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	<updated>2026-07-20T19:31:34Z</updated>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Blizzard_(move)&amp;diff=4248715</id>
		<title>Blizzard (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Blizzard_(move)&amp;diff=4248715"/>
		<updated>2025-02-26T23:17:01Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: /* Generations IX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Blizzard|the weather condition|Hail (weather condition)}}&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=59&lt;br /&gt;
|name=Blizzard&lt;br /&gt;
|jname=ふぶき&lt;br /&gt;
|jtranslit=Fubuki&lt;br /&gt;
|jtrans=Blizzard&lt;br /&gt;
|gameimage=Blizzard IX.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Ice&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power={{tt|110|120 in Generations I-V}}&lt;br /&gt;
|accuracy={{tt|70|90 in Generation I}}&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Beauty&lt;br /&gt;
|appeal=4&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=A highly appealing move.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Earn +2 if the Pokémon performs first in the turn.&lt;br /&gt;
|category6=Beautiful&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=3&lt;br /&gt;
|cdesc6=Badly startles all of the Pokémon to act before the user.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=adjacentfoes&lt;br /&gt;
|tm1=yes&lt;br /&gt;
|tm#1=14&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=14&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=14&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=14&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=14&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=14&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=14&lt;br /&gt;
|tmpe=yes&lt;br /&gt;
|tm#pe=51&lt;br /&gt;
|tr8=yes&lt;br /&gt;
|tr#8=06&lt;br /&gt;
|tmbdsp=yes&lt;br /&gt;
|tm#bdsp=14&lt;br /&gt;
|tm9=yes&lt;br /&gt;
|tm#9=143&lt;br /&gt;
|na=no&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Blizzard&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ふぶき&#039;&#039;&#039; &#039;&#039;Blizzard&#039;&#039;) is a damage-dealing {{type|Ice}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
It is:&lt;br /&gt;
* [[TM14]] from Generation I to {{g|Ultra Sun and Ultra Moon}} and in {{g|Brilliant Diamond and Shining Pearl}}.&lt;br /&gt;
* [[TM51]] in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]].&lt;br /&gt;
* [[TR06]] in {{g|Sword and Shield}}.&lt;br /&gt;
* [[TM143]] in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Blizzard does damage and has a 10% chance of {{status|freeze|freezing}} the target. It has an accuracy of 90% in Generation I.&lt;br /&gt;
&lt;br /&gt;
In the Japanese versions of the [[Generation I]] [[core series]] games, Blizzard had a 30% chance of freezing. The chance was lowered to 10% for {{game|Yellow}}&#039;s [[Pokémon Yellow Version#Connectivity|Colosseum 2]], the [[Pokémon Stadium series|Stadium games]], and all international Generation I games.&lt;br /&gt;
&lt;br /&gt;
===Generations II and III===&lt;br /&gt;
The accuracy of Blizzard was reduced to 70%.&lt;br /&gt;
Blizzard will hit both opponents in a [[Double Battle]].&lt;br /&gt;
&lt;br /&gt;
Blizzard can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 4 bonus appeal points if {{m|Hail}} or {{m|Powder Snow}} was used in the previous turn.&lt;br /&gt;
&lt;br /&gt;
===Generations IV and V===&lt;br /&gt;
When used during {{weather|hail}}, Blizzard bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}. In {{game|Diamond and Pearl|s}}, due to a glitch, when used in hail, it has a 30% chance to hit a target that has used {{m|Protect}} or {{m|Detect}}; this was fixed in {{game|Platinum}} onward.&lt;br /&gt;
&lt;br /&gt;
In [[Triple Battle]]s, Blizzard will only hit opposing adjacent Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Generation VI onward===&lt;br /&gt;
Blizzard&#039;s power was lowered from 120 to 110. In [[Horde Encounter]]s, it will target all opponents. Blizzard will also knock down {{Berries}} growing on [[Natural object|Berry trees]] found in the background of {{pkmn|battle}}s.&lt;br /&gt;
&lt;br /&gt;
Blizzard can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining extra three appeal points if the move {{m|Hail}} was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
====Pokémon Legends: Arceus====&lt;br /&gt;
{{LegendsMove&lt;br /&gt;
|type=Ice&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=5&lt;br /&gt;
|power=100&lt;br /&gt;
|power-agile=80&lt;br /&gt;
|power-strong=120&lt;br /&gt;
|accuracy=75&lt;br /&gt;
|accuracy-strong=90&lt;br /&gt;
|actionspeed-user=0&lt;br /&gt;
|actionspeed-user-agile=0&lt;br /&gt;
|actionspeed-user-strong=+5&lt;br /&gt;
|actionspeed-target=0&lt;br /&gt;
|actionspeed-target-agile=+3&lt;br /&gt;
|effect=Inflicts the target with frostbite&lt;br /&gt;
|param=Chance&lt;br /&gt;
|param-val=30%&lt;br /&gt;
|param-val-agile=30%&lt;br /&gt;
|param-val-strong=50%&lt;br /&gt;
|param2=Turns&lt;br /&gt;
|param2-val=3&lt;br /&gt;
|param2-val-agile=2&lt;br /&gt;
|param2-val-strong=4}}&lt;br /&gt;
&lt;br /&gt;
Like all other moves in Pokémon Legends: Arceus, Blizzard only hits one target.&lt;br /&gt;
&lt;br /&gt;
===Generations IX===&lt;br /&gt;
When used during [[snow]], Blizzard bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}.&lt;br /&gt;
&lt;br /&gt;
Blizzard is considered a {{cat|wind moves|wind move}}, and will activate {{a|Wind Power}} or {{a|Wind Rider}} if a Pokémon with that [[Ability]] is hit with it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Ice}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}|The strongest &amp;lt;sc&amp;gt;Ice&amp;lt;/sc&amp;gt;-type attack. Has a one-in-ten chance of freezing the target solid.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|The strongest &amp;lt;sc&amp;gt;Ice&amp;lt;/sc&amp;gt;-type attack. Has a one-in-ten chance of freezing the target.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|An attack that may freeze the foe.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Hits the foe with an icy storm that may freeze it.{{tt|*|Move}}&amp;lt;br&amp;gt;A vicious snow-and-wind attack that may freeze the foe.{{sup/3|RS}}{{sup/ss|Colo}}{{sup/ss|XD}}{{tt|*|TM}}&amp;lt;br&amp;gt;A brutal snow-and-wind attack that may freeze the foe.{{sup/3|E}}{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is blasted with a blizzard. It may freeze the foe solid.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|A howling blizzard is summoned to strike the foe. It may also freeze the target solid.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSP}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|LA}}|A howling blizzard is summoned to strike the target. This may also leave the target with frostbite.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Ice|g7=2|g8=3}}&lt;br /&gt;
{{Moveentry/12|0027|formsig=A|Sandshrew|type=Ice|type2=Steel|1|Field|Field|form=Alolan Form|||||||46|36|45|||45|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0028|formsig=A|Sandslash|type=Ice|type2=Steel|1|Field|Field|form=Alolan Form|||||||−|−|1|||{{tt|Rem.|Can only be learned via Move Reminder}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0037|formsig=A|Vulpix|type=Ice|1|Field|Field|form=Alolan Form|||||||42|31|56||47|52|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0038|formsig=A|Ninetales|type=Ice|type2=Fairy|1|Field|Field|form=Alolan Form|||||||−|−|1||47|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0124|Jynx|type=Ice|type2=Psychic|1|Human-Like|Human-Like|58|57|67|55|60|60|60|45|58|58||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0131|Lapras|type=Water|type2=Ice|2|Monster|Water 1|−|−|−|−|−|−|−|58|−|−||−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0144|Articuno|type=Ice|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|51|73|73|71|71|71|78|64|65|65||65|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0215|Sneasel|type=Dark|type2=Ice|1|Field|Field||−|−|−|−|−|−||−|−|43|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0220|Swinub|type=Ice|type2=Ground|1|Field|Field||46|46|44|44|44|44||50|50|43|50|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0221|Piloswine|type=Ice|type2=Ground|1|Field|Field||56|56|56|56{{sup/5|BW}}52{{sup/5|B2W2}}|52|52||58|58|43|58|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0238|Smoochum|type=Ice|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered||49|57|45|48|48|48||48|48||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0245|Suicune|type=Water|1|No Eggs Discovered|No Eggs Discovered||−|−|85{{sup/4|PtHGSS}}|85|85|85||78|78||78}}&lt;br /&gt;
{{Moveentry/12|0351|Castform|type=Normal|2|Fairy|Amorphous|||−|−|50{{sup/5|BW}}&amp;lt;br&amp;gt;40{{sup/5|B2W2}}|40{{sup/6|XY}}&amp;lt;br&amp;gt;35{{sup/6|ORAS}}|35|||35|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0361|Snorunt|type=Ice|2|Fairy|Mineral|||43|46|46|46|46||60|60|43|60|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0362|Glalie|type=Ice|2|Fairy|Mineral|||53|51|51|51{{sup/6|XY}}&amp;lt;br&amp;gt;48{{sup/6|ORAS}}|48||68|68|43|68|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0363|Spheal|type=Ice|type2=Water|2|Water 1|Field|||43|43|43|43{{sup/6|XY}}&amp;lt;br&amp;gt;41{{sup/6|ORAS}}|41||44|44|43|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0364|Sealeo|type=Ice|type2=Water|2|Water 1|Field|||47|47|47|47{{sup/6|XY}}&amp;lt;br&amp;gt;45{{sup/6|ORAS}}|45||52|52|43|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0365|Walrein|type=Ice|type2=Water|2|Water 1|Field|||50|52|52|52{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49||56|56|43|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0378|Regice|type=Ice|1|No Eggs Discovered|No Eggs Discovered|||−|−|−|−|−||48|48||48|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0459|Snover|type=Grass|type2=Ice|2|Monster|Grass||||41|41|41|41||45|45|34|45|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0460|Abomasnow|type=Grass|type2=Ice|2|Monster|Grass||||47|47|47|47||49|49|34|49|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0461|Weavile|type=Dark|type2=Ice|1|Field|Field||||−|−|−|−||−|−|43|−|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0471|Glaceon|type=Ice|1|Field|Field||||71|71{{sup/5|BW}}&amp;lt;br&amp;gt;45{{sup/5|B2W2}}|45|45||50|50|−|50|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0473|Mamoswine|type=Ice|type2=Ground|1|Field|Field||||56|56{{sup/5|BW}}&amp;lt;br&amp;gt;52{{sup/5|B2W2}}|52|52||58|58|43|58|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral||||51|51|51{{sup/6|XY}}&amp;lt;br&amp;gt;48{{sup/6|ORAS}}|48||68|68|43|68|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0554|formsig=G|Darumaka|type=Ice|1|Field|Field|form=Galarian Form|||||||||40|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0555|formsig=G|Darmanitan|type=Ice|1|Field|Field|form=Galarian Form|||||||||44|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0582|Vanillite|type=Ice|1|Mineral|Mineral|||||49|49|49||44|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0583|Vanillish|type=Ice|1|Mineral|Mineral|||||53|53|53||50|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0584|Vanilluxe|type=Ice|1|Mineral|Mineral|||||59|59|59||52|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0613|Cubchoo|type=Ice|1|Field|Field|||||45|45|45||39|||39|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0614|Beartic|type=Ice|1|Field|Field|||||45|45|45||41|||41|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0646|Kyurem|type=Dragon|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|form=All available forms|||||78|78|78||56|||56|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0698|Amaura|type=Rock|type2=Ice|1|Monster|Monster||||||65|65||52|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0699|Aurorus|type=Rock|type2=Ice|1|Monster|Monster||||||74|74||60|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0712|Bergmite|type=Ice|2|Monster|Mineral||||||43|43||39||37|39|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0713|Avalugg|type=Ice|2|Monster|Mineral||||||46|46||41|||41|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0713|formsig=H|Avalugg|type=Ice|type2=Rock|2|Monster|Mineral|form=Hisuian Form|||||||||||37|41|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0873|Frosmoth|type=Ice|type2=Bug|1|Bug|Bug|||||||||40|||40|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0875|Eiscue|type=Ice|2|Water 1|Field|||||||||60|||60|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0881|Arctozolt|type=Electric|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|||||||||77|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0883|Arctovish|type=Water|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|||||||||77|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0974|Cetoddle|type=Ice|1|Field|Field||||||||||||53|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0975|Cetitan|type=Ice|1|Field|Field||||||||||||53|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/12|0991|Iron Bundle|type=Ice|type2=Water|1|No Eggs Discovered|No Eggs Discovered||||||||||||91|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ice|12}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]/[[TR]]===&lt;br /&gt;
{{Movehead/TMGames|Ice|g1tm=14&lt;br /&gt;
|g2tm=14&lt;br /&gt;
|g3tm=14&lt;br /&gt;
|g4tm=14&lt;br /&gt;
|g5tm=14&lt;br /&gt;
|g6tm=14&lt;br /&gt;
|g7=2|g7tm-1=14|g7tm-2=51&lt;br /&gt;
|g8=2|g8tm-1=06|g8g-1={{gameabbrev8|SwSh}}|tmhm8-1=TR|g8tm-2=14|g8g-2={{gameabbrev8|BDSP}}&lt;br /&gt;
|g9tm=143}}&lt;br /&gt;
{{Moveentry/11|0007|Squirtle|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0008|Wartortle|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0009|Blastoise|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0019|Rattata|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔||✔|}}&lt;br /&gt;
{{Moveentry/11|0019|formsig=A|Rattata|type=Dark|type2=Normal|1|Field|Field|form=Alolan Form|||||||✔|✔|||}}&lt;br /&gt;
{{Moveentry/11|0020|Raticate|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔||✔|}}&lt;br /&gt;
{{Moveentry/11|0020|formsig=A|Raticate|type=Dark|type2=Normal|1|Field|Field|form=Alolan Form|||||||✔|✔|||}}&lt;br /&gt;
{{Moveentry/11|0027|formsig=A|Sandshrew|type=Ice|type2=Steel|1|Field|Field|form=Alolan Form|||||||✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0028|formsig=A|Sandslash|type=Ice|type2=Steel|1|Field|Field|form=Alolan Form|||||||✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0029|Nidoran♀|type=Poison|2|Monster|Field|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0030|Nidorina|type=Poison|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0031|Nidoqueen|type=Poison|type2=Ground|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0032|Nidoran♂|type=Poison|2|Monster|Field|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0033|Nidorino|type=Poison|2|Monster|Field|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0034|Nidoking|type=Poison|type2=Ground|2|Monster|Field|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0035|Clefairy|type=Fairy|1|Fairy|Fairy|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0036|Clefable|type=Fairy|1|Fairy|Fairy|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0037|formsig=A|Vulpix|type=Ice|1|Field|Field|form=Alolan Form|||||||✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0038|formsig=A|Ninetales|type=Ice|type2=Fairy|1|Field|Field|form=Alolan Form|||||||✔|✔|✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0039|Jigglypuff|type=Normal|type2=Fairy|1|Fairy|Fairy|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0040|Wigglytuff|type=Normal|type2=Fairy|1|Fairy|Fairy|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0054|Psyduck|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0055|Golduck|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0060|Poliwag|type=Water|1|Water 1|Water 1|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0061|Poliwhirl|type=Water|1|Water 1|Water 1|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0072|Tentacool|type=Water|type2=Poison|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0073|Tentacruel|type=Water|type2=Poison|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0079|Slowpoke|type=Water|type2=Psychic|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0079|formsig=G|Slowpoke|type=Psychic|2|Monster|Water 1|form=Galarian Form|||||||||✔||✔}}&lt;br /&gt;
{{Moveentry/11|0080|Slowbro|type=Water|type2=Psychic|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0080|formsig=G|Slowbro|type=Poison|type2=Psychic|2|Monster|Water 1|form=Galarian Form|||||||||✔||✔}}&lt;br /&gt;
{{Moveentry/11|0086|Seel|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0087|Dewgong|type=Water|type2=Ice|2|Water 1|Field|✔|✔|✔|✔|✔|✔|✔|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0090|Shellder|type=Water|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0091|Cloyster|type=Water|type2=Ice|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0098|Krabby|type=Water|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0099|Kingler|type=Water|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0104|Cubone|type=Ground|1|Monster|Monster|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0105|Marowak|type=Ground|1|Monster|Monster|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0105|formsig=A|Marowak|type=Fire|type2=Ghost|1|Monster|Monster|form=Alolan Form|||||||✔|✔|✔||}}&lt;br /&gt;
{{Moveentry/11|0108|Lickitung|type=Normal|1|Monster|Monster|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0111|Rhyhorn|type=Ground|type2=Rock|2|Monster|Field|−|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0112|Rhydon|type=Ground|type2=Rock|2|Monster|Field|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0113|Chansey|type=Normal|1|Fairy|Fairy|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0115|Kangaskhan|type=Normal|1|Monster|Monster|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0116|Horsea|type=Water|2|Water 1|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0117|Seadra|type=Water|2|Water 1|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0118|Goldeen|type=Water|1|Water 2|Water 2|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0119|Seaking|type=Water|1|Water 2|Water 2|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0120|Staryu|type=Water|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0121|Starmie|type=Water|type2=Psychic|1|Water 3|Water 3|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0122|formsig=G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|form=Galarian Form|||||||||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0124|Jynx|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0128|Tauros|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0130|Gyarados|type=Water|type2=Flying|2|Water 2|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0131|Lapras|type=Water|type2=Ice|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0134|Vaporeon|type=Water|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0137|Porygon|type=Normal|1|Mineral|Mineral|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0138|Omanyte|type=Rock|type2=Water|2|Water 1|Water 3|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0139|Omastar|type=Rock|type2=Water|2|Water 1|Water 3|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0140|Kabuto|type=Rock|type2=Water|2|Water 1|Water 3|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0141|Kabutops|type=Rock|type2=Water|2|Water 1|Water 3|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0143|Snorlax|type=Normal|1|Monster|Monster|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0144|Articuno|type=Ice|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0147|Dratini|type=Dragon|2|Water 1|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0148|Dragonair|type=Dragon|2|Water 1|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0149|Dragonite|type=Dragon|type2=Flying|2|Water 1|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0150|Mewtwo|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0158|Totodile|type=Water|2|Monster|Water 1||✔|✔|✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0159|Croconaw|type=Water|2|Monster|Water 1||✔|✔|✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0160|Feraligatr|type=Water|2|Monster|Water 1||✔|✔|✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0161|Sentret|type=Normal|1|Field|Field||−|−|−|−|−|−|||−|✔}}&lt;br /&gt;
{{Moveentry/11|0162|Furret|type=Normal|1|Field|Field||−|✔|✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0170|Chinchou|type=Water|type2=Electric|1|Water 2|Water 2||−|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0171|Lanturn|type=Water|type2=Electric|1|Water 2|Water 2||−|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy||✔|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0184|Azumarill|type=Water|type2=Fairy|2|Water 1|Fairy||✔|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0186|Politoed|type=Water|1|Water 1|Water 1||✔|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0194|Wooper|type=Water|type2=Ground|2|Water 1|Field||−|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0195|Quagsire|type=Water|type2=Ground|2|Water 1|Field||−|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0199|Slowking|type=Water|type2=Psychic|2|Monster|Water 1||✔|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0199|formsig=G|Slowking|type=Poison|type2=Psychic|2|Monster|Water 1|form=Galarian Form|||||||||✔||✔}}&lt;br /&gt;
{{Moveentry/11|0206|Dunsparce|type=Normal|1|Field|Field||−|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0211|Qwilfish|type=Water|type2=Poison|1|Water 2|Water 2||✔|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0211|formsig=H|Qwilfish|type=Dark|type2=Poison|1|Water 2|Water 2|form=Hisuian Form|||||||||||✔}}&lt;br /&gt;
{{Moveentry/11|0215|Sneasel|type=Dark|type2=Ice|1|Field|Field||✔|✔|✔|✔|✔|✔||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0220|Swinub|type=Ice|type2=Ground|1|Field|Field||✔|✔|✔|✔|✔|✔||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0221|Piloswine|type=Ice|type2=Ground|1|Field|Field||✔|✔|✔|✔|✔|✔||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3||−|✔|✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0222|formsig=G|Corsola|type=Ghost|2|Water 1|Water 3|form=Galarian Form|||||||||✔||}}&lt;br /&gt;
{{Moveentry/11|0223|Remoraid|type=Water|2|Water 1|Water 2||−|✔|✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0224|Octillery|type=Water|2|Water 1|Water 2||−|✔|✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0225|Delibird|type=Ice|type2=Flying|2|Water 1|Field||✔|✔|✔|✔|✔|✔||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0226|Mantine|type=Water|type2=Flying|1|Water 1|Water 1||✔|✔|✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0230|Kingdra|type=Water|type2=Dragon|2|Water 1|Dragon||✔|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0233|Porygon2|type=Normal|1|Mineral|Mineral||✔|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0238|Smoochum|type=Ice|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered||✔|✔|✔|✔|✔|✔||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0241|Miltank|type=Normal|1|Field|Field||✔|✔|✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0242|Blissey|type=Normal|1|Fairy|Fairy||✔|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0245|Suicune|type=Water|1|No Eggs Discovered|No Eggs Discovered||✔|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster||−|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0249|Lugia|type=Psychic|type2=Flying|1|No Eggs Discovered|No Eggs Discovered||✔|✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0258|Mudkip|type=Water|2|Monster|Water 1|||✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1|||✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0260|Swampert|type=Water|type2=Ground|2|Monster|Water 1|||✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0263|Zigzagoon|type=Normal|1|Field|Field|||✔|✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0263|formsig=G|Zigzagoon|type=Dark|type2=Normal|1|Field|Field|form=Galarian Form|||||||||✔||}}&lt;br /&gt;
{{Moveentry/11|0264|Linoone|type=Normal|1|Field|Field|||✔|✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0264|formsig=G|Linoone|type=Dark|type2=Normal|1|Field|Field|form=Galarian Form|||||||||✔||}}&lt;br /&gt;
{{Moveentry/11|0270|Lotad|type=Water|type2=Grass|2|Water 1|Grass|||✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0271|Lombre|type=Water|type2=Grass|2|Water 1|Grass|||✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0272|Ludicolo|type=Water|type2=Grass|2|Water 1|Grass|||✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0278|Wingull|type=Water|type2=Flying|2|Water 1|Flying|||✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying|||✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0283|Surskit|type=Bug|type2=Water|2|Water 1|Bug|||✔|✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0284|Masquerain|type=Bug|type2=Flying|2|Water 1|Bug|||✔|✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0287|Slakoth|type=Normal|1|Field|Field|||✔|✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0288|Vigoroth|type=Normal|1|Field|Field|||✔|✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0289|Slaking|type=Normal|1|Field|Field|||✔|✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0293|Whismur|type=Normal|2|Monster|Field|||✔|✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0294|Loudred|type=Normal|2|Monster|Field|||✔|✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0295|Exploud|type=Normal|2|Monster|Field|||✔|✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0298|Azurill|type=Normal|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0300|Skitty|type=Normal|2|Field|Fairy|||✔|✔|✔|✔|✔|||✔|}}&lt;br /&gt;
{{Moveentry/11|0301|Delcatty|type=Normal|2|Field|Fairy|||✔|✔|✔|✔|✔|||✔|}}&lt;br /&gt;
{{Moveentry/11|0306|Aggron|type=Steel|type2=Rock|1|Monster|Monster|||✔|✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0318|Carvanha|type=Water|type2=Dark|1|Water 2|Water 2|||✔|✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0319|Sharpedo|type=Water|type2=Dark|1|Water 2|Water 2|||✔|✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0320|Wailmer|type=Water|2|Field|Water 2|||✔|✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0321|Wailord|type=Water|2|Field|Water 2|||✔|✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0335|Zangoose|type=Normal|1|Field|Field|||✔|✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0337|Lunatone|type=Rock|type2=Psychic|1|Mineral|Mineral|||−|✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0339|Barboach|type=Water|type2=Ground|1|Water 2|Water 2|||✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0340|Whiscash|type=Water|type2=Ground|1|Water 2|Water 2|||✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0341|Corphish|type=Water|2|Water 1|Water 3|||✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0342|Crawdaunt|type=Water|type2=Dark|2|Water 1|Water 3|||✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0349|Feebas|type=Water|2|Water 1|Dragon|||✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0350|Milotic|type=Water|2|Water 1|Dragon|||✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0351|Castform|type=Normal|2|Fairy|Amorphous|||✔|✔|✔|✔|✔|||✔||STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0352|Kecleon|type=Normal|1|Field|Field|||✔|✔|✔|✔|✔|||✔|}}&lt;br /&gt;
{{Moveentry/11|0355|Duskull|type=Ghost|1|Amorphous|Amorphous|||✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0356|Dusclops|type=Ghost|1|Amorphous|Amorphous|||✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0359|Absol|type=Dark|1|Field|Field|||✔|✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0361|Snorunt|type=Ice|2|Fairy|Mineral|||✔|✔|✔|✔|✔||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0362|Glalie|type=Ice|2|Fairy|Mineral|||✔|✔|✔|✔|✔||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0363|Spheal|type=Ice|type2=Water|2|Water 1|Field|||✔|✔|✔|✔|✔||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0364|Sealeo|type=Ice|type2=Water|2|Water 1|Field|||✔|✔|✔|✔|✔||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0365|Walrein|type=Ice|type2=Water|2|Water 1|Field|||✔|✔|✔|✔|✔||✔|✔||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0366|Clamperl|type=Water|1|Water 1|Water 1|||✔|✔|✔|✔|✔|||✔|}}&lt;br /&gt;
{{Moveentry/11|0367|Huntail|type=Water|1|Water 1|Water 1|||✔|✔|✔|✔|✔|||✔|}}&lt;br /&gt;
{{Moveentry/11|0368|Gorebyss|type=Water|1|Water 1|Water 1|||✔|✔|✔|✔|✔|||✔|}}&lt;br /&gt;
{{Moveentry/11|0369|Relicanth|type=Water|type2=Rock|2|Water 1|Water 2|||✔|✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0370|Luvdisc|type=Water|1|Water 2|Water 2|||✔|✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0378|Regice|type=Ice|1|No Eggs Discovered|No Eggs Discovered|||✔|✔|✔|✔|✔||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0382|Kyogre|type=Water|1|No Eggs Discovered|No Eggs Discovered|||✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0384|Rayquaza|type=Dragon|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|||✔|✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0393|Piplup|type=Water|2|Water 1|Field||||✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0394|Prinplup|type=Water|2|Water 1|Field||||✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0395|Empoleon|type=Water|type2=Steel|2|Water 1|Field||||✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0399|Bidoof|type=Normal|2|Water 1|Field||||✔|✔|✔|✔|||✔|}}&lt;br /&gt;
{{Moveentry/11|0400|Bibarel|type=Normal|type2=Water|2|Water 1|Field||||✔|✔|✔|✔|||✔|}}&lt;br /&gt;
{{Moveentry/11|0408|Cranidos|type=Rock|1|Monster|Monster||||✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0409|Rampardos|type=Rock|1|Monster|Monster||||✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0410|Shieldon|type=Rock|type2=Steel|1|Monster|Monster||||✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0411|Bastiodon|type=Rock|type2=Steel|1|Monster|Monster||||✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0418|Buizel|type=Water|2|Water 1|Field||||✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0419|Floatzel|type=Water|2|Water 1|Field||||✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0422|Shellos|type=Water|2|Water 1|Amorphous|form=All forms||||✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0423|Gastrodon|type=Water|type2=Ground|2|Water 1|Amorphous|form=All forms||||✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0428|Lopunny|type=Normal|2|Field|Human-Like||||✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0446|Munchlax|type=Normal|1|No Eggs Discovered|No Eggs Discovered||||✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0456|Finneon|type=Water|1|Water 2|Water 2||||✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0457|Lumineon|type=Water|1|Water 2|Water 2||||✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0458|Mantyke|type=Water|type2=Flying|1|No Eggs Discovered|No Eggs Discovered||||✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0459|Snover|type=Grass|type2=Ice|2|Monster|Grass||||✔|✔|✔|✔||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0460|Abomasnow|type=Grass|type2=Ice|2|Monster|Grass||||✔|✔|✔|✔||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0461|Weavile|type=Dark|type2=Ice|1|Field|Field||||✔|✔|✔|✔||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0463|Lickilicky|type=Normal|1|Monster|Monster||||✔|✔|✔|✔||✔|✔|}}&lt;br /&gt;
{{Moveentry/11|0464|Rhyperior|type=Ground|type2=Rock|2|Monster|Field||||✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0471|Glaceon|type=Ice|1|Field|Field||||✔|✔|✔|✔||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0473|Mamoswine|type=Ice|type2=Ground|1|Field|Field||||✔|✔|✔|✔||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0474|Porygon-Z|type=Normal|1|Mineral|Mineral||||✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0477|Dusknoir|type=Ghost|1|Amorphous|Amorphous||||✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0478|Froslass|type=Ice|type2=Ghost|2|Fairy|Mineral||||✔|✔|✔|✔||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0481|Mesprit|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||||✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0483|Dialga|type=Steel|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|form=All available forms||||✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0484|Palkia|type=Water|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|form=All available forms||||✔|✔|✔|✔||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/11|0489|Phione|type=Water|2|Water 1|Fairy||||✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0490|Manaphy|type=Water|2|Water 1|Fairy||||✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered||||✔|✔|✔|✔|||✔|✔}}&lt;br /&gt;
{{Moveentry/11|0493|Arceus|type=Normal|1|No Eggs Discovered|No Eggs Discovered|form=All available forms||||✔|✔|✔|✔|||✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0501|Oshawott|type=Water|1|Field|Field|||||✔|✔|✔||||✔}}&lt;br /&gt;
{{Moveentry/11|0502|Dewott|type=Water|1|Field|Field|||||✔|✔|✔||||✔}}&lt;br /&gt;
{{Moveentry/11|0503|Samurott|type=Water|1|Field|Field|||||✔|✔|✔||||✔}}&lt;br /&gt;
{{Moveentry/11|0503|formsig=H|Samurott|type=Water|type2=Dark|1|Field|Field|form=Hisuian Form|||||||||||✔}}&lt;br /&gt;
{{Moveentry/11|0515|Panpour|type=Water|1|Field|Field|||||✔|✔|✔||||}}&lt;br /&gt;
{{Moveentry/11|0516|Simipour|type=Water|1|Field|Field|||||✔|✔|✔||||}}&lt;br /&gt;
{{Moveentry/11|0531|Audino|type=Normal|1|Fairy|Fairy|||||✔|✔|✔||✔||}}&lt;br /&gt;
{{Moveentry/11|0550|Basculin|type=Water|1|Water 2|Water 2|form=Red- and&amp;lt;br&amp;gt;Blue-Striped Forms|||||−|−|−||−||✔}}&lt;br /&gt;
{{Moveentry/11|0550|formsig=W|Basculin|type=Water|1|Water 2|Water 2|form=White-Striped Form|||||||||||✔}}&lt;br /&gt;
{{Moveentry/11|0554|formsig=G|Darumaka|type=Ice|1|Field|Field|form=Galarian Form|||||||||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0555|formsig=G|Darmanitan|type=Ice|1|Field|Field|form=Galarian Form|||||||||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0564|Tirtouga|type=Water|type2=Rock|2|Water 1|Water 3|||||✔|✔|✔||✔||}}&lt;br /&gt;
{{Moveentry/11|0565|Carracosta|type=Water|type2=Rock|2|Water 1|Water 3|||||✔|✔|✔||✔||}}&lt;br /&gt;
{{Moveentry/11|0582|Vanillite|type=Ice|1|Mineral|Mineral|||||✔|✔|✔||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0583|Vanillish|type=Ice|1|Mineral|Mineral|||||✔|✔|✔||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0584|Vanilluxe|type=Ice|1|Mineral|Mineral|||||✔|✔|✔||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0592|Frillish|type=Water|type2=Ghost|1|Amorphous|Amorphous|form=All forms|||||✔|✔|✔||✔||}}&lt;br /&gt;
{{Moveentry/11|0593|Jellicent|type=Water|type2=Ghost|1|Amorphous|Amorphous|form=All forms|||||✔|✔|✔||✔||}}&lt;br /&gt;
{{Moveentry/11|0594|Alomomola|type=Water|2|Water 1|Water 2|||||✔|✔|✔||||✔}}&lt;br /&gt;
{{Moveentry/11|0613|Cubchoo|type=Ice|1|Field|Field|||||✔|✔|✔||✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0614|Beartic|type=Ice|1|Field|Field|||||✔|✔|✔||✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0615|Cryogonal|type=Ice|1|Mineral|Mineral|||||✔|✔|✔||✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0646|Kyurem|type=Dragon|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|form=All available forms|||||✔|✔|✔||✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0649|Genesect|type=Bug|type2=Steel|1|No Eggs Discovered|No Eggs Discovered|form=All forms|||||✔|✔|✔||✔||}}&lt;br /&gt;
{{Moveentry/11|0656|Froakie|type=Water|1|Water 1|Water 1||||||✔|✔||||✔}}&lt;br /&gt;
{{Moveentry/11|0657|Frogadier|type=Water|1|Water 1|Water 1||||||✔|✔||||✔}}&lt;br /&gt;
{{Moveentry/11|0658|Greninja|type=Water|type2=Dark|1|Water 1|Water 1|form=All available forms||||||✔|✔||||✔}}&lt;br /&gt;
{{Moveentry/11|0688|Binacle|type=Rock|type2=Water|1|Water 3|Water 3||||||✔|✔||✔||}}&lt;br /&gt;
{{Moveentry/11|0689|Barbaracle|type=Rock|type2=Water|1|Water 3|Water 3||||||✔|✔||✔||}}&lt;br /&gt;
{{Moveentry/11|0692|Clauncher|type=Water|2|Water 1|Water 3||||||−|−||−||✔}}&lt;br /&gt;
{{Moveentry/11|0693|Clawitzer|type=Water|2|Water 1|Water 3||||||−|−||−||✔}}&lt;br /&gt;
{{Moveentry/11|0698|Amaura|type=Rock|type2=Ice|1|Monster|Monster||||||✔|✔||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0699|Aurorus|type=Rock|type2=Ice|1|Monster|Monster||||||✔|✔||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0705|Sliggoo|type=Dragon|1|Dragon|Dragon||||||✔|✔||✔||✔}}&lt;br /&gt;
{{Moveentry/11|0705|formsig=H|Sliggoo|type=Steel|type2=Dragon|1|Dragon|Dragon|form=Hisuian Form|||||||||||✔}}&lt;br /&gt;
{{Moveentry/11|0706|Goodra|type=Dragon|1|Dragon|Dragon||||||✔|✔||✔||✔}}&lt;br /&gt;
{{Moveentry/11|0706|formsig=H|Goodra|type=Steel|type2=Dragon|1|Dragon|Dragon|form=Hisuian Form|||||||||||✔}}&lt;br /&gt;
{{Moveentry/11|0712|Bergmite|type=Ice|2|Monster|Mineral||||||✔|✔||✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0713|Avalugg|type=Ice|2|Monster|Mineral||||||✔|✔||✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0713|formsig=H|Avalugg|type=Ice|type2=Rock|2|Monster|Mineral|form=Hisuian Form|||||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0728|Popplio|type=Water|2|Water 1|Field|||||||✔||✔||✔}}&lt;br /&gt;
{{Moveentry/11|0729|Brionne|type=Water|2|Water 1|Field|||||||✔||✔||✔}}&lt;br /&gt;
{{Moveentry/11|0730|Primarina|type=Water|type2=Fairy|2|Water 1|Field|||||||✔||✔||✔}}&lt;br /&gt;
{{Moveentry/11|0740|Crabominable|type=Fighting|type2=Ice|1|Water 3|Water 3|||||||✔||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0747|Mareanie|type=Poison|type2=Water|1|Water 1|Water 1|||||||✔||✔||✔}}&lt;br /&gt;
{{Moveentry/11|0748|Toxapex|type=Poison|type2=Water|1|Water 1|Water 1|||||||✔||✔||✔}}&lt;br /&gt;
{{Moveentry/11|0751|Dewpider|type=Water|type2=Bug|2|Water 1|Bug|||||||✔||✔||✔}}&lt;br /&gt;
{{Moveentry/11|0752|Araquanid|type=Water|type2=Bug|2|Water 1|Bug|||||||✔||✔||✔}}&lt;br /&gt;
{{Moveentry/11|0768|Golisopod|type=Bug|type2=Water|2|Bug|Water 3|||||||✔||✔||}}&lt;br /&gt;
{{Moveentry/11|0779|Bruxish|type=Water|type2=Psychic|1|Water 2|Water 2|||||||✔||||✔}}&lt;br /&gt;
{{Moveentry/11|0780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon|||||||✔||✔||}}&lt;br /&gt;
{{Moveentry/11|0788|Tapu Fini|type=Water|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||||||✔||✔||}}&lt;br /&gt;
{{Moveentry/11|0792|Lunala|type=Psychic|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|||||||✔||✔||✔}}&lt;br /&gt;
{{Moveentry/11|0795|Pheromosa|type=Bug|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered|||||||✔||✔||}}&lt;br /&gt;
{{Moveentry/11|0818|Inteleon|type=Water|2|Water 1|Field|||||||||✔||✔}}&lt;br /&gt;
{{Moveentry/11|0834|Drednaw|type=Water|type2=Rock|2|Monster|Water 1|||||||||✔||✔}}&lt;br /&gt;
{{Moveentry/11|0845|Cramorant|type=Flying|type2=Water|2|Water 1|Flying|||||||||✔||✔}}&lt;br /&gt;
{{Moveentry/11|0847|Barraskewda|type=Water|1|Water 2|Water 2|||||||||−||✔}}&lt;br /&gt;
{{Moveentry/11|0862|Obstagoon|type=Dark|type2=Normal|1|Field|Field|||||||||✔||}}&lt;br /&gt;
{{Moveentry/11|0864|Cursola|type=Ghost|2|Water 1|Water 3|||||||||✔||}}&lt;br /&gt;
{{Moveentry/11|0866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|||||||||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0873|Frosmoth|type=Ice|type2=Bug|1|Bug|Bug|||||||||✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0875|Eiscue|type=Ice|2|Water 1|Field|||||||||✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0881|Arctozolt|type=Electric|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|||||||||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0883|Arctovish|type=Water|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|||||||||✔|||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0896|Glastrier|type=Ice|1|No Eggs Discovered|No Eggs Discovered|||||||||✔||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0898|formsig=I|Calyrex|type=Psychic|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|||||||||✔||✔|STAB=&#039;&#039;&#039;|form=Ice Rider}}&lt;br /&gt;
{{Moveentry/11|0902|Basculegion|type=Water|type2=Ghost|1|Water 2|Water 2|form=All forms|||||||||||✔}}&lt;br /&gt;
{{Moveentry/11|0904|Overqwil|type=Dark|type2=Poison|1|Water 2|Water 2|||||||||||✔}}&lt;br /&gt;
{{Moveentry/11|0960|Wiglett|type=Water|1|Water 3|Water 3|||||||||||✔}}&lt;br /&gt;
{{Moveentry/11|0961|Wugtrio|type=Water|1|Water 3|Water 3|||||||||||✔}}&lt;br /&gt;
{{Moveentry/11|0963|Finizen|type=Water|2|Field|Water 2|||||||||||✔}}&lt;br /&gt;
{{Moveentry/11|0964|Palafin|type=Water|2|Field|Water 2|||||||||||✔}}&lt;br /&gt;
{{Moveentry/11|0974|Cetoddle|type=Ice|1|Field|Field|||||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0975|Cetitan|type=Ice|1|Field|Field|||||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0976|Veluza|type=Water|type2=Psychic|1|Water 2|Water 2|||||||||||✔}}&lt;br /&gt;
{{Moveentry/11|0982|Dudunsparce|type=Normal|1|Field|Field|form=All forms|||||||||||✔}}&lt;br /&gt;
{{Moveentry/11|0985|Scream Tail|type=Fairy|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|||||||||||✔}}&lt;br /&gt;
{{Moveentry/11|0991|Iron Bundle|type=Ice|type2=Water|1|No Eggs Discovered|No Eggs Discovered|||||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0995|Iron Thorns|type=Rock|type2=Electric|1|No Eggs Discovered|No Eggs Discovered|||||||||||✔}}&lt;br /&gt;
{{Moveentry/11|0996|Frigibax|type=Dragon|type2=Ice|2|Dragon|Mineral|||||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0997|Arctibax|type=Dragon|type2=Ice|2|Dragon|Mineral|||||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|0998|Baxcalibur|type=Dragon|type2=Ice|2|Dragon|Mineral|||||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/11|1002|Chien-Pao|type=Dark|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|||||||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ice|11}}&lt;br /&gt;
&lt;br /&gt;
===Form change===&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{{Movehead/Special|Ice}}&lt;br /&gt;
{{Moveentry/1|0479|formsig=R|Rotom|type=Electric|type2=Ghost|1|Amorphous|Amorphous|Upon changing into this form{{sup/4|PtHGSS}}|form=Frost Rotom}}&lt;br /&gt;
{{Movefoot|Ice|1}}&lt;br /&gt;
&lt;br /&gt;
====[[Generation V]] onward====&lt;br /&gt;
{{Movehead/Special|Ice}}&lt;br /&gt;
{{Moveentry/1|0479|formsig=R|Rotom|type=Electric|type2=Ice|1|Amorphous|Amorphous|Upon changing into this form|STAB=&#039;&#039;&#039;|form=Frost Rotom}}&lt;br /&gt;
{{Movefoot|Ice|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{g|Mystery Dungeon series}}===&lt;br /&gt;
Blizzard deals damage and may freeze the target. The move will never miss in [[Dungeon status|Hail]]. Since [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]], the move targets all enemies in the same room. When used by a [[Gigantic Pokémon]] in [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], Blizzard has a base PP of 20 and base accuracy of 90%.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=ice}}&lt;br /&gt;
{{MDMoveRow|game=RB|pow=24|pp=10|acc=84%|range=Front|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pow=24|pp=7|acc=67.2%|range=Entire room|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pow=24|pp=7|acc=58.8%|range=Entire room|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pow=40|powmax=99|pp=14|ppmax=50|acc=75%|accmax=98%|range=Entire room|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pow=37|powmax=99|pp=11|ppmax=30|acc=75%|accmax=98%|range=Entire room|target=Enemy|cuts=Yes}}&lt;br /&gt;
{{MDMovefoot|type=ice|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Conquest]]===&lt;br /&gt;
{{Conquestmove&lt;br /&gt;
|type=ice&lt;br /&gt;
|grid={{Conquestmove/Grid/rows|span=2|dist=1}}&lt;br /&gt;
|stars=5&lt;br /&gt;
|pow=51&lt;br /&gt;
|acc=70%&lt;br /&gt;
|eff=Has a 10% chance to freeze each target.&lt;br /&gt;
|users={{CSP|144|Articuno}}&amp;amp;nbsp;&amp;amp;nbsp;{{CSP|365|Walrein}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon GO]]===&lt;br /&gt;
{{GoChargedAttack&lt;br /&gt;
|id=40&lt;br /&gt;
|move=Blizzard&lt;br /&gt;
|type=Ice&lt;br /&gt;
|pow=130&lt;br /&gt;
|energy=100&lt;br /&gt;
|duration=3.1&lt;br /&gt;
|damage_window=1.5 - 2.9&lt;br /&gt;
|pow_trainer=140&lt;br /&gt;
|energy_trainer=75&lt;br /&gt;
|users={{MSP/GO|0027A|Sandshrew|Alolan Form}}{{MSP/GO|0028A|Sandslash|Alolan Form}}{{MSP/GO|0037A|Vulpix|Alolan Form}}{{MSP/GO|0038A|Ninetales|Alolan Form}}{{MSP/GO|0073|Tentacruel}}{{MSP/GO|087|Dewgong}}{{MSP/GO|0131|Lapras}}{{MSP/GO|0144|Articuno}}{{MSP/GO|0151|Mew}}{{MSP/GO|0186|Politoed}}{{MSP/GO|0199|Slowking}}{{MSP/GO|0230|Kingdra}}{{MSP/GO|0272|Ludicolo}}{{MSP/GO|0279|Pelipper}}{{MSP/GO|0321|Wailord}}{{MSP/GO|0340|Whiscash}}{{MSP/GO|0350|Milotic}}{{MSP/GO|0351H|Castform}}{{MSP/GO|0365|Walrein}}{{MSP/GO|0378|Regice}}{{MSP/GO|0382|Kyogre}}{{MSP/GO|0395|Empoleon}}{{MSP/GO|0457|Lumineon}}{{MSP/GO|0460|Abomasnow}}{{MSP/GO|0474|Porygon-Z}}{{MSP/GO|0479R|Rotom|Frost Rotom}}{{MSP/GO|0481|Mesprit}}{{MSP/GO|0503|Samurott}}{{MSP/GO|0584|Vanilluxe}}{{MSP/GO|0594|Alomomola}}{{MSP/GO|0646|Kyurem}}{{MSP/GO|0646W|Kyurem|White Kyurem}}{{MSP/GO|0646B|Kyurem|Black Kyurem}}{{MSP/GO|0699|Aurorus}}{{MSP/GO|0713H|Avalugg|Hisuian Form}}{{MSP/GO|0998|Baxcalibur}}&lt;br /&gt;
|elite_users={{MSP/GO|0091|Cloyster}}{{MSP/GO|0117|Seadra}}&lt;br /&gt;
|snapshot_users={{MSP/GO|0235|Smeargle}}&lt;br /&gt;
|updates=&lt;br /&gt;
====Updates====&lt;br /&gt;
;Gyms &amp;amp; Raids&lt;br /&gt;
* &#039;&#039;&#039;July 30, 2016&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 60 → 100&lt;br /&gt;
* &#039;&#039;&#039;February 16, 2017&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 100 → 130&lt;br /&gt;
** &#039;&#039;&#039;Duration&#039;&#039;&#039;: 3.9 → 3.1 seconds&lt;br /&gt;
** &#039;&#039;&#039;Damage window&#039;&#039;&#039;: 3.6 - 3.6 → 1.5 - 2.9 seconds&lt;br /&gt;
&lt;br /&gt;
;Trainer Battles&lt;br /&gt;
* &#039;&#039;&#039;July 27, 2020&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 130 → 140&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Rush}}===&lt;br /&gt;
{{RumbleRushPhysicalAttack|move=Blizzard|type=Ice&lt;br /&gt;
|stars=5&lt;br /&gt;
|pow=80.55209&lt;br /&gt;
|charge=0.96&lt;br /&gt;
|range=Wide Shot&lt;br /&gt;
|hits=1&lt;br /&gt;
|projectiles=1&lt;br /&gt;
|crit=1.5&lt;br /&gt;
|effect=May freeze the foe}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{ice color}}; border:3px solid #{{ice color dark}}; text-align:center; width:80%&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{ice color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! Move gauge cost&lt;br /&gt;
! MP&amp;lt;br&amp;gt;(uses)&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! {{color2|000|Accuracy}}&lt;br /&gt;
! Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Playable {{color2|000|Sync pair|sync pair(s)}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Blizzard&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|3&lt;br /&gt;
|—&lt;br /&gt;
|126&lt;br /&gt;
|151&lt;br /&gt;
|70%&lt;br /&gt;
|All opponents&lt;br /&gt;
|—&lt;br /&gt;
|Never misses during a hailstorm. Has a chance (10%) of leaving the target frozen.&lt;br /&gt;
|{{sync|Lorelei|Lapras}}&amp;lt;hr&amp;gt;{{sync|Professor Oak|Mew}} &amp;lt;small&amp;gt;(Post-[[sync move]])&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{sync|Lusamine|Pheromosa}}&amp;lt;hr&amp;gt;{{sync|Candice|Froslass}}&amp;lt;hr&amp;gt;{{sync|Eusine|Suicune}} {{shinystar}}&amp;lt;hr&amp;gt;{{sync|Red|Articuno|Champion}}&amp;lt;hr&amp;gt;{{sync/player|egg|Seel/Dewgong}} &amp;lt;small&amp;gt;(Strike role only)&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{sync/player|egg|Tauros}} &amp;lt;small&amp;gt;(Tech role only)&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{sync/player|egg|Lapras}} &amp;lt;small&amp;gt;(Strike and support roles only)&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;{{sync/player|egg|Smoochum/Jynx}} &amp;lt;small&amp;gt;(Strike role only)&amp;lt;/small&amp;gt;&amp;lt;hr&amp;gt;Users of {{m|Metronome}} &amp;lt;small&amp;gt;(small chance)&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color light}}&amp;quot;&lt;br /&gt;
! colspan=12 |{{color2|000|Buddy move}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Blizzard of Cursed Ice&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|4&lt;br /&gt;
|1&lt;br /&gt;
|300&lt;br /&gt;
|360&lt;br /&gt;
|100%&lt;br /&gt;
|All opponents&lt;br /&gt;
|—&lt;br /&gt;
|&#039;&#039;&#039;Activation Condition:&#039;&#039;&#039; When a hailstorm is caused.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deactivation Condition:&#039;&#039;&#039; When the weather condition is no longer a hailstorm.&lt;br /&gt;
&lt;br /&gt;
If the target&#039;s stats are lowered, the amount of decrease is doubled. Leaves the target frozen. The power of this move is not lowered even if there are multiple targets.&lt;br /&gt;
|{{sync|Shauntal|Froslass|Fall 2024}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ice color dark}}&amp;quot;&lt;br /&gt;
! colspan=12 |{{color2|fff|Sync move|Sync moves}}&lt;br /&gt;
|- style=&amp;quot;background: #{{ice color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! {{color2|000|Damage category|Category}}&lt;br /&gt;
! colspan=2 | State&lt;br /&gt;
! Base {{color2|000|power}}&lt;br /&gt;
! Max {{color2|000|power}}&lt;br /&gt;
! colspan=2 | Target&lt;br /&gt;
! Effect tag&lt;br /&gt;
! Description&lt;br /&gt;
! Playable {{color2|000|sync pair}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|Freezing Terror Blizzard&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |Default&amp;lt;hr&amp;gt;&#039;&#039;&#039;6★ EX&#039;&#039;&#039;&lt;br /&gt;
|200&amp;lt;hr&amp;gt;&#039;&#039;&#039;300&#039;&#039;&#039;&lt;br /&gt;
|240&amp;lt;hr&amp;gt;&#039;&#039;&#039;360&#039;&#039;&#039;&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; |An opponent&lt;br /&gt;
|—&lt;br /&gt;
|This attack&#039;s power increases when the target is frozen. &lt;br /&gt;
|{{sync|Lorelei|Lapras}}&lt;br /&gt;
|- style=&amp;quot;background:#{{white color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; rowspan=3 | Silence of the Raging Blizzard&lt;br /&gt;
| rowspan=3 align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{special color}}&amp;quot;|{{color2|{{special textcolor}}|Special move|Special}}&lt;br /&gt;
| colspan=2 | Default&lt;br /&gt;
| rowspan=2 | 250&lt;br /&gt;
| rowspan=2 | 300&lt;br /&gt;
| colspan=2 | An opponent&lt;br /&gt;
| rowspan=3 | —&lt;br /&gt;
| rowspan=3 | No additional effect.&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; rowspan=3 | {{sync|Red|Articuno|Champion}}&lt;br /&gt;
|- style=&amp;quot;background:#{{white color light}}&amp;quot;&lt;br /&gt;
| colspan=2 | &#039;&#039;&#039;6★ EX&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 rowspan=2 | &#039;&#039;&#039;All opponents&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#{{white color light}}&amp;quot;&lt;br /&gt;
| colspan=2 | &#039;&#039;&#039;6★ EX with EX role&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;375&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;450&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
Notes:&lt;br /&gt;
*&#039;&#039;&#039;Blizzard:&#039;&#039;&#039;&lt;br /&gt;
** {{sync|Eusine|Suicune}}&#039;s passive {{mas|skill}} {{sk|Piercing Gaze}} makes their use of this move never miss.&lt;br /&gt;
** Description prior to Version 2.10.0 (from June 28, 2021): Never misses during a hailstorm. Has a moderate chance of leaving the target frozen.&lt;br /&gt;
*&#039;&#039;&#039;Freezing Terror Blizzard:&#039;&#039;&#039;&lt;br /&gt;
** Description prior to Version 2.20.0 (from April 27, 2022): This move&#039;s power increases when the target is frozen.&lt;br /&gt;
** This sync move could not be raised to 6★ EX until December 25, 2023, which is 1580 days after its release date (on August 29, 2019).&lt;br /&gt;
&lt;br /&gt;
==={{g|UNITE}}===&lt;br /&gt;
In Pokémon UNITE, Blizzard is {{UNITE|Alolan Ninetales}}&#039;s second move. It is obtained by reaching level 6 and upgrading {{m|Icy Wind}} into it instead of {{m|Aurora Veil}}. The user blasts twice in a line. The first blast penetrates walls. The second blast deals double damage, shoves enemies back, and if it hits a wall, it creates a frost area at the impact location for 3s, dealing damage every .5s. At level 13, its damage increases. Due to the effect of {{a|Snow Warning}}, Blizzard slings snow and contributes to Alolan Ninetales {{status|freeze|freezing}} opposing Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Ice}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It may also leave the target frozen and incapable of action.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TD}}|Inflicts damage on all enemies in the room. It may also afflict enemies with a Frozen status condition. A Pokémon with the Frozen status is incapable of action. It never misses during a Hail condition.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|S}}|Inflicts damage on all enemies in the room. It may also afflict enemies with a Frozen status condition. A Pokémon with the Frozen status is incapable of action. This move never misses during a Hail condition.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|おなじへやの てきポケモンに ダメージをあたえ いっていのかくりつで こおりじょうたいにかえる こおりじょうたいの ポケモンは こうどうできない てんきが『あられ』だと かならず めいちゅうする|Inflicts damage on all enemies in the room. It may also afflict enemies with a Frozen status condition. A Pokémon with the Frozen status is incapable of action. This move never misses during a Hail condition}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Conq}}|A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It damages enemies in the same room. It could also cause the Frozen status condition. With the Frozen status, they can&#039;t do anything.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}&amp;lt;br/&amp;gt;{{gameabbrevmd|RTDX}}|It damages enemies in the same room. It could also make them frozen. During hail, the move never misses!}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=ice|exp=yes|gen=The user summons a howling blizzard to strike opponents. This may also freeze those that it hits.|image1=Nando Lopunny Blizzard.png|image1p=Lopunny|image2=Thaddeus Aurorus Blizzard.png|image2p=Aurorus|image3=Lorelei Jynx Blizzard.png|image3p=Jynx|image4=Rotom Pokédex Blizzard.png|image4p=Frost Rotom}}&lt;br /&gt;
