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	<updated>2026-07-20T18:38:21Z</updated>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Tangled_Feet_(Ability)&amp;diff=2899448</id>
		<title>Tangled Feet (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Tangled_Feet_(Ability)&amp;diff=2899448"/>
		<updated>2018-12-19T21:35:01Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Tangled Feet&lt;br /&gt;
|jpname=ちどりあし&lt;br /&gt;
|jptranslit=Chidori Ashi&lt;br /&gt;
|jptrans=Tottering Steps&lt;br /&gt;
|colorscheme=normal&lt;br /&gt;
|gen=4&lt;br /&gt;
|text4=Raises evasion if Pokémon is confused.&lt;br /&gt;
|text5=Raises evasion if the Pokémon is confused.&lt;br /&gt;
|text6=Raises evasion if the Pokémon is confused.&lt;br /&gt;
|text7=Raises evasion if the Pokémon is confused. &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Tangled Feet&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ちどりあし&#039;&#039;&#039; &#039;&#039;Tottering Steps&#039;&#039;) is an [[Ability]] introduced in [[Generation IV]]. All {{OBP|Pokémon|species}} that have this Ability are {{t|Normal}} types.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
While a Pokémon with this Ability is {{status|confusion|confused}}, all moves used against it have their {{stat|accuracy}} halved.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Tangled Feet has no effect outside of battle. &lt;br /&gt;
&lt;br /&gt;
==Pokémon with Tangled Feet==&lt;br /&gt;
{{Ability/head|Normal}}&lt;br /&gt;
{{Ability/entry|016|Pidgey|Normal|Flying|Keen Eye|Tangled Feet|Big Pecks}}&lt;br /&gt;
{{Ability/entry|017|Pidgeotto|Normal|Flying|Keen Eye|Tangled Feet|Big Pecks}}&lt;br /&gt;
{{Ability/entry|018|Pidgeot|Normal|Flying|Keen Eye|Tangled Feet|Big Pecks}}&lt;br /&gt;
{{Ability/entry|084|Doduo|Normal|Flying|Run Away|Early Bird|Tangled Feet}}&lt;br /&gt;
{{Ability/entry|085|Dodrio|Normal|Flying|Run Away|Early Bird|Tangled Feet}}&lt;br /&gt;
{{Ability/entry|327|Spinda|Normal|Normal|Own Tempo|Tangled Feet|Contrary}}&lt;br /&gt;
{{Ability/entry|441|Chatot|Normal|Flying|Keen Eye|Tangled Feet|Big Pecks}}&lt;br /&gt;
{{Ability/foot|Normal}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Boosts the Pokémon&#039;s evasiveness when it is confused or cross-eyed.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|こんらんしているか まどわしじょうたいに なると かいひしやすくなる|Boosts the Pokémon&#039;s evasiveness when it is confused or cross-eyed.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|Unavailable}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|When the Pokémon is confused, its evasiveness goes up sharply!}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
* In {{FB|Pokémon Adventures|volume 40}}, {{adv|Pearl}}&#039;s [[Chatler]] was revealed to have Tangled Feet as his Ability.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*[[Spinda (Pokémon)|Spinda]] is the only Pokémon to have this ability that is not a [[Normal (type)|Normal]]-[[Flying (type)|Flying]] type&lt;br /&gt;
*The [[Doduo (Pokémon)|Doduo]] family are the only Pokémon to have this ability as an hidden ability&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=蹣跚 &#039;&#039;{{tt|Pùhnsāan|Stagger}}&#039;&#039;&lt;br /&gt;
|zh_cmn=蹣跚 / 蹒跚 &#039;&#039;{{tt|Pánshān|Stagger}}&#039;&#039;&lt;br /&gt;
|fr=Pieds Confus&lt;br /&gt;
|de=Fußangel&lt;br /&gt;
|it=Intricopiedi&lt;br /&gt;
|ko=갈지자걸음 &#039;&#039;Galjija Geor&#039;eum&#039;&#039;&lt;br /&gt;
|es=Tumbos&lt;br /&gt;
|pt=Pés Laçados&lt;br /&gt;
|vi=Lảo Đảo&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Guts|normal}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Fußangel]]&lt;br /&gt;
[[es:Tumbos]]&lt;br /&gt;
[[fr:Pieds Confus]]&lt;br /&gt;
[[it:Intricopiedi]]&lt;br /&gt;
[[ja:ちどりあし]]&lt;br /&gt;
[[zh:蹒跚（特性）]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Cute_Charm_(Ability)&amp;diff=2892098</id>
		<title>Cute Charm (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Cute_Charm_(Ability)&amp;diff=2892098"/>
		<updated>2018-12-04T15:51:14Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Cute Charm&lt;br /&gt;
|jpname=メロメロボディ&lt;br /&gt;
|jptrans=Mad Love Body&lt;br /&gt;
|jptranslit=Meromero Bodi&lt;br /&gt;
|colorscheme=fairy&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Infatuates on contact.&lt;br /&gt;
|text4=Contact with the Pokémon may cause infatuation. &lt;br /&gt;
|text5=Contact with the Pokémon may cause infatuation. &lt;br /&gt;
|text6=Contact with the Pokémon may cause infatuation. &lt;br /&gt;
|text7=Contact with the Pokémon may cause infatuation. &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cute Charm&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;メロメロボディ&#039;&#039;&#039; &#039;&#039;Mad Love Body&#039;&#039;) is an [[Ability]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
When a Pokémon with this Ability is hit by a move that makes [[contact]], there is a 30% chance that the attacking Pokémon will become {{status|Infatuation|infatuated}} if it is of the opposite [[gender]] to the Pokémon with this Ability. This Ability will not activate if the Pokémon with this Ability is genderless.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon with this Ability is hit by a [[multi-strike move]] that makes contact (such as {{m|Fury Swipes}}), each hit has an independent chance to activate this Ability.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
From {{game|Emerald}} onwards, if a Pokémon with Cute Charm is in the first place in the [[party]] (even if [[fainting|fainted]]), there is a 66.7% chance that the game will force an encountered Pokémon to be the opposite gender from the Pokémon with Cute Charm if it can be that gender. This does not affect a [[Pokémon outbreak|swarming]] Pokémon species or Pokémon found in [[Hidden Grotto]]s.&lt;br /&gt;
&lt;br /&gt;
====Effects on personality value====&lt;br /&gt;
In [[Generation IV]] only, when Cute Charm forces a Pokémon to be a specific gender, it does so by setting its [[personality value]] to one out of 25 possible values that correspond to the forced gender (one value per [[nature]]). The set of possible values depends on the gender of the Pokémon with Cute Charm, and, if the Pokémon with Cute Charm is female, the wild Pokémon&#039;s [[gender ratio]]. This has significant consequences for properties determined by personality value.&lt;br /&gt;
&lt;br /&gt;
As a result, when the encountered species can be affected by Cute Charm (i.e., when it is not a male-only, female-only, or genderless species), the chances of encountering a [[Shiny Pokémon]] differ from the usual 1/8192, depending on how many of the 25 possible values forced by Cute Charm result in a [[Shiny Pokémon]] (in conjunction with the [[Trainer ID number]] and [[Secret ID]]): they may be as low as 1/24546 (if none of the 25 values forced by Cute Charm result in Shiny Pokémon, so the Pokémon can only be Shiny if Cute Charm fails), or as high as 21.34% (if 8 out of the 25 values forced by Cute Charm result in Shiny Pokémon).&lt;br /&gt;
&lt;br /&gt;
Additionally, {{p|Spinda}} whose gender has been forced by Cute Charm in Generation IV only have one of 50 patterns (25 for male, 25 for female).&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Cute Charm==&lt;br /&gt;
{{Ability/head|fairy}}&lt;br /&gt;
{{Ability/entry|035|Clefairy|Fairy|Fairy|Cute Charm|Magic Guard|Friend Guard}}&lt;br /&gt;
{{Ability/entry|036|Clefable|Fairy|Fairy|Cute Charm|Magic Guard|Unaware}}&lt;br /&gt;
{{Ability/entry|039|Jigglypuff|Normal|Fairy|Cute Charm|Competitive|Friend Guard}}&lt;br /&gt;
{{Ability/entry|040|Wigglytuff|Normal|Fairy|Cute Charm|Competitive|Frisk}}&lt;br /&gt;
{{Ability/entry|173|Cleffa|Fairy|Fairy|Cute Charm|Magic Guard|Friend Guard}}&lt;br /&gt;
{{Ability/entry|174|Igglybuff|Normal|Fairy|Cute Charm|Competitive|Friend Guard}}&lt;br /&gt;
{{Ability/entry|300|Skitty|Normal|Normal|Cute Charm|Normalize|Wonder Skin}}&lt;br /&gt;
{{Ability/entry|301|Delcatty|Normal|Normal|Cute Charm|Normalize|Wonder Skin}}&lt;br /&gt;
{{Ability/entry|350|Milotic|Water|Water|Marvel Scale|Competitive|Cute Charm}}&lt;br /&gt;
{{Ability/entry|428|Lopunny|Normal|Normal|Cute Charm|Klutz|Limber}}&lt;br /&gt;
{{Ability/entry|572|Minccino|Normal|Normal|Cute Charm|Technician|Skill Link}}&lt;br /&gt;
{{Ability/entry|573|Cinccino|Normal|Normal|Cute Charm|Technician|Skill Link}}&lt;br /&gt;
{{Ability/entry|700|Sylveon|Fairy|Fairy|Cute Charm|None|Pixilate}}&lt;br /&gt;
{{Ability/entry|759|Stufful|Normal|Fighting|Fluffy|Klutz|Cute Charm}}&lt;br /&gt;
{{Ability/foot|fairy}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|fairy}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Causes attackers to become infatuated.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TD}}|Makes an attacker who lands a direct-contact attack become infatuated.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|S}}|Makes an attacker of the opposite gender who lands a direct attack infatuated.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|こうげきしてきた いせいの ポケモンを メロメロじょうたいに してしまう|Makes an attacker of the opposite gender who lands a direct attack infatuated.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|May inflict the Infatuated status condition on the attacker who hits it with a direct attack.{{tt|*|Ability description}}&amp;lt;br&amp;gt;When the Pokémon is hit with a direct attack like Tackle or Scratch, the attacker is sometimes afflicted with the Infatuated status condition!{{tt|*|Used in message log}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|When the Pokémon is hit with a contact move like Tackle or Scratch, the attacker sometimes gets infatuated!}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=fairy|exp=yes|gen=The opponent becomes mesmerized when it directly hits the Pokémon with an attack.|image1=Lila Delcatty Cute Charm effect.png|image1p=Being affected|image2=Lisa Mitchum Jigglypuff Cute Charm.png|image2p=Jigglypuff|image3=Lila Delcatty Cute Charm.png|image3p=Delcatty}}&lt;br /&gt;
{{movep|type=fairy|ms=039|pkmn=Jigglypuff|method=The opponent falls in love when it directly hits Jigglypuff with an attack and it is of the opposite gender of Jigglypuff. While in love, the opponent&#039;s eyes become replaced with hearts.}}&lt;br /&gt;
{{movemid|type=fairy|user=Lisa Mitchum|user1=Lisa Mitchum&#039;s Jigglypuff|startcode=AG138|startname=Rough, Tough Jigglypuff|notes=Debut}}&lt;br /&gt;
{{movep|type=fairy|ms=301|pkmn=Delcatty|method=When Delcatty gets hit by a physical attack and the opponent is of the opposite gender, the opponent falls in love with Delcatty. While in love, its eyes are replaced with hearts.}}&lt;br /&gt;
{{movebtm|type=fairy|user=Lila|user1=Lila&#039;s Delcatty|startcode=DP095|startname=Battling the Generation Gap!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=fairy|exp=yes|gen=The opponent falls in love with the Pokémon when they make contact with each other.|image1=Kiki Cute Charm effect.png|image1p=Skitty|image2=Platinum Lopunny Cute Charm effect.png|image2p=Lopunny}}&lt;br /&gt;
{{movep|type=fairy|ms=300|pkmn=Skitty|method=Sometimes when Skitty makes contact with the opponent while the opponent is of the opposite gender of Skitty, it falls in love with it. While in love, its eyes are replaced with hearts.}}&lt;br /&gt;
{{movemid|type=fairy|user=Kiki|user1=Ruby&#039;s Kiki|startcode=PS193|startname=Stick This in Your Craw, Crawdaunt II|notes=Debut}}&lt;br /&gt;
{{movep|type=fairy|ms=428|pkmn=Lopunny|method=Sometimes when Lopunny makes contact with the opponent while the opponent is of the opposite gender of Lopunny, it falls in love with it, making it hard for it to attack female Pokémon. While it is in love, its eyes are replaced with hearts and it drools slightly.}}&lt;br /&gt;
{{movebtmManga|type=fairy|user=Platinum&#039;s Lopunny|startcode=PS420|startname=Getting the Drop on Gallade II}}&lt;br /&gt;
&lt;br /&gt;
* In {{FB|Pokémon Adventures|volume 24}}, {{adv|Green}}&#039;s [[Jiggly]] and {{p|Clefable|Clefy}} were each revealed to have Cute Charm as their Ability.&lt;br /&gt;
* In the Japan Mini-volume 6 for the {{chap|X &amp;amp; Y}}, {{adv|Y}}&#039;s {{p|Sylveon|Veevee}} was revealed to have Cute Charm as her Ability.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*All the [[Generation I]],[[Generation II]] and [[Generation VI]] Pokémon with this ability are at least [[Fairy (type)]]&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{fairy color}}|bordercolor={{fairy color dark}}&lt;br /&gt;
|zh_yue=迷人之軀 &#039;&#039;{{tt|Màihyàhn-jī Kēui|Enchanting Body}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;迷人身軀 &#039;&#039;{{tt|Màihyàhn Sānkēui|Enchanting Body}}&#039;&#039; {{tt|*|Movie, DP National Pokédex guidebook}}&amp;lt;br&amp;gt;瞌睡 &#039;&#039;{{tt|Hahpseuih|Drowsy}}&#039;&#039; {{tt|*|RS National Pokédex guidebook}}&lt;br /&gt;
|zh_cmn=迷人之軀 / 迷人之躯 &#039;&#039;{{tt|Mírén-zhī Qū|Enchanting Body}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;迷人身軀 &#039;&#039;{{tt|Mírén Shēnqū|Enchanting Body}}&#039;&#039; {{tt|*|Anime, DP National Pokédex guidebook}}&amp;lt;br&amp;gt;瞌睡 &#039;&#039;{{tt|Kēshuì|Drowsy}}&#039;&#039; {{tt|*|Adventures (Ching-Win Publishing), RS National Pokédex guidebook}}&amp;lt;br&amp;gt;迷人的身体 &#039;&#039;{{tt|Mírén-de Shēntǐ|Enchanting Body}}&#039;&#039;{{tt|*|Late Adventures (Jilin Publishing)}}&amp;lt;br&amp;gt;颓废的身体 &#039;&#039;{{tt|Tuífèi-de Shēntǐ|Intoxicated Body}}&#039;&#039;{{tt|*|Early Adventures (Jilin Publishing)}}&lt;br /&gt;
|nl=Warme charme&lt;br /&gt;
|fi=Söpöily&lt;br /&gt;
|fr={{tt|Joli Sourire|Pretty Smile}}&lt;br /&gt;
|de=Charmebolzen&lt;br /&gt;
|it=Incantevole&lt;br /&gt;
|pt=Charme Adorável&lt;br /&gt;
|es=Gran Encanto&lt;br /&gt;
|ko=헤롱헤롱 바디 &#039;&#039;Herongherong Body&#039;&#039;&lt;br /&gt;
|ro=Șarmul Drăguț&lt;br /&gt;
|pl=Słodki Wdzięk&lt;br /&gt;
|vi=Cơ thể quyến rũ&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{AbilityVariations|Cute Charm|Effect Spore|Flame Body|Poison Point|Static|color=Fairy&lt;br /&gt;
|1color={{Fairy color dark}}&lt;br /&gt;
|2color={{Grass color dark}}&lt;br /&gt;
|3color={{fire color dark}}&lt;br /&gt;
|4color={{poison color dark}}&lt;br /&gt;
|5color={{electric color dark}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that activate on contact]]&lt;br /&gt;
[[Category:Abilities that activate upon taking damage]]&lt;br /&gt;
[[Category:Abilities that inflict volatile status conditions]]&lt;br /&gt;
[[Category:Abilities that affect appearance of wild Pokémon]]&lt;br /&gt;
[[Category:Abilities with field effects]]&lt;br /&gt;
&lt;br /&gt;
[[de:Charmebolzen]]&lt;br /&gt;
[[es:Gran encanto]]&lt;br /&gt;
[[fr:Joli Sourire]]&lt;br /&gt;
[[it:Incantevole]]&lt;br /&gt;
[[ja:メロメロボディ]]&lt;br /&gt;
[[zh:迷人之躯（特性）]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Cute_Charm_(Ability)&amp;diff=2892096</id>
		<title>Cute Charm (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Cute_Charm_(Ability)&amp;diff=2892096"/>
		<updated>2018-12-04T15:50:33Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Cute Charm&lt;br /&gt;
|jpname=メロメロボディ&lt;br /&gt;
|jptrans=Mad Love Body&lt;br /&gt;
|jptranslit=Meromero Bodi&lt;br /&gt;
|colorscheme=fairy&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Infatuates on contact.&lt;br /&gt;
|text4=Contact with the Pokémon may cause infatuation. &lt;br /&gt;
|text5=Contact with the Pokémon may cause infatuation. &lt;br /&gt;
|text6=Contact with the Pokémon may cause infatuation. &lt;br /&gt;
|text7=Contact with the Pokémon may cause infatuation. &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cute Charm&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;メロメロボディ&#039;&#039;&#039; &#039;&#039;Mad Love Body&#039;&#039;) is an [[Ability]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
When a Pokémon with this Ability is hit by a move that makes [[contact]], there is a 30% chance that the attacking Pokémon will become {{status|Infatuation|infatuated}} if it is of the opposite [[gender]] to the Pokémon with this Ability. This Ability will not activate if the Pokémon with this Ability is genderless.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon with this Ability is hit by a [[multi-strike move]] that makes contact (such as {{m|Fury Swipes}}), each hit has an independent chance to activate this Ability.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
From {{game|Emerald}} onwards, if a Pokémon with Cute Charm is in the first place in the [[party]] (even if [[fainting|fainted]]), there is a 66.7% chance that the game will force an encountered Pokémon to be the opposite gender from the Pokémon with Cute Charm if it can be that gender. This does not affect a [[Pokémon outbreak|swarming]] Pokémon species or Pokémon found in [[Hidden Grotto]]s.&lt;br /&gt;
&lt;br /&gt;
====Effects on personality value====&lt;br /&gt;
In [[Generation IV]] only, when Cute Charm forces a Pokémon to be a specific gender, it does so by setting its [[personality value]] to one out of 25 possible values that correspond to the forced gender (one value per [[nature]]). The set of possible values depends on the gender of the Pokémon with Cute Charm, and, if the Pokémon with Cute Charm is female, the wild Pokémon&#039;s [[gender ratio]]. This has significant consequences for properties determined by personality value.&lt;br /&gt;
&lt;br /&gt;
As a result, when the encountered species can be affected by Cute Charm (i.e., when it is not a male-only, female-only, or genderless species), the chances of encountering a [[Shiny Pokémon]] differ from the usual 1/8192, depending on how many of the 25 possible values forced by Cute Charm result in a [[Shiny Pokémon]] (in conjunction with the [[Trainer ID number]] and [[Secret ID]]): they may be as low as 1/24546 (if none of the 25 values forced by Cute Charm result in Shiny Pokémon, so the Pokémon can only be Shiny if Cute Charm fails), or as high as 21.34% (if 8 out of the 25 values forced by Cute Charm result in Shiny Pokémon).&lt;br /&gt;
&lt;br /&gt;
Additionally, {{p|Spinda}} whose gender has been forced by Cute Charm in Generation IV only have one of 50 patterns (25 for male, 25 for female).&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Cute Charm==&lt;br /&gt;
{{Ability/head|fairy}}&lt;br /&gt;
{{Ability/entry|035|Clefairy|Fairy|Fairy|Cute Charm|Magic Guard|Friend Guard}}&lt;br /&gt;
{{Ability/entry|036|Clefable|Fairy|Fairy|Cute Charm|Magic Guard|Unaware}}&lt;br /&gt;
{{Ability/entry|039|Jigglypuff|Normal|Fairy|Cute Charm|Competitive|Friend Guard}}&lt;br /&gt;
{{Ability/entry|040|Wigglytuff|Normal|Fairy|Cute Charm|Competitive|Frisk}}&lt;br /&gt;
{{Ability/entry|173|Cleffa|Fairy|Fairy|Cute Charm|Magic Guard|Friend Guard}}&lt;br /&gt;
{{Ability/entry|174|Igglybuff|Normal|Fairy|Cute Charm|Competitive|Friend Guard}}&lt;br /&gt;
{{Ability/entry|300|Skitty|Normal|Normal|Cute Charm|Normalize|Wonder Skin}}&lt;br /&gt;
{{Ability/entry|301|Delcatty|Normal|Normal|Cute Charm|Normalize|Wonder Skin}}&lt;br /&gt;
{{Ability/entry|350|Milotic|Water|Water|Marvel Scale|Competitive|Cute Charm}}&lt;br /&gt;
{{Ability/entry|428|Lopunny|Normal|Normal|Cute Charm|Klutz|Limber}}&lt;br /&gt;
{{Ability/entry|572|Minccino|Normal|Normal|Cute Charm|Technician|Skill Link}}&lt;br /&gt;
{{Ability/entry|573|Cinccino|Normal|Normal|Cute Charm|Technician|Skill Link}}&lt;br /&gt;
{{Ability/entry|700|Sylveon|Fairy|Fairy|Cute Charm|None|Pixilate}}&lt;br /&gt;
{{Ability/entry|759|Stufful|Normal|Fighting|Fluffy|Klutz|Cute Charm}}&lt;br /&gt;
{{Ability/foot|fairy}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|fairy}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Causes attackers to become infatuated.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TD}}|Makes an attacker who lands a direct-contact attack become infatuated.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|S}}|Makes an attacker of the opposite gender who lands a direct attack infatuated.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|こうげきしてきた いせいの ポケモンを メロメロじょうたいに してしまう|Makes an attacker of the opposite gender who lands a direct attack infatuated.}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|May inflict the Infatuated status condition on the attacker who hits it with a direct attack.{{tt|*|Ability description}}&amp;lt;br&amp;gt;When the Pokémon is hit with a direct attack like Tackle or Scratch, the attacker is sometimes afflicted with the Infatuated status condition!{{tt|*|Used in message log}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|When the Pokémon is hit with a contact move like Tackle or Scratch, the attacker sometimes gets infatuated!}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=fairy|exp=yes|gen=The opponent becomes mesmerized when it directly hits the Pokémon with an attack.|image1=Lila Delcatty Cute Charm effect.png|image1p=Being affected|image2=Lisa Mitchum Jigglypuff Cute Charm.png|image2p=Jigglypuff|image3=Lila Delcatty Cute Charm.png|image3p=Delcatty}}&lt;br /&gt;
{{movep|type=fairy|ms=039|pkmn=Jigglypuff|method=The opponent falls in love when it directly hits Jigglypuff with an attack and it is of the opposite gender of Jigglypuff. While in love, the opponent&#039;s eyes become replaced with hearts.}}&lt;br /&gt;
{{movemid|type=fairy|user=Lisa Mitchum|user1=Lisa Mitchum&#039;s Jigglypuff|startcode=AG138|startname=Rough, Tough Jigglypuff|notes=Debut}}&lt;br /&gt;
{{movep|type=fairy|ms=301|pkmn=Delcatty|method=When Delcatty gets hit by a physical attack and the opponent is of the opposite gender, the opponent falls in love with Delcatty. While in love, its eyes are replaced with hearts.}}&lt;br /&gt;
{{movebtm|type=fairy|user=Lila|user1=Lila&#039;s Delcatty|startcode=DP095|startname=Battling the Generation Gap!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=fairy|exp=yes|gen=The opponent falls in love with the Pokémon when they make contact with each other.|image1=Kiki Cute Charm effect.png|image1p=Skitty|image2=Platinum Lopunny Cute Charm effect.png|image2p=Lopunny}}&lt;br /&gt;
{{movep|type=fairy|ms=300|pkmn=Skitty|method=Sometimes when Skitty makes contact with the opponent while the opponent is of the opposite gender of Skitty, it falls in love with it. While in love, its eyes are replaced with hearts.}}&lt;br /&gt;
{{movemid|type=fairy|user=Kiki|user1=Ruby&#039;s Kiki|startcode=PS193|startname=Stick This in Your Craw, Crawdaunt II|notes=Debut}}&lt;br /&gt;
{{movep|type=fairy|ms=428|pkmn=Lopunny|method=Sometimes when Lopunny makes contact with the opponent while the opponent is of the opposite gender of Lopunny, it falls in love with it, making it hard for it to attack female Pokémon. While it is in love, its eyes are replaced with hearts and it drools slightly.}}&lt;br /&gt;
{{movebtmManga|type=fairy|user=Platinum&#039;s Lopunny|startcode=PS420|startname=Getting the Drop on Gallade II}}&lt;br /&gt;
&lt;br /&gt;
* In {{FB|Pokémon Adventures|volume 24}}, {{adv|Green}}&#039;s [[Jiggly]] and {{p|Clefable|Clefy}} were each revealed to have Cute Charm as their Ability.&lt;br /&gt;
* In the Japan Mini-volume 6 for the {{chap|X &amp;amp; Y}}, {{adv|Y}}&#039;s {{p|Sylveon|Veevee}} was revealed to have Cute Charm as her Ability.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*All the [[Generation I]],[[Generation II]] and [[Generation VI]] Pokémon with this ability are at least [[Fairy (Type)]]&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{fairy color}}|bordercolor={{fairy color dark}}&lt;br /&gt;
|zh_yue=迷人之軀 &#039;&#039;{{tt|Màihyàhn-jī Kēui|Enchanting Body}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;迷人身軀 &#039;&#039;{{tt|Màihyàhn Sānkēui|Enchanting Body}}&#039;&#039; {{tt|*|Movie, DP National Pokédex guidebook}}&amp;lt;br&amp;gt;瞌睡 &#039;&#039;{{tt|Hahpseuih|Drowsy}}&#039;&#039; {{tt|*|RS National Pokédex guidebook}}&lt;br /&gt;
|zh_cmn=迷人之軀 / 迷人之躯 &#039;&#039;{{tt|Mírén-zhī Qū|Enchanting Body}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;迷人身軀 &#039;&#039;{{tt|Mírén Shēnqū|Enchanting Body}}&#039;&#039; {{tt|*|Anime, DP National Pokédex guidebook}}&amp;lt;br&amp;gt;瞌睡 &#039;&#039;{{tt|Kēshuì|Drowsy}}&#039;&#039; {{tt|*|Adventures (Ching-Win Publishing), RS National Pokédex guidebook}}&amp;lt;br&amp;gt;迷人的身体 &#039;&#039;{{tt|Mírén-de Shēntǐ|Enchanting Body}}&#039;&#039;{{tt|*|Late Adventures (Jilin Publishing)}}&amp;lt;br&amp;gt;颓废的身体 &#039;&#039;{{tt|Tuífèi-de Shēntǐ|Intoxicated Body}}&#039;&#039;{{tt|*|Early Adventures (Jilin Publishing)}}&lt;br /&gt;
|nl=Warme charme&lt;br /&gt;
|fi=Söpöily&lt;br /&gt;
|fr={{tt|Joli Sourire|Pretty Smile}}&lt;br /&gt;
|de=Charmebolzen&lt;br /&gt;
|it=Incantevole&lt;br /&gt;
|pt=Charme Adorável&lt;br /&gt;
|es=Gran Encanto&lt;br /&gt;
|ko=헤롱헤롱 바디 &#039;&#039;Herongherong Body&#039;&#039;&lt;br /&gt;
|ro=Șarmul Drăguț&lt;br /&gt;
|pl=Słodki Wdzięk&lt;br /&gt;
|vi=Cơ thể quyến rũ&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{AbilityVariations|Cute Charm|Effect Spore|Flame Body|Poison Point|Static|color=Fairy&lt;br /&gt;
|1color={{Fairy color dark}}&lt;br /&gt;
|2color={{Grass color dark}}&lt;br /&gt;
|3color={{fire color dark}}&lt;br /&gt;
|4color={{poison color dark}}&lt;br /&gt;
|5color={{electric color dark}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities that activate on contact]]&lt;br /&gt;
[[Category:Abilities that activate upon taking damage]]&lt;br /&gt;
[[Category:Abilities that inflict volatile status conditions]]&lt;br /&gt;
[[Category:Abilities that affect appearance of wild Pokémon]]&lt;br /&gt;
[[Category:Abilities with field effects]]&lt;br /&gt;
&lt;br /&gt;
[[de:Charmebolzen]]&lt;br /&gt;
[[es:Gran encanto]]&lt;br /&gt;
[[fr:Joli Sourire]]&lt;br /&gt;
[[it:Incantevole]]&lt;br /&gt;
[[ja:メロメロボディ]]&lt;br /&gt;
[[zh:迷人之躯（特性）]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Type&amp;diff=2887877</id>
		<title>Type</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Type&amp;diff=2887877"/>
		<updated>2018-11-27T18:21:42Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: what boosts fairy types?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|property of a Pokémon called type in [[The Official Pokémon Handbook]]|Pokémon category}}&lt;br /&gt;
{{Types|diamond|* 1}}&lt;br /&gt;
&#039;&#039;&#039;Types&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;タイプ&#039;&#039;&#039; &#039;&#039;Type&#039;&#039;) are properties for {{OBP|Pokémon|species}} and their [[move]]s. As of [[Generation VI]], there are 18 types, as listed to the right. Most of these  were introduced during [[Generation I]], but the {{t|Dark}} and {{t|Steel}} types were introduced in [[Generation II]] and the {{t|Fairy}} type was introduced in [[Generation VI]]. A unique {{t|???}} type also existed from Generations II through {{gen|IV}}. During [[Generation I]], types were occasionally referred to as &#039;&#039;&#039;elements&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Pokémon may have either one or two types: For instance, {{p|Charmander}} is a {{t|Fire}} type, while {{p|Bulbasaur}} is both a {{t|Grass}} type and a {{t|Poison}} type. With the current 18-type system, there are 324 possible ways to assign types to Pokémon, with 171 unique combinations. As of [[Generation VII]], 146 different type combinations have been used. Similar to Pokémon, [[Pokéstar Studios opponents]] also have types.&lt;br /&gt;
&lt;br /&gt;
A move has exactly one type. The type of a damaging move typically defines which types of Pokémon it is super effective against, which types of Pokémon it is not very effective against, and which types of Pokémon it is completely ineffective against.&lt;br /&gt;
&lt;br /&gt;
Most [[Gym Leader]]s and members of the [[Elite Four]] are designed to have a [[Type expert|type-specific theme]].&lt;br /&gt;
&lt;br /&gt;
==Type effectiveness==&lt;br /&gt;
:&#039;&#039;&amp;quot;Super effective&amp;quot; redirects here. For the webcomic, see [[Super Effective (webcomic)]].&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;It&#039;s super effective&amp;quot; redirects here. For the podcast, see [[It&#039;s Super Effective (podcast)]].&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Weakness&amp;quot; and &amp;quot;Resistance&amp;quot; redirect here. For the TCG mechanics, see [[Appendix:Glossary (TCG)#Weakness|Appendix:Glossary (TCG) → Weakness]]&#039;&#039; and &#039;&#039;[[Appendix:Glossary (TCG)#Resistance|Appendix:Glossary (TCG) → Resistance]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Damaging moves typically vary in &#039;&#039;&#039;effectiveness&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|効果|こうか}}&#039;&#039;&#039; &#039;&#039;effectiveness&#039;&#039;) depending on the move&#039;s type and the type(s) of its target.&lt;br /&gt;
&lt;br /&gt;
Type effectiveness greatly influences how much [[damage]] moves deal:&lt;br /&gt;
* If the type of a move is &#039;&#039;&#039;super effective&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|効果はバツグン|こうかはばつぐん}}&#039;&#039;&#039; &#039;&#039;super effective&#039;&#039;) against a type of its target, the damage done is double the normal amount;&lt;br /&gt;
* If the type of a move is &#039;&#039;&#039;not very effective&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|効果は今一つ|こうかはいまひとつ}}&#039;&#039;&#039; &#039;&#039;not very effective&#039;&#039;) against a type of its target, the damage done is half the normal amount;&lt;br /&gt;
* If the type of a move is &#039;&#039;&#039;not effective&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|効果がない|こうかがない}}&#039;&#039;&#039; &#039;&#039;not effective&#039;&#039;) against a type of its target, the target is completely immune to it, and the move will deal no damage.&lt;br /&gt;
&lt;br /&gt;
For targets that have two types, overall type effectiveness is the combined effectiveness against each of its types:&lt;br /&gt;
* If the type of a move is super effective against both of the opponent&#039;s types (such as {{m|Dig}}, a {{type|Ground}} move, used against an {{p|Aggron}}, a {{2t|Steel|Rock}} Pokémon), then the move does 4 times the damage;&lt;br /&gt;
* If the type of a move is not very effective against both of the opponent&#039;s types (such as {{m|Wake-Up Slap}}, a {{type|Fighting}} move, used against a {{p|Sigilyph}}, a {{2t|Psychic|Flying}} Pokémon), then the move only does ¼ of the damage;&lt;br /&gt;
* If the type of a move is super effective against one of the opponent&#039;s types but not very effective against the other (such as {{m|Razor Leaf}}, a {{type|Grass}} move, used against a {{p|Gyarados}}, a {{2t|Water|Flying}} Pokémon), then the move deals normal damage;&lt;br /&gt;
* If the type of move is completely ineffective against one of the opponent&#039;s types, then the move does no damage, even if the opponent has a second type that would be vulnerable to it (as in {{m|Thunderbolt}}, an {{type|Electric}} move, used against a {{p|Quagsire}}, a {{2t|Water|Ground}} Pokémon).&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Flying Press}}, {{m|Freeze-Dry}}, and {{m|Thousand Arrows}} have custom interactions with defending types that do not strictly match their assigned types.&amp;lt;!-- Note: Flying Press does not have &amp;quot;two assigned types&amp;quot;. It is a Fighting-type move with a special effect that lets it do additional Flying-type damage. It does not work with the Sky Plate or give STAB on Flying-types, etc.--&amp;gt; {{cat|Moves that deal direct damage}} (including [[one-hit knockout move]]s) do not employ effectiveness, although Pokémon may still be immune to them based on type interactions. Certain {{Abilities}}, [[held item]]s, or types of [[weather]] (such as {{a|Levitate}}, the [[Ring Target]], or a {{weather|mysterious air current}}, respectively) may modify the effectiveness of specific moves against types.&lt;br /&gt;
&lt;br /&gt;
[[Status move]]s typically do not employ type effectiveness; however, {{type|Ground}} Pokémon are immune to {{m|Thunder Wave}} based on type interactions, and {{type|Ghost}} Pokémon are immune to {{m|Glare}} based on type interactions in Generation II and III only. Furthermore, status moves may be unable to affect Pokémon based on type-related interactions other than effectiveness; for example, {{type|Poison}} Pokémon cannot be afflicted with {{status|poison}} and are thus unaffected by {{m|Poison Gas}}.&lt;br /&gt;
&lt;br /&gt;
===Type chart===&lt;br /&gt;
:&#039;&#039;For type charts from previous generations, see [[Type/Type chart]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;type chart&#039;&#039;&#039;, also known as &#039;&#039;&#039;type matchup chart&#039;&#039;&#039;, shows which modifiers are applied to [[move]] types when attacking {{OBP|Pokémon|species}} of each type. If the defending Pokémon is dual-typed, the modifier is calculated as the product of the modifiers for both of its types: a {{type|Flying}} move would hit for 4× damage on a {{2t|Bug|Grass}} Pokémon, while a {{type|Ground}} move used against the same would do only a quarter of the normal damage. (A complete ineffectiveness against either type will make the move deal no damage, since 0 multiplied by any number is 0.)&lt;br /&gt;
&lt;br /&gt;
The type chart differs depending on the [[generation]] of {{pkmn|games}} it is from. The type chart for Generations VI and VII (the current generation) is shown below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #111; background:#555; margin-right: 5px; margin-bottom: 5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | ×&lt;br /&gt;
! colspan=&amp;quot;18&amp;quot; style=&amp;quot;{{roundytr|5px}} background:#4C4BA4&amp;quot; | &amp;lt;small&amp;gt;Defending type&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color}}&amp;quot; | {{ic|Normal}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color}}&amp;quot; | {{ic|Flying}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color}}&amp;quot; | {{ic|Poison}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color}}&amp;quot; | {{ic|Ground}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color}}&amp;quot; | {{ic|Rock}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color}}&amp;quot; | {{ic|Bug}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{ic|Ghost}}&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | {{ic|Steel}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color}}&amp;quot; | {{ic|Fire}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}&amp;quot; | {{ic|Water}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color}}&amp;quot; | {{ic|Grass}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color}}&amp;quot; | {{ic|Electric}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{ic|Psychic}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color}}&amp;quot; | {{ic|Ice}}&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{ic|Dragon}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color}}&amp;quot; | {{ic|Dark}}&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{ic|Fairy}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;18&amp;quot; style=&amp;quot;background:#A44C4B&amp;quot; | &amp;lt;small&amp;gt;A&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;a&amp;lt;br&amp;gt;c&amp;lt;br&amp;gt;k&amp;lt;br&amp;gt;i&amp;lt;br&amp;gt;n&amp;lt;br&amp;gt;g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;y&amp;lt;br&amp;gt;p&amp;lt;br&amp;gt;e&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background:#{{normal color}}&amp;quot; | {{ic|Normal}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{flying color}}&amp;quot; | {{ic|Flying}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{poison color}}&amp;quot; | {{ic|Poison}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color}}&amp;quot; | {{ic|Ground}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color}}&amp;quot; | {{ic|Rock}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{bug color}}&amp;quot; | {{ic|Bug}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{ic|Ghost}}&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | {{ic|Steel}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fire color}}&amp;quot; | {{ic|Fire}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}&amp;quot; | {{ic|Water}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{grass color}}&amp;quot; | {{ic|Grass}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color}}&amp;quot; | {{ic|Electric}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{ic|Psychic}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ice color}}&amp;quot; | {{ic|Ice}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{ic|Dragon}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{dark color}}&amp;quot; | {{ic|Dark}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{ic|Fairy}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;20&amp;quot; style=&amp;quot;{{roundybottom|5px}}; background:#999&amp;quot; | &amp;lt;small&amp;gt;These matchups are suitable for {{color2|000|Generation VI}} onward.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In [[Inverse Battle]]s, a different type chart is used that essentially inverts the normal type chart, turning immunities and resistances into weaknesses, and weaknesses into resistances.&lt;br /&gt;
&lt;br /&gt;
===Dual-type damage misinformation glitch===&lt;br /&gt;
{{main|List of glitches in Generation I#Dual-type damage misinformation|List of glitches in Generation I → Dual-type damage misinformation}}&lt;br /&gt;
In [[Generation I]] only, if a damaging move is used on a Pokémon with two types such that one of its types is weak to the move and the other type resists the move, it will correctly receive neutral damage, but the incorrect message will be displayed on-screen(for example:If [[Vine Whip (move)|Vine Whip]] was used on a [[Tentacool]],it would deal neutral damage,but the &amp;quot;It&#039;s not very effective&amp;quot;message would still appear). This does not occur in {{eng|Pokémon Stadium}}.&lt;br /&gt;
&lt;br /&gt;
==Type-affected game mechanics==&lt;br /&gt;
Prior to [[Generation IV]], the [[damage category|category]] of damaging moves only depends on the move&#039;s type (except for [[Shadow moves]]); for example, all {{type|Normal}} damaging moves are [[physical move]]s and all {{type|Water}} damaging moves are [[special move]]s. From [[Generation IV]] onward, each individual move has a [[damage category]] that is independent of its type.&lt;br /&gt;
&lt;br /&gt;
When the type of a move matches one of the types of the Pokémon using it, the attack power will be increased by 50%. This is referred to as [[same-type attack bonus]], or STAB for short. As an example, an {{p|Aron}} that knows the {{type|Steel}} move {{m|Metal Claw}} will have the move&#039;s power increased by 50% because one of Aron&#039;s types is Steel; the power of {{m|Cut}} would not be increased (because none of Aron&#039;s types is Normal).&lt;br /&gt;
&lt;br /&gt;
Some types of field effects, {{Abilities}}, and [[held item]]s affect moves of a certain type. {{m|Sunny Day}}, for example, causes {{type|Fire}} moves to increase in power, while {{a|Levitate}} causes {{type|Ground}} moves to not work on the Pokémon with this Ability. Likewise,some types have a [[Type-enhancing item|specific held item]] that can be given to a Pokémon that will power up one of the specific types by 20% (10% prior to Generation IV), such as the [[Metal Coat]], which powers up {{type|Steel}} moves. &lt;br /&gt;
&lt;br /&gt;
{{cat|moves that change a Pokémon&#039;s type|Some moves}} can change the type of a Pokémon. For example, {{m|Camouflage}} changes the user&#039;s type to a type corresponding to the battlefield terrain. Abilities can also change the type of a Pokémon. So far, the only such Abilities are {{a|Color Change}}, {{a|Multitype}}, {{a|Protean}}, and {{a|RKS System}}.&lt;br /&gt;
&lt;br /&gt;
Additionally, the type of {{cat|moves that change type|some moves}} may depend on the circumstances they are used in; for example, {{m|Weather Ball}} may be Fire-, Water-, Ice-, Rock-, or Normal-type depending on the [[weather]] it is used in. Additionally, there are {{cat|Abilities that can modify move types}}, as well as three moves ({{m|Electrify}}, {{m|Ion Deluge}}, and {{m|Plasma Fists}}).&lt;br /&gt;
&lt;br /&gt;
==??? type==&lt;br /&gt;
{{main|??? (type)}}&lt;br /&gt;
The ??? type is the only type to have been removed from the [[core series]] games. The ??? type only existed from [[Generation II]] to [[Generation IV]] and was primarily used in the core series as the type of the move {{m|Curse}}. It was removed in [[Generation V]], and Curse became a {{type|Ghost}} move. Any damaging moves given the ??? type&amp;lt;!--e.g. Shadow Rush in Colosseum only, where it is specifically listed as ???-type, Weather Ball in Shadow Sky, Mystery Dungeon-exclusive moves--&amp;gt; deal regular damage against all types, and any Pokémon given the ??? type takes regular damage from all moves.&lt;br /&gt;
&lt;br /&gt;
==Shadow==&lt;br /&gt;
While not generally regarded as an actual type, in {{Pokémon XD}}, [[Shadow move]]s have their type listed as &amp;quot;------&amp;quot;. [[Shadow Pokémon]] can be considered to be of this type, but they still retain their regular typing as well. In {{Pokémon XD}}, all Shadow moves are not very effective against Shadow Pokémon and super effective against non-Shadow Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Typeless==&lt;br /&gt;
There are situations where Pokémon or moves behave as if they were typeless, unable to receive {{STAB}} and boosts from [[type-enhancing item]]s or {{cat|type-enhancing Abilities|Abilities}}. Typeless Pokémon take regular damage from all moves, and typeless moves deal regular damage against all Pokémon.&lt;br /&gt;
&lt;br /&gt;
{{m|Struggle}} acts typelessly from [[Generation II]] onward. A pure {{type|Fire}} Pokémon that uses {{m|Burn Up}} becomes typeless. The move {{m|Revelation Dance}} acts typelessly if used by a typeless user (in which case it does not receive {{STAB}}).&lt;br /&gt;
&lt;br /&gt;
A typeless Pokémon has no types displayed on its battle summary.&lt;br /&gt;
&lt;br /&gt;
==Glitch types==&lt;br /&gt;
{{main|List of glitch types}}&lt;br /&gt;
There are several types which only appear through the use of glitches, such as on the types of [[glitch Pokémon]]. Most famously this includes the {{t|Bird}} type, which was intentionally programmed into the code of the Generation I and II games but was not given to any real Pokémon. Other glitch types are the result of the game reading other data as if it were types. Like the ??? type, all glitch types have no special effectiveness (they both inflict normal damage against all types and take normal damage from all types).&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===In the Pokémon Mystery Dungeon series===&lt;br /&gt;
{{main|Damage modification (Mystery Dungeon)}}&lt;br /&gt;
In the [[Pokémon Mystery Dungeon series]], the type effectiveness chart differs from contemporaneous core series games. Type effectiveness also differs among the series, as does whether effectiveness multipliers stack against dual-typed Pokémon. For example, in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], moves that are ineffective in the core series deal ½× damage instead, not very effective moves deal 0.7× damage instead, and multipliers stack against dual-typed Pokémon. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Explorers of Darkness]], moves that are ineffective in the core series deal ¼× damage, and multipliers typically do not stack. In [[Pokémon Super Mystery Dungeon]], moves that are ineffective in the core series are ineffective as well (0× damage).&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Ranger series===&lt;br /&gt;
In the Pokémon Ranger series, each Pokémon has a group, equivalent to a type in the core series. The effectiveness of [[Poké Assist]]s on [[wild Pokémon]] is dependent on the Pokémon&#039;s group.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Rumble series===&lt;br /&gt;
In the [[Pokémon Rumble series]], the type effectiveness chart differs from the equivalent type chart in contemporaneous core series games. Moves that are ineffective in the core series deal 0.6× damage instead, moves that would be not very effective against one or both of the target&#039;s types deal ~0.8× or ~0.7× damage, respectively, and moves that would be super effective against one or both of the target&#039;s types deal ~1.2× and ~1.4× damage, respectively. &amp;lt;!--These calculations were only checked in Rumble World.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Battrio===&lt;br /&gt;
{{main|Type (Battrio)}}&lt;br /&gt;
Pokémon in [[Pokémon Battrio]] all have one type in line with one of their types in the core games. Battrio also includes two unique types exclusively for {{p|Arceus}}, the Full Plate and Eleven-Plate types.&lt;br /&gt;
&lt;br /&gt;
Pokémon Battrio&#039;s type effectiveness chart is also unique, with different possible strengths for weaknesses or resistances. For example, while Grass-type Pokémon are weak to both Ice- and Fire-type moves, they are weaker to Fire-type moves than to Ice-type moves.&lt;br /&gt;
&lt;br /&gt;
Players with a [[Pokémon Battrio#Memory Keys|Memory Key]] can also gain experience towards different types that will level up their {{DL|Type (Battrio)|Type Levels}}, granting Pokémon of that type a bonus in Attack or HP.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Shuffle===&lt;br /&gt;
{{main|Pokémon Shuffle#Type|Pokémon Shuffle → Type}}&lt;br /&gt;
Pokémon in [[Pokémon Shuffle]] each only have one type. Pokémon Shuffle&#039;s type effectiveness chart is also slightly different than the contemporaneous Generation VI chart, with 0× effectivenesses turned into ½× effectiveness.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon GO===&lt;br /&gt;
In the [[Pokémon GO]], the type effectiveness chart differs from the equivalent type chart in contemporaneous core series games. Moves that are ineffective in the core series deal 0.51× damage instead (0.8× prior to June 21, 2017), not very effective moves deal 0.714× damage (0.8× prior to June 21, 2017), and super effective moves deal 1.4× damage (1.25× prior to June 21, 2017). If the defending Pokémon is dual-typed, the modifier is calculated as the product of the modifiers for both of its types.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Type (TCG)}}&lt;br /&gt;
In the [[Pokémon Trading Card Game]], there were initially only seven types, although it has since been extended to eleven types. Because of this reduction, there are many Pokémon that share a type with one another, despite not normally sharing one in the core video game. Furthermore, in the TCG it&#039;s the Pokémon&#039;s type itself, not the type of energy used to power its attack, that determines whether more or less damage is done due to Type; generally speaking weakness to a Pokémon&#039;s type doubles damage, while resistance reduces damage by 20 points. So while type mechanics are generally different than in the core games, they do try to preserve a similar spirit.&lt;br /&gt;
&lt;br /&gt;
For example, [[Machamp]], [[Gigalith]], and [[Hippowdon]] are all {{TCG|Fighting}} type Pokémon in the TCG, despite being {{t|Fighting}}-, {{t|Rock}}- and {{type|Ground}} Pokémon, respectively, in the video game. However, Machamp cards may be weak to {{TCG|Psychic}} type Pokémon, while Gigalith may be weak to {{TCG|Water}} type Pokémon, and Hippowdon would be weak to {{TCG|Grass}} type Pokémon, just as those Pokémon would be in the core games. Likewise, when these Pokémon attack, they may be able to do extra damage to a {{TCG|Lightning}} type Pokémon in the TCG, despite {{type|Electric}} Pokémon in the video game not being normally weak to {{t|Fighting}}- and {{type|Rock}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color=ddf|bordercolor=ccf&lt;br /&gt;
|zh_yue=屬性 &#039;&#039;{{tt|Suhksing|Type}}&lt;br /&gt;
|zh_cmn=屬性 / 属性 &#039;&#039;{{tt|Shǔxìng|Type}}&lt;br /&gt;
|cs=Typ&lt;br /&gt;
|fi=Tyyppi&lt;br /&gt;
|fr=Type&lt;br /&gt;
|de=Typ&lt;br /&gt;
|hu=Típus&lt;br /&gt;
|id=Tipe&lt;br /&gt;
|it=Tipo&lt;br /&gt;
|ko=타입 &#039;&#039;Type&#039;&#039;&lt;br /&gt;
|ms=Type&amp;lt;br&amp;gt;Jenis&lt;br /&gt;
|pl=Typ&lt;br /&gt;
|pt_br=Tipo&amp;lt;br&amp;gt;Elemento{{tt|*|The Official Pokémon Handbook, Pokémon Club}}&lt;br /&gt;
|pt_eu=Tipo&lt;br /&gt;
|ru=Тип &#039;&#039;Tip&#039;&#039;&lt;br /&gt;
|es=Tipo&lt;br /&gt;
|sv=Typ&amp;lt;br&amp;gt;Sort{{tt|*|DP002}}&amp;lt;br&amp;gt;Elementklass{{tt|*|The Official Pokémon Handbook}}&lt;br /&gt;
|th=ประเภท &#039;&#039;Praphet&#039;&#039;&lt;br /&gt;
|vi=Hệ&lt;br /&gt;
|tr=Tip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Same-type attack bonus]]&lt;br /&gt;
* [[Type expert]]&lt;br /&gt;
* [[List of Pokémon with unique type combinations]]&lt;br /&gt;
* [[List of type combinations by abundance]]&lt;br /&gt;
* [[:Category:Moves that change a Pokémon&#039;s type]]&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Types|*]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
&lt;br /&gt;
[[de:Typen]]&lt;br /&gt;
[[es:Tipos elementales]]&lt;br /&gt;
[[fr:Type]]&lt;br /&gt;
[[it:Tipo]]&lt;br /&gt;
[[ja:タイプ]]&lt;br /&gt;
[[zh:属性]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Type&amp;diff=2887876</id>
		<title>Type</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Type&amp;diff=2887876"/>
		<updated>2018-11-27T18:19:36Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: /* Dual-type damage misinformation glitch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|property of a Pokémon called type in [[The Official Pokémon Handbook]]|Pokémon category}}&lt;br /&gt;
{{Types|diamond|* 1}}&lt;br /&gt;
&#039;&#039;&#039;Types&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;タイプ&#039;&#039;&#039; &#039;&#039;Type&#039;&#039;) are properties for {{OBP|Pokémon|species}} and their [[move]]s. As of [[Generation VI]], there are 18 types, as listed to the right. Most of these  were introduced during [[Generation I]], but the {{t|Dark}} and {{t|Steel}} types were introduced in [[Generation II]] and the {{t|Fairy}} type was introduced in [[Generation VI]]. A unique {{t|???}} type also existed from Generations II through {{gen|IV}}. During [[Generation I]], types were occasionally referred to as &#039;&#039;&#039;elements&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Pokémon may have either one or two types: For instance, {{p|Charmander}} is a {{t|Fire}} type, while {{p|Bulbasaur}} is both a {{t|Grass}} type and a {{t|Poison}} type. With the current 18-type system, there are 324 possible ways to assign types to Pokémon, with 171 unique combinations. As of [[Generation VII]], 146 different type combinations have been used. Similar to Pokémon, [[Pokéstar Studios opponents]] also have types.&lt;br /&gt;
&lt;br /&gt;
A move has exactly one type. The type of a damaging move typically defines which types of Pokémon it is super effective against, which types of Pokémon it is not very effective against, and which types of Pokémon it is completely ineffective against.&lt;br /&gt;
&lt;br /&gt;
Most [[Gym Leader]]s and members of the [[Elite Four]] are designed to have a [[Type expert|type-specific theme]].&lt;br /&gt;
&lt;br /&gt;
==Type effectiveness==&lt;br /&gt;
:&#039;&#039;&amp;quot;Super effective&amp;quot; redirects here. For the webcomic, see [[Super Effective (webcomic)]].&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;It&#039;s super effective&amp;quot; redirects here. For the podcast, see [[It&#039;s Super Effective (podcast)]].&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Weakness&amp;quot; and &amp;quot;Resistance&amp;quot; redirect here. For the TCG mechanics, see [[Appendix:Glossary (TCG)#Weakness|Appendix:Glossary (TCG) → Weakness]]&#039;&#039; and &#039;&#039;[[Appendix:Glossary (TCG)#Resistance|Appendix:Glossary (TCG) → Resistance]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Damaging moves typically vary in &#039;&#039;&#039;effectiveness&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|効果|こうか}}&#039;&#039;&#039; &#039;&#039;effectiveness&#039;&#039;) depending on the move&#039;s type and the type(s) of its target.&lt;br /&gt;
&lt;br /&gt;
Type effectiveness greatly influences how much [[damage]] moves deal:&lt;br /&gt;
* If the type of a move is &#039;&#039;&#039;super effective&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|効果はバツグン|こうかはばつぐん}}&#039;&#039;&#039; &#039;&#039;super effective&#039;&#039;) against a type of its target, the damage done is double the normal amount;&lt;br /&gt;
* If the type of a move is &#039;&#039;&#039;not very effective&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|効果は今一つ|こうかはいまひとつ}}&#039;&#039;&#039; &#039;&#039;not very effective&#039;&#039;) against a type of its target, the damage done is half the normal amount;&lt;br /&gt;
* If the type of a move is &#039;&#039;&#039;not effective&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|効果がない|こうかがない}}&#039;&#039;&#039; &#039;&#039;not effective&#039;&#039;) against a type of its target, the target is completely immune to it, and the move will deal no damage.&lt;br /&gt;
&lt;br /&gt;
For targets that have two types, overall type effectiveness is the combined effectiveness against each of its types:&lt;br /&gt;
* If the type of a move is super effective against both of the opponent&#039;s types (such as {{m|Dig}}, a {{type|Ground}} move, used against an {{p|Aggron}}, a {{2t|Steel|Rock}} Pokémon), then the move does 4 times the damage;&lt;br /&gt;
* If the type of a move is not very effective against both of the opponent&#039;s types (such as {{m|Wake-Up Slap}}, a {{type|Fighting}} move, used against a {{p|Sigilyph}}, a {{2t|Psychic|Flying}} Pokémon), then the move only does ¼ of the damage;&lt;br /&gt;
* If the type of a move is super effective against one of the opponent&#039;s types but not very effective against the other (such as {{m|Razor Leaf}}, a {{type|Grass}} move, used against a {{p|Gyarados}}, a {{2t|Water|Flying}} Pokémon), then the move deals normal damage;&lt;br /&gt;
* If the type of move is completely ineffective against one of the opponent&#039;s types, then the move does no damage, even if the opponent has a second type that would be vulnerable to it (as in {{m|Thunderbolt}}, an {{type|Electric}} move, used against a {{p|Quagsire}}, a {{2t|Water|Ground}} Pokémon).&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Flying Press}}, {{m|Freeze-Dry}}, and {{m|Thousand Arrows}} have custom interactions with defending types that do not strictly match their assigned types.&amp;lt;!-- Note: Flying Press does not have &amp;quot;two assigned types&amp;quot;. It is a Fighting-type move with a special effect that lets it do additional Flying-type damage. It does not work with the Sky Plate or give STAB on Flying-types, etc.--&amp;gt; {{cat|Moves that deal direct damage}} (including [[one-hit knockout move]]s) do not employ effectiveness, although Pokémon may still be immune to them based on type interactions. Certain {{Abilities}}, [[held item]]s, or types of [[weather]] (such as {{a|Levitate}}, the [[Ring Target]], or a {{weather|mysterious air current}}, respectively) may modify the effectiveness of specific moves against types.&lt;br /&gt;
&lt;br /&gt;
[[Status move]]s typically do not employ type effectiveness; however, {{type|Ground}} Pokémon are immune to {{m|Thunder Wave}} based on type interactions, and {{type|Ghost}} Pokémon are immune to {{m|Glare}} based on type interactions in Generation II and III only. Furthermore, status moves may be unable to affect Pokémon based on type-related interactions other than effectiveness; for example, {{type|Poison}} Pokémon cannot be afflicted with {{status|poison}} and are thus unaffected by {{m|Poison Gas}}.&lt;br /&gt;
&lt;br /&gt;
===Type chart===&lt;br /&gt;
:&#039;&#039;For type charts from previous generations, see [[Type/Type chart]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;type chart&#039;&#039;&#039;, also known as &#039;&#039;&#039;type matchup chart&#039;&#039;&#039;, shows which modifiers are applied to [[move]] types when attacking {{OBP|Pokémon|species}} of each type. If the defending Pokémon is dual-typed, the modifier is calculated as the product of the modifiers for both of its types: a {{type|Flying}} move would hit for 4× damage on a {{2t|Bug|Grass}} Pokémon, while a {{type|Ground}} move used against the same would do only a quarter of the normal damage. (A complete ineffectiveness against either type will make the move deal no damage, since 0 multiplied by any number is 0.)&lt;br /&gt;
&lt;br /&gt;
The type chart differs depending on the [[generation]] of {{pkmn|games}} it is from. The type chart for Generations VI and VII (the current generation) is shown below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #111; background:#555; margin-right: 5px; margin-bottom: 5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | ×&lt;br /&gt;
! colspan=&amp;quot;18&amp;quot; style=&amp;quot;{{roundytr|5px}} background:#4C4BA4&amp;quot; | &amp;lt;small&amp;gt;Defending type&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color}}&amp;quot; | {{ic|Normal}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color}}&amp;quot; | {{ic|Flying}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color}}&amp;quot; | {{ic|Poison}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color}}&amp;quot; | {{ic|Ground}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color}}&amp;quot; | {{ic|Rock}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color}}&amp;quot; | {{ic|Bug}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{ic|Ghost}}&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | {{ic|Steel}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color}}&amp;quot; | {{ic|Fire}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}&amp;quot; | {{ic|Water}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color}}&amp;quot; | {{ic|Grass}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color}}&amp;quot; | {{ic|Electric}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{ic|Psychic}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color}}&amp;quot; | {{ic|Ice}}&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{ic|Dragon}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color}}&amp;quot; | {{ic|Dark}}&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{ic|Fairy}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;18&amp;quot; style=&amp;quot;background:#A44C4B&amp;quot; | &amp;lt;small&amp;gt;A&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;a&amp;lt;br&amp;gt;c&amp;lt;br&amp;gt;k&amp;lt;br&amp;gt;i&amp;lt;br&amp;gt;n&amp;lt;br&amp;gt;g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;y&amp;lt;br&amp;gt;p&amp;lt;br&amp;gt;e&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background:#{{normal color}}&amp;quot; | {{ic|Normal}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{flying color}}&amp;quot; | {{ic|Flying}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{poison color}}&amp;quot; | {{ic|Poison}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color}}&amp;quot; | {{ic|Ground}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color}}&amp;quot; | {{ic|Rock}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{bug color}}&amp;quot; | {{ic|Bug}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{ic|Ghost}}&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | {{ic|Steel}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fire color}}&amp;quot; | {{ic|Fire}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}&amp;quot; | {{ic|Water}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{grass color}}&amp;quot; | {{ic|Grass}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color}}&amp;quot; | {{ic|Electric}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{ic|Psychic}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ice color}}&amp;quot; | {{ic|Ice}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{ic|Dragon}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{dark color}}&amp;quot; | {{ic|Dark}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{ic|Fairy}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;20&amp;quot; style=&amp;quot;{{roundybottom|5px}}; background:#999&amp;quot; | &amp;lt;small&amp;gt;These matchups are suitable for {{color2|000|Generation VI}} onward.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In [[Inverse Battle]]s, a different type chart is used that essentially inverts the normal type chart, turning immunities and resistances into weaknesses, and weaknesses into resistances.&lt;br /&gt;
&lt;br /&gt;
===Dual-type damage misinformation glitch===&lt;br /&gt;
{{main|List of glitches in Generation I#Dual-type damage misinformation|List of glitches in Generation I → Dual-type damage misinformation}}&lt;br /&gt;
In [[Generation I]] only, if a damaging move is used on a Pokémon with two types such that one of its types is weak to the move and the other type resists the move, it will correctly receive neutral damage, but the incorrect message will be displayed on-screen(for example:If [[Vine Whip (move)|Vine Whip]] was used on a [[Tentacool]],it would deal neutral damage,but the &amp;quot;It&#039;s not very effective&amp;quot;message would still appear). This does not occur in {{eng|Pokémon Stadium}}.&lt;br /&gt;
&lt;br /&gt;
==Type-affected game mechanics==&lt;br /&gt;
Prior to [[Generation IV]], the [[damage category|category]] of damaging moves only depends on the move&#039;s type (except for [[Shadow moves]]); for example, all {{type|Normal}} damaging moves are [[physical move]]s and all {{type|Water}} damaging moves are [[special move]]s. From [[Generation IV]] onward, each individual move has a [[damage category]] that is independent of its type.&lt;br /&gt;
&lt;br /&gt;
When the type of a move matches one of the types of the Pokémon using it, the attack power will be increased by 50%. This is referred to as [[same-type attack bonus]], or STAB for short. As an example, an {{p|Aron}} that knows the {{type|Steel}} move {{m|Metal Claw}} will have the move&#039;s power increased by 50% because one of Aron&#039;s types is Steel; the power of {{m|Cut}} would not be increased (because none of Aron&#039;s types is Normal).&lt;br /&gt;
&lt;br /&gt;
Some types of field effects, {{Abilities}}, and [[held item]]s affect moves of a certain type. {{m|Sunny Day}}, for example, causes {{type|Fire}} moves to increase in power, while {{a|Levitate}} causes {{type|Ground}} moves to not work on the Pokémon with this Ability. Likewise, each type has a [[Type-enhancing item|specific held item]] that can be given to a Pokémon that will power up one of the specific types by 20% (10% prior to Generation IV), such as the [[Metal Coat]], which powers up {{type|Steel}} moves. &lt;br /&gt;
&lt;br /&gt;
{{cat|moves that change a Pokémon&#039;s type|Some moves}} can change the type of a Pokémon. For example, {{m|Camouflage}} changes the user&#039;s type to a type corresponding to the battlefield terrain. Abilities can also change the type of a Pokémon. So far, the only such Abilities are {{a|Color Change}}, {{a|Multitype}}, {{a|Protean}}, and {{a|RKS System}}.&lt;br /&gt;
&lt;br /&gt;
Additionally, the type of {{cat|moves that change type|some moves}} may depend on the circumstances they are used in; for example, {{m|Weather Ball}} may be Fire-, Water-, Ice-, Rock-, or Normal-type depending on the [[weather]] it is used in. Additionally, there are {{cat|Abilities that can modify move types}}, as well as three moves ({{m|Electrify}}, {{m|Ion Deluge}}, and {{m|Plasma Fists}}).&lt;br /&gt;
&lt;br /&gt;
==??? type==&lt;br /&gt;
{{main|??? (type)}}&lt;br /&gt;
The ??? type is the only type to have been removed from the [[core series]] games. The ??? type only existed from [[Generation II]] to [[Generation IV]] and was primarily used in the core series as the type of the move {{m|Curse}}. It was removed in [[Generation V]], and Curse became a {{type|Ghost}} move. Any damaging moves given the ??? type&amp;lt;!--e.g. Shadow Rush in Colosseum only, where it is specifically listed as ???-type, Weather Ball in Shadow Sky, Mystery Dungeon-exclusive moves--&amp;gt; deal regular damage against all types, and any Pokémon given the ??? type takes regular damage from all moves.&lt;br /&gt;
&lt;br /&gt;
==Shadow==&lt;br /&gt;
While not generally regarded as an actual type, in {{Pokémon XD}}, [[Shadow move]]s have their type listed as &amp;quot;------&amp;quot;. [[Shadow Pokémon]] can be considered to be of this type, but they still retain their regular typing as well. In {{Pokémon XD}}, all Shadow moves are not very effective against Shadow Pokémon and super effective against non-Shadow Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Typeless==&lt;br /&gt;
There are situations where Pokémon or moves behave as if they were typeless, unable to receive {{STAB}} and boosts from [[type-enhancing item]]s or {{cat|type-enhancing Abilities|Abilities}}. Typeless Pokémon take regular damage from all moves, and typeless moves deal regular damage against all Pokémon.&lt;br /&gt;
&lt;br /&gt;
{{m|Struggle}} acts typelessly from [[Generation II]] onward. A pure {{type|Fire}} Pokémon that uses {{m|Burn Up}} becomes typeless. The move {{m|Revelation Dance}} acts typelessly if used by a typeless user (in which case it does not receive {{STAB}}).&lt;br /&gt;
&lt;br /&gt;
A typeless Pokémon has no types displayed on its battle summary.&lt;br /&gt;
&lt;br /&gt;
==Glitch types==&lt;br /&gt;
{{main|List of glitch types}}&lt;br /&gt;
There are several types which only appear through the use of glitches, such as on the types of [[glitch Pokémon]]. Most famously this includes the {{t|Bird}} type, which was intentionally programmed into the code of the Generation I and II games but was not given to any real Pokémon. Other glitch types are the result of the game reading other data as if it were types. Like the ??? type, all glitch types have no special effectiveness (they both inflict normal damage against all types and take normal damage from all types).&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===In the Pokémon Mystery Dungeon series===&lt;br /&gt;
{{main|Damage modification (Mystery Dungeon)}}&lt;br /&gt;
In the [[Pokémon Mystery Dungeon series]], the type effectiveness chart differs from contemporaneous core series games. Type effectiveness also differs among the series, as does whether effectiveness multipliers stack against dual-typed Pokémon. For example, in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], moves that are ineffective in the core series deal ½× damage instead, not very effective moves deal 0.7× damage instead, and multipliers stack against dual-typed Pokémon. In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Explorers of Darkness]], moves that are ineffective in the core series deal ¼× damage, and multipliers typically do not stack. In [[Pokémon Super Mystery Dungeon]], moves that are ineffective in the core series are ineffective as well (0× damage).&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Ranger series===&lt;br /&gt;
In the Pokémon Ranger series, each Pokémon has a group, equivalent to a type in the core series. The effectiveness of [[Poké Assist]]s on [[wild Pokémon]] is dependent on the Pokémon&#039;s group.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Rumble series===&lt;br /&gt;
In the [[Pokémon Rumble series]], the type effectiveness chart differs from the equivalent type chart in contemporaneous core series games. Moves that are ineffective in the core series deal 0.6× damage instead, moves that would be not very effective against one or both of the target&#039;s types deal ~0.8× or ~0.7× damage, respectively, and moves that would be super effective against one or both of the target&#039;s types deal ~1.2× and ~1.4× damage, respectively. &amp;lt;!--These calculations were only checked in Rumble World.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Battrio===&lt;br /&gt;
{{main|Type (Battrio)}}&lt;br /&gt;
Pokémon in [[Pokémon Battrio]] all have one type in line with one of their types in the core games. Battrio also includes two unique types exclusively for {{p|Arceus}}, the Full Plate and Eleven-Plate types.&lt;br /&gt;
&lt;br /&gt;
Pokémon Battrio&#039;s type effectiveness chart is also unique, with different possible strengths for weaknesses or resistances. For example, while Grass-type Pokémon are weak to both Ice- and Fire-type moves, they are weaker to Fire-type moves than to Ice-type moves.&lt;br /&gt;
&lt;br /&gt;
Players with a [[Pokémon Battrio#Memory Keys|Memory Key]] can also gain experience towards different types that will level up their {{DL|Type (Battrio)|Type Levels}}, granting Pokémon of that type a bonus in Attack or HP.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Shuffle===&lt;br /&gt;
{{main|Pokémon Shuffle#Type|Pokémon Shuffle → Type}}&lt;br /&gt;
Pokémon in [[Pokémon Shuffle]] each only have one type. Pokémon Shuffle&#039;s type effectiveness chart is also slightly different than the contemporaneous Generation VI chart, with 0× effectivenesses turned into ½× effectiveness.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon GO===&lt;br /&gt;
In the [[Pokémon GO]], the type effectiveness chart differs from the equivalent type chart in contemporaneous core series games. Moves that are ineffective in the core series deal 0.51× damage instead (0.8× prior to June 21, 2017), not very effective moves deal 0.714× damage (0.8× prior to June 21, 2017), and super effective moves deal 1.4× damage (1.25× prior to June 21, 2017). If the defending Pokémon is dual-typed, the modifier is calculated as the product of the modifiers for both of its types.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Type (TCG)}}&lt;br /&gt;
In the [[Pokémon Trading Card Game]], there were initially only seven types, although it has since been extended to eleven types. Because of this reduction, there are many Pokémon that share a type with one another, despite not normally sharing one in the core video game. Furthermore, in the TCG it&#039;s the Pokémon&#039;s type itself, not the type of energy used to power its attack, that determines whether more or less damage is done due to Type; generally speaking weakness to a Pokémon&#039;s type doubles damage, while resistance reduces damage by 20 points. So while type mechanics are generally different than in the core games, they do try to preserve a similar spirit.&lt;br /&gt;
&lt;br /&gt;
For example, [[Machamp]], [[Gigalith]], and [[Hippowdon]] are all {{TCG|Fighting}} type Pokémon in the TCG, despite being {{t|Fighting}}-, {{t|Rock}}- and {{type|Ground}} Pokémon, respectively, in the video game. However, Machamp cards may be weak to {{TCG|Psychic}} type Pokémon, while Gigalith may be weak to {{TCG|Water}} type Pokémon, and Hippowdon would be weak to {{TCG|Grass}} type Pokémon, just as those Pokémon would be in the core games. Likewise, when these Pokémon attack, they may be able to do extra damage to a {{TCG|Lightning}} type Pokémon in the TCG, despite {{type|Electric}} Pokémon in the video game not being normally weak to {{t|Fighting}}- and {{type|Rock}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color=ddf|bordercolor=ccf&lt;br /&gt;
|zh_yue=屬性 &#039;&#039;{{tt|Suhksing|Type}}&lt;br /&gt;
|zh_cmn=屬性 / 属性 &#039;&#039;{{tt|Shǔxìng|Type}}&lt;br /&gt;
|cs=Typ&lt;br /&gt;
|fi=Tyyppi&lt;br /&gt;
|fr=Type&lt;br /&gt;
|de=Typ&lt;br /&gt;
|hu=Típus&lt;br /&gt;
|id=Tipe&lt;br /&gt;
|it=Tipo&lt;br /&gt;
|ko=타입 &#039;&#039;Type&#039;&#039;&lt;br /&gt;
|ms=Type&amp;lt;br&amp;gt;Jenis&lt;br /&gt;
|pl=Typ&lt;br /&gt;
|pt_br=Tipo&amp;lt;br&amp;gt;Elemento{{tt|*|The Official Pokémon Handbook, Pokémon Club}}&lt;br /&gt;
|pt_eu=Tipo&lt;br /&gt;
|ru=Тип &#039;&#039;Tip&#039;&#039;&lt;br /&gt;
|es=Tipo&lt;br /&gt;
|sv=Typ&amp;lt;br&amp;gt;Sort{{tt|*|DP002}}&amp;lt;br&amp;gt;Elementklass{{tt|*|The Official Pokémon Handbook}}&lt;br /&gt;
|th=ประเภท &#039;&#039;Praphet&#039;&#039;&lt;br /&gt;
|vi=Hệ&lt;br /&gt;
|tr=Tip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Same-type attack bonus]]&lt;br /&gt;
* [[Type expert]]&lt;br /&gt;
* [[List of Pokémon with unique type combinations]]&lt;br /&gt;
* [[List of type combinations by abundance]]&lt;br /&gt;
* [[:Category:Moves that change a Pokémon&#039;s type]]&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Types|*]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
&lt;br /&gt;
[[de:Typen]]&lt;br /&gt;
[[es:Tipos elementales]]&lt;br /&gt;
[[fr:Type]]&lt;br /&gt;
[[it:Tipo]]&lt;br /&gt;
[[ja:タイプ]]&lt;br /&gt;
[[zh:属性]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=2887416</id>
		<title>Poké Ball</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=2887416"/>
		<updated>2018-11-26T17:31:21Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: /* Mechanics and design */ it isn&amp;#039;t a thing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured|May 9, 2007}}&lt;br /&gt;
[[File:Poké Balls GL.png|thumb|250px|The 27 Poké Ball variants found in the [[core series]]]]&lt;br /&gt;
[[File:Poké Ball sketch.png|thumb|250px|Original concept&amp;lt;!-- - 背面のボタンで開閉する open / close by the button on the back--&amp;gt;]]&lt;br /&gt;
A &#039;&#039;&#039;Poké Ball&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;モンスターボール&#039;&#039;&#039; &#039;&#039;Monster Ball&#039;&#039;) is a type of [[item]] that is critical to a {{pkmn|Trainer}}&#039;s quest, used for {{pkmn2|caught|catching}} and storing {{OBP|Pokémon|species}}. Both a general term used to describe the various kinds as well as a specific term to refer to the most basic among these variations, Poké Balls are ubiquitous in the modern Pokémon world. Up to six Pokémon can be carried with a {{pkmn|Trainer}} in Poké Balls, while more Poké Balls can be held in the [[Bag]] for later use. These six Pokémon in the Poké Balls can be attached to the user&#039;s belt for carrying them around. Some Pokémon do not like to be carried around in Poké Balls, such as [[Ash&#039;s Pikachu]].&lt;br /&gt;
&lt;br /&gt;
The strength of a Poké Ball is determined by how much it raises a [[wild Pokémon]]&#039;s [[catch rate]], and may in fact vary depending on the conditions of the battle. Poké Balls limit the power of Pokémon contained inside, taming them, though they do not cause the Pokémon inside to always obey the Trainer.&lt;br /&gt;
&lt;br /&gt;
Stylized Poké Balls are used in many places to symbolize Pokémon in general: the logos of the [[Battle Frontier]]s, the [[Pokémon Contest]]s, the [[Pokéathlon]], and the [[Pokémon Musical]] all feature a Poké Ball in their design, while several Poké Balls can be seen in every Pokémon Center. The headgear of the protagonists of [[Kanto]], [[Hoenn]], [[Sinnoh]], and [[Unova]]-based games feature Poké Ball designs, as do the [[Bag]]s of the protagonists of [[Johto]]-based games. {{ga|Ethan}}&#039;s headgear is also similar to the top half of an Ultra Ball, and {{ga|Lucas}}&#039;s Bag prominently features a Poké Ball.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{main|History of Poké Balls}}&lt;br /&gt;
The invention of Poké Balls occurred in the [[Johto]] region, where [[Apricorn]]s grow; these fruit were cut apart and carved out, then fitted with a special device, and used to catch wild Pokémon prior to the mass production of the Balls that occurs in modern times under [[Silph Co.]], the [[Devon Corporation]], and the Kalos [[Poké Ball Factory]]. Some Trainers still use Poké Balls made from Apricorns, while [[Kurt]], a resident of [[Azalea Town]], still constructs them. In the games, in the [[Memory Link]] event {{DL|Memory Link|A New Light}}, [[Drayden]] claims that Poké Balls did not exist during his childhood. In the anime, in &#039;&#039;[[EP095|A Shipful of Shivers]]&#039;&#039;, Poké Balls are found in the [[ghost ship]], implying that Poké Balls were first made at least 300 years ago. According to the [[Encyclopedia Pokemonica]] and a [[Pokémon Daisuki Club]] site describing the [[Pokémon world]], modern Poké Balls were developed in 1925 from the research of [[Professor Westwood V|Professor Westwood]] of [[Celadon University]].&lt;br /&gt;
&lt;br /&gt;
According to &#039;&#039;[[Pocket Monsters: The Animation]]&#039;&#039;, Poké Balls were developed to allow for various trainers to efficiently capture and train Pokémon in relatively little risk to themselves, as the act of training a Pokémon often results in severe injuries and even death. It also claims that the Pokémon {{p|Primeape}} and its notoriously violent nature was directly responsible for their creation.&lt;br /&gt;
&lt;br /&gt;
Prior to the invention of Poké Balls, Pokémon were referred to as magical creatures (Japanese: {{tt|魔獣|まじゅう}} &#039;&#039;majū&#039;&#039;), indicating that the name Pokémon, short for Pocket Monster, did not come into common parlance as a term until Poké Balls allowed the various magical creatures to be stored easily.&lt;br /&gt;
&lt;br /&gt;
==Mechanics and design==&lt;br /&gt;
[[File:Anime Poke Ball Mechanics.jpg|thumb|220px|A schematic displaying Poké Ball size, storage, and mechanics&amp;lt;!-- - モンスターボール monster ball ○ゆ yu (someone&#039;s signature?) ○改 revised ①普段ピンポン玉位 usually about ping-pong ball ②まん中のボタンをプチッと押す push the button on the center like puchi(onomatopoeia) ③ソフトボール位になる become about softball (2K中2位) about 2-koma-naka-2 (show each picture 2 frames, 2 inbetweens) ④投げる throw ○赤 red ○白 white 開く open Hi色トレス Hi(highlight)-color trace くぼんでる have a dent ミラーっぽいかんじでカゲ入れて下さい please apply shades like a mirror 赤い方 the red part モンスターボール サトシは常に6コベルトに装着 monster ball: Satoshi always attatchs 6 of them on his belt ボールなんとなくくっついてる balls sticks in some vague way--&amp;gt;]]&lt;br /&gt;
Though the technology behind a Poké Ball remains unknown and has evolved through the centuries to accommodate the diverse requirements of their creators, the basic mechanics are simple enough to understand and tend to remain constant: in a [[Pokémon battle]], once an opposing wild Pokémon has been weakened, the Pokémon Trainer can throw a Poké Ball at it. When a Poké Ball hits the Pokémon, as long as it is not deflected, the Poké Ball will open, convert the Pokémon to a form of energy, pull it into its center, and close. A Pokémon in this state is given a chance to struggle to attempt to break free from the ball and escape, being instantly re-converted from energy into matter. Should a Pokémon escape a Poké Ball, the device will either be destroyed (in the games and some manga) or will return to the Trainer (anime), who can attempt once again to catch the Pokémon. A Pokémon who does not escape the Ball will be {{pkmn2|caught}}.&lt;br /&gt;
&lt;br /&gt;
Poké Balls are specifically constructed for Pokémon capture, transport, and training. As well as being physically difficult to escape from (as they seal tightly shut as soon as a Pokémon is taken into them) the environment of a Poké Ball is designed to be attractive to Pokémon also; according to Lucian of the [[Sinnoh]] [[Elite Four]], weakened Pokémon instinctively curl up tight in an attempt to heal themselves, an action that the environment of the Poké Ball encourages. Furthermore, while it is not known how caught Pokémon perceives their time inside their Ball, the device is said to replicate a &amp;quot;Pokémon-friendly&amp;quot; environment that is &amp;quot;designed for comfort&amp;quot;. All of these factors strongly discourage Pokémon from escaping their Balls. In the manga, Bugsy refers to his &amp;quot;capture net&amp;quot; as being the net that is supposedly inside a Poké Ball, but visible and already deployed. According to Kurt, this invisible net captures and physically stores a Pokémon.&lt;br /&gt;
&lt;br /&gt;
[[File:Poke Ball Interior.png|thumb|left|220px|Interior of a Poké Ball from the anime]]&lt;br /&gt;
Poké Balls are not always at full size. Pressing the button on the front will convert it between its full size, about the size of a {{wp|Baseball (object)|baseball}}, to a smaller size, about that of a {{wp|Table tennis#The ball|ping-pong ball}}, and back again. The larger size makes throwing the ball easier, while the smaller one makes for easier storage on a belt clip, in pockets, and in Bags.&lt;br /&gt;
&lt;br /&gt;
As mentioned, the generic Poké Ball design is not constant and has been remodeled and altered innumerable times in order to create new Poké Balls that are adapted for specific conditions. For example, it is seen in several anime episodes such as &#039;&#039;[[AG065|Gulpin it Down!]]&#039;&#039; and &#039;&#039;[[AG104|Claydol Big and Tall]]&#039;&#039; that normal Poké Balls have difficulty catching Pokémon which are extremely large or extremely heavy. In the latter episode, it is revealed that ancient civilizations overcame this issue by constructing immense Poké Balls many times the size of the standard model known today, and made from stone instead. Other civilizations such as [[Pokémopolis]] also discovered new technologies that more closely resembled modern Poké Ball technology, such as the [[Pokémopolis#Pokémopolis artifacts|Dark Device]] and the [[Pokémopolis#Pokémopolis artifacts|Unearthly Urn]], which were also adapted for the capture and storage of massive Pokémon but in small containers. However, devices like these became lost to the ages and their roles were subsequently supplanted by Heavy Balls in the modern world.&lt;br /&gt;
&lt;br /&gt;
[[File:Paul Chimchar release.png|thumb|220px|[[Paul]] releasing {{TP|Paul|Chimchar}}]]&lt;br /&gt;
When a Pokémon is sent out from a Poké Ball, it will be accompanied by a distinctive sound effect and a bright light as it returns from its energy form and materialize nearby, often on the ground. This bright light has been shown to vary depending on the type of Ball in which the Pokémon is contained in the games, while it has always been shown to be white in the anime. Pokémon are recalled to their Poké Ball by holding up the Poké Ball with its button pointed at the Pokémon. A beam of red, white, or blue light will shoot from the button, converting the Pokémon back into energy and returning it to the Ball. The beam, however, has a limited range, and can be dodged by the Pokémon. If the beam hits a person, they will be stunned for a moment, but aside from that no ill effects will make themselves apparent.&lt;br /&gt;
&lt;br /&gt;
[[Released Pokémon|Releasing]] a Pokémon from a Trainer&#039;s ownership, unlike normally sending the Pokémon out, will bathe the Pokémon in a blue glow, and the Poké Ball will no longer mark it.&lt;br /&gt;
&lt;br /&gt;
A Poké Ball can also be broken, which will release it from ownership, as seen when Jessie releases her Dustox in &#039;&#039;[[DP073|Crossing Paths]]&#039;&#039;. If a Trainer has done so accidentally, it must somehow be fixed before the Pokémon can be recalled. This was seen in &#039;&#039;[[EP107|Pokémon Food Fight!]]&#039;&#039;, where Ash becomes unable to recall Snorlax after its Poké Ball is broken. In the manga, if a Poké Ball is broken before a Pokémon is sent out, then that particular Pokémon cannot be used until their Poké Ball has been repaired. This happened several times in the [[Pokémon Adventures]] manga, such as during {{adv|Red}}&#039;s battle against {{adv|Giovanni}}, where the opening mechanism for the Poké Balls of Red&#039;s [[Saur|Venusaur]] and [[Gyara]]dos were damaged, preventing either of them from being used in the match.&lt;br /&gt;
&lt;br /&gt;
Pokémon appear to be conscious while inside Poké Balls. Several Pokémon have shown the ability to leave and return to their Poké Balls at will, most notably among them [[Jessie&#039;s Wobbuffet]], [[Misty&#039;s Psyduck]], [[Ash&#039;s Oshawott]], [[Brock&#039;s Croagunk]], and [[Clemont&#039;s Chespin]] which tend to do so in every episode they appear in. In &#039;&#039;[[EP031|Dig Those Diglett!]]&#039;&#039;, many Pokémon belonging to [[Gary Oak]], as well as other Trainers, including Ash Ketchum, demonstrated the ability to prevent themselves from being sent from their Poké Balls, as they refused to fight against the Diglett, though this has not been demonstrated since. Pokémon have also shown to be able to hear orders given by their Trainer right before they are sent out.&lt;br /&gt;
&lt;br /&gt;
[[File:Iris Dragonite inside Poké Ball.png|thumb|left|250px|[[Iris&#039;s Dragonite]] inside a Poké Ball in the anime]]&lt;br /&gt;
Poké Balls are able to communicate with a Trainer&#039;s [[Pokédex]], as the system updates itself with information on newly-caught Pokémon, and keeps track of how many Pokémon the Trainer has with them. If a Trainer catches a new Pokémon with the full six already with them, the Pokédex will automatically send the newly-caught Pokémon in its Poké Ball to the [[Pokémon Storage System]] that the Trainer is using. As shown in &#039;&#039;[[DP002|Two Degrees of Separation]]&#039;&#039;, a Pokémon caught by a Poké Ball is &amp;quot;marked&amp;quot; by it, and thus most Poké Balls thrown at it will have no effect aside from temporarily stunning it. In the games, as well as in &#039;&#039;[[EP073|Bad to the Bone]]&#039;&#039;, however, the Trainer of the Pokémon will block a Poké Ball thrown by another, though it is possible that this is more out of courtesy to their Pokémon than to prevent capture outright. In &#039;&#039;[[EP011|Charmander – The Stray Pokémon]]&#039;&#039;, Ash was able to catch his {{AP|Charmander}} in a Poké Ball despite his previous ownership by [[Damian|another Trainer]], though it may have lost its &amp;quot;mark&amp;quot; when it abandoned its previous Trainer by refusing to return to its old Poké Ball. Earlier in the same episode, Ash failed to catch the same Charmander while it still held its loyalty, despite its weak condition.&lt;br /&gt;
&lt;br /&gt;
Other wireless capabilities of Poké Balls are shown in &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;, as when the electricity of the city is down, {{OBP|Rebecca|M07}} claims that the &amp;quot;Poké Ball Management System&amp;quot; was no longer working without power. There has been no mention of any such system since.&lt;br /&gt;
&lt;br /&gt;
Poké Balls are able to be decorated to no ill effect, with several Poké Balls that have been painted with special colors being seen in the anime. Additionally, a [[Ball Capsule]] can be used in combination with [[Seal]]s to create special effects when the Pokémon is sent out.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Poké Ball accuracy==&lt;br /&gt;
In some scenarios, a Poké Ball can miss the wild Pokémon completely (in contrast to breaking if the Poké Ball does not successfully capture the Pokémon):&lt;br /&gt;
* In the [[Generation I]] games, it was possible for a ball to miss the Pokémon when the likelihood of catching the Pokémon in question was particularly low—rather than the ball throwing animation playing and the ball wiggling zero times, a message would come up stating &amp;quot;You missed the &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;!&amp;quot;.&lt;br /&gt;
* In the Generation I games and {{game|FireRed and LeafGreen|s}}, the {{OBP|ghost|literal}}s in [[Lavender Town]]&#039;s [[Pokémon Tower]] dodge any ball thrown at them before being unmasked by the [[Silph Scope]]. The [[Marowak (ghost)|Marowak ghost]] will dodge all Poké Balls even if it is unmasked.&lt;br /&gt;
&lt;br /&gt;
In other scenarios, it is simply not possible to use Poké Balls in the first place:&lt;br /&gt;
* In the Generation I and II core series games, if both the player&#039;s party and their current [[Pokémon Storage System|Box]] are full, the player cannot throw a Poké Ball.&lt;br /&gt;
* In the [[core series]] games, in {{pkmn2|wild}} battles the player cannot throw a Poké Ball if there are multiple opponents—such as in wild [[Double Battle]]s, [[Horde Encounter]]s, or [[SOS Battle]]s—with the game claiming that it&#039;s impossible to aim.&lt;br /&gt;
** In {{g|Colosseum}} and {{g|XD: Gale of Darkness}}, it is possible to snag a [[Shadow Pokémon]] even if there are two on the opposing side of the field.&lt;br /&gt;
* From {{game|Diamond and Pearl|s}} onward, it is not possible to throw a Poké Ball if the opposing Pokémon is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable state}} of a move (such as {{m|Fly}} or {{m|Dig}}).&lt;br /&gt;
* Starting in [[Generation V]], in [[Double Battle|Double]] and [[Triple Battle]]s, it is not possible to issue a command to one Pokémon and then throw a Poké Ball as the second Pokémon&#039;s turn. However, it is still possible to throw a Poké Ball if one Pokémon is in the middle of a two-turn move.&lt;br /&gt;
* In {{2v2|Black|White|2}}, [[Ghetsis]] uses his cane to control a wild {{p|Kyurem}} and orders it to attack the {{player}}. The cane also emits signals that disrupt the use of empty Poké Balls, preventing Kyurem from being captured during the climax.&lt;br /&gt;
* In {{pkmn|Sun and Moon|Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}, the player is forbidden from throwing Poké Balls at wild Pokémon in a [[Island challenge|trial]] site until the trial has been cleared.&lt;br /&gt;
* In Sun, Moon, Ultra Sun, and Ultra Moon, a signal that prevents the use of empty Poké Balls is broadcast throughout [[Aether Paradise]] to protect the Pokémon living there. This prevents the player from capturing the wild {{p|Nihilego}} that attacks them on their first visit to the facility.&lt;br /&gt;
* In Ultra Sun and Ultra Moon, the player cannot use a Poké Ball on a {{p|Necrozma}} that has [[List of Pokémon with form differences#Necrozma|fused]] with a {{p|Solgaleo}} or {{p|Lunala}}.&lt;br /&gt;
&lt;br /&gt;
===Capture chances===&lt;br /&gt;
{{main|Catch rate}}&lt;br /&gt;
&lt;br /&gt;
==Types of Poké Balls==&lt;br /&gt;
[[File:PBR Battle Start.jpg|thumb|right|A Double Battle beginning in [[Pokémon Battle Revolution]]]]&lt;br /&gt;
In the Pokémon games so far, there have been 27 different varieties of Poké Balls, all differing from each other in some effect, whether it be an increased ability to catch a Pokémon from the wild or an effect which occurs only after the Pokémon has been caught. From Generation III onward, each variety of the Poké Ball has a unique animation when they open to draw in a Pokémon and when a Pokémon is sent out, and the type of Poké Ball used to catch the Pokémon is preserved on its status screen.&lt;br /&gt;
&lt;br /&gt;
Prior to Generation VI, all hatched Pokémon are in a standard Poké Ball. In [[Generation VI]], a [[Pokémon breeding|bred]] Pokémon will be in the same Poké Ball as its mother, unless its mother was in a Cherish Ball or Master Ball in which case the Pokémon will be in a Poké Ball; Pokémon bred from a male or genderless Pokémon and {{p|Ditto}} will hatch in a standard Poké Ball. In [[Generation VII]], Pokémon bred from a male and a Ditto will inherit the father&#039;s ball as well and if two Pokémon of the same species in different balls are bred, the resulting offspring will be in either the mothers or father&#039;s ball.&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation I===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Red and Green|s}}, and have appeared and been available in all games since then, with the exception of the Safari Ball, which is only available in Generations I, III, and IV. They were developed by [[Silph Co.]], with the development of the [[Master Ball]] factoring into the plot of the Generation I games and their remakes heavily.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Poké Ball&lt;br /&gt;
|jp=モンスターボール&lt;br /&gt;
|jpt=Monster Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy={{tt|200|10000 at Black City; 150 at Goldenrod Sale}}&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|effect2=Exchange twenty with a man in [[Anville Town]] for a [[Full Restore]].{{dotw|Saturday}}{{dotw|Sunday}}{{sup/5|BW}}&amp;lt;br/&amp;gt; Once per day, exchange one with a Roughneck in [[Virbank Complex]] for a [[#Great Ball|Great Ball]]{{sup/5|B2W2}}&amp;lt;br/&amp;gt; Once per day, exchange one with a man in [[Ambrette Town]] for a [[#Dive Ball|Dive Ball]]{{sup/6|XY}}&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descstad=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; thrown at wild Pokémon to catch them.&lt;br /&gt;
|descgsc=An item for catching &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descrse=A tool for catching wild &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descfrlg=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; thrown to catch a wild &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;. It is designed in a capsule style.&lt;br /&gt;
|desccoloxd=A tool for catching wild &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descdppthgss=A device for catching wild Pokémon. It is thrown like a ball at the target. It is designed as a capsule system.&lt;br /&gt;
|descbwb2w2=A device for catching wild Pokémon. It is thrown like a ball at the target. It is designed as a capsule system.&lt;br /&gt;
|descxyoras=A device for catching wild Pokémon. It&#039;s thrown like a ball at a Pokémon, comfortably encapsulating its target.&lt;br /&gt;
|descsm=A device for catching wild Pokémon. It&#039;s thrown like a ball at a Pokémon, comfortably encapsulating its target.&lt;br /&gt;
|descusum=A device for catching wild Pokémon. It&#039;s thrown like a ball at a Pokémon, comfortably encapsulating its target.&lt;br /&gt;
|locrby={{ci|Viridian}}, {{ci|Pewter}}, {{ci|Cerulean}} and {{ci|Vermilion}} [[Poké Mart]]s&lt;br /&gt;
|locgsc={{ci|Cherrygrove}}{{tt|*|After tutorial}}, {{ci|Violet}}, {{to|Azalea}}, [[Goldenrod Department Store|Goldenrod]], {{ci|Ecruteak}}, {{to|Mahogany}}{{tt|*|Before defeating Team Rocket}}, {{ci|Viridian}} and [[Celadon Department Store|Celadon]] [[Poké Mart]]s&lt;br /&gt;
|locrse={{to|Oldale}}{{tt|*|After getting Pokédex}}, {{ci|Petalburg}}, {{ci|Rustboro}}, {{ci|Slateport}}, {{ci|Mauville}}, [[Lilycove Department Store|Lilycove]] [[Poké Mart]]s&lt;br /&gt;
|locfrlg={{ci|Viridian}}, {{ci|Pewter}}, {{ci|Cerulean}} and {{ci|Vermilion}} [[Poké Mart]]s&lt;br /&gt;
|loccolo=[[Outskirt Stand]]&lt;br /&gt;
|locxd=[[Gateon Port|Gateon]], [[Agate Village|Agate]], {{to|Pyrite}} and {{ci|Phenac}} [[Poké Mart]]s, [[Pokémon HQ Lab]], [[Cipher Lab]], [[Outskirt Stand]]&lt;br /&gt;
|locdppt=All [[Poké Mart]]s&lt;br /&gt;
|lochgss=All [[Poké Mart]]s (after learning how to catch Pokémon)&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Town Outskirts}} &#039;&#039;(0+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=All [[Poké Mart]]s, [[Black City]] shop{{sup/5|B}}&lt;br /&gt;
|locb2w2=All [[Poké Mart]]s, [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}, {{DL|Join Avenue|Souvenirs|souvenir}})&lt;br /&gt;
|locxy=All [[Poké Mart]]s, [[Poké Ball Factory]], [[Couriway Town]], {{rt|18|Kalos}}, [[Santalune Forest]], {{rt|2|Kalos}}, [[PokéMileage Club]] (Mine Cart Adventure)&lt;br /&gt;
|locoras=All [[Poké Mart]]s, [[PokéMileage Club]] (Mine Cart Adventure)&lt;br /&gt;
|locsm=All [[Poké Mart]]s&lt;br /&gt;
|tcg=Poké Ball (Jungle 64)&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Great Ball&lt;br /&gt;
|jp=スーパーボール&lt;br /&gt;
|jpt=Super Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy={{tt|600|500 at Goldenrod sale}}&lt;br /&gt;
|sell=300&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|catchrate=1.5×&lt;br /&gt;
|descstad=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; for catching wild Pokémon. More effective than a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descgsc=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; with a decent success rate.&lt;br /&gt;
|descrse=A good &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; with a higher catch rate than a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descfrlg=A good, quality &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that offers a higher &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; catch rate than a standard &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|desccoloxd=A good &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; with a higher catch rate than a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descdppthgss=A good, high-performance Ball that provides a higher Pokémon catch rate than a standard Poké Ball.&lt;br /&gt;
|descbwb2w2=A good, high-performance Ball that provides a higher Pokémon catch rate than a standard Poké Ball.&lt;br /&gt;
|descxyoras=A good, high-performance Poké Ball that provides a higher Pokémon catch rate than a standard Poké Ball can.&lt;br /&gt;
|descsm=A good, high-performance Poké Ball that provides a higher Pokémon catch rate than a standard Poké Ball.&lt;br /&gt;
|descusum=A good, high-performance Poké Ball that provides a higher Pokémon catch rate than a standard Poké Ball.&lt;br /&gt;
|locrby={{to|Lavender}}, [[Celadon Department Store|Celadon]], {{ci|Saffron}}, {{ci|Fuchsia}}, [[Cinnabar Island]] and [[Indigo Plateau]] [[Poké Mart]]s&lt;br /&gt;
|locgsc=[[Goldenrod Department Store|Goldenrod]], {{ci|Ecruteak}}, {{ci|Olivine}}, {{to|Mahogany}}, {{ci|Blackthorn}}, [[Indigo Plateau]], {{ci|Pewter}}, {{ci|Cerulean}}, {{to|Lavender}}, {{ci|Saffron}}, [[Celadon Department Store|Celadon]] and {{ci|Fuchsia}}&lt;br /&gt;
|locrse={{ci|Petalburg}}{{tt|*|After acquiring 4 Badges}}, {{ci|Slateport}}, {{ci|Mauville}}, {{to|Verdanturf}}, {{to|Fallarbor}}, {{to|Lavaridge}}, {{ci|Fortree}}, {{ci|Lilycove}} [[Poké Mart]]s, {{a|Pickup}}{{sup/3|E}}&lt;br /&gt;
|locfrlg={{to|Lavender}}, [[Celadon Department Store|Celadon]], {{ci|Saffron}}, {{ci|Fuchsia}}, [[Cinnabar Island]], [[Indigo Plateau]], {{OBP|Four Island|town}}, {{OBP|Six Island|town}} and {{OBP|Seven Island|town}} [[Poké Mart]]s, {{OBP|Two Island|town}}{{tt|*|before completing Ruby and Sapphire mission}} stall&lt;br /&gt;
|loccolo=[[Outskirt Stand]], [[Pyrite Bldg]]&lt;br /&gt;
|locxd=[[Agate Village|Agate]], {{to|Pyrite}} and {{ci|Phenac}} [[Poké Mart]]s, [[Cipher Lab]], [[Outskirt Stand]], {{a|Pickup}}&lt;br /&gt;
|locdppt=All [[Poké Mart]]s after earning 3 [[Badge]]s, {{a|Pickup}}&lt;br /&gt;
|lochgss=All [[Poké Mart]]s after earning 3 [[Badge]]s, [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}, {{DL|Join Avenue|Souvenirs|souvenir}}), {{a|Pickup}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Town Outskirts}} &#039;&#039;(750+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=All [[Poké Mart]]s after earning 1 [[Badge]], {{a|Pickup}}&lt;br /&gt;
|locb2w2=All [[Poké Mart]]s after earning 1 [[Badge]], {{a|Pickup}}&lt;br /&gt;
|locxy=All [[Poké Mart]]s after earning 1 [[Badge]], [[Santalune City]], {{rt|5|Kalos}}, {{rt|4|Kalos}}, [[PokéMileage Club]] (Mine Cart Adventure), {{a|Pickup}}&lt;br /&gt;
|locoras=All [[Poké Mart]]s after earning 1 [[Badge]], [[PokéMileage Club]] (Mine Cart Adventure), {{a|Pickup}}&lt;br /&gt;
|locsm=All [[Poké Mart]]s after completing 1 trial, {{a|Pickup}}&lt;br /&gt;
|tcg=Great Ball (EX FireRed &amp;amp; LeafGreen 92)&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Ultra Ball&lt;br /&gt;
|jp=ハイパーボール&lt;br /&gt;
|jpt=Hyper Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=400&lt;br /&gt;
|sellnotes=Sells for 600 prior to Gen VII&lt;br /&gt;
|buy={{tt|800|1200 prior to Gen VII; 1000 at Goldenrod sale}}&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|catchrate=2×&lt;br /&gt;
|descstad=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; for catching wild Pokémon. More effective than a &amp;lt;sc&amp;gt;Great Ball&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descgsc=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; with a high rate of success.&lt;br /&gt;
|descrse=A better &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; with a higher catch rate than a &amp;lt;sc&amp;gt;Great Ball&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descfrlg=A very high-grade &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that offers a higher &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; catch rate than a &amp;lt;sc&amp;gt;Great Ball&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|desccoloxd=A better &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; with a higher catch rate than a &amp;lt;sc&amp;gt;Great Ball&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descdppthgss=An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball.&lt;br /&gt;
|descbwb2w2=An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball.&lt;br /&gt;
|descxyoras=An ultra-high performance Poké Ball that provides a higher success rate for catching Pokémon than a Great Ball.&lt;br /&gt;
|descsm=An ultra-high-performance Poké Ball that provides a higher success rate for catching Pokémon than a Great Ball.&lt;br /&gt;
|descusum=An ultra-high-performance Poké Ball that provides a higher success rate for catching Pokémon than a Great Ball.&lt;br /&gt;
|locrby={{ci|Fuchsia}}, [[Cinnabar Island]] and [[Indigo Plateau]] [[Poké Mart]]s&lt;br /&gt;
|locgsc=[[Goldenrod Department Store|Goldenrod]] sale{{sup/2|C}}, {{ci|Blackthorn}}, [[Indigo Plateau]], {{ci|Cerulean}}, {{ci|Vermilion}}, {{ci|Saffron}}, [[Celadon Department Store|Celadon]] and {{ci|Fuchsia}} [[Poké Mart]]s&lt;br /&gt;
|locrse={{ci|Fortree}}, [[Lilycove Department Store|Lilycove]], {{ci|Mossdeep}}, {{ci|Sootopolis}}, {{ci|Ever Grande}} [[Poké Mart]]s, {{a|Pickup}}&lt;br /&gt;
|locfrlg={{ci|Fuchsia}}, [[Cinnabar Island]], [[Indigo Plateau]], {{OBP|Three Island|town}}, {{OBP|Four Island|town}}, {{OBP|Six Island|town}} and {{OBP|Seven Island|town}} [[Poké Mart]]s, {{to|Two Island}}{{tt|*|After saving Lostelle}} stall&lt;br /&gt;
|loccolo=[[Outskirt Stand]], [[Pyrite Cave]], [[The Under Subway]], [[Snagem Hideout]], {{a|Pickup}}&lt;br /&gt;
|locxd=[[Gateon Port|Gateon]]{{tt|*|After clearing Cipher Key Lair}} and {{ci|Phenac}} [[Poké Mart]]s, [[Realgam Tower]], [[Outskirt Stand]], [[Snagem Hideout]], [[Cipher Key Lair]], [[Citadark Isle]], {{a|Pickup}}&lt;br /&gt;
|locdppt=All [[Poké Mart]]s after earning 5 [[Badge]]s, [[Jubilife TV]] [[Pokémon Lottery Corner]] (1 digit){{sup/4|Pt}}, {{a|Pickup}}&lt;br /&gt;
|lochgss=All [[Poké Mart]]s after earning 5 [[Badge]]s, [[Goldenrod Radio Tower]] [[Pokémon Lottery Corner]] (1 digit), {{a|Pickup}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Town Outskirts}} &#039;&#039;(2000+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=All [[Poké Mart]]s after earning 5 [[Badge]]s, {{a|Pickup}}&lt;br /&gt;
|locb2w2=All [[Poké Mart]]s after earning 5 [[Badge]]s, [[Join Avenue]] ({{DL|Join Avenue|Raffle Shop}}, {{DL|Join Avenue|Antique Shop}}, {{DL|Join Avenue|Souvenirs|souvenir}}), {{a|Pickup}}&lt;br /&gt;
|locxy=All [[Poké Mart]]s after earning 3 [[Badge]]s, {{kal|Victory Road}}, [[Laverre City]], {{rt|6|Kalos}}, {{rt|8|Kalos}}. [[Camphrier Town]], [[Lumiose City#Sycamore Pokémon Lab|Sycamore Pokémon Lab]] (from [[Poké Radar#Poké Radar Researcher|Poké Radar Researcher]] for a chain length of a requested Pokémon; daily), [[PokéMileage Club]] (Mine Cart Adventure), {{a|Pickup}}&lt;br /&gt;
