger [[haircut brothers|haircut brother]]&lt;br /&gt;
| +10{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +3{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +1{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| Using [[vitamin]]s&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| Gaining a [[level]]&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| Fainting&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
| Using [[EnergyPowder]]&lt;br /&gt;
| -5&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Heal Powder]]&lt;br /&gt;
| -5&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Energy Root]]&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Revival Herb]]&lt;br /&gt;
| -15&lt;br /&gt;
|-&lt;br /&gt;
| Trading to another game&lt;br /&gt;
| Reset to 70&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Generation III==&lt;br /&gt;
Happiness in [[Generation III]] works much the same as before, however, additions were made to happiness-altering events. If a Pokémon is caught in a [[Luxury Ball]], all happiness-raising events will rise by one point more, while happiness-lowering events are not affected. Likewise, a Pokémon holding a [[Soothe Bell]] will also rise by one additional point per happiness-raising event. These effects stack on each other, meaning a Pokémon in a Luxury Ball holding a Soothe Bell gets two additional points per event.&lt;br /&gt;
&lt;br /&gt;
Pokémon now have a base happiness per species, however, most catchable Pokémon have the standard 70 points as their starting level. The happiness value is used for Pokémon eggs from this point on to determine how long it will take them to hatch; as eggs cannot be affected by any other happiness-altering event besides walking, this is how steps for an egg to hatch are determined.&lt;br /&gt;
&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #CCCCFF;&amp;quot;&lt;br /&gt;
! Event&lt;br /&gt;
! Change&lt;br /&gt;
|-&lt;br /&gt;
| Walking 256 steps&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Grooming, [[Daisy Oak|Daisy]]{{tt|*|FireRed and LeafGreen only}}&lt;br /&gt;
| +3{{tt|*|Happiness between 0 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +2{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Using [[vitamin]]s&lt;br /&gt;
| +5{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +3{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +2{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Gaining a [[level]]&lt;br /&gt;
| +5{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +3{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +2{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| Using [[EV]] [[Berries]]&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Fainting&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
| Using [[EnergyPowder]]&lt;br /&gt;
| -5&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Heal Powder]]&lt;br /&gt;
| -5&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Energy Root]]&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Revival Herb]]&lt;br /&gt;
| -15&lt;br /&gt;
|-&lt;br /&gt;
| Trading to another game&lt;br /&gt;
| Reset to 70&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Generation IV==&lt;br /&gt;
Happiness in [[Generation IV]] is much the same as it is in [[Generation III]], though the conditions are altered slightly. The Luxury Ball now causes a Pokémon to have a separate rise in happiness than Pokémon in other Balls.&lt;br /&gt;
&lt;br /&gt;
In [[Eterna City]], a girl in the [[Pokémon Center]] will give away a [[Pokétch]] app that shows how much the Pokémon in the player&#039;s [[party]] like the player. Maximum happiness is represented by two big hearts.&lt;br /&gt;
&lt;br /&gt;
[[Dr. Footstep]], the sole resident of the Footstep House on {{rt|213}}, will also tell a Pokémon&#039;s happiness, albeit in a roundabout way which differs among Pokémon species. At maximum happiness, he will give the Pokémon in question a [[ribbon]].&lt;br /&gt;
