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	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tmr</id>
	<title>Bulbapedia - User contributions [en]</title>
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	<updated>2026-06-13T04:10:20Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sinis_Trio&amp;diff=3005431</id>
		<title>Sinis Trio</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sinis_Trio&amp;diff=3005431"/>
		<updated>2019-07-29T09:22:53Z</updated>

		<summary type="html">&lt;p&gt;Tmr: Correcting the Romanji spelling to match the Katakana&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sinis Trio.png|thumb|right|The Sinis Trio; from left to right: Lavana, Heath, and Ice]]&lt;br /&gt;
The &#039;&#039;&#039;Sinis Trio&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;トリオ・ザ・ヘル&#039;&#039;&#039; &#039;&#039;Trio the Hell&#039;&#039;) is a group of three highly ranked [[Team Dim Sun]] members. They are composed of Ice, Lavana, and Heath.&lt;br /&gt;
&lt;br /&gt;
They report directly to [[Kincaid]] and are said to be his favorite admins. The Sinis Trio are met while gathering the {{DL|The King of Almia and the Three Princes|Tears of Princes}}. They also appear at the [[Oil Field Hideout]] and before and during Operation Brighton.&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
===Ice===&lt;br /&gt;
{{main|Ice (Ranger)}}&lt;br /&gt;
Ice is the leader of the Sinis Trio. He is first seen at [[Almia Castle]] trying to get the Blue Gem. He controls a {{p|Froslass}}, a {{p|Gallade}}, and a {{p|Garchomp}}. He then orders Lavana and Heath to give him control of their two Pokémon at [[Altru Tower]], adding Magmortar and Rhyperior to the list. He calls the {{player}} a noob on many occasions, adding it to the end of their name. At Altru Tower, it is revealed that, after learning basic programming from {{ra|Isaac}}, he was not contented so he continued to study even further.&lt;br /&gt;
&lt;br /&gt;
===Lavana===&lt;br /&gt;
{{main|Lavana}}&lt;br /&gt;
Lavana is first seen in the seventh volume of the Almia Times where she was seen battling {{Ra|Keith}} on top of the [[Fiore Temple]]. She was actually seen in person for the first time at [[Volcano Cave]] where she was trying to get the Red Gem. She controls an {{p|Infernape}} and a {{p|Magmortar}}, and she is the leader of the all-female Dim Sun Crimson Unit. Lavana herself is very concerned with her appearance and can be heard complaining about the heat ruining her makeup.&lt;br /&gt;
&lt;br /&gt;
===Heath===&lt;br /&gt;
{{main|Heath}}&lt;br /&gt;
Heath is first seen at [[Hippowdon Temple]] trying to get the Yellow Gem. Before this, though, he kidnapped {{ra|Keith}} and used his [[Capture Styler|Styler]] to fool the other Rangers. He controls a {{p|Magnezone}}, a {{p|Rhyperior}}, and an {{p|Electivire}}. He&#039;s the most loyal member of the Sinis Trio and stays with the boss of [[Team Dim Sun]] even after Ice and Lavana run away at Altru Tower, but he abandons everyone at the end to escape to the Countryside. He also speaks English poorly.&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| style=&amp;quot;background: #{{dark color light}}; {{roundy|10px}}; border: 3px solid #{{poison color}}&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| トリオ・ザ・ヘル &#039;&#039;Hell Trio&#039;&#039;&lt;br /&gt;
| From &#039;&#039;hell&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English, Italian&lt;br /&gt;
| Sinis Trio&lt;br /&gt;
| From &#039;&#039;sinister&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Sinis-Trio&lt;br /&gt;
| Same as English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| SinisTrio&lt;br /&gt;
| Same as English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Sinis Trío&lt;br /&gt;
| Same as English name&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Team Dim Sun}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
[[Category:Groups consisting of characters with different genders]]&lt;br /&gt;
[[Category:Ranger: Shadows of Almia characters]]&lt;br /&gt;
[[Category:Game characters]]&lt;br /&gt;
&lt;br /&gt;
[[de:SinisTrio]]&lt;br /&gt;
[[es:Sinis Trío]]&lt;br /&gt;
[[fr:Sinis-Trio]]&lt;br /&gt;
[[it:Sinis Trio]]&lt;br /&gt;
[[ja:トリオ・ザ・ヘル]]&lt;br /&gt;
[[zh:地狱三人组]]&lt;/div&gt;</summary>
		<author><name>Tmr</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Aura&amp;diff=2920935</id>
		<title>Aura</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Aura&amp;diff=2920935"/>
		<updated>2019-02-01T23:23:01Z</updated>

		<summary type="html">&lt;p&gt;Tmr: changing the hiragana to romaji so that it can actually be read&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{move|Aura (wave)}}&lt;br /&gt;
{{cleanup}}&lt;br /&gt;
[[File:Ash Aura.png|thumb|right|250px|{{Ash}} using Aura]]&lt;br /&gt;
&#039;&#039;&#039;Aura&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|波導|Hadou}}&#039;&#039;&#039; &#039;&#039;wave-guiding&#039;&#039;) is a form of spiritual energy introduced in &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039;. It is described as the essence of every living creature.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Lucario movie aura.png|thumb|left|250px|{{OBP|Lucario|M08}} using Aura]]&lt;br /&gt;
In the [[Pokémon world]]&#039;s past, there were once humans that could sense Aura and control its power. These humans, known as Aura Guardians, traveled around doing good deeds and passing on their skills to those who also possessed this innate ability. One famous Aura Guardian was [[Sir Aaron]], who took a {{OBP|Lucario|M08}} as his apprentice and became a hero when he sacrificed himself to stop a war from destroying the area around the [[Tree of Beginning]]. In &#039;&#039;[[DP056|The Keystone Pops!]]&#039;&#039;, the group heard the story of how a {{p|Spiritomb}} was sealed away by an Aura Guardian who traveled with a {{p|Pikachu}}. In &#039;&#039;[[DP071|Pokémon Ranger and the Kidnapped Riolu! (Part 1)]]&#039;&#039;, {{Ash}} and {{ashfr}} meet an unnaturally strong {{p|Riolu}} [[Aura Sphere Riolu|capable of using]] the move {{m|Aura Sphere}}. Ash demonstrates the ability to sense Riolu&#039;s Aura several times over the remainder of the episode and [[DP072|the next]]. Later, in &#039;&#039;[[DP127|Sliding Into Seventh]]&#039;&#039;, the [[Pokédex]] entry of {{p|Medicham}} reveals it has the capability to read Aura.&lt;br /&gt;
&lt;br /&gt;
The Aura Guardians disappeared from history, for some undisclosed reason, a long time before the present era. The only humans in the present time known to have the ability to control Aura are [[Riley]] and Ash, though Ash has chosen to continue his journey as a [[Pokémon Trainer]] rather than follow up on the revelation. However, he did follow in the footsteps of both known Aura Guardians by helping Lucario to save the Tree of Beginning and resealing Spiritomb.&lt;br /&gt;
&lt;br /&gt;
===Capabilities of Aura===&lt;br /&gt;
[[File:Riley aura.png|Riley using Aura to contain an explosion|thumb|right|210px]]&lt;br /&gt;
* Ability to read minds and actions of another being&lt;br /&gt;
* Ability to &amp;quot;sense&amp;quot; other Auras and view surroundings even with a blindfold, also allows users to view through some objects&lt;br /&gt;
* Projection of one&#039;s Aura; such as to create barriers or {{m|Aura Sphere|attacks}}. It can also be used to transfer Aura to others, a method that can be fatal to the user.&lt;br /&gt;
* Activation of [[time flower]]s&lt;br /&gt;
&lt;br /&gt;
===Aura Guardians===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Sir Aaron art.png|[[Sir Aaron]] was a fully realized Aura Guardian.&lt;br /&gt;
File:Lucario M08.png|[[Lucario (M08)]] training to become an Aura Guardian&lt;br /&gt;
File:Aura Guardian Pikachu.png|&#039;&#039;[[DP056|The Keystone Pops!]]&#039;&#039; briefly features a fully realized Aura Guardian.&lt;br /&gt;
File:Riley anime.png|[[Riley]] training to become an Aura Guardian&lt;br /&gt;
File:Riley Lucario.png|[[Riley&#039;s Lucario]] training to become an Aura Guardian&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Aura Adventures.png|thumb|200px|Riley and his Lucario using Aura]]&lt;br /&gt;
Aura in the Pokémon Adventures manga is explained as a wave that can be picked up by people just like sound. Certain Pokémon and humans can pick up this sound, allowing them to see and sense the Auras of others. However, due to the fact that Aura is the same as sound, it can be interrupted by anything that cuts the airspace.&lt;br /&gt;
&lt;br /&gt;
Known users of Aura include Riley and his Pokémon, {{TP|Riley|Lucario}} and {{p|Riolu}}. Riley and {{p|Lucario}} had their Aura abilities blocked by two {{tc|Roughneck}}s that were attacking [[Iron Island]] when they used their {{p|Mothim}} to use {{m|Air Slash}}, cutting up the airspace around it. This prevented Riley and his Pokémon from tracking their Aura, along with blinding their eyes with {{p|Vespiquen}} honey. Once {{adv|Diamond}} defeated the Mothim, thus causing the Aura to be visible again, Riley and Lucario unleashed their wrath upon them.&lt;br /&gt;
&lt;br /&gt;
[[Korrina]]&#039;s {{TP|Korrina|Lucario}} is also able to use Aura, using it to prevent [[Celosia]]&#039;s {{p|Aegislash}} from mind controlling itself and those around it.&lt;br /&gt;
&lt;br /&gt;
====Capabilities of Aura====&lt;br /&gt;
* Ability to read minds and actions of another being&lt;br /&gt;
* Ability to &amp;quot;sense&amp;quot; other Auras even while blinded&lt;br /&gt;
* Ability to track an Aura belonging to a specific person as long as they have a piece of the Aura to track&lt;br /&gt;
* Ability to prevent mind control of itself and those around it&lt;br /&gt;
&lt;br /&gt;
===In the Phantom Thief Pokémon 7 manga===&lt;br /&gt;
[[File:Aura P7.png|thumb|200px|Lily using Aura]]&lt;br /&gt;
Aura is first revealed in &#039;&#039;[[P7-05|Escape From Team Galactic]]&#039;&#039; as a form of energy that all humans and Pokémon emit. While Pokémon like [[Hiori&#039;s Lucario]] can naturally sense Aura, there are certain cases when a human can sense it. One known human who can sense Aura is Hiori&#039;s sister, {{OBP|Lily|Pokémon 7}}, and it was this ability that [[Team Galactic]] kidnapped her at a young age for their own selfish, evil goals.&lt;br /&gt;
&lt;br /&gt;
A special cloak made by Team Galactic was shown to be able to hide the Aura of the user, preventing them from being tracked. &lt;br /&gt;
&lt;br /&gt;
====Capabilities of Aura====&lt;br /&gt;
* Ability to sense other Auras&lt;br /&gt;
* Ability to see the Auras of others&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Try Adventure manga===&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
[[File:Aura TA.png|thumb|200px|Riolu using Aura]]&lt;br /&gt;
[[Manami]]&#039;s {{p|Riolu}} used Aura in [[TA34]].&lt;br /&gt;
{{sectionstub}}&lt;br /&gt;
{{right clear}}&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
[[File:Aura Sphere VI.png|thumb|250px|{{p|Togekiss}} using Aura Sphere]]&lt;br /&gt;
===In core series games===&lt;br /&gt;
[[File:Spr Pt Riley.png|left|frame|Riley&#039;s sprite in Platinum]]&lt;br /&gt;
The [[move]] {{m|Aura Sphere}} explicitly uses &amp;quot;aura power&amp;quot; (Japanese: &#039;&#039;&#039;{{tt|波導|はどう}}の　{{tt|力|ちから}}&#039;&#039;&#039; &#039;&#039;wave-guiding power&#039;&#039;) and is in a group of {{cat|aura and pulse moves}} that can be boosted by the [[Ability]] {{a|Mega Launcher}}.&lt;br /&gt;
&lt;br /&gt;
[[Riley]]&#039;s animation in {{v2|Platinum}} seems to suggest he can use Aura as well, as his hand lights with a blue glow. The {{p|Riolu}} Egg he gives the player is the only available Riolu in the game, and Riley also trains a Lucario.&lt;br /&gt;
&lt;br /&gt;
In {{g|X and Y}}, [[Korrina]] claims that something in {{player}}&#039;s aura (Japanese: &#039;&#039;&#039;{{tt|波動|はどう}}&#039;&#039;&#039; &#039;&#039;wave&#039;&#039;) is the reason one of her Lucario feels a bond with them.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Mystery Dungeon series===&lt;br /&gt;
The personality quiz at the beginning of [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]] mentions Aura. After answering the quiz, the player&#039;s Aura is read, and described as being a particular color, which is determined by the [[Nintendo DS]]&#039;s UI color or MAC address.&lt;br /&gt;
&lt;br /&gt;
===In the Super Smash Bros. series===&lt;br /&gt;
In the Super Smash Bros. series, almost all of {{SSB|Lucario}}&#039;s moves use Aura. In these games, thanks to Aura, the more damage Lucario has, the more powerful its attacks are. In Brawl, when Lucario gets a Smash Ball, it can execute its [[Final Smash]], {{DL|Final Smash|Aura Storm}}. During the attack, Lucario focuses its Aura into a powerful beam that the player controls. During the Subspace Emissary, Lucario used its Aura to see Snake hiding in his box.&lt;br /&gt;
&lt;br /&gt;
In Super Smash Bros. for Nintendo 3DS/Wii U, [[Mega Evolution]], Lucario&#039;s new Final Smash, maximizes the Aura, which normally requires it to take at least 190% damage.&lt;br /&gt;
&lt;br /&gt;
In Super Smash Bros. Ultimate, Lucario combines its previous Final Smashes into one by Mega Evolving into Mega Lucario before using Aura Storm.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
This listing is of cards mentioning or featuring Aura or its Pokémon in the {{g|Trading Card Game}}.&lt;br /&gt;
&lt;br /&gt;
{{cardlist/header|Aura&#039;s Pokémon|Metal|char=yes}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|PCG-P Promo|Aura&#039;s Lucario|75}}|type=Metal|jpset=PCG-P Promotional cards|jpnum=075/PCG-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|PCG-P Promo|Aura&#039;s Lucario|79}}|type=Metal|jpset=PCG-P Promotional cards|jpnum=079/PCG-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|PCG-P Promo|Aura&#039;s Lucario|90}}|type=Metal|jpset=PCG-P Promotional cards|jpnum=090/PCG-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|PCG-P Promo|Aura&#039;s Lucario|92}}|type=Metal|jpset=PCG-P Promotional cards|jpnum=092/PCG-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Movie VS Pack|Aura&#039;s Lucario|12}}|type=Metal|jpset=Movie Commemoration VS Pack: Aura&#039;s Lucario|jpnum=012/020|jpset2=PCG-P Promotional cards|jpnum2=093/PCG-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Master Kit Side Deck|Aura&#039;s Lucario ex|6}}|type=Metal|jpsetlink=Master Kit|jpset=Side Deck|jpnum=006/012}}&lt;br /&gt;
{{cardlist/div|Other related cards|Metal}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Movie VS Pack|Aaron&#039;s Aura|19}}|type=Trainer|type2=Supporter|jpset=Movie Commemoration VS Pack: Aura&#039;s Lucario|jpnum=019/020}}&lt;br /&gt;
{{cardlist/footer|Metal}}&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
In paranormal theory, an {{wp|Aura (paranormal)|aura}} is a field of light said to surround living beings, the color of which is determined by the particular person&#039;s disposition. It is often used in artwork to cause objects or people of high importance to stand out. Aura could also be based on the Chinese concept of &#039;&#039;{{wp|qi}}&#039;&#039;, which often refers to the life-force existing in all living things.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fighting color}}|bordercolor={{fighting color light}}&lt;br /&gt;
|zh_cmn=波導 &#039;&#039;{{tt|Bōdǎo|Wave-guiding}}&#039;&#039;&amp;lt;br&amp;gt;波動 &#039;&#039;{{tt|Bōdòng|Wave}}&#039;&#039;&lt;br /&gt;
|nl=Aura&lt;br /&gt;
|fr=Aura&lt;br /&gt;
|de=Aura&lt;br /&gt;
|it=Aura&lt;br /&gt;
|ko=파동 &#039;&#039;Padong&#039;&#039;&lt;br /&gt;
|pt_br=Aura&lt;br /&gt;
|ru=Аура &#039;&#039;Aura&#039;&#039;&lt;br /&gt;
|es=Aura&lt;br /&gt;
|vi=Linh khí&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
&lt;br /&gt;
[[de:Aura]]&lt;br /&gt;
[[it:Aura]]&lt;br /&gt;
[[ja:波導]]&lt;br /&gt;
[[zh:波導]]&lt;/div&gt;</summary>
		<author><name>Tmr</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mega_Evolution&amp;diff=2893399</id>
		<title>Mega Evolution</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mega_Evolution&amp;diff=2893399"/>
		<updated>2018-12-06T09:58:03Z</updated>