|locoras=All [[Poké Mart]]s after earning 3 [[Badge]]s, [[PokéMileage Club]] (Mine Cart Adventure), {{rt|103|Hoenn}} (rematch with {{tc|Youngster}} Calvin),  {{rt|104|Hoenn}} (rematch with {{tc|Lass}} Haley), {{rt|117|Hoenn}} (rematch with {{tc|Teammates}} Anna &amp;amp; Meg), [[Jagged Pass]] (rematch with {{tc|Picnicker}} Diana), [[Secret Base]] (&amp;quot;Pick something up&amp;quot; with {{DL|Secret Base|Secret Pal}}), {{a|Pickup}}&lt;br /&gt;
|locsm=All [[Poké Mart]]s after completing 4 trials, [[Festival Plaza]] ([[Festival Plaza#Lottery shops|Lottery shop]]), {{a|Pickup}}&lt;br /&gt;
|tcg=Ultra Ball (Dark Explorers 102)&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Master Ball&lt;br /&gt;
|jp=マスターボール&lt;br /&gt;
|jpt=Master Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sellnotes=Can be sold for 0 in Generation I only&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]] without fail.&lt;br /&gt;
|catchrate=255×&lt;br /&gt;
|descstad=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that captures any wild Pokémon without fail.&lt;br /&gt;
|descgsc=The best &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt;. It never misses.&lt;br /&gt;
|descrse=The best &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that catches a &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; without fail.&lt;br /&gt;
|descfrlg=The best &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; with the ultimate performance. It will catch any wild &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; without fail.&lt;br /&gt;
|desccoloxd=The best &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that catches a &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; without fail.&lt;br /&gt;
|descdppthgss=The best Ball with the ultimate level of performance. It will catch any wild Pokémon without fail.&lt;br /&gt;
|descbwb2w2=The best Ball with the ultimate level of performance. It will catch any wild Pokémon without fail.&lt;br /&gt;
|descxyoras=The best Poké Ball with the ultimate level of performance. With it, you will catch any wild Pokémon without fail.&lt;br /&gt;
|descsm=The best Poké Ball with the ultimate level of performance. With it, you will catch any wild Pokémon without fail.&lt;br /&gt;
|descusum=The best Poké Ball with the ultimate level of performance. With it, you will catch any wild Pokémon without fail.&lt;br /&gt;
|locrby=[[Silph Co.]]&lt;br /&gt;
|locgsc=[[New Bark Town]], [[Lucky Channel]] (all digits)&lt;br /&gt;
|locrse=[[Team Magma Hideout|Magma Hideout]]{{sup/3|R}}/[[Team Aqua Hideout|Aqua Hideout]]{{sup/3|S}}{{sup/3|E}}, [[Lilycove Department Store]] [[Pokémon Lottery Corner]] (all digits)&lt;br /&gt;
|locfrlg=[[Silph Co.]]&lt;br /&gt;
|loccolo=[[Agate Village]]&lt;br /&gt;
|locxd=[[Pokémon HQ Lab]]&lt;br /&gt;
|locdppt=[[Team Galactic HQ]], [[Jubilife TV]] [[Pokémon Lottery Corner]] (all digits)&lt;br /&gt;
|lochgss=[[New Bark Town]], [[Goldenrod Radio Tower]] [[Pokémon Lottery Corner]] (all digits)&lt;br /&gt;
|locbw=[[Opelucid City]] (from [[Professor Juniper]] after obtaining all eight [[Badge]]s), [[Castelia City]]  (from a man in the [[Pokémon Center]] after trading with 50 people)&lt;br /&gt;
|locb2w2=[[Mistralton City]] (from [[Professor Juniper]]), [[Plasma Frigate]] (at [[P2 Laboratory]], from [[Colress]] after first rematch), [[Join Avenue]] ({{DL|Join Avenue|Raffle Shop}})&lt;br /&gt;
|locxy=[[Poké Ball Factory]] , {{DL|Lumiose City|Loto-ID Center}} (all digits), [[PokéMileage Club]] (Mine Cart Adventure)&lt;br /&gt;
|locoras=[[Team Magma Hideout]]{{sup/6|OR}}/[[Team Aqua Hideout]]{{sup/6|AS}}, [[Lilycove Department Store]] [[Pokémon Lottery Corner]] (all digits), [[PokéMileage Club]] (Mine Cart Adventure), [[Secret Base]] (&amp;quot;Pick something up&amp;quot; with {{DL|Secret Base|Secret Pal}})&lt;br /&gt;
|locsm=[[Aether Paradise]] (from [[Gladion]] after defeating [[Lusamine]]), [[Festival Plaza]] ([[Festival Plaza#Lottery shops|Lottery shop: Big Dreams]])&lt;br /&gt;
|main=Master Ball&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Safari Ball&lt;br /&gt;
|jp=サファリボール&lt;br /&gt;
|jpt=Safari Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Items&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]] in the [[Safari Zone]].&lt;br /&gt;
|catchrate=1.5×&lt;br /&gt;
|descstad=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; used in the &amp;lt;sc&amp;gt;Safari Zone&amp;lt;/sc&amp;gt; for catching wild Pokémon.&lt;br /&gt;
|descrse=A special &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that is used only in the &amp;lt;sc&amp;gt;Safari Zone&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descfrlg=A special &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that is used only in the &amp;lt;sc&amp;gt;Safari Zone&amp;lt;/sc&amp;gt;. It is finished with a camouflage pattern.&lt;br /&gt;
|desccoloxd=A special &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that is used only in the &amp;lt;sc&amp;gt;Safari Zone&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descdppthgss=A special Poké Ball that is used only in the Great Marsh. It is decorated in a camouflage pattern.&lt;br /&gt;
|descbwb2w2=A special Poké Ball that is used only in the Great Marsh. It is decorated in a camouflage pattern.&lt;br /&gt;
|descxyoras=A special Poké Ball that is used only in the Great Marsh. It is recognizable by the camouflage pattern decorating it.&lt;br /&gt;
|descsm=A special Poké Ball that is used only in the Great Marsh. It is recognizable by the camouflage pattern decorating it.&lt;br /&gt;
|locrby={{safari|Kanto}}&lt;br /&gt;
|locrse={{safari|Hoenn}}&lt;br /&gt;
|locfrlg={{safari|Kanto}}&lt;br /&gt;
|locdppt=[[Great Marsh]]&lt;br /&gt;
|lochgss={{safari|Johto}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation II===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Gold and Silver|s}}. These Poké Balls were not available in [[Generation III]] or in {{game2|Diamond|Pearl|Platinum}}, but made their return in {{game|HeartGold and SoulSilver|s}}. Seven of them are made from [[Apricorn]]s by [[Kurt]], while the last, which is not made from Apricorns, is seen by some to be a counterpart to the Safari Ball, since is only used in the [[Bug-Catching Contest]] in [[National Park]]. All eight of these Poké Balls have the same animation as a normal Poké Ball when sending out or recalling a Pokémon, rather than the variety of colors and special effects the Poké Ball variants released in other generations have.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon in one of these Balls is used in a link battle in Generation IV, it will appear as an ordinary Poké Ball, regardless of if the link is made with a Johto or Sinnoh-based game. Using a Pokémon in one of these Balls in one of the {{gdis|Battle Frontier|IV}} facilities will show it as it should appear during the battle, but as an ordinary Poké Ball if the battle is saved to the [[Vs. Recorder]] and played back. Trading a Pokémon in one of these Poké Ball variations into {{3v2|Diamond|Pearl|Platinum}} or registering it in [[Pokémon Battle Revolution]] will cause it to display as a normal Poké Ball, though if the Pokémon is traded back into a Johto-based game or transferred forward into Generation V, it will regain its variant Ball.&lt;br /&gt;
&lt;br /&gt;
In Generation IV, none of these Poké Balls can be held due to not existing in Pokémon Diamond, Pearl, and Platinum.&lt;br /&gt;
&lt;br /&gt;
In Pokémon data, information for these Poké Balls on the status screen and in battle is stored in a separate location from the variants introduced in other generations, so that the Pokémon can be traded back to Diamond, Pearl, and Platinum from HeartGold and SoulSilver and display an ordinary Poké Ball there (the data space for these balls being ignored in the earlier games).&lt;br /&gt;
&lt;br /&gt;
In Generation VII, one of each ball (barring the Sport Ball) can be obtained, either on [[Mount Hokulani]] or from [[Samson Oak]], but they cannot be sold. In addition, in [[Pokémon Ultra Sun and Ultra Moon]] only, one of each ball can be obtained from a [[Game Freak]] employee in [[Heahea City]] if the player shows him a Pokémon from a [[Virtual Console]] version of a Generation II game.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Level Ball&lt;br /&gt;
|jp=レベルボール&lt;br /&gt;
|jpt=Level Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=150&lt;br /&gt;
|sellnotes=Cannot be sold in Generation VII&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon of levels lower than the Pokémon currently in battle.&lt;br /&gt;
|effect2=Cannot be [[held item|held]].{{sup/4|HGSS}}{{sup/5|BW}}&lt;br /&gt;
|catchrate=1× if the player&#039;s Pokémon is the same level as or a lower level than the wild Pokémon&amp;lt;br&amp;gt;2× if the player&#039;s Pokémon is at a higher level than the wild Pokémon but less than double it&amp;lt;br&amp;gt;4× if the player&#039;s Pokémon is more than double but less than four times the level of the wild Pokémon&amp;lt;br&amp;gt;8× if the player&#039;s Pokémon is of a level four times or more than that of the wild Pokémon&lt;br /&gt;
|descgsc=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; for lower-level &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|deschgss=A Poké Ball for catching Pokémon that are a lower level than your own.&lt;br /&gt;
|descbwb2w2=A Poké Ball for catching Pokémon that are a lower level than your own.&lt;br /&gt;
|descxyoras=A Poké Ball that makes it easier to catch Pokémon that are at a lower level than your own Pokémon.&lt;br /&gt;
|descsm=A Poké Ball that makes it easier to catch Pokémon that are at a lower level than your own Pokémon.&lt;br /&gt;
|descusum=A Poké Ball that makes it easier to catch Pokémon that are at a lower level than your own Pokémon.&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Red Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Red Apricorn]])&lt;br /&gt;
|locsm=[[Mount Hokulani]]&lt;br /&gt;
|locusum=[[Mount Hokulani]], [[Heahea City]]&lt;br /&gt;
|tcg=Level Ball (Next Destinies 89)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Lure Ball&lt;br /&gt;
|jp=ルアーボール&lt;br /&gt;
|jpt=Lure Ball&lt;br /&gt;
|sprite2=Lure Ball IV&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=150&lt;br /&gt;
|sellnotes=Cannot be sold in Generation VII&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better while [[fishing]].&lt;br /&gt;
|effect2=Cannot be [[held item|held]].{{sup/4|HGSS}}{{sup/5|BW}}&lt;br /&gt;
|catchrate=3×{{sup/2|GSC}}{{sup/4|HGSS}}/5×{{sup/7|SM}} if used on a Pokémon encountered while [[fishing]]&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; for &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; hooked by a rod.&lt;br /&gt;
|deschgss=A Poké Ball for catching Pokémon hooked by a Rod when fishing.&lt;br /&gt;
|descbwb2w2=A Poké Ball for catching Pokémon hooked by a Rod when fishing.&lt;br /&gt;
|descxyoras=A Poké Ball that is good for catching Pokémon that you reel in with a Rod while out fishing.&lt;br /&gt;
|descsm=A Poké Ball that is good for catching Pokémon that you reel in with a Rod while out fishing.&lt;br /&gt;
|descusum=A Poké Ball that is good for catching Pokémon that you reel in with a rod while out fishing.&lt;br /&gt;
|locgsc=[[Azalea Town]] (from [[Kurt]] after saving [[Slowpoke Well]]), [[Azalea Town]] ([[Blue Apricorn|Blu Apricorn]])&lt;br /&gt;
|lochgss={{rt|32|Johto}} [[Pokémon Center]] (×2), [[Azalea Town]] ([[Blue Apricorn|Blu Apricorn]])&lt;br /&gt;
|locsm=[[Blush Mountain|Geothermal Power Plant]] (from [[Samson Oak]])&lt;br /&gt;
|locusum=[[Blush Mountain|Geothermal Power Plant]] (from [[Samson Oak]]), [[Heahea City]]&lt;br /&gt;
|tcg=Lure Ball (Skyridge 128)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Moon Ball&lt;br /&gt;
|jp=ムーンボール&lt;br /&gt;
|jpt=Moon Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=150&lt;br /&gt;
|sellnotes=Cannot be sold in Generation VII&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon that evolve with a [[Moon Stone]].&lt;br /&gt;
|effect2=Cannot be [[held item|held]].{{sup/4|HGSS}}{{sup/5|BW}}&lt;br /&gt;
|catchrate=4× if used on a Pokémon belonging to the {{p|Nidoran♂}}, {{p|Nidoran♀}}, {{p|Clefairy}}, {{p|Jigglypuff}}, {{p|Skitty}} or {{p|Munna}} families; otherwise 1×{{sup/4|HGSS}}{{sup/7|SM}}&amp;lt;br&amp;gt;Always 1× due to a [[List of glitches in Generation II#Catch rate|glitch]]{{sup/2|GSC}}&lt;br /&gt;
|descgsc=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; for &amp;lt;sc&amp;gt;Moon Stone&amp;lt;/sc&amp;gt; evolvers.&lt;br /&gt;
|deschgss=A Poké Ball for catching Pokémon that evolve using the Moon Stone.&lt;br /&gt;
|descbwb2w2=A Poké Ball for catching Pokémon that evolve using the Moon Stone.&lt;br /&gt;
|descxyoras=A Poké Ball that will make it easier to catch Pokémon that can evolve using a Moon Stone.&lt;br /&gt;
|descsm=A Poké Ball that will make it easier to catch Pokémon that can evolve using a Moon Stone.&lt;br /&gt;
|descusum=A Poké Ball that will make it easier to catch Pokémon that can evolve using a Moon Stone.&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Yellow Apricorn|Ylw Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Yellow Apricorn|Ylw Apricorn]])&lt;br /&gt;
|locsm=[[Mount Hokulani]] (from [[Samson Oak]])&lt;br /&gt;
|locusum=[[Mount Hokulani]] (from [[Samson Oak]]), [[Heahea City]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Friend Ball&lt;br /&gt;
|jp=フレンドボール&lt;br /&gt;
|jpt=Friend Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=150&lt;br /&gt;
|sellnotes=Cannot be sold in Generation VII&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|effect2=Sets caught Pokémon&#039;s [[friendship]] to 200.&amp;lt;br&amp;gt;Cannot be [[held item|held]].{{sup/4|HGSS}}{{sup/5|BW}}&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descgsc=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that makes &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; friendly.&lt;br /&gt;
|deschgss=A Poké Ball that makes caught Pokémon more friendly.&lt;br /&gt;
|descbwb2w2=A Poké Ball that makes caught Pokémon more friendly.&lt;br /&gt;
|descxyoras=A strange Poké Ball that will make the wild Pokémon caught with it more friendly toward you immediately.&lt;br /&gt;
|descsm=A strange Poké Ball that will make the wild Pokémon caught with it more friendly toward you immediately.&lt;br /&gt;
|descusum=A strange Poké Ball that will make the wild Pokémon caught with it more friendly toward you immediately.&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Green Apricorn|Grn Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Green Apricorn|Grn Apricorn]])&lt;br /&gt;
|locsm=[[Malie City]] (from [[Samson Oak]])&lt;br /&gt;
|locusum=[[Malie City]] (from [[Samson Oak]]), [[Heahea City]]&lt;br /&gt;
|tcg=Friend Ball (Skyridge 126)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Love Ball&lt;br /&gt;
|jp=ラブラブボール&lt;br /&gt;
|jpt=Love-Love Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=150&lt;br /&gt;
|sellnotes=Cannot be sold in Generation VII&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon of the opposite [[gender]], but same species as the player&#039;s Pokémon.&lt;br /&gt;
|effect2=Cannot be [[held item|held]].{{sup/4|HGSS}}{{sup/5|BW}}&lt;br /&gt;
|catchrate=8× if used on a Pokémon of the same species and gender as the player&#039;s Pokémon{{sup/2|GSC}}&amp;lt;br&amp;gt;8× if used on a Pokémon of the same species but opposite gender of the player&#039;s Pokémon{{sup/4|HGSS}}{{sup/7|SM}}&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=For catching the opposite gender.&lt;br /&gt;
|deschgss=Poké Ball for catching Pokémon that are the opposite gender of your Pokémon.&lt;br /&gt;
|descbwb2w2=Poké Ball for catching Pokémon that are the opposite gender of your Pokémon.&lt;br /&gt;
|descxyoras=A Poké Ball that works best when catching a Pokémon that is of the opposite gender of your Pokémon.&lt;br /&gt;
|descsm=A Poké Ball that works best when catching a Pokémon that is of the opposite gender of your Pokémon.&lt;br /&gt;
|descusum=A Poké Ball that works best when catching a Pokémon that is of the opposite gender of your Pokémon.&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Pink Apricorn|Pnk Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Pink Apricorn|Pnk Apricorn]])&lt;br /&gt;
|locsm=[[Malie City]] (from [[Samson Oak]])&lt;br /&gt;
|locusum=[[Malie City]] (from [[Samson Oak]]), [[Heahea City]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Heavy Ball&lt;br /&gt;
|jp=ヘビーボール&lt;br /&gt;
|jpt=Heavy Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=150&lt;br /&gt;
|sellnotes=Cannot be sold in Generation VII&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on [[List of Pokémon by weight|heavier Pokémon]].&lt;br /&gt;
|effect2=Cannot be [[held item|held]].{{sup/4|HGSS}}{{sup/5|BW}}&lt;br /&gt;
|catchrate=-20 if used on Pokémon weighing at most {{tt|225.5&amp;amp;nbsp;lbs.|102.3&amp;amp;nbsp;kg}}{{sup/2|GSC}}{{tt|*|Catch rate is set to 1 if it becomes negative}}/{{tt|451.3&amp;amp;nbsp;lbs.|204.7&amp;amp;nbsp;kg}}{{sup/4|HGSS}}{{tt|*|Catch rate is set to 1 if it becomes negative}}/{{tt|220.2&amp;amp;nbsp;lbs.|99.9&amp;amp;nbsp;kg}}{{sup/7|SM}}{{tt|*|Catch rate is set to 0 if it becomes negative, making the catch impossible}}{{sup/7|USUM}}{{tt|*|Catch rate is set to 1 if it becomes negative}}&amp;lt;br&amp;gt;No modifier if used on Pokémon weighing between {{tt|225.8&amp;amp;nbsp;lbs.|102.4&amp;amp;nbsp;kg}}{{sup/2|GSC}}/{{tt|220.5&amp;amp;nbsp;lbs.|100.0&amp;amp;nbsp;kg}}{{sup/7|SM}} and {{tt|451.3&amp;amp;nbsp;lbs.|204.7&amp;amp;nbsp;kg}}{{sup/2|GSC}}/{{tt|440.7&amp;amp;nbsp;lbs.|199.9&amp;amp;nbsp;kg}}{{sup/7|SM}}&amp;lt;br&amp;gt;+20 if used on Pokémon weighing between {{tt|451.5&amp;amp;nbsp;lbs.|204.8&amp;amp;nbsp;kg}}{{sup/2|GSC}}{{sup/4|HGSS}}/{{tt|440.9&amp;amp;nbsp;lbs.|200.0&amp;amp;nbsp;kg}}{{sup/7|SM}} and {{tt|677.0&amp;amp;nbsp;lbs.|307.1&amp;amp;nbsp;kg}}{{sup/2|GSC}}{{sup/4|HGSS}}/{{tt|661.2&amp;amp;nbsp;lbs.|299.9&amp;amp;nbsp;kg}}{{sup/7|SM}}&amp;lt;br&amp;gt;+30 if used on Pokémon weighing at least {{tt|661.4&amp;amp;nbsp;lbs.|300.0&amp;amp;nbsp;kg}}{{sup/7|SM}}&amp;lt;br&amp;gt;+30 if used on Pokémon weighing between {{tt|677.3&amp;amp;nbsp;lbs.|307.2&amp;amp;nbsp;kg}} and {{tt|902.8&amp;amp;nbsp;lbs.|409.5&amp;amp;nbsp;kg}}{{sup/2|GSC}}{{sup/4|HGSS}}&amp;lt;br&amp;gt;+40 if used on Pokémon weighing at least {{tt|903.0&amp;amp;nbsp;lbs.|409.6&amp;amp;nbsp;kg}}{{sup/2|GSC}}{{sup/4|HGSS}}&lt;br /&gt;
|descgsc=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; for catching heavy &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|deschgss=A Poké Ball for catching very heavy Pokémon.&lt;br /&gt;
|descbwb2w2=A Poké Ball for catching very heavy Pokémon.&lt;br /&gt;
|descxyoras=A Poké Ball that is better than usual at catching very heavy Pokémon.&lt;br /&gt;
|descsm=A Poké Ball that is better than usual at catching very heavy Pokémon.&lt;br /&gt;
|descusum=A Poké Ball that is better than usual at catching very heavy Pokémon.&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Black Apricorn|Blk Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Black Apricorn|Blk Apricorn]])&lt;br /&gt;
|locsm=[[Mount Hokulani]]&lt;br /&gt;
|locusum=[[Mount Hokulani]], [[Heahea City]]&lt;br /&gt;
|tcg=Heavy Ball (Next Destinies 88)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Fast Ball&lt;br /&gt;
|jp=スピードボール&lt;br /&gt;
|jpt=Speed Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=150&lt;br /&gt;
|sellnotes=Cannot be sold in Generation VII&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on fast Pokémon{{sup/4|HGSS}} or Pokémon able to flee from battle{{sup/2|GSC}}.&lt;br /&gt;
|effect2=Cannot be [[held item|held]].{{sup/4|HGSS}}{{sup/5|BW}}&lt;br /&gt;
|catchrate=4× if used on {{p|Magnemite}}, {{p|Grimer}}, or {{p|Tangela}}{{sup/2|GSC}}&amp;lt;br&amp;gt;4× if used on a Pokémon with a base {{stat|Speed}} {{cat|Pokémon whose base Speed stat is greater than 100|of at least 100}}{{sup/4|HGSS}}{{sup/7|SM}}&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; for catching fast &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|deschgss=A Poké Ball that makes it easier to catch fast Pokémon.&lt;br /&gt;
|descbwb2w2=A Poké Ball that makes it easier to catch Pokémon which are quick to run away.&lt;br /&gt;
|descxyoras=A Poké Ball that makes it easier to catch Pokémon that are usually very quick to run away.&lt;br /&gt;
|descsm=A Poké Ball that makes it easier to catch Pokémon that are usually very quick to run away.&lt;br /&gt;
|descusum=A Poké Ball that makes it easier to catch Pokémon that are usually very quick to run away.&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[White Apricorn|Wht Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] (from [[Kurt]] after saving [[Slowpoke Well]]), [[Azalea Town]] ([[White Apricorn|Wht Apricorn]])&lt;br /&gt;
|locsm=[[Mount Hokulani]]&lt;br /&gt;
|locusum=[[Mount Hokulani]], [[Heahea City]]&lt;br /&gt;
|tcg=Fast Ball (Skyridge 124)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Sport Ball&lt;br /&gt;
|jp=コンペボール&lt;br /&gt;
|jpt=Compé Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]] in the [[Bug-Catching Contest]].&lt;br /&gt;
|catchrate=1.5×&lt;br /&gt;
|descgsc=The Bug-Catching Contest &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|deschgss=A special Poké Ball for the Bug-Catching Contest.&lt;br /&gt;
|descbwb2w2=A special Poké Ball for the Bug-Catching Contest.&lt;br /&gt;
|descxyoras=A special Poké Ball that is used during the Bug-Catching Contest.&lt;br /&gt;
|descsm=A special Poké Ball that is used during the Bug-Catching Contest.&lt;br /&gt;
|locgsc=[[National Park]]&lt;br /&gt;
|lochgss=[[National Park]]&lt;br /&gt;
|notes=Called Park Ball (パークボール) in Generation II.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation III===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Ruby and Sapphire|s}}. While the main four Poké Balls and the Safari Ball returned to central usage, these specialty Balls were only available at certain [[Poké Mart]]s in the Hoenn region, and the Luxury Ball only available via completion of certain quests in the games. Generally, they can be seen to be counterparts to Generation II&#039;s Apricorn Balls, which were not available in the Generation III games, with the Nest Ball and Level Ball, Net Ball and Lure Ball, and Luxury Ball and Friend Ball being very similar in effect to each other.&lt;br /&gt;
&lt;br /&gt;
The Premier Ball is functionally identical to the standard Poké Ball; it is simply a premium (hence the name) given with the purchase of ten Poké Balls. Only one is given with each purchase of ten or more, so buying 20 or more Poké Balls still only yields one gift Premier Ball. To obtain multiple Premier Balls, the Poké Balls must be purchased in separate transactions of 10 at a time.&lt;br /&gt;
&lt;br /&gt;
These Ball variants continued to be available in {{game|FireRed and LeafGreen|s}}, though most must be traded in from a Hoenn-based game, with only the Timer Ball and Repeat Ball available to be bought, and even then, only in {{OBP|Two Island|town}}. The Dive Ball&#039;s effect was altered, with it now having greater chance to catch Pokémon encountered on water rather than under it, as Hoenn-based games are the only ones where wild Pokémon can be encountered while using {{m|Dive}}. In Generation IV, all but the Dive Ball are readily available to be bought, though the Dive Ball can still be obtained through use of [[Pal Park]] and other special events. The Johto-based HeartGold and SoulSilver make the Timer, Repeat, and Luxury Balls hard to find once more, though the returning Apricorn Balls help to take their place. All of these Poké Balls can be purchased in Generation V. Additionally, the Timer Ball&#039;s effectiveness now increases much more quickly as the battle goes on.&lt;br /&gt;
&lt;br /&gt;
Unlike the Poké Balls introduced in Generation I, these Poké Balls were developed by the [[Devon Corporation]].&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Premier Ball&lt;br /&gt;
|jp=プレミアボール&lt;br /&gt;
|jpt=Premier Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descrse=A rare &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; made in commemoration of some event.&lt;br /&gt;
|descfrlg=A rare &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that has been specially made to commemorate an event of some sort.&lt;br /&gt;
|desccoloxd=A rare &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; made in commemoration of some event.&lt;br /&gt;
|descdppthgss=A somewhat rare Poké Ball that has been specially made to commemorate an event of some sort.&lt;br /&gt;
|descbwb2w2=A somewhat rare Poké Ball that has been specially made to commemorate an event of some sort.&lt;br /&gt;
|descxyoras=A somewhat rare Poké Ball that was made as a commemorative item used to celebrate an event of some sort.&lt;br /&gt;
|descsm=A somewhat rare Poké Ball that was made as a commemorative item used to celebrate an event of some sort.&lt;br /&gt;
|descusum=A somewhat rare Poké Ball that was made as a commemorative item used to celebrate an event of some sort.&lt;br /&gt;
|locrse=Any [[Poké Mart]] (buy 10 or more Poké Balls at once)&lt;br /&gt;
|loccolo=[[Outskirt Stand]] (buy 10 or more Poké Balls at once)&lt;br /&gt;
|locxd=Any [[Poké Mart]] (buy 10 or more Poké Balls at once)&lt;br /&gt;
|locdppt=Any [[Poké Mart]] (buy 10 or more Poké Balls at once)&lt;br /&gt;
|lochgss=Any [[Poké Mart]] (buy 10 or more Poké Balls at once)&lt;br /&gt;
|locbw=Any [[Poké Mart]] (buy 10 or more Poké Balls at once)&lt;br /&gt;
|locb2w2=Any [[Poké Mart]] (buy 10 or more Poké Balls at once)&lt;br /&gt;
|locxy=Any [[Poké Mart]] (buy 10 or more Poké Balls at once); {{DL|Lumiose City|Poké Ball Boutique}}&lt;br /&gt;
|locoras=Any [[Poké Mart]] (buy 10 or more of any type of Ball at once)&lt;br /&gt;
|locsm=Any [[Poké Mart]] (buy 10 or more Poké Balls at once)&lt;br /&gt;
|tcg=Premier Ball (Great Encounters 101)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Repeat Ball&lt;br /&gt;
|jp=リピートボール&lt;br /&gt;
|jpt=Repeat Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon that are registered in the Pokédex as caught.&lt;br /&gt;
|catchrate=3×&amp;lt;sup&amp;gt;[[Generation III|Gen III]]-{{gen|VI}}&amp;lt;/sup&amp;gt;/3.5×{{sup/7|SM}} if used on a Pokémon that is registered in the player&#039;s Pokédex as caught&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that works better on &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; caught before.&lt;br /&gt;
|descfrlg=A somewhat different &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that works especially well on &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; caught before.&lt;br /&gt;
|desccoloxd=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that works better on &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; caught before.&lt;br /&gt;
|descdppthgss=A somewhat different Poké Ball that works especially well on Pokémon species that were previously caught.&lt;br /&gt;
|descbwb2w2=A somewhat different Poké Ball that works especially well on Pokémon species that were previously caught.&lt;br /&gt;
|descxyoras=A somewhat different Poké Ball that works especially well on Pokémon species that have been caught before.&lt;br /&gt;
|descsm=A somewhat different Poké Ball that works especially well on a Pokémon species that has been caught before.&lt;br /&gt;
|descusum=A somewhat different Poké Ball that works especially well on a Pokémon species that has been caught before.&lt;br /&gt;
|locrse=[[Rustboro City]] [[Poké Mart]]{{tt|*|after receiving Repeat Ball from Devon Corp Employee on Route 116}}&lt;br /&gt;
|locfrlg={{OBP|Two Island|town}} vendor{{tt|*|after completing Ruby and Sapphire mission}}&lt;br /&gt;
|locdppt=[[Canalave City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|Tu}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Sinnoh Field}} &#039;&#039;(3000+ Steps)&#039;&#039;&lt;br /&gt;
|locbw={{un|Pokémon League}} [[Poké Mart]]&lt;br /&gt;
|locb2w2={{OBP|Victory Road|Black 2 and White 2}} [[Poké Mart]], [[Accumula Town]] [[Poké Mart]]&lt;br /&gt;
|locxy=[[Coumarine City]] [[Poké Mart]] and the {{DL|Lumiose City|Poké Ball Boutique}}, {{rt|21|Kalos}}, {{rt|20|Kalos}}, [[Anistar City]], [[PokéMileage Club]] (Mine Cart Adventure)&lt;br /&gt;
|locoras=[[Rustboro City]] [[Poké Mart]]{{tt|*|After speaking to scientist on Route 116}}, [[PokéMileage Club]] (Mine Cart Adventure), {{rt|110|Hoenn}} (rematch with {{tc|Collector}} Edwin)&lt;br /&gt;
|locsm=[[Poni Wilds]], [[Ula&#039;ula Meadow]], [[Festival Plaza]], [[Paniola Town]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Timer Ball&lt;br /&gt;
|jp=タイマーボール&lt;br /&gt;
|jpt=Timer Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better in battles that have lasted longer.&lt;br /&gt;
|catchrate=((number of turns passed in battle + 10) ÷ 10)×, maximum {{tt|4×|at 30 turns}}&amp;lt;sup&amp;gt;[[Generation III|Gen III]]-{{gen|IV}}&amp;lt;/sup&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
(1 + number of turns passed in battle * {{tt|1229/4096|approx. 0.3}})×, maximum {{tt|4×|at 13 turns}} &amp;lt;sup&amp;gt;[[Generation V|Gen V]]-{{gen|VII}}&lt;br /&gt;
|descrs=More effective as more turns are taken in battle.&lt;br /&gt;
|desce=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that gains power in battles taking many turns.&lt;br /&gt;
|descfrlg=A somewhat different &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that becomes progressively better the more turns there are in a battle.&lt;br /&gt;
|desccolo=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that works better the more turns in battle.&lt;br /&gt;
|descxd=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that gains power in battles taking many turns.&lt;br /&gt;
|descdppthgss=A somewhat different Ball that becomes progressively better the more turns there are in a battle.&lt;br /&gt;
|descbwb2w2=A somewhat different Ball that becomes progressively better the more turns there are in a battle.&lt;br /&gt;
|descxyoras=A somewhat different Poké Ball that becomes progressively more effective the more turns that are taken in battle.&lt;br /&gt;
|descsm=A somewhat different Poké Ball that becomes progressively more effective the more turns that are taken in battle.&lt;br /&gt;
|descusum=A somewhat different Poké Ball that becomes progressively more effective the more turns that are taken in battle.&lt;br /&gt;
|locrse=[[Rustboro City]] [[Poké Mart]]{{tt|*|after receiving Repeat Ball from Devon Corp Employee on Route 116}}&lt;br /&gt;
|locfrlg={{OBP|Two Island|town}} vendor{{tt|*|after completing Ruby and Sapphire mission}}&lt;br /&gt;
|loccolo=[[Outskirt Stand]], [[The Under Subway]]&lt;br /&gt;
|locxd=[[Outskirt Stand]], [[Citadark Isle]]&lt;br /&gt;
|locdppt=[[Celestic Town]] [[Poké Mart]], [[Canalave City]] [[Poké Mart]], [[Snowpoint City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|Sa}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Sinnoh Field}} &#039;&#039;(2500+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=[[Shopping Mall Nine]], [[Opelucid City]] [[Poké Mart]], {{un|Pokémon League}} [[Poké Mart]]&lt;br /&gt;
|locb2w2=[[Opelucid City]] [[Poké Mart]], [[Shopping Mall Nine]], {{OBP|Victory Road|Black 2 and White 2}} [[Poké Mart]] and [[Icirrus City]] [[Poké Mart]]&lt;br /&gt;
|locxy=[[Coumarine City]] [[Poké Mart]], [[Snowbelle City]] [[Poké Mart]], and the {{DL|Lumiose City|Poké Ball Boutique}} and South Boulevard, {{rt|19|Kalos}}, {{rt|17|Kalos}}, [[Geosenge Town]], [[Poké Ball Factory]], [[PokéMileage Club]] (Mine Cart Adventure)&lt;br /&gt;
|locoras=[[Rustboro City]] [[Poké Mart]]{{tt|*|After speaking to scientist on Route 116}}, [[PokéMileage Club]] (Mine Cart Adventure), {{rt|119|Hoenn}} (rematch with {{tc|Pokémon Ranger}} Catherine and Pokémon Ranger Jackson)&lt;br /&gt;
|locsm=[[Blush Mountain]], [[Festival Plaza]], [[Paniola Town]], [[Royal Avenue]]&lt;br /&gt;
|tcg=Timer Ball (Sun &amp;amp; Moon 134)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Nest Ball&lt;br /&gt;
|jp=ネストボール&lt;br /&gt;
|jpt=Nest Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on lower-[[level]] Pokémon.&lt;br /&gt;
|catchrate=((40 - Pokémon&#039;s level) ÷ 10)×, minimum 1×&amp;lt;sup&amp;gt;[[Generation III|Gen III]]-{{gen|IV}}&amp;lt;/sup&amp;gt;&amp;lt;br/&amp;gt;((41 - Pokémon&#039;s level) ÷ 10)×, minimum 1×&amp;lt;sup&amp;gt;[[Generation V|Gen V]]&amp;lt;/sup&amp;gt;&amp;lt;br/&amp;gt;((41 - Pokémon&#039;s level) ÷ 10)× if Pokémon&#039;s level is between 1 and 29, 1x otherwise &amp;lt;sup&amp;gt;[[Generation VI|Gen VI]]-{{gen|VII}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|descrse=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that works better on weaker &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descfrlg=A somewhat different &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that works especially well on weaker &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|desccoloxd=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that works better on weaker &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descdppthgss=A somewhat different Poké Ball that works especially well on weaker Pokémon in the wild.&lt;br /&gt;
|descbwb2w2=A somewhat different Poké Ball that works especially well on weaker Pokémon in the wild.&lt;br /&gt;
|descxyoras=A somewhat different Poké Ball that becomes more effective the lower the level of the wild Pokémon.&lt;br /&gt;
|descsm=A somewhat different Poké Ball that becomes more effective the lower the level of the wild Pokémon.&lt;br /&gt;
|descusum=A somewhat different Poké Ball that becomes more effective the lower the level of the wild Pokémon.&lt;br /&gt;
|locrse=[[Verdanturf Town]] [[Poké Mart]]&lt;br /&gt;
|locfrlg=[[Rocket Hideout]] (hidden near Giovanni&#039;s seat), [[Rocket Warehouse]] (hidden near [[Gideon]]), [[Resort Gorgeous]], [[Water Path]] (reward for a record-breaking {{p|Heracross}})&lt;br /&gt;
|loccolo=[[Outskirt Stand]]&lt;br /&gt;
|locxd=[[Outskirt Stand]]&lt;br /&gt;
|locdppt=[[Eterna City]] [[Poké Mart]], [[Hearthome City]] [[Poké Mart]], [[Pastoria City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|Mo}}, [[Safari Zone Gate]]&lt;br /&gt;
&#039;&#039;&#039;Kanto:&#039;&#039;&#039; [[Pewter City]] [[Poké Mart]], [[Vermilion City]] [[Poké Mart]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Sinnoh Field}} &#039;&#039;(500+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=[[Castelia City]] [[Poké Mart]], [[Driftveil City]] [[Poké Mart]], [[Shopping Mall Nine]], {{un|Pokémon League}} [[Poké Mart]]&lt;br /&gt;
|locb2w2=[[Castelia City]] [[Poké Mart]], [[Driftveil City]] [[Poké Mart]], [[Lentimas Town]] [[Poké Mart]], [[Shopping Mall Nine]], {{OBP|Victory Road|Black 2 and White 2}} [[Poké Mart]] and [[Accumula Town]] [[Poké Mart]]&lt;br /&gt;
|locxy=[[Lumiose City]] (North Boulevard [[Poké Mart]]), [[Cyllage City]] [[Poké Mart]], [[Snowbelle City]] [[Poké Mart]], and the {{DL|Lumiose City|Poké Ball Boutique}}, [[Reflection Cave]], {{rt|13|Kalos}}, [[PokéMileage Club]] (Mine Cart Adventure)&lt;br /&gt;
|locoras=[[Verdanturf Town]] [[Poké Mart]], [[PokéMileage Club]] (Mine Cart Adventure), {{rt|116|Hoenn}} (rematch with {{tc|Schoolkid}} Jerry and Schoolkid Karen)&lt;br /&gt;
|locsm={{rt|1|Alola}}, {{rt|2|Alola}}, {{rt|3|Alola}}, [[Lush Jungle]], [[Royal Avenue]]&lt;br /&gt;
|tcg=Nest Ball (Sun &amp;amp; Moon 123)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Net Ball&lt;br /&gt;
|jp=ネットボール&lt;br /&gt;
|jpt=Net Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on {{t|Water}}- and {{type|Bug}} Pokémon (this does not stack if the Pokémon is both types).&lt;br /&gt;
|catchrate=3×&amp;lt;sup&amp;gt;[[Generation III|Gen III]]-{{gen|VI}}&amp;lt;/sup&amp;gt;/3.5×{{sup/7|SM}} if used on a Water-type or Bug-type Pokémon&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that works well on &amp;lt;sc&amp;gt;Water&amp;lt;/sc&amp;gt;- and &amp;lt;sc&amp;gt;Bug&amp;lt;/sc&amp;gt;-type &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descfrlg=A somewhat different &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that works especially well on &amp;lt;sc&amp;gt;Water&amp;lt;/sc&amp;gt;- and &amp;lt;sc&amp;gt;Bug&amp;lt;/sc&amp;gt;-type &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|desccoloxd=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that works well on &amp;lt;sc&amp;gt;Water&amp;lt;/sc&amp;gt;- and &amp;lt;sc&amp;gt;Bug&amp;lt;/sc&amp;gt;-type &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descdppthgss=A somewhat different Poké Ball that works especially well on Water- and Bug-type Pokémon.&lt;br /&gt;
|descbwb2w2=A somewhat different Poké Ball that works especially well on Water- and Bug-type Pokémon.&lt;br /&gt;
|descxyoras=A somewhat different Poké Ball that is more effective when attempting to catch Water- or Bug-type Pokémon.&lt;br /&gt;
|descsm=A somewhat different Poké Ball that is more effective when attempting to catch Water- or Bug-type Pokémon.&lt;br /&gt;
|descusum=A somewhat different Poké Ball that is more effective when attempting to catch Water- or Bug-type Pokémon.&lt;br /&gt;
|locrse=[[Mossdeep City]] [[Poké Mart]]&lt;br /&gt;
|locfrlg=[[Fishing Brothers#Silence Bridge Fishing Guru|Silence Bridge]] on {{rt|12|Kanto}} (reward for a record-breaking {{p|Magikarp}}), [[Outcast Island]], [[Rocket Warehouse]], [[Rocket Hideout]] (hidden near Giovanni&#039;s seat)&lt;br /&gt;
|loccolo=[[Outskirt Stand]]&lt;br /&gt;
|locxd=[[Outskirt Stand]]&lt;br /&gt;
|locdppt=[[Eterna City]] [[Poké Mart]], [[Hearthome City]] [[Poké Mart]], [[Solaceon Town]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|We}}, [[Ecruteak City]] [[Poké Mart]], [[Blackthorn City]] [[Poké Mart]], [[Frontier Access]] [[Poké Mart]]&lt;br /&gt;
&#039;&#039;&#039;Kanto:&#039;&#039;&#039; [[Viridian City]] [[Poké Mart]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Noisy Forest}} &#039;&#039;(5000+ Steps)&#039;&#039;, {{pw|Blue Lake}} &#039;&#039;(4000+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=[[Nacrene City]] [[Poké Mart]], [[Castelia City]] [[Poké Mart]], [[Driftveil City]] [[Poké Mart]], [[Shopping Mall Nine]], {{un|Pokémon League}} [[Poké Mart]]&lt;br /&gt;
|locb2w2=[[Virbank City]] [[Poké Mart]], [[Castelia City]] [[Poké Mart]], [[Driftveil City]] [[Poké Mart]], [[Shopping Mall Nine]], [[Humilau City]] [[Poké Mart]] and {{OBP|Victory Road|Black 2 and White 2}} [[Poké Mart]]&lt;br /&gt;
|locxy=[[Lumiose City]] (North Boulevard [[Poké Mart]]), [[Cyllage City]] [[Poké Mart]], [[Snowbelle City]] [[Poké Mart]], and the {{DL|Lumiose City|Poké Ball Boutique}}, {{rt|12|Kalos}}, {{rt|4|Kalos}}, {{rt|15|Kalos}}, {{rt|19|Kalos}}, [[PokéMileage Club]] (Mine Cart Adventure)&lt;br /&gt;
|locoras=[[Rustboro City]] [[Poké Mart]]{{tt|*|After speaking to scientist on Route 116}}, [[PokéMileage Club]] (Mine Cart Adventure), [[Petalburg Woods]] (rematch with {{tc|Bug Catcher}} James), {{rt|120|Hoenn}} (rematch with {{tc|Bug Maniac}} Brandon)&lt;br /&gt;
|locsm={{rt|7|Alola}}, {{rt|9|Alola}}, [[Brooklet Hill]], [[Kala&#039;e Bay]], [[Melemele Meadow]], [[Festival Plaza]], [[Paniola Town]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Dive Ball&lt;br /&gt;
|jp=ダイブボール&lt;br /&gt;
|jpt=Dive Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon encountered [[underwater]]{{sup/3|RSE}}{{sup/6|ORAS}} or while {{m|Surf}}ing or [[fishing]].{{sup/6|ORAS}} &amp;lt;sup&amp;gt;Other games&amp;lt;/sup&amp;gt;&lt;br /&gt;
|catchrate=3.5× if used while [[underwater]]{{sup/3|RSE}}{{sup/6|ORAS}}&amp;lt;br&amp;gt;3.5× if used on a water-dwelling Pokémon{{sup/6|ORAS}} &amp;lt;sup&amp;gt;Other games&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that works better on &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; on the ocean floor.&lt;br /&gt;
|descfrlg=A somewhat different &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that works especially well on &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; deep in the sea.&lt;br /&gt;
|desccoloxd=A &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that works better on &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; on the ocean floor.&lt;br /&gt;
|descdppthgss=A somewhat different Poké Ball that works especially well on Pokémon that live in the sea.&lt;br /&gt;
|descbwb2w2=A somewhat different Poké Ball that works especially well on Pokémon that live underwater.&lt;br /&gt;
|descxyoras=A somewhat different Poké Ball that works especially well when catching Pokémon that live underwater.&lt;br /&gt;
|descsm=A somewhat different Poké Ball that works especially well when catching Pokémon that live underwater.&lt;br /&gt;
|descusum=A somewhat different Poké Ball that works especially well when catching Pokémon that live underwater.&lt;br /&gt;
|locrse=[[Mossdeep City]] [[Poké Mart]]&lt;br /&gt;
|locdppt={{rt|223|Sinnoh}}, [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Beautiful Beach}} &#039;&#039;(5000+ Steps)&#039;&#039;, {{pw|Blue Lake}} &#039;&#039;(3500+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=[[Undella Town]] [[Poké Mart]], [[Village Bridge]]&lt;br /&gt;
|locb2w2=[[Undella Town]] [[Poké Mart]], [[Humilau City]] [[Poké Mart]]&lt;br /&gt;
|locxy=[[Ambrette Town]] (trade Poké Ball), {{DL|Lumiose City|Poké Ball Boutique}}, {{rt|16|Kalos}}, [[Azure Bay]], [[PokéMileage Club]] (Mine Cart Adventure)&lt;br /&gt;
|locoras=[[Fallarbor Town]] [[Poké Mart]], [[PokéMileage Club]] (Mine Cart Adventure), {{rt|125|Hoenn}} (rematch with {{tc|Sailor}} Ernest)&lt;br /&gt;
|locsm={{rt|8|Alola}}, {{rt|15|Alola}}, [[Brooklet Hill]], [[Hano Beach]], [[Kala&#039;e Bay]], [[Festival Plaza]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Luxury Ball&lt;br /&gt;
|jp=ゴージャスボール&lt;br /&gt;
|jpt=Gorgeous Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy={{tt|1000|50000 at Black City}}&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|effect2=Alters the amount by which a caught Pokémon&#039;s [[friendship]] rises.&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descrse=A cozy &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that makes &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; more friendly.&lt;br /&gt;
|descfrlg=A comfortable &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that makes a captured wild &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; quickly grow friendly.&lt;br /&gt;
|desccoloxd=A cozy &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt; that makes &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; more friendly.&lt;br /&gt;
|descdppthgss=A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly.&lt;br /&gt;
|descbwb2w2=A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly.&lt;br /&gt;
|descxyoras=A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught.&lt;br /&gt;
|descsm=A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught.&lt;br /&gt;
|descusum=A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught.&lt;br /&gt;
|locrse=[[Sea Mauville|Abandoned Ship]], {{ci|Lilycove}} [[Contest Hall]]&lt;br /&gt;
|locfrlg=[[Resort Gorgeous]]&lt;br /&gt;
|locxd=[[S.S. Libra]]&lt;br /&gt;
|locdppt={{si|Pokémon Mansion}}{{sup/4|Pt}}, [[Sunyshore City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|Su}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Resort}} &#039;&#039;(6000+ Steps)&#039;&#039;&lt;br /&gt;
|locbw={{un|Pokémon League}} [[Poké Mart]], [[Undella Town]] [[Poké Mart]], [[Black City]] shop{{sup/5|B}}&lt;br /&gt;
|locb2w2=[[Undella Town]] [[Poké Mart]], [[Humilau City]] [[Poké Mart]], {{OBP|Victory Road|Black 2 and White 2}} [[Poké Mart]] and [[N&#039;s Castle]]&lt;br /&gt;
|locxy={{DL|Lumiose City|Poké Ball Boutique}}, [[Lumiose City#Sycamore Pokémon Lab|Professor Sycamore&#039;s Lab]], {{DL|Lumiose City|Poké Mart|Centrico Boulevard}}, [[PokéMileage Club]] (Mine Cart Adventure)&lt;br /&gt;
|tcg=Luxury Ball (Stormfront 86)&lt;br /&gt;
|locoras=[[Verdanturf Town]] [[Poké Mart]], [[PokéMileage Club]] (Mine Cart Adventure), {{rt|104|Hoenn}} (rematch with {{tc|Lady}} Cindy, rematch with {{tc|Rich Boy}} Winston)&lt;br /&gt;
|locsm={{rt|2|Alola}} [[Poké Mart]], {{rt|15|Alola}}, [[Malie Garden]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation IV===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Diamond and Pearl|s}}. The set of seven introduced in Generation III, as well as the original set of five, are preserved in this generation, and are available either for purchase or by trade in all Generation IV games.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Heal Ball&lt;br /&gt;
|jp=ヒールボール&lt;br /&gt;
|jpt=Heal Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|effect2=Fully restores a caught Pokémon&#039;s {{stat|HP}}, {{PP}}, and [[status condition|status]].&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descdppthgss=A remedial Poké Ball that restores the caught Pokémon&#039;s HP and eliminates any status problem.&lt;br /&gt;
|descbwb2w2=A remedial Poké Ball that restores the caught Pokémon&#039;s HP and eliminates any status problem.&lt;br /&gt;
|descxyoras=A remedial Poké Ball that restores the HP of a Pokémon caught with it and eliminates any status conditions.&lt;br /&gt;
|descsm=A remedial Poké Ball that restores the HP of a Pokémon caught with it and eliminates any status conditions.&lt;br /&gt;
|descusum=A remedial Poké Ball that restores the HP of a Pokémon caught with it and eliminates any status conditions.&lt;br /&gt;
|locdppt=[[Jubilife City]] [[Poké Mart]], [[Oreburgh City]] [[Poké Mart]], [[Floaroma Town]] [[Poké Mart]], [[Eterna City]] [[Poké Mart]], [[Hearthome City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Cherrygrove City]] [[Poké Mart]], [[Violet City]] [[Poké Mart]], [[Azalea Town]] [[Poké Mart]], [[Ecruteak City]] [[Poké Mart]], [[Olivine City]] [[Poké Mart]]&lt;br /&gt;
&#039;&#039;&#039;Kanto:&#039;&#039;&#039; [[Viridian City]] [[Poké Mart]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Stormy Beach}} &#039;&#039;(2000+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=[[Striaton City]] [[Poké Mart]], [[Nacrene City]] [[Poké Mart]], [[Castelia City]] [[Poké Mart]], [[Shopping Mall Nine]], {{un|Pokémon League}} [[Poké Mart]]&lt;br /&gt;
|locb2w2=[[Virbank City]] [[Poké Mart]], [[Castelia City]] [[Poké Mart]], [[Lentimas Town]] [[Poké Mart]], [[Shopping Mall Nine]] and {{OBP|Victory Road|Black 2 and White 2}} [[Poké Mart]]&lt;br /&gt;
|locxy=[[Lumiose City]] (North Boulevard [[Poké Mart]] and Centrico Boulevard), [[Snowbelle City]] [[Poké Mart]], and the {{DL|Lumiose City|Poké Ball Boutique}}, {{rt|7|Kalos}}, [[Dendemille Town]], [[PokéMileage Club]] (Mine Cart Adventure)&lt;br /&gt;
|locoras=[[Verdanturf Town]] [[Poké Mart]], [[PokéMileage Club]] (Mine Cart Adventure), {{rt|103|Hoenn}} (rematch with {{tc|Poké Fan}} Miguel), {{rt|110|Hoenn}} (rematch with {{tc|Poké Fan}} Isabel)&lt;br /&gt;
|locsm={{rt|2|Alola}}, {{rt|3|Alola}}, [[Hau&#039;oli City]], [[Seaward Cave]], [[Paniola Ranch]], [[Royal Avenue]], [[Festival Plaza]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Quick Ball&lt;br /&gt;
|jp=クイックボール&lt;br /&gt;
|jpt=Quick Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works best when used during the first turn of the battle.&lt;br /&gt;
|catchrate=4×&amp;lt;sup&amp;gt;[[Generation IV|Gen IV]]&amp;lt;/sup&amp;gt;/5×&amp;lt;sup&amp;gt;[[Generation V|Gen V]]+&amp;lt;/sup&amp;gt; if used on the first turn of a battle&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descdppthgss=A somewhat different Poké Ball that provides a better catch rate if it is used at the start of a wild encounter.&lt;br /&gt;
|descbwb2w2=A somewhat different Poké Ball that provides a better catch rate if it is used at the start of a wild encounter.&lt;br /&gt;
|descxyoras=A somewhat different Poké Ball that has a more successful catch rate if used at the start of a wild encounter.&lt;br /&gt;
|descsm=A somewhat different Poké Ball that has a more successful catch rate if used at the start of a wild encounter.&lt;br /&gt;
|descusum=A somewhat different Poké Ball that has a more successful catch rate if used at the start of a wild encounter.&lt;br /&gt;
|locdppt=[[Pastoria City]] [[Poké Mart]], [[Canalave City]] [[Poké Mart]], [[Snowpoint City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|Th}}, [[Safari Zone Gate]]&lt;br /&gt;
&#039;&#039;&#039;Kanto:&#039;&#039;&#039; [[Pewter City]] [[Poké Mart]], [[Cerulean City]] [[Poké Mart]], [[Vermilion City]] [[Poké Mart]], [[Saffron City]] [[Poké Mart]], [[Lavender Town]] [[Poké Mart]], [[Fuchsia City]] [[Poké Mart]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Stormy Beach}} &#039;&#039;(1500+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=[[Shopping Mall Nine]], [[Opelucid City]] [[Poké Mart]], {{un|Pokémon League}} [[Poké Mart]]&lt;br /&gt;
|tcg=Quick Ball (Mysterious Treasures 114)&lt;br /&gt;
|locb2w2=[[Opelucid City]] [[Poké Mart]], [[Shopping Mall Nine]], {{OBP|Victory Road|Black 2 and White 2}} [[Poké Mart]], [[Icirrus City]] [[Poké Mart]] and [[Accumula Town]] [[Poké Mart]]&lt;br /&gt;
|locxy=[[Coumarine City]] [[Poké Mart]], [[Snowbelle City]] [[Poké Mart]] and the {{DL|Lumiose City|Poké Ball Boutique}} and South Boulevard, [[Poké Ball Factory]], {{kal|Victory Road}}, [[PokéMileage Club]] (Mine Cart Adventure)&lt;br /&gt;
|locoras=[[Fallarbor Town]] [[Poké Mart]], [[PokéMileage Club]] (Mine Cart Adventure), {{rt|114|Hoenn}} (rematch with {{tc|Poké Maniac}} Steve)&lt;br /&gt;
|locsm={{rt|8|Alola}}, {{rt|11|Alola}}, [[Paniola Town]], [[Wela Volcano Park]], [[Festival Plaza]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Dusk Ball&lt;br /&gt;
|jp=ダークボール&lt;br /&gt;
|jpt=Dark Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better when used in [[cave]]s or at [[Time#Night 2|night]].&lt;br /&gt;
|catchrate=3×{{sup/7|SM}}/3.5×&amp;lt;sup&amp;gt;[[Generation III|Gen III]]-{{gen|VI}}&amp;lt;/sup&amp;gt; if used in a {{tt|cave|except Mirage Caves}} or at night&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descdppthgss=A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.&lt;br /&gt;
|descbwb2w2=A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.&lt;br /&gt;
|descxyoras=A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.&lt;br /&gt;
|descsm=A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.&lt;br /&gt;
|descusum=A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.&lt;br /&gt;
|locdppt=[[Solaceon Town]] [[Poké Mart]], [[Snowpoint City]] [[Poké Mart]], [[Pastoria City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|Fr}}, [[Safari Zone Gate]], [[Blackthorn City]] [[Poké Mart]], [[Frontier Access]] [[Poké Mart]]&lt;br /&gt;
&#039;&#039;&#039;Kanto:&#039;&#039;&#039; [[Vermilion City]] [[Poké Mart]], [[Lavender Town]] [[Poké Mart]], [[Fuchsia City]] [[Poké Mart]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Scary Cave}} &#039;&#039;(4000+ Steps)&#039;&#039;, {{pw|Quiet Cave}} &#039;&#039;(2000+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=[[Driftveil City]] [[Poké Mart]], [[Shopping Mall Nine]], [[Opelucid City]] [[Poké Mart]], {{un|Pokémon League}} [[Poké Mart]], [[Striaton City]]&lt;br /&gt;
|locb2w2=[[Driftveil City]] [[Poké Mart]], [[Lentimas Town]] [[Poké Mart]], [[Opelucid City]] [[Poké Mart]], [[Shopping Mall Nine]], {{OBP|Victory Road|Black 2 and White 2}} [[Poké Mart]], and [[Icirrus City]] [[Poké Mart]], [[Striaton City]]&lt;br /&gt;
|locxy=[[Cyllage City]] [[Poké Mart]], [[Snowbelle City]] [[Poké Mart]], and the {{DL|Lumiose City|Poké Ball Boutique}}, {{kal|Victory Road}}, [[Terminus Cave]], [[Frost Cavern]], {{rt|9|Kalos}}, [[Poké Ball Factory]], [[Lost Hotel]] (Trash Cans), [[PokéMileage Club]] (Mine Cart Adventure)&lt;br /&gt;
|tcg=Dusk Ball (Mysterious Treasures 110)&lt;br /&gt;
|locoras=[[Fallarbor Town]] [[Poké Mart]], [[PokéMileage Club]] (Mine Cart Adventure), {{rt|120|Hoenn}} (rematch with {{tc|Delinquent}} Sharlene and {{tc|Street Thug}} Gomez)&lt;br /&gt;
|locsm={{rt|8|Alola}}, {{rt|14|Alola}}, [[Diglett&#039;s Tunnel]], [[Memorial Hill]], [[Vast Poni Canyon]], [[Festival Plaza]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Cherish Ball&lt;br /&gt;
|jp=プレシャスボール&lt;br /&gt;
|jpt=Precious Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Contains [[event Pokémon]].&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descdppthgss=A quite rare Poké Ball that has been specially crafted to commemorate an occasion of some sort.&lt;br /&gt;
|descbwb2w2=A quite rare Poké Ball that has been specially crafted to commemorate an occasion of some sort.&lt;br /&gt;
|descxyoras=A quite rare Poké Ball that has been crafted in order to commemorate a special occasion of some sort.&lt;br /&gt;
|descsm=A quite rare Poké Ball that has been crafted in order to commemorate a special occasion of some sort.&lt;br /&gt;
|loc=Unobtainable.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Park Ball&lt;br /&gt;
|jp=パークボール&lt;br /&gt;
|jpt=Park Ball&lt;br /&gt;
|sprite2=Park Ball IV&lt;br /&gt;
|gen=IV&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|effect=Recatches Pokémon sent through [[Pal Park]].&lt;br /&gt;
|catchrate=255×&lt;br /&gt;
|deschgss=A special Poké Ball for the Pal Park.&lt;br /&gt;
|descbwb2w2=A special Poké Ball for the Pal Park.&lt;br /&gt;
|descxyoras=A special Poké Ball for the Pal Park.&lt;br /&gt;
|descsm=A special Poké Ball for the Pal Park.&lt;br /&gt;
|locdppt=[[Pal Park]]&lt;br /&gt;
|lochgss=[[Pal Park]]&lt;br /&gt;
|notes=Pokémon recaught with this ball in Pal Park will retain the ball in which they were originally caught in Generation III. Not to be confused with [[#Sport Ball|Sport Balls]], which were known as Park Balls (パークボール) in Generation II. It is not programmed as an inventory item in Sinnoh games.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation V===&lt;br /&gt;
Only one new Poké Ball was introduced in {{game|Black and White|s}}, though all Poké Balls of previous generations are programmed into the game, both as items and on the status screen. If the {{player}} cheats to get them into the game, the Apricorn Balls, Sport Ball, and Park Ball cannot be used to catch wild Pokémon, though the Safari Ball and Cherish Ball can. If a Pokémon is transferred to Generation V from an earlier generation with the [[Poké Transfer]], it will appear to have the same ball it was originally caught with.&lt;br /&gt;
&lt;br /&gt;
In the [[Entralink|Entree Forest]], when a player &amp;quot;speaks&amp;quot; to a Pokémon, a Dream Ball appears in the player&#039;s Bag. As Poké Balls never fail in the Entree Forest and the Dream Ball can only be used there, the Dream Ball effectively never fails. However, any Poké Ball in the Bag can be used in the Entree Forest, not just the Dream Ball. Pokémon transferred from [[Pokémon Dream Radar]] are obtained in Dream Balls.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Dream Ball&lt;br /&gt;
|jp=ドリームボール&lt;br /&gt;
|jpt=Dream Ball&lt;br /&gt;
|gen=V&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=no&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]] in the [[Entralink|Entree Forest]].&lt;br /&gt;
|catchrate=255×&lt;br /&gt;
|descbwb2w2=A special Poké Ball that appears out of nowhere in a bag at the Entree Forest. It can catch any Pokémon.&lt;br /&gt;
|descxyoras=A special Poké Ball that appears in your Bag out of nowhere in the Entree Forest. It can catch any Pokémon.&lt;br /&gt;
|descsm=A special Poké Ball that appears in your Bag out of nowhere in the Entree Forest. It can catch any Pokémon.&lt;br /&gt;
|locbw=[[Entralink|Entree Forest]]&lt;br /&gt;
|locb2w2=[[Entralink|Entree Forest]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation VII===&lt;br /&gt;
Much like in [[Generation V]], only one new type of Poké Ball was introduced in [[Pokémon Sun and Moon]]: the Beast Ball, specifically designed to catch [[Ultra Beast]]s. Other Poké Balls (except the Master Ball) will only work as well as a standard Poké Ball when used against Ultra Beasts{{fact}}. Conversely, Beast Balls are barely effective against Pokémon other than Ultra Beasts, only being 10% as effective as a regular Poké Ball. In Pokémon Sun and Moon, Beast Balls were apparently developed by [[Faba]], building on the work of a predecessor. In [[Pokémon Ultra Sun and Ultra Moon]], they were created by the [[Aether Foundation]], with help of the [[Ultra Recon Squad]].&lt;br /&gt;
&lt;br /&gt;
In addition, the Apricorn Balls are once again available in Generation VII, although only one{{sup/7|SM}}/two{{sup/7|USUM}} of each can be obtained per game without trading.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Beast Ball&lt;br /&gt;
|jp=ウルトラボール&lt;br /&gt;
|jpt=Ultra Ball&lt;br /&gt;
|gen=VII&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=1000&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on [[Ultra Beast]]s.&lt;br /&gt;
|catchrate=5× if used on an Ultra Beast&amp;lt;br&amp;gt;0.1× otherwise&lt;br /&gt;
|descsm=A special Poké Ball designed to catch Ultra Beasts. It has a low success rate for catching others.&lt;br /&gt;
|descusum=A special Poké Ball designed to catch Ultra Beasts. It has a low success rate for catching others.&lt;br /&gt;
|locsm={{rt|2|Alola}}, {{rt|8|Alola}}, {{rt|13|Alola}}, [[Aether Paradise]], [[Seafolk Village]]&lt;br /&gt;
|locusum=[[Altar of the Sunne]]{{sup/7|US}}, [[Altar of the Moone]]{{sup/7|UM}}, [[Aether Paradise]], [[Poni Grove]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
Using Poké Balls in [[Pokémon GO]] is a more detailed process than in most other games. The primary factor is the player&#039;s aim. The player must press their finger on the Ball, move it, and release it in order to throw the Ball. The Ball and Pokémon exist in a 3D environment, so if the player moves their finger too far or too quickly, the ball can go past the Pokémon, or the Ball can fall short or go to either side if the player otherwise misjudges.&lt;br /&gt;
&lt;br /&gt;
So long as a thrown Ball hits a Pokémon&#039;s model, the game will attempt to catch it, in much the same random process influenced by the Ball type as in the core games. A shrinking colored circle over the Pokémon indicates how easy the Pokémon will be to catch (given the type of Ball currently being used), with green being easiest and red being hardest; usually this corresponds to the Pokémon&#039;s {{DL|Statistic|CP}} (higher being harder). Hitting the Pokémon is complicated by the Pokémon&#039;s actions, however. Every few seconds, the Pokémon has a chance to jump or move around the area, potentially making a throw miss, or they may attack, temporarily making them invulnerable to capture.&lt;br /&gt;
&lt;br /&gt;
Two factors can also improve the chances of catching a Pokémon based on the player&#039;s technique. One is aiming for the shrinking colored circle over the Pokémon. If the player&#039;s throw lands inside this circle, they will get a ‘nice’, ‘great’ or ‘excellent’ throw bonus depending on how small the circle was. When the circle shrinks to nothing, it resets to its widest and continues to shrink again. The other factor is throwing a curveball. If the player spins the Ball while holding it, it will temporarily retain the spin and curve left or right when thrown.&lt;br /&gt;
&lt;br /&gt;
Using Berries can also help the player catch a Pokémon. The player can select a Berry (if they have any) with the button in the lower-left corner of the screen. Only one Berry can be used at a time, and if the Pokémon breaks out of a thrown Ball, the Berry&#039;s effect will disappear. A [[Razz Berry]] will improve the chance of the Pokémon being caught, while a Golden Razz Berry will increase the chance by a greater amount. A [[Nanab Berry]] will cause the Pokémon to move and attack less, making it easier to hit. A [[Pinap Berry]] will double the amount of of [[Candy]] the player receives if it is caught.&lt;br /&gt;
&lt;br /&gt;
Additionally, [[medal]]s can improve the player&#039;s chances to catch Pokémon of a specific [[type]]. If a Pokémon has two types, the bonus of both applicable medals is averaged.&lt;br /&gt;
&lt;br /&gt;
When the player catches a Pokémon, they earn [[Trainer level|XP]], [[Candy]], and [[Stardust (GO)|Stardust]].&lt;br /&gt;
&lt;br /&gt;
Three types of Poké Balls are primarily available in Pokémon GO: regular Poké Balls, Great Balls, and Ultra Balls. They can be found by searching [[PokéStop]]s or {{OBP|Gym|GO}}s or as rewards for [[Trainer level|leveling up]]. Regular Poké Balls are available immediately from level 1, while Great Balls become available starting at level 12 and Ultra Balls at level 20. Regular Poké Balls can also be bought with [[PokéCoin]]s at the {{DL|PokéCoin|Shop}}; all three types of balls have also been available in limited-time Box deals.&lt;br /&gt;
&lt;br /&gt;
Premier Balls are also available in Pokémon GO exclusively for use in catching [[Raid Battle|Raid Bosses]]; Raid Bosses can only be caught with Premier Balls and if the player runs out, the Raid Boss will flee. A number of Premier Balls are awarded to the player after a Raid Battle based on how well they battled. Even if the player does not use some of their Premier Balls, they will not retain any when they fight the next Raid Boss.&lt;br /&gt;
&lt;br /&gt;
Master Balls are also coded into Pokémon GO, but they have not yet been made available.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
[[File:Ashball.png|thumb|250px|{{Ash}} pulling out a Poké Ball, preparing to catch a Pokémon]]&lt;br /&gt;
In the {{pkmn|anime}}, the basic Poké Ball is the most commonly used of all varieties, with other varieties appearing either very few times or not at all. A vast majority of Pokémon are shown to be stored in regular Poké Balls, to the point that large collections of Poké Balls can be seen with no variation among them. Even [[Ash&#039;s Pikachu]], the most prominent Pokémon in the anime which spends all its time [[walking Pokémon|outside with Ash]], has a plain Poké Ball that differs from others only by the small yellow lightning bolt symbol on it, as seen in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Despite this, the various other types of Poké Ball have been seen in the anime, usually to illustrate a special property about that particular ball. The lack of the different types is unsurprising, however, due to the fact that, when the anime was first created, the games themselves did not even keep track of the Poké Ball that a Pokémon was caught in, and thus, it made no difference in sending a Pokémon out. This has recently become less common as of the {{series|Sun &amp;amp; Moon}}, possibly to reflect the fact that NPC Trainers in [[Generation VII]] have certain types of Poké Balls associated with them.&lt;br /&gt;
&lt;br /&gt;
The first time that a Poké Ball aside from the normal variation was seen was in [[EP035]], where Ash was given 30 Safari Balls in order to compete in the Safari Game. With these 30 Safari Balls, Ash attempted to catch various rare Pokémon; however, he only managed to capture an entire herd of {{AP|Tauros}}. They appeared in Safari Balls in &#039;&#039;[[EP065|Showdown at the Po-Ké Corral]]&#039;&#039;; however, whenever Ash uses one of his Tauros in a battle, it is sent out from a standard Poké Ball.&lt;br /&gt;
&lt;br /&gt;
[[File:Poké Ball success.png|thumb|250px|left|A Poké Ball after catching a Pokémon in the {{series|Sun &amp;amp; Moon}}]]&lt;br /&gt;
The [[GS Ball]] was the second of the variant Poké Balls to [[EP083|appear in the anime]], this time with a special purpose. This mysterious ball was unable to be opened by [[Professor Ivy]], and served as the reason for Ash&#039;s journeys to the [[Orange Archipelago]] (to pick it up) and [[Johto]] (to deliver it to [[Kurt]]), so that what was contained within it could be discovered. {{p|Celebi}} was long rumored to be related to the ball, something which the [[Pokémon Adventures]] and game canons verify, while [[Masamitsu Hidaka|a director of the anime]] confirmed that, had it not been insisted that {{OBP|Celebi|M04}} appear in a central role in [[M04|the fourth movie]], the GS Ball arc would have concluded with Celebi being released from the ball and traveling with Ash and his friends.&lt;br /&gt;
&lt;br /&gt;
Also related to Kurt, as in the games, the first non-standard Poké Ball variants, the [[Apricorn]] balls, made an appearance in the anime, and several were given to the members of the main cast. All three members of the main cast received a Fast Ball each in &#039;&#039;[[EP143|Going Apricorn!]]&#039;&#039;, with {{an|Brock}} using his to catch a {{TP|Brock|Pineco}} shortly after receiving it. Many other Apricorn Poké Balls also appeared in a fantasy in this episode. In the [[EP144|next episode]], Brock received a Heavy Ball, while Ash and {{an|Misty}} received a Lure Ball each. While Brock&#039;s Heavy Ball and Ash and Misty&#039;s Fast Balls would remain unused (and have not been mentioned since), both Ash and Misty would use their Lure Balls to capture a {{AP|Totodile}} and {{TP|Misty|Corsola}}, respectively. Another Heavy Ball appeared in &#039;&#039;[[AG065|Gulpin It Down]]&#039;&#039;, where it was used to capture a {{pkmn2|giant}} {{p|Gulpin}}, though this was not the one belonging to Brock. In &#039;&#039;[[EP183|Trouble&#039;s Brewing]]&#039;&#039;, the {{DL|Kimono Girl|In the anime|Kimono Sisters}} (excluding [[Sakura]]) were shown keeping their [[Eeveelution]]s inside Apricorn Poké Balls, with Satsuki&#039;s {{p|Jolteon}}&#039;s ball being a Moon Ball, Sumomo&#039;s {{p|Vaporeon}}&#039;s ball being a Lure Ball, and Satsuki&#039;s {{p|Umbreon}}&#039;s ball being a Fast Ball. While Koume&#039;s {{p|Flareon}}&#039;s ball wasn&#039;t shown, her kimono pattern indicates it being a Love Ball.&lt;br /&gt;
[[File:Ash Poké Ball.png|thumb|250px|Ash calling out a Pokémon]]&lt;br /&gt;
The Master Ball itself has only appeared once as an actual Poké Ball, in &#039;&#039;[[AG075|Whiscash and Ash]]&#039;&#039;, where it was used by [[Sullivan]] in a last resort attempt to catch a wild {{p|Whiscash}} called &amp;quot;[[Nero]]&amp;quot;. Despite the fact that a Master Ball cannot be escaped from, the Whiscash &#039;&#039;swallowed&#039;&#039; the Master Ball, thus preventing capture, and disappeared back into the water. While not a Poké Ball itself, Misty owns a beach ball that is designed like the Master Ball, which can be seen in &#039;&#039;[[EP018|Beauty and the Beach]]&#039;&#039; and &#039;&#039;[[EP167|A Hot Water Battle]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The Generation III specialty balls have mostly been seen in cameos. The Repeat Ball and Luxury Ball appeared in the opening of &#039;&#039;[[M06|Jirachi: Wish Maker]]&#039;&#039;. These balls contained {{ga|Brendan}}&#039;s {{p|Shiftry}} and {{p|Aggron}}, respectively.&lt;br /&gt;
&lt;br /&gt;
The debut of most of the specialty balls, both from Generation III and IV, came in the ending [[Which One ~ Is It?]], which contained the first appearance of the Great Ball and Ultra Ball, as well as the first anime appearance of the Premier, Heal, Net, Dusk, Nest, Quick, Timer, and Dive Balls.&lt;br /&gt;
&lt;br /&gt;
The first proper appearance of the Great, Ultra, Net, Nest, Dusk, Dive, Repeat, Premier, and Heal Balls was in &#039;&#039;[[XY079|A Frenzied Factory Fiasco!]]&#039;&#039;, where these balls were seen being manufactured at the [[Poké Ball Factory]], in addition to normal Poké Balls, Luxury Balls, and Safari Balls, although the last ones were not shown. Although [[James]] did mention a Quick Ball in the Japanese version, one was never shown in the episode (a fact that was picked up by the [[dub]], which removed the Quick Ball reference). {{TRT}} tried to steal many of these Poké Balls, but were foiled by Ash and his friends.&lt;br /&gt;
&lt;br /&gt;
[[File:Dawn Poké Ball.png|thumb|left|250px|{{an|Dawn}}&#039;s Poké Balls with Ball Capsules and Seals]]&lt;br /&gt;
It was revealed in &#039;&#039;[[SM004|First Catch in Alola, Ketchum-Style!]]&#039;&#039; that James had been collecting Poké Balls. When Jessie&#039;s attempts to catch a {{TP|Jessie|Mimikyu}} with typical Poké Balls had failed, she grabbed the Luxury Ball James had been polishing and used it instead, capturing Mimikyu, much to James&#039;s dismay. The rest of James&#039;s collection appeared in &#039;&#039;[[SM062|Acting True to Form!]]&#039;&#039;, where it was revealed to also contain a Great, Ultra, Premier, Dusk, Heal, and Quick Ball, marking the first proper anime appearance of a Quick Ball.&lt;br /&gt;
&lt;br /&gt;
{{an|Gladion}} keeps all of his known Pokémon in special Poké Balls. His {{p|Lycanroc}} is kept in an Ultra Ball (as first seen in &#039;&#039;[[SM027|A Glaring Rivalry!]]&#039;&#039;), his {{TP|Gladion|Silvally}} is kept in a Premier Ball (as first seen in &#039;&#039;[[SM037|Rising from the Ruins!]]&#039;&#039;), and his Umbreon is kept in a Heal Ball (as first seen in &#039;&#039;[[SM053|Rescuing the Unwilling!]]&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM055|The Professors&#039; New Adventure!]]&#039;&#039;, a chandelier stand based on a Love Ball was seen during {{an|Professor Kukui}} and [[Professor Burnet]]&#039;s wedding.&lt;br /&gt;
&lt;br /&gt;
A pair of Great Balls and a pair of Ultra Balls appeared in Team Rocket&#039;s [[boss fantasy]] in &#039;&#039;[[SM056|Let Sleeping Pokémon Lie!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:James Poké Ball collection.png|thumb|250px|James&#039;s Poké Ball collection]]&lt;br /&gt;
Beast Balls debuted in &#039;&#039;[[SM061|A Mission of Ultra Urgency!]]&#039;&#039;, in which the [[Aether Foundation]] provided multiple of them for Ash and {{ashcl}} to use during their [[Ultra Guardians|Ultra Guardian]] missions. In the same episode, Ash used one of them to temporarily catch a {{p|Buzzwole}}. In &#039;&#039;[[SM067|Love at First Twirl!]]&#039;&#039;, Ash used almost every Beast Ball provided to the group to try and catch a {{AP|Poipole}} in order to take care of it until the location of its [[Ultra Wormhole]] could be discovered. He eventually succeeded with the last one in the box. In &#039;&#039;[[SM069|Rise and Shine, Starship!]]&#039;&#039;, Ash and {{an|Kiawe}} tried to use Beast Balls to capture a {{p|Celesteela}}, but failed due to it being rooted down at the time. In &#039;&#039;[[SM078|Twirling with a Bang!]]&#039;&#039;, {{an|Lana}} and {{an|Lillie}} used a pair of Beast Balls to temporarily catch a {{p|Xurkitree}} and a {{p|Blacephalon}}, respectively. In &#039;&#039;[[SM085|The Long Vault Home!]]&#039;&#039;, Ash, Lana, Kiawe, and Mallow each tried to catch a {{p|Stakataka}} with multiple Beast Balls, but it effortlessly dodged them all. Eventually, Ash was able to successfully catch Stakataka after getting rid of the statue that had been placed on top of its body and convincing it that they were going to return it to its home.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM081|A Young Royal Flame Ignites!]]&#039;&#039;, [[Viren]] was revealed to keep his {{p|Pangoro}} in a Luxury Ball.&lt;br /&gt;
&lt;br /&gt;
Many other Poké Balls have been shown in the anime; however, most of these are cosmetic alterations alone, such as Poké Balls with gold plating, diamond studded Poké Balls, and Poké Balls with stickers or special designs on them, usually to denote an organization. [[Ball Capsule]]s and [[Seal]]s can also be used to customize a Poké Ball&#039;s appearance, and they add special effects when the Pokémon is sent out. In the anime, they are mostly used by {{pkmn|Coordinator}}s during [[Pokémon Contest]]s to create a showy entrance and ensure that the Pokémon will make a good impression right out of the Poké Ball.&lt;br /&gt;
&lt;br /&gt;
Notably, a broken Poké Ball, snapped in half at its rusted hinges, was kept by both Ash and {{Gary}}, symbolizing their rivalry. After Ash defeated Gary during the [[Silver Conference]], Gary gave his half of the Ball to Ash as a sign of ending their rivalry.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP013|Mystery at the Lighthouse]]&#039;&#039;, it was shown that if a Trainer catches a Pokémon while they already have six on hand, it is automatically sent to the regional {{pkmn|Professor}}. &#039;&#039;[[BW018|Sewaddle and Burgh in Pinwheel Forest]]&#039;&#039; shows a major difference in what happens after a Pokémon is captured. Instead of being automatically sent to the regional Professor, the Poké Ball is sealed and the button becomes red. The Pokémon is kept inactive until it is switched out by another actively in the Trainer&#039;s party.&lt;br /&gt;
&lt;br /&gt;
====History====&lt;br /&gt;
{{main|History of Poké Balls}}&lt;br /&gt;
&lt;br /&gt;
====Appearance====&lt;br /&gt;
&amp;lt;gallery perrow=6&amp;gt;&lt;br /&gt;
File:Master Ball anime.png|The [[Master Ball]]&lt;br /&gt;
File:Safari Ball anime.png|An early Safari Ball&lt;br /&gt;
File:GS Ball anime.png|The [[GS Ball]]&lt;br /&gt;
File:Apricorn Poké Balls anime.png|A Love Ball, Friend Ball, Moon Ball, and Level Ball&lt;br /&gt;
File:Fast Ball anime.png|Fast Balls&lt;br /&gt;
File:Heavy Lure Balls anime.png|Two Lure Balls and a Heavy Ball&lt;br /&gt;
File:Park Ball anime.png|A [[National Park|Park]] Ball (called Sport Ball in Generation IV)&lt;br /&gt;
File:Luxury Repeat Ball anime.png|A Luxury Ball and Repeat Ball&lt;br /&gt;
File:Luxury Ball anime.png|A Luxury Ball&lt;br /&gt;
File:Dusk Dive Ball anime.png|A Dive Ball&lt;br /&gt;
File:Various Poké Balls XY079 1.png|Nest, Dusk, and Great Balls&lt;br /&gt;
File:Various Poké Balls XY079 2.png|A Premier Ball and Net Ball&lt;br /&gt;
File:Various Poké Balls XY079 3.png|Repeat Balls&lt;br /&gt;
File:Ultra Ball anime.png|Ultra Balls&lt;br /&gt;
File:Heal Ball anime.png|A Heal Ball&lt;br /&gt;
File:Premier Ball anime.png|A Premier Ball&lt;br /&gt;
File:Beast Ball anime.png|A Beast Ball&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Kanto|no}}&lt;br /&gt;
{{Animedexbody|EP001|Poké Ball|Ash&#039;s Pokédex|While being {{pkmn|training|trained}}, a Pokémon &#039;&#039;usually&#039;&#039; stays inside its Poké Ball. However, there are many exceptions. Some Pokémon hate being confined.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Kanto}}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Origins===&lt;br /&gt;
Besides the regular Poké Ball, the other Generation I variations of it were also seen during the [[Pokémon Origins]] mini-series. In &#039;&#039;[[PO03|File 3: Giovanni]]&#039;&#039;, it was shown that [[Giovanni]] kept his strongest Pokémon, {{p|Rhyhorn}} and {{p|Rhydon}}, within Ultra Balls. In &#039;&#039;[[PO04|File 4: Charizard]]&#039;&#039;, {{OBP|Red|Origins}} was seen catching an {{p|Arbok}} with a Great Ball and a {{p|Chansey}} with a Safari Ball. He also used Ultra Balls to capture the [[Legendary Pokémon]] {{p|Articuno}}, {{p|Zapdos}}, {{p|Moltres}}, and {{p|Mewtwo}}.&lt;br /&gt;
&lt;br /&gt;
The Master Ball only appeared in a demonstration in &#039;&#039;[[PO03|File 3: Giovanni]]&#039;&#039;, as it was still under development at the time. After [[Team Rocket]] was driven out of the [[Silph Co.]] building by Red, the development of the Master Ball was put on hold for a while.&lt;br /&gt;
&lt;br /&gt;
Additionally, in Pokémon Origins, the sound effects and bright light used when a Trainer is catching, sending out, or recalling a Pokémon differ in comparison to the sound effects and lights that are used in the main Pokémon anime, more resembling the effects seen in {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Great Ball PO.png|A Great Ball&lt;br /&gt;
File:Ultra Ball PO.png|An Ultra Ball&lt;br /&gt;
File:Safari Ball PO.png|A Safari Ball&lt;br /&gt;
File:Master Ball PO.png|The Master Ball&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
[[File:Ultra Ball PG.png|thumb|250px|An Ultra Ball in [[Pokémon Generations]]]]&lt;br /&gt;
The only Poké Ball variant seen in [[Pokémon Generations]] was an Ultra Ball, which appeared in &#039;&#039;[[PG09|The Scoop]]&#039;&#039;. It was shown being used by {{player|a Trainer}} to catch a {{p|Deoxys}} in outer space.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Poké Ball EToP.png|thumb|200px|A Poké Ball in [[The Electric Tale of Pikachu]]]]&lt;br /&gt;
In the various [[Pokémon manga]], Poké Balls have been shown to appear differently, as an attempt to explain how a Trainer knows which Pokémon is in which ball, as most Pokémon manga series were, like the anime, developed at a time when the games could not keep track of the ball a Pokémon was contained in.&lt;br /&gt;
&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
In the manga [[The Electric Tale of Pikachu]], the rules are more similar to the anime; however, Poké Balls are numbered on the outside, on the button, so that a Trainer knows which member of their team they are sending into battle. In The Electric Tale of Pikachu, Trainers must obtain a license before they are legally allowed to purchase Poké Balls.&lt;br /&gt;
&lt;br /&gt;
It is also possible for a Pokémon to be placed inside a Poké Ball without it being owned by a Trainer. In &#039;&#039;[[ET11|Days of Gloom and Glory]]&#039;&#039;, [[Meowzie]] steals a Poké Ball from a shop and puts her kitten in it so that it will not be hurt by a flood affecting the city.&lt;br /&gt;
&lt;br /&gt;
===In the Magical Pokémon Journey manga===&lt;br /&gt;
In [[Magical Pokémon Journey]], the main characters generally do not capture Pokémon, rather, they befriend them. Although [[Almond]], one of the main characters, is known to be a [[Pokémon Trainer]], he is not actually depicted capturing or raising any Pokémon. In fact, in the bonus materials of {{Vol|Magical Pokémon Journey|2}}, in which the cast of the manga meet {{Ash}}, {{an|Misty}} and {{an|Brock}} in a series of crossovers, it is revealed that [[Hazel]] and [[Coconut]] do not even know what Poké Balls are. When Ash and Misty explain that they are used to capture Pokémon, they both proceed to attempt to use them to capture Almond, as he is each of their love interest.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Yellow Seadra Poké Ball.png|thumb|200px|{{adv|Yellow}}&#039;s {{p|Seadra}} inside his Poké Ball in Pokémon Adventures]]&lt;br /&gt;
In the [[Pokémon Adventures]] manga, the tops of Poké Balls are semitransparent, allowing the Pokémon inside, which is miniaturized, to be seen through the ball, while the Pokémon can likewise see out of the ball it is contained in. In this manga, unlike in the anime, Pokémon already captured can be recaught in another Poké Ball, as is seen when {{adv|Red}} recatches [[Gyara|Misty&#039;s Gyarados]] in &#039;&#039;[[PS006|Gyarados Splashes In!]]&#039;&#039; (though {{adv|Blue}} states that catching a Pokémon that belongs to another is not possible in &#039;&#039;[[PS050|Lapras Lazily]]&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
Like in the anime and the games, specialty balls do exist, although they are much more commonly used than in the anime. In &#039;&#039;[[PS026|Holy Moltres]]&#039;&#039;, [[Team Rocket]] was shown to have caught the {{adv|Legendary birds}} in Ultra Balls. In &#039;&#039;[[PS035|And Mewtwo... Three!]]&#039;&#039;, [[Blaine]] gave Red the [[Master Ball]], which Red used to catch {{adv|Mewtwo}} shortly afterwards. In &#039;&#039;[[PS101|Teddiursa&#039;s Picnic]]&#039;&#039;, {{adv|Gold}} and {{adv|Silver}} received a Friend Ball and Heavy Ball, respectively, with Silver using his ball to catch an {{TP|Silver|Ursaring}}, while Gold used his to catch a {{p|Teddiursa}} for [[Maizie]]. Close to the end of the {{chap|Gold, Silver &amp;amp; Crystal}}, the [[Masked Man]] was shown creating a [[GS Ball]] and using it to catch {{adv|Celebi}}. In &#039;&#039;[[PS528|Innocent Scientist]]&#039;&#039;, {{adv|Blake}} used Luxury Balls while trying to catch the {{p|Genesect}} controlled by [[Colress]], eventually succeeding. In &#039;&#039;[[PAXY28|Scizor Defends]]&#039;&#039;, a Quick Ball was seen amongst the Poké Balls that {{adv|Y}} had used while trying to catch an {{p|Absol}}. Safari Balls have been seen being used by Red at the {{safari|Kanto|Kanto Safari Zone}}, by {{adv|Diamond}}, {{adv|Pearl}}, and {{adv|Platinum}} at the [[Great Marsh]], and by Silver at the {{safari|Johto|Johto Safari Zone}}. {{adv|Crystal}} and {{adv|Emerald}} have also been shown using special balls to catch Pokémon, with Crystal specializing in [[Apricorn]] balls and Emerald specializing in Poké Balls introduced in [[Generation III]]. Additionally, the three original types of Poké Ball are used to identify the Trainer&#039;s rank; most Trainers keep their Pokémon in Poké Balls, [[Gym Leader]]s use Great Balls, and [[Elite Four]] members and [[Frontier Brain]]s use Ultra Balls.&lt;br /&gt;
&lt;br /&gt;
Like in the games, but unlike the anime, Pokémon placed in their balls don&#039;t recover from [[status condition]]s nor regain lost health, no matter how much time passes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=4&amp;gt;&lt;br /&gt;
File:Gold Dragonite.png|A Great Ball&lt;br /&gt;
File:Ultra Ball Adventures.png|An Ultra Ball&lt;br /&gt;
File:Master Ball Adventures.png|The Master Ball&lt;br /&gt;
File:Safari Ball I Adventures.png|An early Safari Ball&lt;br /&gt;
File:Safari Ball IV Adventures.png|A Safari Ball&lt;br /&gt;
File:GS Ball Adventures.png|The GS Ball&lt;br /&gt;
File:Heavy Ball Adventures.png|A Heavy Ball&lt;br /&gt;
File:Friend Ball Adventures.png|A Friend Ball&lt;br /&gt;
File:Fast Ball Adventures.png|A Fast Ball&lt;br /&gt;
File:Level Ball Adventures.png|Level Balls&lt;br /&gt;
File:Apricorn Poké Balls Adventures.png|A Lure, Moon, and Love Ball&lt;br /&gt;
File:Generation III Poké Balls Adventures.png|Generation III Poké Balls (Net, Dive, Nest, Repeat, Timer, Luxury, and Premier Balls)&lt;br /&gt;
File:Luxury Ball Adventures.png|A Luxury Ball&lt;br /&gt;
File:Quick Ball Adventures.png|A Quick Ball&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
In [[Pokémon Gotta Catch &#039;Em All]], Poké Balls are depicted as solid, with no visual identification as to which Poké Ball is which. In &#039;&#039;[[GDZ15|Special Chapter - Get Pikachu!]]&#039;&#039;, it is revealed that when [[Shu]] met {{TP|Shu|Pikachu}}, Pikachu&#039;s Poké Ball had been abandoned in a forest because it was defective and it was causing Pikachu&#039;s electricity to be released throughout the surrounding area.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
In [[Pokémon Pocket Monsters]], Poké Balls are often shown as transparent to identify when a Pokémon is inside. They usually have their typical appearance from far away, suggesting that they may not always be transparent, or are only see-through from up close. Pokémon appear to be able to see the world outside of their Poké Balls, as shown in &#039;&#039;[[PM003|Bring Down the Powerful Opponent Onix!!]]&#039;&#039;, when {{TP|Red|Clefairy}} sees {{OBP|Red&#039;s Pikachu|Pocket Monsters|Pikachu}} inside his Poké Ball, and they talk to each other. In &#039;&#039;[[PM001|Introducing the Pokémon Clefairy!!]]&#039;&#039;, when {{PPM|Green}} is choosing Charmander as his [[starter Pokémon]], he is shown to be able to pick up and lift Charmander directly from the Poké Ball without throwing it first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Brock Pikachu PM.png|{{PPM|Red&#039;s Pikachu}} inside his Poké Ball, in his debut appearance&lt;br /&gt;
File:Green Charmander Poké Ball PPM.png|[[Green&#039;s Charmander]] being lifted from its Poké Ball&lt;br /&gt;
File:Heavy Ball PMHGSS.png|Heavy Ball in Pocket Monsters HGSS&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:Rocket Sneak Attack artwork.png|thumb|Ultra Ball]]&lt;br /&gt;
Several variants of Poké Ball have been released in card form in the [[Pokémon Trading Card Game]], ranging from the standard variants found in the games and other media to variants specific to the TCG.&lt;br /&gt;
&lt;br /&gt;
* The standard {{TCG ID|Jungle|Poké Ball|64}} card, which was the first released, debuted in the {{TCG|Jungle}} expansion and has since been featured in many others. It features a TCG-centric mechanic, requiring a {{TCG|coin}} flip to search the deck for a {{TCG|Pokémon}} to be put in the hand. Most of the Poké Ball variants, both adapted from the games and exclusive to the TCG, are similar to this, with several requiring coin flips to use their effect.&lt;br /&gt;
* The Ultra Ball can be seen in the artwork of {{TCG ID|Team Rocket|Rocket&#039;s Sneak Attack|16}}, from the {{TCG|Team Rocket}} expansion. The &#039;H&#039; on this Ultra Ball is derived from its Japanese name, &#039;&#039;Hyper Ball&#039;&#039;. The {{TCG ID|Dark Explorers|Ultra Ball|102}} itself would appear in {{TCG|Dark Explorers}}, with its effect requiring the player to discard 2 cards from the hand to search the deck for a Pokémon.&lt;br /&gt;
* The {{TCG ID|EX FireRed &amp;amp; LeafGreen|Great Ball|92}}, which first appeared in the {{TCG|EX FireRed &amp;amp; LeafGreen|TCG expansion}} coinciding with the {{game|FireRed and LeafGreen|s|remakes}} of the [[Generation I]] games, is somewhat of an upgrade to the Poké Ball, and does not require the coin flip that the Poké Ball does, instead restricting the search to Basic Pokémon. Later, in {{TCG|Emerging Powers}}, {{TCG ID|Emerging Powers|Great Ball|93}}&#039;s effect was changed to have the player search the top 7 cards of the deck for any one Pokémon card and put it in the hand.&lt;br /&gt;
* The {{TCG ID|Gym Challenge|Master Ball|116}}, first appearing in the {{TCG|Gym Challenge}} expansion, and in the games the most powerful of the Poké Balls, provides a vastly different effect than the standard. Rather than searching the entire deck, only the top seven cards may be searched. One {{TCG|Pokémon}} found in these seven can be put into the hand, while the rest must be shuffled back into the deck. In {{TCG|Plasma Blast}}, the {{TCG ID|Plasma Blast|Master Ball|94}} was changed to an [[Ace Spec]] that allowed the player to search the entire deck for any one Pokémon.&lt;br /&gt;
* Debuting in the {{TCG|Skyridge}} expansion, the {{TCG ID|Skyridge|Lure Ball|128}} is different from the basic Poké Balls in that it draws from the {{TCG|discard pile}} rather than the deck. For each heads flipped, with a maximum of three, an {{TCG|Evolution card}} can be returned from the discard pile and put into the hand. It has not appeared since.&lt;br /&gt;
* Also debuting in Skyridge, the {{TCG ID|Skyridge|Friend Ball|126}}, another [[Apricorn]] Ball, has a unique effect entirely, allowing the user to search their deck for a Pokémon of the same {{TCG|type}} as one of the opponent&#039;s Pokémon, making it effective in decks that typically match up well against their own type. It also has not appeared since.&lt;br /&gt;
* The {{TCG ID|Skyridge|Fast Ball|124}} allows the player to go through their deck, turning over cards one at a time until they find the first evolution card, and then taking that into their hand, shuffling afterward. Like the other two Apricorn Balls, it debuted in Skyridge and has not appeared since.&lt;br /&gt;
* The {{TCG ID|Great Encounters|Premier Ball|101}}, debuting in the {{TCG|Great Encounters}} expansion, is special, much as in the games, and allows the player to search either the deck &#039;&#039;or&#039;&#039; the discard pile for a {{TCG|Pokémon LV.X}} to put into their hand.&lt;br /&gt;
* The {{TCG ID|Stormfront|Luxury Ball|86}}, first found in the {{TCG|Stormfront}} expansion, is among the rarest of the Poké Ball varieties in the games, though its catch rate is the same as that of a normal Poké Ball. Likewise it is so with the TCG, allowing a non-{{TCG|Pokémon LV.X|LV.X}} Pokémon to be searched from the deck, but only if another Luxury Ball card is not in the discard pile.&lt;br /&gt;
* The {{TCG ID|Mysterious Treasures|Quick Ball|114}} released in the {{TCG|Mysterious Treasures}} expansion has a similar effect to the Fast Ball released in Skyridge, allowing the player to uncover cards from their deck until they find a Pokémon. An expansion of the Fast Ball&#039;s use, any Pokémon can be found, though this may prove an issue if the player is looking for an Evolution card specifically and finds a Basic Pokémon first, and vice versa.&lt;br /&gt;
* The {{TCG ID|Mysterious Treasures|Dusk Ball|110}}, also first found in Mysterious Treasures, features an effect somewhat opposite from the Master Ball&#039;s: Instead of the top seven cards being searched, only the bottom seven cards may be, and a Pokémon found there may be put into the player&#039;s hand.&lt;br /&gt;
* The {{TCG ID|Next Destinies|Heavy Ball|88}}, first found in {{TCG|Next Destinies}}, allows the player to search through their deck for a Pokémon who has a retreat cost of 3 or more and put it in their hand, whereas the {{TCG ID|Next Destinies|Level Ball|89}}, also found in {{TCG|Next Destinies}}, allows them to do the same with a Pokémon that has 90 HP or less.&lt;br /&gt;
&lt;br /&gt;
==In the Super Smash Bros. series==&lt;br /&gt;
[[File:Poké Ball SSBB.png|thumb|right|Render of a Poké Ball from [[Super Smash Bros. Brawl]]]]&lt;br /&gt;
{{smashWiki|Poké Ball}}&lt;br /&gt;
In the {{sbw|Super Smash Bros. series}}, Poké Balls mainly appear as items which a character can pick up and throw to release a random Pokémon. Most Pokémon will perform a direct attack against the characters on the stage, but some may have other effects. Like many other items, the Poké Balls also do damage simply by hitting other characters. The fourth game in the series also introduced a Master Ball variant on the Poké Ball, which essentially functions the same as a Poké Ball except that it usually contains a {{pkmn2|Legendary}} or [[Mythical Pokémon]].&lt;br /&gt;
&lt;br /&gt;
The Pokémon that can appear from Poké Balls differ between the games. The {{DL|Super Smash Bros.|Poké Ball Pokémon}} in [[Super Smash Bros.]] all come from Generation I, the {{DL|Super Smash Bros. Melee|Poké Ball Pokémon}} in [[Super Smash Bros. Melee]] come from up to Generation II, the {{DL|Super Smash Bros. Brawl|Poké Ball Pokémon}} in [[Super Smash Bros. Brawl]] come from up to Generation IV, and the {{DL|Super Smash Bros. for Nintendo 3DS/Wii U|Poké Ball Pokémon}} in [[Super Smash Bros. for Nintendo 3DS/Wii U]] come from up to Generation VI. The only Pokémon that have appeared in all {{tt|5|counting the 3DS and Wii U versions as one}} games are {{p|Goldeen}}, {{p|Snorlax}}, and {{p|Mew}}.&lt;br /&gt;
&lt;br /&gt;
The Poké Ball also features in a couple of other ways in the Super Smash Bros. series. In Brawl, in [[The Subspace Emissary]], {{SSB|Pokémon Trainer}} is shown to push the button on the Poké Ball to send out his Pokémon, a mechanic that has not been shown in the anime. A Poké Ball logo is also used to represent the Pokémon games in the Super Smash Bros. series. In the third and fourth games, this logo is updated to match Generation IV&#039;s redesigned icon.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Smash Bros Pokemon Symbol.png|The Pokémon series&#039;s symbol from &#039;&#039;SSB&#039;&#039; and &#039;&#039;Melee&#039;&#039;&lt;br /&gt;
File:Smash Bros Brawl Pokemon Symbol.png|The Pokémon series&#039;s symbol from &#039;&#039;Brawl&#039;&#039; and &#039;&#039;SSB4&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Melee]] Trophy information===&lt;br /&gt;
&#039;&#039;These balls are used to catch and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be caught, but once they&#039;re inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. [[Master Ball]]s are the strongest type.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Brawl]] Trophy information===&lt;br /&gt;
&#039;&#039;&amp;quot;An item used for capturing Pokémon and calling them out into battle. Pokémon live in these items which despite appearances, actually contain a wide, comfortable Pokémon-friendly world inside them. In Super Smash Bros., Pokémon give temporary support to who calls them out. You never know which you will get, but some are devastatingly powerful.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. for Nintendo 3DS/Wii U]] Trophy information===&lt;br /&gt;
====Poké Ball====&lt;br /&gt;
[[File:Poké Ball SSB4.png|thumb|240px|The Poké Ball in Super Smash Bros. for 3DS]]&lt;br /&gt;
&#039;&#039;&#039;NA&#039;&#039;&#039;: &#039;&#039;An item used to call out different Pokémon. Which Pokémon emerges is a mystery, but it will aid whoever threw the Poké Ball. Some of the Pokémon contained inside are extremely powerful and will really intensify the battle. It&#039;s definitely worth beating your opponents to these!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PAL&#039;&#039;&#039;: &#039;&#039;A ball holding one of any number of Pokémon just waiting to burst out and help you in battle. Which kind will it be? Well, that&#039;s a surprise, but whichever one it is, it&#039;ll definitely up the intensity of the battle! If you see one, make sure you&#039;re the one to grab it!&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Master Ball====&lt;br /&gt;
[[File:Master Ball SSB4.png|thumb|240px|The Master Ball in Super Smash Bros. for 3DS]]&lt;br /&gt;
&#039;&#039;&#039;NA&#039;&#039;&#039;: &#039;&#039;These valuable, powerful balls can capture any wild Pokémon. In Smash Bros., hard- to-find Pokémon often pop out of them. You can easily identify a Master Ball by the distinct purple appearance and large M on the top. A Pokémon within a Master Ball may turn the tide of battle.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PAL&#039;&#039;&#039;: &#039;&#039;A rare type of Poké Ball that never fails to catch a Pokémon. Throw one in this game, and the Mythical or Legendary Pokémon inside will come to your aid. Master Balls are easy to identify due to their purple colour and the large M on them. Use one to quickly turn the tide of any battle!&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Other variants==&lt;br /&gt;
The following Poké Ball variants are found outside of the standard games. They are often very unusual compared to the 27 types found in the games, and it is sometimes questionable whether or not they even qualify as Poké Balls. Many have separate articles, where their unique properties are described in greater detail.&lt;br /&gt;
&lt;br /&gt;
===In the games===&lt;br /&gt;
* [[Pester Ball]]s: These objects, which appear similar to Poké Balls at a glance, are not used to catch Pokémon, and instead will release a Pokémon repellent on contact. They are only found in {{g|Snap}}.&lt;br /&gt;
* The [[GS Ball]] is an event item that appears only in {{game|Crystal}}, where it was part of a giveaway on the [[Pokémon Mobile System GB]] for Japanese games, similar to [[event item]]s given out via [[Nintendo Wi-Fi Connection]] and [[Nintendo Network]] from [[Generation IV]] onward. It was not used to catch any Pokémon, and was placed in the [[Key Items]] pocket. If given to [[Kurt]] for inspection, it will activate an event where the player can catch a {{p|Celebi}} in [[Ilex Forest]].&lt;br /&gt;
* A [[Snag Ball]] is not a single, separate type of Poké Ball, but rather any type of existing Poké Ball that has been &amp;quot;unlocked&amp;quot; by the Snag Machine, allowing it to [[snagging|snag]] an already-[[caught Pokémon]] during a {{pkmn|battle}}. While it is &#039;&#039;able&#039;&#039; to be used on any Pokémon, [[Rui]] will only allow [[Wes]] to use it on [[Shadow Pokémon]], while [[Michael]]&#039;s Aura Reader will render the Snag Machine inoperable when a Pokémon other than a Shadow Pokémon is targeted.&lt;br /&gt;
* When transferring Pokémon via [[Poké Transfer]], a blue-colored Poké Ball is used to catch the Pokémon in the mingame. They are shot using a bow.&lt;br /&gt;
* Typing Balls are used in [[Learn with Pokémon: Typing Adventure]]. They are thrown after one successfully types a Pokémon&#039;s name. It has the overall design like that of a normal Poké Ball, only having an additional vertical line at the bottom, resembling the letter &amp;quot;T&amp;quot;.&lt;br /&gt;
* In the [[Timegate Traveler Series]] featured in [[Pokéstar Studios]], the future is ruled by {{type|Bug}} Pokémon that capture wild humans in Human Balls (Japanese: &#039;&#039;&#039;ヒューマンボール&#039;&#039;&#039; &#039;&#039;Human Ball&#039;&#039;) instead of the other way around.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:RG super ball.png|Original Great Ball artwork from [[Pokémon Red and Green Versions|Red and Green]], with the &#039;S&#039; from its Japanese name &#039;Super Ball&#039;&lt;br /&gt;
File:Pester Ball.png|A Pester Ball&lt;br /&gt;
File:Snag Ball.png|[[Wes]] about to throw a Great Ball turned into a Snag Ball&lt;br /&gt;
File:Typing Ball.png|A Typing Ball&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the anime===&lt;br /&gt;
* A green Poké Ball appeared in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;. Interestingly, the cover of the book {{OBP|Grass Pokédex|book}} greatly resembles this Poké Ball, and is labeled as a Safari Ball.&lt;br /&gt;
** In addition to this, the artwork of {{ga|Brendan}}, in {{2v2|Ruby|Sapphire}}, features Brendan holding a green Poké Ball.&lt;br /&gt;
* Several objects were used to contain and control Pokémon before Poké Balls themselves were developed. Large monumental objects have been shown several times in episodes to be containers for large ancient Pokémon, as seen most notably in &#039;&#039;[[EP072|The Ancient Puzzle of Pokémopolis]]&#039;&#039;. Smaller objects have also been used, such as the staff belonging to [[Sir Aaron]], which contained his partner, {{mov|Lucario|Lucario|8}}, until {{Ash}} released it in the current era. Special armor developed by [[Marcus]] was used to control Pokémon in ancient [[Michina Town]], though it did not directly &#039;&#039;contain&#039;&#039; the Pokémon; unlike other methods of using Pokémon, these Pokémon were enslaved, instead of befriended, and they turned against him the moment the armor was broken.&lt;br /&gt;
* {{OBP|Mewtwo|original series}} had a collection of strange Poké Balls in &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;, which incorporated an eye into their design, and were used primarily to capture Pokémon to be cloned. These balls had no trouble catching Pokémon which were already captured—even if they were already inside of Poké Balls. They have been called by several names by fans, such as &amp;quot;Mewtwo Balls&amp;quot; and &amp;quot;Clone Balls&amp;quot;.&lt;br /&gt;
* [[Molly Hale]], whose imagination caused the power of the {{mov|Unown|Unown|3}} to change the world around them, was able to use strange, crystalline Poké Balls when she challenged {{an|Brock}} and {{an|Misty}} in &#039;&#039;[[M03|Spell of the Unown: Entei]]&#039;&#039;. The Pokémon sent from these appeared normally, but dissolved into crystal, rather than being recalled. These crystal Poké Balls only appeared when used by her imagined older selves, and do not appear to actually exist.&lt;br /&gt;
* A special variant of Poké Ball, the Lake Ball, was used during the [[Seaking Catching Day|Seaking Catching Competition]] in &#039;&#039;[[EP168|Hook, Line, and Stinker]]&#039;&#039;; this is viewed by many to be similar to the Sport Ball used in the [[Bug-Catching Contest]]. They appear as blue and white Poké Balls, with a fish pattern around the edge, and a yellow arrow on the top and bottom of the ball. They don&#039;t shake after capture, implying an automatic catch.&lt;br /&gt;
* Older Poké Balls have also appeared in the anime, specifically the one carried by [[Sam]]my in &#039;&#039;[[M04|Celebi: The Voice of the Forest]]&#039;&#039;, which was colored differently, and it had a knob that needed to be twisted before the Pokémon inside could be sent out. While it is unknown how these types were manufactured, it is likely that they were made by hand using Apricorns, prior to the standardization and mass production of modern-day Poké Balls.&lt;br /&gt;
* The [[Iron-Masked Marauder]], an agent of [[Team Rocket]], used special [[Dark Ball]]s that corrupted Pokémon caught inside them and made them into mindless servants of the Trainer, as well as raising their power significantly. Multiple Pokémon were caught in these Poké Balls, including the {{pkmn2|Mythical}} {{mov|Celebi|Celebi|4}} and a powerful {{p|Tyranitar}}. They seem capable of catching any Pokémon without fail.&lt;br /&gt;
* As in the games, the [[GS Ball]] appeared in the anime, and was the primary motivation for Ash&#039;s trip to the [[Orange Archipelago]], where he would compete in his second Pokémon League. It also served as the catalyst for his journey to [[Johto]], as he needed to deliver the ball to [[Kurt]]. Former director [[Masamitsu Hidaka]] revealed that a shelved storyline, that would have concluded the GS Ball&#039;s arc, involved a {{p|Celebi}} that would have traveled with Ash and his friends through at least part of Johto. The storyline was viewed as redundant after the decision was made to introduce Celebi in the fourth movie instead.&lt;br /&gt;
* &#039;&#039;[[AG104|Claydol, Big and Tall]]&#039;&#039; featured the &amp;quot;Stone Ball&amp;quot;, a huge Poké Ball made of stone used to keep an evil, giant {{p|Claydol}} that levied destruction everywhere. This Poké Ball is about the size of a 2-story house.&lt;br /&gt;
* In &#039;&#039;[[AG178|Battling the Enemy Within!]]&#039;&#039;, an ancient relic resembling a Poké Ball was first mentioned by {{FB|Pyramid King|Brandon}}, who told Ash and his friends a story about the [[King of Pokélantis]], who had once tried to control {{p|Ho-Oh}} for his own evil purposes. When Ash later found the relic, it was revealed that the King of Pokélantis&#039;s spirit was actually sealed within it, and it possessed Ash until it was banished from his body and resealed back inside the relic.&lt;br /&gt;
* In &#039;&#039;[[BW037|A Fishing Connoisseur in a Fishy Competition!]]&#039;&#039;, a specially marked Poké Ball, called the &amp;quot;Fishing Poké Ball&amp;quot;, was used in the fake fishing contest set up by {{TRT}}. This Poké Ball highly resembled the regular red and white Poké Ball, except that it had a dark fish mark on its red part.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=5&amp;gt;&lt;br /&gt;
File:Green Poké Ball anime.png|A green Poké Ball in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;&lt;br /&gt;
File:Bulbasaur Ball.png|The Poké Ball containing {{p|Bulbasaur}} in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;&lt;br /&gt;
File:Charmander Ball.png|The Poké Ball containing {{p|Charmander}} in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;&lt;br /&gt;
File:Squirtle Ball.png|The Poké Ball containing {{TP|Gary|Squirtle|Blastoise}} in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;&lt;br /&gt;
File:Ash Pikachu Poké Ball.png|The Poké Ball containing {{AP|Pikachu}} in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;&lt;br /&gt;