&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #CCCCFF;&amp;quot;&lt;br /&gt;
! Event&lt;br /&gt;
! Change&lt;br /&gt;
! Luxury Ball&lt;br /&gt;
|-&lt;br /&gt;
| Walking 256 steps&lt;br /&gt;
| +1&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Massage, [[Veilstone City]]&lt;br /&gt;
| +3&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| Massage, [[Ribbon Syndicate]]&lt;br /&gt;
| +5&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| Using [[vitamin]]s&lt;br /&gt;
| +2&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| Gaining a [[level]]&lt;br /&gt;
| +2&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| Using [[EV]] [[Berries]]&lt;br /&gt;
| +2&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| Using healing items&lt;br /&gt;
| +1&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Fainting&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -1&lt;br /&gt;
|-&lt;br /&gt;
| Using [[EnergyPowder]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Heal Powder]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Energy Root]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -10&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Revival Herb]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -15&lt;br /&gt;
|-&lt;br /&gt;
| Trading to another game/Pal Park&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Reset to 70&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ranger: Shadows of Almia===&lt;br /&gt;
Happiness also has a slight effect in the second Ranger game. The Partner Pokémon can have the condition of &#039;&#039;Happy&#039;&#039; or &#039;&#039;Very Happy&#039;&#039;. When it is happy, black musical notes come out of it. Multicolored musical notes come out when it is very happy. This may happen whether or not it is with the player. This condition increases the speed the Partner Gauge fills up.&lt;br /&gt;
&lt;br /&gt;
==Evolutions==&lt;br /&gt;
Several Pokémon evolve when their happiness level is at or above 220:&lt;br /&gt;
&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #CCCCFF;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Previous evolutions&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Happiness evolution&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Future evolutions&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:041.png]]&amp;lt;br&amp;gt;{{p|Zubat}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Poison}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;[[Level|Level 22]]&lt;br /&gt;
| [[Image:042.png]]&amp;lt;br&amp;gt;{{p|Golbat}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Poison}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:169.png]]&amp;lt;br&amp;gt;{{p|Crobat}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Poison}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Crobat does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:440.png]]&amp;lt;br&amp;gt;{{p|Happiny}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;[[Level|Level up]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;holding [[Oval Stone]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Image:113.png]]&amp;lt;br&amp;gt;{{p|Chansey}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:242.png]]&amp;lt;br&amp;gt;{{p|Blissey}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Blissey does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Eevee is the lowest in its line&lt;br /&gt;
| [[Image:133.png]]&amp;lt;br&amp;gt;{{p|Eevee}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(day)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Image:196.png]]&amp;lt;br&amp;gt;{{p|Espeon}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Espeon does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Eevee is the lowest in its line&lt;br /&gt;
| [[Image:133.png]]&amp;lt;br&amp;gt;{{p|Eevee}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(night)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Image:197.png]]&amp;lt;br&amp;gt;{{p|Umbreon}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dark}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Umbreon does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Pichu is the lowest in its line&lt;br /&gt;