{{movep|type=ice|ms=091|pkmn=Cloyster|method=Cloyster fires a blizzard from its face at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Lorelei&#039;s Cloyster|user1=Prima&#039;s Cloyster|startcode=EP099|startname=The Mandarin Island Miss Match|notes=Debut}}&lt;br /&gt;
{{movep|type=ice|ms=124|pkmn=Jynx|method=Jynx fires a blizzard from her mouth at the opponent. On occasion, this will freeze the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Lorelei|user1=Prima&#039;s Jynx|startcode=EP099|startname=The Mandarin Island Miss Match}}&lt;br /&gt;
{{movemid|type=ice|user=Nurse Joy|user1=Nurse Joy&#039;s Jynx|startcode=EP250}}&lt;br /&gt;
{{movemid|type=ice|user=Erica|user1=Erica&#039;s Jynx|startcode=AG115|startname=Mean With Envy}}&lt;br /&gt;
{{movemid|type=ice|user=Jynx (Pokémon)|user1=Three wild Jynx|startcode=AG168|startname=Three Jynx and a Baby!}}&lt;br /&gt;
{{movep|type=ice|ms=143|pkmn=Snorlax|method=Snorlax opens its mouth and releases a strong blizzard from it at the opponent, freezing it. Sometimes, the snow glows light blue.}}&lt;br /&gt;
{{movemid|type=ice|user=List of alternately colored Pokémon in the animated series#Snowmen Snorlax|user1=A wild Snorlax|startcode=PK09|startname=Snorlax Snowman}}&lt;br /&gt;
{{movep|type=ice|ms=238|pkmn=Smoochum|method=Smoochum releases a beam of wind and light blue glowing snow or a gust of wind with snow from her mouth at the opponent, freezing it.}}&lt;br /&gt;
{{movemid|type=ice|user=Smoochum (Pokémon)|user1=A wild Smoochum|startcode=Trouble in Big Town|startname=Trouble in Big Town}}&lt;br /&gt;
{{movemid|type=ice|user=Smoochum (Pokémon)|user1=A wild Smoochum|startcode=M21|startname=The Power of Us}}&lt;br /&gt;
{{movep|type=ice|ms=144|pkmn=Articuno|method=Articuno flaps its wings and a strong blizzard comes out of them at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Articuno (Johto)|startcode=EP189|startname=Freeze Frame}}&lt;br /&gt;
{{movemid|type=ice|user=Articuno (Pokémon)|user1=An Articuno in Clemont&#039;s fantasy|startcode=XY110|startname=An Electrifying Rage!}}&lt;br /&gt;
{{movemid|type=ice|user=Articuno (Pokémon)|user1=A wild Articuno|startcode=JN102|startname=Battling in the Freezing Raid!}}&lt;br /&gt;
{{movep|type=ice|ms=225|pkmn=Delibird|method=Delibird waves the wing holding its tail back and forth and a strong blizzard comes out of it at the opponent. On occasion, this will freeze the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Delibird (Team Rocket)|user1=Team Rocket&#039;s Delibird|startcode=EP231|startname=Dues and Don&#039;ts}}&lt;br /&gt;
{{movep|type=ice|ms=221|pkmn=Piloswine|method=Piloswine releases a powerful blizzard from its body or its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Pryce|user1=Pryce&#039;s Piloswine|startcode=EP237|startname=As Cold as Pryce}}&lt;br /&gt;
{{movemid|type=ice|user=Nurse Joy|user1=Nurse Joy&#039;s multiple Piloswine|startcode=EP250}}&lt;br /&gt;
{{movep|type=ice|ms=220|pkmn=Swinub|method=Swinub shakes its body and a blizzard comes out of it at the opponent; or, Swinub fires a blizzard from its face at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Nurse Joy|user1=Nurse Joy&#039;s multiple Swinub|startcode=EP250}}&lt;br /&gt;
{{movemid|type=ice|user=Leona|user1=Leona&#039;s Swinub|startcode=DP063|startname=Hot Springing a Leak!}}&lt;br /&gt;
{{movep|type=ice|ms=363|pkmn=Spheal|method=Spheal opens its mouth and a blizzard comes out of it at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Marius (AG036)|user1=Marius&#039;s Spheal|startcode=AG036|startname=The Spheal of Approval}}&lt;br /&gt;
{{movep|type=ice|ms=364|pkmn=Sealeo|method=Sealeo opens its mouth and a blizzard is released from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Captain Stern|user1=Captain Stern&#039;s Sealeo|startcode=AG036|startname=The Spheal of Approval}}&lt;br /&gt;
{{movemid|type=ice|user=Juan|user1=Juan&#039;s Sealeo|startcode=AG110|startname=The Great Eight Fate!}}&lt;br /&gt;
{{movep|type=ice|ms=300|pkmn=Skitty|method=Skitty opens its mouth and white sparkles form in its mouth and fires a blizzard from its mouth at the opponent. On occasion, this will freeze the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Dr. Abby|user1=Dr. Abby&#039;s Johnny|startcode=AG060|startname=Delcatty Got Your Tongue}}&lt;br /&gt;
{{movemid|type=ice|user=May&#039;s Skitty|startcode=AG060|startname=Delcatty Got Your Tongue|notes=Mastered in &#039;&#039;{{color2|000|AG062|Disguise Da Limit}}&#039;&#039;}}&lt;br /&gt;
{{movep|type=ice|ms=301|pkmn=Delcatty|method=Delcatty opens its mouth and fires a blizzard at the opponent from it at the opponent. On occasion, this will freeze the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Dr. Abby|user1=Dr. Abby&#039;s Johnny|startcode=AG060|startname=Delcatty Got Your Tongue}}&lt;br /&gt;
{{movep|type=ice|ms=287|pkmn=Slakoth|method=Slakoth opens its mouth and the inside of its mouth glows white and fires a blizzard from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Norman|user1=Norman&#039;s Slakoth|startcode=AG070|startname=Balance of Power}}&lt;br /&gt;
{{movep|type=ice|ms=461|pkmn=Weavile|method=Weavile fires a blizzard from its mouth at the opponent, freezing it. Sometimes, the gem on its head glows orange; or, Weavile waves its arms and releases a blizzard from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Kidd Summers|user1=Kidd Summers&#039;s two Weavile|startcode=M08|startname=Lucario and the Mystery of Mew}}&lt;br /&gt;
{{movemid|type=ice|user=Paul|user1=Paul&#039;s Weavile|startcode=DP040|startname=Top-Down Training!}}&lt;br /&gt;
{{movemid|type=ice|user=Pokémon Coordinator|user1=A Coordinator&#039;s Weavile|startcode=DP162|startname=Playing the Performance Encore!}}&lt;br /&gt;
{{movep|type=ice|ms=378|pkmn=Regice|method=Regice holds its hands in front of it, then opens them to a &#039;T&#039; formation and releases a blizzard from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Brandon&#039;s legendary giants#Regice|user1=Brandon&#039;s Regice|startcode=AG190|startname=Pace - The Final Frontier!}}&lt;br /&gt;
{{movep|type=ice|ms=422|pkmn=Shellos|method=Shellos opens its mouth and gathers white energy inside its mouth and fires a blizzard from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Zoey&#039;s Shellos|startcode=DP041|startname=A Stand-up Sit-Down!}}&lt;br /&gt;
{{movep|type=ice|ms=278|pkmn=Wingull|method=Wingull flaps its wings and releases a blizzard from its wings at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Holly|user1=Holly&#039;s Wingull|startcode=DP050|startname=Tag! We&#039;re It...!}}&lt;br /&gt;
{{movep|type=ice|ms=185|pkmn=Sudowoodo|method=The branches on Sudowoodo&#039;s head glow white and it releases a blizzard from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Brock&#039;s Sudowoodo|startcode=DP063|startname=Hot Springing a Leak!|notes=Used via {{mcolor|Mimic|000}}}}&lt;br /&gt;
{{movep|type=ice|ms=473|pkmn=Mamoswine|method=Mamoswine opens its mouth and fires a blizzard from its mouth at the opponent, freezing it.}}&lt;br /&gt;
{{movemid|type=ice|user=Mamoswine (Pokémon)|user1=A wild Mamoswine|startcode=M11|startname=Giratina and the Sky Warrior}}&lt;br /&gt;
{{movep|type=ice|ms=478|pkmn=Froslass|method=Froslass opens its mouth and releases a powerful blizzard from its mouth at the opponent; or, Froslass raises its arms into the air and releases a blizzard from its hands into the air. The blizzard shoots up, then curls around and circles around the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Froslass (Pokémon)|user1=A wild Froslass|startcode=PK19|startname=Pikachu&#039;s Ice Adventure}}&lt;br /&gt;
{{movemid|type=ice|user=Pokémon Coordinator|user1=A Coordinator&#039;s Froslass|startcode=DP150|startname=Unlocking the Red Chain of Events!}}&lt;br /&gt;
{{movep|type=ice|ms=460|pkmn=Abomasnow|method=Abomasnow fires a blizzard from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Abomasnow (Pokémon)|user1=A wild Abomasnow|startcode=PK19|startname=Pikachu&#039;s Ice Adventure}}&lt;br /&gt;
{{movemid|type=ice|user=Candice|user1=Candice&#039;s Abomasnow|startcode=DP126|startname=Classroom Training!}}&lt;br /&gt;
{{movemid|type=ice|user=Morana|user1=Morana&#039;s Abomasnow|startcode=BW140|startname=Survival of the Striaton Gym!}}&lt;br /&gt;
{{movemid|type=ice|user=Wulfric|user1=Wulfric&#039;s Abomasnow|startcode=XY120|notes={{color2|000|Poké TV}} segment}}&lt;br /&gt;
{{movemid|type=ice|user=Abomasnow (Pokémon)|user1=A wild Abomasnow|startcode=JN084|startname=An Adventure of Mega Proportions!}}&lt;br /&gt;
{{movep|type=ice|ms=479R|pkmn=Rotom|method=Frost Rotom opens the doors on the front of its body and releases a blizzard from inside itself at the opponent. On occasion, this will freeze the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Rotom (Pokémon)|user1=A wild Rotom|startcode=DP105|startname=Get Your Rotom Running!}}&lt;br /&gt;
{{movemid|type=ice|user=Rotom (Pokémon)|user1=A wild Rotom|startcode=BW128|startname=To Catch a Rotom!}}&lt;br /&gt;
{{movemid|type=ice|user=Weston|user1=Weston&#039;s Rotom|startcode=XY081|startname=Rotom&#039;s Wish!}}&lt;br /&gt;
{{movemid|type=ice|user=Rotom Pokédex (anime)|startcode=SM057|startname=The Dex Can&#039;t Help It!}}&lt;br /&gt;
{{movep|type=ice|ms=493|pkmn=Arceus|method=Arceus&#039;s body becomes surrounded by multiple white rings of energy and brings its head forward and the rings turn into small snowballs, and it fires a blizzard from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Arceus (M12)|startcode=M12|startname=Arceus and the Jewel of Life}}&lt;br /&gt;
{{movep|type=ice|ms=428|pkmn=Lopunny|method=Lopunny opens its mouth and releases a blizzard from it at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Nando|user1=Nando&#039;s Lopunny|startcode=DP176|startname=Coming Full - Festival Circle!}}&lt;br /&gt;
{{movep|type=ice|ms=582|pkmn=Vanillite|method=Vanillite opens its mouth and the inside of it starts to glow light blue and releases a powerful blizzard from its mouth at the opponent. On occasion, this will freeze the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Trip|user1=Trip&#039;s Vanillite|startcode=BW031|startname=Ash and Trip&#039;s Third Battle!}}&lt;br /&gt;
{{movemid|type=ice|user=Dr. Ferrara&#039;s henchmen|user1=Cryogonal Man&#039;s two henchmen&#039;s Vanillite|startcode=BW057|startname=The Mighty Accelguard to the Rescue!}}&lt;br /&gt;
{{movemid|type=ice|user=Teaque|user1=Teaque&#039;s Vanillite|startcode=BW125|startname=Cilan and the Case of the Purrloin Witness!}}&lt;br /&gt;
{{movemid|type=ice|user=Vanillite (Pokémon)|user1=A wild Vanillite|startcode=XY057|startname=Thawing an Icy Panic!}}&lt;br /&gt;
{{movep|type=ice|ms=614|pkmn=Beartic|method=Beartic opens its mouth and a light blue orb of energy forms in front of it and fires a powerful wind with snow inside it from the orb at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Beartic (Pokémon)|user1=Multiple wild Beartic|startcode=BW046|startname=The Beartic Mountain Feud!}}&lt;br /&gt;
{{movemid|type=ice|user=Georgia&#039;s Beartic|startcode=BW090|startname=Jostling for the Junior Cup!}}&lt;br /&gt;
{{movep|type=ice|ms=583|pkmn=Vanillish|method=Vanillish opens its mouth and the inside of it starts to glow light blue and releases a powerful blizzard from its mouth at the opponent. On occasion, this will freeze the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Brycen|user1=Brycen&#039;s Vanillish|startcode=BW079|startname=Caution: Icy Battle Conditions!}}&lt;br /&gt;
{{movemid|type=ice|user=Vanillish (Pokémon)|user1=A wild Vanillish|startcode=XY057|startname=Thawing an Icy Panic!}}&lt;br /&gt;
{{movemid|type=ice|user=Pokémon Performer|user1=A Performer&#039;s Vanillish|startcode=XY112|startname=Master Class is in Session!}}&lt;br /&gt;
{{movep|type=ice|ms=581|pkmn=Swanna|method=Swanna opens its beak and the inside of it starts to glow light blue and releases a powerful blizzard from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Officer Jenny|user1=Officer Jenny&#039;s Swanna|startcode=BW081|startname=Crisis at Ferroseed Research!|notes=Swanna {{color2|000|Animated series move errors|cannot legally learn}} Blizzard}}&lt;br /&gt;
{{movep|type=ice|ms=471|pkmn=Glaceon|method=Glaceon releases a powerful blizzard from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Virgil|user1=Virgil&#039;s Glaceon|startcode=BW105|startname=Lost at the League!}}&lt;br /&gt;
{{movemid|type=ice|user=Regina|user1=Regina&#039;s Mirche|startcode=JN087|startname=Breaking the Ice!}}&lt;br /&gt;
{{movep|type=ice|ms=460M|pkmn=Abomasnow|method=Mega Abomasnow releases a powerful blizzard from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Pokémon Trainer|user1=A Trainer&#039;s Abomasnow|startcode=XYS01|startname=Mega Evolution Special I}}&lt;br /&gt;
{{movep|type=ice|ms=699|pkmn=Aurorus|method=Aurorus releases a powerful blizzard from its mouth at the opponent. On occasion, this will freeze the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Aurorus (Pokémon)|user1=A wild Aurorus|startcode=XY023|startname=Coming Back into the Cold!}}&lt;br /&gt;
{{movemid|type=ice|user=Diantha|user1=Diantha&#039;s Aurorus|startcode=JN116|startname=Pride of a Champion!}}&lt;br /&gt;
{{movep|type=ice|ms=584|pkmn=Vanilluxe|method=Vanilluxe opens both of its mouths and the insides of them start to glow light blue. It then releases a powerful blizzard from its two mouths at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Vanilluxe (Pokémon)|user1=A wild Vanilluxe|startcode=XY057|startname=Thawing an Icy Panic!}}&lt;br /&gt;
{{movep|type=ice|ms=712|pkmn=Bergmite|method=Bergmite opens its mouth and the inside of it starts to glow light blue. It then releases a powerful blizzard from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Wulfric|user1=Wulfric&#039;s two Bergmite|startcode=XY120|notes={{color2|000|Poké TV}} segment}}&lt;br /&gt;
{{movep|type=ice|ms=362|pkmn=Glalie|method=Glalie opens its mouth and releases a blizzard from it at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Glalie (Pokémon)|user1=A wild Glalie|startcode=JN064|startname=Absol Absolved!}}&lt;br /&gt;
{{movemid|type=ice|user=Coral|user1=Coral&#039;s Glalie|startcode=HZ025|startname=Rivals in the Dark of Night!}}&lt;br /&gt;
{{movep|type=ice|ms=038A|pkmn=Ninetales|method=Alolan Ninetales cries out, summoning a powerful blizzard to hit the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Goh|user1=Goh&#039;s Ninetales|startcode=JN071|startname=Leaping Toward the Dream!}}&lt;br /&gt;
{{movep|type=ice|ms=713|pkmn=Avalugg|method=Avalugg opens its mouth and releases a blizzard from it at the oppenent.}}&lt;br /&gt;
{{movemid|type=ice|user=Pokémon hunters (HZ035)|user1=Pokémon hunter boss&#039;s Avalugg|startcode=HZ035|startname=The Wild Pair, Friede and Cap!}}&lt;br /&gt;
{{movep|type=ice|ms=0998|pkmn=Baxcalibur|method=Baxcalibur opens its mouth and releases a blizzard from it at the oppenent.}}&lt;br /&gt;
{{movebtm|type=ice|user=Hassel|user1=Hassel&#039;s Baxcalibur|startcode=HZ055|startname=Showdown! The Paldea Elite Four}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Origins===&lt;br /&gt;
{{moveanime|type=ice|exp=yes|gen=The user attacks the foe with a freezing wind.|image1=Red Articuno Blizzard PO.png|image1p=Articuno}}&lt;br /&gt;
{{movep|type=ice|ms=144|pkmn=Articuno|method=Articuno flaps its wings, sending a strong blizzard out of them at the opponent.}}&lt;br /&gt;
{{movebtm|type=ice|user=Red (Origins)|user1=Red&#039;s Articuno|startcode=PO04|startname=File 4: Charizard|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Generations===&lt;br /&gt;
{{moveanime|type=ice|exp=yes|gen=The user fires an icy wind filled with small snowballs to its foe.|image1=Kyurem Blizzard PG.png|image1p=Kyurem}}&lt;br /&gt;
{{movep|type=ice|ms=646|pkmn=Kyurem|method=Kyurem sends a strong blizzard from its body at the opponent.}}&lt;br /&gt;
{{movebtm|type=ice|user=Ghetsis|user1=A Kyurem controlled by Ghetsis|startcode=PG15|startname=The King Returns|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Be the Best! Pokémon B+W===&lt;br /&gt;
{{movemanga|type=ice|exp=yes|gen=A strong blast of wind in the form of a blizzard is launched at the foe.|image1=Bianca Samurott Blizzard PBW.png|image1p=Samurott}}&lt;br /&gt;
{{movep|type=ice|ms=503|pkmn=Samurott|method=Samurott opens its mouth and releases a blizzard at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=ice|user=Bianca&#039;s Oshawott|user1=Bianca&#039;s Samurott|startcode=PBW8|startname=The Birth of the Best Pokémon Trainer!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=ice|exp=yes|gen=The user releases a powerful blizzard. It sometimes freezes the opponent.|image1=Thu-Fi-Zer Triple Attack.png |image1p=Thu-Fi-Zer|image2=Masked Man Delibird Blizzard.png|image2p=Delibird|image3=Silver Sneasel Blizzard.png|image3p=Sneasel|image4=Frost Rotom Adventures.png|image4p=Frost Rotom}}&lt;br /&gt;
{{movep|type=ice|ms=144|pkmn=Articuno|method=Articuno flaps its wings and releases a powerful blizzard at the opponent, freezing it.}}&lt;br /&gt;
{{movemid|type=ice|user=Legendary birds (Adventures)#Articuno|user1=Green&#039;s Articuno|startcode=PS025|startname=You Know... Articuno!|notes=Debut}}&lt;br /&gt;
{{movep|type=ice|ms=TFZ|pkmn=Thu-Fi-Zer|method=Thu-Fi-Zer waves its wing and a powerful icy wind comes out and hits the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Legendary birds (Adventures)#Thu-Fi-Zer|user1=Thu-Fi-Zer|startcode=PS033|startname=The Winged Legends}}&lt;br /&gt;
{{movep|type=ice|ms=087|pkmn=Dewgong|method=Dewgong waves its front fins and a powerful blizzard is released from them. The blizzard swirls around the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Lorelei|user1=Lorelei&#039;s Dewgong|startcode=PS044|startname=Do Wrong, Dewgong!}}&lt;br /&gt;
{{movep|type=ice|ms=091|pkmn=Cloyster|method=Cloyster releases a powerful icy wind from its mouth at the opponent. The wind swirls around the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Lorelei&#039;s Cloyster|startcode=PS073|startname=Valiant Venomoth!}}&lt;br /&gt;
{{movep|type=ice|ms=215|pkmn=Sneasel|method=Sneasel waves one of its arms and a powerful icy wind appears and hits the opponent, freezing it.}}&lt;br /&gt;
{{movemid|type=ice|user=Silver&#039;s Sneasel|startcode=PS111|startname=Tyranitar War}}&lt;br /&gt;
{{movep|type=ice|ms=225|pkmn=Delibird|method=Delibird waves one of its wings and a powerful icy wind appears.}}&lt;br /&gt;
{{movemid|type=ice|user=Masked Man|user1=The Masked Man&#039;s Delibird|startcode=PS113|startname=Delibird Delivery - 1}}&lt;br /&gt;
{{movep|type=ice|ms=220|pkmn=Swinub|method=Swinub sucks in a breath of air, then fires a beam of snow from its face at the opponent, freezing it.}}&lt;br /&gt;
{{movemid|type=ice|user=Pryce|user1=Pryce&#039;s Swinub|startcode=PS144|startname=Savvy Swinub}}&lt;br /&gt;
{{movep|type=ice|ms=289|pkmn=Slaking|method=Slaking summons a powerful blizzard that hits the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Norman&#039;s Slaking|startcode=PS258|startname=Rayquaza Redemption I}}&lt;br /&gt;
{{movep|type=ice|ms=139|pkmn=Omastar|method=Omastar releases a powerful blizzard from its mouth at the opponent, freezing it.}}&lt;br /&gt;
{{movemid|type=ice|user=Omny|user1=Yellow&#039;s Omny|startcode=PS290|startname=A Well-Journeyed Jumpluff}}&lt;br /&gt;
{{movep|type=ice|ms=356|pkmn=Dusclops|method=Dusclops releases a powerful blizzard from underneath the three tooth-like appendages on its body at the opponent, freezing it.}}&lt;br /&gt;
{{movemid|type=ice|user=Emerald&#039;s Dusclops|startcode=PS309|startname=Moving Past Milotic}}&lt;br /&gt;
{{movep|type=ice|ms=378|pkmn=Regice|method=Regice releases a powerful blizzard from the front of its body at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Brandon&#039;s legendary giants#Pokémon Adventures|user1=Brandon&#039;s Regice|startcode=PS315|startname=Skirting Around Surskit I}}&lt;br /&gt;
{{movep|type=ice|ms=350|pkmn=Milotic|method=Milotic releases a cold blast of air from its mouth at the opponent, freezing it.}}&lt;br /&gt;
{{movemid|type=ice|user=Feefee|user1=Ruby&#039;s Feefee|startcode=PS322|startname=Susceptible to Sceptile}}&lt;br /&gt;
{{movep|type=ice|ms=394|pkmn=Prinplup|method=Prinplup releases a powerful stream of cold air from its beak at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Platinum&#039;s Prinplup|startcode=PS347|startname=Ring Around the Roserade II}}&lt;br /&gt;
{{movep|type=ice|ms=195|pkmn=Quagsire|method=Quagsire opens its mouth and fires a powerful beam of snow from its mouth at the opponent. As it fires the beam, cold air rises from the sides of its mouth.}}&lt;br /&gt;
{{movemid|type=ice|user=Crasher Wake|user1=Crasher Wake&#039;s Quagsire|startcode=PS366|startname=Floatzel and Jetsam}}&lt;br /&gt;
{{movep|type=ice|ms=395|pkmn=Empoleon|method=Empoleon opens its beak and releases a powerful beam of snow from it at the opponent. As it fires the beam, cold air rises from the sides of its beak.}}&lt;br /&gt;
{{movemid|type=ice|user=Platinum&#039;s Empoleon|startcode=PS366|startname=Floatzel and Jetsam}}&lt;br /&gt;
{{movep|type=ice|ms=478|pkmn=Froslass|method=Froslass opens her mouth and releases a beam of snow from it at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Platinum&#039;s Froslass|startcode=PS388|startname=To and Fro with Froslass}}&lt;br /&gt;
{{movep|type=ice|ms=461|pkmn=Weavile|method=Weavile releases a powerful chilling wind from its body at the opponent. The wind spins around the opponent, trapping it inside and freezing it.}}&lt;br /&gt;
{{movemid|type=ice|user=Cyrus|user1=Cyrus&#039;s Weavile|startcode=PS409|startname=Shunning Spiritomb}}&lt;br /&gt;
{{movep|type=ice|ms=224|pkmn=Octillery|method=Octillery releases a beam of cold air from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Saturn|user1=Saturn&#039;s Octillery|startcode=PS410|startname=Creeping Away from Cradily}}&lt;br /&gt;
{{movep|type=ice|ms=473|pkmn=Mamoswine|method=Mamoswine opens its mouth and releases a powerful beam of snow from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Diamond (Adventures)|user1=Diamond&#039;s Moo|startcode=PS413|startname=Double Trouble with Dialga and Palkia III}}&lt;br /&gt;
{{movep|type=ice|ms=479R|pkmn=Rotom|method=Frost Rotom opens the doors on the front of its body and releases a powerful wind with snow in it at the opponent.}}&lt;br /&gt;
{{movemid|type=ice|user=Diamond&#039;s Rotom|startcode=PS430|startname=Unplugging Rotom (Heat, Wash, Mow, Fan, Frost)}}&lt;br /&gt;
{{movep|type=ice|ms=875|pkmn=Eiscue|method=Eiscue releases releases a powerful wind with snow in it from its face at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=ice|user=Casey Shield|user1=Casey&#039;s Peta|startcode=PASS05|startname=Ooh Shiny!! Legendary Equipment}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gold &amp;amp; Silver: The Golden Boys===&lt;br /&gt;
{{movemanga|type=ice|exp=yes|gen=The user releases a powerful blizzard at the opponent.|image1=Falkner Articuno Blizzard Golden Boys.png|image1p=Articuno}}&lt;br /&gt;
{{movep|type=ice|ms=144|pkmn=Articuno|method=Articuno flaps its wings and releases a powerful blizzard at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=ice|user=Falkner|user1=Falkner&#039;s Articuno|startcode=GB03|startname=The Legendary Pokémon Appears!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Battle Frontier===&lt;br /&gt;
{{movemanga|type=ice|exp=yes|gen=The user fires a chilly snowstorm at the foe.|image1=Enta Feebas Blizzard CBF.png|image1p=Feebas}}&lt;br /&gt;
{{movep|type=ice|ms=349|pkmn=Feebas|method=Feebas fires a blanket of snow in the form of a blizzard from its mouth.}}&lt;br /&gt;
{{movebtmManga|type=ice|user=Enta (CBF)|user1=Enta&#039;s Feebas|startcode=CBF4|startname=Introducing the Frontier Brains!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Yeah! I Got Pokémon!===&lt;br /&gt;
{{Movemanga|type=ice|exp=yes|gen=The user releases a blizzard from its body.|image1=Shu Jynx Blizzard.png|image1p=Jynx|image2=Monk Delibird Blizzard GDZ.png|image2p=Delibird}}&lt;br /&gt;
{{movep|type=ice|ms=215|pkmn=Sneasel|method=Sneasel opens its mouth and fires a blizzard.}}&lt;br /&gt;
{{movemid|type=ice|user=Thief (GDZ47)|user1=A thief&#039;s Sneasel|startcode=GDZ47|notes=Debut}}&lt;br /&gt;
{{movemid|type=ice|user=Shu|user1=Shu&#039;s Sneasel|startcode=GDZ74}}&lt;br /&gt;
{{movep|type=ice|ms=124|pkmn=Jynx|method=Jynx opens her mouth and fires a blizzard.}}&lt;br /&gt;
{{movemid|type=ice|user=Shu|user1=Shu&#039;s Jynx|startcode=GDZ48}}&lt;br /&gt;
{{movep|type=ice|ms=225|pkmn=Delibird|method=Delibird opens its bag-like tail and releases a blizzard from it.}}&lt;br /&gt;
{{movebtmManga|type=ice|user=Delibird (Pokémon)|user1=A monk&#039;s Delibird|startcode=GDZ67}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Mystery Dungeon: Ginji&#039;s Rescue Team===&lt;br /&gt;
{{Movemanga|type=ice|exp=yes|gen=The user releases a blizzard.|image1=Articuno Blizzard GRT.png|image1p=Articuno}}&lt;br /&gt;
{{movep|type=ice|ms=144|pkmn=Articuno|method=Articuno flaps its wings and fires a blizzard.}}&lt;br /&gt;
{{movebtmManga|type=ice|user=Articuno (Pokémon)|user1=A wild Articuno|startcode=GRT4|startname=Battle in a Bitter Cold Land!!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Pocket Monsters===&lt;br /&gt;
{{movemanga|type=ice|exp=yes|gen=The user releases a blizzard.|image1=Pryce Swinub Blizzard PM.png|image1p=Swinub}}&lt;br /&gt;
{{movep|type=ice|ms=220|pkmn=Swinub|method=Swinub howls and releases a blizzard.}}&lt;br /&gt;
{{movebtmManga|type=ice|user=Pryce|user1=Pryce&#039;s Swinub|startcode=PM100|startname=Ice World|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Try Adventure===&lt;br /&gt;
{{movemanga|type=ice|exp=yes|gen=The user fires a frost of wind at the foe.|image1=Toki Snover Blizzard.png|image1p=Snover}}&lt;br /&gt;
{{movep|type=ice|ms=459|pkmn=Snover|method=Snover fires a frost of wind from its mouth.}}&lt;br /&gt;
{{movebtmManga|type=ice|user=Toki|user1=Toki&#039;s Snover|startcode=TA10|startname=Phantom Thief Haidoru|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Zensho===&lt;br /&gt;
{{movemanga|type=ice|exp=yes|gen=The user releases a powerful blizzard at the opponent.|image1=Blaine Articuno Blizzard Zensho.png|image1p=Articuno}}&lt;br /&gt;
{{movep|type=ice|ms=144|pkmn=Articuno|method=Articuno flaps its wings and releases a powerful blizzard at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=ice|user=Blaine|user1=Blaine&#039;s Articuno|startcode=PZ08|startname=Cinnabar Island|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Warning&#039;&#039;&#039;: The original animation from the Japanese Versions of Pokémon Red, Green, and Blue contains several short flashes capable of causing epileptic seizures.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|genI=Blizzard Japanese I&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|RBY=Blizzard I&lt;br /&gt;
|genII=Blizzard II&lt;br /&gt;
|genIII=Blizzard III&lt;br /&gt;
|genIV=Blizzard IV&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Ice&lt;br /&gt;
|BW=Blizzard BW&lt;br /&gt;
|B2W2=Blizzard B2W2&lt;br /&gt;
|genVI=Blizzard VI&lt;br /&gt;
|SMUSUM=Blizzard VII&lt;br /&gt;
|SMUSUM2=Blizzard VII 2&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Ice&lt;br /&gt;
|LGPE=Blizzard PE&lt;br /&gt;
|genVIII=Blizzard VIII&lt;br /&gt;
|BDSP=Blizzard BDSP&lt;br /&gt;
|LA=Blizzard LA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|Stad=Blizzard Stad&lt;br /&gt;
|Stad2=Blizzard Stad2&lt;br /&gt;
|Colo=Blizzard Colo&lt;br /&gt;
|XD=Blizzard XD&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|PBR=Blizzard PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|PMDRB=Blizzard PMD RB&lt;br /&gt;
|PMDTDS=Blizzard PMD TDS&lt;br /&gt;
|PMDGTI=Blizzard PMD GTI&lt;br /&gt;
|PSMD=Blizzard PSMD&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|Masters=Blizzard Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The English manual for {{game|Yellow}} mentions that &amp;quot;&amp;lt;sc&amp;gt;Blizzard&amp;lt;/sc&amp;gt;&#039;s probability of freezing changes by 10%&amp;quot; when used in [[Pokémon Yellow Version#Connectivity|Colosseum 2]]. This is actually a mistranslation of something that only occurs in the Japanese version. In the Japanese Generation I handheld games, Blizzard has a 30% chance of freezing its target, but in Pokémon Yellow&#039;s Colosseum 2 this is reduced to 10%; in international releases, Blizzard always has a 10% chance of freezing its target.&lt;br /&gt;
* Save for {{p|Snom}}, every {{type|Ice}} is capable of learning Blizzard.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{Ice color}}|bordercolor={{Ice color dark}}&lt;br /&gt;
|zh_yue=暴風雪 &#039;&#039;{{tt|Bouhfūngsyut|Blizzard}}&#039;&#039;&lt;br /&gt;
|zh_cmn=暴風雪 / 暴风雪 &#039;&#039;{{tt|Bàofēngxuě|Blizzard}}&#039;&#039;&lt;br /&gt;
|cs=Sněhová bouře&lt;br /&gt;
|da=Snestorm&amp;lt;!--source: Danish version of The Official Pokémon Handbook--&amp;gt;&lt;br /&gt;
|nl=Sneeuwstorm&lt;br /&gt;
|fi=Lumimyrsky&lt;br /&gt;
|fr=Blizzard&lt;br /&gt;
|de=Blizzard&lt;br /&gt;
|el=Χιονοθύελλα &#039;&#039;Chionothýella&#039;&#039;&lt;br /&gt;
|hi=बर्फीला तूफ़ान &#039;&#039;Barfeela Toofaan&#039;&#039;&lt;br /&gt;
|id=Badai Es&lt;br /&gt;
|it=Bora&lt;br /&gt;
|ko=눈보라 &#039;&#039;{{tt|Nunbora|Blizzard}}&#039;&#039;&lt;br /&gt;
|no=Snøstorm&lt;br /&gt;
|pl=Zamieć&amp;lt;!---{{tt|*|Original Series, AG036, Diamond and Pearl series onwards}}&amp;lt;br&amp;gt;Śnieżyca{{tt|*|AG036}}---&amp;gt;&lt;br /&gt;
|pt_br=Nevasca&lt;br /&gt;
|pt_eu=Tempestade &#039;&#039;(until Master Quest)&#039;&#039;&amp;lt;br&amp;gt;Tempestade de Neve &#039;&#039;(Master Quest and Advanced)&#039;&#039;&amp;lt;br&amp;gt;Tempestade &#039;&#039;(until final Advanced Series)&#039;&#039;&amp;lt;br&amp;gt;Geada &#039;&#039;(Diamond and Pearl Series)&#039;&#039;&lt;br /&gt;
|ru=Метель &#039;&#039;Metel&#039;&#039;&#039;&lt;br /&gt;
|ro=Vijelia&lt;br /&gt;
|sr=Mećava&lt;br /&gt;
|es_la=Ventisca ([[EP099]]–[[AG062]], [[DP040]]–present)&amp;lt;br&amp;gt;Nevisca ([[XY057]])&amp;lt;br&amp;gt;Nevada ([[DP050]])&amp;lt;br&amp;gt;Tormenta ([[AG070]]–[[AG190]])&lt;br /&gt;
|es_eu=Ventisca&lt;br /&gt;
|sv=Snöstorm&lt;br /&gt;
|th=พายุหิมะ&lt;br /&gt;
|tr=Kar Fırtınası&lt;br /&gt;
|vi=Bão Tuyết&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Spin-off series games&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pokémon Masters EX]]&#039;&#039;&#039;&lt;br /&gt;
{| style=&amp;quot;float:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Freezing Terror Blizzard&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{ice color}}|bordercolor={{ice color dark}}&lt;br /&gt;
|ja=いてつく恐怖の ふぶき &#039;&#039;{{tt|Itetsuku Kyōfu no Fubuki|Freezing Terror Blizzard}}&#039;&#039;&lt;br /&gt;
|zh_cmn=冰凍駭人之 暴風雪 &#039;&#039;{{tt|Bīngdòng Hàirén zhī Bàofēngxuě|Freezing Terror Blizzard}}&#039;&#039;&lt;br /&gt;
|fr=À la merci du gel ! Blizzard !&lt;br /&gt;
|de=Blizzard des frostigen Schreckens&lt;br /&gt;
|ko=얼어붙는 공포의 눈보라 &#039;&#039;{{tt|Eoreobunneun Gongpo-ui Nunbora|Freezing Terror Blizzard}}&#039;&#039;&lt;br /&gt;
|it=Bora agghiacciante&lt;br /&gt;
|es=Ventisca Escalofriante&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Blizzard}}&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{Generation VIII TMs}}&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wind moves]]&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves that can inflict freeze]]&lt;br /&gt;
[[Category:Moves that cannot miss]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Arceus]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Mystery Dungeon: Gates to Infinity]]&lt;br /&gt;
[[Category:Moves in Pokémon Mystery Dungeon: Rescue Team DX]]&lt;br /&gt;
&lt;br /&gt;
[[de:Blizzard]]&lt;br /&gt;
[[es:Ventisca]]&lt;br /&gt;
[[fr:Blizzard]]&lt;br /&gt;
[[it:Bora]]&lt;br /&gt;
[[ja:ふぶき]]&lt;br /&gt;
[[zh:暴风雪（招式）]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Weezing_(Pok%C3%A9mon)&amp;diff=4243472</id>
		<title>Weezing (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Weezing_(Pok%C3%A9mon)&amp;diff=4243472"/>
		<updated>2025-02-19T23:09:51Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Poison}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Weezing}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Poison|prevnum=0109|prev=Koffing|nextnum=0111|next=Rhyhorn|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Weezing}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Weezing&lt;br /&gt;
|jname=マタドガス&lt;br /&gt;
|jtranslit=Matadogasu&lt;br /&gt;
|tmname=Matadogas&lt;br /&gt;
|forme=2&lt;br /&gt;
|form1=Weezing&lt;br /&gt;
|form2=Galarian Weezing&lt;br /&gt;
|image2=0110Weezing-Galar.png&lt;br /&gt;
|ndex=0110&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|form2type1=Poison&lt;br /&gt;
|form2type2=Fairy&lt;br /&gt;
|category=Poison Gas&lt;br /&gt;
|height-ftin=3&#039;11&amp;quot;&lt;br /&gt;
|height-m=1.2&lt;br /&gt;
|height-ftin2=9&#039;10&amp;quot;&lt;br /&gt;
|height-m2=3.0&lt;br /&gt;
|weight-lbs=20.9&lt;br /&gt;
|weight-kg=9.5&lt;br /&gt;
|weight-lbs2=35.3&lt;br /&gt;
|weight-kg2=16.0&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|abilitylayout=1+2&lt;br /&gt;
|ability1=Levitate&lt;br /&gt;
|ability2=Neutralizing Gas&lt;br /&gt;
|ability2note=&amp;lt;sup&amp;gt;{{color2|000|Generation VIII|Gen VIII+}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|abilityd=Stench&lt;br /&gt;
|abilitydcaption=Gen VIII+ Weezing&lt;br /&gt;
|abilityd2=Misty Surge&lt;br /&gt;
|abilityd2caption=Galarian Weezing&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Amorphous&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evde=2&lt;br /&gt;
|expyield=172&lt;br /&gt;
|oldexp=173&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Purple&lt;br /&gt;
|formcolors=yes&lt;br /&gt;
|catchrate=60&lt;br /&gt;
|body=11&lt;br /&gt;
|pokefordex=weezing&lt;br /&gt;
|generation=1&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Weezing&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;マタドガス&#039;&#039;&#039; &#039;&#039;Matadogas&#039;&#039;) is a {{type|Poison}} {{OBP|Pokémon|species}} introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Koffing}} starting at [[level]] 35.&lt;br /&gt;
&lt;br /&gt;
In [[Galar]], Weezing has a dual-type {{2t|Poison|Fairy}} [[regional form]]. It evolves from Koffing starting at level 35. All Koffing in Galar evolve into this form regardless of their origin.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Weezing is a purple {{OBP|Pokémon|species}} consisting of two spherical heads connected by a thin tube with another sphere in the center. The heads have different sizes and features. The left head is larger and has prominent eyebrows, pointed teeth protruding from its lower jaw, and two flat teeth in its upper jaw. The smaller, right head simply has two pointed teeth, one at each corner of its mouth. The larger head has a cream-colored skull-and-crossbones marking below its face, while the smaller head has a ring marking instead. It is covered with many geyser-like protrusions, which usually expel mustard-colored gases. Weezing is said to form when poisonous gases pool and two {{p|Koffing}} fuse over many years. Very rarely, two Koffing can become a Weezing in a short time span because of a sudden mutation. Triplet Weezing have been discovered, although they are extremely rare.&lt;br /&gt;
&lt;br /&gt;
Each of Weezing&#039;s heads contains a different toxin. It mixes its gases by inflating one head and deflating the other. When its gases mix, Weezing becomes more toxic and putrid. Weezing can hover in midair, presumably due to gases lighter than air, as is the case for Koffing. Despite their stench and poison, Weezing&#039;s gases can be used to make top-grade perfume by diluting them to the highest level.&lt;br /&gt;
&lt;br /&gt;
Weezing lives in {{DL|List of Pokémon by habitat|Urban Pokémon|urban areas}}. It seeks a dirty, unkempt house and nests there. At night, when the people in the house are asleep, it will go through the trash. Weezing feeds on the dust, microorganisms, and especially gases emitted by garbage and toxic waste. Weezing&#039;s body expands and smells worse upon inhaling poisonous gases. The Kantonian Weezing used to be common in [[Galar]] and created more potent toxins than their Galarian relatives.&lt;br /&gt;
&lt;br /&gt;
Weezing and its pre-evolved form are the [[Signature Ability|only known Pokémon]] that can have {{a|Neutralizing Gas}} as an [[Ability]]. &lt;br /&gt;
&lt;br /&gt;
===Forms===&lt;br /&gt;
[[File:Galarian Weezing absorbing pollutant.png|thumb|left|250px|Galarian Weezing absorbing pollutants from a factory and expelling clean air]]&lt;br /&gt;
&lt;br /&gt;
Weezing has a [[regional form]]: {{rf|Galarian}} Weezing.&lt;br /&gt;
&lt;br /&gt;
In the [[Galar]] [[region]], its appearance has changed due to absorbing polluted air from factories. It has a gray body with the skull, crossbones, and ring patterns changed to the color yellow. Both heads have a hat-like tube located on top of them that constantly releases purified air. Five puffs of green poison gas clouds can be seen floating around it. The gas clouds also partly cover its faces: the larger head has a mustache-like cloud on its upper lip, while the smaller head has clouds on its face in the shape of eyebrows and a beard.&lt;br /&gt;
&lt;br /&gt;
Galarian Weezing consumes particles from polluted air and expels clean air instead of droppings. The toxins within Galarian Weezing&#039;s body are accumulated into poison gas clouds that leak and drift around it. The gas is its best weapon in battle, being potent enough to stun and immobilize an opponent with just a whiff.&amp;lt;ref&amp;gt;[https://swordshield.pokemon.com/en-us/pokemon-galar-region/weezing/ Galarian Weezing | Official Website | Pokémon Sword and Pokémon Shield]&amp;lt;/ref&amp;gt; Galarian Weezing preys on {{p|Trubbish}} for the fumes it produces.&lt;br /&gt;
&lt;br /&gt;
Galarian Weezing is also the [[Signature move|only known Pokémon]] capable of learning the move {{m|Strange Steam}}. Additionally, in [[Generation IX]], Galarian Weezing is the [[Signature Ability|only known Pokémon]] that can have {{a|Misty Surge}} as an [[Ability]].&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
Weezing evolves from {{p|Koffing}}.&lt;br /&gt;
&lt;br /&gt;
In [[Galar]], Weezing has a [[regional form]] that evolves from Koffing.&lt;br /&gt;
&lt;br /&gt;
(For specifics on this Pokémon&#039;s Evolution in the games, refer to [[#Evolution data|Game data&amp;amp;rarr;Evolution data]].)&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:center; display:flex; flex-flow:row wrap;&amp;quot;&amp;gt;&lt;br /&gt;
{{Evobox/1branch2&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|no1=0109&lt;br /&gt;
|name1=Koffing&lt;br /&gt;
|type1-1=Poison&lt;br /&gt;
|evo1a=&lt;br /&gt;
|no2a=0110&lt;br /&gt;
|name2a=Weezing&lt;br /&gt;
|type1-2a=Poison&lt;br /&gt;
|evo1b=&lt;br /&gt;
|art2b=0110Weezing-Galar&lt;br /&gt;
|no2b=0110&lt;br /&gt;
|name2b=Weezing&lt;br /&gt;
|form2b=Galarian Form&lt;br /&gt;
|type1-2b=Poison&lt;br /&gt;
|type2-2b=Fairy}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Poison}}&lt;br /&gt;
{{Dex/Gen/1|gen=I|reg1=Kanto|num1=110}}&lt;br /&gt;
{{Dex/RecycledRG}}&lt;br /&gt;
{{Dex/Entry2|v=Red|v2=Blue|t2=FFF|entry=Where two kinds of poison gases meet, 2 &amp;lt;sc&amp;gt;Koffing&amp;lt;/sc&amp;gt;s can fuse into a &amp;lt;sc&amp;gt;Weezing&amp;lt;/sc&amp;gt; over many years.}}&lt;br /&gt;
{{Dex/Entry1|v=Yellow|entry=It lives and grows by absorbing dust, germs and poison gases that are contained in toxic waste and garbage.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium|t=FFF|color=000|entry=A twinned &amp;lt;sc&amp;gt;Koffing&amp;lt;/sc&amp;gt; that forms on rare occasions where poisonous gases pool. Its two toxic gases appear to be different.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=II|reg1=Johto|num1=115}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=If one of the twin &amp;lt;sc&amp;gt;Koffing&amp;lt;/sc&amp;gt; inflates, the other one deflates. It constantly mixes its poisonous gases.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=Top-grade perfume is made using its internal poison gases by diluting them to the highest level.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=When it inhales poisonous gases from garbage, its body expands, and its insides smell much worse.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=If one of the twin &amp;lt;sc&amp;gt;Koffing&amp;lt;/sc&amp;gt; inflates, the other one deflates. It constantly mixes its poisonous gases. &amp;lt;small&amp;gt;&#039;&#039;(Pokémon Red, Silver, or Crystal inserted)&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Top-grade perfume is made using its internal poison gases by diluting them to the highest level. &amp;lt;small&amp;gt;&#039;&#039;(Pokémon Blue, Gold, or Yellow inserted)&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|num1=109|reg2=Kanto|num2=110}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=FFF|entry=&amp;lt;sc&amp;gt;Weezing&amp;lt;/sc&amp;gt; loves the gases given off by rotted kitchen garbage. This {{ScPkmn}} will find a dirty, unkempt house and make it its home. At night, when the people in the house are asleep, it will go through the trash.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=FFF|entry=&amp;lt;sc&amp;gt;Weezing&amp;lt;/sc&amp;gt; alternately shrinks and inflates its twin bodies to mix together toxic gases inside. The more the gases are mixed, the more powerful the toxins become. The {{ScPkmn}} also becomes more putrid.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=By diluting its toxic gases with a special process, the highest grade of perfume can be extracted. To &amp;lt;sc&amp;gt;Weezing&amp;lt;/sc&amp;gt;, gases emanating from garbage are the ultimate feast.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=Very rarely, a sudden mutation can result in two small &amp;lt;sc&amp;gt;Koffing&amp;lt;/sc&amp;gt; twins becoming conjoined as a &amp;lt;sc&amp;gt;Weezing&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=Where two kinds of poison gases meet, two &amp;lt;sc&amp;gt;Koffing&amp;lt;/sc&amp;gt; can fuse into a &amp;lt;sc&amp;gt;Weezing&amp;lt;/sc&amp;gt; over many years.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto|num2=116}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=It grows by feeding on gases released by garbage. Though very rare, triplets have been found.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=If one of the twin &amp;lt;sc&amp;gt;Koffing&amp;lt;/sc&amp;gt; inflates, the other one deflates. It constantly mixes its poisonous gases.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=Top-grade perfume is made using its internal poison gases by diluting them to the highest level.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova|num1=047|label1={{gameIcon|B2}}{{gameIcon|W2}}:}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It grows by feeding on gases released by garbage. Though very rare, triplets have been found.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=Inhaling toxic fumes from trash and mixing them inside its body lets it spread an even fouler stench.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|reg2=Hoenn|num2=114}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=If one of the twin Koffing inflates, the other one deflates. It constantly mixes its poisonous gases.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|t=FFF|entry=Very rarely, a sudden mutation can result in two small Koffing twins becoming conjoined as a Weezing.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=Weezing loves the gases given off by rotted kitchen garbage. This Pokémon will find a dirty, unkempt house and make it its home. At night, when the people in the house are asleep, it will go through the trash.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=Weezing alternately shrinks and inflates its twin bodies to mix together toxic gases inside. The more the gases are mixed, the more powerful the toxins become. The Pokémon also becomes more putrid.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto|num2=110}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Sun and Moon|Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]]}}&lt;br /&gt;
{{Dex/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|entry=This Pokémon lives and grows by absorbing poison gas, dust, and germs that exist inside garbage.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|num1=251|reg2=Sinnoh|reg3=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|t=FFF|entry=It mixes gases between its two bodies. It&#039;s said that these Pokémon were seen all over the Galar region back in the day.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|t=FFF|entry=It can&#039;t suck in air quite as well as a Galarian Weezing, but the toxins it creates are more potent than those of its counterpart.}}&lt;br /&gt;
{{Dex/Entry2|v=Brilliant Diamond|v2=Shining Pearl|entry=It grows by feeding on gases released by garbage. Though very rare, triplets have been found.}}&lt;br /&gt;
{{Dex/Form|Galarian Weezing}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|t=FFF|entry=This Pokémon consumes particles that contaminate the air. Instead of leaving droppings, it expels clean air.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|t=FFF|entry=Long ago, during a time when droves of factories fouled the air with pollution, Weezing changed into this form for some reason.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=IX|reg1=Paldea|reg2=Kitakami|num2=136|reg3=Blueberry}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=Top-grade perfume is made using its internal poison gases by diluting them to the highest level.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=When it inhales poisonous gases from garbage, its body expands, and its insides smell much worse.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{poison color dark}}; background:#{{poison color}}; font-size:80%; {{roundy|10px}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:2px solid #{{poison color dark}}; background:#{{poison color light}}; {{roundy|5px}};&amp;quot; | [[File:Pokédex Image Weezing SV Kitakami.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Weezing in the {{color2|000|List of Pokémon by Kitakami Pokédex number|Kitakami Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Poison}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2|v=Red|v2=Blue|t2=fff|area={{ka|Pokémon Mansion}}}}&lt;br /&gt;
{{Availability/Entry1|v=Blue|ex=(Japan)|t=fff|link=Pokémon Blue Version (Japanese)|area={{ka|Pokémon Mansion}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Yellow}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry2|v=Gold|v2=Silver|area=[[Evolution|Evolve]] {{p|Koffing}}}}&lt;br /&gt;
{{Availability/Entry1|v=Crystal|area=[[Burned Tower]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=fff|t2=fff|area=[[Evolution|Evolve]] {{p|Koffing}}}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=fff|area=[[Evolution|Evolve]] {{p|Koffing}}}}&lt;br /&gt;
{{Availability/Entry1|v=FireRed|area={{ka|Pokémon Mansion}}}}&lt;br /&gt;
{{Availability/Entry1|v=LeafGreen|area=[[Evolution|Evolve]] {{p|Koffing}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area={{rt|227|Sinnoh}}, [[Stark Mountain]]}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area={{rt|227|Sinnoh}}, [[Stark Mountain]]}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area={{safari|Johto}} (tall grass in Marshland, default{{sup/t|M}}{{sup/t|D}})}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|mountain}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Mountain}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=[[P2 Laboratory]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2/None|v=X|v2=Y}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|area=[[Evolution|Evolve]] {{p|Koffing}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ultra Sun|v2=Ultra Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry1/None|2|v=Let&#039;s Go Pikachu}}&lt;br /&gt;
{{Availability/Entry1|2|v=Let&#039;s Go Eevee|area={{FB|Kanto|Power Plant}}, {{ka|Pokémon Mansion}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2|v=Sword|v2=Shield|t=FFF|t2=FFF|area=[[Trade]]&amp;lt;sup&amp;gt;Version 1.2.0+&amp;lt;/sup&amp;gt; &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[East Lake Axewell]], [[Lake of Outrage]], [[Slumbering Weald]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Galarian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[East Lake Axewell/Dens|East Lake Axewell]], [[Giant&#039;s Cap/Dens|Giant&#039;s Cap]], [[Hammerlocke Hills/Dens|Hammerlocke Hills]], [[Motostoke Riverbank/Dens|Motostoke Riverbank]], [[North Lake Miloch/Dens|North Lake Miloch]] ([[Max Raid Battle]]) &amp;lt;small&amp;gt;(&#039;&#039;&#039;Galarian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{Isle of Armor color}}|t={{Crown Tundra color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[In-game trade#The Isle of Armor|Trade]] {{rf|Galarian}} Weezing with Regina on [[Isle of Armor]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Frostpoint Field/Dens|Frostpoint Field]], [[Giant&#039;s Bed/Dens|Giant&#039;s Bed]], [[Snowslide Slope/Dens|Snowslide Slope]], [[Frigid Sea/Dens|Frigid Sea]], [[Ballimere Lake/Dens|Ballimere Lake]] ([[Max Raid Battle]]) &amp;lt;small&amp;gt;(&#039;&#039;&#039;Galarian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Max Lair]] ([[Dynamax Adventure]]) &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Max Lair]] ([[Dynamax Adventure]]) &amp;lt;small&amp;gt;(&#039;&#039;&#039;Galarian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry2|v=Brilliant Diamond|v2=Shining Pearl|area={{rt|227|Sinnoh}}, [[Stark Mountain]]&amp;lt;small&amp;gt; (&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Grand Underground]] - [[Swampy Cave]], [[Bogsunk Cavern]] (After obtaining the [[National Pokédex]]) &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Unobtainable &amp;lt;small&amp;gt;(&#039;&#039;&#039;Galarian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=[[Trade]]&amp;lt;sup&amp;gt;Version 2.0.1+&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=The Hidden Treasure of Area Zero|color={{Teal Mask color}}|t={{Indigo Disk color}}|link=The Hidden Treasure of Area Zero|area=[[Evolution|Evolve]] {{p|Koffing}} &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Evolution|Evolve]] {{p|Koffing}} in {{g|Sword and Shield}} via {{g|HOME}} &amp;lt;small&amp;gt;(&#039;&#039;&#039;Galarian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Poison}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1|1|v=Pinball|color={{red color}}|area=[[Evolution|Evolve]] {{p|Koffing}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Channel|color={{water color}}|area=[[Mt. Snowfall|Ruins of Truth]]}}&lt;br /&gt;