File:Meowzie Poké Ball.png|A diamond-encrusted Poké Ball in &#039;&#039;[[EP070|Go West, Young Meowth]]&#039;&#039;&lt;br /&gt;
File:Clone Balls anime.png|{{OBP|Mewtwo|original series}}&#039;s &amp;quot;Clone Balls&amp;quot;&lt;br /&gt;
File:Crystal Ball anime.png|[[Molly Hale]] holding a Crystal Poké Ball&lt;br /&gt;
File:Lake Ball anime.png|The Lake Ball from &#039;&#039;[[EP168|Hook, Line, and Stinker]]&#039;&#039;&lt;br /&gt;
File:Lokoko Poké Ball anime.png|[[Lokoko]]&#039;s old Poké Ball from &#039;&#039;[[EP232|Just Waiting On a Friend]]&#039;&#039;&lt;br /&gt;
File:Team Rocket Ball.png|A [[Team Rocket]] Ball from &#039;&#039;[[Mewtwo Returns]]&#039;&#039;&lt;br /&gt;
File:Dark Ball anime.png|[[Iron-Masked Marauder]] holding a Dark Ball&lt;br /&gt;
File:Sammy Old Poké Ball.png|Sammy&#039;s old Poké Ball from &#039;&#039;[[M04|Celebi: The Voice of the Forest]]&#039;&#039;&lt;br /&gt;
File:Annie Oakley Ball.png|{{OBP|Annie|M05}} and [[Oakley]]&#039;s Poké Balls from &#039;&#039;[[M05|Pokémon Heroes: Latios &amp;amp; Latias]]&#039;&#039;&lt;br /&gt;
File:Promo Annie Oakley Ball reverse.png|A promotional toy version of {{OBP|Annie|M05}} and [[Oakley]]&#039;s Poké Balls, produced by [[Tomy]]&lt;br /&gt;
File:Giant stone Poké Ball anime.png|{{p|Claydol}}&#039;s Giant Stone Poké Ball from &#039;&#039;[[AG104|Claydol, Big and Tall]]&#039;&#039;&lt;br /&gt;
File:Pokélantis Poké Ball anime.png|A relic holding the [[King of Pokélantis]]&#039;s spirit&lt;br /&gt;
File:Fishing Poké Ball.png|A Fishing Poké Ball from &#039;&#039;[[BW037|A Fishing Connoisseur in a Fishy Competition!]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the manga===&lt;br /&gt;
====In The Electric Tale of Pikachu manga====&lt;br /&gt;
* In &#039;&#039;[[ET04|Haunting My Dreams]]&#039;&#039;, a giant Poké Ball named the Enormo Poké Ball-X1 (Japanese: &#039;&#039;&#039;ビッグモンスターボールX1&#039;&#039;&#039; &#039;&#039;Big Monster Ball-X1&#039;&#039;) or EPB-X1 for short, was created to capture the gigantic {{p|Haunter}}, [[Black Fog]]. It was destroyed when the Black Fog used {{m|Explosion}} to free itself after being captured.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Enormo Poké Ball EToP.png|The Enormo Poké Ball-X1&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====In the Pokémon Adventures manga====&lt;br /&gt;
In addition to various Poké Balls introduced in the games, Pokémon Adventures also has several Trainers modifying their Poké Balls to suit their fighting styles.&lt;br /&gt;
&lt;br /&gt;
* [[Bruno]] has modified his Poké Balls so that they are fitted onto the ends of his {{wp|Nunchaku|nunchucks}}. By swinging them quickly and throwing the nunchuck forward, Bruno can have his Pokémon quickly attack his opponent, giving him the advantage.&lt;br /&gt;
* [[Koga]] and his daughter [[Janine]] modified their Poké Balls into {{wp|shuriken}} to fit their ninja theme. In addition to being used as weapons, they can also be used to have their Pokémon pop up from different locations to surprise the opponent or to hold items to help an ally.&lt;br /&gt;
* [[Bugsy]] had [[Kurt]] modify his butterfly net into something he calls a Capture Net. His net has a Poké Ball nested into the middle of it. The bag of the net is made of the same material of the inside of a Poké Ball. Once a Pokémon is covered in the bag, they will automatically be sucked into the Poké Ball.&lt;br /&gt;
* [[Falkner]] has modified his Poké Balls into boomerangs using the feathers of his {{p|Skarmory}}. Because of Skarmory&#039;s feathers being transparent, they have the tendency to turn invisible, confusing enemies when Falkner throws them in random directions only for them to turn around and go straight for them.&lt;br /&gt;
* [[Erika]] modified her Poké Balls to be at the end of her arrows.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=5&amp;gt;&lt;br /&gt;
File:Bruno Nunchuck Poké Ball.png|Bruno&#039;s nunchuck with Poké Balls on them&lt;br /&gt;
File:Koga Shuriken Poké Ball.png|Koga&#039;s shuriken Poké Ball&lt;br /&gt;
File:Bugsy Poké Ball net.png|Bugsy&#039;s Capture Net&lt;br /&gt;
File:Falkner Boomerang Poké Ball.png|Falkner&#039;s boomerang Poké Balls&lt;br /&gt;
File:Erika Arrow Poké Ball.png|Erika with one of her Poké Ball arrows&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the TCG===&lt;br /&gt;
* The {{TCG ID|Expedition|Dual Ball|139}} is merely two Poké Balls together, and has a similar effect to using two plain Poké Ball cards, requiring two coin flips to search for up to two Pokémon, depending on how many heads appear.&lt;br /&gt;
* The {{TCG ID|EX Team Magma vs Team Aqua|Team Magma Ball|80}} is [[Team Magma]]&#039;s Poké Ball variant, found only in the {{TCG|EX Team Magma vs Team Aqua}} expansion. It works similarly to a Poké Ball, however, it only can be used to find Team Magma&#039;s Pokémon, and will still allow a player to find a Pokémon, though only a {{TCG|Basic Pokémon|Basic one}}, if the coin flip results in tails.&lt;br /&gt;
* The {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua Ball|75}} is [[Team Aqua]]&#039;s Poké Ball variant, also found only in the {{TCG|EX Team Magma vs Team Aqua}} expansion. It works &#039;&#039;exactly&#039;&#039; the same as the Team Magma Ball, with the exception that it can only search out Team Aqua&#039;s Pokémon instead.&lt;br /&gt;
* The {{TCG ID|EX Team Rocket Returns|Rocket&#039;s Poké Ball|89}} is the [[Team Rocket]] variation on the Poké Ball, found in the {{TCG|EX Team Rocket Returns}} expansion. No coin flip is required, and it simply allows the player to search for a {{TCG|Dark Pokémon}}.&lt;br /&gt;
* The {{TCG ID|Plasma Freeze|Team Plasma Ball|105}} is the [[Team Plasma]] variant of the Poké Ball, found in the {{TCG|Plasma Freeze}} expansion. It allows the user to search for a Team Plasma Pokémon without a coin flip required.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Magma Ball artwork.jpg|Team Magma Ball&lt;br /&gt;
File:Aqua Ball artwork.jpg|Team Aqua Ball&lt;br /&gt;
File:Rocket Ball artwork.jpg|Rocket&#039;s Poké Ball&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Item balls==&lt;br /&gt;
{{main|Item#Obtaining items|Item → Obtaining items}}&lt;br /&gt;
[[File:Itemball.png|thumb|200px|left|{{ga|Red}} finds an item ball on {{rt|2|Kanto}}]]&lt;br /&gt;
[[File:Rice Ball Poké Ball.png|right|200px|thumb|Ash catches a [[rice ball]] thrown by a wild {{p|Mankey}}]]&lt;br /&gt;
In both the anime and games, it has been shown that [[item]]s can be contained in Poké Balls, apparently able to be captured in much the same way as a Pokémon. The anime has used this as a gag on several occasions, most notably in &#039;&#039;[[EP025|Primeape Goes Bananas]]&#039;&#039;, where {{Ash}} accidentally catches a rice ball when he throws a Poké Ball in an attempt to catch a wild Mankey.&lt;br /&gt;
&lt;br /&gt;
Items contained in Poké Balls have been present from the very first games, with many items that are found on the field being found in Poké Balls in conspicuous locations. These items are sometimes important, and usually will be among the required items for pickup along the way. Sometimes, even Poké Ball variants can be found in item balls, though it may be that the item ball itself is supposed to represent the ball that is found. Many other items, however, are hidden, and are not in item balls, instead being directly on the field, and can be found more easily using an Itemfinder or [[Dowsing Machine]].&lt;br /&gt;
&lt;br /&gt;
{{p|Voltorb}}, {{p|Electrode}}, {{p|Foongus}}, and {{p|Amoonguss}} often appear as item balls in the overworld, but attack when interacted with except the Foongus in [[Accumula Town]].&lt;br /&gt;
{{left clear}}{{right clear}}&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriPokeBall.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{blue color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriGreatBall.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{yellow color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriUltraBall.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{poison color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriMasterBall.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{grass color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriSafariBall.png|80px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{red color dark}}|Poké Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{blue color dark}}|Great Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{yellow color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{yellow color dark}}|Ultra Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{poison color dark}}|Master Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{grass color dark}}|Safari Ball}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{power color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriLevelBall.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{skill color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriLureBall.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{stamina color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriMoonBall.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{jump color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriFriendBall.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{speed color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriLoveBall.png|80px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{power color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{power color dark}}|Level Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{skill color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{skill color dark}}|Lure Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{stamina color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{stamina color dark}}|Moon Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{jump color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{jump color dark}}|Friend Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{speed color dark}}|Love Ball}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{black 2 color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriHeavyBall.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{white 2 color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriFastBall.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{white color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriPremierBall.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{orange color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriRepeatBall.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{orre color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriTimerBall.png|80px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{black 2 color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{black 2 color dark}}|Heavy Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{white 2 color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{white 2 color dark}}|Fast Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{white color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{white color dark}}|Premier Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{orange color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{orange color dark}}|Repeat Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{orre color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{orre color dark}}|Timer Ball}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{normal color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriNestBall.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{bug color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriNetBall.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{locationcolor/med|underwater}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriDiveBall.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{black color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriLuxuryBall.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{fairy color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriHealBall.png|80px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{normal color dark}}|Nest Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{bug color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{bug color dark}}|Net Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{locationcolor/light|underwater}}; {{roundybottom|5px}}&amp;quot; | {{color|{{locationcolor/dark|underwater}}|Dive Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{black color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{black color dark}}|Luxury Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{fairy color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{fairy color dark}}|Heal Ball}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{speed color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriQuickBall.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{night color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriDuskBall.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{ruby color}}; {{roundytop|5px}}&amp;quot; | [[File:SugimoriCherishBall.png|80px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{speed color dark}}|Quick Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{night color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{night color dark}}|Dusk Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{ruby color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{ruby color dark}}|Cherish Ball}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
These are artwork of the items as seen in the [[Pokémon Dream World]] and [[Pokémon Global Link]].&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; height=&amp;quot;80px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Poké Ball Sprite.png|60px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{blue color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Great Ball Sprite.png|60px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{yellow color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Ultra Ball Sprite.png|60px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{poison color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Master Ball Sprite.png|60px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{grass color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Safari Ball Sprite.png|60px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{red color dark}}|Poké Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{blue color dark}}|Great Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{yellow color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{yellow color dark}}|Ultra Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{poison color dark}}|Master Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{grass color dark}}|Safari Ball}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{power color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Level Ball Sprite.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{skill color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Lure Ball Sprite.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{stamina color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Moon Ball Sprite.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{jump color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Friend Ball Sprite.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{speed color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Love Ball Sprite.png|80px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{power color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{power color dark}}|Level Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{skill color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{skill color dark}}|Lure Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{stamina color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{stamina color dark}}|Moon Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{jump color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{jump color dark}}|Friend Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{speed color dark}}|Love Ball}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{black 2 color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Heavy Ball Sprite.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{white 2 color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Fast Ball Sprite.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{bug color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Sport Ball Sprite.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{white color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Premier Ball Sprite.png|60px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{orange color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Repeat Ball Sprite.png|60px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{black 2 color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{black 2 color dark}}|Heavy Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{white 2 color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{white 2 color dark}}|Fast Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{bug color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{bug color dark}}|Sport Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{white color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{white color dark}}|Premier Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{orange color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{orange color dark}}|Repeat Ball}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; height=&amp;quot;80px&amp;quot; style=&amp;quot;background: #{{orre color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Timer Ball Sprite.png|60px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{normal color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Nest Ball Sprite.png|60px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{bug color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Net Ball Sprite.png|60px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{locationcolor/med|underwater}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Dive Ball Sprite.png|60px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{black color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Luxury Ball Sprite.png|60px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{orre color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{orre color dark}}|Timer Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{normal color dark}}|Nest Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{bug color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{bug color dark}}|Net Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{locationcolor/light|underwater}}; {{roundybottom|5px}}&amp;quot; | {{color|{{locationcolor/dark|underwater}}|Dive Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{black color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{black color dark}}|Luxury Ball}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{fairy color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Heal Ball Sprite.png|60px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{speed color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Quick Ball Sprite.png|60px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{night color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Dusk Ball Sprite.png|60px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{ruby color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Cherish Ball Sprite.png|80px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{hoenn color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Park Ball Sprite.png|80px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{fairy color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{fairy color dark}}|Heal Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{speed color dark}}|Quick Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{night color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{night color dark}}|Dusk Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{ruby color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{ruby color dark}}|Cherish Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{hoenn color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{hoenn color dark}}|Park Ball}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{dream color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Dream Ball Sprite.png|80px]]&lt;br /&gt;
|&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{alola color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Beast Ball Sprite.png|80px]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background: #{{dream color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{dream color dark}}|Dream Ball}}&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background: #{{alola color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{alola color dark}}|Beast Ball}}&lt;br /&gt;
|&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
These are artwork of the items as seen in {{game|Red and Green|s}}.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Poke Ball RG.png|100px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{blue color}}; {{roundytop|5px}}&amp;quot; | [[File:RG super ball.png|100px]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{poison color}}; {{roundytop|5px}}&amp;quot; | [[File:RG master ball.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{red color dark}}|Poké Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{blue color dark}}|Great Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{poison color dark}}|Master Ball}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
These are artwork of the items as seen in [[Pokémon GO]].&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:GO Poké Ball.png|100px]]&lt;br /&gt;
|  width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{blue color}}; {{roundytop|5px}}&amp;quot; | [[File:GO Great Ball.png|100px]]&lt;br /&gt;
|  width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{yellow color}}; {{roundytop|5px}}&amp;quot; | [[File:GO Ultra Ball.png|100px]]&lt;br /&gt;
|  width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{poison color}}; {{roundytop|5px}}&amp;quot; | [[File:GO Master Ball.png|100px]]&lt;br /&gt;
|  width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{white color}}; {{roundytop|5px}}&amp;quot; | [[File:GO Premier Ball.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{red color dark}}|Poké Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{blue color dark}}|Great Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{yellow color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{yellow color dark}}|Ultra Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{poison color dark}}|Master Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{white color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{white color dark}}|Premier Ball}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===Summary sprites===&lt;br /&gt;
====Generation III====&lt;br /&gt;
=====Ruby, Sapphire, FireRed, LeafGreen, and Emerald=====&lt;br /&gt;
Battle sprites are the same as summary sprites.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{red color dark}}|Poké Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{red color}}&amp;quot; | [[File:Poké Ball III.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}&amp;quot; | {{color|{{blue color dark}}|Great Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{blue color}}&amp;quot; | [[File:Great Ball III.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{yellow color light}}&amp;quot; | {{color|{{yellow color dark}}|Ultra Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{yellow color}}&amp;quot; | [[File:Ultra Ball III.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}&amp;quot; | {{color|{{poison color dark}}|Master Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{poison color}}; {{roundytr|5px}}&amp;quot; | [[File:Master Ball III.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}&amp;quot; | {{color|{{grass color dark}}|Safari Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{grass color}}&amp;quot; | [[File:Safari Ball III.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{white color light}}&amp;quot; | {{color|{{white color dark}}|Premier Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{white color}}&amp;quot; | [[File:Premier Ball III.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{orange color light}}&amp;quot; | {{color|{{orange color dark}}|Repeat Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{orange color}}&amp;quot; | [[File:Repeat Ball III.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{orre color light}}&amp;quot; | {{color|{{orre color dark}}|Timer Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{orre color}}&amp;quot; | [[File:Timer Ball III.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}; {{roundybl|5px}}&amp;quot; | {{color|{{normal color dark}}|Nest Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{normal color}}&amp;quot; | [[File:Nest Ball III.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{bug color light}}&amp;quot; | {{color|{{bug color dark}}|Net Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{bug color}}&amp;quot; | [[File:Net Ball III.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{locationcolor/light|underwater}}&amp;quot; | {{color|{{locationcolor/dark|underwater}}|Dive Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{locationcolor/med|underwater}}&amp;quot; | [[File:Dive Ball III.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{black color light}}&amp;quot; | {{color|{{black color dark}}|Luxury Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{black color}}; {{roundybr|5px}}&amp;quot; | [[File:Luxury Ball III.png]]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Colosseum=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{red color dark}}|Poké Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{red color}}&amp;quot; | [[File:Poké Ball summary Colo.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}&amp;quot; | {{color|{{blue color dark}}|Great Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{blue color}}&amp;quot; | [[File:Great Ball summary Colo.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{yellow color light}}&amp;quot; | {{color|{{yellow color dark}}|Ultra Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{yellow color}}&amp;quot; | [[File:Ultra Ball summary Colo.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}&amp;quot; | {{color|{{poison color dark}}|Master Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{poison color}}; {{roundytr|5px}}&amp;quot; | [[File:Master Ball summary Colo.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}&amp;quot; | {{color|{{grass color dark}}|Safari Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{grass color}}&amp;quot; | [[File:Safari Ball summary Colo.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{white color light}}&amp;quot; | {{color|{{white color dark}}|Premier Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{white color}}&amp;quot; | [[File:Premier Ball summary Colo.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{orange color light}}&amp;quot; | {{color|{{orange color dark}}|Repeat Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{orange color}}&amp;quot; | [[File:Repeat Ball summary Colo.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{orre color light}}&amp;quot; | {{color|{{orre color dark}}|Timer Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{orre color}}&amp;quot; | [[File:Timer Ball summary Colo.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}; {{roundybl|5px}}&amp;quot; | {{color|{{normal color dark}}|Nest Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{normal color}}&amp;quot; | [[File:Nest Ball summary Colo.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{bug color light}}&amp;quot; | {{color|{{bug color dark}}|Net Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{bug color}}&amp;quot; | [[File:Net Ball summary Colo.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{locationcolor/light|underwater}}&amp;quot; | {{color|{{locationcolor/dark|underwater}}|Dive Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{locationcolor/med|underwater}}&amp;quot; | [[File:Dive Ball summary Colo.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{black color light}}&amp;quot; | {{color|{{black color dark}}|Luxury Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{black color}}; {{roundybr|5px}}&amp;quot; | [[File:Luxury Ball summary Colo.png]]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
=====XD=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{red color dark}}|Poké Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{red color}}&amp;quot; | [[File:Poké Ball summary XD.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}&amp;quot; | {{color|{{blue color dark}}|Great Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{blue color}}&amp;quot; | [[File:Great Ball summary XD.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{yellow color light}}&amp;quot; | {{color|{{yellow color dark}}|Ultra Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{yellow color}}&amp;quot; | [[File:Ultra Ball summary XD.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}&amp;quot; | {{color|{{poison color dark}}|Master Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{poison color}}; {{roundytr|5px}}&amp;quot; | [[File:Master Ball summary XD.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}&amp;quot; | {{color|{{grass color dark}}|Safari Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{grass color}}&amp;quot; | [[File:Safari Ball summary XD.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{white color light}}&amp;quot; | {{color|{{white color dark}}|Premier Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{white color}}&amp;quot; | [[File:Premier Ball summary XD.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{orange color light}}&amp;quot; | {{color|{{orange color dark}}|Repeat Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{orange color}}&amp;quot; | [[File:Repeat Ball summary XD.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{orre color light}}&amp;quot; | {{color|{{orre color dark}}|Timer Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{orre color}}&amp;quot; | [[File:Timer Ball summary XD.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}; {{roundybl|5px}}&amp;quot; | {{color|{{normal color dark}}|Nest Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{normal color}}&amp;quot; | [[File:Nest Ball summary XD.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{bug color light}}&amp;quot; | {{color|{{bug color dark}}|Net Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{bug color}}&amp;quot; | [[File:Net Ball summary XD.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{locationcolor/light|underwater}}&amp;quot; | {{color|{{locationcolor/dark|underwater}}|Dive Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{locationcolor/med|underwater}}&amp;quot; | [[File:Dive Ball summary XD.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{black color light}}&amp;quot; | {{color|{{black color dark}}|Luxury Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{black color}}; {{roundybr|5px}}&amp;quot; | [[File:Luxury Ball summary XD.png]]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
====Generations IV and V====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{red color dark}}|Poké Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{red color}}&amp;quot; | [[File:Poké Ball summary IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}&amp;quot; | {{color|{{blue color dark}}|Great Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{blue color}}&amp;quot; | [[File:Great Ball summary IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{yellow color light}}&amp;quot; | {{color|{{yellow color dark}}|Ultra Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{yellow color}}&amp;quot; | [[File:Ultra Ball summary IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}&amp;quot; | {{color|{{poison color dark}}|Master Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{poison color}}&amp;quot; | [[File:Master Ball summary IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}&amp;quot; | {{color|{{grass color dark}}|Safari Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{grass color}}; {{roundytr|5px}}&amp;quot; | [[File:Safari Ball summary IV.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{power color light}}&amp;quot; | {{color|{{power color dark}}|Level Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{power color}}&amp;quot; | [[File:Level Ball summary IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{skill color light}}&amp;quot; | {{color|{{skill color dark}}|Lure Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{skill color}}&amp;quot; | [[File:Lure Ball summary IV.png|Generation IV]]&amp;lt;br&amp;gt;[[File:Lure Ball summary V.png|Generation V]]&lt;br /&gt;
| style=&amp;quot;background: #{{stamina color light}}&amp;quot; | {{color|{{stamina color dark}}|Moon Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{stamina color}}&amp;quot; | [[File:Moon Ball summary IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{jump color light}}&amp;quot; | {{color|{{jump color dark}}|Friend Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{jump color}}&amp;quot; | [[File:Friend Ball summary IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | {{color|{{speed color dark}}|Love Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{speed color}}&amp;quot; | [[File:Love Ball summary IV.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{black 2 color light}}&amp;quot; | {{color|{{black 2 color dark}}|Heavy Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{black 2 color}}&amp;quot; | [[File:Heavy Ball summary IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{white 2 color light}}&amp;quot; | {{color|{{white 2 color dark}}|Fast Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{white 2 color}}&amp;quot; | [[File:Fast Ball summary IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{bug color light}}&amp;quot; | {{color|{{bug color dark}}|Sport Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{bug color}}&amp;quot; | [[File:Sport Ball summary IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{white color light}}&amp;quot; | {{color|{{white color dark}}|Premier Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{white color}}&amp;quot; | [[File:Premier Ball summary IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{orange color light}}&amp;quot; | {{color|{{orange color dark}}|Repeat Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{orange color}}&amp;quot; | [[File:Repeat Ball summary IV.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{orre color light}}&amp;quot; | {{color|{{orre color dark}}|Timer Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{orre color}}&amp;quot; | [[File:Timer Ball summary IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}&amp;quot; | {{color|{{normal color dark}}|Nest Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{normal color}}&amp;quot; | [[File:Nest Ball summary IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{bug color light}}&amp;quot; | {{color|{{bug color dark}}|Net Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{bug color}}&amp;quot; | [[File:Net Ball summary IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{locationcolor/light|underwater}}&amp;quot; | {{color|{{locationcolor/dark|underwater}}|Dive Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{locationcolor/med|underwater}}&amp;quot; | [[File:Dive Ball summary IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{black color light}}&amp;quot; | {{color|{{black color dark}}|Luxury Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{black color}}&amp;quot; | [[File:Luxury Ball summary IV.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{fairy color light}}; {{roundybl|5px}}&amp;quot; | {{color|{{fairy color dark}}|Heal Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{fairy color}}&amp;quot; | [[File:Heal Ball summary IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | {{color|{{speed color dark}}|Quick Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{speed color}}&amp;quot; | [[File:Quick Ball summary IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{night color light}}&amp;quot; | {{color|{{night color dark}}|Dusk Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{night color}}&amp;quot; | [[File:Dusk Ball summary IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{ruby color light}}&amp;quot; | {{color|{{ruby color dark}}|Cherish Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{ruby color}}&amp;quot; | [[File:Cherish Ball summary IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{dream color light}}&amp;quot; | {{color|{{dream color dark}}|Dream Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{dream color}}; {{roundybr|5px}}&amp;quot; | [[File:Dream Ball summary.png]]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===In battle sprites===&lt;br /&gt;
====Generation I====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundyleft|5px}}&amp;quot; | {{color|000|Any Poké Ball}}&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; style=&amp;quot;background: #FFF; {{roundyright|5px}}&amp;quot; | [[File:Poké Ball battle I.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Generation II====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundyleft|5px}}&amp;quot; | {{color|{{red color dark}}|Poké Ball&amp;lt;br&amp;gt;Love Ball}}&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; style=&amp;quot;background: #{{red color}}&amp;quot; | [[File:Poké Ball Love Ball battle II.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}&amp;quot; | {{color|{{blue color dark}}|Great Ball&amp;lt;br&amp;gt;Lure Ball&amp;lt;br&amp;gt;Fast Ball}}&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; style=&amp;quot;background: #{{blue color}}&amp;quot; | [[File:Great Ball Lure Ball Fast Ball battle II.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{yellow color light}}&amp;quot; | {{color|{{yellow color dark}}|Ultra Ball&amp;lt;br&amp;gt;Friend Ball}}&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; style=&amp;quot;background: #{{yellow color}}&amp;quot; | [[File:Ultra Ball Friend Ball battle II.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{green color light}}&amp;quot; | {{color|{{green color dark}}|Master Ball}}&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; style=&amp;quot;background: #{{green color}}&amp;quot; | [[File:Master Ball battle II.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{bronze color light}}&amp;quot; | {{color|{{bronze color dark}}|Level Ball}}&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; style=&amp;quot;background: #{{bronze color}}&amp;quot; | [[File:Level Ball battle II.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{platinum color light}}&amp;quot; | {{color|{{platinum color dark}}|Moon Ball&amp;lt;br&amp;gt;Heavy Ball&amp;lt;br&amp;gt;Park Ball}}&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; style=&amp;quot;background: #{{platinum color}}; {{roundyright|5px}}&amp;quot; | [[File:Moon Ball Heavy Ball Park Ball battle II.png]]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
====Generation III====&lt;br /&gt;
Battle sprites are the same as summary sprites.&lt;br /&gt;
&lt;br /&gt;
====Generation IV====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{red color dark}}|Poké Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{red color}}&amp;quot; | [[File:Poké Ball battle IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}&amp;quot; | {{color|{{blue color dark}}|Great Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{blue color}}&amp;quot; | [[File:Great Ball battle IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{yellow color light}}&amp;quot; | {{color|{{yellow color dark}}|Ultra Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{yellow color}}&amp;quot; | [[File:Ultra Ball battle IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}&amp;quot; | {{color|{{poison color dark}}|Master Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{poison color}}&amp;quot; | [[File:Master Ball battle IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}&amp;quot; | {{color|{{grass color dark}}|Safari Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{grass color}}; {{roundytr|5px}}&amp;quot;| [[File:Safari Ball battle IV.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{power color light}}&amp;quot; | {{color|{{power color dark}}|Level Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{power color}}&amp;quot; | [[File:Level Ball battle IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{skill color light}}&amp;quot; | {{color|{{skill color dark}}|Lure Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{skill color}}&amp;quot; | [[File:Lure Ball battle IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{stamina color light}}&amp;quot; | {{color|{{stamina color dark}}|Moon Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{stamina color}}&amp;quot; | [[File:Moon Ball battle IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{jump color light}}&amp;quot; | {{color|{{jump color dark}}|Friend Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{jump color}}&amp;quot; | [[File:Friend Ball battle IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | {{color|{{speed color dark}}|Love Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{speed color}}&amp;quot; | [[File:Love Ball battle IV.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{black 2 color light}}&amp;quot; | {{color|{{black 2 color dark}}|Heavy Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{black 2 color}}&amp;quot; | [[File:Heavy Ball battle IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{white 2 color light}}&amp;quot; | {{color|{{white 2 color dark}}|Fast Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{white 2 color}}&amp;quot; | [[File:Fast Ball battle IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{bug color light}}&amp;quot; | {{color|{{bug color dark}}|Sport Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{bug color}}&amp;quot; | [[File:Sport Ball battle IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{white color light}}&amp;quot; | {{color|{{white color dark}}|Premier Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{white color}}&amp;quot; | [[File:Premier Ball battle IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{orange color light}}&amp;quot; | {{color|{{orange color dark}}|Repeat Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{orange color}}&amp;quot; | [[File:Repeat Ball battle IV.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{orre color light}}&amp;quot; | {{color|{{orre color dark}}|Timer Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{orre color}}&amp;quot; | [[File:Timer Ball battle IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}&amp;quot; | {{color|{{normal color dark}}|Nest Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{normal color}}&amp;quot; | [[File:Nest Ball battle IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{bug color light}}&amp;quot; | {{color|{{bug color dark}}|Net Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{bug color}}&amp;quot; | [[File:Net Ball battle IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{locationcolor/light|underwater}}&amp;quot; | {{color|{{locationcolor/dark|underwater}}|Dive Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{locationcolor/med|underwater}}&amp;quot; | [[File:Dive Ball battle IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{black color light}}&amp;quot; | {{color|{{black color dark}}|Luxury Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{black color}}&amp;quot; | [[File:Luxury Ball battle IV.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{fairy color light}}; {{roundybl|5px}}&amp;quot; | {{color|{{fairy color dark}}|Heal Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{fairy color}}&amp;quot; | [[File:Heal Ball battle IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | {{color|{{speed color dark}}|Quick Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{speed color}}&amp;quot; | [[File:Quick Ball battle IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{night color light}}&amp;quot; | {{color|{{night color dark}}|Dusk Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{night color}}&amp;quot; | [[File:Dusk Ball battle IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{ruby color light}}&amp;quot; | {{color|{{ruby color dark}}|Cherish Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{ruby color}}&amp;quot; | [[File:Cherish Ball battle IV.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{hoenn color light}}&amp;quot; | {{color|{{hoenn color dark}}|Park Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{hoenn color}}; {{roundybr|5px}}&amp;quot; | [[File:Park Ball battle IV.png]]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
The Apricorn Poké Balls, the Safari Ball, and the Sport Ball, while programmed into the game, cannot be used to catch Pokémon and can be seen only in the Pokémon summary screen or when sending out a Pokémon. Sprites seen below are at full size as they are seen as they are when player&#039;s Pokémon is sent out after a switch.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{red color dark}}|Poké Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{red color}}&amp;quot; | [[File:Poké Ball battle V.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}&amp;quot; | {{color|{{blue color dark}}|Great Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{blue color}}&amp;quot; | [[File:Great Ball battle V.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{yellow color light}}&amp;quot; | {{color|{{yellow color dark}}|Ultra Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{yellow color}}&amp;quot; | [[File:Ultra Ball battle V.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}&amp;quot; | {{color|{{poison color dark}}|Master Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{poison color}}&amp;quot; | [[File:Master Ball battle V.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}&amp;quot; | {{color|{{grass color dark}}|Safari Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{grass color}}; {{roundytr|5px}}&amp;quot; | [[File:Safari Ball battle V.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{power color light}}&amp;quot; | {{color|{{power color dark}}|Level Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{power color}}&amp;quot; | [[File:Level Ball battle V.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{skill color light}}&amp;quot; | {{color|{{skill color dark}}|Lure Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{skill color}}&amp;quot; | [[File:Lure Ball battle V.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{stamina color light}}&amp;quot; | {{color|{{stamina color dark}}|Moon Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{stamina color}}&amp;quot; | [[File:Moon Ball battle V.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{jump color light}}&amp;quot; | {{color|{{jump color dark}}|Friend Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{jump color}}&amp;quot; | [[File:Friend Ball battle V.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | {{color|{{speed color dark}}|Love Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{speed color}}&amp;quot; | [[File:Love Ball battle V.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{black 2 color light}}&amp;quot; | {{color|{{black 2 color dark}}|Heavy Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{black 2 color}}&amp;quot; | [[File:Heavy Ball battle V.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{white 2 color light}}&amp;quot; | {{color|{{white 2 color dark}}|Fast Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{white 2 color}}&amp;quot; | [[File:Fast Ball battle V.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{bug color light}}&amp;quot; | {{color|{{bug color dark}}|Sport Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{bug color}}&amp;quot; | [[File:Sport Ball battle V.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{white color light}}&amp;quot; | {{color|{{white color dark}}|Premier Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{white color}}&amp;quot; | [[File:Premier Ball battle V.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{orange color light}}&amp;quot; | {{color|{{orange color dark}}|Repeat Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{orange color}}&amp;quot; | [[File:Repeat Ball battle V.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{orre color light}}&amp;quot; | {{color|{{orre color dark}}|Timer Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{orre color}}&amp;quot; | [[File:Timer Ball battle V.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}&amp;quot; | {{color|{{normal color dark}}|Nest Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{normal color}}&amp;quot; | [[File:Nest Ball battle V.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{bug color light}}&amp;quot; | {{color|{{bug color dark}}|Net Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{bug color}}&amp;quot; | [[File:Net Ball battle V.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{locationcolor/light|underwater}}&amp;quot; | {{color|{{locationcolor/dark|underwater}}|Dive Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{locationcolor/med|underwater}}&amp;quot; | [[File:Dive Ball battle V.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{black color light}}&amp;quot; | {{color|{{black color dark}}|Luxury Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{black color}}&amp;quot; | [[File:Luxury Ball battle V.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{fairy color light}}; {{roundybl|5px}}&amp;quot; | {{color|{{fairy color dark}}|Heal Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{fairy color}}&amp;quot; | [[File:Heal Ball battle V.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}&amp;quot; | {{color|{{speed color dark}}|Quick Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{speed color}}&amp;quot; | [[File:Quick Ball battle V.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{night color light}}&amp;quot; | {{color|{{night color dark}}|Dusk Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{night color}}&amp;quot; | [[File:Dusk Ball battle V.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{ruby color light}}&amp;quot; | {{color|{{ruby color dark}}|Cherish Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{ruby color}}&amp;quot; | [[File:Cherish Ball battle V.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{dream color light}}&amp;quot; | {{color|{{dream color dark}}|Dream Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{dream color}}; {{roundybr|5px}}&amp;quot; | [[File:Dream Ball battle V.png]]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Stadium===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{white color}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundytl|5px}}&amp;quot; | [[File:Stadium Poké Ball.png]]&lt;br /&gt;
| style=&amp;quot;{{roundytr|5px}}&amp;quot; | [[File:Stadium 2 Poké Ball.png]]&lt;br /&gt;
|- style=&amp;quot;background: #{{white color}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | Poké Ball from&amp;lt;br&amp;gt;{{eng|Pokémon Stadium}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | Poké Ball from&amp;lt;br&amp;gt;[[Pokémon Stadium 2]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Outside of battles, Generation I Poké Balls (except the Safari Ball) are all seen in the minigame {{p|Furret}}&#039;s Frolic in [[Pokémon Stadium 2]]. Poké Ball is worth 1 point, Great Ball 2, Ultra Ball 3 and [[Master Ball]] 5.&lt;br /&gt;
{{-}}&lt;br /&gt;
====Furret&#039;s Frolic====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{red color dark}}|Poké Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{red color}}&amp;quot; | [[File:Furret Frolic Poké Ball.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}&amp;quot; | {{color|{{blue color dark}}|Great Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{blue color}}&amp;quot; | [[File:Furret Frolic Great Ball.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{yellow color light}}&amp;quot; | {{color|{{yellow color dark}}|Ultra Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{yellow color}}&amp;quot; | [[File:Furret Frolic Ultra Ball.png]]&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}&amp;quot; | {{color|{{poison color dark}}|Master Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{poison color}}&amp;quot; | [[File:Furret Frolic Master Ball.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====On instructions screen=====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{red color dark}}|Poké Ball}}&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{red color}}&amp;quot; | [[File:Furret Frolic Poké Ball instructions.png|16x17px]]&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}&amp;quot; | {{color|{{blue color dark}}|Great Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{blue color}}&amp;quot; | [[File:Furret Frolic Great Ball instructions.png|16x17px]]&lt;br /&gt;
| style=&amp;quot;background: #{{yellow color light}}&amp;quot; | {{color|{{yellow color dark}}|Ultra Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{yellow color}}&amp;quot; | [[File:Furret Frolic Ultra Ball instructions.png|16x17px]]&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}&amp;quot; | {{color|{{poison color dark}}|Master Ball}}&lt;br /&gt;
| width=&amp;quot;15px&amp;quot; style=&amp;quot;background: #{{poison color}}&amp;quot; | [[File:Furret Frolic Master Ball instructions.png|16x17px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{an|Professor Oak}} has written {{wp|senryū}} about the Poké Ball in two of his lectures:&lt;br /&gt;
** For &#039;&#039;[[DP003|When Pokémon Worlds Collide!]]&#039;&#039;, the [[Professor Oak&#039;s Big Pokémon Encyclopedia]] featured this senryū: 「ゲットだぜ　なげかたいろいろ　モンスターボール」 &#039;&#039;&amp;quot;I caught a Pokémon! {{tt|Monster Balls|Poké Balls}} can be thrown in all sorts of ways.&amp;quot;&#039;&#039;&lt;br /&gt;
** For &#039;&#039;[[BW002|Enter Iris and Axew!]]&#039;&#039;, the [[Professor Oak&#039;s Pokémon Live Caster]] featured this senryū: 「あっポケモン　モンスターボール　わすれずに」 &#039;&#039;&amp;quot;Oh, a Pokémon; don&#039;t forget to bring your {{tt|Monster Balls|Poké Balls}}.&amp;quot;&#039;&#039;&lt;br /&gt;
* Only the {{p|Scyther}} family and {{p|Pinsir}} can legitimately be obtained in all of the 27 in-game Poké Ball variants.&lt;br /&gt;
* In {{g|Pinball}}, the Poké Balls serve as the balls in the machine; they can be used to capture Pokémon and are upgraded depending on the multiplier bonus at the time.&lt;br /&gt;
* In Generation II, the Park Ball&#039;s name is written as one word on the in-battle menu during the [[Bug-Catching Contest]], where it takes the place of the Pack command. However, when the ball is used, its name is formatted properly.&lt;br /&gt;
* In some early artwork for {{game|Red and Green|s}}, Poké Balls are shown on the ground in two pieces while the Pokémon are in battle, rather than in the more familiar hinged form they take now. This may be a carryover from when Pokémon was known as Capsule Monsters, as the Poké Ball sprites in Generation I also do not show the button on the ball. In [[Generation II]], Poké Balls split in half when capturing a Pokémon as part of their animation, while the anime had been using the hinge style since the very first episode.&lt;br /&gt;
* Poké Balls are inspired by the capsules for {{wp|gashapon}} machines, which contain small, handheld toys.&lt;br /&gt;
* In HeartGold and SoulSilver and the {{Trading Card Game}}, Lure Balls are shown to have a green outer coloring; however, in official artwork and the anime, they are shown to have a blue outer coloring. In later games, the Lure Ball&#039;s color is changed to the official blue color.&lt;br /&gt;
** Similarly, the Fast Ball is shown to be red in official art; however, it is orange in its Bag and status screen sprites, and only appears red in battle in Generation V.&lt;br /&gt;
* In Generation II, after catching a Pokémon, the Poké Ball&#039;s color palette changes to that of the Pokémon that was just caught. It then changes back to normal thereafter.&lt;br /&gt;
* Both the Safari Ball and Generation II Park Ball appeared in the anime prior to sprites being introduced for items in the games, in [[EP035]] and &#039;&#039;[[EP161|The Bug Stops Here]]&#039;&#039;, respectively. In these appearances, their designs were vastly different from their later-introduced in-game sprites.&lt;br /&gt;
* When the player uses a Master Ball in Generation II, stars appear and a sound effect is played before the ball closes and captures the Pokémon.&lt;br /&gt;
** A similar effect would later be used in subsequent generations for all Poké Ball captures (regardless of the variety of Poké Ball used), beginning with {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
* Starting in [[Generation III]], all Poké Ball types have a special effect that appears whenever the ball is opened. These special effects also can be seen in [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]]. In [[Generation IV]], customizable special effects are available through [[Seal]]s.&lt;br /&gt;
* Although the Hyper Ball was renamed the Ultra Ball in the English versions of the games, its design still incorporates a stylized H on the top half.&lt;br /&gt;
* In [[Pokémon Shuffle]], the Great Ball is twice as effective as the Poké Ball.&lt;br /&gt;
* In Pokémon Sun and Moon only, a Heavy Ball will always fail to catch a Pokémon whose weight is less than {{tt|220.46&amp;amp;nbsp;lbs|100.0&amp;amp;nbsp;kg}} and whose catch rate is less than or equal to 20. This is because the game will set the catch rate to 0 when the catch rate becomes negative due to the -20 modifier that is applied. The only catchable Pokémon that this affects are {{p|Beldum}} and the [[guardian deities]].&lt;br /&gt;
* The [[Pokémon Global Link|Global Link]] artwork for the Sport Ball has the letter S on the top dome instead of an image of a Poké Ball.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Poké Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{red color light}}|bordercolor={{red color}}&lt;br /&gt;
|ja=モンスターボール &#039;&#039;Monster Ball&#039;&#039;&lt;br /&gt;
|ar=كرة البوكي &#039;&#039;Kurt Al-Poké&#039;&#039;&lt;br /&gt;
|zh_yue=精靈球 &#039;&#039;{{tt|Jīnglìhng Kàuh|Monster Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=精靈球 / 精灵球 &#039;&#039;{{tt|Jīnglíng Qiú|Monster Ball}}&#039;&#039; {{tt|*|Games, Mainland China (1998 - 2005, 2011 - present)}}&amp;lt;br&amp;gt;寶貝球 / 宝贝球 &#039;&#039;{{tt|Bǎobèi Qiú|Creatures Ball}}&#039;&#039; {{tt|*|Taiwan and Mainland China (2005 - 2011)}}&lt;br /&gt;
|hr=Pokélopta&lt;br /&gt;
|da=Pokéball&lt;br /&gt;
|nl=PokéBal{{tt|*|TCG}}&lt;br /&gt;
|fi=Poképallo&lt;br /&gt;
|fr=Poké Ball&lt;br /&gt;
|de=Pokéball&lt;br /&gt;
|he=פוקדור &#039;&#039;Pokadur&#039;&#039;&lt;br /&gt;
|hi=पोकेबॉल &#039;&#039;Pokéball&#039;&#039;&lt;br /&gt;
|hu=Pokélabda&lt;br /&gt;
|id=Poké Ball&amp;lt;br&amp;gt;Bola Pokémon&lt;br /&gt;
|it=Poké Ball&lt;br /&gt;
|ko=몬스터볼 &#039;&#039;Monster Ball&#039;&#039;&lt;br /&gt;
|ms=Poké Ball&amp;lt;br&amp;gt;Pokéball&lt;br /&gt;
|pl=Pokéball&lt;br /&gt;
|pt_br=Poké Bola {{tt|*|games, anime, TCG (HeartGold &amp;amp; SoulSilver-Unleashed, Sun &amp;amp; Moon-present), Adventures (PS091-present), The Official Pokémon Handbook, Pokémon Characters Guidebook}}&amp;lt;br&amp;gt;Poké Ball {{tt|*|TCG (Black &amp;amp; White-Generations), Adventures (PS001-PS085, PS461-PS518)}}&amp;lt;br&amp;gt;Pokébola {{tt|*|early anime, The Electric Tale of Pikachu, Pokémon Club}}&lt;br /&gt;
|pt_eu=Pokébola&lt;br /&gt;
|ro=Poké-minge&lt;br /&gt;
|ru=Поке-Болл &#039;&#039;Poké-Boll&#039;&#039; {{tt|*|TCG, anime}}&amp;lt;br&amp;gt;Покешар &#039;&#039;Pokéshar&#039;&#039; {{tt|*|anime}}&lt;br /&gt;
|es_la=Pokébola&lt;br /&gt;
|es_eu=Poké Ball&lt;br /&gt;
|sv=Poké Ball&amp;lt;br&amp;gt;Pokéboll&amp;lt;br&amp;gt;Pokéklot{{tt|*|Black version manual}}&amp;lt;br&amp;gt;Poké-klot{{tt|*|Victini event pamphlet}}&lt;br /&gt;
|ta=போகிபால் &#039;&#039;Pokéball&#039;&#039;&lt;br /&gt;
|te=పోకెబాల్ &#039;&#039;Pokéball&#039;&#039;&lt;br /&gt;
|th=มอนสเตอร์บอล &#039;&#039;Monster Ball&#039;&#039;&amp;lt;br&amp;gt;โปเกบอล &#039;&#039;Poké Ball&#039;&#039; {{tt|*|Video Games}}&lt;br /&gt;
|tr=Poké Topu&lt;br /&gt;
|vi=Bóng chứa Pokémon&amp;lt;br&amp;gt;Bóng Poké&lt;br /&gt;
|is=Pokébolti&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Great Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{blue color light}}|bordercolor={{blue color}}&lt;br /&gt;
|ja=スーパーボール &#039;&#039;Super Ball&#039;&#039;&lt;br /&gt;
|zh_yue=超級球 &#039;&#039;{{tt|Chīukāp Kàuh|Super Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=超級球 / 超级球 &#039;&#039;{{tt|Chāojí Qiú|Super Ball}}&#039;&#039;&lt;br /&gt;
|fi=Tehopallo&lt;br /&gt;
|fr=Super Ball&lt;br /&gt;
|de=Superball&lt;br /&gt;
|it=Mega Ball&lt;br /&gt;
|ko=수퍼볼 &#039;&#039;Super Ball&#039;&#039;&lt;br /&gt;
|pl=Superball&lt;br /&gt;
|pt_br=Grande Bola&lt;br /&gt;
|pt_eu=Bola Grande&lt;br /&gt;
|ru=Мега-Болл &#039;&#039;Mega-Boll&#039;&#039;&lt;br /&gt;
|es_la=Súper Bola&lt;br /&gt;
|es_eu=Súper Ball {{tt|*|Generations I and II}}&amp;lt;br/&amp;gt;Superball {{tt|*|Generation III onwards}}&lt;br /&gt;
|sv=Stor boll&lt;br /&gt;
|vi=Bóng Super&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Ultra Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{yellow color light}}|bordercolor={{yellow color}}&lt;br /&gt;
|ja=ハイパーボール &#039;&#039;Hyper Ball&#039;&#039;&lt;br /&gt;
|zh_yue=高級球 &#039;&#039;{{tt|Gōukāp Kàuh|Hyper Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=高級球 / 高级球 &#039;&#039;{{tt|Gāojí Qiú|Hyper Ball}}&#039;&#039;&lt;br /&gt;
|fi=Ultrapallo&lt;br /&gt;
|fr=Hyper Ball&lt;br /&gt;
|de=Hyperball&lt;br /&gt;
|hi=अल्ट्रा बॉल &#039;&#039;Ultra Ball&#039;&#039;&lt;br /&gt;
|it=Ultra Ball&lt;br /&gt;
|ko=하이퍼볼 &#039;&#039;Hyper Ball&#039;&#039;&lt;br /&gt;
|pl=Ultraball&lt;br /&gt;
|pt_br=Ultra Bola{{tt|*|games, anime, TCG, Pokémon Characters Guidebook}}&amp;lt;br&amp;gt;Ultra Ball{{tt|*|manga}}&amp;lt;br&amp;gt;Ultrabola{{tt|*|The Official Pokémon Handbook}}&lt;br /&gt;
|pt_eu=Bola Ultra&lt;br /&gt;
|ru=Ультра-Болл &#039;&#039;Ul&#039;tra-Boll&#039;&#039;&lt;br /&gt;
|es_la=Ultra Bola&lt;br /&gt;
|es_eu=Ultra Ball {{tt|*|Generations I and II}}&amp;lt;br/&amp;gt;Ultraball {{tt|*|Generation III onwards}}&lt;br /&gt;
|sv=Ultraboll&lt;br /&gt;
|ta=அல்ட்ரா பால் &#039;&#039;Ultra Ball&#039;&#039;&lt;br /&gt;
|te=అల్ట్రా బాల్ &#039;&#039;Ultra Ball&#039;&#039;&lt;br /&gt;
|th=อัลตร้าบอล &#039;&#039;Ultra Ball&#039;&#039; {{tt|*|Video Games}}&lt;br /&gt;
|vi=Bóng Hyper&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Safari Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{grass color light}}|bordercolor={{grass color}}&lt;br /&gt;
|ja=サファリボール &#039;&#039;Safari Ball&#039;&#039;&lt;br /&gt;
|zh_yue=狩獵球 &#039;&#039;{{tt|Sáulihp Kàuh|Hunting Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=狩獵球 / 狩猎球 &#039;&#039;{{tt|Shòuliè Qiú|Hunting Ball}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;原野區寶貝球 &#039;&#039;{{tt|Yuányěqū Bǎobèi Qiú|Safari Zone Poké Ball}}&#039;&#039; {{tt|*|Anime, manga (Taiwan)}}&amp;lt;br&amp;gt;野生原野精灵球 &#039;&#039;{{tt|Yěshēng Yuányě Jīnglíng Qiú|Safari Poké Ball}}&#039;&#039; {{tt|*|Adventures volume 21 (mainland China)}}&amp;lt;br&amp;gt;野生原野寶貝球 &#039;&#039;{{tt|Yěshēng Yuányě Bǎobèi Qiú|Safari Poké Ball}}&#039;&#039; {{tt|*|Adventures volume 21 (Taiwan)}}&amp;lt;br&amp;gt;丛林球 &#039;&#039;{{tt|Cónglín Qiú|Jungle Ball}}&#039;&#039; {{tt|*|Anime (mainland China)}}&lt;br /&gt;
|fi=Safaripallo&lt;br /&gt;
|fr=Safari Ball&lt;br /&gt;
|de=Safariball&lt;br /&gt;
|hi=सफारी बॉल &#039;&#039;Safari Ball&#039;&#039;&lt;br /&gt;
|it=Safari Ball&lt;br /&gt;
|ko=사파리볼 &#039;&#039;Safari Ball&#039;&#039;&lt;br /&gt;
|pt_br=Safari Ball{{tt|*|manga}}&amp;lt;br&amp;gt;Bola Safári{{tt|*|The Official Pokémon Handbook, Pokémon Characters Guidebook}}&lt;br /&gt;
|es=Safari Ball&lt;br /&gt;
|sv=Mästarboll{{tt|*|Pokémon Emerald manual}}&lt;br /&gt;
|ta=சஃபாரி பால் &#039;&#039;Safari Ball&#039;&#039;&lt;br /&gt;
|te=సఫారీ బాల్ &#039;&#039;Safari Ball&#039;&#039;&lt;br /&gt;
|th=ซาฟารีบอล &#039;&#039;Safari Ball&#039;&#039;&lt;br /&gt;
|tr=Safari Topu&lt;br /&gt;
|vi=Bóng Safari&lt;br /&gt;
}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Level Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{power color light}}|bordercolor={{power color}}&lt;br /&gt;
|ja=レベルボール &#039;&#039;Level Ball&#039;&#039;&lt;br /&gt;
|zh_yue=等級球 &#039;&#039;{{tt|Dángkāp Kàuh|Level Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=等級球 / 等级球 &#039;&#039;{{tt|Děngjí Qiú|Level Ball}}&#039;&#039;&lt;br /&gt;
|fr=Niveau Ball&lt;br /&gt;
|de=Levelball&lt;br /&gt;
|it=Level Ball&lt;br /&gt;
|ko=레벨볼 &#039;&#039;Level Ball&#039;&#039;&lt;br /&gt;
|pt_br=Bola de Nível&lt;br /&gt;
|ru=Уровневый Болл &#039;&#039;Urovnevyy Boll&#039;&#039;&lt;br /&gt;
|es_la=Bola Niveladora&lt;br /&gt;
|es_eu=Nivel Ball&lt;br /&gt;
|tr=Seviye Topu&lt;br /&gt;
|vi=Bóng Level&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Lure Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{skill color light}}|bordercolor={{skill color}}&lt;br /&gt;
|ja=ルアーボール &#039;&#039;Lure Ball&#039;&#039;&lt;br /&gt;
|zh_yue=誘餌球 &#039;&#039;{{tt|Yáuhneih Kàuh|Bait Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=誘餌球 / 诱饵球 &#039;&#039;{{tt|Yòu&#039;ěr qiú|Bait Ball}}&#039;&#039;&lt;br /&gt;
|fr=Appat Ball&lt;br /&gt;
|de=Köderball&lt;br /&gt;
|it=Esca Ball&lt;br /&gt;
|ko=루어볼 &#039;&#039;Lure Ball&#039;&#039;&lt;br /&gt;
|pt_br=Bola Isca&lt;br /&gt;
|es_la=Bola de Atracción&lt;br /&gt;
|es_eu=Cebo Ball&lt;br /&gt;
|tr=Cazibe Topu&lt;br /&gt;
|vi=Bóng Lure&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Moon Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{stamina color light}}|bordercolor={{stamina color}}&lt;br /&gt;
|ja=ムーンボール &#039;&#039;Moon Ball&#039;&#039;&lt;br /&gt;
|zh_yue=月亮球 &#039;&#039;{{tt|Yuhtleuhng Kàuh|Moon Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=月亮球 &#039;&#039;{{tt|Yuèliàng Qiú|Moon Ball}}&#039;&#039;&lt;br /&gt;
|fr=Lune Ball&lt;br /&gt;
|de=Mondball&lt;br /&gt;
|it=Luna Ball&lt;br /&gt;
|ko=문볼 &#039;&#039;Moon Ball&#039;&#039;&lt;br /&gt;
|es_la=Bola Luna&lt;br /&gt;
|es_eu=Luna Ball&lt;br /&gt;
|vi=Bóng Moon&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Friend Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{jump color light}}|bordercolor={{jump color}}&lt;br /&gt;
|ja=フレンドボール &#039;&#039;Friend Ball&#039;&#039;&lt;br /&gt;
|zh_yue=友友球 &#039;&#039;{{tt|Yáuhyáuh Kàuh|Friend Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=友友球 &#039;&#039;{{tt|Yǒuyǒu Qiú|Friend Ball}}&#039;&#039;&lt;br /&gt;
|fr=Copain Ball&lt;br /&gt;
|de=Freundesball&lt;br /&gt;
|it=Friend Ball&lt;br /&gt;
|ko=프랜드볼 &#039;&#039;Friend Ball&#039;&#039;&lt;br /&gt;
|pt_br=Bola Amizade{{tt|*|TCG}}&amp;lt;br&amp;gt;Poké Bola Amiga{{tt|*|manga}}&lt;br /&gt;
|es_la=Bola Amigo&lt;br /&gt;
|es_eu=Amigo Ball&lt;br /&gt;
|vi=Bóng Friend&lt;br /&gt;
}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Love Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{speed color light}}|bordercolor={{speed color}}&lt;br /&gt;
|ja=ラブラブボール &#039;&#039;Love-Love Ball&#039;&#039;&lt;br /&gt;
|zh_yue=甜蜜球 &#039;&#039;{{tt|Tìhmmaht Kàuh|Lovely Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=甜蜜球 &#039;&#039;{{tt|Tiánmì Qiú|Lovely Ball}}&#039;&#039;&lt;br /&gt;
|fr=Love Ball&lt;br /&gt;
|de=Sympaball&lt;br /&gt;
|it=Love Ball&lt;br /&gt;
|ko=러브러브볼 &#039;&#039;Love-Love Ball&#039;&#039;&lt;br /&gt;
|es_la=Bola de Amor&lt;br /&gt;
|es_eu=Amor Ball&lt;br /&gt;
|vi=Bóng Love&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Heavy Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{black 2 color light}}|bordercolor={{black 2 color}}&lt;br /&gt;
|ja=ヘビーボール &#039;&#039;Heavy Ball&#039;&#039;&lt;br /&gt;
|zh_yue=沉重球 &#039;&#039;{{tt|Chàhmchúhng Kàuh|Heavy Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=沉重球 &#039;&#039;{{tt|Chénzhòng Qiú|Heavy Ball}}&#039;&#039;&lt;br /&gt;
|fi=Kilopallo&lt;br /&gt;
|fr=Masse Ball&lt;br /&gt;
|de=Schwerball&lt;br /&gt;
|it=Peso Ball&lt;br /&gt;
|ko=헤비볼 &#039;&#039;Heavy Ball&#039;&#039;&lt;br /&gt;
|pt_br=Bola Pesada{{tt|*|TCG, manga (PS101-PS102}}&amp;lt;br&amp;gt;Poké Bola Pesada{{tt|*|manga (PS101, Adventures volume 9 Pokédex)}}&lt;br /&gt;
|ru=Тяжёлый Болл &#039;&#039;Tyazhyolyy Boll&#039;&#039; {{tt|*|BREAKthrough}}&amp;lt;br&amp;gt;Тяжёлый Шар &#039;&#039;Tyazhyolyy Shar&#039;&#039; {{tt|*|Next Destinies}}&lt;br /&gt;
|es_la=Bola Pesada&lt;br /&gt;
|es_eu=Peso Ball&lt;br /&gt;
|tr=Ağır Top&lt;br /&gt;
|vi=Bóng Heavy&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Fast Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{white 2 color light}}|bordercolor={{white 2 color}}&lt;br /&gt;
|ja=スピードボール &#039;&#039;Speed Ball&#039;&#039;&lt;br /&gt;
|zh_yue=速度球 &#039;&#039;{{tt|Chūkdouh Kàuh|Speed Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=速度球 &#039;&#039;{{tt|Sùdù Qiú|Speed Ball}}&#039;&#039;&lt;br /&gt;
|fr=Speed Ball&lt;br /&gt;
|de=Turboball&lt;br /&gt;
|it=Rapid Ball&lt;br /&gt;
|ko=스피드볼 &#039;&#039;Speed Ball&#039;&#039;&lt;br /&gt;
|pt_br=Poké Bola Veloz&lt;br /&gt;
|es_la=Pokébola (Bola) Rápida&lt;br /&gt;
|es_eu=Rapid Ball&lt;br /&gt;
|tr=Hız Topu&lt;br /&gt;
|vi=Bóng Speed&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Sport Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{bug color light}}|bordercolor={{bug color}}&lt;br /&gt;
|ja=コンペボール &#039;&#039;{{tt|Compe|Competition}} Ball&#039;&#039;&lt;br /&gt;
|zh_yue=競賽球 &#039;&#039;{{tt|Gihngchoi Kàuh|Competition Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=競賽球 / 竞赛球 &#039;&#039;{{tt|Jìngsài Qiú|Competition Ball}}&#039;&#039;&lt;br /&gt;
|fr=Compét&#039;Ball&lt;br /&gt;
|de=Turnierball&lt;br /&gt;
|it=Gara Ball&lt;br /&gt;
|ko=콤페볼 &#039;&#039;Kompe Ball&#039;&#039;&lt;br /&gt;
|es=Competi Ball&lt;br /&gt;
}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Premier Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{white color light}}|bordercolor={{white color}}&lt;br /&gt;
|ja=プレミアボール &#039;&#039;Premier Ball&#039;&#039;&lt;br /&gt;
|zh_yue=紀念球 &#039;&#039;{{tt|Géinihm Kàuh|Commemorative Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=紀念球 / 纪念球 &#039;&#039;{{tt|Jìniàn Qiú|Commemorative Ball}}&#039;&#039;&lt;br /&gt;
|fi=Mahtipallo&lt;br /&gt;
|fr=Honor Ball&lt;br /&gt;
|de=Premierball&lt;br /&gt;
|it=Premier Ball&lt;br /&gt;
|ko=프레미어볼 &#039;&#039;Premier Ball&#039;&#039;&lt;br /&gt;
|pl=Premierball&lt;br /&gt;
|pt_br=Bola Presenteada&lt;br /&gt;
|pt_eu=Bola Prémio&lt;br /&gt;
|es_la=Honor Bola&lt;br /&gt;
|es_eu=Honor Ball&lt;br /&gt;
|vi=Bóng Premier&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Repeat Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{orange color light}}|bordercolor={{orange color}}&lt;br /&gt;
|ja=リピートボール &#039;&#039;Repeat Ball&#039;&#039;&lt;br /&gt;
|zh_yue=重複球 &#039;&#039;{{tt|Chùhngfūk Kàuh|Repeat Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=重複球 / 重复球 &#039;&#039;{{tt|Chóngfù Qiú|Repeat Ball}}&#039;&#039;&lt;br /&gt;
|fr=Bis Ball&lt;br /&gt;
|de=Wiederball&lt;br /&gt;
|it=Bis Ball&lt;br /&gt;
|ko={{tt|리피드볼|Misspelling, should be 리피트볼 (Repeat Ball)}} &#039;&#039;Repeat Ball&#039;&#039;&lt;br /&gt;
|pt_br=Bola de Repetição&lt;br /&gt;
|pt_eu=Repeat bola&lt;br /&gt;
|ru=Повтора-Болл &#039;&#039;Povtora-Boll&#039;&#039;&lt;br /&gt;
|es=Acopio Ball&lt;br /&gt;
|sv=Uppreningsboll&lt;br /&gt;
|vi=Bóng Repeat&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Timer Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{orre color light}}|bordercolor={{orre color}}&lt;br /&gt;
|ja=タイマーボール &#039;&#039;Timer Ball&#039;&#039;&lt;br /&gt;
|zh_yue=計時球 &#039;&#039;{{tt|Gaisìh Kàuh|Timer Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=計時球 / 计时球 &#039;&#039;{{tt|Jìshí Qiú|Timer Ball}}&#039;&#039;&lt;br /&gt;
|fr=Chrono Ball&lt;br /&gt;
|de=Timerball&lt;br /&gt;
|it=Timer Ball&lt;br /&gt;
|ko=타이마볼 &#039;&#039;Timer Ball&#039;&#039;&lt;br /&gt;
|pt_br=Bola Tempo&lt;br /&gt;
|ru=Хроно-Болл &#039;&#039;Khrono-Boll&#039;&#039;&lt;br /&gt;
|es=Turno Ball&lt;br /&gt;
|vi=Bóng Time&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Nest Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{normal color light}}|bordercolor={{normal color}}&lt;br /&gt;
|ja=ネストボール &#039;&#039;Nest Ball&#039;&#039;&lt;br /&gt;
|zh_yue=巢穴球 &#039;&#039;{{tt|Chàauhyuht Kàuh|Nest Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=巢穴球 &#039;&#039;{{tt|Cháoxué Qiú|Nest Ball}}&#039;&#039;&lt;br /&gt;
|fr=Faiblo Ball&lt;br /&gt;
|de=Nestball&lt;br /&gt;
|it=Minor Ball&lt;br /&gt;
|ko=네스트볼 &#039;&#039;Nest Ball&#039;&#039;&lt;br /&gt;
|pt_br=Bola de Ninho&lt;br /&gt;
|ru=Гнездо-Болл &#039;&#039;Gnezdo-Boll&#039;&#039;&lt;br /&gt;
|es=Nido Ball&lt;br /&gt;
|vi=Bóng Nest&lt;br /&gt;
}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Net Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{bug color light}}|bordercolor={{bug color}}&lt;br /&gt;
|ja=ネットボール &#039;&#039;Net Ball&#039;&#039;&lt;br /&gt;
|zh_yue=捕網球 &#039;&#039;{{tt|Bouhmóhng Kàuh|Net Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=捕網球 / 捕网球 &#039;&#039;{{tt|Bǔwǎng Qiú|Net Ball}}&#039;&#039;&lt;br /&gt;
|fi=Verkkopallo&lt;br /&gt;
|fr=Filet Ball&lt;br /&gt;
|de=Netzball&lt;br /&gt;
|it=Rete Ball&lt;br /&gt;
|ko=넷트볼 &#039;&#039;Net Ball&#039;&#039;&lt;br /&gt;
|pl=Siecioball&lt;br /&gt;
|pt_br=Bola Tela&lt;br /&gt;
|pt_eu=Bola Rede&lt;br /&gt;
|es_la=Malla Bola&lt;br /&gt;
|es_eu=Malla Ball&lt;br /&gt;
|vi=Bóng Net&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Dive Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{locationcolor/light|underwater}}|bordercolor={{locationcolor/dark|underwater}}&lt;br /&gt;
|ja=ダイブボール &#039;&#039;Dive Ball&#039;&#039;&lt;br /&gt;
|zh_yue=潛水球 &#039;&#039;{{tt|Chìhmséui Kàuh|Dive Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=潛水球 / 潜水球 &#039;&#039;{{tt|Qiánshuǐ Qiú|Dive Ball}}&#039;&#039;&lt;br /&gt;
|fr=Scuba Ball&lt;br /&gt;
|de=Tauchball&lt;br /&gt;
|it=Sub Ball&lt;br /&gt;
|ko=다이브볼 &#039;&#039;Dive Ball&#039;&#039;&lt;br /&gt;
|pt_br=Bola Mergulho&lt;br /&gt;
|pt_eu=Dive bola&lt;br /&gt;
|ru=Дайв-Болл &#039;&#039;Daiv-Boll&#039;&#039;&lt;br /&gt;
|es=Buceo Ball&lt;br /&gt;
|vi=Bóng Drive&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Luxury Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{black color light}}|bordercolor={{black color}}&lt;br /&gt;
|ja=ゴージャスボール &#039;&#039;Gorgeous Ball&#039;&#039;&lt;br /&gt;
|zh_yue=豪華球 &#039;&#039;{{tt|Hòuhwàh Kàuh|Luxury Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=豪華球 / 豪华球 &#039;&#039;{{tt|Háohuá Qiú|Luxury Ball}}&#039;&#039;&lt;br /&gt;
|da=Luxury Ball&lt;br /&gt;
|nl=Weerdeball&lt;br /&gt;
|fi=Luksuspallo&lt;br /&gt;
|fr=Luxe Ball&lt;br /&gt;
|de=Luxusball&lt;br /&gt;
|it=Chich Ball&lt;br /&gt;
|ko=럭셔리볼 &#039;&#039;Luxury Ball&#039;&#039;&lt;br /&gt;
|no=Luxury Ball&lt;br /&gt;
|pl=Luksball&lt;br /&gt;
|pt_br=Bola de Luxo&amp;lt;br&amp;gt;Bola Luxo{{tt|*|SM004}}&lt;br /&gt;
|pt_eu=Bola Luxo&lt;br /&gt;
|ru=Шик-Болл &#039;&#039;Shig-Boll&#039;&#039;&lt;br /&gt;
|es_la=Lujo Bola ([[XY079]])&amp;lt;br/&amp;gt;Bola de Lujo ([[SM003]])&lt;br /&gt;
|es_eu=Lujo Ball&lt;br /&gt;
|tr=Lüks Top&lt;br /&gt;
|vi=Bóng Luxury&lt;br /&gt;
|sv=Luxury Ball&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Heal Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{fairy color light}}|bordercolor={{fairy color}}&lt;br /&gt;
|ja=ヒールボール &#039;&#039;Heal Ball&#039;&#039;&lt;br /&gt;
|zh_yue=治癒球 &#039;&#039;{{tt|Jihyuh Kàuh|Heal Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=治癒球 / 治愈球 &#039;&#039;{{tt|Zhìyù Qiú|Heal Ball}}&#039;&#039;&lt;br /&gt;
|fr=Soin Ball&lt;br /&gt;
|de=Heilball&lt;br /&gt;
|it=Cura Ball&lt;br /&gt;
|ko=힐볼 &#039;&#039;Heal Ball&#039;&#039;&lt;br /&gt;
|pt_br=Bola de Cura&lt;br /&gt;
|es=Sana Ball&lt;br /&gt;
}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Quick Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{speed color light}}|bordercolor={{speed color}}&lt;br /&gt;
|ja=クイックボール &#039;&#039;Quick Ball&#039;&#039;&lt;br /&gt;
|zh_yue=先機球 &#039;&#039;{{tt|Sīngēi Kàuh|Quick Ball}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;超速球 &#039;&#039;{{tt|Chīuchūk Kàuh|Quick Ball}}&#039;&#039; {{tt|*|Anime}}&lt;br /&gt;
|zh_cmn=先機球 / 先机球 &#039;&#039;{{tt|Xiānjī Qiú|Quick Ball}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;超速球 &#039;&#039;{{tt|Chāosù Qiú|Quick Ball}}&#039;&#039; {{tt|*|Anime}}&lt;br /&gt;
|fr=Rapide Ball&lt;br /&gt;
|de=Flottball&lt;br /&gt;
|it=Velox Ball&lt;br /&gt;
|ko=퀵볼 &#039;&#039;Quick Ball&#039;&#039;&lt;br /&gt;
|pt_br=Poké Bola Rápida&lt;br /&gt;
|ru=Быстрый шар &#039;&#039;Bystryy shar&#039;&#039;&lt;br /&gt;
|es=Veloz Ball&lt;br /&gt;
|tr=Hızlı Top&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Dusk Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{night color light}}|bordercolor={{night color}}&lt;br /&gt;
|ja=ダークボール &#039;&#039;Dark Ball&#039;&#039;&lt;br /&gt;
|zh_yue=黑暗球 &#039;&#039;{{tt|Hākam Kàuh|Dark Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=黑暗球 &#039;&#039;{{tt|Hēi&#039;àn Qiú|Dark Ball}}&#039;&#039;&lt;br /&gt;
|nl=Schemerbal{{tt|*|Platinum manual}}&lt;br /&gt;
|fi=Hämäräpallo&lt;br /&gt;
|fr=Sombre Ball&lt;br /&gt;
|de=Finsterball&lt;br /&gt;
|it=Scuro Ball&lt;br /&gt;
|ko=다크볼 &#039;&#039;Dark Ball&#039;&#039;&lt;br /&gt;
|pl=Mrokball&lt;br /&gt;
|pt_br=Bola de Penumbra&lt;br /&gt;
|pt_eu=Bola Crepúsculo&lt;br /&gt;
|es_la=Ocaso Bola&lt;br /&gt;
|es_eu=Ocaso Ball&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Cherish Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{ruby color light}}|bordercolor={{ruby color}}&lt;br /&gt;
|ja=プレシャスボール &#039;&#039;Precious Ball&#039;&#039;&lt;br /&gt;
|zh_yue=貴重球 &#039;&#039;{{tt|Gwaijuhng Kàuh|Precious Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=貴重球 / 贵重球 &#039;&#039;{{tt|Guìzhòng Qiú|Precious Ball}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;珍貴球 &#039;&#039;{{tt|Zhēnguì Qiú|Precious Ball}}&#039;&#039; {{tt|*|Events}}&amp;lt;br&amp;gt;寶物球 &#039;&#039;{{tt|Bǎowù Qiú|Treasure Ball}}&#039;&#039; {{tt|*|Manga}}&lt;br /&gt;
|fr=Mémoire Ball&lt;br /&gt;
|de=Jubelball&lt;br /&gt;
|it=Pregio Ball&lt;br /&gt;
|ko=프레셔스볼 &#039;&#039;Precious Ball&#039;&#039;&lt;br /&gt;
|ru=Драго-Болл &#039;&#039;Drago-Boll&#039;&#039;{{tt|*|Ultra Sun and Ultra Moon website}}&amp;lt;br&amp;gt;Охраняющий Шар &#039;&#039;Okhranyayushchit Shar&#039;&#039;{{tt|*|Sun and Moon website}}&lt;br /&gt;
|es=Gloria Ball&lt;br /&gt;
|th=พรีเชียสบอล &#039;&#039;Precious Ball&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Park Ball&#039;&#039; (Generation IV)&lt;br /&gt;
{{langtable|color={{hoenn color light}}|bordercolor={{hoenn color}}&lt;br /&gt;
|ja=パークボール &#039;&#039;Park Ball&#039;&#039;&lt;br /&gt;
|zh_yue=公園球 &#039;&#039;{{tt|Gūngyún Kàuh|Park Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=公園球 / 公园球 &#039;&#039;{{tt|Gōngyuán Qiú|Park Ball}}&#039;&#039;&lt;br /&gt;
|fr=Parc Ball&lt;br /&gt;
|de=Parkball&lt;br /&gt;
|it=Parco Ball&lt;br /&gt;
|ko=파크볼 &#039;&#039;Park Ball&#039;&#039;&lt;br /&gt;
|es=Parque Ball&lt;br /&gt;
|vi=Bóng Park&lt;br /&gt;
}}&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Dream Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{dream color light}}|bordercolor={{dream color}}&lt;br /&gt;
|ja=ドリームボール &#039;&#039;Dream Ball&#039;&#039;&lt;br /&gt;
|zh_yue=夢境球 &#039;&#039;{{tt|Muhnggíng Kàuh|Dream Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=夢境球 / 梦境球 &#039;&#039;{{tt|Mèngjìng Qiú|Dream Ball}}&#039;&#039;&lt;br /&gt;
|fr=Rêve Ball&lt;br /&gt;
|de=Traumball&lt;br /&gt;
|it=Dream Ball&lt;br /&gt;
|ko=드림볼 &#039;&#039;Dream Ball&#039;&#039;&lt;br /&gt;
|es=Ensueño Ball&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Beast Ball&#039;&#039;&lt;br /&gt;
{{langtable|color={{alola color light}}|bordercolor={{alola color}}&lt;br /&gt;
|ja=ウルトラボール &#039;&#039;Ultra Ball&#039;&#039;&lt;br /&gt;
|zh_yue=究極球 &#039;&#039;{{tt|Gaugihk Kàuh|Ultra Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=究極球 / 究极球 &#039;&#039;{{tt|Jiūjí Qiú|Ultra Ball}}&#039;&#039;&lt;br /&gt;
|fi=Petopallo&lt;br /&gt;
|fr=Ultra Ball&lt;br /&gt;
|de=Ultraball&lt;br /&gt;
|it=UC Ball&lt;br /&gt;
|ko=울트라볼 &#039;&#039;Ultra Ball&#039;&#039;&lt;br /&gt;
|pt_br=Bola Criatura&lt;br /&gt;
|es=Ente Ball&lt;br /&gt;
|th=อัลตร้าบอล &#039;&#039;Ultra Ball&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Master Ball&#039;&#039;&lt;br /&gt;
{{main|Master Ball#In other languages|Master Ball → In other languages}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Items}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Smash Bros.}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Super Smash Bros.]]&lt;br /&gt;
[[Category:Poké Balls|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokébälle]]&lt;br /&gt;
[[es:Poké Ball]]&lt;br /&gt;
[[fr:Pokéball]]&lt;br /&gt;
[[it:Poké Ball]]&lt;br /&gt;
[[ja:モンスターボール (総称)]]&lt;br /&gt;
[[zh:精靈球]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=String_Shot_(move)&amp;diff=2884786</id>
		<title>String Shot (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=String_Shot_(move)&amp;diff=2884786"/>
		<updated>2018-11-22T20:14:43Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=81&lt;br /&gt;
|name=String Shot&lt;br /&gt;
|jname=いとをはく&lt;br /&gt;
|jtranslit=Ito o Haku&lt;br /&gt;
|jtrans=Spit Thread&lt;br /&gt;
|gameimage=String Shot VII.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Bug&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=40&lt;br /&gt;
|maxpp=64&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=95&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=3&lt;br /&gt;
|cdesc=Startles the Pokémon that appealed before the user.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Prevents the Voltage from going down in the same turn.&lt;br /&gt;
|category6=Clever&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=3&lt;br /&gt;
|cdesc6=Startles the last Pokémon to act before the user.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|na=no&lt;br /&gt;
|mths=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=adjacentfoes&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;String Shot&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;いとをはく&#039;&#039;&#039; &#039;&#039;Spit Thread&#039;&#039;) is a non-damaging {{type|Bug}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations I to V===&lt;br /&gt;
String Shot decreases the targets&#039; {{stat|Speed}} stat by one stage.&lt;br /&gt;
&lt;br /&gt;
In battles with multiple opponents, String Shot targets all adjacent foes.&lt;br /&gt;
&lt;br /&gt;
===Generation VI onward===&lt;br /&gt;
String Shot now decreases the targets&#039; Speed stat by two stages.&lt;br /&gt;
&lt;br /&gt;
String Shot can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing any of the moves {{m|Electroweb}}, {{m|Spider Web}} and {{m|Sticky Web}} to give an extra three appeal points if used in the next turn.&lt;br /&gt;
&lt;br /&gt;
If powered up by a [[Buginium Z]] into Z-String Shot, the user&#039;s {{stat|Speed}} stat is raised by one stage.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|Strings are sprayed out and wrapped around the target to reduces its &amp;lt;sc&amp;gt;Speed&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|A move that lowers the foe&#039;s &amp;lt;sc&amp;gt;Speed&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Binds the foe with string to reduce its &amp;lt;sc&amp;gt;Speed&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is bound with strings shot from the mouth to reduce its &amp;lt;sc&amp;gt;Speed&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The foe is bound with silk blown from the user&#039;s mouth. It reduces the target&#039;s Speed stat.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The targets are bound with silk blown from the user&#039;s mouth. This silk reduces the targets&#039; Speed stat.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}|The opposing Pokémon are bound with silk blown from the user&#039;s mouth that harshly lowers the Speed stat.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Bug|1}}&lt;br /&gt;
{{Moveentry/7|010|Caterpie|type=Bug|1|Bug|Bug|1|1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|013|Weedle|type=Bug|type2=Poison|1|Bug|Bug|1|1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|167|Spinarak|type=Bug|type2=Poison|1|Bug|Bug||1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|168|Ariados|type=Bug|type2=Poison|1|Bug|Bug||1|1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|265|Wurmple|type=Bug|1|Bug|Bug|||1|1|1|1|1}}&lt;br /&gt;
{{Moveentry/7|540|Sewaddle|type=Bug|type2=Grass|1|Bug|Bug|||||1|1|1}}&lt;br /&gt;
{{Moveentry/7|541|Swadloon|type=Bug|type2=Grass|1|Bug|Bug|||||1|1|1}}&lt;br /&gt;
{{Moveentry/7|542|Leavanny|type=Bug|type2=Grass|1|Bug|Bug|||||1|1|1}}&lt;br /&gt;
{{Moveentry/7|595|Joltik|type=Bug|type2=Electric|1|Bug|Bug|||||1|1|1}}&lt;br /&gt;
{{Moveentry/7|596|Galvantula|type=Bug|type2=Electric|1|Bug|Bug|||||1|1|1}}&lt;br /&gt;
{{Moveentry/7|636|Larvesta|type=Bug|type2=Fire|1|Bug|Bug|||||1|1|1}}&lt;br /&gt;
{{Moveentry/7|637|Volcarona|type=Bug|type2=Fire|1|Bug|Bug|||||1|1|1}}&lt;br /&gt;
{{Moveentry/7|664|Scatterbug|type=Bug|1|Bug|Bug||||||1|1}}&lt;br /&gt;
{{Moveentry/7|736|Grubbin|type=Bug|1|Bug|Bug|||||||4}}&lt;br /&gt;
{{Moveentry/7|737|Charjabug|type=Bug|type2=Electric|1|Bug|Bug|||||||1, 4}}&lt;br /&gt;
{{Moveentry/7|738|Vikavolt|type=Bug|type2=Electric|1|Bug|Bug|||||||1, 4}}&lt;br /&gt;
{{Movefoot|Bug|7}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Bug|2}}&lt;br /&gt;
{{Moveentry/6|636|Larvesta|type=Bug|type2=Fire|1|Bug|Bug||||✔|✔|✔}}&lt;br /&gt;
{{Movefoot|Bug|6}}&lt;br /&gt;
&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Movehead/Tutor|Bug|1}}&lt;br /&gt;
{{Movehead/Tutor/4|no|no|yes}}&lt;br /&gt;
{{Moveentry/1|001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|002|Ivysaur|type=Grass|type2=Poison|2|Monster|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|003|Venusaur|type=Grass|type2=Poison|2|Monster|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|010|Caterpie|type=Bug|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|011|Metapod|type=Bug|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|012|Butterfree|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|013|Weedle|type=Bug|type2=Poison|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|014|Kakuna|type=Bug|type2=Poison|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|015|Beedrill|type=Bug|type2=Poison|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|046|Paras|type=Bug|type2=Grass|2|Bug|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|047|Parasect|type=Bug|type2=Grass|2|Bug|Grass|✔}}&lt;br /&gt;
{{Moveentry/1|048|Venonat|type=Bug|type2=Poison|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|049|Venomoth|type=Bug|type2=Poison|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|127|Pinsir|type=Bug|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔}}&lt;br /&gt;
{{Moveentry/1|165|Ledyba|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|166|Ledian|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|167|Spinarak|type=Bug|type2=Poison|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|168|Ariados|type=Bug|type2=Poison|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|204|Pineco|type=Bug|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|205|Forretress|type=Bug|type2=Steel|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|213|Shuckle|type=Bug|type2=Rock|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|223|Remoraid|type=Water|2|Water 1|Water 2|✔}}&lt;br /&gt;
{{Moveentry/1|224|Octillery|type=Water|2|Water 1|Water 2|✔}}&lt;br /&gt;
{{Moveentry/1|226|Mantine|type=Water|type2=Flying|1|Water 1|Water 1|✔}}&lt;br /&gt;
{{Moveentry/1|265|Wurmple|type=Bug|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|266|Silcoon|type=Bug|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|267|Beautifly|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|268|Cascoon|type=Bug|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|269|Dustox|type=Bug|type2=Poison|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|283|Surskit|type=Bug|type2=Water|2|Water 1|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|284|Masquerain|type=Bug|type2=Flying|2|Water 1|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|290|Nincada|type=Bug|type2=Ground|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|291|Ninjask|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|292|Shedinja|type=Bug|type2=Ghost|1|Mineral|Mineral|✔}}&lt;br /&gt;
{{Moveentry/1|313|Volbeat|type=Bug|2|Bug|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|314|Illumise|type=Bug|2|Bug|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|345|Lileep|type=Rock|type2=Grass|1|Water 3|Water 3|✔}}&lt;br /&gt;
{{Moveentry/1|346|Cradily|type=Rock|type2=Grass|1|Water 3|Water 3|✔}}&lt;br /&gt;
{{Moveentry/1|347|Anorith|type=Rock|type2=Bug|1|Water 3|Water 3|✔}}&lt;br /&gt;
{{Moveentry/1|348|Armaldo|type=Rock|type2=Bug|1|Water 3|Water 3|✔}}&lt;br /&gt;
{{Moveentry/1|401|Kricketot|type=Bug|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|402|Kricketune|type=Bug|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|412|Burmy|type=Bug|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|413|Wormadam|type=Bug|type2=Grass|1|Bug|Bug|✔|form=Plant Cloak}}&lt;br /&gt;
{{Moveentry/1|413G|Wormadam|type=Bug|type2=Ground|1|Bug|Bug|✔|form=Sandy Cloak}}&lt;br /&gt;
{{Moveentry/1|413S|Wormadam|type=Bug|type2=Steel|1|Bug|Bug|✔|form=Trash Cloak}}&lt;br /&gt;
{{Moveentry/1|414|Mothim|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|415|Combee|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|416|Vespiquen|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|422|Shellos|type=Water|2|Water 1|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|423|Gastrodon|type=Water|type2=Ground|2|Water 1|Amorphous|✔}}&lt;br /&gt;
{{Moveentry/1|469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug|✔}}&lt;br /&gt;
{{Movefoot|Bug|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Bug}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Reduces the target&#039;s Movement Speed by one level, even at a distance.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Reduces the target&#039;s Movement Speed by 1 level, even at a distance.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|はなれたポケモンの いどうそくどを １だんかいさげる|Reduces the target&#039;s Movement Speed by 1 level, even at a distance}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It reduces even a faraway Pokémon&#039;s Travel Speed.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It reduces the Travel Speed of a Pokémon, even one far away.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
{{moveanime|type=bug|exp=yes|gen=The foe is bound with silk blown from the user&#039;s mouth.|image1=Sophocles Charjabug String Shot.png|image1p=Charjabug|image2=Ash Caterpie String Shot.png|image2p=Caterpie|image3=Spewpa String Shot.png|image3p=Spewpa|image4=Luke Larvesta String Shot.png|image4p=Larvesta}}&lt;br /&gt;
{{movep|type=bug|ms=010|pkmn=Caterpie|method=Caterpie shoots white string from its mouth at the opponent, tying them up. Caterpie can also shoot it from its rear end to hang from trees.}}&lt;br /&gt;
{{movemid|type=bug|user=Ash&#039;s Caterpie|startcode=EP003|startname=Ash Catches a Pokémon|notes=Debut}}&lt;br /&gt;
{{movemid|type=bug|user=Azalea Gym|user1=Multiple Caterpie from the Azalea Gym|startcode=EP144|startname=Gettin&#039; the Bugs Out}}&lt;br /&gt;
{{movemid|type=bug|user=Bucky|user1=Bucky&#039;s Caterpie|startcode=EP191|startname=The Dunsparce Deception}}&lt;br /&gt;
{{movemid|type=bug|user=Caterpie (Pokémon)|user1=Multiple wild Caterpie|startcode=M04|startname=Celebi: The Voice of the Forest}}&lt;br /&gt;
{{movemid|type=bug|user=Caterpie (Pokémon)|user1=Multiple wild Caterpie|startcode=EP227|startname=For Ho-Oh the Bells Toll!}}&lt;br /&gt;
{{movemid|type=bug|user=Xander|user1=Xander&#039;s Caterpie|startcode=AG142|startname=Caterpie&#039;s Big Dilemma}}&lt;br /&gt;
{{movemid|type=bug|user=Caterpie (Pokémon)|user1=A wild Caterpie|startcode=BW130|startname=Butterfree and Me!}}&lt;br /&gt;
{{movep|type=bug|ms=167|pkmn=Spinarak|method=Spinarak shoots a white string from its mouth or its abdomen and ties the opponent up.}}&lt;br /&gt;
{{movemid|type=bug|user=Officer Jenny|user1=Officer Jenny&#039;s Spinarak|startcode=EP123|startname=Spinarak Attack}}&lt;br /&gt;
{{movemid|type=bug|user=Bugsy|user1=Bugsy&#039;s Spinarak|startcode=EP144|startname=Gettin&#039; the Bugs Out}}&lt;br /&gt;
{{movemid|type=bug|user=Spinarak (Pokémon)|user1=A wild Spinarak|startcode=PK07|startname=Pikachu and Pichu}}&lt;br /&gt;
{{movemid|type=bug|user=Dr. Anna|user1=Dr. Anna&#039;s Spinarak|startcode=EP165|startname=Hassle in the Castle}}&lt;br /&gt;
{{movemid|type=bug|user=Spinarak (Pokémon)|user1=Multiple wild Spinarak|startcode=EP176|startname=Ariados, Amigos}}&lt;br /&gt;
{{movemid|type=bug|user=Spinarak (Pokémon)|user1=Multiple wild Spinarak|startcode=M04|startname=Celebi: The Voice of the Forest}}&lt;br /&gt;
{{movemid|type=bug|user=Spinarak (Pokémon)|user1=Multiple wild Spinarak|startcode=EP227|startname=For Ho-Oh the Bells Toll!}}&lt;br /&gt;
{{movemid|type=bug|user=Spinarak (Pokémon)|user1=Three wild Spinarak|startcode=EP241|startname=Hocus Pokémon}}&lt;br /&gt;
{{movemid|type=bug|user=Spinarak (Pokémon)|user1=A wild Spinarak|startcode=AG032|startname=Abandon Ship!}}&lt;br /&gt;
{{movep|type=bug|ms=011|pkmn=Metapod|method=Metapod shoots white string from the middle of its body and ties up the opponent.}}&lt;br /&gt;
{{movemid|type=bug|user=Azalea Gym|user1=Multiple Metapod from the Azalea Gym|startcode=EP144|startname=Gettin&#039; the Bugs Out}}&lt;br /&gt;
{{movemid|type=bug|user=Ash&#039;s Metapod|startcode=M20|startname=I Choose You!}}&lt;br /&gt;
{{movep|type=bug|ms=013|pkmn=Weedle|method=Weedle shoots white string from its mouth and ties up the opponent.}}&lt;br /&gt;
{{movemid|type=bug|user=Azalea Gym|user1=Multiple Weedle from the Azalea Gym|startcode=EP144|startname=Gettin&#039; the Bugs Out}}&lt;br /&gt;
{{movemid|type=bug|user=Weedle (Pokémon)|user1=Multiple wild Weedle|startcode=M04|startname=Celebi: The Voice of the Forest}}&lt;br /&gt;
{{movemid|type=bug|user=Weedle (Pokémon)|user1=Multiple wild Weedle|startcode=EP227|startname=For Ho-Oh the Bells Toll!}}&lt;br /&gt;
{{movep|type=bug|ms=014|pkmn=Kakuna|method=Kakuna shoots white string from the hole right below its head at the opponent, tying it up. It can also shoot string from the back of its head to hang from trees.}}&lt;br /&gt;
{{movemid|type=bug|user=Azalea Gym|user1=Multiple Kakuna from the Azalea Gym|startcode=EP144|startname=Gettin&#039; the Bugs Out}}&lt;br /&gt;
{{movep|type=bug|ms=168|pkmn=Ariados|method=Ariados shoots multiple white strings from its mouth or its abdomen at the opponent, tying it up.}}&lt;br /&gt;
{{movemid|type=bug|user=Tōkichi|user1=Tōkichi&#039;s Ariados|startcode=EP176|startname=Ariados, Amigos}}&lt;br /&gt;
{{movemid|type=bug|user=Ariados (Pokémon)|user1=Multiple wild Ariados|startcode=EP227|startname=For Ho-Oh the Bells Toll!}}&lt;br /&gt;
{{movemid|type=bug|user=Oakley|user1=Oakley&#039;s Ariados|startcode=M05|startname=Pokémon Heroes: Latios &amp;amp; Latias}}&lt;br /&gt;
{{movemid|type=bug|user=Forrester Franklin|user1=Forrester Franklin&#039;s Ariados|startcode=AG014|startname=All in a Day&#039;s Wurmple}}&lt;br /&gt;
{{movemid|type=bug|user=Harley|user1=Harley&#039;s Ariados|startcode=AG144|startname=A Hurdle for Squirtle}}&lt;br /&gt;
{{movemid|type=bug|user=Pokémon Trainer|user1=A Trainer&#039;s Ariados|startcode=AG156|startname=From Cradle to Save}}&lt;br /&gt;
{{movemid|type=bug|user=Ariados (Pokémon)|user1=Multiple wild Ariados|startcode=DP001|startname=Following a Maiden&#039;s Voyage!}}&lt;br /&gt;
{{movemid|type=bug|user=J|user1=J&#039;s Ariados|startcode=DP020|startname=Mutiny in the Bounty!}}&lt;br /&gt;
{{movemid|type=bug|user=Kellyn|user1=An Ariados captured by Kellyn&#039;s Capture Styler|startcode=DP071|startname=Pokémon Ranger and the Kidnapped Riolu! Part 1}}&lt;br /&gt;
{{movemid|type=bug|user=Angie|user1=An Ariados Angie used briefly|startcode=DP091|startname=One Team, Two Team, Red Team, Blue Team!}}&lt;br /&gt;
{{movemid|type=bug|user=Ariados (Pokémon)|user1=A wild Ariados|startcode=DP140|startname=Historical Mystery Tour!}}&lt;br /&gt;
{{movemid|type=bug|user=Ariados (Pokémon)|user1=Multiple wild Ariados|startcode=SS024}}&lt;br /&gt;
{{movemid|type=bug|user=Ariados (Pokémon)|user1=A wild Ariados|startcode=XY055|startname=A Slippery Encounter!}}&lt;br /&gt;
{{movemid|type=bug|user=Ariados (Pokémon)|user1=A wild Ariados|startcode=XY069|startname=Defending the Homeland!}}&lt;br /&gt;
{{movemid|type=bug|user=Ariados (Pokémon)|user1=A Ninja&#039;s Ariados|startcode=XY099|startname=The Legend of the Ninja Hero!}}&lt;br /&gt;
{{movep|type=bug|ms=267|pkmn=Beautifly|method=Beautifly shoots a white string from its mouth at the opponent, tying it up.}}&lt;br /&gt;
{{movemid|type=bug|user=Janet|user1=Janet&#039;s Beautifly|startcode=AG013|startname=All Things Bright and Beautifly!}}&lt;br /&gt;
{{movemid|type=bug|user=May&#039;s Beautifly|startcode=AG033|startname=Now That&#039;s Flower Power!}}&lt;br /&gt;
{{movep|type=bug|ms=265|pkmn=Wurmple|method=Wurmple shoots white string from its mouth at the opponent. It can also shoot string from in between the two large horns behind it to hang from trees.}}&lt;br /&gt;
{{movemid|type=bug|user=May&#039;s Wurmple|startcode=AG014|startname=All in a Day&#039;s Wurmple}}&lt;br /&gt;
{{movemid|type=bug|user=Jessie&#039;s Wurmple|startcode=AG021|startname=Which Wurmple&#039;s Which?}}&lt;br /&gt;
{{movep|type=bug|ms=266|pkmn=Silcoon|method=One of Silcoon&#039;s horns come out and it releases a thin white string from it and it can hang from it, or it shooots white string from the front of its face at the opponent, tying it up.}}&lt;br /&gt;
{{movemid|type=bug|user=May&#039;s Silcoon|startcode=AG025|startname=A Mudkip Mission}}&lt;br /&gt;
{{movep|type=bug|ms=268|pkmn=Cascoon|method=Cascoon releases a thin white string from the front of its face at the opponent, tying it up.}}&lt;br /&gt;
{{movemid|type=bug|user=Jessie&#039;s Cascoon|startcode=AG027|startname=The Three Team Scheme!}}&lt;br /&gt;
{{movep|type=bug|ms=300|pkmn=Skitty|method=Skitty releases a white string from a white orb on its paw at the opponent, tying it up.}}&lt;br /&gt;
{{movemid|type=bug|user=May&#039;s Skitty|startcode=AG058|startname=All Torkoal, No Play|notes=Used via {{color2|{{grass color dark}}|Assist (move)|Assist}}}}&lt;br /&gt;
{{movep|type=bug|ms=540|pkmn=Sewaddle|method=Sewaddle releases a stream of white sticky string from its mouth at the opponent. It can also shoot string from the back of its head to hang from trees.}}&lt;br /&gt;
{{movemid|type=bug|user=Ash&#039;s Sewaddle|startcode=BW018|startname=Sewaddle and Burgh in Pinwheel Forest!}}&lt;br /&gt;
{{movep|type=bug|ms=542|pkmn=Leavanny|method=Leavanny releases a stream of sticky white string from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=bug|user=Burgh|user1=Burgh&#039;s Leavanny|startcode=BW018|startname=Sewaddle and Burgh in Pinwheel Forest!}}&lt;br /&gt;
{{movemid|type=bug|user=Ash&#039;s Leavanny|startcode=BW083|startname=Rocking the Virbank Gym! Part 1}}&lt;br /&gt;
{{movemid|type=bug|user=Pokémon Trainer|user1=A Trainer&#039;s Leavanny|startcode=BW112|startname=Team Plasma&#039;s Pokémon Power Plot!}}&lt;br /&gt;
{{movep|type=bug|ms=541|pkmn=Swadloon|method=Swadloon opens its mouth and fires three or one white sticky strings from its mouth at the opponent. When the strings reach the opponent, they wrap themselves around its body.}}&lt;br /&gt;
{{movemid|type=bug|user=Ash&#039;s Swadloon|startcode=BW023|startname=Battling For The Love of Bug-Types!}}&lt;br /&gt;
{{movemid|type=bug|user=Pokémon Trainer|user1=A Trainer&#039;s Swadloon|startcode=BW051|startname=Lost at the Stamp Rally!}}&lt;br /&gt;
{{movemid|type=bug|user=Pokémon Trainer|user1=A Trainer&#039;s Swadloon|startcode=BW112|startname=Team Plasma&#039;s Pokémon Power Plot!}}&lt;br /&gt;
{{movep|type=bug|ms=636|pkmn=Larvesta|method=Larvesta releases a white stream of sticky string from its mouth at the opponent. When the string hits the opponent, it wraps itself around its body.}}&lt;br /&gt;
{{movemid|type=bug|user=Luke|user1=Luke&#039;s Larvesta|startcode=BW041|startname=The Club Battle Hearts of Fury: Emolga Versus Sawk!}}&lt;br /&gt;
{{movep|type=bug|ms=596|pkmn=Galvantula|method=Galvantula releases a thick white stream of sticky string from its mouth at the opponent. When the string gets near the opponent, it wraps itself around its body.}}&lt;br /&gt;
{{movemid|type=bug|user=Galvantula (Pokémon)|user1=Two wild Galvantula|startcode=BW062|startname=Crisis at Chargestone Cave!}}&lt;br /&gt;
{{movep|type=bug|ms=665|pkmn=Spewpa|method=Spewpa shoots a stream of white thread from its mouth at the opponent, preventing it from moving by tying it up.}}&lt;br /&gt;
{{movemid|type=bug|user=Spewpa (Pokémon)|user1=A wild Spewpa|startcode=XY012|startname=To Catch a Pokémon Smuggler!}}&lt;br /&gt;
{{movep|type=bug|ms=736|pkmn=Grubbin|method=Grubbin shoots a stream of white thread from its mouth at the opponent, preventing it from moving by tying it up.}}&lt;br /&gt;
{{movemid|type=bug|user=Grubbin (Pokémon)|user1=A wild Grubbin|startcode=SM004|startname=First Catch in Alola, Ketchum-Style!}}&lt;br /&gt;
{{movep|type=bug|ms=737|pkmn=Charjabug|method=Charjabug shoots a stream of white thread from its mouth at the opponent, preventing it from moving by tying it up.}}&lt;br /&gt;
{{movebtm|type=bug|user=Sophocles&#039;s Charjabug|startcode=SM041|startname=Mounting an Electrifying Charge!}}&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[DP153|The Treasure Is All Mine!]]&#039;&#039;, {{OBP|Sebastian|DP153}} told his {{p|Spinarak}} to use String Shot on [[James]], but James had his {{TP|James|Mime Jr.}} confuse Sebastian and Spinarak with {{m|Teeter Dance}} before the move could be used.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Origins===&lt;br /&gt;