| [[Image:172.png]]&amp;lt;br&amp;gt;{{p|Pichu}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:025.png]]&amp;lt;br&amp;gt;{{p|Pikachu}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;[[Thunderstone]]&lt;br /&gt;
| [[Image:026.png]]&amp;lt;br&amp;gt;{{p|Pikachu}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Cleffa is the lowest in its line&lt;br /&gt;
| [[Image:173.png]]&amp;lt;br&amp;gt;{{p|Cleffa}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:035.png]]&amp;lt;br&amp;gt;{{p|Clefairy}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;[[Moon Stone]]&lt;br /&gt;
| [[Image:036.png]]&amp;lt;br&amp;gt;{{p|Clefable}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Igglybuff is the lowest in its line&lt;br /&gt;
| [[Image:174.png]]&amp;lt;br&amp;gt;{{p|Igglybuff}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:039.png]]&amp;lt;br&amp;gt;{{p|Jigglypuff}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;[[Moon Stone]]&lt;br /&gt;
| [[Image:040.png]]&amp;lt;br&amp;gt;{{p|Wigglytuff}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Togepi is the lowest in its line&lt;br /&gt;
| [[Image:175.png]]&amp;lt;br&amp;gt;{{p|Togepi}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:176.png]]&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;[[Shiny Stone]]&lt;br /&gt;
| [[Image:468.png]]&amp;lt;br&amp;gt;{{p|Togekiss}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Azurill is the lowest in its line&lt;br /&gt;
| [[Image:298.png]]&amp;lt;br&amp;gt;{{p|Azurill}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:183.png]]&amp;lt;br&amp;gt;{{p|Marill}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;[[Level|Level 18]]&lt;br /&gt;
| [[Image:184.png]]&amp;lt;br&amp;gt;{{p|Azumarill}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Budew is the lowest in its line&lt;br /&gt;
| [[Image:406.png]]&amp;lt;br&amp;gt;{{p|Budew}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(day)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Image:315.png]]&amp;lt;br&amp;gt;{{p|Roselia}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;[[Shiny Stone]]&lt;br /&gt;
| [[Image:407.png]]&amp;lt;br&amp;gt;{{p|Roserade}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Buneary is the lowest in its line&lt;br /&gt;
| [[Image:427.png]]&amp;lt;br&amp;gt;{{p|Buneary}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:428.png]]&amp;lt;br&amp;gt;{{p|Lopunny}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Lopunny does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Chingling is the lowest in its line&lt;br /&gt;
| [[Image:433.png]]&amp;lt;br&amp;gt;{{p|Chingling}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(night)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Image:358.png]]&amp;lt;br&amp;gt;{{p|Chimecho}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Chimecho does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Munchlax is the lowest in its line&lt;br /&gt;
| [[Image:446.png]]&amp;lt;br&amp;gt;{{p|Munchlax}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:143.png]]&amp;lt;br&amp;gt;{{p|Snorlax}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Snorlax does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Riolu is the lowest in its line&lt;br /&gt;
| [[Image:447.png]]&amp;lt;br&amp;gt;{{p|Riolu}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(day)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Image:448.png]]&amp;lt;br&amp;gt;{{p|Lucario}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}{{typecolor|Steel}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Lucario does not evolve&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Moves affected by happiness==&lt;br /&gt;
The base power of the following [[move]]s is affected by the happiness value of the Pokémon that is using them:&lt;br /&gt;