{{Availability/Entry1|v=Pinball: R&amp;amp;S|link=Pokémon Pinball: Ruby &amp;amp; Sapphire|color={{ruby color}}|t=FFF|area=[[Evolution|Evolve]] {{p|Koffing}}}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{electric color}}|area=[[Secret Storage 19]], [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|t=FFF|t2=FFF|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Evolution|Evolve]] {{p|Koffing}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|t2=FFF|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Concealed Ruins]] (B1F-B29F), [[World Abyss]] (B1F-B29F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Concealed Ruins]] (B1F-B29F), [[World Abyss]] (B1F-B29F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|t=FFF|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Almia Castle]]}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Eternal Tower]] &amp;lt;small&amp;gt;(Normal Mode B)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|link=Pokémon Ranger: Guardian Signs|color={{GS color}}|area=[[Faldera Island]], [[Ice Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Cave: [[Everspring Valley]] (post-ending)}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Melodious Woodland#Major Clean-Up|Melodious Woodland: Major Clean-Up]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Mountain of Order#Stage 3|Mountain of Order: Stage 3]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Black Realm#Blustery Grove|Black Realm: Blustery Grove]] &amp;lt;small&amp;gt;(Center Boss, Back, Special)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Mimikyu Sea]], [[Mewtwo Sea]], [[Bulbasaur Sea]], [[Mimikyu Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Mewtwo Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD DX|color={{MD Red color}}|t=FFF|link=Pokémon Mystery Dungeon: Rescue Team DX|area=[[Sky Tower]] (8F-16F), [[Wish Cave]] (86F-98F), [[Joyous Tower]] (86F-94F), [[Purity Forest]] (86F-95F)&amp;lt;br/&amp;gt;Fainted Pokémon: [[Murky Cave]], [[Fantasy Strait]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Desert Umbra|Desert Umbra: Stage 310]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{masters color}}|area=[[Special event]] (&#039;&#039;{{DL|Special event|Blasting Off Again}}&#039;&#039;): {{sync|James|Weezing}} &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Evolution]]: {{sync/player|egg|Koffing}} &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Variety [[sync pair scout]]: {{sync|Petrel|Weezing}} &amp;lt;small&amp;gt;(&#039;&#039;&#039;Kantonian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
=====Galarian Weezing=====&lt;br /&gt;
======[[Wild Area News]]======&lt;br /&gt;
{{eventAvail/h|Gigantamax|type=Poison|type2=Fairy|lochide=yes}}&lt;br /&gt;
{{eventAvail|{{gameabbrev8|SwSh}}|Wild Area News|No|hide|40, 50 ,60|March 1 to 31, 2021&lt;br /&gt;
|link=Wild Area News/2021#March 1 to 31, 2021}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
====Weezing====&lt;br /&gt;
Pokémon caught in [[Generation I]] must be traded to a [[Generation II]] game in order for a held item to appear.&lt;br /&gt;
&lt;br /&gt;
{{HeldItems/header|type=Poison}}&lt;br /&gt;
{{HeldItems/Games2|Red|Blue|tcolor2=FFF|Pokémon Red and Blue Versions}}&lt;br /&gt;
{{HeldItems/Items1|Silver Leaf|100|rows=2}}&lt;br /&gt;
{{HeldItems/Games1|Yellow|Pokémon Yellow Version}}&lt;br /&gt;
{{HeldItems/Games2|Diamond|Pearl|Pokémon Diamond and Pearl Versions}}&lt;br /&gt;
{{HeldItems/Items1|Smoke Ball|5|rows=7}}&lt;br /&gt;
{{HeldItems/Games1|Platinum|Pokémon Platinum Version}}&lt;br /&gt;
{{HeldItems/Games2|HeartGold|SoulSilver|Pokémon HeartGold and SoulSilver Versions}}&lt;br /&gt;
{{HeldItems/Games2|Black 2|White 2|tcolor1=FFF|Pokémon Black and White Versions 2}}&lt;br /&gt;
{{HeldItems/Games2|Brilliant Diamond|Shining Pearl|Pokémon Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Galarian Weezing====&lt;br /&gt;
{{HeldItems/header|type=Poison|type2=Fairy}}&lt;br /&gt;
{{HeldItems/Games2|Sword|Shield|tcolor1=FFF|tcolor2=FFF|Pokémon Sword and Shield}}&lt;br /&gt;
{{HeldItems/Items1|Misty Seed|5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Weezing=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Poison&lt;br /&gt;
|HP=65&lt;br /&gt;
|Attack=90&lt;br /&gt;
|Defense=120&lt;br /&gt;
|SpAtk=85&lt;br /&gt;
|SpDef=70&lt;br /&gt;
|Speed=60&lt;br /&gt;
|Special=85&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Galarian Weezing=====&lt;br /&gt;
Galarian Weezing has the same base stats as Kantonian Weezing.&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Poison&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=2&lt;br /&gt;
|Power=3&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
====Weezing====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=50&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=50&lt;br /&gt;
|Ground=200&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=50&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=200&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=50&lt;br /&gt;
|notes=yes&lt;br /&gt;
|levitate=maybe&lt;br /&gt;
|newground=2&lt;br /&gt;
|gen1poison=yes&lt;br /&gt;
|oldbug=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Galarian Weezing====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=25&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=200&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=25&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=200&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=50&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=200&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=0&lt;br /&gt;
|Dark=50&lt;br /&gt;
|Fairy=50&lt;br /&gt;
|notes=yes&lt;br /&gt;
|levitate=maybe&lt;br /&gt;
|newground=2&lt;br /&gt;
|fairy=yes&lt;br /&gt;
|newdragon=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
=====Weezing=====&lt;br /&gt;
{{learnlist/levelh/9|Weezing|Poison|Poison|1}}&lt;br /&gt;
{{learnlist/level9|1|Heat Wave|Fire|Special|95|90|10||}}&lt;br /&gt;
{{learnlist/level9|1|Poison Gas|Poison|Status|—|90|40||}}&lt;br /&gt;
{{learnlist/level9|1|Tackle|Normal|Physical|40|100|35||}}&lt;br /&gt;
{{learnlist/level9|1|Smog|Poison|Special|30|70|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Smokescreen|Normal|Status|—|100|20||}}&lt;br /&gt;
{{learnlist/level9|{{tt|Evo.|Learned upon evolving}}|Double Hit|Normal|Physical|35|90|10||}}&lt;br /&gt;
{{learnlist/level9|12|Clear Smog|Poison|Special|50|—|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|16|Assurance|Dark|Physical|60|100|10||}}&lt;br /&gt;
{{learnlist/level9|20|Sludge|Poison|Special|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|24|Haze|Ice|Status|—|—|30||}}&lt;br /&gt;
{{learnlist/level9|28|Self-Destruct|Normal|Physical|200|100|5||}}&lt;br /&gt;
{{learnlist/level9|32|Sludge Bomb|Poison|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|38|Toxic|Poison|Status|—|90|10||}}&lt;br /&gt;
{{learnlist/level9|44|Belch|Poison|Special|120|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|50|Explosion|Normal|Physical|250|100|5||}}&lt;br /&gt;
{{learnlist/level9|56|Memento|Dark|Status|—|100|10||}}&lt;br /&gt;
{{learnlist/level9|62|Destiny Bond|Ghost|Status|—|—|5||}}&lt;br /&gt;
{{learnlist/levelf/9|Weezing|Poison|Poison|1}}&lt;br /&gt;
&lt;br /&gt;
=====Galarian Weezing=====&lt;br /&gt;
{{learnlist/levelh/9|Weezing|Poison|Fairy|8}}&lt;br /&gt;
{{learnlist/level9|1|Strange Steam|Fairy|Special|90|95|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Defog|Flying|Status|—|—|15||}}&lt;br /&gt;
{{learnlist/level9|1|Heat Wave|Fire|Special|95|90|10||}}&lt;br /&gt;
{{learnlist/level9|1|Smokescreen|Normal|Status|—|100|20||}}&lt;br /&gt;
{{learnlist/level9|1|Haze|Ice|Status|—|—|30||}}&lt;br /&gt;
{{learnlist/level9|1|Poison Gas|Poison|Status|—|90|40||}}&lt;br /&gt;
{{learnlist/level9|1|Tackle|Normal|Physical|40|100|35||}}&lt;br /&gt;
{{learnlist/level9|1|Smog|Poison|Special|30|70|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Aromatic Mist|Fairy|Status|—|—|20||}}&lt;br /&gt;
{{learnlist/level9|{{tt|Evo.|Learned upon evolving}}|Double Hit|Normal|Physical|35|90|10||}}&lt;br /&gt;
{{learnlist/level9|12|Clear Smog|Poison|Special|50|—|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|16|Assurance|Dark|Physical|60|100|10||}}&lt;br /&gt;
{{learnlist/level9|20|Sludge|Poison|Special|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|24|Fairy Wind|Fairy|Special|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|28|Self-Destruct|Normal|Physical|200|100|5||}}&lt;br /&gt;
{{learnlist/level9|32|Sludge Bomb|Poison|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|38|Toxic|Poison|Status|—|90|10||}}&lt;br /&gt;
{{learnlist/level9|44|Belch|Poison|Special|120|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|50|Explosion|Normal|Physical|250|100|5||}}&lt;br /&gt;
{{learnlist/level9|56|Memento|Dark|Status|—|100|10||}}&lt;br /&gt;
{{learnlist/level9|62|Destiny Bond|Ghost|Status|—|—|5||}}&lt;br /&gt;
{{learnlist/level9|68|Misty Terrain|Fairy|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/levelf/9|Weezing|Poison|Fairy|8}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
=====Weezing=====&lt;br /&gt;
{{learnlist/tmh/9|Weezing|Poison|Poison|1}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20||}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10||}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm9|TM013|Acid Spray|Poison|Special|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM016|Psybeam|Psychic|Special|65|100|20||}}&lt;br /&gt;
{{learnlist/tm9|TM018|Thief|Dark|Physical|60|100|25||}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/tm9|TM045|Venoshock|Poison|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5||}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5||}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15||}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5||}}&lt;br /&gt;
{{learnlist/tm9|TM087|Taunt|Dark|Status|—|100|20||}}&lt;br /&gt;
{{learnlist/tm9|TM091|Toxic Spikes|Poison|Status|—|—|20||}}&lt;br /&gt;
{{learnlist/tm9|TM094|Dark Pulse|Dark|Special|80|100|15||}}&lt;br /&gt;
{{learnlist/tm9|TM102|Gunk Shot|Poison|Physical|120|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm9|TM107|Will-O-Wisp|Fire|Status|—|85|15||}}&lt;br /&gt;
{{learnlist/tm9|TM114|Shadow Ball|Ghost|Special|80|100|15||}}&lt;br /&gt;
{{learnlist/tm9|TM118|Heat Wave|Fire|Special|95|90|10||}}&lt;br /&gt;
{{learnlist/tm9|TM125|Flamethrower|Fire|Special|90|100|15||}}&lt;br /&gt;
{{learnlist/tm9|TM126|Thunderbolt|Electric|Special|90|100|15||}}&lt;br /&gt;
{{learnlist/tm9|TM141|Fire Blast|Fire|Special|110|85|5||}}&lt;br /&gt;
{{learnlist/tm9|TM148|Sludge Bomb|Poison|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5||}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5||}}&lt;br /&gt;
{{learnlist/tm9|TM166|Thunder|Electric|Special|110|70|10||}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10||}}&lt;br /&gt;
{{learnlist/tm9|TM174|Haze|Ice|Status|—|—|30||}}&lt;br /&gt;
{{learnlist/tm9|TM175|Toxic|Poison|Status|—|90|10||}}&lt;br /&gt;
{{learnlist/tm9|TM177|Spite|Ghost|Status|—|100|10||}}&lt;br /&gt;
{{learnlist/tm9|TM180|Gyro Ball|Steel|Physical|—|100|5||}}&lt;br /&gt;
{{learnlist/tm9|TM202|Pain Split|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM214|Sludge Wave|Poison|Special|95|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM224|Curse|Ghost|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tmf/9|Weezing|Poison|Poison|1}}&lt;br /&gt;
&lt;br /&gt;
=====Galarian Weezing=====&lt;br /&gt;
{{learnlist/tmh/9|Weezing|Poison|Fairy|8}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20||}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10||}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm9|TM013|Acid Spray|Poison|Special|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM016|Psybeam|Psychic|Special|65|100|20||}}&lt;br /&gt;
{{learnlist/tm9|TM018|Thief|Dark|Physical|60|100|25||}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/tm9|TM045|Venoshock|Poison|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5||}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5||}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15||}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm9|TM079|Dazzling Gleam|Fairy|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5||}}&lt;br /&gt;
{{learnlist/tm9|TM087|Taunt|Dark|Status|—|100|20||}}&lt;br /&gt;
{{learnlist/tm9|TM091|Toxic Spikes|Poison|Status|—|—|20||}}&lt;br /&gt;
{{learnlist/tm9|TM094|Dark Pulse|Dark|Special|80|100|15||}}&lt;br /&gt;
{{learnlist/tm9|TM102|Gunk Shot|Poison|Physical|120|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm9|TM107|Will-O-Wisp|Fire|Status|—|85|15||}}&lt;br /&gt;
{{learnlist/tm9|TM114|Shadow Ball|Ghost|Special|80|100|15||}}&lt;br /&gt;
{{learnlist/tm9|TM118|Heat Wave|Fire|Special|95|90|10||}}&lt;br /&gt;
{{learnlist/tm9|TM125|Flamethrower|Fire|Special|90|100|15||}}&lt;br /&gt;
{{learnlist/tm9|TM126|Thunderbolt|Electric|Special|90|100|15||}}&lt;br /&gt;
{{learnlist/tm9|TM127|Play Rough|Fairy|Physical|90|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM139|Misty Terrain|Fairy|Status|—|—|10||}}&lt;br /&gt;
{{learnlist/tm9|TM141|Fire Blast|Fire|Special|110|85|5||}}&lt;br /&gt;
{{learnlist/tm9|TM148|Sludge Bomb|Poison|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5||}}&lt;br /&gt;
{{learnlist/tm9|TM157|Overheat|Fire|Special|130|90|5||}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5||}}&lt;br /&gt;
{{learnlist/tm9|TM166|Thunder|Electric|Special|110|70|10||}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10||}}&lt;br /&gt;
{{learnlist/tm9|TM174|Haze|Ice|Status|—|—|30||}}&lt;br /&gt;
{{learnlist/tm9|TM175|Toxic|Poison|Status|—|90|10||}}&lt;br /&gt;
{{learnlist/tm9|TM177|Spite|Ghost|Status|—|100|10||}}&lt;br /&gt;
{{learnlist/tm9|TM180|Gyro Ball|Steel|Physical|—|100|5||}}&lt;br /&gt;
{{learnlist/tm9|TM201|Misty Explosion|Fairy|Special|100|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM202|Pain Split|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM204|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM214|Sludge Wave|Poison|Special|95|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM224|Curse|Ghost|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tmf/9|Weezing|Poison|Fairy|8}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Weezing|Poison|Poison|2}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0092|Gastly}}{{MSP/H|0093|Haunter}}{{MSP/H|0094|Gengar}}{{MSP/H|0353|Shuppet}}{{MSP/H|0354|Banette}}{{MSP/H|0355|Duskull}}{{MSP/H|0356|Dusclops}}{{MSP/H|0477|Dusknoir}}{{MSP/H|0442|Spiritomb}}{{MSP/H|0607|Litwick}}{{MSP/H|0608|Lampent}}{{MSP/H|0609|Chandelure}}{{MSP/H|0708|Phantump}}{{MSP/H|0709|Trevenant}}{{MSP/H|0871|Pincurchin}}|Curse|Ghost|Status|—|—|10}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0200|Misdreavus}}{{MSP/H|0316|Gulpin}}{{MSP/H|0577|Solosis}}{{MSP/H|0578|Duosion}}{{MSP/H|0579|Reuniclus}}{{MSP/H|0607|Litwick}}{{MSP/H|0608|Lampent}}{{MSP/H|0609|Chandelure}}{{MSP/H|0778|Mimikyu}}|Pain Split|Normal|Status|—|—|20||}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0316|Gulpin}}{{MSP/H|0317|Swalot}}{{MSP/H|0425|Drifloon}}{{MSP/H|0426|Drifblim}}|Spit Up|Normal|Special|—|100|10}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0092|Gastly}}{{MSP/H|0093|Haunter}}{{MSP/H|0094|Gengar}}{{MSP/H|0353|Shuppet}}{{MSP/H|0354|Banette}}{{MSP/H|0429|Mismagius}}{{MSP/H|0442|Spiritomb}}|Spite|Ghost|Status|—|100|10}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0316|Gulpin}}{{MSP/H|0317|Swalot}}{{MSP/H|0425|Drifloon}}{{MSP/H|0426|Drifblim}}|Stockpile|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0316|Gulpin}}{{MSP/H|0317|Swalot}}{{MSP/H|0425|Drifloon}}{{MSP/H|0426|Drifblim}}|Swallow|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/breedf/9|Weezing|Poison|Poison|2|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[Evolution]]====&lt;br /&gt;
=====Weezing=====&lt;br /&gt;
{{learnlist/prevoh/9|Weezing|Poison|Poison|1}}&lt;br /&gt;
{{learnlist/prevo8null}}&lt;br /&gt;
{{learnlist/prevof/9|Weezing|Poison|Poison|1}}&lt;br /&gt;
&lt;br /&gt;
=====Galarian Weezing=====&lt;br /&gt;
{{learnlist/prevoh/9|Weezing|Poison|Fairy|8}}&lt;br /&gt;
{{learnlist/prevo8null}}&lt;br /&gt;
{{learnlist/prevof/9|Weezing|Poison|Fairy|8}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
====Weezing====&lt;br /&gt;
{{Spindata/Head|type=Poison}}&lt;br /&gt;
{{Spindata/Pinball|col=2|type=Poison|ndex=110|acquisition=Evolve|evolved=yes}}&lt;br /&gt;
{{Spindata/PinballRS|col=2|type=Poison|ndex=110|acquisition=Evolve|evolved=yes}}&lt;br /&gt;
{{Spindata/Trozei|col=2|type=Poison|ndex=110|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Poison|ndex=110&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Poison Swamp&lt;br /&gt;
|P1= Peeeuuw! You smell awful! Seriously, you reek!&lt;br /&gt;
|P2= I need serious help. Look, half my HP&#039;s been used up!&lt;br /&gt;
|P3= Uh-oh... My gases are about to blow up...&lt;br /&gt;
|PL= I leveled up! My aroma will grow more pungent!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Poison|ndex=110&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-12&lt;br /&gt;
|IQ=E&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PSMD|col=6|type=Poison|ndex=110&lt;br /&gt;
|coset=3&lt;br /&gt;
|conto={{p|Grimer}}, {{p|Garbodor}}&lt;br /&gt;
|recruitment=Battle {{p|Garbodor}}&lt;br /&gt;
|P1=Our era is finally here! Weez!&lt;br /&gt;
|P2=*wheeze* Another hit taken...&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Poison&lt;br /&gt;
|group= Poison&lt;br /&gt;
|assist= Poison&lt;br /&gt;
|field= Tackle&lt;br /&gt;
|fieldpower= 2&lt;br /&gt;
|num=188&lt;br /&gt;
|browser= It attacks by scattering poison gas and spitting up pools of poison.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Poison&lt;br /&gt;
|group= Poison&lt;br /&gt;
|assist= Poison&lt;br /&gt;
|field= Crush&lt;br /&gt;
|fieldpower= 2&lt;br /&gt;
|num=046&lt;br /&gt;
|pastnum=114&lt;br /&gt;
|browser=It attacks by scattering poison gas around itself that makes Pokémon Tired.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Poison&lt;br /&gt;
|att=3&lt;br /&gt;
|def=4&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Poison&lt;br /&gt;
|att=3&lt;br /&gt;
|def=4&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Poison|ndex=110&lt;br /&gt;
|walk=1.58&lt;br /&gt;
|hp=52&lt;br /&gt;
|attack=78&lt;br /&gt;
|defense=58&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Poison|ndex=110&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Poison|ndex=110|num=461&lt;br /&gt;
|min=60&lt;br /&gt;
|max=125&lt;br /&gt;
|raisemaxlevel=15&lt;br /&gt;
|skill=Quirky+&lt;br /&gt;
|skilldesc=Sometimes erases two extra matching Pokémon elsewhere.&lt;br /&gt;
|swapper=Rock Shot&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Poison|ndex=110&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Koffing&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=163&lt;br /&gt;
|attack=174&lt;br /&gt;
|defense=197&lt;br /&gt;
|fast={{m|Tackle}}, {{m|Infestation}}{{tt|*|From February 16, 2017 onward}}, {{m|Acid}}{{tt|×|Prior to August 19, 2016}}&lt;br /&gt;
|special={{m|Sludge Bomb}}, {{m|Shadow Ball}}, {{m|Dark Pulse}}, {{m|Thunderbolt}}{{tt|*|From February 1, 2019 onward}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Galarian Weezing====&lt;br /&gt;
{{Spindata/Head|type=Poison|type2=Fairy}}&lt;br /&gt;
{{Spindata/GO|col=6|type=Poison|ndex=110G&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Koffing&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=163&lt;br /&gt;
|attack=174&lt;br /&gt;
|defense=197&lt;br /&gt;
|fast={{m|Tackle}}, {{m|Fairy Wind}}{{tt|*|From September 1, 2022 onward}}&lt;br /&gt;
|special={{m|Sludge}}, {{m|Hyper Beam}}, {{m|Play Rough}}, {{m|Overheat}}, {{m|Brutal Swing}}{{tt|*|From December 1, 2022 onward}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
{{Evobox/1branch2&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|no1=0109&lt;br /&gt;
|name1=Koffing&lt;br /&gt;
|type1-1=Poison&lt;br /&gt;
|evo1a={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 35}}&amp;lt;br&amp;gt;outside of {{color2|000|Galar}}&lt;br /&gt;
|no2a=0110&lt;br /&gt;
|name2a=Weezing&lt;br /&gt;
|type1-2a=Poison&lt;br /&gt;
|evo1b={{Bag/s|Rare Candy|SV}} + [[File:Galar Champion Ribbon VIII.png|40px|link=Galar]]&amp;lt;br&amp;gt;{{color2|000|Level|Level 35}}&amp;lt;br&amp;gt;in {{color2|000|Galar}}&lt;br /&gt;
|art2b=0110Weezing-Galar&lt;br /&gt;
|no2b=0110&lt;br /&gt;
|name2b=Weezing&lt;br /&gt;
|form2b=Galarian Form&lt;br /&gt;
|type1-2b=Poison&lt;br /&gt;
|type2-2b=Fairy}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Poison}}&lt;br /&gt;
{{Spritebox/1|ndex=110}}&lt;br /&gt;
{{Spritebox/2|ndex=110}}&lt;br /&gt;
{{Spritebox/3|ndex=110}}&lt;br /&gt;
{{Spritebox/4|ndex=110}}&lt;br /&gt;
{{Spritebox/5|ndex=110}}&lt;br /&gt;
{{Spritebox/6|ndex=110|crop=64}}&lt;br /&gt;
{{Spritebox/7/PE|ndex=110|crop=66|PEcrop=141}}&lt;br /&gt;
{{Spritebox/8/2Forms|ndex=110|form1=G|crop=206}}&lt;br /&gt;
&amp;lt;!--{{Spritebox/9|ndex=0110}}--&amp;gt;&lt;br /&gt;
{{Spritebox/HOME/2Forms|ndex=0110|form1=G}}&lt;br /&gt;
{{Spritebox/Footer|110|Weezing}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Pokémon hunter Weezing.png|thumb|250x250px|Weezing in {{aniseries|JN}}]]&lt;br /&gt;
[[File:Galarian Weezing anime.png|thumb|250px|{{rf|Galarian}} Weezing in {{aniseries|HZ}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[James&#039;s Weezing]]=====&lt;br /&gt;
Weezing debuted in &#039;&#039;[[EP031|Dig Those Diglett!]]&#039;&#039;, where [[James]]&#039;s Koffing evolved into one. In &#039;&#039;[[AG006|A Poached Ego!]]&#039;&#039;, it was {{pkmn2|released}} along with [[Jessie&#039;s Arbok]] so they could protect a {{pkmn2|wild}} group of Koffing and {{p|Ekans}} that were rescued from [[Rico]]&#039;s clutches.&lt;br /&gt;
&lt;br /&gt;
=====Other=====&lt;br /&gt;
In &#039;&#039;[[EP056|The Ultimate Test]]&#039;&#039;, {{Ash}} used a Weezing during the [[Pokémon League Admissions Exam]]. It defeated [[Pokémon League entrance exam instructor|the instructor]]&#039;s {{p|Flareon}} with its {{m|Smog}}, {{m|Smokescreen}}, and {{m|Tackle}} attacks. Later on, Ash commanded it to use {{m|Explosion}} against {{TRT}}, causing them to blast off.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN053|Healing the Healer!]]&#039;&#039;, a group of {{OBP|Pokémon hunters|JN053}} used a Weezing to poison a lake in an attempt to draw the attention of {{TP|Goh|Suicune}}. Once [[Goh]] {{pkmn2|caught}} Suicune, it was used to battle Ash and Goh before eventually being defeated.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ029|Orla and the Poké Ball Smith]]&#039;&#039;, [[Roy]] was attacked by a group of Galarian Weezing after he accidentally hit one with an experimental [[Poké Ball]]. They were ultimately calmed down by [[Friede]] by having them feast on dirty smoke.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
A Weezing appeared in the opening intro of &#039;&#039;[[M04|Celebi: The Voice of the Forest]]&#039;&#039;, which was reused for &#039;&#039;[[M05|Pokémon Heroes: Latios &amp;amp; Latias]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY078|Lights! Camera! Pika!]]&#039;&#039;, a Weezing provided white smoke effects for [[Frank]] on the sets of his films.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M20|I Choose You!]]&#039;&#039;, a Weezing fell under the control of {{OBP|Marshadow|M20}}.&lt;br /&gt;
&lt;br /&gt;
A {{rf|Galarian}} Weezing debuted in the intro segment of &#039;&#039;[[JN046|Getting More Than You Battled For!]]&#039;&#039;, where it was at the altar of the [[Slumbering Weald]].&lt;br /&gt;
&lt;br /&gt;
A Weezing appeared in &#039;&#039;[[JN136|This Could be the Start of Something Big!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Galarian Weezing appeared in &#039;&#039;[[HZ019|The Bittersweet Truth]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Paldea}}&lt;br /&gt;
{{Animedexbody|HZ029|Weezing|Liko&#039;s Rotom Phone|Weezing, [[Galarian form]]. The Poison Gas Pokémon. A {{t|Poison}} and {{t|Fairy}} type. This Pokémon consumes pollutant particles from the atmosphere and expels clean air in exchange.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Paldea}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Origins===&lt;br /&gt;
[[File:Koga PO.png|thumb|250px|Weezing in [[Pokémon Origins]]]]&lt;br /&gt;
[[Koga]]&#039;s Weezing briefly appeared in &#039;&#039;[[PO03|File 3: Giovanni]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Generations===&lt;br /&gt;
[[File:Petrel Weezing PG.png|thumb|left|250px|Weezing in [[Pokémon Generations]]]]&lt;br /&gt;
In &#039;&#039;[[PG04|The Lake of Rage]]&#039;&#039;, [[Petrel]]&#039;s Weezing attempted to stop [[Lance]] during his and {{ga|Ethan}}&#039;s infiltration of the [[Team Rocket HQ]]. However, it was easily defeated by {{TP|Lance|Dragonite}}&#039;s {{m|Thunderbolt}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Evolutions===&lt;br /&gt;
In &#039;&#039;[[PE07|The Show]]&#039;&#039;, a Weezing was used to provide special effects for the [[Kimono Girl]]s&#039; performance.&lt;br /&gt;
&lt;br /&gt;
===POKÉTOON===&lt;br /&gt;
A {{rf|Galarian}} Weezing appeared in [[PT10]], where it seen being defeated by the {{OBP|boy|PT10}}&#039;s {{p|Primeape}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Opal Weezing Adventures.png|thumb|200px|left|Galarian Weezing in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:James Weezing EToP.png|thumb|200px|Weezing in [[The Electric Tale of Pikachu]]]]&lt;br /&gt;
===The Electric Tale of Pikachu===&lt;br /&gt;
{{main|James&#039;s Weezing}}&lt;br /&gt;
[[James]]&#039;s Weezing appeared in &#039;&#039;[[ET08|You Gotta Have Friends]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
[[File:Janine Weezing Adventures.png|thumb|200px|Weezing in [[Pokémon Adventures]]]]&lt;br /&gt;
Weezing debuted in &#039;&#039;[[PS036|Drat That Dratini!]]&#039;&#039;, where a horde of them tried to attack {{adv|Red}} and {{adv|Yellow}}, but they escaped using Red&#039;s Aerodactyl.&lt;br /&gt;
&lt;br /&gt;
A Weezing appeared in &#039;&#039;[[PS038|Long Live the Nidoqueen!?]]&#039;&#039; when the people of [[Viridian City]] were trying to calm some forest Pokémon down.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS043|Sea Sea Seadra]]&#039;&#039;, a Weezing and a {{p|Sandslash}} appeared behind [[Bill]], still showing the ecology in [[Viridian Forest]] hasn&#039;t changed back to normal in two years.&lt;br /&gt;
&lt;br /&gt;
Harry of the [[Team Rocket Elite Trio]] has a Weezing, which first appeared in &#039;&#039;[[PS056|The Coming of Slowpoke (Eventually)]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Koga]]&#039;s Weezing first appeared in &#039;&#039;[[PS072|Weezing Winks Out]]&#039;&#039;, where it was used on Cerise Island to battle Agatha, mostly to bide time until Arbok regenerated.&lt;br /&gt;
&lt;br /&gt;
[[Janine]]&#039;s Weezing first appeared in &#039;&#039;[[PS136|Crossing Crobat]]&#039;&#039;, where it used its smoke to reveal the lasers in the Goldenrod Museum.&lt;br /&gt;
&lt;br /&gt;
The {{gdis|Battle Tower|III}} rented a Weezing, which was stolen by [[Guile Hideout]] in &#039;&#039;[[PS334|The Final Battle VII]]&#039;&#039;. It reappeared in a flashback in &#039;&#039;[[PS335|The Final Battle VIII]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Weezing appeared in &#039;&#039;[[PS418|Deprogramming Porygon-Z]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A {{rf|Galarian}} Weezing first appeared in &#039;&#039;[[PASS16|Rising!! Opal of Ballonlea]]&#039;&#039;, under the ownership of [[Opal]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Pocket Monsters===&lt;br /&gt;
A Weezing appeared in &#039;&#039;[[PM016|Get The Flying Machine!!]]&#039;&#039;, under the ownership of a {{tc|Biker}}. It was sent out to battle [[Red&#039;s Clefairy]] but lost.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Zensho===&lt;br /&gt;
[[Koga]]&#039;s only known Pokémon is Weezing. It battled {{Zensho|Satoshi}}&#039;s Ditto in [[PZ06]] and lost.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Weezing (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==In the TFG==&lt;br /&gt;
One Weezing figure has been released.&lt;br /&gt;
&lt;br /&gt;
* {{TFG|Next Quest}}: {{TFG ID|Next Quest|Weezing|24}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. Melee]]===&lt;br /&gt;
When released from a {{i|Poké Ball}}, Weezing will hover in place and emit {{m|Poison Gas}} that juggles any opponent who comes near it, essentially serving the function of its pre-Evolution, {{p|Koffing}}, from [[Super Smash Bros.]]&lt;br /&gt;
&lt;br /&gt;
Weezing also makes an appearance as a float in the [[Poké Floats]] stage. It appears as {{p|Psyduck}} and {{p|Chikorita}} leave. Once {{p|Slowpoke}} appears, it will slowly deflate and move to the top of the screen.&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;&amp;quot;The evolved form of Koffing, Weezing is basically a pair of Koffing fused together. They tend to float in the air and emit gas or noxious smoke from the outgrowths that cover their bodies. As strange as it may seem, diluting Weezing emissions as much as possible creates one of the most exquisite perfumes known to man.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Ultimate]]===&lt;br /&gt;
Weezing appears as a {{sbw|Spirit}}.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the [[Pokémon Red and Green beta|Pokémon Red and Blue beta]], Weezing was originally known as &amp;quot;La&amp;quot;, representing {{wp|Los Angeles}}&#039; polluted air.&lt;br /&gt;
* Weezing is the only {{type|Poison}} Pokémon that {{DL|List of Pokémon by shape|Pokémon consisting of multiple bodies|consists of multiple bodies}}.&lt;br /&gt;
** Galarian Weezing is the only {{type|Fairy}} Pokémon that consists of multiple bodies.&lt;br /&gt;
* In certain instances in the {{pkmn|games}}, such as summary pages and [[Pokémon Contest]]s, a Pokémon&#039;s sprite is horizontally flipped, unless its body is asymmetrical. However, Weezing&#039;s sprite is flipped in all instances despite its asymmetrical body.&lt;br /&gt;
* The {{3v2|Diamond|Pearl|Platinum}} [[Pokédex entry|Pokédex entries]] for Weezing claim triplet forms have been discovered, but this variant has not been shown in any [[Pokémon]] media.&lt;br /&gt;
* Weezing shares similar traits to {{p|Muk}} and {{p|Garbodor}}. All three Pokémon are pure {{type|Poison}} Pokémon with a single pre-evolved form, roughly the same base stat totals and evolution levels, and appear to be based on a different kind of pollution; Weezing being air pollution.&lt;br /&gt;
* Galarian Weezing is tied with {{p|Xerneas}} as the [[List of Pokémon by height|tallest]] {{type|Fairy}} Pokémon.&lt;br /&gt;
* Although Weezing and Galarian Weezing do not appear in {{g|Legends: Arceus}}, the smoke tower on the rooftop of the [[Galaxy Hall]] resembles a Galarian Weezing.&lt;br /&gt;
* Kantonian Weezing and its pre-evolved form are the only Pokémon whose {{Abilities}} changed in [[Generation VIII]]. In previous [[generation]]s, their only Ability was {{a|Levitate}}.&lt;br /&gt;
* Galarian Weezing can learn more moves that cause it to faint than any other Pokémon ({{m|Self-Destruct}}, {{m|Explosion}}, {{m|Memento}}, and {{m|Misty Explosion}}).&lt;br /&gt;
* Galarian Weezing was the first [[Galarian form]] to be officially revealed.&lt;br /&gt;
* Galarian Weezing has the shortest duration of time out of all Pokémon between being made available in a mainline game and being made available in {{g|GO}}. It was made available in Pokémon GO in Raid Battles on November 16, 2019, just one day after the release of {{g|Sword and Shield}}.&lt;br /&gt;
* Galarian Weezing is the only Pokémon to simultaneously have two [[Signature Ability|signature Abilities]], with both [[Misty Surge (Ability)|Misty Surge]] and [[Neutralizing Gas (Ability)|Neutralizing Gas]] being available only to Galarian Weezing in [[Generation IX]] (as well as Kantonian Weezing in the latter&#039;s case.)&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Considering its looks, its ability to float, and its tendency to explode, Weezing may have been based upon a floating {{wp|naval mine}} or living meteorite. It is also based on smog and other forms of air pollution. It may also be based on the imagined fear that heavy pollution, caused by the leakage and/or improper disposal of toxic and/or radioactive waste, may result in the creation of new and undesirable life forms. Much like Koffing, the symbol under Weezing&#039;s larger face resembles the {{wp|skull and crossbones}}, a hazard symbol for poison. The three orbs connected by stems that constitute its body resemble a {{wp|molecule}}.  Weezing&#039;s fused heads may also be based on {{wp|conjoined twins}} and the effects of pollution-induced birth defects.&lt;br /&gt;
&lt;br /&gt;
Galarian Weezing takes inspiration from {{wp|steam engine}}s.&amp;lt;ref&amp;gt;(November 15, 2019). &amp;quot;[https://www.4gamer.net/games/451/G045125/20191112090/ 「ポケットモンスター ソード・シールド」インタビュー。「最強」をテーマに，子供たちが楽しめるものを目指して].&amp;quot; &#039;&#039;4Gamer.net&#039;&#039;.&amp;lt;/ref&amp;gt; Its appearance in particular seems to be based on a stereotypical {{wp|Victorian era}} British gentleman wearing a {{wp|Top hat|chimney hat}}, combined with actual {{wp|chimney}}s. Both its smog-based &amp;quot;facial hair&amp;quot; and its {{pkmn|Sword and Shield|Shield}} Pokédex entry, which describes Weezing taking the form as a result of heavy air pollution, likely draw reference from {{wp|Pea soup fog|the heavy smog}} that afflicted London during the Victorian era. Its ability to clean the air of pollutants may be based on air scrubbers, referring to the fact that they expel clean air as referenced in its {{pkmn|Sword and Shield|Sword}} Pokédex entry. The way Galarian Weezing feeds, absorbing polluted air and then releasing it through the chimney-like tubes on top of their heads as purified air, may have been based on the feeding method of {{wp|Porifera|sponges}}, which are animals that feed through filtration. Water enters the sponge&#039;s body bringing food particles (such as microorganisms) and, after being filtered by the animal, is eliminated through the {{wp|osculum}}, a hole in the free end of the animal. Its design may also draw inspiration from nuclear cooling towers, referring to the clouds that they make being steam and not smoke as evidenced by its signature move {{m|Strange Steam}}. Additionally, its {{t|Fairy}} type and appearance may be a reference to {{wp|leprechaun}}s. Galarian Weezing&#039;s {{Shiny}} form may be based on {{wp|sepia tone}} photography.&lt;br /&gt;
&lt;br /&gt;
Galarian Weezing&#039;s resemblance to Victorian era British noblemen, along with its [[Ability]] {{a|Neutralizing Gas}}, may be a play on {{wp|noble gas}}es, which are gaseous elements known for being highly unreactive and are typically used to prevent unwanted reactions from occuring.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Weezing may be a corruption of &#039;&#039;wheezing&#039;&#039; (producing a whistling sound while breathing with difficulty).&lt;br /&gt;
&lt;br /&gt;
Matadogas may come from 又 &#039;&#039;mata&#039;&#039; (again) and 毒ガス &#039;&#039;doku-gasu&#039;&#039; (poison gas). It may also be derived from マスタードガス &#039;&#039;masutādogasu&#039;&#039; ({{wp|mustard gas}}).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Poison|type2=Poison&lt;br /&gt;
|ja=マタドガス &#039;&#039;Matadogas&#039;&#039;|jameaning=From {{tt|又 &#039;&#039;mata&#039;&#039;|again}} and {{tt|毒ガス &#039;&#039;doku-gasu&#039;&#039;|toxic gas}} or &#039;&#039;{{wp|mustard gas}}&#039;&#039;&lt;br /&gt;
|fr=Smogogo|frmeaning=From &#039;&#039;smog&#039;&#039; or {{P|Koffing|&#039;&#039;Smogo&#039;&#039;}}, {{tt|&#039;&#039;à gogo&#039;&#039;|slang term for galore or abundantly}}, and {{tt|&#039;&#039;gogo&#039;&#039;|silly and gullible person}}&lt;br /&gt;
|es=Weezing|esmeaning=Same as English name&lt;br /&gt;
|de=Smogmog|demeaning=From &#039;&#039;Smog&#039;&#039;&lt;br /&gt;
|it=Weezing|itmeaning=Same as English name&lt;br /&gt;
|ko=또도가스 &#039;&#039;Ttodogas&#039;&#039;|komeaning=From {{tt|또 &#039;&#039;tto&#039;&#039;|again}} and {{tt|독가스 &#039;&#039;dok-gaseu&#039;&#039;|toxic gas}}&lt;br /&gt;
|zh_cmn=雙彈瓦斯 / 双弹瓦斯 &#039;&#039;Shuāngdànwǎsī&#039;&#039;|zh_cmnmeaning=From {{tt|雙 / 双 &#039;&#039;shuāng&#039;&#039;|double}}, {{tt|彈 / 弹 &#039;&#039;dàn&#039;&#039;|bomb}}, and {{tt|瓦斯 &#039;&#039;wǎsī&#039;&#039;|gas}}&lt;br /&gt;
|zh_yue=雙彈瓦斯 &#039;&#039;Sēungdáanngáhsī&#039;&#039;{{tt|*|Games}}&amp;lt;br&amp;gt;毒氣雙子 &#039;&#039;Duhkheisēungjí&#039;&#039;{{tt|*|Pre-Gen VII media}}|zh_yuemeaning=From {{tt|雙 &#039;&#039;sēung&#039;&#039;|double}}, {{tt|彈 &#039;&#039;dáan&#039;&#039;|bomb}}, and {{tt|瓦斯 &#039;&#039;ngáhsī&#039;&#039;|gas}}&amp;lt;br&amp;gt;From {{tt|毒氣 &#039;&#039;duhkhei&#039;&#039;|toxic gas}} and {{tt|雙子 &#039;&#039;sēungjí&#039;&#039;|twin}}&lt;br /&gt;
|hi=वीज़िंग &#039;&#039;Weezing&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|ru=Визинг &#039;&#039;Vizing&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=มาตาโดกัซ &#039;&#039;Matadokat&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[James&#039;s Weezing]]&lt;br /&gt;
* [[Regional form]]&lt;br /&gt;
* [[Pokémon fusion]]&lt;br /&gt;
* [[Weaponry in the Pokémon world]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{Galarian forms}}&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Poison}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Poison|prevnum=0109|prev=Koffing|nextnum=0111|next=Rhyhorn}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gray-colored Pokémon]]&amp;lt;!--Galarian Weezing--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[de:Smogmog]]&lt;br /&gt;
[[es:Weezing]]&lt;br /&gt;
[[fr:Smogogo]]&lt;br /&gt;
[[it:Weezing]]&lt;br /&gt;
[[ja:マタドガス]]&lt;br /&gt;
[[zh:双弹瓦斯]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IX&amp;diff=3828493</id>
		<title>Generation IX</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IX&amp;diff=3828493"/>
		<updated>2023-10-16T11:17:05Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{move|Ninth generation}}&lt;br /&gt;
{{GenInfo&lt;br /&gt;
|titlescreen={{#switch: {{#expr: {{#time: U}} mod 2}}|0=Scarlet|1=Violet}}&lt;br /&gt;
|size=250px&lt;br /&gt;
|primary=Scarlet&lt;br /&gt;
|secondary=Violet&lt;br /&gt;
|maingames={{pkmn|Scarlet and Violet}} &amp;lt;small&amp;gt;([[The Hidden Treasure of Area Zero]])&amp;lt;/small&amp;gt;&lt;br /&gt;
|suffix=&amp;lt;!--intentionally null--&amp;gt;&lt;br /&gt;
|storage={{pkmn|HOME}} &amp;lt;small&amp;gt;(ver 3.0+)&amp;lt;/small&amp;gt;&lt;br /&gt;
|region=[[Paldea]], [[Kitakami]]&lt;br /&gt;
|ndex=1015{{tt|*|Only 478 Pokémon are currently available in Scarlet and Violet}}&lt;br /&gt;
|new_pokemon=1017 &amp;lt;small&amp;gt;({{cat|Generation IX Pokémon|112 new}}, [[List of Pokémon by Paldea Pokédex number|586 available]])&lt;br /&gt;
|debuten=November 18, 2022&lt;br /&gt;
|debutjp=November 18, 2022&lt;br /&gt;
|timeworkarounden=no&lt;br /&gt;
|timeworkaroundjp=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;ninth generation&#039;&#039;&#039;&amp;lt;ref&amp;gt; [https://web.archive.org/web/20230401155304/https://twitter.com/kymg/status/1638720732258787331/photo/1 Yusuke Kozaki on Twitter (archived)]&amp;lt;/ref&amp;gt; (Japanese: &#039;&#039;&#039;{{j|{{tt|第九世代|だいきゅうせだい}}}}&#039;&#039;&#039; &#039;&#039;ninth generation&#039;&#039;) of Pokémon games is the ninth installment of the Pokémon video game series. The ninth generation began with {{g|Scarlet and Violet}} on November 18, 2022 and continued with [[The Hidden Treasure of Area Zero]] DLC packs.&lt;br /&gt;
&lt;br /&gt;
Generation IX was first revealed via a [[Pokémon Press Conference#2022|Pokémon Presents]] video presentation on [[Pokémon Day|February 27]], 2022, which revealed Pokémon Scarlet and Violet.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The ninth generation of Pokémon was announced with the reveal of Pokémon Scarlet and Violet on February 27, 2022. These games were released worldwide on November 18, 2022.&lt;br /&gt;
&lt;br /&gt;
Since May 30, 2023, players have been able to store their Pokémon and trade with other players in [[Pokémon HOME]].&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Presents]] on February 27, 2023, [[The Hidden Treasure of Area Zero]] was announced. It is a paid DLC for Pokémon Scarlet and Violet, introducing new content to the games. Its first part, [[The Teal Mask]], was released on September 13, 2023, while its second part, [[The Indigo Disk]], is set for release in northern hemisphere winter 2023. Physical bundles of each game with its DLC were announced on September 26, 2023 and are set to be released on November 3, 2023.&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
Regarding connectivity with previous generations, users of Pokémon HOME can carry forward their Pokémon from Pokémon Bank (if they downloaded it prior to the discontinuation of the {{DL|Nintendo 3DS|Nintendo eShop}} for the [[Nintendo 3DS]]), Let&#039;s Go, Pikachu!, Let&#039;s Go, Eevee!, Sword, Shield, Brilliant Diamond, Shining Pearl, Legends Arceus and GO to the application, allowing for a transfer of Pokémon that originate in core series games as early as Pokémon Ruby and Sapphire, as well as the Nintendo 3DS Virtual Console releases of the Generation I and II games.&lt;br /&gt;
&lt;br /&gt;
==Advances in gameplay==&lt;br /&gt;
* Pokémon Scarlet and Violet are open-world games in which areas are seamlessly connected. The areas in the game can be visited in any order.&amp;lt;ref name = &amp;quot;website&amp;quot;&amp;gt;https://scarletviolet.pokemon.com/en-us/ Pokémon.com official website&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Pokémon Scarlet and Violet feature multiplayer with up to four players simultaneously via the [[Union Circle]], enabling [[trade|trading]] and {{pkmn|battle|battling}} between players as well as allowing them to travel through the game&#039;s areas and hold [[picnic]]s together.&amp;lt;ref name = &amp;quot;website&amp;quot;/&amp;gt;&lt;br /&gt;
* The addition of {{cat|Generation IX Pokémon|103 new Pokémon}}, bringing the total to 1008.&lt;br /&gt;
* The addition of {{cat|Generation IX moves|48 new moves}}, bringing the total to 898.&lt;br /&gt;
* The addition of {{cat|Abilities introduced in Generation IX|31 new Abilities}}, bringing the total to 298.&lt;br /&gt;
* A new region to explore, the [[Paldea]] region, based on the {{wp|Iberian Peninsula}}.&lt;br /&gt;
* A new [[villainous team]], [[Team Star]].&lt;br /&gt;
* The introduction of the [[regional form]]s for {{p|Tauros}} and {{p|Wooper}}.&lt;br /&gt;
* The introduction of the [[ecologically similar Pokémon]], with four new Pokémon sharing resemblances to the evolutionary lines of both {{p|Diglett}} and {{p|Tentacool}}.&lt;br /&gt;
* A new battle mechanic, [[Terastal phenomenon|Terastallization]], which encases the Pokémon in gems and enhances or alters their attributes through their Tera Type.&lt;br /&gt;
&lt;br /&gt;
===Alterations from Generation VIII===&lt;br /&gt;
* Doors now open automatically again.&lt;br /&gt;
* Random encounters in tall grass, caves, or water have been completely removed.&lt;br /&gt;
* {{weather|Hail}} has been replaced with a new [[weather]] condition, [[snow]].&lt;br /&gt;
* Single-use [[held item]]s now replenish after battle (with the exception of {{Berries}}).&lt;br /&gt;
* NPC Trainer must now be interacted manually in order to initiate an in-game Trainer battle.&lt;br /&gt;
* [[Escape|Running]] from in-game Trainer battles is now possible, but doing this will cause the player to [[black out]] immediately.&lt;br /&gt;
* The following items have been removed:&lt;br /&gt;
** {{cat|Repels|Repellent items}}.&lt;br /&gt;
** The [[Escape Rope]].&lt;br /&gt;
** [[Fishing Rod]]s.&lt;br /&gt;
** [[Incense]]s.&lt;br /&gt;
*** Consequently, the requirement for one of the parents to hold an incense to breed certain [[baby Pokémon]] has been lifted, and breeding their evolved forms will always result in that Pokémon&#039;s baby form.&lt;br /&gt;
* The {{pkmn|in Spain|Spanish language}} option is now labeled as &amp;quot;Español (España)&amp;quot;, and the language label for foreign Spanish-language Pokémon is changed to reflect this (e.g. from &amp;quot;SPA&amp;quot; to &amp;quot;SP-EU&amp;quot; in the English version).&lt;br /&gt;
* The abandonment of the following elements:&lt;br /&gt;
** [[Ledge]]s&lt;br /&gt;
** [[Loto-ID]]&lt;br /&gt;
** [[Pokérus]]&lt;br /&gt;
** [[Battle facility]]&lt;br /&gt;
** [[Dynamax]] and [[Gigantamax]]&lt;br /&gt;
*** [[Max Move]]s and [[G-Max Move]]s&lt;br /&gt;
** [[Rotomi]]&lt;br /&gt;
** [[Poké Job]]s&lt;br /&gt;
** [[Jack (Galar)|Jack]]&lt;br /&gt;
** [[Pokémon Super Contest]]s&lt;br /&gt;
** [[Ball Capsule]]s&lt;br /&gt;
** [[Grand Underground]]&lt;br /&gt;
** [[Union Room]]&lt;br /&gt;
** [[Move mastery]]&lt;br /&gt;
* The [[Elite Four]] returns, replacing the [[Galar League|Champion Cup]].&lt;br /&gt;
* The [[Wyndon Stadium/Champion tournaments|Champion tournament]] is replaced by the [[Academy Ace Tournament]].&lt;br /&gt;
* [[Pokémon Camp]] is replaced by [[picnic]]s.&lt;br /&gt;
** As {{pkmn|breeding}} is now done via picnics, the [[Pokémon Nursery]] is also removed.&lt;br /&gt;
** [[Curry]] is replaced by [[Sandwich]]es.&lt;br /&gt;
* The [[Y-Comm]] and [[Victory Station]] are replaced by the [[Poké Portal]].&lt;br /&gt;
* [[Max Raid Battle]]s are replaced by [[Tera Raid Battle]]s.&lt;br /&gt;
* [[League Card]]s are replaced by [[profile]]s.&lt;br /&gt;
* [[Battle Point]]s and [[Watt]]s are replaced by [[League Point]]s.&lt;br /&gt;
* 2 Pokémon received new abilities.&lt;br /&gt;
* 11 Pokémon had their ability changed.&lt;br /&gt;
* [[Badge]]s are no longer required to catch Pokémon of a certain level.&lt;br /&gt;
* {{p|Crabrawler}} now evolves into {{p|Crabominable}} when exposed to an [[Ice Stone]].&lt;br /&gt;
* Like in {{g|Legends: Arceus}}, items sell for a quarter of their purchase price instead of a half.&lt;br /&gt;
* Moveset can now be altered manually before being transferred into a new game.&lt;br /&gt;
&lt;br /&gt;
===Further additions in Scarlet and Violet updates===&lt;br /&gt;
====Version 1.2.0====&lt;br /&gt;
* The addition of two new Pokémon ({{p|Walking Wake}} and {{p|Iron Leaves}}), bringing the total to 1010.&lt;br /&gt;
* The addition of two new moves ({{m|Hydro Steam}} and {{m|Psyblade}}), bringing the total to 900.&lt;br /&gt;
&lt;br /&gt;
===Further additions in [[The Hidden Treasure of Area Zero]] DLC===&lt;br /&gt;
====[[The Teal Mask]] (Version 2.0.1)====&lt;br /&gt;
* A new area to explore, the land of [[Kitakami]], based on the {{wp|Tōhoku}}.&lt;br /&gt;
* The addition of seven new Pokémon ({{p|Dipplin}}, {{p|Poltchageist}}, {{p|Sinistcha}}, {{p|Okidogi}}, {{p|Munkidori}}, {{p|Fezandipiti}}, and {{p|Ogerpon}}), bringing the total to 1017.&lt;br /&gt;
** Four forms of Ogerpon: Teal Mask, Wellspring Mask, Hearthflame Mask, and Cornerstone Mask are added to expansion. Each is introduced with a unique Terastallized form.&lt;br /&gt;
** The introduction of ecologically similar Pokémon similar to {{p|Sinistea}} and {{p|Polteageist}}.&lt;br /&gt;
** The introduction of Bloodmoon Ursaluna, a new form of Ursaluna.&lt;br /&gt;
* The addition of four new moves ({{m|Syrup Bomb}}, {{m|Ivy Cudgel}}, {{m|Matcha Gotcha}}, and {{m|Blood Moon}}), bringing the total to 904.&lt;br /&gt;
* The addition of five new Abilities ({{a|Supersweet Syrup}}, {{a|Hospitality}}, {{a|Mind&#039;s Eye}}, {{a|Toxic Chain}}, and {{a|Embody Aspect}}), bringing the total to 303.&lt;br /&gt;
* Adds the [[Roto-Stick]] for more options when taking pictures.&lt;br /&gt;
* The return of:&lt;br /&gt;
** 102 [[The Teal Mask#Returning Pokémon|previously unavailable Pokémon]], bringing the overall total to 587.&lt;br /&gt;
*** Four returning Pokémon had their Abilities changed: {{a|Wind Rider}} replaced {{a|Early Bird}} as one of {{p|Shiftry}}&#039;s standard Abilities, and the {{p|Piplup}} family gained {{a|Competitive}} as their [[Hidden Ability]], replacing {{a|Defiant}}.&lt;br /&gt;
** 11  previously unavailable and unusable [[moves]].&lt;br /&gt;
&lt;br /&gt;
====[[The Indigo Disk]]====&lt;br /&gt;
* The addition of four new Pokémon ({{p|Archaludon}}, {{p|Raging Bolt}}, {{p|Iron Crown}}, and {{p|Terapagos}}), bringing the total to 1021.&lt;br /&gt;
* The addition of five new moves ({{m|Electro Shot}}, {{m|Psychic Noise}}, {{m|Upper Hand}}, {{m|Thunderclap}}, and {{m|Tachyon Cutter}}), bringing the total to 909.&lt;br /&gt;
&amp;lt;!--* The addition of X new Abilities ({{a|}}), bringing the total to 30X.--&amp;gt;&lt;br /&gt;
* The addition of a 19th [[Terastal phenomenon|Tera Type]].&lt;br /&gt;
&lt;br /&gt;
==Region==&lt;br /&gt;
===Paldea===&lt;br /&gt;
{{main|Paldea}}&lt;br /&gt;
The [[Paldea]] [[region]] was introduced in {{g|Scarlet and Violet}}.&lt;br /&gt;
&lt;br /&gt;
====Starter Pokémon====&lt;br /&gt;
The starters of the ninth generation, like the starters of the previous eight regions, follow the Grass-Fire-Water trio, with the {{type|Grass}} {{p|Sprigatito}}, the {{type|Fire}} {{p|Fuecoco}}, and the {{type|Water}} {{p|Quaxly}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{paldea color dark}}; font-size:85%; {{roundy}}; border:5px solid #{{paldea color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{paldea color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{ArtP|0906|Sprigatito|size=100px}}&amp;lt;br&amp;gt;{{pcolor|Sprigatito|{{paldea color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{paldea color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{ArtP|0909|Fuecoco|size=100px}}&amp;lt;br&amp;gt;{{pcolor|Fuecoco|{{paldea color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{paldea color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{ArtP|0912|Quaxly|size=100px}}&amp;lt;br&amp;gt;{{pcolor|Quaxly|{{paldea color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{paldea color light}}&amp;quot;&lt;br /&gt;
| {{MSP/9|0907|Floragato}}&lt;br /&gt;
| {{pcolor|Floragato|{{paldea color dark}}}}&lt;br /&gt;
| {{MSP/9|0910|Crocalor}}&lt;br /&gt;
| {{pcolor|Crocalor|{{paldea color dark}}}}&lt;br /&gt;
| {{MSP/9|0913|Quaxwell}}&lt;br /&gt;
| {{pcolor|Quaxwell|{{paldea color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{paldea color light}}&amp;quot;&lt;br /&gt;
| {{MSP/9|0908|Meowscarada}}&lt;br /&gt;
| {{pcolor|Meowscarada|{{paldea color dark}}}}&lt;br /&gt;
| {{MSP/9|0911|Skeledirge}}&lt;br /&gt;
| {{pcolor|Skeledirge|{{paldea color dark}}}}&lt;br /&gt;
| {{MSP/9|0914|Quaquaval}}&lt;br /&gt;
| {{pcolor|Quaquaval|{{paldea color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Fighting|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Gym Leaders====&lt;br /&gt;
The player battles these [[Gym Leader]]s as part of the &#039;&#039;&#039;Victory Road&#039;&#039;&#039; storyline. They are awarded a [[Badge|Gym Badge]] with each victory.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{paldea color dark}}; border: 4px solid #{{paldea color}}; caption-side:bottom;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color|{{paldea color light}}|Paldea League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{paldea color light}}|Generation IX}}&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{paldea color light}}|Region|Region:}} {{color2|{{paldea color light}}|Paldea}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background: #{{paldea color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{paldea color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color light}};&amp;quot; | {{color|{{paldea color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color light}};&amp;quot; | {{color2|{{paldea color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{paldea color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Bug|pic=VSKaty.png|ldr=Katy|djap=カエデ|drm=Kaede|loc=Cortondo|cjap=セルクルタウン|crm=Cercle Town|bdg=Bug|bdgimg=SVbadge VictoryRoad Bug|size=x100px}}&lt;br /&gt;
{{gldr|type=Grass|pic=VSBrassius.png|ldr=Brassius|djap=コルサ|drm=Colza|loc=Artazon|cjap=ボウルタウン|crm=Bowl Town|bdg=Grass|bdgimg=SVbadge VictoryRoad Grass|size=x100px}}&lt;br /&gt;
{{gldr|type=Electric|pic=VSIono.png|ldr=Iono|djap=ナンジャモ|drm=Nanjyamo|loc=Levincia|cjap=ハッコウシティ|crm=Hakkō City|bdg=Electric|bdgimg=SVbadge VictoryRoad Electric|size=x100px}}&lt;br /&gt;
{{gldr|type=Water|pic=VSKofu.png|ldr=Kofu|djap=ハイダイ|drm=Haidai|loc=Cascarrafa|cjap=カラフシティ|crm=Carafe City|bdg=Water|bdgimg=SVbadge VictoryRoad Water|size=x100px}}&lt;br /&gt;
{{gldr|type=Normal|pic=VSLarry.png|ldr=Larry|djap=アオキ|drm=Aoki|loc=Medali|cjap=チャンプルタウン|crm=Chanpuru Town|bdg=Normal|bdgimg=SVbadge VictoryRoad Normal|size=x100px}}&lt;br /&gt;
{{gldr|type=Ghost|pic=VSRyme.png|ldr=Ryme|djap=ライム|drm=Lime|loc=Montenevera|cjap=フリッジタウン|crm=Fridge Town|bdg=Ghost|bdgimg=SVbadge VictoryRoad Ghost|size=x100px}}&lt;br /&gt;
{{gldr|type=Psychic|pic=VSTulip.png|ldr=Tulip|djap=リップ|drm=Lip|loc=Alfornada|cjap=ベイクタウン|crm=Bake Town|bdg=Psychic|bdgimg=SVbadge VictoryRoad Psychic|size=x100px}}&lt;br /&gt;
{{gldrb|type=Ice|pic=VSGrusha.png|ldr=Grusha|djap=グルーシャ|drm=Grusha|loc=Glaseado Mountain|cjap=ナッペ山|crm=Mount Napper|bdg=Ice|bdgimg=SVbadge VictoryRoad Ice|size=x100px}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
====Team Star Bosses====&lt;br /&gt;
The player battles these {{tc|Team Star|Team Star Bosses}} as part of the &#039;&#039;&#039;★ Starfall Street ★&#039;&#039;&#039; storyline. They are awarded a [[Badge|Star Badge]] with each victory.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{paldea color dark}}; border: 4px solid #{{paldea color}}; caption-side:bottom;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color|{{paldea color light}}|Team Star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{paldea color light}}|Generation IX}}&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{paldea color light}}|Region|Region:}} {{color2|{{paldea color light}}|Paldea}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background: #{{paldea color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{paldea color dark}}|Squad Boss&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color light}};&amp;quot; | {{color|{{paldea color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color light}};&amp;quot; | {{color2|{{paldea color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{paldea color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Dark|pic=VSGiacomo V.png|ldr=Giacomo|djap=ピーニャ|drm=Piña|loc=Segin Squad&#039;s Base|cjap=チーム・セギンのアジト|crm=Team Segin&#039;s Hideout|bdg=Dark|bdgimg=SVbadge StarfallStreet Dark|size=x100px}}&lt;br /&gt;