{{moveanime|type=bug|exp=yes|gen=The foe is bound with silk blown from the user.|image1=Red Metapod String Shot PO.png|image1p=Metapod}}&lt;br /&gt;
{{movep|type=bug|ms=011|pkmn=Metapod|method=Metapod shoots white, sticky string from the middle of its body and ties up the opponent, reducing its speed}}&lt;br /&gt;
{{movebtm|type=bug|user=Red (Origins)|user1=Red&#039;s Metapod|startcode=PO01|startname=File 1: Red|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
{{moveanime|type=bug|exp=yes|gen=The foe is bound with silk blown from the user&#039;s mouth.|image1=Caterpie String Shot PG.png|image1p=Caterpie}}&lt;br /&gt;
{{movep|type=bug|ms=010|pkmn=Caterpie|method=Caterpie shoots white, sticky string from the middle of its body and ties up the opponent, reducing its speed}}&lt;br /&gt;
{{movebtm|type=bug|user=Caterpie (Pokémon)|user1=A wild Caterpie|startcode=PG01|startname=The Adventure|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Ash &amp;amp; Pikachu manga===&lt;br /&gt;
{{Movemanga|type=bug|exp=yes|gen=The user shoots a silky string.|image1=May Beautifly String Shot AP.png|image1p=Beautifly}}&lt;br /&gt;
{{movep|type=bug|ms=267|pkmn=Beautifly|method=Beautifly shoots a silky string from its mouth.}}&lt;br /&gt;
{{movebtmManga|type=bug|user=May&#039;s Beautifly|startcode=SP21|startname=The Enchanting Pokémon Soul!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the How I Became a Pokémon Card manga===&lt;br /&gt;
{{movemanga|type=bug|exp=yes|gen=The user shoots silky thread.|image1=Team Rocket Spinarak String Shot HIBAPC.png|image1p=Spinarak}}&lt;br /&gt;
{{movep|type=tcg grass|ms=167|pkmn=Spinarak|method=Spinarak shoots silky thread in the form of a spider web.}}&lt;br /&gt;
{{movebtmManga|type=tcg grass|user=Team Rocket Grunt (Trainer class)|user1=Team Rocket&#039;s Spinarak|startcode=PW31|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the movie adaptations===&lt;br /&gt;
{{movemanga|type=bug|exp=yes|gen=The user shoots out large string from its mouth.|image1=Ash Metapod String Shot M20 manga.png|image1p=Metapod}}&lt;br /&gt;
{{movep|type=bug|ms=011|pkmn=Metapod|method=Metapod shoots out large string from its mouth, tying up the opponent.}}&lt;br /&gt;
{{movebtmManga|type=bug|user=Ash&#039;s Metapod|startcode=I Choose You! (manga)|startname=I Choose You!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{Movemanga|type=bug|exp=yes|gen=The user shoots white thread at the opponent.|image1=Kitty String Shot.png|image1p=Caterpie&lt;br /&gt;
|image2=Tula String Shot.png|image2p=Galvantula}}&lt;br /&gt;
{{movep|type=bug|ms=010|pkmn=Caterpie|method=Caterpie shoots a thick white thread from its mouth at the opponent.}}&lt;br /&gt;
{{Movemid|type=bug|user=Kitty|user1=Yellow&#039;s Kitty|startcode=PS057|startname=Ekans the Ecstasy|notes=Debut}}&lt;br /&gt;
{{movep|type=bug|ms=596|pkmn=Galvantula|method=Galvantula shoots an electrically-charged thread from its mouth at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=bug|user=Tula|user1=Black&#039;s Tula|startcode=PS494|startname=Up in the Air}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure! manga===&lt;br /&gt;
{{Movemanga|type=bug|exp=yes|gen=The user shoots white thread at the opponent.|image1=B2 Wurmple String Shot.png|image1p=Wurmple}}&lt;br /&gt;
{{movep|type=bug|ms=265|pkmn=Wurmple|method=Wurmple releases sticky thread from its mouth, tying up the opponent.}}&lt;br /&gt;
{{movebtmManga|type=bug|user=B-2|user1=B-2&#039;s Wurmple|startcode=DPA07|startname=Dialga&#039;s Secret Keys|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gold &amp;amp; Silver: The Golden Boys manga===&lt;br /&gt;
{{movemanga|type=bug|exp=yes|gen=The user shoots silky string.|image1=Bugsy Kakuna String Shot Golden Boys.png|image1p=Kakuna}}&lt;br /&gt;
{{movep|type=bug|ms=014|pkmn=Kakuna|method=Kakuna shoots silky string.}}&lt;br /&gt;
{{movebtmManga|type=bug|user=Bugsy|user1=Bugsy&#039;s Kakuna|startcode=GB04|startname=Let&#039;s Aim For The Goal!|notes=Debut}}&lt;br /&gt;
* [[Bugsy]]&#039;s {{p|Metapod}} was told to use String Shot in &#039;&#039;[[GB04|Let&#039;s Aim For The Goal!]]&#039;&#039; but it was not shown using the move.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gotta Catch &#039;Em All manga===&lt;br /&gt;
{{movemanga|type=bug|exp=yes|gen=The user shoots silky string.|image1=Shu Caterpie String Shot.png|image1p=Caterpie|image2=Shu Weedle String Shot.png|image2p=Weedle|image3=Shu Spinarak String Shot.png|image3p=Spinarak}}&lt;br /&gt;
{{movep|type=bug|ms=010|pkmn=Caterpie|method=Caterpie shoots silky string.}}&lt;br /&gt;
{{movemid|type=bug|user=Shu|user1=Shu&#039;s Caterpie|startcode=GDZ01|startname=Enter Shu &amp;amp; Pikachu!|notes=Debut}}&lt;br /&gt;
{{movep|type=bug|ms=013|pkmn=Weedle|method=Weedle shoots silky string.}}&lt;br /&gt;
{{movemid|type=bug|user=Shu|user1=Shu&#039;s Weedle|startcode=GDZ21|startname=Pokémon Hot Springs, Hot-Hot Battle}}&lt;br /&gt;
{{movep|type=bug|ms=167|pkmn=Spinarak|method=Spinarak shoots silky string.}}&lt;br /&gt;
{{movebtmManga|type=bug|user=Shu|user1=Shu&#039;s Spinarak|startcode=GDZ44|startname=Rin, Ran, and Spinarak, the Big Feud!}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{movemanga|type=bug|exp=yes|gen=The user shoots out string to bind the foe.|image1=Giovanni Spinarak String Shot PM.png|image1p=Spinarak}}&lt;br /&gt;
{{movep|type=bug|ms=167|pkmn=Spinarak|method=Spinarak shoots out white string to tie up the foe.}}&lt;br /&gt;
{{movebtmManga|type=bug|user=Giovanni (Pocket Monsters)|user1=Giovanni&#039;s Spinarak|startcode=PM081|startname=Showdown at the Radio Tower!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon RéBURST manga===&lt;br /&gt;
{{Movemanga|type=bug|exp=yes|gen=The user shoots white thread at the opponent.|image1=Tougo Galvantula String Shot.png|image1p=Galvantula}}&lt;br /&gt;
{{movep|type=bug|ms=596|pkmn=Galvantula|method=Galvantula releases sticky thread from its mandibles.}}&lt;br /&gt;
{{movebtmManga|type=bug|user=Galvantula (Pokémon)|user1=Tougo&#039;s Galvantula|startcode=RB05|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Bug&lt;br /&gt;
|genI=String Shot I&lt;br /&gt;
|genII=String Shot II&lt;br /&gt;
|genIII=String Shot III&lt;br /&gt;
|genIV=String Shot IV&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Bug&lt;br /&gt;
|genV=String Shot V&lt;br /&gt;
|genVI=String Shot VI&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Bug&lt;br /&gt;
|Stad=String Shot Stadium&lt;br /&gt;
|Stad2=String Shot Stad2&lt;br /&gt;
|Colo=String Shot Colo&lt;br /&gt;
|XD=String Shot XD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Bug&lt;br /&gt;
|PBR=String Shot PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Bug&lt;br /&gt;
|PMDRB=String Shot PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* String Shot is the only Bug-type status move that has an accuracy less than 100%.&lt;br /&gt;
*Out of all the Pokémon that learn this move,only [[Grubbin]] doesn&#039;t learn it at level 1.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{bug color}}|bordercolor={{bug color dark}}&lt;br /&gt;
|zh_yue=吐絲 &#039;&#039;{{tt|Tousī|Spit Silk}}&#039;&#039;&lt;br /&gt;
|zh_cmn=吐絲 / 吐丝 &#039;&#039;{{tt|Tǔsī|Spit Silk}}&#039;&#039;&lt;br /&gt;
|cs=Zámotkový útok&lt;br /&gt;
|da=Trådskud&amp;lt;!--source: Danish version of The Official Pokémon Handbook--&amp;gt;&lt;br /&gt;
|nl=Bindschot&lt;br /&gt;
|fi=Rihmaisku{{tt|*|Also used for Vine Whip}}&amp;lt;br&amp;gt;Narulaukaus ([[M05]])&lt;br /&gt;
|fr=Sécrétion&lt;br /&gt;
|de=Fadenschuss&lt;br /&gt;
|el=Νηματική Έκκριση&lt;br /&gt;
|hi=धागा छोरो  &#039;&#039;Dhaga Choro&#039;&#039;&lt;br /&gt;
|id=Tembakan Benang&lt;br /&gt;
|it=Millebave&lt;br /&gt;
|ko=실뿜기 &#039;&#039;Silppumgi&#039;&#039;&lt;br /&gt;
|pl=Strzał Siecią ([[DP070]])&amp;lt;br&amp;gt;Pajęcza Nić&lt;br /&gt;
|pt_br=Tiro de Seda (early anime)&amp;lt;br&amp;gt;Estilingada ([[BW103]]-present, TCG)&amp;lt;br&amp;gt;Lançador de Teias (The Official Pokémon Handbook)&amp;lt;br&amp;gt;Lança Teia (The Official Pokémon Handbook)&amp;lt;br&amp;gt;Lança-Teias (The Official Pokémon Handbook)&amp;lt;br&amp;gt;Lança-Teia (The Official Pokémon Handbook)&lt;br /&gt;
|pt_eu=Arremesso de Teia (anime)&amp;lt;br&amp;gt;Estilingada (TCG)&lt;br /&gt;
|ro=Salva de Lovituri&lt;br /&gt;
|sr=Struna&lt;br /&gt;
|es_la= Disparo de Seda ([[EP003]], [[BW018]]-present)&amp;lt;br&amp;gt;Telaraña ([[EP144]], [[AG014]])&amp;lt;br&amp;gt;Hilo de Seda ([[EP191]])&amp;lt;br&amp;gt;Lanza Hilos ([[M05]])&amp;lt;br&amp;gt;Resortera ([[AG013]])&amp;lt;br&amp;gt;Ataque de Hilo ([[AG021]])&amp;lt;br&amp;gt;Hilo ([[AG025]]-[[AG033]])&amp;lt;br&amp;gt;Lanza Hilo ([[AG058]])&amp;lt;br&amp;gt;Tiro de Hielo ([[AG142]], [[DP071]])&amp;lt;br&amp;gt;Tiro de Hilo ([[AG144]]-[[DP020]])&amp;lt;br&amp;gt;Lanza Seda ([[DP153]])&amp;lt;br&amp;gt;&lt;br /&gt;
|es_eu={{tt|Disp.|Disparo}} Demora&lt;br /&gt;
|sv=Stringskott&lt;br /&gt;
|vi=Phóng Tơ&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves that can lower the target&#039;s Speed]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fadenschuss]]&lt;br /&gt;
[[es:Disparo demora]]&lt;br /&gt;
[[fr:Sécrétion]]&lt;br /&gt;
[[it:Millebave]]&lt;br /&gt;
[[ja:いとをはく]]&lt;br /&gt;
[[zh:吐丝（招式）]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Help_talk:Autoconfirmed_users&amp;diff=2884785</id>
		<title>Help talk:Autoconfirmed users</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Help_talk:Autoconfirmed_users&amp;diff=2884785"/>
		<updated>2018-11-22T20:11:51Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Can we change the first sentence to &amp;quot;An &#039;&#039;&#039;autoconfirmed user&#039;&#039;&#039; on Bulbapedia is a user who has automatically confirmed their email through their edits to the mainspace.&amp;quot; or something like that? &#039;Cause the current sentence just refers to emailconfirmed users. — [[User:Axxonn|&amp;lt;span style=&amp;quot;color:#6F6FA6&amp;quot;&amp;gt;&#039;&#039;&#039;Axxonn&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Axxonn|&amp;lt;span style=&amp;quot;color:A66F6F&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;the&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Axxonn|&amp;lt;span style=&amp;quot;color:#646464&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;Awesometrainer&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 01:33, 6 August 2010 (UTC)&lt;br /&gt;
:The whole page was about a year out of date. All fixed now. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:51, 6 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How many? ==&lt;br /&gt;
&lt;br /&gt;
Does anyone here know many edits do I have to make in order to edit my user page? [[User:Crafty Scrafty|&amp;lt;span style=&amp;quot;color:#0098d9;&amp;quot;&amp;gt;I am a talking Scrafty!&amp;lt;/span&amp;gt;]][[User talk:Crafty Scrafty| Talk to me!]] 12:18, 8 August 2011 (UTC)&lt;br /&gt;
:It&#039;s a secret. [[User:Ataro|Ataro]] 12:26, 8 August 2011 (UTC)&lt;br /&gt;
::Can someone &#039;&#039;&#039;at least&#039;&#039;&#039; tell me if it is a lot or just a little (or maybe in the middle?)? [[User:Crafty Scrafty|&amp;lt;span style=&amp;quot;color:#0098d9;&amp;quot;&amp;gt;I am a talking Scrafty!&amp;lt;/span&amp;gt;]][[User talk:Crafty Scrafty| Talk to me!]] 16:33, 9 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Addition to Abilities ==&lt;br /&gt;
&lt;br /&gt;
I thought I&#039;d mention that the ability to create pages isn&#039;t just userspace, it is the whole of Bulbapedia as I have experienced recently. I understand that this is an anti-spam decision and I think you should include it as it got some new editors (such as myself) a bit confused. [[User:MajesticRayquaza|&amp;lt;span style=&amp;quot;color:#4DBD33&amp;quot;&amp;gt;&#039;&#039;Majestic&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:MajesticRayquaza|&amp;lt;span style=&amp;quot;color:#308014&amp;quot;&amp;gt;&#039;&#039;&#039;Rayquaza&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:37, 9 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Privelige Problem ==&lt;br /&gt;
&lt;br /&gt;
It says:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An autoconfirmed user can do the following:&#039;&#039;&lt;br /&gt;
&#039;&#039;...&#039;&#039;&lt;br /&gt;
&#039;&#039;-Can &#039;&#039;&#039;edit their userpage&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I can&#039;t even &#039;&#039;&#039;create&#039;&#039;&#039; my userpage, so if someone could help me. {{unsigned|Cat980}}&lt;br /&gt;
&lt;br /&gt;
:You have to make more edits to the mainspace in order to get an auto-confirmed status. Here, read [[Username policy|this]].--[[User:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--&#039;&#039;&#039;DJ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Wolfy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:07, 5 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
&lt;br /&gt;
Why is the number of edits secret? --[[User:SuperPikaBros|Super]][[User talk:SuperPikaBros|Pika]][[Special:Contributions/SuperPikaBros|Bros]] 23:47, 27 February 2014 (UTC)&lt;br /&gt;
:We keep it secret to discourage users from just making the certain number of edits necessary to get their userpage instead of actually editing for the good of the site. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 23:51, 27 February 2014 (UTC)&lt;br /&gt;
::Okay, thank you! :) --[[User:SuperPikaBros|Super]][[User talk:SuperPikaBros|Pika]][[Special:Contributions/SuperPikaBros|Bros]] 23:56, 27 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
Why is the number of edits required to be autoconfirmed a secret?&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ice_(type)&amp;diff=2884776</id>
		<title>Ice (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ice_(type)&amp;diff=2884776"/>
		<updated>2018-11-22T19:41:45Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: /* Defense */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Ice type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;こおりタイプ&#039;&#039;&#039; &#039;&#039;Ice type&#039;&#039;) is one of the eighteen [[type]]s. Notable Trainers who specialize in Ice-type Pokémon are [[Lorelei]], a former member of the [[Indigo Plateau]] [[Elite Four]], [[Pryce]] of [[Mahogany Town]], [[Glacia]] of the [[Hoenn]] Elite Four, [[Candice]] of [[Snowpoint City]], [[Brycen]], the former [[Gym Leader]] of [[Icirrus City]], [[Wulfric]] of [[Snowbelle City]], and [[Sina]]. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all damaging Ice-type moves were [[special move|special]], but they may now also be [[physical move|physical]] depending on the attack.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&amp;lt;!--as of generation 7--&amp;gt;&lt;br /&gt;
{{BaseStatNoCat&lt;br /&gt;
|type=ice&lt;br /&gt;
|HP=77.47&lt;br /&gt;
|Attack=82.63&lt;br /&gt;
|Defense=77.56&lt;br /&gt;
|SpAtk=78.74&lt;br /&gt;
|SpDef=77.91&lt;br /&gt;
|Speed=67.21&lt;br /&gt;
|Total=461.52 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&amp;lt;!--as of generation 7--&amp;gt;&lt;br /&gt;
{{BaseStatNoCat&lt;br /&gt;
|type=ice&lt;br /&gt;
|HP=87.46&lt;br /&gt;
|Attack=94.18&lt;br /&gt;
|Defense=89.46&lt;br /&gt;
|SpAtk=91.79&lt;br /&gt;
|SpDef=89.89&lt;br /&gt;
|Speed=76.02&lt;br /&gt;
|Total=528.80 }}&lt;br /&gt;
&amp;lt;!--out of 28; includes Mega Evolutions as separate Pokémon; does not include Castform or Arceus--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Ice-type Pokémon cannot be {{status|frozen}} by Ice-type moves.&lt;br /&gt;
&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Ice|weakto2=Fire&lt;br /&gt;
|weakto3=Rock&lt;br /&gt;
|resist1=Ice&lt;br /&gt;
|weaken1=Dragon&lt;br /&gt;
|weaken2=Flying&lt;br /&gt;
|weaken3=Grass&lt;br /&gt;
|weakto1=Fighting&lt;br /&gt;
&lt;br /&gt;
|weaken4=Ground&lt;br /&gt;
|resisted1=Ice&lt;br /&gt;
|resisted2=Water&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation II onwards===&lt;br /&gt;
Ice-type Pokémon are immune to {{weather|Hail}} weather damage.&lt;br /&gt;
&lt;br /&gt;
In Generation II, Ice-type Pokémon cannot be {{status|frozen}} by Ice-type moves. Starting in [[Generation III]], Ice-type Pokémon cannot be frozen. As of [[Generation VII]], Ice-type Pokémon are also immune to {{m|Sheer Cold}}.&lt;br /&gt;
&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Ice&lt;br /&gt;
|weakto1=Fighting&lt;br /&gt;
|weakto2=Fire&lt;br /&gt;
|weakto3=Rock&lt;br /&gt;
|weakto4=Steel&lt;br /&gt;
|resist1=Ice&lt;br /&gt;
|weaken1=Dragon&lt;br /&gt;
|weaken2=Flying&lt;br /&gt;
|weaken3=Grass&lt;br /&gt;
|weaken4=Ground&lt;br /&gt;
|resisted1=Fire&lt;br /&gt;
|resisted2=Ice&lt;br /&gt;
|resisted3=Steel&lt;br /&gt;
|resisted4=Water&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
Resisting only itself, the Ice type is the second least resistant type. However, it is immune to {{status|freezing}}, the damage from {{weather|hail}}, and {{m|Sheer Cold}} (as of [[Generation VII]]).&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
Ice pairs well with other common attacking types, most notably {{t|Ground}}, which deals at least neutral damage to all types resisting Ice and covers {{t|Fire}} and {{t|Steel}} while Ice covers {{t|Flying}} and {{t|Grass}}. As of [[Generation VII]], {{m|Sheer Cold}} is more accurate when used by an Ice Pokémon. &lt;br /&gt;
&lt;br /&gt;
===Contest properties===&lt;br /&gt;
When used in [[Pokémon Contest]]s, most Ice-type moves become {{OBP|Beautiful|condition}} moves, with two {{OBP|Cool|condition}} moves being the only exceptions.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation VII, there are 40 Ice-type Pokémon or 5.0% of all Pokémon (counting those that are Ice-type in at least one of their [[List of Pokémon with form differences|forms]], including [[Regional variant|Alola Form]]s), making it the rarest type.&lt;br /&gt;
&lt;br /&gt;
===Pure Ice-type Pokémon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{ice color light}}; border:5px solid #{{ice color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #{{ice color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|037&lt;br /&gt;
|{{MSP|037A|Vulpix}}&lt;br /&gt;
|{{p|Vulpix}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Regional variant|Alola Form]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|351&lt;br /&gt;
|{{MSP|351H|Castform}}&lt;br /&gt;
|{{p|Castform}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[List of Pokémon with form differences#Castform|Snowy Form]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|361&lt;br /&gt;
|{{MSP|361|Snorunt}}&lt;br /&gt;
|{{p|Snorunt}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |362&lt;br /&gt;
|{{MSP|362|Glalie}}&lt;br /&gt;
|{{p|Glalie}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|362M|Glalie}}&lt;br /&gt;
|{{p|Glalie|Mega Glalie}}&lt;br /&gt;
|-&lt;br /&gt;
|378&lt;br /&gt;
|{{MSP|378|Regice}}&lt;br /&gt;
|{{p|Regice}}&lt;br /&gt;
|-&lt;br /&gt;
|471&lt;br /&gt;
|{{MSP|471|Glaceon}}&lt;br /&gt;
|{{p|Glaceon}}&lt;br /&gt;
|-&lt;br /&gt;
|582&lt;br /&gt;
|{{MSP|582|Vanillite}}&lt;br /&gt;
|{{p|Vanillite}}&lt;br /&gt;
|-&lt;br /&gt;
|583&lt;br /&gt;
|{{MSP|583|Vanillish}}&lt;br /&gt;
|{{p|Vanillish}}&lt;br /&gt;
|-&lt;br /&gt;
|584&lt;br /&gt;
|{{MSP|584|Vanilluxe}}&lt;br /&gt;
|{{p|Vanilluxe}}&lt;br /&gt;
|-&lt;br /&gt;
|613&lt;br /&gt;
|{{MSP|613|Cubchoo}}&lt;br /&gt;
|{{p|Cubchoo}}&lt;br /&gt;
|-&lt;br /&gt;
|614&lt;br /&gt;
|{{MSP|614|Beartic}}&lt;br /&gt;
|{{p|Beartic}}&lt;br /&gt;
|-&lt;br /&gt;
|615&lt;br /&gt;
|{{MSP|615|Cryogonal}}&lt;br /&gt;
|{{p|Cryogonal}}&lt;br /&gt;
|-&lt;br /&gt;
|712&lt;br /&gt;
|{{MSP|712|Bergmite}}&lt;br /&gt;
|{{p|Bergmite}}&lt;br /&gt;
|-&lt;br /&gt;
|713&lt;br /&gt;
|{{MSP|713|Avalugg}}&lt;br /&gt;
|{{p|Avalugg}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Ice-type Pokémon===&lt;br /&gt;
====Primary Ice-type Pokémon====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{ice color light}}; border:5px solid #{{ice color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #{{ice color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|027&lt;br /&gt;
|{{MSP|027A|Sandshrew}}&lt;br /&gt;
|{{p|Sandshrew}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Regional variant|Alola Form]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|028&lt;br /&gt;
|{{MSP|028A|Sandslash}}&lt;br /&gt;
|{{p|Sandslash}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Regional variant|Alola Form]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|038&lt;br /&gt;
|{{MSP|038A|Ninetales}}&lt;br /&gt;
|{{p|Ninetales}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Regional variant|Alola Form]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|124&lt;br /&gt;
|{{MSP|124|Jynx}}&lt;br /&gt;
|{{p|Jynx}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|144&lt;br /&gt;
|{{MSP|144|Articuno}}&lt;br /&gt;
|{{p|Articuno}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|220&lt;br /&gt;
|{{MSP|220|Swinub}}&lt;br /&gt;
|{{p|Swinub}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|221&lt;br /&gt;
|{{MSP|221|Piloswine}}&lt;br /&gt;
|{{p|Piloswine}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|225&lt;br /&gt;
|{{MSP|225|Delibird}}&lt;br /&gt;
|{{p|Delibird}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|238&lt;br /&gt;
|{{MSP|238|Smoochum}}&lt;br /&gt;
|{{p|Smoochum}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|363&lt;br /&gt;
|{{MSP|363|Spheal}}&lt;br /&gt;
|{{p|Spheal}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|364&lt;br /&gt;
|{{MSP|364|Sealeo}}&lt;br /&gt;
|{{p|Sealeo}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|365&lt;br /&gt;
|{{MSP|365|Walrein}}&lt;br /&gt;
|{{p|Walrein}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|473&lt;br /&gt;
|{{MSP|473|Mamoswine}}&lt;br /&gt;
|{{p|Mamoswine}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|478&lt;br /&gt;
|{{MSP|478|Froslass}}&lt;br /&gt;
|{{p|Froslass}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary Ice-type Pokémon====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{ice color light}}; border:5px solid #{{ice color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #{{ice color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|087&lt;br /&gt;
|{{MSP|087|Dewgong}}&lt;br /&gt;
|{{p|Dewgong}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|091&lt;br /&gt;
|{{MSP|091|Cloyster}}&lt;br /&gt;
|{{p|Cloyster}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|131&lt;br /&gt;
|{{MSP|131|Lapras}}&lt;br /&gt;
|{{p|Lapras}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|215&lt;br /&gt;
|{{MSP|215|Sneasel}}&lt;br /&gt;
|{{p|Sneasel}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|459&lt;br /&gt;
|{{MSP|459|Snover}}&lt;br /&gt;
|{{p|Snover}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |460&lt;br /&gt;
|{{MSP|460|Abomasnow}}&lt;br /&gt;
|{{p|Abomasnow}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|460M|Abomasnow}}&lt;br /&gt;
|{{p|Abomasnow|Mega Abomasnow}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|461&lt;br /&gt;
|{{MSP|461|Weavile}}&lt;br /&gt;
|{{p|Weavile}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|479&lt;br /&gt;
|{{MSP|479R|Rotom}}&lt;br /&gt;
|{{p|Rotom|Frost Rotom}}{{tt|*|Electric/Ghost-type in Generation IV}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |646&lt;br /&gt;
|{{MSP|646|Kyurem}}&lt;br /&gt;
|{{p|Kyurem}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|646W|Kyurem}}&lt;br /&gt;
|{{p|Kyurem|White Kyurem}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|646B|Kyurem}}&lt;br /&gt;
|{{p|Kyurem|Black Kyurem}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|698&lt;br /&gt;
|{{MSP|698|Amaura}}&lt;br /&gt;
|{{p|Amaura}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|699&lt;br /&gt;
|{{MSP|699|Aurorus}}&lt;br /&gt;
|{{p|Aurorus}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|740&lt;br /&gt;
|{{MSP|740|Crabominable}}&lt;br /&gt;
|{{p|Crabominable}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Ice}}&lt;br /&gt;
{{movelist/battle|1|Aurora Beam|Special|Beautiful|65|100|20|anyadjacent|The target is hit with a rainbow-colored beam. This may also lower the target&#039;s Attack stat.}}&lt;br /&gt;
{{movelist/battle|7|Aurora Veil|Status||—|—|20|team|This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.}}&lt;br /&gt;
{{movelist/battle|4|Avalanche|Physical|Beautiful|60|100|10|anyadjacent|The power of this attack move is doubled if the user has been hurt by the target in the same turn.}}&lt;br /&gt;
{{movelist/battle|1|Blizzard|Special|Beautiful|110|70|5|adjacentfoes|A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.}}&lt;br /&gt;
{{movelist/battle|5|Freeze Shock|Physical|Beautiful|140|90|5|anyadjacent|On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis.}}&lt;br /&gt;
{{movelist/battle|6|Freeze-Dry|Special|Beautiful|70|100|20|anyadjacent|The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.}}&lt;br /&gt;
{{movelist/battle|7|Freezy Frost|Special|-|90|100|15|anyadjacent|The user attacks with a crystal made of cold frozen haze. It eliminates every stat change among all the Pokémon engaged in battle.}}&lt;br /&gt;
{{movelist/battle|5|Frost Breath|Special|Beautiful|60|90|10|anyadjacent|The user blows its cold breath on the target. This attack always results in a critical hit.}}&lt;br /&gt;
{{movelist/battle|5|Glaciate|Special|Beautiful|65|95|10|adjacentfoes|The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stat.}}&lt;br /&gt;
{{movelist/battle|3|Hail|Status|Beautiful|—|—|10|all|The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.}}&lt;br /&gt;
{{movelist/battle|1|Haze|Status|Beautiful|—|—|30|all|The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.}}&lt;br /&gt;
{{movelist/battle|3|Ice Ball|Physical|Beautiful|30|90|20|anyadjacent|The user attacks the target for five turns. The move&#039;s power increases each time it hits.}}&lt;br /&gt;
{{movelist/battle|1|Ice Beam|Special|Beautiful|90|100|10|anyadjacent|The target is struck with an icy-cold beam of energy. This may also leave the target frozen.}}&lt;br /&gt;
{{movelist/battle|5|Ice Burn|Special|Beautiful|140|90|5|anyadjacent|On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.}}&lt;br /&gt;
{{movelist/battle|4|Ice Fang|Physical|Cool|65|95|15|anyadjacent|The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.}}&lt;br /&gt;
{{movelist/battle|7|Ice Hammer|Physical||100|90|10|anyadjacent|The user swings and hits with its strong, heavy fist. It lowers the user&#039;s Speed, however.}}&lt;br /&gt;
{{movelist/battle|1|Ice Punch|Physical|Beautiful|75|100|15|anyadjacent|The target is punched with an icy fist. This may also leave the target frozen.}}&lt;br /&gt;
{{movelist/battle|4|Ice Shard|Physical|Beautiful|40|100|30|anyadjacent|The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.}}&lt;br /&gt;
{{movelist/battle|5|Icicle Crash|Physical|Beautiful|85|90|10|anyadjacent|The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|3|Icicle Spear|Physical|Beautiful|25|100|30|anyadjacent|The user launches sharp icicles at the target two to five times in a row.}}&lt;br /&gt;
{{movelist/battle|2|Icy Wind|Special|Beautiful|55|95|15|adjacentfoes|The user attacks with a gust of chilled air. This also lowers the opposing Pokémon&#039;s Speed stats.}}&lt;br /&gt;
{{movelist/battle|1|Mist|Status|Beautiful|—|—|30|team|The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.}}&lt;br /&gt;
{{movelist/battle|2|Powder Snow|Special|Beautiful|40|100|25|adjacentfoes|The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.}}&lt;br /&gt;
{{movelist/battle|3|Sheer Cold|Special|Beautiful|—|30|5|anyadjacent|The target faints instantly. It&#039;s less likely to hit the target if it&#039;s used by Pokémon other than Ice types.}}&lt;br /&gt;
{{movelist/battle|7|Subzero Slammer|Physical||—|—|1|anyadjacent|The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.}}&lt;br /&gt;
{{movelist/battle|7|Subzero Slammer|Special||—|—|1|anyadjacent|The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.}}&lt;br /&gt;
{{movelist/battle-foot|Ice}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
===Interacting with the Ice type===&lt;br /&gt;
A Pokémon with {{a|Color Change}}, {{a|Protean}}, {{a|Imposter}}, {{a|Forecast}}, {{a|RKS System}}, or {{a|Multitype}} will become an Ice-type Pokémon if (respectively) it is hit with an Ice-type move, uses an Ice-type move, is sent out against an Ice-type opponent, if the [[weather]] is hail, if it is holding an [[Ice Memory]], or if it is holding an [[Icicle Plate]] or [[Icium Z]].&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot; class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{Ice color}}; border:2px solid #{{Ice color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}}; {{roundytl|8px}}&amp;quot; | Gen&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}}&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}}; {{roundytr|8px}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{kalos color}}; border:1px solid #{{kalos color dark}}&amp;quot; | VI&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | {{acolor|Refrigerate|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; border:1px solid #D8D8D8; text-align:left&amp;quot; | Normal-type moves become Ice-type moves.&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{hoenn color}}; border:1px solid #{{hoenn color dark}}&amp;quot; | III&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | {{acolor|Thick Fat|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; border:1px solid #D8D8D8; text-align:left&amp;quot; | Boosts resistance to Fire- and Ice-type moves.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{Ice color light}}; {{roundybottom|8px}}&amp;quot; |&amp;lt;small&amp;gt;All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability&#039;s page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exclusive Abilities===&lt;br /&gt;
Only Ice-type Pokémon can have these Abilities. This does not include [[Signature Ability|signature Abilities]].&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot; class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{Ice color}}; border:2px solid #{{Ice color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}}; {{roundytl|8px}}&amp;quot; | Gen&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}}&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}}; {{roundytr|8px}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{alola color}}; border:1px solid #{{alola color dark}}&amp;quot; | VII&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | {{acolor|Slush Rush|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; border:1px solid #D8D8D8; text-align:left&amp;quot; | Boosts the Pokémon&#039;s Speed stat in a hailstorm.&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{kalos color}}; border:1px solid #{{kalos color dark}}&amp;quot; | VI&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | {{acolor|Refrigerate|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; border:1px solid #D8D8D8; text-align:left&amp;quot; | Normal-type moves become Ice-type moves.&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{sinnoh color}}; border:1px solid #{{sinnoh color dark}}&amp;quot; | IV&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | {{acolor|Snow Cloak|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; border:1px solid #D8D8D8; text-align:left&amp;quot; | Boosts evasion in a hailstorm.&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{sinnoh color}}; border:1px solid #{{sinnoh color dark}}&amp;quot; | IV&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | {{acolor|Snow Warning|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; border:1px solid #D8D8D8; text-align:left&amp;quot; | The Pokémon summons a hailstorm when it enters a battle.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{Ice color light}}; {{roundybottom|8px}}&amp;quot; |&amp;lt;small&amp;gt;All details are accurate to Generation VII games. For details that have changed between generations, please see an individual Ability&#039;s page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot; class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{Ice color}}; border:2px solid #{{Ice color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}}; {{roundytl|8px}}&amp;quot; class=&amp;quot;unsortable&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}}; {{roundytr|8px}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Chill Drive Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Chill Drive]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| A cassette to be held by Genesect. It changes Genesect&#039;s Techno Blast move so it becomes Ice type.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Ice Gem Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Ice Gem]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| A gem with an ordinary essence. When held, it strengthens the power of a Ice-type move one time.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Ice Memory Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Ice Memory]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| A memory disc that contains Ice-type data. It changes the type of the holder if held by a certain species of Pokémon.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Icicle Plate Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Icicle Plate]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| An item to be held by a Pokémon. It&#039;s a stone tablet that boosts the power of Ice-type moves.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Icium Z Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Icium Z]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| It converts Z-Power into crystals that upgrade Ice-type moves to Ice-type Z-Moves.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Never-Melt Ice Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Never-Melt Ice]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| An item to be held by a Pokémon. It&#039;s a heat-repelling piece of ice that boosts the power of Ice-type moves.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Snowball Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Snowball]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| An item to be held by a Pokémon. It boosts Attack if hit with an Ice-type attack. It can only be used once.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Yache Berry Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Yache Berry]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ice-type attack.&lt;br /&gt;
|- class=&amp;quot;unsortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{Ice color light}}; {{roundybottom|8px}}&amp;quot; |&amp;lt;small&amp;gt;All details are accurate to Generation VII games. For details that have changed between generations, please see an individual item&#039;s page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Water (TCG)}}&lt;br /&gt;
Due to the decreased amount of types in the TCG, Ice-type Pokémon are generally listed as {{type|Water}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
Ice-type Pokémon in the TCG are generally weak to {{TCG|Fighting}} and {{TCG|Metal}} with no resistances. Ice-type Pokémon are strong against {{TCG|Fighting}} and {{TCG|Fire}} Pokémon, whilst {{TCG|Grass}} and {{TCG|Colorless}} Pokémon can resist this type.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Generation V]] introduced the most Ice-type Pokémon of any generation, with seven, and [[Generation VII]] introduced the fewest Ice-type Pokémon, with only {{p|Crabominable|one}}.&lt;br /&gt;
* [[Generation I]] introduced the most Ice-type moves of any generation, with six, and [[Generation VI]] introduced the fewest Ice-type moves, with only {{m|Freeze-Dry|one}}.&lt;br /&gt;
* The Ice type has more [[List of Pokémon with unique type combinations|unique combinations with other types]] than any other type has, with 11.&lt;br /&gt;
* Although the Ice-type existed since Generation I, pure Ice-type Pokémon were not introduced until [[Generation III]].&lt;br /&gt;
* Similar to {{type|Fire}} moves, all Ice-type moves were {{OBP|Beautiful|condition}} moves in Generation III.&lt;br /&gt;
* Only the {{t|Normal}} type has a lower number of resistances than the Ice-type, having no resistances (but one immunity). Ice only resists itself.&lt;br /&gt;
* Ice is the only type for which a [[type expert|specialist]] was not introduced in [[Generation VII]], although Ice-type specialist [[Sina]] does make appearances.&lt;br /&gt;
* Ice is the only super effective type against the {{type|Flying}} and {{type|Grass}} that does not in turn resist them.&lt;br /&gt;
* Ice-type attacks are resisted by all types that {{type|Water}} Pokémon resist.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{ice color}}|bordercolor={{ice color light}}&lt;br /&gt;
|ja=こおり (氷) &#039;&#039;Kōri&#039;&#039;&lt;br /&gt;
|zh_yue=冰 &#039;&#039;{{tt|Bīng|Ice}}&#039;&#039;&lt;br /&gt;
|zh_cmn=冰 &#039;&#039;{{tt|Bīng|Ice}}&#039;&#039;&lt;br /&gt;
|cs=Ledový&lt;br /&gt;
|da=Is&lt;br /&gt;
|nl=IJs&lt;br /&gt;
|fi=Jää&lt;br /&gt;
|fr=Glace&lt;br /&gt;
|de=Eis&lt;br /&gt;
|el=Πάγου &#039;&#039;Págou&#039;&#039;&lt;br /&gt;
|he=קרח &#039;&#039;Kerach&#039;&#039;&lt;br /&gt;
|hu=Jég&lt;br /&gt;
|is=Ís&lt;br /&gt;
|id=Es&lt;br /&gt;
|it=Ghiaccio&lt;br /&gt;
|ko=얼음 &#039;&#039;Eol&#039;eum&#039;&#039;&lt;br /&gt;
|ms=Ais&lt;br /&gt;
|no=Is&lt;br /&gt;
|pl=Lodowy&lt;br /&gt;
|pt=Gelo&lt;br /&gt;
|ro=Gheață&lt;br /&gt;
|ru=Лёд &#039;&#039;Lyod&#039;&#039;&lt;br /&gt;
|sk=Ľadový&lt;br /&gt;
|es=Hielo&lt;br /&gt;
|sv=Is&lt;br /&gt;
|th=น้ำแข็ง &#039;&#039;Namkhaeng&#039;&#039;&lt;br /&gt;
|vi=Băng&lt;br /&gt;
|tr=Buz&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Eis]]&lt;br /&gt;
[[es:Tipo hielo]]&lt;br /&gt;
[[fr:Glace]]&lt;br /&gt;
[[it:Ghiaccio]]&lt;br /&gt;
[[ja:こおり]]&lt;br /&gt;
[[zh:冰（属性）]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Normal_(type)&amp;diff=2884775</id>
		<title>Normal (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Normal_(type)&amp;diff=2884775"/>
		<updated>2018-11-22T19:39:00Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: /* Defense */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Normal|the glitch Normal type|List of glitch types#Normal}}&lt;br /&gt;
{{Types}}&lt;br /&gt;
The &#039;&#039;&#039;Normal type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ノーマルタイプ&#039;&#039;&#039; &#039;&#039;Normal type&#039;&#039;) is one of the eighteen [[type]]s. Notable {{pkmn|Trainer}}s who [[Type expert|specialize]] in Normal-type {{OBP|Pokémon|species}} are [[Whitney]] of [[Goldenrod City]], [[Norman]] of [[Petalburg City]], [[Lenora]] of [[Nacrene City]], [[Cheren]] of [[Aspertia City]], and [[Trial Captain]] [[Ilima]] of [[Hau&#039;oli City]]. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all damaging Normal-type [[move]]s were [[physical move|physical]], but they may now also be [[special move|special]], depending on the move.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&amp;lt;!--as of generation 6--&amp;gt;&lt;br /&gt;
{{BaseStatNoCat&lt;br /&gt;
|type=normal&lt;br /&gt;
|HP=76.30&lt;br /&gt;
|Attack=74.55&lt;br /&gt;
|Defense=60.17&lt;br /&gt;
|SpAtk=58.12&lt;br /&gt;
|SpDef=64.29&lt;br /&gt;
|Speed=71.19&lt;br /&gt;
|Total=404.62 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&amp;lt;!--as of generation 7--&amp;gt;&lt;br /&gt;
{{BaseStatNoCat&lt;br /&gt;
|type=normal&lt;br /&gt;
|HP=87.15&lt;br /&gt;
|Attack=88.51&lt;br /&gt;
|Defense=72.46&lt;br /&gt;
|SpAtk=70.28&lt;br /&gt;
|SpDef=77.14&lt;br /&gt;
|Speed=83.46&lt;br /&gt;
|Total=479.00 }}&lt;br /&gt;
&amp;lt;!--out of 65; includes Mega Evolutions as separate Pokémon; includes Alola forms as separate Pokémon--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation I===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Normal&lt;br /&gt;
|weakto1=Fighting&lt;br /&gt;
|noeffect1=Ghost&lt;br /&gt;
|resisted1=Rock&lt;br /&gt;
|unaffected1=Ghost&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation II onwards===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Normal&lt;br /&gt;
|weakto1=Fighting&lt;br /&gt;
|noeffect1=Ghost&lt;br /&gt;
|resisted1=Rock&lt;br /&gt;
|resisted2=Steel&lt;br /&gt;
|unaffected1=Ghost&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
The Normal [[type]] is tied with the {{t|Electric}} type for the fewest defensive weaknesses but it is also the type with the fewest resistances out of any type,having none.Many Normal-type {{OBP|Pokémon|species}} with a secondary type mitigate their weakness with the secondary type (as with {{t|Flying}},the type most commonly paired with Normal),leaving them with only the weaknesses of their secondary type. &lt;br /&gt;
&lt;br /&gt;
Normal-type Pokémon, on average, have the lowest {{stat|Defense}} and {{stat|Special Defense}} of all Pokémon and of fully [[evolution|evolved]] Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
The Normal type is the only type that is not super effective against any other type. &lt;br /&gt;
&lt;br /&gt;
The combination of Normal and {{type|Ground}} [[moves]] provides good neutral coverage, with only five type combinations resisting both, because Ground covers both of the types that resist Normal. Their inability to hit {{type|Ghost}} Pokémon can be nullified by using {{m|Foresight}}, {{m|Odor Sleuth}}, or by Pokémon with the [[Ability]] {{a|Scrappy}}. In these cases, it will provide unresistant coverage when paired with {{type|Fighting}} moves (excluding Pokémon with {{a|Wonder Guard}}). &lt;br /&gt;
&lt;br /&gt;
On average, fully evolved Pokémon with the Normal type have the lowest base {{stat|Special Attack}} of all types. &amp;lt;!--As of Gen VII--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Contest properties===&lt;br /&gt;
When used in contests, Normal-[[type]] [[move]]s do not favor a particular [[contest condition]]. However, the Normal type has the most moves that can [[Jamming|jam]].&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of [[Generation VII]], there are 117 {{cat|Normal-type Pokémon}} or 14.5% of all {{OBP|Pokémon|species}}, making it the second most common type after {{t|Water}}.&lt;br /&gt;
&lt;br /&gt;
===Pure Normal-type Pokémon===&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{normal color light}}; border:5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #{{normal color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#{{normal color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|019&lt;br /&gt;
|{{MSP|019|Rattata}}&lt;br /&gt;
|{{p|Rattata}}&lt;br /&gt;
|-&lt;br /&gt;
|020&lt;br /&gt;
|{{MSP|020|Raticate}}&lt;br /&gt;
|{{p|Raticate}}&lt;br /&gt;
|-&lt;br /&gt;
|052&lt;br /&gt;
|{{MSP|052|Meowth}}&lt;br /&gt;
|{{p|Meowth}}&lt;br /&gt;
|-&lt;br /&gt;
|053&lt;br /&gt;
|{{MSP|053|Persian}}&lt;br /&gt;
|{{p|Persian}}&lt;br /&gt;
|-&lt;br /&gt;
|108&lt;br /&gt;
|{{MSP|108|Lickitung}}&lt;br /&gt;
|{{p|Lickitung}}&lt;br /&gt;
|-&lt;br /&gt;
|113&lt;br /&gt;
|{{MSP|113|Chansey}}&lt;br /&gt;
|{{p|Chansey}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |115&lt;br /&gt;
|{{MSP|115|Kangaskhan}}&lt;br /&gt;
|{{p|Kangaskhan}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|115M|Kangaskhan}}&lt;br /&gt;
|{{p|Kangaskhan|Mega Kangaskhan}}&lt;br /&gt;
|-&lt;br /&gt;
|128&lt;br /&gt;
|{{MSP|128|Tauros}}&lt;br /&gt;
|{{p|Tauros}}&lt;br /&gt;
|-&lt;br /&gt;
|132&lt;br /&gt;
|{{MSP|132|Ditto}}&lt;br /&gt;
|{{p|Ditto}}&lt;br /&gt;
|-&lt;br /&gt;
|133&lt;br /&gt;
|{{MSP|133|Eevee}}&lt;br /&gt;
|{{p|Eevee}}&lt;br /&gt;
|-&lt;br /&gt;
|137&lt;br /&gt;
|{{MSP|137|Porygon}}&lt;br /&gt;
|{{p|Porygon}}&lt;br /&gt;
|-&lt;br /&gt;
|143&lt;br /&gt;
|{{MSP|143|Snorlax}}&lt;br /&gt;
|{{p|Snorlax}}&lt;br /&gt;
|-&lt;br /&gt;
|161&lt;br /&gt;
|{{MSP|161|Sentret}}&lt;br /&gt;
|{{p|Sentret}}&lt;br /&gt;
|-&lt;br /&gt;
|162&lt;br /&gt;
|{{MSP|162|Furret}}&lt;br /&gt;
|{{p|Furret}}&lt;br /&gt;
|-&lt;br /&gt;
|190&lt;br /&gt;
|{{MSP|190|Aipom}}&lt;br /&gt;
|{{p|Aipom}}&lt;br /&gt;
|-&lt;br /&gt;
|206&lt;br /&gt;
|{{MSP|206|Dunsparce}}&lt;br /&gt;
|{{p|Dunsparce}}&lt;br /&gt;
|-&lt;br /&gt;
|216&lt;br /&gt;
|{{MSP|216|Teddiursa}}&lt;br /&gt;
|{{p|Teddiursa}}&lt;br /&gt;
|-&lt;br /&gt;
|217&lt;br /&gt;
|{{MSP|217|Ursaring}}&lt;br /&gt;
|{{p|Ursaring}}&lt;br /&gt;
|-&lt;br /&gt;
|233&lt;br /&gt;
|{{MSP|233|Porygon2}}&lt;br /&gt;
|{{p|Porygon2}}&lt;br /&gt;
|-&lt;br /&gt;
|234&lt;br /&gt;
|{{MSP|234|Stantler}}&lt;br /&gt;
|{{p|Stantler}}&lt;br /&gt;
|-&lt;br /&gt;
|235&lt;br /&gt;
|{{MSP|235|Smeargle}}&lt;br /&gt;
|{{p|Smeargle}}&lt;br /&gt;
|-&lt;br /&gt;
|241&lt;br /&gt;
|{{MSP|241|Miltank}}&lt;br /&gt;
|{{p|Miltank}}&lt;br /&gt;
|-&lt;br /&gt;
|242&lt;br /&gt;
|{{MSP|242|Blissey}}&lt;br /&gt;
|{{p|Blissey}}&lt;br /&gt;
|-&lt;br /&gt;
|263&lt;br /&gt;
|{{MSP|263|Zigzagoon}}&lt;br /&gt;
|{{p|Zigzagoon}}&lt;br /&gt;
|-&lt;br /&gt;
|264&lt;br /&gt;
|{{MSP|264|Linoone}}&lt;br /&gt;
|{{p|Linoone}}&lt;br /&gt;
|-&lt;br /&gt;
|287&lt;br /&gt;
|{{MSP|287|Slakoth}}&lt;br /&gt;
|{{p|Slakoth}}&lt;br /&gt;
|-&lt;br /&gt;
|288&lt;br /&gt;
|{{MSP|288|Vigoroth}}&lt;br /&gt;
|{{p|Vigoroth}}&lt;br /&gt;
|-&lt;br /&gt;
|289&lt;br /&gt;
|{{MSP|289|Slaking}}&lt;br /&gt;
|{{p|Slaking}}&lt;br /&gt;
|-&lt;br /&gt;
|293&lt;br /&gt;
|{{MSP|293|Whismur}}&lt;br /&gt;
|{{p|Whismur}}&lt;br /&gt;
|-&lt;br /&gt;
|294&lt;br /&gt;
|{{MSP|294|Loudred}}&lt;br /&gt;
|{{p|Loudred}}&lt;br /&gt;
|-&lt;br /&gt;
|295&lt;br /&gt;
|{{MSP|295|Exploud}}&lt;br /&gt;
|{{p|Exploud}}&lt;br /&gt;
|-&lt;br /&gt;
|300&lt;br /&gt;
|{{MSP|300|Skitty}}&lt;br /&gt;
|{{p|Skitty}}&lt;br /&gt;
|-&lt;br /&gt;
|301&lt;br /&gt;
|{{MSP|301|Delcatty}}&lt;br /&gt;
|{{p|Delcatty}}&lt;br /&gt;
|-&lt;br /&gt;
|327&lt;br /&gt;
|{{MSP|327|Spinda}}&lt;br /&gt;
|{{p|Spinda}}&lt;br /&gt;
|-&lt;br /&gt;
|335&lt;br /&gt;
|{{MSP|335|Zangoose}}&lt;br /&gt;
|{{p|Zangoose}}&lt;br /&gt;
|-&lt;br /&gt;
|351&lt;br /&gt;
|{{MSP|351|Castform}}&lt;br /&gt;
|{{p|Castform}}&lt;br /&gt;
|-&lt;br /&gt;
|352&lt;br /&gt;
|{{MSP|352|Kecleon}}&lt;br /&gt;
|{{p|Kecleon}}&lt;br /&gt;
|-&lt;br /&gt;
|399&lt;br /&gt;
|{{MSP|399|Bidoof}}&lt;br /&gt;
|{{p|Bidoof}}&lt;br /&gt;
|-&lt;br /&gt;
|424&lt;br /&gt;
|{{MSP|424|Ambipom}}&lt;br /&gt;
|{{p|Ambipom}}&lt;br /&gt;
|-&lt;br /&gt;
|427&lt;br /&gt;
|{{MSP|427|Buneary}}&lt;br /&gt;
|{{p|Buneary}}&lt;br /&gt;
|-&lt;br /&gt;
|428&lt;br /&gt;
|{{MSP|428|Lopunny}}&lt;br /&gt;
|{{p|Lopunny}}&lt;br /&gt;
|-&lt;br /&gt;
|431&lt;br /&gt;
|{{MSP|431|Glameow}}&lt;br /&gt;
|{{p|Glameow}}&lt;br /&gt;
|-&lt;br /&gt;
|432&lt;br /&gt;
|{{MSP|432|Purugly}}&lt;br /&gt;
|{{p|Purugly}}&lt;br /&gt;
|-&lt;br /&gt;
|440&lt;br /&gt;
|{{MSP|440|Happiny}}&lt;br /&gt;
|{{p|Happiny}}&lt;br /&gt;
|-&lt;br /&gt;
|446&lt;br /&gt;
|{{MSP|446|Munchlax}}&lt;br /&gt;
|{{p|Munchlax}}&lt;br /&gt;
|-&lt;br /&gt;
|463&lt;br /&gt;
|{{MSP|463|Lickilicky}}&lt;br /&gt;
|{{p|Lickilicky}}&lt;br /&gt;
|-&lt;br /&gt;
|474&lt;br /&gt;
|{{MSP|474|Porygon-Z}}&lt;br /&gt;
|{{p|Porygon-Z}}&lt;br /&gt;
|-&lt;br /&gt;
|486&lt;br /&gt;
|{{MSP|486|Regigigas}}&lt;br /&gt;
|{{p|Regigigas}}&lt;br /&gt;
|-&lt;br /&gt;
|493&lt;br /&gt;
|{{MSP|493|Arceus}}&lt;br /&gt;
|{{p|Arceus}}&lt;br /&gt;
|-&lt;br /&gt;
|504&lt;br /&gt;
|{{MSP|504|Patrat}}&lt;br /&gt;
|{{p|Patrat}}&lt;br /&gt;
|-&lt;br /&gt;
|505&lt;br /&gt;
|{{MSP|505|Watchog}}&lt;br /&gt;
|{{p|Watchog}}&lt;br /&gt;
|-&lt;br /&gt;
|506&lt;br /&gt;
|{{MSP|506|Lillipup}}&lt;br /&gt;
|{{p|Lillipup}}&lt;br /&gt;
|-&lt;br /&gt;
|507&lt;br /&gt;
|{{MSP|507|Herdier}}&lt;br /&gt;
|{{p|Herdier}}&lt;br /&gt;
|-&lt;br /&gt;
|508&lt;br /&gt;
|{{MSP|508|Stoutland}}&lt;br /&gt;
|{{p|Stoutland}}&lt;br /&gt;
|-&lt;br /&gt;
|531&lt;br /&gt;
|{{MSP|531|Audino}}&lt;br /&gt;
|{{p|Audino}}&lt;br /&gt;
|-&lt;br /&gt;
|572&lt;br /&gt;
|{{MSP|572|Minccino}}&lt;br /&gt;
|{{p|Minccino}}&lt;br /&gt;
|-&lt;br /&gt;
|573&lt;br /&gt;
|{{MSP|573|Cinccino}}&lt;br /&gt;
|{{p|Cinccino}}&lt;br /&gt;
|-&lt;br /&gt;
|626&lt;br /&gt;
|{{MSP|626|Bouffalant}}&lt;br /&gt;
|{{p|Bouffalant}}&lt;br /&gt;
|-&lt;br /&gt;
|659&lt;br /&gt;
|{{MSP|659|Bunnelby}}&lt;br /&gt;
|{{p|Bunnelby}}&lt;br /&gt;
|-&lt;br /&gt;
|676&lt;br /&gt;
|{{MSP|676|Furfrou}}&lt;br /&gt;
|{{p|Furfrou}}&lt;br /&gt;
|-&lt;br /&gt;
|734&lt;br /&gt;
|{{MSP|734|Yungoos}}&lt;br /&gt;
|{{p|Yungoos}}&lt;br /&gt;
|-&lt;br /&gt;
|735&lt;br /&gt;
|{{MSP|735|Gumshoos}}&lt;br /&gt;
|{{p|Gumshoos}}&lt;br /&gt;
|-&lt;br /&gt;
|772&lt;br /&gt;
|{{MSP|772|Type: Null}}&lt;br /&gt;
|{{p|Type: Null}}&lt;br /&gt;
|-&lt;br /&gt;
|773&lt;br /&gt;
|{{MSP|773|Silvally}}&lt;br /&gt;
|{{p|Silvally}}&lt;br /&gt;
|-&lt;br /&gt;
|775&lt;br /&gt;
|{{MSP|775|Komala}}&lt;br /&gt;
|{{p|Komala}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
* {{p|Clefairy}}, {{p|Clefable}}, {{p|Cleffa}}, {{p|Togepi}}, {{p|Snubbull}}, and {{p|Granbull}} were Normal-[[type]] {{OBP|Pokémon|species}} prior to [[Generation VI]].&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios opponents====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{normal color light}}; border:5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #{{normal color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{normal color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Humanoid}}&lt;br /&gt;
|{{p|Humanoid}}&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Monica}}&lt;br /&gt;
|{{p|Monica}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Normal-type Pokémon===&lt;br /&gt;
====Primary Normal-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{normal color light}}; border:5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #{{normal color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#{{normal color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|016&lt;br /&gt;
|{{MSP|016|Pidgey}}&lt;br /&gt;
|{{p|Pidgey}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|017&lt;br /&gt;
|{{MSP|017|Pidgeotto}}&lt;br /&gt;
|{{p|Pidgeotto}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |018&lt;br /&gt;
|{{MSP|018|Pidgeot}}&lt;br /&gt;
|{{p|Pidgeot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|018M|Pidgeot}}&lt;br /&gt;
|{{p|Pidgeot|Mega Pidgeot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|021&lt;br /&gt;
|{{MSP|021|Spearow}}&lt;br /&gt;
|{{p|Spearow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|022&lt;br /&gt;
|{{MSP|022|Fearow}}&lt;br /&gt;
|{{p|Fearow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|039&lt;br /&gt;
|{{MSP|039|Jigglypuff}}&lt;br /&gt;
|{{p|Jigglypuff}}{{tt|*|Pure Normal-type in Generations I-V}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|040&lt;br /&gt;
|{{MSP|040|Wigglytuff}}&lt;br /&gt;
|{{p|Wigglytuff}}{{tt|*|Pure Normal-type in Generations I-V}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|083&lt;br /&gt;
|{{MSP|083|Farfetch&#039;d}}&lt;br /&gt;
|{{p|Farfetch&#039;d}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|084&lt;br /&gt;
|{{MSP|084|Doduo}}&lt;br /&gt;
|{{p|Doduo}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|085&lt;br /&gt;
|{{MSP|085|Dodrio}}&lt;br /&gt;
|{{p|Dodrio}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|163&lt;br /&gt;
|{{MSP|163|Hoothoot}}&lt;br /&gt;
|{{p|Hoothoot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|164&lt;br /&gt;
|{{MSP|164|Noctowl}}&lt;br /&gt;
|{{p|Noctowl}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|174&lt;br /&gt;
|{{MSP|174|Igglybuff}}&lt;br /&gt;
|{{p|Igglybuff}}{{tt|*|Pure Normal-type in Generations II-V}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|203&lt;br /&gt;
|{{MSP|203|Girafarig}}&lt;br /&gt;
|{{p|Girafarig}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|276&lt;br /&gt;
|{{MSP|276|Taillow}}&lt;br /&gt;
|{{p|Taillow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|277&lt;br /&gt;
|{{MSP|277|Swellow}}&lt;br /&gt;
|{{p|Swellow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|298&lt;br /&gt;
|{{MSP|298|Azurill}}&lt;br /&gt;
|{{p|Azurill}}{{tt|*|Pure Normal-type in Generations III-V}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|333&lt;br /&gt;
|{{MSP|333|Swablu}}&lt;br /&gt;
|{{p|Swablu}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|396&lt;br /&gt;
|{{MSP|396|Starly}}&lt;br /&gt;
|{{p|Starly}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|397&lt;br /&gt;
|{{MSP|397|Staravia}}&lt;br /&gt;
|{{p|Staravia}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|398&lt;br /&gt;
|{{MSP|398|Staraptor}}&lt;br /&gt;
|{{p|Staraptor}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|400&lt;br /&gt;
|{{MSP|400|Bibarel}}&lt;br /&gt;
|{{p|Bibarel}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|428&lt;br /&gt;
|{{MSP|428M|Lopunny}}&lt;br /&gt;
|{{p|Lopunny|Mega Lopunny}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|441&lt;br /&gt;
|{{MSP|441|Chatot}}&lt;br /&gt;
|{{p|Chatot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|519&lt;br /&gt;
|{{MSP|519|Pidove}}&lt;br /&gt;
|{{p|Pidove}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|520&lt;br /&gt;
|{{MSP|520|Tranquill}}&lt;br /&gt;
|{{p|Tranquill}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|521&lt;br /&gt;
|{{MSP|521{{#ifexpr: ({{#time: H}} mod 2) = 0||F}}|Unfezant}}&lt;br /&gt;
|{{p|Unfezant}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|531&lt;br /&gt;
|{{MSP|531M|Audino}}&lt;br /&gt;
|{{p|Audino|Mega Audino}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|585&lt;br /&gt;
|{{MSP|585{{#switch: {{#time: F}}|February|June|October=S|March|July|November=A|April|August|December=W}}|Deerling}}&lt;br /&gt;
|{{p|Deerling}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|586&lt;br /&gt;
|{{MSP|586{{#switch: {{#time: F}}|February|June|October=S|March|July|November=A|April|August|December=W}}|Sawsbuck}}&lt;br /&gt;
|{{p|Sawsbuck}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|627&lt;br /&gt;
|{{MSP|627|Rufflet}}&lt;br /&gt;
|{{p|Rufflet}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|628&lt;br /&gt;
|{{MSP|628|Braviary}}&lt;br /&gt;
|{{p|Braviary}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 648&lt;br /&gt;
|{{MSP|648|Meloetta}}&lt;br /&gt;
|{{p|Meloetta}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[List of Pokémon with form differences#Meloetta|Aria Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|648P|Meloetta}}&lt;br /&gt;
|{{p|Meloetta}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[List of Pokémon with form differences#Meloetta|Pirouette Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|660&lt;br /&gt;
|{{MSP|660|Diggersby}}&lt;br /&gt;
|{{p|Diggersby}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|661&lt;br /&gt;
|{{MSP|661|Fletchling}}&lt;br /&gt;
|{{p|Fletchling}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|731&lt;br /&gt;
|{{MSP|731|Pikipek}}&lt;br /&gt;
|{{p|Pikipek}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|732&lt;br /&gt;
|{{MSP|732|Trumbeak}}&lt;br /&gt;
|{{p|Trumbeak}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|733&lt;br /&gt;
|{{MSP|733|Toucannon}}&lt;br /&gt;
|{{p|Toucannon}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|759&lt;br /&gt;
|{{MSP|759|Stufful}}&lt;br /&gt;
|{{p|Stufful}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|760&lt;br /&gt;
|{{MSP|760|Bewear}}&lt;br /&gt;
|{{p|Bewear}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|765&lt;br /&gt;
|{{MSP|765|Oranguru}}&lt;br /&gt;
|{{p|Oranguru}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|780&lt;br /&gt;
|{{MSP|780|Drampa}}&lt;br /&gt;
|{{p|Drampa}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
* {{p|Togetic}} and {{p|Togekiss}} were Normal/{{t|Flying}} {{OBP|Pokémon|species}} prior to [[Generation VI]].&lt;br /&gt;
&lt;br /&gt;
====Secondary Normal-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{normal color light}}; border:5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #{{normal color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#{{normal color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|019&lt;br /&gt;
|{{MSP|019A|Rattata}}&lt;br /&gt;
|{{p|Rattata}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Alola Form&amp;lt;/small&amp;gt;&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|020&lt;br /&gt;
|{{MSP|020A|Raticate}}&lt;br /&gt;
|{{p|Raticate}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Alola Form&amp;lt;/small&amp;gt;&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|667&lt;br /&gt;
|{{MSP|667|Litleo}}&lt;br /&gt;
|{{p|Litleo}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|668&lt;br /&gt;
|{{MSP|668{{#ifexpr: ({{#time: H}} mod 2) = 0||F}}|Pyroar}}&lt;br /&gt;
|{{p|Pyroar}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|694&lt;br /&gt;
|{{MSP|694|Helioptile}}&lt;br /&gt;
|{{p|Helioptile}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|695&lt;br /&gt;
|{{MSP|695|Heliolisk}}&lt;br /&gt;
|{{p|Heliolisk}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios opponents====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{normal color light}}; border:5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #{{normal color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#{{normal color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|F-00}}&lt;br /&gt;
|{{p|F-00}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Normal}}&lt;br /&gt;
{{movelist/battle|4|Acupressure|Status|Tough|—|—|30|selfadjacentally|The user applies pressure to stress points, sharply boosting one of its or its allies&#039; stats.}}&lt;br /&gt;
{{movelist/battle|5|After You|Status|Cute|—|—|15|anyadjacent|The user helps the target and makes it use its move right after the user.}}&lt;br /&gt;
{{movelist/battle|3|Assist|Status|Cute|—|—|20|self|The user hurriedly and randomly uses a move among those known by ally Pokémon.}}&lt;br /&gt;
{{movelist/battle|2|Attract|Status|Cute|—|100|15|anyadjacent|If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.}}&lt;br /&gt;
{{movelist/battle|1|Barrage|Physical|Cute|15|85|20|anyadjacent|Round objects are hurled at the target to strike two to five times in a row.}}&lt;br /&gt;
{{movelist/battle|2|Baton Pass|Status|Cute|—|—|40|self|The user switches places with a party Pokémon in waiting and passes along any stat changes.}}&lt;br /&gt;
{{movelist/battle|2|Belly Drum|Status|Cute|—|—|10|self|The user maximizes its Attack stat in exchange for HP equal to half its max HP.}}&lt;br /&gt;
{{movelist/battle|5|Bestow|Status|Cute|—|—|15|anyadjacent|The user passes its held item to the target when the target isn&#039;t holding an item.}}&lt;br /&gt;
{{movelist/battle|1|Bide|Physical|Tough|Varies|—|10|self|The user endures attacks for two turns, then strikes back to cause double the damage taken.}}&lt;br /&gt;
{{movelist/battle|1|Bind|Physical|Tough|15|85|20|anyadjacent|Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.}}&lt;br /&gt;
{{movelist/battle|3|Block|Status|Cute|—|—|5|anyadjacent|The user blocks the target&#039;s way with arms spread wide to prevent escape.}}&lt;br /&gt;
{{movelist/battle|1|Body Slam|Physical|Tough|85|100|15|anyadjacent|The user drops onto the target with its full body weight. This may also leave the target with paralysis.}}&lt;br /&gt;
{{movelist/battle|6|Boomburst|Special|Tough|140|100|10|alladjacent|The user attacks everything around it with the destructive power of a terrible, explosive sound.}}&lt;br /&gt;
{{movelist/battle|7|Breakneck Blitz|Physical||—|—|1|anyadjacent|The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.}}&lt;br /&gt;
{{movelist/battle|7|Breakneck Blitz|Special||—|—|1|anyadjacent|The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.}}&lt;br /&gt;
{{movelist/battle|3|Camouflage|Status|Clever|—|—|20|self|The user&#039;s type is changed depending on its environment, such as at water&#039;s edge, in grass, or in a cave.}}&lt;br /&gt;
{{movelist/battle|4|Captivate|Status|Cute|—|100|20|adjacentfoes|If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|6|Celebrate|Status|Cute|—|—|40|self|The Pokémon congratulates you on your special day!}}&lt;br /&gt;
{{movelist/battle|5|Chip Away|Physical|Tough|70|100|20|anyadjacent|Looking for an opening, the user strikes consistently. The target&#039;s stat changes don&#039;t affect this attack&#039;s damage.}}&lt;br /&gt;
{{movelist/battle|1|Comet Punch|Physical|Tough|18|85|15|anyadjacent|The target is hit with a flurry of punches that strike two to five times in a row.}}&lt;br /&gt;
{{movelist/battle|6|Confide|Status|Cute|—|—|20|anyadjacent|The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|1|Constrict|Physical|Tough|10|100|35|anyadjacent|The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target&#039;s Speed stat.}}&lt;br /&gt;
{{movelist/battle|1|Conversion|Status|Beautiful|—|—|30|self|The user changes its type to become the same type as the move at the top of the list of moves it knows.}}&lt;br /&gt;
{{movelist/battle|2|Conversion 2|Status|Beautiful|—|—|30|anyadjacent|The user changes its type to make itself resistant to the type of the attack the opponent used last.}}&lt;br /&gt;
{{movelist/battle|4|Copycat|Status|Cute|—|—|20|self|The user mimics the move used immediately before it. The move fails if no other move has been used yet.}}&lt;br /&gt;
{{movelist/battle|3|Covet|Physical|Cute|60|100|25|anyadjacent|The user endearingly approaches the target, then steals the target&#039;s held item.}}&lt;br /&gt;
{{movelist/battle|3|Crush Claw|Physical|Cool|75|95|10|anyadjacent|The user slashes the target with hard and sharp claws. This may also lower the target&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/battle|4|Crush Grip|Physical|Tough|Varies|100|5|anyadjacent|The target is crushed with great force. The more HP the target has left, the greater this move&#039;s power.}}&lt;br /&gt;
{{movelist/battle|1|Cut|Physical|Cool|50|95|30|anyadjacent|The target is cut with a scythe or claw.}}&lt;br /&gt;
{{movelist/battle|1|Defense Curl|Status|Cute|—|—|40|self|The user curls up to conceal weak spots and raise its Defense stat.}}&lt;br /&gt;
{{movelist/battle|1|Disable|Status|Clever|—|100|20|anyadjacent|For four turns, this move prevents the target from using the move it last used.}}&lt;br /&gt;
{{movelist/battle|1|Dizzy Punch|Physical|Cute|70|100|10|anyadjacent|The target is hit with rhythmically launched punches. This may also leave the target confused.}}&lt;br /&gt;
{{movelist/battle|4|Double Hit|Physical|Cool|35|90|10|anyadjacent|The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.}}&lt;br /&gt;
{{movelist/battle|1|Double Slap|Physical|Cute|15|85|10|anyadjacent|The target is slapped repeatedly, back and forth, two to five times in a row.}}&lt;br /&gt;
{{movelist/battle|1|Double Team|Status|Cool|—|—|15|self|By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.}}&lt;br /&gt;
{{movelist/battle|1|Double-Edge|Physical|Tough|120|100|15|anyadjacent|A reckless, life-risking tackle. This also damages the user quite a lot.}}&lt;br /&gt;
{{movelist/battle|5|Echoed Voice|Special|Beautiful|40|100|15|anyadjacent|The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.}}&lt;br /&gt;
{{movelist/battle|1|Egg Bomb|Physical|Cute|100|75|10|anyadjacent|A large egg is hurled at the target with maximum force to inflict damage.}}&lt;br /&gt;
{{movelist/battle|2|Encore|Status|Cute|—|100|5|anyadjacent|The user compels the target to keep using the move it encored for three turns.}}&lt;br /&gt;
{{movelist/battle|3|Endeavor|Physical|Tough|Varies|100|5|anyadjacent|This attack move cuts down the target&#039;s HP to equal the user&#039;s HP.}}&lt;br /&gt;
{{movelist/battle|2|Endure|Status|Tough|—|—|10|self|The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movelist/battle|5|Entrainment|Status|Cute|—|100|15|anyadjacent|The user dances with an odd rhythm that compels the target to mimic it, making the target&#039;s Ability the same as the user&#039;s.}}&lt;br /&gt;
{{movelist/battle|1|Explosion|Physical|Beautiful|250|100|5|alladjacent|The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.}}&lt;br /&gt;
{{movelist/battle|7|Extreme Evoboost|Status||—|—|1|self|After obtaining Z-Power, the user, Eevee, gets energy from its evolved friends and boosts its stats sharply.}}&lt;br /&gt;
{{movelist/battle|2|Extreme Speed|Physical|Cool|80|100|5|anyadjacent|The user charges the target at blinding speed. This move always goes first.}}&lt;br /&gt;
{{movelist/battle|3|Facade|Physical|Cute|70|100|20|anyadjacent|This attack move doubles its power if the user is poisoned, burned, or paralyzed.}}&lt;br /&gt;
{{movelist/battle|3|Fake Out|Physical|Cute|40|100|10|anyadjacent|This attack hits first and makes the target flinch. It only works the first turn the user is in battle.}}&lt;br /&gt;
{{movelist/battle|2|False Swipe|Physical|Cool|40|100|40|anyadjacent|A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.}}&lt;br /&gt;
{{movelist/battle|4|Feint|Physical|Clever|30|100|10|anyadjacent|This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.}}&lt;br /&gt;
{{movelist/battle|2|Flail|Physical|Cute|Varies|100|15|anyadjacent|The user flails about aimlessly to attack. The less HP the user has, the greater the move&#039;s power.}}&lt;br /&gt;
{{movelist/battle|1|Flash|Status|Beautiful|—|100|20|anyadjacent|The user flashes a bright light that cuts the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|1|Focus Energy|Status|Cool|—|—|30|self|The user takes a deep breath and focuses so that critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|3|Follow Me|Status|Cute|—|—|20|self|The user draws attention to itself, making all targets take aim only at the user.}}&lt;br /&gt;
{{movelist/battle|2|Foresight|Status|Clever|—|—|40|anyadjacent|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}}&lt;br /&gt;
{{movelist/battle|2|Frustration|Physical|Cute|Varies|100|20|anyadjacent|This full-power attack grows more powerful the less the user likes its Trainer.}}&lt;br /&gt;
{{movelist/battle|1|Fury Attack|Physical|Cool|15|85|20|anyadjacent|The target is jabbed repeatedly with a horn or beak two to five times in a row.}}&lt;br /&gt;
{{movelist/battle|1|Fury Swipes|Physical|Tough|18|80|15|anyadjacent|The target is raked with sharp claws or scythes quickly two to five times in a row.}}&lt;br /&gt;
{{movelist/battle|4|Giga Impact|Physical|Tough|150|90|5|anyadjacent|The user charges at the target using every bit of its power. The user can&#039;t move on the next turn.}}&lt;br /&gt;
{{movelist/battle|1|Glare|Status|Tough|—|100|30|anyadjacent|The user intimidates the target with the pattern on its belly to cause paralysis.}}&lt;br /&gt;
{{movelist/battle|1|Growl|Status|Cute|—|100|40|adjacentfoes|The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.}}&lt;br /&gt;
{{movelist/battle|1|Growth|Status|Beautiful|—|—|20|self|The user&#039;s body grows all at once, raising the Attack and Sp. Atk stats.}}&lt;br /&gt;
{{movelist/battle|1|Guillotine|Physical|Cool|—|30|5|anyadjacent|A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.}}&lt;br /&gt;
{{movelist/battle|6|Happy Hour|Status|Cute|—|—|30|team|Using Happy Hour doubles the amount of prize money received after battle.}}&lt;br /&gt;
{{movelist/battle|1|Harden|Status|Tough|—|—|30|self|The user stiffens all the muscles in its body to raise its Defense stat.}}&lt;br /&gt;
{{movelist/battle|5|Head Charge|Physical|Tough|120|100|15|anyadjacent|The user charges its head into its target, using its powerful guard hair. This also damages the user a little.}}&lt;br /&gt;
{{movelist/battle|1|Headbutt|Physical|Tough|70|100|15|anyadjacent|The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|2|Heal Bell|Status|Beautiful|—|—|5|team|The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.}}&lt;br /&gt;
{{movelist/battle|3|Helping Hand|Status|Clever|—|—|20|adjacentally|The user assists an ally by boosting the power of that ally&#039;s attack.}}&lt;br /&gt;
{{movelist/battle|2|Hidden Power|Special|Clever|60|100|15|anyadjacent|A unique attack that varies in type depending on the Pokémon using it.}}&lt;br /&gt;
{{movelist/battle|6|Hold Back|Physical|Cool|40|100|40|anyadjacent|The user holds back when it attacks, and the target is left with at least 1 HP.}}&lt;br /&gt;
{{movelist/battle|6|Hold Hands|Status|Cute|—|—|40|adjacentally|The user and an ally hold hands. This makes them very happy.}}&lt;br /&gt;
{{movelist/battle|1|Horn Attack|Physical|Cool|65|100|25|anyadjacent|The target is jabbed with a sharply pointed horn to inflict damage.}}&lt;br /&gt;
{{movelist/battle|1|Horn Drill|Physical|Cool|—|30|5|anyadjacent|The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.}}&lt;br /&gt;
{{movelist/battle|3|Howl|Status|Cool|—|—|40|self|The user howls loudly to raise its spirit, which raises its Attack stat.}}&lt;br /&gt;
{{movelist/battle|1|Hyper Beam|Special|Cool|150|90|5|anyadjacent|The target is attacked with a powerful beam. The user can&#039;t move on the next turn.}}&lt;br /&gt;
{{movelist/battle|1|Hyper Fang|Physical|Cool|80|90|15|anyadjacent|The user bites hard on the target with its sharp front fangs. This may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|3|Hyper Voice|Special|Cool|90|100|10|adjacentfoes|The user lets loose a horribly echoing shout with the power to inflict damage.}}&lt;br /&gt;
{{movelist/battle|4|Judgment|Special|Beautiful|100|100|10|anyadjacent|The user releases countless shots of light at the target. This move&#039;s type varies depending on the kind of Plate the user is holding.}}&lt;br /&gt;
{{movelist/battle|7|Laser Focus|Status||—|—|30|self|The user concentrates intensely. The attack on the next turn always results in a critical hit.}}&lt;br /&gt;
{{movelist/battle|4|Last Resort|Physical|Cute|140|100|5|anyadjacent|This move can be used only after the user has used all the other moves it knows in the battle.}}&lt;br /&gt;
{{movelist/battle|1|Leer|Status|Cool|—|100|30|adjacentfoes|The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.}}&lt;br /&gt;
{{movelist/battle|2|Lock-On|Status|Clever|—|—|5|anyadjacent|The user takes sure aim at the target. This ensures the next attack does not miss the target.}}&lt;br /&gt;
{{movelist/battle|1|Lovely Kiss|Status|Beautiful|—|75|10|anyadjacent|With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.}}&lt;br /&gt;
{{movelist/battle|4|Lucky Chant|Status|Cute|—|—|30|team|The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.}}&lt;br /&gt;
{{movelist/battle|4|Me First|Status|Clever|—|—|20|adjacentfoe|The user cuts ahead of the target to copy and use the target&#039;s intended move with greater power. This move fails if it isn&#039;t used first.}}&lt;br /&gt;
{{movelist/battle|2|Mean Look|Status|Beautiful|—|—|5|anyadjacent|The user pins the target with a dark, arresting look. The target becomes unable to flee.}}&lt;br /&gt;
{{movelist/battle|1|Mega Kick|Physical|Cool|120|75|5|anyadjacent|The target is attacked by a kick launched with muscle-packed power.}}&lt;br /&gt;
{{movelist/battle|1|Mega Punch|Physical|Tough|80|85|20|anyadjacent|The target is slugged by a punch thrown with muscle-packed power.}}&lt;br /&gt;
{{movelist/battle|1|Metronome|Status|Cute|—|—|10|self|The user waggles a finger and stimulates its brain into randomly using nearly any move.}}&lt;br /&gt;
{{movelist/battle|2|Milk Drink|Status|Cute|—|—|10|self|The user restores its own HP by up to half of its max HP.}}&lt;br /&gt;
{{movelist/battle|1|Mimic|Status|Cute|—|—|10|anyadjacent|The user copies the target&#039;s last move. The move can be used during battle until the Pokémon is switched out.}}&lt;br /&gt;
{{movelist/battle|2|Mind Reader|Status|Clever|—|—|5|anyadjacent|The user senses the target&#039;s movements with its mind to ensure its next attack does not miss the target.}}&lt;br /&gt;
{{movelist/battle|1|Minimize|Status|Cute|—|—|10|self|The user compresses its body to make itself look smaller, which sharply raises its evasiveness.}}&lt;br /&gt;
{{movelist/battle|2|Morning Sun|Status|Beautiful|—|—|5|self|The user restores its own HP. The amount of HP regained varies with the weather.}}&lt;br /&gt;
{{movelist/battle|7|Multi-Attack|Physical||90|100|10|anyadjacent|Cloaking itself in high energy, the user slams into the target. The memory held determines the move&#039;s type.}}&lt;br /&gt;
{{movelist/battle|4|Natural Gift|Physical|Clever|Varies|100|15|anyadjacent|The user draws power to attack by using its held Berry. The Berry determines the move&#039;s type and power.}}&lt;br /&gt;
{{movelist/battle|3|Nature Power|Status|Beautiful|—|—|20|anyadjacent|This attack makes use of nature&#039;s power. Its effects vary depending on the user&#039;s environment.}}&lt;br /&gt;
{{movelist/battle|6|Noble Roar|Status|Tough|—|100|30|anyadjacent|Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.}}&lt;br /&gt;
{{movelist/battle|3|Odor Sleuth|Status|Clever|—|—|40|anyadjacent|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}}&lt;br /&gt;
{{movelist/battle|2|Pain Split|Status|Clever|—|—|20|anyadjacent|The user adds its HP to the target&#039;s HP, then equally shares the combined HP with the target.}}&lt;br /&gt;
{{movelist/battle|1|Pay Day|Physical|Clever|40|100|20|anyadjacent|Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.}}&lt;br /&gt;
{{movelist/battle|2|Perish Song|Status|Beautiful|—|—|5|all|Any Pokémon that hears this song faints in three turns, unless it switches out of battle.}}&lt;br /&gt;
{{movelist/battle|6|Play Nice|Status|Cute|—|—|20|anyadjacent|The user and the target become friends, and the target loses its will to fight. This lowers the target&#039;s Attack stat.}}&lt;br /&gt;
{{movelist/battle|1|Pound|Physical|Tough|40|100|35|anyadjacent|The target is physically pounded with a long tail, a foreleg, or the like.}}&lt;br /&gt;
{{movelist/battle|2|Present|Physical|Cute|Varies|90|15|anyadjacent|The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.}}&lt;br /&gt;
{{movelist/battle|2|Protect|Status|Cute|—|—|10|self|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movelist/battle|2|Psych Up|Status|Clever|—|—|10|anyadjacent|The user hypnotizes itself into copying any stat change made by the target.}}&lt;br /&gt;
{{movelist/battle|7|Pulverizing Pancake|Physical||210|—|1|anyadjacent|Z-Power brings out the true capabilities of the user, Snorlax. The Pokémon moves its enormous body energetically and attacks the target with full force.}}&lt;br /&gt;
{{movelist/battle|1|Quick Attack|Physical|Cool|40|100|30|anyadjacent|The user lunges at the target at a speed that makes it almost invisible. This move always goes first.}}&lt;br /&gt;
{{movelist/battle|1|Rage|Physical|Tough|20|100|20|anyadjacent|As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.}}&lt;br /&gt;
{{movelist/battle|2|Rapid Spin|Physical|Cool|20|100|40|anyadjacent|A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.}}&lt;br /&gt;
{{movelist/battle|1|Razor Wind|Special|Cool|80|100|10|adjacentfoes|In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|1|Recover|Status|Clever|—|—|10|self|Restoring its own cells, the user restores its own HP by half of its max HP.}}&lt;br /&gt;
{{movelist/battle|3|Recycle|Status|Clever|—|—|10|self|The user recycles a held item that has been used in battle so it can be used again.}}&lt;br /&gt;
{{movelist/battle|5|Reflect Type|Status|Clever|—|—|15|anyadjacent|The user reflects the target&#039;s type, making it the same type as the target.}}&lt;br /&gt;
{{movelist/battle|3|Refresh|Status|Cute|—|—|20|self|The user rests to cure itself of poisoning, a burn, or paralysis.}}&lt;br /&gt;
{{movelist/battle|5|Relic Song|Special|Beautiful|75|100|10|adjacentfoes|The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.}}&lt;br /&gt;
{{movelist/battle|5|Retaliate|Physical|Cool|70|100|5|anyadjacent|The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move&#039;s power is increased.}}&lt;br /&gt;
{{movelist/battle|2|Return|Physical|Cute|Varies|100|20|anyadjacent|This full-power attack grows more powerful the more the user likes its Trainer.}}&lt;br /&gt;
{{movelist/battle|7|Revelation Dance|Special||90|100|15|anyadjacent|The user attacks the target by dancing very hard. The user&#039;s type determines the type of this move.}}&lt;br /&gt;
{{movelist/battle|1|Roar|Status|Cool|—|—|20|anyadjacent|The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}}&lt;br /&gt;
{{movelist/battle|4|Rock Climb|Physical|Tough|90|85|20|anyadjacent|The user attacks the target by smashing into it with incredible force. This may also confuse the target.}}&lt;br /&gt;
{{movelist/battle|5|Round|Special|Beautiful|60|100|15|anyadjacent|The user attacks the target with a song. Others can join in the Round to increase the power of the attack.}}&lt;br /&gt;
{{movelist/battle|2|Safeguard|Status|Beautiful|—|—|25|team|The user creates a protective field that prevents status conditions for five turns.}}&lt;br /&gt;
{{movelist/battle|2|Scary Face|Status|Tough|—|100|10|anyadjacent|The user frightens the target with a scary face to harshly lower its Speed stat.}}&lt;br /&gt;
{{movelist/battle|1|Scratch|Physical|Tough|40|100|35|anyadjacent|Hard, pointed, sharp claws rake the target to inflict damage.}}&lt;br /&gt;
{{movelist/battle|1|Screech|Status|Clever|—|85|40|anyadjacent|An earsplitting screech harshly lowers the target&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/battle|3|Secret Power|Physical|Clever|70|100|20|anyadjacent|The additional effects of this attack depend upon where it was used.}}&lt;br /&gt;
{{movelist/battle|1|Self-Destruct|Physical|Beautiful|200|100|5|alladjacent|The user attacks everything around it by causing an explosion. The user faints upon using this move.}}&lt;br /&gt;
{{movelist/battle|1|Sharpen|Status|Cute|—|—|30|self|The user makes its edges more jagged, which raises its Attack stat.}}&lt;br /&gt;
{{movelist/battle|5|Shell Smash|Status|Tough|—|—|15|self|The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.}}&lt;br /&gt;
{{movelist/battle|5|Simple Beam|Status|Cute|—|100|15|anyadjacent|The user&#039;s mysterious psychic wave changes the target&#039;s Ability to Simple.}}&lt;br /&gt;
{{movelist/battle|1|Sing|Status|Cute|—|55|15|anyadjacent|A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.}}&lt;br /&gt;
{{movelist/battle|2|Sketch|Status|Clever|—|—|1|anyadjacent|It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.}}&lt;br /&gt;
{{movelist/battle|1|Skull Bash|Physical|Tough|130|100|10|anyadjacent|The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.}}&lt;br /&gt;
{{movelist/battle|3|Slack Off|Status|Cute|—|—|10|self|The user slacks off, restoring its own HP by up to half of its max HP.}}&lt;br /&gt;
{{movelist/battle|1|Slam|Physical|Tough|80|75|20|anyadjacent|The target is slammed with a long tail, vines, or the like to inflict damage.}}&lt;br /&gt;
{{movelist/battle|1|Slash|Physical|Cool|70|100|20|anyadjacent|The target is attacked with a slash of claws or blades. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|2|Sleep Talk|Status|Cute|—|—|10|self|While it is asleep, the user randomly uses one of the moves it knows.}}&lt;br /&gt;
{{movelist/battle|3|Smelling Salts|Physical|Tough|70|100|10|anyadjacent|This attack&#039;s power is doubled when used on a target with paralysis. This also cures the target&#039;s paralysis, however.}}&lt;br /&gt;
{{movelist/battle|1|Smokescreen|Status|Clever|—|100|20|anyadjacent|The user releases an obscuring cloud of smoke or ink. This lowers the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|2|Snore|Special|Cute|50|100|15|anyadjacent|This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|1|Soft-Boiled|Status|Cute|—|—|10|self|The user restores its own HP by up to half of its max HP.}}&lt;br /&gt;
{{movelist/battle|1|Sonic Boom|Special|Cool|—|90|20|anyadjacent|The target is hit with a destructive shock wave that always inflicts 20 HP damage.}}&lt;br /&gt;
{{movelist/battle|1|Spike Cannon|Physical|Cool|20|100|15|anyadjacent|Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.}}&lt;br /&gt;
{{movelist/battle|3|Spit Up|Special|Tough|Varies|100|10|anyadjacent|The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move&#039;s power.}}&lt;br /&gt;
{{movelist/battle|1|Splash|Status|Cute|—|—|40|self|The user just flops and splashes around to no effect at all...}}&lt;br /&gt;
{{movelist/battle|7|Spotlight|Status||—|—|15|anyadjacent|The user shines a spotlight on the target so that only the target will be attacked during the turn.}}&lt;br /&gt;
{{movelist/battle|3|Stockpile|Status|Tough|—|—|20|self|The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.}}&lt;br /&gt;
{{movelist/battle|1|Stomp|Physical|Tough|65|100|20|anyadjacent|The target is stomped with a big foot. This may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|1|Strength|Physical|Tough|80|100|15|anyadjacent|The target is slugged with a punch thrown at maximum power.}}&lt;br /&gt;
{{movelist/battle|1|Struggle|Physical|Tough|50|—|1|adjacentfoe|This attack is used in desperation only if the user has no PP. It also damages the user a little.}}&lt;br /&gt;
{{movelist/battle|1|Substitute|Status|Cute|—|—|10|self|The user makes a copy of itself using some of its HP. The copy serves as the user&#039;s decoy.}}&lt;br /&gt;
{{movelist/battle|1|Super Fang|Physical|Tough|Varies|90|10|anyadjacent|The user chomps hard on the target with its sharp front fangs. This cuts the target&#039;s HP in half.}}&lt;br /&gt;
{{movelist/battle|1|Supersonic|Status|Clever|—|55|20|anyadjacent|The user generates odd sound waves from its body that confuse the target.}}&lt;br /&gt;
{{movelist/battle|2|Swagger|Status|Cute|—|85|15|anyadjacent|The user enrages and confuses the target. However, this also sharply raises the target&#039;s Attack stat.}}&lt;br /&gt;
{{movelist/battle|3|Swallow|Status|Tough|—|—|10|self|The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.}}&lt;br /&gt;
{{movelist/battle|2|Sweet Scent|Status|Cute|—|100|20|adjacentfoes|A sweet scent that harshly lowers opposing Pokémon&#039;s evasiveness.}}&lt;br /&gt;
{{movelist/battle|1|Swift|Special|Cool|60|—|20|adjacentfoes|Star-shaped rays are shot at the opposing Pokémon. This attack never misses.}}&lt;br /&gt;
{{movelist/battle|1|Swords Dance|Status|Beautiful|—|—|20|self|A frenetic dance to uplift the fighting spirit. This sharply raises the user&#039;s Attack stat.}}&lt;br /&gt;
{{movelist/battle|1|Tackle|Physical|Tough|40|100|35|anyadjacent|A physical attack in which the user charges and slams into the target with its whole body.}}&lt;br /&gt;
{{movelist/battle|5|Tail Slap|Physical|Cute|25|85|10|anyadjacent|The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.}}&lt;br /&gt;
{{movelist/battle|1|Tail Whip|Status|Cute|—|100|30|adjacentfoes|The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.}}&lt;br /&gt;
{{movelist/battle|1|Take Down|Physical|Tough|90|85|20|anyadjacent|A reckless, full-body charge attack for slamming into the target. This also damages the user a little.}}&lt;br /&gt;
{{movelist/battle|7|Tearful Look|Status||—|—|20|anyadjacent|The user gets teary eyed to make the target lose its combative spirit. This lowers the target&#039;s Attack and Sp. Atk stats.}}&lt;br /&gt;
{{movelist/battle|5|Techno Blast|Special|Cool|120|100|5|anyadjacent|The user fires a beam of light at its target. The move&#039;s type changes depending on the Drive the user holds.}}&lt;br /&gt;
{{movelist/battle|3|Teeter Dance|Status|Cute|—|100|20|alladjacent|The user performs a wobbly dance that confuses the Pokémon around it.}}&lt;br /&gt;
{{movelist/battle|1|Thrash|Physical|Tough|120|100|10|self|The user rampages and attacks for two to three turns. The user then becomes confused.}}&lt;br /&gt;
{{movelist/battle|3|Tickle|Status|Cute|—|100|20|anyadjacent|The user tickles the target into laughing, reducing its Attack and Defense stats.}}&lt;br /&gt;
{{movelist/battle|1|Transform|Status|Clever|—|—|10|anyadjacent|The user transforms into a copy of the target right down to having the same move set.}}&lt;br /&gt;
{{movelist/battle|1|Tri Attack|Special|Beautiful|80|100|10|anyadjacent|The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target.}}&lt;br /&gt;
{{movelist/battle|4|Trump Card|Special|Cool|Varies|—|5|anyadjacent|The fewer PP this move has, the greater its power.}}&lt;br /&gt;
{{movelist/battle|3|Uproar|Special|Cute|90|100|10|self|The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.}}&lt;br /&gt;
{{movelist/battle|7|Veevee Volley|Physical||Varies|—|1|anyadjacent|The more Eevee loves its Trainer, the greater the move’s power. It never misses.}}&lt;br /&gt;
{{movelist/battle|1|Vice Grip|Physical|Tough|55|100|30|anyadjacent|The target is gripped and squeezed from both sides to inflict damage.}}&lt;br /&gt;
{{movelist/battle|3|Weather Ball|Special|Beautiful|50|100|10|anyadjacent|This attack move varies in power and type depending on the weather.}}&lt;br /&gt;
{{movelist/battle|1|Whirlwind|Status|Clever|—|—|20|anyadjacent|The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}}&lt;br /&gt;
{{movelist/battle|3|Wish|Status|Cute|—|—|10|self|One turn after this move is used, the user&#039;s or its replacement&#039;s HP is restored by half the user&#039;s max HP.}}&lt;br /&gt;
{{movelist/battle|5|Work Up|Status|Tough|—|—|30|self|The user is roused, and its Attack and Sp. Atk stats increase.}}&lt;br /&gt;
{{movelist/battle|1|Wrap|Physical|Tough|15|90|20|anyadjacent|A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.}}&lt;br /&gt;
{{movelist/battle|4|Wring Out|Special|Tough|Varies|100|5|anyadjacent|The user powerfully wrings the target. The more HP the target has, the greater the move&#039;s power.}}&lt;br /&gt;
{{movelist/battle|3|Yawn|Status|Cute|—|—|10|anyadjacent|The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.}}&lt;br /&gt;
{{movelist/battle-foot|Normal}}&lt;br /&gt;
* {{m|Bite}}, {{m|Gust}}, {{m|Karate Chop}}, and {{m|Sand Attack}} were Normal-[[type]] [[move]]s prior to [[Generation II]].&lt;br /&gt;
* {{m|Charm}}, {{m|Moonlight}}, and {{m|Sweet Kiss}} were Normal-type moves prior to [[Generation VI]].&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
===Interacting with the Normal type===&lt;br /&gt;
A {{OBP|Pokémon|species}} with {{a|Color Change}}, {{a|Protean}}, or {{a|Imposter}} will become a Normal-[[type]] Pokémon if (respectively) it is hit with a Normal-type [[move]], uses a Normal-type move, or is sent out against a Normal-type opponent.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot; class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{normal color}}; border:2px solid #{{normal color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; {{roundytl|8px}}&amp;quot; | Gen&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; {{roundytr|8px}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{kalos color}}; border:1px solid #{{kalos color dark}}&amp;quot; | VI&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | {{acolor|Aerilate|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; border:1px solid #D8D8D8; text-align:left&amp;quot; | Normal-type moves become Flying-type moves.&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{alola color}}; border: 1px solid #{{alola color dark}}&amp;quot; | VII&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFF; border: 1px solid #D8D8D8&amp;quot; | {{acolor|Galvanize|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; border: 1px solid #D8D8D8; text-align:left;&amp;quot; | Normal-type moves become Electric-type moves.&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{sinnoh color}}; border:1px solid #{{sinnoh color dark}}&amp;quot; | IV&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | {{acolor|Normalize|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; border:1px solid #D8D8D8; text-align:left&amp;quot; | All the Pokémon&#039;s moves become the Normal type.&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{kalos color}}; border:1px solid #{{kalos color dark}}&amp;quot; | VI&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | {{acolor|Pixilate|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; border:1px solid #D8D8D8; text-align:left&amp;quot; | Normal-type moves become Fairy-type moves.&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{kalos color}}; border:1px solid #{{kalos color dark}}&amp;quot; | VI&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | {{acolor|Refrigerate|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; border:1px solid #D8D8D8; text-align:left&amp;quot; | Normal-type moves become Ice-type moves.&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{sinnoh color}}; border:1px solid #{{sinnoh color dark}}&amp;quot; | IV&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | {{acolor|Scrappy|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; border:1px solid #D8D8D8; text-align:left&amp;quot; | Enables Normal- and Fighting-type moves to hit Ghost-type Pokémon.&lt;br /&gt;
|- class=&amp;quot;unsortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}; {{roundybottom|8px}}&amp;quot; |&amp;lt;small&amp;gt;All details are accurate to Generation VII games. For details that have changed between generations, please see an individual Ability&#039;s page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exclusive Abilities===&lt;br /&gt;
Only Normal-[[type]] {{OBP|Pokémon|species}} can have these [[Ability|Abilities]]. This does not include [[Signature Ability|signature Abilities]].&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot; class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{normal color}}; border:2px solid #{{normal color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; {{roundytl|8px}}&amp;quot; | Gen&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; {{roundytr|8px}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{sinnoh color}}; border:1px solid #{{sinnoh color dark}}&amp;quot; | IV&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | {{acolor|Tangled Feet|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; border:1px solid #D8D8D8; text-align:left&amp;quot; | Raises evasion if the Pokémon is confused.&lt;br /&gt;
|-&lt;br /&gt;
|- class=&amp;quot;unsortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}; {{roundybottom|8px}}&amp;quot; |&amp;lt;small&amp;gt;All details are accurate to Generation VII games. For details that have changed between generations, please see an individual Ability&#039;s page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot; class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{normal color}}; border:2px solid #{{normal color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; {{roundytl|8px}}&amp;quot; class=&amp;quot;unsortable&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; {{roundytr|8px}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Chilan Berry Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Chilan Berry]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| If held by a Pokémon, this Berry will lessen the damage taken from one Normal-type attack.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Normal Gem Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Normal Gem]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| A gem with an ordinary essence. When held, it strengthens the power of a Normal-type move one time.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Normalium Z Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Normalium Z]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| It converts Z-Power into crystals that upgrade Normal-type moves to Normal-type Z-Moves.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag unknown Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Pink Bow]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| Powers up normal-type moves.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag unknown Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Polkadot Bow]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| Powers up normal-type moves.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Silk Scarf Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Silk Scarf]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| An item to be held by a Pokémon. It&#039;s a sumptuous scarf that boosts the power of Normal-type moves.&lt;br /&gt;
|- class=&amp;quot;unsortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}; {{roundybottom|8px}}&amp;quot; |&amp;lt;small&amp;gt;All details are accurate to Generation VII games. For details that have changed between generations, please see an individual item&#039;s page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Generation I]] introduced the most Normal-[[type]] {{OBP|Pokémon|species}} of any [[generation]], with {{tt|24|counting Clefairy and Clefable, which had their type changed from Generation VI onward}}. [[Generation VI]] introduced the fewest Normal-type Pokémon, with eight.&lt;br /&gt;
* Generation I introduced the most Normal-type [[move]]s of any generation, with {{tt|78|counting Gust, Karate Chop, Bite and Sand-Attack, which had their type changed from Generation II onward}}. Generation VI introduced the fewest Normal-type moves, with eight.&lt;br /&gt;
* With 187 {{cat|Normal-type moves}}, this type has the most moves available.&lt;br /&gt;
* The Normal type has the fewest non-neutral type relations, with only four.&lt;br /&gt;
* {{t|Ghost}} and Normal are the only case of two types being immune against each other.&lt;br /&gt;
* No Pokémon gains the Normal type upon evolving. It shares this distinction with the {{t|Bug}} type.&lt;br /&gt;
* Normal is the only type to have ever lost Pokémon, having lost {{p|Clefairy}}, {{p|Clefable}}, {{p|Cleffa}}, {{p|Togepi}}, {{p|Togetic}}, {{p|Snubbull}}, {{p|Granbull}}, and {{p|Togekiss}} when the Fairy type was introduced in [[Generation VI]].&lt;br /&gt;
** Additionally, it is the only type to have the same number of Pokémon in two consecutive Generations.&lt;br /&gt;
* For the purpose of the [[Purify Chamber]], Normal is considered strong against itself, even though in battle it isn&#039;t.&lt;br /&gt;
* Generation VI added the most new type combinations for Normal, the most dual-typed Normal Pokémon (if Pokémon retyped as Normal/Fairy are counted), and the fewest Normal/Flying-type Pokémon (with only {{p|Fletchling|one}}).&lt;br /&gt;
* The Normal type is frequently associated with type changing:&lt;br /&gt;
** More Pokémon lose the Normal type upon evolving than any other type, with a total of four (eleven if all of {{p|Eevee}}&#039;s evolutions are counted separately).&lt;br /&gt;
** Eight Normal-type Pokémon have at least one [[signature move]] or a [[signature Ability]] which involves changing their type.&lt;br /&gt;
** Most moves which involve changing the user&#039;s type or with a varying damage type are Normal-type.&lt;br /&gt;
* [[Kazumasa Iwao]]&#039;s party in [[Pokémon Ultra Sun and Ultra Moon]] consist of Normal-type Pokémon. &lt;br /&gt;
* Normal-type attacks are completely unresisted during an [[Inverse Battle]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|ja=ノーマル &#039;&#039;Normal&#039;&#039;&lt;br /&gt;
|zh_yue=一般 &#039;&#039;{{tt|Yātbūn|Normal}}&#039;&#039; {{tt|*|Games, Anime (Original series - BW series) &amp;amp; Manga}}&amp;lt;br&amp;gt;普通 &#039;&#039;{{tt|Póutūng|Normal}}&#039;&#039; {{tt|*|XY series}}&amp;lt;br&amp;gt;無屬性 &#039;&#039;{{tt|Mòuhsuhksing|Typeless}}&#039;&#039; {{tt|*|M17}}&lt;br /&gt;
|zh_cmn=一般 &#039;&#039;{{tt|Yī​bān|Normal}}&#039;&#039;&lt;br /&gt;
|cs=Normální&lt;br /&gt;
|da=Normal&lt;br /&gt;
|nl=Normaal&lt;br /&gt;
|fi=Normaali&amp;lt;br&amp;gt;Perus&lt;br /&gt;
|fr=Normal&lt;br /&gt;
|de=Normal&lt;br /&gt;
|el=Φυσιολογικός &#039;&#039;Fysiologikós&#039;&#039;&lt;br /&gt;
|he=רגיל &#039;&#039;Ragil&#039;&#039;&amp;lt;br&amp;gt;נורמאלי &#039;&#039;Normali&#039;&#039;&lt;br /&gt;
|hu=Normál&lt;br /&gt;
|id=Normal&lt;br /&gt;
|it=Normale&lt;br /&gt;
|ko=노말 &#039;&#039;Normal&#039;&#039;&lt;br /&gt;
|ms=Biasa&lt;br /&gt;
|no=Normal&lt;br /&gt;
|pl=Normalny&lt;br /&gt;
|pt=Normal&lt;br /&gt;
|ro=Normal&lt;br /&gt;
|ru=Обычный &#039;&#039;Obychnyy&#039;&#039;&amp;lt;br&amp;gt;Нормальный &#039;&#039;Normal&#039;nyy&#039;&#039;&lt;br /&gt;
|es=Normal&lt;br /&gt;
|sv=Normal&lt;br /&gt;
|th=ปกติ &#039;&#039;Pakati&#039;&#039;&amp;lt;br&amp;gt;ธรรมดา &#039;&#039;Thammada&#039;&#039;&lt;br /&gt;
|vi=Thường&lt;br /&gt;
|tr=Normal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Normal]]&lt;br /&gt;
[[es:Tipo normal]]&lt;br /&gt;
[[fr:Normal]]&lt;br /&gt;
[[it:Normale]]&lt;br /&gt;
[[ja:ノーマル]]&lt;br /&gt;
[[zh:一般（属性）]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Normal_(type)&amp;diff=2884774</id>
		<title>Normal (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Normal_(type)&amp;diff=2884774"/>
		<updated>2018-11-22T19:38:23Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: /* Defense */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Normal|the glitch Normal type|List of glitch types#Normal}}&lt;br /&gt;
{{Types}}&lt;br /&gt;
The &#039;&#039;&#039;Normal type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ノーマルタイプ&#039;&#039;&#039; &#039;&#039;Normal type&#039;&#039;) is one of the eighteen [[type]]s. Notable {{pkmn|Trainer}}s who [[Type expert|specialize]] in Normal-type {{OBP|Pokémon|species}} are [[Whitney]] of [[Goldenrod City]], [[Norman]] of [[Petalburg City]], [[Lenora]] of [[Nacrene City]], [[Cheren]] of [[Aspertia City]], and [[Trial Captain]] [[Ilima]] of [[Hau&#039;oli City]]. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all damaging Normal-type [[move]]s were [[physical move|physical]], but they may now also be [[special move|special]], depending on the move.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&amp;lt;!--as of generation 6--&amp;gt;&lt;br /&gt;
{{BaseStatNoCat&lt;br /&gt;
|type=normal&lt;br /&gt;
|HP=76.30&lt;br /&gt;
|Attack=74.55&lt;br /&gt;
|Defense=60.17&lt;br /&gt;
|SpAtk=58.12&lt;br /&gt;
|SpDef=64.29&lt;br /&gt;
|Speed=71.19&lt;br /&gt;
|Total=404.62 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&amp;lt;!--as of generation 7--&amp;gt;&lt;br /&gt;
{{BaseStatNoCat&lt;br /&gt;
|type=normal&lt;br /&gt;
|HP=87.15&lt;br /&gt;
|Attack=88.51&lt;br /&gt;
|Defense=72.46&lt;br /&gt;
|SpAtk=70.28&lt;br /&gt;
|SpDef=77.14&lt;br /&gt;
|Speed=83.46&lt;br /&gt;
|Total=479.00 }}&lt;br /&gt;
&amp;lt;!--out of 65; includes Mega Evolutions as separate Pokémon; includes Alola forms as separate Pokémon--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation I===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Normal&lt;br /&gt;
|weakto1=Fighting&lt;br /&gt;
|noeffect1=Ghost&lt;br /&gt;
|resisted1=Rock&lt;br /&gt;
|unaffected1=Ghost&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation II onwards===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Normal&lt;br /&gt;
|weakto1=Fighting&lt;br /&gt;
|noeffect1=Ghost&lt;br /&gt;
|resisted1=Rock&lt;br /&gt;
|resisted2=Steel&lt;br /&gt;
|unaffected1=Ghost&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
The Normal [[type]] is tied with the {{t|Electric}} type for the fewest defensive weaknesses but it is also the type with the fewest resistances out of any type, at none. Many Normal-type {{OBP|Pokémon|species}} with a secondary type mitigate their weakness with the secondary type (as with {{t|Flying}}, the type most commonly paired with Normal), leaving them with only the weaknesses of their secondary type. &lt;br /&gt;
&lt;br /&gt;
Normal-type Pokémon, on average, have the lowest {{stat|Defense}} and {{stat|Special Defense}} of all Pokémon and of fully [[evolution|evolved]] Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
The Normal type is the only type that is not super effective against any other type. &lt;br /&gt;
&lt;br /&gt;
The combination of Normal and {{type|Ground}} [[moves]] provides good neutral coverage, with only five type combinations resisting both, because Ground covers both of the types that resist Normal. Their inability to hit {{type|Ghost}} Pokémon can be nullified by using {{m|Foresight}}, {{m|Odor Sleuth}}, or by Pokémon with the [[Ability]] {{a|Scrappy}}. In these cases, it will provide unresistant coverage when paired with {{type|Fighting}} moves (excluding Pokémon with {{a|Wonder Guard}}). &lt;br /&gt;
&lt;br /&gt;
On average, fully evolved Pokémon with the Normal type have the lowest base {{stat|Special Attack}} of all types. &amp;lt;!--As of Gen VII--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Contest properties===&lt;br /&gt;
When used in contests, Normal-[[type]] [[move]]s do not favor a particular [[contest condition]]. However, the Normal type has the most moves that can [[Jamming|jam]].&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of [[Generation VII]], there are 117 {{cat|Normal-type Pokémon}} or 14.5% of all {{OBP|Pokémon|species}}, making it the second most common type after {{t|Water}}.&lt;br /&gt;
&lt;br /&gt;
===Pure Normal-type Pokémon===&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{normal color light}}; border:5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #{{normal color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#{{normal color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|019&lt;br /&gt;
|{{MSP|019|Rattata}}&lt;br /&gt;
|{{p|Rattata}}&lt;br /&gt;
|-&lt;br /&gt;
|020&lt;br /&gt;
|{{MSP|020|Raticate}}&lt;br /&gt;
|{{p|Raticate}}&lt;br /&gt;
|-&lt;br /&gt;
|052&lt;br /&gt;
|{{MSP|052|Meowth}}&lt;br /&gt;
|{{p|Meowth}}&lt;br /&gt;
|-&lt;br /&gt;
|053&lt;br /&gt;
|{{MSP|053|Persian}}&lt;br /&gt;
|{{p|Persian}}&lt;br /&gt;
|-&lt;br /&gt;
|108&lt;br /&gt;
|{{MSP|108|Lickitung}}&lt;br /&gt;
|{{p|Lickitung}}&lt;br /&gt;
|-&lt;br /&gt;
|113&lt;br /&gt;
|{{MSP|113|Chansey}}&lt;br /&gt;
|{{p|Chansey}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |115&lt;br /&gt;
|{{MSP|115|Kangaskhan}}&lt;br /&gt;
|{{p|Kangaskhan}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|115M|Kangaskhan}}&lt;br /&gt;
|{{p|Kangaskhan|Mega Kangaskhan}}&lt;br /&gt;
|-&lt;br /&gt;
|128&lt;br /&gt;
|{{MSP|128|Tauros}}&lt;br /&gt;
|{{p|Tauros}}&lt;br /&gt;
|-&lt;br /&gt;
|132&lt;br /&gt;
|{{MSP|132|Ditto}}&lt;br /&gt;
|{{p|Ditto}}&lt;br /&gt;
|-&lt;br /&gt;
|133&lt;br /&gt;
|{{MSP|133|Eevee}}&lt;br /&gt;
|{{p|Eevee}}&lt;br /&gt;
|-&lt;br /&gt;
|137&lt;br /&gt;
|{{MSP|137|Porygon}}&lt;br /&gt;
|{{p|Porygon}}&lt;br /&gt;
|-&lt;br /&gt;
|143&lt;br /&gt;
|{{MSP|143|Snorlax}}&lt;br /&gt;
|{{p|Snorlax}}&lt;br /&gt;
|-&lt;br /&gt;
|161&lt;br /&gt;
|{{MSP|161|Sentret}}&lt;br /&gt;
|{{p|Sentret}}&lt;br /&gt;
|-&lt;br /&gt;
|162&lt;br /&gt;
|{{MSP|162|Furret}}&lt;br /&gt;
|{{p|Furret}}&lt;br /&gt;
|-&lt;br /&gt;
|190&lt;br /&gt;
|{{MSP|190|Aipom}}&lt;br /&gt;
|{{p|Aipom}}&lt;br /&gt;
|-&lt;br /&gt;
|206&lt;br /&gt;
|{{MSP|206|Dunsparce}}&lt;br /&gt;
|{{p|Dunsparce}}&lt;br /&gt;
|-&lt;br /&gt;
|216&lt;br /&gt;
|{{MSP|216|Teddiursa}}&lt;br /&gt;
|{{p|Teddiursa}}&lt;br /&gt;
|-&lt;br /&gt;
|217&lt;br /&gt;
|{{MSP|217|Ursaring}}&lt;br /&gt;
|{{p|Ursaring}}&lt;br /&gt;
|-&lt;br /&gt;
|233&lt;br /&gt;
|{{MSP|233|Porygon2}}&lt;br /&gt;
|{{p|Porygon2}}&lt;br /&gt;
|-&lt;br /&gt;
|234&lt;br /&gt;
|{{MSP|234|Stantler}}&lt;br /&gt;
|{{p|Stantler}}&lt;br /&gt;
|-&lt;br /&gt;
|235&lt;br /&gt;
|{{MSP|235|Smeargle}}&lt;br /&gt;
|{{p|Smeargle}}&lt;br /&gt;
|-&lt;br /&gt;
|241&lt;br /&gt;
|{{MSP|241|Miltank}}&lt;br /&gt;