* {{m|Return}} (highest power when the Pokémon&#039;s happiness is maxed out)&lt;br /&gt;
* {{m|Frustration}} (highest power when the Pokémon&#039;s happiness is at a minimum)&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.gamefaqs.com/portable/gbcolor/file/198308/11568 Generation II Happiness FAQ by Ignacio de Lucas]&lt;br /&gt;
*[http://www.gamefaqs.com/portable/ds/file/925601/48344 Generation IV Happiness FAQ on Gamefaqs]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[de:Zuneigung]]&lt;br /&gt;
[[ja:なつき度]]&lt;br /&gt;
[[pl:Szczęście]]&lt;/div&gt;</summary>
		<author><name>Torch</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Trophy_Garden&amp;diff=526964</id>
		<title>Trophy Garden</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Trophy_Garden&amp;diff=526964"/>
		<updated>2008-10-26T23:47:04Z</updated>

		<summary type="html">&lt;p&gt;Torch: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Trophy Garden&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;じまんのうらにわ&#039;&#039;&#039; &#039;&#039;Pride Backyard&#039;&#039;) is an area located on [[Route 212]] where many rare Pokémon can be caught.&lt;br /&gt;
&lt;br /&gt;
There are many Pokémon that can be found here without any interaction with the Trophy Garden&#039;s owner, [[Mr. Backlot]]. All of these Pokémon are in the [[Sinnoh Dex]], and many can be found in other areas. After the player has defeated the [[Elite Four]] and gotten the [[National Dex]] upgrade, however, Pokémon that do not otherwise appear in Sinnoh will be placed in the Trophy Garden by Backlot&#039;s butler to cover up for his fibs, with a different one there daily. On any given day, the &amp;quot;planted&amp;quot; Pokémon that was in the Trophy Garden the previous day will also still be there, allowing a two-day window to catch each of these Pokémon.&lt;br /&gt;
&lt;br /&gt;
In the anime, Dawn captures her {{TP|Dawn|Swinub}} here in [[DP084]].&lt;br /&gt;
&lt;br /&gt;
In {{game|Platinum}} it is also the only place in the game where the player can record {{p|Manaphy}}&#039;s Data in the Pokédex (though not with the full data as a &amp;quot;caught&amp;quot; Pokémon).&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{catchableheader|land}}&lt;br /&gt;
{{catchtime|All}}&lt;br /&gt;
{{catchentry4|025|Pikachu|yes|yes|no|Grass|18|10%}}&lt;br /&gt;
{{catchentry4|315|Roselia|yes|yes|no|Grass|16, 17|30%}}&lt;br /&gt;
{{catchtime|Morning}}&lt;br /&gt;
{{catchentry4|172|Pichu|yes|yes|no|Grass|16|30%}}&lt;br /&gt;
{{catchentry4|397|Staravia|yes|yes|no|Grass|16, 17|20%}}&lt;br /&gt;
{{catchentry4|402|Kricketune|yes|yes|no|Grass|16, 17|10%}}&lt;br /&gt;
{{catchtime|Day}}&lt;br /&gt;
{{catchentry4|172|Pichu|yes|yes|no|Grass|16|10%}}&lt;br /&gt;
{{catchentry4|397|Staravia|yes|yes|no|Grass|16, 17|40%}}&lt;br /&gt;
{{catchentry4|402|Kricketune|yes|yes|no|Grass|16, 17|10%}}&lt;br /&gt;
{{catchtime|Night}}&lt;br /&gt;
{{catchentry4|172|Pichu|yes|yes|no|Grass|16|10%}}&lt;br /&gt;
{{catchentry4|397|Staravia|yes|yes|no|Grass|16, 17|20%}}&lt;br /&gt;
{{catchentry4|402|Kricketune|yes|yes|no|Grass|16, 17|30%}}&lt;br /&gt;
{{catchtime|Special}}&lt;br /&gt;
{{catchentry4|173|Cleffa|yes|yes|yes|Grass|16, 18|5%|Backlot}}&lt;br /&gt;
{{catchentry4|035|Clefairy|yes|yes|yes|Grass|16, 18|5%|Backlot}}&lt;br /&gt;
{{catchentry4|174|Igglybuff|yes|yes|yes|Grass|16, 18|5%|Backlot}}&lt;br /&gt;
{{catchentry4|039|Jigglypuff|yes|yes|yes|Grass|16, 18|5%|Backlot}}&lt;br /&gt;
{{catchentry4|052|Meowth|yes|yes|yes|Grass|16, 18|5%|Backlot}}&lt;br /&gt;
{{catchentry4|440|Happiny|yes|yes|yes|Grass|16, 18|5%|Backlot}}&lt;br /&gt;
{{catchentry4|113|Chansey|yes|yes|yes|Grass|16, 18|5%|Backlot}}&lt;br /&gt;
{{catchentry4|439|Mime Jr.|yes|yes|yes|Grass|16, 18|5%|Backlot}}&lt;br /&gt;
{{catchentry4|132|Ditto|no|no|yes|Grass|??|?%|Backlot}}&lt;br /&gt;
{{catchentry4|133|Eevee|yes|yes|yes|Grass|16, 18|5%|Backlot}}&lt;br /&gt;
{{catchentry4|137|Porygon|yes|yes|no|Grass|16, 18|5%|Backlot}}&lt;br /&gt;
{{catchentry4|298|Azurill|yes|yes|yes|Grass|16, 18|5%|Backlot}}&lt;br /&gt;