		<summary type="html">&lt;p&gt;Tmr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Mega|{{adv|Crystal}}&#039;s {{p|Meganium}} in [[Pokémon Adventures]], which is known as Mega in [[Chuang Yi]] translations|Megaree}}&lt;br /&gt;
[[File:Blaziken Mega Evolution.png|thumb|240px|Blaziken Mega Evolving into Mega Blaziken]]&lt;br /&gt;
&amp;lt;!--Mega Evolution is not an evolution method, and should not be classified as such.--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mega Evolution&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;メガシンカ&#039;&#039;&#039; &#039;&#039;Mega Evolution&#039;&#039;) is a transformation affecting {{OBP|Pokémon|species}} that was introduced in [[Generation VI]]. Mega-Evolved Pokémon are identified by having &amp;quot;Mega&amp;quot; in front of their name.&lt;br /&gt;
&lt;br /&gt;
There are 46 species of Pokémon that are capable of Mega Evolution, and there are 48 different Mega Evolutions.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[Korrina]], the Gym Leader of [[Shalour City]], is said to know secrets about Mega Evolution. The [[Tower of Mastery]] is also related to Mega Evolution. According to a [[Kalos]] legend, the first Pokémon to have been Mega Evolved was a {{p|Lucario}}. However, according to [[Elder (Meteor Village)|Zinnia&#039;s grandmother]] in [[Pokémon Omega Ruby and Alpha Sapphire]], {{p|Rayquaza}} was the first Pokémon to Mega Evolve; Mega Evolution was first discovered by the first meeting of humanity and Rayquaza. [[Professor Sycamore]] theorizes that Mega Evolution can only be achieved if there is a strong bond between a Trainer and its Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
[[File:Tretta Mega Evolution icon.png|thumb|150px|The Mega Evolution sigil, as seen in {{g|Tretta}}]]&lt;br /&gt;
In order to Mega Evolve, most Pokémon must be holding their appropriate [[Mega Stone]] and the Trainer must have a [[Key Stone]]. Only {{p|Rayquaza}} does not need a Mega Stone to Mega Evolve; instead, it must know the move {{m|Dragon Ascent}}.&lt;br /&gt;
&lt;br /&gt;
===In battle===&lt;br /&gt;
In any battle, each Trainer may Mega Evolve a single Pokémon once. Mega Evolution is essentially a free action a Pokémon may make in addition to its normal move, but if a Pokémon will not use a move, it cannot Mega Evolve. Mega Evolution occurs [[priority|before]] most actions except [[recall|switching]]. A Mega-Evolved Pokémon will only revert to its original state if it [[fainting|faints]] or the battle ends; if it is switched out, it will remain Mega Evolved.&lt;br /&gt;
&lt;br /&gt;
A Pokémon cannot Mega Evolve if it is being held in the airborne phase of {{m|Sky Drop}}. Neither volatile nor non-volatile [[status condition]]s such as paralysis, sleep, and infatuation will have any effect over a Pokémon&#039;s ability to Mega Evolve, even if they result in the Pokémon not being able to move that turn.&lt;br /&gt;
&lt;br /&gt;
Mega Stones are not affected by most moves or Abilities. If they would move a Mega Stone to or from a Pokémon that could use it to Mega Evolve, the moves {{m|Bestow}}, {{m|Covet}}, {{m|Fling}}, {{m|Thief}}, {{m|Trick}}, and {{m|Switcheroo}} will fail and the Abilities {{a|Magician}}, {{a|Pickpocket}} and {{a|Symbiosis}} will not activate. The move {{m|Knock Off}} cannot remove a Mega Stone from a Pokémon that can use it to Mega Evolve, and Knock Off&#039;s power will not be increased since it cannot remove the item. The moves {{m|Embargo}} and {{m|Magic Room}} and the Ability {{a|Klutz}} will not prevent a Pokémon from using its respective Mega Stone to Mega Evolve.&lt;br /&gt;
&lt;br /&gt;
Changes in a Pokémon&#039;s [[Ability]] will take place immediately. A {{p|Sharpedo}} that normally has {{a|Speed Boost}} will not gain a boost in Speed at the end of the turn it Mega Evolves, but if it uses a biting move such as {{m|Crunch}} that turn, it will be boosted by {{a|Strong Jaw}}, its Ability as Mega Sharpedo.&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
In [[Generation VI]], performing Mega Evolution will not alter the turn order. A Pokémon with a lower Speed than their opponent will still go after them on the one turn the Mega Evolution occurs, even if their Mega Evolution increases Speed and would otherwise cause them to go first. The opposite is also true for Pokémon who lose Speed from Mega Evolution, such as {{p|Garchomp}}. However, turn order will be determined normally on every turn afterwards.&lt;br /&gt;
&lt;br /&gt;
Otherwise, stat changes and type changes due to Mega Evolution take effect immediately and damage calculation proceeds as usual. For example, a Pokémon whose Mega Evolution has a lower base Defense stat takes greater damage from physical moves on the turn it Mega Evolves. Likewise, the move {{m|Gyro Ball}} considers the Pokémon&#039;s Speed stat after Mega Evolution for damage calculation, not before.&lt;br /&gt;
&lt;br /&gt;
Likewise, even if a Pokémon only has an Ability such as {{a|Prankster}} before Mega Evolution, appropriate moves will gain priority. If a Pokémon gains Prankster upon Mega Evolution, appropriate moves will not gain priority.&lt;br /&gt;
&lt;br /&gt;
When the player Mega Evolves a Pokémon for the first time since the save file is accessed, a longer animation than usual will play, showing the player activating the Mega Evolution with his or her Mega Bracelet. On subsequent uses of Mega Evolution, a shorter animation will play, showing only the Pokémon as it Mega Evolves.&lt;br /&gt;
&lt;br /&gt;
====Generation VII====&lt;br /&gt;
In [[Generation VII]], a Pokémon&#039;s Speed after Mega Evolution is used to determine turn order, not its Speed before. Likewise, if a Pokémon only has an Ability such as {{a|Prankster}} before Mega Evolution, appropriate moves will not gain priority. If a Pokémon gains Prankster upon Mega Evolution, appropriate moves will gain priority.&lt;br /&gt;
&lt;br /&gt;
{{p|Rayquaza}} cannot Mega Evolve if it holds a [[Z-Crystal]].&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
[[File:Mega Evolution Contest Spectacular.png|thumb|220px|A {{p|Gardevoir}} Mega Evolving in a Contest Spectacular]]&lt;br /&gt;
In [[Pokémon Omega Ruby and Alpha Sapphire]], Mega Evolution can also occur during the {{pkmn|Contest#Secondary judging|Talent Round}} of [[Pokémon Contest|Pokémon Contest Spectaculars]]. If the participating Pokémon is holding its corresponding Mega Stone when its [[appeal]] causes the audience&#039;s excitement to reach its peak, it will Mega Evolve and perform a {{DL|Appeal|Spectacular Talent}}. The Pokémon will remain Mega Evolved for the remainder of the Talent Round.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Omega Ruby and Alpha Sapphire, when summoned by the [[Eon Flute]], {{p|Latios}}{{sup/6|OR}} or {{p|Latias}}{{sup/6|AS}} will Mega Evolve before the player mounts it to [[soaring in the sky|soar in the sky]]. It will Mega Evolve even if it is not holding its corresponding Mega Stone, since the Eon Pokémon is summoned even if it is no longer in the player&#039;s game.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
A Mega-Evolved Pokémon has different [[base stats]], with the exception of {{stat|HP}}, and can have a different [[Ability]] and [[type]] from its non-Mega-Evolved form. Every Mega-Evolved Pokémon (except for Mega Alakazam in Generation VI) has a base stat total 100 points higher than that of its base form.&lt;br /&gt;
&lt;br /&gt;
==Pokémon capable of Mega Evolution==&lt;br /&gt;
===Introduced in {{pkmn|X and Y}}===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; border: 3px solid #{{y color}}; background: #{{x color}}&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;background: #{{x color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! colspan=3 style=&amp;quot;background: #{{x color light}}&amp;quot; | Before Mega Evolution&lt;br /&gt;
! colspan=3 style=&amp;quot;background: #{{x color light}}&amp;quot; | After Mega Evolution&lt;br /&gt;
! rowspan=2 style=&amp;quot;background: #{{x color light}}; {{roundytr|5px}}&amp;quot; | Mega Stone&lt;br /&gt;
|- style=&amp;quot;background: #{{x color light}}&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
! Ability&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
! Ability&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Venusaur}}&lt;br /&gt;
|[[File:003Venusaur.png|150px|Venusaur]]&lt;br /&gt;
|{{typecolor|Grass}}{{typecolor|Poison}}&lt;br /&gt;
|{{a|Overgrow}}&amp;lt;br&amp;gt;{{a|Chlorophyll}} (Hidden)&lt;br /&gt;
|[[File:003Venusaur-Mega.png|150px|Mega Venusaur]]&lt;br /&gt;
|{{typecolor|Grass}}{{typecolor|Poison}}&lt;br /&gt;
|{{a|Thick Fat}}&lt;br /&gt;
|[[File:Dream Venusaurite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Venusaurite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{p|Charizard}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:006Charizard.png|150px|Charizard]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{typecolor|Fire}}{{typecolor|Flying}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{a|Blaze}}&amp;lt;br&amp;gt;{{a|Solar Power}} (Hidden)&lt;br /&gt;
|[[File:006Charizard-Mega X.png|150px|Mega Charizard X]]&lt;br /&gt;
|{{typecolor|Fire}}{{typecolor|Dragon}}&lt;br /&gt;
|{{a|Tough Claws}}&lt;br /&gt;
|[[File:Dream Charizardite X Sprite.png|80px]]&amp;lt;br&amp;gt;[[Charizardite X]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|[[File:006Charizard-Mega Y.png|150px|Mega Charizard Y]]&lt;br /&gt;
|{{typecolor|Fire}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Drought}}&lt;br /&gt;
|[[File:Dream Charizardite Y Sprite.png|80px]]&amp;lt;br&amp;gt;[[Charizardite Y]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Blastoise}}&lt;br /&gt;
|[[File:009Blastoise.png|150px|Blastoise]]&lt;br /&gt;
|{{typecolor|Water}}&lt;br /&gt;
|{{a|Torrent}}&amp;lt;br&amp;gt;{{a|Rain Dish}} (Hidden)&lt;br /&gt;
|[[File:009Blastoise-Mega.png|150px|Mega Blastoise]]&lt;br /&gt;
|{{typecolor|Water}}&lt;br /&gt;
|{{a|Mega Launcher}}&lt;br /&gt;
|[[File:Dream Blastoisinite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Blastoisinite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Alakazam}}&lt;br /&gt;
|[[File:065Alakazam.png|150px|Alakazam]]&lt;br /&gt;
|{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Synchronize}} or&amp;lt;br&amp;gt;{{a|Inner Focus}}&amp;lt;br&amp;gt;{{a|Magic Guard}} (Hidden)&lt;br /&gt;
|[[File:065Alakazam-Mega.png|150px|Mega Alakazam]]&lt;br /&gt;
|{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Trace}}&lt;br /&gt;
|[[File:Dream Alakazite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Alakazite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Gengar}}&lt;br /&gt;
|[[File:094Gengar.png|150px|Gengar]]&lt;br /&gt;
|{{typecolor|Ghost}}{{typecolor|Poison}}&lt;br /&gt;
|{{a|Levitate}} (Generation VI)&amp;lt;br&amp;gt;{{a|Cursed Body}} (Generation VII)&lt;br /&gt;
|[[File:094Gengar-Mega.png|150px|Mega Gengar]]&lt;br /&gt;
|{{typecolor|Ghost}}{{typecolor|Poison}}&lt;br /&gt;
|{{a|Shadow Tag}}&lt;br /&gt;
|[[File:Dream Gengarite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Gengarite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Kangaskhan}}&lt;br /&gt;
|[[File:115Kangaskhan.png|150px|Kangaskhan]]&lt;br /&gt;
|{{typecolor|Normal}}&lt;br /&gt;
|{{a|Early Bird}} or&amp;lt;br&amp;gt;{{a|Scrappy}}&amp;lt;br&amp;gt;{{a|Inner Focus}} (Hidden)&lt;br /&gt;
|[[File:115Kangaskhan-Mega.png|150px|Mega Kangaskhan]]&lt;br /&gt;
|{{typecolor|Normal}}&lt;br /&gt;
|{{a|Parental Bond}}&lt;br /&gt;
|[[File:Dream Kangaskhanite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Kangaskhanite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Pinsir}}&lt;br /&gt;
|[[File:127Pinsir.png|150px|Pinsir]]&lt;br /&gt;
|{{typecolor|Bug}}&lt;br /&gt;
|{{a|Hyper Cutter}} or&amp;lt;br&amp;gt;{{a|Mold Breaker}}&amp;lt;br&amp;gt;{{a|Moxie}} (Hidden)&lt;br /&gt;
|[[File:127Pinsir-Mega.png|150px|Mega Pinsir]]&lt;br /&gt;
|{{typecolor|Bug}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Aerilate}}&lt;br /&gt;
|[[File:Dream Pinsirite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Pinsirite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Gyarados}}&lt;br /&gt;
|[[File:130Gyarados.png|150px|Gyarados]]&lt;br /&gt;
|{{typecolor|Water}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Intimidate}}&amp;lt;br&amp;gt;{{a|Moxie}} (Hidden)&lt;br /&gt;
|[[File:130Gyarados-Mega.png|150px|Mega Gyarados]]&lt;br /&gt;
|{{typecolor|Water}}{{typecolor|Dark}}&lt;br /&gt;
|{{a|Mold Breaker}}&lt;br /&gt;
|[[File:Dream Gyaradosite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Gyaradosite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Aerodactyl}}&lt;br /&gt;
|[[File:142Aerodactyl.png|150px|Aerodactyl]]&lt;br /&gt;
|{{typecolor|Rock}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Rock Head}} or&amp;lt;br&amp;gt;{{a|Pressure}}&amp;lt;br&amp;gt;{{a|Unnerve}} (Hidden)&lt;br /&gt;
|[[File:142Aerodactyl-Mega.png|150px|Mega Aerodactyl]]&lt;br /&gt;
|{{typecolor|Rock}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Tough Claws}}&lt;br /&gt;
|[[File:Dream Aerodactylite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Aerodactylite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{p|Mewtwo}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:150Mewtwo.png|150px|Mewtwo]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{a|Pressure}}&amp;lt;br&amp;gt;{{a|Unnerve}} (Hidden)&lt;br /&gt;
|[[File:150Mewtwo-Mega X.png|150px|Mega Mewtwo X]]&lt;br /&gt;
|{{typecolor|Psychic}}{{typecolor|Fighting}}&lt;br /&gt;
|{{a|Steadfast}}&lt;br /&gt;
|[[File:Dream Mewtwonite X Sprite.png|80px]]&amp;lt;br&amp;gt;[[Mewtwonite X]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|[[File:150Mewtwo-Mega Y.png|150px|Mega Mewtwo Y]]&lt;br /&gt;
|{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Insomnia}}&lt;br /&gt;
|[[File:Dream Mewtwonite Y Sprite.png|80px]]&amp;lt;br&amp;gt;[[Mewtwonite Y]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Ampharos}}&lt;br /&gt;
|[[File:181Ampharos.png|150px|Ampharos]]&lt;br /&gt;
|{{typecolor|Electric}}&lt;br /&gt;
|{{a|Static}}&amp;lt;br&amp;gt;{{a|Plus}} (Hidden)&lt;br /&gt;
|[[File:181Ampharos-Mega.png|150px|Mega Ampharos]]&lt;br /&gt;
|{{typecolor|Electric}}{{typecolor|Dragon}}&lt;br /&gt;
|{{a|Mold Breaker}}&lt;br /&gt;
|[[File:Dream Ampharosite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Ampharosite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Scizor}}&lt;br /&gt;
|[[File:212Scizor.png|150px|Scizor]]&lt;br /&gt;
|{{typecolor|Bug}}{{typecolor|Steel}}&lt;br /&gt;
|{{a|Swarm}} or&amp;lt;br&amp;gt;{{a|Technician}}&amp;lt;br&amp;gt;{{a|Light Metal}} (Hidden)&lt;br /&gt;
|[[File:212Scizor-Mega.png|150px|Mega Scizor]]&lt;br /&gt;
|{{typecolor|Bug}}{{typecolor|Steel}}&lt;br /&gt;
|{{a|Technician}}&lt;br /&gt;
|[[File:Dream Scizorite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Scizorite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Heracross}}&lt;br /&gt;
|[[File:214Heracross.png|150px|Heracross]]&lt;br /&gt;
|{{typecolor|Bug}}{{typecolor|Fighting}}&lt;br /&gt;
|{{a|Swarm}} or&amp;lt;br&amp;gt;{{a|Guts}}&amp;lt;br&amp;gt;{{a|Moxie}} (Hidden)&lt;br /&gt;
|[[File:214Heracross-Mega.png|150px|Mega Heracross]]&lt;br /&gt;
|{{typecolor|Bug}}{{typecolor|Fighting}}&lt;br /&gt;
|{{a|Skill Link}}&lt;br /&gt;
|[[File:Dream Heracronite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Heracronite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Houndoom}}&lt;br /&gt;
|[[File:229Houndoom.png|150px|Houndoom]]&lt;br /&gt;
|{{typecolor|Dark}}{{typecolor|Fire}}&lt;br /&gt;
|{{a|Early Bird}} or&amp;lt;br&amp;gt;{{a|Flash Fire}}&amp;lt;br&amp;gt;{{a|Unnerve}} (Hidden)&lt;br /&gt;
|[[File:229Houndoom-Mega.png|150px|Mega Houndoom]]&lt;br /&gt;
|{{typecolor|Dark}}{{typecolor|Fire}}&lt;br /&gt;
|{{a|Solar Power}}&lt;br /&gt;
|[[File:Dream Houndoominite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Houndoominite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Tyranitar}}&lt;br /&gt;
|[[File:248Tyranitar.png|150px|Tyranitar]]&lt;br /&gt;
|{{typecolor|Rock}}{{typecolor|Dark}}&lt;br /&gt;
|{{a|Sand Stream}}&amp;lt;br&amp;gt;{{a|Unnerve}} (Hidden)&lt;br /&gt;
|[[File:248Tyranitar-Mega.png|150px|Mega Tyranitar]]&lt;br /&gt;
|{{typecolor|Rock}}{{typecolor|Dark}}&lt;br /&gt;
|{{a|Sand Stream}}&lt;br /&gt;
|[[File:Dream Tyranitarite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Tyranitarite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Blaziken}}&lt;br /&gt;
|[[File:257Blaziken.png|150px|Blaziken]]&lt;br /&gt;
|{{typecolor|Fire}}{{typecolor|Fighting}}&lt;br /&gt;
|{{a|Blaze}}&amp;lt;br&amp;gt;{{a|Speed Boost}} (Hidden)&lt;br /&gt;
|[[File:257Blaziken-Mega.png|150px|Mega Blaziken]]&lt;br /&gt;
|{{typecolor|Fire}}{{typecolor|Fighting}}&lt;br /&gt;
|{{a|Speed Boost}}&lt;br /&gt;
|[[File:Dream Blazikenite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Blazikenite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Gardevoir}}&lt;br /&gt;
|[[File:282Gardevoir.png|150px|Gardevoir]]&lt;br /&gt;
|{{typecolor|Psychic}}{{typecolor|Fairy}}&lt;br /&gt;
|{{a|Synchronize}} or&amp;lt;br&amp;gt;{{a|Trace}}&amp;lt;br&amp;gt;{{a|Telepathy}} (Hidden)&lt;br /&gt;
|[[File:282Gardevoir-Mega.png|150px|Mega Gardevoir]]&lt;br /&gt;
|{{typecolor|Psychic}}{{typecolor|Fairy}}&lt;br /&gt;
|{{a|Pixilate}}&lt;br /&gt;
|[[File:Dream Gardevoirite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Gardevoirite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Mawile}}&lt;br /&gt;
|[[File:303Mawile.png|150px|Mawile]]&lt;br /&gt;
|{{typecolor|Steel}}{{typecolor|Fairy}}&lt;br /&gt;
|{{a|Hyper Cutter}} or&amp;lt;br&amp;gt;{{a|Intimidate}}&amp;lt;br&amp;gt;{{a|Sheer Force}} (Hidden)&lt;br /&gt;
|[[File:303Mawile-Mega.png|150px|Mega Mawile]]&lt;br /&gt;
|{{typecolor|Steel}}{{typecolor|Fairy}}&lt;br /&gt;
|{{a|Huge Power}}&lt;br /&gt;
|[[File:Dream Mawilite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Mawilite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Aggron}}&lt;br /&gt;
|[[File:306Aggron.png|150px|Aggron]]&lt;br /&gt;
|{{typecolor|Steel}}{{typecolor|Rock}}&lt;br /&gt;
|{{a|Sturdy}} or&amp;lt;br&amp;gt;{{a|Rock Head}}&amp;lt;br&amp;gt;{{a|Heavy Metal}} (Hidden)&lt;br /&gt;
|[[File:306Aggron-Mega.png|150px|Mega Aggron]]&lt;br /&gt;
|{{typecolor|Steel}}&lt;br /&gt;
|{{a|Filter}}&lt;br /&gt;
|[[File:Dream Aggronite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Aggronite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Medicham}}&lt;br /&gt;
|[[File:308Medicham.png|150px|Medicham]]&lt;br /&gt;
|{{typecolor|Fighting}}{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Pure Power}}&amp;lt;br&amp;gt;{{a|Telepathy}} (Hidden)&lt;br /&gt;
|[[File:308Medicham-Mega.png|150px|Mega Medicham]]&lt;br /&gt;
|{{typecolor|Fighting}}{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Pure Power}}&lt;br /&gt;
|[[File:Dream Medichamite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Medichamite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Manectric}}&lt;br /&gt;
|[[File:310Manectric.png|150px|Manectric]]&lt;br /&gt;
|{{typecolor|Electric}}&lt;br /&gt;
|{{a|Static}} or&amp;lt;br&amp;gt;{{a|Lightning Rod}}&amp;lt;br&amp;gt;{{a|Minus}} (Hidden)&lt;br /&gt;
|[[File:310Manectric-Mega.png|150px|Mega Manectric]]&lt;br /&gt;
|{{typecolor|Electric}}&lt;br /&gt;
|{{a|Intimidate}}&lt;br /&gt;
|[[File:Dream Manectite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Manectite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Banette}}&lt;br /&gt;
|[[File:354Banette.png|150px|Banette]]&lt;br /&gt;
|{{typecolor|Ghost}}&lt;br /&gt;
|{{a|Insomnia}} or&amp;lt;br&amp;gt;{{a|Frisk}}&amp;lt;br&amp;gt;{{a|Cursed Body}} (Hidden)&lt;br /&gt;
|[[File:354Banette-Mega.png|150px|Mega Banette]]&lt;br /&gt;
|{{typecolor|Ghost}}&lt;br /&gt;
|{{a|Prankster}}&lt;br /&gt;
|[[File:Dream Banettite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Banettite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Absol}}&lt;br /&gt;
|[[File:359Absol.png|150px|Absol]]&lt;br /&gt;
|{{typecolor|Dark}}&lt;br /&gt;
|{{a|Pressure}} or&amp;lt;br&amp;gt;{{a|Super Luck}}&amp;lt;br&amp;gt;{{a|Justified}} (Hidden)&lt;br /&gt;
|[[File:359Absol-Mega.png|150px|Mega Absol]]&lt;br /&gt;
|{{typecolor|Dark}}&lt;br /&gt;
|{{a|Magic Bounce}}&lt;br /&gt;
|[[File:Dream Absolite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Absolite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Garchomp}}&lt;br /&gt;
|[[File:445Garchomp.png|150px|Garchomp]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Ground}}&lt;br /&gt;
|{{a|Sand Veil}}&amp;lt;br&amp;gt;{{a|Rough Skin}} (Hidden)&lt;br /&gt;
|[[File:445Garchomp-Mega.png|150px|Mega Garchomp]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Ground}}&lt;br /&gt;
|{{a|Sand Force}}&lt;br /&gt;
|[[File:Dream Garchompite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Garchompite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Lucario}}&lt;br /&gt;
|[[File:448Lucario.png|150px|Lucario]]&lt;br /&gt;
|{{typecolor|Fighting}}{{typecolor|Steel}}&lt;br /&gt;
|{{a|Steadfast}} or&amp;lt;br&amp;gt;{{a|Inner Focus}}&amp;lt;br&amp;gt;{{a|Justified}} (Hidden)&lt;br /&gt;
|[[File:448Lucario-Mega.png|150px|Mega Lucario]]&lt;br /&gt;
|{{typecolor|Fighting}}{{typecolor|Steel}}&lt;br /&gt;
|{{a|Adaptability}}&lt;br /&gt;
|[[File:Dream Lucarionite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Lucarionite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot;|{{p|Abomasnow}}&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|[[File:460Abomasnow.png|150px|Abomasnow]]&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|{{typecolor|Grass}}{{typecolor|Ice}}&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|{{a|Snow Warning}}&amp;lt;br&amp;gt;{{a|Soundproof}} (Hidden)&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|[[File:460Abomasnow-Mega.png|150px|Mega Abomasnow]]&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|{{typecolor|Grass}}{{typecolor|Ice}}&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|{{a|Snow Warning}}&lt;br /&gt;
|style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot;|[[File:Dream Abomasite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Abomasite]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Introduced in {{pkmn|Omega Ruby and Alpha Sapphire}}===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; border: 3px solid #{{alpha sapphire color}}; background: #{{omega ruby color}}&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;background: #{{omega ruby color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! colspan=3 style=&amp;quot;background: #{{omega ruby color light}}&amp;quot; | Before Mega Evolution&lt;br /&gt;
! colspan=3 style=&amp;quot;background: #{{omega ruby color light}}&amp;quot; | After Mega Evolution&lt;br /&gt;
! rowspan=2 style=&amp;quot;background: #{{omega ruby color light}}; {{roundytr|5px}}&amp;quot; | Mega Stone&lt;br /&gt;
|- style=&amp;quot;background: #{{omega ruby color light}}&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
! Ability&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
! Ability&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Beedrill}}&lt;br /&gt;
|[[File:015Beedrill.png|150px|Beedrill]]&lt;br /&gt;
|{{typecolor|Bug}}{{typecolor|Poison}}&lt;br /&gt;
|{{a|Swarm}}&amp;lt;br&amp;gt;{{a|Sniper}} (Hidden)&lt;br /&gt;
|[[File:015Beedrill-Mega.png|150px|Mega Beedrill]]&lt;br /&gt;
|{{typecolor|Bug}}{{typecolor|Poison}}&lt;br /&gt;
|{{a|Adaptability}}&lt;br /&gt;
|[[File:Dream Beedrillite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Beedrillite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Pidgeot}}&lt;br /&gt;
|[[File:018Pidgeot.png|150px|Pidgeot]]&lt;br /&gt;
|{{typecolor|Normal}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Keen Eye}} or&amp;lt;br&amp;gt;{{a|Tangled Feet}}&amp;lt;br&amp;gt;{{a|Big Pecks}} (Hidden)&lt;br /&gt;
|[[File:018Pidgeot-Mega.png|150px|Mega Pidgeot]]&lt;br /&gt;
|{{typecolor|Normal}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|No Guard}}&lt;br /&gt;
|[[File:Dream Pidgeotite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Pidgeotite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Slowbro}}&lt;br /&gt;
|[[File:080Slowbro.png|150px|Slowbro]]&lt;br /&gt;
|{{typecolor|Water}}{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Oblivious}} or&amp;lt;br&amp;gt;{{a|Own Tempo}}&amp;lt;br&amp;gt;{{a|Regenerator}} (Hidden)&lt;br /&gt;
|[[File:080Slowbro-Mega.png|150px|Mega Slowbro]]&lt;br /&gt;
|{{typecolor|Water}}{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Shell Armor}}&lt;br /&gt;
|[[File:Dream Slowbronite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Slowbronite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Steelix}}&lt;br /&gt;
|[[File:208Steelix.png|150px|Steelix]]&lt;br /&gt;
|{{typecolor|Steel}}{{typecolor|Ground}}&lt;br /&gt;
|{{a|Rock Head}} or&amp;lt;br&amp;gt;{{a|Sturdy}}&amp;lt;br&amp;gt;{{a|Sheer Force}} (Hidden)&lt;br /&gt;
|[[File:208Steelix-Mega.png|150px|Mega Steelix]]&lt;br /&gt;
|{{typecolor|Steel}}{{typecolor|Ground}}&lt;br /&gt;
|{{a|Sand Force}}&lt;br /&gt;
|[[File:Dream Steelixite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Steelixite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Sceptile}}&lt;br /&gt;
|[[File:254Sceptile.png|150px|Sceptile]]&lt;br /&gt;
|{{typecolor|Grass}}&lt;br /&gt;
|{{a|Overgrow}}&amp;lt;br&amp;gt;{{a|Unburden}} (Hidden)&lt;br /&gt;
|[[File:254Sceptile-Mega.png|150px|Mega Sceptile]]&lt;br /&gt;
|{{typecolor|Grass}}{{typecolor|Dragon}}&lt;br /&gt;
|{{a|Lightning Rod}}&lt;br /&gt;
|[[File:Dream Sceptilite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Sceptilite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Swampert}}&lt;br /&gt;
|[[File:260Swampert.png|150px|Swampert]]&lt;br /&gt;
|{{typecolor|Water}}{{typecolor|Ground}}&lt;br /&gt;
|{{a|Torrent}}&amp;lt;br&amp;gt;{{a|Damp}} (Hidden)&lt;br /&gt;
|[[File:260Swampert-Mega.png|150px|Mega Swampert]]&lt;br /&gt;
|{{typecolor|Water}}{{typecolor|Ground}}&lt;br /&gt;
|{{a|Swift Swim}}&lt;br /&gt;
|[[File:Dream Swampertite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Swampertite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Sableye}}&lt;br /&gt;
|[[File:302Sableye.png|150px|Sableye]]&lt;br /&gt;
|{{typecolor|Dark}}{{typecolor|Ghost}}&lt;br /&gt;
|{{a|Keen Eye}} or&amp;lt;br&amp;gt;{{a|Stall}}&amp;lt;br&amp;gt;{{a|Prankster}} (Hidden)&lt;br /&gt;
|[[File:302Sableye-Mega.png|150px|Mega Sableye]]&lt;br /&gt;
|{{typecolor|Dark}}{{typecolor|Ghost}}&lt;br /&gt;
|{{a|Magic Bounce}}&lt;br /&gt;
|[[File:Dream Sablenite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Sablenite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Sharpedo}}&lt;br /&gt;
|[[File:319Sharpedo.png|150px|Sharpedo]]&lt;br /&gt;
|{{typecolor|Water}}{{typecolor|Dark}}&lt;br /&gt;
|{{a|Rough Skin}}&amp;lt;br&amp;gt;{{a|Speed Boost}} (Hidden)&lt;br /&gt;
|[[File:319Sharpedo-Mega.png|150px|Mega Sharpedo]]&lt;br /&gt;
|{{typecolor|Water}}{{typecolor|Dark}}&lt;br /&gt;
|{{a|Strong Jaw}}&lt;br /&gt;
|[[File:Dream Sharpedonite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Sharpedonite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Camerupt}}&lt;br /&gt;
|[[File:323Camerupt.png|150px|Camerupt]]&lt;br /&gt;
|{{typecolor|Fire}}{{typecolor|Ground}}&lt;br /&gt;
|{{a|Magma Armor}} or&amp;lt;br&amp;gt;{{a|Solid Rock}}&amp;lt;br&amp;gt;{{a|Anger Point}} (Hidden)&lt;br /&gt;
|[[File:323Camerupt-Mega.png|150px|Mega Camerupt]]&lt;br /&gt;
|{{typecolor|Fire}}{{typecolor|Ground}}&lt;br /&gt;
|{{a|Sheer Force}}&lt;br /&gt;
|[[File:Dream Cameruptite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Cameruptite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Altaria}}&lt;br /&gt;
|[[File:334Altaria.png|150px|Altaria]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Natural Cure}}&amp;lt;br&amp;gt;{{a|Cloud Nine}} (Hidden)&lt;br /&gt;
|[[File:334Altaria-Mega.png|150px|Mega Altaria]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Fairy}}&lt;br /&gt;
|{{a|Pixilate}}&lt;br /&gt;
|[[File:Dream Altarianite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Altarianite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Glalie}}&lt;br /&gt;
|[[File:362Glalie.png|150px|Glalie]]&lt;br /&gt;
|{{typecolor|Ice}}&lt;br /&gt;
|{{a|Inner Focus}} or&amp;lt;br&amp;gt;{{a|Ice Body}}&amp;lt;br&amp;gt;{{a|Moody}} (Hidden)&lt;br /&gt;
|[[File:362Glalie-Mega.png|150px|Mega Glalie]]&lt;br /&gt;
|{{typecolor|Ice}}&lt;br /&gt;
|{{a|Refrigerate}}&lt;br /&gt;
|[[File:Dream Glalitite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Glalitite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Salamence}}&lt;br /&gt;
|[[File:373Salamence.png|150px|Salamence]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Intimidate}}&amp;lt;br&amp;gt;{{a|Moxie}} (Hidden)&lt;br /&gt;
|[[File:373Salamence-Mega.png|150px|Mega Salamence]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Aerilate}}&lt;br /&gt;
|[[File:Dream Salamencite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Salamencite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Metagross}}&lt;br /&gt;
|[[File:376Metagross.png|150px|Metagross]]&lt;br /&gt;
|{{typecolor|Steel}}{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Clear Body}}&amp;lt;br&amp;gt;{{a|Light Metal}} (Hidden)&lt;br /&gt;
|[[File:376Metagross-Mega.png|150px|Mega Metagross]]&lt;br /&gt;
|{{typecolor|Steel}}{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Tough Claws}}&lt;br /&gt;
|[[File:Dream Metagrossite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Metagrossite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Latias}}&lt;br /&gt;
|[[File:380Latias.png|150px|Latias]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Levitate}}&lt;br /&gt;
|[[File:380Latias-Mega.png|150px|Mega Latias]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Levitate}}&lt;br /&gt;
|[[File:Dream Latiasite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Latiasite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Latios}}&lt;br /&gt;
|[[File:381Latios.png|150px|Latios]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Levitate}}&lt;br /&gt;
|[[File:381Latios-Mega.png|150px|Mega Latios]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Levitate}}&lt;br /&gt;
|[[File:Dream Latiosite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Latiosite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Rayquaza}}&lt;br /&gt;
|[[File:384Rayquaza.png|150px|Rayquaza]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Air Lock}}&lt;br /&gt;
|[[File:384Rayquaza-Mega.png|150px|Mega Rayquaza]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Delta Stream}}&lt;br /&gt;
|[[File:None.png|80px]]&amp;lt;br&amp;gt;None{{tt|*|After Rayquaza swallows the Meteorite during the Delta Episode storyline, any Rayquaza knowing Dragon Ascent can Mega Evolve.}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Lopunny}}&lt;br /&gt;
|[[File:428Lopunny.png|150px|Lopunny]]&lt;br /&gt;
|{{typecolor|Normal}}&lt;br /&gt;
|{{a|Cute Charm}} or&amp;lt;br&amp;gt;{{a|Klutz}}&amp;lt;br&amp;gt;{{a|Limber}} (Hidden)&lt;br /&gt;
|[[File:428Lopunny-Mega.png|150px|Mega Lopunny]]&lt;br /&gt;
|{{typecolor|Normal}}{{typecolor|Fighting}}&lt;br /&gt;
|{{a|Scrappy}}&lt;br /&gt;
|[[File:Dream Lopunnite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Lopunnite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Gallade}}&lt;br /&gt;
|[[File:475Gallade.png|150px|Gallade]]&lt;br /&gt;
|{{typecolor|Psychic}}{{typecolor|Fighting}}&lt;br /&gt;
|{{a|Steadfast}}&amp;lt;br&amp;gt;{{a|Justified}} (Hidden)&lt;br /&gt;
|[[File:475Gallade-Mega.png|150px|Mega Gallade]]&lt;br /&gt;
|{{typecolor|Psychic}}{{typecolor|Fighting}}&lt;br /&gt;
|{{a|Inner Focus}}&lt;br /&gt;
|[[File:Dream Galladite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Galladite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Audino}}&lt;br /&gt;
|[[File:531Audino.png|150px|Audino]]&lt;br /&gt;
|{{typecolor|Normal}}&lt;br /&gt;
|{{a|Healer}} or&amp;lt;br&amp;gt;{{a|Regenerator}}&amp;lt;br&amp;gt;{{a|Klutz}} (Hidden)&lt;br /&gt;
|[[File:531Audino-Mega.png|150px|Mega Audino]]&lt;br /&gt;
|{{typecolor|Normal}}{{typecolor|Fairy}}&lt;br /&gt;
|{{a|Healer}}&lt;br /&gt;
|[[File:Dream Audinite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Audinite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot;|{{p|Diancie}}&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|[[File:719Diancie.png|150px|Diancie]]&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|{{typecolor|Rock}}{{typecolor|Fairy}}&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|{{a|Clear Body}}&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|[[File:719Diancie-Mega.png|150px|Mega Diancie]]&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|{{typecolor|Rock}}{{typecolor|Fairy}}&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|{{a|Magic Bounce}}&lt;br /&gt;
|style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | [[File:Dream Diancite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Diancite]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
[[File:Mega Charizard X SSB4.png|thumb|Charizard as Mega Charizard X in Super Smash Bros. for Wii U]]&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. for Nintendo 3DS/Wii U]]===&lt;br /&gt;
{{SSB|Charizard}}&#039;s, {{SSB|Lucario}}&#039;s, and {{SSB|Mewtwo}}&#039;s [[Final Smash]]es Mega Evolve them into Mega Charizard X, Mega Lucario, and Mega Mewtwo Y, respectively. While Lucario and Charizard&#039;s Mega Evolutions are used as a temporary power-up, Mewtwo&#039;s is used to perform {{m|Psystrike}}.&lt;br /&gt;
&lt;br /&gt;
The Mega Evolutions of {{p|Blastoise}}, {{p|Blaziken}}, {{p|Kangaskhan}}, {{p|Venusaur}}, {{p|Lucario}}, {{p|Mewtwo}} (both forms), and {{p|Charizard}} (X form) appear as trophies in Super Smash Bros. for Wii U, while only Mega Venusaur and Blastoise appear in Super Smash Bros. for Nintendo 3DS.&lt;br /&gt;
&lt;br /&gt;
====Description====&lt;br /&gt;
{{movedesc|Unknown}}&lt;br /&gt;
{{movedescentry|[[Super Smash Bros. for Nintendo 3DS/Wii U]]|Evolve into Mega Charizard X. Breathe fire with B.{{tt|*|Super Smash Bros. for 3DS manual}}&amp;lt;br&amp;gt;Evolve into Mega Lucario. Aura power rises to max.{{tt|*|Super Smash Bros. for 3DS manual}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Ultimate]]===&lt;br /&gt;
While Mewtwo retains the ability to become Mega Mewtwo Y for Psystrike, Lucario uses his original Final Smash Aura Storm, but now transforms into Mega Lucario before using the attack.&lt;br /&gt;
&lt;br /&gt;
===[[Pokkén Tournament]]===&lt;br /&gt;
{{p|Lucario}}, {{p|Garchomp}}, {{p|Gardevoir}}, {{p|Gengar}}, {{p|Charizard}}, {{p|Blaziken}}, {{p|Sceptile}}, {{p|Scizor}}, {{p|Blastoise}}, {{p|Mewtwo}}, and [[Shadow Mewtwo]] are able to Mega Evolve through Synergy Burst, with Charizard and both of the Mewtwo Mega Evolving into their X forms. Mega Evolution can be triggered whenever a Pokémon capable of it has its Synergy Gauge filled up to the max during a battle. The Mega-Evolved Pokémon will revert to its regular form once it has used up all of its [[Synergy]] power.&lt;br /&gt;
&lt;br /&gt;
In addition, every time when Shadow Mewtwo is fought against in the game&#039;s story mode, it will Mega Evolve before the battle begins and stay in this state for the entire fight.&lt;br /&gt;
&lt;br /&gt;
On the [[Dragon&#039;s Nest]] battle stage, Mega {{p|Rayquaza}} appears in the form of both an enormous statue alongside the battle arena and a drawing on the ground of the battle arena. On the [[Old Ferrum Town (Winter)]] battle stage, Mega {{p|Swampert}} appears in the form of a giant snow sculpture. Mega Rayquaza itself is also a Support Pokémon available as part of the Pokkén Tournament DX Battle Pack.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Shuffle]]===&lt;br /&gt;
{{main|List of Pokémon by Pokémon Shuffle list number#Mega Evolution|List of Pokémon by Pokémon Shuffle list number → Mega Evolution}}&lt;br /&gt;
Before a Pokémon&#039;s Mega Evolution can be used in Pokémon Shuffle, its respective [[Mega Stone]] must be obtained (or in {{p|Rayquaza}}&#039;s case, the [[Meteorite]]), typically either by defeating its Mega-Evolved form in a {{pkmn|Trainer}} battle at the end of each {{DL|Pokémon Shuffle|Stages|Main Stage Area}} or as a prize for completing a [[Competitive Stage]] or reaching a certain point in an [[Escalation Battle]].&lt;br /&gt;
&lt;br /&gt;
The Pokémon placed in the first position (furthest to the left) when selecting {{DL|Pokémon Shuffle|Support Pokémon}} will Mega Evolve after the player fills the Mega Gauge by matching the Pokémon being Mega Evolved or matching Pokémon with the Mega Boost(+) [[Skill]]s who are of the same [[type]] as the Pokémon being Mega Evolved. The size of the Mega Gauge depends on the Pokémon being Mega Evolved, with each Pokémon requiring different numbers of icons to be matched to fill its gauge. The [[Mega Effects]] for each Mega form vary between Pokémon, replacing the Pokémon&#039;s Skill for the remainder of the battle.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Rumble World]]===&lt;br /&gt;
The player gains the ability to Mega Evolve their Pokémon after completing the challenge &amp;quot;Raid of the Mighty General&amp;quot;, then receiving the Special Stone Shop and a Mega Key from the rewards section of the ordinary shop. [[Mega Stone]]s for currently owned Pokémon can be bought and immediately attached to its corresponding Pokémon using the Special Stone Shop. The first Mega Stone of the player&#039;s choice is free (unless either the [[Red Orb|Red]] or [[Blue Orb]] is chosen instead) and every one after it costs 5 Poké Diamonds. During battle, Mega Evolution can performed by tapping the Mega Evolution button using a Pokémon equipped with a Mega Stone in battle. Mega Evolution can be used again on any Pokémon in the same battle, unlike in the main games.&lt;br /&gt;
&lt;br /&gt;
Mega-Evolved Pokémon revert after a completed trip, or when they are defeated or switched out. Mega Evolving will send out a shockwave that damages enemy Pokémon. This shockwave is capable of defeating and tipping over opposing Pokémon.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Super Mystery Dungeon]]===&lt;br /&gt;
[[File:Mega Evolution ingame PSMD.png|thumb|250px|Mega Evolution in Pokémon Super Mystery Dungeon]]&lt;br /&gt;
[[File:Berserk PSMD.png|thumb|250px|Mega Alakazam in Berserk mode]]&lt;br /&gt;
Mega Evolution allows Pokémon to become more powerful, attack multiple enemies, and break down walls. To achieve Mega Evolution, the player must find an [[Emera#List of emeras|Awakening Emera]] in a Dungeon. These [[Emera]]s can be attached to a Looplet of a Pokémon that can Mega Evolve, causing it to Mega Evolve immediately. A Looplet attached with an Awakening emera will have a rainbow glow [[File:MDBag Looplet 3 VI Sprite.png]]. Should it be given to {{p|Mewtwo}} or {{p|Charizard}}, their Mega Evolution will be chosen randomly.&lt;br /&gt;
&lt;br /&gt;
A bar will appear above the Mega-Evolved Pokémon after it transforms and will slowly start to fill up. As long as the bar is present, the Mega-Evolved Pokémon will keep their form even when moving to the next floor. Once the bar is filled, the Mega-Evolved Pokémon will go into {{DL|Status ailments in Mystery Dungeon|Miscellaneous status conditions|Berserk mode}}. In Berserk mode, the Pokémon will move around and use a powerful attack on any Pokémon surrounding it, friend and foe alike. This will go away after a while, and the Pokémon will revert to normal. When Mega Evolved, its regular attack will get a huge boost in power and range, destroy walls, and reveal purple sparkling spots on the floor which can be picked up for an item.&lt;br /&gt;
&lt;br /&gt;
Attaching an Awakening Emera to a Pokémon that cannot Mega Evolve increases its stats by a lot and give it different boosts. Pokémon that cannot Mega Evolve with an Awakening Emera attached will not go into Berserk mode.&lt;br /&gt;
&lt;br /&gt;
Awakening Emeras are hard to find and appear randomly in dungeons; like other Emeras, they will disappear if they are not reached in time.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Picross]]===&lt;br /&gt;
Once a player purchases a Mega Pencil from [[Professor Tetra]] for 500 Picrites, puzzles for Mega Evolutions can be solved. Furthermore, murals can be solved one tile at a time to display {{p|Groudon}} and {{p|Kyogre}}&#039;s Primal Reversions.&lt;br /&gt;
&lt;br /&gt;
Only one Mega Evolution can be set at one time, and they cannot be brought alongside their normal forms. Their skills are higher ranked than their normal counterpart, and they can be used on larger puzzles.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
Mega Evolution is featured in the [[Pokémon Trading Card Game]] as {{Mega}}{{TCG|Pokémon-EX|Pokémon}}{{EX}}. They were added as a new mechanic to the game in the {{TCG|XY}} expansion as an evolution of Pokémon-EX cards. Mega Evolving a Pokémon immediately ends a player&#039;s turn.&lt;br /&gt;
&lt;br /&gt;
{{Mega}}{{TCG|Pokémon-EX|Pokémon}}{{EX}} tend to have much higher HP and more powerful attacks than regular {{TCG|Pokémon-EX|Pokémon}}{{EX}}. Currently, all of them have exactly one attack. Uniquely, the artwork of {{Mega}}{{TCG|Pokémon-EX|Pokémon}}{{EX}} feature their attack&#039;s name printed in a stylized design on the card as part of the artwork itself. This name is displayed in Japanese, except for Japanese and Korean cards where the name is displayed in English. (Some special Japanese UR variant cards keep the name printed in Japanese instead of English.)&lt;br /&gt;
&lt;br /&gt;
Like all {{TCG|Pokémon-EX|Pokémon}}{{EX}}, a player who defeats a {{Mega}}{{TCG|Pokémon-EX|Pokémon}}{{EX}} takes two Prize Cards instead of one.&lt;br /&gt;
{{cardlist/header|Related cards|Colorless|char=yes}}&lt;br /&gt;
{{cardlist/div|{{Mega}} Pokémon{{EX}}|Rainbow}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Venusaur-EX (XY 2)|Venusaur]]{{EX}}|type=Grass|modified=yes|enset=XY|enrarity=Rare Holo ex|ennum=2/146|jpset=Collection X|jprarity=RR|jpnum=002/060|enset2=Evolutions|enrarity2=Rare Holo ex|ennum2=2/108|jpset2=Expansion Pack 20th Anniversary|jprarity2=RR|jpnum2=002/087|enset3=Evolutions|enrarity3=Rare Ultra|ennum3=100/108|jpset3=Expansion Pack 20th Anniversary|jprarity3=SR|jpnum3=089/087}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Blastoise-EX (XY 30)|Blastoise]]{{EX}}|type=Water|modified=yes|enset=XY|enrarity=Rare Holo ex|ennum=30/146|jpset=Collection Y|jprarity=RR|jpnum=015/060|enset2=Evolutions|enrarity2=Rare Holo ex|ennum2=22/108|jpset2=Expansion Pack 20th Anniversary|jprarity2=RR|jpnum2=022/087|enset3=Evolutions|enrarity3=Rare Ultra|ennum3=102/108|jpset3=Expansion Pack 20th Anniversary|jprarity3=SR|jpnum3=093/087}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Charizard-EX (Flashfire 13)|Charizard]]{{EX}}|type=Fire|modified=yes|enset=Flashfire|enrarity=Rare Holo ex|ennum=13/106|enset2=Flashfire|enrarity2=Rare Secret|ennum2=107/106|jpset=M Charizard-EX Mega Battle Deck|jpnum=002/021|jpset2=Wild Blaze|jprarity2=UR|jpnum2=088/080|enset3=Evolutions|enrarity3=Rare Holo ex|ennum3=13/108|jpset3=Expansion Pack 20th Anniversary|jprarity3=RR|jpnum3=013/087|enset4=Evolutions|enrarity4=Rare Ultra|ennum4=101/108|jpset4=Expansion Pack 20th Anniversary|jprarity4=SR|jpnum4=091/087}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Charizard-EX (Flashfire 69)|Charizard]]{{EX}}|type=Dragon|modified=yes|enset=Flashfire|enrarity=Rare Holo ex|ennum=69/106|enset2=Flashfire|enrarity2=Rare Secret|ennum2=108/106|jpset=Wild Blaze|jprarity=RR|jpnum=055/080|jpset2=Wild Blaze|jprarity2=UR|jpnum2=089/080}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Kangaskhan-EX (Flashfire 79)|Kangaskhan]]{{EX}}|type=Colorless|modified=yes|enset=Flashfire|enrarity=Rare Holo ex|ennum=79/106|enset2=Flashfire|enrarity2=Rare Secret|ennum2=109/106|jpset=Wild Blaze|jprarity=RR|jpnum=065/080|jpset2=Wild Blaze|jprarity2=UR|jpnum2=090/080|jpset3=Premium Champion Pack|jpnum3=094/131}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Heracross-EX (Furious Fists 5)|Heracross]]{{EX}}|type=Grass|modified=yes|enset=Furious Fists|enrarity=Rare Holo ex|ennum=5/111|enset2=Furious Fists|enrarity2=Rare Secret|ennum2=112/111|jpset=Rising Fist|jprarity=RR|jpnum=005/096|jpset2=Rising Fist|jprarity2=UR|jpnum2=104/096}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Lucario-EX (Furious Fists 55)|Lucario]]{{EX}}|type=Fighting|modified=yes|enset=Furious Fists|enrarity=Rare Holo ex|ennum=55/111|enset2=Furious Fists|enrarity2=Rare Secret|ennum2=113/111|jpset=Rising Fist|jprarity=RR|jpnum=053/096|jpset2=Rising Fist|jprarity2=UR|jpnum2=105/096|jpset3=Premium Champion Pack|jpnum3=075/131|jpset4=The Best of XY|jpnum4=063/171|enset5=Miscellaneous Promotional cards|ennum5=55a/111|jpset5=The Best of XY|jpnum5=176/171}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Manectric-EX (Phantom Forces 24)|Manectric]]{{EX}}|type=Lightning|modified=yes|enset=Phantom Forces|enrarity=Rare Holo ex|ennum=24/119|enset2=Phantom Forces|enrarity2=Rare Secret|ennum2=120/119|jpset=Phantom Gate|jprarity=RR|jpnum=024/088|jpset2=Phantom Gate|jprarity2=UR|jpnum2=096/088|jpset3=Premium Champion Pack|jpnum3=043/131|jpset4=The Best of XY|jpnum4=035/171|enset5=Miscellaneous Promotional cards|ennum5=24a/119|jpset5=The Best of XY|jpnum5=174/171}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Gengar-EX (Phantom Forces 35)|Gengar]]{{EX}}|type=Psychic|modified=yes|enset=Phantom Forces|enrarity=Rare Holo ex|ennum=35/119|enset2=Phantom Forces|enrarity2=Rare Secret|ennum2=121/119|jpset=Phantom Gate|jprarity=RR|jpnum=034/088|jpset2=Phantom Gate|jprarity2=UR|jpnum2=097/088|jpset3=Premium Champion Pack|jpnum3=049/131}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Gengar-EX (XY Promo 166)|Gengar]]{{EX}}|type=Psychic|modified=yes|enset=XY Black Star Promos|ennum=XY166|jpset=XY-P Promotional cards|jpnum=079/XY-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Metagross-EX (XY Promo 35)|Metagross]]{{EX}}|type=Metal|modified=yes|enset=XY Black Star Promos|ennum=XY35|jpset=XY-P Promotional cards|jpnum=102/XY-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Diancie-EX (XY Promo 44)|Diancie]]{{EX}}|type=Fairy|modified=yes|enset=XY Black Star Promos|ennum=XY44|jpset=XY-P Promotional cards|jpnum=093/XY-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Aggron-EX (Primal Clash 94)|Aggron]]{{EX}}|type=Metal|modified=yes|enset=Primal Clash|enrarity=Rare Holo ex|ennum=94/160|enset2=Primal Clash|enrarity2=Rare Ultra|ennum2=154/160|jpset=Gaia Volcano|jprarity=RR|jpnum=046/070|jpset2=Gaia Volcano|jprarity2=SR|jpnum2=076/070}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Gardevoir-EX (Primal Clash 106)|Gardevoir]]{{EX}}|type=Fairy|modified=yes|enset=Primal Clash|enrarity=Rare Holo ex|ennum=106/160|enset2=Primal Clash|enrarity2=Rare Ultra|ennum2=156/160|enset3=Generations|enrarity3=Rare Ultra|ennum3=RC31/RC32|jpset=Tidal Storm|jprarity=RR|jpnum=051/070|jpset2=Tidal Storm|jprarity2=SR|jpnum2=076/070|jpset3=PokéKyun Collection|jprarity3=RR|jpnum3=020/032}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Gallade-EX (Roaring Skies 35)|Gallade]]{{EX}}|type=Psychic|modified=yes|enset=Roaring Skies|enrarity=Rare Holo ex|ennum=35/108|enset2=Roaring Skies|enrarity2=Rare Ultra|ennum2=100/108|jpset=Emerald Break|jprarity=RR|jpnum=031/078|jpset2=Emerald Break|jprarity2=SR|jpnum2=081/078}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Latios-EX (Roaring Skies 59)|Latios]]{{EX}}|type=Dragon|modified=yes|enset=Roaring Skies|enrarity=Rare Holo ex|ennum=59/108|enset2=Roaring Skies|enrarity2=Rare Ultra|ennum2=102/108|jpset=Emerald Break|jprarity=RR|jpnum=049/078|jpset2=Emerald Break|jprarity2=SR|jpnum2=083/078}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Rayquaza-EX (Roaring Skies 61)|Rayquaza]]{{EX}}|type=Dragon|modified=yes|enset=Roaring Skies|enrarity=Rare Holo ex|ennum=61/108|jpset=M Rayquaza-EX Mega Battle Deck|jpnum=006/018}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Rayquaza-EX (Roaring Skies 76)|Rayquaza]]{{EX}}|type=Colorless|modified=yes|enset=Roaring Skies|enrarity=Rare Holo ex|ennum=76/108|enset2=Roaring Skies|enrarity2=Rare Ultra|ennum2=105/108|jpset=Emerald Break|jprarity=RR|jpnum=062/078|jpset2=Emerald Break|jprarity2=SR|jpnum2=086/078|jpset3=Premium Champion Pack|jpnum3=097/131|jpset4=XY-P Promotional cards|jpnum4=272/XY-P|jpset5=The Best of XY|jpnum5=105/171}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Absol-EX (XY Promo 63)|Absol]]{{EX}}|type=Darkness|modified=yes|enset=XY Black Star Promos|ennum=XY63|jpset=XY-P Promotional cards|jpnum=XY-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Blaziken-EX (XY Promo 86)|Blaziken]]{{EX}}|type=Fire|modified=yes|enset=XY Black Star Promos|ennum=XY86|jpset=XY-P Promotional cards|jpnum=138/XY-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Swampert-EX (XY Promo 87)|Swampert]]{{EX}}|type=Water|modified=yes|enset=XY Black Star Promos|ennum=XY87|jpset=XY-P Promotional cards|jpnum=XY-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Sceptile-EX (Ancient Origins 8)|Sceptile]]{{EX}}|type=Grass|enset=Ancient Origins|enrarity=Rare Holo ex|ennum=8/98|enset2=Ancient Origins|enrarity2=Rare Ultra|ennum2=85/98|jpset=Bandit Ring|jprarity=RR|jpnum=008/081|jpset2=Bandit Ring|jprarity2=SR|jpnum2=083/081|jpset3=Premium Champion Pack|jpnum3=007/131|jpset4=The Best of XY|jpnum4=007/171}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Ampharos-EX (Ancient Origins 28)|Ampharos]]{{EX}}|type=Lightning|enset=Ancient Origins|enrarity=Rare Holo ex|ennum=28/98|enset2=Ancient Origins|enrarity2=Rare Ultra|ennum2=88/98|jpset=Bandit Ring|jprarity=RR|jpnum=028/081|jpset2=Bandit Ring|jprarity2=SR|jpnum2=086/081}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Tyranitar-EX (Ancient Origins 43)|Tyranitar]]{{EX}}|type=Darkness|enset=Ancient Origins|enrarity=Rare Holo ex|ennum=43/98|enset2=Ancient Origins|enrarity2=Rare Ultra|ennum2=92/98|jpset=Bandit Ring|jprarity=RR|jpnum=043/081|jpset2=Bandit Ring|jprarity2=SR|jpnum2=090/081}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Rayquaza-EX (Ancient Origins 98)|Rayquaza]]{{EX}}|type=Colorless|enset=Ancient Origins|enrarity=Rare Ultra|ennum=98/98|jpset=Bandit Ring|jprarity=UR|jpnum=095/081}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Houndoom-EX (BREAKthrough 22)|Houndoom]]{{EX}}|type=Fire|enset=BREAKthrough|enrarity=Rare Holo ex|ennum=22/162|enset2=BREAKthrough|enrarity2=Rare Ultra|ennum2=154/162|jpset=Red Flash|jprarity=RR|jpnum=010/059|jpset2=Red Flash|jprarity2=SR|jpnum2=061/059}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Glalie-EX (BREAKthrough 35)|Glalie]]{{EX}}|type=Water|enset=BREAKthrough|enrarity=Rare Holo ex|ennum=35/162|enset2=BREAKthrough|enrarity2=Rare Ultra|ennum2=156/162|jpset=Blue Shock|jprarity=RR|jpnum=015/059|jpset2=Blue Shock|jprarity2=SR|jpnum2=061/059}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Mewtwo-EX (BREAKthrough 63)|Mewtwo]]{{EX}}|type=Psychic|enset=BREAKthrough|enrarity=Rare Holo ex|ennum=63/162|enset2=BREAKthrough|enrarity2=Rare Ultra|ennum2=159/162|jpset=Blue Shock|jprarity=RR|jpnum=026/059|jpset2=Blue Shock|jprarity2=SR|jpnum2=063/059|jpset3=Premium Champion Pack|jpnum3=051/131}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Mewtwo-EX (BREAKthrough 64)|Mewtwo]]{{EX}}|type=Psychic|enset=BREAKthrough|enrarity=Rare Holo ex|ennum=64/162|enset2=BREAKthrough|enrarity2=Rare Ultra|ennum2=160/162|jpset=Red Flash|jprarity=RR|jpnum=026/059|jpset2=Red Flash|jprarity2=SR|jpnum2=063/059|jpset3=Premium Champion Pack|jpnum3=052/131|jpset4=The Best of XY|jpnum4=043/171}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Aerodactyl-EX (XY Promo 98)|Aerodactyl]]{{EX}}|type=Fighting|enset=XY Black Star Promos|ennum=XY98|jpset=XY-P Promotional cards|jpnum=183/XY-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Mawile-EX (XY Promo 104)|Mawile]]{{EX}}|type=Fairy|enset=XY Black Star Promos|ennum=XY104|jpset=XY-P Promotional cards|jpnum=186/XY-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Gyarados-EX (BREAKpoint 27)|Gyarados]]{{EX}}|type=Water|enset=BREAKpoint|enrarity=Rare Holo ex|ennum=27/122|enset2=BREAKpoint|enrarity2=Rare Ultra|ennum2=115/122|jpset=Rage of the Broken Heavens|jprarity=RR|jpnum=019/080|jpset2=Rage of the Broken Heavens|jprarity2=SR|jpnum2=082/080}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Scizor-EX (BREAKpoint 77)|Scizor]]{{EX}}|type=Metal|enset=BREAKpoint|enrarity=Rare Holo ex|ennum=77/122|enset2=BREAKpoint|enrarity2=Rare Ultra|ennum2=120/122|jpset=Rage of the Broken Heavens|jprarity=RR|jpnum=058/080|jpset2=Rage of the Broken Heavens|jprarity2=SR|jpnum2=087/080}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Venusaur-EX (Generations 2)|Venusaur]]{{EX}}|type=Grass|enset=Generations|enrarity=Rare Holo ex|ennum=2/83|jpset=BREAK Starter Pack|jpnum=002/072}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Charizard-EX (Generations 12)|Charizard]]{{EX}}|type=Fire|enset=Generations|enrarity=Rare Holo ex|ennum=12/83|jpset=BREAK Starter Pack|jpnum=011/072}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Blastoise-EX (Generations 18)|Blastoise]]{{EX}}|type=Water|enset=Generations|enrarity=Rare Holo ex|ennum=18/83|jpset=BREAK Starter Pack|jpnum=074/072}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Alakazam-EX (Fates Collide 26)|Alakazam]]{{EX}}|type=Psychic|enset=Fates Collide|enrarity=Rare Holo ex|ennum=26/124|enset2=Fates Collide|enrarity2=Rare Ultra|ennum2=118/124|jpset=Awakening Psychic King|jprarity=RR|jpnum=024/078|jpset2=Awakening Psychic King|jprarity2=SR|jpnum2=081/078|jpset3=The Best of XY|jpnum3=041/171}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Altaria-EX (Fates Collide 69)|Altaria]]{{EX}}|type=Fairy|enset=Fates Collide|enrarity=Rare Holo ex|ennum=69/124|enset2=Fates Collide|enrarity2=Rare Ultra|ennum2=121/124|jpset=Awakening Psychic King|jprarity=RR|jpnum=054/078|jpset2=Awakening Psychic King|jprarity2=SR|jpnum2=084/078}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Audino-EX (Fates Collide 85)|Audino]]{{EX}}|type=Colorless|enset=Fates Collide|enrarity=Rare Holo ex|ennum=85/124|jpset=M Audino-EX Mega Battle Deck|jpnum=012/026}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Beedrill-EX (Premium Champion Pack 2)|Beedrill]]{{EX}}|type=Grass|enset=XY Black Star Promos|ennum=XY158|jpset=Premium Champion Pack|jpnum=002/131}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Garchomp-EX (XY Promo 168)|Garchomp]]{{EX}}|type=Dragon|enset=XY Black Star Promos|ennum=XY168|jpset=XY-P Promotional cards|jpnum=XY-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Steelix-EX (Steam Siege 68)|Steelix]]{{EX}}|type=Metal|type2=Fighting|enset=Steam Siege|enrarity=Rare Holo ex|ennum=68/114|jpset=Fever-Burst Fighter|jprarity=RR|jpnum=033/054|enset2=Steam Siege|enrarity2=Rare Ultra|ennum2=109/114|jpset2=Fever-Burst Fighter|jprarity2=SR|jpnum2=057/054}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Gardevoir-EX (Steam Siege 79)|Gardevoir]]{{EX}}|type=Fairy|type2=Psychic|enset=Steam Siege|enrarity=Rare Holo ex|ennum=79/114|jpset=Cruel Traitor|jprarity=RR|jpnum=039/054|enset2=Steam Siege|enrarity2=Rare Ultra|ennum2=112/114|jpset2=Cruel Traitor|jprarity2=SR|jpnum2=057/054|jpset3=The Best of XY|jpnum3=092/171}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Salamence-EX (XY Promo 171)|Salamence]]{{EX}}|type=Dragon|enset=XY Black Star Promos|ennum=XY171|jpset=XY-P Promotional cards|jpnum=257/XY-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Slowbro-EX (Evolutions 27)|Slowbro]]{{EX}}|type=Water|enset=Evolutions|enrarity=Rare Holo ex|ennum=27/108|jpset=XY-P Promotional cards|jpnum=263/XY-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Pidgeot-EX (Evolutions 65)|Pidgeot]]{{EX}}|type=Colorless|enset=Evolutions|enrarity=Rare Holo ex|ennum=65/108|jpset=Expansion Pack 20th Anniversary|jprarity=RR|jpnum=063/087|enset2=Evolutions|enrarity2=Rare Ultra|ennum2=105/108|jpset2=Expansion Pack 20th Anniversary|jprarity2=SR|jpnum2=097/087}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Camerupt-EX (XY Promo 198)|Camerupt]]{{EX}}|type=Fire|enset=XY Black Star Promos|ennum=XY198|jpset=The Best of XY|jpnum=013/171|enset2=Miscellaneous Promotional cards|ennum2=XY198a|jpset2=The Best of XY|jpnum2=172/171}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Sharpedo-EX (XY Promo 200)|Sharpedo]]{{EX}}|type=Darkness|enset=XY Black Star Promos|ennum=XY200|jpset=The Best of XY|jpnum=071/171|enset2=Miscellaneous Promotional cards|ennum2=XY200a|jpset2=The Best of XY|jpnum2=178/171}}&lt;br /&gt;
{{cardlist/footer|Colorless}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Blaziken Mask Mega Blaziken.png|250px|thumb|Mega Blaziken in the anime]]&lt;br /&gt;
&lt;br /&gt;
===In the main series===&lt;br /&gt;
Multiple Mega Evolutions have been featured in the {{pkmn|anime}}:&lt;br /&gt;
&lt;br /&gt;
* The first Mega Evolution in the anime was featured in &#039;&#039;[[SS026|Mewtwo — Prologue to Awakening]]&#039;&#039;, where {{OBP|Mewtwo|Best Wishes series}} was shown to be capable of changing between its regular form and Mega Mewtwo Y form, in which its speed was dramatically boosted, being capable of moving faster than the blink of an eye. The same Mewtwo also played a major role in &#039;&#039;[[M16|Genesect and the Legend Awakened]]&#039;&#039;, once again demonstrating its Mega Evolution capabilities. Unlike in the {{pkmn|games}}, this Mewtwo seemed to be capable of Mega Evolving without the use of a [[Mega Stone]]. However, upon its original appearance, the concept of Mega Evolution had not yet been revealed, so the form did not yet have a name.&lt;br /&gt;
&lt;br /&gt;
* The first Mega Evolution in the main series was featured in &#039;&#039;[[XY001|Kalos, Where Dreams and Adventures Begin!]]&#039;&#039;, where {{Ash}} saw a Mega {{p|Blaziken}}. In the [[XY002|next episode]], it was revealed to belong to a masked hero called the [[Meyer|Blaziken Mask]], saving Ash from a free fall from the [[Lumiose Gym|Prism Tower]]. It has since been seen helping Ash and {{ashfr}} on numerous occasions.&lt;br /&gt;
&lt;br /&gt;
* A Mega {{p|Ampharos}} and a Mega {{p|Charizard}} X, appeared as silhouettes in &#039;&#039;[[XY002|Lumiose City Pursuit!]]&#039;&#039; while [[Professor Sycamore]] told Ash, {{an|Clemont}}, and {{an|Bonnie}} about the concept of Mega Evolution.&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[SS029|Mega Evolution Special I]]&#039;&#039;, a {{pkmn|Trainer}} named [[Alain]] was featured traveling across the [[Kalos]] [[region]] with his Mega {{TP|Alain|Charizard}} X, challenging other Mega Evolution Trainers. During the episode, Alain battled [[Astrid]]&#039;s Mega {{p|Absol}} and [[Remo]]&#039;s Mega {{p|Garchomp}}, and was victorious in both battles. Later in the special, he even faced the [[Elite Four]] member [[Siebold]] and his Mega {{p|Blastoise}}, but the powerful {{type|Water}} Pokémon proved to be too much for Charizard, causing Alain to lose the battle.&lt;br /&gt;
&lt;br /&gt;
* All known Mega Evolutions released at the time were also featured during the intro of the aforementioned [[side story episode|special episode]].&lt;br /&gt;
&lt;br /&gt;
* [[Diantha]]&#039;s Mega {{TP|Diantha|Gardevoir}} first appeared in &#039;&#039;[[XY028|The Bonds of Evolution!]]&#039;&#039;, using its Mega Evolution powers to break free from {{TRT}}&#039;s binds.&lt;br /&gt;
&lt;br /&gt;
* Korrina has a {{TP|Korrina|Lucario}} that can Mega Evolve, and so does her grandfather [[Gurkinn]], as shown in &#039;&#039;[[XY032|The Aura Storm!]]&#039;&#039;. In &#039;&#039;[[XY043|Origins of Mega Evolution!]]&#039;&#039;, it was shown in a flashback how one of Gurkinn&#039;s ancestors discovered a Key Stone, while his Lucario discovered a Lucarionite, leading to the first known Mega Evolution.&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[XY033|Calling from Beyond the Aura!]]&#039;&#039;, Korrina told Ash and his friends about a Trainer she had once met who had used a Mega Ampharos.&lt;br /&gt;
&lt;br /&gt;
* A Trainer named [[Mabel]] and her Mega {{p|Mawile}} appeared in &#039;&#039;[[XY034|The Bonds of Mega Evolution!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* {{an|Diancie}} Mega Evolved in &#039;&#039;[[M17|Diancie and the Cocoon of Destruction]]&#039;&#039; in order to protect the [[Allearth Forest]] from {{OBP|Yveltal|M17}} and restore the [[Diamond Domain]] by creating a new Heart Diamond. At the end of the movie, it was shown that a diamond Diancie had created and given to {{an|Bonnie}} earlier caused it to Mega Evolve, acting as a Key Stone.&lt;br /&gt;
&lt;br /&gt;
* During the intro of &#039;&#039;Diancie and the Cocoon of Destruction&#039;&#039;, [[Wikstrom]] is seen Mega Evolving his {{p|Scizor}} in a battle against Diantha and her Mega Gardevoir.&lt;br /&gt;
&lt;br /&gt;
* [[Steven Stone]]&#039;s {{Shiny}} Mega {{TP|Steven|Metagross}} appeared in &#039;&#039;[[SS031|Mega Evolution Special II]]&#039;&#039;, as well as Mega {{p|Rayquaza}}. Both reappeared in &#039;&#039;[[SS032|Mega Evolution Special III]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* The intro of the aforementioned special episode also featured all [[#Introduced in Omega Ruby and Alpha Sapphire|newly revealed Mega Evolutions]].&lt;br /&gt;
&lt;br /&gt;
* A Mega {{p|Sableye}} appeared in [[XY051]] as part of &#039;&#039;[[Mega Evolution Pokédex Short|Mairin&#039;s Mega Evolution Journal]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* At the end of &#039;&#039;Mega Evolution Special III&#039;&#039;, Alain was seen battling a Trainer with a Mega {{p|Tyranitar}}.&lt;br /&gt;
&lt;br /&gt;
* [[Professor Sycamore]]&#039;s Garchomp achieved Mega Evolution for the first time and Mega Evolved into a Mega Garchomp in &#039;&#039;[[XY068|Garchomp&#039;s Mega Bond!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* The {{p|Latios}}, {{p|Latias}}, and {{Shiny}} Rayquaza that {{an|Hoopa}} summoned in &#039;&#039;[[M18|Hoopa and the Clash of Ages]]&#039;&#039; all Mega Evolved during the movie. Much like the Mewtwo from [[M16|the sixteenth movie]], they were able to Mega Evolve without a Key Stone or their respective Mega Stones.&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[SS035|Mega Evolution Special IV]]&#039;&#039;, Alain battled ten Mega-Evolved Pokémon and their Trainers in a row, including Mega {{p|Venusaur}}, Mega {{p|Alakazam}}, Mega {{p|Heracross}}, Mega Scizor, Mega Ampharos, Mega {{p|Aggron}}, and Mega {{p|Pinsir}}. The final Trainer of the row was the [[Elite Four]] member [[Malva]], who used a Mega {{p|Houndoom}}. At the end of the episode, Alain was also seen battling a Trainer with a Mega {{p|Banette}}.&lt;br /&gt;
&lt;br /&gt;
* A Mega {{TP|Nurse Joy|Audino}} appeared in &#039;&#039;[[XY096|A Giga Battle with Mega Results!]]&#039;&#039;, under the ownership of a [[Nurse Joy]].&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[XY122|A Real Icebreaker!]]&#039;&#039;, [[Wulfric]] Mega Evolved his {{p|Abomasnow}} into Mega Abomasnow to fight against [[Ash&#039;s Greninja]] during their [[Gym]] battle.&lt;br /&gt;
&lt;br /&gt;
* A Mega Alakazam, Mega {{p|Glalie}}, Mega {{p|Pidgeot}}, Mega {{p|Steelix}}, Shiny Mega {{p|Gengar}}, Shiny Mega Gardevoir, and several other Mega-Evolved Pokémon appeared in &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039;. With the exception of [[Kimia]]&#039;s Shiny Mega Gardevoir, they were forcibly Mega Evolved by a special device known as Mega Wave, which was being used by [[Alva]] and his minions [[Levi]] and [[Cherie]]. A Mega Wave evolved Mega {{p|Heracross}} and Mega {{p|Pinsir}} were also loaned to {{TRT}}.&lt;br /&gt;
&lt;br /&gt;
* A Mega {{TP|Trevor|Charizard}} Y owned by {{an|Trevor}} appeared in &#039;&#039;[[XY125|A League of His Own!]]&#039;&#039; during his [[Lumiose Conference]] battle against Alain.&lt;br /&gt;
&lt;br /&gt;
* A Mega {{TP|Sawyer|Sceptile}} owned by [[Sawyer]] appeared in &#039;&#039;[[XY126|Valuable Experience for All!]]&#039;&#039; during his quarterfinal battle in [[Lumiose Conference]] against {{an|Tierno}}.&lt;br /&gt;
&lt;br /&gt;
* [[Lysandre]]&#039;s {{Shiny}} Mega {{p|Gyarados}} debuted in &#039;&#039;[[XY133|Coming Apart at the Dreams!]]&#039;&#039;, in which it battled against {{cat|Ash&#039;s Pokémon}} and Alain&#039;s Charizard. It managed to knock out four of Ash&#039;s Pokémon, but was finally defeated in &#039;&#039;[[XY135|Rocking Kalos Defenses!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* A Mega Gyarados appeared in a fantasy in &#039;&#039;[[SM033|Big Sky, Small Fry!]]&#039;&#039;, where {{an|Lana}} joked about being able to catch one at [[Brooklet Hill]].&lt;br /&gt;
&lt;br /&gt;
* [[Brock&#039;s Steelix]] and [[Misty&#039;s Gyarados]] Mega Evolved into Mega {{p|Steelix}} and Mega {{p|Gyarados}} in &#039;&#039;[[SM043|When Regions Collide!]]&#039;&#039;, while battling [[Kiawe&#039;s Turtonator]] and [[Ash&#039;s Pikachu]], respectively.&lt;br /&gt;
&lt;br /&gt;
* [[Gozu]]&#039;s {{p|Aggron}} Mega Evolved into Mega Aggron in [[SM089]] to battle {{an|Professor Kukui}}&#039;s {{p|Braviary}} and [[Faba]]&#039;s {{p|Alakazam}} and {{p|Hypno}}.&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Mega Venusaur anime.png|Mega Venusaur&lt;br /&gt;
File:Alain Mega Charizard X.png|Mega Charizard X&lt;br /&gt;
File:Trevor Mega Charizard Y.png|Mega Charizard Y&lt;br /&gt;
File:Siebold Mega Blastoise.png|Mega Blastoise&lt;br /&gt;
File:Mega Alakazam anime.png|Mega Alakazam&lt;br /&gt;
File:Mega Gengar anime.png|Mega Gengar&lt;br /&gt;
File:Alva Mega Gengar.png|Shiny Mega Gengar&lt;br /&gt;
File:Mega Kangaskhan anime.png|Mega Kangaskhan&lt;br /&gt;
File:Mega Pinsir anime.png|Mega Pinsir&lt;br /&gt;
File:Misty Mega Gyarados.png|Mega Gyarados&lt;br /&gt;
File:Lysandre Mega Gyarados.png|Shiny Mega Gyarados&lt;br /&gt;
File:Mega Heracross Mega Aerodactyl anime.png|Mega Aerodactyl&lt;br /&gt;
File:Mega Mewtwo X anime.png|Mega Mewtwo X&lt;br /&gt;
File:Mega Mewtwo Y anime.png|Mega Mewtwo Y&lt;br /&gt;
File:Mega Ampharos anime.png|Mega Ampharos&lt;br /&gt;
File:Wikstrom Mega Scizor.png|Mega Scizor&lt;br /&gt;
File:M19 Mega Heracross.png|Mega Heracross&lt;br /&gt;
File:Malva Mega Houndoom.png|Mega Houndoom&lt;br /&gt;
File:Mega Tyranitar anime.png|Mega Tyranitar&lt;br /&gt;
File:Blaziken Mask Mega Blaziken.png|Mega Blaziken&lt;br /&gt;
File:Diantha Mega Gardevoir.png|Mega Gardevoir&lt;br /&gt;
File:Kimia Mega Gardevoir.png|Shiny Mega Gardevoir&lt;br /&gt;
File:Mega Sableye anime.png|Mega Sableye&lt;br /&gt;
File:Mabel Mega Mawile.png|Mega Mawile &lt;br /&gt;
File:Gozu Mega Aggron.png|Mega Aggron&lt;br /&gt;
File:Mega Medicham anime.png|Mega Medicham&lt;br /&gt;
File:M19 Mega Manectric.png|Mega Manectric&lt;br /&gt;
File:Mega Banette anime.png|Mega Banette&lt;br /&gt;
File:Astrid Mega Absol.png|Mega Absol&lt;br /&gt;
File:Sycamore Mega Garchomp.png|Mega Garchomp&lt;br /&gt;
File:Korrina Mega Lucario.png|Mega Lucario&lt;br /&gt;
File:Wulfric Mega Abomasnow.png|Mega Abomasnow&lt;br /&gt;
File:Brock Mega Steelix.png|Mega Steelix&lt;br /&gt;
File:Sawyer Mega Sceptile.png|Mega Sceptile&lt;br /&gt;
File:Steven Shiny Mega Metagross.png|Shiny Mega Metagross&lt;br /&gt;
File:Hoopa Mega Latios.png|Mega Latios&lt;br /&gt;
File:Hoopa Mega Latias.png|Mega Latias&lt;br /&gt;
File:Mega Rayquaza anime.png|Mega Rayquaza&lt;br /&gt;
File:Hoopa Mega Rayquaza.png|Shiny Mega Rayquaza&lt;br /&gt;
File:Nurse Joy Mega Audino.png|Mega Audino&lt;br /&gt;
File:Mega Diancie M17.png|Mega Diancie&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Red Mega Charizard X PO.png|250px|thumb|left|Mega Charizard X in Pokémon Origins]]&lt;br /&gt;
[[File:Mega Rayquaza PG.png|thumb|250px|Mega Rayquaza in [[Pokémon Generations]]]]&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Origins===&lt;br /&gt;
{{OBP|Red|Origins}}&#039;s {{TP|Red|Charizard}} was shown Mega Evolving into Mega Charizard X in &#039;&#039;[[PO04|File 4: Charizard]]&#039;&#039; during Red&#039;s battle against {{p|Mewtwo}}, thanks to the Charizardite X and Key Stone given to him by [[Mr. Fuji]] in [[PO02|an earlier episode]].&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
A Mega {{p|Rayquaza}} appeared in &#039;&#039;[[PG09|The Scoop]]&#039;&#039;, under the ownership of [[Player character|a Trainer]], who used it to destroy [[Grand Meteor Delta|a giant meteor]]. Afterwards, it battled against a {{p|Deoxys}} that had emerged from the destroyed meteor.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Omega Ruby and Alpha Sapphire Animated Trailer===&lt;br /&gt;
All of the Mega Evolutions debuting in {{pkmn|Omega Ruby and Alpha Sapphire}} were showcased in the [[Pokémon Omega Ruby and Pokémon Alpha Sapphire Animated Trailer]].&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Mega Beedrill ORAS Trailer.png|Mega Beedrill&lt;br /&gt;
File:Mega Pidgeot ORAS Trailer.png|Mega Pidgeot&lt;br /&gt;
File:Mega Slowbro ORAS Trailer.png|Mega Slowbro&lt;br /&gt;
File:Mega Swampert ORAS Trailer.png|Mega Swampert&lt;br /&gt;
File:Mega Sableye ORAS Trailer.png|Mega Sableye&lt;br /&gt;
File:Mega Sharpedo ORAS Trailer.png|Mega Sharpedo&lt;br /&gt;
File:Mega Camerupt ORAS Trailer.png|Mega Camerupt&lt;br /&gt;
File:Mega Altaria ORAS Trailer.png|Mega Altaria&lt;br /&gt;
File:Mega Glalie ORAS Trailer.png|Mega Glalie&lt;br /&gt;
File:Mega Salamence ORAS Trailer.png|Mega Salamence&lt;br /&gt;
File:Steven Mega Metagross ORAS Trailer.png|Mega Metagross&lt;br /&gt;
File:Mega Lopunny ORAS Trailer.png|Mega Lopunny&lt;br /&gt;
File:Mega Gallade ORAS Trailer.png|Mega Gallade&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:X full Mega Evolution Adventures.png|250px|thumb|X&#039;s team achieving multiple Mega Evolutions at once in the Pokémon Adventures manga]]&lt;br /&gt;
[[File:Akira Mega Charizard X LDK.png|150px|thumb|left|Mega Charizard X in The Legend of the Dragon King manga]]&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon - The Legend of the Dragon King manga===&lt;br /&gt;
In [[Pokémon - The Legend of the Dragon King]], several main characters&#039; Pokémon are capable of Mega Evolution, including {{OBP|Akira|LDK}}&#039;s {{p|Charizard}}, {{OBP|Koji|LDK}}&#039;s {{p|Garchomp}}, and [[Taichi]]&#039;s {{p|Ampharos}}.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Mega Evolution was first presented in the [[Pokémon Adventures]] manga in the {{chap|X &amp;amp; Y}}. At first, it was portrayed as a relatively unknown phenomenon, known only to [[Gurkinn]] and his [[Key Stone|Successor]]s. Since then, it became apparent that [[Team Flare]] were also after the power of Mega Evolution, with one member even compiling a list of [[Mega Stones]] that they discovered. Simultaneous Mega Evolutions can also be accomplished by a Trainer, as long as they have a Key Stone for each Pokémon they are Mega Evolving. However, doing so will cause severe mental stress on the Trainer, and they will be unable to focus on anything other than a single target until the Mega Evolution is undone.&lt;br /&gt;
*When [[Team Flare]] members [[Aliana]] and [[Mable]] arrived in [[Vaniville Town]] in order to steal {{adv|X}}&#039;s [[Key Stone|Mega Ring]], the commotion caused X&#039;s baby {{p|Kangaskhan}}, [[Kanga and Li&#039;l Kanga|Li&#039;l Kanga]], to react with X&#039;s Mega Ring and Mega Evolve into Mega Kangaskhan, easily defeating Aliana&#039;s {{p|Pyroar}} and Mable&#039;s {{p|Houndoom}}.&lt;br /&gt;
*When X and his friends were attacked by Team Flare in [[Santalune City]], [[Korrina]] arrived and Mega Evolved her {{p|Lucario}} into Mega Lucario to assist them.&lt;br /&gt;
*In [[Lysandre Café]], [[Diantha]] had her {{TP|Diantha|Gardevoir}} Mega Evolve into Mega Gardevoir to make Lysandre back off from attacking {{adv|Trevor}}, {{adv|Shauna}}, and {{adv|Tierno}}.&lt;br /&gt;
*The Mega Evolutions of {{p|Aerodactyl}}, {{p|Aggron}}, {{p|Ampharos}}, {{p|Mawile}} and {{p|Garchomp}} made cameos when Gurkinn explained Mega Evolution to [[Emma|Essentia]] during her raid on the [[Tower of Mastery]]. In the subsequent chapter, Gurkinn Mega Evolved his {{p|Heracross}}.&lt;br /&gt;
*During Korrina&#039;s succession ceremony, three Successors demonstrated Mega Evolution to her by Mega Evolving their {{p|Medicham}}, {{p|Scizor}} and {{p|Alakazam}} respectively.&lt;br /&gt;
*While visiting [[Lumiose City]], X met an {{p|Electrike}}, which led him to a [[Manectite]], evolving into {{p|Manectric}} in the process. Later Manectric joins X&#039;s team, Mega Evolving into Mega Manectric while facing a {{tc|Team Flare Grunt}}.&lt;br /&gt;
*During a battle against [[Team Flare]], Gurkinn&#039;s {{p|Gengar}} protected X from [[Celosia]]&#039;s {{p|Aegislash}}. It helped battle against Team Flare to stop them from capturing {{p|Xerneas}} while in tree form. It was later given it to X, at which point he nicknamed it Garma. Garma has a Gengarite, which allows X to Mega Evolve it into Mega Gengar.&lt;br /&gt;
*While confronting Essentia, X&#039;s Rute and Y&#039;s Solsol are given their respective Mega Stones, allowing them to Mega Evolve into Mega Pinsir and Mega Absol respectively.&lt;br /&gt;
*Both X&#039;s [[Salamè]] and [[Blue&#039;s Charizard]] Mega Evolved into Mega Charizard X and Mega Charizard Y respectively, after defeating [[Xerosic]]&#039;s Pokémon.&lt;br /&gt;
*After reuniting with [[Blaine]], {{adv|Mewtwo}} gained the ability to Mega Evolve into both Mega Mewtwo X and Y. Due to their bond, Mewtwo is able to Mega Evolve more than once per battle.&lt;br /&gt;
&lt;br /&gt;
In the {{chap|Omega Ruby &amp;amp; Alpha Sapphire}}, the role of Mega Evolution was diminished but its accessibility continued to be confined to a selected number of Trainers.&lt;br /&gt;
*In &#039;&#039;[[PAORAS01|Omega Alpha Adventure 1]]&#039;&#039;, {{adv|Ruby}}, {{adv|Sapphire}}, and {{adv|Emerald}} were shown learning how to Mega Evolve their Pokémon from [[Ultima]]. Sapphire and Emerald were seen mastering it in &#039;&#039;[[PAORAS03|Omega Alpha Adventure 3]]&#039;&#039;, where they Mega Evolved their respective [[Chic|starter]] [[Emerald&#039;s Sceptile|Pokémon]].&lt;br /&gt;
*In &#039;&#039;[[PAORAS02|Omega Alpha Adventure 2]]&#039;&#039;, Ruby was able to successfully Mega Evolve Latios into Mega Latios, allowing them to [[soaring|soar]] into the sky. He soon arrived at the [[Sky Pillar]], where he met and battled [[Zinnia]], who used her Mega {{TP|Zinnia|Salamence}} against Mega Latios.&lt;br /&gt;
*In &#039;&#039;[[PAORAS06|Omega Alpha Adventure 6]]&#039;&#039;, {{Steven}} Mega Evolved his {{TP|Steven|Metagross}} into Mega Metagross with his Mega Stickpin.&lt;br /&gt;
*In &#039;&#039;[[PAORAS07|Omega Alpha Adventure 7]]&#039;&#039;, [[Jinga]] of the [[Draconid people|Draconids]] Mega Evolved his Slowbro into Mega Slowbro in his battle against Ruby.&lt;br /&gt;
*In &#039;&#039;[[PAORAS08|Omega Alpha Adventure 8]]&#039;&#039;, Ruby Mega Evolved [[Mumu]] into Mega Swampert.&lt;br /&gt;
*In &#039;&#039;[[PAORAS11|Omega Alpha Adventure 11]]&#039;&#039;, [[Maxie]] and [[Archie]] used their Mega Glasses and Mega Anchor to Mega Evolve their Camerupt and Sharpedo into Mega {{p|Camerupt}} and Mega {{p|Sharpedo}} respectively. In retaliation, {{adv|Red}} and {{adv|Green}} Mega Evolved [[Saur]] and [[Blasty]] into Mega {{p|Venusaur}} and Mega {{p|Blastoise}} respectively to battle them.&lt;br /&gt;
*In &#039;&#039;[[PAORAS15|Omega Alpha Adventure 15]]&#039;&#039;, footage of Rayquaza Mega Evolving was seen.&lt;br /&gt;
*In &#039;&#039;[[PAORAS20|Omega Alpha Adventure 20]]&#039;&#039;, {{adv|Giovanni}} Mega Evolved his {{TP|Giovanni|Beedrill}} as part of his explanation that the meteoroid headed for Hoenn may be housing a Pokémon inside of it, since Mega Evolution is only supposed to work within a battle. Later, Sapphire and Ruby Mega Evolved [[Kirly]] and [[Rara]] into Mega Gallade and Mega Gardevoir respectively during a brief battle against each other.&lt;br /&gt;
*In &#039;&#039;[[PAORAS21|Omega Alpha Adventure 21]]&#039;&#039;, Ruby and Sapphire Mega Evolved {{DL|Super-ancient Pokémon (Adventures)|Rayquaza}} in order to have it destroy [[Grand Meteor Delta]]. Later in the Pokémon Contest Spectacular, Ruby is able to Mega Evolve {{p|Diancie}} for his and Sapphire&#039;s performance.&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Saur Mega Venusaur.png|Mega Venusaur&lt;br /&gt;
File:Blue Mega Charizard Y.png|Mega Charizard Y&lt;br /&gt;
File:Blasty Mega Blastoise.png|Mega Blastoise&lt;br /&gt;
File:Mumu Mega Swampert.png|Mega Swampert&lt;br /&gt;
File:Ruby Rara Mega Gardevoir.png|Mega Gardevoir&lt;br /&gt;
File:Chic Mega Blaziken.png|Mega Blaziken&lt;br /&gt;
File:Sapphire Kiruru Mega Gallade.png|Mega Gallade&lt;br /&gt;
File:Emerald Mega Sceptile.png|Mega Sceptile&lt;br /&gt;
File:X Li&#039;l Kanga Mega Kangaskhan.png|Mega Kangaskhan&lt;br /&gt;
File:X Salame Mega Charizard X.png|Mega Charizard X&lt;br /&gt;
File:X Elec Mega Manectric.png|Mega Manectric&lt;br /&gt;
File:X Garma Mega Gengar.png|Mega Gengar&lt;br /&gt;
File:X Rute Mega Pinsir.png|Mega Pinsir&lt;br /&gt;
File:Y Solsol Mega Absol.png|Mega Absol&lt;br /&gt;
File:Giovanni Mega Beedrill Adventures.png|Mega Beedrill&lt;br /&gt;
File:Mega Mewtwo X Adventures.png|Mega Mewtwo X&lt;br /&gt;
File:Mega Mewtwo Y Adventures.png|Mega Mewtwo Y&lt;br /&gt;
File:Korrina Mega Lucario Adventures.png|Mega Lucario&lt;br /&gt;
File:Steven Mega Metagross Adventures.png|Mega Metagross&lt;br /&gt;
File:Archie Mega Sharpedo Adventures.png|Mega Sharpedo&lt;br /&gt;
File:Maxie Mega Camerupt Adventures.png|Mega Camerupt&lt;br /&gt;
File:Lysandre Mega Gyarados Adventures.png|Mega Gyarados&lt;br /&gt;
File:Zinnia Mega Salamence Adventures.png|Mega Salamence&lt;br /&gt;
File:Gurkinn Mega Heracross Adventures.png|Mega Heracross&lt;br /&gt;
File:Jinga Mega Slowbro.png|Mega Slowbro&lt;br /&gt;
File:Mega Latios Adventures.png|Mega Latios&lt;br /&gt;
File:Mega Rayquaza Adventures.png|Mega Rayquaza&lt;br /&gt;
File:Mega Diancie Adventures.png|Mega Diancie&lt;br /&gt;
File:Mega Aerodactyl Adventures.png|Mega Aerodactyl&lt;br /&gt;
File:Mega Ampharos Adventures.png|Mega Ampharos&lt;br /&gt;
File:Mega Aggron Adventures.png|Mega Aggron&lt;br /&gt;
File:Mega Alakazam Adventures.png|Mega Alakazam&lt;br /&gt;
File:Mega Scizor Adventures.png|Mega Scizor&lt;br /&gt;
File:Mega Mawile Adventures.png|Mega Mawile&lt;br /&gt;
File:Mega Medicham Adventures.png|Mega Medicham&lt;br /&gt;
File:Mega Garchomp Adventures.png|Mega Garchomp&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Every [[type]] has at least one Mega Evolution: {{t|Psychic}} has the most (with ten), while {{t|Ice}} and {{t|Electric}} have the fewest (with two each).&lt;br /&gt;
** Electric is the only type for which no new Mega Evolution was introduced in Pokémon Omega Ruby and Alpha Sapphire.&lt;br /&gt;
* {{p|Gardevoir}} and {{p|Gallade}} are the only Pokémon capable of Mega Evolution that are in the same evolutionary family.&lt;br /&gt;
* Only Pokémon which cannot evolve further are capable of Mega Evolution.&lt;br /&gt;
** {{p|Aerodactyl}} is the only [[Fossil|Fossil Pokémon]] capable of Mega Evolution.&lt;br /&gt;
** {{p|Rayquaza}} is the only [[trio master]] capable of Mega Evolution.&lt;br /&gt;
** {{p|Diancie}} is the only [[Mythical Pokémon]] capable of Mega Evolution.&lt;br /&gt;
* With {{cat|Pokémon with a base stat total of 780|base stat totals of 780}}, Mega Mewtwo X, Mega Mewtwo Y, and Mega Rayquaza have the highest base stat totals of any Pokémon.&lt;br /&gt;
** In addition, Mega Mewtwo Y has the highest base Special Attack of all Pokémon at 194, and Mega Mewtwo X has the highest base Attack of all Pokémon at 190. Mega Mewtwo X also has the highest base stat increase of all Mega Evolutions, its Attack stat being boosted by 80 upon the process.&lt;br /&gt;
* {{p|Aggron}} is the only dual-type Pokémon to become single-type upon Mega Evolving, going from {{2t|Steel|Rock}}-type to pure {{type|Steel}}.&lt;br /&gt;
* The only Pokémon with multiple Mega Evolutions are {{p|Charizard}} and {{p|Mewtwo}}, which each have two. In both cases, the first ones to be revealed were the Y versions.&lt;br /&gt;
** In addition, both of their Y Mega Evolutions kept their original type, while both of their X Mega Evolutions changed their type.&lt;br /&gt;
** Also, in both cases, the X Mega Evolution is more physically-oriented (with a higher Attack and/or Defense), while the Y Mega Evolution is more specially-oriented (with a higher Special Attack and/or Special Defense).&lt;br /&gt;
* Rayquaza is the only Pokémon that does not require a [[Mega Stone]] to Mega Evolve in the core series games, instead being required to know {{m|Dragon Ascent}}.&lt;br /&gt;
** This makes Rayquaza the only Pokémon that can have a different held item while Mega Evolved, since Mega Stones cannot be taken off their proper holder during battle.&lt;br /&gt;
** In [[Pokémon Shuffle]] Rayquaza needs the player to get the Meteorite for it to Mega Evolve.&lt;br /&gt;
* Mega {{p|Latias}} and Mega {{p|Latios}} are programmed into {{g|X and Y}}; as a result, they are not banned by the Kalos rules from battles, and their Mega Stones are not banned from trades between Omega Ruby or Alpha Sapphire and X or Y, despite being otherwise unavailable in those games.&lt;br /&gt;
* The Japanese and Korean logos for [[Pokémon X and Y]] include the Mega Evolution sigil.&lt;br /&gt;
* In an interview with the Nintendo Dream magazine, [[Ken Sugimori]] stated that {{p|Flygon}} was intended to get a Mega Evolution in [[Pokémon X and Y]], but the [[List of unused Pokémon and character designs#Pokémon designs|idea was dropped]]  due to him experiencing artist&#039;s block.&lt;br /&gt;
* In the Pokémon X and Y demo, the message &amp;quot;&#039;&#039;An immense rare power has risen in Mewtwo&#039;&#039;&amp;quot; would be displayed before Mega Evolving. In the final game, the message displayed is &amp;quot;&#039;&#039;&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Mega Stone&amp;gt; is reacting to &amp;lt;Trainer&amp;gt;&#039;s &amp;lt;Key Stone item&amp;gt;!&#039;&#039;&amp;quot; Additionally, Mega Mewtwo Y is referred to as simply Mega Mewtwo.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{x color light}}|bordercolor={{y color dark}}&lt;br /&gt;
|zh_yue=超級進化 &#039;&#039;{{tt|Chīukāp Jeunfa|Super Evolution}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;超進化 &#039;&#039;{{tt|Chīu Jeunfa|Super Evolution}}&#039;&#039; {{tt|*|Gen VI Media}}&lt;br /&gt;
|zh_cmn=超級進化 / 超级进化 &#039;&#039;{{tt|Chāojí Jìnhuà|Super Evolution}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;超進化 / 超进化 &#039;&#039;{{tt|Chāo Jìnhuà|Super Evolution}}&#039;&#039; {{tt|*|Gen VI Media}}&lt;br /&gt;
|cs=Mega evoluce&lt;br /&gt;
|da=Megaudvikling&amp;lt;br&amp;gt;Mega Udvikling&lt;br /&gt;
|nl=Mega Evolutie ({{g|Ultra Sun and Ultra Moon}} website, [[XY002]]-[[XY034]])&amp;lt;br&amp;gt;Mega-evolutie ([[XY043]]-present)&lt;br /&gt;
|fi=Megakehitys (anime)&amp;lt;br&amp;gt;Megaevoluutio (TCGO)&lt;br /&gt;
|fr=Méga-Évolution&lt;br /&gt;
|de=Mega-Entwicklung&lt;br /&gt;
|el=Μέγα Εξέλιξης &#039;&#039;Méga Exélixis&#039;&#039;&lt;br /&gt;
|hi=Mega Evolution&lt;br /&gt;
|id=Evolusi Mega&amp;lt;br&amp;gt;Mega Evolusi&lt;br /&gt;
|it=Megaevoluzione&lt;br /&gt;
|ko=메가진화 &#039;&#039;Mega Jinhwa&#039;&#039;&lt;br /&gt;
|he=מגה התפתחות &#039;&#039;Mega Hitpatchut&#039;&#039;&lt;br /&gt;
|hu=Mega evolúció&amp;lt;br&amp;gt;Mega Fejlődés&lt;br /&gt;
|ms=Evolusi Mega&lt;br /&gt;
|no=Megautvikling&amp;lt;br&amp;gt;Megaevolusjon&lt;br /&gt;
|pl=Megaewolucja&amp;lt;br/&amp;gt;Mega Ewolucja&lt;br /&gt;
|pt_br=Megaevolução ([[XY096]]-present, TCG, Pokémon Characters Guidebook)&amp;lt;br&amp;gt;Mega Evolução ([[XY002]]-[[XY068]])&lt;br /&gt;
|pt_eu=MegaEvolução&lt;br /&gt;
|ru=Мега-Эволюция &#039;&#039;Mega-Evolyutsiya&#039;&#039; (Pokémon Ultra Sun and Ultra Moon website, anime)&amp;lt;br&amp;gt;Мега Эволюция &#039;&#039;Mega Evolyutsiya&#039;&#039;&amp;lt;br&amp;gt;Мегаэволюция &#039;&#039;Megaevolyutsiya&#039;&#039;&lt;br /&gt;
|es=Megaevolución&lt;br /&gt;
|sv=Mega-utveckling&amp;lt;br&amp;gt;Mega-evolution{{tt|*|XY106, XY030, XY032}}&lt;br /&gt;
|th=วิวัฒนาการร่างเมก้า &#039;&#039;Wiwatthanakan Rang Mega&#039;&#039;&amp;lt;br&amp;gt;วิวัฒนาการเมก้า &#039;&#039;Wiwatthanakan Mega&#039;&#039;&amp;lt;br&amp;gt;เมก้าชินกะ &#039;&#039;Mega Shinka&#039;&#039;&lt;br /&gt;
|tr=Mega Evrim&lt;br /&gt;
|vi=Tiến Hóa Mega&lt;br /&gt;
|sq=Mega Evolucion&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of Pokémon with gender differences]]&lt;br /&gt;
* [[List of Pokémon with form differences]]&lt;br /&gt;
* [[Variant Pokémon]]&lt;br /&gt;
* [[Primal Reversion]]&lt;br /&gt;
* [[Bond Phenomenon]]&lt;br /&gt;
* [[Regional variant]]&lt;br /&gt;
* [[Ultra Burst]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Variant Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Mega-Entwicklung]]&lt;br /&gt;
[[es:Megaevolución]]&lt;br /&gt;
[[fr:Méga-Évolution (jeux vidéo)]]&lt;br /&gt;
[[it:Megaevoluzione]]&lt;br /&gt;
[[ja:メガシンカ]]&lt;br /&gt;
[[zh:超级进化]]&lt;/div&gt;</summary>
		<author><name>Tmr</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Entei_(M03)&amp;diff=2888955</id>
		<title>Talk:Entei (M03)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Entei_(M03)&amp;diff=2888955"/>
		<updated>2018-11-30T10:54:53Z</updated>