{{gldr|type=Fire|pic=VSMela S.png|ldr=Mela|djap=メロコ|drm=Meloco|loc=Schedar Squad&#039;s Base|cjap=チーム・シェダルのアジト|crm=Team Schedar&#039;s Hideout|bdg=Fire|bdgimg=SVbadge StarfallStreet Fire|size=x100px}}&lt;br /&gt;
{{gldr|type=Poison|pic=VSAtticus.png|ldr=Atticus|djap=シュウメイ|drm=Shūmei|loc=Navi Squad&#039;s Base|cjap=チーム・シーのアジト|crm=Team Tsih&#039;s Hideout|bdg=Poison|bdgimg=SVbadge StarfallStreet Poison|size=x100px}}&lt;br /&gt;
{{gldr|type=Fairy|pic=VSOrtega S.png|ldr=Ortega|djap=オルティガ|drm=Ortiga|loc=Ruchbah Squad&#039;s Base|cjap=チーム・ルクバーのアジト|crm=Team Ruchbah&#039;s Hideout|bdg=Fairy|bdgimg=SVbadge StarfallStreet Fairy|size=x100px}}&lt;br /&gt;
{{gldrb|type=Fighting|pic=VSEri V.png|ldr=Eri|djap=ビワ|drm=Biwa|loc=Caph Squad&#039;s Base|cjap=チーム・カーフのアジト山|crm=Team Caph&#039;s Hideout|bdg=Fighting|bdgimg=SVbadge StarfallStreet Fighting|size=x100px}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titan Pokémon====&lt;br /&gt;
The player battles these [[Titan Pokémon]] as part of the &#039;&#039;&#039;Path of Legends&#039;&#039;&#039; storyline. They are awarded a [[Badge|Titan Badge]] with each victory.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{paldea color dark}}; border: 5px solid #{{paldea color}}&amp;quot; cellspacing=1 cellpadding=2&lt;br /&gt;
|- style=&amp;quot;color:#{{paldea color dark}}; background:#{{paldea color light}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Location&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Titan Pokémon&lt;br /&gt;
! Herba Mystica&lt;br /&gt;
! Badge&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Unlocked Upgrade&lt;br /&gt;
|- style=&amp;quot;color:#{{rock color dark}}; background:#{{rock color light}}&amp;quot;&lt;br /&gt;
| [[South Province (Area Three)|{{color|{{rock color dark}}|&#039;&#039;&#039;South Province&#039;&#039;&#039;&amp;lt;br&amp;gt;(Area Three)}}]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;margin:auto&amp;quot; | &#039;&#039;&#039;{{color|{{rock color dark}}|Stony Cliff Titan}}&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:950Klawf.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Klawf|{{Rock color dark}}}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{typecolor|Rock}}&lt;br /&gt;
| [[File:Bag Sweet Herba Mystica SV Sprite.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color|{{rock color dark}}|Sweet Herba Mystica}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:SVbadge PathOfLegends Rock.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color|{{rock color dark}}|Rock Badge}}&#039;&#039;&#039;&lt;br /&gt;
| Dashing&lt;br /&gt;
|- style=&amp;quot;color:#{{flying color dark}}; background:#{{flying color light}}&amp;quot;&lt;br /&gt;
| [[West Province (Area One)|{{color|{{flying color dark}}|&#039;&#039;&#039;West Province&#039;&#039;&#039;&amp;lt;br&amp;gt;(Area One)}}]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;margin:auto&amp;quot; | &#039;&#039;&#039;{{color|{{flying color dark}}|Open Sky Titan}}&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:962Bombirdier.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Bombirdier|{{Flying color dark}}}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{typecolor|Flying}}{{typecolor|Dark}}&lt;br /&gt;
| [[File:Bag Bitter Herba Mystica SV Sprite.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color|{{flying color dark}}|Bitter Herba Mystica}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:SVbadge PathOfLegends Flying.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color|{{flying color dark}}|Flying Badge}}&#039;&#039;&#039;&lt;br /&gt;
| Swimming&lt;br /&gt;
|- style=&amp;quot;color:#{{steel color dark}}; background:#{{steel color light}}&amp;quot;&lt;br /&gt;
| [[East Province (Area Three)|{{color|{{steel color dark}}|&#039;&#039;&#039;East Province&#039;&#039;&#039;&amp;lt;br&amp;gt;(Area Three)}}]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;margin:auto&amp;quot; | &#039;&#039;&#039;{{color|{{steel color dark}}|Lurking Steel Titan}}&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:968Orthworm.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Orthworm|{{Steel color dark}}}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{typecolor|Steel}}&lt;br /&gt;
| [[File:Bag Salty Herba Mystica SV Sprite.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color|{{steel color dark}}|Salty Herba Mystica}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:SVbadge PathOfLegends Steel.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color|{{steel color dark}}|Steel Badge}}&#039;&#039;&#039;&lt;br /&gt;
| High Jumping&lt;br /&gt;
|- style=&amp;quot;color:#{{ground color dark}}; background:#{{ground color light}}&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;{{color2|{{ground color dark}}|Asado Desert}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; | &#039;&#039;&#039;{{color|{{ground color dark}}|Quaking Earth Titan}}&#039;&#039;&#039;{{sup/9|S}}&amp;lt;br&amp;gt;[[File:984Great Tusk.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Great Tusk|{{Ground color dark}}}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{typecolor|Ground}}{{typecolor|Fighting}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; | &#039;&#039;&#039;{{color|{{ground color dark}}|Quaking Earth Titan}}&#039;&#039;&#039;{{sup/9|V}}&amp;lt;br&amp;gt;[[File:990Iron Treads.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Iron Treads|{{Ground color dark}}}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{typecolor|Ground}}{{typecolor|Steel}}&lt;br /&gt;
| [[File:Bag Sour Herba Mystica SV Sprite.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color|{{ground color dark}}|Sour Herba Mystica}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:SVbadge PathOfLegends Ground.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color|{{ground color dark}}|Ground Badge}}&#039;&#039;&#039;&lt;br /&gt;
| Gliding&lt;br /&gt;
|- style=&amp;quot;color:#{{dragon color dark}}; background:#{{dragon color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | &#039;&#039;&#039;{{color2|{{dragon color dark}}|Casseroya Lake}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; | &#039;&#039;&#039;{{color|{{Dragon color dark}}|False Dragon Titan}}&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:977Dondozo.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Dondozo|{{Dragon color dark}}}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; | &#039;&#039;&#039;{{color|{{Dragon color dark}}|False Dragon Titan}}&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:978Tatsugiri.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Tatsugiri|{{Dragon color dark}}}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{typecolor|Dragon}}{{typecolor|Water}}&lt;br /&gt;
| [[File:Bag Spicy Herba Mystica SV Sprite.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color|{{dragon color dark}}|Spicy Herba Mystica}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:SVbadge PathOfLegends Dragon.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color|{{dragon color dark}}|Dragon Badge}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | Climbing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==Discussion of Generation IX==&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Title screens==&lt;br /&gt;
{{incomplete|section|Japanese SV title screens.}}&lt;br /&gt;
===English title screens===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{paldea color dark}}; border: 5px solid #{{paldea color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{scarlet color light}}; {{roundytl|5px}}&amp;quot; | {{color2|{{scarlet color dark}}|Pokémon Scarlet and Violet|Pokémon Scarlet}}&lt;br /&gt;
| style=&amp;quot;background: #{{violet color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{violet color dark}}|Pokémon Scarlet and Violet|Pokémon Violet}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{scarlet color}};&amp;quot; | [[File:ScarletTitle.png|300px]]&lt;br /&gt;
| style=&amp;quot;background: #{{violet color}};&amp;quot; | [[File:VioletTitle.png|300px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{scarlet color light}}; color: #{{scarlet color dark}}; | {{color2|{{scarlet color dark}}|Pokémon Scarlet and Violet|Pokémon Scarlet}} &amp;lt;br&amp;gt;&amp;lt;small&amp;gt; (Post-Credits)&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #{{violet color light}}; color: #{{violet color dark}}; | {{color2|{{violet color dark}}|Pokémon Scarlet and Violet|Pokémon Violet}} &amp;lt;br&amp;gt;&amp;lt;small&amp;gt; (Post-Credits)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{scarlet color}};&amp;quot; | [[File:ScarletTitle Post-Credits.png|300px]]&lt;br /&gt;
| style=&amp;quot;background: #{{violet color}};&amp;quot; | [[File:VioletTitle Post-Credits.png|300px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Japanese title screens===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{paldea color dark}}; border: 5px solid #{{paldea color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{scarlet color light}}; {{roundytl|5px}}&amp;quot; | {{color2|{{scarlet color dark}}|Pokémon Scarlet and Violet|Pokémon Scarlet}}&lt;br /&gt;
| style=&amp;quot;background: #{{violet color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{violet color dark}}|Pokémon Scarlet and Violet|Pokémon Violet}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{scarlet color}};&amp;quot; | [[File:Japanese ScarletTitle.png|300px]]&lt;br /&gt;
| style=&amp;quot;background: #{{violet color}};&amp;quot; | [[File:Japanese VioletTitle.png|300px]]&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Generation IX is the first [[generation]]:&lt;br /&gt;
** In which the position of {{pkmn|Champion}} is more of a rank than an actual title.&lt;br /&gt;
** In which the [[player character]]&#039;s initial appearance changes between different game versions from the same pair.&lt;br /&gt;
** To begin in the same calendar year as the release of the [[Pokémon Legends: Arceus|final core series game]] of the [[Generation VIII|preceding generation]].&lt;br /&gt;
** Since [[Generation V]] to introduce at least 100 new Pokémon.&lt;br /&gt;
** To include a {{2t|Bug|Dark}}, {{2t|Grass|Fire}}, {{2t|Electric|Fighting}}, and {{2t|Fairy|Fighting}} type Pokémon, making Dark, Grass, Electric, and Fighting pair with every other type at least once.&lt;br /&gt;
** To introduce a specialist for all eighteen Types (not counting the [[Titan Pokémon]]), with eight of them being [[Gym Leader]]s, four of them being the [[Elite Four]] members, five of them being the [[Team Star]] bosses, and [[Tyme|one of them]] being an {{tc|instructor}} at [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}} (as well as a former Gym Leader).&lt;br /&gt;
*** In addition, there is a [[Dendra|second specialist]] of the {{t|Fighting}} type, who is also an instructor.&lt;br /&gt;
** To feature Trainers whose {{DL|Pokémon Trainer|Trainer class}} is listed after their name rather than before it.&lt;br /&gt;
** In which the first of its Pokémon to debut in the {{pkmn|anime}} is a [[starter Pokémon]].&lt;br /&gt;
** To not have a new anime series with [[Ash Ketchum]] as the protagonist.&lt;br /&gt;
*** The only instance of original main characters interacting with Pokémon from this generation are the [[Team Rocket Expedition which stands by the evils of love and truth]] segments in &#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;.&lt;br /&gt;
** Since [[Generation II]] in which compatible Pokémon can be transfered to the previous generation.&lt;br /&gt;
** Since [[Generation VI]] to introduce a region with both [[Gym Leader]]s and an [[Elite Four]].&lt;br /&gt;
* Generation IX is the only generation to not have introduced:&lt;br /&gt;
** New {{t|Flying}}- or {{type|Ground}} moves.&lt;br /&gt;
*** In addition, the only new {{type|Fairy}} move, {{m|Magical Torque}}, is not legitimately usable by the player.&lt;br /&gt;
** A Pokémon that evolves when [[Friendship evolution|leveled up with high friendship]].&lt;br /&gt;
* Generation IX introduced the fewest [[regional form]]s of a generation that introduced regional forms, with only four, three of them being forms of {{p|Tauros|the same Pokémon}}.&lt;br /&gt;
* Currently, no [[Mythical Pokémon]] have been introduced in this generation, similar to the beginning of [[Generation VIII]] when {{p|Zarude}} was not programmed into {{g|Sword and Shield}} until Version 1.2.0.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Core series}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Neunte Spielgeneration]]&lt;br /&gt;
[[es:Novena generación]]&lt;br /&gt;
[[fr:Neuvième génération]]&lt;br /&gt;
[[it:Nona generazione]]&lt;br /&gt;
[[ja:第九世代]]&lt;br /&gt;
[[zh:第九世代]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Transfer&amp;diff=3796773</id>
		<title>Transfer</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Transfer&amp;diff=3796773"/>
		<updated>2023-09-11T02:55:05Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: /* To Generation VIII and IX (as well as Pokémon: Let&amp;#039;s Go, Pikachu! and Let&amp;#039;s Go, Eevee!) */Gigantamax Factor NFEs cannot be withdrawn in S/V&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated|article|Generation IX information}}&lt;br /&gt;
{{search|generic process of sending Pokémon to another game|the specific Generation V feature|Poké Transfer}}&lt;br /&gt;
{{samename|mechanic in [[Pokémon GO]] and [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]|Released Pokémon}}&lt;br /&gt;
&#039;&#039;&#039;Transferring&#039;&#039;&#039; is a process in which Pokémon are sent from one game to another without [[trade|trading]]. The recipient game does not send a Pokémon back. Most commonly, transfers are one-way from a game in one [[generation]] to a game in a later generation. The exact process usually differs for different generations.&lt;br /&gt;
&lt;br /&gt;
==Precursors==&lt;br /&gt;
Transfers did not yet exist in [[Generation I]] or [[Generation II]]. Instead, these are the only generations to support [[trade|trading]] between them.&lt;br /&gt;
&lt;br /&gt;
The [[Time Capsule]] allows Pokémon to be traded between Generation I and Generation II, conceptually acting as a [[Time travel|time machine]] bridging the [[History of the Pokémon world|three years]] between events in each generation. As with all Generation I/II trades, it requires two systems connected by a [[Game Link Cable]], or via local wireless in the Virtual Console releases. It does not allow trading of any {{cat|Generation II Pokémon}} or any Pokémon that know [[move]]s introduced in Generation II.&lt;br /&gt;
&lt;br /&gt;
[[Generation III]] is the only generation where there is no method to receive Pokémon from past generation games.&lt;br /&gt;
&lt;br /&gt;
==Transfer methods==&lt;br /&gt;
Transferring was introduced in [[Generation IV]] and has remained in all generations afterward. Therefore, it is possible to transfer a Pokémon from Generation III to any future generation through a chain of transfers. With the [[Virtual Console]] releases of [[Generation I]] and {{gen|II}} games and an update to [[Poké Transporter]] in [[Generation VII]], it became possible for the first time since Generation II to have Pokémon from all generations in a single game (though Generation I and II Pokémon still cannot be transferred to a generation between III and VI).&lt;br /&gt;
&lt;br /&gt;
Pokémon that cannot be [[trade]]d for technical or plot reasons also cannot be transferred, including [[Spiky-eared Pichu]]; the fused versions of {{p|Kyurem}}, {{p|Necrozma}}, and {{p|Calyrex}}; and the {{ga|partner Pokémon|partner}} {{p|Pikachu}} and partner {{p|Eevee}}.&lt;br /&gt;
&lt;br /&gt;
===To Generation IV===&lt;br /&gt;
The [[Nintendo DS]]&#039;s [[dual-slot mode]] allows Pokémon to be transferred from [[Generation III]] games to [[Generation IV]] games. When a Generation IV game is started with a Generation III game in the console&#039;s Game Pak Slot, if [[Pal Park]] has been visited in the game, the option to &amp;quot;Migrate from [game]&amp;quot; will be available on the [[main menu]]. (Due to the removal of the Game Pak Slot for the [[Nintendo DSi]] and [[Nintendo 3DS]], Pokémon cannot be transferred to Generation IV on DSi or 3DS consoles.)&lt;br /&gt;
&lt;br /&gt;
Six Pokémon can be migrated at a time and, in {{game2|Diamond|Pearl|Platinum}}, Pokémon can only be migrated once every 24 hours. In the destination game, the migrated Pokémon will be available at [[Pal Park]] for the player to catch in a Catching Show. The [[Park Ball]]s used in Catching Shows always capture a Pokémon when thrown; however, Pokémon captured during the Catching Show retain the kind of Poké Ball they were caught in in a Generation III game.&lt;br /&gt;
&lt;br /&gt;
This is the only generation where transferred Pokémon retain their [[held item]]s.&lt;br /&gt;
&lt;br /&gt;
===To Generation V===&lt;br /&gt;
In [[Generation V]], there are two methods of transferring Pokémon from Generation IV: [[Poké Transfer]] and the [[Relocator]]. Poké Transfer is the general transfer method, while the Relocator is a special method of transferring a few specific [[event Pokémon]]. Either method requires two systems and uses the system&#039;s built-in wireless communication.&lt;br /&gt;
&lt;br /&gt;
Poké Transfer is used by visiting the [[Poké Transfer Lab]] on {{rt|15|Unova}} in a Generation V game. A {{tc|Scientist}} at the back of the lab will allow the player to start Poké Transfer on their game, at which point a system with a [[Generation IV]] game must be started and the Poké Transfer application must be selected from the system&#039;s DS Download Play option. Six Pokémon can be sent to the Generation V game from the Generation IV game via the downloaded application. These Pokémon must then be captured in a time-limited slingshot minigame; any Pokémon that are not caught will remain in the Generation IV game.&lt;br /&gt;
&lt;br /&gt;
The Relocator is only available in {{game|Black and White|s}}. Only the {{DL|List of event Pokémon with in-game effects|Celebi}}, {{DL|List of event Pokémon with in-game effects|Raikou, Entei, and Suicune}} distributed to commemorate the [[M13|thirteenth movie]] can be transferred with the Relocator. The Relocator can be found in [[Castelia City]] and must be unlocked with the correct keywords.&lt;br /&gt;
&lt;br /&gt;
===To Generations VI and VII (excluding Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!)===&lt;br /&gt;
[[Pokémon Bank]] and its companion application [[Poké Transporter]] are used for transfer to the [[Generation VI]] games and the [[Generation VII]] games excluding [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. Transfer from multiple generations is possible:&lt;br /&gt;
* Pokémon from the [[Virtual Console]] releases of Generations I and II can be sent to Pokémon Bank through Poké Transporter, and may be withdrawn in Generation VII games.&lt;br /&gt;
* Pokémon from [[Generation V]] can be sent to Pokémon Bank through Poké Transporter, and may be withdrawn in Generation VI or VII games.&lt;br /&gt;
* Pokémon from Generation VI can use two-way transfer with Pokémon Bank. This also applies to Pokémon that originated from [[Pokémon_Bank#Event_distributions|Pokémon Bank distribution events]] during Generation VI. However, once a Pokémon has been withdrawn once in a Generation VII game, it cannot be transferred back into Generation VI.&lt;br /&gt;
* Pokémon from Generation VII can use two-way transfer with Pokémon Bank.&lt;br /&gt;
&lt;br /&gt;
Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee! are incompatible with Bank and other Generation VII games under all circumstances.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin: auto; text-align: center&amp;quot;&lt;br /&gt;
! Source&lt;br /&gt;
!&lt;br /&gt;
! Transfer method&lt;br /&gt;
!&lt;br /&gt;
! Destination&lt;br /&gt;
|-&lt;br /&gt;
| VC Gen I&amp;lt;br&amp;gt;VC Gen II&lt;br /&gt;
| style=&amp;quot;padding: 0px 10px&amp;quot; | &amp;amp;rarr;&lt;br /&gt;
| Transporter &amp;amp;rarr; Bank&lt;br /&gt;
| style=&amp;quot;padding: 0px 10px&amp;quot; | &amp;amp;rarr;&lt;br /&gt;
| Gen VII (excluding Let&#039;s Go)&lt;br /&gt;
|-&lt;br /&gt;
| Gen V&lt;br /&gt;
| &amp;amp;rarr;&lt;br /&gt;
| Transporter &amp;amp;rarr; Bank&lt;br /&gt;
| &amp;amp;rarr;&lt;br /&gt;
| Gen VI&amp;lt;br&amp;gt;Gen VII (excluding Let&#039;s Go)&lt;br /&gt;
|-&lt;br /&gt;
| Gen VI&lt;br /&gt;
| &amp;amp;rarr;&lt;br /&gt;
| Bank&lt;br /&gt;
| &amp;amp;rarr;&lt;br /&gt;
| Gen VII (excluding Let&#039;s Go)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Transfer restrictions:&lt;br /&gt;
* [[Cosplay Pikachu]] cannot be deposited into Pokémon Bank (but may be traded with other copies of [[Pokémon Omega Ruby and Alpha Sapphire]]).&lt;br /&gt;
* [[Totem Pokémon|Totem-sized]] {{p|Marowak}}, {{p|Ribombee}}, {{p|Araquanid}}, and {{p|Togedemaru}} cannot be deposited into Pokémon Bank (but may be traded with other copies of [[Pokémon Ultra Sun and Ultra Moon]]).&lt;br /&gt;
&lt;br /&gt;
===To Generation VIII and IX (as well as Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!)===&lt;br /&gt;
The following transfers are possible:&lt;br /&gt;
* Pokémon from Pokémon Bank can be sent to [[Pokémon HOME]], and may be withdrawn in [[Generation VIII]].&lt;br /&gt;
* Pokémon from Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee! can use two-way transfer with Pokémon HOME. However, once a Pokémon has been in a Generation VIII or IX game, it cannot be transferred back into Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!.&lt;br /&gt;
* Pokémon from [[Pokémon GO]] can be transferred to Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee! through the [[GO Park]], and to Pokémon HOME through the [[GO Transporter]]. Pokémon from the GO Transporter can be withdrawn in Generation VIII or IX, assuming it exists in the game data.&lt;br /&gt;
* Pokémon from Generation VIII and IX can use two-way transfer with Pokémon HOME. This also applies to Pokémon that originated from [[List of game-based Pokémon distributions (Generation VIII)|Pokémon HOME]] [[List of game-based Pokémon distributions (Generation IX)|distribution events]] during Generation VIII or IX.&lt;br /&gt;
* Pokémon from [[Generation IX]] can be transferred backwards to any Generation VIII game and vice versa, assuming they exist in the receiving game’s data.&lt;br /&gt;
{| style=&amp;quot;margin: auto; text-align: center&amp;quot;&lt;br /&gt;
! Source&lt;br /&gt;
!&lt;br /&gt;
! Transfer method&lt;br /&gt;
!&lt;br /&gt;
! Destination&lt;br /&gt;
|-&lt;br /&gt;
| Bank&lt;br /&gt;
| &amp;amp;rarr;&lt;br /&gt;
| HOME&lt;br /&gt;
| &amp;amp;rarr;&lt;br /&gt;
| Gen VIII&lt;br /&gt;
|-&lt;br /&gt;
| Let&#039;s Go&lt;br /&gt;
| &amp;amp;rarr;&lt;br /&gt;
| HOME&lt;br /&gt;
| &amp;amp;rarr;&lt;br /&gt;
| Gen VIII&lt;br /&gt;
|-&lt;br /&gt;
| Gen VIII&lt;br /&gt;
| &amp;amp;rarr;&lt;br /&gt;
| HOME&lt;br /&gt;
| &amp;amp;rarr;&lt;br /&gt;
| Gen IX&lt;br /&gt;
|-&lt;br /&gt;
| Gen IX&lt;br /&gt;
| &amp;amp;rarr;&lt;br /&gt;
| HOME&lt;br /&gt;
| &amp;amp;rarr;&lt;br /&gt;
| Gen VIII&lt;br /&gt;
|-&lt;br /&gt;
| GO&lt;br /&gt;
| &amp;amp;rarr;&lt;br /&gt;
| GO Park&lt;br /&gt;
| &amp;amp;rarr;&lt;br /&gt;
| Let&#039;s Go&lt;br /&gt;
|-&lt;br /&gt;
| GO&lt;br /&gt;
| &amp;amp;rarr;&lt;br /&gt;
| GO Transporter &amp;amp;rarr; HOME&lt;br /&gt;
| &amp;amp;rarr;&lt;br /&gt;
| Gen VIII and IX&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
In Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee! and Generations VIII and IX, not all Pokémon and forms exist in the coding of each game, and HOME will only permit a Pokémon to be withdrawn if both the Pokémon and the specific form exists in the coding of the destination game. Compatible Pokémon for a particular game may be expanded with updates over time.&lt;br /&gt;
&lt;br /&gt;
The following 32 Pokémon that lack a compatible game in Generations VIII and IX cannot be withdrawn into Generation VIII or IX at all:&lt;br /&gt;
&amp;lt;div class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 3px solid #{{pokemon color}}; white-space:nowrap; padding:3px; max-width:1250px; min-width: 80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both; display: grid; grid-template-columns: repeat(auto-fill, minmax(160px, 1fr))&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|019A|Rattata}} (Alolan)&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|020A|Raticate}} (Alolan)&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|074A|Geodude}} (Alolan)*&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|075A|Graveler}} (Alolan)*&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|076A|Golem}} (Alolan)*&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|327|Spinda}}&amp;lt;ref group=&amp;quot;note&amp;quot;&amp;gt;Spinda can be natively caught in BDSP, but cannot be transferred into or out of those games.&amp;lt;/ref&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|495|Snivy}}*&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|496|Servine}}*&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|497|Serperior}}*&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|498|Tepig}}*&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|499|Pignite}}*&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|500|Emboar}}*&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|504|Patrat}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|505|Watchog}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|511|Pansage}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|512|Simisage}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|513|Pansear}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|514|Simisear}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|515|Panpour}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|516|Simipour}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|522|Blitzle}}*&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|523|Zebstrika}}*&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|540|Sewaddle}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|541|Swadloon}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|542|Leavanny}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|580|Ducklett}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|581|Swanna}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|676|Furfrou}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|731|Pikipek}}*&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|732|Trumbeak}}*&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|733|Toucannon}}*&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;{{MSN|774|Minior}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{reflist|group=note}}&lt;br /&gt;
Pokémon with an asterisk are confirmed to become available in the Expansion Pass for Pokémon Scarlet and Violet, leaving only 18 Pokémon remaining that are not confirmed to have an available game to transfer to as of it.&lt;br /&gt;
&lt;br /&gt;
Additional transfer restrictions:&lt;br /&gt;
* [[Gigantamax]] Factor {{p|Meowth}}, {{p|Pikachu}} and {{p|Eevee}} cannot be transferred to [[Pokémon Brilliant Diamond and Shining Pearl]], {{g|Legends: Arceus}}, or {{g|Scarlet and Violet}}.&lt;br /&gt;
* {{p|Spinda}} cannot be transferred in either direction between HOME and Brilliant Diamond/Shining Pearl.&lt;br /&gt;
* {{p|Nincada}} originally from Brilliant Diamond/Shining Pearl cannot be withdrawn in any game other than (another copy of) Brilliant Diamond/Shining Pearl, and Nincada originally from outside of Brilliant Diamond/Shining Pearl cannot be withdrawn in Brilliant Diamond/Shining Pearl.&lt;br /&gt;
* If one Brilliant Diamond/Shining Pearl save file has two of a Pokémon species that is normally only [[caught|catchable]] once per save file (such as {{p|Dialga}} or {{p|Palkia}}), and neither has been deposited into HOME before, only one may be deposited, even if the two have different [[OT]]s.&lt;br /&gt;
&lt;br /&gt;
These restrictions occur for a variety of technical and [[glitch]]-prevention reasons (see the [[Pokémon HOME#Limitations|Limitations]] section of the [[Pokémon HOME]] article for details).&lt;br /&gt;
&lt;br /&gt;
====Moveset alteration====&lt;br /&gt;
Similar to the situation between Sun/Moon/Ultra Sun/Ultra Moon and Let&#039;s Go, Pikachu!/Let&#039;s Go, Eevee!, the three paired releases of Generation VIII have significant coding differences, and thus cannot [[trade]] with each other (direct trade is only possible with another copy of the same game or its paired counterpart). In this sense, the generation is split into three &amp;quot;game environments&amp;quot;: Sword/Shield, Brilliant Diamond/Shining Pearl, and Legends: Arceus.&lt;br /&gt;
&lt;br /&gt;
Different game environments also have different [[move]] lists. To allow Pokémon to be transferred between them despite these differences, [[Pokémon HOME]] tracks the game-specific data of each Pokémon, and assigns appropriate movesets whenever the Pokémon&#039;s game environment changes. &lt;br /&gt;
* If a Pokémon enters a game environment that it has never been in before, it will be assigned a moveset of its 4 most recent level-up moves in the destination game.&lt;br /&gt;
** Example: a [[level]] 20 {{p|Pikachu}} caught in Sword is transferred to Brilliant Diamond. Upon arrival in Brilliant Diamond, the Pikachu will have a moveset of {{m|Spark}}, {{m|Feint}}, {{m|Electro Ball}}, and {{m|Double Team}}.&lt;br /&gt;
* If the Pokémon returns to a game environment that it has previously been in before, it will regain its previous moveset data for that environment.&lt;br /&gt;
** Example: if the Pikachu from the previous example is transferred back into Sword or Shield, its moveset from the last time it was in Sword or Shield will be restored. If it is transferred into Brilliant Diamond again, its moveset from the last time it was in Brilliant Diamond or Shining Pearl will be restored.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Inter-gen transfer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[fr:Transfert de Pokémon]]&lt;br /&gt;
[[zh:跨世代传送]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IX&amp;diff=3661062</id>
		<title>Generation IX</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IX&amp;diff=3661062"/>
		<updated>2023-01-26T04:14:53Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown name}}&lt;br /&gt;
{{GenInfo&lt;br /&gt;
|titlescreen={{#switch: {{#expr: {{#time: U}} mod 2}}|0=Scarlet|1=Violet}}&lt;br /&gt;
|size=250px&lt;br /&gt;
|primary=Scarlet&lt;br /&gt;
|secondary=Violet&lt;br /&gt;
|maingames={{pkmn|Scarlet and Violet}}&lt;br /&gt;
|suffix=&amp;lt;!--intentionally null--&amp;gt;&lt;br /&gt;
|storage={{pkmn|HOME}} &amp;lt;small&amp;gt;(spring 2023&amp;lt;!--ver 3.0+--&amp;gt;)&amp;lt;/small&amp;gt;&lt;br /&gt;
|region=[[Paldea]]&lt;br /&gt;
|ndex=1008{{tt|*|Only 476 Pokémon are currently available in Scarlet and Violet}}&lt;br /&gt;
|new_pokemon=1008 &amp;lt;small&amp;gt;({{cat|Generation IX Pokémon|103 new}}, [[List of Pokémon by Paldea Pokédex number|476 available]])&lt;br /&gt;
|debuten=November 18, 2022&lt;br /&gt;
|debutjp=November 18, 2022&lt;br /&gt;
|timeworkarounden=no&lt;br /&gt;
|timeworkaroundjp=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;ninth generation&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|{{tt|第九世代|だいきゅうせだい}}}}&#039;&#039;&#039; &#039;&#039;ninth generation&#039;&#039;) of Pokémon games is the ninth installment of the Pokémon video game series. The ninth generation began with {{g|Scarlet and Violet}} on November 18, 2022.&lt;br /&gt;
&lt;br /&gt;
Generation IX was first revealed via a [[Pokémon Press Conference#2022|Pokémon Presents]] video presentation on [[Pokémon Day|February 27]], 2022, which revealed Pokémon Scarlet and Violet.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The ninth generation of Pokémon was announced with the reveal of Pokémon Scarlet and Violet on February 27, 2022. These games were released worldwide on November 18, 2022.&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
&lt;br /&gt;
==Advances in gameplay==&lt;br /&gt;
* Pokémon Scarlet and Violet are open-world games in which areas are seamlessly connected. The areas in the game can be visited in any order.&amp;lt;ref name = &amp;quot;website&amp;quot;&amp;gt;https://scarletviolet.pokemon.com/en-us/ Pokémon.com official website&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Pokémon Scarlet and Violet feature multiplayer with up to four players simultaneously via the [[Union Circle]], enabling [[trade|trading]] and {{pkmn|battle|battling}} between players as well as allowing them to travel through the game&#039;s areas and hold [[picnic]]s together.&amp;lt;ref name = &amp;quot;website&amp;quot;/&amp;gt;&lt;br /&gt;
* The addition of {{cat|Generation IX Pokémon|103 new Pokémon}}, bringing the total to 1008.&lt;br /&gt;
* The addition of {{cat|Generation IX moves|48 new moves}}, bringing the total to 898.&lt;br /&gt;
* The addition of {{cat|Abilities introduced in Generation IX|31 new Abilities}}, bringing the total to 298.&lt;br /&gt;
* A new region to explore, the [[Paldea]] region, based on the {{wp|Iberian Peninsula}}.&lt;br /&gt;
* A new [[villainous team]], [[Team Star]].&lt;br /&gt;
* The introduction of the [[regional form]]s for {{p|Tauros}} and {{p|Wooper}}.&lt;br /&gt;
* A new battle mechanic, [[Terastal phenomenon|Terastallization]], which encases the Pokémon in gems and enhances or alters their attributes through their Tera Type.&lt;br /&gt;
&lt;br /&gt;
===Alterations from Generation VIII===&lt;br /&gt;
* Doors now open automatically again.&lt;br /&gt;
* Random encounters in tall grass, caves, or water have been completely removed.&lt;br /&gt;
* {{weather|Hail}} has been replaced with a new [[weather]] condition, [[snow]].&lt;br /&gt;
* Single-use [[held item]]s now replenish after battle (with the exception of {{Berries}}).&lt;br /&gt;
* [[Escape|Running]] from in-game Trainer battles is now possible, but doing this will cause the player to [[black out]] immediately.&lt;br /&gt;
* The following items have been removed:&lt;br /&gt;
** [[Repel]]s.&lt;br /&gt;
** The [[Escape Rope]].&lt;br /&gt;
** [[Incense]]s.&lt;br /&gt;
*** Consequently, the requirement for one of the parents to hold an incense to breed certain [[baby Pokémon]] has been lifted, and breeding their evolved forms will always result in that Pokémon&#039;s baby form.&lt;br /&gt;
* The {{pkmn|in Spain|Spanish language}} option is now labeled as &amp;quot;Español (España)&amp;quot;, and the language label for foreign Spanish-language Pokémon is changed to reflect this (e.g. from &amp;quot;SPA&amp;quot; to &amp;quot;SP-EU&amp;quot; in the English version).&lt;br /&gt;
* The abandonment of the following elements:&lt;br /&gt;
** [[Ledge]]s&lt;br /&gt;
** [[Loto-ID]]&lt;br /&gt;
** [[Dynamax]] and [[Gigantamax]]&lt;br /&gt;
*** [[Max Move]]s and [[G-Max Move]]s&lt;br /&gt;
** [[Rotomi]]&lt;br /&gt;
** [[Poké Job]]s&lt;br /&gt;
** [[Move mastery]]&lt;br /&gt;
* The [[Elite Four]] returns rather than the [[Champion Cup]].&lt;br /&gt;
* The [[Wyndon Stadium/Champion tournaments|Champion tournament]] is replaced by the [[Academy Ace Tournament]].&lt;br /&gt;
* [[Pokémon Camp]] is replaced by [[picnic]]s.&lt;br /&gt;
** As [[Pokémon breeding|breeding]] is now done via picnics, the [[Pokémon Nursery]] is also removed.&lt;br /&gt;
** [[Curry]] is replaced by [[Sandwich]]es.&lt;br /&gt;
* The [[Y-Comm]] and [[Victory Station]] are replaced by the [[Poké Portal]].&lt;br /&gt;
* [[Max Raid Battle]]s are replaced by [[Tera Raid Battle]]s.&lt;br /&gt;
* [[League Card]]s are replaced by [[profile]]s.&lt;br /&gt;
* [[Battle Point]]s and [[Watt]]s are replaced by [[League Point]]s.&lt;br /&gt;
* [[Badges]] are no longer required to catch Pokémon of a certain level.&lt;br /&gt;
&lt;br /&gt;
==Region==&lt;br /&gt;
===Paldea===&lt;br /&gt;
{{main|Paldea}}&lt;br /&gt;
The [[Paldea]] [[region]] was introduced in {{g|Scarlet and Violet}}.&lt;br /&gt;
&lt;br /&gt;
====Starter Pokémon====&lt;br /&gt;
The starters of the ninth generation, like the starters of the previous eight regions, follow the Grass-Fire-Water trio, with the {{type|Grass}} {{p|Sprigatito}}, the {{type|Fire}} {{p|Fuecoco}}, and the {{type|Water}} {{p|Quaxly}}.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; width:auto; text-align:center; background:#{{paldea color dark}}; font-size:85%; {{roundy}}; border:5px solid #{{paldea color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{paldea color light}}; {{roundytl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{ArtP|906|Sprigatito|size=100px}}&amp;lt;br&amp;gt;{{pcolor|Sprigatito|{{paldea color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{paldea color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{ArtP|909|Fuecoco|size=100px}}&amp;lt;br&amp;gt;{{pcolor|Fuecoco|{{paldea color dark}}}}&lt;br /&gt;
! style=&amp;quot;width:80px; background:#{{paldea color light}}; {{roundytr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{ArtP|912|Quaxly|size=100px}}&amp;lt;br&amp;gt;{{pcolor|Quaxly|{{paldea color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{paldea color light}}&amp;quot;&lt;br /&gt;
| {{MSP/9|0907|Floragato}}&lt;br /&gt;
| {{pcolor|Floragato|{{paldea color dark}}}}&lt;br /&gt;
| {{MSP/9|0910|Crocalor}}&lt;br /&gt;
| {{pcolor|Crocalor|{{paldea color dark}}}}&lt;br /&gt;
| {{MSP/9|0913|Quaxwell}}&lt;br /&gt;
| {{pcolor|Quaxwell|{{paldea color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable2|Grass}}&lt;br /&gt;
{{typetable2|Fire}}&lt;br /&gt;
{{typetable2|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#{{paldea color light}}&amp;quot;&lt;br /&gt;
| {{MSP/9|0908|Meowscarada}}&lt;br /&gt;
| {{pcolor|Meowscarada|{{paldea color dark}}}}&lt;br /&gt;
| {{MSP/9|0911|Skeledirge}}&lt;br /&gt;
| {{pcolor|Skeledirge|{{paldea color dark}}}}&lt;br /&gt;
| {{MSP/9|0914|Quaquaval}}&lt;br /&gt;
| {{pcolor|Quaquaval|{{paldea color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}; {{roundybl|5px}}&amp;quot; | {{tcolor|Grass|FFF}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}; {{roundybr|5px}}&amp;quot; | {{tcolor|Fighting|FFF}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Gym Leaders====&lt;br /&gt;
The player battles these [[Gym Leader]]s as part of the &#039;&#039;&#039;Victory Road&#039;&#039;&#039; storyline. They are awarded a [[Badge|Gym Badge]] with each victory.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{paldea color dark}}; border: 4px solid #{{paldea color}}; caption-side:bottom;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color|{{paldea color light}}|Paldea League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{paldea color light}}|Generation IX}}&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{paldea color light}}|Region|Region:}} {{color2|{{paldea color light}}|Paldea}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background: #{{paldea color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{paldea color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color light}};&amp;quot; | {{color|{{paldea color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color light}};&amp;quot; | {{color2|{{paldea color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{paldea color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Bug|pic=VSKaty.png|ldr=Katy|djap=カエデ|drm=Kaede|loc=Cortondo|cjap=セルクルタウン|crm=Cercle Town|bdg=Bug|bdgimg=SVbadge VictoryRoad Bug|size=x100px}}&lt;br /&gt;
{{gldr|type=Grass|pic=VSBrassius.png|ldr=Brassius|djap=コルサ|drm=Colza|loc=Artazon|cjap=ボウルタウン|crm=Bowl Town|bdg=Grass|bdgimg=SVbadge VictoryRoad Grass|size=x100px}}&lt;br /&gt;
{{gldr|type=Electric|pic=VSIono.png|ldr=Iono|djap=ナンジャモ|drm=Nanjamo|loc=Levincia|cjap=ハッコウシティ|crm=Hakkō City|bdg=Electric|bdgimg=SVbadge VictoryRoad Electric|size=x100px}}&lt;br /&gt;
{{gldr|type=Water|pic=VSKofu.png|ldr=Kofu|djap=ハイダイ|drm=Haidai|loc=Cascarrafa|cjap=カラフシティ|crm=Carafe City|bdg=Water|bdgimg=SVbadge VictoryRoad Water|size=x100px}}&lt;br /&gt;
{{gldr|type=Normal|pic=VSLarry.png|ldr=Larry|djap=アオキ|drm=Aoki|loc=Medali|cjap=チャンプルタウン|crm=Chanpuru Town|bdg=Normal|bdgimg=SVbadge VictoryRoad Normal|size=x100px}}&lt;br /&gt;
{{gldr|type=Ghost|pic=VSRyme.png|ldr=Ryme|djap=ライム|drm=Lime|loc=Montenevera|cjap=フリッジタウン|crm=Fridge Town|bdg=Ghost|bdgimg=SVbadge VictoryRoad Ghost|size=x100px}}&lt;br /&gt;
{{gldr|type=Psychic|pic=VSTulip.png|ldr=Tulip|djap=リップ|drm=Lip|loc=Alfornada|cjap=ベイクタウン|crm=Bake Town|bdg=Psychic|bdgimg=SVbadge VictoryRoad Psychic|size=x100px}}&lt;br /&gt;
{{gldrb|type=Ice|pic=VSGrusha.png|ldr=Grusha|djap=グルーシャ|drm=Grusha|loc=Glaseado Mountain|cjap=ナッペ山|crm=Mount Napper|bdg=Ice|bdgimg=SVbadge VictoryRoad Ice|size=x100px}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
====Team Star Bosses====&lt;br /&gt;
The player battles these {{tc|Team Star|Team Star Bosses}} as part of the &#039;&#039;&#039;★ Starfall Street ★&#039;&#039;&#039; storyline. They are awarded a [[Badge|Star Badge]] with each victory.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{paldea color dark}}; border: 4px solid #{{paldea color}}; caption-side:bottom;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color|{{paldea color light}}|Team Star}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{paldea color light}}|Generation IX}}&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{paldea color light}}|Region|Region:}} {{color2|{{paldea color light}}|Paldea}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background: #{{paldea color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{paldea color dark}}|Squad Boss&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color light}};&amp;quot; | {{color|{{paldea color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color light}};&amp;quot; | {{color2|{{paldea color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{paldea color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{paldea color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Dark|pic=VSGiacomo S.png|ldr=Giacomo|djap=ピーニャ|drm=Piña|loc=Segin Squad&#039;s Base|cjap=チーム・セギンのアジト|crm=Team Segin&#039;s Hideout|bdg=Dark|bdgimg=SVbadge StarfallStreet Dark|size=x100px}}&lt;br /&gt;
{{gldr|type=Fire|pic=VSMela S.png|ldr=Mela|djap=メロコ|drm=Meloco|loc=Schedar Squad&#039;s Base|cjap=チーム・シェダルのアジト|crm=Team Schedar&#039;s Hideout|bdg=Fire|bdgimg=SVbadge StarfallStreet Fire|size=x100px}}&lt;br /&gt;
{{gldr|type=Poison|pic=VSAtticus.png|ldr=Atticus|djap=シュウメイ|drm=Shūmei|loc=Navi Squad&#039;s Base|cjap=チーム・シーのアジト|crm=Team Tsih&#039;s Hideout|bdg=Poison|bdgimg=SVbadge StarfallStreet Poison|size=x100px}}&lt;br /&gt;
{{gldr|type=Fairy|pic=VSOrtega S.png|ldr=Ortega|djap=オルティガ|drm=Ortiga|loc=Ruchbah Squad&#039;s Base|cjap=チーム・ルクバーのアジト|crm=Team Ruchbah&#039;s Hideout|bdg=Fairy|bdgimg=SVbadge StarfallStreet Fairy|size=x100px}}&lt;br /&gt;
{{gldrb|type=Fighting|pic=VSEri S.png|ldr=Eri|djap=ビワ|drm=Biwa|loc=Caph Squad&#039;s Base|cjap=チーム・カーフのアジト山|crm=Team Caph&#039;s Hideout|bdg=Fighting|bdgimg=SVbadge StarfallStreet Fighting|size=x100px}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
====Titan Pokémon====&lt;br /&gt;
The player battles these [[Titan Pokémon]] as part of the &#039;&#039;&#039;Path of Legends&#039;&#039;&#039; storyline. They are awarded a [[Badge|Titan Badge]] with each victory.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{paldea color dark}}; border: 5px solid #{{paldea color}}&amp;quot; cellspacing=1 cellpadding=2&lt;br /&gt;
|- style=&amp;quot;color:#{{paldea color dark}}; background:#{{paldea color light}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Location&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Titan Pokémon&lt;br /&gt;
! Herba Mystica&lt;br /&gt;
! Badge&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Unlocked Upgrade&lt;br /&gt;
|- style=&amp;quot;color:#{{rock color dark}}; background:#{{rock color light}}&amp;quot;&lt;br /&gt;
| [[South Province (Area Three)|{{color|{{rock color dark}}|&#039;&#039;&#039;South Province&#039;&#039;&#039;&amp;lt;br&amp;gt;(Area Three)}}]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;margin:auto&amp;quot; | &#039;&#039;&#039;{{color|{{rock color dark}}|Stony Cliff Titan}}&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:950Klawf.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Klawf|{{Rock color dark}}}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{typecolor|Rock}}&lt;br /&gt;
| [[File:Bag Sweet Herba Mystica SV Sprite.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color|{{rock color dark}}|Sweet Herba Mystica}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:SVbadge PathOfLegends Rock.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color|{{rock color dark}}|Rock Badge}}&#039;&#039;&#039;&lt;br /&gt;
| Dashing&lt;br /&gt;
|- style=&amp;quot;color:#{{flying color dark}}; background:#{{flying color light}}&amp;quot;&lt;br /&gt;
| [[West Province (Area One)|{{color|{{flying color dark}}|&#039;&#039;&#039;West Province&#039;&#039;&#039;&amp;lt;br&amp;gt;(Area One)}}]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;margin:auto&amp;quot; | &#039;&#039;&#039;{{color|{{flying color dark}}|Open Sky Titan}}&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:962Bombirdier.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Bombirdier|{{Flying color dark}}}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{typecolor|Flying}}{{typecolor|Dark}}&lt;br /&gt;
| [[File:Bag Bitter Herba Mystica SV Sprite.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color|{{flying color dark}}|Bitter Herba Mystica}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:SVbadge PathOfLegends Flying.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color|{{flying color dark}}|Flying Badge}}&#039;&#039;&#039;&lt;br /&gt;
| Swimming&lt;br /&gt;
|- style=&amp;quot;color:#{{steel color dark}}; background:#{{steel color light}}&amp;quot;&lt;br /&gt;
| [[East Province (Area Three)|{{color|{{steel color dark}}|&#039;&#039;&#039;East Province&#039;&#039;&#039;&amp;lt;br&amp;gt;(Area Three)}}]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;margin:auto&amp;quot; | &#039;&#039;&#039;{{color|{{steel color dark}}|Lurking Steel Titan}}&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:968Orthworm.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Orthworm|{{Steel color dark}}}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{typecolor|Steel}}&lt;br /&gt;
| [[File:Bag Salty Herba Mystica SV Sprite.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color|{{steel color dark}}|Salty Herba Mystica}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:SVbadge PathOfLegends Steel.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color|{{steel color dark}}|Steel Badge}}&#039;&#039;&#039;&lt;br /&gt;
| High Jumping&lt;br /&gt;
|- style=&amp;quot;color:#{{ground color dark}}; background:#{{ground color light}}&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;{{color2|{{ground color dark}}|Asado Desert}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; | &#039;&#039;&#039;{{color|{{ground color dark}}|Quaking Earth Titan}}&#039;&#039;&#039;{{sup/9|S}}&amp;lt;br&amp;gt;[[File:984Great Tusk.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Great Tusk|{{Ground color dark}}}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{typecolor|Ground}}{{typecolor|Fighting}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; | &#039;&#039;&#039;{{color|{{ground color dark}}|Quaking Earth Titan}}&#039;&#039;&#039;{{sup/9|V}}&amp;lt;br&amp;gt;[[File:990Iron Treads.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Iron Treads|{{Ground color dark}}}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{typecolor|Ground}}{{typecolor|Steel}}&lt;br /&gt;
| [[File:Bag Sour Herba Mystica SV Sprite.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color|{{ground color dark}}|Sour Herba Mystica}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:SVbadge PathOfLegends Ground.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color|{{ground color dark}}|Ground Badge}}&#039;&#039;&#039;&lt;br /&gt;
| Gliding&lt;br /&gt;
|- style=&amp;quot;color:#{{dragon color dark}}; background:#{{dragon color light}}&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; | &#039;&#039;&#039;{{color2|{{dragon color dark}}|Casseroya Lake}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; | &#039;&#039;&#039;{{color|{{Dragon color dark}}|False Dragon Titan}}&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:977Dondozo.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Dondozo|{{Dragon color dark}}}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; | &#039;&#039;&#039;{{color|{{Dragon color dark}}|False Dragon Titan}}&#039;&#039;&#039;&amp;lt;br&amp;gt;[[File:978Tatsugiri.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Tatsugiri|{{Dragon color dark}}}}&#039;&#039;&#039;&amp;lt;br&amp;gt;{{typecolor|Dragon}}{{typecolor|Water}}&lt;br /&gt;
| [[File:Bag Spicy Herba Mystica SV Sprite.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color|{{dragon color dark}}|Spicy Herba Mystica}}&#039;&#039;&#039;&lt;br /&gt;
| [[File:SVbadge PathOfLegends Dragon.png|100px]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{color|{{dragon color dark}}|Dragon Badge}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | Climbing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==Discussion of Generation IX==&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Title screens==&lt;br /&gt;
{{incomplete|section|Japanese SV title screens.}}&lt;br /&gt;
===English title screens===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{paldea color dark}}; border: 5px solid #{{paldea color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{scarlet color light}}; {{roundytl|5px}}&amp;quot; | {{color2|{{scarlet color dark}}|Pokémon Scarlet and Violet|Pokémon Scarlet}}&lt;br /&gt;
| style=&amp;quot;background: #{{violet color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{violet color dark}}|Pokémon Scarlet and Violet|Pokémon Violet}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{scarlet color}};&amp;quot; | [[File:ScarletTitle.png|300px]]&lt;br /&gt;
| style=&amp;quot;background: #{{violet color}};&amp;quot; | [[File:VioletTitle.png|300px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{scarlet color light}}; color: #{{scarlet color dark}}; | {{color2|{{scarlet color dark}}|Pokémon Scarlet and Violet|Pokémon Scarlet}} &amp;lt;br&amp;gt;&amp;lt;small&amp;gt; (Post-Credits)&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #{{violet color light}}; color: #{{violet color dark}}; | {{color2|{{violet color dark}}|Pokémon Scarlet and Violet|Pokémon Violet}} &amp;lt;br&amp;gt;&amp;lt;small&amp;gt; (Post-Credits)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{scarlet color}};&amp;quot; | [[File:ScarletTitle Post-Credits.png|300px]]&lt;br /&gt;
| style=&amp;quot;background: #{{violet color}};&amp;quot; | [[File:VioletTitle Post-Credits.png|300px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Japanese title screens===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{paldea color dark}}; border: 5px solid #{{paldea color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{scarlet color light}}; {{roundytl|5px}}&amp;quot; | {{color2|{{scarlet color dark}}|Pokémon Scarlet and Violet|Pokémon Scarlet}}&lt;br /&gt;
| style=&amp;quot;background: #{{violet color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{violet color dark}}|Pokémon Scarlet and Violet|Pokémon Violet}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{scarlet color}};&amp;quot; | [[File:Japanese ScarletTitle.png|300px]]&lt;br /&gt;
| style=&amp;quot;background: #{{violet color}};&amp;quot; | [[File:Japanese VioletTitle.png|300px]]&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Generation IX is the first [[generation]]:&lt;br /&gt;
**Where the position of Champion is more of a rank than an actual title.&lt;br /&gt;
** In which the [[player character]]&#039;s initial appearance changes between different game versions from the same pair.&lt;br /&gt;
** To begin in the same calendar year as the release of the [[Pokémon Legends: Arceus|final core series game]] of the preceding [[Generation VIII|generation]].&lt;br /&gt;
** Since [[Generation V]] to introduce at least 100 new Pokémon.&lt;br /&gt;
** To not feature [[Fossil]] Pokémon in any capacity.&lt;br /&gt;
** To include a {{2t|Bug|Dark}}, {{2t|Grass|Fire}}, and {{2t|Electric|Fighting}} type Pokémon, making Dark, Grass, Electric, and Fighting pair with every other type at least once.&lt;br /&gt;
** To introduce a specialist for all eighteen Types (not counting the [[Titan Pokémon]]), with eight of them being [[Gym Leader]]s, four of them being the [[Elite Four]] members, five of them being the [[Team Star]] bosses, and [[Tyme|one of them]] being an {{tc|instructor}} at [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}} (as well as a former Gym Leader).&lt;br /&gt;
*** In addition, there is a [[Dendra|second specialist]] of the {{t|Fighting}} type, who is also an instructor.&lt;br /&gt;
** To feature Trainers whose {{DL|Pokémon Trainer|Trainer class}} is listed after their name rather than before it.&lt;br /&gt;
** In which the first of its Pokémon to debut in the {{pkmn|anime}} is a [[starter Pokémon]].&lt;br /&gt;
** Since [[Generation IV]] to introduce new Pokémon that evolve  from a pre-existing form of a previously fully-evolved Pokémon.&lt;br /&gt;
* Generation IX is the only generation:&lt;br /&gt;