|{{p|Miltank}}&lt;br /&gt;
|-&lt;br /&gt;
|242&lt;br /&gt;
|{{MSP|242|Blissey}}&lt;br /&gt;
|{{p|Blissey}}&lt;br /&gt;
|-&lt;br /&gt;
|263&lt;br /&gt;
|{{MSP|263|Zigzagoon}}&lt;br /&gt;
|{{p|Zigzagoon}}&lt;br /&gt;
|-&lt;br /&gt;
|264&lt;br /&gt;
|{{MSP|264|Linoone}}&lt;br /&gt;
|{{p|Linoone}}&lt;br /&gt;
|-&lt;br /&gt;
|287&lt;br /&gt;
|{{MSP|287|Slakoth}}&lt;br /&gt;
|{{p|Slakoth}}&lt;br /&gt;
|-&lt;br /&gt;
|288&lt;br /&gt;
|{{MSP|288|Vigoroth}}&lt;br /&gt;
|{{p|Vigoroth}}&lt;br /&gt;
|-&lt;br /&gt;
|289&lt;br /&gt;
|{{MSP|289|Slaking}}&lt;br /&gt;
|{{p|Slaking}}&lt;br /&gt;
|-&lt;br /&gt;
|293&lt;br /&gt;
|{{MSP|293|Whismur}}&lt;br /&gt;
|{{p|Whismur}}&lt;br /&gt;
|-&lt;br /&gt;
|294&lt;br /&gt;
|{{MSP|294|Loudred}}&lt;br /&gt;
|{{p|Loudred}}&lt;br /&gt;
|-&lt;br /&gt;
|295&lt;br /&gt;
|{{MSP|295|Exploud}}&lt;br /&gt;
|{{p|Exploud}}&lt;br /&gt;
|-&lt;br /&gt;
|300&lt;br /&gt;
|{{MSP|300|Skitty}}&lt;br /&gt;
|{{p|Skitty}}&lt;br /&gt;
|-&lt;br /&gt;
|301&lt;br /&gt;
|{{MSP|301|Delcatty}}&lt;br /&gt;
|{{p|Delcatty}}&lt;br /&gt;
|-&lt;br /&gt;
|327&lt;br /&gt;
|{{MSP|327|Spinda}}&lt;br /&gt;
|{{p|Spinda}}&lt;br /&gt;
|-&lt;br /&gt;
|335&lt;br /&gt;
|{{MSP|335|Zangoose}}&lt;br /&gt;
|{{p|Zangoose}}&lt;br /&gt;
|-&lt;br /&gt;
|351&lt;br /&gt;
|{{MSP|351|Castform}}&lt;br /&gt;
|{{p|Castform}}&lt;br /&gt;
|-&lt;br /&gt;
|352&lt;br /&gt;
|{{MSP|352|Kecleon}}&lt;br /&gt;
|{{p|Kecleon}}&lt;br /&gt;
|-&lt;br /&gt;
|399&lt;br /&gt;
|{{MSP|399|Bidoof}}&lt;br /&gt;
|{{p|Bidoof}}&lt;br /&gt;
|-&lt;br /&gt;
|424&lt;br /&gt;
|{{MSP|424|Ambipom}}&lt;br /&gt;
|{{p|Ambipom}}&lt;br /&gt;
|-&lt;br /&gt;
|427&lt;br /&gt;
|{{MSP|427|Buneary}}&lt;br /&gt;
|{{p|Buneary}}&lt;br /&gt;
|-&lt;br /&gt;
|428&lt;br /&gt;
|{{MSP|428|Lopunny}}&lt;br /&gt;
|{{p|Lopunny}}&lt;br /&gt;
|-&lt;br /&gt;
|431&lt;br /&gt;
|{{MSP|431|Glameow}}&lt;br /&gt;
|{{p|Glameow}}&lt;br /&gt;
|-&lt;br /&gt;
|432&lt;br /&gt;
|{{MSP|432|Purugly}}&lt;br /&gt;
|{{p|Purugly}}&lt;br /&gt;
|-&lt;br /&gt;
|440&lt;br /&gt;
|{{MSP|440|Happiny}}&lt;br /&gt;
|{{p|Happiny}}&lt;br /&gt;
|-&lt;br /&gt;
|446&lt;br /&gt;
|{{MSP|446|Munchlax}}&lt;br /&gt;
|{{p|Munchlax}}&lt;br /&gt;
|-&lt;br /&gt;
|463&lt;br /&gt;
|{{MSP|463|Lickilicky}}&lt;br /&gt;
|{{p|Lickilicky}}&lt;br /&gt;
|-&lt;br /&gt;
|474&lt;br /&gt;
|{{MSP|474|Porygon-Z}}&lt;br /&gt;
|{{p|Porygon-Z}}&lt;br /&gt;
|-&lt;br /&gt;
|486&lt;br /&gt;
|{{MSP|486|Regigigas}}&lt;br /&gt;
|{{p|Regigigas}}&lt;br /&gt;
|-&lt;br /&gt;
|493&lt;br /&gt;
|{{MSP|493|Arceus}}&lt;br /&gt;
|{{p|Arceus}}&lt;br /&gt;
|-&lt;br /&gt;
|504&lt;br /&gt;
|{{MSP|504|Patrat}}&lt;br /&gt;
|{{p|Patrat}}&lt;br /&gt;
|-&lt;br /&gt;
|505&lt;br /&gt;
|{{MSP|505|Watchog}}&lt;br /&gt;
|{{p|Watchog}}&lt;br /&gt;
|-&lt;br /&gt;
|506&lt;br /&gt;
|{{MSP|506|Lillipup}}&lt;br /&gt;
|{{p|Lillipup}}&lt;br /&gt;
|-&lt;br /&gt;
|507&lt;br /&gt;
|{{MSP|507|Herdier}}&lt;br /&gt;
|{{p|Herdier}}&lt;br /&gt;
|-&lt;br /&gt;
|508&lt;br /&gt;
|{{MSP|508|Stoutland}}&lt;br /&gt;
|{{p|Stoutland}}&lt;br /&gt;
|-&lt;br /&gt;
|531&lt;br /&gt;
|{{MSP|531|Audino}}&lt;br /&gt;
|{{p|Audino}}&lt;br /&gt;
|-&lt;br /&gt;
|572&lt;br /&gt;
|{{MSP|572|Minccino}}&lt;br /&gt;
|{{p|Minccino}}&lt;br /&gt;
|-&lt;br /&gt;
|573&lt;br /&gt;
|{{MSP|573|Cinccino}}&lt;br /&gt;
|{{p|Cinccino}}&lt;br /&gt;
|-&lt;br /&gt;
|626&lt;br /&gt;
|{{MSP|626|Bouffalant}}&lt;br /&gt;
|{{p|Bouffalant}}&lt;br /&gt;
|-&lt;br /&gt;
|659&lt;br /&gt;
|{{MSP|659|Bunnelby}}&lt;br /&gt;
|{{p|Bunnelby}}&lt;br /&gt;
|-&lt;br /&gt;
|676&lt;br /&gt;
|{{MSP|676|Furfrou}}&lt;br /&gt;
|{{p|Furfrou}}&lt;br /&gt;
|-&lt;br /&gt;
|734&lt;br /&gt;
|{{MSP|734|Yungoos}}&lt;br /&gt;
|{{p|Yungoos}}&lt;br /&gt;
|-&lt;br /&gt;
|735&lt;br /&gt;
|{{MSP|735|Gumshoos}}&lt;br /&gt;
|{{p|Gumshoos}}&lt;br /&gt;
|-&lt;br /&gt;
|772&lt;br /&gt;
|{{MSP|772|Type: Null}}&lt;br /&gt;
|{{p|Type: Null}}&lt;br /&gt;
|-&lt;br /&gt;
|773&lt;br /&gt;
|{{MSP|773|Silvally}}&lt;br /&gt;
|{{p|Silvally}}&lt;br /&gt;
|-&lt;br /&gt;
|775&lt;br /&gt;
|{{MSP|775|Komala}}&lt;br /&gt;
|{{p|Komala}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
* {{p|Clefairy}}, {{p|Clefable}}, {{p|Cleffa}}, {{p|Togepi}}, {{p|Snubbull}}, and {{p|Granbull}} were Normal-[[type]] {{OBP|Pokémon|species}} prior to [[Generation VI]].&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios opponents====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{normal color light}}; border:5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #{{normal color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{normal color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Humanoid}}&lt;br /&gt;
|{{p|Humanoid}}&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Monica}}&lt;br /&gt;
|{{p|Monica}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Normal-type Pokémon===&lt;br /&gt;
====Primary Normal-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{normal color light}}; border:5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #{{normal color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#{{normal color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|016&lt;br /&gt;
|{{MSP|016|Pidgey}}&lt;br /&gt;
|{{p|Pidgey}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|017&lt;br /&gt;
|{{MSP|017|Pidgeotto}}&lt;br /&gt;
|{{p|Pidgeotto}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |018&lt;br /&gt;
|{{MSP|018|Pidgeot}}&lt;br /&gt;
|{{p|Pidgeot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|018M|Pidgeot}}&lt;br /&gt;
|{{p|Pidgeot|Mega Pidgeot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|021&lt;br /&gt;
|{{MSP|021|Spearow}}&lt;br /&gt;
|{{p|Spearow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|022&lt;br /&gt;
|{{MSP|022|Fearow}}&lt;br /&gt;
|{{p|Fearow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|039&lt;br /&gt;
|{{MSP|039|Jigglypuff}}&lt;br /&gt;
|{{p|Jigglypuff}}{{tt|*|Pure Normal-type in Generations I-V}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|040&lt;br /&gt;
|{{MSP|040|Wigglytuff}}&lt;br /&gt;
|{{p|Wigglytuff}}{{tt|*|Pure Normal-type in Generations I-V}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|083&lt;br /&gt;
|{{MSP|083|Farfetch&#039;d}}&lt;br /&gt;
|{{p|Farfetch&#039;d}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|084&lt;br /&gt;
|{{MSP|084|Doduo}}&lt;br /&gt;
|{{p|Doduo}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|085&lt;br /&gt;
|{{MSP|085|Dodrio}}&lt;br /&gt;
|{{p|Dodrio}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|163&lt;br /&gt;
|{{MSP|163|Hoothoot}}&lt;br /&gt;
|{{p|Hoothoot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|164&lt;br /&gt;
|{{MSP|164|Noctowl}}&lt;br /&gt;
|{{p|Noctowl}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|174&lt;br /&gt;
|{{MSP|174|Igglybuff}}&lt;br /&gt;
|{{p|Igglybuff}}{{tt|*|Pure Normal-type in Generations II-V}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|203&lt;br /&gt;
|{{MSP|203|Girafarig}}&lt;br /&gt;
|{{p|Girafarig}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|276&lt;br /&gt;
|{{MSP|276|Taillow}}&lt;br /&gt;
|{{p|Taillow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|277&lt;br /&gt;
|{{MSP|277|Swellow}}&lt;br /&gt;
|{{p|Swellow}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|298&lt;br /&gt;
|{{MSP|298|Azurill}}&lt;br /&gt;
|{{p|Azurill}}{{tt|*|Pure Normal-type in Generations III-V}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|333&lt;br /&gt;
|{{MSP|333|Swablu}}&lt;br /&gt;
|{{p|Swablu}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|396&lt;br /&gt;
|{{MSP|396|Starly}}&lt;br /&gt;
|{{p|Starly}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|397&lt;br /&gt;
|{{MSP|397|Staravia}}&lt;br /&gt;
|{{p|Staravia}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|398&lt;br /&gt;
|{{MSP|398|Staraptor}}&lt;br /&gt;
|{{p|Staraptor}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|400&lt;br /&gt;
|{{MSP|400|Bibarel}}&lt;br /&gt;
|{{p|Bibarel}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|428&lt;br /&gt;
|{{MSP|428M|Lopunny}}&lt;br /&gt;
|{{p|Lopunny|Mega Lopunny}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|441&lt;br /&gt;
|{{MSP|441|Chatot}}&lt;br /&gt;
|{{p|Chatot}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|519&lt;br /&gt;
|{{MSP|519|Pidove}}&lt;br /&gt;
|{{p|Pidove}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|520&lt;br /&gt;
|{{MSP|520|Tranquill}}&lt;br /&gt;
|{{p|Tranquill}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|521&lt;br /&gt;
|{{MSP|521{{#ifexpr: ({{#time: H}} mod 2) = 0||F}}|Unfezant}}&lt;br /&gt;
|{{p|Unfezant}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|531&lt;br /&gt;
|{{MSP|531M|Audino}}&lt;br /&gt;
|{{p|Audino|Mega Audino}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|585&lt;br /&gt;
|{{MSP|585{{#switch: {{#time: F}}|February|June|October=S|March|July|November=A|April|August|December=W}}|Deerling}}&lt;br /&gt;
|{{p|Deerling}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|586&lt;br /&gt;
|{{MSP|586{{#switch: {{#time: F}}|February|June|October=S|March|July|November=A|April|August|December=W}}|Sawsbuck}}&lt;br /&gt;
|{{p|Sawsbuck}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|627&lt;br /&gt;
|{{MSP|627|Rufflet}}&lt;br /&gt;
|{{p|Rufflet}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|628&lt;br /&gt;
|{{MSP|628|Braviary}}&lt;br /&gt;
|{{p|Braviary}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | 648&lt;br /&gt;
|{{MSP|648|Meloetta}}&lt;br /&gt;
|{{p|Meloetta}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[List of Pokémon with form differences#Meloetta|Aria Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|648P|Meloetta}}&lt;br /&gt;
|{{p|Meloetta}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[List of Pokémon with form differences#Meloetta|Pirouette Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|660&lt;br /&gt;
|{{MSP|660|Diggersby}}&lt;br /&gt;
|{{p|Diggersby}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|661&lt;br /&gt;
|{{MSP|661|Fletchling}}&lt;br /&gt;
|{{p|Fletchling}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|731&lt;br /&gt;
|{{MSP|731|Pikipek}}&lt;br /&gt;
|{{p|Pikipek}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|732&lt;br /&gt;
|{{MSP|732|Trumbeak}}&lt;br /&gt;
|{{p|Trumbeak}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|733&lt;br /&gt;
|{{MSP|733|Toucannon}}&lt;br /&gt;
|{{p|Toucannon}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|759&lt;br /&gt;
|{{MSP|759|Stufful}}&lt;br /&gt;
|{{p|Stufful}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|760&lt;br /&gt;
|{{MSP|760|Bewear}}&lt;br /&gt;
|{{p|Bewear}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|765&lt;br /&gt;
|{{MSP|765|Oranguru}}&lt;br /&gt;
|{{p|Oranguru}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|780&lt;br /&gt;
|{{MSP|780|Drampa}}&lt;br /&gt;
|{{p|Drampa}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
* {{p|Togetic}} and {{p|Togekiss}} were Normal/{{t|Flying}} {{OBP|Pokémon|species}} prior to [[Generation VI]].&lt;br /&gt;
&lt;br /&gt;
====Secondary Normal-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{normal color light}}; border:5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #{{normal color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#{{normal color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|019&lt;br /&gt;
|{{MSP|019A|Rattata}}&lt;br /&gt;
|{{p|Rattata}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Alola Form&amp;lt;/small&amp;gt;&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|020&lt;br /&gt;
|{{MSP|020A|Raticate}}&lt;br /&gt;
|{{p|Raticate}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Alola Form&amp;lt;/small&amp;gt;&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|667&lt;br /&gt;
|{{MSP|667|Litleo}}&lt;br /&gt;
|{{p|Litleo}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|668&lt;br /&gt;
|{{MSP|668{{#ifexpr: ({{#time: H}} mod 2) = 0||F}}|Pyroar}}&lt;br /&gt;
|{{p|Pyroar}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|694&lt;br /&gt;
|{{MSP|694|Helioptile}}&lt;br /&gt;
|{{p|Helioptile}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|695&lt;br /&gt;
|{{MSP|695|Heliolisk}}&lt;br /&gt;
|{{p|Heliolisk}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios opponents====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{normal color light}}; border:5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #{{normal color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#{{normal color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|F-00}}&lt;br /&gt;
|{{p|F-00}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Normal}}&lt;br /&gt;
{{movelist/battle|4|Acupressure|Status|Tough|—|—|30|selfadjacentally|The user applies pressure to stress points, sharply boosting one of its or its allies&#039; stats.}}&lt;br /&gt;
{{movelist/battle|5|After You|Status|Cute|—|—|15|anyadjacent|The user helps the target and makes it use its move right after the user.}}&lt;br /&gt;
{{movelist/battle|3|Assist|Status|Cute|—|—|20|self|The user hurriedly and randomly uses a move among those known by ally Pokémon.}}&lt;br /&gt;
{{movelist/battle|2|Attract|Status|Cute|—|100|15|anyadjacent|If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.}}&lt;br /&gt;
{{movelist/battle|1|Barrage|Physical|Cute|15|85|20|anyadjacent|Round objects are hurled at the target to strike two to five times in a row.}}&lt;br /&gt;
{{movelist/battle|2|Baton Pass|Status|Cute|—|—|40|self|The user switches places with a party Pokémon in waiting and passes along any stat changes.}}&lt;br /&gt;
{{movelist/battle|2|Belly Drum|Status|Cute|—|—|10|self|The user maximizes its Attack stat in exchange for HP equal to half its max HP.}}&lt;br /&gt;
{{movelist/battle|5|Bestow|Status|Cute|—|—|15|anyadjacent|The user passes its held item to the target when the target isn&#039;t holding an item.}}&lt;br /&gt;
{{movelist/battle|1|Bide|Physical|Tough|Varies|—|10|self|The user endures attacks for two turns, then strikes back to cause double the damage taken.}}&lt;br /&gt;
{{movelist/battle|1|Bind|Physical|Tough|15|85|20|anyadjacent|Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.}}&lt;br /&gt;
{{movelist/battle|3|Block|Status|Cute|—|—|5|anyadjacent|The user blocks the target&#039;s way with arms spread wide to prevent escape.}}&lt;br /&gt;
{{movelist/battle|1|Body Slam|Physical|Tough|85|100|15|anyadjacent|The user drops onto the target with its full body weight. This may also leave the target with paralysis.}}&lt;br /&gt;
{{movelist/battle|6|Boomburst|Special|Tough|140|100|10|alladjacent|The user attacks everything around it with the destructive power of a terrible, explosive sound.}}&lt;br /&gt;
{{movelist/battle|7|Breakneck Blitz|Physical||—|—|1|anyadjacent|The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.}}&lt;br /&gt;
{{movelist/battle|7|Breakneck Blitz|Special||—|—|1|anyadjacent|The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.}}&lt;br /&gt;
{{movelist/battle|3|Camouflage|Status|Clever|—|—|20|self|The user&#039;s type is changed depending on its environment, such as at water&#039;s edge, in grass, or in a cave.}}&lt;br /&gt;
{{movelist/battle|4|Captivate|Status|Cute|—|100|20|adjacentfoes|If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|6|Celebrate|Status|Cute|—|—|40|self|The Pokémon congratulates you on your special day!}}&lt;br /&gt;
{{movelist/battle|5|Chip Away|Physical|Tough|70|100|20|anyadjacent|Looking for an opening, the user strikes consistently. The target&#039;s stat changes don&#039;t affect this attack&#039;s damage.}}&lt;br /&gt;
{{movelist/battle|1|Comet Punch|Physical|Tough|18|85|15|anyadjacent|The target is hit with a flurry of punches that strike two to five times in a row.}}&lt;br /&gt;
{{movelist/battle|6|Confide|Status|Cute|—|—|20|anyadjacent|The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|1|Constrict|Physical|Tough|10|100|35|anyadjacent|The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target&#039;s Speed stat.}}&lt;br /&gt;
{{movelist/battle|1|Conversion|Status|Beautiful|—|—|30|self|The user changes its type to become the same type as the move at the top of the list of moves it knows.}}&lt;br /&gt;
{{movelist/battle|2|Conversion 2|Status|Beautiful|—|—|30|anyadjacent|The user changes its type to make itself resistant to the type of the attack the opponent used last.}}&lt;br /&gt;
{{movelist/battle|4|Copycat|Status|Cute|—|—|20|self|The user mimics the move used immediately before it. The move fails if no other move has been used yet.}}&lt;br /&gt;
{{movelist/battle|3|Covet|Physical|Cute|60|100|25|anyadjacent|The user endearingly approaches the target, then steals the target&#039;s held item.}}&lt;br /&gt;
{{movelist/battle|3|Crush Claw|Physical|Cool|75|95|10|anyadjacent|The user slashes the target with hard and sharp claws. This may also lower the target&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/battle|4|Crush Grip|Physical|Tough|Varies|100|5|anyadjacent|The target is crushed with great force. The more HP the target has left, the greater this move&#039;s power.}}&lt;br /&gt;
{{movelist/battle|1|Cut|Physical|Cool|50|95|30|anyadjacent|The target is cut with a scythe or claw.}}&lt;br /&gt;
{{movelist/battle|1|Defense Curl|Status|Cute|—|—|40|self|The user curls up to conceal weak spots and raise its Defense stat.}}&lt;br /&gt;
{{movelist/battle|1|Disable|Status|Clever|—|100|20|anyadjacent|For four turns, this move prevents the target from using the move it last used.}}&lt;br /&gt;
{{movelist/battle|1|Dizzy Punch|Physical|Cute|70|100|10|anyadjacent|The target is hit with rhythmically launched punches. This may also leave the target confused.}}&lt;br /&gt;
{{movelist/battle|4|Double Hit|Physical|Cool|35|90|10|anyadjacent|The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.}}&lt;br /&gt;
{{movelist/battle|1|Double Slap|Physical|Cute|15|85|10|anyadjacent|The target is slapped repeatedly, back and forth, two to five times in a row.}}&lt;br /&gt;
{{movelist/battle|1|Double Team|Status|Cool|—|—|15|self|By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.}}&lt;br /&gt;
{{movelist/battle|1|Double-Edge|Physical|Tough|120|100|15|anyadjacent|A reckless, life-risking tackle. This also damages the user quite a lot.}}&lt;br /&gt;
{{movelist/battle|5|Echoed Voice|Special|Beautiful|40|100|15|anyadjacent|The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.}}&lt;br /&gt;
{{movelist/battle|1|Egg Bomb|Physical|Cute|100|75|10|anyadjacent|A large egg is hurled at the target with maximum force to inflict damage.}}&lt;br /&gt;
{{movelist/battle|2|Encore|Status|Cute|—|100|5|anyadjacent|The user compels the target to keep using the move it encored for three turns.}}&lt;br /&gt;
{{movelist/battle|3|Endeavor|Physical|Tough|Varies|100|5|anyadjacent|This attack move cuts down the target&#039;s HP to equal the user&#039;s HP.}}&lt;br /&gt;
{{movelist/battle|2|Endure|Status|Tough|—|—|10|self|The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movelist/battle|5|Entrainment|Status|Cute|—|100|15|anyadjacent|The user dances with an odd rhythm that compels the target to mimic it, making the target&#039;s Ability the same as the user&#039;s.}}&lt;br /&gt;
{{movelist/battle|1|Explosion|Physical|Beautiful|250|100|5|alladjacent|The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.}}&lt;br /&gt;
{{movelist/battle|7|Extreme Evoboost|Status||—|—|1|self|After obtaining Z-Power, the user, Eevee, gets energy from its evolved friends and boosts its stats sharply.}}&lt;br /&gt;
{{movelist/battle|2|Extreme Speed|Physical|Cool|80|100|5|anyadjacent|The user charges the target at blinding speed. This move always goes first.}}&lt;br /&gt;
{{movelist/battle|3|Facade|Physical|Cute|70|100|20|anyadjacent|This attack move doubles its power if the user is poisoned, burned, or paralyzed.}}&lt;br /&gt;
{{movelist/battle|3|Fake Out|Physical|Cute|40|100|10|anyadjacent|This attack hits first and makes the target flinch. It only works the first turn the user is in battle.}}&lt;br /&gt;
{{movelist/battle|2|False Swipe|Physical|Cool|40|100|40|anyadjacent|A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.}}&lt;br /&gt;
{{movelist/battle|4|Feint|Physical|Clever|30|100|10|anyadjacent|This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.}}&lt;br /&gt;
{{movelist/battle|2|Flail|Physical|Cute|Varies|100|15|anyadjacent|The user flails about aimlessly to attack. The less HP the user has, the greater the move&#039;s power.}}&lt;br /&gt;
{{movelist/battle|1|Flash|Status|Beautiful|—|100|20|anyadjacent|The user flashes a bright light that cuts the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|1|Focus Energy|Status|Cool|—|—|30|self|The user takes a deep breath and focuses so that critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|3|Follow Me|Status|Cute|—|—|20|self|The user draws attention to itself, making all targets take aim only at the user.}}&lt;br /&gt;
{{movelist/battle|2|Foresight|Status|Clever|—|—|40|anyadjacent|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}}&lt;br /&gt;
{{movelist/battle|2|Frustration|Physical|Cute|Varies|100|20|anyadjacent|This full-power attack grows more powerful the less the user likes its Trainer.}}&lt;br /&gt;
{{movelist/battle|1|Fury Attack|Physical|Cool|15|85|20|anyadjacent|The target is jabbed repeatedly with a horn or beak two to five times in a row.}}&lt;br /&gt;
{{movelist/battle|1|Fury Swipes|Physical|Tough|18|80|15|anyadjacent|The target is raked with sharp claws or scythes quickly two to five times in a row.}}&lt;br /&gt;
{{movelist/battle|4|Giga Impact|Physical|Tough|150|90|5|anyadjacent|The user charges at the target using every bit of its power. The user can&#039;t move on the next turn.}}&lt;br /&gt;
{{movelist/battle|1|Glare|Status|Tough|—|100|30|anyadjacent|The user intimidates the target with the pattern on its belly to cause paralysis.}}&lt;br /&gt;
{{movelist/battle|1|Growl|Status|Cute|—|100|40|adjacentfoes|The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.}}&lt;br /&gt;
{{movelist/battle|1|Growth|Status|Beautiful|—|—|20|self|The user&#039;s body grows all at once, raising the Attack and Sp. Atk stats.}}&lt;br /&gt;
{{movelist/battle|1|Guillotine|Physical|Cool|—|30|5|anyadjacent|A vicious, tearing attack with big pincers. The target faints instantly if this attack hits.}}&lt;br /&gt;
{{movelist/battle|6|Happy Hour|Status|Cute|—|—|30|team|Using Happy Hour doubles the amount of prize money received after battle.}}&lt;br /&gt;
{{movelist/battle|1|Harden|Status|Tough|—|—|30|self|The user stiffens all the muscles in its body to raise its Defense stat.}}&lt;br /&gt;
{{movelist/battle|5|Head Charge|Physical|Tough|120|100|15|anyadjacent|The user charges its head into its target, using its powerful guard hair. This also damages the user a little.}}&lt;br /&gt;
{{movelist/battle|1|Headbutt|Physical|Tough|70|100|15|anyadjacent|The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|2|Heal Bell|Status|Beautiful|—|—|5|team|The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.}}&lt;br /&gt;
{{movelist/battle|3|Helping Hand|Status|Clever|—|—|20|adjacentally|The user assists an ally by boosting the power of that ally&#039;s attack.}}&lt;br /&gt;
{{movelist/battle|2|Hidden Power|Special|Clever|60|100|15|anyadjacent|A unique attack that varies in type depending on the Pokémon using it.}}&lt;br /&gt;
{{movelist/battle|6|Hold Back|Physical|Cool|40|100|40|anyadjacent|The user holds back when it attacks, and the target is left with at least 1 HP.}}&lt;br /&gt;
{{movelist/battle|6|Hold Hands|Status|Cute|—|—|40|adjacentally|The user and an ally hold hands. This makes them very happy.}}&lt;br /&gt;
{{movelist/battle|1|Horn Attack|Physical|Cool|65|100|25|anyadjacent|The target is jabbed with a sharply pointed horn to inflict damage.}}&lt;br /&gt;
{{movelist/battle|1|Horn Drill|Physical|Cool|—|30|5|anyadjacent|The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.}}&lt;br /&gt;
{{movelist/battle|3|Howl|Status|Cool|—|—|40|self|The user howls loudly to raise its spirit, which raises its Attack stat.}}&lt;br /&gt;
{{movelist/battle|1|Hyper Beam|Special|Cool|150|90|5|anyadjacent|The target is attacked with a powerful beam. The user can&#039;t move on the next turn.}}&lt;br /&gt;
{{movelist/battle|1|Hyper Fang|Physical|Cool|80|90|15|anyadjacent|The user bites hard on the target with its sharp front fangs. This may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|3|Hyper Voice|Special|Cool|90|100|10|adjacentfoes|The user lets loose a horribly echoing shout with the power to inflict damage.}}&lt;br /&gt;
{{movelist/battle|4|Judgment|Special|Beautiful|100|100|10|anyadjacent|The user releases countless shots of light at the target. This move&#039;s type varies depending on the kind of Plate the user is holding.}}&lt;br /&gt;
{{movelist/battle|7|Laser Focus|Status||—|—|30|self|The user concentrates intensely. The attack on the next turn always results in a critical hit.}}&lt;br /&gt;
{{movelist/battle|4|Last Resort|Physical|Cute|140|100|5|anyadjacent|This move can be used only after the user has used all the other moves it knows in the battle.}}&lt;br /&gt;
{{movelist/battle|1|Leer|Status|Cool|—|100|30|adjacentfoes|The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.}}&lt;br /&gt;
{{movelist/battle|2|Lock-On|Status|Clever|—|—|5|anyadjacent|The user takes sure aim at the target. This ensures the next attack does not miss the target.}}&lt;br /&gt;
{{movelist/battle|1|Lovely Kiss|Status|Beautiful|—|75|10|anyadjacent|With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.}}&lt;br /&gt;
{{movelist/battle|4|Lucky Chant|Status|Cute|—|—|30|team|The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.}}&lt;br /&gt;
{{movelist/battle|4|Me First|Status|Clever|—|—|20|adjacentfoe|The user cuts ahead of the target to copy and use the target&#039;s intended move with greater power. This move fails if it isn&#039;t used first.}}&lt;br /&gt;
{{movelist/battle|2|Mean Look|Status|Beautiful|—|—|5|anyadjacent|The user pins the target with a dark, arresting look. The target becomes unable to flee.}}&lt;br /&gt;
{{movelist/battle|1|Mega Kick|Physical|Cool|120|75|5|anyadjacent|The target is attacked by a kick launched with muscle-packed power.}}&lt;br /&gt;
{{movelist/battle|1|Mega Punch|Physical|Tough|80|85|20|anyadjacent|The target is slugged by a punch thrown with muscle-packed power.}}&lt;br /&gt;
{{movelist/battle|1|Metronome|Status|Cute|—|—|10|self|The user waggles a finger and stimulates its brain into randomly using nearly any move.}}&lt;br /&gt;
{{movelist/battle|2|Milk Drink|Status|Cute|—|—|10|self|The user restores its own HP by up to half of its max HP.}}&lt;br /&gt;
{{movelist/battle|1|Mimic|Status|Cute|—|—|10|anyadjacent|The user copies the target&#039;s last move. The move can be used during battle until the Pokémon is switched out.}}&lt;br /&gt;
{{movelist/battle|2|Mind Reader|Status|Clever|—|—|5|anyadjacent|The user senses the target&#039;s movements with its mind to ensure its next attack does not miss the target.}}&lt;br /&gt;
{{movelist/battle|1|Minimize|Status|Cute|—|—|10|self|The user compresses its body to make itself look smaller, which sharply raises its evasiveness.}}&lt;br /&gt;
{{movelist/battle|2|Morning Sun|Status|Beautiful|—|—|5|self|The user restores its own HP. The amount of HP regained varies with the weather.}}&lt;br /&gt;
{{movelist/battle|7|Multi-Attack|Physical||90|100|10|anyadjacent|Cloaking itself in high energy, the user slams into the target. The memory held determines the move&#039;s type.}}&lt;br /&gt;
{{movelist/battle|4|Natural Gift|Physical|Clever|Varies|100|15|anyadjacent|The user draws power to attack by using its held Berry. The Berry determines the move&#039;s type and power.}}&lt;br /&gt;
{{movelist/battle|3|Nature Power|Status|Beautiful|—|—|20|anyadjacent|This attack makes use of nature&#039;s power. Its effects vary depending on the user&#039;s environment.}}&lt;br /&gt;
{{movelist/battle|6|Noble Roar|Status|Tough|—|100|30|anyadjacent|Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.}}&lt;br /&gt;
{{movelist/battle|3|Odor Sleuth|Status|Clever|—|—|40|anyadjacent|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}}&lt;br /&gt;
{{movelist/battle|2|Pain Split|Status|Clever|—|—|20|anyadjacent|The user adds its HP to the target&#039;s HP, then equally shares the combined HP with the target.}}&lt;br /&gt;
{{movelist/battle|1|Pay Day|Physical|Clever|40|100|20|anyadjacent|Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.}}&lt;br /&gt;
{{movelist/battle|2|Perish Song|Status|Beautiful|—|—|5|all|Any Pokémon that hears this song faints in three turns, unless it switches out of battle.}}&lt;br /&gt;
{{movelist/battle|6|Play Nice|Status|Cute|—|—|20|anyadjacent|The user and the target become friends, and the target loses its will to fight. This lowers the target&#039;s Attack stat.}}&lt;br /&gt;
{{movelist/battle|1|Pound|Physical|Tough|40|100|35|anyadjacent|The target is physically pounded with a long tail, a foreleg, or the like.}}&lt;br /&gt;
{{movelist/battle|2|Present|Physical|Cute|Varies|90|15|anyadjacent|The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.}}&lt;br /&gt;
{{movelist/battle|2|Protect|Status|Cute|—|—|10|self|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}&lt;br /&gt;
{{movelist/battle|2|Psych Up|Status|Clever|—|—|10|anyadjacent|The user hypnotizes itself into copying any stat change made by the target.}}&lt;br /&gt;
{{movelist/battle|7|Pulverizing Pancake|Physical||210|—|1|anyadjacent|Z-Power brings out the true capabilities of the user, Snorlax. The Pokémon moves its enormous body energetically and attacks the target with full force.}}&lt;br /&gt;
{{movelist/battle|1|Quick Attack|Physical|Cool|40|100|30|anyadjacent|The user lunges at the target at a speed that makes it almost invisible. This move always goes first.}}&lt;br /&gt;
{{movelist/battle|1|Rage|Physical|Tough|20|100|20|anyadjacent|As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.}}&lt;br /&gt;
{{movelist/battle|2|Rapid Spin|Physical|Cool|20|100|40|anyadjacent|A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes.}}&lt;br /&gt;
{{movelist/battle|1|Razor Wind|Special|Cool|80|100|10|adjacentfoes|In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|1|Recover|Status|Clever|—|—|10|self|Restoring its own cells, the user restores its own HP by half of its max HP.}}&lt;br /&gt;
{{movelist/battle|3|Recycle|Status|Clever|—|—|10|self|The user recycles a held item that has been used in battle so it can be used again.}}&lt;br /&gt;
{{movelist/battle|5|Reflect Type|Status|Clever|—|—|15|anyadjacent|The user reflects the target&#039;s type, making it the same type as the target.}}&lt;br /&gt;
{{movelist/battle|3|Refresh|Status|Cute|—|—|20|self|The user rests to cure itself of poisoning, a burn, or paralysis.}}&lt;br /&gt;
{{movelist/battle|5|Relic Song|Special|Beautiful|75|100|10|adjacentfoes|The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.}}&lt;br /&gt;
{{movelist/battle|5|Retaliate|Physical|Cool|70|100|5|anyadjacent|The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move&#039;s power is increased.}}&lt;br /&gt;
{{movelist/battle|2|Return|Physical|Cute|Varies|100|20|anyadjacent|This full-power attack grows more powerful the more the user likes its Trainer.}}&lt;br /&gt;
{{movelist/battle|7|Revelation Dance|Special||90|100|15|anyadjacent|The user attacks the target by dancing very hard. The user&#039;s type determines the type of this move.}}&lt;br /&gt;
{{movelist/battle|1|Roar|Status|Cool|—|—|20|anyadjacent|The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}}&lt;br /&gt;
{{movelist/battle|4|Rock Climb|Physical|Tough|90|85|20|anyadjacent|The user attacks the target by smashing into it with incredible force. This may also confuse the target.}}&lt;br /&gt;
{{movelist/battle|5|Round|Special|Beautiful|60|100|15|anyadjacent|The user attacks the target with a song. Others can join in the Round to increase the power of the attack.}}&lt;br /&gt;
{{movelist/battle|2|Safeguard|Status|Beautiful|—|—|25|team|The user creates a protective field that prevents status conditions for five turns.}}&lt;br /&gt;
{{movelist/battle|2|Scary Face|Status|Tough|—|100|10|anyadjacent|The user frightens the target with a scary face to harshly lower its Speed stat.}}&lt;br /&gt;
{{movelist/battle|1|Scratch|Physical|Tough|40|100|35|anyadjacent|Hard, pointed, sharp claws rake the target to inflict damage.}}&lt;br /&gt;
{{movelist/battle|1|Screech|Status|Clever|—|85|40|anyadjacent|An earsplitting screech harshly lowers the target&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/battle|3|Secret Power|Physical|Clever|70|100|20|anyadjacent|The additional effects of this attack depend upon where it was used.}}&lt;br /&gt;
{{movelist/battle|1|Self-Destruct|Physical|Beautiful|200|100|5|alladjacent|The user attacks everything around it by causing an explosion. The user faints upon using this move.}}&lt;br /&gt;
{{movelist/battle|1|Sharpen|Status|Cute|—|—|30|self|The user makes its edges more jagged, which raises its Attack stat.}}&lt;br /&gt;
{{movelist/battle|5|Shell Smash|Status|Tough|—|—|15|self|The user breaks its shell, which lowers Defense and Sp. Def stats but sharply raises its Attack, Sp. Atk, and Speed stats.}}&lt;br /&gt;
{{movelist/battle|5|Simple Beam|Status|Cute|—|100|15|anyadjacent|The user&#039;s mysterious psychic wave changes the target&#039;s Ability to Simple.}}&lt;br /&gt;
{{movelist/battle|1|Sing|Status|Cute|—|55|15|anyadjacent|A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.}}&lt;br /&gt;
{{movelist/battle|2|Sketch|Status|Clever|—|—|1|anyadjacent|It enables the user to permanently learn the move last used by the target. Once used, Sketch disappears.}}&lt;br /&gt;
{{movelist/battle|1|Skull Bash|Physical|Tough|130|100|10|anyadjacent|The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.}}&lt;br /&gt;
{{movelist/battle|3|Slack Off|Status|Cute|—|—|10|self|The user slacks off, restoring its own HP by up to half of its max HP.}}&lt;br /&gt;
{{movelist/battle|1|Slam|Physical|Tough|80|75|20|anyadjacent|The target is slammed with a long tail, vines, or the like to inflict damage.}}&lt;br /&gt;
{{movelist/battle|1|Slash|Physical|Cool|70|100|20|anyadjacent|The target is attacked with a slash of claws or blades. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|2|Sleep Talk|Status|Cute|—|—|10|self|While it is asleep, the user randomly uses one of the moves it knows.}}&lt;br /&gt;
{{movelist/battle|3|Smelling Salts|Physical|Tough|70|100|10|anyadjacent|This attack&#039;s power is doubled when used on a target with paralysis. This also cures the target&#039;s paralysis, however.}}&lt;br /&gt;
{{movelist/battle|1|Smokescreen|Status|Clever|—|100|20|anyadjacent|The user releases an obscuring cloud of smoke or ink. This lowers the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|2|Snore|Special|Cute|50|100|15|anyadjacent|This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|1|Soft-Boiled|Status|Cute|—|—|10|self|The user restores its own HP by up to half of its max HP.}}&lt;br /&gt;
{{movelist/battle|1|Sonic Boom|Special|Cool|—|90|20|anyadjacent|The target is hit with a destructive shock wave that always inflicts 20 HP damage.}}&lt;br /&gt;
{{movelist/battle|1|Spike Cannon|Physical|Cool|20|100|15|anyadjacent|Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.}}&lt;br /&gt;
{{movelist/battle|3|Spit Up|Special|Tough|Varies|100|10|anyadjacent|The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move&#039;s power.}}&lt;br /&gt;
{{movelist/battle|1|Splash|Status|Cute|—|—|40|self|The user just flops and splashes around to no effect at all...}}&lt;br /&gt;
{{movelist/battle|7|Spotlight|Status||—|—|15|anyadjacent|The user shines a spotlight on the target so that only the target will be attacked during the turn.}}&lt;br /&gt;
{{movelist/battle|3|Stockpile|Status|Tough|—|—|20|self|The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.}}&lt;br /&gt;
{{movelist/battle|1|Stomp|Physical|Tough|65|100|20|anyadjacent|The target is stomped with a big foot. This may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|1|Strength|Physical|Tough|80|100|15|anyadjacent|The target is slugged with a punch thrown at maximum power.}}&lt;br /&gt;
{{movelist/battle|1|Struggle|Physical|Tough|50|—|1|adjacentfoe|This attack is used in desperation only if the user has no PP. It also damages the user a little.}}&lt;br /&gt;
{{movelist/battle|1|Substitute|Status|Cute|—|—|10|self|The user makes a copy of itself using some of its HP. The copy serves as the user&#039;s decoy.}}&lt;br /&gt;
{{movelist/battle|1|Super Fang|Physical|Tough|Varies|90|10|anyadjacent|The user chomps hard on the target with its sharp front fangs. This cuts the target&#039;s HP in half.}}&lt;br /&gt;
{{movelist/battle|1|Supersonic|Status|Clever|—|55|20|anyadjacent|The user generates odd sound waves from its body that confuse the target.}}&lt;br /&gt;
{{movelist/battle|2|Swagger|Status|Cute|—|85|15|anyadjacent|The user enrages and confuses the target. However, this also sharply raises the target&#039;s Attack stat.}}&lt;br /&gt;
{{movelist/battle|3|Swallow|Status|Tough|—|—|10|self|The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.}}&lt;br /&gt;
{{movelist/battle|2|Sweet Scent|Status|Cute|—|100|20|adjacentfoes|A sweet scent that harshly lowers opposing Pokémon&#039;s evasiveness.}}&lt;br /&gt;
{{movelist/battle|1|Swift|Special|Cool|60|—|20|adjacentfoes|Star-shaped rays are shot at the opposing Pokémon. This attack never misses.}}&lt;br /&gt;
{{movelist/battle|1|Swords Dance|Status|Beautiful|—|—|20|self|A frenetic dance to uplift the fighting spirit. This sharply raises the user&#039;s Attack stat.}}&lt;br /&gt;
{{movelist/battle|1|Tackle|Physical|Tough|40|100|35|anyadjacent|A physical attack in which the user charges and slams into the target with its whole body.}}&lt;br /&gt;
{{movelist/battle|5|Tail Slap|Physical|Cute|25|85|10|anyadjacent|The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.}}&lt;br /&gt;
{{movelist/battle|1|Tail Whip|Status|Cute|—|100|30|adjacentfoes|The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.}}&lt;br /&gt;
{{movelist/battle|1|Take Down|Physical|Tough|90|85|20|anyadjacent|A reckless, full-body charge attack for slamming into the target. This also damages the user a little.}}&lt;br /&gt;
{{movelist/battle|7|Tearful Look|Status||—|—|20|anyadjacent|The user gets teary eyed to make the target lose its combative spirit. This lowers the target&#039;s Attack and Sp. Atk stats.}}&lt;br /&gt;
{{movelist/battle|5|Techno Blast|Special|Cool|120|100|5|anyadjacent|The user fires a beam of light at its target. The move&#039;s type changes depending on the Drive the user holds.}}&lt;br /&gt;
{{movelist/battle|3|Teeter Dance|Status|Cute|—|100|20|alladjacent|The user performs a wobbly dance that confuses the Pokémon around it.}}&lt;br /&gt;
{{movelist/battle|1|Thrash|Physical|Tough|120|100|10|self|The user rampages and attacks for two to three turns. The user then becomes confused.}}&lt;br /&gt;
{{movelist/battle|3|Tickle|Status|Cute|—|100|20|anyadjacent|The user tickles the target into laughing, reducing its Attack and Defense stats.}}&lt;br /&gt;
{{movelist/battle|1|Transform|Status|Clever|—|—|10|anyadjacent|The user transforms into a copy of the target right down to having the same move set.}}&lt;br /&gt;
{{movelist/battle|1|Tri Attack|Special|Beautiful|80|100|10|anyadjacent|The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target.}}&lt;br /&gt;
{{movelist/battle|4|Trump Card|Special|Cool|Varies|—|5|anyadjacent|The fewer PP this move has, the greater its power.}}&lt;br /&gt;
{{movelist/battle|3|Uproar|Special|Cute|90|100|10|self|The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.}}&lt;br /&gt;
{{movelist/battle|7|Veevee Volley|Physical||Varies|—|1|anyadjacent|The more Eevee loves its Trainer, the greater the move’s power. It never misses.}}&lt;br /&gt;
{{movelist/battle|1|Vice Grip|Physical|Tough|55|100|30|anyadjacent|The target is gripped and squeezed from both sides to inflict damage.}}&lt;br /&gt;
{{movelist/battle|3|Weather Ball|Special|Beautiful|50|100|10|anyadjacent|This attack move varies in power and type depending on the weather.}}&lt;br /&gt;
{{movelist/battle|1|Whirlwind|Status|Clever|—|—|20|anyadjacent|The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}}&lt;br /&gt;
{{movelist/battle|3|Wish|Status|Cute|—|—|10|self|One turn after this move is used, the user&#039;s or its replacement&#039;s HP is restored by half the user&#039;s max HP.}}&lt;br /&gt;
{{movelist/battle|5|Work Up|Status|Tough|—|—|30|self|The user is roused, and its Attack and Sp. Atk stats increase.}}&lt;br /&gt;
{{movelist/battle|1|Wrap|Physical|Tough|15|90|20|anyadjacent|A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.}}&lt;br /&gt;
{{movelist/battle|4|Wring Out|Special|Tough|Varies|100|5|anyadjacent|The user powerfully wrings the target. The more HP the target has, the greater the move&#039;s power.}}&lt;br /&gt;
{{movelist/battle|3|Yawn|Status|Cute|—|—|10|anyadjacent|The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.}}&lt;br /&gt;
{{movelist/battle-foot|Normal}}&lt;br /&gt;
* {{m|Bite}}, {{m|Gust}}, {{m|Karate Chop}}, and {{m|Sand Attack}} were Normal-[[type]] [[move]]s prior to [[Generation II]].&lt;br /&gt;
* {{m|Charm}}, {{m|Moonlight}}, and {{m|Sweet Kiss}} were Normal-type moves prior to [[Generation VI]].&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
===Interacting with the Normal type===&lt;br /&gt;
A {{OBP|Pokémon|species}} with {{a|Color Change}}, {{a|Protean}}, or {{a|Imposter}} will become a Normal-[[type]] Pokémon if (respectively) it is hit with a Normal-type [[move]], uses a Normal-type move, or is sent out against a Normal-type opponent.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot; class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{normal color}}; border:2px solid #{{normal color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; {{roundytl|8px}}&amp;quot; | Gen&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; {{roundytr|8px}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{kalos color}}; border:1px solid #{{kalos color dark}}&amp;quot; | VI&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | {{acolor|Aerilate|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; border:1px solid #D8D8D8; text-align:left&amp;quot; | Normal-type moves become Flying-type moves.&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{alola color}}; border: 1px solid #{{alola color dark}}&amp;quot; | VII&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFF; border: 1px solid #D8D8D8&amp;quot; | {{acolor|Galvanize|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; border: 1px solid #D8D8D8; text-align:left;&amp;quot; | Normal-type moves become Electric-type moves.&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{sinnoh color}}; border:1px solid #{{sinnoh color dark}}&amp;quot; | IV&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | {{acolor|Normalize|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; border:1px solid #D8D8D8; text-align:left&amp;quot; | All the Pokémon&#039;s moves become the Normal type.&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{kalos color}}; border:1px solid #{{kalos color dark}}&amp;quot; | VI&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | {{acolor|Pixilate|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; border:1px solid #D8D8D8; text-align:left&amp;quot; | Normal-type moves become Fairy-type moves.&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{kalos color}}; border:1px solid #{{kalos color dark}}&amp;quot; | VI&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | {{acolor|Refrigerate|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; border:1px solid #D8D8D8; text-align:left&amp;quot; | Normal-type moves become Ice-type moves.&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{sinnoh color}}; border:1px solid #{{sinnoh color dark}}&amp;quot; | IV&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | {{acolor|Scrappy|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; border:1px solid #D8D8D8; text-align:left&amp;quot; | Enables Normal- and Fighting-type moves to hit Ghost-type Pokémon.&lt;br /&gt;
|- class=&amp;quot;unsortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}; {{roundybottom|8px}}&amp;quot; |&amp;lt;small&amp;gt;All details are accurate to Generation VII games. For details that have changed between generations, please see an individual Ability&#039;s page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exclusive Abilities===&lt;br /&gt;
Only Normal-[[type]] {{OBP|Pokémon|species}} can have these [[Ability|Abilities]]. This does not include [[Signature Ability|signature Abilities]].&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot; class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{normal color}}; border:2px solid #{{normal color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; {{roundytl|8px}}&amp;quot; | Gen&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; {{roundytr|8px}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{sinnoh color}}; border:1px solid #{{sinnoh color dark}}&amp;quot; | IV&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFF; border:1px solid #D8D8D8&amp;quot; | {{acolor|Tangled Feet|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; border:1px solid #D8D8D8; text-align:left&amp;quot; | Raises evasion if the Pokémon is confused.&lt;br /&gt;
|-&lt;br /&gt;
|- class=&amp;quot;unsortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}; {{roundybottom|8px}}&amp;quot; |&amp;lt;small&amp;gt;All details are accurate to Generation VII games. For details that have changed between generations, please see an individual Ability&#039;s page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot; class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{normal color}}; border:2px solid #{{normal color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; {{roundytl|8px}}&amp;quot; class=&amp;quot;unsortable&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; {{roundytr|8px}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Chilan Berry Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Chilan Berry]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| If held by a Pokémon, this Berry will lessen the damage taken from one Normal-type attack.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Normal Gem Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Normal Gem]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| A gem with an ordinary essence. When held, it strengthens the power of a Normal-type move one time.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Normalium Z Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Normalium Z]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| It converts Z-Power into crystals that upgrade Normal-type moves to Normal-type Z-Moves.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag unknown Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Pink Bow]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| Powers up normal-type moves.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag unknown Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Polkadot Bow]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| Powers up normal-type moves.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Silk Scarf Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Silk Scarf]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| An item to be held by a Pokémon. It&#039;s a sumptuous scarf that boosts the power of Normal-type moves.&lt;br /&gt;
|- class=&amp;quot;unsortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}; {{roundybottom|8px}}&amp;quot; |&amp;lt;small&amp;gt;All details are accurate to Generation VII games. For details that have changed between generations, please see an individual item&#039;s page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Generation I]] introduced the most Normal-[[type]] {{OBP|Pokémon|species}} of any [[generation]], with {{tt|24|counting Clefairy and Clefable, which had their type changed from Generation VI onward}}. [[Generation VI]] introduced the fewest Normal-type Pokémon, with eight.&lt;br /&gt;
* Generation I introduced the most Normal-type [[move]]s of any generation, with {{tt|78|counting Gust, Karate Chop, Bite and Sand-Attack, which had their type changed from Generation II onward}}. Generation VI introduced the fewest Normal-type moves, with eight.&lt;br /&gt;
* With 187 {{cat|Normal-type moves}}, this type has the most moves available.&lt;br /&gt;
* The Normal type has the fewest non-neutral type relations, with only four.&lt;br /&gt;
* {{t|Ghost}} and Normal are the only case of two types being immune against each other.&lt;br /&gt;
* No Pokémon gains the Normal type upon evolving. It shares this distinction with the {{t|Bug}} type.&lt;br /&gt;
* Normal is the only type to have ever lost Pokémon, having lost {{p|Clefairy}}, {{p|Clefable}}, {{p|Cleffa}}, {{p|Togepi}}, {{p|Togetic}}, {{p|Snubbull}}, {{p|Granbull}}, and {{p|Togekiss}} when the Fairy type was introduced in [[Generation VI]].&lt;br /&gt;
** Additionally, it is the only type to have the same number of Pokémon in two consecutive Generations.&lt;br /&gt;
* For the purpose of the [[Purify Chamber]], Normal is considered strong against itself, even though in battle it isn&#039;t.&lt;br /&gt;
* Generation VI added the most new type combinations for Normal, the most dual-typed Normal Pokémon (if Pokémon retyped as Normal/Fairy are counted), and the fewest Normal/Flying-type Pokémon (with only {{p|Fletchling|one}}).&lt;br /&gt;
* The Normal type is frequently associated with type changing:&lt;br /&gt;
** More Pokémon lose the Normal type upon evolving than any other type, with a total of four (eleven if all of {{p|Eevee}}&#039;s evolutions are counted separately).&lt;br /&gt;
** Eight Normal-type Pokémon have at least one [[signature move]] or a [[signature Ability]] which involves changing their type.&lt;br /&gt;
** Most moves which involve changing the user&#039;s type or with a varying damage type are Normal-type.&lt;br /&gt;
* [[Kazumasa Iwao]]&#039;s party in [[Pokémon Ultra Sun and Ultra Moon]] consist of Normal-type Pokémon. &lt;br /&gt;
* Normal-type attacks are completely unresisted during an [[Inverse Battle]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|ja=ノーマル &#039;&#039;Normal&#039;&#039;&lt;br /&gt;
|zh_yue=一般 &#039;&#039;{{tt|Yātbūn|Normal}}&#039;&#039; {{tt|*|Games, Anime (Original series - BW series) &amp;amp; Manga}}&amp;lt;br&amp;gt;普通 &#039;&#039;{{tt|Póutūng|Normal}}&#039;&#039; {{tt|*|XY series}}&amp;lt;br&amp;gt;無屬性 &#039;&#039;{{tt|Mòuhsuhksing|Typeless}}&#039;&#039; {{tt|*|M17}}&lt;br /&gt;
|zh_cmn=一般 &#039;&#039;{{tt|Yī​bān|Normal}}&#039;&#039;&lt;br /&gt;
|cs=Normální&lt;br /&gt;
|da=Normal&lt;br /&gt;
|nl=Normaal&lt;br /&gt;
|fi=Normaali&amp;lt;br&amp;gt;Perus&lt;br /&gt;
|fr=Normal&lt;br /&gt;
|de=Normal&lt;br /&gt;
|el=Φυσιολογικός &#039;&#039;Fysiologikós&#039;&#039;&lt;br /&gt;
|he=רגיל &#039;&#039;Ragil&#039;&#039;&amp;lt;br&amp;gt;נורמאלי &#039;&#039;Normali&#039;&#039;&lt;br /&gt;
|hu=Normál&lt;br /&gt;
|id=Normal&lt;br /&gt;
|it=Normale&lt;br /&gt;
|ko=노말 &#039;&#039;Normal&#039;&#039;&lt;br /&gt;
|ms=Biasa&lt;br /&gt;
|no=Normal&lt;br /&gt;
|pl=Normalny&lt;br /&gt;
|pt=Normal&lt;br /&gt;
|ro=Normal&lt;br /&gt;
|ru=Обычный &#039;&#039;Obychnyy&#039;&#039;&amp;lt;br&amp;gt;Нормальный &#039;&#039;Normal&#039;nyy&#039;&#039;&lt;br /&gt;
|es=Normal&lt;br /&gt;
|sv=Normal&lt;br /&gt;
|th=ปกติ &#039;&#039;Pakati&#039;&#039;&amp;lt;br&amp;gt;ธรรมดา &#039;&#039;Thammada&#039;&#039;&lt;br /&gt;
|vi=Thường&lt;br /&gt;
|tr=Normal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Normal]]&lt;br /&gt;
[[es:Tipo normal]]&lt;br /&gt;
[[fr:Normal]]&lt;br /&gt;
[[it:Normale]]&lt;br /&gt;
[[ja:ノーマル]]&lt;br /&gt;
[[zh:一般（属性）]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dragon_(type)&amp;diff=2880796</id>
		<title>Dragon (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dragon_(type)&amp;diff=2880796"/>
		<updated>2018-11-17T21:32:21Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Dragon type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ドラゴンタイプ&#039;&#039;&#039; &#039;&#039;Dragon type&#039;&#039;) is one of the eighteen [[type]]s. Notable Trainers who specialize in Dragon-type Pokémon are [[Lance]], the current {{pkmn|Champion}} of the [[Indigo Plateau]], [[Clair]] of [[Blackthorn City]], [[Drake]] of the [[Hoenn]] [[Elite Four]], [[Drayden]] of [[Opelucid City]], [[Iris]], the current Champion of the [[Unova]] Pokémon League, [[Drasna]] of the [[Kalos]] Elite Four, [[Zinnia]] of the [[Draconid people]], and the fame-seeking rock musician [[Ryuki]]. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all damaging Dragon-type moves were [[special move|special]], but they may now also be [[physical move|physical]] depending on the attack.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&amp;lt;!--as of generation 7--&amp;gt;&lt;br /&gt;
{{BaseStatNoCat&lt;br /&gt;
|type=dragon&lt;br /&gt;
|HP=85.53&lt;br /&gt;
|Attack=102.92&lt;br /&gt;
|Defense=87.47&lt;br /&gt;
|SpAtk=96.31&lt;br /&gt;
|SpDef=85.58&lt;br /&gt;
|Speed=79.02&lt;br /&gt;
|Total=536.83 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&amp;lt;!--as of generation 7--&amp;gt;&lt;br /&gt;
{{BaseStatNoCat&lt;br /&gt;
|type=dragon&lt;br /&gt;
|HP=97.88&lt;br /&gt;
|Attack=114.19&lt;br /&gt;
|Defense=98.24&lt;br /&gt;
|SpAtk=114.38&lt;br /&gt;
|SpDef=97.64&lt;br /&gt;
|Speed=88.45&lt;br /&gt;
|Total=610.78 }}&lt;br /&gt;
&amp;lt;!--out of 42; includes Mega Evolutions as separate Pokémon; does not include Arceus--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation I===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|weakto1=Dragon&lt;br /&gt;
|weakto2=Ice&lt;br /&gt;
|resist1=Electric&lt;br /&gt;
|resist2=Fire&lt;br /&gt;
|resist3=Grass&lt;br /&gt;
|resist4=Water&lt;br /&gt;
|weaken1=Dragon&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generations II to V===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|weakto1=Dragon&lt;br /&gt;
|weakto2=Ice&lt;br /&gt;
|resist1=Electric&lt;br /&gt;
|resist2=Fire&lt;br /&gt;
|resist3=Grass&lt;br /&gt;
|resist4=Water&lt;br /&gt;
|weaken1=Dragon&lt;br /&gt;
|resisted1=Steel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI onwards===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|weakto1=Dragon&lt;br /&gt;
|weakto2=Fairy&lt;br /&gt;
|weakto3=Ice&lt;br /&gt;
|resist1=Electric&lt;br /&gt;
|resist2=Fire&lt;br /&gt;
|resist3=Grass&lt;br /&gt;
|resist4=Water&lt;br /&gt;
|noeffect1=Fairy&lt;br /&gt;
|weaken1=Dragon&lt;br /&gt;
|resisted1=Steel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
Many Dragon Pokémon are {{pkmn2|pseudo-legendary}} or [[Legendary Pokémon]]. Partly because of this, Dragon Pokémon have the highest average {{stat|HP}} and base stat total of all types. &amp;lt;!--as of Generation 7--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
In addition to HP, Dragon-type Pokémon have the highest average Special Attack of all types of Pokémon and fully-evolved Pokémon. &lt;br /&gt;
&lt;br /&gt;
When {{m|Misty Terrain}} is in the effect, the power of Dragon-type moves are decreased by 50% if the target is [[grounded|on the ground]].&lt;br /&gt;
&lt;br /&gt;
===Contest properties===&lt;br /&gt;
In {{pkmn|Contest}}s, Dragon-type moves are typically {{OBP|Cool|condition}} moves, but some may be {{OBP|Beautiful|condition}} or {{OBP|Tough|condition}}. None of them are {{OBP|Cute|condition}} or {{OBP|Clever|condition}} moves.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation VII, there are 50 Dragon-type Pokémon or 6.2% of all Pokémon (counting those that are Dragon-type in at least one of their [[List of Pokémon with form differences|forms]], including [[Mega Evolution]]s and [[Regional variant|Alola Form]]s), making it the third rarest type, tying with {{t|Fairy}}, only behind {{t|Ice}} and {{t|Ghost}}.&lt;br /&gt;
&lt;br /&gt;
===Pure Dragon-type Pokémon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{dragon color light}}; border:5px solid #{{dragon color}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #{{dragon color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#{{dragon color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
! colspan=2 | Pokémon&lt;br /&gt;
|-&lt;br /&gt;
|147&lt;br /&gt;
|{{MSP|147|Dratini}}&lt;br /&gt;
|{{p|Dratini}}&lt;br /&gt;
|-&lt;br /&gt;
|148&lt;br /&gt;
|{{MSP|148|Dragonair}}&lt;br /&gt;
|{{p|Dragonair}}&lt;br /&gt;
|-&lt;br /&gt;
|371&lt;br /&gt;
|{{MSP|371|Bagon}}&lt;br /&gt;
|{{p|Bagon}}&lt;br /&gt;
|-&lt;br /&gt;
|372&lt;br /&gt;
|{{MSP|372|Shelgon}}&lt;br /&gt;
|{{p|Shelgon}}&lt;br /&gt;
|-&lt;br /&gt;
|610&lt;br /&gt;
|{{MSP|610|Axew}}&lt;br /&gt;
|{{p|Axew}}&lt;br /&gt;
|-&lt;br /&gt;
|611&lt;br /&gt;
|{{MSP|611|Fraxure}}&lt;br /&gt;
|{{p|Fraxure}}&lt;br /&gt;
|-&lt;br /&gt;
|612&lt;br /&gt;
|{{MSP|612|Haxorus}}&lt;br /&gt;
|{{p|Haxorus}}&lt;br /&gt;
|-&lt;br /&gt;
|621&lt;br /&gt;
|{{MSP|621|Druddigon}}&lt;br /&gt;
|{{p|Druddigon}}&lt;br /&gt;
|-&lt;br /&gt;
|704&lt;br /&gt;
|{{MSP|704|Goomy}}&lt;br /&gt;
|{{p|Goomy}}&lt;br /&gt;
|-&lt;br /&gt;
|705&lt;br /&gt;
|{{MSP|705|Sliggoo}}&lt;br /&gt;
|{{p|Sliggoo}}&lt;br /&gt;
|-&lt;br /&gt;
|706&lt;br /&gt;
|{{MSP|706|Goodra}}&lt;br /&gt;
|{{p|Goodra}}&lt;br /&gt;
|-&lt;br /&gt;
|782&lt;br /&gt;
|{{MSP|782|Jangmo-o}}&lt;br /&gt;
|{{p|Jangmo-o}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Dragon-type Pokémon===&lt;br /&gt;
====Primary Dragon-type Pokémon====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{dragon color light}}; border:5px solid #{{dragon color}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #{{dragon color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#{{dragon color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
! colspan=2 | Pokémon&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|149&lt;br /&gt;
|{{MSP|149|Dragonite}}&lt;br /&gt;
|{{p|Dragonite}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |334&lt;br /&gt;
|{{MSP|334|Altaria}}&lt;br /&gt;
|{{p|Altaria}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|334M|Altaria}}&lt;br /&gt;
|{{p|Altaria|Mega Altaria}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |373&lt;br /&gt;
|{{MSP|373|Salamence}}&lt;br /&gt;
|{{p|Salamence}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|373M|Salamence}}&lt;br /&gt;
|{{p|Salamence|Mega Salamence}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |380&lt;br /&gt;
|{{MSP|380|Latias}}&lt;br /&gt;
|{{p|Latias}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|380M|Latias}}&lt;br /&gt;
|{{p|Latias|Mega Latias}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |381&lt;br /&gt;
|{{MSP|381|Latios}}&lt;br /&gt;
|{{p|Latios}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|381M|Latios}}&lt;br /&gt;
|{{p|Latios|Mega Latios}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |384&lt;br /&gt;
|{{MSP|384|Rayquaza}}&lt;br /&gt;
|{{p|Rayquaza}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|384M|Rayquaza}}&lt;br /&gt;
|{{p|Rayquaza|Mega Rayquaza}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|443&lt;br /&gt;
|{{MSP|443|Gible}}&lt;br /&gt;
|{{p|Gible}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|444&lt;br /&gt;
|{{MSP|444|Gabite}}&lt;br /&gt;
|{{p|Gabite}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |445&lt;br /&gt;
|{{MSP|445|Garchomp}}&lt;br /&gt;
|{{p|Garchomp}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|445M|Garchomp}}&lt;br /&gt;
|{{p|Garchomp|Mega Garchomp}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|643&lt;br /&gt;
|{{MSP|643|Reshiram}}&lt;br /&gt;
|{{p|Reshiram}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|644&lt;br /&gt;
|{{MSP|644|Zekrom}}&lt;br /&gt;
|{{p|Zekrom}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |646&lt;br /&gt;
|{{MSP|646|Kyurem}}&lt;br /&gt;
|{{p|Kyurem}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|646W|Kyurem}}&lt;br /&gt;
|{{p|Kyurem|White Kyurem}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|646B|Kyurem}}&lt;br /&gt;
|{{p|Kyurem|Black Kyurem}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |718&lt;br /&gt;
|{{MSP|718T|Zygarde}}&lt;br /&gt;
|{{p|Zygarde}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[List of Pokémon with form differences#Zygarde|10% Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|718|Zygarde}}&lt;br /&gt;
|{{p|Zygarde}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[List of Pokémon with form differences#Zygarde|50% Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|718C|Zygarde}}&lt;br /&gt;
|{{p|Zygarde}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[List of Pokémon with form differences#Zygarde|Complete Forme]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|783&lt;br /&gt;
|{{MSP|783|Hakamo-o}}&lt;br /&gt;
|{{p|Hakamo-o}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|784&lt;br /&gt;
|{{MSP|784|Kommo-o}}&lt;br /&gt;
|{{p|Kommo-o}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary Dragon-type Pokémon====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{dragon color light}}; border:5px solid #{{dragon color}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background:#FFF; border:1px solid #{{dragon color light}}; border-collapse:collapse&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background:#{{dragon color light}}&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
! colspan=2 | Pokémon&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|006&lt;br /&gt;
|{{MSP|006MX|Charizard}}&lt;br /&gt;
|{{p|Charizard|Mega Charizard X}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|103&lt;br /&gt;
|{{MSP|103A|Exeggutor}}&lt;br /&gt;
|{{p|Exeggutor}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;[[Regional variant|Alola Form]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|181&lt;br /&gt;
|{{MSP|181M|Ampharos}}&lt;br /&gt;
|{{p|Ampharos|Mega Ampharos}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|230&lt;br /&gt;
|{{MSP|230|Kingdra}}&lt;br /&gt;
|{{p|Kingdra}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|254&lt;br /&gt;
|{{MSP|254M|Sceptile}}&lt;br /&gt;
|{{p|Sceptile|Mega Sceptile}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|329&lt;br /&gt;
|{{MSP|329|Vibrava}}&lt;br /&gt;
|{{p|Vibrava}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|330&lt;br /&gt;
|{{MSP|330|Flygon}}&lt;br /&gt;
|{{p|Flygon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|483&lt;br /&gt;
|{{MSP|483|Dialga}}&lt;br /&gt;
|{{p|Dialga}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|484&lt;br /&gt;
|{{MSP|484|Palkia}}&lt;br /&gt;
|{{p|Palkia}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |487&lt;br /&gt;
|{{MSP|487|Giratina}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{p|Giratina}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|487O|Giratina}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|633&lt;br /&gt;
|{{MSP|633|Deino}}&lt;br /&gt;
|{{p|Deino}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|634&lt;br /&gt;
|{{MSP|634|Zweilous}}&lt;br /&gt;
|{{p|Zweilous}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|635&lt;br /&gt;
|{{MSP|635|Hydreigon}}&lt;br /&gt;
|{{p|Hydreigon}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|691&lt;br /&gt;
|{{MSP|691|Dragalge}}&lt;br /&gt;
|{{p|Dragalge}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|696&lt;br /&gt;
|{{MSP|696|Tyrunt}}&lt;br /&gt;
|{{p|Tyrunt}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|697&lt;br /&gt;
|{{MSP|697|Tyrantrum}}&lt;br /&gt;
|{{p|Tyrantrum}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|714&lt;br /&gt;
|{{MSP|714|Noibat}}&lt;br /&gt;
|{{p|Noibat}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|715&lt;br /&gt;
|{{MSP|715|Noivern}}&lt;br /&gt;
|{{p|Noivern}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|776&lt;br /&gt;
|{{MSP|776|Turtonator}}&lt;br /&gt;
|{{p|Turtonator}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|780&lt;br /&gt;
|{{MSP|780|Drampa}}&lt;br /&gt;
|{{p|Drampa}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|799&lt;br /&gt;
|{{MSP|799|Guzzlord}}&lt;br /&gt;
|{{p|Guzzlord}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|800&lt;br /&gt;
|{{MSP|800U|Necrozma}}&lt;br /&gt;
|{{p|Necrozma|Ultra Necrozma}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|804&lt;br /&gt;
|{{MSP|804|Naganadel}}&lt;br /&gt;
|{{p|Naganadel}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Dragon}}&lt;br /&gt;
{{movelist/battle|7|Clanging Scales|Special||110|100|5|adjacentfoes|The user rubs the scales on its entire body and makes a huge noise to attack the opposing Pokémon. The user&#039;s Defense stat goes down after the attack.}}&lt;br /&gt;
{{movelist/battle|7|Clangorous Soulblaze|Special||185|—|1|adjacentfoes|After obtaining Z-Power, the user, Kommo-o, attacks the opposing Pokémon with full force. This move boosts the user’s stats.}}&lt;br /&gt;
{{movelist/battle|7|Core Enforcer|Special||100|100|10|adjacentfoes|If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target&#039;s Ability.}}&lt;br /&gt;
{{movelist/battle|7|Devastating Drake|Physical||—|—|1|anyadjacent|The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.}}&lt;br /&gt;
{{movelist/battle|7|Devastating Drake|Special||—|—|1|anyadjacent|The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.}}&lt;br /&gt;
{{movelist/battle|4|Draco Meteor|Special|Beautiful|130|90|5|anyadjacent|Comets are summoned down from the sky onto the target. The attack&#039;s recoil harshly lowers the user&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|2|Dragon Breath|Special|Cool|60|100|20|anyadjacent|The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.}}&lt;br /&gt;
{{movelist/battle|3|Dragon Claw|Physical|Cool|80|100|15|anyadjacent|The user slashes the target with huge sharp claws.}}&lt;br /&gt;
{{movelist/battle|3|Dragon Dance|Status|Cool|—|—|20|self|The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.}}&lt;br /&gt;
{{movelist/battle|7|Dragon Hammer|Physical||90|100|15|anyadjacent|The user uses its body like a hammer to attack the target and inflict damage.}}&lt;br /&gt;
{{movelist/battle|4|Dragon Pulse|Special|Beautiful|85|100|10|any|The target is attacked with a shock wave generated by the user&#039;s gaping mouth.}}&lt;br /&gt;
{{movelist/battle|1|Dragon Rage|Special|Cool|—|100|10|anyadjacent|This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.}}&lt;br /&gt;
{{movelist/battle|4|Dragon Rush|Physical|Tough|100|75|10|anyadjacent|The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|5|Dragon Tail|Physical|Tough|60|90|10|anyadjacent|The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.}}&lt;br /&gt;
{{movelist/battle|5|Dual Chop|Physical|Tough|40|90|15|anyadjacent|The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.}}&lt;br /&gt;
{{movelist/battle|2|Outrage|Physical|Cool|120|100|10|self|The user rampages and attacks for two to three turns. The user then becomes confused.}}&lt;br /&gt;
{{movelist/battle|4|Roar of Time|Special|Beautiful|150|90|5|anyadjacent|The user blasts the target with power that distorts even time. The user can&#039;t move on the next turn.}}&lt;br /&gt;
{{movelist/battle|4|Spacial Rend|Special|Beautiful|100|95|5|anyadjacent|The user tears the target along with the space around it. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|2|Twister|Special|Cool|40|100|20|adjacentfoes|The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.}}&lt;br /&gt;
{{movelist/battle-foot|Dragon}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
===Interacting with the Dragon type===&lt;br /&gt;
A Pokémon with {{a|Color Change}}, {{a|Protean}}, {{a|Imposter}}, {{a|RKS System}}, or {{a|Multitype}} will become a Dragon-type Pokémon if (respectively) it is hit with a Dragon-type move, uses a Dragon-type move, is sent out against a Dragon-type opponent, is holding a [[Dragon Memory]], or is holding a [[Draco Plate]] or [[Dragonium Z]].&lt;br /&gt;
&lt;br /&gt;
===Exclusive Abilities===&lt;br /&gt;
Aside from [[Signature Ability|signature Abilities]], no Abilities are currently exclusive to Dragon types.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot; class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{Dragon color}}; border:2px solid #{{Dragon color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Dragon color light}}; {{roundytl|8px}}&amp;quot; class=&amp;quot;unsortable&amp;quot; |&lt;br /&gt;
! style=&amp;quot;background:#{{Dragon color light}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background:#{{Dragon color light}}; {{roundytr|8px}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Adamant Orb Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Adamant Orb]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| A brightly gleaming orb to be held by Dialga. It boosts the power of Dragon- and Steel-type moves when it is held.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Draco Plate Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Draco Plate]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| An item to be held by a Pokémon. It&#039;s a stone tablet that boosts the power of Dragon-type moves.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Dragon Fang Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Dragon Fang]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| An item to be held by a Pokémon. This hard and sharp fang boosts the power of Dragon-type moves.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Dragon Gem Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Dragon Gem]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| A gem with an ordinary essence. When held, it strengthens the power of a Dragon-type move one time.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Dragon Memory Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Dragon Memory]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| A memory disc that contains Dragon-type data. It changes the type of the holder if held by a certain species of Pokémon.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Dragonium Z Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Dragonium Z]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| It converts Z-Power into crystals that upgrade Dragon-type moves to Dragon-type Z-Moves.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Griseous Orb Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Griseous Orb]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| A glowing orb to be held by Giratina. It boosts the power of Dragon- and Ghost-type moves when it is held.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Haban Berry Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Haban Berry]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Dragon-type attack.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Lustrous Orb Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Lustrous Orb]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| A beautifully glowing orb to be held by Palkia. It boosts the power of Dragon- and Water-type moves when it is held.&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#FFF| [[File:Bag Soul Dew Sprite.png]] &lt;br /&gt;
| style=&amp;quot;background:#FFF| [[Soul Dew]]&lt;br /&gt;
| style=&amp;quot;background:#FFF| A wondrous orb to be held by either Latios or Latias. It raises the power of Dragon- and Psychic-type moves.&lt;br /&gt;
|- class=&amp;quot;unsortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{Dragon color light}}; {{roundybottom|8px}}&amp;quot; |&amp;lt;small&amp;gt;All details are accurate to Generation VII games. For details that have changed between generations, please see an individual item&#039;s page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Dragon (TCG)}}&lt;br /&gt;
Introduced in the {{TCG|Dragon Vault}} set, previously many Pokémon in this set were listed as {{TCG|Colorless}}-types. Dragon-type Pokémon in the TCG are generally weak to {{TCG|Dragon}} and {{TCG|Fairy}} with no resistances. Dragon-type Pokémon can be strong against other Dragon-types, and there are no types that resist them.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Generation V]] introduced the most Dragon-type Pokémon of any generation, with 10, and [[Generation II]] introduced the fewest Dragon-type Pokémon, with only {{p|Kingdra|one}}.&lt;br /&gt;
* [[Generation IV]] introduced the most Dragon-type moves of any generation, with five, while [[Generation VI]] introduced the fewest, with zero.&lt;br /&gt;
** The Dragon type is the only type for which a move was not introduced in [[Generation VI]]. This is also the only instance of any generation not introducing a move for a type after that type&#039;s introduction.&lt;br /&gt;
** There are only seventeen Dragon-type moves, the fewest of any type.&lt;br /&gt;
** The Dragon type also has the fewest number of non-damaging moves out of all of the types, with only {{m|Dragon Dance|one}}.&lt;br /&gt;
* In Generation I, there was no way to do super-effective Dragon-type damage, since the then-only Dragon-type attack, {{m|Dragon Rage}}, always deals 40 HP of damage.&lt;br /&gt;
** Also, for the same reason, there was no way to get {{STAB}} from a Dragon-type move in Generation I.&lt;br /&gt;
* In Generation I, no type resisted or was immune to the Dragon type, making it the only type to have ever had this distinction. However, there were no Dragon-type moves that utilized the [[Pokémon_Red_and_Green_beta#Super_Effective_Dragon_type|standard damage formula]] in Generation I, making this a moot point.&lt;br /&gt;
* It has never been possible for any Pokémon to have either a double weakness or a double resistance to Dragon.&lt;br /&gt;
* [[Sinnoh]] is the only region without a notable Dragon-type [[Type expert|specialist]].&lt;br /&gt;
* In [[Generation III]], all Dragon-type moves were {{OBP|Cool|condition}} moves.&lt;br /&gt;
* Dragon is the most common type to serve as [[version mascot]], with seven Dragon-type Pokémon having served as mascots for eight games of the core series.&lt;br /&gt;
* Dragon-type moves have the most [[held item]]s that boost their power: [[Draco Plate]], [[Dragon Fang]], [[Dragon Gem]], all three [[timespace orbs]], and the [[Soul Dew]] (as of Generation VII).&lt;br /&gt;
* The Dragon type resists all three of the traditional primary types of core series [[starter Pokémon]]: {{t|Grass}}, {{t|Fire}}, and {{t|Water}}. In addition, it resists {{t|Electric}}, which was the type of the player&#039;s {{OBP|Red&#039;s Pikachu|game|starter}} in {{game|Yellow}}.&lt;br /&gt;
* Currently, there are no Dragon-type Pokémon that evolve by a method other than leveling up.&lt;br /&gt;
* More Pokémon gain the Dragon type through Mega Evolution than any other type, with three.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{dragon color}}|bordercolor={{dragon color light}}&lt;br /&gt;
|ja=ドラゴン &#039;&#039;Dragon&#039;&#039;&lt;br /&gt;
|zh_yue=龍 &#039;&#039;{{tt|Lùhng|Dragon}}&#039;&#039;&lt;br /&gt;
|zh_cmn=龍 / 龙 &#039;&#039;{{tt|Lóng|Dragon}}&#039;&#039;&lt;br /&gt;
|cs=Dračí&lt;br /&gt;
|da=Drage&lt;br /&gt;
|nl=Draak&lt;br /&gt;
|fi=Lohikäärme&lt;br /&gt;
|fr=Dragon&lt;br /&gt;
|de=Drache&lt;br /&gt;
|el=Δράκου &#039;&#039;Drákou&#039;&#039;&lt;br /&gt;
|he=דרקון &#039;&#039;Dracon&#039;&#039;&lt;br /&gt;
|hu=Sárkány&lt;br /&gt;
|id=Naga&amp;lt;br&amp;gt;Dragon&lt;br /&gt;
|it=Drago&lt;br /&gt;
|ko=드래곤 &#039;&#039;Dragon&#039;&#039;&lt;br /&gt;
|ms=Naga&lt;br /&gt;
|no=Drage&lt;br /&gt;
|pl=Smok&amp;lt;br&amp;gt;Smoczy&lt;br /&gt;
|pt=Dragão&lt;br /&gt;
|ro=Dragon&lt;br /&gt;
|ru=Дракон &#039;&#039;Drakon&#039;&#039;&lt;br /&gt;
|es=Dragón&lt;br /&gt;
|sv=Drake&lt;br /&gt;
|th=มังกร &#039;&#039;Mangkon&#039;&#039;&lt;br /&gt;
|vi=Rồng&lt;br /&gt;
|tr=Ejder&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Drache]]&lt;br /&gt;
[[es:Tipo dragón]]&lt;br /&gt;
[[fr:Dragon (type)]]&lt;br /&gt;
[[it:Drago]]&lt;br /&gt;
[[ja:ドラゴン]]&lt;br /&gt;
[[zh:龙（属性）]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Luvdisc_(Pok%C3%A9mon)&amp;diff=2880787</id>
		<title>Luvdisc (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Luvdisc_(Pok%C3%A9mon)&amp;diff=2880787"/>
		<updated>2018-11-17T21:22:33Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Water}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Luvdisc}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Water|prevnum=369|prev=Relicanth|nextnum=371|next=Bagon|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Luvdisc}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Luvdisc&lt;br /&gt;
|jname=ラブカス&lt;br /&gt;
|jtranslit=Rabukasu&lt;br /&gt;
|tmname=Lovecus&lt;br /&gt;
|ndex=370&lt;br /&gt;
|hdex=183&lt;br /&gt;
|hdex6=192&lt;br /&gt;
|karea=Coastal&lt;br /&gt;
|kdex=029&lt;br /&gt;
|adex=111&lt;br /&gt;
|fbrow=120&lt;br /&gt;
|obrow=059&lt;br /&gt;
|type1=Water&lt;br /&gt;
|category=Rendezvous&lt;br /&gt;
|height-ftin=2&#039;00&amp;quot;&lt;br /&gt;
|height-m=0.6&lt;br /&gt;
|weight-lbs=19.2&lt;br /&gt;
|weight-kg=8.7&lt;br /&gt;
|ability1=Swift Swim&lt;br /&gt;
|abilityd=Hydration&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Water 2&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evsp=1&lt;br /&gt;
|expyield=116&lt;br /&gt;
|oldexp=110&lt;br /&gt;
|lv100exp=800,000&lt;br /&gt;
|gendercode=191&lt;br /&gt;
|color=Pink&lt;br /&gt;
|catchrate=225&lt;br /&gt;
|body=03&lt;br /&gt;
|pokefordex=luvdisc&lt;br /&gt;
|generation=3&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Luvdisc&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ラブカス&#039;&#039;&#039; &#039;&#039;Lovecus&#039;&#039;) is a {{type|Water}} {{OBP|Pokémon|species}} introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
It is not known to [[Evolution|evolve]] into or from any other Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Luvdisc is a fish-like Pokémon with a relatively flat body in the shape of a heart. Loving couples gave this Pokémon its name after spotting it in the ocean waters. It is primarily light pink, with pale lips and circular markings on its cheeks. During the spring, it forms groups that turn the ocean&#039;s surface bright pink. Luvdisc lives in {{DL|List of Pokémon by habitat|Sea Pokémon|warm seas}}, where it makes its nest in the branches of {{p|Corsola}} or coral reefs. As shown in &#039;&#039;[[SS016|Luvdisc is a Many Splendored Thing!]]&#039;&#039;, when two Luvdisc kiss, they are able to use their slender bodies as wings in order to fly for short periods of time. {{p|Pelipper}} is a natural predator of Luvdisc.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
[[File:Luvdisc anime.png|left|thumb|250px|Luvdisc in the {{pkmn|anime}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Caserin and Luverin]]=====&lt;br /&gt;
Both {{an|Misty}} and {{an|Daisy}} have a Luvdisc, [[nickname]]d Caserin and Luverin, respectively. They acquired the two Rendezvous Pokémon sometime prior to &#039;&#039;[[SS016|Luvdisc is a Many Splendored Thing!]]&#039;&#039;. They found themselves the target of [[Butch]] and [[Cassidy]] under instructions from [[Dr. Namba]].&lt;br /&gt;
&lt;br /&gt;
=====Other=====&lt;br /&gt;
[[Juan]] owns a Luvdisc that first appeared in &#039;&#039;[[AG110|The Great Eight Fate!]]&#039;&#039;. It was used in [[AG111|the following episode]], during his [[Gym]] {{pkmn|battle}} against {{Ash}}. Luvdisc first battled against {{AP|Grovyle}} and won, but later lost against {{AP|Corphish}}.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
Multiple Luvdisc debuted in &#039;&#039;[[AG093|Clamperl of Wisdom]]&#039;&#039; as some of the Pokémon living at [[Maisie Island]].&lt;br /&gt;
&lt;br /&gt;
Multiple wild Luvdisc appeared of &#039;&#039;[[M09|Pokémon Ranger and the Temple of the Sea]]&#039;&#039;. They briefly reappeared in a montage in &#039;&#039;[[M10|The Rise of Darkrai]]&#039;&#039;, which chronicled the preceding nine {{pkmn|movie}}s.&lt;br /&gt;
&lt;br /&gt;
Multiple Luvdisc appeared in the opening sequences of &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039; and &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A few Luvdisc appeared in &#039;&#039;[[DP113|Hold the Phione!]]&#039;&#039; as residents of [[Chocovine Town]].&lt;br /&gt;
&lt;br /&gt;
Multiple Luvdisc appeared in &#039;&#039;[[XY001|Kalos, Where Dreams and Adventures Begin!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Luvdisc appeared in &#039;&#039;[[XY022|Going for the Gold!]]&#039;&#039;, where they were among the Pokémon seen in the {{DL|Ambrette Town|Ambrette Aquarium}}.&lt;br /&gt;
&lt;br /&gt;
Multiple Luvdisc appeared in &#039;&#039;[[XY024|An Undersea Place to Call Home!]]&#039;&#039;, where they were among the Pokémon who made the wreck of the [[S.S. Cussler]] their home.&lt;br /&gt;
&lt;br /&gt;
Multiple Luvdisc appeared in &#039;&#039;[[M17|Diancie and the Cocoon of Destruction]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Luvdisc appeared in &#039;&#039;[[SM001|Alola to New Adventure!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Luvdisc appeared in &#039;&#039;[[SM002|The Guardian&#039;s Challenge!]]&#039;&#039;, &#039;&#039;[[SM006|A Shocking Grocery Run!]]&#039;&#039;, &#039;&#039;[[SM007|That&#039;s Why the Litten is a Scamp!]]&#039;&#039;, &#039;&#039;[[SM024|Alolan Open House!]]&#039;&#039;, &#039;&#039;[[SM044|A Dream Encounter!]]&#039;&#039;, &#039;&#039;[[SM048|Night of a Thousand Poses!]]&#039;&#039;, &#039;&#039;[[SM055|The Professors&#039; New Adventure!]]&#039;&#039;, &#039;&#039;[[SM057|The Dex Can&#039;t Help It!]]&#039;&#039;, and &#039;&#039;[[SM081|A Young Royal Flame Ignites!]]&#039;&#039;, where they were residing in {{an|Professor Kukui}}&#039;s lab alongside a {{p|Corsola}}.&lt;br /&gt;
&lt;br /&gt;
Five Luvdisc appeared in &#039;&#039;[[SM005|Yo, Ho, Ho! Go, Popplio!]]&#039;&#039;, with two of them appearing in a fantasy.&lt;br /&gt;
&lt;br /&gt;
Multiple Luvdisc appeared in &#039;&#039;[[SM012|The Sun, the Scare, the Secret Lair!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Luvdisc appeared in &#039;&#039;[[SM022|A Shivering Shovel Search!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Luvdisc appeared in &#039;&#039;[[SM031|The Island Whisperer!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Luvdisc appeared in &#039;&#039;[[SM040|Balloons, Brionne, and Belligerence!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Luvdisc appeared in &#039;&#039;[[SM045|Now You See Them, Now You Don&#039;t!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Luvdisc appeared in &#039;&#039;[[SM048|Night of a Thousand Poses!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Luvdisc appeared in &#039;&#039;[[SM056|Let Sleeping Pokémon Lie!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Luvdisc appeared in &#039;&#039;[[SM071|Dewpider Ascending!]]&#039;&#039;. They were swimming in the ocean before they were scared away by a {{p|Sharpedo}}.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Hoenn}}&lt;br /&gt;
{{Animedexbody|AG110|Luvdisc|May&#039;s Pokédex|Luvdisc, the Rendezvous Pokémon. Luvdisc group together during {{pkmn|breeding}} season, covering the surface of the ocean in a brilliant pink.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Advanced Generation&#039;&#039;|Hoenn}}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
[[File:Horsea Luvdisc PG.png|thumb|250px|Luvdisc in [[Pokémon Generations]]]]&lt;br /&gt;
Multiple {{pkmn2|wild}} Luvdisc appeared in the waters that surrounded the [[Mossdeep Space Center]] in &#039;&#039;[[PG08|The Cavern]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Wallace Elizabeth.png|200px|thumb|Luvdisc in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[Wallace]] has a Luvdisc nicknamed Elizabeth that debuted in &#039;&#039;[[PS222|Short Shift for Shiftry]]&#039;&#039;. She is usually shown out of her [[Poké Ball]], floating along beside him. Wallace relies on her to solve problems, as she is shown doing such things as putting out a burning scarf and releasing a {{p|Lileep}} and {{p|Anorith}} to test {{adv|Ruby}}&#039;s worth at Wallace&#039;s request. Also, the two seem to share a bond, as he rarely, if ever, has to specify what he wants her to do. Like all of Wallace&#039;s Pokémon in the manga, she is incredibly beautiful and was able to defeat all of Ruby&#039;s top Contest Pokémon, excluding [[Feefee]], in an unofficial Contest in a matter of minutes.&lt;br /&gt;
&lt;br /&gt;
Wallace&#039;s mentor, [[Juan]], also uses a pair of Luvdisc that first appeared in &#039;&#039;[[PS256|With a Spoink in Your Step II]]&#039;&#039;, who observe him as he trained Ruby and {{adv|Sapphire}}.&lt;br /&gt;
&lt;br /&gt;
The Battle Factory rented a Luvdisc which was stolen by [[Guile Hideout]] in &#039;&#039;[[PS334|The Final Battle VII]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Luvdisc appeared in [[PS541]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Omega Ruby Crimson Passion and Pokémon Alpha Sapphire Indigo Wisdom manga===&lt;br /&gt;
Some Luvdisc appeared while {{OBP|Alpha|CPIW}} and {{OBP|Omega|CPIW}} {{m|Dive|dove}} underwater with their {{p|Wailmer}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Luvdisc (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon: Magikarp Jump]]: A Luvdisc may appear as part of the &amp;quot;Lost Luvdisc&amp;quot; {{DL|Pokémon: Magikarp Jump|Random encounter events|event}}, where it will give the player 4 Diamonds. Several Luvdisc also appear as part of the &amp;quot;Food Fever&amp;quot; event, swimming in and leaving food in the pond.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Water}}&lt;br /&gt;
{{Dex/NA|gen=III}}&lt;br /&gt;
{{Dex/Gen|gen=III}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=FFF|entry=Luvdisc live in shallow seas in the tropics. This heart-shaped Pokémon earned its name by swimming after loving couples it spotted in the ocean&#039;s waves.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=FFF|entry=Luvdisc&#039;s heart-shaped body is a symbol of love and romance. It is said that any couple meeting this Pokémon is promised a loving relationship that never ends.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=Luvdisc make the branches of {{p|Corsola}} their nests. There is a custom from long ago of giving a Luvdisc as a gift to express one&#039;s feelings of love.}}&lt;br /&gt;
{{Dex/Entry2|v=FireRed|v2=LeafGreen|entry=During the spawning season, countless Luvdisc congregate at coral reefs, turning the waters pink.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=IV}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=It lives in warm seas. It is said that a couple finding this Pokémon will be blessed with eternal love.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=Its heart-shaped body makes it popular. In some places, you would give a Luvdisc to someone you love.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry2|v=Black|t=FFF|v2=White|entry=It lives in warm seas. It is said that a couple finding this Pokémon will be blessed with eternal love.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|t=FFF|v2=White 2|entry=It lives in warm seas. It is said that a couple finding this Pokémon will be blessed with eternal love.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It lives in warm seas. It is said that a couple finding this Pokémon will be blessed with eternal love.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=During the spawning season, countless Luvdisc congregate at coral reefs, turning the waters pink.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Omega Ruby|entry=Luvdisc live in shallow seas in the tropics. This heart-shaped Pokémon earned its name by swimming after loving couples it spotted in the ocean’s waves.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=Luvdisc’s heart-shaped body is a symbol of love and romance. It is said that any couple meeting this Pokémon is promised a loving relationship that never ends.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VII}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=If a Luvdisc is left on its own, it becomes despondent, leaving itself open to attack. That is when Pelipper snatch them up.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=Loving couples have a soft spot for this Pokémon, so honeymoon hotels often release this Pokémon into their pools.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=There was an era when it was overfished due to the rumor that having one of its heart-shaped scales would enable you to find a sweetheart.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=Luvdisc makes its home in coral reefs in warm seas. It especially likes sleeping in the space between Corsola&#039;s branches.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Water}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=fff|t2=fff|area={{rt|128|Hoenn}}, [[Ever Grande City]] ({{DL|Fishing|Good Rod}} or {{DL|Fishing|Super Rod}})}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=fff|area={{rt|128|Hoenn}}, [[Ever Grande City]] ({{DL|Fishing|Good Rod}} or {{DL|Fishing|Super Rod}})}}&lt;br /&gt;
{{Availability/Entry2/None|v=FireRed|v2=LeafGreen}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area={{rt|224|Sinnoh}}, {{OBP|Pokémon League|Sinnoh}} ({{DL|Fishing|Super Rod}})}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area={{rt|224|Sinnoh}}, {{OBP|Pokémon League|Sinnoh}} ({{DL|Fishing|Super Rod}})}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area={{rt|27|Kanto}} ({{m|Surf}}ing during a [[Pokémon outbreak|Swarm]])}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|ocean}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Sea}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area=[[Route]]s {{rtn|4|Unova}} and {{rtn|13|Unova}}, [[Driftveil City]], [[Undella Town]], [[Undella Bay]] ([[Fishing]])}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=[[Route]]s {{rtn|13|Unova}} and {{rtn|21|Unova}}, [[Seaside Cave]], [[Undella Town]], [[Humilau City]] ([[Fishing]])}}&lt;br /&gt;
{{Availability/Entry1|v=Dream World|color={{dream color}}|area={{dwa|Sparkling Sea}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Route]]s {{rtn|8|Kalos}} and {{rtn|12|Kalos}}, [[Ambrette Town]], [[Cyllage City]], [[Shalour City]], [[Azure Bay]] ({{DL|Fishing|Old Rod}})}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|area={{rt|128|Hoenn}}, [[Ever Grande City]], {{ho|Victory Road}} ({{DL|Fishing|Good Rod}} or {{DL|Fishing|Super Rod}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area={{rt|9|Alola}}, [[Melemele Sea]] ([[Fishing]])}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area={{rt|9|Alola}}, [[Melemele Sea]] ([[Fishing]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Water}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Pinball: R&amp;amp;S|link=Pokémon Pinball: Ruby &amp;amp; Sapphire|color={{ruby color}}|t=fff|area=Ocean ([[Ruby Field|Both]] [[Sapphire Field|Fields]])}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area={{PM|4|Phobos Sub}}marine, Endless Level 29, Forever Level 29, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Silver Trench]] (45F-54F), [[Far-off Sea]] (45F-54F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (game)|area=[[Safra Sea]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Miracle Sea]] (B1F-B18F, Deep Miracle Sea B1F-B4F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Miracle Sea]] (B1F-B18F, Deep Miracle Sea B1F-B4F)}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Light|link=Pokémon Mystery Dungeon (WiiWare)|color={{electric color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|color={{GS color}}|link=Pokémon Ranger: Guardian Signs|area=[[Coral Sea]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Beach: [[Challenger&#039;s Ground]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Variety Battle#Empoleon the Great|Variety Battle: Empoleon the Great]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Safari Jungle#Wednesday Stage 1|Safari Jungle: Stage 1]]{{dotw|We}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=Event: &#039;&#039;[[Special Stages#The Daily Pokémon (#4)|The Daily Pokémon (#4)]]&#039;&#039;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Silver Isles#Windy Sea|Silver Isles: Windy Sea]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;, [[Starlight Islands#Upside-Down Island|Starlight Islands: Upside-Down Island]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 21|Area 21: Stage 07]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Water&lt;br /&gt;
|rse1=Heart Scale|rse1type=None|rse1rar=50&lt;br /&gt;
|dppt1=Heart Scale|dppt1type=None|dppt1rar=50&lt;br /&gt;
|hgss1=Heart Scale|hgss1type=None|hgss1rar=50&lt;br /&gt;
|bw1=Heart Scale|bw1type=None|bw1rar=50&lt;br /&gt;
|b2w21=Heart Scale|b2w21type=None|b2w21rar=50&lt;br /&gt;
|xy1=Heart Scale|xy1type=None|xy1rar=50&lt;br /&gt;
|oras1=Heart Scale|oras1type=None|oras1rar=50&lt;br /&gt;
|sm1=Heart Scale|sm1type=None|sm1rar=50&lt;br /&gt;
|usum1=Heart Scale|usum1type=None|usum1rar=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Water&lt;br /&gt;
|HP=     43&lt;br /&gt;
|Attack= 30&lt;br /&gt;
|Defense=55&lt;br /&gt;
|SpAtk=  40&lt;br /&gt;
|SpDef=  65&lt;br /&gt;
|Speed=  97}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Water&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=1&lt;br /&gt;
|PowerMax=1&lt;br /&gt;
|Technique=1&lt;br /&gt;
|TechniqueMax=1&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Water&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Ground=  100&lt;br /&gt;
|Rock=    100&lt;br /&gt;
|Bug=     100&lt;br /&gt;
|Poison=  100&lt;br /&gt;
|Ghost=   100&lt;br /&gt;
|Steel=    50&lt;br /&gt;
|Fire=     50&lt;br /&gt;
|Water=    50&lt;br /&gt;
|Grass=   200&lt;br /&gt;
|Electric=200&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=      50&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   100}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/7|Luvdisc|Water|Water|3}}&lt;br /&gt;
{{learnlist/level7|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level7|1|Charm|Fairy|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level7|4|Water Gun|Water|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|7|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level7|9|Draining Kiss|Fairy|Special|50|100|10}}&lt;br /&gt;
{{learnlist/level7|13|Lucky Chant|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level7|17|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|20|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level7|22|Heart Stamp|Psychic|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/level7|26|Flail|Normal|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level7|31|Sweet Kiss|Fairy|Status|&amp;amp;mdash;|75|10}}&lt;br /&gt;
{{learnlist/level7|34|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/level7|37|Captivate|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level7|40|Aqua Ring|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level7|42|Soak|Water|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level7|46|Hydro Pump|Water|Special|110|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|49|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/levelf/7|Luvdisc|Water|Water|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/7|Luvdisc|Water|Water|3}}&lt;br /&gt;
{{learnlist/tm7|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm7|TM07|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM13|Ice Beam|Ice|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM14|Blizzard|Ice|Special|110|70|5}}&lt;br /&gt;
{{learnlist/tm7|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm7|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm7|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM55|Scald|Water|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM87|Swagger|Normal|Status|&amp;amp;mdash;|85|15}}&lt;br /&gt;
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm7|TM94|Surf|Water|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM98|Waterfall|Water|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tmf/7|Luvdisc|Water|Water|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/7|Luvdisc|Water|Water|3}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|318|Carvanha}}{{MSP|319|Sharpedo}}{{MSP|550|Basculin}}{{MSP|550B|Basculin}}{{MSP|594|Alomomola}}{{MSP|779|Bruxish}}|Aqua Jet|Water|Physical|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|118|Goldeen}}{{MSP|119|Seaking}}{{MSP|170|Chinchou}}{{MSP|171|Lanturn}}{{MSP|370|Luvdisc}}{{MSP|456|Finneon}}&amp;lt;br&amp;gt;{{MSP|457|Lumineon}}{{MSP|594|Alomomola}}{{MSP|746|Wishiwashi}}|Aqua Ring|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|211|Qwilfish}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|746|Wishiwashi}}|Brine|Water|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|370|Luvdisc}}{{MSP|456|Finneon}}{{MSP|457|Lumineon}}|Captivate|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|223|Remoraid}}|Entrainment|Normal|Status|&amp;amp;mdash;|100|15|*}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|594|Alomomola}}|Heal Pulse|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|339|Barboach}}{{MSP|340|Whiscash}}{{MSP|369|Relicanth}}|Mud Sport|Ground|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|129|Magikarp}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}|Splash|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|118|Goldeen}}{{MSP|119|Seaking}}{{MSP|170|Chinchou}}{{MSP|171|Lanturn}}|Supersonic|Normal|Status|&amp;amp;mdash;|55|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|118|Goldeen}}{{MSP|119|Seaking}}{{MSP|339|Barboach}}{{MSP|340|Whiscash}}{{MSP|594|Alomomola}}|Water Sport|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/breedf/7|Luvdisc|Water|Water|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/7|Luvdisc|Water|Water|3}}&lt;br /&gt;
{{learnlist/tutor7|Bounce|Flying|Physical|85|85|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Icy Wind|Ice|Special|55|95|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Liquidation|Water|Physical|85|100|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Snore|Normal|Special|50|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor7|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/7|Luvdisc|Water|Water|3}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Water}}&lt;br /&gt;
{{Spindata/PinballRS|col=3|type=Water|ndex=370|acquisition=Catch}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Water|ndex=370|rarity=Common}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Water|ndex=370&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=8.6&lt;br /&gt;
|area=Treasure Sea&lt;br /&gt;
|P1=Love is a wonderful thing! Do you love love? Don&#039;t you love love?&lt;br /&gt;
|P2=Ohhh! My HP is in half!&lt;br /&gt;
|P3=Oh, I can&#039;t! Wasn&#039;t my love enough?&lt;br /&gt;
|PL=I love leveling up! Don&#039;t you love it too?&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Water|ndex=370&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=8.2&lt;br /&gt;
|IQ=D&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Water&lt;br /&gt;
|group=Water&lt;br /&gt;
|assist=Water&lt;br /&gt;
|fieldpower=0&lt;br /&gt;
|loop=2&lt;br /&gt;
|MinEXP=N/A&lt;br /&gt;
|MaxEXP=N/A&lt;br /&gt;
|browser=When Luvdisc gather, they apparently compete over which can jump the highest.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Water&lt;br /&gt;
|group=Water&lt;br /&gt;
|assist=Water&lt;br /&gt;
|field=Cut&lt;br /&gt;
|fieldpower=1&lt;br /&gt;
|past=NA&lt;br /&gt;
|browser=It shoots orbs of water to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Water&lt;br /&gt;
|att=1&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Water|ndex=370&lt;br /&gt;
|power=1&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Water|ndex=370|num=272&lt;br /&gt;
|min=50&lt;br /&gt;
|max=100&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Mega Boost&lt;br /&gt;
|skilldesc=Fills the Mega Gauge of a Pokémon of the same type.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Water|ndex=370&lt;br /&gt;
|hatch=2 km&lt;br /&gt;
|buddy=3&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=86&lt;br /&gt;
|attack=81&lt;br /&gt;
|defense=134&lt;br /&gt;
|fast={{m|Water Gun}}, {{m|Splash}}&lt;br /&gt;
|special={{m|Draining Kiss}}, {{m|Water Pulse}}, {{m|Aqua Jet}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-1&lt;br /&gt;
|type1=Water&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=370&lt;br /&gt;
|name1=Luvdisc&lt;br /&gt;
|type1-1=Water}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Water}}&lt;br /&gt;
{{Spritebox/NA|gen=III}}&lt;br /&gt;
{{Spritebox/3|ndex=370}}&lt;br /&gt;
{{Spritebox/4|ndex=370}}&lt;br /&gt;
{{Spritebox/5|ndex=370}}&lt;br /&gt;
{{Spritebox/6|ndex=370}}&lt;br /&gt;
{{Spritebox/7|ndex=370}}&lt;br /&gt;
{{Spritebox/Footer|370|Luvdisc}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Due to their similar appearance and identical typing, it was speculated that {{p|Alomomola}} would evolve from Luvdisc upon Alomomola&#039;s introduction to the public.&lt;br /&gt;
*Shiny Luvdisc is based on the saying &amp;quot;to have a golden heart&amp;quot;.This is reflected in Shiny Luvdisc&#039;s yellow coloring.&lt;br /&gt;
===Origin===&lt;br /&gt;
Luvdisc is based on the {{wp|Discus (fish)|discus fish}} and certain other species of fish that appear to kiss each other (such as the {{wp|kissing gourami}}). It is shaped like a {{wp|Heart (symbol)|heart symbol}}. Its {{shiny}} colors may be a reference to having a heart of gold, which signifies a person or being completely without malice, whose nature is loving or caring.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Luvdisc and Lovecus is a combination of &#039;&#039;love&#039;&#039; and &#039;&#039;{{wp|discus (fish)|discus}}&#039;&#039; or &#039;&#039;disc&#039;&#039; (in reference to its thin, flat body).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Water|type2=Water&lt;br /&gt;
|ja=ラブカス &#039;&#039;Lovecus&#039;&#039;|jameaning=From &#039;&#039;love&#039;&#039; and &#039;&#039;discus&#039;&#039;&lt;br /&gt;
|de=Liebiskus|demeaning=From &#039;&#039;{{tt|Liebe|love}}&#039;&#039;, &#039;&#039;{{tt|Diskus|discus}}&#039;&#039;, and &#039;&#039;{{tt|Hibiskus|hibiscus}}&#039;&#039;&lt;br /&gt;
|fr=Lovdisc|frmeaning=From &#039;&#039;love&#039;&#039; and &#039;&#039;discus&#039;&#039; or &#039;&#039;disc&#039;&#039;. Similar to English name&lt;br /&gt;
|es=Luvdisc|esmeaning=Same as English name&lt;br /&gt;
|it=Luvdisc|itmeaning=Same as English name&lt;br /&gt;
|ko=사랑동이 &#039;&#039;Sarangdongi&#039;&#039;|komeaning=Combination of {{tt|사랑 &#039;&#039;sarang&#039;&#039;|love}} and {{tt|동이 &#039;&#039;dong&#039;i&#039;&#039;|diminutive suffix}}&lt;br /&gt;
|zh_cmn=愛心魚 / 爱心鱼 &#039;&#039;Ài Xīn Yú&#039;&#039;|zh_cmnmeaning=Literally &amp;quot;Love fish&amp;quot;.&lt;br /&gt;
|hi=लाभडिस्क &#039;&#039;Luvdisc&#039;&#039;|himeaning=Transliteration of English name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Caserin and Luverin]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Notes===&lt;br /&gt;