		<summary type="html">&lt;p&gt;Tmr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wasn&#039;t Entei&#039;s flamethrower attack purple? --[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy512&amp;lt;/span&amp;gt;]] 23:46, 23 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I&#039;ve always thought it was Shadow Ball. [[User:Cassius335|Cassius335]] 01:05, 30 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Didn&#039;t Entei use Fire Blast as well? O.o&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How is Entei&#039;s location &amp;quot;turned back into Spencer Hale&amp;quot;?  That makes no sense whatsoever.  He was not the archaeologist actually; he was simply the manifestation of Molly&#039;s desires as created by her wish to the Unown.  Correct me if I&#039;m wrong, but Hale was simply trapped in the the Alternate Dimension; he never was transformed into an Entei. --[[User:Kumori Satosuke|Satosuke]] 17:10, 11 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Somewhere in the clouds.&amp;quot; That&#039;s better. Thank you.[[User:Kumori Satosuke|Satosuke]] 02:57, 5 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gender ==&lt;br /&gt;
&lt;br /&gt;
Is it because he was Molly&#039;s &amp;quot;father&amp;quot; that he&#039;s male?  Can it also be that considering it was a dream Entei, it could break the Legendary Pokémon gender rules?--[[User:Kuki|&amp;lt;span style=&amp;quot;color:##0000FF;&amp;quot;&amp;gt;Kuki&amp;lt;/span&amp;gt;]][[User talk:Kuki|&amp;lt;span style=&amp;quot;color:#996666;&amp;quot;&amp;gt;Ta&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#049440;&amp;quot;&amp;gt;lk&amp;lt;/span&amp;gt;]] 02:48, 15 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
We don&#039;t even know if there is &amp;quot;Legendary gender rules&amp;quot; in the anime. It&#039;s unlikely since there was a mother Lugia. I think it should probably be unknown. ([[User:GT4GTR|GT4GTR]] 11:14, 16 June 2008 (UTC))&lt;br /&gt;
&lt;br /&gt;
I personally think that legendaries do have genders in the anime. How else would Lugia have a baby? And even if a unique Pokémon like Mewtwo wasn&#039;t able to breed in neither the wild or by trainers, i still think he has a gender. Plus, Entei had a male voice. --&#039;&#039;&#039;[[User:InuMimi|&amp;lt;span style=&amp;quot;color:#CC99CC&amp;quot;&amp;gt;いぬ&amp;lt;/span&amp;gt;]][[User talk:InuMimi|&amp;lt;span style=&amp;quot;color:#CCCCCC&amp;quot;&amp;gt;みみ&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:44, 28 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hidden Power ==&lt;br /&gt;
&lt;br /&gt;
Where was Entei&#039;s attack confirmed as Hidden Power, exactly? It doesn&#039;t look anything like Hidden Power&#039;s other appearances in the show. [[User:Reign|Reign]] 19:49, 6 May 2010 (UTC)&lt;br /&gt;
:Anyone...? [[User:Reign|Reign]] 06:10, 10 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fire Spin ==&lt;br /&gt;
Fire Spin in The Rise of Darkrai? That&#039;s impossible, because that Entei was a physical manifestation of Molly&#039;s desires. And that &amp;quot;Molly&#039;s Entei&amp;quot; not appear in 9th movie, a 9th movie&#039;s Entei was a wild Entei, right? --[[User:Modikisha|Modikisha]] ([[User talk:Modikisha|talk]]) 17:34, 24 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Groudon VS. Entei ==&lt;br /&gt;
Why is this Entei counted as a Pokemon, but the Groudon from &#039;&#039;Jirachi: Wish Maker&#039;&#039; isn&#039;t? This wasn&#039;t a real Entei, just one manifested by the Unown, so if that Groudon isn&#039;t counted as a real Pokemon, then this Entei shouldn&#039;t be either, or vice versa, don&#039;t you think?[[User:Tmr|Tmr]] ([[User talk:Tmr|talk]]) 10:30, 30 November 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
Edit: Had to reformat my post, but the system thought I was vandalizing, so I added this[[User:Tmr|Tmr]] ([[User talk:Tmr|talk]]) 10:54, 30 November 2018 (UTC)&lt;/div&gt;</summary>
		<author><name>Tmr</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Entei_(M03)&amp;diff=2888951</id>
		<title>Talk:Entei (M03)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Entei_(M03)&amp;diff=2888951"/>
		<updated>2018-11-30T10:30:08Z</updated>