** In which no new {{t|Flying}}- or {{type|Ground}} moves were introduced.&lt;br /&gt;
*** The only new {{type|Fairy}} move, {{m|Magical Torque}}, is not legitimately usable by the player.&lt;br /&gt;
* Generation IX introduced the least amount of [[regional form]]s, with only four, three of them being forms of {{p|Tauros|the same Pokémon}}.&lt;br /&gt;
* Currently, no [[Mythical Pokémon]] have been introduced in this generation, similar to the beginning of [[Generation VIII]] when {{p|Zarude}} was not programmed into {{g|Sword and Shield}} until Version 1.2.0.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Core series}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Neunte Spielgeneration]]&lt;br /&gt;
[[es:Novena generación]]&lt;br /&gt;
[[fr:Neuvième génération]]&lt;br /&gt;
[[it:Nona generazione]]&lt;br /&gt;
[[ja:第九世代]]&lt;br /&gt;
[[zh:第九世代]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Move_variations&amp;diff=3660041</id>
		<title>Move variations</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Move_variations&amp;diff=3660041"/>
		<updated>2023-01-24T16:37:14Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: /* Variations of Last Respects */someone made some mistakes (hi i am someone)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Insert new variations in alphabetical order--&amp;gt;&lt;br /&gt;
{{outdated}}&lt;br /&gt;
{{unknown name}}&lt;br /&gt;
&#039;&#039;&#039;Move variations&#039;&#039;&#039; are moves that are identical to one another in terms of damage and accuracy, are similar in PP (no more than 5 apart), but may have different [[type]]s, [[damage category|damage categories]], or secondary effects. Below are the various move archetypes and the moves that fall into their categories. &lt;br /&gt;
&lt;br /&gt;
Move archetypes are listed in alphabetical order. Within each archetype table, moves are listed by generation. Within each generation, moves are listed alphabetically.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==List of damage-dealing move variations==&lt;br /&gt;
===Elemental Fangs===&lt;br /&gt;
{{mvar/h|15|power=65|acc=95|notes=10% chance to inflict non-volatile [[Status condition|status]] and/or flinch the target; {{cat|biting moves|biting move}}|other=Status condition}}&lt;br /&gt;
{{mvar|Fire Fang|Fire|Physical|IV|other=Burn}}&lt;br /&gt;
{{mvar|Ice Fang|Ice|Physical|IV|other=Freeze}}&lt;br /&gt;
{{mvar|Thunder Fang|Electric|Physical|IV|other=Paralysis}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[One-hit knockout move]]s===&lt;br /&gt;
{{mvar/h|5|acc={{tt|30+|Always 30% in Generation I}}|notes=Targets at a higher level than the user are unaffected{{tt|*|Targets with a higher Speed stat than the user are unaffected in Generation I}}&amp;lt;br&amp;gt;Accuracy depends on level difference between the user and the target|other=Notes}}&lt;br /&gt;
{{mvar|Fissure|Ground|Physical|I|other=&amp;amp;nbsp;}}&lt;br /&gt;
{{mvar|Guillotine|Normal|Physical|I|other=&amp;amp;nbsp;}}&lt;br /&gt;
{{mvar|Horn Drill|Normal|Physical|I|other=&amp;amp;nbsp;}}&lt;br /&gt;
{{mvar|Sheer Cold|Ice|Special|III|other=Since Generation VII, {{type|Ice}} targets are unaffected and base accuracy is 20% if the user is not Ice-type}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pledge moves===&lt;br /&gt;
These are the [[signature move]]s of the various [[starter Pokémon]], the [[elemental monkeys]]&amp;lt;sup&amp;gt;{{gen|VII}}&amp;lt;/sup&amp;gt;, and {{p|Silvally}}{{sup/7|USUM}}{{sup/8|SwSh}} (Grass Pledge only, due to a bug).&lt;br /&gt;
{{mvar/h|10|power={{tt|80|50 prior to Generation VI}}|acc=100|notes=Additional effect lasting four turns when used in combination|other=Effect when combined with:}}&lt;br /&gt;
{{mvar|Fire Pledge|Fire|Special|V|other=&#039;&#039;&#039;Grass Pledge&#039;&#039;&#039;: Opponents take 1/8 max HP damage each turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Water Pledge&#039;&#039;&#039;: Doubles the probability of secondary effects occurring.}}&lt;br /&gt;
{{mvar|Grass Pledge|Grass|Special|V|other=&#039;&#039;&#039;Fire Pledge&#039;&#039;&#039;: Opponents take 1/8 max HP damage each turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Water Pledge&#039;&#039;&#039;: Halves speed of opponents.}}&lt;br /&gt;
{{mvar|Water Pledge|Water|Special|V|other=&#039;&#039;&#039;Fire Pledge&#039;&#039;&#039;: Doubles the probability of secondary effects occurring.&amp;lt;br&amp;gt;&#039;&#039;&#039;Grass Pledge&#039;&#039;&#039;: Halves speed of opponents.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Torque moves===&lt;br /&gt;
These are the [[signature move]]s of [[Team Star]]&#039;s [[Starmobile]]s. These moves cannot be learned by any Pokémon.&lt;br /&gt;
{{mvar/h|10|power=80 or 100|acc=100|notes=Chance of causing a secondary effect|other=Secondary effect}}&lt;br /&gt;
{{mvar|Blazing Torque|Fire|Physical|IX|other=30% chance of burning the target}}&lt;br /&gt;
{{mvar|Wicked Torque|Dark|Physical|IX|other=10% chance of causing the target to sleep}}&lt;br /&gt;
{{mvar|Noxious Torque|Poison|Physical|IX|other=30% chance of poisoning the target}}&lt;br /&gt;
{{mvar|Combat Torque|Fighting|Physical|IX|other=30% chance of paralyzing the target}}&lt;br /&gt;
{{mvar|Magical Torque|Fairy|Physical|IX|other=30% chance of confusing the target}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Acid===&lt;br /&gt;
{{mvar/h|25 or 30|power=40|acc=100|notes=10% chance of secondary effect occurring|other=Secondary effect|PP=PP}}&lt;br /&gt;
{{mvar|Acid|Poison|Special|I|note=Affects all foes (adjacent foes in Triple Battles)|other=Lowers Special Defense{{tt|*|Defense in Generations I-III}}|I| PP=30}}&lt;br /&gt;
{{mvar|Bubble|Water|Special|I|other=Lowers Speed|PP=30|note=20 power prior to Generation VI}}&lt;br /&gt;
{{mvar|Ember|Fire|Special|I|other=Inflicts burn|PP=25}}&lt;br /&gt;
{{mvar|Thunder Shock|Electric|Special|I|other=Inflicts paralysis|PP=30}}&lt;br /&gt;
{{mvar|Powder Snow|Ice|Special|II|other=Freezes|PP=25}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Aeroblast===&lt;br /&gt;
These are [[signature move]]s of [[Legendary Pokémon]].&lt;br /&gt;
{{mvar/h|5|power=100|acc=95|notes=High critical hit ratio|other=Signature move of:}}&lt;br /&gt;
{{mvar|Aeroblast|Flying|Special|II|other={{p|Lugia}}}}&lt;br /&gt;
{{mvar|Spacial Rend|Dragon|Special|IV|other={{p|Palkia}}}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Ancient Power===&lt;br /&gt;
{{mvar/h|5|power=60|acc=100|notes=10% chance of raising all stats}}&lt;br /&gt;
{{mvar|Ancient Power|Rock|Special|II}} &lt;br /&gt;
{{mvar|Silver Wind|Bug|Special|III}} &lt;br /&gt;
{{mvar|Ominous Wind|Ghost|Special|IV}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Aurora Beam===&lt;br /&gt;
{{mvar/h|20|power=65|acc=100|notes=Chance of an additional effect occurring|other=Additional effect}}&lt;br /&gt;
{{mvar|Aurora Beam|Ice|Special|I|other=10% chance of lowering target&#039;s Attack one stage}}&lt;br /&gt;
{{mvar|Bubble Beam|Water|Special|I|other=10% chance of lowering target&#039;s Speed one stage}}&lt;br /&gt;
{{mvar|Psybeam|Psychic|Special|I|other=10% chance of inflicting confusion}}&lt;br /&gt;
{{mvar|Sludge|Poison|Special|I|other=30% chance of inflicting poison}}&lt;br /&gt;
{{mvar|Spark|Electric|Physical|II|other=30% chance of inflicting paralysis}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Barrage===&lt;br /&gt;
{{mvar/h|20|power=15|acc=85|notes=Hits multiple times}}&lt;br /&gt;
{{mvar|Barrage|Normal|Physical|I}}&lt;br /&gt;
{{mvar|Fury Attack|Normal|Physical|I}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Barb Barrage===&lt;br /&gt;
These are the [[signature move]]s of certain Hisuian Pokémon.&lt;br /&gt;
{{mvar/h|15|power=60|acc=100|notes=Power doubles if target has any status condition; 30% chance to inflict a status condition|other=Status Condition}}&lt;br /&gt;
{{mvar|Barb Barrage|Poison|Physical|VIII|other=Poison|note=Signature move of Hisuian Qwilfish and Overqwil}}&lt;br /&gt;
{{mvar|Bitter Malice|Ghost|Special|VIII|other=Frostbite|note=Signature move of Hisuian Zorua and Hisuian Zoroark}}&lt;br /&gt;
{{mvar|Infernal Parade|Ghost|Special|VIII|other=Burn|note=Signature move of Hisuian Typhlosion}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Behemoth Bash===&lt;br /&gt;
These are the [[signature move]]s of {{p|Zamazenta}}, {{p|Zacian}}, and {{p|Eternatus}}, the [[Legendary Pokémon]] featured in [[Pokémon Sword and Shield]].&lt;br /&gt;
{{mvar/h|5|power=100|acc=100|notes=Deals double damage on Dynamax Pokémon }}&lt;br /&gt;
{{mvar|Behemoth Bash|Steel|Physical|VIII}}&lt;br /&gt;
{{mvar|Behemoth Blade|Steel|Physical|VIII}}&lt;br /&gt;
{{mvar|Dynamax Cannon|Dragon|Special|VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bite===&lt;br /&gt;
{{mvar/h|25|power=60|acc=100|notes=30% chance of {{status|flinch|flinching}}}}&lt;br /&gt;
{{mvar|Bite|Dark|Physical|I|note=Normal-type with 10% chance of flinching in Generation I}}&lt;br /&gt;
{{mvar|Heart Stamp|Psychic|Physical|V}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bleakwind Storm===&lt;br /&gt;
These are the [[signature moves]] of the [[Forces of Nature]].&lt;br /&gt;
{{mvar/h|5|power=95|acc=80|notes=30% chance of causing a secondary effect|other=Secondary effect}}&lt;br /&gt;
{{mvar|Bleakwind Storm|Flying|Special|VIII|other=Frostbite}}&lt;br /&gt;
{{mvar|Sandsear Storm|Ground|Special|VIII|other=Burn}}&lt;br /&gt;
{{mvar|Springtide Storm|Fairy|Special|VIII|other=Depends on Enamorus&#039;s Forme{{tt|*|Raises all of the user&#039;s stats in Incarnate Forme, lowers target&#039;s defenses in Therian Forme}}}}&lt;br /&gt;
{{mvar|Wildbolt Storm|Electric|Special|VIII|other=Paralysis}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Blizzard===&lt;br /&gt;
{{mvar/h|5 or 10|power={{tt|110|120 prior to Generation VI}}|acc=70|notes=Chance of inflicting a status condition, certain weather causes moves to not miss|other=Additional effect|PP=PP}}&lt;br /&gt;
{{mvar|Blizzard|Ice|Special|I|other=10% chance of freezing target|PP=5|note=89.5% accuracy in Generation I, cannot miss in hail, affects all foes}} &lt;br /&gt;
{{mvar|Thunder|Electric|Special|I|other=30% chance of paralyzing target|PP=10|note=Cannot miss in heavy rain, accuracy cut to 50% in strong sunlight, 10% chance of paralyzing target in Gen I}} &lt;br /&gt;
{{mvar|Hurricane|Flying|Special|V|other=30% chance of confusing target|PP=10|note=Cannot miss in heavy rain, accuracy cut to 50% in strong sunlight}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Focus Blast}} and {{m|Gunk Shot}} formerly had the same power too, but their power didn&#039;t drop in Generation VI and are therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Blue Flare===&lt;br /&gt;
These are [[signature move]]s of {{p|Reshiram}} and {{p|Zekrom}}, the [[Legendary Pokémon]] featured in [[Pokémon Black and White Versions]].&lt;br /&gt;
{{mvar/h|5|power=130|acc=85|notes=20% chance of inflicting a non-volatile [[status condition]]|other=Status condition}}&lt;br /&gt;
{{mvar|Blue Flare|Fire|Special|V|other=Burn}} &lt;br /&gt;
{{mvar|Bolt Strike|Electric|Physical|V|other=Paralysis}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bolt Beak===&lt;br /&gt;
These are the [[signature move]]s of the [[fossil]] Pokémon of the [[Galar]] region.&lt;br /&gt;
{{mvar/h|10|power=85|acc=100|notes=Deals double damage if user moves first}}&lt;br /&gt;
{{mvar|Bolt Beak|Electric|Physical|VIII}}&lt;br /&gt;
{{mvar|Fishious Rend|Water|Physical|VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bone Rush===&lt;br /&gt;
{{mvar/h|10|power=25|acc={{tt|90|80 prior to Generation V}}|notes=Hits multiple times}}&lt;br /&gt;
{{mvar|Bone Rush|Ground|Physical|II}} &lt;br /&gt;
{{mvar|Rock Blast|Rock|Physical|III}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bouncy Bubble===&lt;br /&gt;
{{mvar/h|20|power=60|acc=100|notes=Has a secondary effect, can only be used by Partner Eevee|other=Secondary effect}}&lt;br /&gt;
{{mvar|Bouncy Bubble|Water|Special|VII|other=50% of damage dealt to the target is restored to the user}} &lt;br /&gt;
{{mvar|Buzzy Buzz|Electric|Special|VII|other=Paralyzes the target}} &lt;br /&gt;
{{mvar|Sizzly Slide|Fire|Physical|VII|other=Burns the target}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*Prior to [[Generation VIII]], {{m|Bouncy Bubble}}, {{m|Buzzy Buzz}}, {{m|Sizzly Slide}}, {{m|Glitzy Glow}}, {{m|Baddy Bad}}, {{m|Sappy Seed}}, {{m|Freezy Frost}} and {{m|Sparkly Swirl}} had 90 base power, 15 base PP, and 100% accuracy.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Brine===&lt;br /&gt;
{{mvar/h|10|power=65|acc=100|notes=Power doubles under certain conditions|other=Condition}}&lt;br /&gt;
{{mvar|Brine|Water|Special|IV|other=Target&#039;s HP under 50%}} &lt;br /&gt;
{{mvar|Hex|Ghost|Special|V|other=Target has a {{DL|Status condition|non-volatile status}} condition|note=50 power prior to Generation VI}} &lt;br /&gt;
{{mvar|Venoshock|Poison|Special|V|other=Target is poisoned}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bug Bite===&lt;br /&gt;
{{mvar/h|20|power=60|acc=100|notes=Eats and gains the effect of the target&#039;s held Berry}}&lt;br /&gt;
{{mvar|Bug Bite|Bug|Physical|IV}} &lt;br /&gt;
{{mvar|Pluck|Flying|Physical|IV}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bullet Seed===&lt;br /&gt;
{{mvar/h|30|power={{tt|25|10 prior to Generation V}}|acc=100|notes=Hits multiple times}}&lt;br /&gt;
{{mvar|Bullet Seed|Grass|Physical|III}} &lt;br /&gt;
{{mvar|Icicle Spear|Ice|Physical|III}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Catastropika===&lt;br /&gt;
{{mvar/h|1|power=210|acc=—|notes=Signature Z-Move|other=Pokémon}}&lt;br /&gt;
{{mvar|Catastropika|Electric|Physical|VII|other=Pikachu}}&lt;br /&gt;
{{mvar|Pulverizing Pancake|Normal|Physical|VII|other=Snorlax}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Ceaseless Edge===&lt;br /&gt;
These are the [[signature moves]] of Hisuian Pokémon.&lt;br /&gt;
{{mvar/h|15|power=65|acc=90|notes=High critical hit ratio, leaves {{status|splinters}} in the target{{sup/8|LA}}&amp;lt;br&amp;gt;Sets up a [[List of moves that cause entry hazards|trap]] on the target&#039;s side of the field{{sup/9|SV}}|other=Trap set{{sup/9|SV}}}}&lt;br /&gt;
{{mvar|Ceaseless Edge|Dark|Physical|VIII|note=Signature move of Hisuian Samurott|other=One use of {{m|spikes}}}}&lt;br /&gt;
{{mvar|Stone Axe|Rock|Physical|VIII|note=Signature move of Kleavor|other={{m|Stealth Rock}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Circle Throw===&lt;br /&gt;
{{mvar/h|10|power=60|acc=90|notes=-6 priority, forces target to switch out}}&lt;br /&gt;
{{mvar|Circle Throw|Fighting|Physical|V}}&lt;br /&gt;
{{mvar|Dragon Tail|Dragon|Physical|V}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Clamp===&lt;br /&gt;
{{mvar/h|10 or 15|power={{tt|35|15 prior to Generation V}}|acc={{tt|85|70% prior to Generation V}}|notes=Partially traps target|PP=PP}}&lt;br /&gt;
{{mvar|Clamp|Water|Physical|I|note=35 power even before Generation V|PP=10}} &lt;br /&gt;
{{mvar|Fire Spin|Fire|Special|I|PP=15}} &lt;br /&gt;
{{mvar|Whirlpool|Water|Special|II|PP=15}}} &lt;br /&gt;
{{mvar|Sand Tomb|Ground|Physical|III|PP=15}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Collision Course===&lt;br /&gt;
These are [[signature move]]s of [[Legendary Pokémon]].&lt;br /&gt;
{{mvar/h|5|power=100|acc=100|notes=Boosted damage if the move is super effective on the target|other=Signature move of|PP=PP}}&lt;br /&gt;
{{mvar|Collision Course|Fighting|Physical|IX|PP=5|other={{p|Koraidon}}}}&lt;br /&gt;
{{mvar|Electro Drift|Electric|Special|IX|PP=5|other={{p|Miraidon}}}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Counter===&lt;br /&gt;
{{mvar/h|20|acc=100|notes={{tt|-5|-1 in Generations I/II}} priority, counters the last move taken at twice the power|other=Counters}}&lt;br /&gt;
{{mvar|Counter|Fighting|Physical|I|other={{tt|Physical moves|Fighting and Normal-type moves in Generation I}}}} &lt;br /&gt;
{{mvar|Mirror Coat|Psychic|Special|II|other=Special moves}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Cross Chop===&lt;br /&gt;
{{mvar/h|5|power=100|acc=80|notes=High critical hit ratio}}&lt;br /&gt;
{{mvar|Cross Chop|Fighting|Physical|II}} &lt;br /&gt;
{{mvar|Stone Edge|Rock|Physical|IV}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Crush Grip===&lt;br /&gt;
{{mvar/h|5|power=Varying|acc=100|notes=Does more damage if the target&#039;s current HP is high}}&lt;br /&gt;
{{mvar|Crush Grip|Normal|Physical|IV}} &lt;br /&gt;
{{mvar|Wring Out|Normal|Special|IV}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Crush Claw===&lt;br /&gt;
{{mvar/h|10|power=75|acc=95|notes=50% chance to lower target&#039;s defense one stage}}&lt;br /&gt;
{{mvar|Crush Claw|Normal|Physical|III}} &lt;br /&gt;
{{mvar|Razor Shell|Water|Physical|V}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Crunch===&lt;br /&gt;
{{mvar/h|10 or 15|power=80|acc=100|notes=Chance of lowering target&#039;s stat by one stage|other=Affected stat|PP=PP}}&lt;br /&gt;
{{mvar|Crunch|Dark|Physical|II|other=20% chance of lowering the target&#039;s Defense{{tt|*|Lowers Special Defense prior to Generation IV}}|PP=15}}&lt;br /&gt;
{{mvar|Shadow Ball|Ghost|Special|II|other=20% chance of lowering the target&#039;s Special Defense|PP=15}}&lt;br /&gt;
{{mvar|Flash Cannon|Steel|Special|IV|other=10% chance of lowering the target&#039;s Special Defense|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;* {{m|Energy Ball}} formerly had 80 power, but was changed to 90 power in Generation VI and is therefore no longer included in this list (it is instead in [[#Variations of Psychic|a different list of variations]]).&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Dig===&lt;br /&gt;
{{mvar/h|10|power=80|acc=100|other=Double damage from|notes=Two-turn move; double damage from certain moves}}&lt;br /&gt;
{{mvar|Dig|Ground|Physical|I|note=100 power in Generation I, 60 power in Generation II-III|other=Earthquake and Magnitude}} &lt;br /&gt;
{{mvar|Dive|Water|Physical|III|note=60 power in Generation III|other=Surf and Whirlpool}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Discharge===&lt;br /&gt;
{{mvar/h|15|power=80|acc=100|notes=30% chance of causing a secondary effect, hits all adjacent Pokémon|other=Secondary effect}}&lt;br /&gt;
{{mvar|Discharge|Electric|Special|IV|other=Paralysis}}&lt;br /&gt;
{{mvar|Lava Plume|Fire|Special|IV|other=Burn}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Double-Edge===&lt;br /&gt;
{{mvar/h|PP=y|10 or 15|power=120|acc=100|notes=User receives recoil equal to ⅓ of the damage done to the target}}&lt;br /&gt;
{{mvar|Double-Edge|Normal|Physical|I|PP=15|note=100 power in Generation I}}&lt;br /&gt;
{{mvar|Volt Tackle|Electric|Physical|III|PP=15|note=10% chance of paralyzing the target}}&lt;br /&gt;
{{mvar|Brave Bird|Flying|Physical|IV|PP=15}}&lt;br /&gt;
{{mvar|Flare Blitz|Fire|Physical|IV|PP=15|note=10% chance of burning the target}}&lt;br /&gt;
{{mvar|Wood Hammer|Grass|Physical|IV|PP=15}}&lt;br /&gt;
{{mvar|Wave Crash|Water|Physical|VIII|PP=10|note=75 power in Generation VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Dynamic Punch===&lt;br /&gt;
{{mvar/h|5|power=100|acc=50|notes=Causes a [[status condition]]|other=Status condition}}&lt;br /&gt;
{{mvar|Dynamic Punch|Fighting|Physical|II|other=Confusion}} &lt;br /&gt;
{{mvar|Inferno|Fire|Special|V|other=Burn}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;* {{m|Zap Cannon}} formerly had 100 power, but was changed to 120 power in Generation IV and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Earthquake===&lt;br /&gt;
{{mvar/h|10|power=100|acc=100|notes=Always has a special effect|other=Special effect}}&lt;br /&gt;
{{mvar|Earthquake|Ground|Physical|I|other=Hits all adjacent Pokémon}} &lt;br /&gt;
{{mvar|Judgment|Normal|Special|IV|other=Type depends on held [[Plate]]}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Eruption===&lt;br /&gt;
{{mvar/h|5|power=varying|acc=100|notes=Higher damage when used with high HP}}&lt;br /&gt;
{{mvar|Eruption|Fire|Special|III}} &lt;br /&gt;
{{mvar|Water Spout|Water|Special|III}} &lt;br /&gt;
{{mvar|Dragon Energy|Dragon|Special|VIII}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of False Swipe===&lt;br /&gt;
{{mvar/h|40|power=40|acc=100|notes=Leaves target with at least 1HP}}&lt;br /&gt;
{{mvar|False Swipe|Normal|Physical|II}} &lt;br /&gt;
{{mvar|Hold Back|Normal|Physical|VI}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Fire Lash===&lt;br /&gt;
{{mvar/h|15|power=80|acc=100|notes=Lowers target&#039;s stat one stage|other=Stat lowered}}&lt;br /&gt;
{{mvar|Fire Lash|Fire|Physical|VII|other=Defense}} &lt;br /&gt;
{{mvar|Lunge|Bug|Physical|VII|other=Attack}}&lt;br /&gt;
{{mvar|Apple Acid|Grass|Special|VIII|other=Special Defense}}&lt;br /&gt;
{{mvar|Drum Beating|Grass|Physical|VIII|other=Speed}}&lt;br /&gt;
{{mvar|Grav Apple|Grass|Physical|VIII|other=Defense}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Fire Punch===&lt;br /&gt;
{{mvar/h|10 or 15|power=75|acc=100|notes=10% chance to inflict a [[status condition]]|other=Status condition|PP=PP}}&lt;br /&gt;
{{mvar|Fire Punch|Fire|Physical|I|PP=15|other=Burn}}&lt;br /&gt;
{{mvar|Ice Punch|Ice|Physical|I|PP=15|other=Freeze}}&lt;br /&gt;
{{mvar|Thunder Punch|Electric|Physical|I|PP=15|other=Paralysis}}&lt;br /&gt;
{{mvar|Signal Beam|Bug|Special|III|PP=15||other=Confusion}} &lt;br /&gt;
{{mvar|Relic Song|Normal|Special|V|PP=10|other=Sleep}} &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Flail===&lt;br /&gt;
{{mvar/h|15|power=varying|acc=100|notes=Higher damage when used with low HP}}&lt;br /&gt;
{{mvar|Flail|Normal|Physical|II}} &lt;br /&gt;
{{mvar|Reversal|Fighting|Physical|II}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Flame Charge===&lt;br /&gt;
{{mvar/h|20|power=50|acc=100|notes=100% chance of a stat-changing secondary effect|other=Secondary effect}}&lt;br /&gt;
{{mvar|Flame Charge|Fire|Physical|V|other=Raises user&#039;s Speed by one stage}}&lt;br /&gt;
{{mvar|Struggle Bug|Bug|Special|V|note=30 power prior to Generation VI|other=Lowers target&#039;s Special Attack by one stage}}&lt;br /&gt;
{{mvar|Chilling Water|Water|Special|IX|other=Lowers target&#039;s Attack by one stage}}&lt;br /&gt;
{{mvar|Pounce|Bug|Physical|IX|other=Lowers target&#039;s Speed by one stage}}&lt;br /&gt;
{{mvar|Trailblaze|Grass|Physical|IX|other=Raises user&#039;s Speed by one stage}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Flamethrower===&lt;br /&gt;
{{mvar/h|10 or 15|power={{tt|90|95 prior to Generation VI}}|acc=100|notes=10% chance of inflicting a non-volatile [[status condition]], targets one opponent|other=Status condition|PP=PP}}&lt;br /&gt;
{{mvar|Flamethrower|Fire|Special|I|other=Burn|PP=15}}&lt;br /&gt;
{{mvar|Ice Beam|Ice|Special|I|other=Freeze|PP=10}}&lt;br /&gt;
{{mvar|Thunderbolt|Electric|Special|I|other=Paralysis|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Frost Breath===&lt;br /&gt;
{{mvar/h|10|power={{tt|60|40 prior to Generation VI}}|notes=Always results in a critical hit}}&lt;br /&gt;
{{mvar|Frost Breath|Ice|Special|V}} &lt;br /&gt;
{{mvar|Storm Throw|Fighting|Physical|V}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Frustration===&lt;br /&gt;
{{mvar/h|20|power=varying|acc=100|notes=Power depends on user&#039;s [[friendship]]|other=Higher damage with}}&lt;br /&gt;
{{mvar|Frustration|Normal|Physical|II|other=Low friendship}} &lt;br /&gt;
{{mvar|Return|Normal|Physical|II|other=High friendship}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Fusion Flare===&lt;br /&gt;
These are [[signature move]]s of {{p|Reshiram}} and {{p|Zekrom}}, the [[Legendary Pokémon]] featured in [[Pokémon Black and White Versions]].&lt;br /&gt;
{{mvar/h|5|power=100|acc=100|notes=Power doubles if hit by Fusion Flare or Fusion Bolt in the same turn|other=Power doubled by}}&lt;br /&gt;
{{mvar|Fusion Flare|Fire|Special|V|other=Fusion Bolt}} &lt;br /&gt;
{{mvar|Fusion Bolt|Electric|Physical|V|other=Fusion Flare}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Giga Drain===&lt;br /&gt;
{{mvar/h|10|power={{tt|75|60 prior to Generation V}}|acc=100|notes=Restores HP by half damage dealt}}&lt;br /&gt;
{{mvar|Giga Drain|Grass|Special|II|note=5 PP prior to Generation IV}}&lt;br /&gt;
{{mvar|Drain Punch|Fighting|Physical|IV|note=5 PP prior to Generation V}} &lt;br /&gt;
{{mvar|Horn Leech|Grass|Physical|V}} &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Glitzy Glow===&lt;br /&gt;
{{mvar/h|15|power=80|acc=95|notes=Applies the effects of a screen to the user&#039;s side of the field&amp;lt;br&amp;gt;Can only be used by Partner Eevee|other=Screen}}&lt;br /&gt;
{{mvar|Glitzy Glow|Psychic|Special|VII|other=Light Screen}} &lt;br /&gt;
{{mvar|Baddy Bad|Dark|Special|VII|other=Reflect}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Glitzy Glow}} and {{m|Baddy Bad}} were [[#Variations of Bouncy Bubble|variations of Bouncy Bubble]] prior to [[Generation VIII]].&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Gust===&lt;br /&gt;
{{mvar/h|30, 35 or 40|power=40|acc=100|notes=No additional effect|PP=PP}}&lt;br /&gt;
{{mvar|Gust|Flying|Special|I||PP=35|note=Normal-type in Generation I}} &lt;br /&gt;
{{mvar|Pound|Normal|Physical|I|PP=35}} &lt;br /&gt;
{{mvar|Scratch|Normal|Physical|I|PP=35}} &lt;br /&gt;
{{mvar|Tackle|Normal|Physical|I|PP=35|note=35 power in Generations I-IV; 50 power in Generations V-VI; 95% accuracy prior to Generation V}} &lt;br /&gt;
{{mvar|Fairy Wind|Fairy|Special|VI|PP=30}}&lt;br /&gt;
{{mvar|Leafage|Grass|Physical|VII|PP=40}}&lt;br /&gt;
{{mvar|Branch Poke|Grass|Physical|VIII|PP=40}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Gyro Ball===&lt;br /&gt;
{{mvar/h|5 or 10|power=varying|acc=100|notes=Power depends on user&#039;s and target&#039;s Speed; cannot affect targets with {{a|Bulletproof}}|other=Higher damage with|PP=PP}}&lt;br /&gt;
{{mvar|Gyro Ball|Steel|Physical|IV|other=Lower Speed compared to the target|PP=5}} &lt;br /&gt;
{{mvar|Electro Ball|Electric|Special|V|other=Higher Speed compared to the target|PP=10}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Hammer Arm===&lt;br /&gt;
{{mvar/h|10|power=100|acc=90|notes=Lowers user&#039;s Speed; {{cat|punching moves}}}}&lt;br /&gt;
{{mvar|Hammer Arm|Fighting|Physical|IV}} &lt;br /&gt;
{{mvar|Ice Hammer|Ice|Physical|VII}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Heat Crash===&lt;br /&gt;
{{mvar/h|10|power=varying|acc=100|notes=Deals more damage if user&#039;s weight is higher compared to the target}}&lt;br /&gt;
{{mvar|Heat Crash|Fire|Physical|V}} &lt;br /&gt;
{{mvar|Heavy Slam|Steel|Physical|V}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Hyper Beam===&lt;br /&gt;
{{mvar/h|5|power=150|acc=90|notes=User must rest the turn after its use}}&lt;br /&gt;
{{mvar|Hyper Beam|Normal|Special|I|note=Physical move prior to Generation IV}} &lt;br /&gt;
{{mvar|Blast Burn|Fire|Special|III}} &lt;br /&gt;
{{mvar|Frenzy Plant|Grass|Special|III}} &lt;br /&gt;
{{mvar|Hydro Cannon|Water|Special|III}} &lt;br /&gt;
{{mvar|Giga Impact|Normal|Physical|IV}} &lt;br /&gt;
{{mvar|Roar of Time|Dragon|Special|IV}} &lt;br /&gt;
{{mvar|Rock Wrecker|Rock|Physical|IV}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Icy Wind===&lt;br /&gt;
{{mvar/h|15|power=55|acc=95|notes=Lowers target&#039;s stat one stage|other=Stat lowered}}&lt;br /&gt;
{{mvar|Icy Wind|Ice|Special|II|other=Speed}} &lt;br /&gt;
{{mvar|Mud Shot|Ground|Special|III|other=Speed}} &lt;br /&gt;
{{mvar|Electroweb|Electric|Special|V|other=Speed}} &lt;br /&gt;
{{mvar|Snarl|Dark|Special|V|other=Special Attack}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Iron Tail===&lt;br /&gt;
{{mvar/h|10-15|power=100|acc=75|notes=Chance of secondary effect|other=Secondary effect|PP=PP}}&lt;br /&gt;
{{mvar|Iron Tail|Steel|Physical|II|other=30% chance of lowering target&#039;s Defense by one stage|PP=15}}&lt;br /&gt;
{{mvar|Dragon Rush|Dragon|Physical|IV|other=20% chance of causing flinching|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Karate Chop===&lt;br /&gt;
{{mvar/h|25|power=50|acc=100|notes=High critical hit ratio}}&lt;br /&gt;
{{mvar|Karate Chop|Fighting|Physical|I|note=Normal-type in Generation I}}&lt;br /&gt;
{{mvar|Poison Tail|Poison|Physical|III|note=10% chance of poisoning the target}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Last Respects===&lt;br /&gt;
{{mvar/h|10|power=50|acc=100|notes=Signature move, power is increased by 50 each time a specific event occurs|other=Power increased when}}&lt;br /&gt;
{{mvar|Last Respects|Ghost|Physical|IX|other=A Pokémon on the user&#039;s team faints}}&lt;br /&gt;
{{mvar|Rage Fist|Ghost|Physical|IX|other=The user is hit by a damaging move}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Leaf Blade===&lt;br /&gt;
{{mvar/h|15|power=90|acc=100|notes=High critical hit ratio, signature move (at any point in time)|other=Signature move of...}}&lt;br /&gt;
{{mvar|Leaf Blade|Grass|Physical|III|note=70 power in Generation III, formerly a variation of Slash|other={{p|Grovyle}} and {{p|Sceptile}}&amp;lt;sup&amp;gt;Gen. III&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{mvar|Attack Order|Bug|Physical|IV|other={{p|Vespiquen}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Liquidation===&lt;br /&gt;
{{mvar/h|10|power=85|acc=100|notes=20% chance of lowering Defense one stage}}&lt;br /&gt;
{{mvar|Liquidation|Water|Physical|VII}}&lt;br /&gt;
{{mvar|Shadow Bone|Ghost|Physical|VII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Variations of Low Kick===&lt;br /&gt;
{{mvar/h|20|power=varying|acc=100|notes=Greater damage on heavier target}}&lt;br /&gt;
{{mvar|Low Kick|Fighting|Physical|I|note=50 power, 90% accuracy and 30% chance of flinching prior to Generation III}}&lt;br /&gt;
{{mvar|Grass Knot|Grass|Special|IV}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Luster Purge===&lt;br /&gt;
These are the [[signature move]]s of the [[Eon duo]], {{p|Latios}} and {{p|Latias}}.&lt;br /&gt;
{{mvar/h|5|power=70|acc=100|notes=50% chance of lowering the target&#039;s stat by 1 stage|other=Lowered stat}}&lt;br /&gt;
{{mvar|Luster Purge|Psychic|Special|III|other=Special Defense}}&lt;br /&gt;
{{mvar|Mist Ball|Psychic|Special|III|other=Special Attack}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Megahorn===&lt;br /&gt;
{{mvar/h|10|power=120|acc=85|notes=No additional effect}}&lt;br /&gt;
{{mvar|Megahorn|Bug|Physical|II|note=Signature move of Heracross in Generation II}}&lt;br /&gt;
{{mvar|Power Whip|Grass|Physical|IV}}&lt;br /&gt;
{{mvar|Precipice Blades|Ground|Physical|VI|note=Signature move of Groudon from Omega Ruby and Alpha Sapphire onward}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Metal Burst===&lt;br /&gt;
{{mvar/h|10|acc=100|notes=Returns 1.5 times the damage dealt by the opponent&#039;s last attack}}&lt;br /&gt;
{{mvar|Metal Burst|Steel|Physical|IV}}&lt;br /&gt;
{{mvar|Comeuppance|Dark|Physical|IX}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Moongeist Beam===&lt;br /&gt;
These are the [[signature move]]s of the [[Light trio]], {{p|Lunala}}, {{p|Necrozma}}, and {{p|Solgaleo}}.&lt;br /&gt;
{{mvar/h|5|power=100|acc=100|notes=Ignores the target&#039;s [[Ability]]}}&lt;br /&gt;
{{mvar|Moongeist Beam|Ghost|Special|VII}}&lt;br /&gt;
{{mvar|Photon Geyser|Psychic|Special|VII|note=Deals physical damage if the user&#039;s Attack is higher than Special Attack}}&lt;br /&gt;
{{mvar|Sunsteel Strike|Steel|Physical|VII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Night Shade===&lt;br /&gt;
{{mvar/h|15 or 20|acc=100|notes=Damage equal to user&#039;s level|PP=PP}}&lt;br /&gt;
{{mvar|Night Shade|Ghost|Special|I|PP=15}}&lt;br /&gt;
{{mvar|Seismic Toss|Fighting|Physical|I|PP=20}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Needle Arm===&lt;br /&gt;
{{mvar/h|10 or 15|power=60|acc=100|notes=30% chance of causing a secondary effect|other=Secondary effect|PP=PP}}&lt;br /&gt;
{{mvar|Needle Arm|Grass|Physical|III|other=Flinching|PP=15}}&lt;br /&gt;
{{mvar|Force Palm|Fighting|Physical|IV|other=Paralysis|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Octazooka===&lt;br /&gt;
{{mvar/h|10|power=65|acc=85|notes=30% chance of lowering target&#039;s accuracy by one stage}}&lt;br /&gt;
{{mvar|Octazooka|Water|Special|II}}&lt;br /&gt;
{{mvar|Mud Bomb|Ground|Special|IV}}&lt;br /&gt;
{{mvar|Mirror Shot|Steel|Special|IV}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Overheat===&lt;br /&gt;
{{mvar/h|5|power={{tt|130|140 prior to Generation VI}}|acc=90|notes=Lowers user&#039;s Special Attack two stages}}&lt;br /&gt;
{{mvar|Overheat|Fire|Special|III}}&lt;br /&gt;
{{mvar|Draco Meteor|Dragon|Special|IV}}&lt;br /&gt;
{{mvar|Leaf Storm|Grass|Special|IV}}&lt;br /&gt;
{{mvar|Fleur Cannon|Fairy|Special|VII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Psycho Boost}} formerly had the same power too, but its power didn&#039;t drop in Generation VI and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Petal Dance===&lt;br /&gt;
{{mvar/h|10|power=120{{tt|*|90 prior to Generation V and in Legends: Arceus}}|acc=100{{tt|*|85 in Legends: Arceus}}|notes=Lasts 2-3 turns, user becomes confused&amp;lt;br&amp;gt;Fixates the user on the move{{sup/8|LA}}}}&lt;br /&gt;
{{mvar|Petal Dance|Grass|Special|I|note=70 power in Generation I-III and 20 PP prior to Generation V}}&lt;br /&gt;
{{mvar|Thrash|Normal|Physical|I|note=20 PP prior to Generation V}}&lt;br /&gt;
{{mvar|Outrage|Dragon|Physical|II|note=15 PP prior to Generation V}}&lt;br /&gt;
{{mvar|Raging Fury|Fire|Physical|VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Pika Papow===&lt;br /&gt;
These moves are the partner powers and two of the [[signature move]]s of the {{ga|partner Pokémon}} featured in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]].&lt;br /&gt;
{{mvar/h|20|power=varying|acc=&amp;amp;mdash;|notes=Power depends on user’s friendship}}&lt;br /&gt;
{{mvar|Pika Papow|Electric|Special|VII}}&lt;br /&gt;
{{mvar|Veevee Volley|Normal|Physical|VII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Psychic===&lt;br /&gt;
{{mvar/h|10|power=90|acc=100|notes=10% chance of lowering Special Defense one stage}}&lt;br /&gt;
{{mvar|Psychic|Psychic|Special|I}} &lt;br /&gt;
{{mvar|Bug Buzz|Bug|Special|IV}} &lt;br /&gt;
{{mvar|Earth Power|Ground|Special|IV}} &lt;br /&gt;
{{mvar|Energy Ball|Grass|Special|IV|note=80 power prior to Generation VI, formerly variation of Crunch}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Psyshock===&lt;br /&gt;
{{mvar/h|10|power=80|acc=100|notes=Uses alternative stats to calculate damage|other=Effect}}&lt;br /&gt;
{{mvar|Psyshock|Psychic|Special|V|other=Uses opponent&#039;s Defense in place of Special Defense}}&lt;br /&gt;
{{mvar|Body Press|Fighting|Physical|VIII|other=Uses user&#039;s Defense in place of Attack}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Quick Attack===&lt;br /&gt;
{{mvar/h|20 or 30|power=40|acc=100|notes=+1 priority|PP=PP}}&lt;br /&gt;
{{mvar|Quick Attack|Normal|Physical|I|PP=30}} &lt;br /&gt;
{{mvar|Mach Punch|Fighting|Physical|II|PP=30}} &lt;br /&gt;
{{mvar|Aqua Jet|Water|Physical|IV|PP=20}} &lt;br /&gt;
{{mvar|Bullet Punch|Steel|Physical|IV|PP=30}}&lt;br /&gt;
{{mvar|Ice Shard|Ice|Physical|IV|PP=30}} &lt;br /&gt;
{{mvar|Shadow Sneak|Ghost|Physical|IV|PP=30}}&lt;br /&gt;
{{mvar|Vacuum Wave|Fighting|Special|IV|PP=30}}&lt;br /&gt;
{{mvar|Accelerock|Rock|Physical|VII|PP=20}} &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Revenge===&lt;br /&gt;
{{mvar/h|10|power=60|acc=100|notes=-4 priority, doubles in power if user was damaged}}&lt;br /&gt;
{{mvar|Revenge|Fighting|Physical|III}} &lt;br /&gt;
{{mvar|Avalanche|Ice|Physical|IV}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Rollout===&lt;br /&gt;
{{mvar/h|20|power=30|acc=90|notes=Power doubles with each consecutive hit; also doubles if Defense Curl is used}}&lt;br /&gt;
{{mvar|Rollout|Rock|Physical|II}} &lt;br /&gt;
{{mvar|Ice Ball|Ice|Physical|III}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Sacred Fire===&lt;br /&gt;
{{mvar/h|5|power=100|acc=95|notes=50% chance of causing a secondary effect, signature move (at any point in time)|other=Secondary effect}}&lt;br /&gt;
{{mvar|Sacred Fire|Fire|Physical|II|other=Burn|note=Signature move of Ho-Oh prior to Generation VI}} &lt;br /&gt;
{{mvar|Diamond Storm|Rock|Physical|VI|other=Raises user&#039;s Defense by 2 stages per target{{tt|*|Raises the user&#039;s Defense by 1 stage prior to Generation VII}}|note=Signature move of Diancie}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Sappy Seed===&lt;br /&gt;
{{mvar/h|10|power=100|acc=90|notes=Has a secondary effect, can only be used by Partner Eevee|other=Secondary effect}}&lt;br /&gt;
{{mvar|Sappy Seed|Grass|Physical|VII|other=Applies a Leech Seed to the target}}&lt;br /&gt;
{{mvar|Freezy Frost|Ice|Special|VII|other=Resets stat changes of all active Pokémon to zero}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Sappy Seed}} and {{m|Freezy Frost}} were [[#Variations of Bouncy Bubble|variations of Bouncy Bubble]] prior to [[Generation VIII]].&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Sky Attack===&lt;br /&gt;
These are [[signature move]]s and formerly signature moves of [[Legendary Pokémon]].&lt;br /&gt;
{{mvar/h|5|power=140|acc=90|notes=Needs to charge, 30% chance of causing a secondary effect|other=Secondary effect}}&lt;br /&gt;
{{mvar|Sky Attack|Flying|Physical|I|other=Flinch|note=High critical hit ratio, signature move of Moltres in Generation II}} &lt;br /&gt;
{{mvar|Freeze Shock|Ice|Physical|V|other=Paralysis|note=Signature move of Black Kyurem}}&lt;br /&gt;
{{mvar|Ice Burn|Ice|Special|V|other=Burn|note=Signature move of White Kyurem}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Slash===&lt;br /&gt;
{{mvar/h|15 or 20|power=70|acc=100|notes=High critical hit ratio|PP=PP}}&lt;br /&gt;
{{mvar|Slash|Normal|Physical|I|PP=20}} &lt;br /&gt;
{{mvar|Cross Poison|Poison|Physical|IV|note=10% chance of poisoning|PP=20}} &lt;br /&gt;
{{mvar|Psycho Cut|Psychic|Physical|IV|PP=20}} &lt;br /&gt;
{{mvar|Night Slash|Dark|Physical|IV|PP=15}} &lt;br /&gt;
{{mvar|Shadow Claw|Ghost|Physical|IV|PP=15}}&lt;br /&gt;
{{mvar|Aqua Cutter|Water|Physical|IX|PP=20}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Leaf Blade}} formerly had 70 power, but was changed to 90 power in Generation IV and is therefore no longer included (it is instead included in a [[#Variations of Leaf Blade|different list of variations]]).&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Sludge Wave===&lt;br /&gt;
{{mvar/h|15|power=95|acc=100|notes=Chance of causing a secondary effect|other=Secondary effect}}&lt;br /&gt;
{{mvar|Sludge Wave|Poison|Special|V|other=10% chance of poisoning, hits all adjacent Pokémon}}&lt;br /&gt;
{{mvar|Moonblast|Fairy|Special|VI|other=30% chance of lowering target&#039;s Special Attack by one stage}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Smelling Salts===&lt;br /&gt;
{{mvar/h|10|power={{tt|70|60 prior to Generation VI}}|acc=100|notes=Double damage on target with non-volatile status, cures non-volatile status on target|other=Cured status condition}}&lt;br /&gt;
{{mvar|Smelling Salts|Normal|Physical|III|other=Paralysis}} &lt;br /&gt;
{{mvar|Wake-Up Slap|Fighting|Physical|IV|other=Sleep}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Steel Beam===&lt;br /&gt;
{{mvar/h|5|power={{tt|140|120 in Legends: Arceus}}|acc=95|notes=User takes recoil damage equal to 1/2 its max HP}}&lt;br /&gt;
{{mvar|Steel Beam|Steel|Special|VIII}}&lt;br /&gt;
{{mvar|Chloroblast|Grass|Special|VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Stomp===&lt;br /&gt;
{{mvar/h|20|power=65|acc=100|notes=30% chance of {{status|flinch|flinching}}, doubles in power if target has used {{m|Minimize}}}}&lt;br /&gt;
{{mvar|Stomp|Normal|Physical|I}} &lt;br /&gt;
{{mvar|Steamroller|Bug|Physical|V}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Stomping Tantrum===&lt;br /&gt;
{{mvar/h|10 or 5|power=75|acc=100|notes=Doubles in power after a certain effect occurs|other=Condition|PP=PP}}&lt;br /&gt;
{{mvar|Stomping Tantrum|Ground|Physical|VII|other=If the user&#039;s previous move missed or failed, but was not protected from|PP=10}} &lt;br /&gt;
{{mvar|Lash Out|Dark|Physical|VIII|other=If the user&#039;s stats were lowered|PP=5}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Stored Power===&lt;br /&gt;
{{mvar/h|10|power=20|acc=100|notes=Increases base power the more positive stat changes the user has built up}}&lt;br /&gt;
{{mvar|Stored Power|Psychic|Special|V}}&lt;br /&gt;
{{mvar|Power Trip|Dark|Physical|VII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Strength===&lt;br /&gt;
{{mvar/h|15 or 20|power=80|acc=100|notes=No additional effect|PP=PP}}&lt;br /&gt;
{{mvar|Strength|Normal|Physical|I|PP=15|note=Signature move of Machamp in Generation VII}}&lt;br /&gt;
{{mvar|Drill Peck|Flying|Physical|I|PP=20}} &lt;br /&gt;
{{mvar|Dragon Claw|Dragon|Physical|III|PP=15}} &lt;br /&gt;
{{mvar|Power Gem|Rock|Special|IV|note=70 power prior to Generation VI|PP=20}}&lt;br /&gt;
{{mvar|Seed Bomb|Grass|Physical|IV|PP=15}} &lt;br /&gt;
{{mvar|X-Scissor|Bug|Physical|IV|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Superpower===&lt;br /&gt;
{{mvar/h|5|power=120|acc=100|notes=Lowers two of the user&#039;s stats by one stage each|other=Stats lowered}}&lt;br /&gt;
{{mvar|Superpower|Fighting|Physical|III|other=Attack, Defense}} &lt;br /&gt;
{{mvar|Close Combat|Fighting|Physical|IV|other=Defense, Special Defense}} &lt;br /&gt;
{{mvar|Dragon Ascent|Flying|Physical|VI|other=Defense, Special Defense}}&lt;br /&gt;
{{mvar|Headlong Rush|Ground|Physical|VIII|other=Defense, Special Defense{{tt|*|In Legends: Arceus only, Defense and Special Defense are combined into &amp;quot;defensive stats&amp;quot;}}}}&lt;br /&gt;
{{mvar|Armor Cannon|Fire|Special|IX|other=Defense, Special Defense}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Super Fang===&lt;br /&gt;
{{mvar/h|10|acc=90|notes=Deals damage equal to half target&#039;s remaining HP}}&lt;br /&gt;
{{mvar|Super Fang|Normal|Physical|I}}&lt;br /&gt;
{{mvar|Nature&#039;s Madness|Fairy|Special|VII}}&lt;br /&gt;
{{mvar|Ruination|Dark|Special|IX}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Surf===&lt;br /&gt;
{{mvar/h|10-15|power=90|acc=100|notes=Targets more than one Pokémon in Double and Triple Battles|other=Targets}}&lt;br /&gt;
{{mvar|Surf|Water|Special|I|note=95 power prior to Generation VI, does double damage if target is using Dive|other=All opposing Pokémon&amp;lt;sup&amp;gt;Gen. III&amp;lt;/sup&amp;gt;/all adjacent Pokémon&amp;lt;sup&amp;gt;Gen. IV+&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{mvar|Hyper Voice|Normal|Special|III|other=All adjacent opponents}} &lt;br /&gt;
{{mvar|Land&#039;s Wrath|Ground|Physical|VI|other=All adjacent opponents|note=Signature move of Zygarde}} &lt;br /&gt;
{{mvar|Petal Blizzard|Grass|Physical|VI|other=All adjacent Pokémon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Swift===&lt;br /&gt;
{{mvar/h|20|power=60|acc=&amp;amp;mdash;|notes=Never misses}}&lt;br /&gt;
{{mvar|Swift|Normal|Special|I}}&lt;br /&gt;
{{mvar|Feint Attack|Dark|Physical|II}} &lt;br /&gt;
{{mvar|Aerial Ace|Flying|Physical|III}} &lt;br /&gt;
{{mvar|Magical Leaf|Grass|Special|III}} &lt;br /&gt;
{{mvar|Shadow Punch|Ghost|Physical|III}} &lt;br /&gt;
{{mvar|Shock Wave|Electric|Special|III}} &lt;br /&gt;
{{mvar|Magnet Bomb|Steel|Physical|IV}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Techno Blast===&lt;br /&gt;
These are signature moves of Legendary Pokémon.&lt;br /&gt;
{{mvar/h|5 or 10|power=120|acc=100|notes=Type varies depending on specific held item|PP=PP|other=Signature move of:}}&lt;br /&gt;
{{mvar|Techno Blast|Normal|Special|V|PP=5|other={{p|Genesect}}}}&lt;br /&gt;
{{mvar|Multi-Attack|Normal|Physical|VII|PP=10|other={{p|Silvally}}}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Thief===&lt;br /&gt;
{{mvar/h|25|power={{tt|60|40 prior to Generation VI}}|acc=100|PP=PP|notes=Steals the target&#039;s held item}}&lt;br /&gt;
{{mvar|Thief|Dark|Physical|II|PP=10}}&lt;br /&gt;
{{mvar|Covet|Normal|Physical|III|PP=40}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*The PP column refers to the PP before Generation VI.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of U-turn===&lt;br /&gt;
{{mvar/h|20|power=60 or 70|acc=100|notes=User switches after dealing damage}}&lt;br /&gt;
{{mvar|U-turn|Bug|Physical|IV}} &lt;br /&gt;
{{mvar|Volt Switch|Electric|Special|V}} &lt;br /&gt;
{{mvar|Flip Turn|Water|Physical|VIII}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Waterfall===&lt;br /&gt;
{{mvar/h|15 or 20|power=80|acc=100|notes=Chance of causing a secondary effect, single target|other=Secondary effect|PP=PP}}&lt;br /&gt;
{{mvar|Waterfall|Water|Physical|I|other=20% chance of flinching{{tt|*|No additional effect prior to Generation IV}}|PP=15|note=Signature move of Goldeen and Seaking in Generation I}}&lt;br /&gt;
{{mvar|Extrasensory|Psychic|Special|III|other=10% chance of flinching|PP=20{{tt|*|30 prior to Generation VI}}}}&lt;br /&gt;
{{mvar|Dark Pulse|Dark|Special|IV|other=20% chance of flinching|PP=15}}&lt;br /&gt;
{{mvar|Iron Head|Steel|Physical|IV|other=30% chance of flinching|PP=15}}&lt;br /&gt;
{{mvar|Poison Jab|Poison|Physical|IV|other=30% chance of poisoning|PP=20}}&lt;br /&gt;
{{mvar|Scald|Water|Special|V|other=30% chance of burning|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of status move variations==&lt;br /&gt;
===Terrain moves===&lt;br /&gt;
{{mvar/h|10|notes=Causes a special effect for all grounded Pokémon for 5 turns|other=Effect}}&lt;br /&gt;
{{mvar|Electric Terrain|Electric|Status|VI|other=Powers up Electric moves, prevents sleep}}&lt;br /&gt;
{{mvar|Grassy Terrain|Grass|Status|VI|other=Powers up Grass moves, powers down Earthquake, Magnitude and Bulldoze, grounded Pokémon heal by 1/16 of max HP each turn}}&lt;br /&gt;
{{mvar|Misty Terrain|Fairy|Status|VI|other=Powers down Dragon moves, prevents status conditions and confusion&amp;lt;sup&amp;gt;Gen. VIII&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{mvar|Psychic Terrain|Psychic|Status|VII|other=Powers up Psychic moves, prevents the use of priority moves}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Acid Armor===&lt;br /&gt;
{{mvar/h|15 or 20|notes=Increases user&#039;s stat by two stages|other=Stat affected|PP=PP}}&lt;br /&gt;
{{mvar|Acid Armor|Poison|Status|I|other=Defense|PP=20{{tt|*|40 prior to Generation IV}}}}&lt;br /&gt;
{{mvar|Amnesia|Psychic|Status|I|other=Special Defense{{tt|*|Raises Special by two stages in Generation I}}|PP=20}}&lt;br /&gt;
{{mvar|Barrier|Psychic|Status|I|other=Defense|PP=20{{tt|*|30 prior to Generation IV}}}}&lt;br /&gt;
{{mvar|Swords Dance|Normal|Status|I|other=Attack|PP=20{{tt|*|30 prior to Generation VI}}}}&lt;br /&gt;
{{mvar|Iron Defense|Steel|Status|III|other=Defense|PP=15}}&lt;br /&gt;
{{mvar|Nasty Plot|Dark|Status|IV|other=Special Attack|PP=20}}&lt;br /&gt;
{{mvar|Rock Polish|Rock|Status|IV|other=Speed|PP=20}}&lt;br /&gt;
{{mvar|Autotomize|Steel|Status|V|other=Speed|note=Reduces the user&#039;s weight|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Minimize}} formerly had 20 PP, but was changed to 10 PP in Generation VI and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Tail Glow}} formerly raised Sp. Atk by 2 stages, but was changed to +3 in Generation V and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of After You===&lt;br /&gt;
{{mvar/h|15|notes=Changes move order of the target|other=Change}}&lt;br /&gt;
{{mvar|After You|Normal|Status|V|other=Target moves next}}&lt;br /&gt;
{{mvar|Quash|Dark|Status|V|other=Target moves last}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bulk Up===&lt;br /&gt;
{{mvar/h|15 or 20|notes=Increases two of the user&#039;s stats by one stage|other=Stats affected|PP=PP}}&lt;br /&gt;
{{mvar|Bulk Up|Fighting|Status|III|other=Attack, Defense|PP=20}}&lt;br /&gt;
{{mvar|Calm Mind|Psychic|Status|III|other=Special Attack, Special Defense|PP=20}}&lt;br /&gt;
{{mvar|Cosmic Power|Psychic|Status|III|other=Defense, Special Defense|PP=20}}&lt;br /&gt;
{{mvar|Dragon Dance|Dragon|Status|III|other=Attack, Speed|PP=20}}&lt;br /&gt;
{{mvar|Stockpile|Normal|Status|III|other=Defense, Special Defense|PP=20{{tt|*|10 prior to Generation IV}}|note=Did not raise stats prior to Generation IV}}&lt;br /&gt;
{{mvar|Hone Claws|Dark|Status|V|other=Attack, Accuracy|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Camouflage===&lt;br /&gt;
{{mvar/h|15 or 20|notes=Changes user&#039;s type|PP=PP|other=Changes to}}&lt;br /&gt;
{{mvar|Camouflage|Normal|Status|III|PP=20|other=Varies with the terrain}}&lt;br /&gt;
{{mvar|Reflect Type|Normal|Status|V|PP=15|other=Same as opponent&#039;s type}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Charm===&lt;br /&gt;
{{mvar/h|15 or 20|acc=100|notes=Lowers target&#039;s stat by two stages|other=Stats affected|PP=PP}}&lt;br /&gt;
{{mvar|Charm|Fairy|Status|II|other=Attack|PP=20|note=Normal-type prior to Generation VI}}&lt;br /&gt;
{{mvar|Fake Tears|Dark|Status|III|other=Special Defense|PP=20}}&lt;br /&gt;
{{mvar|Feather Dance|Flying|Status|III|other=Attack|PP=15}}&lt;br /&gt;
{{mvar|Captivate|Normal|Status|IV|other=Special Attack|PP=20|note=Only affects targets of opposite gender}}&lt;br /&gt;
{{mvar|Eerie Impulse|Electric|Status|VI|other=Special Attack|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Clangorous Soul===&lt;br /&gt;
{{mvar/h|5|notes=Raises Attack, Defense, Special Attack, Special Defense and Speed by one stage each, has a negative effect|other=Additional Effect}}&lt;br /&gt;
{{mvar|Clangorous Soul|Dragon|Status|VIII|other=Loses 1/3 HP}}&lt;br /&gt;
{{mvar|No Retreat|Fighting|Status|VIII|other=User cannot leave the battlefield, can only be used once}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Coil===&lt;br /&gt;
{{mvar/h|10 or 20|notes=Raises three of user&#039;s stats by one stage|other=Affected stats}}&lt;br /&gt;
{{mvar|Coil|Poison|Status|V|other=Attack, Defense, Accuracy}}&lt;br /&gt;
{{mvar|Quiver Dance|Bug|Status|V|other=Special Attack, Special Defense, Speed}}&lt;br /&gt;
{{mvar|Victory Dance|Fighting|Status|VIII|other=Attack, Defense, Speed{{tt|*|In Legends: Arceus only, raises offensive and defensive stats, in addition to giving a 50% boost to the damage dealt by the user&#039;s moves.}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Confide===&lt;br /&gt;
{{mvar/h|20|notes=Lowers target&#039;s stat by one stage, unaffected by protecting moves|other=Stat affected}}&lt;br /&gt;
{{mvar|Confide|Normal|Status|VI|other=Special Attack|note=Sound-based move}}&lt;br /&gt;
{{mvar|Play Nice|Normal|Status|VI|other=Attack}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Conversion===&lt;br /&gt;
These are [[signature move]]s of {{p|Porygon}}&#039;s evolutionary line.&lt;br /&gt;
{{mvar/h|30|notes=Changes user&#039;s type|other=Changes to}}&lt;br /&gt;
{{mvar|Conversion|Normal|Status|I|other=One of the user&#039;s moves}}&lt;br /&gt;
{{mvar|Conversion 2|Normal|Status|II|other=Type that resists opponent&#039;s last move}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Defense Curl===&lt;br /&gt;
{{mvar/h|40|notes=Raises a stat by one stage|other=Stat affected}}&lt;br /&gt;
{{mvar|Defense Curl|Normal|Status|I|other=Defense|note=Doubles the power of Rollout and Ice Ball}}&lt;br /&gt;
{{mvar|Meditate|Psychic|Status|I|other=Attack}}&lt;br /&gt;
{{mvar|Withdraw|Water|Status|I|other=Defense}}&lt;br /&gt;
{{mvar|Howl|Normal|Status|III|other=Attack}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Destiny Bond===&lt;br /&gt;
{{mvar/h|5|notes=Requires user to faint|other=Effect}}&lt;br /&gt;
{{mvar|Destiny Bond|Ghost|Status|II|other=Knocks out target if target knocked out the user in the same turn}}&lt;br /&gt;
{{mvar|Grudge|Ghost|Status|III|other=Brings PP of move that knocked the user out to 0}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Detect===&lt;br /&gt;
{{mvar/h|5 or 10|notes=+4 priority, protects user from all moves|PP=PP|other=Added effect on contact}}&lt;br /&gt;
{{mvar|Detect|Fighting|Status|II|PP=5|other=None}}&lt;br /&gt;
{{mvar|Protect|Normal|Status|II|PP=10|other=None}}&lt;br /&gt;
{{mvar|King&#039;s Shield|Steel|Status|VI|PP=10|note=Does not block status moves, signature move of Aegislash|other=Lowers Attack by 2&amp;lt;sup&amp;gt;{{gen|VI}}–{{gen|VII}}&amp;lt;/sup&amp;gt;/1&amp;lt;sup&amp;gt;{{gen|VIII}}+&amp;lt;/sup&amp;gt; stage(s)}}&lt;br /&gt;
{{mvar|Spiky Shield|Grass|Status|VI|PP=10|other=Damage taken 1/8 of max HP|note=Signature move of Chesnaught in Pokémon X and Y}}&lt;br /&gt;
{{mvar|Baneful Bunker|Poison|Status|VII|PP=10|other=Poisons|note=Signature move of Toxapex}}&lt;br /&gt;
{{mvar|Obstruct|Dark|Status|VIII|PP=10|note=Does not block status moves, signature move of Obstagoon|other=Lowers Defense by 2 stages}}&lt;br /&gt;
{{mvar|Silk Trap|Bug|Status|IX|PP=10|note=Does not block status moves, signature move of Spidops|other=Lowers Speed by 1 stage}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Disable===&lt;br /&gt;