&amp;lt;references /&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Water}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Water|prevnum=369|prev=Relicanth|nextnum=371|next=Bagon}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Liebiskus]]&lt;br /&gt;
[[es:Luvdisc]]&lt;br /&gt;
[[fr:Lovdisc]]&lt;br /&gt;
[[it:Luvdisc]]&lt;br /&gt;
[[ja:ラブカス]]&lt;br /&gt;
[[zh:爱心鱼]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Gold_and_Silver_Versions&amp;diff=2880784</id>
		<title>Pokémon Gold and Silver Versions</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Gold_and_Silver_Versions&amp;diff=2880784"/>
		<updated>2018-11-17T21:19:48Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: /* Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Pokémon Gold/Silver|the book|Pokémon Gold/Silver (book)}}&lt;br /&gt;
{{Incomplete|article|Version history (Japan-only: 1.0 vs 1.1)}}&lt;br /&gt;
{{Infobox game | colorscheme=gold|bordercolorscheme=silver&lt;br /&gt;
|name=Pokémon Gold Version&lt;br /&gt;
|name2=Pokémon Silver Version&lt;br /&gt;
|jname=ポケットモンスター　金&lt;br /&gt;
|jname2=ポケットモンスター　銀&lt;br /&gt;
|boxart=Gold EN boxart.png&lt;br /&gt;
|boxart2=Silver EN boxart.png&lt;br /&gt;
|caption=Pokémon Gold Version&#039;s box art, [[Game mascot|depicting]] {{p|Ho-Oh}}.&lt;br /&gt;
|caption2=Pokémon Silver Version&#039;s box art, [[Game mascot|depicting]] {{p|Lugia}}.&lt;br /&gt;
|jbox=Gold JP boxart.png&lt;br /&gt;
|jbox2=Silver JP boxart.png&lt;br /&gt;
|jcaption=Box art of Pocket Monsters: Gold, [[Game mascot|depicting]] {{p|Ho-Oh}}.&lt;br /&gt;
|jcaption2=Box art of Pocket Monsters: Silver, [[Game mascot|depicting]] {{p|Lugia}}.&lt;br /&gt;
|platform=[[Game Boy]] &amp;lt;small&amp;gt;(enhanced for the [[Super Game Boy]], [[Super Game Boy 2]], and [[Game Boy Color]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Game Boy Color]] &amp;lt;small&amp;gt;(South Korea only)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Nintendo 3DS]] ([[Virtual Console]])&lt;br /&gt;
|category=RPG&lt;br /&gt;
|players=2 players simultaneous&lt;br /&gt;
|link_method=[[Game Link Cable]], [[Infrared]] &amp;lt;small&amp;gt;([[Game Boy Color]] only)&amp;lt;/small&amp;gt;&lt;br /&gt;
|developer=[[Game Freak]]&lt;br /&gt;
|publisher=[[Nintendo]]&amp;lt;br/&amp;gt;{{wp|Daewon C.I.|Daewon}} &amp;lt;small&amp;gt;(South Korea)&amp;lt;/small&amp;gt;&lt;br /&gt;
|gen_series=[[Generation II]] [[core series]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=12&lt;br /&gt;
|acb=G&lt;br /&gt;
|oflc=G8+&lt;br /&gt;
|grb=ALL &amp;lt;small&amp;gt;(Game Boy)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;12+ &amp;lt;small&amp;gt;(3DS VC)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_ja=November 21, 1999 &amp;lt;small&amp;gt;(Game Boy)&amp;lt;/small&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.co.jp/game/other/gbc-gs/ Pokémon.co.jp]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;September 22, 2017 &amp;lt;small&amp;gt;(3DS VC)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_na=October 15, 2000 &amp;lt;small&amp;gt;(Game Boy)&amp;lt;/small&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.com/us/pokemon-video-games/pokemon-gold-version-and-pokemon-silver-version/ Pokémon.com (US)]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;September 22, 2017 &amp;lt;small&amp;gt;(3DS VC)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_au=October 13, 2000 &amp;lt;small&amp;gt;(Game Boy)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;September 22, 2017 &amp;lt;small&amp;gt;(3DS VC)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_eu=April 6, 2001 &amp;lt;small&amp;gt;(Game Boy)&amp;lt;/small&amp;gt;&amp;lt;ref&amp;gt;[http://www.pokemon.com/uk/games/videogame-pokemon-gold-version-and-pokemon-silver-version/ Pokémon.com (UK)]&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;September 22, 2017 &amp;lt;small&amp;gt;(3DS VC)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_kr=April 24, 2002 &amp;lt;small&amp;gt;(Game Boy Color)&amp;lt;/small&amp;gt;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20050424101257/http://www.dengekionline.com/news/200204/09/n20020409pokemon.html Dengeki Online] (archive)&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;September 22, 2017 &amp;lt;small&amp;gt;(3DS VC)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_hk=September 22, 2017 &amp;lt;small&amp;gt;(3DS VC)&amp;lt;/small&amp;gt;&lt;br /&gt;
|release_date_tw=September 22, 2017 &amp;lt;small&amp;gt;(3DS VC)&amp;lt;/small&amp;gt;&lt;br /&gt;
|website_ja=[http://www.pokemon.co.jp/game/other/gbc-gs/ Pokémon.co.jp]&amp;lt;br&amp;gt;[http://www.nintendo.co.jp/n02/dmg/kingin/ Nintendo.co.jp]&lt;br /&gt;
|website_en=[http://www.pokemon.com/us/pokemon-video-games/pokemon-gold-version-and-pokemon-silver-version/ Pokémon.com]&amp;lt;br&amp;gt;[http://web.archive.org/web/20071011003114/http://www.nintendo.com/gamemini?gameid=m-Game-0000-322 Nintendo.com (Gold)]&amp;lt;br&amp;gt;[http://web.archive.org/web/20071011003119/http://www.nintendo.com/gamemini?gameid=m-Game-0000-323 Nintendo.com (Silver)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{StrategyWiki|Pokémon Gold and Silver}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokémon Gold Version&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|ポケットモンスター　金}}&#039;&#039;&#039; &#039;&#039;Pocket Monsters: Gold&#039;&#039;) and &#039;&#039;&#039;Pokémon Silver Version&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|ポケットモンスター　銀}}&#039;&#039;&#039; &#039;&#039;Pocket Monsters: Silver&#039;&#039;) were the first [[core series]] games of [[Generation II]] for the [[Game Boy Color]].&lt;br /&gt;
&lt;br /&gt;
During development, the games had the tentative titles of &#039;&#039;&#039;Pocket Monsters 2&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|ポケットモンスター２}}&#039;&#039;&#039;)&amp;lt;ref name=&amp;quot;NoJ97&amp;quot;/&amp;gt; or &#039;&#039;&#039;Pokémon 2&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|ポケモン２}}&#039;&#039;&#039;)&amp;lt;ref&amp;gt;[https://web.archive.org/web/20120621104801/http://www.geocities.jp/bgrtype/gsl/words2/pokemon2/pokemon2.html ポケモン２(仮)]&amp;lt;/ref&amp;gt; and &#039;&#039;&#039;Pocket Monsters 2: Gold &amp;amp; Silver&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|ポケットモンスター2　金・銀}}&#039;&#039;&#039;),&amp;lt;ref name=&amp;quot;NoJ97&amp;quot;&amp;gt;[https://web.archive.org/web/19970627055949/http://www.nintendo.co.jp/n02/dmg/kingin/index.html ポケットモンスター2]&amp;lt;/ref&amp;gt; along with a provisional release date of &amp;quot;late 1997&amp;quot;.&amp;lt;ref name=&amp;quot;NoJ97&amp;quot;/&amp;gt; The number 2 was dropped as of {{wp|Nintendo Space World}} ’97 in November 1997.&lt;br /&gt;
&lt;br /&gt;
Originally announced for a March 1998 release in Nintendo Space World &#039;97,&amp;lt;ref&amp;gt;[http://www.nintendo.co.jp/n12/swgbsoft/swgb03.html SPACEWORLD&#039;97 出展　GAME BOYソフト]&amp;lt;/ref&amp;gt; the games had their launch date postponed, with [[Nintendo]] issuing a public apology where it is claimed that the developers are worn out but fully committed to the project and that they require more time to expand and improve the games further.&amp;lt;ref&amp;gt;[http://web.archive.org/web/19980530125759/http://www.nintendo.co.jp/n02/dmg/kingin/enki.html ポケットモンスター金・銀発売延期のお知らせとお詫び]&amp;lt;/ref&amp;gt; They were eventually released in Japan on November 21, 1999, in North America on October 15, 2000, and in Europe on April 6, 2001. In {{pmin|South Korea}}, Nintendo collaborated with {{wp|Daewon C.I.|Daewon}} to release the games in the country, which occurred on April 24, 2002; the Korean versions are solely compatible with the Game Boy Color, which was released there in 2000, also by Daewon.&amp;lt;ref&amp;gt;[http://bbs2.ruliweb.daum.net/gaia/do/ruliweb/default/nds/84/read?bbsId=G003&amp;amp;itemId=5&amp;amp;articleId=1372618 게임보이 발매 25주년 | Daum 루리웹] ([https://archive.today/CJqGo archived copy])&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The games were released on the [[Nintendo 3DS]] [[Virtual Console]] on September 22, 2017.&lt;br /&gt;
&lt;br /&gt;
As Pokémon had become an international phenomenon already with the release of {{game|Red and Blue|s}} and {{game|Yellow}} in North America and other regions, the localized versions of these games were greatly expected. Much like Red and Green (Red and Blue overseas), Gold and Silver were followed shortly by a solitary version with minor changes, {{game|Crystal}}, as well as remakes two [[generation]]s later in the form of {{game|HeartGold and SoulSilver|s}} for the [[Nintendo DS]].&lt;br /&gt;
&lt;br /&gt;
Unlike earlier games, Pokémon Gold and Silver take place in the [[Johto]] region, west of the region that the original games take place in, [[Kanto]]. However, Kanto can be traveled to later in the games.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
===Main game===&lt;br /&gt;
{{ga|Ethan|The player}} begins their journey from [[New Bark Town]], running an errand for [[Professor Elm]] to [[Mr. Pokémon]]&#039;s house to discover what he was so excited about. Elm supplies the player with one of three Pokémon, {{p|Chikorita}}, {{p|Cyndaquil}}, or {{p|Totodile}}, for this errand. After Mr. Pokémon&#039;s discovery turns out to be an {{pkmn|Egg}}, the player returns to New Bark, only to find that a suspicious {{ga|Silver|red-haired boy}} seen lurking outside of Elm&#039;s lab earlier has stolen one of Elm&#039;s Pokémon— the one that the player&#039;s choice is weak to, coincidentally. Upon defeating him and returning to New Bark, the player gives the name of the boy (the player can choose any name, provided it fits under the seven-character limit; his name defaults to Silver{{sup/2|G}} or Gold{{sup/2|S}}) to a police officer who has come to investigate the incident. Elm is amazed by the Egg and insists on studying it, allowing the player to keep the Pokémon they traveled with as a [[starter Pokémon]]. From here, he encourages the player to journey across [[Johto]] and challenge the eight [[Gym Leader]]s, [[Falkner]], [[Bugsy]], [[Whitney]], [[Morty]], [[Chuck]], [[Jasmine]], [[Pryce]], and [[Clair]], and eventually the [[Pokémon League]] (though this is a long way off). With the first Gym in nearby [[Violet City]], the player heads off on their adventure.&lt;br /&gt;
&lt;br /&gt;
After defeating Falkner for the {{Badge|Zephyr}}, Elm&#039;s assistant appears to give the player the Egg, which will later hatch into a {{p|Togepi}}. Heading south towards [[Azalea Town]] by way of {{rt|32|Johto}} and [[Union Cave]], the player meets up with the villainous [[Team Rocket]], formed again after it was disbanded [[Generation I|three years prior]] in the neighboring [[Kanto]] region by {{ga|Red|a young Trainer}}. They are cutting off the tails of the {{p|Slowpoke}} that are legendary in Azalea, intending to sell them for a large profit. [[Kurt]], a local maker of specialty [[Poké Ball]]s, is greatly angered by this, and requests the player&#039;s help in chasing away Team Rocket and saving the Slowpoke. Though he falls into [[Slowpoke Well]], hurting himself in the process, he begs the player to continue on to fight the organization with their Pokémon. After this has been done, and Team Rocket is chased away from Azalea, Kurt gives the player a {{ball|Lure}} and will make his specialty Poké Balls when brought any kind of [[Apricorn]], one per day. After defeating [[Bugsy]] in the [[Azalea Gym]] for the {{Badge|Hive}} and defeating the red-haired boy (Silver) once again, the player can journey into [[Ilex Forest]] to find the [[Charcoal]] maker&#039;s {{p|Farfetch&#039;d}} and get {{HM|01|Cut}}. With this, Ilex Forest can be navigated through towards {{rt|34|Johto}}. On Route 34, a [[Pokémon Day Care]] is set up, however, unlike the one found in [[Kanto]] on {{rt|5|Kanto}}, it is capable of raising two Pokémon at once. If these Pokémon are [[Egg Group|similar enough]], and if a male and female have been put in together, a [[Pokémon Egg]] can be produced.&lt;br /&gt;
&lt;br /&gt;
Venturing into [[Goldenrod City]], the player&#039;s third Badge, the {{Badge|Plain}}, awaits. After defeating [[Whitney]] and getting the Badge, receiving a [[Squirt Bottle|SquirtBottle]] allows the player to move the {{p|Sudowoodo|strange tree}} blocking {{rt|36|Johto}} to the north. If it is [[Days of the week|Tuesday, Thursday, or Saturday]], the [[Bug-Catching Contest]] will be occurring at the [[National Park]] on {{rt|35|Johto}}, as well. In [[Ecruteak City]], [[Bill]], the developer of the [[PC]] [[Pokémon Storage System]] is performing repairs on the [[Time Capsule]], and as the player arrives, he will finish, asking for them to come visit him in his parents&#039; house in Goldenrod, where he will give away an {{p|Eevee}}. Another Gym is in Ecruteak, where the {{type|Ghost}} Leader [[Morty]] battles for the {{Badge|Fog}}.&lt;br /&gt;
&lt;br /&gt;
The player goes on through {{rt|38|Johto}} and {{rt|39|Johto}} to arrive in [[Olivine City]]. Once there, they learn from Silver that [[Jasmine]], the Gym Leader, is not available at the moment, since she is taking care of the [[Glitter Lighthouse|lighthouse&#039;s]] [[Amphy|Ampharos]] and refuses to leave until the Pokémon is given a [[Secret Potion|special medicine]] from [[Cianwood City]]. The player thus surfs their way through {{rt|40|Johto}} and {{rt|41|Johto}} to get to Cianwood. There, they encounter the {{type|Fighting}} Leader [[Chuck]], who presents the player with the {{Badge|Storm}}. They get the SecretPotion from the Cianwood Pharmacy and goes back to Olivine. Jasmine, relieved after getting her Ampharos&#039;s medicine, goes back to taking Gym challenges. Her Pokémon specialty is of the {{t|Steel}} type. When the player gets their sixth Badge, the {{Badge|Mineral}}, they travel to [[Mahogany Town]], through {{rt|42|Johto}}. The Gym is blocked by a man and the way to {{rt|44|Johto}} and the [[Ice Path]] is blocked by another man trying to sell [[Rage Candy Bar|RageCandyBars]].&lt;br /&gt;
&lt;br /&gt;
The player heads north to {{rt|43|Johto}} and the [[Lake of Rage]]. Upon entering the gate, two {{tc|Team Rocket Grunt|Rocket Grunt}}s charge them {{pdollar}}1000 to go through. When the player gets to the lake, they encounter the [[Red Gyarados]]. After the player defeats, catches or flees from it, they receive the [[Red Scale]]. A caped man named [[Lance]] appears on the shore and reveals Team Rocket&#039;s secret hideout to the player. The player goes back to Mahogany and goes through the hideout, along with Lance. Team Rocket&#039;s plan was to emit sound waves, inducing the Magikarp in the lake to evolve into Gyarados, which caused the effect of the Red Gyarados. Once the player defeats all the Rockets and disables the wave-emitting machine, they can challenge [[Pryce]], the town&#039;s {{type|Ice}} Gym Leader.&lt;br /&gt;
&lt;br /&gt;
Upon defeating the Gym Leader and obtaining the {{Badge|Glacier}}, the player receives a phone call from Prof. Elm about a strange radio signal emitted by Team Rocket, trying to connect with their missing leader, [[Giovanni]]. The player goes to the [[Goldenrod Radio Tower]] to investigate. Once there, they find the Tower to be taken over by Team Rocket. When the player ascends to the top floor, they find the director of the Radio Tower, only to discover that he has been impersonated by a Rocket and that the real Director is actually locked in Goldenrod&#039;s basement. Once the player enters the basement, they are once again encountered by Silver, who intends to defeat Team Rocket all by himself. He still questions the way he treats his Pokémon. Once the player gets to the very bottom of the basement, they find the Tower&#039;s real Director. He gives the player the Card Key, so that they can access the higher floors of the Radio Tower.&lt;br /&gt;
&lt;br /&gt;
After clearing all of the Rockets, effectively disbanding them, the player receives either a [[Rainbow Wing]] to encounter {{p|Ho-Oh}} or a [[Silver Wing]] to encounter {{p|Lugia}}, in the Gold and Silver versions respectively. The player can either go to the [[Bell Tower|Tin Tower]] or the [[Whirl Islands]] at this point, to challenge Ho-Oh or Lugia, respectively; alternatively, they can go straight to {{rt|44|Johto}}, now unblocked, and through the [[Ice Path]] to get to [[Blackthorn City]]. There the player can challenge [[Clair]], the {{type|Dragon}} Gym Leader. Before giving the player the {{Badge|Rising}}, however, Clair requires the player go through a test to prove their worthiness. To complete this test, the player must enter the [[Dragon&#039;s Den]] and retrieve a [[Dragon Fang]]. When the player finds the item, they receive the Rising Badge from Clair. Having obtained all 8 Badges, the player returns to [[New Bark Town]], traveling down {{rt|45|Johto}} and {{rt|46|Johto}}.&lt;br /&gt;
&lt;br /&gt;
Professor Elm contacts the player, and awards them with a {{ball|Master}} when visited. From New Bark, the path to the Pokémon League is to the east, across {{rt|27|Kanto}} and into [[Kanto]], then across {{rt|26|Kanto}} and through {{ka|Victory Road}} to [[Indigo Plateau]]. When the player reaches the exit of Victory Road, Silver appears again and battles the player.&lt;br /&gt;
&lt;br /&gt;
The [[Elite Four]] awaits the player if they have collected all eight Badges. When the player enters the League, they must face all four in sequence. [[Will]], who [[Pokémon training|trains]] {{type|Psychic}} Pokémon, is first, followed by [[Koga]], who specializes in {{t|Poison}} Pokémon. Following is [[Bruno]], who uses {{type|Fighting}} Pokémon, and finally, [[Karen]], who specializes in the {{t|Dark}} type. After defeating these four, the reigning [[Pokémon Champion]], [[Lance]], challenges the player to a final battle. After his defeat, {{prof|Oak}} and his co-host on [[Radio in the Pokémon world#Professor Oak&#039;s Pokémon Talk|Pokémon Talk]], [[DJ Mary]], arrive and congratulate the player. Lance then takes the player to a back room and tells the player that they are admitted into the [[Hall of Fame]]. The credits roll.&lt;br /&gt;
&lt;br /&gt;
===Postgame===&lt;br /&gt;
After the credits roll, the player ends up back in [[New Bark Town]] in their room; however, Professor Elm calls, requesting a favor. After visiting his lab, he gives the player an [[S.S. Ticket]] that allows access to the [[S.S. Aqua]], a ship that travels to and from [[Kanto]], the region that Elm wishes for them to explore. On the first entry into the S.S. Aqua, a man will bump into the player, and will ask them for help as he has lost his granddaughter on the ship. After locating her in the captain&#039;s cabin and reuniting her with his grandfather, the ship will arrive in [[Vermilion City]], where the player will take their true first steps in Kanto.&lt;br /&gt;
&lt;br /&gt;
At this point, the player is given free rein to travel throughout the (scaled-down) Kanto region, and collect the eight Badges from [[Generation I]]&#039;s [[Indigo League#Gym Leaders of the Indigo League|Gym Leaders]]. The player can accomplish this in any order; however, certain events must be completed before some Leaders can be challenged. For example, a Team Rocket grunt has stolen a [[Machine Part]] from the [[Kanto Power Plant]] and hidden it inside [[Cerulean City]]&#039;s [[Cerulean Gym|Gym]]; the grunt must be fought and the Machine Part restored to the Power Plant before [[Misty]] can be found at [[Kanto Route 25|Cerulean Cape]] and persuaded to return to the Gym. [[Giovanni]], the previous Leader of [[Viridian City]], has now left, and former Indigo {{pkmn|Champion}} {{ga|Blue}} is now its Leader; however, Blue is at the site of [[Cinnabar Island]], musing over its destruction by the local volcano&#039;s eruption. When found there, Blue will return to [[Viridian Gym]] to be battled. Blaine was the Leader of [[Cinnabar Gym]]; when the town was destroyed, he took refuge in one of the [[Seafoam Islands]] and can be fought there.&lt;br /&gt;
&lt;br /&gt;
When the player has earned all eight Kanto Badges (and, therefore, all sixteen Badges in the game), Oak allows them to venture to {{rt|28|Kanto}} and, past it, [[Mt. Silver|Silver Cave]], a location where only the greatest of Trainers can venture. Silver Cave is a grand set of open tunnels and passages which are riddled with powerful Pokémon, but the player continues to travel through to the end of the cave, where {{ga|Red}}, now a [[Pokémon Master]], stands alone to be fought. When Red is defeated, the credits roll again and, afterward, the player is deposited at Route 28&#039;s [[Pokémon Center]], outside of Silver Cave.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
Enter a whole new world, with new Pokémon to capture, train and battle! Meet Professor Elm and get the all-new [[Pokégear|Poké Gear]]&amp;lt;!--The blurb on the back of the package has Pokégear split into two words.--&amp;gt;, including {{DL|Pokégear|map}}, {{DL|Pokégear|radio}}, [[Pokégear#Phone|cell phone]] and [[Pokégear#Time|clock]]. Set the clock then watch as day turns to night and events take place in real [[time]]— and be sure to keep an eye out for Pokémon that come out only at night!&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
Players may [[trade]] Pokémon between two cartridges or battle with another cartridge using a [[Game Boy]] [[Game Link Cable]]. To take full advantage of this feature, several Pokémon are exclusive to each game of the pair or the Generation I games, and others require trading to evolve, making trading necessary to complete the [[Pokédex]]. The games can trade and battle with Pokémon Gold, Silver, and {{v2|Crystal}}. Using the [[Time Capsule]], the Japanese versions can trade with Japanese versions of {{game4|Red|Green|Blue|Yellow}}; and the Western and Korean versions can trade with Western versions of {{game2|Red|Blue|Yellow}}. The cartridge releases of Pokémon Gold and Silver are completely incompatible with games from [[Generation III]] onward.&lt;br /&gt;
&lt;br /&gt;
Trades between Pokémon games in different languages are possible; however, a Japanese game cannot connect with a non-Japanese game without causing corruption. If a battle between a Japanese game and a non-Japanese game is attempted, the battle simply does not work, with the save files left unharmed. Korean games can trade and battle with Western language games; however, while the Korean games do support the {{wp|Latin alphabet}}, the Western language games do not support {{wp|Hangul}}, so the names and [[Original Trainer]]s of Pokémon from Korean games will use a variety of unrelated characters located at equivalent codepoints to display Korean names (potentially including {{wp|control character}}s, which may cause a variety of issues).&lt;br /&gt;
&lt;br /&gt;
Pokémon Gold and Silver are compatible with {{g|Stadium 2}}. While link battles are not possible directly between Pokémon Gold and Silver and the Generation I games, a player may challenge a Generation I game using Pokémon Stadium 2. Japanese Pokémon Stadium 2 can communicate with Japanese Generation I and II core series games, but not other languages; Western Pokémon Stadium 2 can communicate with Western Generation I and II core series games, but it does not recognize Japanese games and cannot read the save file from Korean games.&lt;br /&gt;
&lt;br /&gt;
Pokémon Gold and Silver are also compatible with the [[Game Boy Printer]]. It is possible to print Pokédex entries, the [[Diploma]], [[Pokémon Storage System]] Boxes, [[Party]] Pokémon, [[Mail]], and [[Ruins of Alph|Alph Ruins]] Stamps.&lt;br /&gt;
&lt;br /&gt;
===Mystery Gift===&lt;br /&gt;
{{main|Mystery Gift#Generation II|Mystery Gift → Generation II}}&lt;br /&gt;
Mystery Gift is a 2-player feature that allows players to be gifted a random item by interacting with another player. This feature uses the [[infrared]] port on the [[Game Boy Color]]. The games that support Mystery Gift are Pokémon Gold, Silver, and {{v2|Crystal}}, [[Pokémon Stadium 2]], and [[Pokémon Pikachu 2 GS]]. Mystery Gift can be used up to five times per day, receiving no more than one gift from each player each day.&lt;br /&gt;
&lt;br /&gt;
When Mystery Gift is used to connect to another Generation II [[core series]] game, each of the connected games will receive a random item, and the opponent in the [[Trainer House]] will be replaced by that other player. When it is used to connect to Pokémon Stadium 2, the handheld game will receive an item; some items can only be received when communicating with Stadium 2. When connecting to Pokémon Pikachu 2 GS, the player decides on a number of {{OBP|Watt|currency}}s to transfer from the device, and the item received will depend on the amount of transferred Watts.&lt;br /&gt;
&lt;br /&gt;
===Virtual Console===&lt;br /&gt;
{{incomplete|section|needs=Do Korean games recognize Japanese/Western games when using local wireless? Can Mystery Gift be performed between Japanese/Western/Korean games?}}&lt;br /&gt;
The [[Nintendo 3DS]] [[Virtual Console]] release uses 3DS wireless communication as a substitute for the Game Link Cable. The Virtual Console release disables [[Game Boy Printer]] compatibility. Japanese and Western Generation II core series games do not recognize each other when attempting to link them via 3DS wireless communication.&lt;br /&gt;
&lt;br /&gt;
[[Mystery Gift]] can be performed with other Virtual Console copies of Pokémon Gold, Silver and Crystal using the Nintendo 3DS system&#039;s infrared port.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Using [[Poké Transporter]], all Pokémon in Box 1 can be sent from Pokémon Gold or Silver to [[Pokémon Bank]] (regardless of language), and from Pokémon Bank, they can then be moved to [[Generation VII]] core series games.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
===Gyms===&lt;br /&gt;
There are eight Pokémon Gyms in Johto, each with their own type affiliation. The Gym Leaders are [[Falkner]] ({{t|Flying}}), [[Bugsy]] ({{t|Bug}}), [[Whitney]] ({{t|Normal}}), [[Morty]] ({{t|Ghost}}), [[Chuck]] ({{t|Fighting}}), [[Jasmine]] ({{t|Steel}}), [[Pryce]] ({{t|Ice}}) and [[Clair]] ({{t|Dragon}}). These Gyms notably feature the types not accounted for by Kanto Gyms, with the exception of the {{t|Dark}} type. Since Kanto is accessible after defeating the Elite Four, players can visit the eight Pokémon Gyms in the region, even though there have been some changes. The Gym Leaders are [[Brock]] ({{t|Rock}}), [[Misty]] ({{t|Water}}), [[Lt. Surge]] ({{t|Electric}}), [[Erika]] ({{t|Grass}}), [[Janine]] ({{t|Poison}}), [[Sabrina]] ({{t|Psychic}}), [[Blaine]] ({{t|Fire}}) and {{ga|Blue}} (various).&lt;br /&gt;
&lt;br /&gt;
===Elite Four===&lt;br /&gt;
Gold and Silver introduce a new Elite Four syndicate, though it is found at the same location as it previously was in the Red and Blue versions: [[Indigo Plateau]]. The Elite Trainers are [[Will]] ({{t|Psychic}}), [[Koga]] ({{t|Poison}}), [[Bruno]] ({{t|Fighting}}), and [[Karen]] ({{t|Dark}}); the {{pkmn|Champion}} is [[Lance]], who uses {{type|Dragon}} Pokémon. [[Lorelei]] and [[Agatha]], who were part of the Elite Four in Generation I, do not appear in Generation II, nor are they mentioned.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
The games feature 100 new Pokémon species, plus the 151 Pokémon of [[Generation I]]. Despite this, not all Pokémon are available to a single player, regardless of version:In fact,only 196 Pokémon are available for each game without trades,which must occur between players in order to complete their Pokédex without the use of [[Cheats]] or [[glitch|glitches]]. In addition, most Pokémon associated with events in [[Generation I]], including the [[Kanto]] {{pkmn2|starter}}s (discounting {{game|Yellow}}&#039;s {{p|Pikachu}}), the [[Dome and Helix Fossils|Fossil Pokémon]], the [[legendary birds]], {{p|Mewtwo}} and {{p|Mew}}, are absent from all [[Generation II]] games and must be [[Time Capsule|traded over]]. {{p|Celebi}} is the only Pokémon introduced in Gold and Silver that can &#039;&#039;only&#039;&#039; be legitimately acquired by attending a Nintendo [[event]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====[[Game-exclusive Pokémon|Game exclusives]]====&lt;br /&gt;
For unknown reasons, two sets of [[game-exclusive Pokémon]], {{p|Phanpy}} and its evolution {{p|Donphan}}, along with {{p|Teddiursa}} and its evolution {{p|Ursaring}}, were swapped between the Japanese and localized releases, with the former available in Japanese Gold and international Silver and with the latter available in Japanese Silver and international Gold. However, this situation did not occur with the remakes, HeartGold and SoulSilver.&lt;br /&gt;
&lt;br /&gt;
The Korean versions of Gold and Silver do not have this change.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{gold color}}; border:5px solid #{{gold color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Gold&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{gold color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentry|056|Mankey|1|Fighting||}}&lt;br /&gt;
{{Moveentry|057|Primeape|1|Fighting||}}&lt;br /&gt;
{{Moveentry|058|Growlithe|1|Fire||}}&lt;br /&gt;
{{Moveentry|059|Arcanine|1|Fire||}}&lt;br /&gt;
{{Moveentry|167|Spinarak|2|Bug|Poison|}}&lt;br /&gt;
{{Moveentry|168|Ariados|2|Bug|Poison|}}&lt;br /&gt;
{{Moveentry|207|Gligar|2|Ground|Flying|}}&lt;br /&gt;
{{Moveentry|216|Teddiursa|1|Normal||{{fn|1}}}}&lt;br /&gt;
{{Moveentry|217|Ursaring|1|Normal||{{fn|1}}}}&lt;br /&gt;
{{Moveentry|226|Mantine|2|Water|Flying|}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{silver color}}; border:5px solid #{{silver color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Silver&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;background:white; border:1px solid #{{silver color}}; border-collapse:collapse&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{{Moveentry|037|Vulpix|1|Fire||}}&lt;br /&gt;
{{Moveentry|038|Ninetales|1|Fire||}}&lt;br /&gt;
{{Moveentry|052|Meowth|1|Normal||}}&lt;br /&gt;
{{Moveentry|053|Persian|1|Normal||}}&lt;br /&gt;
{{Moveentry|165|Ledyba|2|Bug|Flying|}}&lt;br /&gt;
{{Moveentry|166|Ledian|2|Bug|Flying|}}&lt;br /&gt;
{{Moveentry|225|Delibird|2|Ice|Flying|}}&lt;br /&gt;
{{Moveentry|227|Skarmory|2|Steel|Flying|}}&lt;br /&gt;
{{Moveentry|231|Phanpy|1|Ground||{{fn|2}}}}&lt;br /&gt;
{{Moveentry|232|Donphan|1|Ground||{{fn|2}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
*{{fnb|1}}Exclusive to Silver in the Japanese and Korean versions.&lt;br /&gt;
*{{fnb|2}}Exclusive to Gold in the Japanese and Korean versions.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokégear===&lt;br /&gt;
The Pokégear is received at the beginning of the game from the protagonist&#039;s mother. It has several functions, some of which will need to be unlocked during the game by receiving special expansion cards. The Pokégear displays the day of the week and the time of day, entered at the beginning of the game, a map of Johto (and later Kanto) once the Map Card is obtained, a cellphone, allowing the user to make calls to people that they&#039;ve traded phone numbers with, and a radio which allows the player to get tips from Professor Oak and [[DJ Mary]] on Oak&#039;s Pokémon Talk, affect how active wild Pokémon are by playing Pokémon March or Pokémon Lullaby on the {{DL|Radio in the Pokémon world|Pokémon Music}} station, or listen to the {{DL|Radio in the Pokémon world|Lucky Channel}} to keep track of the Radio Tower&#039;s lottery promotion.&lt;br /&gt;
&lt;br /&gt;
===Apricorns===&lt;br /&gt;
More specialized [[Poké Ball]]s were introduced in these games. A {{ball|Lure}} is more effective if used against a Pokémon caught with a [[Fishing|fishing rod]], a Heavy Ball is used to catch large, heavy Pokémon like {{p|Snorlax}}, and a {{ball|Friend}} will make a Pokémon more comfortable and friendly to its Trainer much more quickly. To obtain these Balls, [[Apricorn]]s must be picked from special plants found throughout Johto, and [[Kurt]] in [[Azalea Town]] will fashion these into the different Balls based on their color. However, Kurt can only make one Ball at a time, and players must wait until the next day for Kurt to finish the Ball.&lt;br /&gt;
&lt;br /&gt;
===Kanto===&lt;br /&gt;
{{incomplete|section|2=Was the Pokemon Center destroyed or rebuilt?}}&lt;br /&gt;
After defeating [[Lance]], and becoming the [[Pokémon Champion]], players can travel to [[Kanto]], the region introduced in Generation I, and see how things have changed over the past three years:&lt;br /&gt;
* Due to a power outage, a key is no longer required to open the door to [[Lt. Surge]], and the garbage cans in his Gym are all empty (save for trash).&lt;br /&gt;
* A volcano has destroyed everything but the [[Pokémon Center]] on [[Cinnabar Island]], leaving a rain-filled crater behind.&lt;br /&gt;
* {{p|Articuno}}, {{p|Zapdos}}, and {{p|Moltres}} are no longer found in Kanto, logically because they have already been caught in Generation I. The [[Cerulean Cave]] and {{p|Mewtwo}} are also gone, though a man near the cave ruins does mention the dungeon, and a hidden item called the [[Berserk Gene]] can be found in the water near its former entrance.&lt;br /&gt;
* [[Bill]]&#039;s house ([[Sea Cottage]]) is still present at the Cerulean Cape, but Bill is currently visiting his family in Johto&#039;s [[Goldenrod City]]. The house is being watched over by his grandfather.&lt;br /&gt;
* [[Blaine]] has moved his Gym to one of the [[Seafoam Islands]] due to [[Cinnabar Island|Cinnabar]]&#039;s volcanic eruption. As a result, no wild Pokémon can be found in the Seafoam Islands.&lt;br /&gt;
* {{ga|Blue}} (Green in the Japanese versions), the rival of Generation I, is now the leader of the [[Viridian City]] [[Viridian Gym|Gym]]. [[Giovanni]] is nowhere to be seen, though he is clearly mentioned many times, as Team Rocket aims to find him.&lt;br /&gt;
* {{ga|Red}}, the Generation I protagonist, appears in Johto&#039;s [[Mt. Silver]], serving as the game&#039;s true final challenge. His highest level Pokémon is a level 81 Pikachu. Red also has a {{p|Snorlax}} at level 75, a {{p|Blastoise}}, {{p|Venusaur}}, and {{p|Charizard}}, each at level 77, and a level 73 {{p|Espeon}}. The first five Pokémon are specially obtainable in Pokémon Yellow.&lt;br /&gt;
* The {{OBP|Copycat|character}} still lives in [[Saffron City]], but has moved to another area of town. Her old house was demolished to make way for the [[Magnet Train]] station. As compensation, she received a free rail pass from a man at the station, which she gives away to the player after the return of her [[Lost Item|lost doll]]. According to her mother, this is the same [[Poké Doll|doll]] that Red exchanged for {{TM|31|Mimic}} in [[Generation I]].&lt;br /&gt;
* Kanto Gym Leaders use Generation II Pokémon in addition to Generation I Pokémon.&lt;br /&gt;
* Remixes of most of the overworld and battle music from the Generation I games are used. Some notable exceptions include Cinnabar Island&#039;s music and the music from various Team Rocket hideouts.&lt;br /&gt;
* Most [[route]]s were shortened, but cities and towns generally remained the same size except [[Celadon City]], which shrank slightly.&lt;br /&gt;
* Pokémon seen in the wild are different: many Generation II Pokémon can be found. Some Pokémon that were previously restricted to the {{Safari|Kanto}} can be caught in wild areas, such as {{p|Rhyhorn}} in {{ka|Victory Road}} and {{p|Kangaskhan}} in [[Rock Tunnel]].&lt;br /&gt;
* The entrance to [[Team Rocket]]&#039;s [[Rocket Hideout|headquarters]] in the basement of the Celadon City [[Celadon Game Corner|Game Corner]] has been removed, although a man in Celadon&#039;s Pokémon Center alludes to it.&lt;br /&gt;
* The formerly-abandoned [[Kanto Power Plant]] is now used to power the new Magnet Train (which may have led to the departure of the Pokémon that once infested the plant in Generation I).&lt;br /&gt;
* The [[Miracle Cycle|bike shop]] in [[Cerulean City]] is closed, and the owners have moved to Goldenrod City in Johto.&lt;br /&gt;
* The {{ka|old man}} in Viridian City has now had his coffee, and says, &amp;quot;Hey, kid! I just had a double shot of espresso and I am wired!&amp;quot; He references the fact that in Generation I he taught the player how to catch Pokémon, and asks if the player believes him, but does not attempt to teach this time around.&lt;br /&gt;
* The [[Fighting Dojo]]&#039;s master is away training, so the Fighting Dojo only provides a [[Focus Band]] left behind. The [[Kiyo|master]] is training in [[Mt. Mortar]] in Johto. When found and defeated, he will give away a {{p|Tyrogue}}.&lt;br /&gt;
* The [[Pewter Museum of Science|museum]] in [[Pewter City]] is closed for renovations.&lt;br /&gt;
* The other caverns and [[Viridian Forest]] all have the same layout as they did before (with the exceptions of [[Mt. Moon]] and the Seafoam Islands), but reduced in size.&lt;br /&gt;
* [[Koga]], the former Gym Leader of [[Fuchsia City]] and now a member of the [[Elite Four]], has been replaced by his daughter [[Janine]].&lt;br /&gt;
* The [[Pokémon Tower]] in [[Lavender Town]] has been replaced by a [[Lavender Radio Tower|Radio Tower]], similar to the one in [[Goldenrod City]]. In turn, the Pokémon grave sites were moved into the newly added Soul House. Access to the upper floors of this Radio Tower is restricted, a safety precaution taken as a result of Team Rocket&#039;s takeover of [[Goldenrod Radio Tower|Johto&#039;s Radio Tower]].&lt;br /&gt;
* The {{ka|Safari Zone}} is closed while the [[Baoba|warden]] is on a vacation. Instead, the [[Bug-Catching Contest]] at the [[National Park]] takes its place.&lt;br /&gt;
* The {{OBP|Underground Path|Routes 7-8}} from Celadon City to Lavender Town has been sealed indefinitely, ostensibly due to vandalism. A sign cites local complaints about battles there and a local Biker Gang complains about it closing down because it was their base.&lt;br /&gt;
* Victory Road&#039;s length has been drastically shortened, and no longer includes the barriers, boulders, Trainers, and pressure sensors. Trainers can be found outside, but no longer in Victory Road itself.&lt;br /&gt;
* Viridian Forest has been reduced to shrubs, and wild Pokémon can only be caught in the grass of what used to be {{rt|2|Kanto}}.&lt;br /&gt;
* Route 23 has been reduced to a short path leading between {{ka|Victory Road}}&#039;s exit and [[Indigo Plateau]].&lt;br /&gt;
* The Pokémon Center on Route 4, outside Mt. Moon, is no longer there, leaving the player to trek all the way to Pewter City to heal their Pokémon.&lt;br /&gt;
* The player can no longer enter Silph Co.&#039;s upper levels due to increased security.&lt;br /&gt;
&lt;br /&gt;
==Differences in the Virtual Console release==&lt;br /&gt;
*The Nintendo 3DS [[Virtual Console]] releases can [[#Connectivity|link]] with other Virtual Console Generation I and II core series games via Nintendo 3DS wireless communication, simulating the [[Game Link Cable]]. Like in the original releases, they can only communicate with the Virtual Console Generation I core series games by using the [[Time Capsule]]. Unlike the VC releases of Generation I games, closing the communication normally does not cause the emulator to restart, although it does restart if the communication was cut due to an error. When initiating a link, the Virtual Console menu on the touch screen replaces the Cable Club attendant&#039;s dialogue. Additionally, all of the [[Game Boy Printer]] features are disabled, although the option still appears in the Pokédex and the PC menu&amp;lt;!--: when selected, the game acts as if the printing is in progress, even though, in reality, nothing is happening--&amp;gt;.&lt;br /&gt;
*[[Mystery Gift]] can be performed with other Virtual Console copies of Pokémon Gold, Silver and Crystal using the Nintendo 3DS system&#039;s [[infrared]] port. Unlike other link features, the user interface remains unchanged from the original games.&lt;br /&gt;
*Using [[Poké Transporter]], Pokémon can be sent from the Generation II core series games to [[Pokémon Bank]], and from Pokémon Bank, they can then be moved to [[Generation VII]] core series games.&lt;br /&gt;
*In battle, when a Pokémon attacks, its {{wp|HUD (video gaming)|HUD}} doesn&#039;t disappear for the duration of the animation as it did in the original releases. This causes several graphical oddities, such as the animations of {{m|Tackle}} and {{m|Splash}} causing the user&#039;s HUD to move along with its sprite. Also, some moves had their animations changed slightly to tone down the flashing by dimming the screen, although this is not the case in all localized releases.&lt;br /&gt;
*In the Japanese releases, {{p|Jynx}}&#039;s sprite has been replaced with the sprite used in Western versions, as the original had previously fell under controversy for its resemblance to {{wp|blackface}}.&lt;br /&gt;
&lt;br /&gt;
==New features==&lt;br /&gt;
Gold and Silver introduced a number of features to the Pokémon video game franchise, many of which set a new standard for every game in the series that followed. Gold and Silver introduced the concept of storing items such as healing items, [[Poké Ball]]s, and [[Key Item]]s in separate compartments in the [[Bag]]. The updated battle screen showed both how much [[experience]] points a Pokémon had until its next level and whether an encountered wild Pokémon&#039;s species has already been captured. Also, held items raised the bar for strategy, allowing players to outspeed opponents, heal ailments, restore {{stat|HP}} in {{pkmn|battle}}, boost the power of moves of a specific type, or increase the Pokémon&#039;s [[friendship]], among other uses. All {{pkmn|Trainer}}s battled by the player had their own unique name, and some would be available for rematches later in the game.&lt;br /&gt;
&lt;br /&gt;
A [[Time|time system]] was also introduced. Throughout the game, Pokémon appearances are influenced by time of day: morning, day, and night. {{p|Hoothoot}}, for example, only appears at night (since it&#039;s an owl-like Pokémon). Certain events are also determined by the day of the week, like the [[Bug-Catching Contest]] which is held in Johto&#039;s [[National Park]] on Tuesday, Thursday, and Saturday. Depending on the day of the week, either &amp;quot;{{DL|Radio in the Pokémon world|Pokémon March}}&amp;quot; or &amp;quot;{{DL|Radio in the Pokémon world|Pokémon Lullaby}}&amp;quot; can be heard on the PokéGear radio. Pokémon March raises the chance of a Pokémon appearing when the player walks into the grass, while Pokémon Lullaby decreases that chance.&lt;br /&gt;
&lt;br /&gt;
===Breeding===&lt;br /&gt;
With the introduction of {{pkmn|breeding}}, all Pokémon belong to one or two [[Egg Group]]s. It is important to note that [[legendary Pokémon]] cannot be bred; they are genderless, and will not breed, even with a {{p|Ditto}} (which can breed with any Pokémon capable of breeding).&lt;br /&gt;
&lt;br /&gt;
A baby Pokémon will be born when a male Pokémon and a female Pokémon that share at least one Egg Group are left at the [[Pokémon Day Care]]. In the case of Pokémon that are always male ({{p|Hitmontop}}, {{p|Nidoking}}, {{p|Tauros}}, etc.), or Pokémon who can breed but whose gender is unknown ({{p|Magnemite}}, {{p|Voltorb}}), the only way to produce a baby from these species is by breeding them with a Ditto.&lt;br /&gt;
&lt;br /&gt;
A baby Pokémon will inherit the species of its mother (or non-Ditto parent in the case of a Ditto breeding) and inheritable moves from its father (when it&#039;s not a Ditto). Fathers always pass down [[TM]] moves that the baby&#039;s species could learn, which are valuable (since some are only obtainable one time). If both parents know a move that the baby&#039;s species learns by leveling up, the baby is born knowing that move as well. Fathers may also pass down special moves called &amp;quot;Egg moves&amp;quot; to the baby that it would not normally be able to learn by leveling up or evolving.&lt;br /&gt;
&lt;br /&gt;
===Shiny Pokémon===&lt;br /&gt;
These games introduced [[Shiny Pokémon]]—Pokémon which have a different coloring than their species has normally, and which appear very rarely (a 1 in 8192 chance). In these games, Shiny Pokémon often have higher stats than regular Pokémon, but can never achieve maximum stats for that species (as Shininess is based on the Pokémon&#039;s {{IV}}s in this generation).&lt;br /&gt;
&lt;br /&gt;
In this generation, the odds of an {{pkmn|Egg}} hatching into a Shiny Pokémon can be significantly increased if one or both parents are Shiny.&lt;br /&gt;
&lt;br /&gt;
There is one Pokémon guaranteed to be Shiny: a [[Red Gyarados]] can be found at the [[Lake of Rage]]. Since it is part of the storyline, it is impossible not to encounter this Pokémon as Shiny.&lt;br /&gt;
&lt;br /&gt;
===Pokérus===&lt;br /&gt;
[[Pokérus]] (a portmanteau of &amp;quot;Pokémon&amp;quot; and &amp;quot;virus&amp;quot;) was introduced. Encountering a Pokémon with the virus is even rarer than encountering a Shiny Pokémon, with the odds estimated to be somewhere around a 1 in 21,845 chance. Pokérus doubles the special experience (a concept adapted to later installments as [[effort values]]) that the player&#039;s Pokémon gain each time the infected Pokémon participates in battle (provided the battle is won and the infected Pokémon does not faint).&lt;br /&gt;
&lt;br /&gt;
===Type and stat changes===&lt;br /&gt;
Two new [[type]]s were introduced: {{t|Steel}} and {{t|Dark}}. These two types serve to balance the {{t|Psychic}} type, which previously was only weak to {{type|Bug}} moves. In addition, the Steel and Dark types also balanced the {{t|Fighting}} type, which was only [[super effective]] against {{t|Normal}}-, {{t|Ice}}-, and {{type|Rock}} Pokémon; Steel and Dark are both weak to Fighting-type moves. Steel-type Pokémon are known for their very high defense; they are highly resistant to many types and their moves are strong against Ice- and Rock-type Pokémon. Dark-type Pokémon are immune to Psychic-type moves and have moves with malicious-sounding names, such as {{m|Bite}} (previously {{type|Normal}}) and {{m|Thief}}, which are super-effective against Psychic-type Pokémon. Dark-type Pokémon are also strong against {{type|Ghost}} Pokémon, thus being the only type that has an attack advantage over Ghost-type Pokémon besides Ghost-type moves themselves. Dark-type Pokémon are also weak to Bug-type attacks.&lt;br /&gt;
&lt;br /&gt;
Some type match-ups were changed as well. In Generation I Ghost-type moves had no effect on Psychic-type Pokémon; this was changed to super-effective as it was in the anime. {{type|Poison}} moves were previously super effective against Bug-type Pokémon, and Bug-type moves were super effective against Poison-type Pokémon; this was changed to Poison doing normal damage to Bug and Bug becoming not very effective against Poison, seriously limiting the effectiveness and usage of both types. Ice-type moves were also made not very effective against {{type|Fire}} Pokémon (previously doing normal damage). Four moves had their types changed: {{m|Gust}}, previously Normal-type, became a {{type|Flying}} move; {{m|Bite}}, previously Normal-type, became a {{type|Dark}} move; {{m|Karate Chop}}, previously Normal-type, became a {{type|Fighting}} move; {{m|Sand-Attack}}, previously Normal-type, became a {{type|Ground}} move. Two Pokémon, {{p|Magnemite}} and {{p|Magneton}}, changed from being {{t|Electric}} type to being {{t|Electric}}/{{t|Steel}}.&lt;br /&gt;
&lt;br /&gt;
Another major change from the original games was the splitting of the {{Stat|Special}} stat into {{Stat|Special Attack}} and {{Stat|Special Defense}}. Again, this increased aspects of strategy, for Pokémon were now more specialized. Some were good special attackers, while others were better physical attackers; the same now held true for Defense and Special Defense. For example, {{p|Cloyster}} has a decent Special stat in Generation I, but in all later games, has a decent Special Attack, but low Special Defense.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
The games were generally well received and in-turn received a &amp;quot;Masterful&amp;quot; 10/10 by IGN.&amp;lt;ref&amp;gt;[http://gameboy.ign.com/objects/012/012865.html IGN: Pokemon Gold Version (Pokemon Gold)] (retrieved December 21, 2009)&amp;lt;/ref&amp;gt; Craig Harris of that site states &amp;quot;after playing the game dozens of hours, I really can&#039;t think of a bad point to make about Pokémon Gold and Silver.&amp;quot;&amp;lt;ref&amp;gt;[http://gameboy.ign.com/articles/162/162865p1.html IGN: Pokemon Gold Version Review] (retrieved December 21, 2009)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battery life==&lt;br /&gt;
Copies of the [[Generation II]] games typically lose the ability to [[save]] in a shorter timeframe than copies of the [[Generation I]] games due to the battery maintaining both the saved game and {{wp|real-time clock}} data, causing it to drain quicker.&lt;br /&gt;
&lt;br /&gt;
The battery is replaceable with another one of the same kind (a CR2025), or a {{wp|CR2032 battery|CR2032}}, which is slightly thicker and lasts longer. Since it powers the save file, interrupting the power by removing the battery will cause any current save file to be lost. Third party devices such as the [[GameShark]] may offer ways to backup and restore the save file.&lt;br /&gt;
&lt;br /&gt;
A symptom of a battery running dry is the game&#039;s inability to keep track of the time correctly (the [[error message]] &#039;&#039;&#039;TIME NOT SET&#039;&#039;&#039; may also appear on the title screen).&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
{{main|Staff of Pokémon Gold and Silver}}&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
{{main|Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection}}&lt;br /&gt;
Pokémon Gold and Silver are the only paired versions which have not had any sort of official soundtrack release of the games&#039; original tracks. The closest approximation to such a release is Disc 3 of &#039;&#039;Pokémon HeartGold &amp;amp; Pokémon SoulSilver: Super Music Collection&#039;&#039;, which is based on the [[GB Sounds]] item and the {{DL|Radio in the Pokémon world|Pokémon Past Archive}} radio program of HeartGold and SoulSilver that is meant to emulate the style of chiptunes. However, not all of the old-style music is available on the CD. Additionally, Discs 1 and 2 of the aforementioned soundtrack contain remixes of the music originating from Pokémon Gold and Silver (and Crystal).&lt;br /&gt;
&lt;br /&gt;
==Development cycle==&lt;br /&gt;
{{main|Pokémon Gold and Silver beta|Development of Pokémon Gold and Silver}}&lt;br /&gt;
&lt;br /&gt;
==Flyers==&lt;br /&gt;
Dated September 20, 1999 ([http://gamedic.jpn.org/museum/tirasi/gb_rpg/index1.html source])&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
GS flyer front.jpg|Front&lt;br /&gt;
GS flyer back.jpg|Back&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Localization changes==&lt;br /&gt;
{{Incomplete|section}}&lt;br /&gt;
===Graphics===&lt;br /&gt;
* In the Japanese and Korean versions, the Pokémon summary screens are vertically aligned in a similar fashion to the [[Generation III]] games. In the Western localizations, due to the space constraints, the layout was reverted to the horizontally-aligned one of the [[Generation I]] games.&lt;br /&gt;
* The amount of PC boxes in the [[Pokémon Storage System]] was changed from 9 to 14 in the localizations (including the Korean ones) due to the maximum number of Pokémon per box being decreased from 30 to 20.&lt;br /&gt;
* In the Japanese and Korean versions, the {{OBP|Pokémon|species}} in the [[Pokémon Storage System]]&#039;s layout is enclosed in a text-box frame and the Pokémon list appears in the background. In the Western localizations, there is no frame surrounding the Pokémon but the Pokémon list appears in a text-box frame.&lt;br /&gt;
* In the Japanese and Korean versions, the sign of [[Pokémon Center]]s in [[Johto]] have a [[Poké Ball]] drawing with the letters &#039;&#039;&#039;PC&#039;&#039;&#039; next to it. In the Western localizations, the sign was changed back to the one used in the [[Generation I]] games. The Pokémon Center signs in [[Kanto]] use the old design in all versions.&lt;br /&gt;
* In the Western localizations, the gender symbol for the {{p|Nidoran}} is shown twice during {{pkmn|battle}}s due to the gender symbol being placed next to the level indicator instead of next to the Pokémon&#039;s name as in the Japanese and Korean versions.&lt;br /&gt;
* In the Japanese and Korean versions, {{m|Sonic Boom|SonicBoom}}&#039;s animation is a shock wave hitting the opponent. For undisclosed reasons, it was changed to a tornado hitting the opponent in the Western localizations, making it very similar to {{m|Gust}}.&lt;br /&gt;
* Nineteen {{OBP|Pokémon|species}}, including {{p|Jynx}}, as well as five {{pkmn|Trainer}}s, had their sprites changed between the Japanese and Western versions. The Korean versions use the same sprites as the Japanese versions. The changes made for Western versions were also taken into account for the Japanese and Western versions of {{game|Crystal}}, although they were instead incorporated in the new sprites.&lt;br /&gt;
&lt;br /&gt;
===Gameplay===&lt;br /&gt;
[[File:PocketMonstersGumEun.jpg|thumb|right|200px|Cover of Pocket Monsters Geum·Eun]]&lt;br /&gt;
* In the Japanese and Korean versions, {{p|Phanpy}} and {{p|Donphan}} are found in the {{pkmn2|wild}} in Pokémon Gold while {{p|Teddiursa}} and {{p|Ursaring}} are found in the wild in Pokémon Silver. In the Western localizations, these were switched. This change was not replicated in the international versions of {{game|HeartGold and SoulSilver|s}}.&lt;br /&gt;
* The [[party]] of {{tc|Pokéfan}} Alex, a {{pkmn|Trainer}} found on {{rt|13|Kanto}}, is made of {{OBP|Pokémon|species}} that have names ending in &amp;quot;king&amp;quot; (Japanese: キング). Due to {{p|Magikarp}} not sharing this trait in the Western releases (its Japanese name is コイキング &#039;&#039;Koiking&#039;&#039;), it was replaced by {{p|Seaking}} in order to stay true to the theme. Unlike Magikarp, which is [[level]] 58, the Seaking is level 29 like the rest of his team. In the Korean versions, his team is the same as in the Japanese versions since Magikarp&#039;s Korean name is 잉어킹 (&#039;&#039;Ingeoking&#039;&#039;) and both {{p|Nidoking}} and {{p|Slowking}} also have the word &amp;quot;king&amp;quot; (Korean: 킹) in their Korean names. This was also not redone for {{game|HeartGold and SoulSilver|s}} since Alex still has a Magikarp in the localizations, which is now level 65.&lt;br /&gt;
* The Korean versions of the games can only be played on the [[Game Boy Color]], due to the need for more memory in order to properly render the Korean characters.&lt;br /&gt;
* If the clock on the 3DS is adjusted, the clocks on Pokémon Gold and Silver will stay the same time.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Tsunekazu Ishihara]], the current CEO of [[The Pokémon Company]] (at the time, [[Staff of Pokémon Gold and Silver|the games&#039; producer]]), originally thought that these games would be [[Game Freak]]&#039;s last [[Pokémon]] project and thus the company invested in the {{pkmn|Trading Card Game}} and licensed various merchandise as means to assure the success of Gold and Silver as &amp;quot;the ultimate Pokémon titles&amp;quot;.&amp;lt;ref&amp;gt;[http://iwataasks.nintendo.com/interviews/#/ds/pokemon/0/1 Iwata Asks : Pokémon HeartGold Version &amp;amp; SoulSilver Version : The King Of Portable Toys]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* These are the only pre-[[Generation IV]] [[Pokémon games]] ever released in and localized for South Korea prior to the foundation of both Nintendo of Korea and Pokémon Korea in 2006. Nevertheless, the [[Time Capsule]] is available in the Korean versions of Gold and Silver.&lt;br /&gt;
* The Japanese [[Super Game Boy]] border of Pokémon Gold (labeled &#039;&#039;&#039;POCKET MONSTERS GOLD VERSION&#039;&#039;&#039;), but not of Pokémon Silver, is present but unused in all releases of {{game|Crystal}}. Similarly, in the Korean releases of Gold and Silver, the English Super Game Boy borders (respectively labeled &#039;&#039;&#039;POKéMON GOLD VERSION&#039;&#039;&#039; and &#039;&#039;&#039;POKéMON SILVER VERSION&#039;&#039;&#039;) are present but unused, since they only support the [[Game Boy Color]].&lt;br /&gt;
* In the Korean versions, the [[credits]] are presented in English. The Japanese games would later replicate this in [[Generation V]] but only when {{DL|Options|character mode}} is set to {{wp|kanji}}.&lt;br /&gt;
* Due to a possible oversight in the international versions, the Japanese quotation marks are used in certain parts of the dialogue, like in radio stations. This was corrected in Crystal.&lt;br /&gt;
* These games were the first to have [[Legendary Pokémon]] as [[Game mascot|mascots]] and the use of precious stones or metals as title names.&lt;br /&gt;
* Gold and Silver, as well as [[Pokémon HeartGold and SoulSilver Versions|their remakes]], have the most types that have been specialized in by [[Gym Leader]]s, adding up to 15.&lt;br /&gt;
** If one includes the [[Elite Four]], the {{t|Ground}} type is the only type that is not specialized in by an important Trainer in these games.&lt;br /&gt;
* None of the [[in-game trade]]s in Gold and Silver feature the player trading away or receiving a {{cat|Generation II Pokémon}}, making them the only games in which a player must link up with another player to trade Pokémon of that generation.&lt;br /&gt;
* Gold and Silver are the only versions where wild Pokémon battle music is different between day and night.&lt;br /&gt;
* The boxarts for [[Pokémon Red and Blue Versions|Pokémon Red]], {{game|Yellow}} and Pokémon Silver are the only three instances where the English &#039;&#039;Pokémon&#039;&#039; logo is shown partially covered by some element (in this case, Lugia&#039;s crest).&lt;br /&gt;
* Gold and Silver are the only Pokémon games released in a pair to have completely different sprites between each other.&lt;br /&gt;
* Prior to the Virtual Console release announcement, [[Pokémon.com]] listed Pokémon Gold and Silver with a PEGI rating of 3.&amp;lt;ref&amp;gt;[http://archive.is/kLPPa Pokémon™ Gold Version and Pokémon™ Silver Version | Video Games | Pokemon.com] (archive)&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{gold color}}|bordercolor={{silver color light}}&lt;br /&gt;
|ja={{tt|ポケットモンスター金・銀|Pocket Monsters Kin ・ Gin}}&lt;br /&gt;
|fr=Pokémon Version Or et Version Argent&lt;br /&gt;
|de=Pokémon Goldene Edition und Silberne Edition&lt;br /&gt;
|it=Pokémon Versione Oro e Versione Argento&lt;br /&gt;
|ko={{tt|포켓몬스터 금・은|Pocket Monsters Geum ・ Eun}}&lt;br /&gt;
|pt_br=Pokémon Versão Gold e Versão Silver&lt;br /&gt;
|es=Pokémon Edición Oro y Edición Plata}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* {{appendix|Gold and Silver walkthrough}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Core series}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Game Boy Color games]]&lt;br /&gt;
[[Category:Pokémon Gold and Silver|*]]&lt;br /&gt;
[[Category:Virtual Console games]]&lt;br /&gt;
[[Category:Nintendo 3DS games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Goldene Edition und Silberne Edition]]&lt;br /&gt;
[[es:Pokémon Oro, Pokémon Plata y Pokémon Cristal]]&lt;br /&gt;
[[fr:Pokémon Versions Or et Argent]]&lt;br /&gt;
[[it:Pokémon Oro e Argento]]&lt;br /&gt;
[[ja:ポケットモンスター 金・銀]]&lt;br /&gt;
[[zh:精靈寶可夢 金／銀]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sinnoh_Route_225&amp;diff=2878811</id>
		<title>Sinnoh Route 225</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sinnoh_Route_225&amp;diff=2878811"/>
		<updated>2018-11-14T20:57:26Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Route infobox&lt;br /&gt;
|number=225&lt;br /&gt;
|size=120&lt;br /&gt;
|image=Sinnoh Route 225 Pt.png&lt;br /&gt;
|imageIV=Sinnoh Route 225 Pt.png&lt;br /&gt;
|type=land&lt;br /&gt;
|surf=yes&lt;br /&gt;
|rockclimb=yes&lt;br /&gt;
|cut=yes&lt;br /&gt;
|east=Survival Area&lt;br /&gt;
|south=Fight Area&lt;br /&gt;
|mapdesc=The path makes its way up and down among rocky outcroppings. It is physically challenging. &lt;br /&gt;
|region=Sinnoh&lt;br /&gt;
|generation=4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Route 225&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;２２５ばんどうろ&#039;&#039;&#039; &#039;&#039;Route 225&#039;&#039;) is a route in northeastern [[Sinnoh]], located in the [[Battle Zone]]. It connects the [[Fight Area]] and the [[Survival Area]].&lt;br /&gt;
&lt;br /&gt;
==Route description==&lt;br /&gt;
A mountainous route that connects the [[Fight Area]] and [[Survival Area]]. In the southern part of the route, there are multiple small, raised areas connected by bridges. In the middle of the route, there is a house and a small lake. In the northern part of the route, there are two patches of grass and a ledge.&lt;br /&gt;
&lt;br /&gt;
The player is prevented from accessing the route until the player has visited the {{Gdis|Battle Tower|IV}}{{sup/4|DP}}/{{Gdis|Battle Frontier|IV|Frontier}}{{sup/4|Pt}} and obtained the [[National Pokédex]].&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{itlisth}}&lt;br /&gt;
{{Itemlist|HP Up|In the southwest corner of the route (requires {{m|Rock Climb}})|D=yes|P=yes}}&lt;br /&gt;
{{Itemlist|Razor Fang|In the southwest corner of the route (requires {{m|Rock Climb}})|Pt=yes}}&lt;br /&gt;
{{Itemlist|Rare Candy|East of {{tc|Bird Keeper}} Audrey, {{tc|Pokémon Ranger}} Ashlee, and {{tc|Psychic}} Daisy (requires {{m|Cut}})|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|On upper ledge east of Pokémon Ranger Dwayne|D=yes|P=yes|display={{ball|Ultra}}}}&lt;br /&gt;
{{Itemlist|HP Up|On ledge east of Pokémon Ranger Dwayne|Pt=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|On lower ledge southeast of {{tc|Ace Trainer}} Quinn &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes|display={{ball|Ultra}}}}&lt;br /&gt;
{{Itemlist|Rare Candy|On lower ledge southeast of Ace Trainer Quinn &#039;&#039;(hidden)&#039;&#039;|Pt=yes}}&lt;br /&gt;
{{Itemlist|Hyper Potion|Atop hill northeast of Psychic Daisy &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes|display={{DL|Potion|Hyper Potion}}}}&lt;br /&gt;
{{Itemlist|Big Mushroom|Atop hill northeast of Psychic Daisy &#039;&#039;(hidden)&#039;&#039;|Pt=yes}}&lt;br /&gt;
{{Itemlist|Revive|Northwest of Pokémon Ranger Dwayne|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{Itemlist|Rare Candy|In the grass south of the house &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes}}&lt;br /&gt;
{{Itemlist|Leaf Stone|In the grass south of the house &#039;&#039;(hidden)&#039;&#039;|Pt=yes}}&lt;br /&gt;
{{Itemlist|Fresh Water|From the man inside the house|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{Itemlist|Lax Incense|West of the house (requires {{m|Cut}})|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{Itemlist|Dubious Disc|On the other side of the lake north of the house (requires {{m|Surf}})|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{Itemlist|Green Shard|Northeast patch of grass, east of the berry patch|Pt=yes}}&lt;br /&gt;
{{Itemlist|Tamato Berry|Berry patch west of Ace Trainer Deanna (requires {{m|Cut}})|D=yes|P=yes|Pt=yes|display=[[Tamato Berry]] ×2}}&lt;br /&gt;
{{Itemlist|Kelpsy Berry|Berry patch west of Ace Trainer Deanna (requires {{m|Cut}})|D=yes|P=yes|Pt=yes|display=[[Kelpsy Berry]] ×2}}&lt;br /&gt;
{{Itemlist|Max Repel|In the northernmost patch of grass &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|In the northernmost patch of grass &#039;&#039;(hidden)&#039;&#039;|Pt=yes|display={{ball|Ultra}}}}&lt;br /&gt;
{{Itemlist|Dawn Stone|Atop a ledge at the northern end of the route (requires {{m|Rock Climb}})|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{itlistfoot}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{Catch/header|land}}&lt;br /&gt;
{{Catch/entry4|019|Rattata|yes|yes|no|Grass|20-22|all=5%|type1=Normal}}&lt;br /&gt;
{{Catch/entry4|019|Rattata|no|no|yes|Grass|47|all=5%|type1=Normal}}&lt;br /&gt;
{{Catch/entry4|020|Raticate|yes|yes|no|Grass|50-52|all=30%|type1=Normal}}&lt;br /&gt;
{{Catch/entry4|020|Raticate|no|no|yes|Grass|49-50|all=15%|type1=Normal}}&lt;br /&gt;
{{Catch/entry4|021|Spearow|yes|yes|no|Grass|20-22|all=5%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{Catch/entry4|021|Spearow|no|no|yes|Grass|47|all=5%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{Catch/entry4|022|Fearow|yes|yes|no|Grass|50-52|40%|40%|20%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{Catch/entry4|022|Fearow|no|no|yes|Grass|48-50|30%|30%|10%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{Catch/entry4|067|Machoke|yes|yes|no|Grass|51|all=5%|type1=Fighting}}&lt;br /&gt;
{{Catch/entry4|067|Machoke|no|no|yes|Grass|48-50|all=25%|type1=Fighting}}&lt;br /&gt;
{{Catch/entry4|075|Graveler|no|no|yes|Grass|49|all=20%|type1=Rock|type2=Ground}}&lt;br /&gt;
{{Catch/entry4|315|Roselia|yes|no|no|Grass|51|all=5%|type1=Grass|type2=Poison}}&lt;br /&gt;
{{Catch/entry4|315|Roselia|no|yes|no|Grass|51|all=15%|type1=Grass|type2=Poison}}&lt;br /&gt;
{{Catch/entry4|435|Skuntank|yes|no|no|Grass|51|all=10%|type1=Poison|type2=Dark}}&lt;br /&gt;
{{Catch/entry4|354|Banette|yes|yes|no|Grass|50-52|0%|0%|20%|type1=Ghost}}&lt;br /&gt;
{{Catch/entry4|354|Banette|no|no|yes|Grass|48-50|0%|0%|20%|type1=Ghost}}&lt;br /&gt;
{{Catch/div|water|Surfing}}&lt;br /&gt;
{{Catch/entry4|054|Psyduck|no|no|yes|Surf|35-45|all=10%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|055|Golduck|yes|yes|no|Surf|40-55|all=70%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|055|Golduck|no|no|yes|Surf|35-55|all=90%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|061|Poliwhirl|yes|yes|no|Surf|40-50|all=30%|type1=Water}}&lt;br /&gt;
{{Catch/div|water|Fishing}}&lt;br /&gt;
{{Catch/entry4|129|Magikarp|yes|yes|yes|Fish Old|3-10|all=100%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|060|Poliwag|yes|yes|no|Fish Good|10-25|all=35%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|129|Magikarp|yes|yes|yes|Fish Good|10-25|all=65%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|339|Barboach|no|no|yes|Fish Good|10-25|all=35%|type1=Water|type2=Ground}}&lt;br /&gt;
{{Catch/entry4|061|Poliwhirl|yes|yes|no|Fish Super|30-40|all=35%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|130|Gyarados|yes|yes|yes|Fish Super|30-55|all=65%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/entry4|340|Whiscash|no|no|yes|Fish Super|30-55|all=35%|type1=Water|type2=Ground}}&lt;br /&gt;
{{Catch/div|land|Swarm}}&lt;br /&gt;
{{Catch/entry4|296|Makuhita|yes|yes|yes|Swarm|48-51|all=40%|type1=Fighting}}&lt;br /&gt;
{{Catch/div|land|Special}}&lt;br /&gt;
{{Catch/entry4|056|Mankey|yes|yes|no|Poké Radar|22|all=2%|type1=Fighting}}&lt;br /&gt;
{{Catch/entry4|056|Mankey|no|no|yes|Poké Radar|47|all=2%|type1=Fighting}}&lt;br /&gt;
{{Catch/entry4|057|Primeape|yes|yes|no|Poké Radar|51-52|all=20%|type1=Fighting}}&lt;br /&gt;
{{Catch/entry4|057|Primeape|no|no|yes|Poké Radar|49-50|all=20%|type1=Fighting}}&lt;br /&gt;
{{Catch/footer|land}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
==={{game|Diamond and Pearl|s}}===&lt;br /&gt;
{{trainerheader}}&lt;br /&gt;
{{Trainerentry|Spr DP Bird Keeper.png|Bird Keeper|Audrey|1728&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Ashlee&amp;lt;/small&amp;gt;|2|083|Farfetch&#039;d|♀|52|None|277|Swellow|♀|54|None|36=マイナ|37=Maina|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerentry|Spr DP Pokémon Ranger F.png|Pokémon Ranger|Ashlee|3360&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Audrey or Daisy&amp;lt;/small&amp;gt;|2|263|Zigzagoon|♀|50|None|227|Skarmory|♀|56|None|36=アリナ|37=Arina|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerentry|Spr DP Psychic F.png|Psychic|Daisy|1760&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Ashlee&amp;lt;/small&amp;gt;|2|079|Slowpoke|♀|51|None|080|Slowbro|♀|55|None|36=フウカ|37=Fūka|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Pokémon Ranger M.png|Pokémon Ranger|Dwayne|3300|1|232|Donphan|♂|55|None|36=ユキト|37=Yukito}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Ace Trainer M 1.png|Ace Trainer|Rodolfo|3180|2|108|Lickitung|♂|53|None|241|Miltank|♀|53|None|36=ショウイチ|37=Shōichi|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Ace Trainer M 1.png|Ace Trainer|Quinn|3180|2|127|Pinsir|♂|53|None|262|Mightyena|♂|53|None|36=ミツハル|37=Mitsuharu}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Ace Trainer F 1.png|Ace Trainer|Deanna|3180|2|180|Flaaffy|♀|53|None|357|Tropius|♀|53|None|36=ショウコ|37=Shōko|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerdiv|grass|Requires Rock Climb}}&lt;br /&gt;
{{Trainerentry|Spr DP Dragon Tamer.png|Dragon Tamer|Geoffrey|1760|2|147|Dratini|♂|53|None|148|Dragonair|♂|55|None|36=レツ|37=Retsu|38=Vs. Seeker}}&lt;br /&gt;
{{trainerfooter}}&lt;br /&gt;
&lt;br /&gt;
==={{game|Platinum}}===&lt;br /&gt;
{{trainerheader}}&lt;br /&gt;
{{Trainerentry|Spr DP Bird Keeper.png|Bird Keeper|Audrey|1760&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Ashlee&amp;lt;/small&amp;gt;|3|276|Taillow|♀|51|None|083|Farfetch&#039;d|♀|53|None|018|Pidgeot|♀|55|None|36=マイナ|37=Maina|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerentry|Spr DP Pokémon Ranger F.png|Pokémon Ranger|Ashlee|3300&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Audrey or Daisy&amp;lt;/small&amp;gt;|2|264|Linoone|♀|55|None|024|Arbok|♀|55|None|36=アリナ|37=Arina}}&lt;br /&gt;
{{Trainerentry|Spr DP Psychic F.png|Psychic|Daisy|1792&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Ashlee&amp;lt;/small&amp;gt;|2|079|Slowpoke|♀|52|None|080|Slowbro|♀|56|None|36=フウカ|37=Fūka|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Pokémon Ranger M.png|Pokémon Ranger|Dwayne|3240|3|227|Skarmory|♂|54|None|232|Donphan|♂|54|None|055|Golduck|♂|54|None|36=ユキト|37=Yukito}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Ace Trainer M 1.png|Ace Trainer|Rodolfo|3360|2|121|Starmie|-|55|None|329|Vibrava|♂|56|None|36=ショウイチ|37=Shōichi|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Ace Trainer M 1.png|Ace Trainer|Quinn|3360|2|127|Pinsir|♂|55|None|171|Lanturn|♂|56|None|36=ミツハル|37=Mitsuharu}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Ace Trainer F 1.png|Ace Trainer|Deanna|3360|2|180|Flaaffy|♀|55|None|357|Tropius|♀|56|None|36=ショウコ|37=Shōko}}&lt;br /&gt;
{{Trainerdiv|grass|Requires Rock Climb}}&lt;br /&gt;
{{Trainerentry|Spr DP Dragon Tamer.png|Dragon Tamer|Geoffrey|1760|2|444|Gabite|♂|53|None|334|Altaria|♂|55|None|36=レツ|37=Retsu}}&lt;br /&gt;
{{trainerfooter}}&lt;br /&gt;
&lt;br /&gt;
[[File:Sinnoh Route 225 DP.png|thumb|Route 225 in {{2v2|Diamond|Pearl}}]]&lt;br /&gt;
&lt;br /&gt;
{{Sinnoh}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Routes notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sinnoh locations|Route 225]]&lt;br /&gt;
[[Category:Routes|Route 225]]&lt;br /&gt;
[[Category:Diamond and Pearl locations|Route 225]]&lt;br /&gt;
[[Category:Platinum locations|Route 225]]&lt;br /&gt;
&lt;br /&gt;
[[de:Route 225 (Sinnoh)]]&lt;br /&gt;
[[es:Ruta 225]]&lt;br /&gt;
[[fr:Route 225]]&lt;br /&gt;
[[it:Percorso 225 (Sinnoh)]]&lt;br /&gt;
[[ja:225ばんどうろ (シンオウ地方)]]&lt;br /&gt;
[[zh:２２５号道路（神奥）]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sinnoh_Route_225&amp;diff=2878810</id>
		<title>Sinnoh Route 225</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sinnoh_Route_225&amp;diff=2878810"/>
		<updated>2018-11-14T20:55:54Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: /* Route description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Route infobox&lt;br /&gt;
|number=225&lt;br /&gt;
|size=120&lt;br /&gt;
|image=Sinnoh Route 225 Pt.png&lt;br /&gt;
|imageIV=Sinnoh Route 225 Pt.png&lt;br /&gt;
|type=land&lt;br /&gt;
|surf=yes&lt;br /&gt;
|rockclimb=yes&lt;br /&gt;
|cut=yes&lt;br /&gt;
|east=Survival Area&lt;br /&gt;
|south=Fight Area&lt;br /&gt;
|mapdesc=The path makes its way up and down among rocky outcroppings. It is physically challenging. &lt;br /&gt;
|region=Sinnoh&lt;br /&gt;
|generation=4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Route 225&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;２２５ばんどうろ&#039;&#039;&#039; &#039;&#039;Route 225&#039;&#039;) is a route in northeastern [[Sinnoh]], located in the [[Battle Zone]]. It connects the [[Fight Area]] and the [[Survival Area]].&lt;br /&gt;
&lt;br /&gt;
==Route description==&lt;br /&gt;
A mountainous route that connects the [[Fight Area]] and [[Survival Area]]. In the southern part of the route, there are multiple small, raised areas connected by bridges. In the middle of the route, there is a house and a small lake. In the northern part of the route, there are two patches of grass and a ledge.&lt;br /&gt;
&lt;br /&gt;
The player is prevented from accessing the route until the player has visited the {{Gdis|Battle Tower|IV}}{{sup/4|DP}}/{{Gdis|Battle Frontier|IV|Frontier}}{{sup/4|Pt}} and obtained the [[National Pokédex]].&lt;br /&gt;
&lt;br /&gt;
[[File:Sinnoh Route 225 DP.png|thumb|Route 225 in {{2v2|Diamond|Pearl}}]]&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{itlisth}}&lt;br /&gt;
{{Itemlist|HP Up|In the southwest corner of the route (requires {{m|Rock Climb}})|D=yes|P=yes}}&lt;br /&gt;
{{Itemlist|Razor Fang|In the southwest corner of the route (requires {{m|Rock Climb}})|Pt=yes}}&lt;br /&gt;
{{Itemlist|Rare Candy|East of {{tc|Bird Keeper}} Audrey, {{tc|Pokémon Ranger}} Ashlee, and {{tc|Psychic}} Daisy (requires {{m|Cut}})|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|On upper ledge east of Pokémon Ranger Dwayne|D=yes|P=yes|display={{ball|Ultra}}}}&lt;br /&gt;
{{Itemlist|HP Up|On ledge east of Pokémon Ranger Dwayne|Pt=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|On lower ledge southeast of {{tc|Ace Trainer}} Quinn &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes|display={{ball|Ultra}}}}&lt;br /&gt;
{{Itemlist|Rare Candy|On lower ledge southeast of Ace Trainer Quinn &#039;&#039;(hidden)&#039;&#039;|Pt=yes}}&lt;br /&gt;
{{Itemlist|Hyper Potion|Atop hill northeast of Psychic Daisy &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes|display={{DL|Potion|Hyper Potion}}}}&lt;br /&gt;
{{Itemlist|Big Mushroom|Atop hill northeast of Psychic Daisy &#039;&#039;(hidden)&#039;&#039;|Pt=yes}}&lt;br /&gt;
{{Itemlist|Revive|Northwest of Pokémon Ranger Dwayne|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{Itemlist|Rare Candy|In the grass south of the house &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes}}&lt;br /&gt;
{{Itemlist|Leaf Stone|In the grass south of the house &#039;&#039;(hidden)&#039;&#039;|Pt=yes}}&lt;br /&gt;
{{Itemlist|Fresh Water|From the man inside the house|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{Itemlist|Lax Incense|West of the house (requires {{m|Cut}})|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{Itemlist|Dubious Disc|On the other side of the lake north of the house (requires {{m|Surf}})|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{Itemlist|Green Shard|Northeast patch of grass, east of the berry patch|Pt=yes}}&lt;br /&gt;
{{Itemlist|Tamato Berry|Berry patch west of Ace Trainer Deanna (requires {{m|Cut}})|D=yes|P=yes|Pt=yes|display=[[Tamato Berry]] ×2}}&lt;br /&gt;
{{Itemlist|Kelpsy Berry|Berry patch west of Ace Trainer Deanna (requires {{m|Cut}})|D=yes|P=yes|Pt=yes|display=[[Kelpsy Berry]] ×2}}&lt;br /&gt;
{{Itemlist|Max Repel|In the northernmost patch of grass &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|In the northernmost patch of grass &#039;&#039;(hidden)&#039;&#039;|Pt=yes|display={{ball|Ultra}}}}&lt;br /&gt;
{{Itemlist|Dawn Stone|Atop a ledge at the northern end of the route (requires {{m|Rock Climb}})|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{itlistfoot}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{Catch/header|land}}&lt;br /&gt;
{{Catch/entry4|019|Rattata|yes|yes|no|Grass|20-22|all=5%|type1=Normal}}&lt;br /&gt;
{{Catch/entry4|019|Rattata|no|no|yes|Grass|47|all=5%|type1=Normal}}&lt;br /&gt;
{{Catch/entry4|020|Raticate|yes|yes|no|Grass|50-52|all=30%|type1=Normal}}&lt;br /&gt;
{{Catch/entry4|020|Raticate|no|no|yes|Grass|49-50|all=15%|type1=Normal}}&lt;br /&gt;
{{Catch/entry4|021|Spearow|yes|yes|no|Grass|20-22|all=5%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{Catch/entry4|021|Spearow|no|no|yes|Grass|47|all=5%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{Catch/entry4|022|Fearow|yes|yes|no|Grass|50-52|40%|40%|20%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{Catch/entry4|022|Fearow|no|no|yes|Grass|48-50|30%|30%|10%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{Catch/entry4|067|Machoke|yes|yes|no|Grass|51|all=5%|type1=Fighting}}&lt;br /&gt;
{{Catch/entry4|067|Machoke|no|no|yes|Grass|48-50|all=25%|type1=Fighting}}&lt;br /&gt;
{{Catch/entry4|075|Graveler|no|no|yes|Grass|49|all=20%|type1=Rock|type2=Ground}}&lt;br /&gt;
{{Catch/entry4|315|Roselia|yes|no|no|Grass|51|all=5%|type1=Grass|type2=Poison}}&lt;br /&gt;
{{Catch/entry4|315|Roselia|no|yes|no|Grass|51|all=15%|type1=Grass|type2=Poison}}&lt;br /&gt;
{{Catch/entry4|435|Skuntank|yes|no|no|Grass|51|all=10%|type1=Poison|type2=Dark}}&lt;br /&gt;
{{Catch/entry4|354|Banette|yes|yes|no|Grass|50-52|0%|0%|20%|type1=Ghost}}&lt;br /&gt;
{{Catch/entry4|354|Banette|no|no|yes|Grass|48-50|0%|0%|20%|type1=Ghost}}&lt;br /&gt;
{{Catch/div|water|Surfing}}&lt;br /&gt;
{{Catch/entry4|054|Psyduck|no|no|yes|Surf|35-45|all=10%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|055|Golduck|yes|yes|no|Surf|40-55|all=70%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|055|Golduck|no|no|yes|Surf|35-55|all=90%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|061|Poliwhirl|yes|yes|no|Surf|40-50|all=30%|type1=Water}}&lt;br /&gt;
{{Catch/div|water|Fishing}}&lt;br /&gt;
{{Catch/entry4|129|Magikarp|yes|yes|yes|Fish Old|3-10|all=100%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|060|Poliwag|yes|yes|no|Fish Good|10-25|all=35%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|129|Magikarp|yes|yes|yes|Fish Good|10-25|all=65%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|339|Barboach|no|no|yes|Fish Good|10-25|all=35%|type1=Water|type2=Ground}}&lt;br /&gt;
{{Catch/entry4|061|Poliwhirl|yes|yes|no|Fish Super|30-40|all=35%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|130|Gyarados|yes|yes|yes|Fish Super|30-55|all=65%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/entry4|340|Whiscash|no|no|yes|Fish Super|30-55|all=35%|type1=Water|type2=Ground}}&lt;br /&gt;
{{Catch/div|land|Swarm}}&lt;br /&gt;
{{Catch/entry4|296|Makuhita|yes|yes|yes|Swarm|48-51|all=40%|type1=Fighting}}&lt;br /&gt;
{{Catch/div|land|Special}}&lt;br /&gt;
{{Catch/entry4|056|Mankey|yes|yes|no|Poké Radar|22|all=2%|type1=Fighting}}&lt;br /&gt;
{{Catch/entry4|056|Mankey|no|no|yes|Poké Radar|47|all=2%|type1=Fighting}}&lt;br /&gt;
{{Catch/entry4|057|Primeape|yes|yes|no|Poké Radar|51-52|all=20%|type1=Fighting}}&lt;br /&gt;
{{Catch/entry4|057|Primeape|no|no|yes|Poké Radar|49-50|all=20%|type1=Fighting}}&lt;br /&gt;
{{Catch/footer|land}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
==={{game|Diamond and Pearl|s}}===&lt;br /&gt;
{{trainerheader}}&lt;br /&gt;
{{Trainerentry|Spr DP Bird Keeper.png|Bird Keeper|Audrey|1728&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Ashlee&amp;lt;/small&amp;gt;|2|083|Farfetch&#039;d|♀|52|None|277|Swellow|♀|54|None|36=マイナ|37=Maina|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerentry|Spr DP Pokémon Ranger F.png|Pokémon Ranger|Ashlee|3360&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Audrey or Daisy&amp;lt;/small&amp;gt;|2|263|Zigzagoon|♀|50|None|227|Skarmory|♀|56|None|36=アリナ|37=Arina|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerentry|Spr DP Psychic F.png|Psychic|Daisy|1760&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Ashlee&amp;lt;/small&amp;gt;|2|079|Slowpoke|♀|51|None|080|Slowbro|♀|55|None|36=フウカ|37=Fūka|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Pokémon Ranger M.png|Pokémon Ranger|Dwayne|3300|1|232|Donphan|♂|55|None|36=ユキト|37=Yukito}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Ace Trainer M 1.png|Ace Trainer|Rodolfo|3180|2|108|Lickitung|♂|53|None|241|Miltank|♀|53|None|36=ショウイチ|37=Shōichi|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Ace Trainer M 1.png|Ace Trainer|Quinn|3180|2|127|Pinsir|♂|53|None|262|Mightyena|♂|53|None|36=ミツハル|37=Mitsuharu}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Ace Trainer F 1.png|Ace Trainer|Deanna|3180|2|180|Flaaffy|♀|53|None|357|Tropius|♀|53|None|36=ショウコ|37=Shōko|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerdiv|grass|Requires Rock Climb}}&lt;br /&gt;
{{Trainerentry|Spr DP Dragon Tamer.png|Dragon Tamer|Geoffrey|1760|2|147|Dratini|♂|53|None|148|Dragonair|♂|55|None|36=レツ|37=Retsu|38=Vs. Seeker}}&lt;br /&gt;
{{trainerfooter}}&lt;br /&gt;
&lt;br /&gt;
==={{game|Platinum}}===&lt;br /&gt;
{{trainerheader}}&lt;br /&gt;
{{Trainerentry|Spr DP Bird Keeper.png|Bird Keeper|Audrey|1760&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Ashlee&amp;lt;/small&amp;gt;|3|276|Taillow|♀|51|None|083|Farfetch&#039;d|♀|53|None|018|Pidgeot|♀|55|None|36=マイナ|37=Maina|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerentry|Spr DP Pokémon Ranger F.png|Pokémon Ranger|Ashlee|3300&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Audrey or Daisy&amp;lt;/small&amp;gt;|2|264|Linoone|♀|55|None|024|Arbok|♀|55|None|36=アリナ|37=Arina}}&lt;br /&gt;
{{Trainerentry|Spr DP Psychic F.png|Psychic|Daisy|1792&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Ashlee&amp;lt;/small&amp;gt;|2|079|Slowpoke|♀|52|None|080|Slowbro|♀|56|None|36=フウカ|37=Fūka|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Pokémon Ranger M.png|Pokémon Ranger|Dwayne|3240|3|227|Skarmory|♂|54|None|232|Donphan|♂|54|None|055|Golduck|♂|54|None|36=ユキト|37=Yukito}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Ace Trainer M 1.png|Ace Trainer|Rodolfo|3360|2|121|Starmie|-|55|None|329|Vibrava|♂|56|None|36=ショウイチ|37=Shōichi|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Ace Trainer M 1.png|Ace Trainer|Quinn|3360|2|127|Pinsir|♂|55|None|171|Lanturn|♂|56|None|36=ミツハル|37=Mitsuharu}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Ace Trainer F 1.png|Ace Trainer|Deanna|3360|2|180|Flaaffy|♀|55|None|357|Tropius|♀|56|None|36=ショウコ|37=Shōko}}&lt;br /&gt;
{{Trainerdiv|grass|Requires Rock Climb}}&lt;br /&gt;
{{Trainerentry|Spr DP Dragon Tamer.png|Dragon Tamer|Geoffrey|1760|2|444|Gabite|♂|53|None|334|Altaria|♂|55|None|36=レツ|37=Retsu}}&lt;br /&gt;
{{trainerfooter}}&lt;br /&gt;
&lt;br /&gt;
{{Sinnoh}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Routes notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sinnoh locations|Route 225]]&lt;br /&gt;
[[Category:Routes|Route 225]]&lt;br /&gt;
[[Category:Diamond and Pearl locations|Route 225]]&lt;br /&gt;
[[Category:Platinum locations|Route 225]]&lt;br /&gt;
&lt;br /&gt;
[[de:Route 225 (Sinnoh)]]&lt;br /&gt;
[[es:Ruta 225]]&lt;br /&gt;
[[fr:Route 225]]&lt;br /&gt;
[[it:Percorso 225 (Sinnoh)]]&lt;br /&gt;
[[ja:225ばんどうろ (シンオウ地方)]]&lt;br /&gt;
[[zh:２２５号道路（神奥）]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sinnoh_Route_225&amp;diff=2878809</id>
		<title>Sinnoh Route 225</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sinnoh_Route_225&amp;diff=2878809"/>
		<updated>2018-11-14T20:55:02Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Route infobox&lt;br /&gt;
|number=225&lt;br /&gt;
|size=120&lt;br /&gt;
|image=Sinnoh Route 225 Pt.png&lt;br /&gt;
|imageIV=Sinnoh Route 225 Pt.png&lt;br /&gt;
|type=land&lt;br /&gt;
|surf=yes&lt;br /&gt;
|rockclimb=yes&lt;br /&gt;
|cut=yes&lt;br /&gt;
|east=Survival Area&lt;br /&gt;
|south=Fight Area&lt;br /&gt;
|mapdesc=The path makes its way up and down among rocky outcroppings. It is physically challenging. &lt;br /&gt;
|region=Sinnoh&lt;br /&gt;
|generation=4&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Route 225&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;２２５ばんどうろ&#039;&#039;&#039; &#039;&#039;Route 225&#039;&#039;) is a route in northeastern [[Sinnoh]], located in the [[Battle Zone]]. It connects the [[Fight Area]] and the [[Survival Area]].&lt;br /&gt;
&lt;br /&gt;
==Route description==&lt;br /&gt;
A mountainous route that connects the [[Fight Area]] and [[Survival Area]]. In the southern part of the route, there are multiple small, raised areas connected by bridges. In the middle of the route, there is a house and a small lake. In the northern part of the route, there are two patches of grass and a ledge.&lt;br /&gt;
&lt;br /&gt;
The player is prevented from accessing the route until the player has visited the {{Gdis|Battle Tower|IV}}{{sup/4|DP}}/{{Gdis|Battle Frontier|IV|Frontier}}{{sup/4|Pt}} and obtained the [[National Pokédex]].&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{itlisth}}&lt;br /&gt;
{{Itemlist|HP Up|In the southwest corner of the route (requires {{m|Rock Climb}})|D=yes|P=yes}}&lt;br /&gt;
{{Itemlist|Razor Fang|In the southwest corner of the route (requires {{m|Rock Climb}})|Pt=yes}}&lt;br /&gt;
{{Itemlist|Rare Candy|East of {{tc|Bird Keeper}} Audrey, {{tc|Pokémon Ranger}} Ashlee, and {{tc|Psychic}} Daisy (requires {{m|Cut}})|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|On upper ledge east of Pokémon Ranger Dwayne|D=yes|P=yes|display={{ball|Ultra}}}}&lt;br /&gt;
{{Itemlist|HP Up|On ledge east of Pokémon Ranger Dwayne|Pt=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|On lower ledge southeast of {{tc|Ace Trainer}} Quinn &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes|display={{ball|Ultra}}}}&lt;br /&gt;
{{Itemlist|Rare Candy|On lower ledge southeast of Ace Trainer Quinn &#039;&#039;(hidden)&#039;&#039;|Pt=yes}}&lt;br /&gt;
{{Itemlist|Hyper Potion|Atop hill northeast of Psychic Daisy &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes|display={{DL|Potion|Hyper Potion}}}}&lt;br /&gt;
{{Itemlist|Big Mushroom|Atop hill northeast of Psychic Daisy &#039;&#039;(hidden)&#039;&#039;|Pt=yes}}&lt;br /&gt;
{{Itemlist|Revive|Northwest of Pokémon Ranger Dwayne|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{Itemlist|Rare Candy|In the grass south of the house &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes}}&lt;br /&gt;
{{Itemlist|Leaf Stone|In the grass south of the house &#039;&#039;(hidden)&#039;&#039;|Pt=yes}}&lt;br /&gt;
{{Itemlist|Fresh Water|From the man inside the house|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{Itemlist|Lax Incense|West of the house (requires {{m|Cut}})|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{Itemlist|Dubious Disc|On the other side of the lake north of the house (requires {{m|Surf}})|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{Itemlist|Green Shard|Northeast patch of grass, east of the berry patch|Pt=yes}}&lt;br /&gt;
{{Itemlist|Tamato Berry|Berry patch west of Ace Trainer Deanna (requires {{m|Cut}})|D=yes|P=yes|Pt=yes|display=[[Tamato Berry]] ×2}}&lt;br /&gt;
{{Itemlist|Kelpsy Berry|Berry patch west of Ace Trainer Deanna (requires {{m|Cut}})|D=yes|P=yes|Pt=yes|display=[[Kelpsy Berry]] ×2}}&lt;br /&gt;
{{Itemlist|Max Repel|In the northernmost patch of grass &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|In the northernmost patch of grass &#039;&#039;(hidden)&#039;&#039;|Pt=yes|display={{ball|Ultra}}}}&lt;br /&gt;
{{Itemlist|Dawn Stone|Atop a ledge at the northern end of the route (requires {{m|Rock Climb}})|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{itlistfoot}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{Catch/header|land}}&lt;br /&gt;
{{Catch/entry4|019|Rattata|yes|yes|no|Grass|20-22|all=5%|type1=Normal}}&lt;br /&gt;
{{Catch/entry4|019|Rattata|no|no|yes|Grass|47|all=5%|type1=Normal}}&lt;br /&gt;
{{Catch/entry4|020|Raticate|yes|yes|no|Grass|50-52|all=30%|type1=Normal}}&lt;br /&gt;
{{Catch/entry4|020|Raticate|no|no|yes|Grass|49-50|all=15%|type1=Normal}}&lt;br /&gt;
{{Catch/entry4|021|Spearow|yes|yes|no|Grass|20-22|all=5%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{Catch/entry4|021|Spearow|no|no|yes|Grass|47|all=5%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{Catch/entry4|022|Fearow|yes|yes|no|Grass|50-52|40%|40%|20%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{Catch/entry4|022|Fearow|no|no|yes|Grass|48-50|30%|30%|10%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{Catch/entry4|067|Machoke|yes|yes|no|Grass|51|all=5%|type1=Fighting}}&lt;br /&gt;
{{Catch/entry4|067|Machoke|no|no|yes|Grass|48-50|all=25%|type1=Fighting}}&lt;br /&gt;
{{Catch/entry4|075|Graveler|no|no|yes|Grass|49|all=20%|type1=Rock|type2=Ground}}&lt;br /&gt;
{{Catch/entry4|315|Roselia|yes|no|no|Grass|51|all=5%|type1=Grass|type2=Poison}}&lt;br /&gt;
{{Catch/entry4|315|Roselia|no|yes|no|Grass|51|all=15%|type1=Grass|type2=Poison}}&lt;br /&gt;
{{Catch/entry4|435|Skuntank|yes|no|no|Grass|51|all=10%|type1=Poison|type2=Dark}}&lt;br /&gt;
{{Catch/entry4|354|Banette|yes|yes|no|Grass|50-52|0%|0%|20%|type1=Ghost}}&lt;br /&gt;
{{Catch/entry4|354|Banette|no|no|yes|Grass|48-50|0%|0%|20%|type1=Ghost}}&lt;br /&gt;
{{Catch/div|water|Surfing}}&lt;br /&gt;
{{Catch/entry4|054|Psyduck|no|no|yes|Surf|35-45|all=10%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|055|Golduck|yes|yes|no|Surf|40-55|all=70%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|055|Golduck|no|no|yes|Surf|35-55|all=90%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|061|Poliwhirl|yes|yes|no|Surf|40-50|all=30%|type1=Water}}&lt;br /&gt;
{{Catch/div|water|Fishing}}&lt;br /&gt;
{{Catch/entry4|129|Magikarp|yes|yes|yes|Fish Old|3-10|all=100%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|060|Poliwag|yes|yes|no|Fish Good|10-25|all=35%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|129|Magikarp|yes|yes|yes|Fish Good|10-25|all=65%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|339|Barboach|no|no|yes|Fish Good|10-25|all=35%|type1=Water|type2=Ground}}&lt;br /&gt;
{{Catch/entry4|061|Poliwhirl|yes|yes|no|Fish Super|30-40|all=35%|type1=Water}}&lt;br /&gt;
{{Catch/entry4|130|Gyarados|yes|yes|yes|Fish Super|30-55|all=65%|type1=Water|type2=Flying}}&lt;br /&gt;
{{Catch/entry4|340|Whiscash|no|no|yes|Fish Super|30-55|all=35%|type1=Water|type2=Ground}}&lt;br /&gt;
{{Catch/div|land|Swarm}}&lt;br /&gt;
{{Catch/entry4|296|Makuhita|yes|yes|yes|Swarm|48-51|all=40%|type1=Fighting}}&lt;br /&gt;
{{Catch/div|land|Special}}&lt;br /&gt;
{{Catch/entry4|056|Mankey|yes|yes|no|Poké Radar|22|all=2%|type1=Fighting}}&lt;br /&gt;
{{Catch/entry4|056|Mankey|no|no|yes|Poké Radar|47|all=2%|type1=Fighting}}&lt;br /&gt;
{{Catch/entry4|057|Primeape|yes|yes|no|Poké Radar|51-52|all=20%|type1=Fighting}}&lt;br /&gt;
{{Catch/entry4|057|Primeape|no|no|yes|Poké Radar|49-50|all=20%|type1=Fighting}}&lt;br /&gt;
{{Catch/footer|land}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
==={{game|Diamond and Pearl|s}}===&lt;br /&gt;
{{trainerheader}}&lt;br /&gt;
{{Trainerentry|Spr DP Bird Keeper.png|Bird Keeper|Audrey|1728&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Ashlee&amp;lt;/small&amp;gt;|2|083|Farfetch&#039;d|♀|52|None|277|Swellow|♀|54|None|36=マイナ|37=Maina|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerentry|Spr DP Pokémon Ranger F.png|Pokémon Ranger|Ashlee|3360&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Audrey or Daisy&amp;lt;/small&amp;gt;|2|263|Zigzagoon|♀|50|None|227|Skarmory|♀|56|None|36=アリナ|37=Arina|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerentry|Spr DP Psychic F.png|Psychic|Daisy|1760&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Ashlee&amp;lt;/small&amp;gt;|2|079|Slowpoke|♀|51|None|080|Slowbro|♀|55|None|36=フウカ|37=Fūka|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Pokémon Ranger M.png|Pokémon Ranger|Dwayne|3300|1|232|Donphan|♂|55|None|36=ユキト|37=Yukito}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Ace Trainer M 1.png|Ace Trainer|Rodolfo|3180|2|108|Lickitung|♂|53|None|241|Miltank|♀|53|None|36=ショウイチ|37=Shōichi|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Ace Trainer M 1.png|Ace Trainer|Quinn|3180|2|127|Pinsir|♂|53|None|262|Mightyena|♂|53|None|36=ミツハル|37=Mitsuharu}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Ace Trainer F 1.png|Ace Trainer|Deanna|3180|2|180|Flaaffy|♀|53|None|357|Tropius|♀|53|None|36=ショウコ|37=Shōko|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerdiv|grass|Requires Rock Climb}}&lt;br /&gt;
{{Trainerentry|Spr DP Dragon Tamer.png|Dragon Tamer|Geoffrey|1760|2|147|Dratini|♂|53|None|148|Dragonair|♂|55|None|36=レツ|37=Retsu|38=Vs. Seeker}}&lt;br /&gt;
{{trainerfooter}}&lt;br /&gt;
&lt;br /&gt;
==={{game|Platinum}}===&lt;br /&gt;
{{trainerheader}}&lt;br /&gt;
{{Trainerentry|Spr DP Bird Keeper.png|Bird Keeper|Audrey|1760&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Ashlee&amp;lt;/small&amp;gt;|3|276|Taillow|♀|51|None|083|Farfetch&#039;d|♀|53|None|018|Pidgeot|♀|55|None|36=マイナ|37=Maina|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerentry|Spr DP Pokémon Ranger F.png|Pokémon Ranger|Ashlee|3300&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Audrey or Daisy&amp;lt;/small&amp;gt;|2|264|Linoone|♀|55|None|024|Arbok|♀|55|None|36=アリナ|37=Arina}}&lt;br /&gt;
{{Trainerentry|Spr DP Psychic F.png|Psychic|Daisy|1792&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Ashlee&amp;lt;/small&amp;gt;|2|079|Slowpoke|♀|52|None|080|Slowbro|♀|56|None|36=フウカ|37=Fūka|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Pokémon Ranger M.png|Pokémon Ranger|Dwayne|3240|3|227|Skarmory|♂|54|None|232|Donphan|♂|54|None|055|Golduck|♂|54|None|36=ユキト|37=Yukito}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Ace Trainer M 1.png|Ace Trainer|Rodolfo|3360|2|121|Starmie|-|55|None|329|Vibrava|♂|56|None|36=ショウイチ|37=Shōichi|38=Vs. Seeker}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Ace Trainer M 1.png|Ace Trainer|Quinn|3360|2|127|Pinsir|♂|55|None|171|Lanturn|♂|56|None|36=ミツハル|37=Mitsuharu}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr DP Ace Trainer F 1.png|Ace Trainer|Deanna|3360|2|180|Flaaffy|♀|55|None|357|Tropius|♀|56|None|36=ショウコ|37=Shōko}}&lt;br /&gt;
{{Trainerdiv|grass|Requires Rock Climb}}&lt;br /&gt;
{{Trainerentry|Spr DP Dragon Tamer.png|Dragon Tamer|Geoffrey|1760|2|444|Gabite|♂|53|None|334|Altaria|♂|55|None|36=レツ|37=Retsu}}&lt;br /&gt;
{{trainerfooter}}&lt;br /&gt;
&lt;br /&gt;
{{Sinnoh}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Routes notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sinnoh locations|Route 225]]&lt;br /&gt;
[[Category:Routes|Route 225]]&lt;br /&gt;
[[Category:Diamond and Pearl locations|Route 225]]&lt;br /&gt;
[[Category:Platinum locations|Route 225]]&lt;br /&gt;
&lt;br /&gt;
[[de:Route 225 (Sinnoh)]]&lt;br /&gt;
[[es:Ruta 225]]&lt;br /&gt;
[[fr:Route 225]]&lt;br /&gt;
[[it:Percorso 225 (Sinnoh)]]&lt;br /&gt;
[[ja:225ばんどうろ (シンオウ地方)]]&lt;br /&gt;
[[zh:２２５号道路（神奥）]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Polkadot_Bow&amp;diff=2860074</id>
		<title>Polkadot Bow</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Polkadot_Bow&amp;diff=2860074"/>
		<updated>2018-10-13T20:15:30Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Polkadot Bow&lt;br /&gt;
|jname=みずたまリボン&lt;br /&gt;
|jtrans=Polka-dot Ribbon&lt;br /&gt;
|art=None&lt;br /&gt;
|sprite=None&lt;br /&gt;
|gen=II&lt;br /&gt;
|colorscheme=items&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|II|Items}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Polkadot Bow&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みずたまリボン&#039;&#039;&#039; &#039;&#039;Polka-dot Ribbon&#039;&#039;) is a type of [[held item]] exclusive to the [[Generation II]] games.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head‎|items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev2|GSC}}|N/A|{{PDollar}}50}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
Boosts the [[power]] of the holder&#039;s {{type|Normal}} moves by 10%.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Powers up normal-type moves. (HOLD)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{ItemAvailability/head|items}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev2|GSC}}&lt;br /&gt;
|&lt;br /&gt;
| Held by {{wild|Jigglypuff}} [[trade]]d from [[Generation I]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
* This Item has the same function as the [[Pink Bow]],an item introduced in the same generation.Funnily enough both items didn&#039;t exist in [[Generation III]],Where they were replaced by the [[Silk Scarf]]&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{items color light}}|bordercolor={{items color dark}}&lt;br /&gt;
|zh_yue=水玉色之帶&lt;br /&gt;
|zh_cmn=水玉色之帶 &#039;&#039;{{tt|Shuǐyùsè-zhī Dài|Crystal-Colored Ribbon}}&#039;&#039;&lt;br /&gt;
|fr=Ruban à Pois&lt;br /&gt;
|de=Punkt-Band&lt;br /&gt;
|it=Fiocco Pois&lt;br /&gt;
|ko=물방울리본 &#039;&#039;Mulbang-ul Ribon&#039;&#039;&lt;br /&gt;
|es=Cintalunares&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.smogon.com/dex/gs/items/polkadot_bow/ On Smogon&#039;s Itemdex]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Held items]]&lt;br /&gt;
[[Category:Type-enhancing held items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Punkt-Band]]&lt;br /&gt;
[[fr:Ruban à Pois]]&lt;br /&gt;
[[ja:みずたまリボン]]&lt;br /&gt;
[[zh:水玉色之帶（道具）]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pink_Bow&amp;diff=2860073</id>
		<title>Pink Bow</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pink_Bow&amp;diff=2860073"/>
		<updated>2018-10-13T20:14:36Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Pink Bow&lt;br /&gt;
|jname=ピンクのリボン&lt;br /&gt;
|jtrans=Pink Ribbon&lt;br /&gt;
|art=None&lt;br /&gt;
|sprite=None&lt;br /&gt;
|gen=II&lt;br /&gt;
|colorscheme=items&lt;br /&gt;
}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|II|Items}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Pink Bow&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ピンクのリボン&#039;&#039;&#039; &#039;&#039;Pink Ribbon&#039;&#039;) is a type of [[held item]] exclusive to the [[Generation II]] games.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head‎|items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev2|GSC}}|N/A|{{PDollar}}50}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
Boosts the [[power]] of the holder&#039;s {{type|Normal}} moves by 10%.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Powers up normal-type moves. (HOLD)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{ItemAvailability/head|items}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev2|GSC}}&lt;br /&gt;
| {{rt|29|Johto}}{{dotw|Tuesday}}, [[Goldenrod Radio Tower]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
* This Item has the same function as the [[Polkadot Bow]],an item introduced in the same generation.Funnily enough both items didn&#039;t exist in [[Generation III]],Where they were replaced by the [[Silk Scarf]]&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{items color light}}|bordercolor={{items color dark}}&lt;br /&gt;
|zh_yue=粉紅色絲帶&lt;br /&gt;
|zh_cmn=粉紅色絲帶 &#039;&#039;{{tt|Fěnhóngsè Sīdài|Pink Ribbon}}&#039;&#039;&lt;br /&gt;
|fr=Ruban Rose&lt;br /&gt;
|de=Rosa Band&lt;br /&gt;
|it=Fiocco Rosa&lt;br /&gt;
|ko=핑크빛리본 &#039;&#039;Pink-bit Ribon&#039;&#039;&lt;br /&gt;
|es=Lazo Rosa&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.smogon.com/dex/gs/items/pink_bow/ On Smogon&#039;s Itemdex]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Held items]]&lt;br /&gt;
[[Category:Type-enhancing held items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Rosa Band]]&lt;br /&gt;
[[fr:Ruban Rose (série principale)]]&lt;br /&gt;
[[ja:ピンクのリボン]]&lt;br /&gt;
[[zh:粉红色丝带（道具）]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Appendix:Metagame_terminology&amp;diff=2857441</id>
		<title>Appendix:Metagame terminology</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Appendix:Metagame_terminology&amp;diff=2857441"/>
		<updated>2018-10-06T13:50:55Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: /* Scarfloom/Sashloom */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{| style=&amp;quot;float:right&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Pokémon metagame&#039;&#039;&#039; has a wide range of &#039;&#039;&#039;fanmade terminology&#039;&#039;&#039; for various aspects of the games. These are colloquial terms originating from unofficial sources, and are not found within the games themselves.&lt;br /&gt;
&lt;br /&gt;
==General terms==&lt;br /&gt;
===6V===&lt;br /&gt;
Refers to a Pokémon with perfect/maximum [[individual values]] in all [[statistic|stats]].&lt;br /&gt;
&lt;br /&gt;
===Balance===&lt;br /&gt;
A team building and battling strategy that does not focus heavily on offense or defense. Balance teams usually have one or two [[#Sweeper|sweepers]], backed up by [[#Wall|walls]]. Balance teams are often built around a specific threat, with Pokémon that synergize well with it.&lt;br /&gt;
&lt;br /&gt;
===Baton Pass chain===&lt;br /&gt;
Refers to continuous use of the move {{m|Baton Pass}} and the accumulated [[Statistic#Stat modifiers|stat changes]].&lt;br /&gt;
&lt;br /&gt;
===BST===&lt;br /&gt;
An abbreviation for [[base stats|base stat total]].&lt;br /&gt;
&lt;br /&gt;
===Buff===&lt;br /&gt;
When properties of a Pokémon&#039;s stats, [[move]]pool, or [[Ability]] are changed between games to become more viable. For instance, in Generation VII, {{p|Pelipper}} and {{p|Torkoal}} gained access to the Abilities {{a|Drizzle}} and {{a|Drought}}, respectively.&lt;br /&gt;
&lt;br /&gt;
===Bulky Offense (BO)===&lt;br /&gt;
Refers to offensive teams with a defensive backbone. The typical strategy is to overwhelm the opponent by forcing switches and occasionally getting a strong hit. Such teams usually make use of [[#Volt-Turn|Volt-Turn]] cores and [[#Pivot|Pivots]].&lt;br /&gt;
&lt;br /&gt;
===Choice lock===&lt;br /&gt;
Refers to how the [[held item]]s [[Choice Band]], [[Choice Scarf]], and [[Choice Specs]] limit a Pokémon to use only one of its moves. A Pokémon is said to be &amp;quot;Choice locked&amp;quot; into a specific move if forced to use it by a Choice item.&lt;br /&gt;
&lt;br /&gt;
===Clause===&lt;br /&gt;
[[Rule variants#Rules|Clauses]] refer to the various rules that are applied to battles, such as restrictions on which [[tier|Pokémon]], moves, and items may be used. Many of these rules are found in the games, applied in settings such as battle facilities and multiplayer features.&lt;br /&gt;
&lt;br /&gt;
====Baton Pass clause====&lt;br /&gt;
Refers to measures taken to limit the abuse of {{m|Baton Pass}}. This potentially includes limiting a team to only one Pokémon with the move, preventing boosts in {{stat|Speed}} from being passed alongside boosts in other stats, or banning the move altogether.&lt;br /&gt;
&lt;br /&gt;
====Endless battle clause====&lt;br /&gt;