		<summary type="html">&lt;p&gt;Tmr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wasn&#039;t Entei&#039;s flamethrower attack purple? --[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy512&amp;lt;/span&amp;gt;]] 23:46, 23 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I&#039;ve always thought it was Shadow Ball. [[User:Cassius335|Cassius335]] 01:05, 30 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Didn&#039;t Entei use Fire Blast as well? O.o&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
How is Entei&#039;s location &amp;quot;turned back into Spencer Hale&amp;quot;?  That makes no sense whatsoever.  He was not the archaeologist actually; he was simply the manifestation of Molly&#039;s desires as created by her wish to the Unown.  Correct me if I&#039;m wrong, but Hale was simply trapped in the the Alternate Dimension; he never was transformed into an Entei. --[[User:Kumori Satosuke|Satosuke]] 17:10, 11 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Somewhere in the clouds.&amp;quot; That&#039;s better. Thank you.[[User:Kumori Satosuke|Satosuke]] 02:57, 5 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gender ==&lt;br /&gt;
&lt;br /&gt;
Is it because he was Molly&#039;s &amp;quot;father&amp;quot; that he&#039;s male?  Can it also be that considering it was a dream Entei, it could break the Legendary Pokémon gender rules?--[[User:Kuki|&amp;lt;span style=&amp;quot;color:##0000FF;&amp;quot;&amp;gt;Kuki&amp;lt;/span&amp;gt;]][[User talk:Kuki|&amp;lt;span style=&amp;quot;color:#996666;&amp;quot;&amp;gt;Ta&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#049440;&amp;quot;&amp;gt;lk&amp;lt;/span&amp;gt;]] 02:48, 15 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
We don&#039;t even know if there is &amp;quot;Legendary gender rules&amp;quot; in the anime. It&#039;s unlikely since there was a mother Lugia. I think it should probably be unknown. ([[User:GT4GTR|GT4GTR]] 11:14, 16 June 2008 (UTC))&lt;br /&gt;
&lt;br /&gt;
I personally think that legendaries do have genders in the anime. How else would Lugia have a baby? And even if a unique Pokémon like Mewtwo wasn&#039;t able to breed in neither the wild or by trainers, i still think he has a gender. Plus, Entei had a male voice. --&#039;&#039;&#039;[[User:InuMimi|&amp;lt;span style=&amp;quot;color:#CC99CC&amp;quot;&amp;gt;いぬ&amp;lt;/span&amp;gt;]][[User talk:InuMimi|&amp;lt;span style=&amp;quot;color:#CCCCCC&amp;quot;&amp;gt;みみ&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:44, 28 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hidden Power ==&lt;br /&gt;
&lt;br /&gt;
Where was Entei&#039;s attack confirmed as Hidden Power, exactly? It doesn&#039;t look anything like Hidden Power&#039;s other appearances in the show. [[User:Reign|Reign]] 19:49, 6 May 2010 (UTC)&lt;br /&gt;
:Anyone...? [[User:Reign|Reign]] 06:10, 10 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fire Spin ==&lt;br /&gt;
Fire Spin in The Rise of Darkrai? That&#039;s impossible, because that Entei was a physical manifestation of Molly&#039;s desires. And that &amp;quot;Molly&#039;s Entei&amp;quot; not appear in 9th movie, a 9th movie&#039;s Entei was a wild Entei, right? --[[User:Modikisha|Modikisha]] ([[User talk:Modikisha|talk]]) 17:34, 24 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Groudon VS. Entei ==&lt;br /&gt;
Why is this Entei counted as a Pokemon, but the Groudon from &#039;&#039;Jirachi: Wish Maker&#039;&#039;&#039;&#039;Italic text&#039;&#039; isn&#039;t? This wasn&#039;t a real Entei, just one manifested by the Unown, so if that Groudon isn&#039;t counted as a real Pokemon, then this Entei shouldn&#039;t be either, or vice versa, don&#039;t you think?[[User:Tmr|Tmr]] ([[User talk:Tmr|talk]]) 10:30, 30 November 2018 (UTC)&lt;/div&gt;</summary>
		<author><name>Tmr</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Secret_Key_(Sinnoh)&amp;diff=2872429</id>
		<title>Secret Key (Sinnoh)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Secret_Key_(Sinnoh)&amp;diff=2872429"/>
		<updated>2018-11-02T04:11:15Z</updated>

		<summary type="html">&lt;p&gt;Tmr: adding romanji translation~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Secret Key&lt;br /&gt;
|jname=ひみつのカギ&lt;br /&gt;
|jtrans=Secret Key&lt;br /&gt;
|art=Secret key&lt;br /&gt;
|size=110px&lt;br /&gt;
|caption=Artwork from {{v2|Platinum}}&lt;br /&gt;
|gen=IV&lt;br /&gt;
|colorscheme=Key items&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox/BagRow|IV|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRow|V|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VI|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|VII|Key items}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Secret Key&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|ひみつのカギ|Himitsu no Kagi}}&#039;&#039;&#039; &#039;&#039;Secret Key&#039;&#039;) is an [[Event item|event-exclusive]] [[Key Item]] available in {{game|Platinum}}. It is shaped like {{p|Rotom}}&#039;s head, with the outline of its eyes and mouth visible under the coat of Rotom-orange plastic. The key&#039;s teeth look like the prongs of an electrical plug. It was the first of four [[event item]]s in the [[Sinnoh]]-based games, being followed by the [[Member Card]], [[Oak&#039;s Letter]], and [[Azure Flute]].&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head‎|Key items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev4|Pt}}{{gameabbrev4|HGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|N/A|N/A}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
The Secret Key opens up [[Rotom&#039;s Room]] at the [[Team Galactic Eterna Building]] in [[Eterna City]] after it has been cleared. It contains five appliances necessary for Rotom to change between its six forms. {{prof|Rowan}} comes in when the player changes Rotom&#039;s form for the first time, explaining its history.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Key items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|Pt}}{{gameabbrev4|HGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|A high-tech key that has to be used at a specific location. It emits a special electric signal to open a door.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|A high-tech key that has to be used at a specific location. It emits a special electronic signal to open a door.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
====Distribution====&lt;br /&gt;
Players could obtain the Secret Key via [[Nintendo Wi-Fi Connection]] or from selected stores in certain countries. Japanese players could then share them to five other players of Platinum.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #0047a8; border: 5px solid #2260b6&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#003642; background:#5a91dc&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytl|5px}}&amp;quot; | Game version&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytr|5px}}&amp;quot; | Duration&lt;br /&gt;
|- style=&amp;quot;color:#003642; background:#5a91dc&amp;quot;&lt;br /&gt;
! Wi-Fi&lt;br /&gt;
! Specific locations&lt;br /&gt;
|- style=&amp;quot;background:#a1edfe&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#a5bcdc&amp;quot; | Japanese&lt;br /&gt;
| Sept. 28 to Nov. 4, 2008&lt;br /&gt;
| Unknown&lt;br /&gt;
|- style=&amp;quot;background:#a1edfe&amp;quot;&lt;br /&gt;
| Jan. 16 to Mar. 2, 2009&lt;br /&gt;
| Unknown&lt;br /&gt;
|- style=&amp;quot;background:#a1edfe&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#a5bcdc&amp;quot; | North American&lt;br /&gt;
| April 20 to May 12, 2009&lt;br /&gt;
| April 19 to 26, 2009&lt;br /&gt;
|- style=&amp;quot;background:#a1edfe&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#a5bcdc&amp;quot; | PAL&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | June 8 to July 19, 2009&lt;br /&gt;
| June 25 to July 19, 2009 {{tt|*|Australia}}&lt;br /&gt;
|- style=&amp;quot;background:#a1edfe&amp;quot;&lt;br /&gt;
| August 8 to 9, 2009 {{tt|*|New Zealand}}&lt;br /&gt;
|- style=&amp;quot;background:#a1edfe&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#a5bcdc; {{roundybl|5px}}&amp;quot; | Korean&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | July 6 to August 31, 2009&lt;br /&gt;
| July 4 to 5, 2009&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#a1edfe; {{roundybr|5px}}&amp;quot; | July 24 to 26, 2009&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Wonder Card=====&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
;Japanese&lt;br /&gt;
{{wondercard|ms1=479|lang=jap|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;ひみつのカギ　プレゼント &amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;このカギをつかうばしょなど　&amp;lt;br&amp;gt;くわしくは ポケットモンスタ－オフィシャ&amp;lt;br&amp;gt;ルサイトで かくにんできるよ！ &amp;lt;br&amp;gt;http://www.pokemon.co.jp/&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;２００８／９／２８&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|&lt;br /&gt;
;North American&lt;br /&gt;
{{wondercard|ms1=479|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Unlock the Secret!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;For more info on how to use the Secret&amp;lt;br&amp;gt;Key, visit [http://www.pokemonplatinum.com www.PokemonPlatinum.com].&amp;lt;br&amp;gt;Be sure to save your game after you&amp;lt;br&amp;gt;pick up the Secret Key at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Apr. 19, 2009&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
;PAL English&lt;br /&gt;
{{wondercard|ms1=479|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;The Secret Key!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Discover the secrets of ROTOM!&amp;lt;br&amp;gt;Eterna City may unlock the mystery!&amp;lt;br&amp;gt;Be sure to save your game after you&amp;lt;br&amp;gt;pick up the Secret Key at a Poké Mart.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Jun. 8, 2009&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|&lt;br /&gt;
;Spanish&lt;br /&gt;
{{wondercard|ms1=479|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;¡La Llave Secreta!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;¡Descubre los secretos de ROTOM!&amp;lt;br&amp;gt; ¡La clave para desentrañar el misterio &amp;lt;br&amp;gt;puede ser Ciudad Vetusta! Asegúrate de guardar la partida cuando recojas&amp;lt;br&amp;gt;la Llave Secreta en la Tienda Pokémon.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Jun. 8, 2009&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
;Italian&lt;br /&gt;
{{wondercard|ms1=479|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Ecco la Chiave Segreta!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Scopri i segreti di ROTOM! Evopoli&amp;lt;br&amp;gt;potrebbe svelare l&#039;arcano! Ricorda di&amp;lt;br&amp;gt;salvare il gioco dopo aver ritirato la &amp;lt;br&amp;gt;Chiave Segreta in un Pokémon-Market.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Jun. 8, 2009&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|&lt;br /&gt;
;German&lt;br /&gt;
{{wondercard|ms1=479|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Der ?-Öffner wartet auf dich!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Entdecke ROTOMs Geheimnis! &amp;lt;br&amp;gt;In Ewigenau knackst du das Rätsel!&amp;lt;br&amp;gt; Vergiss nicht, deinen Spielstand zu&amp;lt;br&amp;gt;sichern, nachdem du den ?-Öffner im&amp;lt;br&amp;gt;Pokémon-Supermarkt abgeholt hast.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Jun. 8, 2009&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
;French&lt;br /&gt;
{{wondercard|ms1=479|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;La Clé Secrète! &amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Percez les secrets de MOTISMA! Et si&amp;lt;br&amp;gt;la solution se trouvait à Vestigion? &amp;lt;br&amp;gt;Allez tout d&#039;abord récupérer la Clé&amp;lt;br&amp;gt;Secrète dans une Boutique Pokémon, &amp;lt;br&amp;gt;puis n&#039;oubliez pas de sauvegarder.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Jun. 8, 2009&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
;Korean&lt;br /&gt;
{{wondercard|ms1=479|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;비밀의열쇠 선물&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;이 열쇠를 사용할 곳 등 자세한&amp;lt;br&amp;gt;내용은 포켓몬 공식 사이트에서&amp;lt;br&amp;gt;확인할 수 있습니다!&amp;lt;br&amp;gt;http://pokemonkorea.co.kr&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;2009/07/06&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Secret Key Adventures.png|thumb|220px|The Secret Key in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
The Secret Key was featured in &#039;&#039;[[PS430|Unplugging Rotom (Heat, Wash, Mow, Fan, Frost)]]&#039;&#039;, where it was found by {{adv|Diamond}} at the [[Old Chateau]] after his and {{adv|Pearl}}&#039;s second encounter with {{TP|Diamond|Rotom}}. As the word &amp;quot;Eterna&amp;quot; was written into the key, they deduced that it must fit into something found in [[Eterna City]]. Following Rotom into the [[Team Galactic Eterna Building]], they soon found a room labeled &amp;quot;Secret Room&amp;quot;, and used the key to unlock its door, revealing that the room contained all of Rotom&#039;s electric appliances, giving it access to all of its forms.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Secret Key was both the first item that could be obtained over [[Nintendo Wi-Fi Connection]] and could be given to friends. However, this can only be done with the Japanese Wonder Card.&lt;br /&gt;
* This item shares the same name as items found in {{key|I|Secret Key|Generations I}} and {{key|III|Secret Key|III}}.&lt;br /&gt;
* This item is the first [[Generation IV]] event item to be distributed.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{key items color light}}|bordercolor={{key items color}}&lt;br /&gt;
|zh_yue=秘密鑰匙 &#039;&#039;{{tt|Beimaht Yeuhksìh|Secret Key}}&#039;&#039;&lt;br /&gt;
|zh_cmn=秘密鑰匙 / 秘密钥匙 &#039;&#039;{{tt|Mìmì Yàoshi|Secret Key}}&#039;&#039;&lt;br /&gt;
|fr=Clé Secrète&lt;br /&gt;
|de=?-Öffner&lt;br /&gt;
|it=Chiave Segreta&lt;br /&gt;
|ko=비밀의열쇠 &#039;&#039;{{tt|Bimirui Yeolsoe|Secret Key}}&#039;&#039;&lt;br /&gt;
|es=Llave Secreta ({{gen|VI}} onwards)&amp;lt;br&amp;gt;{{tt|Ll.|Llave}} Secreta ({{gen|IV}}, {{gen|V}})&lt;br /&gt;
|vi=Chìa khóa bí mật&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{bulbanews|item|Secret Key}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{EventExclusive}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Key Items]]&lt;br /&gt;
[[Category:Event items]]&lt;br /&gt;
&lt;br /&gt;
[[de:?-Öffner]]&lt;br /&gt;
[[es:Llave#Llave secreta (DPPt)]]&lt;br /&gt;
[[fr:Clé Secrète (Platine)]]&lt;br /&gt;
[[it:Chiave Segreta (quarta generazione)]]&lt;br /&gt;
[[ja:ひみつのカギ]]&lt;br /&gt;
[[zh:秘密钥匙（道具）]]&lt;/div&gt;</summary>
		<author><name>Tmr</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Old_Sea_Map&amp;diff=2872426</id>
		<title>Old Sea Map</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Old_Sea_Map&amp;diff=2872426"/>
		<updated>2018-11-02T04:05:55Z</updated>

		<summary type="html">&lt;p&gt;Tmr: adding romanji translation~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Old Sea Map&lt;br /&gt;
|jname=ふるびたかいず&lt;br /&gt;
|jtrans=Old Sea Chart&lt;br /&gt;
|art=Old Sea Map artwork&lt;br /&gt;
|caption=Artwork from Pokémon Emerald&lt;br /&gt;
|gen=III&lt;br /&gt;
|colorscheme=key items&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|III|Key items}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Old Sea Map&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|ふるびたかいず|Furubita Kaizu}}&#039;&#039;&#039; &#039;&#039;Old Sea Chart&#039;&#039;) is an [[Event item|event-exclusive]] [[Key Item]] needed to access [[Faraway Island]], a location at which {{p|Mew}} can be encountered and caught. The only game it has appeared in is {{game|Emerald}}.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head‎|Key items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev3|E}}|N/A|N/A}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
====Passive effect====&lt;br /&gt;
When the player has the Old Sea Map and goes to the [[S.S. Tidal]] port in [[Lilycove City]] and the {{player}} interacts with the woman standing in front of the boat, the Faraway Island event will activate. She proceeds to fetch the captain, who initially claims it&#039;s impossible to take the player to the area denoted on the chart, but [[Mr. Briney]] scolds him for turning the player away and volunteers to take the player to Faraway Island, even though it is a long way from [[Hoenn]].&lt;br /&gt;
&lt;br /&gt;
After the boat ride, the player enters Faraway Island, a small island with a thick patch of forest. Deep within this forest, the player notices Mew, who flees playfully. After a short game of hide and seek, the player is able to pin Mew in a corner and engage it in battle.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Key items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|E}}|A faded sea chart that shows the way to a certain island.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Distribution===&lt;br /&gt;
The Old Sea Map was only released officially in Japan and was distributed in 2005 during the [[Pokémon Festa]] event. Like the [[GS Ball]], this event item never reached international players without the use of [[cheating]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Old Sea Map Adventures.png|thumb|200px|Old Sea Map in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
The Old Sea Map was discovered in the [[Trainer Tower]] by [[Ultima]] in &#039;&#039;[[PS292|Bested by Banette]]&#039;&#039;. She had been looking for it in order to help her old friend, [[Mr. Briney]], find a way to the [[Faraway Island]]. When Ultima called Briney about her find, however, she was shocked to learn that the old sailor had managed to find the island without the map.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{key items color}}|bordercolor={{key items color dark}}&lt;br /&gt;
|zh_cmn=古航海圖 / 古航海图 &#039;&#039;{{tt|Gǔ Hánghǎitú|Old Sea Chart}}&#039;&#039;&amp;lt;br&amp;gt;陈旧航海图 &#039;&#039;{{tt|Chénjiù Hánghǎitú|Old Sea Chart}}&#039;&#039; {{tt|*|Manga (Mainland China (old Jilin edition))}} &lt;br /&gt;
|de=Alte Karte&lt;br /&gt;
|fr=Vieille Carte&lt;br /&gt;
|it=Mappa Stinta&lt;br /&gt;
|es=Mapa Viejo&lt;br /&gt;
|vi=Tấm hải đồ cũ&lt;br /&gt;
}}&lt;br /&gt;
{{EventExclusive}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Event items]]&lt;br /&gt;
[[Category:Key Items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Alte Karte]]&lt;br /&gt;
[[es:Mapa viejo]]&lt;br /&gt;
[[fr:Vieille Carte]]&lt;br /&gt;
[[it:Mappa Stinta]]&lt;br /&gt;
[[ja:ふるびたかいず]]&lt;br /&gt;
[[zh:古航海图（道具）]]&lt;/div&gt;</summary>
		<author><name>Tmr</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Azure_Flute&amp;diff=2872425</id>
		<title>Azure Flute</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Azure_Flute&amp;diff=2872425"/>
		<updated>2018-11-02T04:04:29Z</updated>

		<summary type="html">&lt;p&gt;Tmr: adding romanji translation~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Azure Flute&lt;br /&gt;
|jname=てんかいのふえ&lt;br /&gt;
|jtrans=Heaven Flute&lt;br /&gt;
|art=None&lt;br /&gt;
|gen=IV&lt;br /&gt;
|colorscheme=Key items&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox/BagRow|IV|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRow|V|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VI|Key items}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|VII|Key items}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Azure Flute&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|てんかいのふえ|Tenkai no Fue}}&#039;&#039;&#039; &#039;&#039;Heaven Flute&#039;&#039;) is one of the four  [[Event item|event-exclusive]] [[Key Item]]s meant to be received through a [[Nintendo]] {{pkmn2|event}} in the [[Sinnoh]]-based games (the others being the {{Gdis|Secret Key|IV}}, [[Member Card]], and [[Oak&#039;s Letter]]) and the only one to not be distributed. It is required to access the [[Hall of Origin]], where {{p|Arceus}} resides in {{game2|Diamond|Pearl|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head‎|Key items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SM}}|N/A|N/A}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
For the Arceus event, [[Mystery Gift]] must be used to receive a [[Wonder Card]] with the Azure Flute, which should then be retrieved from the [[Poké Mart]] deliveryman (as modifying the [[Save|save file]] to directly add the Azure Flute to the [[Bag]] will not affect the flag responsible for activating the event). The player must also enter the [[Hall of Fame]] and obtain the [[National Pokédex]] to be able to use the Azure Flute.&lt;br /&gt;
&lt;br /&gt;
When the player reaches the [[Spear Pillar]] at the top of [[Mt. Coronet]] and steps one tile north from the entrance, {{ga|Lucas|he}} or {{ga|Dawn|she}} will be prompted to use the flute, which will play a unique and eerie tune and reload the Spear Pillar map with a steep staircase that leads to the Hall of Origin. After it is used and once Arceus is caught, the Azure Flute will no longer trigger the entrance to the Hall of Origin when played at the Spear Pillar and the message &amp;quot;&#039;&#039;The Azure Flute echoed hollowly...&#039;&#039;&amp;quot; will appear. Should the player knock out Arceus, then the Azure Flute can be used to summon Arceus again.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! [[Hall of Origin]]&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|ndex=493&lt;br /&gt;
|pokemon=Arceus&lt;br /&gt;
|ability=Multitype&lt;br /&gt;
|level=80&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|move1=Refresh|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Future Sight|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Recover|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Hyper Beam|move4type=Normal|move4cat=Special}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Key items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}|A flute that puts out echoing sounds that do not seem to be of this world. It is unknown who made it.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|A flute that puts out echoing sounds that do not seem to be of this world. No one knows who made it.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Distribution===&lt;br /&gt;
As the Azure Flute was never distributed, it can only be obtained with the use of [[cheating]].&lt;br /&gt;
&lt;br /&gt;
[[Junichi Masuda]] revealed in an interview with Nintendo World Report in 2013 that the Azure Flute was thought to be too confusing for players to use, leading to the decision to not distribute it.&amp;lt;ref&amp;gt;[http://www.nintendoworldreport.com/interview/35513/pokemon-x-and-y-interview-with-game-freak Pokémon X and Y Interview with Game Freak - Interview - Nintendo World Report] ([https://archive.today/dFokT archived copy])&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Despite the Azure Flute never having been distributed, the [[Wonder Card]] text for the {{DL|List of American region serial code event Pokémon distributions in Generation VI|Arceus}} set to be distributed for Pokémon&#039;s {{pkmn|20th Anniversary}} makes reference to it.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{key items color light}}|bordercolor={{key items color}}&lt;br /&gt;
|zh_yue=天界之笛 &#039;&#039;{{tt|Tīngaai-jī Dehk|Heaven Flute}}&#039;&#039;&lt;br /&gt;
|zh_cmn=天界之笛 &#039;&#039;{{tt|Tiānjiè-zhī Dí|Heaven Flute}}&#039;&#039;&lt;br /&gt;
|fr=Flûte Azur&lt;br /&gt;
|de=Azurflöte&lt;br /&gt;
|it=Flauto Cielo&lt;br /&gt;
|ko=천계의 피리 &#039;&#039;{{tt|Cheongye-ui Piri|Azure Flute}}&#039;&#039;&lt;br /&gt;
|es=Flauta Azur&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Legendary artifacts]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{EventExclusive}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Event items]]&lt;br /&gt;
[[Category:Key Items]]&lt;br /&gt;
[[Category:Legendary artifacts]]&lt;br /&gt;
&lt;br /&gt;
[[de:Azurflöte]]&lt;br /&gt;
[[es:Flauta azur]]&lt;br /&gt;
[[fr:Flûte Azur]]&lt;br /&gt;
[[it:Flauto Cielo]]&lt;br /&gt;
[[ja:てんかいのふえ]]&lt;br /&gt;
[[zh:天界之笛（道具）]]&lt;/div&gt;</summary>
		<author><name>Tmr</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Hall_of_Origin&amp;diff=2872423</id>
		<title>Hall of Origin</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Hall_of_Origin&amp;diff=2872423"/>
		<updated>2018-11-02T04:03:20Z</updated>

		<summary type="html">&lt;p&gt;Tmr: adding romanji translation~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location&lt;br /&gt;
|image=Hall of Origin Pt.png&lt;br /&gt;
|image_size=144&lt;br /&gt;
|type=space&lt;br /&gt;
|location_name=Hall of Origin&lt;br /&gt;
|japanese_name=はじまりのま&lt;br /&gt;
|translated_name=Hall of Origin&lt;br /&gt;
|location=[[Spear Pillar]]&lt;br /&gt;
|region=Sinnoh&lt;br /&gt;
|generation={{gen|IV}}&lt;br /&gt;
|map=Sinnoh Spear Pillar Hall of Origin Map.png&lt;br /&gt;
|map_size=256&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Hall of Origin&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|はじまりのま|Hajimari no Ma}}&#039;&#039;&#039; &#039;&#039;{{wp|Ma (negative space)|Hall}} of Origin&#039;&#039;) is where the [[Mythical Pokémon]] {{p|Arceus}} resides.&lt;br /&gt;
&lt;br /&gt;
It is an [[event]]-only area, located above the [[Spear Pillar]]. It is accessible only after the player has obtained the [[Azure Flute]] via [[Mystery Gift]] and returns to the Spear Pillar after entering the [[Hall of Fame]] and obtaining the [[National Pokédex]].&lt;br /&gt;
&lt;br /&gt;
Due to the Azure Flute not being officially distributed, it is impossible to legitimately access the Hall of Origin.&lt;br /&gt;
&lt;br /&gt;
==Event description==&lt;br /&gt;
When the player returns to the [[Spear Pillar]] with the [[Azure Flute]], {{ga|Lucas|he}} or {{ga|Dawn|she}} will be asked to blow into it every time they step one tile north from the entrance until they catch {{p|Arceus}}. Upon doing so, a glowing staircase will appear, leading to an elevated glass platform high above the Spear Pillar, where Arceus awaits the player&#039;s challenge. While the player ascends the staircase, the camera will broadly tilt upward and zoom out, giving the player a unique view of the area below. Stepping onto the edge of the glass platform will automatically initiate the encounter sequence and {{pkmn|battle}}. Should Arceus be defeated rather than caught, it will &amp;quot;disappear from sight&amp;quot; but the Azure Flute can be reused to summon it again.&lt;br /&gt;
&lt;br /&gt;
In terms of game mechanics, when the player accesses the Hall of Origin by blowing the Azure Flute, they are actually no longer on the Spear Pillar but rather in a completely separate location, as evidenced by the screen fade-out transition and the change in location header. That is, the game does not place stair tiles onto the Spear Pillar map, but rather warps the player to a new map containing the stairs where the surrounding area looks identical to the Spear Pillar, exactly down to the cave opening that still leads into the [[Mt. Coronet|mountain interior]]. This dispels a rumor that [[cheating]] to reach the Hall of Origin would trap the player on the elevated glass platform without the stairs to lead back down.&lt;br /&gt;
&lt;br /&gt;
Like the Spear Pillar, the Hall of Origin is an internal area separate from [[Mt. Coronet]], so the [[Escape Rope]] as well as {{m|Fly}} cannot be used to leave the location. However, like the Spear Pillar, it is within the range of Mt. Coronet&#039;s [[special magnetic field]] and so {{p|Magneton}} and {{p|Nosepass}} will both [[Evolution|evolve]] here if [[Level|leveled up]].&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{Catch/header|space|4}}&lt;br /&gt;
{{catch/div|space|Special}}&lt;br /&gt;
{{Catch/entry4|493|Arceus|yes|yes|yes|Azure|80|all=One|type1=Normal}}&lt;br /&gt;
{{Catch/footer|space}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{locationcolor/med|space}}; border: 3px solid #{{locationcolor/dark|space}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{diamond color}}; {{roundytl|5px}}&amp;quot; | {{color2|000|Pokémon Diamond and Pearl Versions|Diamond}}&lt;br /&gt;
! style=&amp;quot;background:#{{pearl color}}&amp;quot; | {{color2|000|Pokémon Diamond and Pearl Versions|Pearl}}&lt;br /&gt;
! style=&amp;quot;background:#{{platinum color}}; {{roundytr|5px}}&amp;quot; | {{color2|000|Pokémon Platinum Version|Platinum}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[File:Hall of Origin DP.png|144px]]&lt;br /&gt;
| [[File:Hall of Origin Pt.png|144px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{locationcolor/light|space}}; {{roundybottom|5px}}&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
The theme of the Hall of Origin is a remix of [[Pokémon Diamond &amp;amp; Pokémon Pearl: Super Music Collection|&#039;&#039;Introduction&#039;&#039;]], and the latter&#039;s first notes are also used for the [[Azure Flute]] theme.&lt;br /&gt;
&lt;br /&gt;
{{YouTubeEmbed|R_v8BilBHIs|channel/UCTZHcSIHcyfcFCYnc-rV7Cw|name=PocketMonstersMusic|Black}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Hall of Origin Adventures.png|thumb|200px|Hall of Origin in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Although not by name, the Hall of Origin was mentioned by [[Archer]] in &#039;&#039;[[PS450|With a Little Help From Hitmonchan]]&#039;&#039;. When {{adv|Arceus}} appeared in front of the four {{tc|Executive}}s and {{adv|Crystal}} on {{rt|38|Johto}}, Archer explained that [[Team Rocket]] had first found and awakened the Alpha Pokémon &amp;quot;in [[Sinnoh|a far-off land]] at the end of a long road, which seemed to continue on and on up into the heavens,&amp;quot; obviously describing the Hall of Origin. He also revealed that Arceus had come to [[Johto]] due to all of its [[Plate]]s being currently located in the said [[region]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* If the [[Sinjoh Ruins]] event has already been activated with an {{pkmn2|event}} {{p|Arceus}}, another Arceus caught in the Hall of Origin may be used to go back to the Sinjoh Ruins and choose one of the two Pokémon that were not chosen previously. The reverse order is also possible. There is no way to choose the third Pokémon.&lt;br /&gt;
* Two versions of the Hall of Origin map exist in {{game2|Diamond|Pearl|Platinum}}: one is the real location while the other is a &amp;quot;fake&amp;quot; copy. The &amp;quot;fake&amp;quot; Hall of Origin uses &#039;&#039;[[Pokémon Diamond &amp;amp; Pokémon Pearl: Super Music Collection|Spear Pillar]]&#039;&#039; as its theme and can be accessed through the [[Tweaking|void glitch]] using &amp;quot;Stickyman&#039;s Spear Pillar Hall of Origin&amp;quot; method&amp;lt;ref&amp;gt;[https://docs.google.com/document/d/1r02og1raAV1F8aCj6aIPT0z7J7anWrMqFMJ-yEUm4to/edit?pli=1 Void Knowledge Archive, by the members of HallofOrigin - Google Drive]&amp;lt;/ref&amp;gt;, named after its discoverer. The &amp;quot;fake&amp;quot; Hall of Origin contains no warps or events and no {{p|Arceus}}. ([https://www.youtube.com/watch?v=CPSdWG-JfDg YouTube video])&lt;br /&gt;
* Unlike {{p|Darkrai}} and {{p|Shaymin}}, simply obtaining access to the (real) Hall of Origin (e.g. through the void glitch) does not mean that the player can battle {{p|Arceus}} there. This is because the scripts in the area are normally programmed to only trigger through the [[Azure Flute]] script in the [[Spear Pillar]]. The player can ascend the stairs, but the script to uniquely tilt and zoom the camera will not activate, nor will the script to have Arceus challenge the player when they step onto the glass platform. The Arceus sprite still appears, but just as in the actual event, it cannot be directly interacted with. Additionally in {{game|Platinum}}, as with Darkrai and Shaymin, the Arceus sprite will not appear in the area at all unless the player has the Azure Flute in the [[Bag]]. To actually battle Arceus in the Hall of Origin, the challenge script itself must be triggered (see [[Pal Park Retire trick]]).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{locationcolor/light|space}}|bordercolor={{locationcolor/dark|space}}|textcolor={{locationcolor/text|space}}&lt;br /&gt;
|fr_eu=Salle Originelle&lt;br /&gt;
|de=Halle des Beginns&lt;br /&gt;
|it=Spazio Origine&lt;br /&gt;
|es_eu=Sala del Origen&lt;br /&gt;
|ko=시작의 방 &#039;&#039;Hall of Origin&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Special magnetic field}}&lt;br /&gt;
{{Sinnoh}}&lt;br /&gt;
{{legendarylocations|sinnoh}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Diamond and Pearl locations]]&lt;br /&gt;
[[Category:Platinum locations]]&lt;br /&gt;
[[Category:Event-exclusive locations]]&lt;br /&gt;
&lt;br /&gt;
[[de:Halle des Beginns]]&lt;br /&gt;
[[es:Sala del Origen]]&lt;br /&gt;
[[fr:Salle Originelle]]&lt;br /&gt;
[[it:Spazio Origine]]&lt;br /&gt;
[[ja:はじまりのま]]&lt;br /&gt;
[[zh:初始之间]]&lt;/div&gt;</summary>
		<author><name>Tmr</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Spear_Pillar&amp;diff=2872421</id>
		<title>Spear Pillar</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Spear_Pillar&amp;diff=2872421"/>
		<updated>2018-11-02T04:01:37Z</updated>