{{mvar/h|15 or 20|acc=100|notes=Disables the opponent&#039;s moves or items|other=Disables|PP=PP}}&lt;br /&gt;
{{mvar|Disable|Normal|Status|I|other=The affected move|PP=20}}&lt;br /&gt;
{{mvar|Taunt|Dark|Status|III|other=Status moves|PP=20}}&lt;br /&gt;
{{mvar|Torment|Dark|Status|III|other=Using moves twice in a row|PP=15}}&lt;br /&gt;
{{mvar|Embargo|Dark|Status|IV|other=Using items|PP=15}}&lt;br /&gt;
{{mvar|Heal Block|Psychic|Status|IV|other=Moves and items that restore HP{{tt|*|Damaging moves that heal the user will only deal damage prior to Gen VI, and are disabled as of Gen VI.}}|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Flash===&lt;br /&gt;
{{mvar/h|15 or 20|acc=100|notes=Decreases accuracy by one stage|PP=PP}}&lt;br /&gt;
{{mvar|Flash|Normal|Status|I|note=70% accuracy prior to Generation IV|PP=20}}&lt;br /&gt;
{{mvar|Smokescreen|Normal|Status|I|PP=20}}&lt;br /&gt;
{{mvar|Sand Attack|Ground|Status|I|note=Normal-type in Generation I|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Follow Me===&lt;br /&gt;
{{mvar/h|20|notes=+2 priority{{tt|*|+3 priority prior to Generation VI}}, forces all opponents to target the user}}&lt;br /&gt;
{{mvar|Follow Me|Normal|Status|III}}&lt;br /&gt;
{{mvar|Rage Powder|Bug|Status|V}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Foresight===&lt;br /&gt;
{{mvar/h|40|acc=100|notes=Removes a type immunity and negates target&#039;s evasiveness|other=Removed immunity}}&lt;br /&gt;
{{mvar|Foresight|Normal|Status|II|other=Ghost types are affected by Normal and Fighting moves}}&lt;br /&gt;
{{mvar|Odor Sleuth|Normal|Status|III|other=Ghost types are affected by Normal and Fighting moves}}&lt;br /&gt;
{{mvar|Miracle Eye|Psychic|Status|IV|other=Dark types are affected by Psychic moves}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Forest&#039;s Curse===&lt;br /&gt;
{{mvar/h|20|notes=Adds a type to the target|other=Added type}}&lt;br /&gt;
{{mvar|Forest&#039;s Curse|Grass|Status|VI|other=Grass}}&lt;br /&gt;
{{mvar|Trick-or-Treat|Ghost|Status|VI|other=Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Guard Split===&lt;br /&gt;
{{mvar/h|10|notes=Averages the target&#039;s stats with the user|other=Affected stats}}&lt;br /&gt;
{{mvar|Guard Split|Psychic|Status|V|other=Defense and Special Defense}}&lt;br /&gt;
{{mvar|Power Split|Psychic|Status|V|other=Attack and Special Attack}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Harden===&lt;br /&gt;
{{mvar/h|30|notes=Raises a stat by one stage|other=Stat affected}}&lt;br /&gt;
{{mvar|Harden|Normal|Status|I|other=Defense}}&lt;br /&gt;
{{mvar|Sharpen|Normal|Status|I|other=Attack}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Heal Bell===&lt;br /&gt;
{{mvar/h|5|notes=Cures user&#039;s party of [[status condition]]s}}&lt;br /&gt;
{{mvar|Heal Bell|Normal|Status|II}}&lt;br /&gt;
{{mvar|Aromatherapy|Grass|Status|III}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Heal Pulse===&lt;br /&gt;
{{mvar/h|10|notes=Heals target by 1/2 of its max HP}}&lt;br /&gt;
{{mvar|Heal Pulse|Psychic|Status|V}}&lt;br /&gt;
{{mvar|Floral Healing|Fairy|Status|VII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Ingrain===&lt;br /&gt;
{{mvar/h|20|notes=Heals user by 1/16 of its maximum HP each turn}}&lt;br /&gt;
{{mvar|Ingrain|Grass|Status|III|note=Prevents the user from switching}}&lt;br /&gt;
{{mvar|Aqua Ring|Water|Status|IV}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Jungle Healing===&lt;br /&gt;
{{mvar/h|5 or 10|notes=Heals user and allies by 1/4 of their maximum HP and removes any non-volatile [[status condition]]s they may have}}&lt;br /&gt;
{{mvar|Jungle Healing|Grass|Status|VIII}}&lt;br /&gt;
{{mvar|Lunar Blessing|Psychic|Status|VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Leer===&lt;br /&gt;
{{mvar/h|30|notes=Lowers adjacent opponents&#039; defense by one stage}}&lt;br /&gt;
{{mvar|Leer|Normal|Status|I}}&lt;br /&gt;
{{mvar|Tail Whip|Normal|Status|I}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Lock-On===&lt;br /&gt;
{{mvar/h|5|notes=Ensures user&#039;s next move will hit}}&lt;br /&gt;
{{mvar|Lock-On|Normal|Status|II}}&lt;br /&gt;
{{mvar|Mind Reader|Normal|Status|II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Lovely Kiss===&lt;br /&gt;
{{mvar/h|10 or 15|acc=75|notes=Inflicts a [[status condition]]|other=Status condition|PP=PP}}&lt;br /&gt;
{{mvar|Lovely Kiss|Normal|Status|I|other=Sleep|PP=10}}&lt;br /&gt;
{{mvar|Sleep Powder|Grass|Status|I|other=Sleep|PP=15}}&lt;br /&gt;
{{mvar|Sweet Kiss|Fairy|Status|II|other=Confusion|PP=10|note=Normal-type prior to Generation VI}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Will-O-Wisp}} formerly had 75% accuracy, but was changed to 85% in Generation VI and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Magnetic Flux===&lt;br /&gt;
{{mvar/h|20|notes=Raises the stats of allied Pokémon with Plus or Minus|other=Boosted stats}}&lt;br /&gt;
{{mvar|Magnetic Flux|Electric|Status|VI|other=Defense and Special Defense}}&lt;br /&gt;
{{mvar|Gear Up|Steel|Status|VII|other=Attack and Special Attack}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Mean Look===&lt;br /&gt;
{{mvar/h|5 or 10|notes=Prevents target form escaping or switching out, cannot miss|PP=PP}}&lt;br /&gt;
{{mvar|Mean Look|Normal|Status|II|PP=5}}&lt;br /&gt;
{{mvar|Spider Web|Bug|Status|II|PP=10}}&lt;br /&gt;
{{mvar|Block|Normal|Status|III|PP=5}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Memento===&lt;br /&gt;
{{mvar/h|10|notes=Causes the user to faint without damaging the foe|other=Effect}}&lt;br /&gt;
{{mvar|Memento|Dark|Status|III|other=Lowers the target&#039;s Attack and Sp. Attack by two stages}}&lt;br /&gt;
{{mvar|Healing Wish|Psychic|Status|IV|other=The next Pokémon sent out will have HP and status fully healed}}&lt;br /&gt;
{{mvar|Lunar Dance|Psychic|Status|IV|other=The next Pokémon sent out will have HP, PP and status fully healed}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Moonlight===&lt;br /&gt;
{{mvar/h|5 or 10|notes=Heals variant amount of HP (normally 1/2 of max HP), depending on weather|other=Conditions}}&lt;br /&gt;
{{mvar|Moonlight|Fairy|Status|II|note=Normal-type prior to Generation VI|other=1/2 HP during no weather or [[strong winds]], 2/3 HP in [[harsh sunlight]], 1/4 HP during other weather}}&lt;br /&gt;
{{mvar|Morning Sun|Normal|Status|II|note=Signature move of Espeon in Generation II|other=1/2 HP during no weather or strong winds, 2/3 HP in harsh sunlight, 1/4 HP during other weather}}&lt;br /&gt;
{{mvar|Synthesis|Grass|Status|II|other=1/2 HP during no weather or strong winds, 2/3 HP in harsh sunlight, 1/4 HP during other weather}}&lt;br /&gt;
{{mvar|Shore Up|Ground|Status|VII|other=2/3 HP during a {{weather|sandstorm}}, 1/2 HP otherwise|note=Signature move of Sandygast and Palossand}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Mud Sport===&lt;br /&gt;
{{mvar/h|15|notes=Halves damage taken from a certain type|other=Affected type}}&lt;br /&gt;
{{mvar|Mud Sport|Ground|Status|III|other=Electric}}&lt;br /&gt;
{{mvar|Water Sport|Water|Status|III|other=Fire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Poison Powder===&lt;br /&gt;
{{mvar/h|35 or 30|acc=75|notes=Inflicts a [[status condition]]|other=Status condition|PP=PP}}&lt;br /&gt;
{{mvar|Poison Powder|Poison|Status|I|other=Poison|PP=35}}&lt;br /&gt;
{{mvar|Stun Spore|Grass|Status|I|other=Paralysis|PP=30}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Glare}} formerly had 75% accuracy, but was changed to 90% in Generation V and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Quick Guard===&lt;br /&gt;
{{mvar/h|10 or 15|notes=+3 priority, protects user&#039;s side of field|other=Protects from|PP=PP}}&lt;br /&gt;
{{mvar|Quick Guard|Fighting|Status|V|other=Moves with increased priority|PP=15}}&lt;br /&gt;
{{mvar|Wide Guard|Rock|Status|V|other=Moves that target multiple Pokémon|PP=10}}&lt;br /&gt;
{{mvar|Crafty Shield|Fairy|Status|VI|other=Status moves|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Rain Dance===&lt;br /&gt;
{{mvar/h|5 or 10|notes=Changes in-battle [[weather]] for 5 turns, does not replace [[heavy rain]], [[extremely harsh sunlight]], or [[strong winds]]|other=Weather|PP=PP}}&lt;br /&gt;
{{mvar|Rain Dance|Water|Status|II|other=Rain|PP=5}}&lt;br /&gt;
{{mvar|Sandstorm|Rock|Status|II|other=Sandstorm|PP=10}}&lt;br /&gt;
{{mvar|Sunny Day|Fire|Status|II|other=Harsh sunlight|PP=5}}&lt;br /&gt;
{{mvar|Hail|Ice|Status|III|other=Hail|PP=10}}&lt;br /&gt;
{{mvar|Snowscape|Ice|Status|IX|other=Snow|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Recover===&lt;br /&gt;
{{mvar/h|5 or 10{{tt|*|Prior to Generation IX, all moves listed below had 10 PP}}|notes=Heals user by half max HP}}&lt;br /&gt;
{{mvar|Recover|Normal|Status|I|note=20 PP prior to Generation IV}}&lt;br /&gt;
{{mvar|Soft-Boiled|Normal|Status|I}}&lt;br /&gt;
{{mvar|Milk Drink|Normal|Status|II}}&lt;br /&gt;
{{mvar|Slack Off|Normal|Status|III}}&lt;br /&gt;
{{mvar|Heal Order|Bug|Status|IV}}&lt;br /&gt;
{{mvar|Roost|Flying|Status|IV|note=Removes user&#039;s Flying-type until end of turn}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Roar===&lt;br /&gt;
{{mvar/h|20|acc={{tt|100|prior to Gen VI}}|notes=-6 priority, forces target to switch}}&lt;br /&gt;
{{mvar|Roar|Normal|Status|I|note=Targets with Soundproof are unaffected}}&lt;br /&gt;
{{mvar|Whirlwind|Normal|Status|I}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Safeguard===&lt;br /&gt;
{{mvar/h|25 or 30|notes=Protects the user&#039;s party for 5 turns|other=Protects from|PP=PP}}&lt;br /&gt;
{{mvar|Safeguard|Normal|Status|II|other=[[Status condition]]s|PP=25}}&lt;br /&gt;
{{mvar|Mist|Ice|Status|I|other=Stat drops|PP=30|notes=Fades upon switching prior to Generation III}}&lt;br /&gt;
{{mvar|Lucky Chant|Normal|Status|IV|other=Critical hits|PP=30}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Screech===&lt;br /&gt;
{{mvar/h|40|acc=85|notes=Sound-based moves that lower the target&#039;s stat by two stages|other=Stat affected}}&lt;br /&gt;
{{mvar|Screech|Normal|Status|I|other=Defense}}&lt;br /&gt;
{{mvar|Metal Sound|Steel|Status|III|other=Special Defense}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Cotton Spore}} formerly had 85% accuracy, but was changed to 100% in Generation V and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Sing===&lt;br /&gt;
{{mvar/h|15 or 20|acc=55|notes=Sound-based moves that inflict a [[status condition]]|other=Status condition|PP=PP}}&lt;br /&gt;
{{mvar|Sing|Normal|Status|I|other=Sleep|PP=15}}&lt;br /&gt;
{{mvar|Supersonic|Normal|Status|I|other=Confusion|PP=20}}&lt;br /&gt;
{{mvar|Grass Whistle|Grass|Status|III|other=Sleep|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Skill Swap===&lt;br /&gt;
{{mvar/h|10|notes=Switches the user&#039;s condition with the target|other=Switched}}&lt;br /&gt;
{{mvar|Skill Swap|Psychic|Status|III|other=Abilities}}&lt;br /&gt;
{{mvar|Heart Swap|Psychic|Status|IV|other=Any stat changes}}&lt;br /&gt;
{{mvar|Guard Swap|Psychic|Status|IV|other=Changes to Defense and Special Defense}}&lt;br /&gt;
{{mvar|Power Swap|Psychic|Status|IV|other=Changes to Attack and Special Attack}}&lt;br /&gt;
{{mvar|Speed Swap|Psychic|Status|VII|other=Speed}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Soak===&lt;br /&gt;
{{mvar/h|20|notes=Changes targets type to a pure type|other=Type Changed to}}&lt;br /&gt;
{{mvar|Soak|Water|Status|V|other=Changes to Water type}}&lt;br /&gt;
{{mvar|Magic Powder|Psychic|Status|VIII|other=Changes to Psychic type}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Spikes===&lt;br /&gt;
{{mvar/h|20|notes=Lays down [[entry hazards]]|other=Effect}}&lt;br /&gt;
{{mvar|Spikes|Ground|Status|II|other=Inflicts damage when grounded opponent switches in|note=Signature move of Pineco and Forretress in Pokémon Gold and Silver}}&lt;br /&gt;
{{mvar|Stealth Rock|Rock|Status|IV|other=Inflicts damage depending on type when opponent switches in}}&lt;br /&gt;
{{mvar|Toxic Spikes|Poison|Status|IV|other=Inflicts poison when grounded opponent switches in, removed by grounded {{type|Poison}} Pokémon}}&lt;br /&gt;
{{mvar|Sticky Web|Bug|Status|VI|other=Decreases Speed by 1 stage when grounded opponent switches in}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Splash===&lt;br /&gt;
{{mvar/h|40|notes=Does nothing|other=Notes}}&lt;br /&gt;
{{mvar|Splash|Normal|Status|I|other=Fails under {{m|Gravity}}|note=Signature move of Magikarp in Generation I}}&lt;br /&gt;
{{mvar|Celebrate|Normal|Status|VI|other=Shows text &amp;quot;Congratulations, &amp;lt;{{player}}&#039;s name&amp;gt;!&amp;quot;, event-exclusive move}}&lt;br /&gt;
{{mvar|Hold Hands|Normal|Status|VI|other=Targets adjacent ally, event-exclusive move}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Trick===&lt;br /&gt;
{{mvar/h|10|acc=100|notes=Switches [[held items]] with target}}&lt;br /&gt;
{{mvar|Trick|Psychic|Status|III}}&lt;br /&gt;
{{mvar|Switcheroo|Dark|Status|IV}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Trick Room===&lt;br /&gt;
{{mvar/h|5 or 10|notes=Causes a special effect for all Pokémon on the field for 5 turns|other=Effect|PP=PP}}&lt;br /&gt;
{{mvar|Trick Room|Psychic|Status|IV|other=Slower Pokémon move first|PP=5}}&lt;br /&gt;
{{mvar|Magic Room|Psychic|Status|V|other=Disables held items|note=-7 priority prior to Generation VI|PP=10}}&lt;br /&gt;
{{mvar|Wonder Room|Psychic|Status|V|other=Switches Defense and Special Defense|note=-7 priority prior to Generation VI|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Worry Seed===&lt;br /&gt;
{{mvar/h|10 or 15|acc=100|notes=Changes the target&#039;s Ability|other=Ability becomes|PP=PP}}&lt;br /&gt;
{{mvar|Worry Seed|Grass|Status|IV|other={{a|Insomnia}}|PP=10}}&lt;br /&gt;
{{mvar|Entrainment|Normal|Status|V|other=Same as user|PP=15}}&lt;br /&gt;
{{mvar|Simple Beam|Normal|Status|V|other={{a|Simple}}|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Shadow move variations==&lt;br /&gt;
===Variations of Shadow Bolt===&lt;br /&gt;
These are the [[signature move|signature]] [[Shadow move]]s of the [[Legendary birds]] in {{Pokémon XD}}.&lt;br /&gt;
{{mvar/h|Infinite|power=75|acc=100|notes=10% chance of inflicting a non-volatile [[status condition]]|other=Status condition}}&lt;br /&gt;
{{mvar|Shadow Bolt|Shadow|Special|III|other=Paralysis}}&lt;br /&gt;
{{mvar|Shadow Chill|Shadow|Special|III|other=Freeze}}&lt;br /&gt;
{{mvar|Shadow Fire|Shadow|Special|III|other=Burn}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Ability variations]]&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists of moves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Attacken-Variationen]]&lt;br /&gt;
[[it:Varianti mossa]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Move_variations&amp;diff=3660040</id>
		<title>Move variations</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Move_variations&amp;diff=3660040"/>
		<updated>2023-01-24T16:34:22Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: /* List of damage-dealing move variations */new section on last respects and rage fist&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Insert new variations in alphabetical order--&amp;gt;&lt;br /&gt;
{{outdated}}&lt;br /&gt;
{{unknown name}}&lt;br /&gt;
&#039;&#039;&#039;Move variations&#039;&#039;&#039; are moves that are identical to one another in terms of damage and accuracy, are similar in PP (no more than 5 apart), but may have different [[type]]s, [[damage category|damage categories]], or secondary effects. Below are the various move archetypes and the moves that fall into their categories. &lt;br /&gt;
&lt;br /&gt;
Move archetypes are listed in alphabetical order. Within each archetype table, moves are listed by generation. Within each generation, moves are listed alphabetically.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==List of damage-dealing move variations==&lt;br /&gt;
===Elemental Fangs===&lt;br /&gt;
{{mvar/h|15|power=65|acc=95|notes=10% chance to inflict non-volatile [[Status condition|status]] and/or flinch the target; {{cat|biting moves|biting move}}|other=Status condition}}&lt;br /&gt;
{{mvar|Fire Fang|Fire|Physical|IV|other=Burn}}&lt;br /&gt;
{{mvar|Ice Fang|Ice|Physical|IV|other=Freeze}}&lt;br /&gt;
{{mvar|Thunder Fang|Electric|Physical|IV|other=Paralysis}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[One-hit knockout move]]s===&lt;br /&gt;
{{mvar/h|5|acc={{tt|30+|Always 30% in Generation I}}|notes=Targets at a higher level than the user are unaffected{{tt|*|Targets with a higher Speed stat than the user are unaffected in Generation I}}&amp;lt;br&amp;gt;Accuracy depends on level difference between the user and the target|other=Notes}}&lt;br /&gt;
{{mvar|Fissure|Ground|Physical|I|other=&amp;amp;nbsp;}}&lt;br /&gt;
{{mvar|Guillotine|Normal|Physical|I|other=&amp;amp;nbsp;}}&lt;br /&gt;
{{mvar|Horn Drill|Normal|Physical|I|other=&amp;amp;nbsp;}}&lt;br /&gt;
{{mvar|Sheer Cold|Ice|Special|III|other=Since Generation VII, {{type|Ice}} targets are unaffected and base accuracy is 20% if the user is not Ice-type}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pledge moves===&lt;br /&gt;
These are the [[signature move]]s of the various [[starter Pokémon]], the [[elemental monkeys]]&amp;lt;sup&amp;gt;{{gen|VII}}&amp;lt;/sup&amp;gt;, and {{p|Silvally}}{{sup/7|USUM}}{{sup/8|SwSh}} (Grass Pledge only, due to a bug).&lt;br /&gt;
{{mvar/h|10|power={{tt|80|50 prior to Generation VI}}|acc=100|notes=Additional effect lasting four turns when used in combination|other=Effect when combined with:}}&lt;br /&gt;
{{mvar|Fire Pledge|Fire|Special|V|other=&#039;&#039;&#039;Grass Pledge&#039;&#039;&#039;: Opponents take 1/8 max HP damage each turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Water Pledge&#039;&#039;&#039;: Doubles the probability of secondary effects occurring.}}&lt;br /&gt;
{{mvar|Grass Pledge|Grass|Special|V|other=&#039;&#039;&#039;Fire Pledge&#039;&#039;&#039;: Opponents take 1/8 max HP damage each turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Water Pledge&#039;&#039;&#039;: Halves speed of opponents.}}&lt;br /&gt;
{{mvar|Water Pledge|Water|Special|V|other=&#039;&#039;&#039;Fire Pledge&#039;&#039;&#039;: Doubles the probability of secondary effects occurring.&amp;lt;br&amp;gt;&#039;&#039;&#039;Grass Pledge&#039;&#039;&#039;: Halves speed of opponents.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Torque moves===&lt;br /&gt;
These are the [[signature move]]s of [[Team Star]]&#039;s [[Starmobile]]s. These moves cannot be learned by any Pokémon.&lt;br /&gt;
{{mvar/h|10|power=80 or 100|acc=100|notes=Chance of causing a secondary effect|other=Secondary effect}}&lt;br /&gt;
{{mvar|Blazing Torque|Fire|Physical|IX|other=30% chance of burning the target}}&lt;br /&gt;
{{mvar|Wicked Torque|Dark|Physical|IX|other=10% chance of causing the target to sleep}}&lt;br /&gt;
{{mvar|Noxious Torque|Poison|Physical|IX|other=30% chance of poisoning the target}}&lt;br /&gt;
{{mvar|Combat Torque|Fighting|Physical|IX|other=30% chance of paralyzing the target}}&lt;br /&gt;
{{mvar|Magical Torque|Fairy|Physical|IX|other=30% chance of confusing the target}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Acid===&lt;br /&gt;
{{mvar/h|25 or 30|power=40|acc=100|notes=10% chance of secondary effect occurring|other=Secondary effect|PP=PP}}&lt;br /&gt;
{{mvar|Acid|Poison|Special|I|note=Affects all foes (adjacent foes in Triple Battles)|other=Lowers Special Defense{{tt|*|Defense in Generations I-III}}|I| PP=30}}&lt;br /&gt;
{{mvar|Bubble|Water|Special|I|other=Lowers Speed|PP=30|note=20 power prior to Generation VI}}&lt;br /&gt;
{{mvar|Ember|Fire|Special|I|other=Inflicts burn|PP=25}}&lt;br /&gt;
{{mvar|Thunder Shock|Electric|Special|I|other=Inflicts paralysis|PP=30}}&lt;br /&gt;
{{mvar|Powder Snow|Ice|Special|II|other=Freezes|PP=25}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Aeroblast===&lt;br /&gt;
These are [[signature move]]s of [[Legendary Pokémon]].&lt;br /&gt;
{{mvar/h|5|power=100|acc=95|notes=High critical hit ratio|other=Signature move of:}}&lt;br /&gt;
{{mvar|Aeroblast|Flying|Special|II|other={{p|Lugia}}}}&lt;br /&gt;
{{mvar|Spacial Rend|Dragon|Special|IV|other={{p|Palkia}}}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Ancient Power===&lt;br /&gt;
{{mvar/h|5|power=60|acc=100|notes=10% chance of raising all stats}}&lt;br /&gt;
{{mvar|Ancient Power|Rock|Special|II}} &lt;br /&gt;
{{mvar|Silver Wind|Bug|Special|III}} &lt;br /&gt;
{{mvar|Ominous Wind|Ghost|Special|IV}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Aurora Beam===&lt;br /&gt;
{{mvar/h|20|power=65|acc=100|notes=Chance of an additional effect occurring|other=Additional effect}}&lt;br /&gt;
{{mvar|Aurora Beam|Ice|Special|I|other=10% chance of lowering target&#039;s Attack one stage}}&lt;br /&gt;
{{mvar|Bubble Beam|Water|Special|I|other=10% chance of lowering target&#039;s Speed one stage}}&lt;br /&gt;
{{mvar|Psybeam|Psychic|Special|I|other=10% chance of inflicting confusion}}&lt;br /&gt;
{{mvar|Sludge|Poison|Special|I|other=30% chance of inflicting poison}}&lt;br /&gt;
{{mvar|Spark|Electric|Physical|II|other=30% chance of inflicting paralysis}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Barrage===&lt;br /&gt;
{{mvar/h|20|power=15|acc=85|notes=Hits multiple times}}&lt;br /&gt;
{{mvar|Barrage|Normal|Physical|I}}&lt;br /&gt;
{{mvar|Fury Attack|Normal|Physical|I}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Barb Barrage===&lt;br /&gt;
These are the [[signature move]]s of certain Hisuian Pokémon.&lt;br /&gt;
{{mvar/h|15|power=60|acc=100|notes=Power doubles if target has any status condition; 30% chance to inflict a status condition|other=Status Condition}}&lt;br /&gt;
{{mvar|Barb Barrage|Poison|Physical|VIII|other=Poison|note=Signature move of Hisuian Qwilfish and Overqwil}}&lt;br /&gt;
{{mvar|Bitter Malice|Ghost|Special|VIII|other=Frostbite|note=Signature move of Hisuian Zorua and Hisuian Zoroark}}&lt;br /&gt;
{{mvar|Infernal Parade|Ghost|Special|VIII|other=Burn|note=Signature move of Hisuian Typhlosion}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Behemoth Bash===&lt;br /&gt;
These are the [[signature move]]s of {{p|Zamazenta}}, {{p|Zacian}}, and {{p|Eternatus}}, the [[Legendary Pokémon]] featured in [[Pokémon Sword and Shield]].&lt;br /&gt;
{{mvar/h|5|power=100|acc=100|notes=Deals double damage on Dynamax Pokémon }}&lt;br /&gt;
{{mvar|Behemoth Bash|Steel|Physical|VIII}}&lt;br /&gt;
{{mvar|Behemoth Blade|Steel|Physical|VIII}}&lt;br /&gt;
{{mvar|Dynamax Cannon|Dragon|Special|VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bite===&lt;br /&gt;
{{mvar/h|25|power=60|acc=100|notes=30% chance of {{status|flinch|flinching}}}}&lt;br /&gt;
{{mvar|Bite|Dark|Physical|I|note=Normal-type with 10% chance of flinching in Generation I}}&lt;br /&gt;
{{mvar|Heart Stamp|Psychic|Physical|V}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bleakwind Storm===&lt;br /&gt;
These are the [[signature moves]] of the [[Forces of Nature]].&lt;br /&gt;
{{mvar/h|5|power=95|acc=80|notes=30% chance of causing a secondary effect|other=Secondary effect}}&lt;br /&gt;
{{mvar|Bleakwind Storm|Flying|Special|VIII|other=Frostbite}}&lt;br /&gt;
{{mvar|Sandsear Storm|Ground|Special|VIII|other=Burn}}&lt;br /&gt;
{{mvar|Springtide Storm|Fairy|Special|VIII|other=Depends on Enamorus&#039;s Forme{{tt|*|Raises all of the user&#039;s stats in Incarnate Forme, lowers target&#039;s defenses in Therian Forme}}}}&lt;br /&gt;
{{mvar|Wildbolt Storm|Electric|Special|VIII|other=Paralysis}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Blizzard===&lt;br /&gt;
{{mvar/h|5 or 10|power={{tt|110|120 prior to Generation VI}}|acc=70|notes=Chance of inflicting a status condition, certain weather causes moves to not miss|other=Additional effect|PP=PP}}&lt;br /&gt;
{{mvar|Blizzard|Ice|Special|I|other=10% chance of freezing target|PP=5|note=89.5% accuracy in Generation I, cannot miss in hail, affects all foes}} &lt;br /&gt;
{{mvar|Thunder|Electric|Special|I|other=30% chance of paralyzing target|PP=10|note=Cannot miss in heavy rain, accuracy cut to 50% in strong sunlight, 10% chance of paralyzing target in Gen I}} &lt;br /&gt;
{{mvar|Hurricane|Flying|Special|V|other=30% chance of confusing target|PP=10|note=Cannot miss in heavy rain, accuracy cut to 50% in strong sunlight}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Focus Blast}} and {{m|Gunk Shot}} formerly had the same power too, but their power didn&#039;t drop in Generation VI and are therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Blue Flare===&lt;br /&gt;
These are [[signature move]]s of {{p|Reshiram}} and {{p|Zekrom}}, the [[Legendary Pokémon]] featured in [[Pokémon Black and White Versions]].&lt;br /&gt;
{{mvar/h|5|power=130|acc=85|notes=20% chance of inflicting a non-volatile [[status condition]]|other=Status condition}}&lt;br /&gt;
{{mvar|Blue Flare|Fire|Special|V|other=Burn}} &lt;br /&gt;
{{mvar|Bolt Strike|Electric|Physical|V|other=Paralysis}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bolt Beak===&lt;br /&gt;
These are the [[signature move]]s of the [[fossil]] Pokémon of the [[Galar]] region.&lt;br /&gt;
{{mvar/h|10|power=85|acc=100|notes=Deals double damage if user moves first}}&lt;br /&gt;
{{mvar|Bolt Beak|Electric|Physical|VIII}}&lt;br /&gt;
{{mvar|Fishious Rend|Water|Physical|VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bone Rush===&lt;br /&gt;
{{mvar/h|10|power=25|acc={{tt|90|80 prior to Generation V}}|notes=Hits multiple times}}&lt;br /&gt;
{{mvar|Bone Rush|Ground|Physical|II}} &lt;br /&gt;
{{mvar|Rock Blast|Rock|Physical|III}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bouncy Bubble===&lt;br /&gt;
{{mvar/h|20|power=60|acc=100|notes=Has a secondary effect, can only be used by Partner Eevee|other=Secondary effect}}&lt;br /&gt;
{{mvar|Bouncy Bubble|Water|Special|VII|other=50% of damage dealt to the target is restored to the user}} &lt;br /&gt;
{{mvar|Buzzy Buzz|Electric|Special|VII|other=Paralyzes the target}} &lt;br /&gt;
{{mvar|Sizzly Slide|Fire|Physical|VII|other=Burns the target}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*Prior to [[Generation VIII]], {{m|Bouncy Bubble}}, {{m|Buzzy Buzz}}, {{m|Sizzly Slide}}, {{m|Glitzy Glow}}, {{m|Baddy Bad}}, {{m|Sappy Seed}}, {{m|Freezy Frost}} and {{m|Sparkly Swirl}} had 90 base power, 15 base PP, and 100% accuracy.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Brine===&lt;br /&gt;
{{mvar/h|10|power=65|acc=100|notes=Power doubles under certain conditions|other=Condition}}&lt;br /&gt;
{{mvar|Brine|Water|Special|IV|other=Target&#039;s HP under 50%}} &lt;br /&gt;
{{mvar|Hex|Ghost|Special|V|other=Target has a {{DL|Status condition|non-volatile status}} condition|note=50 power prior to Generation VI}} &lt;br /&gt;
{{mvar|Venoshock|Poison|Special|V|other=Target is poisoned}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bug Bite===&lt;br /&gt;
{{mvar/h|20|power=60|acc=100|notes=Eats and gains the effect of the target&#039;s held Berry}}&lt;br /&gt;
{{mvar|Bug Bite|Bug|Physical|IV}} &lt;br /&gt;
{{mvar|Pluck|Flying|Physical|IV}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bullet Seed===&lt;br /&gt;
{{mvar/h|30|power={{tt|25|10 prior to Generation V}}|acc=100|notes=Hits multiple times}}&lt;br /&gt;
{{mvar|Bullet Seed|Grass|Physical|III}} &lt;br /&gt;
{{mvar|Icicle Spear|Ice|Physical|III}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Catastropika===&lt;br /&gt;
{{mvar/h|1|power=210|acc=—|notes=Signature Z-Move|other=Pokémon}}&lt;br /&gt;
{{mvar|Catastropika|Electric|Physical|VII|other=Pikachu}}&lt;br /&gt;
{{mvar|Pulverizing Pancake|Normal|Physical|VII|other=Snorlax}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Ceaseless Edge===&lt;br /&gt;
These are the [[signature moves]] of Hisuian Pokémon.&lt;br /&gt;
{{mvar/h|15|power=65|acc=90|notes=High critical hit ratio, leaves {{status|splinters}} in the target{{sup/8|LA}}&amp;lt;br&amp;gt;Sets up a [[List of moves that cause entry hazards|trap]] on the target&#039;s side of the field{{sup/9|SV}}|other=Trap set{{sup/9|SV}}}}&lt;br /&gt;
{{mvar|Ceaseless Edge|Dark|Physical|VIII|note=Signature move of Hisuian Samurott|other=One use of {{m|spikes}}}}&lt;br /&gt;
{{mvar|Stone Axe|Rock|Physical|VIII|note=Signature move of Kleavor|other={{m|Stealth Rock}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Circle Throw===&lt;br /&gt;
{{mvar/h|10|power=60|acc=90|notes=-6 priority, forces target to switch out}}&lt;br /&gt;
{{mvar|Circle Throw|Fighting|Physical|V}}&lt;br /&gt;
{{mvar|Dragon Tail|Dragon|Physical|V}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Clamp===&lt;br /&gt;
{{mvar/h|10 or 15|power={{tt|35|15 prior to Generation V}}|acc={{tt|85|70% prior to Generation V}}|notes=Partially traps target|PP=PP}}&lt;br /&gt;
{{mvar|Clamp|Water|Physical|I|note=35 power even before Generation V|PP=10}} &lt;br /&gt;
{{mvar|Fire Spin|Fire|Special|I|PP=15}} &lt;br /&gt;
{{mvar|Whirlpool|Water|Special|II|PP=15}}} &lt;br /&gt;
{{mvar|Sand Tomb|Ground|Physical|III|PP=15}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Collision Course===&lt;br /&gt;
These are [[signature move]]s of [[Legendary Pokémon]].&lt;br /&gt;
{{mvar/h|5|power=100|acc=100|notes=Boosted damage if the move is super effective on the target|other=Signature move of|PP=PP}}&lt;br /&gt;
{{mvar|Collision Course|Fighting|Physical|IX|PP=5|other={{p|Koraidon}}}}&lt;br /&gt;
{{mvar|Electro Drift|Electric|Special|IX|PP=5|other={{p|Miraidon}}}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Counter===&lt;br /&gt;
{{mvar/h|20|acc=100|notes={{tt|-5|-1 in Generations I/II}} priority, counters the last move taken at twice the power|other=Counters}}&lt;br /&gt;
{{mvar|Counter|Fighting|Physical|I|other={{tt|Physical moves|Fighting and Normal-type moves in Generation I}}}} &lt;br /&gt;
{{mvar|Mirror Coat|Psychic|Special|II|other=Special moves}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Cross Chop===&lt;br /&gt;
{{mvar/h|5|power=100|acc=80|notes=High critical hit ratio}}&lt;br /&gt;
{{mvar|Cross Chop|Fighting|Physical|II}} &lt;br /&gt;
{{mvar|Stone Edge|Rock|Physical|IV}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Crush Grip===&lt;br /&gt;
{{mvar/h|5|power=Varying|acc=100|notes=Does more damage if the target&#039;s current HP is high}}&lt;br /&gt;
{{mvar|Crush Grip|Normal|Physical|IV}} &lt;br /&gt;
{{mvar|Wring Out|Normal|Special|IV}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Crush Claw===&lt;br /&gt;
{{mvar/h|10|power=75|acc=95|notes=50% chance to lower target&#039;s defense one stage}}&lt;br /&gt;
{{mvar|Crush Claw|Normal|Physical|III}} &lt;br /&gt;
{{mvar|Razor Shell|Water|Physical|V}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Crunch===&lt;br /&gt;
{{mvar/h|10 or 15|power=80|acc=100|notes=Chance of lowering target&#039;s stat by one stage|other=Affected stat|PP=PP}}&lt;br /&gt;
{{mvar|Crunch|Dark|Physical|II|other=20% chance of lowering the target&#039;s Defense{{tt|*|Lowers Special Defense prior to Generation IV}}|PP=15}}&lt;br /&gt;
{{mvar|Shadow Ball|Ghost|Special|II|other=20% chance of lowering the target&#039;s Special Defense|PP=15}}&lt;br /&gt;
{{mvar|Flash Cannon|Steel|Special|IV|other=10% chance of lowering the target&#039;s Special Defense|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;* {{m|Energy Ball}} formerly had 80 power, but was changed to 90 power in Generation VI and is therefore no longer included in this list (it is instead in [[#Variations of Psychic|a different list of variations]]).&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Dig===&lt;br /&gt;
{{mvar/h|10|power=80|acc=100|other=Double damage from|notes=Two-turn move; double damage from certain moves}}&lt;br /&gt;
{{mvar|Dig|Ground|Physical|I|note=100 power in Generation I, 60 power in Generation II-III|other=Earthquake and Magnitude}} &lt;br /&gt;
{{mvar|Dive|Water|Physical|III|note=60 power in Generation III|other=Surf and Whirlpool}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Discharge===&lt;br /&gt;
{{mvar/h|15|power=80|acc=100|notes=30% chance of causing a secondary effect, hits all adjacent Pokémon|other=Secondary effect}}&lt;br /&gt;
{{mvar|Discharge|Electric|Special|IV|other=Paralysis}}&lt;br /&gt;
{{mvar|Lava Plume|Fire|Special|IV|other=Burn}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Double-Edge===&lt;br /&gt;
{{mvar/h|PP=y|10 or 15|power=120|acc=100|notes=User receives recoil equal to ⅓ of the damage done to the target}}&lt;br /&gt;
{{mvar|Double-Edge|Normal|Physical|I|PP=15|note=100 power in Generation I}}&lt;br /&gt;
{{mvar|Volt Tackle|Electric|Physical|III|PP=15|note=10% chance of paralyzing the target}}&lt;br /&gt;
{{mvar|Brave Bird|Flying|Physical|IV|PP=15}}&lt;br /&gt;
{{mvar|Flare Blitz|Fire|Physical|IV|PP=15|note=10% chance of burning the target}}&lt;br /&gt;
{{mvar|Wood Hammer|Grass|Physical|IV|PP=15}}&lt;br /&gt;
{{mvar|Wave Crash|Water|Physical|VIII|PP=10|note=75 power in Generation VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Dynamic Punch===&lt;br /&gt;
{{mvar/h|5|power=100|acc=50|notes=Causes a [[status condition]]|other=Status condition}}&lt;br /&gt;
{{mvar|Dynamic Punch|Fighting|Physical|II|other=Confusion}} &lt;br /&gt;
{{mvar|Inferno|Fire|Special|V|other=Burn}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;* {{m|Zap Cannon}} formerly had 100 power, but was changed to 120 power in Generation IV and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Earthquake===&lt;br /&gt;
{{mvar/h|10|power=100|acc=100|notes=Always has a special effect|other=Special effect}}&lt;br /&gt;
{{mvar|Earthquake|Ground|Physical|I|other=Hits all adjacent Pokémon}} &lt;br /&gt;
{{mvar|Judgment|Normal|Special|IV|other=Type depends on held [[Plate]]}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Eruption===&lt;br /&gt;
{{mvar/h|5|power=varying|acc=100|notes=Higher damage when used with high HP}}&lt;br /&gt;
{{mvar|Eruption|Fire|Special|III}} &lt;br /&gt;
{{mvar|Water Spout|Water|Special|III}} &lt;br /&gt;
{{mvar|Dragon Energy|Dragon|Special|VIII}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of False Swipe===&lt;br /&gt;
{{mvar/h|40|power=40|acc=100|notes=Leaves target with at least 1HP}}&lt;br /&gt;
{{mvar|False Swipe|Normal|Physical|II}} &lt;br /&gt;
{{mvar|Hold Back|Normal|Physical|VI}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Fire Lash===&lt;br /&gt;
{{mvar/h|15|power=80|acc=100|notes=Lowers target&#039;s stat one stage|other=Stat lowered}}&lt;br /&gt;
{{mvar|Fire Lash|Fire|Physical|VII|other=Defense}} &lt;br /&gt;
{{mvar|Lunge|Bug|Physical|VII|other=Attack}}&lt;br /&gt;
{{mvar|Apple Acid|Grass|Special|VIII|other=Special Defense}}&lt;br /&gt;
{{mvar|Drum Beating|Grass|Physical|VIII|other=Speed}}&lt;br /&gt;
{{mvar|Grav Apple|Grass|Physical|VIII|other=Defense}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Fire Punch===&lt;br /&gt;
{{mvar/h|10 or 15|power=75|acc=100|notes=10% chance to inflict a [[status condition]]|other=Status condition|PP=PP}}&lt;br /&gt;
{{mvar|Fire Punch|Fire|Physical|I|PP=15|other=Burn}}&lt;br /&gt;
{{mvar|Ice Punch|Ice|Physical|I|PP=15|other=Freeze}}&lt;br /&gt;
{{mvar|Thunder Punch|Electric|Physical|I|PP=15|other=Paralysis}}&lt;br /&gt;
{{mvar|Signal Beam|Bug|Special|III|PP=15||other=Confusion}} &lt;br /&gt;
{{mvar|Relic Song|Normal|Special|V|PP=10|other=Sleep}} &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Flail===&lt;br /&gt;
{{mvar/h|15|power=varying|acc=100|notes=Higher damage when used with low HP}}&lt;br /&gt;
{{mvar|Flail|Normal|Physical|II}} &lt;br /&gt;
{{mvar|Reversal|Fighting|Physical|II}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Flame Charge===&lt;br /&gt;
{{mvar/h|20|power=50|acc=100|notes=100% chance of a stat-changing secondary effect|other=Secondary effect}}&lt;br /&gt;
{{mvar|Flame Charge|Fire|Physical|V|other=Raises user&#039;s Speed by one stage}}&lt;br /&gt;
{{mvar|Struggle Bug|Bug|Special|V|note=30 power prior to Generation VI|other=Lowers target&#039;s Special Attack by one stage}}&lt;br /&gt;
{{mvar|Chilling Water|Water|Special|IX|other=Lowers target&#039;s Attack by one stage}}&lt;br /&gt;
{{mvar|Pounce|Bug|Physical|IX|other=Lowers target&#039;s Speed by one stage}}&lt;br /&gt;
{{mvar|Trailblaze|Grass|Physical|IX|other=Raises user&#039;s Speed by one stage}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Flamethrower===&lt;br /&gt;
{{mvar/h|10 or 15|power={{tt|90|95 prior to Generation VI}}|acc=100|notes=10% chance of inflicting a non-volatile [[status condition]], targets one opponent|other=Status condition|PP=PP}}&lt;br /&gt;
{{mvar|Flamethrower|Fire|Special|I|other=Burn|PP=15}}&lt;br /&gt;
{{mvar|Ice Beam|Ice|Special|I|other=Freeze|PP=10}}&lt;br /&gt;
{{mvar|Thunderbolt|Electric|Special|I|other=Paralysis|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Frost Breath===&lt;br /&gt;
{{mvar/h|10|power={{tt|60|40 prior to Generation VI}}|notes=Always results in a critical hit}}&lt;br /&gt;
{{mvar|Frost Breath|Ice|Special|V}} &lt;br /&gt;
{{mvar|Storm Throw|Fighting|Physical|V}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Frustration===&lt;br /&gt;
{{mvar/h|20|power=varying|acc=100|notes=Power depends on user&#039;s [[friendship]]|other=Higher damage with}}&lt;br /&gt;
{{mvar|Frustration|Normal|Physical|II|other=Low friendship}} &lt;br /&gt;
{{mvar|Return|Normal|Physical|II|other=High friendship}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Fusion Flare===&lt;br /&gt;
These are [[signature move]]s of {{p|Reshiram}} and {{p|Zekrom}}, the [[Legendary Pokémon]] featured in [[Pokémon Black and White Versions]].&lt;br /&gt;
{{mvar/h|5|power=100|acc=100|notes=Power doubles if hit by Fusion Flare or Fusion Bolt in the same turn|other=Power doubled by}}&lt;br /&gt;
{{mvar|Fusion Flare|Fire|Special|V|other=Fusion Bolt}} &lt;br /&gt;
{{mvar|Fusion Bolt|Electric|Physical|V|other=Fusion Flare}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Giga Drain===&lt;br /&gt;
{{mvar/h|10|power={{tt|75|60 prior to Generation V}}|acc=100|notes=Restores HP by half damage dealt}}&lt;br /&gt;
{{mvar|Giga Drain|Grass|Special|II|note=5 PP prior to Generation IV}}&lt;br /&gt;
{{mvar|Drain Punch|Fighting|Physical|IV|note=5 PP prior to Generation V}} &lt;br /&gt;
{{mvar|Horn Leech|Grass|Physical|V}} &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Glitzy Glow===&lt;br /&gt;
{{mvar/h|15|power=80|acc=95|notes=Applies the effects of a screen to the user&#039;s side of the field&amp;lt;br&amp;gt;Can only be used by Partner Eevee|other=Screen}}&lt;br /&gt;
{{mvar|Glitzy Glow|Psychic|Special|VII|other=Light Screen}} &lt;br /&gt;
{{mvar|Baddy Bad|Dark|Special|VII|other=Reflect}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Glitzy Glow}} and {{m|Baddy Bad}} were [[#Variations of Bouncy Bubble|variations of Bouncy Bubble]] prior to [[Generation VIII]].&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Gust===&lt;br /&gt;
{{mvar/h|30, 35 or 40|power=40|acc=100|notes=No additional effect|PP=PP}}&lt;br /&gt;
{{mvar|Gust|Flying|Special|I||PP=35|note=Normal-type in Generation I}} &lt;br /&gt;
{{mvar|Pound|Normal|Physical|I|PP=35}} &lt;br /&gt;
{{mvar|Scratch|Normal|Physical|I|PP=35}} &lt;br /&gt;
{{mvar|Tackle|Normal|Physical|I|PP=35|note=35 power in Generations I-IV; 50 power in Generations V-VI; 95% accuracy prior to Generation V}} &lt;br /&gt;
{{mvar|Fairy Wind|Fairy|Special|VI|PP=30}}&lt;br /&gt;
{{mvar|Leafage|Grass|Physical|VII|PP=40}}&lt;br /&gt;
{{mvar|Branch Poke|Grass|Physical|VIII|PP=40}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Gyro Ball===&lt;br /&gt;
{{mvar/h|5 or 10|power=varying|acc=100|notes=Power depends on user&#039;s and target&#039;s Speed; cannot affect targets with {{a|Bulletproof}}|other=Higher damage with|PP=PP}}&lt;br /&gt;
{{mvar|Gyro Ball|Steel|Physical|IV|other=Lower Speed compared to the target|PP=5}} &lt;br /&gt;
{{mvar|Electro Ball|Electric|Special|V|other=Higher Speed compared to the target|PP=10}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Hammer Arm===&lt;br /&gt;
{{mvar/h|10|power=100|acc=90|notes=Lowers user&#039;s Speed; {{cat|punching moves}}}}&lt;br /&gt;
{{mvar|Hammer Arm|Fighting|Physical|IV}} &lt;br /&gt;
{{mvar|Ice Hammer|Ice|Physical|VII}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Heat Crash===&lt;br /&gt;
{{mvar/h|10|power=varying|acc=100|notes=Deals more damage if user&#039;s weight is higher compared to the target}}&lt;br /&gt;
{{mvar|Heat Crash|Fire|Physical|V}} &lt;br /&gt;
{{mvar|Heavy Slam|Steel|Physical|V}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Hyper Beam===&lt;br /&gt;
{{mvar/h|5|power=150|acc=90|notes=User must rest the turn after its use}}&lt;br /&gt;
{{mvar|Hyper Beam|Normal|Special|I|note=Physical move prior to Generation IV}} &lt;br /&gt;
{{mvar|Blast Burn|Fire|Special|III}} &lt;br /&gt;
{{mvar|Frenzy Plant|Grass|Special|III}} &lt;br /&gt;
{{mvar|Hydro Cannon|Water|Special|III}} &lt;br /&gt;
{{mvar|Giga Impact|Normal|Physical|IV}} &lt;br /&gt;
{{mvar|Roar of Time|Dragon|Special|IV}} &lt;br /&gt;
{{mvar|Rock Wrecker|Rock|Physical|IV}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Icy Wind===&lt;br /&gt;
{{mvar/h|15|power=55|acc=95|notes=Lowers target&#039;s stat one stage|other=Stat lowered}}&lt;br /&gt;
{{mvar|Icy Wind|Ice|Special|II|other=Speed}} &lt;br /&gt;
{{mvar|Mud Shot|Ground|Special|III|other=Speed}} &lt;br /&gt;
{{mvar|Electroweb|Electric|Special|V|other=Speed}} &lt;br /&gt;
{{mvar|Snarl|Dark|Special|V|other=Special Attack}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Iron Tail===&lt;br /&gt;
{{mvar/h|10-15|power=100|acc=75|notes=Chance of secondary effect|other=Secondary effect|PP=PP}}&lt;br /&gt;
{{mvar|Iron Tail|Steel|Physical|II|other=30% chance of lowering target&#039;s Defense by one stage|PP=15}}&lt;br /&gt;
{{mvar|Dragon Rush|Dragon|Physical|IV|other=20% chance of causing flinching|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Karate Chop===&lt;br /&gt;
{{mvar/h|25|power=50|acc=100|notes=High critical hit ratio}}&lt;br /&gt;
{{mvar|Karate Chop|Fighting|Physical|I|note=Normal-type in Generation I}}&lt;br /&gt;
{{mvar|Poison Tail|Poison|Physical|III|note=10% chance of poisoning the target}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Last Respects===&lt;br /&gt;
{{mvar/h|1|power=50|acc=100|notes=Signature move, power is increased by 50 each time a specific event occurs|other=Power increased by}}&lt;br /&gt;
{{mvar|Last Respects|Ghost|Physical|IX|other=A Pokémon on the user&#039;s team faints}}&lt;br /&gt;
{{mvar|Rage Fist|Ghost|Physical|IX|other=The user is hit by a damaging move}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Leaf Blade===&lt;br /&gt;
{{mvar/h|15|power=90|acc=100|notes=High critical hit ratio, signature move (at any point in time)|other=Signature move of...}}&lt;br /&gt;
{{mvar|Leaf Blade|Grass|Physical|III|note=70 power in Generation III, formerly a variation of Slash|other={{p|Grovyle}} and {{p|Sceptile}}&amp;lt;sup&amp;gt;Gen. III&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{mvar|Attack Order|Bug|Physical|IV|other={{p|Vespiquen}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Liquidation===&lt;br /&gt;
{{mvar/h|10|power=85|acc=100|notes=20% chance of lowering Defense one stage}}&lt;br /&gt;
{{mvar|Liquidation|Water|Physical|VII}}&lt;br /&gt;
{{mvar|Shadow Bone|Ghost|Physical|VII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Variations of Low Kick===&lt;br /&gt;
{{mvar/h|20|power=varying|acc=100|notes=Greater damage on heavier target}}&lt;br /&gt;
{{mvar|Low Kick|Fighting|Physical|I|note=50 power, 90% accuracy and 30% chance of flinching prior to Generation III}}&lt;br /&gt;
{{mvar|Grass Knot|Grass|Special|IV}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Luster Purge===&lt;br /&gt;
These are the [[signature move]]s of the [[Eon duo]], {{p|Latios}} and {{p|Latias}}.&lt;br /&gt;
{{mvar/h|5|power=70|acc=100|notes=50% chance of lowering the target&#039;s stat by 1 stage|other=Lowered stat}}&lt;br /&gt;
{{mvar|Luster Purge|Psychic|Special|III|other=Special Defense}}&lt;br /&gt;
{{mvar|Mist Ball|Psychic|Special|III|other=Special Attack}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Megahorn===&lt;br /&gt;
{{mvar/h|10|power=120|acc=85|notes=No additional effect}}&lt;br /&gt;
{{mvar|Megahorn|Bug|Physical|II|note=Signature move of Heracross in Generation II}}&lt;br /&gt;
{{mvar|Power Whip|Grass|Physical|IV}}&lt;br /&gt;
{{mvar|Precipice Blades|Ground|Physical|VI|note=Signature move of Groudon from Omega Ruby and Alpha Sapphire onward}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Metal Burst===&lt;br /&gt;
{{mvar/h|10|acc=100|notes=Returns 1.5 times the damage dealt by the opponent&#039;s last attack}}&lt;br /&gt;
{{mvar|Metal Burst|Steel|Physical|IV}}&lt;br /&gt;
{{mvar|Comeuppance|Dark|Physical|IX}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Moongeist Beam===&lt;br /&gt;
These are the [[signature move]]s of the [[Light trio]], {{p|Lunala}}, {{p|Necrozma}}, and {{p|Solgaleo}}.&lt;br /&gt;
{{mvar/h|5|power=100|acc=100|notes=Ignores the target&#039;s [[Ability]]}}&lt;br /&gt;
{{mvar|Moongeist Beam|Ghost|Special|VII}}&lt;br /&gt;
{{mvar|Photon Geyser|Psychic|Special|VII|note=Deals physical damage if the user&#039;s Attack is higher than Special Attack}}&lt;br /&gt;
{{mvar|Sunsteel Strike|Steel|Physical|VII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Night Shade===&lt;br /&gt;
{{mvar/h|15 or 20|acc=100|notes=Damage equal to user&#039;s level|PP=PP}}&lt;br /&gt;
{{mvar|Night Shade|Ghost|Special|I|PP=15}}&lt;br /&gt;
{{mvar|Seismic Toss|Fighting|Physical|I|PP=20}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Needle Arm===&lt;br /&gt;
{{mvar/h|10 or 15|power=60|acc=100|notes=30% chance of causing a secondary effect|other=Secondary effect|PP=PP}}&lt;br /&gt;
{{mvar|Needle Arm|Grass|Physical|III|other=Flinching|PP=15}}&lt;br /&gt;
{{mvar|Force Palm|Fighting|Physical|IV|other=Paralysis|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Octazooka===&lt;br /&gt;
{{mvar/h|10|power=65|acc=85|notes=30% chance of lowering target&#039;s accuracy by one stage}}&lt;br /&gt;
{{mvar|Octazooka|Water|Special|II}}&lt;br /&gt;
{{mvar|Mud Bomb|Ground|Special|IV}}&lt;br /&gt;
{{mvar|Mirror Shot|Steel|Special|IV}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Overheat===&lt;br /&gt;
{{mvar/h|5|power={{tt|130|140 prior to Generation VI}}|acc=90|notes=Lowers user&#039;s Special Attack two stages}}&lt;br /&gt;
{{mvar|Overheat|Fire|Special|III}}&lt;br /&gt;
{{mvar|Draco Meteor|Dragon|Special|IV}}&lt;br /&gt;
{{mvar|Leaf Storm|Grass|Special|IV}}&lt;br /&gt;
{{mvar|Fleur Cannon|Fairy|Special|VII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Psycho Boost}} formerly had the same power too, but its power didn&#039;t drop in Generation VI and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Petal Dance===&lt;br /&gt;
{{mvar/h|10|power=120{{tt|*|90 prior to Generation V and in Legends: Arceus}}|acc=100{{tt|*|85 in Legends: Arceus}}|notes=Lasts 2-3 turns, user becomes confused&amp;lt;br&amp;gt;Fixates the user on the move{{sup/8|LA}}}}&lt;br /&gt;
{{mvar|Petal Dance|Grass|Special|I|note=70 power in Generation I-III and 20 PP prior to Generation V}}&lt;br /&gt;
{{mvar|Thrash|Normal|Physical|I|note=20 PP prior to Generation V}}&lt;br /&gt;
{{mvar|Outrage|Dragon|Physical|II|note=15 PP prior to Generation V}}&lt;br /&gt;
{{mvar|Raging Fury|Fire|Physical|VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Pika Papow===&lt;br /&gt;
These moves are the partner powers and two of the [[signature move]]s of the {{ga|partner Pokémon}} featured in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]].&lt;br /&gt;
{{mvar/h|20|power=varying|acc=&amp;amp;mdash;|notes=Power depends on user’s friendship}}&lt;br /&gt;
{{mvar|Pika Papow|Electric|Special|VII}}&lt;br /&gt;
{{mvar|Veevee Volley|Normal|Physical|VII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Psychic===&lt;br /&gt;
{{mvar/h|10|power=90|acc=100|notes=10% chance of lowering Special Defense one stage}}&lt;br /&gt;
{{mvar|Psychic|Psychic|Special|I}} &lt;br /&gt;
{{mvar|Bug Buzz|Bug|Special|IV}} &lt;br /&gt;
{{mvar|Earth Power|Ground|Special|IV}} &lt;br /&gt;
{{mvar|Energy Ball|Grass|Special|IV|note=80 power prior to Generation VI, formerly variation of Crunch}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Psyshock===&lt;br /&gt;
{{mvar/h|10|power=80|acc=100|notes=Uses alternative stats to calculate damage|other=Effect}}&lt;br /&gt;
{{mvar|Psyshock|Psychic|Special|V|other=Uses opponent&#039;s Defense in place of Special Defense}}&lt;br /&gt;
{{mvar|Body Press|Fighting|Physical|VIII|other=Uses user&#039;s Defense in place of Attack}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Quick Attack===&lt;br /&gt;
{{mvar/h|20 or 30|power=40|acc=100|notes=+1 priority|PP=PP}}&lt;br /&gt;
{{mvar|Quick Attack|Normal|Physical|I|PP=30}} &lt;br /&gt;
{{mvar|Mach Punch|Fighting|Physical|II|PP=30}} &lt;br /&gt;
{{mvar|Aqua Jet|Water|Physical|IV|PP=20}} &lt;br /&gt;
{{mvar|Bullet Punch|Steel|Physical|IV|PP=30}}&lt;br /&gt;
{{mvar|Ice Shard|Ice|Physical|IV|PP=30}} &lt;br /&gt;
{{mvar|Shadow Sneak|Ghost|Physical|IV|PP=30}}&lt;br /&gt;
{{mvar|Vacuum Wave|Fighting|Special|IV|PP=30}}&lt;br /&gt;
{{mvar|Accelerock|Rock|Physical|VII|PP=20}} &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Revenge===&lt;br /&gt;
{{mvar/h|10|power=60|acc=100|notes=-4 priority, doubles in power if user was damaged}}&lt;br /&gt;
{{mvar|Revenge|Fighting|Physical|III}} &lt;br /&gt;
{{mvar|Avalanche|Ice|Physical|IV}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Rollout===&lt;br /&gt;
{{mvar/h|20|power=30|acc=90|notes=Power doubles with each consecutive hit; also doubles if Defense Curl is used}}&lt;br /&gt;
{{mvar|Rollout|Rock|Physical|II}} &lt;br /&gt;
{{mvar|Ice Ball|Ice|Physical|III}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Sacred Fire===&lt;br /&gt;
{{mvar/h|5|power=100|acc=95|notes=50% chance of causing a secondary effect, signature move (at any point in time)|other=Secondary effect}}&lt;br /&gt;
{{mvar|Sacred Fire|Fire|Physical|II|other=Burn|note=Signature move of Ho-Oh prior to Generation VI}} &lt;br /&gt;
{{mvar|Diamond Storm|Rock|Physical|VI|other=Raises user&#039;s Defense by 2 stages per target{{tt|*|Raises the user&#039;s Defense by 1 stage prior to Generation VII}}|note=Signature move of Diancie}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Sappy Seed===&lt;br /&gt;
{{mvar/h|10|power=100|acc=90|notes=Has a secondary effect, can only be used by Partner Eevee|other=Secondary effect}}&lt;br /&gt;
{{mvar|Sappy Seed|Grass|Physical|VII|other=Applies a Leech Seed to the target}}&lt;br /&gt;
{{mvar|Freezy Frost|Ice|Special|VII|other=Resets stat changes of all active Pokémon to zero}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Sappy Seed}} and {{m|Freezy Frost}} were [[#Variations of Bouncy Bubble|variations of Bouncy Bubble]] prior to [[Generation VIII]].&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Sky Attack===&lt;br /&gt;
These are [[signature move]]s and formerly signature moves of [[Legendary Pokémon]].&lt;br /&gt;
{{mvar/h|5|power=140|acc=90|notes=Needs to charge, 30% chance of causing a secondary effect|other=Secondary effect}}&lt;br /&gt;
{{mvar|Sky Attack|Flying|Physical|I|other=Flinch|note=High critical hit ratio, signature move of Moltres in Generation II}} &lt;br /&gt;
{{mvar|Freeze Shock|Ice|Physical|V|other=Paralysis|note=Signature move of Black Kyurem}}&lt;br /&gt;
{{mvar|Ice Burn|Ice|Special|V|other=Burn|note=Signature move of White Kyurem}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Slash===&lt;br /&gt;
{{mvar/h|15 or 20|power=70|acc=100|notes=High critical hit ratio|PP=PP}}&lt;br /&gt;
{{mvar|Slash|Normal|Physical|I|PP=20}} &lt;br /&gt;
{{mvar|Cross Poison|Poison|Physical|IV|note=10% chance of poisoning|PP=20}} &lt;br /&gt;
{{mvar|Psycho Cut|Psychic|Physical|IV|PP=20}} &lt;br /&gt;
{{mvar|Night Slash|Dark|Physical|IV|PP=15}} &lt;br /&gt;
{{mvar|Shadow Claw|Ghost|Physical|IV|PP=15}}&lt;br /&gt;
{{mvar|Aqua Cutter|Water|Physical|IX|PP=20}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Leaf Blade}} formerly had 70 power, but was changed to 90 power in Generation IV and is therefore no longer included (it is instead included in a [[#Variations of Leaf Blade|different list of variations]]).&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Sludge Wave===&lt;br /&gt;
{{mvar/h|15|power=95|acc=100|notes=Chance of causing a secondary effect|other=Secondary effect}}&lt;br /&gt;
{{mvar|Sludge Wave|Poison|Special|V|other=10% chance of poisoning, hits all adjacent Pokémon}}&lt;br /&gt;
{{mvar|Moonblast|Fairy|Special|VI|other=30% chance of lowering target&#039;s Special Attack by one stage}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Smelling Salts===&lt;br /&gt;
{{mvar/h|10|power={{tt|70|60 prior to Generation VI}}|acc=100|notes=Double damage on target with non-volatile status, cures non-volatile status on target|other=Cured status condition}}&lt;br /&gt;
{{mvar|Smelling Salts|Normal|Physical|III|other=Paralysis}} &lt;br /&gt;
{{mvar|Wake-Up Slap|Fighting|Physical|IV|other=Sleep}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Steel Beam===&lt;br /&gt;
{{mvar/h|5|power={{tt|140|120 in Legends: Arceus}}|acc=95|notes=User takes recoil damage equal to 1/2 its max HP}}&lt;br /&gt;
{{mvar|Steel Beam|Steel|Special|VIII}}&lt;br /&gt;
{{mvar|Chloroblast|Grass|Special|VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Stomp===&lt;br /&gt;