{{catchentry4|183|Marill|yes|yes|yes|Grass|16, 18|5%|Backlot}}&lt;br /&gt;
{{catchentry4|438|Bonsly|yes|yes|yes|Grass|16, 18|5%|Backlot}}&lt;br /&gt;
{{catchentry4|311|Plusle|yes|yes|yes|Grass|16, 18|5%|Backlot}}&lt;br /&gt;
{{catchentry4|312|Minun|yes|yes|yes|Grass|16, 18|5%|Backlot}}&lt;br /&gt;
{{catchentry4|351|Castform|yes|yes|yes|Grass|16, 18|5%|Backlot}}&lt;br /&gt;
{{catchablefooter|land}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The player can eventually make a desired Pokémon in the above list appear by saving before talking to Mr. Backlot and resetting until the Pokémon is put in. Note that this method does not work for Pokémon [[swarms]].&lt;br /&gt;
* Another common trick is to put a level 18 Pokémon in the first slot of the party and use a [[Repel]], though this returns only {{p|Pikachu}} and the daily Pokémon, like {{p|Chansey}}. This method may be used to obtain rare held items, like [[Lucky Egg]], [[Light Ball]], [[Oval Stone]] or {{evostone|Moon Stone}}.It is hard to run if you use this trick.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Jardín Trofeo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sinnoh locations|Trophy Garden]]&lt;br /&gt;
[[Category:Diamond and Pearl locations|Trophy Garden]]&lt;br /&gt;
&lt;br /&gt;
{{locationstub}}&lt;br /&gt;
&lt;br /&gt;
[[ja:じまんのうらにわ]]&lt;br /&gt;
[[de:Trophäengarten]]&lt;/div&gt;</summary>
		<author><name>Torch</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Glitch_Pok%C3%A9mon&amp;diff=492990</id>
		<title>Glitch Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Glitch_Pok%C3%A9mon&amp;diff=492990"/>
		<updated>2008-09-27T14:12:51Z</updated>

		<summary type="html">&lt;p&gt;Torch: /* Pictures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;[[Glitch]] [[Pokémon]]&#039;&#039;&#039; is a Pokémon that exists in a game due to a programming or level design oversight or for beta testing, and as it was not intentionally placed inside the game by [[Nintendo]] or [[Game Freak]], it might be hazardous to saved data. They were originally supposed to be place-holders for unused Hex-addresses in the game. Glitch Pokémon are supposedly to be avoided due to the risks they may pose to a player&#039;s save file. In reality, many of them (though NOT all of them) are absolutely harmless.&lt;br /&gt;
&lt;br /&gt;
==In [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], and [[Pokémon Yellow Version|Yellow]]==&lt;br /&gt;
This is a chart of all 24 known glitch Pokémon that can be found in the wild in the Red, Blue and Yellow versions &#039;&#039;without&#039;&#039; using a cheating device&amp;lt;ref&amp;gt;http://www.trsrockin.com/glitchdex.html&amp;lt;/ref&amp;gt;:&lt;br /&gt;
&amp;lt;BR CLEAR=left&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! bgcolor =&amp;quot;#efefef&amp;quot;| No. (Red/Blue)&lt;br /&gt;
! bgcolor = &amp;quot;#efefef&amp;quot;| No. (Yellow)&lt;br /&gt;
! bgcolor = &amp;quot;#efefef&amp;quot;|[[Mew glitch]] special required&lt;br /&gt;
! bgcolor=&amp;quot;#efefef&amp;quot;| Red/Blue version&#039;s equivalent&lt;br /&gt;
! bgcolor=&amp;quot;#efefef&amp;quot;| Yellow version&#039;s equivalent&lt;br /&gt;
|-&lt;br /&gt;
| #000|| #000 ||| Many ||| &#039;&#039;&#039;[[Missingno.]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[Missingno.#Missingno. in Pokémon Yellow|Missingno. (Yellow)]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| #000|| #176 ||| N/A ||| &#039;&#039;&#039;[[&#039;M]]&#039;&#039;&#039; ||| &#039;&#039;&#039;[[3TrainerPoké]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|#061 || #080 ||| 192 ||| [[A (lowercase)|a]] ||| [[44Hy]]&lt;br /&gt;
|-&lt;br /&gt;
|#250 || #250 ||| 191 ||| [[A (uppercase)|A]] ||| [[44]]&lt;br /&gt;
|-&lt;br /&gt;
|#062 || #079 ||| 198 ||| [[LM4]] ||| [[7g]]&lt;br /&gt;
|-&lt;br /&gt;
|#094 || #015 ||| 195 ||| [[h POKé]] ||| [[Z4]]&lt;br /&gt;
|-&lt;br /&gt;
|#205 || #205 ||| 193 ||| [[Chiisai-u]] ||| [[♀]]&lt;br /&gt;
|-&lt;br /&gt;
|#205 || #203 ||| 196 ||| [[PokéWTrainer]] ||| [[X - x]]&lt;br /&gt;
|-&lt;br /&gt;