		<summary type="html">&lt;p&gt;Tmr: adding romanji translation~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location&lt;br /&gt;
|image=Spear Pillar Pt.png&lt;br /&gt;
|image_size=200px&lt;br /&gt;
|type=space&lt;br /&gt;
|location_name=Spear Pillar&lt;br /&gt;
|japanese_name=やりのはしら&lt;br /&gt;
|translated_name=Spear Pillar&lt;br /&gt;
|location=[[Mt. Coronet]]&lt;br /&gt;
|region=Sinnoh&lt;br /&gt;
|generation={{Gen|IV}}&lt;br /&gt;
|map=Sinnoh Spear Pillar Hall of Origin Map.png&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Spear Pillar&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|やりのはしら|Yari no Hashira}}&#039;&#039;&#039; &#039;&#039;Spear Pillar&#039;&#039;) is a location in [[Sinnoh]] where the ancient Pokémon {{p|Dialga}}, {{p|Palkia}}, and {{p|Giratina}} were created by {{p|Arceus}} and from which, legends say, Sinnoh itself came from.&lt;br /&gt;
&lt;br /&gt;
As the Spear Pillar is part of Mt. Coronet, it has a [[special magnetic field]] that causes {{p|Magneton}} and {{p|Nosepass}} to evolve into {{p|Magnezone}} and {{p|Probopass}}, respectively, when leveled up here.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
The area is located at the very peak of [[Mt. Coronet]], and is the ultimate goal of [[Team Galactic]]&#039;s plot. It is here that [[Cyrus]] summons both Dialga and Palkia to claim their powers and create a new universe for himself, free of emotion (though he only manages to summon one of the pair in either Diamond or Pearl, and its power is partly neutralized by the [[lake guardians]] before the player battles Cyrus). [[Mars]] and [[Jupiter]] battle against the {{player}} and {{ga|Barry|their rival}}, standing in the way before the player challenges Cyrus.&lt;br /&gt;
&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
[[File:Spear Pillar Giratina Pt.png|thumb|left|{{p|Giratina}} appears before [[Cyrus]]]]&lt;br /&gt;
Cyrus summons both Dialga and Palkia to the Spear Pillar, using &#039;&#039;two&#039;&#039; [[Red Chain]]s: one from the gems of the lake trio, and the other an artificial copy. Together, the power of Dialga and Palkia together is too great for the lake trio to counterbalance as they did in Diamond and Pearl, and so the [[Pokémon world]] is shortly doomed. Just when Cyrus believes himself to have won, he feels the presence of Giratina, angered by his actions to destroy the world. Giratina appears between Cyrus and the other two, warping the ancient pillars. It grabs Cyrus, warping him into the [[Distortion World]] and leaving behind the tunnel between the worlds. Dialga and Palkia vanish back into their own dimensions, and [[Cynthia]] requests the player&#039;s help in the Distortion World to repair the link between the two worlds and prevent the warping of reality caused by Giratina&#039;s entrance from extending throughout.&lt;br /&gt;
&lt;br /&gt;
After Giratina and Cyrus are defeated in the Distortion World, the player ends up in the Pokémon world once more at the entrance to [[Turnback Cave]]. Once the Elite Four are defeated and the player has found both the [[Adamant Orb|Adamant]] and [[Lustrous Orb]]s in Mt. Coronet, Cynthia&#039;s grandmother will tell the player that in ancient times, people apparently met with Dialga and Palkia, by having the Adamant and Lustrous Orbs. Returning to the Spear Pillar with these items, the player will be able to battle with and potentially capture Dialga and Palkia.&lt;br /&gt;
&lt;br /&gt;
If the player has the [[Azure Flute]] on returning to the Spear Pillar after entering the [[Hall of Fame]] and obtaining the [[National Pokédex]], blowing into it will cause a staircase leading to the [[Hall of Origin]] to appear. It is an event-only area, and when the player has the Azure Flute and returns to the Spear Pillar after defeating the Elite Four (as the event will not be possible until after Team Galactic has been vanquished and Dialga, Palkia, or Giratina  has been captured, defeated or fled from), the flute will make a sound. After blowing into the flute, a staircase will appear leading up, out of sight. After reaching the top of the staircase, the player attempts to capture the Mythical Pokémon Arceus. However, since the Azure Flute was never officially distributed, it is not possible to access the Hall of Origin without the means of cheating, hacking, or through extensive use of glitches.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
{{Itlisth|space}}&lt;br /&gt;
{{Itemlist|Adamant Orb|North of Dialga|D=yes}}&lt;br /&gt;
{{Itemlist|Lustrous Orb|North of Palkia|P=yes}}&lt;br /&gt;
{{Itlistfoot|space}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
{{catch/header|space|4}}&lt;br /&gt;
{{catch/entry4|483|Dialga|yes|no|no|Special|47|all=One|type1=Steel|type2=dragon}}&lt;br /&gt;
{{catch/entry4|484|Palkia|no|yes|no|Special|47|all=One|type1=Water|type2=dragon}}&lt;br /&gt;
{{catch/div|space|Post-Hall of Fame}}&lt;br /&gt;
{{catch/entry4|483|Dialga|no|no|yes|Special|70|all={{tt|One|Player must have the Adamant Orb and have spoken to Cynthia&#039;s grandmother since entering the Hall of Fame}}|type1=Steel|type2=dragon}}&lt;br /&gt;
{{catch/entry4|484|Palkia|no|no|yes|Special|70|all={{tt|One|Player must have the Lustrous Orb and have spoken to Cynthia&#039;s grandmother since entering the Hall of Fame}}|type1=Water|type2=dragon}}&lt;br /&gt;
{{catch/footer|space}}&lt;br /&gt;
&lt;br /&gt;
===Trainers===&lt;br /&gt;
====Pokémon Diamond and Pearl====&lt;br /&gt;
{{Trainerheader|space}}&lt;br /&gt;
{{Trainerentry|Spr DP Galactic Grunt M.png|Galactic Grunt||1520&amp;lt;br/&amp;gt;&amp;lt;sup&amp;gt;[[Double Battle]] with the following Grunt&amp;lt;/sup&amp;gt;|2|269|Dustox|♂|38||453|Croagunk|♂|38}}&lt;br /&gt;
{{Trainerentry|Spr DP Galactic Grunt F.png|Galactic Grunt||1520&amp;lt;br/&amp;gt;&amp;lt;sup&amp;gt;[[Double Battle]] with the previous Grunt&amp;lt;/sup&amp;gt;|2|434|Stunky|♀|38||431|Glameow|♀|38}}&lt;br /&gt;
{{Trainerfooter|space|4}}&lt;br /&gt;
&lt;br /&gt;
{{ga|Barry}} will work as the player&#039;s partner during the [[Multi Battle]] against [[Mars]] and [[Jupiter]].&lt;br /&gt;
&lt;br /&gt;
{{MSP|387|Turtwig}} If the {{player}} chose {{p|Turtwig}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color=E08040&lt;br /&gt;
|bordercolor=629C20&lt;br /&gt;
|headcolor=FFE683&lt;br /&gt;
|sprite=DP Barry Back.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Barry (game)|Barry}}&lt;br /&gt;
|game=DP&lt;br /&gt;
|location=Spear Pillar&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=446&lt;br /&gt;
|pokemon=Munchlax&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=40&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|move1=Stockpile|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Body Slam|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Screech|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Swallow|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=214&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=42&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|type1=Bug|type2=Fighting&lt;br /&gt;
|move1=Close Combat|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Brick Break|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Night Slash|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Aerial Ace|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=398&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|pokemon=Staraptor&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=40&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|move1=Take Down|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Quick Attack|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Close Combat|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Aerial Ace|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color=E08040}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=418&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|pokemon=Buizel&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=41&lt;br /&gt;
|ability=Swift Swim&lt;br /&gt;
|type1=Water&lt;br /&gt;
|move1=Iron Tail|move1type=Steel|move1cat=Physical&lt;br /&gt;
|move2=Brick Break|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Pursuit|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Aqua Jet|move4type=Water|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=315&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|pokemon=Roselia&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=41&lt;br /&gt;
|ability=Natural Cure&lt;br /&gt;
|type1=Grass|type2=Poison&lt;br /&gt;
|move1=Ingrain|move1type=Grass|move1cat=Status&lt;br /&gt;
|move2=Giga Drain|move2type=Grass|move2cat=Special&lt;br /&gt;
|move3=Toxic|move3type=Poison|move3cat=Status&lt;br /&gt;
|move4=GrassWhistle|move4type=Grass|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=392&lt;br /&gt;
|pokemon=Infernape&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=43&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|move1=Close Combat|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Flame Wheel|move2type=Fire|move2cat=Physical&lt;br /&gt;
|move3=Punishment|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Will-O-Wisp|move4type=Fire|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|390|Chimchar}} If the {{player}} chose {{p|Chimchar}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color=E08040&lt;br /&gt;
|bordercolor=629C20&lt;br /&gt;
|headcolor=FFE683&lt;br /&gt;
|sprite=DP Barry Back.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Barry (game)|Barry}}&lt;br /&gt;
|game=DP&lt;br /&gt;
|location=Spear Pillar&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=446&lt;br /&gt;
|pokemon=Munchlax&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=40&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|move1=Stockpile|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Body Slam|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Screech|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Swallow|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=214&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=42&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|type1=Bug|type2=Fighting&lt;br /&gt;
|move1=Close Combat|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Brick Break|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Night Slash|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Aerial Ace|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=398&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|pokemon=Staraptor&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=40&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|move1=Take Down|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Quick Attack|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Close Combat|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Aerial Ace|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color=E08040}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=077&lt;br /&gt;
|pokemon=Ponyta&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=41&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|move1=Will-O-Wisp|move1type=Fire|move1cat=Status&lt;br /&gt;
|move2=Fire Blast|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Stomp|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Take Down|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=315&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|pokemon=Roselia&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=41&lt;br /&gt;
|ability=Natural Cure&lt;br /&gt;
|type1=Grass|type2=Poison&lt;br /&gt;
|move1=Ingrain|move1type=Grass|move1cat=Status&lt;br /&gt;
|move2=Giga Drain|move2type=Grass|move2cat=Special&lt;br /&gt;
|move3=Toxic|move3type=Poison|move3cat=Status&lt;br /&gt;
|move4=GrassWhistle|move4type=Grass|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=395&lt;br /&gt;
|pokemon=Empoleon&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=43&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|type1=Water|type2=Steel&lt;br /&gt;
|move1=Aerial Ace|move1type=Flying|move1cat=Physical&lt;br /&gt;
|move2=Aqua Jet|move2type=Water|move2cat=Physical&lt;br /&gt;
|move3=Metal Claw|move3type=Steel|move3cat=Physical&lt;br /&gt;
|move4=Swagger|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|393|Piplup}} If the {{player}} chose {{p|Piplup}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color=E08040&lt;br /&gt;
|bordercolor=629C20&lt;br /&gt;
|headcolor=FFE683&lt;br /&gt;
|sprite=DP Barry Back.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Barry (game)|Barry}}&lt;br /&gt;
|game=DP&lt;br /&gt;
|location=Spear Pillar&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=446&lt;br /&gt;
|pokemon=Munchlax&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=40&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|move1=Stockpile|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Body Slam|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Screech|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Swallow|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=214&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=42&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|type1=Bug|type2=Fighting&lt;br /&gt;
|move1=Close Combat|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Brick Break|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Night Slash|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Aerial Ace|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=398&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|pokemon=Staraptor&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=40&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|move1=Take Down|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Quick Attack|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Close Combat|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Aerial Ace|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color=E08040}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=418&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|pokemon=Buizel&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=41&lt;br /&gt;
|ability=Swift Swim&lt;br /&gt;
|type1=Water&lt;br /&gt;
|move1=Iron Tail|move1type=Steel|move1cat=Physical&lt;br /&gt;
|move2=Brick Break|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Pursuit|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Aqua Jet|move4type=Water|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=077&lt;br /&gt;
|pokemon=Ponyta&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=41&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|move1=Will-O-Wisp|move1type=Fire|move1cat=Status&lt;br /&gt;
|move2=Fire Blast|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Stomp|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Take Down|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|back=yes&lt;br /&gt;
|ndex=389&lt;br /&gt;
|pokemon=Torterra&lt;br /&gt;
|gender=mal&lt;br /&gt;
|level=43&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|type1=Grass|type2=Ground&lt;br /&gt;
|move1=Bite|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Leech Seed|move2type=Grass|move2cat=Status&lt;br /&gt;
|move3=Synthesis|move3type=Grass|move3cat=Status&lt;br /&gt;
|move4=Giga Drain|move4type=Grass|move4cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Party/Tag&lt;br /&gt;
|color={{silver color}}&lt;br /&gt;
|bordercolor={{dark color}}&lt;br /&gt;
|headcolor={{silver color light}}&lt;br /&gt;
|color1=E6525A&lt;br /&gt;
|headcolor1=F69C7B&lt;br /&gt;
|bordercolor1=9C2931&lt;br /&gt;
|color2=D56AAC&lt;br /&gt;
|headcolor2=EE8BCD&lt;br /&gt;
|bordercolor2=D56AAC&lt;br /&gt;
|class=Commander&lt;br /&gt;
|name={{color2|000|Mars}}&lt;br /&gt;
|sprite=Spr DP Mars.png&lt;br /&gt;
|class2=Commander&lt;br /&gt;
|name2={{color2|000|Jupiter}}&lt;br /&gt;
|sprite2=Spr DP Jupiter.png&lt;br /&gt;
|game=DP&lt;br /&gt;
|location=Spear Pillar&lt;br /&gt;
|prize={{PDollar}}7280&lt;br /&gt;
|pokemon1=3&lt;br /&gt;
|pokemon2=3}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|pokemon=Bronzor&lt;br /&gt;
|type1=Steel|type2=Psychic&lt;br /&gt;
|ndex=436&lt;br /&gt;
|level=41&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Gyro Ball|move1type=Steel|move1cat=Physical&lt;br /&gt;
|move2=Extrasensory|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Light Screen|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Confuse Ray|move4type=Ghost|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|pokemon=Golbat&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ndex=042&lt;br /&gt;
|level=42&lt;br /&gt;
|gender=female&lt;br /&gt;
|spritegender=female&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Air Cutter|move1type=Flying|move1cat=Special&lt;br /&gt;
|move2=Confuse Ray|move2type=Ghost|move2cat=Status&lt;br /&gt;
|move3=Bite|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Poison Fang|move4type=Poison|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Purugly&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=432&lt;br /&gt;
|level=45&lt;br /&gt;
|gender=female&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|move1=Shadow Claw|move1type=Ghost|move1cat=Physical&lt;br /&gt;
|move2=Slash|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Hypnosis|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color=D56AAC}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|pokemon=Bronzor&lt;br /&gt;
|type1=Steel|type2=Psychic&lt;br /&gt;
|ndex=436&lt;br /&gt;
|level=41&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Gyro Ball|move1type=Steel|move1cat=Physical&lt;br /&gt;
|move2=Extrasensory|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Rock Slide|move3type=Rock|move3cat=Physical&lt;br /&gt;
|move4=Reflect|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|pokemon=Golbat&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ndex=042&lt;br /&gt;
|level=41&lt;br /&gt;
|gender=female&lt;br /&gt;
|spritegender=female&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Sludge Bomb|move1type=Poison|move1cat=Special&lt;br /&gt;
|move2=Air Cutter|move2type=Flying|move2cat=Special&lt;br /&gt;
|move3=Giga Drain|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Mean Look|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Skuntank&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|type1=Poison|type2=Dark&lt;br /&gt;
|ndex=435&lt;br /&gt;
|level=46&lt;br /&gt;
|gender=female&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Stench&lt;br /&gt;
|move1=Poison Jab|move1type=Poison|move1cat=Physical&lt;br /&gt;
|move2=Flamethrower|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Night Slash|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=SmokeScreen|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{silver color}}&lt;br /&gt;
|bordercolor={{dark color}}&lt;br /&gt;
|headcolor={{silver color light}}&lt;br /&gt;
|sprite=Spr DP Cyrus.png&lt;br /&gt;
|prize={{PDollar}}8640&lt;br /&gt;
|class=Galactic Boss&lt;br /&gt;
|classlink=Cyrus&lt;br /&gt;
|name={{color2|000|Cyrus}}&lt;br /&gt;
|game=DP&lt;br /&gt;
|location=Spear Pillar&lt;br /&gt;
|pokemon=4}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|ndex=430&lt;br /&gt;
|pokemon=Honchkrow&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=45&lt;br /&gt;
|ability=Insomnia&lt;br /&gt;
|type1=Dark|type2=Flying&lt;br /&gt;
|move2=Dark Pulse|move2type=Dark|move2cat=Special&lt;br /&gt;
|move4=Embargo|move4type=Dark|move4cat=Status&lt;br /&gt;
|move1=Drill Peck|move1type=Flying|move1cat=Physical&lt;br /&gt;
|move3=Steel Wing|move3type=Steel|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|ndex=130 m&lt;br /&gt;
|pokemon=Gyarados&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=45&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|type1=Water|type2=Flying&lt;br /&gt;
|move2=Aqua Tail|move2type=Water|move2cat=Physical&lt;br /&gt;
|move1=Giga Impact|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move4=Earthquake|move4type=Ground|move4cat=Physical&lt;br /&gt;
|move3=Ice Fang|move3type=Ice|move3cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{silver color}}}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|ndex=169&lt;br /&gt;
|pokemon=Crobat&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=46&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|move2=Air Slash|move2type=Flying|move2cat=Special&lt;br /&gt;
|move1=Cross Poison|move1type=Poison|move1cat=Physical&lt;br /&gt;
|move4=Confuse Ray|move4type=Ghost|move4cat=Status&lt;br /&gt;
|move3=Bite|move3type=Dark|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|ndex=461 m&lt;br /&gt;
|pokemon=Weavile&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=48&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|type1=Dark|type2=Ice&lt;br /&gt;
|move1=Night Slash|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Ice Punch|move2type=Ice|move2cat=Physical&lt;br /&gt;
|move3=Brick Break|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=X-Scissor|move4type=Bug|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Platinum====&lt;br /&gt;
{{Trainerheader|space}}&lt;br /&gt;
{{Trainerentry|Spr DP Galactic Grunt M.png|Galactic Grunt||1720&amp;lt;br/&amp;gt;&amp;lt;sup&amp;gt;[[Double Battle]] with the following Grunt&amp;lt;/sup&amp;gt;|2|453|Croagunk|♂|39||453|Croagunk|♂|43}}&lt;br /&gt;
{{Trainerentry|Spr DP Galactic Grunt F.png|Galactic Grunt||1640&amp;lt;br/&amp;gt;&amp;lt;sup&amp;gt;[[Double Battle]] with the previous Grunt&amp;lt;/sup&amp;gt;|2|434|Stunky|♀|41||431|Glameow|♀|41}}&lt;br /&gt;
{{Trainerfooter|space|4}}&lt;br /&gt;
&lt;br /&gt;
{{ga|Barry}} will work as the player&#039;s partner during the [[Multi Battle]] against [[Mars]] and [[Jupiter]].&lt;br /&gt;
&lt;br /&gt;
{{MSP|387|Turtwig}} If the {{player}} chose {{p|Turtwig}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color=E08040&lt;br /&gt;
|bordercolor=629C20&lt;br /&gt;
|headcolor=FFE683&lt;br /&gt;
|sprite=Pt Barry Back.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Barry (game)|Barry}}&lt;br /&gt;
|game=Pt&lt;br /&gt;
|location=Spear Pillar&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=446&lt;br /&gt;
|back=yes&lt;br /&gt;
|pokemon=Munchlax&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|level=40&lt;br /&gt;
|move1=Body Slam|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Screech|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Stockpile|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Swallow|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=407 m&lt;br /&gt;
|pokemon=Roserade&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|ability=Natural Cure&lt;br /&gt;
|level=40&lt;br /&gt;
|back=yes&lt;br /&gt;
|move1=Giga Drain|move1type=Grass|move1cat=Special&lt;br /&gt;
|move2=Ingrain|move2type=Grass|move2cat=Status&lt;br /&gt;
|move3=GrassWhistle|move3type=Grass|move3cat=Status&lt;br /&gt;
|move4=Toxic|move4type=Poison|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=214&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|back=yes&lt;br /&gt;
|level=42&lt;br /&gt;
|move1=Close Combat|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Night Slash|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Brick Break|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Aerial Ace|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color=E08040}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=419&lt;br /&gt;
|pokemon=Floatzel&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|back=yes&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Swift Swim&lt;br /&gt;
|level=40&lt;br /&gt;
|move1=Pursuit|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Iron Tail|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Aqua Jet|move3type=Water|move3cat=Physical&lt;br /&gt;
|move4=Brick Break|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=398&lt;br /&gt;
|pokemon=Staraptor&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|back=yes&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|level=42&lt;br /&gt;
|move1=Quick Attack|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Close Combat|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Take Down|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=392&lt;br /&gt;
|pokemon=Infernape&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|level=44&lt;br /&gt;
|back=yes&lt;br /&gt;
|move1=Close Combat|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Flame Wheel|move2type=Fire|move2cat=Physical&lt;br /&gt;
|move3=Punishment|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Will-O-Wisp|move4type=Fire|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|390|Chimchar}} If the {{player}} chose {{p|Chimchar}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color=E08040&lt;br /&gt;
|bordercolor=629C20&lt;br /&gt;
|headcolor=FFE683&lt;br /&gt;
|sprite=Pt Barry Back.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Barry (game)|Barry}}&lt;br /&gt;
|game=Pt&lt;br /&gt;
|location=Spear Pillar&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=446&lt;br /&gt;
|back=yes&lt;br /&gt;
|pokemon=Munchlax&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|level=40&lt;br /&gt;
|move1=Body Slam|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Screech|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Stockpile|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Swallow|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=078&lt;br /&gt;
|pokemon=Rapidash&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Run Away&lt;br /&gt;
|level=40&lt;br /&gt;
|back=yes&lt;br /&gt;
|move1=Fire Blast|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Will-O-Wisp|move2type=Fire|move2cat=Status&lt;br /&gt;
|move3=Take Down|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Stomp|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=214&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|back=yes&lt;br /&gt;
|level=42&lt;br /&gt;
|move1=Close Combat|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Night Slash|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Brick Break|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Aerial Ace|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color=E08040}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=407 m&lt;br /&gt;
|pokemon=Roserade&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|ability=Natural Cure&lt;br /&gt;
|level=40&lt;br /&gt;
|back=yes&lt;br /&gt;
|move1=Giga Drain|move1type=Grass|move1cat=Special&lt;br /&gt;
|move2=Ingrain|move2type=Grass|move2cat=Status&lt;br /&gt;
|move3=GrassWhistle|move3type=Grass|move3cat=Status&lt;br /&gt;
|move4=Toxic|move4type=Poison|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=398&lt;br /&gt;
|pokemon=Staraptor&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|back=yes&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|level=42&lt;br /&gt;
|move1=Quick Attack|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Close Combat|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Take Down|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=395&lt;br /&gt;
|pokemon=Empoleon&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|level=44&lt;br /&gt;
|back=yes&lt;br /&gt;
|move1=Aqua Jet|move1type=Water|move1cat=Physical&lt;br /&gt;
|move2=Swagger|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Metal Claw|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|393|Piplup}} If the {{player}} chose {{p|Piplup}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color=E08040&lt;br /&gt;
|bordercolor=629C20&lt;br /&gt;
|headcolor=FFE683&lt;br /&gt;
|sprite=Pt Barry Back.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Barry (game)|Barry}}&lt;br /&gt;
|game=Pt&lt;br /&gt;
|location=Spear Pillar&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=446&lt;br /&gt;
|back=yes&lt;br /&gt;
|pokemon=Munchlax&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|level=40&lt;br /&gt;
|move1=Body Slam|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Screech|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Stockpile|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Swallow|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=078&lt;br /&gt;
|pokemon=Rapidash&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Run Away&lt;br /&gt;
|level=40&lt;br /&gt;
|back=yes&lt;br /&gt;
|move1=Fire Blast|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Will-O-Wisp|move2type=Fire|move2cat=Status&lt;br /&gt;
|move3=Take Down|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Stomp|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=214&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|back=yes&lt;br /&gt;
|level=42&lt;br /&gt;
|move1=Close Combat|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Night Slash|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Brick Break|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Aerial Ace|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color=E08040}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=419&lt;br /&gt;
|pokemon=Floatzel&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|back=yes&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Swift Swim&lt;br /&gt;
|level=40&lt;br /&gt;
|move1=Pursuit|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Iron Tail|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Aqua Jet|move3type=Water|move3cat=Physical&lt;br /&gt;
|move4=Brick Break|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=398&lt;br /&gt;
|pokemon=Staraptor&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|back=yes&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|level=42&lt;br /&gt;
|move1=Quick Attack|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Close Combat|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Take Down|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=389&lt;br /&gt;
|pokemon=Torterra&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|level=44&lt;br /&gt;
|back=yes&lt;br /&gt;
|move1=Leech Seed|move1type=Grass|move1cat=Status&lt;br /&gt;
|move2=Bite|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Synthesis|move3type=Grass|move3cat=Status&lt;br /&gt;
|move4=Giga Drain|move4type=Grass|move4cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Party/Tag&lt;br /&gt;
|color={{silver color}}&lt;br /&gt;
|bordercolor={{dark color}}&lt;br /&gt;
|headcolor={{silver color light}}&lt;br /&gt;
|color1=E6525A&lt;br /&gt;
|headcolor1=F69C7B&lt;br /&gt;
|bordercolor1=9C2931&lt;br /&gt;
|color2=D56AAC&lt;br /&gt;
|headcolor2=EE8BCD&lt;br /&gt;
|bordercolor2=D56AAC&lt;br /&gt;
|class=Commander&lt;br /&gt;
|name={{color2|000|Mars}}&lt;br /&gt;
|sprite=Spr DP Mars.png&lt;br /&gt;
|class2=Commander&lt;br /&gt;
|name2={{color2|000|Jupiter}}&lt;br /&gt;
|sprite2=Spr DP Jupiter.png&lt;br /&gt;
|game=Pt&lt;br /&gt;
|location=Spear Pillar&lt;br /&gt;
|prize={{PDollar}}7360&lt;br /&gt;
|pokemon1=3&lt;br /&gt;
|pokemon2=3}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|pokemon=Bronzor&lt;br /&gt;
|type1=Steel|type2=Psychic&lt;br /&gt;
|ndex=436&lt;br /&gt;
|level=44&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move3=Light Screen|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move1=Gyro Ball|move1type=Steel|move1cat=Physical&lt;br /&gt;
|move4=Confuse Ray|move4type=Ghost|move4cat=Status&lt;br /&gt;
|move2=Extrasensory|move2type=Psychic|move2cat=Special}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|pokemon=Golbat&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ndex=042&lt;br /&gt;
|level=44&lt;br /&gt;
|gender=female&lt;br /&gt;
|spritegender=female&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Air Cutter|move1type=Flying|move1cat=Special&lt;br /&gt;
|move2=Confuse Ray|move2type=Ghost|move2cat=Status&lt;br /&gt;
|move3=Bite|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Poison Fang|move4type=Poison|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Purugly&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=432&lt;br /&gt;
|level=46&lt;br /&gt;
|gender=female&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|move1=Shadow Claw|move1type=Ghost|move1cat=Physical&lt;br /&gt;
|move2=Slash|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Hypnosis|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color=D56AAC}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|pokemon=Bronzor&lt;br /&gt;
|type1=Steel|type2=Psychic&lt;br /&gt;
|ndex=436&lt;br /&gt;
|level=44&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Gyro Ball|move1type=Steel|move1cat=Physical&lt;br /&gt;
|move2=Extrasensory|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Rock Slide|move3type=Rock|move3cat=Physical&lt;br /&gt;
|move4=Reflect|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|pokemon=Golbat&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ndex=042&lt;br /&gt;
|level=44&lt;br /&gt;
|gender=female&lt;br /&gt;
|spritegender=female&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Sludge Bomb|move1type=Poison|move1cat=Special&lt;br /&gt;
|move2=Air Cutter|move2type=Flying|move2cat=Special&lt;br /&gt;
|move3=Giga Drain|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Mean Look|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|pokemon=Skuntank&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|type1=Poison|type2=Dark&lt;br /&gt;
|ndex=435&lt;br /&gt;
|level=46&lt;br /&gt;
|gender=female&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Stench&lt;br /&gt;
|move1=Poison Jab|move1type=Poison|move1cat=Physical&lt;br /&gt;
|move2=Flamethrower|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Night Slash|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=SmokeScreen|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Spear Pillar Dialga DP.png|{{p|Dialga}} on the Spear Pillar&lt;br /&gt;
File:Spear Pillar Palkia DP.png|{{p|Palkia}} on the Spear Pillar&lt;br /&gt;
File:Distortion World portal Pt.png|[[Distortion World]] entrance&lt;br /&gt;
Image:Spear Pillar cutscene DP.png|{{game|Diamond and Pearl|s}} cutscene on the Spear Pillar&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{locationcolor/med|space}}; border: 3px solid #{{locationcolor/dark|space}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{diamond color}}; {{roundytl|5px}}&amp;quot; | {{color2|000|Pokémon Diamond and Pearl Versions|Diamond}}&lt;br /&gt;
! style=&amp;quot;background:#{{pearl color}}&amp;quot; | {{color2|000|Pokémon Diamond and Pearl Versions|Pearl}}&lt;br /&gt;
! style=&amp;quot;background:#{{platinum color}}; {{roundytr|5px}}&amp;quot; | {{color2|000|Pokémon Platinum Version|Platinum}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | [[File:Spear Pillar DP.png|300px]]&lt;br /&gt;
| [[File:Spear Pillar Pt.png|300px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{locationcolor/light|space}}; {{roundybottom|5px}}&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In [[Super Smash Bros. Brawl]]==&lt;br /&gt;
[[File:Spear Pillar SSBB.png|thumb|Spear Pillar in Super Smash Bros. Brawl]]&lt;br /&gt;
{{main|Spear Pillar (stage)}}&lt;br /&gt;
&#039;&#039;&#039;{{St|Spear Pillar}}&#039;&#039;&#039; is also an unlockable stage in [[Super Smash Bros. Brawl]]. Players can unlock the stage by completing Event 25: The Aura Is With Me. The background of the stage will feature either {{p|Dialga}}, {{p|Palkia}}, or strangely {{p|Cresselia}}, who will occasionally do things to affect the stage such as tilting it diagonally or breaking one section of the top platform; Dialga slows time, Palkia flips or reverses the view, and Cresselia randomly attacks with flying crescents. The [[lake guardians]] will also make short cameo appearances when something happens to the stage.&lt;br /&gt;
&lt;br /&gt;
The stage&#039;s default music is &amp;quot;{{ho|Victory Road}}&amp;quot; from {{game|Ruby and Sapphire|s}}. Other pieces of background music are &amp;quot;Dialga / Palkia Battle at Spear Pillar!,&amp;quot; &amp;quot;Wild Pokémon Battle! (Diamond / Pearl),&amp;quot; &amp;quot;[[Team Galactic]] Battle!,&amp;quot; and &amp;quot;{{rt|209|Sinnoh}}.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At some point Dialga, Palkia, and Cresselia will affect the stage, each with different effects to the field. Dialga appears when the sky has a blue hue, Palkia appears when the sky has a purple hue, and Cresselia appears when the sky is clear.&lt;br /&gt;
{{right clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
[[File:Spear Pillar anime.png|220px|thumb|The Spear Pillar in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:DP150.png|220px|left|thumb|Gateway to the Spear Pillar in the anime]]&lt;br /&gt;
A large part of the {{series|Diamond &amp;amp; Pearl}} focused on Team Galactic searching for the gateway to the Spear Pillar, located somewhere on Mt. Coronet. They finally discovered it in &#039;&#039;[[DP150|Unlocking the Red Chain of Events!]]&#039;&#039;. In &#039;&#039;[[DP152|The Battle Finale of Legend!]]&#039;&#039;, they used the [[Spear Key]] and a fragment of the Red Chain to unlock the gateway. At the Spear Pillar, Cyrus used the {{an|lake guardians}} and the Adamant and Lustrous Orbs to summon Dialga and Palkia, which he then took control of with the Red Chain. {{Ash}}, {{ashfr}}, and [[Cynthia]] arrived to stop them, defeating Team Galactic&#039;s Pokémon and freeing the lake guardians from Cyrus&#039;s control. Despite of this, Cyrus was still able to force Dialga and Palkia to start the creation of the new universe. Cynthia realized that the only way to stop the creation was to destroy the Red Chains controlling the Legendary Pokémon. {{AP|Pikachu}}, {{TP|Brock|Croagunk}}, {{TP|Dawn|Piplup}}, and {{TP|Cynthia|Garchomp}} launched a combination attack on the Legendaries, but Cyrus had Dialga and Palkia to strike back with {{m|Roar of Time}} and {{m|Spacial Rend}}, respectively, blocking the attacks and almost hitting Ash and his friends, only to be narrowly saved by the lake guardians&#039; combined {{m|Protect}}. The next combination succeeded in breaking the Red Chains, and the creation of the new universe was stopped. Cyrus, amazed by the sight of his creation, stepped into the collapsing portal, disappearing into the depths of his own &amp;quot;perfect universe&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Although Dialga and Palkia were freed, their rage was not gone, and they attacked the collapsing portal, which started sucking the surrounding world into itself. With the help of Ash, {{an|Brock}}, and {{an|Dawn}}, the lake guardians were able to calm down the Legendary Pokémon of time and space and stop the vortex of destruction.&lt;br /&gt;
&lt;br /&gt;
In the anime, instead of a plateau at the top of the mountain, the Spear Pillar was a void-like cave inside of Mt. Coronet. Its interiors shared a common look with the Mystri Stage at the [[Sinjoh Ruins]].&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
[[File:Spear Pillar PG.png|thumb|250px|The Spear Pillar in [[Pokémon Generations]]]]&lt;br /&gt;
The Spear Pillar appeared in &#039;&#039;[[PG11|The New World]]&#039;&#039;. It was where [[Cyrus]] summoned the {{pkmn2|Legendary}} {{p|Dialga}} and {{p|Palkia}} to destroy the world and create a new one in its place. However, {{p|Giratina}} appeared to stop Cyrus, freeing Dialga and Palkia and dragging him into the [[Distortion World]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Spear Pillar Adventures.png|210px|thumb|Spear Pillar in the Pokémon Adventures manga]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Spear Pillar is the location of the final battle of {{chap|Diamond &amp;amp; Pearl}}. After the creation of the second Red Chain being foiled by {{adv|Diamond}}, {{adv|Pearl}}, and {{adv|Platinum}}, Cyrus was left with no choice but to create an artificial one to replace it. Once arriving at the Spear Pillar, he told [[Saturn]], Mars, and Jupiter to keep anyone from entering while he was completing the ceremony. Soon after this, the Sinnoh [[Gym Leader]]s arrived at the Spear Pillar via [[the Underground]], thanks to [[Byron]] and the [[Underground Man]], and started battling against the Team Galactic Commanders. Meanwhile, Cyrus managed to use the Red Chains to summon Dialga and Palkia, and forced them to fight each other in order to wipe out the old world and create a new universe in its place.&lt;br /&gt;
&lt;br /&gt;
With extreme effort, the Gym Leaders managed to defeat the Galactic Commanders. However, the distortions in space and time caused by Dialga and Palkia&#039;s fight made it impossible for them to reach the stairs leading to Cyrus. Figuring another way to get to the Galactic Boss, the Gym Leaders once again made their way through the Underground, and attacked the Red Chains controlling the Legendary Pokémon. Ignoring the attacks from Cyrus&#039;s Pokémon, the Gym Leaders&#039; Pokémon managed to break the artificial chain, halving Cyrus&#039;s control over the Temporal and Spatial Pokémon. Despite this, the fight between the two Legendaries went on, causing more and more wide-spreading distortions in time and space all across Sinnoh. Eventually, thanks to the combined efforts of the three [[Pokédex holder]]s and their Pokémon, the second Red Chain was also destroyed and the fight was finally stopped, preventing the new universe from being born.&lt;br /&gt;
&lt;br /&gt;
Just when everything seemed to be calming down, [[Charon]] appeared, revealing that the hole created by the battle wasn&#039;t the seed of a new universe, but a portal to [[Distortion World|another world]]. Suddenly, {{p|Giratina|mysterious tentacles}} appeared from the portal, and sucked Cyrus, Dialga, and Palkia into it. Charon managed to escape with a smoke bomb distraction, but Diamond&#039;s [[Kit]] managed to snatch his notebook before he got away.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
This listing is of cards mentioning or featuring Spear Pillar in the [[Pokémon Trading Card Game]].&lt;br /&gt;
&lt;br /&gt;
{{Cardlist/header|Related cards|Trainer|char=yes}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Platinum|Broken Time-Space|104}}|type=Trainer|enset=Platinum|enrarity=Uncommon|ennum=104/127|jpset=Galactic&#039;s Conquest|jprarity=Uncommon|jpnum=092/096}}&lt;br /&gt;
{{cardlist/footer|Trainer}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name &amp;quot;spear pillar&amp;quot; is a reference to the creation myth in {{wp|Shinto}}, where the deities {{wp|Izanagi}} and {{wp|Izanami}} were given the spear 天沼矛 &#039;&#039;Ame-no-nuboko&#039;&#039;, with which they created 淤能碁呂島 &#039;&#039;Onogoroshima&#039;&#039;, upon which they built the pillar 天御柱 &#039;&#039;Ame-no-mihashira&#039;&#039;.&lt;br /&gt;
* The [[Escape Rope]] cannot be used here, despite it being part of Mt. Coronet. This is because the player has used a cave exit into the Spear Pillar, thus the game assumes they are no longer in a mountain. Therefore, the Escape Rope cannot be used to return to the outside world (leaving into Mt. Coronet allows for the Escape Rope to be used, however).&lt;br /&gt;
* The Temporal Pinnacle, at the peak of [[Temporal Tower]], in {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}}, bears resemblance to the Spear Pillar, likely due to the connection both have to Dialga.&lt;br /&gt;
* Despite the fact that it is higher up than the snowy areas of Mt. Coronet, there is no snow on the Spear Pillar itself. The rest of Mt. Coronet cannot be seen, either. In this case, as the anime has shown, the Spear Pillar is likely to be above the level of the clouds that dump the snow on the lower levels of the mountain.&lt;br /&gt;
* The only possible way to encounter {{p|Palkia}} before {{p|Dialga}} in {{game|Platinum}} is to not have the [[Adamant Orb]] held by a [[party]] member or in the [[Bag]], but to have the [[Lustrous Orb]]. If the Adamant Orb is with the player in any manner, Dialga will always appear first, no matter if the Lustrous Orb is also with the player or not.&lt;br /&gt;
* It is impossible to {{m|Fly}} from the Spear Pillar, although it is not inside Mt. Coronet. The reason is most likely to prevent the {{player}} from running away from {{p|Dialga}}, {{p|Palkia}}, or {{p|Giratina}}.&lt;br /&gt;
* In the anime, the Spear Pillar bears a strong resemblance to the Mystri Stage in the [[Sinjoh Ruins]].&lt;br /&gt;
* The cutscene depicts the [[player]]&#039;s {{g|Diamond and Pearl}} overworld sprite, even in {{g|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{locationcolor/light|space}}|bordercolor={{locationcolor/dark|space}}|textcolor={{locationcolor/text|space}}&lt;br /&gt;
|zh_yue=槍之柱 / 枪之柱 &#039;&#039;Chēung-jī Chyúh&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;槍柱 &#039;&#039;Chēungchyúh&#039;&#039; {{tt|*|Anime, manga}}&lt;br /&gt;
|zh_cmn=槍之柱 / 枪之柱 &#039;&#039;Qiāng-zhī Zhù&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;槍柱 &#039;&#039;Qiāngzhù&#039;&#039; {{tt|*|Anime, manga}}&lt;br /&gt;
|da=Spydsøjlen&lt;br /&gt;
|nl=Spear Pillar&lt;br /&gt;
|fi=Keihäspylväs&lt;br /&gt;
|fr=Colonnes Lances&lt;br /&gt;
|de=Speersäule&lt;br /&gt;
|id=Tiang Tombak&lt;br /&gt;
|it=Vetta Lancia&lt;br /&gt;
|pl=Szczyt Włóczni&lt;br /&gt;
|pt_br=Pilar da Lança&lt;br /&gt;
|es_eu=Columna Lanza&lt;br /&gt;
|es_la=Pilar Espada &amp;lt;br&amp;gt;Columna Lanza {{tt|*|Super Smash Bros.}}&lt;br /&gt;
|ko=창기둥 &#039;&#039;Chang Gidung&#039;&#039;&lt;br /&gt;
|ru=Копейное Плато &#039;&#039;Kopeynoye Plato&#039;&#039;&lt;br /&gt;
|vi=Thương Trụ&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Special magnetic field}}&lt;br /&gt;
{{Sinnoh}}&lt;br /&gt;
{{legendarylocations|sinnoh}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sinnoh locations]]&lt;br /&gt;
[[Category:Diamond and Pearl locations]]&lt;br /&gt;
[[Category:Platinum locations]]&lt;br /&gt;
[[Category:Monuments]]&lt;br /&gt;
[[Category:Ruins]]&lt;br /&gt;
&lt;br /&gt;
[[de:Speersäule]]&lt;br /&gt;
[[es:Columna Lanza]]&lt;br /&gt;
[[fr:Colonnes Lances]]&lt;br /&gt;
[[it:Vetta Lancia]]&lt;br /&gt;
[[ja:やりのはしら]]&lt;br /&gt;
[[zh:枪之柱]]&lt;/div&gt;</summary>
		<author><name>Tmr</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Distortion_World&amp;diff=2872417</id>
		<title>Distortion World</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Distortion_World&amp;diff=2872417"/>
		<updated>2018-11-02T03:58:16Z</updated>