{{mvar/h|20|power=65|acc=100|notes=30% chance of {{status|flinch|flinching}}, doubles in power if target has used {{m|Minimize}}}}&lt;br /&gt;
{{mvar|Stomp|Normal|Physical|I}} &lt;br /&gt;
{{mvar|Steamroller|Bug|Physical|V}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Stomping Tantrum===&lt;br /&gt;
{{mvar/h|10 or 5|power=75|acc=100|notes=Doubles in power after a certain effect occurs|other=Condition|PP=PP}}&lt;br /&gt;
{{mvar|Stomping Tantrum|Ground|Physical|VII|other=If the user&#039;s previous move missed or failed, but was not protected from|PP=10}} &lt;br /&gt;
{{mvar|Lash Out|Dark|Physical|VIII|other=If the user&#039;s stats were lowered|PP=5}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Stored Power===&lt;br /&gt;
{{mvar/h|10|power=20|acc=100|notes=Increases base power the more positive stat changes the user has built up}}&lt;br /&gt;
{{mvar|Stored Power|Psychic|Special|V}}&lt;br /&gt;
{{mvar|Power Trip|Dark|Physical|VII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Strength===&lt;br /&gt;
{{mvar/h|15 or 20|power=80|acc=100|notes=No additional effect|PP=PP}}&lt;br /&gt;
{{mvar|Strength|Normal|Physical|I|PP=15|note=Signature move of Machamp in Generation VII}}&lt;br /&gt;
{{mvar|Drill Peck|Flying|Physical|I|PP=20}} &lt;br /&gt;
{{mvar|Dragon Claw|Dragon|Physical|III|PP=15}} &lt;br /&gt;
{{mvar|Power Gem|Rock|Special|IV|note=70 power prior to Generation VI|PP=20}}&lt;br /&gt;
{{mvar|Seed Bomb|Grass|Physical|IV|PP=15}} &lt;br /&gt;
{{mvar|X-Scissor|Bug|Physical|IV|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Superpower===&lt;br /&gt;
{{mvar/h|5|power=120|acc=100|notes=Lowers two of the user&#039;s stats by one stage each|other=Stats lowered}}&lt;br /&gt;
{{mvar|Superpower|Fighting|Physical|III|other=Attack, Defense}} &lt;br /&gt;
{{mvar|Close Combat|Fighting|Physical|IV|other=Defense, Special Defense}} &lt;br /&gt;
{{mvar|Dragon Ascent|Flying|Physical|VI|other=Defense, Special Defense}}&lt;br /&gt;
{{mvar|Headlong Rush|Ground|Physical|VIII|other=Defense, Special Defense{{tt|*|In Legends: Arceus only, Defense and Special Defense are combined into &amp;quot;defensive stats&amp;quot;}}}}&lt;br /&gt;
{{mvar|Armor Cannon|Fire|Special|IX|other=Defense, Special Defense}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Super Fang===&lt;br /&gt;
{{mvar/h|10|acc=90|notes=Deals damage equal to half target&#039;s remaining HP}}&lt;br /&gt;
{{mvar|Super Fang|Normal|Physical|I}}&lt;br /&gt;
{{mvar|Nature&#039;s Madness|Fairy|Special|VII}}&lt;br /&gt;
{{mvar|Ruination|Dark|Special|IX}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Surf===&lt;br /&gt;
{{mvar/h|10-15|power=90|acc=100|notes=Targets more than one Pokémon in Double and Triple Battles|other=Targets}}&lt;br /&gt;
{{mvar|Surf|Water|Special|I|note=95 power prior to Generation VI, does double damage if target is using Dive|other=All opposing Pokémon&amp;lt;sup&amp;gt;Gen. III&amp;lt;/sup&amp;gt;/all adjacent Pokémon&amp;lt;sup&amp;gt;Gen. IV+&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{mvar|Hyper Voice|Normal|Special|III|other=All adjacent opponents}} &lt;br /&gt;
{{mvar|Land&#039;s Wrath|Ground|Physical|VI|other=All adjacent opponents|note=Signature move of Zygarde}} &lt;br /&gt;
{{mvar|Petal Blizzard|Grass|Physical|VI|other=All adjacent Pokémon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Swift===&lt;br /&gt;
{{mvar/h|20|power=60|acc=&amp;amp;mdash;|notes=Never misses}}&lt;br /&gt;
{{mvar|Swift|Normal|Special|I}}&lt;br /&gt;
{{mvar|Feint Attack|Dark|Physical|II}} &lt;br /&gt;
{{mvar|Aerial Ace|Flying|Physical|III}} &lt;br /&gt;
{{mvar|Magical Leaf|Grass|Special|III}} &lt;br /&gt;
{{mvar|Shadow Punch|Ghost|Physical|III}} &lt;br /&gt;
{{mvar|Shock Wave|Electric|Special|III}} &lt;br /&gt;
{{mvar|Magnet Bomb|Steel|Physical|IV}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Techno Blast===&lt;br /&gt;
These are signature moves of Legendary Pokémon.&lt;br /&gt;
{{mvar/h|5 or 10|power=120|acc=100|notes=Type varies depending on specific held item|PP=PP|other=Signature move of:}}&lt;br /&gt;
{{mvar|Techno Blast|Normal|Special|V|PP=5|other={{p|Genesect}}}}&lt;br /&gt;
{{mvar|Multi-Attack|Normal|Physical|VII|PP=10|other={{p|Silvally}}}}&lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Thief===&lt;br /&gt;
{{mvar/h|25|power={{tt|60|40 prior to Generation VI}}|acc=100|PP=PP|notes=Steals the target&#039;s held item}}&lt;br /&gt;
{{mvar|Thief|Dark|Physical|II|PP=10}}&lt;br /&gt;
{{mvar|Covet|Normal|Physical|III|PP=40}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*The PP column refers to the PP before Generation VI.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of U-turn===&lt;br /&gt;
{{mvar/h|20|power=60 or 70|acc=100|notes=User switches after dealing damage}}&lt;br /&gt;
{{mvar|U-turn|Bug|Physical|IV}} &lt;br /&gt;
{{mvar|Volt Switch|Electric|Special|V}} &lt;br /&gt;
{{mvar|Flip Turn|Water|Physical|VIII}} &lt;br /&gt;
|} &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Waterfall===&lt;br /&gt;
{{mvar/h|15 or 20|power=80|acc=100|notes=Chance of causing a secondary effect, single target|other=Secondary effect|PP=PP}}&lt;br /&gt;
{{mvar|Waterfall|Water|Physical|I|other=20% chance of flinching{{tt|*|No additional effect prior to Generation IV}}|PP=15|note=Signature move of Goldeen and Seaking in Generation I}}&lt;br /&gt;
{{mvar|Extrasensory|Psychic|Special|III|other=10% chance of flinching|PP=20{{tt|*|30 prior to Generation VI}}}}&lt;br /&gt;
{{mvar|Dark Pulse|Dark|Special|IV|other=20% chance of flinching|PP=15}}&lt;br /&gt;
{{mvar|Iron Head|Steel|Physical|IV|other=30% chance of flinching|PP=15}}&lt;br /&gt;
{{mvar|Poison Jab|Poison|Physical|IV|other=30% chance of poisoning|PP=20}}&lt;br /&gt;
{{mvar|Scald|Water|Special|V|other=30% chance of burning|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of status move variations==&lt;br /&gt;
===Terrain moves===&lt;br /&gt;
{{mvar/h|10|notes=Causes a special effect for all grounded Pokémon for 5 turns|other=Effect}}&lt;br /&gt;
{{mvar|Electric Terrain|Electric|Status|VI|other=Powers up Electric moves, prevents sleep}}&lt;br /&gt;
{{mvar|Grassy Terrain|Grass|Status|VI|other=Powers up Grass moves, powers down Earthquake, Magnitude and Bulldoze, grounded Pokémon heal by 1/16 of max HP each turn}}&lt;br /&gt;
{{mvar|Misty Terrain|Fairy|Status|VI|other=Powers down Dragon moves, prevents status conditions and confusion&amp;lt;sup&amp;gt;Gen. VIII&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{mvar|Psychic Terrain|Psychic|Status|VII|other=Powers up Psychic moves, prevents the use of priority moves}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Acid Armor===&lt;br /&gt;
{{mvar/h|15 or 20|notes=Increases user&#039;s stat by two stages|other=Stat affected|PP=PP}}&lt;br /&gt;
{{mvar|Acid Armor|Poison|Status|I|other=Defense|PP=20{{tt|*|40 prior to Generation IV}}}}&lt;br /&gt;
{{mvar|Amnesia|Psychic|Status|I|other=Special Defense{{tt|*|Raises Special by two stages in Generation I}}|PP=20}}&lt;br /&gt;
{{mvar|Barrier|Psychic|Status|I|other=Defense|PP=20{{tt|*|30 prior to Generation IV}}}}&lt;br /&gt;
{{mvar|Swords Dance|Normal|Status|I|other=Attack|PP=20{{tt|*|30 prior to Generation VI}}}}&lt;br /&gt;
{{mvar|Iron Defense|Steel|Status|III|other=Defense|PP=15}}&lt;br /&gt;
{{mvar|Nasty Plot|Dark|Status|IV|other=Special Attack|PP=20}}&lt;br /&gt;
{{mvar|Rock Polish|Rock|Status|IV|other=Speed|PP=20}}&lt;br /&gt;
{{mvar|Autotomize|Steel|Status|V|other=Speed|note=Reduces the user&#039;s weight|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Minimize}} formerly had 20 PP, but was changed to 10 PP in Generation VI and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Tail Glow}} formerly raised Sp. Atk by 2 stages, but was changed to +3 in Generation V and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of After You===&lt;br /&gt;
{{mvar/h|15|notes=Changes move order of the target|other=Change}}&lt;br /&gt;
{{mvar|After You|Normal|Status|V|other=Target moves next}}&lt;br /&gt;
{{mvar|Quash|Dark|Status|V|other=Target moves last}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Bulk Up===&lt;br /&gt;
{{mvar/h|15 or 20|notes=Increases two of the user&#039;s stats by one stage|other=Stats affected|PP=PP}}&lt;br /&gt;
{{mvar|Bulk Up|Fighting|Status|III|other=Attack, Defense|PP=20}}&lt;br /&gt;
{{mvar|Calm Mind|Psychic|Status|III|other=Special Attack, Special Defense|PP=20}}&lt;br /&gt;
{{mvar|Cosmic Power|Psychic|Status|III|other=Defense, Special Defense|PP=20}}&lt;br /&gt;
{{mvar|Dragon Dance|Dragon|Status|III|other=Attack, Speed|PP=20}}&lt;br /&gt;
{{mvar|Stockpile|Normal|Status|III|other=Defense, Special Defense|PP=20{{tt|*|10 prior to Generation IV}}|note=Did not raise stats prior to Generation IV}}&lt;br /&gt;
{{mvar|Hone Claws|Dark|Status|V|other=Attack, Accuracy|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Camouflage===&lt;br /&gt;
{{mvar/h|15 or 20|notes=Changes user&#039;s type|PP=PP|other=Changes to}}&lt;br /&gt;
{{mvar|Camouflage|Normal|Status|III|PP=20|other=Varies with the terrain}}&lt;br /&gt;
{{mvar|Reflect Type|Normal|Status|V|PP=15|other=Same as opponent&#039;s type}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Charm===&lt;br /&gt;
{{mvar/h|15 or 20|acc=100|notes=Lowers target&#039;s stat by two stages|other=Stats affected|PP=PP}}&lt;br /&gt;
{{mvar|Charm|Fairy|Status|II|other=Attack|PP=20|note=Normal-type prior to Generation VI}}&lt;br /&gt;
{{mvar|Fake Tears|Dark|Status|III|other=Special Defense|PP=20}}&lt;br /&gt;
{{mvar|Feather Dance|Flying|Status|III|other=Attack|PP=15}}&lt;br /&gt;
{{mvar|Captivate|Normal|Status|IV|other=Special Attack|PP=20|note=Only affects targets of opposite gender}}&lt;br /&gt;
{{mvar|Eerie Impulse|Electric|Status|VI|other=Special Attack|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Clangorous Soul===&lt;br /&gt;
{{mvar/h|5|notes=Raises Attack, Defense, Special Attack, Special Defense and Speed by one stage each, has a negative effect|other=Additional Effect}}&lt;br /&gt;
{{mvar|Clangorous Soul|Dragon|Status|VIII|other=Loses 1/3 HP}}&lt;br /&gt;
{{mvar|No Retreat|Fighting|Status|VIII|other=User cannot leave the battlefield, can only be used once}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Coil===&lt;br /&gt;
{{mvar/h|10 or 20|notes=Raises three of user&#039;s stats by one stage|other=Affected stats}}&lt;br /&gt;
{{mvar|Coil|Poison|Status|V|other=Attack, Defense, Accuracy}}&lt;br /&gt;
{{mvar|Quiver Dance|Bug|Status|V|other=Special Attack, Special Defense, Speed}}&lt;br /&gt;
{{mvar|Victory Dance|Fighting|Status|VIII|other=Attack, Defense, Speed{{tt|*|In Legends: Arceus only, raises offensive and defensive stats, in addition to giving a 50% boost to the damage dealt by the user&#039;s moves.}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Confide===&lt;br /&gt;
{{mvar/h|20|notes=Lowers target&#039;s stat by one stage, unaffected by protecting moves|other=Stat affected}}&lt;br /&gt;
{{mvar|Confide|Normal|Status|VI|other=Special Attack|note=Sound-based move}}&lt;br /&gt;
{{mvar|Play Nice|Normal|Status|VI|other=Attack}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Conversion===&lt;br /&gt;
These are [[signature move]]s of {{p|Porygon}}&#039;s evolutionary line.&lt;br /&gt;
{{mvar/h|30|notes=Changes user&#039;s type|other=Changes to}}&lt;br /&gt;
{{mvar|Conversion|Normal|Status|I|other=One of the user&#039;s moves}}&lt;br /&gt;
{{mvar|Conversion 2|Normal|Status|II|other=Type that resists opponent&#039;s last move}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Defense Curl===&lt;br /&gt;
{{mvar/h|40|notes=Raises a stat by one stage|other=Stat affected}}&lt;br /&gt;
{{mvar|Defense Curl|Normal|Status|I|other=Defense|note=Doubles the power of Rollout and Ice Ball}}&lt;br /&gt;
{{mvar|Meditate|Psychic|Status|I|other=Attack}}&lt;br /&gt;
{{mvar|Withdraw|Water|Status|I|other=Defense}}&lt;br /&gt;
{{mvar|Howl|Normal|Status|III|other=Attack}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Destiny Bond===&lt;br /&gt;
{{mvar/h|5|notes=Requires user to faint|other=Effect}}&lt;br /&gt;
{{mvar|Destiny Bond|Ghost|Status|II|other=Knocks out target if target knocked out the user in the same turn}}&lt;br /&gt;
{{mvar|Grudge|Ghost|Status|III|other=Brings PP of move that knocked the user out to 0}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Detect===&lt;br /&gt;
{{mvar/h|5 or 10|notes=+4 priority, protects user from all moves|PP=PP|other=Added effect on contact}}&lt;br /&gt;
{{mvar|Detect|Fighting|Status|II|PP=5|other=None}}&lt;br /&gt;
{{mvar|Protect|Normal|Status|II|PP=10|other=None}}&lt;br /&gt;
{{mvar|King&#039;s Shield|Steel|Status|VI|PP=10|note=Does not block status moves, signature move of Aegislash|other=Lowers Attack by 2&amp;lt;sup&amp;gt;{{gen|VI}}–{{gen|VII}}&amp;lt;/sup&amp;gt;/1&amp;lt;sup&amp;gt;{{gen|VIII}}+&amp;lt;/sup&amp;gt; stage(s)}}&lt;br /&gt;
{{mvar|Spiky Shield|Grass|Status|VI|PP=10|other=Damage taken 1/8 of max HP|note=Signature move of Chesnaught in Pokémon X and Y}}&lt;br /&gt;
{{mvar|Baneful Bunker|Poison|Status|VII|PP=10|other=Poisons|note=Signature move of Toxapex}}&lt;br /&gt;
{{mvar|Obstruct|Dark|Status|VIII|PP=10|note=Does not block status moves, signature move of Obstagoon|other=Lowers Defense by 2 stages}}&lt;br /&gt;
{{mvar|Silk Trap|Bug|Status|IX|PP=10|note=Does not block status moves, signature move of Spidops|other=Lowers Speed by 1 stage}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Disable===&lt;br /&gt;
{{mvar/h|15 or 20|acc=100|notes=Disables the opponent&#039;s moves or items|other=Disables|PP=PP}}&lt;br /&gt;
{{mvar|Disable|Normal|Status|I|other=The affected move|PP=20}}&lt;br /&gt;
{{mvar|Taunt|Dark|Status|III|other=Status moves|PP=20}}&lt;br /&gt;
{{mvar|Torment|Dark|Status|III|other=Using moves twice in a row|PP=15}}&lt;br /&gt;
{{mvar|Embargo|Dark|Status|IV|other=Using items|PP=15}}&lt;br /&gt;
{{mvar|Heal Block|Psychic|Status|IV|other=Moves and items that restore HP{{tt|*|Damaging moves that heal the user will only deal damage prior to Gen VI, and are disabled as of Gen VI.}}|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Flash===&lt;br /&gt;
{{mvar/h|15 or 20|acc=100|notes=Decreases accuracy by one stage|PP=PP}}&lt;br /&gt;
{{mvar|Flash|Normal|Status|I|note=70% accuracy prior to Generation IV|PP=20}}&lt;br /&gt;
{{mvar|Smokescreen|Normal|Status|I|PP=20}}&lt;br /&gt;
{{mvar|Sand Attack|Ground|Status|I|note=Normal-type in Generation I|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Follow Me===&lt;br /&gt;
{{mvar/h|20|notes=+2 priority{{tt|*|+3 priority prior to Generation VI}}, forces all opponents to target the user}}&lt;br /&gt;
{{mvar|Follow Me|Normal|Status|III}}&lt;br /&gt;
{{mvar|Rage Powder|Bug|Status|V}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Foresight===&lt;br /&gt;
{{mvar/h|40|acc=100|notes=Removes a type immunity and negates target&#039;s evasiveness|other=Removed immunity}}&lt;br /&gt;
{{mvar|Foresight|Normal|Status|II|other=Ghost types are affected by Normal and Fighting moves}}&lt;br /&gt;
{{mvar|Odor Sleuth|Normal|Status|III|other=Ghost types are affected by Normal and Fighting moves}}&lt;br /&gt;
{{mvar|Miracle Eye|Psychic|Status|IV|other=Dark types are affected by Psychic moves}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Forest&#039;s Curse===&lt;br /&gt;
{{mvar/h|20|notes=Adds a type to the target|other=Added type}}&lt;br /&gt;
{{mvar|Forest&#039;s Curse|Grass|Status|VI|other=Grass}}&lt;br /&gt;
{{mvar|Trick-or-Treat|Ghost|Status|VI|other=Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Guard Split===&lt;br /&gt;
{{mvar/h|10|notes=Averages the target&#039;s stats with the user|other=Affected stats}}&lt;br /&gt;
{{mvar|Guard Split|Psychic|Status|V|other=Defense and Special Defense}}&lt;br /&gt;
{{mvar|Power Split|Psychic|Status|V|other=Attack and Special Attack}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Harden===&lt;br /&gt;
{{mvar/h|30|notes=Raises a stat by one stage|other=Stat affected}}&lt;br /&gt;
{{mvar|Harden|Normal|Status|I|other=Defense}}&lt;br /&gt;
{{mvar|Sharpen|Normal|Status|I|other=Attack}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Heal Bell===&lt;br /&gt;
{{mvar/h|5|notes=Cures user&#039;s party of [[status condition]]s}}&lt;br /&gt;
{{mvar|Heal Bell|Normal|Status|II}}&lt;br /&gt;
{{mvar|Aromatherapy|Grass|Status|III}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Heal Pulse===&lt;br /&gt;
{{mvar/h|10|notes=Heals target by 1/2 of its max HP}}&lt;br /&gt;
{{mvar|Heal Pulse|Psychic|Status|V}}&lt;br /&gt;
{{mvar|Floral Healing|Fairy|Status|VII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Ingrain===&lt;br /&gt;
{{mvar/h|20|notes=Heals user by 1/16 of its maximum HP each turn}}&lt;br /&gt;
{{mvar|Ingrain|Grass|Status|III|note=Prevents the user from switching}}&lt;br /&gt;
{{mvar|Aqua Ring|Water|Status|IV}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Jungle Healing===&lt;br /&gt;
{{mvar/h|5 or 10|notes=Heals user and allies by 1/4 of their maximum HP and removes any non-volatile [[status condition]]s they may have}}&lt;br /&gt;
{{mvar|Jungle Healing|Grass|Status|VIII}}&lt;br /&gt;
{{mvar|Lunar Blessing|Psychic|Status|VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Leer===&lt;br /&gt;
{{mvar/h|30|notes=Lowers adjacent opponents&#039; defense by one stage}}&lt;br /&gt;
{{mvar|Leer|Normal|Status|I}}&lt;br /&gt;
{{mvar|Tail Whip|Normal|Status|I}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Lock-On===&lt;br /&gt;
{{mvar/h|5|notes=Ensures user&#039;s next move will hit}}&lt;br /&gt;
{{mvar|Lock-On|Normal|Status|II}}&lt;br /&gt;
{{mvar|Mind Reader|Normal|Status|II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Lovely Kiss===&lt;br /&gt;
{{mvar/h|10 or 15|acc=75|notes=Inflicts a [[status condition]]|other=Status condition|PP=PP}}&lt;br /&gt;
{{mvar|Lovely Kiss|Normal|Status|I|other=Sleep|PP=10}}&lt;br /&gt;
{{mvar|Sleep Powder|Grass|Status|I|other=Sleep|PP=15}}&lt;br /&gt;
{{mvar|Sweet Kiss|Fairy|Status|II|other=Confusion|PP=10|note=Normal-type prior to Generation VI}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Will-O-Wisp}} formerly had 75% accuracy, but was changed to 85% in Generation VI and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Magnetic Flux===&lt;br /&gt;
{{mvar/h|20|notes=Raises the stats of allied Pokémon with Plus or Minus|other=Boosted stats}}&lt;br /&gt;
{{mvar|Magnetic Flux|Electric|Status|VI|other=Defense and Special Defense}}&lt;br /&gt;
{{mvar|Gear Up|Steel|Status|VII|other=Attack and Special Attack}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Mean Look===&lt;br /&gt;
{{mvar/h|5 or 10|notes=Prevents target form escaping or switching out, cannot miss|PP=PP}}&lt;br /&gt;
{{mvar|Mean Look|Normal|Status|II|PP=5}}&lt;br /&gt;
{{mvar|Spider Web|Bug|Status|II|PP=10}}&lt;br /&gt;
{{mvar|Block|Normal|Status|III|PP=5}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Memento===&lt;br /&gt;
{{mvar/h|10|notes=Causes the user to faint without damaging the foe|other=Effect}}&lt;br /&gt;
{{mvar|Memento|Dark|Status|III|other=Lowers the target&#039;s Attack and Sp. Attack by two stages}}&lt;br /&gt;
{{mvar|Healing Wish|Psychic|Status|IV|other=The next Pokémon sent out will have HP and status fully healed}}&lt;br /&gt;
{{mvar|Lunar Dance|Psychic|Status|IV|other=The next Pokémon sent out will have HP, PP and status fully healed}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Moonlight===&lt;br /&gt;
{{mvar/h|5 or 10|notes=Heals variant amount of HP (normally 1/2 of max HP), depending on weather|other=Conditions}}&lt;br /&gt;
{{mvar|Moonlight|Fairy|Status|II|note=Normal-type prior to Generation VI|other=1/2 HP during no weather or [[strong winds]], 2/3 HP in [[harsh sunlight]], 1/4 HP during other weather}}&lt;br /&gt;
{{mvar|Morning Sun|Normal|Status|II|note=Signature move of Espeon in Generation II|other=1/2 HP during no weather or strong winds, 2/3 HP in harsh sunlight, 1/4 HP during other weather}}&lt;br /&gt;
{{mvar|Synthesis|Grass|Status|II|other=1/2 HP during no weather or strong winds, 2/3 HP in harsh sunlight, 1/4 HP during other weather}}&lt;br /&gt;
{{mvar|Shore Up|Ground|Status|VII|other=2/3 HP during a {{weather|sandstorm}}, 1/2 HP otherwise|note=Signature move of Sandygast and Palossand}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Mud Sport===&lt;br /&gt;
{{mvar/h|15|notes=Halves damage taken from a certain type|other=Affected type}}&lt;br /&gt;
{{mvar|Mud Sport|Ground|Status|III|other=Electric}}&lt;br /&gt;
{{mvar|Water Sport|Water|Status|III|other=Fire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Poison Powder===&lt;br /&gt;
{{mvar/h|35 or 30|acc=75|notes=Inflicts a [[status condition]]|other=Status condition|PP=PP}}&lt;br /&gt;
{{mvar|Poison Powder|Poison|Status|I|other=Poison|PP=35}}&lt;br /&gt;
{{mvar|Stun Spore|Grass|Status|I|other=Paralysis|PP=30}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Glare}} formerly had 75% accuracy, but was changed to 90% in Generation V and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Quick Guard===&lt;br /&gt;
{{mvar/h|10 or 15|notes=+3 priority, protects user&#039;s side of field|other=Protects from|PP=PP}}&lt;br /&gt;
{{mvar|Quick Guard|Fighting|Status|V|other=Moves with increased priority|PP=15}}&lt;br /&gt;
{{mvar|Wide Guard|Rock|Status|V|other=Moves that target multiple Pokémon|PP=10}}&lt;br /&gt;
{{mvar|Crafty Shield|Fairy|Status|VI|other=Status moves|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Rain Dance===&lt;br /&gt;
{{mvar/h|5 or 10|notes=Changes in-battle [[weather]] for 5 turns, does not replace [[heavy rain]], [[extremely harsh sunlight]], or [[strong winds]]|other=Weather|PP=PP}}&lt;br /&gt;
{{mvar|Rain Dance|Water|Status|II|other=Rain|PP=5}}&lt;br /&gt;
{{mvar|Sandstorm|Rock|Status|II|other=Sandstorm|PP=10}}&lt;br /&gt;
{{mvar|Sunny Day|Fire|Status|II|other=Harsh sunlight|PP=5}}&lt;br /&gt;
{{mvar|Hail|Ice|Status|III|other=Hail|PP=10}}&lt;br /&gt;
{{mvar|Snowscape|Ice|Status|IX|other=Snow|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Recover===&lt;br /&gt;
{{mvar/h|5 or 10{{tt|*|Prior to Generation IX, all moves listed below had 10 PP}}|notes=Heals user by half max HP}}&lt;br /&gt;
{{mvar|Recover|Normal|Status|I|note=20 PP prior to Generation IV}}&lt;br /&gt;
{{mvar|Soft-Boiled|Normal|Status|I}}&lt;br /&gt;
{{mvar|Milk Drink|Normal|Status|II}}&lt;br /&gt;
{{mvar|Slack Off|Normal|Status|III}}&lt;br /&gt;
{{mvar|Heal Order|Bug|Status|IV}}&lt;br /&gt;
{{mvar|Roost|Flying|Status|IV|note=Removes user&#039;s Flying-type until end of turn}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Roar===&lt;br /&gt;
{{mvar/h|20|acc={{tt|100|prior to Gen VI}}|notes=-6 priority, forces target to switch}}&lt;br /&gt;
{{mvar|Roar|Normal|Status|I|note=Targets with Soundproof are unaffected}}&lt;br /&gt;
{{mvar|Whirlwind|Normal|Status|I}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Safeguard===&lt;br /&gt;
{{mvar/h|25 or 30|notes=Protects the user&#039;s party for 5 turns|other=Protects from|PP=PP}}&lt;br /&gt;
{{mvar|Safeguard|Normal|Status|II|other=[[Status condition]]s|PP=25}}&lt;br /&gt;
{{mvar|Mist|Ice|Status|I|other=Stat drops|PP=30|notes=Fades upon switching prior to Generation III}}&lt;br /&gt;
{{mvar|Lucky Chant|Normal|Status|IV|other=Critical hits|PP=30}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Screech===&lt;br /&gt;
{{mvar/h|40|acc=85|notes=Sound-based moves that lower the target&#039;s stat by two stages|other=Stat affected}}&lt;br /&gt;
{{mvar|Screech|Normal|Status|I|other=Defense}}&lt;br /&gt;
{{mvar|Metal Sound|Steel|Status|III|other=Special Defense}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;*{{m|Cotton Spore}} formerly had 85% accuracy, but was changed to 100% in Generation V and is therefore no longer included.&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Variations of Sing===&lt;br /&gt;
{{mvar/h|15 or 20|acc=55|notes=Sound-based moves that inflict a [[status condition]]|other=Status condition|PP=PP}}&lt;br /&gt;
{{mvar|Sing|Normal|Status|I|other=Sleep|PP=15}}&lt;br /&gt;
{{mvar|Supersonic|Normal|Status|I|other=Confusion|PP=20}}&lt;br /&gt;
{{mvar|Grass Whistle|Grass|Status|III|other=Sleep|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Skill Swap===&lt;br /&gt;
{{mvar/h|10|notes=Switches the user&#039;s condition with the target|other=Switched}}&lt;br /&gt;
{{mvar|Skill Swap|Psychic|Status|III|other=Abilities}}&lt;br /&gt;
{{mvar|Heart Swap|Psychic|Status|IV|other=Any stat changes}}&lt;br /&gt;
{{mvar|Guard Swap|Psychic|Status|IV|other=Changes to Defense and Special Defense}}&lt;br /&gt;
{{mvar|Power Swap|Psychic|Status|IV|other=Changes to Attack and Special Attack}}&lt;br /&gt;
{{mvar|Speed Swap|Psychic|Status|VII|other=Speed}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Soak===&lt;br /&gt;
{{mvar/h|20|notes=Changes targets type to a pure type|other=Type Changed to}}&lt;br /&gt;
{{mvar|Soak|Water|Status|V|other=Changes to Water type}}&lt;br /&gt;
{{mvar|Magic Powder|Psychic|Status|VIII|other=Changes to Psychic type}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Spikes===&lt;br /&gt;
{{mvar/h|20|notes=Lays down [[entry hazards]]|other=Effect}}&lt;br /&gt;
{{mvar|Spikes|Ground|Status|II|other=Inflicts damage when grounded opponent switches in|note=Signature move of Pineco and Forretress in Pokémon Gold and Silver}}&lt;br /&gt;
{{mvar|Stealth Rock|Rock|Status|IV|other=Inflicts damage depending on type when opponent switches in}}&lt;br /&gt;
{{mvar|Toxic Spikes|Poison|Status|IV|other=Inflicts poison when grounded opponent switches in, removed by grounded {{type|Poison}} Pokémon}}&lt;br /&gt;
{{mvar|Sticky Web|Bug|Status|VI|other=Decreases Speed by 1 stage when grounded opponent switches in}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Splash===&lt;br /&gt;
{{mvar/h|40|notes=Does nothing|other=Notes}}&lt;br /&gt;
{{mvar|Splash|Normal|Status|I|other=Fails under {{m|Gravity}}|note=Signature move of Magikarp in Generation I}}&lt;br /&gt;
{{mvar|Celebrate|Normal|Status|VI|other=Shows text &amp;quot;Congratulations, &amp;lt;{{player}}&#039;s name&amp;gt;!&amp;quot;, event-exclusive move}}&lt;br /&gt;
{{mvar|Hold Hands|Normal|Status|VI|other=Targets adjacent ally, event-exclusive move}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Trick===&lt;br /&gt;
{{mvar/h|10|acc=100|notes=Switches [[held items]] with target}}&lt;br /&gt;
{{mvar|Trick|Psychic|Status|III}}&lt;br /&gt;
{{mvar|Switcheroo|Dark|Status|IV}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Trick Room===&lt;br /&gt;
{{mvar/h|5 or 10|notes=Causes a special effect for all Pokémon on the field for 5 turns|other=Effect|PP=PP}}&lt;br /&gt;
{{mvar|Trick Room|Psychic|Status|IV|other=Slower Pokémon move first|PP=5}}&lt;br /&gt;
{{mvar|Magic Room|Psychic|Status|V|other=Disables held items|note=-7 priority prior to Generation VI|PP=10}}&lt;br /&gt;
{{mvar|Wonder Room|Psychic|Status|V|other=Switches Defense and Special Defense|note=-7 priority prior to Generation VI|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Variations of Worry Seed===&lt;br /&gt;
{{mvar/h|10 or 15|acc=100|notes=Changes the target&#039;s Ability|other=Ability becomes|PP=PP}}&lt;br /&gt;
{{mvar|Worry Seed|Grass|Status|IV|other={{a|Insomnia}}|PP=10}}&lt;br /&gt;
{{mvar|Entrainment|Normal|Status|V|other=Same as user|PP=15}}&lt;br /&gt;
{{mvar|Simple Beam|Normal|Status|V|other={{a|Simple}}|PP=15}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==List of Shadow move variations==&lt;br /&gt;
===Variations of Shadow Bolt===&lt;br /&gt;
These are the [[signature move|signature]] [[Shadow move]]s of the [[Legendary birds]] in {{Pokémon XD}}.&lt;br /&gt;
{{mvar/h|Infinite|power=75|acc=100|notes=10% chance of inflicting a non-volatile [[status condition]]|other=Status condition}}&lt;br /&gt;
{{mvar|Shadow Bolt|Shadow|Special|III|other=Paralysis}}&lt;br /&gt;
{{mvar|Shadow Chill|Shadow|Special|III|other=Freeze}}&lt;br /&gt;
{{mvar|Shadow Fire|Shadow|Special|III|other=Burn}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Ability variations]]&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists of moves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Attacken-Variationen]]&lt;br /&gt;
[[it:Varianti mossa]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Move&amp;diff=3660033</id>
		<title>Move</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Move&amp;diff=3660033"/>
		<updated>2023-01-24T16:26:01Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: it was gen 7 that moves stopped being usable outside of battle, not gen 5&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Thunderbolt IX.png|thumb|right|256px|[[Sandy Shocks]] using {{m|Thunderbolt}} against {{p|Psyduck}}]]&lt;br /&gt;
A &#039;&#039;&#039;move&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;わざ&#039;&#039;&#039; &#039;&#039;move&#039;&#039;), also known as an &#039;&#039;&#039;attack&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;こうげきわざ&#039;&#039;&#039; &#039;&#039;attack technique&#039;&#039;) or &#039;&#039;&#039;technique&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;とくしゅわざ&#039;&#039;&#039; &#039;&#039;special technique&#039;&#039;), is the skill {{OBP|Pokémon|species}} primarily use in {{pkmn|battle}}. There are currently [[List of moves|933 known moves]] that Pokémon can use. In battle, a Pokémon uses one move each turn. Prior to [[Generation VII]] and in {{pkmn|Brilliant Diamond and Shining Pearl}}, some moves (including those learned by [[HM]]) can be used [[Field move|outside of battle]] as well, usually to remove obstacles or explore new areas.&lt;br /&gt;
&lt;br /&gt;
==In the core series==&lt;br /&gt;
===Characteristics of moves===&lt;br /&gt;
A Pokémon can only know between one and four moves at a time. No single Pokémon can learn every move; each and every Pokémon has a predetermined set of moves (known as a movelist, movepool, or learnset) that they can learn that relates to the type and concept of the species. Movelist sizes vary greatly among different Pokémon; some Pokémon, such as {{p|Ditto}} and {{p|Unown}}, can only learn one move, while {{p|Mew}} can learn 250 moves in [[Generation VII]], and {{p|Smeargle}} can possess almost any move due to {{m|Sketch}}. [[Evolution|Evolved]] Pokémon generally have larger movelists than their pre-evolved forms but learn moves naturally at a slower rate or even stop learning moves via level-up entirely. This may provide incentive to delay a Pokémon&#039;s evolution. Most [[Legendary trio]]s and [[Legendary duo|duos]] have similar movelists.&lt;br /&gt;
&lt;br /&gt;
Moves that do not directly inflict damage are known as [[status move]]s. The [[damage|damaging]] moves are divided into [[physical move|physical]] and [[special move]]s depending on the individual move&#039;s characteristics; the category of the move determines whether the move&#039;s damage depends on the user&#039;s {{stat|Attack}} or {{stat|Special Attack}} stat and the target&#039;s {{stat|Defense}} or {{stat|Special Defense}}. Each move has a [[type]] that determines how effective it is against various types of targets and whether it receives [[same-type attack bonus]]. It is important to note that prior to [[Generation IV]], the move&#039;s category was dependent on the move&#039;s type, rather than a distinct variable. &lt;br /&gt;
&lt;br /&gt;
When multiple Pokémon attempt to use a move in the same turn, [[priority]] and {{stat|Speed}} determine the order in which the moves are used. [[Accuracy]] affects whether the move misses. The damage dealt by a damaging move is determined by its [[power]], as well as many other variables. Some damaging moves have [[additional effect]]s. The number of times they can use each move is restricted by the move&#039;s [[PP]]. The only move that is not affected by Power Points is {{m|Struggle}}. Most moves {{cat|Moves that can target any adjacent Pokémon|can target only one adjacent Pokémon}}, but some moves instead can target the user, more than one Pokémon, or non-adjacent Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Learning and unlearning===&lt;br /&gt;
Since {{game|Red and Green|s}}, there have been three main methods of acquiring moves on a Pokémon: by [[level]]ing up, by use of [[TM|Technical Machines]] and by use of Hidden Machines. [[Generation II]] added two further methods: [[Egg Move]]s learned through {{pkmn|breeding}}, and moves taught by a [[Move Tutor]]. Starting in [[Generation VII]], some Pokémon learn [[Evolution move|new moves when they evolve]] regardless of their level. In the [[Generation VIII]] games where [[TM]]s are reusable, [[TR]]s provide a one-time alternative.&lt;br /&gt;
&lt;br /&gt;
Pokémon obtained via specific methods, such as [[Event Pokémon|events]] or [[purification]], may know &amp;quot;special moves&amp;quot; that they otherwise could not learn.&lt;br /&gt;
&lt;br /&gt;
A Pokémon can only know four moves at a time. In order to learn new moves once four have been learned, it must forget one old move for every new move. Some moves cannot be forgotten naturally, such as moves learned by HM. To remove these, a Trainer must incorporate the help of a [[Move Deleter]]. Moves that the Pokémon does not currently know and was able to learn at an earlier level ([[Generation]]s {{gen|II}}-{{gen|VI}}) or at any level ([[Generation VII]] onwards) can be learned with the help of a [[Move Reminder]].&lt;br /&gt;
&lt;br /&gt;
In {{g|Legends: Arceus}} the first time a Pokémon learns a move, regardless of how the move was learned, the Pokémon has access to that move forever and can re-learn it if forgotten without needing to access a Move Reminder.&lt;br /&gt;
&lt;br /&gt;
In {{g|Scarlet and Violet}} any move the Pokémon could learn via level up has access to that move forever and can re-learn it if forgotten without needing to access a Move Reminder. Moves learned via TM or as egg-move be re-learned unless it was caught knowing the move, or learned it at a Picnic. If a pokemon is caught knowing a move normally learnable via TM and forgets it it won&#039;t be able to easily remember it but if is taught the move again via TM it will be able to easily remember it. Moves only learnable by a previous evolution can never be relearned if forgotten.&lt;br /&gt;
&lt;br /&gt;
In [[Generation I]] only, moves learned via level-up won&#039;t be learned if a Pokémon gains enough EXP Points to &amp;quot;skip&amp;quot; the level on which they are learned, while in [[Generation II]] they were learned after leveling up. Since [[Generation III]], they are learned while the Pokémon levels up.&lt;br /&gt;
&lt;br /&gt;
===Unique moves===&lt;br /&gt;
Some Pokémon have moves specific to themselves or their evolutionary line. These unique moves are known as [[signature move]]s. Some of these moves are powerful moves that only certain [[Legendary Pokémon|Legendary]] and [[Mythical Pokémon]] can learn, such as {{p|Dialga}}&#039;s {{m|Roar of Time}} or {{p|Volcanion}}&#039;s {{m|Steam Eruption}}. Other moves serve to highlight game mechanics or create unusual effects. One example is {{p|Smeargle}}&#039;s {{m|Sketch}}, which allows it to possess almost every conceivable move.&lt;br /&gt;
&lt;br /&gt;
===Evolutions===&lt;br /&gt;
Several {{OBP|Pokémon|species}} [[Evolution|evolve]] while knowing a certain move.&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#{{bulba color}}; {{roundy|10px}}; border:3px solid #{{bulba color dark}}&amp;quot; cellpadding=2px&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{bulba color light}}; {{roundytl|5px}}&amp;quot; | Previous evolution&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{bulba color light}};&amp;quot; | Move evolution&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{bulba color light}}; {{roundytr|5px}}&amp;quot; | Additional evolution&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Lickitung is the lowest in its line&lt;br /&gt;
| {{ArtP|108|Lickitung}}&amp;lt;br&amp;gt;{{pcolor|Lickitung|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|TM Rock|SV|Rollout (move)}}&amp;lt;br&amp;gt;[[Level]] Up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(knowing {{m|Rollout}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| {{ArtP|463|Lickilicky}}&amp;lt;br&amp;gt;{{pcolor|Lickilicky|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Lickilicky does not evolve&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Tangela is the lowest in its line&lt;br /&gt;
| {{ArtP|114|Tangela}}&amp;lt;br&amp;gt;{{pcolor|Tangela|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|TM Rock|SV|Ancient Power (move)}}&amp;lt;br&amp;gt;[[Level]] Up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(knowing {{m|Ancient Power}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| {{ArtP|465|Tangrowth}}&amp;lt;br&amp;gt;{{pcolor|Tangrowth|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Tangrowth does not evolve&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=2 colspan=&amp;quot;2&amp;quot; | Eevee is the lowest in its line&lt;br /&gt;
| rowspan=2 | {{ArtP|133|Eevee}}&amp;lt;br&amp;gt;{{pcolor|Eevee|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|TM Fairy|SV|Fairy (type)}} + {{color|{{Psychic color}}|♥♥}}&amp;lt;br&amp;gt;[[Level]] Up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(knowing {{type|Fairy}} move  with&amp;lt;br&amp;gt; at least two levels of [[Affection]])&amp;lt;br&amp;gt;({{gameabbrev6}}{{gameabbrev7|SMUSUM}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| rowspan=2 | {{ArtP|700|Sylveon}}&amp;lt;br&amp;gt;{{pcolor|Sylveon|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| rowspan=2 colspan=&amp;quot;2&amp;quot; | Sylveon does not evolve&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|TM Fairy|SV|Fairy (type)}} + {{bag/s|Soothe Bell|SV}}&amp;lt;br&amp;gt;[[Level]] Up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(with high [[friendship]] while&amp;lt;br&amp;gt; knowing a [[Fairy (type)|Fairy]]-type move)&amp;lt;br&amp;gt;({{gameabbrev8|SwShLA}}{{gameabbrev9|SV}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Aipom is the lowest in its line&lt;br /&gt;
| {{ArtP|190|Aipom}}&amp;lt;br&amp;gt;{{pcolor|Aipom|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|TM Normal|SV|Double Hit (move)}}&amp;lt;br&amp;gt;[[Level]] Up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(knowing {{m|Double Hit}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| {{ArtP|424|Ambipom}}&amp;lt;br&amp;gt;{{pcolor|Ambipom|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Ambipom does not evolve&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Yanma is the lowest in its line&lt;br /&gt;
| {{ArtP|193|Yanma}}&amp;lt;br&amp;gt;{{pcolor|Yanma|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|TM Rock|SV|Ancient Power (move)}}&amp;lt;br&amp;gt;[[Level]] Up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(knowing {{m|Ancient Power}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| {{ArtP|469|Yanmega}}&amp;lt;br&amp;gt;{{pcolor|Yanmega|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Yanmega does not evolve&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Girafarig is the lowest in its line&lt;br /&gt;
| {{ArtP|203|Girafarig}}&amp;lt;br&amp;gt;{{pcolor|Girafarig|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|TM Psychic|SV|Twin Beam (move)}}&amp;lt;br&amp;gt;[[Level]] Up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(knowing {{m|Twin Beam}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| {{ArtP|981|Farigiraf}}&amp;lt;br&amp;gt;{{pcolor|Farigiraf|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Farigiraf does not evolve&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Dunsparce is the lowest in its line&lt;br /&gt;
| {{ArtP|206|Dunsparce}}&amp;lt;br&amp;gt;{{pcolor|Dunsparce|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|TM Normal|SV|Hyper Drill (move)}}&amp;lt;br&amp;gt;[[Level]] Up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(knowing {{m|Hyper Drill}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| {{ArtP|982|Dudunsparce}}&amp;lt;br&amp;gt;{{pcolor|Dudunsparce|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Dudunsparce does not evolve&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{ArtP|220|Swinub}}&amp;lt;br&amp;gt;{{pcolor|Swinub|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ice}}{{typecolor|Ground}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 33+&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| {{ArtP|221|Piloswine}}&amp;lt;br&amp;gt;{{pcolor|Piloswine|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ice}}{{typecolor|Ground}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|TM Rock|SV|Ancient Power (move)}}&amp;lt;br&amp;gt;[[Level]] Up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(knowing {{m|Ancient Power}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| {{ArtP|473|Mamoswine}}&amp;lt;br&amp;gt;{{pcolor|Mamoswine|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ice}}{{typecolor|Ground}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Mamoswine does not evolve&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Bonsly is the lowest in its line&lt;br /&gt;
| {{ArtP|438|Bonsly}}&amp;lt;br&amp;gt;{{pcolor|Bonsly|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Rock}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|TM Normal|SV|Mimic (move)}}&amp;lt;br&amp;gt;[[Level]] Up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(knowing {{m|Mimic}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| {{ArtP|185|Sudowoodo}}&amp;lt;br&amp;gt;{{pcolor|Sudowoodo|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Rock}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Sudowoodo does not evolve&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; | Mime Jr. is the lowest in its line&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{ArtP|439|Mime Jr.}}&amp;lt;br&amp;gt;{{pcolor|Mime Jr.|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|TM Normal|SV|Mimic (move)}}&amp;lt;br&amp;gt;[[Level]] Up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(knowing {{m|Mimic}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| {{ArtP|122|Mr. Mime}}&amp;lt;br&amp;gt;{{pcolor|Mr. Mime|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Mr. Mime does not evolve&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|TM Normal|SV|Mimic (move)}}&amp;lt;br&amp;gt;[[Level]] Up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(knowing {{m|Mimic}} in [[Galar]])&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| {{ArtP|122|Mr. Mime|form=-Galar}}&amp;lt;br&amp;gt;{{pcolor|Mr. Mime|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ice}}{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 42+&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| {{ArtP|866|Mr. Rime}}&amp;lt;br&amp;gt;{{pcolor|Mr. Rime|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ice}}{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{ArtP|761|Bounsweet}}&amp;lt;br&amp;gt;{{pcolor|Bounsweet|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 18+&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| {{ArtP|762|Steenee}}&amp;lt;br&amp;gt;{{pcolor|Steenee|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|TM Normal|SV|Stomp (move)}}&amp;lt;br&amp;gt;[[Level]] Up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(knowing {{m|Stomp}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| {{ArtP|763|Tsareena}}&amp;lt;br&amp;gt;{{pcolor|Tsareena|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Tsareena does not evolve&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Poipole is the lowest in its line&lt;br /&gt;
| {{ArtP|803|Poipole}}&amp;lt;br&amp;gt;{{pcolor|Poipole|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|TM Dragon|SV|Dragon Pulse (move)}}&amp;lt;br&amp;gt;[[Level]] Up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(knowing {{m|Dragon Pulse}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; | {{ArtP|804|Naganadel}}&amp;lt;br&amp;gt;{{pcolor|Naganadel|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Poison}}{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Naganadel does not evolve&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Clobbopus is the lowest in its line&lt;br /&gt;
| {{ArtP|852|Clobbopus}}&amp;lt;br&amp;gt;{{pcolor|Clobbopus|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|TM Dark|SV|Taunt (move)}}&amp;lt;br&amp;gt;[[Level]] Up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(knowing {{m|Taunt}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| {{ArtP|853|Grapploct}}&amp;lt;br&amp;gt;{{pcolor|Grapploct|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Grapploct does not evolve&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some Pokémon evolve after using a move a certain amount of times, sometimes in a certain [[Move mastery|style]].&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#{{bulba color}}; {{roundy|10px}}; border:3px solid #{{bulba color dark}}&amp;quot; cellpadding=2px&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{bulba color light}}; {{roundytl|5px}}&amp;quot; | Previous evolution&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{bulba color light}};&amp;quot; | Move evolution&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{bulba color light}}; {{roundytr|5px}}&amp;quot; | Additional evolution&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{ArtP|056|Mankey}}&amp;lt;br&amp;gt;{{pcolor|Mankey|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;[[Level]] 28+&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| {{ArtP|057|Primeape}}&amp;lt;br&amp;gt;{{pcolor|Primeape|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{bag/s|Rare Candy|SV}} + {{bag/s|TM Ghost|SV|Rage Fist (move)}}&amp;lt;br&amp;gt;[[Level]] Up&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(after using {{m|Rage Fist}} 20 times)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| {{ArtP|979|Annihilape}}&amp;lt;br&amp;gt;{{pcolor|Annihilape|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Annihilape does not evolve&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Qwilfish is the lowest in its line&lt;br /&gt;
| {{ArtP|211|Qwilfish|form=-Hisui}}&amp;lt;br&amp;gt;{{pcolor|Qwilfish|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dark}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Mastery scroll.png|20px|link=Move mastery]]{{bag/s|TM Poison|SV|Barb Barrage (move)}}&amp;lt;br&amp;gt;Use {{mcolor|Barb Barrage|000}}&amp;lt;br&amp;gt; in the {{color2|000|Move mastery|strong style}} 20 times ({{gameabbrev8|LA}})&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| {{ArtP|904|Overqwil}}&amp;lt;br&amp;gt;{{pcolor|Overqwil|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dark}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Overqwil does not evolve&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Stantler is the lowest in its line&lt;br /&gt;
| {{ArtP|234|Stantler}}&amp;lt;br&amp;gt;{{pcolor|Stantler|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[File:Mastery scroll.png|20px|link=Move mastery]]{{bag/s|TM Psychic|SV|Psyshield Bash (move)}}&amp;lt;br&amp;gt;Use {{mcolor|Psyshield Bash|000}}&amp;lt;br&amp;gt; in the {{color2|000|Move mastery|agile style}} 20 times ({{gameabbrev8|LA}})&amp;lt;br&amp;gt;&amp;amp;rarr;&lt;br /&gt;
| {{ArtP|899|Wyrdeer}}&amp;lt;br&amp;gt;{{pcolor|Wyrdeer|000}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Wyrdeer does not evolve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unusable moves===&lt;br /&gt;
{{main|List of moves by availability (Generation VII)}}&lt;br /&gt;
{{main|List of moves by availability (Generation VIII)}}&lt;br /&gt;
Starting with [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], each game removes moves that aren&#039;t intended for any Pokémon to learn within the game, making them unusable. Only in {{g|Sword and Shield}} can Pokémon legitimately know unusable moves, as {{g|HOME}} does not reset the moves of Pokémon transferred to those games from previous generations. If a Pokémon knows an unusable move, it will not be able to use it. If the Pokémon&#039;s only moves are unusable, it will instead use {{m|Struggle}}. If the move is forgotten, a [[Move Reminder]] will not be able to teach it again, even if it is a special move that the Pokémon normally would be able to relearn.&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
{{incomplete|section|Appropriate details for other games (Rumble games, Trozei games, Battrio/Tretta games?)}}&lt;br /&gt;
===Mystery Dungeon series===&lt;br /&gt;
{{main|Mystery Dungeon game mechanics#Attacks|Mystery Dungeon game mechanics &amp;amp;rarr; Attacks}}&lt;br /&gt;
In the [[Pokémon Mystery Dungeon series]], Pokémon can learn and use up to four moves much like in the core series games. When Pokémon level up, they learn the same moves as they would in a contemporaneous core series game. However, all Pokémon also have a basic attack (called a regular attack) that they can use that does not require [[PP]]. The regular attack can be used any time, but the player can only use one of their character&#039;s learned moves at a time, depending on which move they&#039;ve &amp;quot;set&amp;quot;. Other Pokémon in the player&#039;s party will use their learned moves at their own discretion, but the player is able to set or unset any number of their moves to partially control what they do as well.&lt;br /&gt;
&lt;br /&gt;
Two to four moves can also be [[linked move|linked]] so that they can be executed all at once, in a single turn. Defeating an enemy with a linked move will boost the resulting [[experience]] by 50%.&lt;br /&gt;
&lt;br /&gt;
While moves have PP like in the core games, the default amount of PP for a move may be different than in the core games. Pokémon can also relearn moves at different places in the games much like the [[Move Reminder]] in the core games:&lt;br /&gt;
* {{gameabbrevmd|RB}}: {{DL|Pokémon Square|Gulpin Link Shop}}&lt;br /&gt;
* {{gameabbrevmd|TDS}}: {{DL|Treasure Town|Electivire Link Shop}}&lt;br /&gt;
* {{gameabbrevmd|BSL}}: Slaking Move Relearner&lt;br /&gt;
* {{gameabbrevmd|GTI}}: {{DL|Pokémon Paradise|Scraggy&#039;s Savvy Moves}}&lt;br /&gt;
* {{gameabbrevmd|SMD}}: [[Hawlucha&#039;s Slam School]]&lt;br /&gt;
Unlike the Move Reminder, however, these facilities remember if a Pokémon has learned (or tried to) a level-up move it can no longer learn after evolving.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ranger series===&lt;br /&gt;
{{main|Field Move (Ranger)}}&lt;br /&gt;
{{main|Poké Assist}}&lt;br /&gt;
In the {{cat|Pokémon Ranger}} games, [[Field Move (Ranger)|Field Moves]] and [[Poké Assist]]s may be considered analogues to moves. Field Moves are used against environmental obstacles in the world, while Poké Assists are used to help [[Pokémon Ranger (Ranger series)|Rangers]] capture Pokémon with the [[Capture Styler]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Shuffle===&lt;br /&gt;
In [[Pokémon Shuffle]], Pokémon do not have moves, but they still [[Pokémon Shuffle#Gameplay|attack and damage each other]] so that the player can capture wild Pokémon. Effectively, every Pokémon&#039;s attack has the same basic strength.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
In [[Pokémon Conquest]], a Pokémon only has one move. As a Pokémon&#039;s [[link]] with its [[Warrior]] increases, so does its {{DL|link|move rank}}. If a Pokémon is able to achieve a Perfect Link with its Warrior and maximize its move rank, some moves will gain new effects, such as {{m|Leaf Storm}} and {{m|Outrage}}.&lt;br /&gt;
&lt;br /&gt;
In contrast to the core series, the Speed {{stat|In Pokémon Conquest|stat}} does not affect when a Pokémon goes, but instead affects the accuracy of attacks, with faster Pokémon being harder to hit and better able to land attacks than slower Pokémon. Moves are also not split into physical and special categories; all moves use the attacking Pokémon&#039;s Attack and the defending Pokémon&#039;s Defense stats, and there is no Special Attack or Special Defense.&lt;br /&gt;
&lt;br /&gt;
===Pokémon GO===&lt;br /&gt;
{{main|Move (GO)}}&lt;br /&gt;
In {{g|GO}}, moves are divided into two kinds: &#039;&#039;&#039;Fast Attacks&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ノーマルアタック&#039;&#039;&#039; &#039;&#039;Normal Attack&#039;&#039;) and &#039;&#039;&#039;Charged Attacks&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;スペシャルアタック&#039;&#039;&#039; &#039;&#039;Special Attack&#039;&#039;). At the start, every Pokémon knows one of each kind of move, randomly chosen from their species&#039; possible move pool. A Pokémon&#039;s Fast Attack or Charged Attack can be reselected using a {{DL|TM|Pokémon GO|TM}}. When a Pokémon evolves, its moves are randomly reselected. The player can also spend {{OBP|Stardust|GO}} and {{OBP|Candy|GO}} to teach a Pokémon a second Charged Attack.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;For a full list of moves in Pokémon GO, see [[List of moves (GO)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Masters EX===&lt;br /&gt;
:&#039;&#039;See also: [[List of moves (Masters)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Danika Urshifu Surging Strikes 2.png|thumb|250px|{{P|Urshifu}} using {{m|Surging Strikes}}]]&lt;br /&gt;