|#205|| #006 ||| 199 ||| [[p T]] ||| [[Glitchy Charizard]]&lt;br /&gt;
|-&lt;br /&gt;
|#234 || #230 ||| 194 |||  [[.4]] ||| [[pPkMnp]]&lt;br /&gt;
|-&lt;br /&gt;
|#250 || #055 ||| 197 ||| [[PkMn (Glitch Pokémon)|PkMn]] ||| [[4. .]]&lt;br /&gt;
|-&lt;br /&gt;
|#000 ||#121 ||| N/A ||| [[&#039;M|Charizard &#039;M]] ||| [[Q]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sources:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[http://www.trsrockin.com/glitchdex.html http://www.trsrockin.com/glitchdex.html]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[http://www.trsrockin.com/hexlist.html http://www.trsrockin.com/hexlist.html]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[http://www.trsrockin.com/bizarre.html http://www.trsrockin.com/bizarre.html]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;[http://www.trsrockin.com/linkcable.html http://www.trsrockin.com/linkcable.html]&#039;&#039;&lt;br /&gt;
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Until the discovery of the [[Mew glitch]], the only Glitch Pokémon which could be caught in the Red, Blue and Yellow versions without the use of a cheating device were [[Missingno.]], [[Missingno.#Missingno. in Pokémon Yellow|Missingno. (Yellow)]], [[&#039;M]] and [[3TrainerPoké]]. The [[Mew glitch]] allowed an additional 20 Glitch Pokémon to be found in those versions.&lt;br /&gt;
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(Note: a 25th glitch Pokémon, [[......]] (Six Periods), has been documented, but its ability to be caught is unverifiable, and there is not enough information that would allow players to encounter it.)&lt;br /&gt;
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==In [[Pokémon Gold and Silver Versions|Pokémon Gold, Silver]], and {{v2|Crystal}}==&lt;br /&gt;
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The following glitched Pokémon can be found in the {{2v|Gold|Silver}}, but require [[GameShark]] to complete them. (Note: after capturing these Pokémon, the game&#039;s graphics have been known to screw up, and the player will find themselves in a [[Glitch City]]-like area.)&amp;lt;ref&amp;gt;http://www.trsrockin.com/dex_252.html&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://www.trsrockin.com/gs_mn.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! bgcolor =&amp;quot;#efefef&amp;quot;| No. (Gold/Silver)&lt;br /&gt;
! bgcolor = &amp;quot;#efefef&amp;quot;|[[GameShark]] code required&lt;br /&gt;
! bgcolor = &amp;quot;#efefef&amp;quot;|Gold/Silver equivalent&lt;br /&gt;
|-&lt;br /&gt;
| #000|| 0100EDD0 ||| [[?????|Five Question Marks]] (000)&lt;br /&gt;
|-&lt;br /&gt;
| #252|| 01FCEDD0 ||| [[?????|Five question Marks]] (252)&lt;br /&gt;
|-&lt;br /&gt;
| #253|| 01FDEDD0 ||| [[Glitch egg]]&lt;br /&gt;
|-&lt;br /&gt;
| #254|| 01FEEDD0 || [[?????|Five question Marks]] (254)&lt;br /&gt;
|-&lt;br /&gt;
| #255|| 01FFEDD0 || [[?????|Five question Marks]] (255)&lt;br /&gt;
|}&lt;br /&gt;
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==In [[Pokémon Ruby and Sapphire|Pokémon Ruby, Sapphire]], [[Pokémon Emerald|Emerald]], [[Pokémon FireRed and LeafGreen|FireRed, and LeafGreen]]==&lt;br /&gt;
* #000 [[Ten question marks|??????????]]&lt;br /&gt;
* #000 [[Eleven question marks|???????????]]&lt;br /&gt;
* #000 [[Twelve question marks|????????????]]&lt;br /&gt;
* #390 [[Question mark|?]]&lt;br /&gt;
* #?87 [[??????????]]&lt;br /&gt;
* #??? [[Bad egg]]&lt;br /&gt;
* #??? [[B óË ÁN]]&lt;br /&gt;
* #252 [[-]]&lt;br /&gt;
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==In [[Pokémon Diamond and Pearl]]==&lt;br /&gt;
* #??? [[Invisible Shiny Bulbasaur]]&lt;br /&gt;
* #??? [[DPbox]]&lt;br /&gt;
* #??? [[Bad egg]]&lt;br /&gt;
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==Pictures==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
image:Missingno.jpg|[[Missingno.]]&lt;br /&gt;
image:LM4found.PNG|[[LM4]]&lt;br /&gt;
image:Alowercase.jpg|[[A (lowercase)|Lowercase a Glitch Pokémon]]&lt;br /&gt;
image:XxGlitch.jpg|The [[X - x]] glitch Pokémon&lt;br /&gt;