		<summary type="html">&lt;p&gt;Tmr: adding romanji translation~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location&lt;br /&gt;
|image=Distortion World.png&lt;br /&gt;
|type=distortion&lt;br /&gt;
|location_name=Distortion World&lt;br /&gt;
|japanese_name=やぶれたせかい&lt;br /&gt;
|translated_name=Torn World&lt;br /&gt;
|location=Alternate dimension&lt;br /&gt;
|region=Region{{!}}None&lt;br /&gt;
|entrance=Spear Pillar, Turnback Cave&lt;br /&gt;
|generation={{Gen|IV}}&lt;br /&gt;
|map=Sinnoh Distortion World Map.png&lt;br /&gt;
|mapname=Sinnoh&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Distortion World&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|やぶれたせかい|Yabureta Sekai}}&#039;&#039;&#039; &#039;&#039;Torn World&#039;&#039;) is the name given to an alternate dimension in {{game|Platinum}} and the true home of the [[Legendary Pokémon]] {{p|Giratina}}.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
It is first accessed when reaching the [[Spear Pillar]], the summit of [[Mt. Coronet]], to stop [[Team Galactic]]&#039;s plot to control {{p|Dialga}} and {{p|Palkia}}. When the [[lake guardians]] are unable to handle both of them, Giratina comes and swoops on [[Cyrus]] to stop him from destroying both worlds. After Cyrus is taken away by Giratina, the {{player}} must follow it and navigate the area with the help of {{p|Mesprit}}, {{p|Azelf}}, {{p|Uxie}}, and [[Cynthia]]. The {{OBP|Pokémon|species}} will guide the player in the {{m|Strength}} puzzle.&lt;br /&gt;
&lt;br /&gt;
When in the Distortion World, {{p|Giratina}} will be in its true form, the {{DL|List of Pokémon with form differences|Giratina|Origin Forme}}. The [[Griseous Orb]] found here can be used to make Giratina assume this form outside of the Distortion World, where it would normally be in its {{DL|List of Pokémon with form differences|Giratina|Altered Forme}}.&lt;br /&gt;
&lt;br /&gt;
===Geography===&lt;br /&gt;
[[File:Distortion World physics.png|thumb|right|Exploring the Distortion World]]&lt;br /&gt;
The Distortion World is said to be another universe or world parallel to the [[Pokémon world]]. Two known gateways to it exist: one at the top of [[Mt. Coronet]] on the [[Spear Pillar]], and another in [[Turnback Cave]].&lt;br /&gt;
&lt;br /&gt;
More of the {{wp|3D computer graphics|3D}} capabilities of the [[Nintendo DS|DS]] are utilized in the Distortion World than elsewhere in [[Sinnoh]]. It is a dark place with platforms floating at many different angles. The world disobeys the normal {{wp|laws of physics}}, creating an effect similar to the art of {{wp|M. C. Escher}}: [[time]] is said to not flow and spatial relations are shown to be irregular, allowing the {{player}} to walk and {{m|Surf}} on walls in any direction. Trees and rocks can simply grow out of the ground and then disappear. The player is able to go up a waterfall without having the move {{m|Waterfall}} or the {{badge|Beacon}}. This is possibly due to the fact that gravity is not normal in this world; therefore, no extra effort is needed by the {{OBP|Pokémon|species}} to climb the waterfall. Also, given how the player appears to be &amp;quot;surfing&amp;quot; on the waterfall&#039;s surface, it may be that the waterfall isn&#039;t being &amp;quot;climbed&amp;quot; at all. The only Pokémon known to inhabit the Distortion World is {{p|Giratina}}.&lt;br /&gt;
&lt;br /&gt;
The world&#039;s rust-colored landmass is separated into tiny islands. Trees are spiky and incredibly tall, much like {{wp|Macrocystis pyrifera|giant kelp}}. Beneath the floating land, there is a spinning {{m|whirlpool}} of spatial clouds.&lt;br /&gt;
&lt;br /&gt;
[[Cynthia]] and [[Cyrus]] theorize that this world was created by Giratina as a balance for the real world.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
{{Itlisth|distortion}}&lt;br /&gt;
{{Itemlist|Griseous Orb|Accessible via the [[Turnback Cave]] entrance|Pt=yes}}&lt;br /&gt;
{{Itlistfoot|distortion}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
{{catch/header|distortion|4}}&lt;br /&gt;
{{catch/entry4|487O|Giratina|no|no|yes|Special|47|all=One|type1=ghost|type2=dragon}}&lt;br /&gt;
{{catch/footer|distortion}}&lt;br /&gt;
&lt;br /&gt;
===Trainers===&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{silver color}}&lt;br /&gt;
|headcolor={{silver color light}}&lt;br /&gt;
|bordercolor={{dark color}}&lt;br /&gt;
|sprite=Spr Pt Cyrus.png&lt;br /&gt;
|prize={{PDollar}}8640&lt;br /&gt;
|class=Galactic Boss&lt;br /&gt;
|classlink=Cyrus&lt;br /&gt;
|name={{color2|000|Cyrus}}&lt;br /&gt;
|game=Pt&lt;br /&gt;
|location=Distortion World&lt;br /&gt;
|pokemon=5&lt;br /&gt;
}}|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|ndex=229 m&lt;br /&gt;
|pokemon=Houndoom&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=45&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|type1=Dark|type2=Fire&lt;br /&gt;
|move1=Flamethrower|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Dark Pulse|move2type=Dark|move2cat=Special&lt;br /&gt;
|move3=Will-O-Wisp|move3type=Fire|move3cat=Status&lt;br /&gt;
|move4=Thunder Fang|move4type=Electric|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|ndex=430&lt;br /&gt;
|pokemon=Honchkrow&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=47&lt;br /&gt;
|ability=Insomnia&lt;br /&gt;
|type1=Dark|type2=Flying&lt;br /&gt;
|move1=Drill Peck|move1type=Flying|move1cat=Physical&lt;br /&gt;
|move2=Night Slash|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Heat Wave|move3type=Fire|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|ndex=169&lt;br /&gt;
|pokemon=Crobat&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=46&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|move1=Cross Poison|move1type=Poison|move1cat=Physical&lt;br /&gt;
|move2=Air Slash|move2type=Flying|move2cat=Special&lt;br /&gt;
|move3=Toxic|move3type=Poison|move3cat=Status&lt;br /&gt;
|move4=Confuse Ray|move4type=Ghost|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{silver color}}}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|ndex=130 m&lt;br /&gt;
|pokemon=Gyarados&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=46&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|type1=Water|type2=Flying&lt;br /&gt;
|move1=Waterfall|move1type=Water|move1cat=Physical&lt;br /&gt;
|move2=Ice Fang|move2type=Ice|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Giga Impact|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|ndex=461 m&lt;br /&gt;
|pokemon=Weavile&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=48&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|type1=Dark|type2=Ice&lt;br /&gt;
|move1=Night Slash|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Ice Punch|move2type=Ice|move2cat=Physical&lt;br /&gt;
|move3=X-Scissor|move3type=Bug|move3cat=Physical&lt;br /&gt;
|move4=Fake Out|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Effects in gameplay===&lt;br /&gt;
[[File:Met DistortionWorld Cyrus.png|right|thumb|The Journal entry after defeating Cyrus in the Distortion World]]&lt;br /&gt;
The Distortion World is the only place in which a {{OBP|Pokémon|species}} that has used {{m|Transform}} can assume {{p|Giratina}}&#039;s {{DL|List of Pokémon with form differences|Giratina|Origin Forme}} in [[Generation IV]]. Since in Generation IV only Giratina can hold the [[Griseous Orb]], all Pokémon that transform into an Origin Forme Giratina will immediately become the {{DL|List of Pokémon with form differences|Giratina|Altered Forme}} outside of this area.&lt;br /&gt;
&lt;br /&gt;
{{pkmn|battle|Battling}} Giratina here is the only instance in the Generation IV games where the battle scene does not include a platform graphic underneath the Pokémon.&lt;br /&gt;
&lt;br /&gt;
Although [[time]] is said to not flow here, the game clock counting total gameplay time will still add time spent here and events affected by time, such as {{p|Eevee}}&#039;s evolution to {{p|Espeon}} or {{p|Umbreon}}, still occur. In addition, the clock on the [[Pokétch]] functions normally.&lt;br /&gt;
&lt;br /&gt;
After defeating [[Cyrus]], the [[Journal]] entry for that day reads &amp;quot;&#039;&#039;Met Distortion World&#039;s Cyrus!&#039;&#039;&amp;quot;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Layout===&lt;br /&gt;
====Mt. Coronet====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #000; border: 3px solid #{{locationcolor/dark|distortion}}; margin:auto&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|distortion}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|distortion}}&amp;quot; | 1F&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|distortion}}&amp;quot; | B1F&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|distortion}}; {{roundytr|5px}}&amp;quot; | B2F&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=5 style=&amp;quot;background:#{{platinum color}}&amp;quot; | {{color2|000|Pokémon Platinum Version|Platinum}}&lt;br /&gt;
| [[File:Distortion World 1F Pt.png|200px]]&lt;br /&gt;
| [[File:Distortion World B1F Pt.png|200px]]&lt;br /&gt;
| [[File:Distortion World B2F Pt.png|200px]]&lt;br /&gt;
|- style=&amp;quot;background:#{{locationcolor/light|distortion}}&amp;quot;&lt;br /&gt;
! B3F&lt;br /&gt;
! B4F&lt;br /&gt;
! B5F&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Distortion World B3F Pt.png|200px]]&lt;br /&gt;
| [[File:Distortion World B4F upper Pt.png|200px]]&amp;lt;br&amp;gt;[[File:Distortion World B4F lower Pt.png|200px]]&lt;br /&gt;
| [[File:Distortion World B5F Pt.png|200px]]&lt;br /&gt;
|- style=&amp;quot;background:#{{locationcolor/light|distortion}}&amp;quot;&lt;br /&gt;
! B6F&lt;br /&gt;
! B7F&lt;br /&gt;
! B7F {{color2|000|Giratina (Pokémon)|Giratina}}&#039;s Area&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Distortion World B6F Pt.png|200px]]&lt;br /&gt;
| [[File:Distortion World B7F Pt.png|200px]]&lt;br /&gt;
| [[File:Distortion World B7F Giratina Pt.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{locationcolor/light|distortion}}; {{roundybottom|5px}}&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Turnback Cave====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #000; border: 3px solid #{{locationcolor/dark|distortion}}; margin:auto&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|distortion}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|distortion}}; {{roundytr|5px}}&amp;quot; | Map&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{platinum color}}&amp;quot; | {{color2|000|Pokémon Platinum Version|Platinum}}&lt;br /&gt;
| [[File:Distortion World Turnback Cave Pt.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{locationcolor/light|distortion}}; {{roundybottom|5px}}&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Distortion World PG.png|thumb|250px|The Distortion World in [[Pokémon Generations]]]]&lt;br /&gt;
===In the main series===&lt;br /&gt;
{{main|Reverse World}}&lt;br /&gt;
The Reverse World is the {{pkmn|anime}} counterpart to the Distortion World.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
The Distortion World appeared in &#039;&#039;[[PG11|The New World]]&#039;&#039;, where [[Cyrus]] was taken there by {{p|Giratina}} after his failed attempt to control {{p|Dialga}} and {{p|Palkia}} at the [[Spear Pillar]]. As Cyrus felt that the Distortion World was like the emotionless world he had attempted to create, he decided to stay there. He sent a message to [[Saturn]], advising him to not come looking for him.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Distortion World Adventures.png|thumb|200px|The Distortion World in Pokémon Adventures]]&lt;br /&gt;
The Distortion World made its first appearance at the [[Spear Pillar]] when [[Cyrus]] forced {{p|Dialga}} and {{p|Palkia}} to {{pkmn|battle}} each other close to the end of the {{chap|Diamond &amp;amp; Pearl}}, causing a black hole to appear in the sky. Cyrus incorrectly assumed it was the new world that he had intended to create by having the two dragons fight each other, but he was later corrected by [[Charon]].&lt;br /&gt;
&lt;br /&gt;
After Cyrus was defeated by {{adv|Diamond}}, {{adv|Pearl}}, and {{adv|Platinum}}, Charon spied on the heroes as they left to go take their fallen enemies and Cyrus to the hospital. The machine he was holding was taken by [[Byron]], who accidentally put it under the hole in sky. This caused a reaction and several black tentacles shot out from the hole and pulled Dialga, Palkia, and the unconscious Cyrus into it. A {{p|Giratina|large serpentine Pokémon}} then glanced at the [[Pokédex holder]]s before leaving and the hole closing behind it.&lt;br /&gt;
&lt;br /&gt;
Later it was revealed the intended bodyguards of Platinum, [[Paka and Uji]], were transported to another dimension by [[Saturn]]; Platinum assumed that the location they were transported to was the Distortion World and set out to find information about it so she could rescue them. The {{chap|Platinum}} heavily focused on Platinum and her ally, the [[International Police]] member [[Looker]], going to the {{Gdis|Battle Frontier|IV}} to gather information about it. Eventually the Pokédex holders, [[Team Galactic]] {{tc|Commander}}s, [[Stat Trainers]], and {{FB|Tower Tycoon|Palmer}} entered the Distortion World in order to fight Charon and rescue the people trapped in there. [[Volkner]] and {{EF|Flint}} entered the Distortion World as well, although they were only interested in battling Giratina. Eventually, everybody exited the Distortion World through a portal created by Giratina at [[Sunyshore City]].&lt;br /&gt;
&lt;br /&gt;
In the {{chap|Omega Ruby &amp;amp; Alpha Sapphire}}, it was revealed that [[Archie]] and [[Maxie]]&#039;s spirits had been sent to the Distortion World after their supposed deaths. There their spirits were merged, and during the events of the {{chap|HeartGold &amp;amp; SoulSilver}}, they had been pulled back to the real world in order to help save the [[Hoenn]] region from an upcoming disaster.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
===Origin===&lt;br /&gt;
[[File:Distortion World Mt Coronet.png|thumb|250px|The Distortion World entrance over Mt. Coronet]]&lt;br /&gt;
In interviews [[Junichi Masuda]] and Takeshi Kawachimaru did for {{wp|G4 (TV channel)|G4}}, it was revealed that Giratina and the Distortion World are personifications of {{wp|antimatter}}. The Distortion World&#039;s antimatter affects the real world&#039;s {{wp|matter}} and vice versa, though they mentioned that antimatter is more fragile than matter.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{locationcolor/light|distortion}}|bordercolor={{locationcolor/dark|distortion}}&lt;br /&gt;
|zh_yue=毀壞的世界 &#039;&#039;{{tt|Wáiwaaih-dīk Saigaai|Destroyed World}}&#039;&#039; {{tt|*|Games, Adventures, DPPt Pokédex}}&amp;lt;br&amp;gt;反傳統世界 &#039;&#039;{{tt|Fáan Chyùhntúng Saigaai|Nontraditional World}}&#039;&#039; {{tt|*|M15}}&lt;br /&gt;
|zh_cmn=毀壞的世界 / 毁坏的世界 &#039;&#039;{{tt|Huǐhuài-de Shìjiè|Destroyed World}}&#039;&#039; {{tt|*|Games, Adventures}}&amp;lt;br&amp;gt;崩潰的世界 &#039;&#039;{{tt|Bēngkuì-de Shìjiè|Collapsed World}}&#039;&#039; {{tt|*|DPA}}&amp;lt;br&amp;gt;破格的世界 &#039;&#039;{{tt|Pògé-de Shìjiè|Mold Breaking World}}&#039;&#039; {{tt|*|M15}}&amp;lt;br&amp;gt;反轉世界 &#039;&#039;{{tt|Fǎnzhuǎn Shìjiè|Reverse World}}&#039;&#039; {{tt|*|DPPt Pokédex}}&lt;br /&gt;
|fr=Monde Distorsion&lt;br /&gt;
|de=Zerrwelt&lt;br /&gt;
|id=Dunia Distorsi&lt;br /&gt;
|it=Mondo Distorto&lt;br /&gt;
|ko=깨어진세계 &#039;&#039;{{tt|Kkaeeojin Segye|Torn World}}&#039;&#039;&lt;br /&gt;
|ms=Dunia Herot-Benyot&lt;br /&gt;
|pl=Zniekształcony Świat&lt;br /&gt;
|pt=Mundo Distorcido&lt;br /&gt;
|ro=Lumea Deformată&lt;br /&gt;
|es=Mundo Distorsión&lt;br /&gt;
|th=โลกที่ถูกทำลาย &#039;&#039;Lok Thithukthamlai&#039;&#039;&lt;br /&gt;
|vi=Thế giới hỗn mang&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Sinnoh|cat=no}}&lt;br /&gt;
{{legendarylocations|sinnoh}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Inter-dimensional locations]]&lt;br /&gt;
[[Category:Platinum locations]]&lt;br /&gt;
&lt;br /&gt;
[[de:Zerrwelt]]&lt;br /&gt;
[[es:Mundo Distorsión]]&lt;br /&gt;
[[fr:Monde Distorsion]]&lt;br /&gt;
[[it:Mondo Distorto]]&lt;br /&gt;
[[ja:やぶれたせかい]]&lt;br /&gt;
[[zh:毀壞的世界]]&lt;/div&gt;</summary>
		<author><name>Tmr</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Reverse_World&amp;diff=2872415</id>
		<title>Reverse World</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Reverse_World&amp;diff=2872415"/>
		<updated>2018-11-02T03:49:06Z</updated>

		<summary type="html">&lt;p&gt;Tmr: replacing the hiragana with romaji so that it can be more easily read~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AnimeLocationInfobox&lt;br /&gt;
|name=Reverse World&lt;br /&gt;
|image=Reverse World.png&lt;br /&gt;
|characters={{tt|反転世界|Hanten Sekai}}&lt;br /&gt;
|japanese=Reverse World&lt;br /&gt;
|imagesize=300px&lt;br /&gt;
|caption=The Reverse World&lt;br /&gt;
|region=None&lt;br /&gt;
|epicode=M11&lt;br /&gt;
|episode=Giratina and the Sky Warrior&lt;br /&gt;
|colorscheme=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Reverse World&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|反転世界|Hanten Sekai}}&#039;&#039;&#039; &#039;&#039;Reverse World&#039;&#039;) is another universe directly opposite the [[Pokémon world]]. It is where {{mov|Giratina}} resides and it plays an important role in &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Reverse World portal.png|thumb|left|220px|A portal to the Reverse World]]&lt;br /&gt;
It is depicted as an ultimate world where there is no solid ground where it might be expected and mirror images of scenery is in vertical symmetry with itself. According to [[Newton Graceland]], it is a location of which is exactly opposite of the world of reality. The force of gravity in this world gets weaker or stronger depending on the subsequent areas or locations. &lt;br /&gt;
&lt;br /&gt;
The Reverse World has a direct and symbiotic connection to the [[Pokémon world]]; even though these two worlds work together side by side, they do not intersect at all. Whenever there are imbalances in the real world, it takes in abnormal pollution from the Pokémon world, which assumes the form of poisonous clouds, and then corrects them to maintain the balance between time and space.&lt;br /&gt;
&lt;br /&gt;
Many pillars and crystal shards freely float around the Reverse World, depicting objects in the real world. If the shards are shattered or if any part of a pillar is destroyed, an explosion happens in the real world near the place or thing within the shard or whatever the pillar is currently mirroring. {{mov|Giratina}} has the exclusive ability to stop a glacier from collapsing by repairing the damage it sustained in the Reverse World.&lt;br /&gt;
&lt;br /&gt;
In order for Giratina to return in the Reverse World, it unleashes a powerful whirlwind it emits from its mouth into a surface, and opens the portal that leads to the world&#039;s entrance. {{OBP|Shaymin|M11}} may also use {{m|Seed Flare}} when toxic air is nearby and create a portal.&lt;br /&gt;
&lt;br /&gt;
It was also mentioned occasionally, and briefly seen during the opening montage and ending credits of &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
{{main|Distortion World}}&lt;br /&gt;
The Distortion World is the game counterpart to the Reverse World.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the movie adaptations===&lt;br /&gt;
The Reverse World appears in &#039;&#039;{{ma|Giratina and the Sky Warrior}}&#039;&#039; manga, serving the same role as in the movie where it appeared.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* During &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;, Newton describes the Reverse World as a &amp;quot;distorted world&amp;quot;, thus making a [[List of cross-canon references|reference]] to the location&#039;s game counterpart.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{unknown color}}|bordercolor={{unknown color light}}&lt;br /&gt;
|zh_yue=反轉世界 &#039;&#039;{{tt|Fáanjyun Saigaai|Reverse World}}&#039;&#039;&lt;br /&gt;
|zh_cmn=反轉世界 &#039;&#039;{{tt|Fǎnzhuǎn Shìjiè|Reverse World}}&#039;&#039;&lt;br /&gt;
|da=Den Omvendte Verden&lt;br /&gt;
|nl=Omgekeerde Wereld&lt;br /&gt;
|fi=Vastamaailma&lt;br /&gt;
|fr=Monde Inversé&lt;br /&gt;
|de=Gegenwelt&lt;br /&gt;
|it=Mondo Inverso&lt;br /&gt;
|no=Omvendte Verden&lt;br /&gt;
|pl=Odwrócony Świat&lt;br /&gt;
|pt=Mundo Inverso&lt;br /&gt;
|ro=Lumea Răsturnată&lt;br /&gt;
|ru=Параллельный Мир &#039;&#039;Parallel&#039;nyy Mir&#039;&#039;&lt;br /&gt;
|es=Mundo Inverso&lt;br /&gt;
|sv=Omvända världen&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Miscanime}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|Anime|Locations}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Anime locations]]&lt;br /&gt;
[[Category:Inter-dimensional locations]]&lt;br /&gt;
[[Category:Movie locations]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Monde Inversé]]&lt;br /&gt;
[[it:Mondo Inverso]]&lt;br /&gt;
[[ja:反転世界]]&lt;br /&gt;
[[pl:Odwrócony Świat]]&lt;/div&gt;</summary>
		<author><name>Tmr</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Type&amp;diff=2869908</id>
		<title>Type</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Type&amp;diff=2869908"/>
		<updated>2018-10-27T08:50:11Z</updated>

		<summary type="html">&lt;p&gt;Tmr: replacing the hiragana with romaji so that it can be more easily read~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|property of a Pokémon called type in [[The Official Pokémon Handbook]]|Pokémon category}}&lt;br /&gt;
{{Types|diamond|* 1}}&lt;br /&gt;
&#039;&#039;&#039;Types&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;タイプ&#039;&#039;&#039; &#039;&#039;Type&#039;&#039;) are properties for {{OBP|Pokémon|species}} and their [[move]]s. As of [[Generation VI]], there are 18 types, as listed to the right. Most of these  were introduced during [[Generation I]], but the {{t|Dark}} and {{t|Steel}} types were introduced in [[Generation II]] and the {{t|Fairy}} type was introduced in [[Generation VI]]. A unique {{t|???}} type also existed from Generations II through {{gen|IV}}. During [[Generation I]], types were occasionally referred to as &#039;&#039;&#039;elements&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Pokémon may have either one or two types: For instance, {{p|Charmander}} is a {{t|Fire}} type, while {{p|Bulbasaur}} is both a {{t|Grass}} type and a {{t|Poison}} type. With the current 18-type system, there are 324 possible ways to assign types to Pokémon, with 171 unique combinations. As of [[Generation VII]], 146 different type combinations have been used. Similar to Pokémon, [[Pokéstar Studios opponents]] also have types.&lt;br /&gt;
&lt;br /&gt;
A move has exactly one type. The type of a damaging move typically defines which types of Pokémon it is super effective against, which types of Pokémon it is not very effective against, and which types of Pokémon it is completely ineffective against.&lt;br /&gt;
&lt;br /&gt;
Most [[Gym Leader]]s and members of the [[Elite Four]] are designed to have a [[Type expert|type-specific theme]].&lt;br /&gt;
&lt;br /&gt;
==Type effectiveness==&lt;br /&gt;
:&#039;&#039;&amp;quot;Super effective&amp;quot; redirects here. For the webcomic, see [[Super Effective (webcomic)]].&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;It&#039;s super effective&amp;quot; redirects here. For the podcast, see [[It&#039;s Super Effective (podcast)]].&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Weakness&amp;quot; and &amp;quot;Resistance&amp;quot; redirect here. For the TCG mechanics, see [[Appendix:Glossary (TCG)#Weakness|Appendix:Glossary (TCG) → Weakness]]&#039;&#039; and &#039;&#039;[[Appendix:Glossary (TCG)#Resistance|Appendix:Glossary (TCG) → Resistance]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Damaging moves typically vary in &#039;&#039;&#039;effectiveness&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|効果|kouka}}&#039;&#039;&#039; &#039;&#039;effectiveness&#039;&#039;) depending on the move&#039;s type and the type(s) of its target.&lt;br /&gt;
&lt;br /&gt;
Type effectiveness greatly influences how much [[damage]] moves deal:&lt;br /&gt;
* If the type of a move is &#039;&#039;&#039;super effective&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|効果はバツグン|kouka ha batsugun}}&#039;&#039;&#039; &#039;&#039;outstanding effect&#039;&#039;) against a type of its target, the damage done is double the normal amount;&lt;br /&gt;
* If the type of a move is &#039;&#039;&#039;not very effective&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|効果は今一つ|kouka ha ima hitotsu}}&#039;&#039;&#039; &#039;&#039;another effect&#039;&#039;) against a type of its target, the damage done is half the normal amount;&lt;br /&gt;
* If the type of a move is &#039;&#039;&#039;not effective&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|効果がない|kouka ga nai}}&#039;&#039;&#039; &#039;&#039;no effect&#039;&#039;) against a type of its target, the target is completely immune to it, and the move will deal no damage.&lt;br /&gt;
&lt;br /&gt;
For targets that have two types, overall type effectiveness is the combined effectiveness against each of its types:&lt;br /&gt;
* If the type of a move is super effective against both of the opponent&#039;s types (such as {{m|Dig}}, a {{type|Ground}} move, used against an {{p|Aggron}}, a {{2t|Steel|Rock}} Pokémon), then the move does 4 times the damage;&lt;br /&gt;
* If the type of a move is not very effective against both of the opponent&#039;s types (such as {{m|Wake-Up Slap}}, a {{type|Fighting}} move, used against a {{p|Sigilyph}}, a {{2t|Psychic|Flying}} Pokémon), then the move only does ¼ of the damage;&lt;br /&gt;
* If the type of a move is super effective against one of the opponent&#039;s types but not very effective against the other (such as {{m|Razor Leaf}}, a {{type|Grass}} move, used against a {{p|Gyarados}}, a {{2t|Water|Flying}} Pokémon), then the move deals normal damage;&lt;br /&gt;
* If the type of move is completely ineffective against one of the opponent&#039;s types, then the move does no damage, even if the opponent has a second type that would be vulnerable to it (as in {{m|Thunderbolt}}, an {{type|Electric}} move, used against a {{p|Quagsire}}, a {{2t|Water|Ground}} Pokémon).&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Flying Press}}, {{m|Freeze-Dry}}, and {{m|Thousand Arrows}} have custom interactions with defending types that do not strictly match their assigned types.&amp;lt;!-- Note: Flying Press does not have &amp;quot;two assigned types&amp;quot;. It is a Fighting-type move with a special effect that lets it do additional Flying-type damage. It does not work with the Sky Plate or give STAB on Flying-types, etc.--&amp;gt; {{cat|Moves that deal direct damage}} (including [[one-hit knockout move]]s) do not employ effectiveness, although Pokémon may still be immune to them based on type interactions. Certain {{Abilities}}, [[held item]]s, or types of [[weather]] (such as {{a|Levitate}}, the [[Ring Target]], or a {{weather|mysterious air current}}, respectively) may modify the effectiveness of specific moves against types.&lt;br /&gt;
&lt;br /&gt;
[[Status move]]s typically do not employ type effectiveness; however, {{type|Ground}} Pokémon are immune to {{m|Thunder Wave}} based on type interactions, and {{type|Ghost}} Pokémon are immune to {{m|Glare}} based on type interactions in Generation II and III only. Furthermore, status moves may be unable to affect Pokémon based on type-related interactions other than effectiveness; for example, {{type|Poison}} Pokémon cannot be afflicted with {{status|poison}} and are thus unaffected by {{m|Poison Gas}}.&lt;br /&gt;
&lt;br /&gt;
===Type chart===&lt;br /&gt;
:&#039;&#039;For type charts from previous generations, see [[Type/Type chart]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;type chart&#039;&#039;&#039;, also known as &#039;&#039;&#039;type matchup chart&#039;&#039;&#039;, shows which modifiers are applied to [[move]] types when attacking {{OBP|Pokémon|species}} of each type. If the defending Pokémon is dual-typed, the modifier is calculated as the product of the modifiers for both of its types: a {{type|Flying}} move would hit for 4× damage on a {{2t|Bug|Grass}} Pokémon, while a {{type|Ground}} move used against the same would do only a quarter of the normal damage. (A complete ineffectiveness against either type will make the move deal no damage, since 0 multiplied by any number is 0.)&lt;br /&gt;
&lt;br /&gt;
The type chart differs depending on the [[generation]] of {{pkmn|games}} it is from. The type chart for Generations VI and VII (the current generation) is shown below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #111; background:#555; margin-right: 5px; margin-bottom: 5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | ×&lt;br /&gt;
! colspan=&amp;quot;18&amp;quot; style=&amp;quot;{{roundytr|5px}} background:#4C4BA4&amp;quot; | &amp;lt;small&amp;gt;Defending type&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color}}&amp;quot; | {{ic|Normal}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color}}&amp;quot; | {{ic|Flying}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color}}&amp;quot; | {{ic|Poison}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color}}&amp;quot; | {{ic|Ground}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color}}&amp;quot; | {{ic|Rock}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color}}&amp;quot; | {{ic|Bug}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{ic|Ghost}}&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | {{ic|Steel}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color}}&amp;quot; | {{ic|Fire}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}&amp;quot; | {{ic|Water}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color}}&amp;quot; | {{ic|Grass}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color}}&amp;quot; | {{ic|Electric}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{ic|Psychic}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color}}&amp;quot; | {{ic|Ice}}&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{ic|Dragon}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color}}&amp;quot; | {{ic|Dark}}&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{ic|Fairy}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;18&amp;quot; style=&amp;quot;background:#A44C4B&amp;quot; | &amp;lt;small&amp;gt;A&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;a&amp;lt;br&amp;gt;c&amp;lt;br&amp;gt;k&amp;lt;br&amp;gt;i&amp;lt;br&amp;gt;n&amp;lt;br&amp;gt;g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;y&amp;lt;br&amp;gt;p&amp;lt;br&amp;gt;e&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background:#{{normal color}}&amp;quot; | {{ic|Normal}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{flying color}}&amp;quot; | {{ic|Flying}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{poison color}}&amp;quot; | {{ic|Poison}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color}}&amp;quot; | {{ic|Ground}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color}}&amp;quot; | {{ic|Rock}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{bug color}}&amp;quot; | {{ic|Bug}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{ic|Ghost}}&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | {{ic|Steel}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fire color}}&amp;quot; | {{ic|Fire}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}&amp;quot; | {{ic|Water}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{grass color}}&amp;quot; | {{ic|Grass}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color}}&amp;quot; | {{ic|Electric}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{ic|Psychic}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ice color}}&amp;quot; | {{ic|Ice}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{ic|Dragon}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{dark color}}&amp;quot; | {{ic|Dark}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{ic|Fairy}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;20&amp;quot; style=&amp;quot;{{roundybottom|5px}}; background:#999&amp;quot; | &amp;lt;small&amp;gt;These matchups are suitable for {{color2|000|Generation VI}} onward.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In [[Inverse Battle]]s, a different type chart is used that essentially inverts the normal type chart, turning immunities and resistances into weaknesses, and weaknesses into resistances.&lt;br /&gt;
&lt;br /&gt;
===Dual-type damage misinformation glitch===&lt;br /&gt;
{{main|List of glitches in Generation I#Dual-type damage misinformation|List of glitches in Generation I → Dual-type damage misinformation}}&lt;br /&gt;
In [[Generation I]] only, if a damaging move is used on a Pokémon with two types such that one of its types is weak to the move and the other type resists the move, it will correctly receive neutral damage, but the incorrect message will be displayed on-screen. This does not occur in {{eng|Pokémon Stadium}}.&lt;br /&gt;
&lt;br /&gt;
==Type-affected game mechanics==&lt;br /&gt;
Prior to [[Generation IV]], the [[damage category|category]] of damaging moves only depends on the move&#039;s type (except for [[Shadow moves]]); for example, all {{type|Normal}} damaging moves are [[physical move]]s and all {{type|Water}} damaging moves are [[special move]]s. From [[Generation IV]] onward, each individual move has a [[damage category]] that is independent of its type.&lt;br /&gt;
&lt;br /&gt;
When the type of a move matches one of the types of the Pokémon using it, the attack power will be increased by 50%. This is referred to as [[same-type attack bonus]], or STAB for short. As an example, an {{p|Aron}} that knows the {{type|Steel}} move {{m|Metal Claw}} will have the move&#039;s power increased by 50% because one of Aron&#039;s types is Steel; the power of {{m|Cut}} would not be increased (because none of Aron&#039;s types is Normal).&lt;br /&gt;
&lt;br /&gt;
Some types of field effects, {{Abilities}}, and [[held item]]s affect moves of a certain type. {{m|Sunny Day}}, for example, causes {{type|Fire}} moves to increase in power, while {{a|Levitate}} causes {{type|Ground}} moves to not work on the Pokémon with this Ability. Likewise, each type has a [[Type-enhancing item|specific held item]] that can be given to a Pokémon that will power up one of the specific types by 20% (10% prior to Generation IV), such as the [[Metal Coat]], which powers up {{type|Steel}} moves. &lt;br /&gt;
&lt;br /&gt;
{{cat|moves that change a Pokémon&#039;s type|Some moves}} can change the type of a Pokémon. For example, {{m|Camouflage}} changes the user&#039;s type to a type corresponding to the battlefield terrain. Abilities can also change the type of a Pokémon. So far, the only such Abilities are {{a|Color Change}}, {{a|Multitype}}, {{a|Protean}}, and {{a|RKS System}}.&lt;br /&gt;
&lt;br /&gt;
Additionally, the type of {{cat|moves that change type|some moves}} may depend on the circumstances they are used in; for example, {{m|Weather Ball}} may be Fire-, Water-, Ice-, Rock-, or Normal-type depending on the [[weather]] it is used in. Additionally, there are {{cat|Abilities that can modify move types}}, as well as two moves ({{m|Electrify}} and {{m|Ion Deluge}}).&lt;br /&gt;
&lt;br /&gt;
==??? type==&lt;br /&gt;
{{main|??? (type)}}&lt;br /&gt;
The ??? type is the only type to have been removed from the [[core series]] games. The ??? type only existed from [[Generation II]] to [[Generation IV]] and was primarily used in the core series as the type of the move {{m|Curse}}. It was removed in [[Generation V]], and Curse became a {{type|Ghost}} move. Any damaging moves given the ??? type&amp;lt;!--e.g. Shadow Rush in Colosseum only, where it is specifically listed as ???-type, Weather Ball in Shadow Sky, Mystery Dungeon-exclusive moves--&amp;gt; deal regular damage against all types, and any Pokémon given the ??? type takes regular damage from all moves.&lt;br /&gt;
&lt;br /&gt;
==Shadow==&lt;br /&gt;
While not generally regarded as an actual type, in {{Pokémon XD}}, [[Shadow move]]s have their type listed as &amp;quot;------&amp;quot;. [[Shadow Pokémon]] can be considered to be of this type, but they still retain their regular typing as well. In {{Pokémon XD}}, all Shadow moves are not very effective against Shadow Pokémon and super effective against non-Shadow Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Typeless==&lt;br /&gt;
There are situations where Pokémon or moves behave as if they were typeless, unable to receive {{STAB}} and boosts from [[type-enhancing item]]s or {{cat|type-enhancing Abilities|Abilities}}. Typeless Pokémon take regular damage from all moves, and typeless moves deal regular damage against all Pokémon.&lt;br /&gt;
&lt;br /&gt;
{{m|Struggle}} acts typelessly from [[Generation II]] onward. A pure {{type|Fire}} Pokémon that uses {{m|Burn Up}} becomes typeless. The move {{m|Revelation Dance}} acts typelessly if used by a typeless user (in which case it does not receive {{STAB}}).&lt;br /&gt;
&lt;br /&gt;
A typeless Pokémon has no types displayed on its battle summary.&lt;br /&gt;
&lt;br /&gt;
==Glitch types==&lt;br /&gt;
{{main|List of glitch types}}&lt;br /&gt;
There are several types which only appear through the use of glitches, such as on the types of [[glitch Pokémon]]. Most famously this includes the {{t|Bird}} type, which was intentionally programmed into the code of the Generation I and II games but was not given to any real Pokémon. Other glitch types are the result of the game reading other data as if it were types. Like the ??? type, all glitch types have no special effectiveness (they both inflict normal damage against all types and take normal damage from all types).&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===In the Pokémon Mystery Dungeon series===&lt;br /&gt;
{{main|Damage modification (Mystery Dungeon)}}&lt;br /&gt;
In the [[Pokémon Mystery Dungeon series]], the type effectiveness chart differs from contemporaneous core series games. Type effectiveness also differs among the series, as does whether effectiveness multipliers stack against dual-typed Pokémon. For example, in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], moves that are ineffective in the core series deal ½× damage instead, not very effective moves deal 0.7× damage instead, and multipliers stack against dual-typed Pokémon. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Explorers of Darkness]], moves that are ineffective in the core series deal ¼× damage, and multipliers typically do not stack. In [[Pokémon Super Mystery Dungeon]], moves that are ineffective in the core series are ineffective as well (0× damage).&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Ranger series===&lt;br /&gt;
In the Pokémon Ranger series, each Pokémon has a group, equivalent to a type in the core series. The effectiveness of [[Poké Assist]]s on [[wild Pokémon]] is dependent on the Pokémon&#039;s group.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Rumble series===&lt;br /&gt;
In the [[Pokémon Rumble series]], the type effectiveness chart differs from the equivalent type chart in contemporaneous core series games. Moves that are ineffective in the core series deal 0.6× damage instead, moves that would be not very effective against one or both of the target&#039;s types deal ~0.8× or ~0.7× damage, respectively, and moves that would be super effective against one or both of the target&#039;s types deal ~1.2× and ~1.4× damage, respectively. &amp;lt;!--These calculations were only checked in Rumble World.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Battrio===&lt;br /&gt;
{{main|Type (Battrio)}}&lt;br /&gt;
Pokémon in [[Pokémon Battrio]] all have one type in line with one of their types in the core games. Battrio also includes two unique types exclusively for {{p|Arceus}}, the Full Plate and Eleven-Plate types.&lt;br /&gt;
&lt;br /&gt;
Pokémon Battrio&#039;s type effectiveness chart is also unique, with different possible strengths for weaknesses or resistances. For example, while Grass-type Pokémon are weak to both Ice- and Fire-type moves, they are weaker to Fire-type moves than to Ice-type moves.&lt;br /&gt;
&lt;br /&gt;
Players with a [[Pokémon Battrio#Memory Keys|Memory Key]] can also gain experience towards different types that will level up their {{DL|Type (Battrio)|Type Levels}}, granting Pokémon of that type a bonus in Attack or HP.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Shuffle===&lt;br /&gt;
{{main|Pokémon Shuffle#Type|Pokémon Shuffle → Type}}&lt;br /&gt;
Pokémon in [[Pokémon Shuffle]] each only have one type. Pokémon Shuffle&#039;s type effectiveness chart is also slightly different than the contemporaneous Generation VI chart, with 0× effectivenesses turned into ½× effectiveness.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon GO===&lt;br /&gt;
In the [[Pokémon GO]], the type effectiveness chart differs from the equivalent type chart in contemporaneous core series games. Moves that are ineffective in the core series deal 0.51× damage instead (0.8× prior to June 21, 2017), not very effective moves deal 0.714× damage (0.8× prior to June 21, 2017), and super effective moves deal 1.4× damage (1.25× prior to June 21, 2017). If the defending Pokémon is dual-typed, the modifier is calculated as the product of the modifiers for both of its types.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Type (TCG)}}&lt;br /&gt;
In the [[Pokémon Trading Card Game]], there were initially only seven types, although it has since been extended to eleven types. Because of this reduction, there are many Pokémon that share a type with one another, despite not normally sharing one in the core video game. Furthermore, in the TCG it&#039;s the Pokémon&#039;s type itself, not the type of energy used to power its attack, that determines whether more or less damage is done due to Type; generally speaking weakness to a Pokémon&#039;s type doubles damage, while resistance reduces damage by 20 points. So while type mechanics are generally different than in the core games, they do try to preserve a similar spirit.&lt;br /&gt;
&lt;br /&gt;
For example, [[Machamp]], [[Gigalith]], and [[Hippowdon]] are all {{TCG|Fighting}} type Pokémon in the TCG, despite being {{t|Fighting}}-, {{t|Rock}}- and {{type|Ground}} Pokémon, respectively, in the video game. However, Machamp cards may be weak to {{TCG|Psychic}} type Pokémon, while Gigalith may be weak to {{TCG|Water}} type Pokémon, and Hippowdon would be weak to {{TCG|Grass}} type Pokémon, just as those Pokémon would be in the core games. Likewise, when these Pokémon attack, they may be able to do extra damage to a {{TCG|Lightning}} type Pokémon in the TCG, despite {{type|Electric}} Pokémon in the video game not being normally weak to {{t|Fighting}}- and {{type|Rock}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color=ddf|bordercolor=ccf&lt;br /&gt;
|zh_yue=屬性 &#039;&#039;{{tt|Suhksing|Type}}&lt;br /&gt;
|zh_cmn=屬性 / 属性 &#039;&#039;{{tt|Shǔxìng|Type}}&lt;br /&gt;
|cs=Typ&lt;br /&gt;
|fi=Tyyppi&lt;br /&gt;
|fr=Type&lt;br /&gt;
|de=Typ&lt;br /&gt;
|hu=Típus&lt;br /&gt;
|id=Tipe&lt;br /&gt;
|it=Tipo&lt;br /&gt;
|ko=타입 &#039;&#039;Type&#039;&#039;&lt;br /&gt;
|ms=Type&amp;lt;br&amp;gt;Jenis&lt;br /&gt;
|pl=Typ&lt;br /&gt;
|pt_br=Tipo&amp;lt;br&amp;gt;Elemento{{tt|*|The Official Pokémon Handbook, Pokémon Club}}&lt;br /&gt;
|pt_eu=Tipo&lt;br /&gt;
|ru=Тип &#039;&#039;Tip&#039;&#039;&lt;br /&gt;
|es=Tipo&lt;br /&gt;
|sv=Typ&amp;lt;br&amp;gt;Sort{{tt|*|DP002}}&amp;lt;br&amp;gt;Elementklass{{tt|*|The Official Pokémon Handbook}}&lt;br /&gt;
|th=ประเภท &#039;&#039;Praphet&#039;&#039;&lt;br /&gt;
|vi=Hệ&lt;br /&gt;
|tr=Tip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Same-type attack bonus]]&lt;br /&gt;
* [[Type expert]]&lt;br /&gt;
* [[List of Pokémon with unique type combinations]]&lt;br /&gt;
* [[List of type combinations by abundance]]&lt;br /&gt;
* [[:Category:Moves that change a Pokémon&#039;s type]]&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Types|*]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
&lt;br /&gt;
[[de:Typen]]&lt;br /&gt;
[[es:Tipos elementales]]&lt;br /&gt;
[[fr:Type]]&lt;br /&gt;
[[it:Tipo]]&lt;br /&gt;
[[ja:タイプ]]&lt;br /&gt;
[[zh:属性]]&lt;/div&gt;</summary>
		<author><name>Tmr</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Type&amp;diff=2869907</id>
		<title>Type</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Type&amp;diff=2869907"/>
		<updated>2018-10-27T08:46:20Z</updated>