Refers to a ban on sets such as [[#Funbro|Funbro]] that have the capability of causing a battle with no possible ending. Found in some unofficial formats such as [[Smogon]] and {{OBP|Pokémon Online|battle simulator}}.&lt;br /&gt;
&lt;br /&gt;
====Evasion clause====&lt;br /&gt;
Refers to a ban on moves that raise {{stat|evasion}} (such as {{m|Double Team}}). Does not necessarily put a ban on moves that reduce {{stat|accuracy}} (such as {{m|Sand Attack}}), moves/Abilities that merely have a possibility of raising evasion (such as {{m|Acupressure}}/{{a|Moody}}), or [[Z-moves]] that provide a one-time evasion boost (such as Z-{{m|Magnet Rise}} or Z-{{m|Detect}}).&lt;br /&gt;
&lt;br /&gt;
====Flinch clause====&lt;br /&gt;
Refers to technical measures to prevent a Pokémon from flinching twice in a row. Found in [[Pokémon Conquest]] and some battle simulators.&lt;br /&gt;
&lt;br /&gt;
====Freeze clause====&lt;br /&gt;
Refers to technical measures taken in order to prevent multiple Pokémon on the same team from being {{status|Freeze|frozen}} at the same time. Found in games like {{eng|Pokémon Stadium}} and battle simulators like {{OBP|Pokémon Online|battle simulator}}.&lt;br /&gt;
&lt;br /&gt;
====Item clause====&lt;br /&gt;
Refers to a ban on multiple Pokémon of the same team [[held item|holding]] the same item. Found in battle facilities and officially organized tournaments, but widely ignored in many fan communities.&lt;br /&gt;
&lt;br /&gt;
====Moody clause====&lt;br /&gt;
Refers to a ban on the ability {{a|Moody}}. Common in battle simulators.&lt;br /&gt;
&lt;br /&gt;
====OHKOs clause====&lt;br /&gt;
Refers to a ban on the [[one-hit knockout move]]s ({{m|Fissure}}, {{m|Horn Drill}}, {{m|Guillotine}}, and {{m|Sheer Cold}}). Found in some battle simulators.&lt;br /&gt;
&lt;br /&gt;
====Species clause====&lt;br /&gt;
Refers to a ban on the same Pokémon species or [[List of Pokémon by National Pokédex number|National Pokédex number]]. Widely accepted in the official tournaments and many fan communities.&lt;br /&gt;
&lt;br /&gt;
====Sleep clause====&lt;br /&gt;
Refers to a ban on the usage of sleep-inducing moves when one of the opponent&#039;s Pokémon has already been put to {{status|sleep}} by one of the user&#039;s Pokémon. As such, the move {{m|Rest}} and the Ability {{a|Effect Spore}} do not violate this ban. Found in [[Pokémon Battle Revolution]] and battle simulators like [[Pokémon Showdown]] and {{OBP|Pokémon Online|battle simulator}}.&lt;br /&gt;
&lt;br /&gt;
====Swagger clause====&lt;br /&gt;
Refers to a ban on the move {{m|Swagger}}. Common in battle simulators during Generation VI as a result of sets such as [[#SwagPlay|SwagPlay]].&lt;br /&gt;
&lt;br /&gt;
===Core===&lt;br /&gt;
Refers to the two or three most important Pokémon in a set, which possess great synergy. The rest of the team is usually suited to supporting the core and dealing with its checks.&lt;br /&gt;
&lt;br /&gt;
====Type core====&lt;br /&gt;
Refers to a team-building and battling strategy that involves the natural offensive and defensive synergy between certain [[type]]s, usually requires 3 Pokémon with different types. Examples include {{t|Fire}}/{{t|Water}}/{{t|Grass}} core, {{t|Steel}}/{{t|Fairy}}/{{t|Dragon}} core, and {{t|Fighting}}/{{t|Psychic}}/{{t|Dark}} core.&lt;br /&gt;
&lt;br /&gt;
===Dry pass===&lt;br /&gt;
Using the move {{m|Baton Pass}} despite not having any stat boosts. Used to scout out the opponent&#039;s switches.&lt;br /&gt;
&lt;br /&gt;
===Entry hazard===&lt;br /&gt;
{{main|List of moves that cause entry hazards}}&lt;br /&gt;
An &#039;&#039;&#039;entry hazard&#039;&#039;&#039; is any battlefield effect that affects the opposing Pokémon as they are sent into battle.&lt;br /&gt;
&lt;br /&gt;
===EVs/IVs===&lt;br /&gt;
An abbreviation for [[effort values]] and [[individual values]]. DVs refers to the [[individual values]] used in Generation I and II games.&lt;br /&gt;
&lt;br /&gt;
===Four moveslot syndrome===&lt;br /&gt;
A trait a Pokémon possesses if it needs more than four moves to fully function in the metagame. Also referred to as &amp;quot;4MSS&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===HA===&lt;br /&gt;
An abbreviation for [[Ability#Hidden Abilities|Hidden Ability]], which was initially referred to by the fandom as &amp;quot;[[Pokémon Dream World|Dream World]] (DW) Ability&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Hax===&lt;br /&gt;
Refers to outcomes that are perceived as unlikely to the point of being unfair. Common targets are [[critical hit]]s, moves missing, flinching, being {{status|freeze|frozen}}, the success of [[additional effect]]s, and full {{status|paralysis}}. Can also refer to reliance on uncertain outcomes, such as the use of [[one-hit knockout move]]s or [[held item]]s like [[Quick Claw]], [[Focus Band]], or {{DL|In-battle effect item|Bright Powder}}. Hax is often associated with the moves {{m|Double Team}}, {{m|Minimize}}, and {{m|Swagger}}, as well as the Abilities {{a|Moody}} and {{a|Serene Grace}}.&lt;br /&gt;
&lt;br /&gt;
===HKO===&lt;br /&gt;
An abbreviation for &amp;lt;number&amp;gt;-hit knockout (2HKO, 3HKO, etc.), referring to the number of hits a Pokémon managed to faint/survive. 1HKO (one-hit knockout) is often associated with the [[one-hit knockout move]]s (OHKO moves).&lt;br /&gt;
&lt;br /&gt;
===HP &amp;lt;type&amp;gt;===&lt;br /&gt;
Refers to the move {{m|Hidden Power}} and its [[type]] (e.g. HP Ice, HP Fire).&lt;br /&gt;
&lt;br /&gt;
Starting in VGC 2017, players are required to note their Pokémon&#039;s Hidden Power move as &amp;quot;HP (&amp;lt;type&amp;gt;)&amp;quot; on team sheets.&lt;br /&gt;
&lt;br /&gt;
===Hyper Offense (HO)===&lt;br /&gt;
A team-building and battling strategy intended to overwhelm the opponent with offensive pressure. Unlike Bulky Offense, these teams typically switch as little as possible. Often makes use of [[#Suicide Lead|suicide leads]]. Also referred to as &amp;quot;Heavy Offense&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Investment/spread===&lt;br /&gt;
Refers to how a Pokémon&#039;s [[effort values]] and [[individual values]] are invested/spread across its stats.&lt;br /&gt;
&lt;br /&gt;
===IV battle===&lt;br /&gt;
Refers to a battle held solely for the purpose of observing the [[statistic|stats]] of one or more Pokémon as they appear when set to a higher level for the duration of the battle, thus making it easier to estimate the Pokémon&#039;s [[individual values]].&lt;br /&gt;
&lt;br /&gt;
===Mono team===&lt;br /&gt;
Refers to a team with homogeneity in a certain area such as [[type]], [[List of Pokémon by color|color]], or [[generation]].&lt;br /&gt;
&lt;br /&gt;
===Movepool===&lt;br /&gt;
Refers to the amount of competitively viable moves a Pokemon has, depending on the situation in the battle. May also refer to the entire list of moves a Pokémon has access to, regardless of their relative usefulness.&lt;br /&gt;
&lt;br /&gt;
===Nerf===&lt;br /&gt;
When properties of a Pokémon, move, or Ability are changed between games to become weaker. For instance, {{m|Thunderbolt}}, {{m|Flamethrower}}, {{m|Surf}}, and {{m|Ice Beam}} were all nerfed from 95 to 90 base [[power]] in the transition from Gen V to Gen VI.&lt;br /&gt;
&lt;br /&gt;
===Pinch Berry===&lt;br /&gt;
Refers to the {{b|Liechi}}, {{b|Ganlon}}, {{b|Salac}}, {{b|Petaya}}, {{b|Apicot}}, {{b|Lansat}}, and {{b|Starf}} Berries, which all raise a [[stat]] when the holding Pokémon&#039;s HP drops below 25% (referred to as being in a pinch in the games). The {{b|Micle}} and {{b|Custap}} Berries may also be considered Pinch Berries.&lt;br /&gt;
&lt;br /&gt;
===Power creep===&lt;br /&gt;
Refers to the general trend of each generation introducing consecutively stronger Pokémon, often causing older Pokémon to be less viable over time.&lt;br /&gt;
&lt;br /&gt;
===Pseudo-legendary Pokémon===&lt;br /&gt;
{{main|Pseudo-legendary Pokémon}}&lt;br /&gt;
Refers to the Pokémon {{p|Dragonite}}, {{p|Tyranitar}}, {{p|Salamence}}, {{p|Metagross}}, {{p|Garchomp}}, {{p|Hydreigon}}, {{p|Goodra}}, and {{p|Kommo-o}}.&lt;br /&gt;
&lt;br /&gt;
===Residual damage===&lt;br /&gt;
Damage taken by a Pokémon without having been attacked, whether by [[recoil]] (via [[Life Orb]] or {{cat|moves that have recoil}}), [[contact]] (via [[Rocky Helmet]], {{a|Iron Barbs}}, {{a|Rough Skin}}, or {{m|Spiky Shield}}), [[weather]] ({{weather|hail}} or {{weather|sandstorm}}), [[status condition]]s ({{status|poison}}, {{status|burn}}, or {{m|Leech Seed}}), and/or entry hazards. Also referred to as &amp;quot;passive/indirect damage&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Redirection===&lt;br /&gt;
Refers to a tactic in [[Double Battle]] that uses moves or Abilities to force opponents to target a specific Pokémon, usually via {{m|Follow Me}} or {{m|Rage Powder}}, but also includes the moves {{m|Spotlight}} and [[Z-Move|Z]]-{{m|Destiny Bond}} or the Abilities {{a|Lightning Rod}} or {{a|Storm Drain}}.&lt;br /&gt;
&lt;br /&gt;
===Role Compression===&lt;br /&gt;
Refers to a Pokémon&#039;s ability to perform multiple roles for its team. For example, a Pokémon that is a [[#Hazard setter|hazard setter]], [[#Wallbreaker|wallbreaker]], and [[#Blanket check|blanket check]] would provide good role compression. A valued trait due to the limited number of teamslots. Pokémon that provide good role compression typically have high [[#Splashability|splashability]].&lt;br /&gt;
&lt;br /&gt;
===Scouting===&lt;br /&gt;
Refers to a battle strategy that uses the {{cat|protection moves}} to ease prediction and retain momentum for a team. Also used for various battle strategies via {{m|Protect}}/{{m|Detect}}, such as a Pokémon with the [[held item]] [[Toxic Orb]]/[[Flame Orb]] to activate its {{a|Guts}} Ability and a Pokémon with the Ability {{a|Speed Boost}} or {{a|Moody}}. &lt;br /&gt;
&lt;br /&gt;
===Setter===&lt;br /&gt;
Refers to a Pokémon that can establish field effects that affect specific Pokémon in the battle, such as entry hazards, [[weather]], [[terrain]], {{m|Trick Room}}, or {{m|Gravity}}. &amp;quot;Auto Setter&amp;quot; refers to a Pokémon with an Ability that changes the [[weather]] or [[terrain]] as soon as a Pokémon with the said Ability enters the battle, without wasting a turn.&lt;br /&gt;
&lt;br /&gt;
===Slot===&lt;br /&gt;
Refers to the position of a Pokémon on the team.&lt;br /&gt;
&lt;br /&gt;
===Spam===&lt;br /&gt;
Refers to repeated use of the same move or Pokémon. This aspect of Pokémon battling is highlighted in the games in the form of the move {{m|Echoed Voice}} and {{m|Round}}.&lt;br /&gt;
&lt;br /&gt;
====Type Spam====&lt;br /&gt;
A [[#Hyper Offense (HO)|Hyper Offense]] strategy that involves building around two wallbreakers/sweepers of the same type and having them overwhelm each other&#039;s checks.&lt;br /&gt;
&lt;br /&gt;
===Special Pokémon===&lt;br /&gt;
{{main|Special Pokémon}}&lt;br /&gt;
Refers to a group of Pokémon that usually restricted or banned from certain official tournaments, battle facilities, and link battle formats. These Pokémon include {{p|Mewtwo}}, {{p|Lugia}}, {{p|Ho-Oh}}, {{p|Kyogre}}, {{p|Groudon}}, {{p|Rayquaza}}, {{p|Dialga}}, {{p|Palkia}}, {{p|Giratina}}, {{p|Reshiram}}, {{p|Zekrom}}, {{p|Kyurem}}, {{p|Xerneas}}, {{p|Yveltal}}, {{p|Zygarde}}, {{p|Cosmog}}, {{p|Cosmoem}}, {{p|Solgaleo}}, {{p|Lunala}}, and {{p|Necrozma}}.&lt;br /&gt;
&lt;br /&gt;
===Speed control===&lt;br /&gt;
Refers to a tactic in [[Double Battle]] that uses moves or Abilities to increase the player&#039;s Pokémon&#039;s {{stat|Speed}} or decrease their opponent&#039;s Speed in order to move first. This strategy is usually achieved via {{m|Tailwind}}, {{m|Icy Wind}}, or {{m|Electroweb}}. {{m|Trick Room}} is also occasionally referred to as Speed control, making Trick Room and/or Tailwind strategy also referred to as &amp;quot;TR Team&amp;quot; or &amp;quot;TailRoom&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Speed Tier===&lt;br /&gt;
Refers to an analysis comparing each eligible Pokémon&#039;s potential {{stat|Speed}} stat.&lt;br /&gt;
&lt;br /&gt;
===Splashability===&lt;br /&gt;
Refers to a Pokémon&#039;s ability to viably fit on many different teams. A Pokémon with high splashability could fit on many different playstyles, while a Pokémon with low splashability might only do well with very specific team support.&lt;br /&gt;
&lt;br /&gt;
===Spread move===&lt;br /&gt;
In [[Double Battle]]s and [[Triple Battle]]s, damaging moves that target {{cat|Moves that target all adjacent Pokémon|all other Pokémon}} or {{cat|Moves that target all adjacent foes|all opponent&#039;s Pokémon}}.&lt;br /&gt;
&lt;br /&gt;
===STAB===&lt;br /&gt;
An abbreviation for [[same-type attack bonus]].&lt;br /&gt;
&lt;br /&gt;
===Stall===&lt;br /&gt;
A team building strategy that uses defensive pressure to create a standstill, while slowly damaging the opponent with [[status]] and other residual damage. Pokémon on such teams either have reliable recovery and good bulk in one area or check a certain threat that the team would otherwise fall to. Stall teams are reliant on [[#Hazard remover|hazard removers]] and [[#Hazard blocker|blockers]] to remove entry hazards, which can heavily damage the team due to the large amount of switching that is required. See also [[#Staller|Staller]].&lt;br /&gt;
&lt;br /&gt;
===Sub-legendary Pokémon===&lt;br /&gt;
Refers to the [[Legendary Pokémon]] that generally permitted in official competitive play. These Pokémon include {{p|Articuno}}, {{p|Zapdos}}, {{p|Moltres}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, {{p|Regirock}}, {{p|Regice}}, {{p|Registeel}}, {{p|Latias}}, {{p|Latios}}, {{p|Uxie}}, {{p|Mesprit}}, {{p|Azelf}}, {{p|Heatran}}, {{p|Regigigas}}, {{p|Cresselia}}, {{p|Cobalion}}, {{p|Terrakion}}, {{p|Virizion}}, {{p|Tornadus}}, {{p|Thundurus}}, {{p|Landorus}}, {{p|Tapu Koko}}, {{p|Tapu Lele}}, {{p|Tapu Bulu}}, and {{p|Tapu Fini}}&amp;lt;!--{{p|Type: Null}}, {{p|Silvally}}, {{p|Nihilego}}, {{p|Buzzwole}}, {{p|Pheromosa}}, {{p|Xurkitree}}, {{p|Celesteela}}, {{p|Kartana}}, and {{p|Guzzlord}}--&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Target===&lt;br /&gt;
Refers to the Pokémon which is being attacked by a specific move.&lt;br /&gt;
&lt;br /&gt;
===Team Preview===&lt;br /&gt;
A pre-battle phase in which all players get to see each of the 6 Pokémon each player can choose their Pokémon from. Officially introduced in Generation V.&lt;br /&gt;
&lt;br /&gt;
===Tier===&lt;br /&gt;
{{main|Tier}}&lt;br /&gt;
An attempt by players to classify {{OBP|Pokémon|species}} in a given [[generation]] by their utility in competitive battles. Tiers in Pokémon are generally determined by usage.&lt;br /&gt;
&lt;br /&gt;
===Time Limit===&lt;br /&gt;
Any mid-game effects in the official competitive battle such as selecting a [[move]] or [[recall|retreating]] Pokemon, which usually takes place within the 45 seconds allocated per turn. Not implemented by battle simulators like [[Pokémon Showdown]] and {{OBP|Pokémon Online|battle simulator}}.&lt;br /&gt;
&lt;br /&gt;
===Theorymon===&lt;br /&gt;
Discussing the metagame hypothetically. Includes discussions such as Pokémon having access to certain moves or Abilities they do not officially have.&lt;br /&gt;
&lt;br /&gt;
===Type coverage===&lt;br /&gt;
Refers to how the [[type]]s of damage-dealing moves known by a Pokémon match up against all 18 types and their many combinations in terms of effectiveness.&lt;br /&gt;
&lt;br /&gt;
===Unofficial format/rules===&lt;br /&gt;
====Standard rules====&lt;br /&gt;
Refer to a set of widely employed rules for unofficial multiplayer {{pkmn|battle}}s, such as 6 VS 6 Single Battle (as opposed to 3 VS 3 Single Battle in the official format). A 6 VS 6 Single Battle, with the species, sleep, evasion, and endless battle clauses, as well as bans on [[cheating|hacks]], [[one-hit knockout move]]s, {{a|Moody}}, and Pokémon in the (abided) Uber [[tier]].&lt;br /&gt;
&lt;br /&gt;
====Other Metagame (OM)====	&lt;br /&gt;
Refers to a format in which changed mechanics or teambuilding restrictions are put in place. Some popular OMs include Monotype, where each Pokémon must share a [[type]], Balanced Hackmons, where Pokémon can have illegal movesets and [[Ability|Abilities]], and Mix and Mega, which allows any Pokémon to [[Mega Evolution|Mega Evolve]] based on the stat changes provided by official [[Mega Stone]]s.&lt;br /&gt;
&lt;br /&gt;
====Premier League====&lt;br /&gt;
An 11 week unofficial tournament held annually in which players are placed into teams of ten, generally specializing in different formats. Different teams battle each other throughout the competition. By week ten, the competition is narrowed down to the four highest scoring teams, which compete in the semifinals and finals. The most famous of these tournaments is the Smogon Premier League (SPL), known as the hardest unofficial tournament to get into.&lt;br /&gt;
&lt;br /&gt;
====World Cup of Pokémon (WCOP)====&lt;br /&gt;
A tournament held annually on unofficial formats such as {{OBP|Pokémon Online|battle simulator}} and [[Smogon]]. Countries or regions have teams of ten that specialize in different generational formats, with more in the current generation. The teams are matched up against each other in a single elimination tournament. Considered the second hardest unofficial tournament to get into, after SPL.&lt;br /&gt;
&lt;br /&gt;
===VGC/WCS===&lt;br /&gt;
An abbreviation for [[World Championships|Video Game Championships]]/[[World Championships]], an official national/international video game competition held by [[The Pokémon Company]]. The competitors were required to use the specific game from [[core series]]. The battles were conducted through [[Double Battle]] format.&lt;br /&gt;
&lt;br /&gt;
The term &amp;quot;VGC &amp;lt;year&amp;gt;&amp;quot; commonly refers to the rule of official competition in the said year, which includes the prohibition of [[#Item clause|duplicate items]], [[Special Pokémon|Special]] and [[Mythical Pokémon]], as well as using Pokémon included in either [[regional Pokédex|regional]] or [[National Pokédex]]. Additional rule known by community as [[GS Cup|GS Rule]] or &amp;quot;Generation Showdown&amp;quot; also allowed to use maximum of 2 Special Pokémon in a team. Starting in VGC 2014, all Pokémon with the specific [[origin marking]] are required to participate in the competitions.&lt;br /&gt;
&lt;br /&gt;
===WinCon===&lt;br /&gt;
An abbreviation for win condition, which is an optimal way to win in a battle consistently.&lt;br /&gt;
&lt;br /&gt;
==Pokémon sets==&lt;br /&gt;
Refer to Pokémon not only by species, but also by their [[statistic|stats]], [[move]]s, [[Ability]], and [[held item]].&lt;br /&gt;
&lt;br /&gt;
===Common roles===&lt;br /&gt;
Within competitive battling, there are a number of categories that are used to describe the intended role of a Pokémon set.&lt;br /&gt;
&lt;br /&gt;
====-ate Abilities====&lt;br /&gt;
Refers to a Pokémon with the [[Ability]] {{a|Refrigerate}}, {{a|Pixilate}}, {{a|Aerilate}}, or {{a|Galvanize}}.&lt;br /&gt;
&lt;br /&gt;
====AcroGem====&lt;br /&gt;
Refers to a Pokémon set that includes the [[move]] {{m|Acrobatics}} and [[held item|holding]] {{DL|Gem|Flying Gem}}, a popular strategy used in [[Generation V]]. The consumed Flying Gem powers up Acrobatics by 50% and then doubles Acrobatics&#039;s base [[power]]. This set became non-existent since Generation VI because all [[Gem]]s except Normal Gem are unobtainable in those games.&lt;br /&gt;
&lt;br /&gt;
====Annoyer/Disruptor====&lt;br /&gt;
Refers to a Pokémon set that is intended to prevent the opponent from progressing with their strategy, commonly through the use of [[status move]]s and [[status condition]]s.&lt;br /&gt;
&lt;br /&gt;
====Anti-Intimidate====&lt;br /&gt;
Refers to a Pokémon whose [[Ability]] is either {{a|Hyper Cutter}}, {{a|Clear Body}}, {{a|Defiant}}, or {{a|Competitive}} with the intended effect of preventing or exploiting the {{stat|Attack}} drop from a Pokémon with the {{a|Intimidate}} Ability. Pokémon with the Defiant Ability raises Attack to +1 and Pokémon with the Competitive Ability raises Sp. Atk to +2 when Intimidate is affecting those Pokémon. [[Adrenaline Orb]] is sometimes used on the Pokémon with the aforementioned Ability to further raise its {{stat|Speed}} by 1 stage.&lt;br /&gt;
&lt;br /&gt;
====AV/WP====&lt;br /&gt;
Refers to a Pokémon set that includes the [[held item]] [[Assault Vest]] or [[Weakness Policy]].&lt;br /&gt;
&lt;br /&gt;
====Baton Passer====&lt;br /&gt;
Refers to a Pokémon set that is intended to use the move {{m|Baton Pass}} in order to pass on positive [[stat]] changes and/or {{DL|Status condition|volatile battle status}}es, which it may or may not have contributed to itself.&lt;br /&gt;
&lt;br /&gt;
====Blanket Check====&lt;br /&gt;
Refers to a Pokémon that is added to the team to check a lot of threats and metagame trends at once.&lt;br /&gt;
&lt;br /&gt;
====BoltBeam====&lt;br /&gt;
Refers to the [[move]]s {{m|Thunderbolt}} and {{m|Ice Beam}} being present in a Pokémon set, and the resulting offensive [[type]] synergy. &amp;quot;Pseudo BoltBeam&amp;quot; refers to a damage-dealing {{type|Electric}} move and a damage-dealing {{type|Ice}} move being present in a Pokémon set, when these are not the exact combination of Thunderbolt and Ice Beam (usually an Electric-type Pokémon with an Ice-type {{m|Hidden Power}}).&lt;br /&gt;
&lt;br /&gt;
====BU/CM====&lt;br /&gt;
Refers to a Pokémon set that includes the move {{m|Bulk Up}} or {{m|Calm Mind}}.&lt;br /&gt;
&lt;br /&gt;
====Bulky====&lt;br /&gt;
Refers to a Pokémon set that, due to its combination of {{stat|HP}} and {{stat|Defense}} and/or {{stat|Special Defense}}, takes a comparatively low percentage of damage from [[physical move]]s, [[special move]]s, or both.&lt;br /&gt;
&lt;br /&gt;
====Check====&lt;br /&gt;
Refers to a Pokémon set that has an advantage over another Pokémon set such that it can easily defeat that other Pokémon or force it to [[recall|switch out]]. A check differs from a [[#Counter|counter]] in that a check cannot switch in and then threaten the Pokémon without timing or manipulating its switch so as to take no or next to no damage.&lt;br /&gt;
&lt;br /&gt;
====ChestoResto====&lt;br /&gt;
Refers to the move {{m|Rest}} and the [[held item]] [[Chesto Berry]] being present in a Pokémon set. Also referred to as RestoChesto.&lt;br /&gt;
&lt;br /&gt;
====Choice user====&lt;br /&gt;
Refers to a Pokémon set [[held item|holding]] the item [[Choice Band]], [[Choice Scarf]], or [[Choice Specs]]. Branched into numerous terms such as &amp;quot;Choiced&amp;quot;, &amp;quot;Banded&amp;quot;, &amp;quot;Scarfed&amp;quot;, &amp;quot;Specced&amp;quot;, &amp;quot;Choice&amp;quot;, &amp;quot;Band&amp;quot;, &amp;quot;Scarf&amp;quot;, &amp;quot;Specs&amp;quot;, &amp;quot;CB&amp;quot; &amp;lt;Pokémon&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
====Choice Trick====&lt;br /&gt;
Refers to a Pokémon set [[held item|holding]] the item [[Choice Band]], [[Choice Scarf]], or [[Choice Specs]] and the move {{m|Trick}} or {{m|Switcheroo}}, intended to [[#Choice lock|Choice lock]] the opponent&#039;s Pokémon by swapping the items. Branched into numerous terms such as &amp;quot;TrickBander&amp;quot;, &amp;quot;TrickSpecs&amp;quot;, &amp;quot;Scarf Trick&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Cleaner====&lt;br /&gt;
Refers to a Pokémon that is used late-game to sweep the opponent&#039;s team after it has been weakened.&lt;br /&gt;
&lt;br /&gt;
====Cleric====&lt;br /&gt;
Refers to a Pokémon set that is intended to restore the {{stat|HP}} and/or cure the [[status condition]]s of its allies, through the use of [[status move]]s like {{m|Wish}}, {{m|Heal Bell}}, and {{m|Aromatherapy}}.&lt;br /&gt;
&lt;br /&gt;
====ComaPhazer====&lt;br /&gt;
Refers to a Pokémon with {{m|Sleep Talk}}, the ability {{a|Comatose}}, and one or more [[#Phazer|phazing moves]]. Since Comatose treats the Pokémon with the ability as asleep, it allows the user to use the phazing moves without the decreased priority bracket by calling them with Sleep Talk, which is typically done when several layers of [[#Entry hazard|entry hazards]] are set. Since no current Pokémon has access to such a combination, this is only obtainable by [[cheating]] or in some unofficial [[#Other Metagame (OM)|OMs]] such as Balanced Hackmons.&lt;br /&gt;
&lt;br /&gt;
====Counter====&lt;br /&gt;
Refers to a Pokémon set that has an advantage over another Pokémon set such that it can [[recall|switch]] into an attack from that other Pokémon and easily defeat it or force it to switch out. A counter differs from a [[#Check|check]] in that a counter can switch into an attack and still threaten the Pokémon. A &amp;quot;hard check&amp;quot; is similar, but often lacks reliable recovery, so it can be worn down throughout a match.&lt;br /&gt;
&lt;br /&gt;
====DD/SD====&lt;br /&gt;
Refers to a Pokémon set that includes the move {{m|Dragon Dance}} or {{m|Swords Dance}}.&lt;br /&gt;
&lt;br /&gt;
====Decoy====&lt;br /&gt;
Refers to a Pokémon that is knocked out as part of the course of action chosen by its Trainer in the given battle situation. Also referred to as &amp;quot;Death Fodder&amp;quot; or &amp;quot;sacrifice fodder&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Disquake====&lt;br /&gt;
Refers to the [[Double Battle]] combination of one or more {{t|Flying}}/{{a|Levitate|Levitating}} (&amp;quot;airborne&amp;quot;) {{type|Electric}} Pokémon sets that include {{m|Discharge}} with one or more {{type|Ground}} Pokémon sets that include {{m|Earthquake}}, and the resulting defensive and offensive type synergy, with only certain opposing {{type|Grass|Grass-types}} resisting both moves. Currently, the only airborne Discharge users are Electric-type.&lt;br /&gt;
&lt;br /&gt;
====Double Dancer====&lt;br /&gt;
Refers to a [[#Setup Sweeper|Setup sweeper]] with two stat-boosting moves, one boosting [[Speed]] to deal with offensive teams, and the other boosting an offensive stat to deal with bulkier teams.&lt;br /&gt;
&lt;br /&gt;
====Dual Priority====&lt;br /&gt;
Refers to a Pokémon set with two priority moves, one of them usually being {{m|Fake Out}}&lt;br /&gt;
&lt;br /&gt;
====Dual Screens====&lt;br /&gt;
Refers to a Pokémon set that includes the moves {{m|Light Screen}} and {{m|Reflect}}, often holding a [[Light Clay]].&lt;br /&gt;
&lt;br /&gt;
====EdgeQuake====&lt;br /&gt;
Refers to the [[move]]s {{m|Stone Edge}} and {{m|Earthquake}} being present in a Pokémon set, and the resulting offensive [[type]] synergy. &amp;quot;Pseudo EdgeQuake&amp;quot; refers to a damage-dealing {{type|Rock}} move and a damage-dealing {{type|Ground}} move being present in a Pokémon set, when these are not the exact combination of Stone Edge and Earthquake (such as {{m|Earth Power}} and {{m|Power Gem}}).&lt;br /&gt;
&lt;br /&gt;
====Endureversal====&lt;br /&gt;
Refers to a Pokémon set that includes the moves {{m|Endure}} and {{m|Reversal}} or {{m|Flail}}. May be assisted through the use of a [[Focus Sash]], [[Salac Berry]], or [[Liechi Berry]]. There are many similar strategies, including [[Appendix:F.E.A.R.|F.E.A.R.]]&lt;br /&gt;
&lt;br /&gt;
====FakeSpeed====&lt;br /&gt;
Refers to a dual priority Pokémon set with {{m|Fake Out}} and {{m|Extreme Speed}}, used for revenge killing. Most common in OMs such as Balanced Hackmons and STABmons.&lt;br /&gt;
&lt;br /&gt;
====F.E.A.R.====&lt;br /&gt;
{{main|Appendix:F.E.A.R.}}&lt;br /&gt;
Refers to a Pokémon set with a comparatively low {{stat|HP}} stat, holding a [[Focus Sash]], with the move {{m|Endeavor}} and a damage-dealing move with increased [[priority]]. Some variations use the [[Ability]] {{a|Sturdy}} instead of Focus Sash.&lt;br /&gt;
&lt;br /&gt;
=====F.E.A.R. counter=====&lt;br /&gt;
A Pokémon meant to prevent F.E.A.R. from working properly. Common F.E.A.R. counters are {{t|Ghost}}-type Pokémon and Pokémon with {{a|Sand Stream}} or {{a|Snow Warning}}.&lt;br /&gt;
&lt;br /&gt;
====Glass cannon====&lt;br /&gt;
Refers to a Pokémon set with high {{stat|Attack}} and/or {{stat|Special Attack}} but low stats in {{stat|HP}} and {{stat|Defense}}/{{stat|Special Defense}}.&lt;br /&gt;
&lt;br /&gt;
====Hazard blocker====&lt;br /&gt;
Refers to a Pokémon that protects the user&#039;s battlefield from [[#Entry hazard|entry hazard]]s, usually as a result of {{a|Magic Bounce}} or {{m|Magic Coat}}.&lt;br /&gt;
&lt;br /&gt;
====Hazard remover====&lt;br /&gt;
Refers to a Pokémon set that is specifically used to remove [[#Entry hazard|entry hazard]]s on the user&#039;s battlefield, usually by using {{m|Rapid Spin}} (often referred to as a &amp;quot;Spinner&amp;quot;) or {{m|Defog}} (often referred to as a &amp;quot;Defogger&amp;quot;). Defog&#039;s ability to remove entry hazards from the user&#039;s side was introduced in [[Generation VI]].&lt;br /&gt;
&lt;br /&gt;
====Lead====&lt;br /&gt;
Refers to a Pokémon set that is sent out first, or one of the Pokémon sets that is commonly sent out first.&lt;br /&gt;
&lt;br /&gt;
=====Anti-lead=====&lt;br /&gt;
Refers to a Pokémon set that is sent out first, intended to foil the Pokémon sets that are commonly sent out first.&lt;br /&gt;
&lt;br /&gt;
=====Attack lead=====&lt;br /&gt;
Refers to a Pokémon set that is sent out first, intended to foil the Pokémon sets that are commonly sent out first through the use of damage-dealing [[move]]s supported by a high {{stat|Attack}} or {{stat|Special Attack}} stat.&lt;br /&gt;
&lt;br /&gt;
=====Scout lead=====&lt;br /&gt;
A lead that uses {{m|U-turn}} or {{m|Volt Switch}} to send in a Pokémon without missing a chance to inflict damage. Scout leads often work well with Choice items.&lt;br /&gt;
&lt;br /&gt;
=====Suicide lead=====&lt;br /&gt;
Refers to a Pokémon set that is sent out first, including a comparatively high {{stat|Speed}} stat, one or more moves that cause entry hazards, and the [[held item]] [[Focus Sash]] or the [[Ability]] {{a|Sturdy}}. A Pokémon with Sturdy Ability and holding a [[Custap Berry]] is sometimes referred to as &amp;quot;Custap Lead&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====LO====&lt;br /&gt;
Refers to a Pokémon set that includes the [[held item]] [[Life Orb]].&lt;br /&gt;
&lt;br /&gt;
====Mighty glacier====&lt;br /&gt;
Refers to a Pokémon with high stats in everything except Speed.&lt;br /&gt;
&lt;br /&gt;
====Mixed====&lt;br /&gt;
Refers to a Pokémon set that includes both [[physical move|physical]] and [[special move]]s.&lt;br /&gt;
&lt;br /&gt;
====Paraflincher====&lt;br /&gt;
Refers to a Pokémon set that is capable of inducing {{status|paralysis}} and causing {{DL|status condition|flinch|flinching}}. Often combined with {{a|Serene Grace}} to increase the [[additional effect|likelihood]] of flinching.&lt;br /&gt;
&lt;br /&gt;
====Parafusion====&lt;br /&gt;
Refers to a Pokémon set that is capable of inducing {{status|paralysis}} and causing {{DL|status condition|confusion}}.&lt;br /&gt;
&lt;br /&gt;
====PerishTrap====&lt;br /&gt;
Refers to a Pokémon set that includes the moves {{m|Perish Song}} and a {{cat|trapping moves|trapping move}} or {{cat|trapping Abilities|trapping Ability}} such as {{m|Mean Look}} or {{a|Shadow Tag}}. This is intended to trap the opponent and use Perish Song, keeping them trapped until they faint from Perish Song.&lt;br /&gt;
&lt;br /&gt;
====Phazer====&lt;br /&gt;
Refers to a Pokémon set that is intended to eliminate an opponent&#039;s Pokémon&#039;s positive [[stat]] changes and/or other beneficial effects without using {{m|Haze}}. One approach is to force the opponent&#039;s Pokémon to be sent back, by using {{m|Roar}}, {{m|Whirlwind}}, {{m|Circle Throw}}, or {{m|Dragon Tail}}. Another approach is to pressure the opponent to call back their Pokémon, by using [[status move]]s with disadvantageous effects that can be removed through [[recall|switching]] (such as {{m|Leech Seed}}, {{m|Perish Song}}, or {{m|Yawn}}).&lt;br /&gt;
&lt;br /&gt;
Originally referred to as a pseudo-hazer, it has since been shortened to PHazer, and now commonly formatted simply phazer. Is similar to [[#Shuffler|shuffler]].&lt;br /&gt;
&lt;br /&gt;
====Pivot====&lt;br /&gt;
Refers to a Pokémon that is generally only used for switching due to its solid defensive stats and typing. Often makes use of [[#VoltTurn|VoltTurn]].&lt;br /&gt;
&lt;br /&gt;
====Powerhouse====&lt;br /&gt;
Refers to a Pokémon species that, due to its [[statistic|stats]], [[type]](s), [[Ability]], and [[move]]pool, merits usage without much regard to the team it is put on, being capable of doing good on most teams as a stand-alone Pokémon.&lt;br /&gt;
&lt;br /&gt;
====Pseudo-passer====&lt;br /&gt;
Refers to a Pokémon set that is intended to aid its allies directly through the use of [[status move]]s with beneficial effects (such as {{m|Wish}}, {{m|Light Screen}}, or {{m|Reflect}}), but without using {{m|Baton Pass}}. Often referred to as a &amp;quot;Wish Passer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Pursuit Trap====&lt;br /&gt;
Refers to a Pokémon set that includes the move {{m|Pursuit}}, intended to [[#Revenge killer|revenge kill]] the opposing Pokémon that intended to [[recall|switch out]].&lt;br /&gt;
&lt;br /&gt;
====Quiver Pass====&lt;br /&gt;
Refers to the stat changes caused by {{m|Quiver Dance}} being passed on to an ally via {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
====Rest Talker====&lt;br /&gt;
Refers to a Pokémon set that includes the moves {{m|Rest}} and {{m|Sleep Talk}}. Also referred to as a &amp;quot;Sleep Talker&amp;quot; or a &amp;quot;STalker&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Revenge killer====&lt;br /&gt;
Refers to a Pokémon set that is intended to knock out opposing Pokémon without preparation by timing the free switch-in that is granted when an ally is knocked out. It is typically tailored torwards getting to move first, by having damage-dealing moves with increased [[priority]] and/or a high {{stat|Speed}} stat (achieved with or without the [[held item]] [[Choice Scarf]]). This aspect of Pokémon battling is highlighted in the games in the form of the move {{m|Retaliate}}.&lt;br /&gt;
&lt;br /&gt;
====Sacrifice====&lt;br /&gt;
Refers to a Pokémon that is switched in to be knocked out for the benefit of the party. Can be used in a wide range of applications, which include from using a disadvantaged Pokémon to indirectly damage an opponent through [[recoil]] or [[Life Orb]] damage (which will be higher if the Pokemon sacrificed has more HP than the main attacker), stall for a turn against a badly {{status|poison}}ed opponent, switch into battle to allow a [[#Choice user|Choiced]] ally to switch moves, or use their [[Ability]] such as {{a|Intimidate}} to lower the opponent&#039;s Attack which would otherwise sweep the party.&lt;br /&gt;
&lt;br /&gt;
====Sashed====&lt;br /&gt;
Refers to the [[held item]] [[Focus Sash]] being present in a Pokémon set.&lt;br /&gt;
&lt;br /&gt;
====Sash/Sub Breaker====&lt;br /&gt;
Refers to a Pokémon set that is intended to break the opponent&#039;s protection behind [[Focus Sash]], {{m|substitute}}, {{a|Sturdy}}, or {{a|Disguise}}, usually by using [[multi-strike move]]s, {{m|Fake Out}}, or Pokémon with an Ability such as {{a|Mold Breaker}} or {{a|Parental Bond}}.&lt;br /&gt;
&lt;br /&gt;
====Seeder====&lt;br /&gt;
Refers to a Pokémon set that includes the move {{m|Leech Seed}}.&lt;br /&gt;
&lt;br /&gt;
====Shuffler====&lt;br /&gt;
Refers to a Pokémon set that is intended to force the opponent&#039;s Pokémon to be sent back, by using {{m|Roar}}, {{m|Whirlwind}}, {{m|Circle Throw}}, or {{m|Dragon Tail}}. &amp;quot;Status shuffler&amp;quot; refers to a Pokémon set that is intended to inflict [[status condition]]s on multiple opposing Pokémon, and cause multiple switches from the opponent in order to achieve this end. Is similar to [[#Phazer|phazer]].&lt;br /&gt;
&lt;br /&gt;
====SludgeQuake====&lt;br /&gt;
A variant of [[#Disquake|Disquake]] that refers to the [[Double Battle]] combination of one or more airborne ({{t|Flying}}/{{a|Levitate|Levitating}}) Pokémon sets that include {{m|Sludge Wave}}, paired with one or more {{type|Steel}} Pokémon sets that include Earthquake. Currently, the only airborne Pokémon that can learn Sludge Wave are the [[Forces of Nature]].&lt;br /&gt;
&lt;br /&gt;
====Smash Pass====&lt;br /&gt;
Refers to the stat changes caused by {{m|Shell Smash}} being passed on to an ally via {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
====Spinblocker====&lt;br /&gt;
Refers to a {{type|Ghost}} Pokémon that is intended to prevent opposing Pokémon from successfully using {{m|Rapid Spin}}.&lt;br /&gt;
&lt;br /&gt;
====Stallbreaker====&lt;br /&gt;
A Pokémon that immediately threatens [[#Staller|stall]], not by breaking down walls, but by preventing the Pokémon found on those teams from executing their standard strategies, thus hindering or entirely shutting down the defensive team. Typically includes the move {{m|Taunt}} and a type combination that results in one or more immunities to the status conditions frequently employed by stall teams.&lt;br /&gt;
&lt;br /&gt;
====Staller====&lt;br /&gt;
Refers to a Pokémon set that is intended to force a standstill in order to enjoy its advantages, which may include recurring effect damage to opposing Pokémon (such as from certain [[status condition]]s or types of [[weather]]). This may be achieved through the use of [[move]]s/[[held item]]s/[[Ability|Abilities]] that restore {{stat|HP}} and/or moves like {{m|Protect}}, usually combined with stats and [[type]](s) that minimize the percentage of damage taken from damage-dealing moves. Used in [[#Stall|Stall]] teams.&lt;br /&gt;
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====Status absorber====&lt;br /&gt;
Refers to Pokémon that can prevent, remove, or use to its advantage one or more [[status condition]]s, usually by using the certain [[type]], [[move]] combination, or specific [[Ability|Abilities]].&lt;br /&gt;
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====SturdyJuice====&lt;br /&gt;
Refers to a low-[[level]] Pokémon set that includes the Ability {{a|Sturdy}} and the [[held item]] {{DL|Drink|Berry Juice}}, with the Pokémon usually having maximum {{stat|HP}} of 21 or less. A common and popular strategy in [[Little Cup]] competitions.&lt;br /&gt;
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====Sub user====&lt;br /&gt;
Refers to a Pokémon set that includes the move {{m|Substitute}}.&lt;br /&gt;
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=====Sub CM=====&lt;br /&gt;
Refers to the moves Substitute and {{m|Calm Mind}} being present in a Pokémon set.&lt;br /&gt;
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=====SubCoil=====&lt;br /&gt;
Refers to the moves Substitute and {{m|Coil}} being present in a Pokémon set.&lt;br /&gt;
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=====SubDisable=====&lt;br /&gt;
Refers to a Pokémon set that includes the moves Substitute and {{m|Disable}}.&lt;br /&gt;
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=====Subpasser=====&lt;br /&gt;
Refers to a Pokémon set that is intended to create a substitute by using Substitute and pass it on to an ally by using {{m|Baton Pass}}.&lt;br /&gt;
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=====Subpuncher=====&lt;br /&gt;
Refers to a Pokémon set that includes the moves Substitute and {{m|Focus Punch}}.&lt;br /&gt;
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=====SubRoost=====&lt;br /&gt;
Refers to a Pokémon set that includes the moves Substitute and {{m|Roost}}.&lt;br /&gt;
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=====Subseeder=====&lt;br /&gt;
Refers to a Pokémon set that includes the moves Substitute and {{m|Leech Seed}}.&lt;br /&gt;
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=====SubSplit=====&lt;br /&gt;
Refers to a Pokémon, typically with a low {{stat|HP}} stat, whose set that includes the moves Substitute and {{m|Pain Split}}. After creating a substitute, the Pokémon regains their HP by using Pain Split on the opponent.&lt;br /&gt;
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=====Subsweeper=====&lt;br /&gt;
Refers to a Pokémon set that typically includes the move {{m|Substitute}} and three attacking moves.&lt;br /&gt;
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=====SubToxic=====&lt;br /&gt;
Refers to a Pokémon set that includes the moves {{m|Substitute}} and {{m|Toxic}}.&lt;br /&gt;
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====Suicide Spiker/Rocker====&lt;br /&gt;
Refers to a Pokémon set that includes one or more moves that cause entry hazards and the move {{m|Explosion}}.&lt;br /&gt;
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====Sunnybeamer====&lt;br /&gt;
Refers to a Pokémon set that is intended to use {{m|Solar Beam}} under [[harsh sunlight]].&lt;br /&gt;
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====Supporter====&lt;br /&gt;
Refers to a Pokémon set who uses non-offensive moves which benefit the team.&lt;br /&gt;
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====SwagPlay====&lt;br /&gt;
Refers to a Pokémon set that includes the moves {{m|Swagger}} and {{m|Foul Play}}. It capitalized on using the move Swagger to sharply boost the opponent&#039;s {{stat|Attack}}, then taking advantage of the increased damage from Foul Play. The luck-based nature of the set (as it depended on the opponent to not hit the SwagPlay user after the Swagger boost) made it very controversial among competitive players.&lt;br /&gt;
&lt;br /&gt;
In Generation VII, the chance for a {{status|confusion|confused}} Pokémon to hit itself was reduced from 50% to 33%. Players speculate that this was changed to make this strategy less unfair and infuriating.&lt;br /&gt;
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====Sweeper====&lt;br /&gt;
Refers to a Pokémon set that is intended to knock out opposing Pokémon in succession, usually through the assistance of positive [[stat]] changes. Commonly branched into the categories physical sweeper, special sweeper, and [[#Mixed|mixed]] sweeper, depending on its stats and damage-dealing moves.&lt;br /&gt;
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=====Setup sweeper=====&lt;br /&gt;
Refers to a sweeper that is assisted by stat-boosting moves such as {{m|Swords Dance}}, {{m|Rock Polish}}, and {{m|Nasty Plot}}.&lt;br /&gt;
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====T-Wave/WoW====&lt;br /&gt;
Refers to a Pokémon set that includes the move {{m|Thunder Wave}} or {{m|Will-O-Wisp}}.&lt;br /&gt;
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====Tank====&lt;br /&gt;
Refers to a Pokémon set that, due to its combination of {{stat|HP}} and {{stat|Defense}} and/or {{stat|Special Defense}}, takes a comparatively low percentage of damage from [[physical move]]s, [[special move]]s, or both, while at the same time posing a threat in the form of damage-dealing moves backed by a comparatively high {{stat|Attack}} or {{stat|Special Attack}} stat. Is similar to a [[#Wall|wall]].&lt;br /&gt;
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====Thunderdancer====&lt;br /&gt;
Refers to a Pokémon set that includes the moves {{m|Thunder}} and {{m|Rain Dance}}.&lt;br /&gt;
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====Trapper====&lt;br /&gt;
Refers to a Pokémon set that is intended to prevent opposing Pokémon from [[recall|switching out]], through the effects of various [[status move]]s, damage-dealing moves, or [[Ability|Abilities]], and take advantage of the situation, usually by knocking out them due to their inability to counter.&lt;br /&gt;
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====TrickBracer====&lt;br /&gt;
Refers to a Pokémon set [[held item|holding]] the item {{DL|EV-enhancing item|Macho Brace}}, {{DL|In-battle effect item|Lagging Tail}}, or [[Iron Ball]] and the move {{m|Trick}} or {{m|Switcheroo}}, intended to cut the opposing Pokémon&#039;s Speed in half by swapping the items.&lt;br /&gt;
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====Utility====&lt;br /&gt;
Refers to a Pokémon who is capable of performing a large variety of tasks based on the team requires. Such Pokémon usually have decent [[base stat]]s, a useful [[Ability]], and wide [[move]]pools.&lt;br /&gt;
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====VoltTurn====&lt;br /&gt;
Refers to the combination of one or more Pokémon sets that include {{m|Volt Switch}} with one or more Pokémon sets that include {{m|U-turn}}.&lt;br /&gt;
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====Wall====&lt;br /&gt;
Refers to a Pokémon set that, due to its combination of {{stat|HP}} and {{stat|Defense}} and/or {{stat|Special Defense}}, takes a comparatively low percentage of damage from [[physical move]]s, [[special move]]s, or both. Commonly branched into the categories physical wall, special wall, and mixed wall, depending on its stats. Is similar to a [[#Tank|tank]] and a [[#Staller|staller]].&lt;br /&gt;
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====Wallbreaker====&lt;br /&gt;
An offensively oriented Pokémon meant specifically for crushing [[#Wall|wall]]s rather than sweeping, usually done with powerful offensive stats and use both [[physical move|physical]] and [[special move]]s in their moveset.&lt;br /&gt;
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====Wonderbuster====&lt;br /&gt;
Prior to Generation VI, refers to a Pokémon that can counter Wondereye and Wondertomb. Usually includes a type-changing move and a move that is super effective against it (e.g. a {{p|Lanturn}} with {{m|Soak}} and {{m|Thunderbolt}}).&lt;br /&gt;
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====Z-Fly/Bounce====&lt;br /&gt;
Refers to a Pokémon set that includes the move {{m|Fly}}/{{m|Bounce}} and held item {{DL|Z-Crystal|Flyinium Z}}, allowing it to perform the [[Z-Move]] {{m|Supersonic Skystrike}} in a turn. This set is typically used by offensive {{type|Flying}} Pokémon that lack reliable and powerful Flying-type attacks.&lt;br /&gt;
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====Z-Solar Beam====&lt;br /&gt;
Refers to a Pokémon set that includes the move {{m|Solar Beam}} and held item {{DL|Z-Crystal|Grassium Z}}, allowing it to perform the [[Z-Move]] {{m|Bloom Doom}} in a turn. This set is typically used by offensive {{type|Fire}} Pokémon to knock out the opposing {{type|Water}} Pokémon, and countering {{t|Ground}} and {{type|Rock}} Pokémon.&lt;br /&gt;
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===Species-specific sets===&lt;br /&gt;
====Agiligross====&lt;br /&gt;
Refers to a {{p|Metagross}} set that includes the move {{m|Agility}}, {{m|Meteor Mash}}, and two other attacking moves.&lt;br /&gt;
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====BandTar====&lt;br /&gt;
Refers to a {{p|Tyranitar}} set that includes the [[held item]] [[Choice Band]] and the move {{m|Pursuit}}, which serves as a powerful [[#Pursuit Trap|Pursuit Trapper]].&lt;br /&gt;
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====Bellyzard====&lt;br /&gt;
Refers to a {{p|Charizard}} set that includes the [[move]] {{m|Belly Drum}}, the [[Ability]] {{a|Blaze}}, and an {{stat|HP}} stat that is divisible by 4. It is commonly assisted by a [[Salac Berry]] and/or the move {{m|Substitute}}. It has fallen out of favor since [[Generation IV]] due to {{m|Stealth Rock}}.&lt;br /&gt;
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====BellyJet====&lt;br /&gt;
Refers to a {{p|Azumarill}} set that includes the move {{m|Belly Drum}} and {{m|Aqua Jet}}. Due to a change in [[Egg Move]] mechanics, it first became possible in Generation VI (although both moves were individually available for Azumarill in previous generations).&lt;br /&gt;
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====Bravest Bird====&lt;br /&gt;
Refers to a defensive {{p|Talonflame}} set that includes the move {{m|Brave Bird}}, {{m|Roost}}, {{m|Tailwind}}, and the Ability {{a|Gale Wings}}, intended for use in [[Generation VI]] as a sweeper or supporter. This set allows Talonflame to move first due to its [[priority]] {{type|Flying}} moves backed by its naturally high Speed, which caused the downfall of many Pokémon that are weak to {{t|Fire}}/{{type|Flying}} coverage. It has fallen out of favor since Generation VII, as the Gale Wings Ability can be only activated when the user&#039;s HP is full.&lt;br /&gt;
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====Brightchomp/Haxchomp====&lt;br /&gt;
Refers to a bulky {{p|Garchomp}} set that includes the [[#Hax|hax]] item {{DL|In-battle effect item|Bright Powder}} and the Ability {{a|Sand Veil}}, which further raises its {{stat|evasion}} in a {{weather|sandstorm}}.&lt;br /&gt;
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====Calmcune/Crocune====&lt;br /&gt;
Refers to a {{p|Suicune}} set that includes the move {{m|Calm Mind}}, commonly assisted by {{m|Rest}}, {{m|Sleep Talk}}, and a [[special move]].&lt;br /&gt;
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====Chainchomp====&lt;br /&gt;
Refers to a {{p|Garchomp}} set that includes [[special move]]s such as {{m|Draco Meteor}} and {{m|Fire Blast}}, backed by a high {{stat|Speed}} stat.&lt;br /&gt;
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====Conversion-Z====&lt;br /&gt;
Refers to a {{p|Porygon-Z}} set that includes the move {{m|Conversion}} and [[held item]] {{DL|Z-Crystal|Normalium Z}}, which enables Porygon-Z to boost all stats via [[Z-Move|Z]]-Conversion and change its type to match the type of the first move slot, which allows Porygon-Z to gain {{STAB}} to one of its [[special move]]s such as {{m|Thunderbolt}}, {{m|Ice Beam}}, {{m|Dark Pulse}}, or {{m|Shadow Ball}}.&lt;br /&gt;
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====CopyRoar====&lt;br /&gt;
Refers to a {{p|Riolu}} set that includes the moves {{m|Copycat}} and {{m|Roar}} and the [[Ability]] {{a|Prankster}}. This strategy is accompanied with a Pokémon with entry hazard moves.&lt;br /&gt;
&lt;br /&gt;
This setup requires Riolu to use the move Copycat with +1 [[priority]] after using Roar in the previous turn, which calls a move Roar that force the opponent&#039;s Pokémon to be sent back. Repeating this process, it wears down the opposing team due to the entry hazards.&lt;br /&gt;
&lt;br /&gt;
Starting in Generation VI, Copycat can no longer call the move Roar. Players speculate that this was changed to specifically prevent this strategy.&lt;br /&gt;
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====Critdra====&lt;br /&gt;
Refers to a {{p|Kingdra}} set that includes the Ability {{a|Sniper}}, the move {{m|Focus Energy}}, and the held item [[Scope Lens]]. Due to the change of increased [[critical hit]] rate in Generation VI, the combination of Scope Lens and Focus Energy results in a guaranteed critical hit, which also further boosts the power due to the Ability Sniper.&lt;br /&gt;
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====Crown Beasts====&lt;br /&gt;
Refers to {{Shiny}} {{p|Raikou}}, {{p|Entei}}, and {{p|Suicune}} from Generation IV {{pkmn2|event}}s that knows the event-exclusive [[move]] {{m|Extreme Speed}} and the other 3 respective special moves ({{m|Zap Cannon}}, {{m|Aura Sphere}}, {{m|Weather Ball}} for Raikou, {{m|Flare Blitz}}, {{m|Howl}}, {{m|Crush Claw}} for Entei, and {{m|Sheer Cold}}, {{m|Air Slash}}, {{m|Aqua Ring}} for Suicune), as well as having a fixed [[nature]] (Rash for Raikou, Adamant for Entei, and Relaxed for Suicune).&lt;br /&gt;
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They were prohibited in VGC since Generation VI due to the lack of [[origin marking]]. Shiny Suicune with Sheer Cold was the most popular one and quite frequently used in online tournaments. However, Suicune can learn Sheer Cold by leveling up starting in Generation VII.&lt;br /&gt;
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====Curselax====&lt;br /&gt;
Refers to a {{p|Snorlax}} set that includes the moves {{m|Curse}} and {{m|Rest}}, which was commonly used in the Generation II metagame and {{cat|Generation I Pokémon|Kanto Classic}} [[Pokémon Global Link|online competition]].&lt;br /&gt;
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====Dream World Chandelure====&lt;br /&gt;
Refers to the illegitimate {{p|Chandelure}} with the Hidden Ability {{a|Shadow Tag}} in [[Generation V]] [[core series]]. This set became impossible as its Hidden Ability was changed to {{a|Infiltrator}} since Generation VI.&lt;br /&gt;
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====Drizzletoed====&lt;br /&gt;
Refers to a {{p|Politoed}} set that includes the [[Ability]] {{a|Drizzle}}. Has fallen out of favor in Generation VII due to {{p|Pelipper}} gaining Drizzle.&lt;br /&gt;
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====Droughttales====&lt;br /&gt;
Refers to a {{p|Ninetales}} set that includes the [[Ability]] {{a|Drought}}. Has fallen out of favor in Generation VII due to {{p|Torkoal}} gaining Drought along with the rules of VGC17 not allowing the original variant of Alolan Pokémon.&lt;br /&gt;
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====Drumlax====&lt;br /&gt;
Refers to a {{p|Snorlax}} set that includes the [[Ability]] {{a|Gluttony}}, the move {{m|Belly Drum}}, and holding a pinch berry such as the [[Aguav Berry]]. Intended to use Belly Drum to max out its attack stat, followed by using a combination of the pinch berry and Gluttony so it uses the berry earlier at 50% HP instead of 25% to restore back its previously lost HP.&lt;br /&gt;
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====Duggy====&lt;br /&gt;
Refers to a {{p|Dugtrio}} with {{a|Arena Trap}} Ability, which is commonly used in Single Battles.&lt;br /&gt;
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====ErupTran====&lt;br /&gt;
Refers to a {{p|Heatran}} set that includes the special [[move]] {{m|Eruption}}. This Heatran always has a Quiet [[nature]] (+Sp. Atk/-Speed) and can be only obtained by transferring a special Heatran from [[Pokémon Ranger: Guardian Signs]]. Commonly paired with {{m|Trick Room}} {{p|Cresselia}} in Generation IV and V VGC, but was prohibited in VGC since Generation VI due to the lack of [[origin marking]].&lt;br /&gt;
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====Evio-====&lt;br /&gt;
Refers to a non-fully [[evolution|evolved]] Pokémon set that are compatible to the [[held item]] [[Eviolite]], which raises the holder&#039;s {{stat|Defense}} and {{stat|Special Defense}} by 50%. Commonly used by {{p|Clefairy}}, {{p|Magneton}}, {{p|Rhydon}}, {{p|Chansey}}, {{p|Murkrow}}, {{p|Misdreavus}}, {{p|Porygon2}}, {{p|Dusclops}}, and {{p|Doublade}}.&lt;br /&gt;
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====Evopass====&lt;br /&gt;
Refers to an {{p|Eevee}} with the moves {{m|Last Resort}} and {{m|Baton Pass}}, and holding {{DL|Z-Crystal|Eevium Z}}. This set serves as [[#Baton Passer|Baton Passer]] by passing all boosted stats due to the [[Z-Move]] {{m|Extreme Evoboost}}.&lt;br /&gt;
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====Extreme Killer====&lt;br /&gt;
Refers to an {{p|Arceus}} with the [[move]]s {{m|Extreme Speed}}, {{m|Swords Dance}}, and two other attacking moves (typically {{m|Earthquake}} and {{m|Shadow Claw}}), as well as [[held item|holding]] either [[Life Orb]] or [[Silk Scarf]]. This bulky offensive Arceus set serves as a very powerful [[#Revenge killer|revenge killer]], due to its nearly unstoppable {{STAB}} Extreme Speed.&lt;br /&gt;
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====Flinchrachi/Haxrachi====&lt;br /&gt;
Refers to a {{p|Jirachi}} that abuses {{a|Serene Grace}} Ability by using moves with [[additional effect]]s such as {{m|Iron Head}}, {{m|Heart Stamp}}, and {{m|Body Slam}}, along with [[status condition|status-inducing]] moves such as {{m|Thunder Wave}}.&lt;br /&gt;
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====Funbro====&lt;br /&gt;
Refers to a {{p|Slowbro}} with the moves {{m|Block}}, {{m|Heal Pulse}}, {{m|Recycle}}, and {{m|Slack Off}}, holding a [[Leppa Berry]]. It switches in on a Pokémon that cannot 2HKO it, traps it with Block and heals itself with Slack Off, using Recycle to regenerate the Leppa Berry as necessary. When the opponent runs out of {{PP}}, it uses Heal Pulse to recover {{m|Struggle}} damage. This combination allows it to extend a non-timed battle indefinitely, leaving the opponent no recourse except to disconnect. Since all link battles have [[#Time Limit|Time Limit]] in Generation VI, this is only relevant in simulator battles and Generation V.&lt;br /&gt;
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====GeoXern====&lt;br /&gt;
Refers to a {{p|Xerneas}} [[held item|holding]] [[Power Herb]] and knows the [[move]]s {{m|Geomancy}}, {{m|Moonblast}}, and two other attacking moves (typically {{m|Thunder}}/{{m|Focus Blast}} for Single Battle, or {{m|Dazzling Gleam}} for [[Double Battle]]). This offensive Xerneas set serves as a very powerful [[#Sweeper|sweeper]], as Power Herb allows Xerneas to set up Geomancy  in a single turn. Its {{STAB}} Moonblast/Dazzling Gleam is further boosted thanks to its Ability {{a|Fairy Aura}} along with its +2 Sp. Atk boosted by Geomancy.&lt;br /&gt;
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====GothStall====&lt;br /&gt;
Refers to a {{a|Shadow Tag}} {{p|Gothitelle}} holding [[Choice Scarf]] and knows {{m|Trick}}, intended for [[#Trapper|trapping]] and [[#Choice lock|Choice locking]] the weakened opponent.&lt;br /&gt;
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====Great Wall====&lt;br /&gt;
Refers to a {{p|Lugia}} or {{p|Giratina}} Altered Forme with the move {{m|Whirlwind}}/{{m|Roar}}/{{m|Dragon Tail}} and [[held item|holding]] [[Leftovers]]. This bulky [[#Phazer|phazer]] set also abuses the Ability {{a|Pressure}}, which is used to reduce the opponent&#039;s {{PP}} significantly.&lt;br /&gt;
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====Haxjask====&lt;br /&gt;
Refers to a {{p|Ninjask}} that has been [[cheating|hacked]] to have the Ability {{a|No Guard}} and the move {{m|Sheer Cold}}, intended to be used in the {{cat|battle areas|battle facilities}} due to being the fastest non-[[Mythical Pokémon]] in the game.&lt;br /&gt;
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====Haxrein====&lt;br /&gt;
Refers to a {{p|Walrein}} appearing in numerous {{cat|battle areas|battle facilities}} that includes [[one-hit knockout move]]s {{m|Sheer Cold}} and {{m|Fissure}}. In the [[Battle Frontier (Generation III)|Battle Frontier]] of {{game|Emerald}}, it is also holding a [[Quick Claw]].&lt;br /&gt;
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====Inverse Avalugg====&lt;br /&gt;
Refers to an {{p|Avalugg}} set with {{a|Sturdy}} Ability that knows {{m|Recover}} and holding [[Leftovers]], intended to be used in a [[Inverse Battle]], as {{type|Ice}} in Inverse Battle is great defensively with only a weakness to Ice itself. Commonly used along with {{p|Chansey}}, which forms a formidable defensive core.&lt;br /&gt;
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====Kyu-B====&lt;br /&gt;
Refers to a Black {{p|Kyurem}} that includes both [[physical move|physical]] and [[special move]]s such as {{m|Fusion Bolt}}, {{m|Earth Power}}, and {{m|Ice Beam}}, backed by comparatively high {{stat|Attack}} and {{stat|Special Attack}}, which serves as a [[#Mixed|mixed]] [[#Wallbreaker|wallbreaker]]. Due to its very limited physical [[move]]pool, Black Kyurem was placed in [[Smogon]]&#039;s OU [[tier]] despite being a [[Legendary Pokémon]] with above 670 [[base stat]]s total.&lt;br /&gt;
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====Leadape====&lt;br /&gt;
Refers to an {{p|Infernape}} set that is sent out first, commonly including both [[physical move|physical]] and [[special move]]s, {{m|Fake Out}}, {{m|Stealth Rock}}, and the [[held item]] [[Focus Sash]].&lt;br /&gt;
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====McIcegar====&lt;br /&gt;
Refers to a {{p|Gengar}} set that includes the moves {{m|Ice Punch}}, {{m|Focus Punch}}, and {{m|Substitute}}, intended for use in [[Generation III]]. This set is no longer used since Generation IV, as [[physical move|physical]] and [[special move]]s are determined by the [[move]] itself rather than the [[type]].&lt;br /&gt;
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====Minimize Pass====&lt;br /&gt;
Refers to a {{p|Drifblim}} set that includes the moves {{m|Minimize}} and {{m|Baton Pass}}. This has been used to evade and stall the opponent.&lt;br /&gt;
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====Mixape====&lt;br /&gt;
Refers to an {{p|Infernape}} set that includes both [[physical move|physical]] and [[special move]]s such as {{m|Overheat}} and {{m|Close Combat}}, backed by comparatively high {{stat|Attack}}, {{stat|Special Attack}}, and {{stat|Speed}} stats.&lt;br /&gt;
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====Mixgross====&lt;br /&gt;
Refers to a {{p|Metagross}} set that includes both [[physical move|physical]] and [[special move]]s such as {{m|Meteor Mash}}, {{type|Fire}} {{m|Hidden Power}}, and {{m|Grass Knot}}.&lt;br /&gt;
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====Mixmence====&lt;br /&gt;
Refers to a {{p|Salamence}} set that includes both [[physical move|physical]] and [[special move]]s such as {{m|Draco Meteor}}, {{m|Fire Blast}}, and {{m|Earthquake}}, backed by comparatively high {{stat|Attack}}, {{stat|Special Attack}}, and {{stat|Speed}} stats.&lt;br /&gt;
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====MixPert====&lt;br /&gt;
Refers to a {{p|Swampert}} set that includes both [[physical move|physical]] and [[special move]]s such as {{m|Earthquake}} and {{m|Ice Beam}}.&lt;br /&gt;
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====MixTar====&lt;br /&gt;
Refers to a {{p|Tyranitar}} set that includes both [[physical move|physical]] and [[special move]]s such as {{m|Stone Edge}}, {{m|Thunderbolt}}, and {{m|Ice Beam}}.&lt;br /&gt;
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====Punching Alakazam====&lt;br /&gt;
Refers to an {{p|Alakazam}} set that includes the moves {{m|Fire Punch}}, {{m|Thunder Punch}}, and/or {{m|Ice Punch}}, intended for use in [[Generation III]]. This set is no longer used since Generation IV, as [[physical move|physical]] and [[special move]]s are determined by the [[move]] itself rather than the [[type]].&lt;br /&gt;
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====RBY Mewtwo====&lt;br /&gt;
Refers to a {{p|Mewtwo}} set that includes the [[move]]s {{m|Amnesia}} (which boosts both {{stat|Special}} stats instead of Special Defense), {{STAB}} {{m|Psychic}}, and two other moves (typically {{m|Blizzard}}/{{m|Ice Beam}} and {{m|Recover}}/{{m|Rest}}), intended for use in [[Generation I]] due to its very high [[base stats]] total and previously unrivaled [[#Bulky|bulky]] [[#Sweeper|sweeper]].&lt;br /&gt;
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====RBY Tauros====&lt;br /&gt;
Refers to a {{p|Tauros}} set that includes the [[move]]s {{m|Hyper Beam}}, {{m|Body Slam}}, {{m|Earthquake}}, and {{m|Blizzard}}, intended for use in [[Generation I]] due to its previously perfect coverage and having a high chance of [[critical hit]], thanks to its high Speed stat influencing the critical hit rate.&lt;br /&gt;
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====Scarfchomp====&lt;br /&gt;
Refers to a {{p|Garchomp}} set that includes the [[held item]] [[Choice Scarf]]. It is featured in several {{cat|battle areas|battle facilities}} found in the games.&lt;br /&gt;
&lt;br /&gt;
====Scarfgon====&lt;br /&gt;
Refers to a {{p|Flygon}} set that includes the [[held item]] [[Choice Scarf]] and the [[move]]s {{m|U-turn}}, {{m|Outrage}}, and {{m|Earthquake}}, which was commonly used in Generation IV metagame.&lt;br /&gt;
&lt;br /&gt;
====Scarfloom/Sashloom====&lt;br /&gt;
Refers to a {{p|Breloom}} set that includes the [[held item]] [[Choice Scarf]]/[[Focus Sash]] and the moves {{m|Spore}} and three other attacking moves such as {{m|Bullet Seed}}, {{m|Mach Punch}}, and {{m|Rock Tomb}}.&lt;br /&gt;
&lt;br /&gt;
====Scarfogre====&lt;br /&gt;
Refers to a {{p|Kyogre}} set that includes the [[held item]] [[Choice Scarf]] and the move {{m|Water Spout}}, which is boosted by {{weather|rain}} activated by its Ability {{a|Drizzle}}. It has fallen out of favor since [[Generation VI]] due to the introduction of [[Primal Reversion|Primal]] {{p|Groudon}} and its {{a|Desolate Land}} Ability in [[Pokémon Omega Ruby and Alpha Sapphire]].&lt;br /&gt;
&lt;br /&gt;
====Scarfraptor/Bandraptor====&lt;br /&gt;
Refers to a {{p|Staraptor}} set that includes the [[held item]] [[Choice Scarf]]/[[Choice Band]] and the moves {{m|U-turn}} and {{m|Final Gambit}}, which serves as [[#Scout lead|scout lead]] and [[#Revenge killer|revenge killer]], respectively.&lt;br /&gt;
&lt;br /&gt;
====SeedLucha====&lt;br /&gt;
Refers to a {{p|Hawlucha}} with {{a|Unburden}} holding a terrain seed, acting as a [[#cleaner|cleaner]].&lt;br /&gt;
&lt;br /&gt;
====Sejun Pachirisu====&lt;br /&gt;
Refers to a defensive {{p|Pachirisu}} set with the moves {{m|Nuzzle}}, {{m|Follow Me}}, {{m|Super Fang}}, and {{m|Protect}}, and holding [[Sitrus Berry]], intended to be used in [[Double Battle]]. This set is popularized by Se Jun Park, the winner of [[2014 World Championships]] in VGC Master Division.&lt;br /&gt;
&lt;br /&gt;
====Smogon-====&lt;br /&gt;
A prefix used to refer to extremely common Pokémon in the metagame, usually OU, that are considered to be broken or requiring little skill, and are apparently copied and pasted from [[Smogon]] pages. Examples include Smogonbird, referring to a {{p|Talonflame}} with {{a|Gale Wings}}; Smogonfrog, which refers to a {{p|Greninja}} with {{a|Protean}}; and Smogonsword, referring to {{m|King&#039;s Shield}} {{p|Aegislash}} in either Shield and Blade Forme.&lt;br /&gt;
&lt;br /&gt;
====Specsmence====&lt;br /&gt;
Refers to a {{p|Salamence}} set that includes the [[held item]] [[Choice Specs]] and [[special move]]s such as {{m|Draco Meteor}} and {{m|Flamethrower}}.&lt;br /&gt;
&lt;br /&gt;
====Stallax====&lt;br /&gt;
Refers to a {{p|Snorlax}} set that includes the [[Ability]] {{a|Gluttony}}, the move {{m|Recycle}} and holding a pinch berry such as the [[Aguav Berry]]. Intended to use a combination of the pinch berry and Gluttony so it uses the berry earlier at 50% HP instead of 25% to restore back its previously lost HP whenever its HP drops to 50%. It then uses {{m|Recycle}} to restore its berry back in order to be able to use it again.&lt;br /&gt;
&lt;br /&gt;
====Stallrein====&lt;br /&gt;
Refers to a {{p|Walrein}} set that includes {{m|Protect}}, {{m|Substitute}}, [[Leftovers]], and {{a|Ice Body}}, intended for [[#Staller|stalling]] during a {{weather|hail}}storm.&lt;br /&gt;
&lt;br /&gt;
====Steel Trapper====&lt;br /&gt;
Refers to {{p|Magnezone}}, {{p|Magneton}}, or {{alo|Golem}} with the Ability {{a|Magnet Pull}}, which is used to [[#Trapper|trap]] the opposing {{type|Steel}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
====Sturdinja====&lt;br /&gt;
Refers to a {{p|Shedinja}} with the [[Ability]] {{a|Sturdy}}. Due to Sturdy only activating upon the Pokemon having 1 HP left on a move that usually knocks it out, when holding [[Safety Goggles]], it cannot be killed by any means except for {{status|poison}} or {{status|burn}} damage. Usually set up in [[Double Battle|Double]] or [[Triple Battle]]s by using Pokémon with {{m|Skill Swap}} such as {{p|Carbink}} with the Ability Sturdy to a Pokemon that knows {{m|Entrainment}}, then having the Carbink switch out for Shedinja and have Entrainment used on it.&lt;br /&gt;
&lt;br /&gt;
====Swagkey====&lt;br /&gt;
Refers to a {{a|Prankster}} {{p|Klefki}} set that knows {{m|Swagger}}, {{m|Thunder Wave}}, and {{m|Foul Play}}. Has fallen out of favor in Generation VII due to the [[confusion]] and Prankster nerfs.&lt;br /&gt;
&lt;br /&gt;
====Swiftdra====&lt;br /&gt;
Refers to a {{p|Kingdra}} set that includes the Ability {{a|Swift Swim}}, the moves {{m|Muddy Water}}/{{m|Hydro Pump}} and {{m|Draco Meteor}}, and the held item [[Choice Specs]]/{{DL|Gem|Dragon Gem}}, intended to be used in the [[rain]] [[weather]]. It has fallen out of favor since Generation VI, as the rain summoned by {{a|Drizzle}} Ability lasts only for five turns instead of the whole battle.&lt;br /&gt;
&lt;br /&gt;
====Techniloom/Technitop====&lt;br /&gt;
Refers to a {{p|Breloom}} or {{p|Hitmontop}} set that includes the Ability {{a|Technician}} and one or more moves with base powers of 60 or less.&lt;br /&gt;
&lt;br /&gt;
====Thapex====&lt;br /&gt;
Refers to a {{p|Toxapex}} with {{a|Regenerator}} Ability and the moves {{m|Scald}}, {{m|Toxic}}, {{m|Recover}}, and {{m|Haze}}, holding a [[Black Sludge]] or [[Shed Shell]]. Popular on stall and balance teams. Occasionally one of the moves is substituted for {{m|Toxic Spikes}}.&lt;br /&gt;
&lt;br /&gt;
====TormenTran====&lt;br /&gt;
Refers to a defensive {{p|Heatran}} set that includes the [[move]]s {{m|Torment}}, {{m|Substitute}}/{{m|Protect}}, and {{m|Lava Plume}} and [[held item|holding]] a [[Leftovers]], intended for [[#Staller|stalling]].&lt;br /&gt;
&lt;br /&gt;
====Toxic Heal====&lt;br /&gt;
Refers to {{p|Breloom}}/{{p|Gliscor}} with the Ability {{a|Poison Heal}} and [[held item|holding]] a [[Toxic Orb]]. When Toxic Orb activates (usually supported via {{m|Protect}}) and badly {{status|poison}}s the Pokémon, the Ability Poison Heal gradually heals the Pokémon each turn instead of damages them (which is more effective than [[Leftovers]]). It also prevents being affected by major status conditions due to being badly poisoned.&lt;br /&gt;
&lt;br /&gt;
====TruAnt====&lt;br /&gt;
Refers to {{p|Durant}} set includes the Ability {{a|Truant}} and the move {{m|Entrainment}}. As the opponent in several {{cat|battle areas|battle facilities}} switches only under very specific circumstances, this strategy allows the player to switch another Pokémon, use {{m|Protect}} when being attacked, and attack/set up when the opponent&#039;s Pokémon is loafing due to the Ability Truant transferred via Entrainment.&lt;br /&gt;
&lt;br /&gt;
====TyraniBoah====&lt;br /&gt;
Refers to a {{p|Tyranitar}} set that includes both [[physical move|physical]] and [[special move]]s, including the moves {{m|Substitute}} and {{m|Focus Punch}}.&lt;br /&gt;
&lt;br /&gt;
====Unaware Wall====&lt;br /&gt;
Refers to a Pokémon with the Ability {{a|Unaware}} (such as {{p|Clefable}}, {{p|Quagsire}}, and {{p|Pyukumuku}}) and typically [[held item|holding]] a [[Leftovers]], as well as knowing a {{cat|status moves that heal the user immediately|self-recovery move}} such as {{m|Recover}} and {{m|Soft-Boiled}}, intended to [[#Wall|wall]] the [[#Setup sweeper|setup sweeper]]s.&lt;br /&gt;
&lt;br /&gt;
====Utility Tran====&lt;br /&gt;
Refers to a {{p|Heatran}} set whose main job is to trap and remove opposing Pokémon with the combination of {{m|Magma Storm}} and {{m|Taunt}}.&lt;br /&gt;
&lt;br /&gt;
====Vincune====&lt;br /&gt;
Refers to a Suicune with the ability {{a|Pressure}} and the moves {{m|Scald}}, {{m|Calm Mind}}, {{m|Substitute}}, and {{m|Protect}}, intended for PP stalling opposing Pokémon.&lt;br /&gt;
&lt;br /&gt;
====Webber====&lt;br /&gt;
Refers to the leading Pokémon set that knows {{m|Sticky Web}}, an [[#Entry hazard|entry hazard]] move that intended to slow down the opponent&#039;s team. Examples include {{a|Sturdy}} {{p|Shuckle}} with [[Mental Herb]] and [[Focus Sash]] {{p|Smeargle}}.&lt;br /&gt;
&lt;br /&gt;
====Wondertomb/Wondereye====&lt;br /&gt;
Refers to a {{p|Spiritomb}} or {{p|Sableye}} that has been [[cheating|hacked]] to have the [[Ability]] {{a|Wonder Guard}}, making it immune to essentially all direct damage. This term is essentially obsolete as of Generation VI as the {{t|Dark}}/{{t|Ghost}} type combination no longer has zero weaknesses with the introduction of the {{t|Fairy}} type.&lt;br /&gt;
&lt;br /&gt;
====Zard X/Stallzard====&lt;br /&gt;
Refers to a bulky {{me|Charizard}} X set that includes the moves {{m|Will-O-Wisp}} and {{m|Roost}}, and two other attacking moves (typically {{m|Flare Blitz}}/{{m|Fire Punch}}/{{m|Earthquake}} and {{m|Dragon Claw}}/{{m|Thunder Punch}}).&lt;br /&gt;
&lt;br /&gt;
====Zard Y====&lt;br /&gt;
Refers to a {{me|Charizard}} Y set that includes the moves {{m|Flamethrower}}/{{m|Fire Blast}}/{{m|Overheat}} and {{m|Solar Beam}}, a move that can be used without charging under [[harsh sunlight]] due to its {{a|Drought}} Ability.&lt;br /&gt;
&lt;br /&gt;
===Team archetypes===&lt;br /&gt;
====AFK====&lt;br /&gt;
Refers to the core of {{p|Arcanine}} with {{a|Intimidate}} Ability, {{p|Tapu Fini}}, and {{p|Kartana}} being present in a team in VGC 2017.&lt;br /&gt;
&lt;br /&gt;
====Big 6====&lt;br /&gt;
Refers to a set of {{p|Xerneas}}, [[Primal Reversion|Primal]] {{p|Groudon}}, {{me|Salamence}}, {{me|Kangaskhan}}, {{p|Smeargle}}, and {{p|Talonflame}} in VGC 2016.&lt;br /&gt;
&lt;br /&gt;
Minor variants that swap out a single member (usually Talonflame) are referred to as Big X, where X depends on the Pokémon not part of the Big 6 that is on the team (usually the first letter of its name). One common variant is Big B, where {{p|Bronzong}} replaces Talonflame.&lt;br /&gt;
&lt;br /&gt;
====Bird Spam/Fly Spam====&lt;br /&gt;
Refers to an offensive core consisting of {{p|Talonflame}} and {{p|Staraptor}} or {{me|Pinsir}}. This team would make use of [[priority]] {{t|Flying}} attacks, as well as powerful {{t|Fire}} and {{type|Fighting}} coverage to gain immediate momentum and have them wear down each others&#039; checks.&lt;br /&gt;
&lt;br /&gt;
====CelePex====&lt;br /&gt;
Refers to a defensive core of {{p|Celesteela}} and [[#Thapex|Thapex]], typically with one investing in Defense and the other in Special Defense. This is extremely common on balance teams since very few Pokémon can offensively pressure both Celesteela and Toxapex. Many variants exist, typically by adding a third Pokémon (e.g. CeleClefPex with {{p|Clefable}}, CeleTangPex with {{p|Tangrowth}}, etc.).&lt;br /&gt;
&lt;br /&gt;
====Celetran====&lt;br /&gt;
Refers to a {{p|Celebi}} set and a {{p|Heatran}} set being present in a team in a Single Battle, and the resulting defensive synergy and offensive pressure due to the versatility of Celebi and Heatran.&lt;br /&gt;
&lt;br /&gt;
====CHALK====&lt;br /&gt;
Refers to a set of {{p|Cresselia}}, {{p|Heatran}}, {{p|Amoonguss}}, {{p|Landorus}} Therian Forme, and {{me|Kangaskhan}} in VGC 2015. This team was used by the Japanese players in Top 8 Master Division of [[2015 World Championships]].&lt;br /&gt;
&lt;br /&gt;
====CressTran====&lt;br /&gt;
Refers to a {{p|Cresselia}} set and a {{p|Heatran}} set being present in a team in a [[Double Battle]]. Common in Generation V and VI VGC (2012-2013, 2015).&lt;br /&gt;
&lt;br /&gt;
====DeoSharp====&lt;br /&gt;
Refers to a {{p|Deoxys}} Defense Forme with {{m|Spikes}}/{{m|Stealth Rock}} holding a [[Red Card]] and a {{a|Defiant}} {{p|Bisharp}} being present in a team in a Single Battle. This team is used to punish the opposing [[#Hazard remover|hazard remover]], especially a {{m|Defog}}ger, by using the opponent&#039;s Defog on Bisharp, which activates Bisharp&#039;s Defiant Ability and raises its Attack by 2 stages. &lt;br /&gt;
&lt;br /&gt;
====Divecats====&lt;br /&gt;
A team in Generation V which features {{a|Prankster}} {{p|Liepard}} and/or {{p|Purrloin}} that know {{m|Assist}} and are holding a {{DL|In-battle effect item|Lagging Tail}} or {{DL|Incense|Full Incense}}, with the only moves known by other Pokémon being {{cat|moves with a semi-invulnerable turn}} or moves that cannot be called by Assist. (If both Liepard and Purrloin are being used, they also cannot know any moves other than moves with a semi-invulnerable turn or moves that cannot be called by Assist.) Typically, {{m|Dive}} and {{m|Shadow Force}} are used (Shadow Force for being unable to be hit by any move, Dive to hit Normal types).&lt;br /&gt;
&lt;br /&gt;
This setup means that Purrloin/Liepard will use the move Assist with +1 [[priority]], which calls a move with a semi-invulnerable turn. The next turn, they move at 0 priority (since they are now using a physical move, so Prankster doesn&#039;t apply), and move last due to the held Lagging Tail/Full Incense. Repeating this process, they wear down the opposing team and are very difficult to hit.&lt;br /&gt;
&lt;br /&gt;
Starting in Generation VI, Assist can no longer call moves with a semi-invulnerable turn. Players speculate that this was changed to specifically prevent this strategy.&lt;br /&gt;
&lt;br /&gt;
====Double Defog Stall====&lt;br /&gt;
Refers to a set of {{a|Arena Trap}} {{p|Dugtrio}}, {{p|Zapdos}}, and {{p|Skarmory}}, as well as some [[#Staller|staller]]s such as {{p|Chansey}}, {{p|Clefable}}, and {{p|Alomomola}}. This team differs from [[#SPL Stall|SPL Stall]] in that it relies on {{m|Defog}} to keep hazards off the field instead of {{me|Sableye}}. Also known as Ciele Stall, after its creator.&lt;br /&gt;
&lt;br /&gt;
====Double Genie====&lt;br /&gt;
Refers to a pair of {{p|Thundurus}} Incarnate Forme and {{p|Landorus}} Therian Forme being present in a team in a [[Double Battle]]. Common in Generation V and VI VGC (2013, 2015-2016).&lt;br /&gt;
&lt;br /&gt;
====DragMag====&lt;br /&gt;
Refers to the core of {{type|Dragon}} sweeper (such as {{p|Latios}}, {{p|Garchomp}}, {{p|Hydreigon}}, and {{p|Salamence}}) and {{a|Magnet Pull}} {{p|Magnezone}} with {{type|Fire}} {{m|Hidden Power}} being used together as an offensive core in a Single Battle, which allows a Dragon-type Pokémon to spam the powerful Dragon-type attacks such as {{m|Outrage}} and {{m|Draco Meteor}} without being countered by {{type|Steel}} Pokémon. Has fallen out of favor in Generation VII due to the introduction of the {{t|Fairy}} type.&lt;br /&gt;
&lt;br /&gt;
====Dual Weather====&lt;br /&gt;
Refers to a pair of Pokémon with {{cat|Abilities with effects on weather conditions}} ({{a|Drought}} and {{a|Sand Stream}}, etc.) being used together as an offensive core. These teams are also designed to defeat a Pokémon with the specific [[type]] and counter the other [[weather]]-based teams. Examples include {{me|Charizard}} Y and {{p|Hippowdon}}/{{p|Tyranitar}} core (Sun-Sand Offense) in Single Battle and Primal {{p|Groudon}} and Primal {{p|Kyogre}} team (Dual [[Primal Reversion|Primal]]) in VGC 2016.&lt;br /&gt;
&lt;br /&gt;
====Ferrocent/Jellithorn====&lt;br /&gt;
Refers to a pair of {{p|Ferrothorn}} and {{p|Jellicent}} being present in a team, resulting the offensive and defensive synergy especially in the [[rain]]. Common in Generation V VGC (2011-2013).&lt;br /&gt;
&lt;br /&gt;
====GardeSpore====&lt;br /&gt;
Refers to a pair of {{me|Gardevoir}} with {{m|Trick Room}} and {{p|Amoonguss}} that knows {{m|Spore}} and {{m|Rage Powder}} being present in a team in a [[Double Battle]]. Common in Generation VI VGC (2014-2016).&lt;br /&gt;
&lt;br /&gt;
====GothLax====&lt;br /&gt;
Refers to a pair of {{m|Belly Drum}} {{p|Snorlax}} and {{a|Shadow Tag}} {{p|Gothitelle}} in a [[Double Battle]]. Gothitelle sets {{m|Trick Room}}, allowing Snorlax to move first, and supports Snorlax with {{m|Heal Pulse}}. Its ability is used to trap a Pokémon that can&#039;t do much damage to Snorlax (often as a result of having its stats lowered by {{a|Intimidate}} or {{m|Snarl}}) while Snorlax attacks the more dangerous opposing Pokémon. More common in Generation VII as a result of the buffs to the {{cat|Berries that may cause confusion}} making {{a|Gluttony}} and {{m|Recycle}} reliable recovery for Snorlax.&lt;br /&gt;
&lt;br /&gt;
====GyaraVire====&lt;br /&gt;
Refers to {{p|Gyarados}} and {{p|Electivire}} being used together as an offensive core in Generation IV. Electivire switches into Gyarados&#039;s {{type|Electric}} weakness to boost its Speed by one due to the Ability {{a|Motor Drive}}. Gyarados switches into {{type|Ground}} attacks aimed at the switched out Electivire.&lt;br /&gt;
&lt;br /&gt;
====Intimidate Volt-Turn====&lt;br /&gt;
Refers to {{p|Landorus}} Therian Forme and {{me|Manectric}} being used together as an offensive core in Single and [[Double Battle]]s, due to their natural type synergy and devastating combination of {{a|Intimidate}} Ability and {{m|U-turn}}/{{m|Volt Switch}}.&lt;br /&gt;
&lt;br /&gt;
====Japan Sand====&lt;br /&gt;
Refers to {{p|Tyranitar}} with [[Choice Scarf]] and {{p|Excadrill}} with [[Focus Sash]] being used together as an offensive core. Tyranitar&#039;s Ability {{a|Sand Stream}} summons {{weather|sandstorm}}, which doubles Excadrill&#039;s Speed due to its Ability {{a|Sand Rush}} activated during sandstorm. Common in Generation V and VI VGC (2011-2013, 2015).&lt;br /&gt;
&lt;br /&gt;
====Khan Artist====&lt;br /&gt;
Refers to {{me|Kangaskhan}} and {{p|Smeargle}} as the leads in a [[Double Battle]]. Typically, Smeargle knows {{m|Dark Void}} and Kangaskhan knows {{m|Fake Out}}, allowing significant first-turn disruption by putting both of the opponent&#039;s Pokémon to {{status|sleep}}. Common in Generation VI VGC (2014, 2015, 2016).&lt;br /&gt;
&lt;br /&gt;
From [[Generation VII]] onward, Dark Void fails if used by any Pokémon other than {{p|Darkrai}}, so Dark Void Smeargle is no longer used.&lt;br /&gt;
&lt;br /&gt;
====KokoChomp====&lt;br /&gt;
Refers to {{p|Tapu Koko}} and {{p|Garchomp}} being present in a team in VGC 2017. Due to the presence of [[guardian deities]] in this format, Garchomp&#039;s {{m|Dragon Claw}} is often replaced with another coverage move such as {{m|Poison Jab}} or {{m|Fire Fang}}.&lt;br /&gt;
&lt;br /&gt;
====KokoLucha====&lt;br /&gt;
Refers to a team with a {{p|Tapu Koko}} and a {{a|Unburden}} {{p|Hawlucha}} holding an [[Electric Seed]]. This allows Tapu Koko to wallbreak while Hawlucha cleans late-game due to its Unburden Ability activated when Electric Seed is consumed in the {{m|Electric Terrain}}. Frequently found on rain teams due to their powerful synergy.&lt;br /&gt;
&lt;br /&gt;
====LeleBlim====&lt;br /&gt;
Refers to {{p|Tapu Lele}} and {{a|Unburden}} {{p|Drifblim}} that knows {{m|Tailwind}} and holding [[Psychic Seed]] being present in a team in VGC 2017. Drifblim is able set up Tailwind faster than any other Pokémon due to its Unburden Ability activated when Psychic Seed is consumed in the {{m|Psychic Terrain}}.&lt;br /&gt;
&lt;br /&gt;
====LeleGross====&lt;br /&gt;
Refers to {{p|Tapu Lele}} and {{me|Metagross}} being present in a team in VGC 2018. As {{type|Psychic}} attacks are boosted by 50% in the {{m|Psychic Terrain}}, this allows Tapu Lele and Mega Metagross to wallbreak with {{m|Psychic}} and {{m|Zen Headbutt}}, respectively.&lt;br /&gt;
&lt;br /&gt;
====Lillikoal====&lt;br /&gt;
Refers to {{p|Torkoal}} with the Ability {{a|Drought}} and {{p|Lilligant}} with the Ability {{a|Chlorophyll}} as the leads in a team in VGC 2017. Due to being the slowest [[weather]] setter, Torkoal&#039;s Ability Drought causes [[intense sunlight]] with very little interruption, which doubles Lilligant&#039;s Speed due to its Ability Chlorophyll activated during the sunny weather. Lilligant can also use {{m|After You}} to make Torkoal&#039;s {{m|Eruption}} attack faster after Lilligant.&lt;br /&gt;
&lt;br /&gt;
====Mimilax====&lt;br /&gt;
Refers to {{p|Mimikyu}} with {{m|Trick Room}} and {{a|Gluttony}} {{p|Snorlax}} holding [[Figy Berry]] or [[Iapapa Berry]] being present in a team in VGC 2017.&lt;br /&gt;
&lt;br /&gt;
====Rain Offense====&lt;br /&gt;
Refers to a Pokémon with the Ability {{a|Drizzle}} (such as {{p|Kyogre}}, {{p|Politoed}}, or {{p|Pelipper}}) and a Pokémon with the Ability {{a|Swift Swim}} (such as {{p|Ludicolo}}, {{p|Kingdra}}, {{p|Kabutops}}, {{p|Omastar}}, {{p|Poliwrath}}, {{p|Golduck}}, or {{me|Swampert}}) being used together as an offensive core. These teams are also quite used in [[Double Battle]], which includes Politoed/Ludicolo (&amp;quot;Policolo&amp;quot;) in VGC 2012-2014 and Pelipper/Golduck (&amp;quot;Double Duck&amp;quot;) in VGC 2017.&lt;br /&gt;
&lt;br /&gt;
====RayOgre====&lt;br /&gt;
Refers to a pair of {{me|Rayquaza}} and [[Primal Reversion|Primal]] {{p|Kyogre}} in VGC 2016, which was used to counter the [[#Big 6|Big 6]] or {{p|Xerneas}}/[[Primal Reversion|Primal]] {{p|Groudon}} team.&lt;br /&gt;
&lt;br /&gt;
====Regen Core====&lt;br /&gt;
Refers to the core of several Pokémon with {{a|Regenerator}} Ability (such as {{p|Alomomola}}, {{p|Reuniclus}}, {{p|Slowbro}}, {{p|Slowking}}, {{p|Tangrowth}}, and {{p|Tornadus}} Therian Forme) being present in a team in a Single Battle, which requires numerous [[recall|switches]] to restore the team&#039;s HP by using the Ability Regenerator.&lt;br /&gt;
&lt;br /&gt;
====SkarmBliss====&lt;br /&gt;
Refers to a {{p|Skarmory}} set and a {{p|Blissey}} set being present in a team in a Single Battle, and the resulting defensive synergy by switching to the appropriate Pokémon to take physical or special hits, respectively. Both Skarmory and Blissey usually hold [[Leftovers]] in the unofficial formats. Starting in Generation V, {{p|Chansey}} is commonly used instead of Blissey due to the introduction of [[Eviolite]].&lt;br /&gt;
&lt;br /&gt;
====SPL Stall====&lt;br /&gt;
Also known as &amp;quot;standard stall&amp;quot;, this is the most common defensive team in a Single Battle, and the one most often considered when stall is being discussed. The team contains {{me|Sableye}}, {{a|Arena Trap}} {{p|Dugtrio}}, [[Eviolite]] {{p|Chansey}}, [[Shed Shell]] {{p|Skarmory}}, {{a|Unaware}} {{p|Clefable}}, and {{a|Regenerator}} {{p|Toxapex}}. The term was first used by the players of [[Smogon]] in SPL 2017.&lt;br /&gt;
&lt;br /&gt;
====Terracott====&lt;br /&gt;
Refers to {{p|Terrakion}} and {{p|Whimsicott}} with the move {{m|Beat Up}} as the leads in a [[Double Battle]]. Typically, Whimsicott uses Beat Up on Terrakion, activating Terrakion&#039;s {{a|Justified}} Ability and raising its {{stat|Attack}} by 4 stages. Common in Generation V and VI VGC (2011-2013, 2015).&lt;br /&gt;
&lt;br /&gt;
====Veil Offense====&lt;br /&gt;
Refers to a team with a {{a|Snow Warning}} {{alo|Ninetales}} with {{m|Aurora Veil}} and holding [[Light Clay]], assisted by bulky [[#Sweeper|sweepers]].&lt;br /&gt;
&lt;br /&gt;
====Voidcats====&lt;br /&gt;
Refers to a {{p|Liepard}}/male {{p|Meowstic}} with {{a|Prankster}} Ability with {{m|Assist}} and a {{p|Smeargle}} knowing {{m|Dark Void}} either as an ally or within the active party. All the other Pokemon on the team have moves such as {{m|Focus Punch}} which cannot be called upon via Assist so the Liepard/Meowstic is able to use a +1 [[priority]] Dark Void at the opponents causing both to fall asleep. Although rarely seen, it was seen in Generation VI VGC (2014-2016).&lt;br /&gt;
&lt;br /&gt;
From [[Generation VII]] onward, Dark Void fails if used by any Pokémon other than {{p|Darkrai}}, so Voidcats is no longer used.&lt;br /&gt;
&lt;br /&gt;
====Webs====&lt;br /&gt;
Refers to a team with a [[#Webber|Webber]], at least one [[#Spinblocker|Spinblocker]] such as {{p|Mimikyu}}, at least one {{m|Defog}} punisher such as {{a|Defiant}} {{p|Bisharp}} or {{a|Contrary}} {{p|Serperior}}, and other offensive Pokémon that take advantage of the opponent&#039;s lowered {{stat|Speed}}.&lt;br /&gt;
&lt;br /&gt;
====Wonder Trio====&lt;br /&gt;
Refers to {{me|Sableye}}, {{p|Shedinja}} with {{m|Baton Pass}}, and {{a|Arena Trap}} {{p|Dugtrio}} sets being present in a team in a Single Battle, which is used to punish the opposing entry hazard users by using Mega Sableye&#039;s {{a|Magic Bounce}} and trap potential stall and stallbreakers by using the momentum of Shedinja&#039;s Baton Pass and Dugtrio&#039;s Arena Trap.&lt;br /&gt;
&lt;br /&gt;
These teams are also accompanied with popular [[#Wall|wall]]s and/or [[#Staller|staller]]s, which includes [[Shed Shell]] {{p|Skarmory}}, [[Eviolite]] {{p|Chansey}}, {{a|Unaware}} {{p|Clefable}}/{{p|Quagsire}}, {{a|Shadow Tag}} {{p|Gothitelle}}, and/or {{a|Regenerator}} {{p|Toxapex}}.&lt;br /&gt;
&lt;br /&gt;
====ZapChomp====&lt;br /&gt;
Refers to {{p|Zapdos}} and {{p|Garchomp}} being used together in a [[Double Battle]]. The popularity of [[#Disquake|Disquake]] strategy was stemmed by this team. Common in Generation IV, V, and VI VGC (2009-2010, 2012, 2014).&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Appendix:Fan terminology]]&lt;br /&gt;
&lt;br /&gt;
{{Project Fandom notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Fanon terminology]]&lt;br /&gt;
[[Category:Competitive battling]]&lt;br /&gt;
&lt;br /&gt;
[[de:Strategie-Glossar]]&lt;br /&gt;
[[es:Terminología Metagame]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Underground&amp;diff=2855008</id>
		<title>Underground</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Underground&amp;diff=2855008"/>
		<updated>2018-09-30T16:06:42Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Search|[[Sinnoh]] location called &amp;quot;the Underground&amp;quot;|the location known as &amp;quot;the Underground&amp;quot; in [[Generation II]]|Goldenrod Tunnel}}&lt;br /&gt;
{{Incomplete|article|Needs a complete layout map and the maximum amount of treasures that can be carried}}&lt;br /&gt;
{{Featured|October 29, 2008}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Sinnoh Underground Map DPPt.png&lt;br /&gt;
|type=cave&lt;br /&gt;
|location_name=The Underground&lt;br /&gt;
|japanese_name=ちかつうろ&lt;br /&gt;
|translated_name=Underground Path&lt;br /&gt;
|location=Beneath [[Sinnoh]]&lt;br /&gt;
|region=Sinnoh&lt;br /&gt;
|generation={{gen|IV}}&lt;br /&gt;
|map=sinnoh.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Underground&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|ちかつうろ}}&#039;&#039;&#039; &#039;&#039;Underground Path&#039;&#039;) is an area in {{game2|Diamond|Pearl|Platinum}} found beneath the entire [[Sinnoh]] region. Players can travel underground at any time using an [[Explorer Kit]], which they can receive from the [[Underground Man]] in [[Eterna City]]. The Underground features multiple uses of the [[Nintendo DS|DS&#039;s]] touch-screen, as the main view is on the lower touch-sensitive screen while the upper screen shows a radar map of the entire underground. It also utilizes DS Wireless Communication to allow multiple players, each with their own DS and copy of the game, to interact.&lt;br /&gt;
&lt;br /&gt;
The Underground has a different [[menu]] from the one in the overworld. Mostly, it shows the different [[item]]s used; with the exception of treasures, which can be transferred to the player&#039;s [[Bag]], these are all exclusive to the area.&lt;br /&gt;
&lt;br /&gt;
[[Sphere]]s are the currency of the underground. The player can bury their spheres to make them more valuable, either by leaving a sphere buried for a long time to make it grow, or by burying spheres of the same color in the same spot to merge them into a larger sphere. When spheres are buried in the same spot, their sizes are mixed together. When two or more spheres are buried on top of each other, the largest sphere is added to the smaller spheres&#039; sizes divided by five, rounded down, plus one. Spheres can reach a maximum size of 99, with some growing faster than others. Blue, green, and red spheres grow the fastest, and are thus the least valuable. Pale spheres are the second fastest growing spheres, and are semi-valuable. Prism spheres are the slowest growing spheres, and are thereby the most valuable of all the sphere types. Burying spheres can increase the number and density of mining sparkles in the same vicinity.&lt;br /&gt;
&lt;br /&gt;
There are six different areas in the Underground; each is accessible from different overworld locations. While some are readily accessible from the mainland, players must sometimes travel to far-off places like [[Fullmoon Island]] to enter these areas.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
===Exploring===&lt;br /&gt;
[[File:Sinnoh Underground.png|thumb|300px|right|{{ga|Lucas}} digs for treasure, while {{ga|Dawn}} sets up traps in the Underground.]]&lt;br /&gt;
As in the regular world, using the D-pad lets the player walk in any direction and holding &amp;quot;B&amp;quot; allows running. As the regular Bag is not able to be used in the Underground, the [[Bicycle|Bike]] is not available to increase speed further. Steps taken in the Underground do not count towards hatching {{pkmn|Egg}}s or the Counter App, but time spent counts towards the overall game timer. The game cannot be paused (by closing the DS lid or otherwise) while in the Underground. Additionally, since the wireless features consume more power than usual operation, the player should be careful not to drain the battery completely while in the Underground.&lt;br /&gt;
&lt;br /&gt;
There are six independent sections of the labyrinth, each accessible from different places in Sinnoh. In terms of vendors and mining treasures, the areas are equivalent. When participating in multiplayer action in the Underground, players should make sure they are all in the same set of caverns.&lt;br /&gt;
&lt;br /&gt;
The vast majority of the tunnels are 5 squares wide, with some single-square-width passageways between parallel tunnels. The player can see roughly 12x15 squares on the screen at any given time (not accounting for side effects of the top-down perspective). By touching any area of the lower touch screen, a radar pulse indicates interactive objects within a 4-5 square radius, indicated by yellow sparkles. There appears to be a maximum of 8-10 sparkles that will display if a particular ping returns too many objects.&lt;br /&gt;
&lt;br /&gt;
If a sparkle revealed by a ping is located on the floor of the tunnel, it is either a [[trap]] or a sphere. A difference in whether a sphere or trap is hidden in the sparkle, a trap has a white sparkle while a sphere has a golden one. If both are hidden in one spot, a trap is found first, then a sphere. If the sparkle is in the wall, it is a bulging section that can be mined.&lt;br /&gt;
&lt;br /&gt;
===Mining===&lt;br /&gt;
[[File:Underground mining DPPt.png|thumb|right|Mining for treasure using the hammer]]&lt;br /&gt;
One of the main attractions of the Underground is the mining minigame. To mine, the player must find a spot where the wall &#039;pings&#039; by touching the screen and looking for sparkles. These spots will appear randomly in the Underground, usually in clusters, and can be located by looking for sparkles marked on the radar screen. They appear more frequently near buried spheres, and so one way players can ensure they always have a lot of mining spots available to them is to make a &amp;quot;sphere garden&amp;quot; by burying many spheres in the same area.&lt;br /&gt;
&lt;br /&gt;
The game itself is similar to {{wp|Battleship (game)|Battleship}} or {{wp|Minesweeper (computer game)|Minesweeper}}. At the start, the cave wall is shown, represented by a grid full of squares. There are three depths of wall: the tan soil, which can be broken through in one hit, the darker soil, which needs two hits to be broken through, and the large rocks, which each need three hits to be broken through. The player digs into the wall with a pick, which chips away small areas of rock, and a hammer, which breaks a larger area of the rock. Each spot will hide one to four [[item]]s, including [[sphere]]s, [[Fossil]]s, [[Revive]]s, [[Heart Scale]]s, [[shard]]s, pre-Generation IV [[evolutionary stone]]s, [[Plate]]s, and a few [[held item]]s. Iron pieces are also in the wall, which cannot be dug out and prevent further mining upon discovery (that is, when they are uncovered on a direct hit, no other spaces are revealed until the next hit). Upon hitting a piece of iron a small &#039;ping&#039; will be heard. Each hit will bring the wall closer to collapsing; if the wall collapses before everything is dug up, the game ends and the player is rewarded with what they dug up before the wall collapsed.&lt;br /&gt;
&lt;br /&gt;
In addition, if anyone else is mining nearby, a pickaxe will appear on the player&#039;s screen wherever the other player hits on their screen. This helps clear the wall without contributing to the wall&#039;s collapse.&lt;br /&gt;
&lt;br /&gt;
At first, only [[Skull and Armor Fossils|Skull or Armor Fossils]] can be found depending on the game version{{sup/4|DP}} or the last digit of the player&#039;s [[Trainer ID number]]{{sup/4|Pt}}. After obtaining the [[National Pokédex]], however, the game will also yield [[Helix and Dome Fossils|Helix Fossils, Dome Fossils]], [[Old Amber]]s, [[Root and Claw Fossils|Root Fossils, and Claw Fossils]]. A number of items that were found rarely prior to obtaining the National Pokédex can also be found more easily now, such as the evolutionary stones. Furthermore, in the {{game|Diamond and Pearl|s}} games, [[Fire Stone]]s, [[Thunder Stone|Thunderstone]]s, [[Sun Stone]]s, [[Heat Rock]]s, [[Icy Rock]]s, Helix Fossils, and Claw Fossils can be found more easily in Diamond, while [[Water Stone]]s, [[Leaf Stone]]s, [[Moon Stone]]s, [[Damp Rock]]s, [[Smooth Rock]]s, Dome Fossils, and Root Fossils can be found more easily in Pearl.&lt;br /&gt;
&lt;br /&gt;
====Burying spheres====&lt;br /&gt;
Burying spheres is done through the Underground&#039;s [[menu]] function. It will not work, however, when the player faces a wall: spheres can only be buried in the ground. The longer the spheres remain buried, the larger they will grow. In the player&#039;s presence, their buried sphere will occasionally let off a bright glint. Buried spheres are only accessible to the player that put them there; others cannot see them, ping them, or interact with them in any way. Others can, however, take advantage of the increased mining spots generated. This can be beneficial for the player who buried the spheres and a friend (or friends), as there will be plenty of opportunities to mine side-by-side.&lt;br /&gt;
&lt;br /&gt;
====Item shapes====&lt;br /&gt;
Items have unique shapes in the mining minigame. Larger items cover a greater area and can thus be found more easily, but take more digging to unearth.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;font-size:85%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; | * Can be found this way and rotated 90°&amp;lt;br&amp;gt;** Can be found this way, rotated 90°, rotated 180°, and rotated 270°&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;vertical-align:bottom&amp;quot; |&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Sphere|Small Sphere]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Sphere|Large Sphere]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Heart Scale]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Skull and Armor Fossils|Skull Fossil]]&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Skull and Armor Fossils|Armor Fossil]]&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; |&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
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|-&lt;br /&gt;
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|-&lt;br /&gt;
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|-&lt;br /&gt;
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| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Dome and Helix Fossils|Dome Fossil]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Dome and Helix Fossils|Helix Fossil]]**&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Old Amber]]*&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Root and Claw Fossils|Claw Fossil]]**&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Root and Claw Fossils|Root Fossil]]**&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; |&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Red Shard]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Yellow Shard]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Green Shard]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Blue Shard]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Plate]]&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; |&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Hard Stone]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Heat Rock]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Damp Rock]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Smooth Rock]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Icy Rock]]&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; |&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Fire Stone]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Water Stone]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Thunder Stone|Thunderstone]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Leaf Stone]]*&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Moon Stone]]*&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; |&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Sun Stone]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Oval Stone]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Everstone]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Iron Ball]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Light Clay]]&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;vertical-align:bottom;&amp;quot; |&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Odd Keystone]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Revive]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Max Revive]]&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Star Piece]]&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#999&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#fff&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
| width=&amp;quot;12px&amp;quot; height=&amp;quot;14px&amp;quot; style=&amp;quot;background:#ccc&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
[[Rare Bone]]*&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Secret Bases===&lt;br /&gt;
The Underground is also where [[Secret Base]]s are created in the [[Generation IV]] games. The spheres dug up in the mining minigame can be traded to explorers found throughout the caves for objects to furnish Secret Bases. Secret Bases can be created in any part of the wall using a [[Digger Drill]]. These bases can be decorated with ten items each.&lt;br /&gt;
&lt;br /&gt;
If a player visits a Secret Base of another player, they can get that player&#039;s flag. After successfully returning the other player&#039;s flag to one&#039;s own base, the player&#039;s record is updated. The number of flags captured (either from the same &amp;quot;opponent&amp;quot; or several ones) upgrades the player&#039;s Secret Base computer. Each upgrade changes the graphic slightly (the icons resemble the evolution of personal computer technology) and also allows the player to remove additional boulders from their base using the &amp;quot;Store&amp;quot; option of the &amp;quot;Decorate&amp;quot; menu. This allows more room for decorations to be placed. Boulders that have been removed cannot be placed back into the base, although they&#039;ll reappear if a new base is created. By default, player can use only 10 decorations.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color}}; border: 3px solid #{{black color dark}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{black color light}}; {{roundytl|5px}}&amp;quot; | No. of flags&lt;br /&gt;