image:DittoQGlitch2.jpg|In this screenshot, a {{p|Ditto}} transformed into the player&#039;s [[Q]], and then the player sent out a {{p|Spearow}}&lt;br /&gt;
image:Hpoke.jpg|[[H POKé]], a difficult-to-catch glitch Pokémon&lt;br /&gt;
image:000MissingnoGSC.png|&amp;quot;[[Five question marks]]&amp;quot;, a glitch Pokémon which accounts for the hexadecimal slots 000, 252, 254 and 255 in the Gold/Silver versions&lt;br /&gt;
Image:253GSCEgg hatch.png|[[Glitch egg]], which accounts for the hexadecimal slot 253 in the Gold/Silver versions&lt;br /&gt;
image:MissingnoYellow.jpg|[[Missingno.]] found in the {{v|Yellow}} (by using the [[Mew glitch]])&lt;br /&gt;
image:7 g.png|[[7g]] being encountered in the Yellow version&lt;br /&gt;
image:Catching a Pokemon in Glitch City Youtube Version 009 1 0001.jpg|[[......]] in a player&#039;s party&lt;br /&gt;
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Stareon&lt;br /&gt;
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==Pokémon with glitchy characteristics==&lt;br /&gt;
*{{p|Deoxys}}, given its viral nature, and it being found on a [[Birth Island|southern island]], is similar to the Glitch Pokémon [[Missingno.]] and [[&#039;M]], as well as the best-known [[Rare Candy cheat|method of obtaining them]].&lt;br /&gt;
*{{p|Porygon-Z}} is supposedly a [[glitch|glitched]] version of {{p|Porygon2}}, given that the item that is used for evolving Porygon2, the [[Dubious Disc]], appears to be unliscenced software of a dubious origin, and that Porygon-Z appears to exhibit erratic behavior.&lt;br /&gt;
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==Notes==   &lt;br /&gt;
#Missingno.&#039;s special stats for the Mew trick vary (see [http://www.trsrockin.com/hexlist.html]). &lt;br /&gt;
#The Yellow version [[Missingno.]] is different from the Red/Blue Missingno., but both share the same name. For the Yellow version Missingno., using a Pokémon in Method #3 of the [[Mew glitch]] with a special stat of 31, 32, 61, 62 , 63, 67, 68, or 69 would make it appear([http://trsrockin.com/hexlist.html]). Missingno will revert to level 0 if leveled up to over level 255 with Rare Candies or to level 100 if it fights in battle and wins.  &lt;br /&gt;
#The Pokémon [[&#039;M]], [[3TrainerPoké]], [[Charizard &#039;M]] and [[Q]] are the only known catchable glitch Pokémon that cannot be &#039;&#039;directly&#039;&#039; caught using the Mew glitch. Other glitches can be obtained by messing with the game link cable during a trade. &#039;M and [[3TrainerPoke]] cannot be caught using the [[Mew glitch]] because the special stat required for method #3 of the [[Mew glitch]] is 0, a number which no Pokémon has. [[Charizard &#039;M]] and [[Q]]  cannot because [[Q]] can only be found by evolving a [[44Hy]], and [[Charizard &#039;M]] can only be found by trading a [[Q]]. The special stat numbers which would cause Charizard &#039;M and Q to appear in a [[Mew glitch]]-type battle freeze the game.&lt;br /&gt;
#The glitch known as &amp;quot;[[.4]]&amp;quot; can corrupt saved data if it uses a certain glitch move, making it impossible to continue and forcing the player to start a new game.&lt;br /&gt;
#The 24 catchable glitch Pokémon, plus the original 151 Pokémon, brings the total number of catchable Pokémon in the Red/Blue/Yellow versions to 175.&lt;br /&gt;
#The characteristics of one Glitch Pokémon usually do not apply to its Red/Blue or Yellow equivalent. For example, [[LM4]] will evolve into [[Clefairy]] and then immediately into [[Nidoking]], whereas its Yellow version equivalent, [[7g]], has no evolutions.&lt;br /&gt;
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==Related articles==&lt;br /&gt;
*[[Glitch]]&lt;br /&gt;
*[[Hybrid]]&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
{{Pokelist}}&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
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[[fr:Pokémon bug]]&lt;/div&gt;</summary>
		<author><name>Torch</name></author>
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