		<summary type="html">&lt;p&gt;Tmr: giving the actual translations for the terms for type effectiveness in Japanese&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|property of a Pokémon called type in [[The Official Pokémon Handbook]]|Pokémon category}}&lt;br /&gt;
{{Types|diamond|* 1}}&lt;br /&gt;
&#039;&#039;&#039;Types&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;タイプ&#039;&#039;&#039; &#039;&#039;Type&#039;&#039;) are properties for {{OBP|Pokémon|species}} and their [[move]]s. As of [[Generation VI]], there are 18 types, as listed to the right. Most of these  were introduced during [[Generation I]], but the {{t|Dark}} and {{t|Steel}} types were introduced in [[Generation II]] and the {{t|Fairy}} type was introduced in [[Generation VI]]. A unique {{t|???}} type also existed from Generations II through {{gen|IV}}. During [[Generation I]], types were occasionally referred to as &#039;&#039;&#039;elements&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Pokémon may have either one or two types: For instance, {{p|Charmander}} is a {{t|Fire}} type, while {{p|Bulbasaur}} is both a {{t|Grass}} type and a {{t|Poison}} type. With the current 18-type system, there are 324 possible ways to assign types to Pokémon, with 171 unique combinations. As of [[Generation VII]], 146 different type combinations have been used. Similar to Pokémon, [[Pokéstar Studios opponents]] also have types.&lt;br /&gt;
&lt;br /&gt;
A move has exactly one type. The type of a damaging move typically defines which types of Pokémon it is super effective against, which types of Pokémon it is not very effective against, and which types of Pokémon it is completely ineffective against.&lt;br /&gt;
&lt;br /&gt;
Most [[Gym Leader]]s and members of the [[Elite Four]] are designed to have a [[Type expert|type-specific theme]].&lt;br /&gt;
&lt;br /&gt;
==Type effectiveness==&lt;br /&gt;
:&#039;&#039;&amp;quot;Super effective&amp;quot; redirects here. For the webcomic, see [[Super Effective (webcomic)]].&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;It&#039;s super effective&amp;quot; redirects here. For the podcast, see [[It&#039;s Super Effective (podcast)]].&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Weakness&amp;quot; and &amp;quot;Resistance&amp;quot; redirect here. For the TCG mechanics, see [[Appendix:Glossary (TCG)#Weakness|Appendix:Glossary (TCG) → Weakness]]&#039;&#039; and &#039;&#039;[[Appendix:Glossary (TCG)#Resistance|Appendix:Glossary (TCG) → Resistance]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Damaging moves typically vary in &#039;&#039;&#039;effectiveness&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|効果|こうか}}&#039;&#039;&#039; &#039;&#039;effectiveness&#039;&#039;) depending on the move&#039;s type and the type(s) of its target.&lt;br /&gt;
&lt;br /&gt;
Type effectiveness greatly influences how much [[damage]] moves deal:&lt;br /&gt;
* If the type of a move is &#039;&#039;&#039;super effective&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|効果はバツグン|こうかはばつぐん}}&#039;&#039;&#039; &#039;&#039;outstanding effect&#039;&#039;) against a type of its target, the damage done is double the normal amount;&lt;br /&gt;
* If the type of a move is &#039;&#039;&#039;not very effective&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|効果は今一つ|こうかはいまひとつ}}&#039;&#039;&#039; &#039;&#039;another effect&#039;&#039;) against a type of its target, the damage done is half the normal amount;&lt;br /&gt;
* If the type of a move is &#039;&#039;&#039;not effective&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|効果がない|こうかがない}}&#039;&#039;&#039; &#039;&#039;no effect&#039;&#039;) against a type of its target, the target is completely immune to it, and the move will deal no damage.&lt;br /&gt;
&lt;br /&gt;
For targets that have two types, overall type effectiveness is the combined effectiveness against each of its types:&lt;br /&gt;
* If the type of a move is super effective against both of the opponent&#039;s types (such as {{m|Dig}}, a {{type|Ground}} move, used against an {{p|Aggron}}, a {{2t|Steel|Rock}} Pokémon), then the move does 4 times the damage;&lt;br /&gt;
* If the type of a move is not very effective against both of the opponent&#039;s types (such as {{m|Wake-Up Slap}}, a {{type|Fighting}} move, used against a {{p|Sigilyph}}, a {{2t|Psychic|Flying}} Pokémon), then the move only does ¼ of the damage;&lt;br /&gt;
* If the type of a move is super effective against one of the opponent&#039;s types but not very effective against the other (such as {{m|Razor Leaf}}, a {{type|Grass}} move, used against a {{p|Gyarados}}, a {{2t|Water|Flying}} Pokémon), then the move deals normal damage;&lt;br /&gt;
* If the type of move is completely ineffective against one of the opponent&#039;s types, then the move does no damage, even if the opponent has a second type that would be vulnerable to it (as in {{m|Thunderbolt}}, an {{type|Electric}} move, used against a {{p|Quagsire}}, a {{2t|Water|Ground}} Pokémon).&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Flying Press}}, {{m|Freeze-Dry}}, and {{m|Thousand Arrows}} have custom interactions with defending types that do not strictly match their assigned types.&amp;lt;!-- Note: Flying Press does not have &amp;quot;two assigned types&amp;quot;. It is a Fighting-type move with a special effect that lets it do additional Flying-type damage. It does not work with the Sky Plate or give STAB on Flying-types, etc.--&amp;gt; {{cat|Moves that deal direct damage}} (including [[one-hit knockout move]]s) do not employ effectiveness, although Pokémon may still be immune to them based on type interactions. Certain {{Abilities}}, [[held item]]s, or types of [[weather]] (such as {{a|Levitate}}, the [[Ring Target]], or a {{weather|mysterious air current}}, respectively) may modify the effectiveness of specific moves against types.&lt;br /&gt;
&lt;br /&gt;
[[Status move]]s typically do not employ type effectiveness; however, {{type|Ground}} Pokémon are immune to {{m|Thunder Wave}} based on type interactions, and {{type|Ghost}} Pokémon are immune to {{m|Glare}} based on type interactions in Generation II and III only. Furthermore, status moves may be unable to affect Pokémon based on type-related interactions other than effectiveness; for example, {{type|Poison}} Pokémon cannot be afflicted with {{status|poison}} and are thus unaffected by {{m|Poison Gas}}.&lt;br /&gt;
&lt;br /&gt;
===Type chart===&lt;br /&gt;
:&#039;&#039;For type charts from previous generations, see [[Type/Type chart]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;type chart&#039;&#039;&#039;, also known as &#039;&#039;&#039;type matchup chart&#039;&#039;&#039;, shows which modifiers are applied to [[move]] types when attacking {{OBP|Pokémon|species}} of each type. If the defending Pokémon is dual-typed, the modifier is calculated as the product of the modifiers for both of its types: a {{type|Flying}} move would hit for 4× damage on a {{2t|Bug|Grass}} Pokémon, while a {{type|Ground}} move used against the same would do only a quarter of the normal damage. (A complete ineffectiveness against either type will make the move deal no damage, since 0 multiplied by any number is 0.)&lt;br /&gt;
&lt;br /&gt;
The type chart differs depending on the [[generation]] of {{pkmn|games}} it is from. The type chart for Generations VI and VII (the current generation) is shown below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #111; background:#555; margin-right: 5px; margin-bottom: 5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | ×&lt;br /&gt;
! colspan=&amp;quot;18&amp;quot; style=&amp;quot;{{roundytr|5px}} background:#4C4BA4&amp;quot; | &amp;lt;small&amp;gt;Defending type&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color}}&amp;quot; | {{ic|Normal}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color}}&amp;quot; | {{ic|Flying}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color}}&amp;quot; | {{ic|Poison}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color}}&amp;quot; | {{ic|Ground}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color}}&amp;quot; | {{ic|Rock}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color}}&amp;quot; | {{ic|Bug}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{ic|Ghost}}&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | {{ic|Steel}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color}}&amp;quot; | {{ic|Fire}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}&amp;quot; | {{ic|Water}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color}}&amp;quot; | {{ic|Grass}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color}}&amp;quot; | {{ic|Electric}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{ic|Psychic}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color}}&amp;quot; | {{ic|Ice}}&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{ic|Dragon}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color}}&amp;quot; | {{ic|Dark}}&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{ic|Fairy}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;18&amp;quot; style=&amp;quot;background:#A44C4B&amp;quot; | &amp;lt;small&amp;gt;A&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;a&amp;lt;br&amp;gt;c&amp;lt;br&amp;gt;k&amp;lt;br&amp;gt;i&amp;lt;br&amp;gt;n&amp;lt;br&amp;gt;g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;y&amp;lt;br&amp;gt;p&amp;lt;br&amp;gt;e&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background:#{{normal color}}&amp;quot; | {{ic|Normal}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{flying color}}&amp;quot; | {{ic|Flying}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{poison color}}&amp;quot; | {{ic|Poison}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color}}&amp;quot; | {{ic|Ground}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color}}&amp;quot; | {{ic|Rock}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{bug color}}&amp;quot; | {{ic|Bug}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{ic|Ghost}}&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | {{ic|Steel}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fire color}}&amp;quot; | {{ic|Fire}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}&amp;quot; | {{ic|Water}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{grass color}}&amp;quot; | {{ic|Grass}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color}}&amp;quot; | {{ic|Electric}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{ic|Psychic}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ice color}}&amp;quot; | {{ic|Ice}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{ic|Dragon}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{dark color}}&amp;quot; | {{ic|Dark}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{ic|Fairy}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;20&amp;quot; style=&amp;quot;{{roundybottom|5px}}; background:#999&amp;quot; | &amp;lt;small&amp;gt;These matchups are suitable for {{color2|000|Generation VI}} onward.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In [[Inverse Battle]]s, a different type chart is used that essentially inverts the normal type chart, turning immunities and resistances into weaknesses, and weaknesses into resistances.&lt;br /&gt;
&lt;br /&gt;
===Dual-type damage misinformation glitch===&lt;br /&gt;
{{main|List of glitches in Generation I#Dual-type damage misinformation|List of glitches in Generation I → Dual-type damage misinformation}}&lt;br /&gt;
In [[Generation I]] only, if a damaging move is used on a Pokémon with two types such that one of its types is weak to the move and the other type resists the move, it will correctly receive neutral damage, but the incorrect message will be displayed on-screen. This does not occur in {{eng|Pokémon Stadium}}.&lt;br /&gt;
&lt;br /&gt;
==Type-affected game mechanics==&lt;br /&gt;
Prior to [[Generation IV]], the [[damage category|category]] of damaging moves only depends on the move&#039;s type (except for [[Shadow moves]]); for example, all {{type|Normal}} damaging moves are [[physical move]]s and all {{type|Water}} damaging moves are [[special move]]s. From [[Generation IV]] onward, each individual move has a [[damage category]] that is independent of its type.&lt;br /&gt;
&lt;br /&gt;
When the type of a move matches one of the types of the Pokémon using it, the attack power will be increased by 50%. This is referred to as [[same-type attack bonus]], or STAB for short. As an example, an {{p|Aron}} that knows the {{type|Steel}} move {{m|Metal Claw}} will have the move&#039;s power increased by 50% because one of Aron&#039;s types is Steel; the power of {{m|Cut}} would not be increased (because none of Aron&#039;s types is Normal).&lt;br /&gt;
&lt;br /&gt;
Some types of field effects, {{Abilities}}, and [[held item]]s affect moves of a certain type. {{m|Sunny Day}}, for example, causes {{type|Fire}} moves to increase in power, while {{a|Levitate}} causes {{type|Ground}} moves to not work on the Pokémon with this Ability. Likewise, each type has a [[Type-enhancing item|specific held item]] that can be given to a Pokémon that will power up one of the specific types by 20% (10% prior to Generation IV), such as the [[Metal Coat]], which powers up {{type|Steel}} moves. &lt;br /&gt;
&lt;br /&gt;
{{cat|moves that change a Pokémon&#039;s type|Some moves}} can change the type of a Pokémon. For example, {{m|Camouflage}} changes the user&#039;s type to a type corresponding to the battlefield terrain. Abilities can also change the type of a Pokémon. So far, the only such Abilities are {{a|Color Change}}, {{a|Multitype}}, {{a|Protean}}, and {{a|RKS System}}.&lt;br /&gt;
&lt;br /&gt;
Additionally, the type of {{cat|moves that change type|some moves}} may depend on the circumstances they are used in; for example, {{m|Weather Ball}} may be Fire-, Water-, Ice-, Rock-, or Normal-type depending on the [[weather]] it is used in. Additionally, there are {{cat|Abilities that can modify move types}}, as well as two moves ({{m|Electrify}} and {{m|Ion Deluge}}).&lt;br /&gt;
&lt;br /&gt;
==??? type==&lt;br /&gt;
{{main|??? (type)}}&lt;br /&gt;
The ??? type is the only type to have been removed from the [[core series]] games. The ??? type only existed from [[Generation II]] to [[Generation IV]] and was primarily used in the core series as the type of the move {{m|Curse}}. It was removed in [[Generation V]], and Curse became a {{type|Ghost}} move. Any damaging moves given the ??? type&amp;lt;!--e.g. Shadow Rush in Colosseum only, where it is specifically listed as ???-type, Weather Ball in Shadow Sky, Mystery Dungeon-exclusive moves--&amp;gt; deal regular damage against all types, and any Pokémon given the ??? type takes regular damage from all moves.&lt;br /&gt;
&lt;br /&gt;
==Shadow==&lt;br /&gt;
While not generally regarded as an actual type, in {{Pokémon XD}}, [[Shadow move]]s have their type listed as &amp;quot;------&amp;quot;. [[Shadow Pokémon]] can be considered to be of this type, but they still retain their regular typing as well. In {{Pokémon XD}}, all Shadow moves are not very effective against Shadow Pokémon and super effective against non-Shadow Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Typeless==&lt;br /&gt;
There are situations where Pokémon or moves behave as if they were typeless, unable to receive {{STAB}} and boosts from [[type-enhancing item]]s or {{cat|type-enhancing Abilities|Abilities}}. Typeless Pokémon take regular damage from all moves, and typeless moves deal regular damage against all Pokémon.&lt;br /&gt;
&lt;br /&gt;
{{m|Struggle}} acts typelessly from [[Generation II]] onward. A pure {{type|Fire}} Pokémon that uses {{m|Burn Up}} becomes typeless. The move {{m|Revelation Dance}} acts typelessly if used by a typeless user (in which case it does not receive {{STAB}}).&lt;br /&gt;
&lt;br /&gt;
A typeless Pokémon has no types displayed on its battle summary.&lt;br /&gt;
&lt;br /&gt;
==Glitch types==&lt;br /&gt;
{{main|List of glitch types}}&lt;br /&gt;
There are several types which only appear through the use of glitches, such as on the types of [[glitch Pokémon]]. Most famously this includes the {{t|Bird}} type, which was intentionally programmed into the code of the Generation I and II games but was not given to any real Pokémon. Other glitch types are the result of the game reading other data as if it were types. Like the ??? type, all glitch types have no special effectiveness (they both inflict normal damage against all types and take normal damage from all types).&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===In the Pokémon Mystery Dungeon series===&lt;br /&gt;
{{main|Damage modification (Mystery Dungeon)}}&lt;br /&gt;
In the [[Pokémon Mystery Dungeon series]], the type effectiveness chart differs from contemporaneous core series games. Type effectiveness also differs among the series, as does whether effectiveness multipliers stack against dual-typed Pokémon. For example, in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], moves that are ineffective in the core series deal ½× damage instead, not very effective moves deal 0.7× damage instead, and multipliers stack against dual-typed Pokémon. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Explorers of Darkness]], moves that are ineffective in the core series deal ¼× damage, and multipliers typically do not stack. In [[Pokémon Super Mystery Dungeon]], moves that are ineffective in the core series are ineffective as well (0× damage).&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Ranger series===&lt;br /&gt;
In the Pokémon Ranger series, each Pokémon has a group, equivalent to a type in the core series. The effectiveness of [[Poké Assist]]s on [[wild Pokémon]] is dependent on the Pokémon&#039;s group.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Rumble series===&lt;br /&gt;
In the [[Pokémon Rumble series]], the type effectiveness chart differs from the equivalent type chart in contemporaneous core series games. Moves that are ineffective in the core series deal 0.6× damage instead, moves that would be not very effective against one or both of the target&#039;s types deal ~0.8× or ~0.7× damage, respectively, and moves that would be super effective against one or both of the target&#039;s types deal ~1.2× and ~1.4× damage, respectively. &amp;lt;!--These calculations were only checked in Rumble World.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Battrio===&lt;br /&gt;
{{main|Type (Battrio)}}&lt;br /&gt;
Pokémon in [[Pokémon Battrio]] all have one type in line with one of their types in the core games. Battrio also includes two unique types exclusively for {{p|Arceus}}, the Full Plate and Eleven-Plate types.&lt;br /&gt;
&lt;br /&gt;
Pokémon Battrio&#039;s type effectiveness chart is also unique, with different possible strengths for weaknesses or resistances. For example, while Grass-type Pokémon are weak to both Ice- and Fire-type moves, they are weaker to Fire-type moves than to Ice-type moves.&lt;br /&gt;
&lt;br /&gt;
Players with a [[Pokémon Battrio#Memory Keys|Memory Key]] can also gain experience towards different types that will level up their {{DL|Type (Battrio)|Type Levels}}, granting Pokémon of that type a bonus in Attack or HP.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Shuffle===&lt;br /&gt;
{{main|Pokémon Shuffle#Type|Pokémon Shuffle → Type}}&lt;br /&gt;
Pokémon in [[Pokémon Shuffle]] each only have one type. Pokémon Shuffle&#039;s type effectiveness chart is also slightly different than the contemporaneous Generation VI chart, with 0× effectivenesses turned into ½× effectiveness.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon GO===&lt;br /&gt;
In the [[Pokémon GO]], the type effectiveness chart differs from the equivalent type chart in contemporaneous core series games. Moves that are ineffective in the core series deal 0.51× damage instead (0.8× prior to June 21, 2017), not very effective moves deal 0.714× damage (0.8× prior to June 21, 2017), and super effective moves deal 1.4× damage (1.25× prior to June 21, 2017). If the defending Pokémon is dual-typed, the modifier is calculated as the product of the modifiers for both of its types.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Type (TCG)}}&lt;br /&gt;
In the [[Pokémon Trading Card Game]], there were initially only seven types, although it has since been extended to eleven types. Because of this reduction, there are many Pokémon that share a type with one another, despite not normally sharing one in the core video game. Furthermore, in the TCG it&#039;s the Pokémon&#039;s type itself, not the type of energy used to power its attack, that determines whether more or less damage is done due to Type; generally speaking weakness to a Pokémon&#039;s type doubles damage, while resistance reduces damage by 20 points. So while type mechanics are generally different than in the core games, they do try to preserve a similar spirit.&lt;br /&gt;
&lt;br /&gt;
For example, [[Machamp]], [[Gigalith]], and [[Hippowdon]] are all {{TCG|Fighting}} type Pokémon in the TCG, despite being {{t|Fighting}}-, {{t|Rock}}- and {{type|Ground}} Pokémon, respectively, in the video game. However, Machamp cards may be weak to {{TCG|Psychic}} type Pokémon, while Gigalith may be weak to {{TCG|Water}} type Pokémon, and Hippowdon would be weak to {{TCG|Grass}} type Pokémon, just as those Pokémon would be in the core games. Likewise, when these Pokémon attack, they may be able to do extra damage to a {{TCG|Lightning}} type Pokémon in the TCG, despite {{type|Electric}} Pokémon in the video game not being normally weak to {{t|Fighting}}- and {{type|Rock}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color=ddf|bordercolor=ccf&lt;br /&gt;
|zh_yue=屬性 &#039;&#039;{{tt|Suhksing|Type}}&lt;br /&gt;
|zh_cmn=屬性 / 属性 &#039;&#039;{{tt|Shǔxìng|Type}}&lt;br /&gt;
|cs=Typ&lt;br /&gt;
|fi=Tyyppi&lt;br /&gt;
|fr=Type&lt;br /&gt;
|de=Typ&lt;br /&gt;
|hu=Típus&lt;br /&gt;
|id=Tipe&lt;br /&gt;
|it=Tipo&lt;br /&gt;
|ko=타입 &#039;&#039;Type&#039;&#039;&lt;br /&gt;
|ms=Type&amp;lt;br&amp;gt;Jenis&lt;br /&gt;
|pl=Typ&lt;br /&gt;
|pt_br=Tipo&amp;lt;br&amp;gt;Elemento{{tt|*|The Official Pokémon Handbook, Pokémon Club}}&lt;br /&gt;
|pt_eu=Tipo&lt;br /&gt;
|ru=Тип &#039;&#039;Tip&#039;&#039;&lt;br /&gt;
|es=Tipo&lt;br /&gt;
|sv=Typ&amp;lt;br&amp;gt;Sort{{tt|*|DP002}}&amp;lt;br&amp;gt;Elementklass{{tt|*|The Official Pokémon Handbook}}&lt;br /&gt;
|th=ประเภท &#039;&#039;Praphet&#039;&#039;&lt;br /&gt;
|vi=Hệ&lt;br /&gt;
|tr=Tip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Same-type attack bonus]]&lt;br /&gt;
* [[Type expert]]&lt;br /&gt;
* [[List of Pokémon with unique type combinations]]&lt;br /&gt;
* [[List of type combinations by abundance]]&lt;br /&gt;
* [[:Category:Moves that change a Pokémon&#039;s type]]&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Types|*]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
&lt;br /&gt;
[[de:Typen]]&lt;br /&gt;
[[es:Tipos elementales]]&lt;br /&gt;
[[fr:Type]]&lt;br /&gt;
[[it:Tipo]]&lt;br /&gt;
[[ja:タイプ]]&lt;br /&gt;
[[zh:属性]]&lt;/div&gt;</summary>
		<author><name>Tmr</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Never-Ending_Nightmare_(move)&amp;diff=2702704</id>
		<title>Never-Ending Nightmare (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Never-Ending_Nightmare_(move)&amp;diff=2702704"/>
		<updated>2017-10-17T09:29:16Z</updated>

		<summary type="html">&lt;p&gt;Tmr: Added the Romanji for the Japanese name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=636&lt;br /&gt;
|name=Never-Ending Nightmare&lt;br /&gt;
|jname={{tt|無限暗夜への誘い|Mugen Anya e no Izanai}}&lt;br /&gt;
|jtrans=Invitation to the Endless Night&lt;br /&gt;
|jtranslit=Mugen Anya e no Izanai&lt;br /&gt;
|gameimage=Never-Ending Nightmare VII.png&lt;br /&gt;
|gameimage2=Never-Ending Nightmare VII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|damagecategory=Varies&lt;br /&gt;
|basepp=—&lt;br /&gt;
|maxpp=—&lt;br /&gt;
|power=&#039;&#039;Varies&#039;&#039;&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=VII&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Never-Ending Nightmare&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|無限暗夜への誘い|むげんあんやへのいざない}}&#039;&#039;&#039; &#039;&#039;Invitation to the Endless Night&#039;&#039;) is a damage-dealing {{type|Ghost}} [[Z-Move]] introduced in [[Generation VII]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Never-Ending Nightmare inflicts damage. Its [[power]] and whether it is a [[special move|special]] or [[physical move]] depends on the move it is based on.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{ghost color light}}; border:3px solid #{{ghost color}}; margin:auto&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #{{ghost color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{ghost color light}}&amp;quot;&lt;br /&gt;
! Base move&lt;br /&gt;
! Power&lt;br /&gt;
! Category&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Astonish}}&lt;br /&gt;
| 100&lt;br /&gt;
| {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hex}}&lt;br /&gt;
| 160&lt;br /&gt;
| {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lick}}&lt;br /&gt;
| 100&lt;br /&gt;
| {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Moongeist Beam}}&lt;br /&gt;
| 180&lt;br /&gt;
| {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Night Shade}}&lt;br /&gt;
| 100&lt;br /&gt;
| {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ominous Wind}}&lt;br /&gt;
| 120&lt;br /&gt;
| {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Phantom Force}}&lt;br /&gt;
| 175&lt;br /&gt;
| {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Ball}}&lt;br /&gt;
| 160&lt;br /&gt;
| {{ic|Special}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Bone}}&lt;br /&gt;
| 160&lt;br /&gt;
| {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Claw}}&lt;br /&gt;
| 140&lt;br /&gt;
| {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Force}}&lt;br /&gt;
| 190&lt;br /&gt;
| {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Punch}}&lt;br /&gt;
| 120&lt;br /&gt;
| {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Sneak}}&lt;br /&gt;
| 100&lt;br /&gt;
| {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spectral Thief}}&lt;br /&gt;
| 175&lt;br /&gt;
| {{ic|Physical}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spirit Shackle}}&lt;br /&gt;
| 160&lt;br /&gt;
| {{ic|Physical}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Ghost}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SM}}|Deep-seated grudges summoned by the user&#039;s Z-Power trap the target. The power varies, depending on the original move.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
Any Pokémon can use Never-Ending Nightmare if it knows a damaging {{type|Ghost}} move, [[held item|holds]] a {{DL|Z-Crystal|Ghostium Z}}, and if its {{pkmn|Trainer}} wears a [[Z-Ring]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{ghost color light}}|bordercolor={{ghost color}}&lt;br /&gt;
|zh_yue=無盡暗夜之誘惑 &#039;&#039;{{tt|Mòuhjeuhn Amyeh-jī Yáuhwaahk|Temptation of the Endless Night}}&#039;&#039;&lt;br /&gt;
|zh_cmn=無盡暗夜之誘惑 / 无尽暗夜之诱惑 &#039;&#039;{{tt|Wújìn Ànyè-zhī Yòuhuò|Temptation of the Endless Night}}&#039;&#039;&lt;br /&gt;
|fr=Appel des Ombres Éternelles&lt;br /&gt;
|de=Ewige Nacht&lt;br /&gt;
|it=Abbraccio Spettrale&lt;br /&gt;
|ko=무한암야로의유인 &#039;&#039;Muhan Amyaro-ui Yu-in&#039;&#039;&lt;br /&gt;
|es=Presa Espectral&lt;br /&gt;
}}{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Z-Moves|Ghost}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Z-Moves]]&lt;br /&gt;
[[Category:Moves that cannot miss]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ewige Nacht]]&lt;br /&gt;
[[fr:Appel des Ombres Éternelles]]&lt;br /&gt;
[[it:Abbraccio Spettrale (mossa)]]&lt;br /&gt;
[[ja:むげんあんやへのいざない]]&lt;br /&gt;
[[zh:無盡暗夜之誘惑]]&lt;/div&gt;</summary>
		<author><name>Tmr</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Mystery_Dungeon:_Gates_to_Infinity&amp;diff=1898364</id>
		<title>Pokémon Mystery Dungeon: Gates to Infinity</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Mystery_Dungeon:_Gates_to_Infinity&amp;diff=1898364"/>
		<updated>2013-05-04T02:47:48Z</updated>