! style=&amp;quot;background: #{{black color light}}; {{roundytr|5px}}&amp;quot; | Reward&lt;br /&gt;
|- style=&amp;quot;background: #{{bronze color}}&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| Bronze flag with the ability to remove one boulder and put 2 more decorations.&lt;br /&gt;
|- style=&amp;quot;background: #{{silver color}}&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| Silver flag with the ability to remove four more boulders and put 3 more decorations.&lt;br /&gt;
|- style=&amp;quot;background: #{{gold color}}&amp;quot;&lt;br /&gt;
| 10&lt;br /&gt;
| Gold flag with the ability to remove five more boulders, and a radar that shows the locations &lt;br /&gt;
of treasure, buried spheres and traps for the whole underground map.&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #{{platinum color}}; {{roundybl|5px}}&amp;quot; | 50&lt;br /&gt;
| style=&amp;quot;background: #{{platinum color}}; {{roundybr|5px}}&amp;quot; | Platinum flag with the ability to remove all boulders and a {{color2|000|Trainer stars|star}} on the {{color2|000|Trainer Card (game)|Trainer Card}}.&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
A player who has a flag cannot do anything besides store the flag in their PC. If they try, the game will alert them that they have to drop their flag first. If the owner of the flag talks to someone who has stolen it, the flag is automatically returned to their base, while if another player talks to someone who has stolen a flag, that person steals the flag from the other person, and then they can try to get the flag to their base.&lt;br /&gt;
&lt;br /&gt;
===Traps===&lt;br /&gt;
Another feature of the underground is [[trap]]s. These can also be purchased from explorers with spheres or found in the path in the same manner that the player can find mining spots: by touching the screen and watching for sparkles on the ground. They may also be dug up, like the Spheres, by pressing the A button when next to one, facing it. Players may only carry a total of 40 traps at one time; an attempt to unearth a 41st trap will be refused and the trap left where it is. If a player steps on a trap, they may be sent flying in a specific direction, have their controls altered so they walk the wrong way, or they may have to use the stylus or microphone to clear a hazard, such as by popping bubbles or clearing smoke, or a message will be broadcast to all players in the Underground. The game will explain how to escape from a trap, however if the trap was placed by an opponent, he or she will be alerted that someone has landed in it. If one player is caught in a trap, another can face them and press A to immediately get them out of it. Since all players run at the same speed, well placed traps are the primary means of catching up to someone who has stolen a player&#039;s flag. If a player has set some of his/her own [[trap]]s they will show up as brightly colored squares with symbols matching their names. This helps the player as to not get caught in her/his own traps.&lt;br /&gt;
&lt;br /&gt;
===Vendors===&lt;br /&gt;
A crucial feature of the underground is vendors. These explorers appear to be stationary and only rotate in place. There are three types of vendors in the underground. The first group of vendors are those who accept the player&#039;s treasures and give them spheres in return. The second group of vendors are those who accept spheres and give goods in return, and vice versa. The last group of vendors are those who accept spheres and give traps in return, and vice versa. Vendors change their prices on items and which items they sell every day, so one vendor may not have the same item for two days in a row. Vendors allow the player to decorate their Secret Base and plant traps anywhere in the underground. In the map of the underground at the top of the page, the yellow dots are the trap vendors, the red dots are the treasure vendors, and the blue dots are the goods vendors.&lt;br /&gt;
&lt;br /&gt;
=== Getting to areas ===&lt;br /&gt;
Top right area: Fight, Survival, Resort Areas&lt;br /&gt;
&lt;br /&gt;
Top left area: Fullmoon Island, Newmoon Island&lt;br /&gt;
&lt;br /&gt;
Bottom right area: South Sunyshore City &lt;br /&gt;
&lt;br /&gt;
Bottom left area: Twinleaf Town, Sandgem Town, Jubilife City, Oreburgh City, Floaroma Town, Canalave City, Route 221, Pal Park&lt;br /&gt;
&lt;br /&gt;
Small center area: Celestic Town&lt;br /&gt;
&lt;br /&gt;
==Multiplayer==&lt;br /&gt;
When entering the Underground, the DS Wireless Communication is activated. Other players within range choosing to enter the Underground will be able to interact in the same set of tunnels. As described above, players can enter one another&#039;s Secret Bases and set traps. Additionally, digging in the walls next to each other allows players to collaborate on the excavation.&lt;br /&gt;
&lt;br /&gt;
Players can talk to each other just like NPCs in the above world. In doing so, they can exchange Goods used to decorate a Secret Base, and they can communicate using a basic question and answer selection menu. Each time a player talks to another player, the counter on their card is incremented. This counter reaching 32 is one of the prerequisites for encountering {{p|Spiritomb}}.&lt;br /&gt;
&lt;br /&gt;
==Item appearances==&lt;br /&gt;
There&#039;s a 20% chance for an item to be found in a bulging wall. Some items, such as most of the fossils, can only be found after obtaining the National Pokédex.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color}}; border: 3px solid #{{black color dark}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Red Shard.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{blue color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Blue Shard.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{green color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Green Shard.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{yellow color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Yellow Shard.png|48px]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{red color dark}}|Red Shard}}&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{blue color dark}}|Blue Shard}}&lt;br /&gt;
| style=&amp;quot;background: #{{green color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{green color dark}}|Green Shard}}&lt;br /&gt;
| style=&amp;quot;background: #{{yellow color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{yellow color dark}}|Yellow Shard}}&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Helix Fossil 1.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Dome Fossil.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{flying color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Old Amber 1.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{grass color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Root Fossil 4.png|48px]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{water color dark}}|Helix Fossil}}&lt;br /&gt;
| style=&amp;quot;background: #{{rock color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{rock color dark}}|Dome Fossil}}&lt;br /&gt;
| style=&amp;quot;background: #{{flying color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{flying color dark}}|Old Amber}}&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{grass color dark}}|Root Fossil}}&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{bug color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Claw Fossil 3.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{steel color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Armor Fossil.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Skull Fossil.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{ground color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Rare Bone 2.png|48px]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #{{bug color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{bug color dark}}|Claw Fossil}}&lt;br /&gt;
| style=&amp;quot;background: #{{steel color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{steel color dark}}|Armor Fossil}}&lt;br /&gt;
| style=&amp;quot;background: #{{rock color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{rock color dark}}|Skull Fossil}}&lt;br /&gt;
| style=&amp;quot;background: #{{ground color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{ground color dark}}|Rare Bone}}&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{gold color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Star Piece.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{smart color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Revive.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{smart color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Max Revive.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{steel color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Iron Ball.png|48px]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #{{gold color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{gold color dark}}|Star Piece}}&lt;br /&gt;
| style=&amp;quot;background: #{{smart color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{smart color dark}}|Revive}}&lt;br /&gt;
| style=&amp;quot;background: #{{smart color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{smart color dark}}|Max Revive}}&lt;br /&gt;
| style=&amp;quot;background: #{{steel color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{steel color dark}}|Iron Ball}}&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Heart Scale.png|32px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{psychic color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Light Clay.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{ghost color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Odd Keystone.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Hard Stone.png|48px]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{cute color dark}}|Heart Scale}}&lt;br /&gt;
| style=&amp;quot;background: #{{psychic color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{arcade color dark}}|Light Clay}}&lt;br /&gt;
| style=&amp;quot;background: #{{ghost color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{ghost color dark}}|Odd Keystone}}&lt;br /&gt;
| style=&amp;quot;background: #{{rock color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{rock color dark}}|Hard Stone}}&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{fire color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Fire Stone.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Water Stone.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{electric color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Thunder Stone.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{grass color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Leaf Stone 1.png|48px]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #{{fire color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{fire color dark}}|Fire Stone}}&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{water color dark}}|Water Stone}}&lt;br /&gt;
| style=&amp;quot;background: #{{electric color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{electric color dark}}|Thunder Stone|Thunderstone}}&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{grass color dark}}|Leaf Stone}}&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{dark color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Moon Stone 1.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{psychic color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Sun Stone.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{normal color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Oval Stone.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Everstone.png|48px]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #{{dark color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{dark color dark}}|Moon Stone}}&lt;br /&gt;
| style=&amp;quot;background: #{{psychic color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{psychic color dark}}|Sun Stone}}&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{normal color dark}}|Oval Stone}}&lt;br /&gt;
| style=&amp;quot;background: #{{rock color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{rock color dark}}|Everstone}}&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{ground color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Smooth Rock.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{fire color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Heat Rock.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{ice color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Icy Rock.png|48px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Damp Rock.png|48px]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #{{ground color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{ground color dark}}|Smooth Rock}}&lt;br /&gt;
| style=&amp;quot;background: #{{fire color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{fire color dark}}|Heat Rock}}&lt;br /&gt;
| style=&amp;quot;background: #{{ice color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{ice color dark}}|Icy Rock}}&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{water color dark}}|Damp Rock}}&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{dragon color}}; {{roundytop|5px}};&amp;quot; | [[File:Mine Draco Plate.png|64px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{dark color}}; {{roundytop|5px}};&amp;quot; | [[File:Mine Dread Plate.png|64px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{ground color}}; {{roundytop|5px}};&amp;quot; | [[File:Mine Earth Plate.png|64px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{fighting color}}; {{roundytop|5px}};&amp;quot; | [[File:Mine Fist Plate.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #{{dragon color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{dragon color dark}}|Draco Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{dark color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{dark color dark}}|Dread Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{ground color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{ground color dark}}|Earth Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{fighting color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{fighting color dark}}|Fist Plate}}&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{fire color}}; {{roundytop|5px}};&amp;quot; | [[File:Mine Flame Plate.png|64px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{ice color}}; {{roundytop|5px}};&amp;quot; | [[File:Mine Icicle Plate.png|64px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{bug color}}; {{roundytop|5px}};&amp;quot; | [[File:Mine Insect Plate.png|64px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{steel color}}; {{roundytop|5px}};&amp;quot; | [[File:Mine Iron Plate.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #{{fire color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{fire color dark}}|Flame Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{ice color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{ice color dark}}|Icicle Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{bug color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{bug color dark}}|Insect Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{steel color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{steel color dark}}|Iron Plate}}&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{grass color}}; {{roundytop|5px}};&amp;quot; | [[File:Mine Meadow Plate.png|64px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{psychic color}}; {{roundytop|5px}};&amp;quot; | [[File:Mine Mind Plate.png|64px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{flying color}}; {{roundytop|5px}};&amp;quot; | [[File:Mine Sky Plate.png|64px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}};&amp;quot; | [[File:Mine Splash Plate.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{grass color dark}}|Meadow Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{psychic color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{psychic color dark}}|Mind Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{flying color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{flying color dark}}|Sky Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{water color dark}}|Splash Plate}}&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{ghost color}}; {{roundytop|5px}};&amp;quot; | [[File:Mine Spooky Plate.png|64px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{rock color}}; {{roundytop|5px}};&amp;quot; | [[File:Mine Stone Plate.png|64px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{poison color}}; {{roundytop|5px}};&amp;quot; | [[File:Mine Toxic Plate.png|64px]]&lt;br /&gt;
| width=&amp;quot;96px&amp;quot; height=&amp;quot;72px&amp;quot; style=&amp;quot;background: #{{electric color}}; {{roundytop|5px}};&amp;quot; | [[File:Mine Zap Plate.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #{{ghost color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{ghost color dark}}|Spooky Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{rock color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{rock color dark}}|Stone Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{poison color dark}}|Toxic Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{electric color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{electric color dark}}|Zap Plate}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:The Underground anime.png|thumb|250px|The Underground tunnels in the {{pkmn|anime}}]]&lt;br /&gt;
The Underground appeared in &#039;&#039;[[DP037|The Grass Menagerie!]]&#039;&#039;. While {{Ash}} was battling [[Gardenia]] for the {{Badge|Forest}}, {{TRT}} stumbled across the sprawling tunnels of the Underground. They met the [[Underground Man]], who convinced them to dig in the tunnels for [[Shard]]s and [[Sphere]]s. They agreed to split the profits with him in exchange for lunch. However, he fled with the treasure while they ate.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:The Underground Adventures.png|thumb|150px|The Underground in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
The Underground&#039;s network of tunnels enabled [[Professor Rowan]], [[Mr. Berlitz]], the Underground Man, and the [[Gym Leader]]s of Sinnoh to reach the [[Spear Pillar]] and assemble without [[Team Galactic]] noticing near the end of the {{chap|Diamond &amp;amp; Pearl}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Air vents that serve to provide the Underground with a supply of air can be found all over the surface of Sinnoh.&lt;br /&gt;
* Walking into a wall will not cause the &#039;bump&#039; audio to play.&lt;br /&gt;
* The Underground has rotational symmetry.&lt;br /&gt;
* The player&#039;s PC is only updated when the door is shut; if it is open then the PC reverts to the very first look.&lt;br /&gt;
* The Underground is featured in one of the paintings on display in [[Lumiose City|Lumiose Museum]] in [[Pokémon X and Y]].&lt;br /&gt;
* The Underground&#039;s background music is partially a remastered {{rt|111|Hoenn}} theme.&lt;br /&gt;
* Originally,an item called &amp;quot;Loop Sack&amp;quot; Was Going to be used to store things in the underground&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;The Underground&#039;&#039;&lt;br /&gt;
{{langtable|color={{locationcolor/light|cave}}|bordercolor={{locationcolor/dark|cave}}&lt;br /&gt;
|fr_ca=Sous la surface, Underground{{tt|*|Diamond manual}}&lt;br /&gt;
|fr_eu=Souterrain&lt;br /&gt;
|de=Untergrund&lt;br /&gt;
|it=Sotterranei&lt;br /&gt;
|ko=지하통로 &#039;&#039;{{tt|Jihatongno|Underground Path}}&#039;&#039;&lt;br /&gt;
|es=Subsuelo&lt;br /&gt;
|pt=Subsolo&lt;br /&gt;
|vi = Địa đạo&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Hammer&#039;&#039;&lt;br /&gt;
{{langtable|color={{locationcolor/light|cave}}|bordercolor={{locationcolor/dark|cave}}&lt;br /&gt;
|fr_ca=Masse{{tt|*|Diamond manual}}&lt;br /&gt;
|fr_eu=&lt;br /&gt;
|de=&lt;br /&gt;
|it=&lt;br /&gt;
|ko=&lt;br /&gt;
|es=&lt;br /&gt;
|pt=&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Pick&#039;&#039;&lt;br /&gt;
{{langtable|color={{locationcolor/light|cave}}|bordercolor={{locationcolor/dark|cave}}&lt;br /&gt;
|fr_ca=Pioche{{tt|*|Diamond manual}}&lt;br /&gt;
|fr_eu=&lt;br /&gt;
|de=&lt;br /&gt;
|it=&lt;br /&gt;
|ko=&lt;br /&gt;
|es=&lt;br /&gt;
|pt=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Sinnoh}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sinnoh locations]]&lt;br /&gt;
[[Category:Diamond and Pearl locations]]&lt;br /&gt;
[[Category:Platinum locations]]&lt;br /&gt;
[[Category:Caves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Untergrund (Sinnoh)]]&lt;br /&gt;
[[fr:Souterrain de Sinnoh]]&lt;br /&gt;
[[it:Sotterranei]]&lt;br /&gt;
[[ja:ちかつうろ]]&lt;br /&gt;
[[zh:地下通道]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=One-hit_knockout_move&amp;diff=2855004</id>
		<title>One-hit knockout move</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=One-hit_knockout_move&amp;diff=2855004"/>
		<updated>2018-09-30T15:35:31Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;One-hit knockout moves&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|一撃必殺|いちげきひっさつ}}わざ&#039;&#039;&#039; &#039;&#039;one-hit knockout move&#039;&#039;), commonly abbreviated as &#039;&#039;&#039;one-hit KO moves&#039;&#039;&#039; or &#039;&#039;&#039;OHKO moves&#039;&#039;&#039;, are [[move]]s whose effect is to immediately drop the target&#039;s {{stat|HP}} to zero. When such a move successfully hits, the game will display the message &amp;quot;It&#039;s a one-hit KO!&amp;quot; (or simply &amp;quot;One-hit KO!&amp;quot; in [[Generation I]]).&lt;br /&gt;
&lt;br /&gt;
All OHKO moves have a base {{PP}} of 5. If an OHKO move becomes a [[Z-Move]], it will have a power of 180.&lt;br /&gt;
&lt;br /&gt;
A Pokémon with the Ability {{a|Sturdy}} will be unaffected by OHKO moves, unless that Ability is negated (such as through {{a|Mold Breaker}} or {{m|Gastro Acid}}). A Pokémon with {{a|Wonder Guard}} is also immune unless it is weak to the type of the OHKO move. At full HP, a Pokémon holding a {{DL|In-battle effect item|Focus Sash}} will instead be reduced to 1 HP by any OHKO move.&lt;br /&gt;
&lt;br /&gt;
In the [[Pokémon Mystery Dungeon series]] of games, OHKO moves can hit regardless of level, although they are very prone to missing as always. When one hits, the game states that the target fainted through &amp;quot;calamitous damage&amp;quot; (changed to the standard &amp;quot;It&#039;s a one-hit KO!&amp;quot; in {{FB|Pokémon Mystery Dungeon: |Gates to Infinity}}). However, they actually do 9999 damage, which can be seen when the attacks are reflected by {{DL|IQ|IQ skills}} such as Counter Hitter if the Pokémon is revived by a {{DL|Seed|Reviver Seed}}.&lt;br /&gt;
&lt;br /&gt;
==Accuracy mechanics==&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
All OHKO moves have an [[accuracy]] of 30%, but they will automatically fail if the user&#039;s {{stat|Speed}} stat is lower than the target&#039;s. An [[X Accuracy]] will guarantee that all OHKO moves hit. The accuracy of OHKO moves in Generation I is affected by the standard {{stat|accuracy}} and {{stat|evasion}} stats.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
OHKO moves automatically fail if the target has a higher [[level]] than the user. Their accuracy starts at 76/256 (approximately 30%) and increases by 2/256 (approximately 0.8%) for each level the user is above the target. This means that if the user&#039;s level is 90 levels greater than the target&#039;s, the move will have 100% accuracy. An X Accuracy will guarantee that all OHKO moves hit. The accuracy of OHKO moves in Generation II is affected by the standard accuracy and evasion stats.&amp;lt;ref&amp;gt;http://upcarchive.playker.info/0/upokecenter/dex/index.html%3Flang=en&amp;amp;move=32.html&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation III onward===&lt;br /&gt;
OHKO moves automatically fail if the target has a higher level than the user. Their accuracy starts at 30% and increases by 1% for each level the user is above the target. {{stat|Accuracy}} and {{stat|evasion}} stats no longer influence the move&#039;s accuracy, including modifiers from items such as [[Wide Lens]] or {{Abilities}} such as {{a|Compound Eyes}}. Effects that allow moves to always hit (such as {{a|No Guard}} or {{m|Lock-On}}) still work on OHKO moves.&lt;br /&gt;
&lt;br /&gt;
In Generation VII, the accuracy of {{m|Sheer Cold}} is lowered if the user is not an {{type|Ice}} Pokémon. In addition, all OHKO moves now display their accuracy as 30% instead of —; the working accuracy is still calculated by the same formula, however.&lt;br /&gt;
&lt;br /&gt;
==List of moves==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #ddf; border: 5px solid #aaf&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{ground color dark}}; {{roundytl|5px}}&amp;quot; | {{mcolor|Fissure|fff}}&lt;br /&gt;
! style=&amp;quot;background: #{{normal color dark}}; {{roundytr|5px}}&amp;quot; | {{mcolor|Guillotine|fff}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fissure VII.png|300px]]&lt;br /&gt;
| [[File:Guillotine VII.png|300px]]&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #ddf; border: 5px solid #aaf&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{normal color dark}}; {{roundytl|5px}}&amp;quot; | {{mcolor|Horn Drill|fff}}&lt;br /&gt;
! style=&amp;quot;background: #{{ice color dark}}; {{roundytr|5px}}&amp;quot; | {{mcolor|Sheer Cold|fff}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Horn Drill VII 2.png|300px]]&lt;br /&gt;
| [[File:Sheer Cold VII 2.png|300px]]&lt;br /&gt;
|- &lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Starting in Generation III, type-effectiveness messages no longer appear with the successful use of a one-hit KO move.&lt;br /&gt;
* {{p|Lapras}} can learn the most one-hit KO moves of any Pokémon (excluding Smeargle), being able to learn {{m|Sheer Cold}}, {{m|Fissure}}, and {{m|Horn Drill}}.&lt;br /&gt;
* All one-hit KO moves are normally ineffective against a type of Pokémon. {{m|Fissure}} cannot affect {{type|Flying}} Pokémon, {{m|Guillotine}} and {{m|Horn Drill}} cannot affect {{type|Ghost}} Pokémon, and {{m|Sheer Cold}} cannot affect {{type|Ice}} Pokémon (as of [[Generation VII]]). Of these, only Sheer Cold&#039;s ineffectiveness is not based on a type immunity, and thus cannot be bypassed (e.g. with a move like {{m|Gravity}} or {{m|Foresight}}). Sheer Cold is also the only one-hit KO move where this ineffectiveness did not exist until after its debut generation.&lt;br /&gt;
* Starting in Generation VII, Sheer Cold is the only one-hit KO move to potentially have different accuracy mechanics compared to all other one-hit KO moves.&lt;br /&gt;
* Sheer cold is the only One-hit Knockout move to be introduced in a different generation than [[Generation I]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves|*]]&lt;br /&gt;
[[Category:One-hit knockout moves|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:K.O.-Attacken]]&lt;br /&gt;
[[es:Golpe fulminante]]&lt;br /&gt;
[[fr:OHKO]]&lt;br /&gt;
[[it:OHKO]]&lt;br /&gt;
[[ja:一撃必殺技]]&lt;br /&gt;
[[zh:一击必杀招式]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Battle_Frontier_Trainers_in_Generation_III/Black_Belt&amp;diff=2854997</id>
		<title>List of Battle Frontier Trainers in Generation III/Black Belt</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Battle_Frontier_Trainers_in_Generation_III/Black_Belt&amp;diff=2854997"/>
		<updated>2018-09-30T14:54:00Z</updated>

		<summary type="html">&lt;p&gt;Superdragonite29: Added Catgories&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;Main article: [[List of Battle Frontier Trainers (Generation III)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Hitomi, Ricardo and Shizuka===&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{fighting color}}&lt;br /&gt;
|bordercolor={{fighting color dark}}&lt;br /&gt;
|headcolor={{fighting color light}}&lt;br /&gt;
|sprite=Spr RS Black Belt.png&lt;br /&gt;
|prize={{tt|1 to 3|Upon completing Battle Tower challenge}} {{color2|000|Battle Point|BP}}&lt;br /&gt;
|class=Black Belt&lt;br /&gt;
|name=Hitomi, Ricardo or Shizuka&lt;br /&gt;
|game=E&lt;br /&gt;
|location=Battle Frontier (Generation III)&lt;br /&gt;
|locationname=Battle Frontier&lt;br /&gt;
|pokemon=4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=005&lt;br /&gt;
|pokemon=Charmeleon&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Slash|move1type=Normal&lt;br /&gt;
|move2=Fire Spin|move2type=Fire&lt;br /&gt;
|move3=Swords Dance|move3type=Normal&lt;br /&gt;
|move4=Aerial Ace|move4type=Flying}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=020&lt;br /&gt;
|pokemon=Raticate&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Run Away&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Silk Scarf&lt;br /&gt;
|move1=Endeavor|move1type=Normal&lt;br /&gt;
|move2=Pursuit|move2type=Dark&lt;br /&gt;
|move3=Scary Face|move3type=Normal&lt;br /&gt;
|move4=Quick Attack|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=028&lt;br /&gt;
|pokemon=Sandslash&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|ability=Sand Veil&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Crush Claw|move1type=Normal&lt;br /&gt;
|move2=Rock Slide|move2type=Rock&lt;br /&gt;
|move3=Swift|move3type=Normal&lt;br /&gt;
|move4=Sandstorm|move4type=Rock}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=040&lt;br /&gt;
|pokemon=Wigglytuff&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Cute Charm&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Silk Scarf&lt;br /&gt;
|move1=Sing|move1type=Normal&lt;br /&gt;
|move2=Disable|move2type=Normal&lt;br /&gt;
|move3=Wish|move3type=Normal&lt;br /&gt;
|move4=Secret Power|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=053&lt;br /&gt;
|pokemon=Persian&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Limber&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Silk Scarf&lt;br /&gt;
|move1=Fake Out|move1type=Normal&lt;br /&gt;
|move2=Slash|move2type=Normal&lt;br /&gt;
|move3=Torment|move3type=Dark&lt;br /&gt;
|move4=Swagger|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=057&lt;br /&gt;
|pokemon=Primeape&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Vital Spirit&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Karate Chop|move1type=Fighting&lt;br /&gt;
|move2=Counter|move2type=Fighting&lt;br /&gt;
|move3=Swagger|move3type=Normal&lt;br /&gt;
|move4=Screech|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=062&lt;br /&gt;
|pokemon=Poliwrath&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Water|type2=Fighting&lt;br /&gt;
|ability=Water Absorb&lt;br /&gt;
|ability2=Damp&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Black Belt&lt;br /&gt;
|move1=Submission|move1type=Fighting&lt;br /&gt;
|move2=Dig|move2type=Ground&lt;br /&gt;
|move3=Rock Tomb|move3type=Rock&lt;br /&gt;
|move4=BubbleBeam|move4type=Water}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=067&lt;br /&gt;
|pokemon=Machoke&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Low Kick|move1type=Fighting&lt;br /&gt;
|move2=Rock Tomb|move2type=Rock&lt;br /&gt;
|move3=Foresight|move3type=Normal&lt;br /&gt;
|move4=Scary Face|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=075&lt;br /&gt;
|pokemon=Graveler&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Rock|type2=Ground&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|ability2=Sturdy&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Magnitude|move1type=Ground&lt;br /&gt;
|move2=Rock Throw|move2type=Rock&lt;br /&gt;
|move3=Defense Curl|move3type=Normal&lt;br /&gt;
|move4=Brick Break|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=077&lt;br /&gt;
|pokemon=Ponyta&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Run Away&lt;br /&gt;
|ability2=Flash Fire&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Rawst Berry&lt;br /&gt;
|move1=Fire Spin|move1type=Fire&lt;br /&gt;
|move2=Bounce|move2type=Flying&lt;br /&gt;
|move3=Quick Attack|move3type=Normal&lt;br /&gt;
|move4=Tail Whip|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=106&lt;br /&gt;
|pokemon=Hitmonlee&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Limber&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Black Belt&lt;br /&gt;
|move1=Rolling Kick|move1type=Fighting&lt;br /&gt;
|move2=Brick Break|move2type=Fighting&lt;br /&gt;
|move3=Focus Energy|move3type=Normal&lt;br /&gt;
|move4=Facade|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=107&lt;br /&gt;
|pokemon=Hitmonchan&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=King&#039;s Rock&lt;br /&gt;
|move1=Mach Punch|move1type=Fighting&lt;br /&gt;
|move2=Sky Uppercut|move2type=Fighting&lt;br /&gt;
|move3=Detect|move3type=Fighting&lt;br /&gt;
|move4=Counter|move4type=Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=108&lt;br /&gt;
|pokemon=Lickitung&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Own Tempo&lt;br /&gt;
|ability2=Oblivious&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Slam|move1type=Normal&lt;br /&gt;
|move2=Brick Break|move2type=Fighting&lt;br /&gt;
|move3=Lick|move3type=Ghost&lt;br /&gt;
|move4=Mud-Slap|move4type=Ground}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=113&lt;br /&gt;
|pokemon=Chansey&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Natural Cure&lt;br /&gt;
|ability2=Serene Grace&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Metronome|move1type=Normal&lt;br /&gt;
|move2=Refresh|move2type=Normal&lt;br /&gt;
|move3=Defense Curl|move3type=Normal&lt;br /&gt;
|move4=Minimize|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=156&lt;br /&gt;
|pokemon=Quilava&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Flame Wheel|move1type=Fire&lt;br /&gt;
|move2=Fury Swipes|move2type=Normal&lt;br /&gt;
|move3=Swift|move3type=Normal&lt;br /&gt;
|move4=SmokeScreen|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=162&lt;br /&gt;
|pokemon=Furret&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Run Away&lt;br /&gt;
|ability2=Keen Eye&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Liechi Berry&lt;br /&gt;
|move1=Slam|move1type=Normal&lt;br /&gt;
|move2=Protect|move2type=Normal&lt;br /&gt;
|move3=Helping Hand|move3type=Normal&lt;br /&gt;
|move4=Follow Me|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=185&lt;br /&gt;
|pokemon=Sudowoodo&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|ability2=Rock Head&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Hard Stone&lt;br /&gt;
|move1=Rock Slide|move1type=Rock&lt;br /&gt;
|move2=Faint Attack|move2type=Dark&lt;br /&gt;
|move3=Sandstorm|move3type=Rock&lt;br /&gt;
|move4=Block|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=203&lt;br /&gt;
|pokemon=Girafarig&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Normal|type2=Psychic&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|ability2=Early Bird&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Petaya Berry&lt;br /&gt;
|move1=Psybeam|move1type=Psychic&lt;br /&gt;
|move2=Stomp|move2type=Normal&lt;br /&gt;
|move3=Wish|move3type=Normal&lt;br /&gt;
|move4=Skill Swap|move4type=Psychic}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=206&lt;br /&gt;
|pokemon=Dunsparce&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Serene Grace&lt;br /&gt;
|ability2=Run Away&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Lax Incense&lt;br /&gt;
|move1=Headbutt|move1type=Normal&lt;br /&gt;
|move2=Glare|move2type=Normal&lt;br /&gt;
|move3=Defense Curl|move3type=Normal&lt;br /&gt;
|move4=Rollout|move4type=Rock}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=207&lt;br /&gt;
|pokemon=Gligar&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Ground|type2=Flying&lt;br /&gt;
|ability=Hyper Cutter&lt;br /&gt;
|ability2=Sand Veil&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Metal Claw|move1type=Steel&lt;br /&gt;
|move2=Dig|move2type=Ground&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying&lt;br /&gt;
|move4=Quick Attack|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=219&lt;br /&gt;
|pokemon=Magcargo&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire|type2=Rock&lt;br /&gt;
|ability=Magma Armor&lt;br /&gt;
|ability2=Flame Body&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Lax Incense&lt;br /&gt;
|move1=Rock Slide|move1type=Rock&lt;br /&gt;
|move2=Ember|move2type=Fire&lt;br /&gt;
|move3=Acid Armor|move3type=Poison&lt;br /&gt;
|move4=Sandstorm|move4type=Rock}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=221&lt;br /&gt;
|pokemon=Piloswine&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Ice|type2=Ground&lt;br /&gt;
|ability=Oblivious&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Soft Sand&lt;br /&gt;
|move1=Dig|move1type=Ground&lt;br /&gt;
|move2=AncientPower|move2type=Rock&lt;br /&gt;
|move3=Hail|move3type=Ice&lt;br /&gt;
|move4=Light Screen|move4type=Psychic}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=234&lt;br /&gt;
|pokemon=Stantler&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=TwistedSpoon&lt;br /&gt;
|move1=Extrasensory|move1type=Psychic&lt;br /&gt;
|move2=Confuse Ray|move2type=Ghost&lt;br /&gt;
|move3=Stomp|move3type=Normal&lt;br /&gt;
|move4=Sand-Attack|move4type=Ground}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=237&lt;br /&gt;
|pokemon=Hitmontop&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Liechi Berry&lt;br /&gt;
|move1=Triple Kick|move1type=Fighting&lt;br /&gt;
|move2=Dig|move2type=Ground&lt;br /&gt;
|move3=Mach Punch|move3type=Fighting&lt;br /&gt;
|move4=Quick Attack|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=247&lt;br /&gt;
|pokemon=Pupitar&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Rock|type2=Ground&lt;br /&gt;
|ability=Shed Skin&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Soft Sand&lt;br /&gt;
|move1=Dig|move1type=Ground&lt;br /&gt;
|move2=Bite|move2type=Dark&lt;br /&gt;
|move3=Scary Face|move3type=Normal&lt;br /&gt;
|move4=Sandstorm|move4type=Rock}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=256&lt;br /&gt;
|pokemon=Combusken&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Ember|move1type=Fire&lt;br /&gt;
|move2=Double Kick|move2type=Fighting&lt;br /&gt;
|move3=Quick Attack|move3type=Normal&lt;br /&gt;
|move4=Sand-Attack|move4type=Ground}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=262&lt;br /&gt;
|pokemon=Mightyena&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Mental Herb&lt;br /&gt;
|move1=Bite|move1type=Dark&lt;br /&gt;
|move2=Poison Fang|move2type=Poison&lt;br /&gt;
|move3=Taunt|move3type=Dark&lt;br /&gt;
|move4=Roar|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=264&lt;br /&gt;
|pokemon=Linoone&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Pickup&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=White Herb&lt;br /&gt;
|move1=Secret Power|move1type=Normal&lt;br /&gt;
|move2=Sand-Attack|move2type=Ground&lt;br /&gt;
|move3=Covet|move3type=Normal&lt;br /&gt;
|move4=Tickle|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=288&lt;br /&gt;
|pokemon=Vigoroth&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Vital Spirit&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Slash|move1type=Normal&lt;br /&gt;
|move2=Counter|move2type=Fighting&lt;br /&gt;
|move3=Encore|move3type=Normal&lt;br /&gt;
|move4=Uproar|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=305&lt;br /&gt;
|pokemon=Lairon&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Steel|type2=Rock&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|ability2=Rock Head&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Metal Coat&lt;br /&gt;
|move1=Metal Claw|move1type=Steel&lt;br /&gt;
|move2=Rock Tomb|move2type=Rock&lt;br /&gt;
|move3=Iron Defense|move3type=Steel&lt;br /&gt;
|move4=Protect|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=323&lt;br /&gt;
|pokemon=Camerupt&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fire|type2=Ground&lt;br /&gt;
|ability=Magma Armor&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Magnitude|move1type=Ground&lt;br /&gt;
|move2=Protect|move2type=Normal&lt;br /&gt;
|move3=Sandstorm|move3type=Rock&lt;br /&gt;
|move4=Rock Slide|move4type=Rock}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=324&lt;br /&gt;
|pokemon=Torkoal&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=White Smoke&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Ember|move1type=Fire&lt;br /&gt;
|move2=Fire Spin|move2type=Fire&lt;br /&gt;
|move3=SmokeScreen|move3type=Normal&lt;br /&gt;
|move4=Amnesia|move4type=Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=332&lt;br /&gt;
|pokemon=Cacturne&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Grass|type2=Dark&lt;br /&gt;
|ability=Sand Veil&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Needle Arm|move1type=Grass&lt;br /&gt;
|move2=Faint Attack|move2type=Dark&lt;br /&gt;
|move3=Acid|move3type=Poison&lt;br /&gt;
|move4=Mega Punch|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=335&lt;br /&gt;
|pokemon=Zangoose&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Immunity&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Persim Berry&lt;br /&gt;
|move1=Slash|move1type=Normal&lt;br /&gt;
|move2=Double Kick|move2type=Fighting&lt;br /&gt;
|move3=Roar|move3type=Normal&lt;br /&gt;
|move4=Quick Attack|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=337&lt;br /&gt;
|pokemon=Lunatone&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Rock|type2=Psychic&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Confusion|move1type=Psychic&lt;br /&gt;
|move2=Cosmic Power|move2type=Psychic&lt;br /&gt;
|move3=Light Screen|move3type=Psychic&lt;br /&gt;
|move4=Sandstorm|move4type=Rock}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=338&lt;br /&gt;
|pokemon=Solrock&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Rock|type2=Psychic&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Confusion|move1type=Psychic&lt;br /&gt;
|move2=Fire Spin|move2type=Fire&lt;br /&gt;
|move3=Light Screen|move3type=Psychic&lt;br /&gt;
|move4=Sandstorm|move4type=Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=352&lt;br /&gt;
|pokemon=Kecleon&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Color Change&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Secret Power|move1type=Normal&lt;br /&gt;
|move2=Psybeam|move2type=Psychic&lt;br /&gt;
|move3=Magic Coat|move3type=Psychic&lt;br /&gt;
|move4=Seismic Toss|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=359&lt;br /&gt;
|pokemon=Absol&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Bite|move1type=Dark&lt;br /&gt;
|move2=Razor Wind|move2type=Normal&lt;br /&gt;
|move3=Future Sight|move3type=Psychic&lt;br /&gt;
|move4=Quick Attack|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=372&lt;br /&gt;
|pokemon=Shelgon&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Cheri Berry&lt;br /&gt;
|move1=Headbutt|move1type=Normal&lt;br /&gt;
|move2=DragonBreath|move2type=Dragon&lt;br /&gt;
|move3=Protect|move3type=Normal&lt;br /&gt;
|move4=Scary Face|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=375&lt;br /&gt;
|pokemon=Metang&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Steel|type2=Psychic&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Metal Claw|move1type=Steel&lt;br /&gt;
|move2=Confusion|move2type=Psychic&lt;br /&gt;
|move3=Pursuit|move3type=Dark&lt;br /&gt;
|move4=Scary Face|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Mateo===&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{fighting color}}&lt;br /&gt;
|bordercolor={{fighting color dark}}&lt;br /&gt;
|headcolor={{fighting color light}}&lt;br /&gt;
|sprite=Spr RS Black Belt.png&lt;br /&gt;
|prize={{tt|7 to 15|Upon completing Battle Tower challenge}} {{color2|000|Battle Point|BP}}&lt;br /&gt;
|class=Black Belt&lt;br /&gt;
|name=Mateo&lt;br /&gt;
|game=E&lt;br /&gt;
|location=Battle Frontier (Generation III)&lt;br /&gt;
|locationname=Battle Frontier&lt;br /&gt;
|pokemon=4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Rock Slide|move2type=Rock&lt;br /&gt;
|move3=Counter|move3type=Fighting&lt;br /&gt;
|move4=Scary Face|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Chesto Berry&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Bulk Up|move3type=Fighting&lt;br /&gt;
|move4=Rest|move4type=Psychic}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Fire Blast|move2type=Fire&lt;br /&gt;
|move3=ThunderPunch|move3type=Electric&lt;br /&gt;
|move4=Ice Punch|move4type=Ice}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Flamethrower|move3type=Fire&lt;br /&gt;
|move4=Rock Slide|move4type=Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Double-Edge|move2type=Normal&lt;br /&gt;
|move3=Earthquake|move3type=Ground&lt;br /&gt;
|move4=Rock Slide|move4type=Rock}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Counter|move3type=Fighting&lt;br /&gt;
|move4=Rock Tomb|move4type=Rock}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Focus Punch|move1type=Fighting&lt;br /&gt;
|move2=Substitute|move2type=Normal&lt;br /&gt;
|move3=Attract|move3type=Normal&lt;br /&gt;
|move4=Double Team|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Revenge|move1type=Fighting&lt;br /&gt;
|move2=Rock Slide|move2type=Rock&lt;br /&gt;
|move3=Facade|move3type=Normal&lt;br /&gt;
|move4=Counter|move4type=Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=076&lt;br /&gt;
|pokemon=Golem&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Rock|type2=Ground&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|ability2=Sturdy&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=Body Slam|move2type=Normal&lt;br /&gt;
|move3=Counter|move3type=Fighting&lt;br /&gt;
|move4=Rock Tomb|move4type=Rock}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=076&lt;br /&gt;
|pokemon=Golem&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Rock|type2=Ground&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|ability2=Sturdy&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Chesto Berry&lt;br /&gt;
|move1=Focus Punch|move1type=Fighting&lt;br /&gt;
|move2=Substitute|move2type=Normal&lt;br /&gt;
|move3=Double Team|move3type=Normal&lt;br /&gt;
|move4=Rest|move4type=Psychic}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=076&lt;br /&gt;
|pokemon=Golem&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Rock|type2=Ground&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|ability2=Sturdy&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Explosion|move1type=Normal&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Flamethrower|move3type=Fire&lt;br /&gt;
|move4=Brick Break|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=076&lt;br /&gt;
|pokemon=Golem&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Rock|type2=Ground&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|ability2=Sturdy&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Explosion|move1type=Normal&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Double-Edge|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=112&lt;br /&gt;
|pokemon=Rhydon&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Ground|type2=Rock&lt;br /&gt;
|ability=Lightning Rod&lt;br /&gt;
|ability2=Rock Head&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=Rock Tomb|move2type=Rock&lt;br /&gt;
|move3=Scary Face|move3type=Normal&lt;br /&gt;
|move4=Brick Break|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=112&lt;br /&gt;
|pokemon=Rhydon&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Ground|type2=Rock&lt;br /&gt;
|ability=Lightning Rod&lt;br /&gt;
|ability2=Rock Head&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=Horn Drill|move2type=Normal&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Brick Break|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=112&lt;br /&gt;
|pokemon=Rhydon&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Ground|type2=Rock&lt;br /&gt;
|ability=Lightning Rod&lt;br /&gt;
|ability2=Rock Head&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Megahorn|move1type=Bug&lt;br /&gt;
|move2=Crush Claw|move2type=Normal&lt;br /&gt;
|move3=Earthquake|move3type=Ground&lt;br /&gt;
|move4=Horn Drill|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=112&lt;br /&gt;
|pokemon=Rhydon&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Ground|type2=Rock&lt;br /&gt;
|ability=Lightning Rod&lt;br /&gt;
|ability2=Rock Head&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Megahorn|move1type=Bug&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Horn Drill|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=142&lt;br /&gt;
|pokemon=Aerodactyl&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Rock|type2=Flying&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|ability2=Pressure&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=King&#039;s Rock&lt;br /&gt;
|move1=AncientPower|move1type=Rock&lt;br /&gt;
|move2=DragonBreath|move2type=Dragon&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying&lt;br /&gt;
|move4=Roar|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=142&lt;br /&gt;
|pokemon=Aerodactyl&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Rock|type2=Flying&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|ability2=Pressure&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Choice Band&lt;br /&gt;
|move1=Hyper Beam|move1type=Normal&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying&lt;br /&gt;
|move4=AncientPower|move4type=Rock}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=142&lt;br /&gt;
|pokemon=Aerodactyl&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Rock|type2=Flying&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|ability2=Pressure&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=King&#039;s Rock&lt;br /&gt;
|move1=Double-Edge|move1type=Normal&lt;br /&gt;
|move2=Rock Slide|move2type=Rock&lt;br /&gt;
|move3=Fire Blast|move3type=Fire&lt;br /&gt;
|move4=Dragon Claw|move4type=Dragon}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=142&lt;br /&gt;
|pokemon=Aerodactyl&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Rock|type2=Flying&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|ability2=Pressure&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=King&#039;s Rock&lt;br /&gt;
|move1=Double-Edge|move1type=Normal&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Fire Blast|move3type=Fire&lt;br /&gt;
|move4=Bite|move4type=Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=213&lt;br /&gt;
|pokemon=Shuckle&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Bug|type2=Rock&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Chesto Berry&lt;br /&gt;
|move1=Rollout|move1type=Rock&lt;br /&gt;
|move2=Defense Curl|move2type=Normal&lt;br /&gt;
|move3=Sleep Talk|move3type=Normal&lt;br /&gt;
|move4=Rest|move4type=Psychic}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=213&lt;br /&gt;
|pokemon=Shuckle&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Bug|type2=Rock&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Sandstorm|move1type=Rock&lt;br /&gt;
|move2=Dig|move2type=Ground&lt;br /&gt;
|move3=Flash|move3type=Normal&lt;br /&gt;
|move4=Double Team|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=213&lt;br /&gt;
|pokemon=Shuckle&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Bug|type2=Rock&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Substitute|move1type=Normal&lt;br /&gt;
|move2=Attract|move2type=Normal&lt;br /&gt;
|move3=Toxic|move3type=Poison&lt;br /&gt;
|move4=Double Team|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=213&lt;br /&gt;
|pokemon=Shuckle&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Bug|type2=Rock&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Chesto Berry&lt;br /&gt;
|move1=Toxic|move1type=Poison&lt;br /&gt;
|move2=Double Team|move2type=Normal&lt;br /&gt;
|move3=Wrap|move3type=Normal&lt;br /&gt;
|move4=Rest|move4type=Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=214&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Bug|type2=Fighting&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Megahorn|move1type=Bug&lt;br /&gt;
|move2=Brick Break|move2type=Fighting&lt;br /&gt;
|move3=Rock Tomb|move3type=Rock&lt;br /&gt;
|move4=Counter|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=214&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Bug|type2=Fighting&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|move1=Megahorn|move1type=Bug&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Attract|move3type=Normal&lt;br /&gt;
|move4=Bulk Up|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=214&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Bug|type2=Fighting&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Megahorn|move1type=Bug&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Brick Break|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=214&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Bug|type2=Fighting&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Salac Berry&lt;br /&gt;
|move1=Megahorn|move1type=Bug&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Reversal|move3type=Fighting&lt;br /&gt;
|move4=Endure|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=257&lt;br /&gt;
|pokemon=Blaziken&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Flamethrower|move1type=Fire&lt;br /&gt;
|move2=Sunny Day|move2type=Fire&lt;br /&gt;
|move3=Double Kick|move3type=Fighting&lt;br /&gt;
|move4=Roar|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=257&lt;br /&gt;
|pokemon=Blaziken&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Blaze Kick|move1type=Fire&lt;br /&gt;
|move2=Mega Kick|move2type=Normal&lt;br /&gt;
|move3=ThunderPunch|move3type=Electric&lt;br /&gt;
|move4=Brick Break|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=257&lt;br /&gt;
|pokemon=Blaziken&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Salac Berry&lt;br /&gt;
|move1=Overheat|move1type=Fire&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Endure|move3type=Normal&lt;br /&gt;
|move4=Reversal|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=257&lt;br /&gt;
|pokemon=Blaziken&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=White Herb&lt;br /&gt;
|move1=Overheat|move1type=Fire&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=ThunderPunch|move3type=Electric&lt;br /&gt;
|move4=Rock Slide|move4type=Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=286&lt;br /&gt;
|pokemon=Breloom&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Grass|type2=Fighting&lt;br /&gt;
|ability=Effect Spore&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=King&#039;s Rock&lt;br /&gt;
|move1=Sky Uppercut|move1type=Fighting&lt;br /&gt;
|move2=Mach Punch|move2type=Fighting&lt;br /&gt;
|move3=Headbutt|move3type=Normal&lt;br /&gt;
|move4=Counter|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=286&lt;br /&gt;
|pokemon=Breloom&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Grass|type2=Fighting&lt;br /&gt;
|ability=Effect Spore&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Giga Drain|move1type=Grass&lt;br /&gt;
|move2=Leech Seed|move2type=Grass&lt;br /&gt;
|move3=Focus Punch|move3type=Fighting&lt;br /&gt;
|move4=Spore|move4type=Grass}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=286&lt;br /&gt;
|pokemon=Breloom&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Grass|type2=Fighting&lt;br /&gt;
|ability=Effect Spore&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Iron Tail|move1type=Steel&lt;br /&gt;
|move2=Focus Punch|move2type=Fighting&lt;br /&gt;
|move3=Attract|move3type=Normal&lt;br /&gt;
|move4=Spore|move4type=Grass}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=286&lt;br /&gt;
|pokemon=Breloom&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Grass|type2=Fighting&lt;br /&gt;
|ability=Effect Spore&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Focus Punch|move1type=Fighting&lt;br /&gt;
|move2=Sludge Bomb|move2type=Poison&lt;br /&gt;
|move3=Spore|move3type=Grass&lt;br /&gt;
|move4=Double Team|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=297&lt;br /&gt;
|pokemon=Hariyama&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Rock Slide|move2type=Rock&lt;br /&gt;
|move3=Counter|move3type=Fighting&lt;br /&gt;
|move4=Fake Out|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=297&lt;br /&gt;
|pokemon=Hariyama&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Fire Punch|move2type=Fire&lt;br /&gt;
|move3=Ice Punch|move3type=Ice&lt;br /&gt;
|move4=ThunderPunch|move4type=Electric}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=297&lt;br /&gt;
|pokemon=Hariyama&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Facade|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=297&lt;br /&gt;
|pokemon=Hariyama&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Fake Out|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=306&lt;br /&gt;
|pokemon=Aggron&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Steel|type2=Rock&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|ability2=Rock Head&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Iron Tail|move1type=Steel&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying&lt;br /&gt;
|move4=Roar|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=306&lt;br /&gt;
|pokemon=Aggron&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Steel|type2=Rock&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|ability2=Rock Head&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Focus Punch|move1type=Fighting&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Thunder Wave|move4type=Electric}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=306&lt;br /&gt;
|pokemon=Aggron&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Steel|type2=Rock&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|ability2=Rock Head&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Surf|move1type=Water&lt;br /&gt;
|move2=Thunder|move2type=Electric&lt;br /&gt;
|move3=Fire Blast|move3type=Fire&lt;br /&gt;
|move4=Blizzard|move4type=Ice}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=306&lt;br /&gt;
|pokemon=Aggron&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Steel|type2=Rock&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|ability2=Rock Head&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Double-Edge|move1type=Normal&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Aerial Ace|move4type=Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=308&lt;br /&gt;
|pokemon=Medicham&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fighting|type2=Psychic&lt;br /&gt;
|ability=Pure Power&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Psychic|move1type=Psychic&lt;br /&gt;
|move2=Hi Jump Kick|move2type=Fighting&lt;br /&gt;
|move3=Calm Mind|move3type=Psychic&lt;br /&gt;
|move4=Baton Pass|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=308&lt;br /&gt;
|pokemon=Medicham&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fighting|type2=Psychic&lt;br /&gt;
|ability=Pure Power&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Salac Berry&lt;br /&gt;
|move1=Reversal|move1type=Fighting&lt;br /&gt;
|move2=Endure|move2type=Normal&lt;br /&gt;
|move3=Psychic|move3type=Psychic&lt;br /&gt;
|move4=Fake Out|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=308&lt;br /&gt;
|pokemon=Medicham&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fighting|type2=Psychic&lt;br /&gt;
|ability=Pure Power&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=DynamicPunch|move1type=Fighting&lt;br /&gt;
|move2=ThunderPunch|move2type=Electric&lt;br /&gt;
|move3=Ice Punch|move3type=Ice&lt;br /&gt;
|move4=Fire Punch|move4type=Fire}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=308&lt;br /&gt;
|pokemon=Medicham&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fighting|type2=Psychic&lt;br /&gt;
|ability=Pure Power&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|move1=Mega Kick|move1type=Normal&lt;br /&gt;
|move2=Psychic|move2type=Psychic&lt;br /&gt;
|move3=Shadow Ball|move3type=Ghost&lt;br /&gt;
|move4=Rock Slide|move4type=Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=346&lt;br /&gt;
|pokemon=Cradily&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Rock|type2=Grass&lt;br /&gt;
|ability=Suction Cups&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Giga Drain|move1type=Grass&lt;br /&gt;
|move2=Rock Slide|move2type=Rock&lt;br /&gt;
|move3=Barrier|move3type=Psychic&lt;br /&gt;
|move4=Confuse Ray|move4type=Ghost}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=346&lt;br /&gt;
|pokemon=Cradily&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Rock|type2=Grass&lt;br /&gt;
|ability=Suction Cups&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=AncientPower|move2type=Rock&lt;br /&gt;
|move3=Swagger|move3type=Normal&lt;br /&gt;
|move4=Psych Up|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=346&lt;br /&gt;
|pokemon=Cradily&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Rock|type2=Grass&lt;br /&gt;
|ability=Suction Cups&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Substitute|move1type=Normal&lt;br /&gt;
|move2=SolarBeam|move2type=Grass&lt;br /&gt;
|move3=Sunny Day|move3type=Fire&lt;br /&gt;
|move4=Recover|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=346&lt;br /&gt;
|pokemon=Cradily&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Rock|type2=Grass&lt;br /&gt;
|ability=Suction Cups&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Toxic|move1type=Poison&lt;br /&gt;
|move2=Ingrain|move2type=Grass&lt;br /&gt;
|move3=Mirror Coat|move3type=Psychic&lt;br /&gt;
|move4=Giga Drain|move4type=Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=348&lt;br /&gt;
|pokemon=Armaldo&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Rock|type2=Bug&lt;br /&gt;
|ability=Battle Armor&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Slash|move1type=Normal&lt;br /&gt;
|move2=Aerial Ace|move2type=Flying&lt;br /&gt;
|move3=AncientPower|move3type=Rock&lt;br /&gt;
|move4=Protect|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=348&lt;br /&gt;
|pokemon=Armaldo&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Rock|type2=Bug&lt;br /&gt;
|ability=Battle Armor&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Iron Tail|move1type=Steel&lt;br /&gt;
|move2=AncientPower|move2type=Rock&lt;br /&gt;
|move3=Brick Break|move3type=Fighting&lt;br /&gt;
|move4=Knock Off|move4type=Dark}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=348&lt;br /&gt;
|pokemon=Armaldo&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Rock|type2=Bug&lt;br /&gt;
|ability=Battle Armor&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=Rock Slide|move2type=Rock&lt;br /&gt;
|move3=Brick Break|move3type=Fighting&lt;br /&gt;
|move4=Swords Dance|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=348&lt;br /&gt;
|pokemon=Armaldo&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Rock|type2=Bug&lt;br /&gt;
|ability=Battle Armor&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Choice Band&lt;br /&gt;
|move1=Double-Edge|move1type=Normal&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying&lt;br /&gt;
|move4=Rock Slide|move4type=Rock}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Bret===&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{fighting color}}&lt;br /&gt;
|bordercolor={{fighting color dark}}&lt;br /&gt;
|headcolor={{fighting color light}}&lt;br /&gt;
|sprite=Spr RS Black Belt.png&lt;br /&gt;
|prize={{tt|7 to 15|Upon completing Battle Tower challenge}} {{color2|000|Battle Point|BP}}&lt;br /&gt;
|class=Black Belt&lt;br /&gt;
|name=Bret&lt;br /&gt;
|game=E&lt;br /&gt;
|location=Battle Frontier (Generation III)&lt;br /&gt;
|locationname=Battle Frontier&lt;br /&gt;
|pokemon=4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=006&lt;br /&gt;
|pokemon=Charizard&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire|type2=Flying&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Fire Blast|move1type=Fire&lt;br /&gt;
|move2=Sunny Day|move2type=Fire&lt;br /&gt;
|move3=Roar|move3type=Normal&lt;br /&gt;
|move4=Scary Face|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=006&lt;br /&gt;
|pokemon=Charizard&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire|type2=Flying&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=Aerial Ace|move2type=Flying&lt;br /&gt;
|move3=Dragon Dance|move3type=Dragon&lt;br /&gt;
|move4=SmokeScreen|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=006&lt;br /&gt;
|pokemon=Charizard&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire|type2=Flying&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|move1=Flamethrower|move1type=Fire&lt;br /&gt;
|move2=Dragon Claw|move2type=Dragon&lt;br /&gt;
|move3=Bite|move3type=Dark&lt;br /&gt;
|move4=Brick Break|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=006&lt;br /&gt;
|pokemon=Charizard&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire|type2=Flying&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=White Herb&lt;br /&gt;
|move1=Overheat|move1type=Fire&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying&lt;br /&gt;
|move4=Rock Slide|move4type=Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Rawst Berry&lt;br /&gt;
|move1=Flamethrower|move1type=Fire&lt;br /&gt;
|move2=Roar|move2type=Normal&lt;br /&gt;
|move3=Confuse Ray|move3type=Ghost&lt;br /&gt;
|move4=Will-O-Wisp|move4type=Fire}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|move1=Heat Wave|move1type=Fire&lt;br /&gt;
|move2=Body Slam|move2type=Normal&lt;br /&gt;
|move3=Grudge|move3type=Ghost&lt;br /&gt;
|move4=Sunny Day|move4type=Fire}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Fire Blast|move1type=Fire&lt;br /&gt;
|move2=Iron Tail|move2type=Steel&lt;br /&gt;
|move3=Confuse Ray|move3type=Ghost&lt;br /&gt;
|move4=Attract|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=White Herb&lt;br /&gt;
|move1=Overheat|move1type=Fire&lt;br /&gt;
|move2=Double-Edge|move2type=Normal&lt;br /&gt;
|move3=Confuse Ray|move3type=Ghost&lt;br /&gt;
|move4=Will-O-Wisp|move4type=Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=059&lt;br /&gt;
|pokemon=Arcanine&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|ability2=Flash Fire&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=King&#039;s Rock&lt;br /&gt;
|move1=Flamethrower|move1type=Fire&lt;br /&gt;
|move2=ExtremeSpeed|move2type=Normal&lt;br /&gt;
|move3=Crunch|move3type=Dark&lt;br /&gt;
|move4=Body Slam|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=059&lt;br /&gt;
|pokemon=Arcanine&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|ability2=Flash Fire&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|move1=Fire Blast|move1type=Fire&lt;br /&gt;
|move2=Sunny Day|move2type=Fire&lt;br /&gt;
|move3=Crunch|move3type=Dark&lt;br /&gt;
|move4=Roar|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=059&lt;br /&gt;
|pokemon=Arcanine&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|ability2=Flash Fire&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=White Herb&lt;br /&gt;
|move1=Overheat|move1type=Fire&lt;br /&gt;
|move2=ExtremeSpeed|move2type=Normal&lt;br /&gt;
|move3=Crunch|move3type=Dark&lt;br /&gt;
|move4=Aerial Ace|move4type=Flying}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=059&lt;br /&gt;
|pokemon=Arcanine&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|ability2=Flash Fire&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=White Herb&lt;br /&gt;
|move1=Overheat|move1type=Fire&lt;br /&gt;
|move2=ExtremeSpeed|move2type=Normal&lt;br /&gt;
|move3=Crunch|move3type=Dark&lt;br /&gt;
|move4=Double-Edge|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Rock Slide|move2type=Rock&lt;br /&gt;
|move3=Counter|move3type=Fighting&lt;br /&gt;
|move4=Scary Face|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Chesto Berry&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Bulk Up|move3type=Fighting&lt;br /&gt;
|move4=Rest|move4type=Psychic}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Fire Blast|move2type=Fire&lt;br /&gt;
|move3=ThunderPunch|move3type=Electric&lt;br /&gt;
|move4=Ice Punch|move4type=Ice}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Flamethrower|move3type=Fire&lt;br /&gt;
|move4=Rock Slide|move4type=Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Double-Edge|move2type=Normal&lt;br /&gt;
|move3=Earthquake|move3type=Ground&lt;br /&gt;
|move4=Rock Slide|move4type=Rock}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Counter|move3type=Fighting&lt;br /&gt;
|move4=Rock Tomb|move4type=Rock}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Focus Punch|move1type=Fighting&lt;br /&gt;
|move2=Substitute|move2type=Normal&lt;br /&gt;
|move3=Attract|move3type=Normal&lt;br /&gt;
|move4=Double Team|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Revenge|move1type=Fighting&lt;br /&gt;
|move2=Rock Slide|move2type=Rock&lt;br /&gt;
|move3=Facade|move3type=Normal&lt;br /&gt;
|move4=Counter|move4type=Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=078&lt;br /&gt;
|pokemon=Rapidash&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Run Away&lt;br /&gt;
|ability2=Flash Fire&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Charcoal&lt;br /&gt;
|move1=Flamethrower|move1type=Fire&lt;br /&gt;
|move2=Double Kick|move2type=Fighting&lt;br /&gt;
|move3=Quick Attack|move3type=Normal&lt;br /&gt;
|move4=Protect|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=078&lt;br /&gt;
|pokemon=Rapidash&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Run Away&lt;br /&gt;
|ability2=Flash Fire&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Fire Blast|move1type=Fire&lt;br /&gt;
|move2=Bounce|move2type=Flying&lt;br /&gt;
|move3=Double Team|move3type=Normal&lt;br /&gt;
|move4=Attract|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=078&lt;br /&gt;
|pokemon=Rapidash&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Run Away&lt;br /&gt;
|ability2=Flash Fire&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=White Herb&lt;br /&gt;
|move1=Overheat|move1type=Fire&lt;br /&gt;
|move2=SolarBeam|move2type=Grass&lt;br /&gt;
|move3=Sunny Day|move3type=Fire&lt;br /&gt;
|move4=Hypnosis|move4type=Psychic}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=078&lt;br /&gt;
|pokemon=Rapidash&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Run Away&lt;br /&gt;
|ability2=Flash Fire&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=White Herb&lt;br /&gt;
|move1=Overheat|move1type=Fire&lt;br /&gt;
|move2=Double-Edge|move2type=Normal&lt;br /&gt;
|move3=Iron Tail|move3type=Steel&lt;br /&gt;
|move4=Double Kick|move4type=Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=126&lt;br /&gt;
|pokemon=Magmar&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Flame Body&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Rawst Berry&lt;br /&gt;
|move1=Flamethrower|move1type=Fire&lt;br /&gt;
|move2=SmokeScreen|move2type=Normal&lt;br /&gt;
|move3=Brick Break|move3type=Fighting&lt;br /&gt;
|move4=Barrier|move4type=Psychic}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=126&lt;br /&gt;
|pokemon=Magmar&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Flame Body&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Fire Blast|move1type=Fire&lt;br /&gt;
|move2=SmokeScreen|move2type=Normal&lt;br /&gt;
|move3=ThunderPunch|move3type=Electric&lt;br /&gt;
|move4=Confuse Ray|move4type=Ghost}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=126&lt;br /&gt;
|pokemon=Magmar&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Flame Body&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Mega Kick|move1type=Normal&lt;br /&gt;
|move2=Cross Chop|move2type=Fighting&lt;br /&gt;
|move3=Iron Tail|move3type=Steel&lt;br /&gt;
|move4=Counter|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=126&lt;br /&gt;
|pokemon=Magmar&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Flame Body&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Flamethrower|move1type=Fire&lt;br /&gt;
|move2=Psychic|move2type=Psychic&lt;br /&gt;
|move3=Cross Chop|move3type=Fighting&lt;br /&gt;
|move4=Confuse Ray|move4type=Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=136&lt;br /&gt;
|pokemon=Flareon&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Flamethrower|move1type=Fire&lt;br /&gt;
|move2=Roar|move2type=Normal&lt;br /&gt;
|move3=Bite|move3type=Dark&lt;br /&gt;
|move4=Sand-Attack|move4type=Ground}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=136&lt;br /&gt;
|pokemon=Flareon&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Curse|move1type=Ghost&lt;br /&gt;
|move2=Attract|move2type=Normal&lt;br /&gt;
|move3=Double-Edge|move3type=Normal&lt;br /&gt;
|move4=Shadow Ball|move4type=Ghost}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=136&lt;br /&gt;
|pokemon=Flareon&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Shadow Ball|move1type=Ghost&lt;br /&gt;
|move2=Flail|move2type=Normal&lt;br /&gt;
|move3=Endure|move3type=Normal&lt;br /&gt;
|move4=Overheat|move4type=Fire}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=136&lt;br /&gt;
|pokemon=Flareon&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Overheat|move1type=Fire&lt;br /&gt;
|move2=Sunny Day|move2type=Fire&lt;br /&gt;
|move3=Double-Edge|move3type=Normal&lt;br /&gt;
|move4=Shadow Ball|move4type=Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=157&lt;br /&gt;
|pokemon=Typhlosion&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Fire Blast|move1type=Fire&lt;br /&gt;
|move2=Sunny Day|move2type=Fire&lt;br /&gt;
|move3=SmokeScreen|move3type=Normal&lt;br /&gt;
|move4=Roar|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=157&lt;br /&gt;
|pokemon=Typhlosion&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Flamethrower|move1type=Fire&lt;br /&gt;
|move2=ThunderPunch|move2type=Electric&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying&lt;br /&gt;
|move4=Rock Slide|move4type=Rock}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=157&lt;br /&gt;
|pokemon=Typhlosion&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Salac Berry&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=Overheat|move2type=Fire&lt;br /&gt;
|move3=Endure|move3type=Normal&lt;br /&gt;
|move4=Reversal|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=157&lt;br /&gt;
|pokemon=Typhlosion&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=White Herb&lt;br /&gt;
|move1=Overheat|move1type=Fire&lt;br /&gt;
|move2=ThunderPunch|move2type=Electric&lt;br /&gt;
|move3=Earthquake|move3type=Ground&lt;br /&gt;
|move4=Crush Claw|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=214&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Bug|type2=Fighting&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Megahorn|move1type=Bug&lt;br /&gt;
|move2=Brick Break|move2type=Fighting&lt;br /&gt;
|move3=Rock Tomb|move3type=Rock&lt;br /&gt;
|move4=Counter|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=214&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Bug|type2=Fighting&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|move1=Megahorn|move1type=Bug&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Attract|move3type=Normal&lt;br /&gt;
|move4=Bulk Up|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=214&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Bug|type2=Fighting&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Megahorn|move1type=Bug&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Brick Break|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=214&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Bug|type2=Fighting&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Salac Berry&lt;br /&gt;
|move1=Megahorn|move1type=Bug&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Reversal|move3type=Fighting&lt;br /&gt;
|move4=Endure|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=229&lt;br /&gt;
|pokemon=Houndoom&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Dark|type2=Fire&lt;br /&gt;
|ability=Early Bird&lt;br /&gt;
|ability2=Flash Fire&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Flamethrower|move1type=Fire&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost&lt;br /&gt;
|move3=Counter|move3type=Fighting&lt;br /&gt;
|move4=Will-O-Wisp|move4type=Fire}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=229&lt;br /&gt;
|pokemon=Houndoom&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Dark|type2=Fire&lt;br /&gt;
|ability=Early Bird&lt;br /&gt;
|ability2=Flash Fire&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|move1=Fire Blast|move1type=Fire&lt;br /&gt;
|move2=Crunch|move2type=Dark&lt;br /&gt;
|move3=Roar|move3type=Normal&lt;br /&gt;
|move4=Rest|move4type=Psychic}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=229&lt;br /&gt;
|pokemon=Houndoom&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Dark|type2=Fire&lt;br /&gt;
|ability=Early Bird&lt;br /&gt;
|ability2=Flash Fire&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=White Herb&lt;br /&gt;
|move1=Overheat|move1type=Fire&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost&lt;br /&gt;
|move3=Sludge Bomb|move3type=Poison&lt;br /&gt;
|move4=Double-Edge|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=229&lt;br /&gt;
|pokemon=Houndoom&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Dark|type2=Fire&lt;br /&gt;
|ability=Early Bird&lt;br /&gt;
|ability2=Flash Fire&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=White Herb&lt;br /&gt;
|move1=Overheat|move1type=Fire&lt;br /&gt;
|move2=SolarBeam|move2type=Grass&lt;br /&gt;
|move3=Crunch|move3type=Dark&lt;br /&gt;
|move4=Sunny Day|move4type=Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=257&lt;br /&gt;
|pokemon=Blaziken&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Flamethrower|move1type=Fire&lt;br /&gt;
|move2=Sunny Day|move2type=Fire&lt;br /&gt;
|move3=Double Kick|move3type=Fighting&lt;br /&gt;
|move4=Roar|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=257&lt;br /&gt;
|pokemon=Blaziken&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Blaze Kick|move1type=Fire&lt;br /&gt;
|move2=Mega Kick|move2type=Normal&lt;br /&gt;
|move3=ThunderPunch|move3type=Electric&lt;br /&gt;
|move4=Brick Break|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=257&lt;br /&gt;
|pokemon=Blaziken&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Salac Berry&lt;br /&gt;
|move1=Overheat|move1type=Fire&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Endure|move3type=Normal&lt;br /&gt;
|move4=Reversal|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=257&lt;br /&gt;
|pokemon=Blaziken&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=White Herb&lt;br /&gt;
|move1=Overheat|move1type=Fire&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=ThunderPunch|move3type=Electric&lt;br /&gt;
|move4=Rock Slide|move4type=Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=286&lt;br /&gt;
|pokemon=Breloom&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Grass|type2=Fighting&lt;br /&gt;
|ability=Effect Spore&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=King&#039;s Rock&lt;br /&gt;
|move1=Sky Uppercut|move1type=Fighting&lt;br /&gt;
|move2=Mach Punch|move2type=Fighting&lt;br /&gt;
|move3=Headbutt|move3type=Normal&lt;br /&gt;
|move4=Counter|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=286&lt;br /&gt;
|pokemon=Breloom&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Grass|type2=Fighting&lt;br /&gt;
|ability=Effect Spore&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Giga Drain|move1type=Grass&lt;br /&gt;
|move2=Leech Seed|move2type=Grass&lt;br /&gt;
|move3=Focus Punch|move3type=Fighting&lt;br /&gt;
|move4=Spore|move4type=Grass}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=286&lt;br /&gt;
|pokemon=Breloom&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Grass|type2=Fighting&lt;br /&gt;
|ability=Effect Spore&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Iron Tail|move1type=Steel&lt;br /&gt;
|move2=Focus Punch|move2type=Fighting&lt;br /&gt;
|move3=Attract|move3type=Normal&lt;br /&gt;
|move4=Spore|move4type=Grass}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=286&lt;br /&gt;
|pokemon=Breloom&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Grass|type2=Fighting&lt;br /&gt;
|ability=Effect Spore&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Focus Punch|move1type=Fighting&lt;br /&gt;
|move2=Sludge Bomb|move2type=Poison&lt;br /&gt;
|move3=Spore|move3type=Grass&lt;br /&gt;
|move4=Double Team|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=297&lt;br /&gt;
|pokemon=Hariyama&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Rock Slide|move2type=Rock&lt;br /&gt;
|move3=Counter|move3type=Fighting&lt;br /&gt;
|move4=Fake Out|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=297&lt;br /&gt;
|pokemon=Hariyama&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Fire Punch|move2type=Fire&lt;br /&gt;
|move3=Ice Punch|move3type=Ice&lt;br /&gt;
|move4=ThunderPunch|move4type=Electric}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=297&lt;br /&gt;
|pokemon=Hariyama&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Facade|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=297&lt;br /&gt;
|pokemon=Hariyama&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Fake Out|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=308&lt;br /&gt;
|pokemon=Medicham&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fighting|type2=Psychic&lt;br /&gt;
|ability=Pure Power&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Psychic|move1type=Psychic&lt;br /&gt;
|move2=Hi Jump Kick|move2type=Fighting&lt;br /&gt;
|move3=Calm Mind|move3type=Psychic&lt;br /&gt;
|move4=Baton Pass|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=308&lt;br /&gt;
|pokemon=Medicham&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fighting|type2=Psychic&lt;br /&gt;
|ability=Pure Power&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Salac Berry&lt;br /&gt;
|move1=Reversal|move1type=Fighting&lt;br /&gt;
|move2=Endure|move2type=Normal&lt;br /&gt;
|move3=Psychic|move3type=Psychic&lt;br /&gt;
|move4=Fake Out|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=308&lt;br /&gt;
|pokemon=Medicham&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fighting|type2=Psychic&lt;br /&gt;
|ability=Pure Power&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=DynamicPunch|move1type=Fighting&lt;br /&gt;
|move2=ThunderPunch|move2type=Electric&lt;br /&gt;
|move3=Ice Punch|move3type=Ice&lt;br /&gt;
|move4=Fire Punch|move4type=Fire}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=308&lt;br /&gt;
|pokemon=Medicham&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fighting|type2=Psychic&lt;br /&gt;
|ability=Pure Power&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|move1=Mega Kick|move1type=Normal&lt;br /&gt;
|move2=Psychic|move2type=Psychic&lt;br /&gt;
|move3=Shadow Ball|move3type=Ghost&lt;br /&gt;
|move4=Rock Slide|move4type=Rock}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span&amp;gt;Raul&amp;lt;/span&amp;gt;===&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{fighting color}}&lt;br /&gt;
|bordercolor={{fighting color dark}}&lt;br /&gt;
|headcolor={{fighting color light}}&lt;br /&gt;
|sprite=Spr RS Black Belt.png&lt;br /&gt;
|prize={{tt|7 to 15|Upon completing Battle Tower challenge}} {{color2|000|Battle Point|BP}}&lt;br /&gt;
|class=Black Belt&lt;br /&gt;
|name=Raul&lt;br /&gt;
|game=E&lt;br /&gt;
|location=Battle Frontier (Generation III)&lt;br /&gt;
|locationname=Battle Frontier&lt;br /&gt;
|pokemon=4}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Rock Slide|move2type=Rock&lt;br /&gt;
|move3=Counter|move3type=Fighting&lt;br /&gt;
|move4=Scary Face|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Chesto Berry&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Bulk Up|move3type=Fighting&lt;br /&gt;
|move4=Rest|move4type=Psychic}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Fire Blast|move2type=Fire&lt;br /&gt;
|move3=ThunderPunch|move3type=Electric&lt;br /&gt;
|move4=Ice Punch|move4type=Ice}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Flamethrower|move3type=Fire&lt;br /&gt;
|move4=Rock Slide|move4type=Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Double-Edge|move2type=Normal&lt;br /&gt;
|move3=Earthquake|move3type=Ground&lt;br /&gt;
|move4=Rock Slide|move4type=Rock}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Counter|move3type=Fighting&lt;br /&gt;
|move4=Rock Tomb|move4type=Rock}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Focus Punch|move1type=Fighting&lt;br /&gt;
|move2=Substitute|move2type=Normal&lt;br /&gt;
|move3=Attract|move3type=Normal&lt;br /&gt;
|move4=Double Team|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=068&lt;br /&gt;
|pokemon=Machamp&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Revenge|move1type=Fighting&lt;br /&gt;
|move2=Rock Slide|move2type=Rock&lt;br /&gt;
|move3=Facade|move3type=Normal&lt;br /&gt;
|move4=Counter|move4type=Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=205&lt;br /&gt;
|pokemon=Forretress&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Bug|type2=Steel&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Double-Edge|move1type=Normal&lt;br /&gt;
|move2=Rock Slide|move2type=Rock&lt;br /&gt;
|move3=Light Screen|move3type=Psychic&lt;br /&gt;
|move4=Spikes|move4type=Ground}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=205&lt;br /&gt;
|pokemon=Forretress&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Bug|type2=Steel&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=Double-Edge|move2type=Normal&lt;br /&gt;
|move3=Counter|move3type=Fighting&lt;br /&gt;
|move4=Protect|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=205&lt;br /&gt;
|pokemon=Forretress&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Bug|type2=Steel&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Explosion|move1type=Normal&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Giga Drain|move3type=Grass&lt;br /&gt;
|move4=Zap Cannon|move4type=Electric}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=205&lt;br /&gt;
|pokemon=Forretress&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Bug|type2=Steel&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Explosion|move1type=Normal&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Double-Edge|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=208&lt;br /&gt;
|pokemon=Steelix&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Steel|type2=Ground&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|ability2=Sturdy&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=DragonBreath|move2type=Dragon&lt;br /&gt;
|move3=Rock Tomb|move3type=Rock&lt;br /&gt;
|move4=Roar|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=208&lt;br /&gt;
|pokemon=Steelix&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Steel|type2=Ground&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|ability2=Sturdy&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=DragonBreath|move2type=Dragon&lt;br /&gt;
|move3=Sandstorm|move3type=Rock&lt;br /&gt;
|move4=Block|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=208&lt;br /&gt;
|pokemon=Steelix&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Steel|type2=Ground&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|ability2=Sturdy&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=Body Slam|move2type=Normal&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Explosion|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=208&lt;br /&gt;
|pokemon=Steelix&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Steel|type2=Ground&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|ability2=Sturdy&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=Iron Tail|move2type=Steel&lt;br /&gt;
|move3=Double-Edge|move3type=Normal&lt;br /&gt;
|move4=Explosion|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=212&lt;br /&gt;
|pokemon=Scizor&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Bug|type2=Steel&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Metal Claw|move1type=Steel&lt;br /&gt;
|move2=Aerial Ace|move2type=Flying&lt;br /&gt;
|move3=Counter|move3type=Fighting&lt;br /&gt;
|move4=Quick Attack|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=212&lt;br /&gt;
|pokemon=Scizor&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Bug|type2=Steel&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Silver Wind|move1type=Bug&lt;br /&gt;
|move2=Steel Wing|move2type=Steel&lt;br /&gt;
|move3=Swords Dance|move3type=Normal&lt;br /&gt;
|move4=Light Screen|move4type=Psychic}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=212&lt;br /&gt;
|pokemon=Scizor&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Bug|type2=Steel&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Reversal|move1type=Fighting&lt;br /&gt;
|move2=Endure|move2type=Normal&lt;br /&gt;
|move3=Agility|move3type=Psychic&lt;br /&gt;
|move4=Slash|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=212&lt;br /&gt;
|pokemon=Scizor&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Bug|type2=Steel&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Silver Wind|move1type=Bug&lt;br /&gt;
|move2=Swords Dance|move2type=Normal&lt;br /&gt;
|move3=Agility|move3type=Psychic&lt;br /&gt;
|move4=Baton Pass|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=214&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Bug|type2=Fighting&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Megahorn|move1type=Bug&lt;br /&gt;
|move2=Brick Break|move2type=Fighting&lt;br /&gt;
|move3=Rock Tomb|move3type=Rock&lt;br /&gt;
|move4=Counter|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=214&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Bug|type2=Fighting&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|move1=Megahorn|move1type=Bug&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Attract|move3type=Normal&lt;br /&gt;
|move4=Bulk Up|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=214&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Bug|type2=Fighting&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Megahorn|move1type=Bug&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Brick Break|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=214&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Bug|type2=Fighting&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Salac Berry&lt;br /&gt;
|move1=Megahorn|move1type=Bug&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Reversal|move3type=Fighting&lt;br /&gt;
|move4=Endure|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=227&lt;br /&gt;
|pokemon=Skarmory&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Steel|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|ability2=Sturdy&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Steel Wing|move1type=Steel&lt;br /&gt;
|move2=Air Cutter|move2type=Flying&lt;br /&gt;
|move3=Counter|move3type=Fighting&lt;br /&gt;
|move4=Agility|move4type=Psychic}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=227&lt;br /&gt;
|pokemon=Skarmory&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Steel|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|ability2=Sturdy&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Spikes|move1type=Ground&lt;br /&gt;
|move2=Roar|move2type=Normal&lt;br /&gt;
|move3=Drill Peck|move3type=Flying&lt;br /&gt;
|move4=Toxic|move4type=Poison}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=227&lt;br /&gt;
|pokemon=Skarmory&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Steel|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|ability2=Sturdy&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Chesto Berry&lt;br /&gt;
|move1=Toxic|move1type=Poison&lt;br /&gt;
|move2=Curse|move2type=Ghost&lt;br /&gt;
|move3=Rest|move3type=Psychic&lt;br /&gt;
|move4=Fly|move4type=Flying}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=227&lt;br /&gt;
|pokemon=Skarmory&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Steel|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|ability2=Sturdy&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Drill Peck|move1type=Flying&lt;br /&gt;
|move2=Steel Wing|move2type=Steel&lt;br /&gt;
|move3=Counter|move3type=Fighting&lt;br /&gt;
|move4=Rock Slide|move4type=Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=257&lt;br /&gt;
|pokemon=Blaziken&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Flamethrower|move1type=Fire&lt;br /&gt;
|move2=Sunny Day|move2type=Fire&lt;br /&gt;
|move3=Double Kick|move3type=Fighting&lt;br /&gt;
|move4=Roar|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=257&lt;br /&gt;
|pokemon=Blaziken&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Blaze Kick|move1type=Fire&lt;br /&gt;
|move2=Mega Kick|move2type=Normal&lt;br /&gt;
|move3=ThunderPunch|move3type=Electric&lt;br /&gt;
|move4=Brick Break|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=257&lt;br /&gt;
|pokemon=Blaziken&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Salac Berry&lt;br /&gt;
|move1=Overheat|move1type=Fire&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Endure|move3type=Normal&lt;br /&gt;
|move4=Reversal|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=257&lt;br /&gt;
|pokemon=Blaziken&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=White Herb&lt;br /&gt;
|move1=Overheat|move1type=Fire&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=ThunderPunch|move3type=Electric&lt;br /&gt;
|move4=Rock Slide|move4type=Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=286&lt;br /&gt;
|pokemon=Breloom&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Grass|type2=Fighting&lt;br /&gt;
|ability=Effect Spore&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=King&#039;s Rock&lt;br /&gt;
|move1=Sky Uppercut|move1type=Fighting&lt;br /&gt;
|move2=Mach Punch|move2type=Fighting&lt;br /&gt;
|move3=Headbutt|move3type=Normal&lt;br /&gt;
|move4=Counter|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=286&lt;br /&gt;
|pokemon=Breloom&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Grass|type2=Fighting&lt;br /&gt;
|ability=Effect Spore&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Giga Drain|move1type=Grass&lt;br /&gt;
|move2=Leech Seed|move2type=Grass&lt;br /&gt;
|move3=Focus Punch|move3type=Fighting&lt;br /&gt;
|move4=Spore|move4type=Grass}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=286&lt;br /&gt;
|pokemon=Breloom&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Grass|type2=Fighting&lt;br /&gt;
|ability=Effect Spore&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Iron Tail|move1type=Steel&lt;br /&gt;
|move2=Focus Punch|move2type=Fighting&lt;br /&gt;
|move3=Attract|move3type=Normal&lt;br /&gt;
|move4=Spore|move4type=Grass}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=286&lt;br /&gt;
|pokemon=Breloom&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Grass|type2=Fighting&lt;br /&gt;
|ability=Effect Spore&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Focus Punch|move1type=Fighting&lt;br /&gt;
|move2=Sludge Bomb|move2type=Poison&lt;br /&gt;
|move3=Spore|move3type=Grass&lt;br /&gt;
|move4=Double Team|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=297&lt;br /&gt;
|pokemon=Hariyama&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Rock Slide|move2type=Rock&lt;br /&gt;
|move3=Counter|move3type=Fighting&lt;br /&gt;
|move4=Fake Out|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=297&lt;br /&gt;
|pokemon=Hariyama&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Fire Punch|move2type=Fire&lt;br /&gt;
|move3=Ice Punch|move3type=Ice&lt;br /&gt;
|move4=ThunderPunch|move4type=Electric}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=297&lt;br /&gt;
|pokemon=Hariyama&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Facade|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=297&lt;br /&gt;
|pokemon=Hariyama&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|ability2=Guts&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Cross Chop|move1type=Fighting&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Fake Out|move4type=Normal}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=306&lt;br /&gt;
|pokemon=Aggron&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Steel|type2=Rock&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|ability2=Rock Head&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Iron Tail|move1type=Steel&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying&lt;br /&gt;
|move4=Roar|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=306&lt;br /&gt;
|pokemon=Aggron&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Steel|type2=Rock&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|ability2=Rock Head&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Focus Punch|move1type=Fighting&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Thunder Wave|move4type=Electric}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=306&lt;br /&gt;
|pokemon=Aggron&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Steel|type2=Rock&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|ability2=Rock Head&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Surf|move1type=Water&lt;br /&gt;
|move2=Thunder|move2type=Electric&lt;br /&gt;
|move3=Fire Blast|move3type=Fire&lt;br /&gt;
|move4=Blizzard|move4type=Ice}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=306&lt;br /&gt;
|pokemon=Aggron&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Steel|type2=Rock&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|ability2=Rock Head&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Double-Edge|move1type=Normal&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Aerial Ace|move4type=Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=308&lt;br /&gt;
|pokemon=Medicham&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fighting|type2=Psychic&lt;br /&gt;
|ability=Pure Power&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Psychic|move1type=Psychic&lt;br /&gt;
|move2=Hi Jump Kick|move2type=Fighting&lt;br /&gt;
|move3=Calm Mind|move3type=Psychic&lt;br /&gt;
|move4=Baton Pass|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=308&lt;br /&gt;
|pokemon=Medicham&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fighting|type2=Psychic&lt;br /&gt;
|ability=Pure Power&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Salac Berry&lt;br /&gt;
|move1=Reversal|move1type=Fighting&lt;br /&gt;
|move2=Endure|move2type=Normal&lt;br /&gt;
|move3=Psychic|move3type=Psychic&lt;br /&gt;
|move4=Fake Out|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=308&lt;br /&gt;
|pokemon=Medicham&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fighting|type2=Psychic&lt;br /&gt;
|ability=Pure Power&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=DynamicPunch|move1type=Fighting&lt;br /&gt;
|move2=ThunderPunch|move2type=Electric&lt;br /&gt;
|move3=Ice Punch|move3type=Ice&lt;br /&gt;
|move4=Fire Punch|move4type=Fire}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=308&lt;br /&gt;
|pokemon=Medicham&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=both&lt;br /&gt;
|form=male&lt;br /&gt;
|type1=Fighting|type2=Psychic&lt;br /&gt;
|ability=Pure Power&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|move1=Mega Kick|move1type=Normal&lt;br /&gt;
|move2=Psychic|move2type=Psychic&lt;br /&gt;
|move3=Shadow Ball|move3type=Ghost&lt;br /&gt;
|move4=Rock Slide|move4type=Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=376&lt;br /&gt;
|pokemon=Metagross&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Steel|type2=Psychic&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Meteor Mash|move1type=Steel&lt;br /&gt;
|move2=Aerial Ace|move2type=Flying&lt;br /&gt;
|move3=Facade|move3type=Normal&lt;br /&gt;
|move4=Light Screen|move4type=Psychic}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=376&lt;br /&gt;
|pokemon=Metagross&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Steel|type2=Psychic&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=Meteor Mash|move2type=Steel&lt;br /&gt;
|move3=Psych Up|move3type=Normal&lt;br /&gt;
|move4=Swagger|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=376&lt;br /&gt;
|pokemon=Metagross&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Steel|type2=Psychic&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Chesto Berry&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=Meteor Mash|move2type=Steel&lt;br /&gt;
|move3=Double Team|move3type=Normal&lt;br /&gt;
|move4=Rest|move4type=Psychic}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=376&lt;br /&gt;
|pokemon=Metagross&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Steel|type2=Psychic&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Meteor Mash|move1type=Steel&lt;br /&gt;
|move2=Psychic|move2type=Psychic&lt;br /&gt;
|move3=Earthquake|move3type=Ground&lt;br /&gt;
|move4=Shadow Ball|move4type=Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=376&lt;br /&gt;
|pokemon=Metagross&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Steel|type2=Psychic&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Explosion|move1type=Normal&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Rock Slide|move3type=Rock&lt;br /&gt;
|move4=Brick Break|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=376&lt;br /&gt;
|pokemon=Metagross&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Steel|type2=Psychic&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Meteor Mash|move1type=Steel&lt;br /&gt;
|move2=Psychic|move2type=Psychic&lt;br /&gt;
|move3=Ice Punch|move3type=Ice&lt;br /&gt;
|move4=ThunderPunch|move4type=Electric}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=376&lt;br /&gt;
|pokemon=Metagross&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Steel|type2=Psychic&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Shell Bell&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost&lt;br /&gt;
|move3=Ice Punch|move3type=Ice&lt;br /&gt;
|move4=ThunderPunch|move4type=Electric}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|ndex=376&lt;br /&gt;
|pokemon=Metagross&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Steel|type2=Psychic&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|ability2=&lt;br /&gt;
|level={{tt|50|Level 50}}, {{tt|60-100|Open Level}}&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Meteor Mash|move1type=Steel&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Brick Break|move3type=Fighting&lt;br /&gt;
|move4=Explosion|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
[[Category:Subpages]]&lt;/div&gt;</summary>
		<author><name>Superdragonite29</name></author>
	</entry>
</feed>