		<summary type="html">&lt;p&gt;Tmr: changing these to the terms used in the English-language version of the game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
{{outdated|needs=information since game has been released}}&lt;br /&gt;
{{Infobox game |colorscheme=silver|bordercolorscheme=blue&lt;br /&gt;
|name=Pokémon Mystery Dungeon: Gates to Infinity&lt;br /&gt;
|jname=ポケモン不思議のダンジョン マグナゲートと∞迷宮&lt;br /&gt;
|boxart=MD GTI EN boxart.png&lt;br /&gt;
|caption=Boxart for Pokémon Mystery Dungeon: Gates to Infinity&lt;br /&gt;
|jbox=MD GTI JP boxart.png&lt;br /&gt;
|jcaption=Boxart for Pokémon Mystery Dungeon: Magnagate and the Infinite Labyrinth&lt;br /&gt;
|platform=[[Nintendo 3DS]]&lt;br /&gt;
|category=Dungeon crawler&lt;br /&gt;
|players=1-4&lt;br /&gt;
|link_method=SpotPass (DLC), StreetPass (Dungeon Rescue), [[DS Wireless Communications|DS Wireless]] (Multiplayer)&lt;br /&gt;
|developer=[[Chunsoft]]&lt;br /&gt;
|publisher=[[Nintendo]]&amp;lt;br&amp;gt;[[The Pokémon Company]]&lt;br /&gt;
|gen_series=[[Generation V]] [[version|side series]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|esrb=E&lt;br /&gt;
&amp;lt;!--|pegi=&lt;br /&gt;
|oflc=&lt;br /&gt;
|grb=--&amp;gt;&lt;br /&gt;
|release_date_ja= November 23, 2012&lt;br /&gt;
|release_date_na= March 24, 2013&lt;br /&gt;
|release_date_au= May 18, 2013&lt;br /&gt;
|release_date_eu=May 17, 2013&lt;br /&gt;
|release_date_kr=&lt;br /&gt;
|website_ja=[http://www.pokemon.co.jp/ex/dungeon_magnagate/ Official site]&lt;br /&gt;
|website_en=[http://www.pokemonmysterydungeon.com/gates-to-infinity/en-us Official site]&lt;br /&gt;
}}&lt;br /&gt;
{{bulbanews|CoroCoro October reveals information regarding new Mystery Dungeon}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Mystery Dungeon: Gates to Infinity&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|ポケモン不思議のダンジョン マグナゲートと∞迷宮|ポケモンふしぎのダンジョン マグナゲートとむげんだいめいきゅう}}&#039;&#039;&#039; &#039;&#039;Pokémon Mystery Dungeon: Magnagate and the Infinite Labyrinth&#039;&#039;) is a [[Nintendo 3DS]] title that is a part of the Pokémon Mystery Dungeon series. It was released in Japan on November 23, 2012 and was released in the US on March 24, 2013.&lt;br /&gt;
&lt;br /&gt;
==New features==&lt;br /&gt;
This game implements full 3D gameplay and depth perception via the 3DS&#039;s 3D capabilities. It also takes advantage of the 3DS&#039;s AR functions. By recognizing different round objects, it transforms them into a [[Magnagate]], leaving an infinite labyrinth of dungeons to be explored. &lt;br /&gt;
&lt;br /&gt;
Many [[Unova]] {{OBP|Pokémon|species}} such as {{p|Gurdurr}}, {{p|Virizion}}, and {{p|Hydreigon}} are included in the game, though some, such as {{p|Throh}} and {{p|Sawk}}, are oddly left out. Only a handful of Pokémon from previous generations appear in the game. A total of 144 Pokémon appear in the game. Despite this, a maximum of 288 Pokémon can be recruited. &lt;br /&gt;
&lt;br /&gt;
One of the other prominent features is mini-games, one of which is run by {{p|Beartic}}, allowing players to receive prizes based on how well they did on the game. This is a facility built in your paradise from Gurdurr.&lt;br /&gt;
&lt;br /&gt;
Hunger is absent from a majority of the dungeons in the game, only appearing in the final three listed dungeons after clearing the story. &lt;br /&gt;
&lt;br /&gt;
At the start of the game, the player starts off at [[level]] 7, but in all &#039;&#039;Pokémon Mystery Dungeon&#039;&#039; games prior to this, the player starts off at level 5.&lt;br /&gt;
&lt;br /&gt;
There are obstacles such as a Poison Gas cloud, electricity, flames, vines, and bewitching mist that block the locked doors and certain pathways in dungeons. If a Pokémon of the type of obstacle is brought along with the player&#039;s Pokémon, the obstacle will disappear when the playable Pokémon touches it. {{Type|Water}} Pokémon can eliminate the flames, {{Type|Electric}} Pokémon can get rid of the electricity, {{Type|Grass}} Pokémon can get rid of the vines, {{Type|Poison}} and {{Type|Steel}} Pokémon can get rid of the Poison Gas cloud, {{Type|Ghost}} and {{Type|Dark}} Pokémon can get rid of the mist, and ice can be eliminated by {{Type|Fire}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
When it rains, hails, sandstorms, or is sunny, the player may not heal their Pokémon&#039;s HP as they are walking. However, the player can still use items to heal.&lt;br /&gt;
&lt;br /&gt;
[[Wonder Orbs]] may now be used during boss battles. There are no look-alike items in the game.&lt;br /&gt;
&lt;br /&gt;
[[TM]]s may now be used an infinite number of times, just like in the main series.&lt;br /&gt;
&lt;br /&gt;
After the main story-line, auras begin appearing in the dungeons, based on a &amp;quot;Mysteriosity&amp;quot; rating. In the main dungeon selection menu and on the Request Boards, it displays the number of floors that the aura will appear. This number is different every time the player enters the dungeon. This aura comes in a variety of colors and has a variety of different effects. Some of the effects include: Lowering or raising the enemies&#039; speed, only a certain Pokémon appearing on the floor and being the only one encountered on that floor, not being able to recover HP, weather effects appearing, enemies put to sleep, Wonder Orbs not being usable, floors having no rooms and only corridors, and consumable items not being usable. &lt;br /&gt;
&lt;br /&gt;
Uncharted Paths and Gilded Halls are also new to the game. Uncharted Paths are floors in a dungeon that do not have floor numbers. Once the player returns from the Uncharted Path, the floor number they return to will be equivalent to how many floors they were gone for. Gilded Halls contain a variety of different Pokémon and items in certain dungeons. If they occur in a mission, the player will be returned to the normal dungeon on the floor of the mission or earlier.&lt;br /&gt;
&lt;br /&gt;
If the player fails to complete a dungeon, fewer items are lost and they keep their Poké. The only time items are lost is if they are defeated by a Kecleon after stealing from the Kecleon Shop, or if in a Magnagate dungeon.&lt;br /&gt;
&lt;br /&gt;
There are certain designs and shapes on the ground that have different effects in dungeons. Yellow star-like shapes allow the Pokémon to attack twice automatically with the same attack when standing on the shape. Eraser-esque shapes on the ground make items that are thrown disappear when the Pokémon is standing on it. In [[Mt. Travail]] (DLC), there are tiles that will grant the effect of a Training Seed for the rest of the floor, etc. Mysteriosity aura floors may also have other special tiles.&lt;br /&gt;
&lt;br /&gt;
Many main story-line dungeons can be entered through other dungeons. Dungeons that had no recruitment during the main story-line have recruitment after completing the main story-line.&lt;br /&gt;
&lt;br /&gt;
Recruited and Partner Pokémon that are not brought into a dungeon still receive experience points when the player completes dungeons. Once the Pokémon are brought into another dungeon, the recruited Pokémon will level up from the experience it had gained without being absent from the group.&lt;br /&gt;
&lt;br /&gt;
Kecleon cannot be defeated if the player steals from a Kecleon shop. Attacks will not work on it. Kecleon also cannot be recruited.&lt;br /&gt;
&lt;br /&gt;
[[Team Skill]]s replace [[IQ]] skills that the older games had. Unlike IQ skills, Team Skills that are active affect all of the player&#039;s Pokémon. [[Treasure Box]]es can contain new skills after being opened by Rampardos.&lt;br /&gt;
&lt;br /&gt;
Traps can now occur at the entrances to rooms, unlike previous games where the first tile after a hallway was guaranteed to not hold traps.&lt;br /&gt;
&lt;br /&gt;
Enemy Pokémon can evolve if they defeat one of the party members or if they are given a certain item. This often happens in Magnagate Dungeons.&lt;br /&gt;
&lt;br /&gt;
If items are dropped in water, fire, or chasms, they are automatically placed on the nearest path, contrary to previous games where they were submerged or destroyed.&lt;br /&gt;
&lt;br /&gt;
In the other Mystery Dungeon games, the job bulletin board will have two lists, but in this game there are five for both boards.&lt;br /&gt;
&lt;br /&gt;
It is unnecessary to complete a dungeon in order to recruit new Pokémon, and they can also be sent back when the team is full.&lt;br /&gt;
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Job requests can only be fulfilled one at a time, even if they are in the same dungeon.&lt;br /&gt;
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[[Wonder Mail]] also returns but instead of unlocking new dungeons and legendary Pokémon, it&#039;s an 8-character password and gives the player various items.&lt;br /&gt;
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==Plot==&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
The story begins with a dream of {{p|Munna}} being chased by {{p|Hydreigon}} before switching to the dream background. The player begins the game as a character that becomes a Pokémon which the player has chosen, the Pokémon that is chosen enters a blue Magnagate and falls from the sky to the ground. The Pokémon wakes up dizzy and confused, as the player gets to choose their partner Pokémon. The partner Pokémon that can be chosen are {{p|Snivy}}, {{p|Tepig}}, {{p|Oshawott}}, {{p|Pikachu}} and {{p|Axew}}. Both the playable and partner Pokémon start out at Level 7. {{tt|The player chooses the gender of the Pokémon chosen|Japanese version only}}. The playable Pokémon wakes up, which startles the partner Pokémon. The playable Pokémon explains to their partner that they fell from the sky. &lt;br /&gt;
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The partner Pokémon brings them into the first dungeon called [[Ragged Mountain]]. As the Pokémon enter the first dungeon, a view of the whole dungeon is shown. The Pokémon come to a bridge, as they try to figure out how to cross it. They enter a cave opening, as a tutorial on how to use the controls is shown. More tutorials are displayed, as the Pokémon move through the dungeon. As the Pokémon reach the 3rd floor, they come upon a sparkling tree. The Pokémon hits the tree to create a bridge to cross. As the Pokémon reach the 5th floor, they have made it to the other side of the dungeon and may now exit the dungeon. &lt;br /&gt;
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The Pokémon take the crossroad to a barren wasteland, where the are met by a {{p|Quagsire}}. Quagsire walks away, as the partner Pokémon decides to permanently team up. The player then chooses a name for their partner Pokémon. The playable Pokémon recalls the dream they had about Hydreigon chasing after a Munna, as a flashback is shown. The Pokémon sleep through the night in front of a tree stump. The next morning, Quagsire returns and brings them through the crossroads to the [[Post Town]]. A view of the different shops and locations inside of the Pokémon Paradise are shown. &lt;br /&gt;
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Quagsire shows the treasure chest that can be used to store Poké and items and explains that {{p|Kecleon}} runs the shop to buy [[item]]s. A {{p|Roggenrola}} and {{p|Ducklett}} have an argument and then go their separate ways. Quagsire introduces the Pokémon to a pair of {{p|Timburr}}, as they enter {{p|Swanna}}&#039;s store. Quagsire introduces them to {{p|Swanna}} and {{p|Gurdurr}}, as Gurdurr decides to help them build the Pokémon Paradise. Gurdurr make a request for them to obtain rocks, as the Pokémon enter the next dungeon called [[Stony Cave]].&lt;br /&gt;
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When the Pokémon reach the B3F, they will come upon a locked door that will require a key to open. As the Pokémon reach the end of the dungeon, there are blue shining rocks. The Pokémon take some of the rocks for {{p|Gurdurr}}, and then head back to the Pokémon Paradise. As the Pokémon return to the Pokémon Paradise, a {{p|Scraggy}} bumps into them. Scraggy runs off, as the Pokémon return to where Timburr and Gurdurr are. The Pokémon try to give Timburr and Gurdurr the rocks, but realize that they have been stolen. Gurdurr does not appear to be upset, as the Pokémon exit the store. &lt;br /&gt;
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The Pokémon see Scraggy again at the entrance to Pokémon Paradise as Scraggy runs off again. The Pokémon head off to the next dungeon called [[Hazy Pass]]. After reaching the 6F, the Pokémon see Scraggy, and after seeing Gurdurr is coming, they hide. Gurdurr talks to Scraggy, and the Pokémon realize the two are partners. The Pokémon confront Gurdurr and Scraggy, as the boss battle begins. After defeating Scraggy and Gurdurr, Scraggy runs away. The pair of Timburr show up, as Gurdurr becomes angry and knocks both Timburr down before walking away. The Pokémon and Timburr go after Gurdurr. &lt;br /&gt;
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After reaching the top, the Pokémon see Gurdurr looking out at the moon. The Pokémon begin another battle against Gurdurr. After the battle, Gurdurr shows the Pokémon the back scratch that it had received. The Timburr show up, as they cry along with Gurdurr. The next day, it is shown that the Timburr and Gurdurr built the Pokémon a house. The next day, the Pokémon wake up inside of their home, and head outside. Quagsire brings them to the notice board and introduces them to {{p|Azumarill}}. The partner Pokémon looks at the board and chooses a mission, and the gate opens. Quagsire sells some items at this time prior to the Pokémon going on the mission. &lt;br /&gt;
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The Pokémon enter the dungeon called [[Stompstump Peak]]. After reaching the logs with the shining stars, the Pokémon hits the logs and they fall down the waterfall. An Emolga appears and greets them before leaving. The Pokémon try to climb down a ladder, but the ladder breaks and they crash to the ground. As the Pokémon navigate through the dungeon and end up on the other side of the dungeon, they come upon more logs with shining stars. The Pokémon hits the logs, as they move down the waterfall and complete the bridge needed to cross the water. The Pokémon move further through the dungeon until they find crystals and bring some with them. At the end of the dungeon, the Pokémon run into a {{p|Dunsparce}}. Emolga arrives and the dungeon is cleared. &lt;br /&gt;
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After the mission, the Pokémon are given a {{DL|Seed|Blast Seed}}, a Red Key, and 100 Poké. A flashback is shown of the Pokémon finding and obtaining the crystals, as the Pokémon show Dunsparce and Emolga the crystals. The crystals are handed over, as Dunsparce turns red. A {{p|Virizion}} shows up with a sparkling background, as other Pokémon fall in love with it. Virizion goes into Swanna&#039;s store, as everyone follows inside. A scene is shown with two crossing rainbows in the sky with a sparkling background. Dunsparce expresses its love to Virizion by handing over a shining crystal. Dunsparce gets rejected and runs off, as Emolga gets angry and also runs off. Virizion walks out of the store. A couple of suspicious {{p|Pawniard}} look on at what is going on, and walk away. &lt;br /&gt;
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Quagsire tells the Pokémon that it saw Dunsparce speaking to the pair of suspicious Pawniard before all three walked toward a dungeon. The Pokémon decide to go after them, as Virizion looks on. The Pokémon head off to the dungeon named [[Desolate Canyon]]. After progressing through the dungeon, Pawniard and Dunsparce are shown in the cliff opening. The Pawniard make some demands, as Dunsparce tries to get away but is stopped by them. Emolga and the other Pokémon arrive to confront the Pawniard and save Dunsparce. A pair of {{p|Venipede}} and a pair of {{p|Galvantula}} appear, as the Pokémon get set to battle. Before the Pokémon can battle, Virizion, the pair of Timburr, and Gurdurr appear. The Pokémon, Virizion, Emolga, and Dunsparce have a battle with the Pawniard, Venipede, and Galvantula. After defeating the boss Pokémon, Galvantula, Venipede, and Pawniard run away. Emolga, Dunsparce, and Virizion decide to join the other Pokémon. Emolga isn&#039;t happy about Virizion joining. The Pokémon exit the dungeon.&lt;br /&gt;
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The next day, Emolga, Virizion, Dunsparce, and {{p|Pelipper}} greet the Pokémon outside of their home. The player then chooses a team name for the Pokémon and Pelipper flies away. Quagsire appears and shows the Pokémon that Scraggy now owns a shop at the crossroad area where Pokémon can forget and remember their moves. Pelipper drops a treasure chest, as the Pokémon open it up. The chest contains a team bag, a one-page letter, and a team badge for using &#039;&#039;Team Attack&#039;&#039;. The Pokémon head to the next dungeon called [[Forest Grotto]] for their next mission. On the 7F, the Pokémon use the newly usable &#039;&#039;Team Attack&#039;&#039; prior to exiting the dungeon. &lt;br /&gt;
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The next day, an explosion is heard. Gurdurr sees that Scraggy now owns a shop. Gurdurr shows the Pokémon that it has its own shop now as well. Gurdurr lets the Pokémon know that they can check the notice board for other missions they can take. The player decides on a mission to go on, and goes to a previous dungeon to complete it. After completing a mission, there is a message on the screen that says &amp;quot;Great Job&amp;quot;. After doing two missions, Gurdurr tells the Pokémon that additional shops can now be built after completing missions and giving Poké and certain items for them. &lt;br /&gt;
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After completing several missions, a fireball goes across the sky prior to the Pokémon waking up the next day. colorful circles float through the air, as the Pokémon exit their home. Other Pokémon in the Pokémon Paradise also see the colorful circles floating around. Emolga brings the Pokémon to a bulletin that the Pokémon are unsure of what it is for. The ground shakes, as the fireball heads toward the Pokémon. The Pokémon run away, as the fireball crashes to the ground. {{p|Victini}} appears inside of its own shop after the impact. Victini is displayed with a colorful background during its appearance. &lt;br /&gt;
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Victini explains that it has a V-Wheel where Poké can be wagered to change the day&#039;s V-Wave. Victini poses and wants to be a part of Pokémon Paradise. The other Pokémon become annoyed by the posing, but Victini is allowed to stay. Victini does some dancing and spinning around. The Pokémon can now go to a dungeon called [[Mountain Pass]] for a mission. That night, the Pokémon has a dream that has sound effects, a small flash, and a large purple flash with shock waves and someone calling out for help. The Pokémon wakes up from the dream, and thinks about what they saw and heard during it after checking on the partner Pokémon. The Pokémon recalls the first dream about Hydreigon chasing a Munna, and wonders if the Munna might be the one asking for help. The next day, the partner Pokémon wakes up and notices that the other Pokémon is still awake.&lt;br /&gt;
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After going through another mission and then waking up the next day, Dunsparce shows the Pokémon an ice-covered area in the distance. After going through another mission and then waking up the next day, an unknown figure moves through bushes toward the Pokémon Paradise. The moon is shown shining above and through the Pokémon&#039;s house. The Pokémon has another dream, this time with a voice calling their name and calling out for help. The next day, the Pokémon explains to their partner about the dream that they had. As they walk outside of their home, a Pelipper drops some papers on the ground. The Pokémon read one of the papers. Quagsire approaches them and hands the Pokémon some Poké. The Pokémon notice that the Pokémon Paradise is now empty. They go into Swanna&#039;s store and give it the Poké Quagsire gave to them. {{p|Rufflet}} and {{p|Herdier}} appear to be very worried about the disappearances.&lt;br /&gt;
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The mysterious figure from before is again shown moving through the bushes toward Pokémon Paradise. The next day, Dunsparce, Emolga, {{p|Leavanny}}, and {{p|Lillipup}} are at the house when the Pokémon come out. Leavanny and Lillipup are worried about their friend {{p|Swadloon}}. The Pokémon can now go to the dungeon called [[Inflora Forest]]. When they reach the 5F, the Swadloon is seen digging up a red stone and two items with a strange pattern written on them and is shocked by it. The mysterious figure is shown moving through the forest while approaching Swadloon. Swadloon turns around and screams for help, as the mysterious figure attacks. After progressing further through the dungeon, the Pokémon reach Swadloon. The items are no longer by Swadloon. The Pokémon exit the dungeon and reunite Swadloon with Leavanny and Lillipup with them hugging each other.&lt;br /&gt;
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That night, the sky is shown without the moon, as the partner Pokémon has thoughts about the other Pokémon, as it&#039;s sleeping. The mysterious figure from before again moves toward the Pokémon Paradise, but appears very sickly and collapses to the ground. As the Pokémon go outside, a frantic Emolga is there waiting for them. As the Pokémon enter the Pokémon Paradise, several Paradise Pokémon are anxiously waiting outside of Swanna&#039;s store. The Pokémon head inside, as the mysterious figure is revealed to be an {{p|Umbreon}}. Umbreon lays on the bed and looks very sick. Virizion recognizes Umbreon and tells everyone all about it. The Pokémon now have access to the [[Breezy Meadow]] and [[Tempting Path]] dungeons. &lt;br /&gt;
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After completing another dungeon, the next day Timburr brings the Pokémon back to Swanna&#039;s store to see Umbreon. Umbreon is awake and out of bed but is still not well. Umbreon explains about Magnagates, as a couple of Entercards are shown on the screen. The same cards that Swadloon had discovered in the Inflora Forest dungeon. After Umbreon&#039;s explanation, everyone is shown to have fallen asleep during it. Umbreon is bandaged up, as the Pokémon go outside. Umbreon places the two cards in a square box, as a Magnagate portal opens up. Umbreon explains the Magnagate, and then it closes. The Pokémon have to now go to the dungeon called [[Crags of Lament]] to help Umbreon&#039;s friend {{p|Espeon}}. &lt;br /&gt;
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After reaching the 4F, Espeon is shown moving through the dungeon and responding to a mysterious voice. Espeon looks very hurt as it moves through the dungeon. After reaching the 6F, there is a checkpoint where they can store items and Poké in a treasure box. After reaching the 10F, Espeon is shown barely making it to the top. {{p|Purugly}} corners it, along with {{p|Toxicroak}}. They move in to attack, as the player&#039;s Pokémon step in to protect Espeon. The Pokémon battle against Toxicroak and Purugly. After being defeated, Toxicroak and Purugly run away. The Pokémon exit the dungeon, as Umbreon and Espeon are reunited. Swadloon and Leavanny appear, as Swadloon hands over the two other Entercards to Espeon. A flashback is shown of Espeon being the one that approached Swadloon in the Color Forest. Espeon saw that Swadloon had found the Entercards. The Pokémon heard rustling in the bushes, so Espeon ran away and had Swadloon protect the cards. That night, the dark sky is shown as the Pokémon talk about the Magnagate portal prior to going to sleep. A flashback is shown of Umbreon trying to open the portal. The next day, the Pokémon go to check on Umbreon and Espeon, as the other Pokémon appear as well from some hiding spots.&lt;br /&gt;
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That night after proceeding through another dungeon, Dunsparce looks in the distance, as Virizion comes up to it. Dunsparce becomes startled, but they look in the distance together. Emolga sees them looking out at in the distance. Emolga is shocked, as it hides behind a tree and watches them. The Pokémon all talk about what happened the next day, as Espeon and Umbreon are told about it as well. Dunsparce thinks about what happened between it and Virizion, as a flashback is shown of it. That night after going through another dungeon, the partner Pokémon thinks about what has happened, as it looks at the sky just prior to sleeping. The Pokémon have a discussion with Espeon and Umbreon the next day, as it is found out that they have joined the team. &lt;br /&gt;
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The Pokémon go up to Umbreon and Espeon, as they get ready to open the Magnagate portal. All of the Pokémon Paradise Pokémon become very excited about it. Umbreon and Espeon put the final Entercard in the box, as the portal opens. Espeon and Umbreon enter the portal first, as Virizion, Emolga, and the partner Pokémon enter the Magnagate afterward. Dunsparce is sad that it doesn&#039;t get to go, as Emolga pushes Dunsparce into the portal and stays outside of it instead. The Pokémon enter the portal and it disappears, as Emolga is sad to see them go. The Pokémon land at the entrance of a new dungeon called [[Telluric Path]], as Dunsparce is sad that it had to leave Emolga behind. &lt;br /&gt;
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After completing the dungeon, the Pokémon arrive through the Magnagate portal to a large icy area. The Pokémon look around and notice a large glacier in the distance. The Pokémon may now enter the dungeon called [[Great Glacier]]. After completing the Big Glacier dungeon, the Pokémon see another large glacier in the distance. The Pokémon find a circle on the ground, as they have a flashback of Umbreon and Espeon opening the Magnagate portal at Pokémon Paradise. Espeon and Umbreon place the Entercards and the box on the circle, as they open the Magnagate portal again. Streams of light shoot out of the ice, as the Pokémon enter the Magnagate portal. The Pokémon may now enter the dungeon called [[Glacial Underpass]]. After completing the Icy Underpass dungeon, the Pokémon see a large icy crystallized mountain from a high cliff. The Pokémon may now enter the dungeon called [[Glacier Palace]]. &lt;br /&gt;
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After passing the 8F, the Pokémon see floating ice crystals and Frisms, which are capable of storing voices. The partner then tries to record his voice in one of the Frisms, which he succeeds at, and immediately replays his voice by warming the Frism. Virizion finds a Frism with something recorded in it, as Dunsparce warms it up as well. Keldeo&#039;s voice is heard from the Frism, as Virizion begins to cry, finding out that Keldeo did make it to the Glacier Palace. The Pokémon continue through the dungeon. After the 10F, the Pokémon come to a rest stop where they can store items and Poké. After finishing the 13F, the Pokémon hear a voice in the dark, as a {{p|Golurk}} roars and appears. Two {{p|Cryogonal}} also appear, as the Pokémon have a boss battle with them. &lt;br /&gt;
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A very cold wind blows by, as the Pokémon keep going. All of the Pokémon except the main playable Pokémon have trouble walking and collapse to the floor. It becomes dark, as a voice can be heard and {{p|Kyurem}} drops down in front of the Pokémon. Kyurem roars, as cold air blows toward the Pokémon. The rest of the Pokémon get back up, as Kyurem doesn&#039;t want to fight. Kyurem disappears, as a treasure chest is left behind. The Pokémon open the chest, as it contains many items and a lot of Poké. The Pokémon celebrate about what they have found. The next day, the Pokémon hear Emolga&#039;s voice but don&#039;t know where it&#039;s coming from. They look around and find one of the crystallized rocks from the Glacier Palace dungeon. They realize that the voice they heard was coming from inside of it. The Pokémon find Emolga setting up another crystallized rock, as Emolga is embarrassed. Emolga grabs the crystallized rocks and leaves. Inside of Swanna&#039;s store, everyone is asleep. The Pokémon may now go to the [[Redland Reaches]] and [[Eastern Savanna]] dungeons. &lt;br /&gt;
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After finishing a request or dungeon, the playable Pokémon has a dream where a voice calls out to it while a dream sequence background is shown. The next day, the playable Pokémon tells their partner what happened in the dream, and wonders who could be calling out to them. After completing another request or dungeon, the Pokémon meet up with {{p|Ducklett}} and {{p|Rufflet}} on the top of the hill. They look in the distance, as they see something yellow and shining in the sky. That night after another mission is done, the playable Pokémon has another dream sequence shown. The Pokémon that had been calling out to it is revealed to be a Munna. A flashback is shown of Hydreigon chasing Munna, as they discuss the nightmares. Something happens to Munna, as the playable Pokémon wakes up very startled. It thinks about the dream it had.&lt;br /&gt;
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The next day, the Pokémon tells the Paradise Pokémon about what happened in the dream. Everyone becomes very worried. The Pokémon meet Umbreon and Espeon on top of the hill, as they open the Magnagate portal. Only the playable and partner Pokémon enter the Magnagate portal. The Pokémon can now enter a new dungeon called [[Kilionea Road]]. After completing the dungeon, the Pokémon arrive at a pond area, as they make a fire and sleep through the night before proceeding. That night, Munna communicates with the playable Pokémon again, as the Pokémon wakes up startled. The playable Pokémon wakes up their partner, who is startled. The playable Pokémon tells its partner about the dream. The Pokémon may now enter the [[Forest of Shadows]] dungeon. After making it through the dungeon, the Pokémon end up in a very dark area. They find a very scared Munna hiding behind a rock. &lt;br /&gt;
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All of a sudden Munna looks fine, as two Chandelure appear, followed by Toxicroak, four Excadrill, two {{p|Gigalith}}, and a Purugly. The enemies move in, as the playable and partner Pokémon fight the enemies on their own in the darkness. The playable Pokémon is shown running away, as it realizes that its partner is no longer coming along with it. The Pokémon can now enter the dungeon called [[Daybreak Ridge]]. After making it passed the 7F, the playable Pokémon arrives at a tall cliff. Gigalith, Chandelure, and Toxicroak corner the Pokémon. After defeating the enemies in a boss battle, {{p|Salamence}} and two Excadrill appear. The two Excadrill go after the playable Pokémon, as they knock it down. Salamence roars and prepares to finish the Pokémon off, as Hydreigon appears and uses Dragon Pulse to stop Salamence. Hydreigon knocks the playable Pokémon off the cliff, as it surprises the enemies. Hydreigon flies down to get the playable Pokémon. &lt;br /&gt;
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The playable Pokémon wakes up in a cave-like area and sees Hydreigon. Hydreigon explains that it isn&#039;t a bad Pokémon, as the playable Pokémon remembers the dream of Hydreigon chasing Munna and a flashback is shown. Hydreigon appears very excited to see the playable Pokémon. The playable Pokémon remembers the original dream sequence, as a flashback is shown. Hydreigon is angry about something, as a flashback is shown of when shock waves were shown in the dream sequence. A loud roar is heard, as the playable Pokémon and Hydreigon continue on together. The Pokémon can now go to the [[Ochre Quarry]] dungeon. After completing the Yellow Canyon dungeon, the Pokémon proceed to the [[Withered Savanna]] dungeon. &lt;br /&gt;
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After making it past 17F, Hydreigon and the playable Pokémon rest in a small area near a fire they made. The playable Pokémon remembers when the Pokémon found the Frisms in the Glacier Palace, as a flashback is shown. A flashback is also shown of Kyurem&#039;s appearance in the Glacier Palace. A flashback is also shown of the Pokémon getting tired and collapsing while walking through the Glacier Palace. The Pokémon move along, as four Excadrill appear and want to attack them. They prepare to battle, as the Excadrill suddenly disappear. The Pokémon proceed to the [[Holehills]]. After reaching the 4F, the Pokémon find a crystallized rock outside. The playable Pokémon warms up the rock, and the partner&#039;s voice can be heard from inside of it, confirming that Munna does have the partner with her.&lt;br /&gt;
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After reaching the 13F, a cut-scene is shown of Chandelure, Toxicroak, Munna, Gigalith, and Excadrill on the cliff-side. Munna and Toxicroak discuss the partner Pokémon, as it&#039;s shown to be trapped in a sand cage. Voices are heard, as the playable Pokémon knocks out Toxicroak. The playable Pokémon checks on its partner, but a Frism is in the cage instead. The bad Pokémon ambush the playable Pokémon, as Hydreigon flies down and fires off {{m|Dragon Pulse}} to protect the Pokémon. The playable Pokémon rescues their partner, as they are again ambushed by the enemies on another cliff-side. The Pokémon are rescued by Hydreigon, as Salamence chases after them. &lt;br /&gt;
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After successfully getting away from Salamence, Hydreigon is completely exhausted. The Pokémon are both relieved to have been rescued by Hydreigon. A flashback is shown of the Pokémon finding the Frism that had the partner&#039;s voice inside realizing that it wasn&#039;t the partner&#039;s. Instead, it belonged to Munna. Thus, they realized that Munna might have set up a trap. Hydreigon and the playable Pokémon fill the partner in on everything that Hydreigon said about their history. The partner Pokémon is shocked to hear how Hydreigon and the playable Pokémon know each other. The Pokémon head to the [[Scorching Desert]] dungeon. After making it passed the 10F, the Pokémon walk slowly through the desert until Kyurem suddenly appears. Kyurem suddenly attacks and freezes Hydreigon. Kyurem crushes Hydreigon in the ice and Hydreigon disappears with colorful sparkles flying around. Kyurem goes after the playable Pokémon and crushes it several times. Kyurem goes after the partner Pokémon and attacks it severely as well. A couple of white flashes occur and Kyurem gets ready to finish off the playable Pokémon, as its partner steps in to stop Kyurem from attacking. A flashback is shown of the Pokémon looking at the yellow light in the sky from Pokémon Paradise, as Kyurem explains that those floating yellow lights are humans going back to human world after being defeated by Kyurem. Kyurem walks away, as the partner Pokémon checks on the playable Pokémon. Emolga and Dunsparce arrive, as the partner Pokémon fills them in on everything and they head back to Pokémon Paradise. &lt;br /&gt;
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The Pokémon of Pokémon Paradise are filled in on what had happened, as Umbreon and Emolga are angry about it and everyone else is very sad. The Pokémon decide to avenge their fallen friend. Rufflet goes into Swanna&#039;s store, as Swanna tells him what&#039;s going on. Herdier, Ducklett, and {{p|Patrat}} find out as well. All of the Pokémon gather in one spot in Pokémon Paradise, as the partner Pokémon fills them in on what the plans are. The Pokémon are shocked and worried by what they heard. The ground begins to shake, as everyone heads to the top of the hill and sees a flying object heading their way. Everyone becomes frightened, as they run away and leave Swanna, the playable Pokémon, and the partner Pokémon behind. That night, the Pokémon grieve and remember Hydreigon that night in the playable and partner Pokémon&#039;s home and share concerns about what lies ahead. &lt;br /&gt;
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{{p|Lillipup}} comes inside, as they head outside and all of the Pokémon lend their support even though they are afraid. Umbreon and Espeon hand the playable Pokémon the Entercards and walk away. The playable Pokémon opens up the portal at the top of the hill, as Emolga, Virizion, the playable and partner Pokémon enter the portal with Dunsparce staying in Pokémon Paradise. The Pokémon can now go to the [[Tyrian Maze]] dungeon. After making it past the 11F, the Pokémon arrive at an icy cliff-side. A shadow appears above them, as they look up and see a Glacier Palace floating in the air. Salamence flies down and roars, as two Chandelure also appear. After the bosses are defeated, all three of them collapse to the ground. One Chandelure gets back up and prepares to attack, as Espeon appears and knocks it down. The Pokémon look up at the floating Glacier Palace, as a flashback is shown of the Magnagate portal lighting the way when they were heading to the Icy Underpass dungeon. &lt;br /&gt;
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Back at Pokémon Paradise, Pokémon look out at the Glacier Palace and are worried about the other Pokémon. Swanna calms them down, as they walk away. Meanwhile, the Pokémon take the Magnagate portal to the [[Glacier Palace - Eastern Spire]] dungeon. Virizion, Espeon, Umbreon, and Emolga enter the dungeon first and then the other Pokémon follow suit. After making it to the 2F, a cut-scene is shown of Umbreon and Espeon continuing through the dungeon and discussing what lies ahead. After making it to the 6F, a cut-scene is shown of Virizion and Emolga continuing through the dungeon and discussing what lies ahead. After making it past the 12F, Virizion and Emolga become ambushed by six Excadrill and a Purugly. The playable and partner Pokémon arrive, as they have a boss battle. After the bosses are defeated, the Pokémon continue on to the [[Glacier Palace - Western Spire]] dungeon. Meanwhile, a cut-scene is shown of Munna speaking to Kyurem in a dream state. Toxicroak informs Munna about the other Pokémon being defeated. &lt;br /&gt;
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Back at Pokémon Paradise, Swanna, Herdier, and Dunsparce tells the rest of the Pokémon what is going on at Glacier Palace. After making it past the 3F, a thud is heard and a cut-scene is shown of Espeon and Umbreon continuing through the dungeon. Espeon and Umbreon break through a blue ice door and roll inside. They find Entercards and an injured {{p|Keldeo}} inside. After making it past the 12F, the a cut-scene is shown of the Glacier Palace with a purple cloud above it. It begins to shake, as the Pokémon feel it. The Pokémon get ambushed by Munna, Toxicroak, Chandelure, and four {{p|Gigalith}}. After the bosses are defeated, the Pokémon get back up and try to attack again. A Magnagate portal appears, as Espeon, Umbreon, and Keldeo appear. The ground shakes and the screen goes white, as the Glacier Palace breaks apart. &lt;br /&gt;
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Munna is very hurt, as everyone is concerned. The playable and partner Pokémon continue on, as Munna&#039;s friends are worried about it. Keldeo goes down in pain, as the other Pokémon are very sad about it. The partner Pokémon is exhausted, as they enter the [[Glacier Palace - Great Spire]] dungeon. After making it past the 5F, the partner Pokémon is even more exhausted now. They see a doorway with purple streams surrounding it. Kyurem appears, as they battle it. After being defeated, Kyurem collapses to the ground. &lt;br /&gt;
&lt;br /&gt;
After defeating {{p|Kyurem}}, the player first arrives in the room where the [[Bittercold]] lurks. The Bittercold unleashes a powerful force that greatly weakens the player&#039;s partner and falls to the ground. Fortunately the player is unaffected by the powerful force that the Glacial Body exerts, so the player has to fight the Bittercold alone throughout the entire battle. The playable Pokémon moves very slowly toward the Bittercold, as it becomes more and more difficult. All of the Pokémon in Pokémon Paradise and Kyurem yell for the playable Pokémon to keep going and take it down. All of the Pokémon outside of the Glacier Palace - Great Spire cheer the playable Pokémon on as well. &lt;br /&gt;
&lt;br /&gt;
During the start of the battle, the Bittercold will be immune to any damage dealt to it. The Bittercold unleashes three different attacks each time the playable Pokémon tries to attack. After using several attacks, the battle stops and the Pokémon realizes that it can&#039;t attack. The dark purple cloud above Glacier Palace continues to swirl around, which scares the Pokémon Paradise Pokémon, as the Bittercold attempts to plunge the world into darkness. The playable Pokémon hits the Bittercold with its head, which reveals its red core. The playable Pokémon hits it again, as the Bittercold lets out sparks and shock waves, before falling. The darkness around the palace disappears and shines, as a small rainbow appears above it. The Pokémon in Pokémon Paradise are shown again, which they notice that the darkness has disappeared from the palace and then having another bit of a discussion. But then the screen switches back to viewing the palace again, where the darkness comes back around the palace again. The Pokémon in Pokémon Paradise continue to cheer the playable Pokémon on. The screen then switches back to the player, where the real battle begins. &lt;br /&gt;
&lt;br /&gt;
The playable Pokémon is able to now attack and defeat it. The Bittercold will shatter and explode, as the darkness disappears from the Glacier Palace Crystal Tower once again. Then the player&#039;s partner will get back up again, the palace starts to crack and break apart and palace also starts falling from the sky. The Pokémon in Pokémon Paradise become very worried about everyone in the palace. The playable and player Pokémon end up in a different colorful area, as Kyurem appears and roars. The Pokémon end up back at Pokémon Paradise. Espeon, Umbreon, Emolga, Keldeo, and Virizion are glad to see that they are okay. Dunsparce appears and is also relieved. The Pokémon go to the hill, as they see the rainbow in the sky. Hydreigon&#039;s spirit suddenly appear, which shocks everyone. Gurdurr, Swanna, and Quagsire appear and are happy to see everyone, as they inform the rest of the Pokémon. All of the Pokémon cry and are very happy that everyone is okay. &lt;br /&gt;
&lt;br /&gt;
The Pokémon have a fire and celebrate. The Pokémon also celebrate in Swanna&#039;s shop. Hydreigon speaks to the playable Pokémon at the top of the hill, as a flashback is shown of the partner Pokémon speaking to it earlier. The next day, the playable Pokémon thinks about its partner, as it walks outside. A flashback is shown of them confronting Gurdurr in the Heat Haze Pass dungeon, and them beginning to build Pokémon Paradise in the beginning. The playable Pokémon goes back to the hill and speaks to Hydreigon again and becomes surrounded by a yellow orb, as they float into the sky. The Pokémon float around and look down on the Pokémon of Pokémon Paradise. The Pokémon look to the sky, which surprises the playable Pokémon. They continue floating toward the sky and keep looking down at the Pokémon, as they then look out at the large rainbow in the sky. &lt;br /&gt;
&lt;br /&gt;
Hydreigon floats down, and gave the partner&#039;s Frism to the playable Pokémon. The partner Pokémon, Espeon, Dunsparce, Virizion, Umbreon, Quagsire, Swanna, Gurdurr, Herdier and Emolga speak to the playable Pokémon through the Frism. Again a flashback is shown of the playable and partner Pokémon talking and being happy in front of their house. A flashback is shown of everyone watching the playable Pokémon and Hydreigon float to the sky. The playable Pokémon begins to cry, as the credits begin to run with a scene of the rainbow, the playable Pokémon floating, and an overhead view of the world being shown.&lt;br /&gt;
&lt;br /&gt;
==After the main story-line==&lt;br /&gt;
The player starts out as their partner Pokémon for several days until they complete the [[Worldcore]] and make a wish for their playable Pokémon to return. The player decides whether to return or not and evolution may not happen until they return to Pokémon Paradise. After the player returns to Pokémon Paradise and completes one dungeon, both Pokémon and recruited Pokémon may now evolve if the player chooses to evolve them inside of dungeons. The leading Pokémon may also be changed as well. &lt;br /&gt;
{{endspoilers}}&lt;br /&gt;
[[File:localwireless.png|thumb|250px|right|Multiplayer mode with three other players.]]&lt;br /&gt;
==Companion Mode and Local Wireless==&lt;br /&gt;
One job request after the Challenge Board has appeared, these two options will be available from the menu.  In Companion Mode, the game can temporarily switch to other recruited Pokémon as the main player.  All normal functions are available and items and money collected are carried over to story mode.  In this mode, the player cannot leave Pokémon Paradise and [[Cinccino]], [[Rampardos]] and [[Cofagrigus]] from Post Town will appear there to function as their individual shops.  &lt;br /&gt;
&lt;br /&gt;
Local Wireless can only be accessed in Companion Mode.  This provides multiplayer and is the only way to have more than one player-controlled Pokémon when on Challenge job requests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Teamattack.png|thumb|upright|250px|left|Team Attack]]&lt;br /&gt;
==Team Attack==&lt;br /&gt;
This is a new type of special attack accessed after the Team Badge is obtained.  The player has to build this up in dungeons, using moves and defeating wild Pokémon.  Once it&#039;s built up, the team attack logo will be displayed on the touch screen when L is pressed.  It emits a green light and is significantly stronger than regular moves, attacking all enemies in the room and restoring HP, increasing accuracy, etc.&lt;br /&gt;
When there are no enemies in the room, the attack fails; however, the unused attack can still be performed while in the same dungeon at a later time.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Playable characters===&lt;br /&gt;
*{{p|Snivy}}&lt;br /&gt;
*{{p|Tepig}}&lt;br /&gt;
*{{p|Oshawott}}&lt;br /&gt;
*{{p|Pikachu}}&lt;br /&gt;
*{{p|Axew}}&lt;br /&gt;
&lt;br /&gt;
===Non-player characters===&lt;br /&gt;
{{main|List of Mystery Dungeon characters#Gates to Infinity|Mystery Dungeon NPCs}}&lt;br /&gt;
* [[List of Mystery Dungeon characters#Swanna|Swanna]]&lt;br /&gt;
* [[List of Mystery Dungeon characters#Dunsparce|Dunsparce]]&lt;br /&gt;
* [[List of Mystery Dungeon characters#Emolga|Emolga]]&lt;br /&gt;
* [[List of Mystery Dungeon characters#Virizion|Virizion]]&lt;br /&gt;
* [[List of Mystery Dungeon characters#Espeon|Espeon]] and [[List of Mystery Dungeon characters#Umbreon|Umbreon]]&lt;br /&gt;
* [[List of Mystery Dungeon characters#Azumarill|Azumarill]]: Runs the [[Pokémon Paradise#Request Counter|Request Counter]], where job requests can be accepted and canceled. &lt;br /&gt;
* [[List of Mystery Dungeon characters#Quagsire|Quagsire]]&lt;br /&gt;
* [[List of Mystery Dungeon characters#Gurdurr|Gurdurr]]: He is coaxed to return to carpentry by the player&#039;s Pokémon and the partner. He builds facilities and prepares land for use in Paradise.&lt;br /&gt;
* [[List of Mystery Dungeon characters#Timburr Brothers|Timburr Brothers]]&lt;br /&gt;
* [[List of Mystery Dungeon characters#Scraggy|Scraggy]]&lt;br /&gt;
* [[List of Mystery Dungeon characters#Keldeo|Keldeo]]: A friend of Virizion that is a Magnagate savant and was imprisoned in Glacier Palace before being rescued by Umbreon and Espeon. After the final battle, he joins the player&#039;s team.&lt;br /&gt;
* [[List of Mystery Dungeon characters#Hydreigon|Hydreigon]]: A Pokémon that is a physical embodiment of a Voice of Life. He assisted in the player&#039;s character being transported to the Pokémon world. He often rambles and joins the team after the final battle.&lt;br /&gt;
&lt;br /&gt;
==Hubs and other out-of-dungeon locations==&lt;br /&gt;
Some dungeons have floors where the player can roam around freely and has to complete various tasks in order to proceed.  Items cannot be used outside of battle. They contain wild Pokémon, changing part of the floor to a regular grid-like dungeon floor during a battle. The player can escape from battle by stepping out of the grid.&lt;br /&gt;
&lt;br /&gt;
The crossroads provides access to non-job request dungeons, Post Town and Pokémon Paradise.&lt;br /&gt;
&lt;br /&gt;
===Post Town===&lt;br /&gt;
{{main|Post Town}}&lt;br /&gt;
As with past [[Pokémon Mystery Dungeon]] games, this game features several default shops. &lt;br /&gt;
&lt;br /&gt;
===Pokémon Paradise===&lt;br /&gt;
{{main|Pokémon Paradise}}&lt;br /&gt;
Initially established by the partner Pokémon, this location progresses as the story does.&lt;br /&gt;
&lt;br /&gt;
==Demo==&lt;br /&gt;
&lt;br /&gt;
The game demo was released on the Nintendo eShop on March 7, 2013 in the US.&lt;br /&gt;
&lt;br /&gt;
The demo follows the storyline as usual, but the player will not be able to explore Hazy Pass or any locations afterward. However, Magnagate dungeons can still be played, but the player will not be able to save dungeons to be replayed later and Magnagates will not change based on size or color of objects. Any game progress, money, and items in storage in the demo version can be transferred to the full version. Additionally, some characters break the [[fourth wall]] by saying the feature will be available in the full version. &lt;br /&gt;
&lt;br /&gt;
The demo software can be used a maximum of 30 times.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Pokémon===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Pignite 01 PMDGTI.png|Pignite&lt;br /&gt;
File:Pikachu Thunder PMDGTI.png|Pikachu using Thunder&lt;br /&gt;
File:Dewott PMDGTI.png|Dewott&lt;br /&gt;
File:Emboar Serperior PMDGTI.png|Emboar and Serperior&lt;br /&gt;
File:Kyurem PMDGTI.png|Kyurem&lt;br /&gt;
File:Hydreigon 02 PMDGTI.png|Hydreigon&lt;br /&gt;
File:Quagsire 02 PMDGTI.png|Quagsire&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dungeon===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Beach PMDGTI.png|A Magnagate beach&lt;br /&gt;
File:Cave PMDGTI.png|A Magnagate cave&lt;br /&gt;
File:Stat Tiles PMDGTI.png|Stat tiles&lt;br /&gt;
File:Dungeon Stairwell 1 PMDGTI.png|Stairwell&lt;br /&gt;
File:Dungeon Stairwell 2 PMDGTI.png|Another stairwell&lt;br /&gt;
File:Locked Door PMDGTI.png|Locked door&lt;br /&gt;
File:trap 2 PMDGTI.png|Trap tile&lt;br /&gt;
File:PMDGTI about to attack.png|Preparing an attack&lt;br /&gt;
File:Pikachu Quick Attack PMDGTI.png|Pikachu&#039;s Quick Attack&lt;br /&gt;
File:Team Skill PMDGTI.png|Using a [[Team Skill]]&lt;br /&gt;
File:PMDGTI move enhanced.png|Move is enhanced&lt;br /&gt;
File:Slumber Orb Effect PMDGTI.png|{{DL|Orb|Slumber Orb}} effect&lt;br /&gt;
File:Oran Berry PMDGTI.png|Using an [[Oran Berry]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:V Roulette PMDGTI.png|[[V-Wheel]]&lt;br /&gt;
File:forgetting moves PMDGTI.png|Remembering and forgetting moves&lt;br /&gt;
File:Beartic mini game PMDGTI.png|Beartic mini-game&lt;br /&gt;
File:Kecleon store PMDGTI.png|[[Kecleon Shop]]&lt;br /&gt;
File:Post Town.png|[[Pokémon world (Mystery Dungeon)|Pokémon Mystery Dungeon world]]&lt;br /&gt;
File:Poké Forest art PMDGTI.png|Artwork of [[Poké Forest]]&lt;br /&gt;
File:Poison Gas obstacle PMDGTI.png|Poison Gas obstacle&lt;br /&gt;
File:Shadow obstacle PMDGTI.png|Bewitching Mist obstacle&lt;br /&gt;
File:Ice obstacle PMDGTI.png|Ice obstacle&lt;br /&gt;
File:Rain effect PMDGTI.png|Rain effect&lt;br /&gt;
File:Hail effect PMDGTI.png|Hail effect&lt;br /&gt;
File:Sandstorm effect PMDGTI.png|Sandstorm effect&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Special Missions===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Hoarfrost Tower PMDGTI.png|Special mission on Hoarfrost Tower &lt;br /&gt;
File:Seasoned Ruins PMDGTI.png|Special mission at the Seasoned Ruins&lt;br /&gt;
File:Obsidian Edge PMDGTI.png|Special mission at Obsidian Edge&lt;br /&gt;
File:Ivory Peak PMDGTI.png|Special mission at Ivory Peak&lt;br /&gt;
File:Turbulent Tor Black Kyurem PMDGTI.png|Special mission at Turbulent Tor, Black Kyurem&lt;br /&gt;
File:Turbulent Tor White Kyurem PMDGTI.png|Special mission at Turbulent Tor, White Kyurem&lt;br /&gt;
File:Eternal Ruins PMDGTI.png|Special mission at the Eternal Ruins&lt;br /&gt;
File:Eternal Ruins Shiny Ho-Oh PMDGTI.png|Special mission at the Eternal Ruins, Shiny Ho-Oh&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
===Logos===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:PMD GTI logo.png|Japanese logo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Guidebook===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:guidebook PMDGTI.png|Official guidebook&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
{{main|Staff of Pokémon Mystery Dungeon: Gates to Infinity}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the first Pokémon Mystery Dungeon game to be released without being tied to another game in the series.&lt;br /&gt;
* This is the second Pokémon Mystery Dungeon game that the {{player}} can choose their Pokémon, with the first games where the player selected their own Pokémon being [[Pokémon Mystery Dungeon (WiiWare)|the WiiWare games]], unlike the earlier games in the series where a quiz chose the kind of Pokémon the player would be.&lt;br /&gt;
* When first meeting {{p|Swanna}} in the English version of the game, she makes a statement that references {{wp|Carly Rae Jepsen}}&#039;s song, &amp;quot;{{wp|Call Me Maybe}}&amp;quot;. &lt;br /&gt;
* In the Japanese version, players are able to select the gender for their partner Pokémon. In the English version, there is no gender selection.&lt;br /&gt;
* The team name that Emolga suggests, &amp;quot;Emolga&#039;s Enforcers&amp;quot; is too long for the space provided.&lt;br /&gt;
* The Pokémon that are seen chasing {{p|Espeon}}, {{p|Purugly}} and {{p|Toxicroak}}, are also the signature Pokémon of two [[Mars|Galactic]] [[Saturn|Commanders]] in {{game2|Diamond|Pearl|Platinum}}.&lt;br /&gt;
* One of the legendary boss Pokémon, {{p|Ho-Oh}} can be battled as a Shiny. When Shiny, it has more HP, different moves, and is more powerful in general.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Side series}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Pokémon Mystery Dungeon|*]]&lt;br /&gt;
[[Category:Nintendo 3DS games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Mystery Dungeon: Portale in die Unendlichkeit]]&lt;br /&gt;
[[fr:Pokémon Donjon Mystère : les portes de l&#039;Infini]]&lt;br /&gt;
[[it:Pokémon Mystery Dungeon: I Portali sull&#039;Infinito]]&lt;br /&gt;
[[ja:ポケモン不思議のダンジョン 〜マグナゲートと∞迷宮〜]]&lt;/div&gt;</summary>
		<author><name>Tmr</name></author>
	</entry>
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