Moves in the anime often appear different to how they are depicted in the games. [[Ash&#039;s Pikachu]] often uses {{m|Agility}} as a physical attacking move, rather than a move that merely raises {{stat|Speed}}. The almost limitless nature of the anime lends itself to many more [[differences between the games and anime]] in relation to Pokémon&#039;s moves. Pokémon are able to use many more moves [[Field move|outside of battle]], such as {{AP|Bulbasaur}}&#039;s {{m|Vine Whip}}.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon battle]]s, moves may be used in unorthodox manners, especially to overcome type disadvantages. Invented, [[Moves not in the Pokémon games#In the anime|anime-exclusive moves]] have existed since the [[EP003|third episode]], and [[Counter Shield|custom-made moves]] have been prevalent in &#039;&#039;[[Pokémon the Series: Diamond and Pearl]]&#039;&#039;. Additionally, during [[Contest Battle]]s, moves are often [[Contest combination|fused together]] to create brand-new attacks.&lt;br /&gt;
&lt;br /&gt;
The process in which moves are learned is also markedly different. Even though it has been mentioned in &#039;&#039;[[EP009|The School of Hard Knocks]]&#039;&#039; and  &#039;&#039;[[EP245|Will the Real Oak Please Stand Up?]]&#039;&#039; that moves can be learned at certain levels, Pokémon seem to learn them more at random, including moves that are not learned by leveling up in the games (such as Pikachu&#039;s {{m|Volt Tackle}}). Similar to Move Tutors in the game, Pokémon can also learn moves by special training from certain people. For instance, {{an|Chaz}} helped Ash&#039;s Pikachu learn {{m|Iron Tail}}, and [[Clayton]] helped {{AP|Buizel}} learn {{m|Ice Punch}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M23|Secrets of the Jungle]]&#039;&#039;, {{OBP|Koko|M23}} is seen using {{m|Jungle Healing}}, the only known time a [[human]] has used a Pokémon move.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Io PorygonZ Conversion 2.png|thumb|left|250px|{{P|Porygon-Z}} using {{m|Conversion 2}} in [[Phantom Thief Pokémon 7|Pokémon 7]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{m|Water Gun}} was the first move used in the Pokémon Adventures manga. Since then, moves have debuted in a story arc corresponding to the [[generation]] in which the move was introduced. The exceptions are [[Generation I]]&#039;s {{m|Roar}} which was not properly used in battle until the [[Generation II]] {{chap|Gold, Silver &amp;amp; Crystal}}, and {{m|Sweet Scent}}, a Generation II move which debuted in the {{chap|Yellow}}, a Generation I arc.&lt;br /&gt;
{{sectionstub}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Attack (TCG)}}&lt;br /&gt;
In the [[Pokémon Trading Card Game]], {{TCG|attack}}s are similar to moves. {{TCG|Pokémon}} cards generally have only one or two attacks, but different cards of the same [[Pokémon (species)|species]] may have different attacks. The TCG also often introduces attacks that do not exist in the core series, and it [[TCG move errors|does not limit]] the attacks a Pokémon can know to those it can learn in the core series games.&lt;br /&gt;
&lt;br /&gt;
==In the TFG==&lt;br /&gt;
In the [[Pokémon Trading Figure Game]], Pokémon figures have a ring around their base which is divided into colored sections, some of which are moves. Depending on the figure, Pokémon may have as few as one or as many as four moves. [[Pokémon Trading Figure Game#Spinning and battles|Battles]] are fought by spinning the Pokémon and its ring inside the base, and the section that stops under an arrow on the base determines its action in the battle (which may also be affected by the outcome of the opposing Pokémon&#039;s spin).&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* After a move is issued, if that Pokémon levels up before its in-battle turn and replaces the move currently awaiting execution with a new move, the new move will be used instead of the old one, except for in [[Generation VI]], where the old move can still be used.&lt;br /&gt;
** Multiple turn moves such as {{m|Petal Dance}} will cause [[Charge move replacement glitch|more complex behavior]].&lt;br /&gt;
* In some instances in the anime, certain Pokémon have been shown to know more than just four moves at the same time, with as many as 10 being used by [[Drake&#039;s Dragonite|one Pokémon]] in a single battle. The closest the anime has got to acknowledging the existence of move slots is the fact that the {{MTR}} of {{TRT}} can&#039;t learn {{m|Pay Day}} because of the effort exerted in learning to speak human language.&lt;br /&gt;
* [[Generation I]] introduced 165 moves; [[Generation II]] introduced 86 moves; [[Generation III]] introduced 103 moves; [[Generation IV]] introduced 113 moves; [[Generation V]] introduced 92 moves; [[Generation VI]] introduced 62 moves; [[Generation VII]] introduced 107 moves, including 35 [[Z-Move|Z-Moves]]; and [[Generation VIII]] introduced 80 moves, including 18 [[Max Move|Max Moves]] and 26 [[G-Max Move|G-Max Moves]].&lt;br /&gt;
* When a move is forgotten, the text from [[Generation I]] to {{gen|IV}} is &amp;quot;1... 2... and poof!&amp;quot;. From [[Generation V]] onwards, it was changed to &amp;quot;1... 2... and ta-da!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color=ddf|bordercolor=ccf&lt;br /&gt;
|zh_yue=招式 &#039;&#039;{{tt|Jīusīk|Move / Trick}}&#039;&#039; {{tt|*|Games, Early anime}}&amp;lt;br&amp;gt;絕招 &#039;&#039;{{tt|Jyuhtjīu|Unique skill / Finishing move}}&#039;&#039;{{tt|*|AG onwards}}&amp;lt;br&amp;gt;絕技 &#039;&#039;{{tt|Jyuhtgeih|Unique move / Finishing move}}&#039;&#039;{{tt|*|Early anime}}&amp;lt;br&amp;gt;必殺技 &#039;&#039;{{tt|Bītsaatgeih|Special move}}&#039;&#039;{{tt|*|Early anime}}&amp;lt;br&amp;gt;必殺絕招 &#039;&#039;{{tt|Bītsaat Jyuhtjīu|Special Finishing Move}}&#039;&#039;{{tt|*|Early anime}}&lt;br /&gt;
|zh_cmn=招式 &#039;&#039;{{tt|Zhāoshì|Move / Trick}}&#039;&#039;{{tt|*|Games, early anime}}&amp;lt;br&amp;gt;絕招 &#039;&#039;{{tt|Juézhāo|Unique skill / Finishing move}}&#039;&#039;{{tt|*|Later anime, Pokémon Adventures}}&amp;lt;br&amp;gt;技能 &#039;&#039;{{tt|Jìnéng|Skill / Technical Ability}}&#039;&#039;{{tt|*|Pokémon Emerald Guidebook}}&amp;lt;br&amp;gt;必殺技 &#039;&#039;{{tt|Bìshājì|Special move}}&#039;&#039;{{tt|*|DP National Pokédex (Guidebook)}}&lt;br /&gt;
|cs=Útok&lt;br /&gt;
|da=Træk{{tt|*|Season 9-present}}&amp;lt;br&amp;gt;Angreb{{tt|*|Season 1-2 &amp;amp; 6-8}}&amp;lt;br&amp;gt;Bevægelser{{tt|*|Pokémon Emerald manual}}&amp;lt;br&amp;gt;Teknik{{tt|*|The Official Pokémon Handbook}}&lt;br /&gt;
|de=Attacke&lt;br /&gt;
|nl=Aanval&lt;br /&gt;
|fi=Hyökkäys{{tt|*|AG-onwards}}&amp;lt;br&amp;gt;Liike{{tt|*|AG-onwards}}&amp;lt;br&amp;gt;Konsti{{tt|*|Original series}}&lt;br /&gt;
|fr_ca=Mouvement{{tt|*|Diamond and Blue Rescue Team manuals}}&lt;br /&gt;
|fr_eu=Attaque&lt;br /&gt;
|hu=Mozdulat&amp;lt;br&amp;gt;Támadás&lt;br /&gt;
|id=Jurus&amp;lt;br&amp;gt;Serangan&lt;br /&gt;
|it=Mossa&lt;br /&gt;
|ko=기술 &#039;&#039;{{tt|Gisul|Move}}&#039;&#039;&lt;br /&gt;
|ms=Jurus&lt;br /&gt;
|no=Trekk{{tt|*|anime}}&amp;lt;br&amp;gt;Manøver{{tt|*|events}}&lt;br /&gt;
|pl=Ruch&amp;lt;br&amp;gt;Atak&lt;br /&gt;
|lt=Ataka&lt;br /&gt;
|pt_br=Movimento&amp;lt;br&amp;gt;Ataque&amp;lt;br&amp;gt;Golpe&amp;lt;br&amp;gt;Técnica&amp;lt;br&amp;gt;Habilidade&lt;br /&gt;
|pt_eu=Técnica&amp;lt;br&amp;gt;Movimento&lt;br /&gt;
|ro=Mișcare&lt;br /&gt;
|ru=Атака &#039;&#039;Ataka&#039;&#039;&lt;br /&gt;
|es=Movimiento&amp;lt;br&amp;gt;Ataque&lt;br /&gt;
|sv=Attack{{tt|*|SM025 - present, Ruby and Sapphire series - Diamond and Pearl series, EP028, events}}&amp;lt;br&amp;gt;Move{{tt|*|Pokémon the Series: XY - SM023}}&amp;lt;br&amp;gt;Handling&amp;lt;br&amp;gt;Anfall{{tt|*|early anime}}&amp;lt;br&amp;gt;Rörelse{{tt|*|Pokémon Emerald manual}}&amp;lt;br&amp;gt;Teknik{{tt|*|The Official Pokémon Handbook, Pokémon Ruby and Sapphire manual}}&lt;br /&gt;
|th=ท่า &#039;&#039;Tha&#039;&#039;&lt;br /&gt;
|vi=Chiêu Thức&amp;lt;br&amp;gt;Đòn Đánh&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of moves]]&lt;br /&gt;
* [[List of moves (GO)]]&lt;br /&gt;
* [[List of moves in other languages]]&lt;br /&gt;
* [[List of moves by anime debut]]&lt;br /&gt;
&lt;br /&gt;
===Move properties===&lt;br /&gt;
{|width=100%|&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; width=50% |&lt;br /&gt;
* [[Type]]&lt;br /&gt;
* [[Damage category|Category]]&lt;br /&gt;
* [[PP]]&lt;br /&gt;
* [[Power]]&lt;br /&gt;
* [[Accuracy]]&lt;br /&gt;
* [[Priority]]&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; width=50% |&lt;br /&gt;
* [[Contact]]&lt;br /&gt;
* [[Additional effect]]&lt;br /&gt;
* [[Contest condition|Condition]]&lt;br /&gt;
* [[Appeal]]&lt;br /&gt;
* [[Jamming]]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Moves|*1]]&lt;br /&gt;
&lt;br /&gt;
[[de:Attacke]]&lt;br /&gt;
[[es:Movimiento]]&lt;br /&gt;
[[fr:Capacité]]&lt;br /&gt;
[[it:Mossa]]&lt;br /&gt;
[[ja:わざ]]&lt;br /&gt;
[[zh:招式]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Deino_(Pok%C3%A9mon)&amp;diff=3651068</id>
		<title>Deino (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Deino_(Pok%C3%A9mon)&amp;diff=3651068"/>
		<updated>2023-01-14T20:45:44Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Dark|type2=Dragon}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Deino}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Dark|prevnum=632|prev=Durant|nextnum=634|next=Zweilous|roundleft=bl|roundright=br}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Deino&lt;br /&gt;
|jname=モノズ&lt;br /&gt;
|tmname=Monozu&lt;br /&gt;
|ndex=633&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|category=Irate&lt;br /&gt;
|height-ftin=2&#039;07&amp;quot;&lt;br /&gt;
|height-m=0.8&lt;br /&gt;
|weight-lbs=38.1&lt;br /&gt;
|weight-kg=17.3&lt;br /&gt;
|abilitylayout=1&lt;br /&gt;
|ability1=Hustle&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Dragon&lt;br /&gt;
|eggcycles=40&lt;br /&gt;
|expyield=60&lt;br /&gt;
|lv100exp=1,250,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Blue&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evat=1&lt;br /&gt;
|body=08&lt;br /&gt;
|pokefordex=deino&lt;br /&gt;
|generation=5&lt;br /&gt;
|friendship=35&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Deino&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;モノズ&#039;&#039;&#039; &#039;&#039;Monozu&#039;&#039;) is a dual-type {{2t|Dark|Dragon}} {{OBP|Pokémon|species}} introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
It [[evolution|evolves]] into {{p|Zweilous}} starting at [[level]] 50, which evolves into {{p|Hydreigon}} starting at level 64.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Deino is a small blue quadrupedal {{OBP|Pokémon|species}} with black fur covering its head and neck, concealing everything but its mouth from view. The fur around its neck also has six purple spots encircling it, which resemble bruises. The hair on the top of its head takes the shape of a single small horn. It also has a short tail that appears to be bitten off. Deino&#039;s body is covered in wounds.&lt;br /&gt;
&lt;br /&gt;
As Deino is blind, it figures out its surroundings by ramming and biting. It primarily lives in caves with abundant water sources but little food source, so it will eat anything that moves, and memorizes the scents of its favorite things that it has tasted. It has the vigor and energy to bite constantly, making it dangerous to approach without taking precautions. As seen in [[BW056|the anime]], it may rear up on its hind legs when happy.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Bobby Deino.png|thumb|250px|Deino in the {{pkmn|anime}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
Three Deino debuted in &#039;&#039;[[BW056|The Lonely Deino!]]&#039;&#039;, under the care of [[Bobby]], who was looking after them for their {{pkmn|Trainer}}s. Two of the Deino were very rambunctious, while the third was shy and refused to eat. {{an|Iris}} tried to use her experience with {{type|Dragon}}s to help it feel more comfortable around strangers. This Deino reappeared in a flashback in &#039;&#039;[[BW064|Explorers of the Hero&#039;s Ruin!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
A Trainer&#039;s Deino appeared in &#039;&#039;[[BW069|Climbing the Tower of Success!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Deino appeared in &#039;&#039;[[BW103|Curtain Up, Unova League!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Deino appeared in a flashback in &#039;&#039;[[BW140|Survival of the Striaton Gym!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Unova}}&lt;br /&gt;
{{Animedexbody|BW056|Deino|Ash&#039;s Pokédex|Deino, the Irate Pokémon. Because Deino never stops biting anything it can, it is dangerous to approach without taking precautions.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Unova}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Black 2 and White 2 Animated Trailer===&lt;br /&gt;
A Deino appeared in the [[Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer]], under the ownership of a resident of [[Aspertia City]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Leo Deino.png|thumb|250px|Deino in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
A boy named [[Leo]] used a Deino to battle {{adv|Cheren}}&#039;s {{p|Unfezant}} in the quarterfinals of the [[Unova]] [[Pokémon League]] and lost. It first appeared in &#039;&#039;[[PS512|Hallway Hijinks]]&#039;&#039; and had evolved into {{p|Zweilous}} prior to &#039;&#039;[[PS545|Deduction Time]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A {{tc|Team Plasma Grunt}} used a Deino in a flashback in &#039;&#039;[[PS531|Unforgettable Memories]]&#039;&#039;. It fought against [[Hugh]]&#039;s {{p|Purrloin}} and {{p|Trapinch}} after Hugh refused to listen to them when they convinced him that he was causing pain to his Pokémon. Deino was able to weaken Purrloin, forcing [[Hugh&#039;s sister]] to recall it to its Poké Ball, which was then taken by two Grunts afterwards.&lt;br /&gt;
&lt;br /&gt;
Hugh&#039;s sister was shown with a Deino in &#039;&#039;[[PS548|Epilogue: Graduation Ceremony]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Deino (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Dark|type2=Dragon}}&lt;br /&gt;
{{Dex/NA|gen=V}}&lt;br /&gt;
{{Dex/Gen/2|gen=V|reg1=Unova|num1=139|label1={{gameabbrev5|BW}}:|reg2=Unova|num2=273|label2={{gameabbrev5|B2W2}}:}}&lt;br /&gt;
{{Dex/Entry1|v=Black|t=FFF|entry=It tends to bite everything, and it is not a picky eater. Approaching it carelessly is dangerous.}}&lt;br /&gt;
{{Dex/Entry1|v=White|entry=They cannot see, so they tackle and bite to learn about their surroundings. Their bodies are covered in wounds.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=Lacking sight, it&#039;s unaware of its surroundings, so it bumps into things and eats anything that moves.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=142|label1=Mountain|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=They cannot see, so they tackle and bite to learn about their surroundings. Their bodies are covered in wounds.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=Lacking sight, it&#039;s unaware of its surroundings, so it bumps into things and eats anything that moves.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=fff|entry=They cannot see, so they tackle and bite to learn about their surroundings. Their bodies are covered in wounds.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=fff|entry=Lacking sight, it&#039;s unaware of its surroundings, so it bumps into things and eats anything that moves.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Generation VII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/4|gen=VIII|reg1=Galar|num1=386|reg2=Galar|num2=136|label2=Crown Tundra|reg3=Sinnoh|reg4=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond, Shining Pearl]], and [[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=When it encounters something, its first urge is usually to bite it. If it likes what it tastes, it will commit the associated scent to memory.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=Because it can&#039;t see, this Pokémon is constantly biting at everything it touches, trying to keep track of its surroundings.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea|num1=370}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=fff|entry=It can’t see, so its first approach to examining things is to bite them. You will be covered in wounds until a Deino warms up to you.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=It nests deep inside a cave. Food there is scarce, so Deino will sink its teeth into anything that moves and attempt to eat it.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{dragon color}}; background:#{{dark color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|0px}} border-radius: 5px; border:2px solid #{{dark color light}}; background:#{{dark color light}}| [[File:Pokedex Image Deino SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Deino in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=dark|type2=dragon}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area={{OBP|Victory Road|Black and White}}}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area={{pkmn|breeding|Breed}} {{p|Zweilous}} or {{p|Hydreigon}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area={{pkmn|breeding|Breed}} {{p|Zweilous}} or {{p|Hydreigon}}}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|area=[[Meteor Falls]] ({{DL|DexNav|hidden Pokémon}}{{tt|*|After capturing or defeating Groudon/Kyogre}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[Ten Carat Hill]] ({{DL|QR Scanner|Island Scan}}){{dotw|Tu}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ultra Sun|v2=Ultra Moon}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|v=Sword|area=[[Lake of Outrage]]&amp;lt;br&amp;gt;[[Dusty Bowl/Dens|Dusty Bowl]], [[Giant&#039;s Mirror/Dens|Giant&#039;s Mirror]], [[Bridge Field/Dens|Bridge Field]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry1/None|v=Shield}}&lt;br /&gt;
{{Availability/Entry1|v=Sword Expansion Pass|color={{sword color dark}}|t=fff|link=Pokémon Sword and Shield Expansion Pass|area=[[Roaring-Sea Caves]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Brilliant Diamond|v2=Shining Pearl|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry1|v=Scarlet|area=[[East Province (Area Three)]], [[North Province (Area Two)]], [[Alfornada Cavern]], [[Dalizapa Passage]], [[Glaseado Mountains]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=Violet|area=[[Trade]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Dark|type2=Dragon}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Tower: [[World Axle - B2F]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Yaksha]], [[Dragnor]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD GTI|link=Pokémon Mystery Dungeon: Gates to Infinity|color={{silver color}}|area=[[Kilionea Road]] (B1-B10), [[Forest of Shadows]] (1F-14F), [[Daybreak Ridge]] (1F-6F), [[Grove of Whispers]] (1F-9F), [[Freezing Pillar]] (1F-14F), [[Rusty Mountain]] (Gilded Hall), [[Jaws of the Abyss]] (Uncharted Road, Gilded Hall), [[Smoking Mountain]] (Uncharted Road, Gilded Hall), [[Scalchop Beach]] (6F-14F), [[Skill Treasury]] (1F-15F)}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Adventure Area#Unexpected Land|Adventure Area: Unexpected Land]], [[Vehicle Gallery#Spike Ball Alert!|Vehicle Gallery: Spike Ball Alert!]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Sacred Plains#Stage 3|Sacred Plains: Stage 3]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Violeta Palace|Violeta Palace: Stage 368]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Black Realm#Grim Rendezvous|Black Realm: Grim Rendezvous]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Pinsir Sea]], [[Gengar Sea]], [[Zygarde Sea]], [[Greninja Sea]], [[Zygarde Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=dark|type2=dragon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Year of the Dragon Egg Deino|Japanese|Japan|1|January 6 to February 5, 2012|link=List of local Japanese event Pokémon distributions (Generation V)‎#Deino}}&lt;br /&gt;
{{eventAvail|{{gameabbrev5|BW}}|Year of the Dragon Deino|Korean|Wi-Fi|1|August 23 to October 4, 2012|link=List of Wi-Fi Korean event Pokémon distributions (Generation V)‎#Deino}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====[[Wild Area News]]=====&lt;br /&gt;
{{eventAvail/h|Gigantamax|type=Dark|type2=Dragon|lochide=yes}}&lt;br /&gt;
{{eventAvail|{{gameabbrev8|SwSh}}|Wild Area News|No|hide|17, 30, 40|October 1 to 31, 2020|link=Wild Area News#October 1 to 31, 2020}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--===Held items===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Dark&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|HP=52&lt;br /&gt;
|Attack=65&lt;br /&gt;
|Defense=50&lt;br /&gt;
|SpAtk=45&lt;br /&gt;
|SpDef=50&lt;br /&gt;
|Speed=38&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=200&lt;br /&gt;
|Ghost=50&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=50&lt;br /&gt;
|Water=50&lt;br /&gt;
|Grass=50&lt;br /&gt;
|Electric=50&lt;br /&gt;
|Psychic=0&lt;br /&gt;
|Ice=200&lt;br /&gt;
|Dragon=200&lt;br /&gt;
|Dark=50&lt;br /&gt;
|Fairy=400&lt;br /&gt;
|notes=yes&lt;br /&gt;
|dark=yes&lt;br /&gt;
|newpsychic=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Deino|Dark|Dragon|5}}&lt;br /&gt;
{{learnlist/level9|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level9|1|Focus Energy|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level9|4|Dragon Breath|Dragon|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|8|Bite|Dark|Physical|60|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|12|Roar|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level9|16|Assurance|Dark|Physical|60|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|20|Headbutt|Normal|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/level9|24|Work Up|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level9|28|Slam|Normal|Physical|80|75|20}}&lt;br /&gt;
{{learnlist/level9|32|Crunch|Dark|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|36|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level9|40|Dragon Pulse|Dragon|Special|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|44|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/level9|48|Hyper Voice|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level9|52|Dragon Rush|Dragon|Physical|100|75|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|56|Nasty Plot|Dark|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level9|60|Outrage|Dragon|Physical|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/9|Deino|Dark|Dragon|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Deino|Dark|Dragon|5}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM008|Fire Fang|Fire|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM009|Thunder Fang|Electric|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM010|Ice Fang|Ice|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM018|Thief|Dark|Physical|60|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM030|Snarl|Dark|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM044|Dragon Tail|Dragon|Physical|60|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM059|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM082|Thunder Wave|Electric|Status|—|90|20}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM087|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM094|Dark Pulse|Dark|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM108|Crunch|Dark|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM115|Dragon Pulse|Dragon|Special|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM117|Hyper Voice|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM133|Earth Power|Ground|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM140|Nasty Plot|Dark|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM156|Outrage|Dragon|Physical|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM169|Draco Meteor|Dragon|Special|130|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/9|Deino|Dark|Dragon|5}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Deino|Dark|Dragon|5}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|840|Applin}}{{MSP/9|841|Flapple}}{{MSP/9|842|Appletun}}{{MSP/9|885|Dreepy}}{{MSP/9|886|Drakloak}}{{MSP/9|887|Dragapult}}|Astonish|Ghost|Physical|30|100|15}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|336|Seviper}}|Belch|Poison|Special|120|90|10}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|634|Zweilous}}{{MSP/9|635|Hydreigon}}{{MSP/9|886|Drakloak}}{{MSP/9|887|Dragapult}}|Double Hit|Normal|Physical|35|90|10}}&lt;br /&gt;
{{learnlist/breed9|[[File:Bag Mirror Herb SV Sprite.png|Mirror Herb|48px]]|Head Smash|Rock|Physical|150|80|5}}&lt;br /&gt;
{{learnlist/breedf/9|Deino|Dark|Dragon|5}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Dark|type2=Dragon}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Dark&lt;br /&gt;
|att=2&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Dark|ndex=633&lt;br /&gt;
|walk=1.25&lt;br /&gt;
|hp=49&lt;br /&gt;
|attack=68&lt;br /&gt;
|defense=48&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Conquest|col=6|type=Dark|ndex=633&lt;br /&gt;
|HP=2&lt;br /&gt;
|atk=1&lt;br /&gt;
|spd=2&lt;br /&gt;
|def=2&lt;br /&gt;
|range=3&lt;br /&gt;
|move=Dragon Rage&lt;br /&gt;
|ability1=Hero&lt;br /&gt;
|ability2=Pride&lt;br /&gt;
|ability3=Melee&lt;br /&gt;
|evo=Evolves into {{p|Zweilous}} when its Attack is 72 or higher&lt;br /&gt;
|link={{DL|List of Pokémon Conquest characters|Gotoku}}, {{DL|List of Pokémon Conquest characters|Hisahide}}, and {{DL|List of Pokémon Conquest characters|Naoie}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Dark|ndex=633&lt;br /&gt;
|power=1&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Dark|ndex=633|num=556&lt;br /&gt;
|min=50&lt;br /&gt;
|max=100&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Power of 4&lt;br /&gt;
|skilldesc=Increases damage when you make a match of four.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Dark|ndex=633&lt;br /&gt;
|hatch=12 km&lt;br /&gt;
|buddy=5&lt;br /&gt;
|candy=Deino&lt;br /&gt;
|evocandy=25&lt;br /&gt;
|stamina=141&lt;br /&gt;
|attack=116&lt;br /&gt;
|defense=93&lt;br /&gt;
|fast={{m|Tackle}}, {{m|Dragon Breath}}&lt;br /&gt;
|special={{m|Dragon Pulse}}, {{m|Crunch}}, {{m|Body Slam}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=dark&lt;br /&gt;
|type2=dragon&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=633&lt;br /&gt;
|name1=Deino&lt;br /&gt;
|type1-1=Dark&lt;br /&gt;
|type2-1=Dragon&lt;br /&gt;
|evo1={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 50}}&lt;br /&gt;
|no2=634&lt;br /&gt;
|name2=Zweilous&lt;br /&gt;
|type1-2=Dark&lt;br /&gt;
|type2-2=Dragon&lt;br /&gt;
|evo2={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 64}}&lt;br /&gt;
|no3=635&lt;br /&gt;
|name3=Hydreigon&lt;br /&gt;
|type1-3=Dark&lt;br /&gt;
|type2-3=Dragon}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=dark|type2=dragon}}&lt;br /&gt;
{{Spritebox/NA|gen=V}}&lt;br /&gt;
{{Spritebox/5|ndex=633}}&lt;br /&gt;
{{Spritebox/6|ndex=633}}&lt;br /&gt;
{{Spritebox/7|ndex=633}}&lt;br /&gt;
{{Spritebox/8|ndex=633}}&lt;br /&gt;
{{Spritebox/Footer|633|Deino}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Of all the Pokémon that evolve by level alone, Deino evolves to its {{p|Hydreigon|final form}} starting at the highest level, evolving at level 64.&lt;br /&gt;
** From its introduction in [[Generation V]] through [[Generation VIII]], Deino evolved starting at the highest level of all first-stage Pokémon in three-stage evolutionary lines, at level 50.&lt;br /&gt;
* According to interviews with [[Ken Sugimori]] in &#039;&#039;Nintendo Dream&#039;&#039;, Deino and its evolutionary family were originally intended to have aspects of {{wp|tank}}s. These Pokémon were scrapped until late in development, when they were revived and remade to be based on {{wp|Yamata no Orochi}}.&amp;lt;ref&amp;gt;&#039;&#039;Nintendo Dream&#039;&#039; Vol. 205, May 2011 ([https://web.archive.org/web/20110402003550/http://shellspider.blog101.fc2.com/blog-entry-562.html Shellspider&#039;s blog (Japanese)], [http://lavacutcontent.com/ken-sugimori-nintendo-dream/ Translation by Dr. Lava])&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Deino is the only Pokémon whose English name&#039;s letters are in alphabetical order.&lt;br /&gt;
* Deino and Zweilous are the only Pokémon who have {{a|Hustle}} as their only [[Ability]].&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Deino resembles a juvenile {{wp|dragon}} or {{wp|sauropod}}. Due to its blindness and the fact that it is only found near water in a cave, Deino may also be based on a {{wp|cave salamander}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Deino may be a combination of &#039;&#039;dino&#039;&#039; (short for &#039;&#039;{{wp|dinosaur}}&#039;&#039;) and &#039;&#039;ein&#039;&#039; or &#039;&#039;eins&#039;&#039; (German for one). It may also derive from δεινός &#039;&#039;deinos&#039;&#039; (Ancient Greek for terrible), which has been used for the names of dinosaurs and other prehistoric animals such as &#039;&#039;{{wp|Deinosuchus}}&#039;&#039; and &#039;&#039;{{wp|Deinonychus}}&#039;&#039;. Deino is also the name of one of the {{wp|Graeae}}, the three sisters in Greek mythology who shared one interchangeable eye, leaving two blind while one could see.&lt;br /&gt;
&lt;br /&gt;
Monozu may be a combination of &#039;&#039;mono-&#039;&#039; (prefix meaning one) and 頭 &#039;&#039;zu&#039;&#039; (head).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=dark|type2=dragon&lt;br /&gt;
|ja=モノズ &#039;&#039;Monozu&#039;&#039;|jameaning=From {{tt|&#039;&#039;mono-&#039;&#039;|Greek prefix meaning one}} and {{tt|頭 &#039;&#039;zu&#039;&#039;|head}}&lt;br /&gt;
|fr=Solochi|frmeaning=From &#039;&#039;solo&#039;&#039; and &#039;&#039;{{wp|Yamata no Orochi|Orochi}}&#039;&#039;&lt;br /&gt;
|es=Deino|esmeaning=Same as English name&lt;br /&gt;
|de=Kapuno|demeaning=From &#039;&#039;{{tt|caput|Latin for head}}&#039;&#039; and &#039;&#039;{{tt|uno|Spanish for one}}&#039;&#039;&lt;br /&gt;
|it=Deino|itmeaning=Same as English name&lt;br /&gt;
|ko=모노두 &#039;&#039;Monodoo&#039;&#039;|komeaning=From &#039;&#039;mono-&#039;&#039; and {{tt|두 (頭) &#039;&#039;du&#039;&#039;|head}}&lt;br /&gt;
|zh_cmn=單首龍 / 单首龙 &#039;&#039;Dānshǒulóng&#039;&#039;|zh_cmnmeaning=From {{tt|單 / 单 &#039;&#039;dān&#039;&#039;|single}}, {{tt|首 &#039;&#039;shǒu&#039;&#039;|head}}, and {{tt|龍 / 龙 &#039;&#039;shǒulóng&#039;&#039;|dragon}}&lt;br /&gt;
|zh_yue=單首龍 &#039;&#039;Dāansáulùhng&#039;&#039;|zh_yuemeaning=From {{tt|單 &#039;&#039;dāan&#039;&#039;|single}}, {{tt|首 &#039;&#039;sáu&#039;&#039;|head}}, and {{tt|龍 &#039;&#039;lùhng&#039;&#039;|dragon}}&lt;br /&gt;
|ru=Дейно &#039;&#039;Deyno&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=โมโนซึ &#039;&#039;Monosue &#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Deino (Rumble Blast)]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Dark|type2=Dragon}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Dark|prevnum=632|prev=Durant|nextnum=634|next=Zweilous}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Kapuno]]&lt;br /&gt;
[[es:Deino]]&lt;br /&gt;
[[fr:Solochi]]&lt;br /&gt;
[[it:Deino]]&lt;br /&gt;
[[ja:モノズ]]&lt;br /&gt;
[[zh:单首龙]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pawniard_(Pok%C3%A9mon)&amp;diff=3651064</id>
		<title>Pawniard (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pawniard_(Pok%C3%A9mon)&amp;diff=3651064"/>
		<updated>2023-01-14T20:41:48Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Dark|type2=Steel}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Pawniard}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Dark|prevnum=623|prev=Golurk|nextnum=625|next=Bisharp|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Pawniard}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Pawniard&lt;br /&gt;
|jname=コマタナ&lt;br /&gt;
|tmname=Komatana&lt;br /&gt;
|category=Sharp Blade&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Defiant&lt;br /&gt;
|ability2=Inner Focus&lt;br /&gt;
|abilityd=Pressure&lt;br /&gt;
|ndex=624&lt;br /&gt;
|height-ftin=1&#039;08&amp;quot;&lt;br /&gt;
|height-m=0.5&lt;br /&gt;
|weight-lbs=22.5&lt;br /&gt;
|weight-kg=10.2&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Human-Like&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|expyield=68&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evat=1&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Red&lt;br /&gt;
|catchrate=120&lt;br /&gt;
|body=12&lt;br /&gt;
|pokefordex=pawniard&lt;br /&gt;
|generation=5&lt;br /&gt;
|friendship=35&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pawniard&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;コマタナ&#039;&#039;&#039; &#039;&#039;Komatana&#039;&#039;) is a dual-type {{2t|Dark|Steel}} {{OBP|Pokémon|species}} introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] into {{p|Bisharp}} starting at [[level]] 52, which evolves into {{p|Kingambit}} upon [[level]]ing up after defeating three Bisharp that hold a [[Leader&#039;s Crest]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Pawniard is a small, bipedal {{OBP|Pokémon|species}} with a vaguely beetle-like appearance. It has a rounded red and black head with a silvery blade extending from the front. Its face is gray with yellow eyes. Two pairs of steel blades protrude from either side of its black torso, connected by steel ribs. It has red arms that end with knife-like blades instead of hands. It also has red legs with two white toes located on both sides of each feet.&lt;br /&gt;
&lt;br /&gt;
When hunting, Pawniard immobilizes prey by repeated stabbing with its blades after clinging on to them. It then clangs its arm blades together afterwards. Any chips in Pawniard&#039;s blades would prove fatal for it; thus, Pawniard regularly sharpens its blades with its favorite sharpening stones found by rivers. Pawniard is noted to be an especially courageous fighter. In the wild, Pawniard lives in packs governed by {{p|Bisharp}}. The Pawniard will attack when commanded by Bisharp and will continue to do so even if they are injured. Each member of the pack trains diligently, hoping to one day take the lead. {{p|Tinkatuff}} is a natural predator of Pawniard.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Georgia Pawniard.png|thumb|left|250px|Pawniard in the {{pkmn|anime}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Pawniard debuted in &#039;&#039;[[BW040|Cilan Versus Trip, Ash Versus Georgia!]]&#039;&#039;, under the ownership of [[Georgia]]. She was used in Georgia&#039;s battle against {{Ash}} in the second round of the [[Club Battle]] tournament, where she went up against {{AP|Snivy}} but was defeated. Pawniard was later revealed to have evolved into {{p|Bisharp}} by &#039;&#039;[[BW071|Search for the Clubultimate!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Pawniard appeared in &#039;&#039;[[XY100|A Festival of Decisions!]]&#039;&#039;, under the ownership of the ninja army. It participated in the attack on [[Ninja Village]].&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A Pawniard appeared in a brief flashback in &#039;&#039;[[BW111|There&#039;s a New Gym Leader in Town!]]&#039;&#039;, under the ownership of a {{tc|Youngster}}.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Unova}}&lt;br /&gt;
{{Animedexbody|BW040|Pawniard|Ash&#039;s Pokédex|Pawniard, the Sharp Blade Pokémon. Pawniard&#039;s entire body is made of blades which it uses to inflict damage on its opponent.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Unova}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Brycen-Man Pawniard Adventures.png|thumb|150px|Pawniard in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
In &#039;&#039;[[PS479|The Case of the Missing Pokémon]]&#039;&#039;, a Pawniard was kidnapped by [[Team Plasma]]. It was later found in a stronghold and returned to its {{pkmn|Trainer}}.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Pawniard appeared in &#039;&#039;[[PS486|Unraveling Mysteries]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Pawniard appeared in a flashback in &#039;&#039;[[PS510|A Wretched Reunion]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS530|Movie Panic]]&#039;&#039;, a Pawniard starred in a [[Pokéstar Studios]] movie featuring {{DL|Pokéstar Studios opponents|Brycen-Man}}. It was easily defeated by {{adv|Whitley}}&#039;s [[Foongy]].&lt;br /&gt;
&lt;br /&gt;
{{tc|Team Skull Grunt}}s were seen with a Pawniard in a flashback in &#039;&#039;[[PASM18|Confusion and Monsters from Another World]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A [[Dynamax]] Pawniard appeared in [[PASS25]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon + Nobunaga&#039;s Ambition ~ Ranse&#039;s Color Picture Scroll ~===&lt;br /&gt;
A Pawniard appeared in &#039;&#039;[[PNA1|The White Scroll: Oichi&#039;s Worries]]&#039;&#039;, under the ownership of [[Mitsunari]]. It reappeared in &#039;&#039;[[PNA5|The Blue Scroll: Mitsunari, Kiyomasa, and Masanori]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Pawniard (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{g|Mystery Dungeon: Gates to Infinity}}: Two Pawniard known as the {{mdc|Pawniard|gti|Pawniard Brothers}} were minor antagonists of the game where they scammed Dunsparce with a deal of getting stronger to get Virizion to be his friend but when they are defeated, they quickly scram.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Dark|type2=Steel}}&lt;br /&gt;
{{Dex/NA|gen=V}}&lt;br /&gt;
{{Dex/Gen/2|gen=V|reg1=Unova|num1=130|label1={{gameabbrev5|BW}}:|reg2=Unova|num2=223|label2={{gameabbrev5|B2W2}}:}}&lt;br /&gt;
{{Dex/Entry1|v=Black|t=FFF|entry=Blades comprise this Pokémon&#039;s entire body. If battling dulls the blades, it sharpens them on stones by the river.}}&lt;br /&gt;
{{Dex/Entry1|v=White|entry=They fight at Bisharp&#039;s command. They cling to their prey and inflict damage by sinking their blades into it.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=Ignoring their injuries, groups attack by sinking the blades that cover their bodies into their prey.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=048|label1=Mountain|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=Blades comprise this Pokémon&#039;s entire body. If battling dulls the blades, it sharpens them on stones by the river.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=Ignoring their injuries, groups attack by sinking the blades that cover their bodies into their prey.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=Blades comprise this Pokémon&#039;s entire body. If battling dulls the blades, it sharpens them on stones by the river.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=Ignoring their injuries, groups attack by sinking the blades that cover their bodies into their prey.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|num1=337|label1={{gameabbrev7|USUM}}:|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Sun and Moon|Sun, Moon]], [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=After shredding its prey, it sharpens its blades on a stone by the river. Each Pawniard has its own favorite sharpening stone.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=It follows Bisharp&#039;s orders to a tee when it attacks enemies. After slashing an opponent, Pawniard clangs both of its blades together.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/4|gen=VIII|reg1=Galar|num1=246|reg2=Galar|num2=029|label2=Isle of Armor|reg3=Sinnoh|reg4=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond, Shining Pearl]], and [[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=It uses river stones to maintain the cutting edges of the blades covering its body. These sharpened blades allow it to bring down opponents.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=A pack of these Pokémon forms to serve a Bisharp boss. Each Pawniard trains diligently, dreaming of one day taking the lead.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea|num1=367}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=fff|entry=Pawniard will fearlessly challenge even powerful foes. In a pinch, it will cling to opponents and pierce them with the blades all over its body.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=Any chips in its blades would prove fatal for it. After each battle, it diligently maintains its blades using its favorite sharpening stone.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{steel color}}; background:#{{dark color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{steel color dark}}; background:#{{dark color light}}| [[File:Pokedex Image Pawniard USUM.png|x200px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|0px}} border-radius: 5px; border:2px solid #{{dark color light}}; background:#{{dark color light}}| [[File:Pokedex Image Pawniard SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|Pawniard in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}{{gameabbrev7|USUM}}&lt;br /&gt;
|Pawniard in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=dark|type2=steel}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area=[[Route]]s {{rtn|9|Unova}} and {{rtn|11|Unova}}}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area={{rt|9|Unova}}}}&lt;br /&gt;
{{Availability/Entry1|v=Dream World|color={{dream color}}|area={{dwa|Spooky Manor}}{{tt|*|Only obtainable when using an account connected to Pokémon Black 2 or White 2}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area={{rt|15|Kalos}}, [[Lost Hotel]], [[Friend Safari]] ([[Friend Safari#Dark-type Safari|Dark]])}}&lt;br /&gt;
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area={{rt|17|Alola}} ([[SOS Battle]])}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2|v=Sword|v2=Shield|area={{rt|8|Galar}}, [[Motostoke Outskirts]], [[Giant&#039;s Cap]], [[Giant&#039;s Mirror]], [[Stony Wilderness]], [[Motostoke Riverbank]]&amp;lt;br&amp;gt;[[West Lake Axewell/Dens|West Lake Axewell]], [[Giant&#039;s Seat/Dens|Giant&#039;s Seat]], [[Stony Wilderness/Dens|Stony Wilderness]], [[Giant&#039;s Mirror/Dens|Giant&#039;s Mirror]], [[Dusty Bowl/Dens|Dusty Bowl]], [[Hammerlocke Hills/Dens|Hammerlocke Hills]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{galar color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Soothing Wetlands]], [[Forest of Focus]], [[Challenge Road]], [[Potbottom Desert]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Brilliant Diamond|v2=Shining Pearl|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Dark|type2=Steel}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Factory: [[World Axle - B2F]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=PokéPark 2|link=PokéPark 2: Wonders Beyond|color={{grass color}}|area=[[Arbor Area]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Yaksha]], [[Valora]], [[Nixtorm]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD GTI|link=Pokémon Mystery Dungeon: Gates to Infinity|color={{silver color}}|area=[[Glacier Palace]] (1F-13F), [[Kilionea Road]] (B1-B10), [[Rusty Mountain]] (Gilded Hall), [[Jaws of the Abyss]] (Uncharted Road, Gilded Hall), [[Smoking Mountain]] (Uncharted Road, Gilded Hall)}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Toy Collection#A Very Chaotic Battle!|Toy Collection: A Very Chaotic Battle!]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Pitch-Black Cavern#Stage 4|Pitch-Black Cavern: Stage 4]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Albens Town|Albens Town: Stage 235]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Black Realm#Grim Rendezvous|Black Realm: Grim Rendezvous]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Dragonite Sea]], [[Mimikyu Sea]], [[Mimikyu Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Dark&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|HP=45&lt;br /&gt;
|Attack=85&lt;br /&gt;
|Defense=70&lt;br /&gt;
|SpAtk=40&lt;br /&gt;
|SpDef=40&lt;br /&gt;
|Speed=60}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|Normal= 50&lt;br /&gt;
|Fighting= 400&lt;br /&gt;
|Flying= 50&lt;br /&gt;
|Poison= 0&lt;br /&gt;
|Ground= 200&lt;br /&gt;
|Rock= 50&lt;br /&gt;
|Bug= 100&lt;br /&gt;
|Ghost= 50&lt;br /&gt;
|Steel= 50&lt;br /&gt;
|Fire= 200&lt;br /&gt;
|Water= 100&lt;br /&gt;
|Grass= 50&lt;br /&gt;
|Electric= 100&lt;br /&gt;
|Psychic= 0&lt;br /&gt;
|Ice= 50&lt;br /&gt;
|Dragon= 50&lt;br /&gt;
|Dark= 50&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|dark=yes&lt;br /&gt;
|newpsychic=½&lt;br /&gt;
|steel=yes&lt;br /&gt;
|newpoison=1&lt;br /&gt;
|gen5dark=yes&lt;br /&gt;
|gen5ghost=yes&lt;br /&gt;
|olddark=¼&lt;br /&gt;
|oldghost2=¼}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Pawniard|Dark|Steel|5}}&lt;br /&gt;
{{learnlist/level9|1|Scratch|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level9|1|Leer|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level9|5|Fury Cutter|Bug|Physical|40|95|20}}&lt;br /&gt;
{{learnlist/level9|10|Metal Claw|Steel|Physical|50|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|15|Torment|Dark|Status|—|100|15}}&lt;br /&gt;
{{learnlist/level9|20|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level9|25|Assurance|Dark|Physical|60|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|30|Metal Sound|Steel|Status|—|85|40}}&lt;br /&gt;
{{learnlist/level9|35|Slash|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/level9|40|Night Slash|Dark|Physical|70|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|45|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level9|50|Retaliate|Normal|Physical|70|100|5}}&lt;br /&gt;
{{learnlist/level9|55|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|60|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level9|65|Guillotine|Normal|Physical|—|30|5}}&lt;br /&gt;
{{learnlist/levelf/9|Pawniard|Dark|Steel|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Pawniard|Dark|Steel|5}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM012|Low Kick|Fighting|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM018|Thief|Dark|Physical|60|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM027|Aerial Ace|Flying|Physical|60|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM030|Snarl|Dark|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM031|Metal Claw|Steel|Physical|50|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM036|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM039|Low Sweep|Fighting|Physical|65|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM043|Fling|Dark|Physical|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM051|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM055|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM057|False Swipe|Normal|Physical|40|100|40}}&lt;br /&gt;
{{learnlist/tm9|TM058|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM061|Shadow Claw|Ghost|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM062|Foul Play|Dark|Physical|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM065|Air Slash|Flying|Special|75|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM081|Grass Knot|Grass|Special|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM082|Thunder Wave|Electric|Status|—|90|20}}&lt;br /&gt;
{{learnlist/tm9|TM083|Poison Jab|Poison|Physical|80|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM087|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM088|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM093|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM094|Dark Pulse|Dark|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM099|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM104|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tm9|TM105|X-Scissor|Bug|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM116|Stealth Rock|Rock|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM150|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/tm9|TM170|Steel Beam|Steel|Special|140|95|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/9|Pawniard|Dark|Steel|5}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Pawniard|Dark|Steel|5}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|096|Drowzee}}{{MSP/9|097|Hypno}}{{MSP/9|813|Scorbunny}}{{MSP/9|814|Raboot}}{{MSP/9|815|Cinderace}}|Headbutt|Normal|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|302|Sableye}}|Mean Look|Normal|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|448|Lucario}}{{MSP/9|475|Gallade}}{{MSP/9||Ceruledge}}|Quick Guard|Fighting|Status|—|—|15}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|331|Cacnea}}{{MSP/9|332|Cacturne}}{{MSP/9|453|Croagunk}}{{MSP/9|454|Toxicroak}}{{MSP/9|859|Impidimp}}{{MSP/9|860|Morgrem}}&amp;lt;br&amp;gt;{{MSP/9|861|Grimmsnarl}}|Sucker Punch|Dark|Physical|70|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breedf/9|Pawniard|Dark|Steel|5}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Dark|type2=Steel}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Dark&lt;br /&gt;
|att=3&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Dark|ndex=624&lt;br /&gt;
|walk=2.08&lt;br /&gt;
|hp=46&lt;br /&gt;
|attack=71&lt;br /&gt;
|defense=49&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark2|col=6|type=Dark|ndex=624&lt;br /&gt;
|strong=[[File:Tepig icon.png|link=Tepig (Pokémon)]]&lt;br /&gt;
|weak=[[File:Snivy icon.png|link=Snivy (Pokémon)]]&lt;br /&gt;
|pad=They are generally serious, but they sometimes slack off. They are street smart and cheerful guards. They complain about {{p|Bisharp}}, but they do like him.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Conquest|col=6|type=Dark|ndex=624&lt;br /&gt;
|HP=2&lt;br /&gt;
|atk=3&lt;br /&gt;
|spd=2&lt;br /&gt;
|def=2&lt;br /&gt;
|range=3&lt;br /&gt;
|move=Assurance&lt;br /&gt;
|ability1=Parry&lt;br /&gt;
|ability2=Shackle&lt;br /&gt;
|ability3=Inner Focus&lt;br /&gt;
|evo=Evolves into {{p|Bisharp}} when its Attack is 118 or higher&lt;br /&gt;
|link={{DL|List of Pokémon Conquest characters|Hatsume}}, {{DL|List of Pokémon Conquest characters|Hidetada}}, and &#039;&#039;&#039;[[Mitsunari]]&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Dark|ndex=624&lt;br /&gt;
|power=1&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Dark|ndex=624|num=330&lt;br /&gt;
|min=50&lt;br /&gt;
|max=100&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Block Smash&lt;br /&gt;
|skilldesc=Clears one unbreakable-block disruption without fail.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Dark|ndex=624&lt;br /&gt;
|hatch=12 km&lt;br /&gt;
|buddy=5&lt;br /&gt;
|candy=Pawniard&lt;br /&gt;
|evocandy=50&lt;br /&gt;
|stamina=128&lt;br /&gt;
|attack=154&lt;br /&gt;
|defense=114&lt;br /&gt;
|fast={{m|Scratch}}, {{m|Fury Cutter}}&lt;br /&gt;
|special={{m|Night Slash}}, {{m|Iron Head}}, {{m|X-Scissor}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In {{g|GO}}, Pawniard can be obtained by completing 1/4 of the [[Special Research]], &#039;&#039;Level 43 Challenge&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=624&lt;br /&gt;
|name1=Pawniard&lt;br /&gt;
|type1-1=Dark&lt;br /&gt;
|type2-1=Steel&lt;br /&gt;
|evo1={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 52}}&lt;br /&gt;
|no2=625&lt;br /&gt;
|name2=Bisharp&lt;br /&gt;
|type1-2=Dark&lt;br /&gt;
|type2-2=Steel&lt;br /&gt;
|evo2={{bag/s|Rare Candy|SV}} + [[File:Bag Battle Items SwSh pocket icon.png|40px]]&amp;lt;br&amp;gt;{{color2|000|Level|Level up}}&amp;lt;br&amp;gt;after defeating three Bisharp&amp;lt;br&amp;gt;that hold a {{color2|000|Leader&#039;s Crest}}&lt;br /&gt;
|no3=983&lt;br /&gt;
|name3=Kingambit&lt;br /&gt;
|type1-3=Dark&lt;br /&gt;
|type2-3=Steel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=dark|type2=steel}}&lt;br /&gt;
{{Spritebox/NA|gen=V}}&lt;br /&gt;
{{Spritebox/5|ndex=624}}&lt;br /&gt;
{{Spritebox/6|ndex=624}}&lt;br /&gt;
{{Spritebox/7|ndex=624}}&lt;br /&gt;
{{Spritebox/8|ndex=624}}&lt;br /&gt;
{{Spritebox/Footer|624|Pawniard}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* No other {{OBP|Pokémon|species}} has the same [[List of Pokémon with unique type combinations|type combination]] as Pawniard and its evolved forms.&lt;br /&gt;
** The types it has are coincidentally the two types introduced in [[Generation II]].&lt;br /&gt;
** As Steel resisted {{t|Ghost}} in [[Generation V]], Pawniard and Bisharp are the only Pokémon to have any point had a double resistance to Ghost.&lt;br /&gt;
* Of all Pokémon who are the first stage in a three-stage evolutionary line, Pawniard evolves starting at the highest level, that being level 52.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Pawniard looks and acts similar to a traditional Japanese bandit—specifically a lackey or lower member—with features resembling &#039;&#039;{{wp|ashigaru}}&#039;&#039; armor. It may also originate from &#039;&#039;kaijin&#039;&#039;, humanoid villains found in {{wp|kaiju|Japanese monster movies}}. Pawniard also has some traits of a pawn chess piece. &lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Pawniard may be a combination of &#039;&#039;{{wp|Pawn (chess)|pawn}}&#039;&#039; (the most basic piece in {{wp|chess}} or a low-level operative in an organization) and &#039;&#039;{{wp|poignard}}&#039;&#039; or &#039;&#039;poniard&#039;&#039; (a lightweight dagger). It may also involve &#039;&#039;palliard&#039;&#039; (beggar or thief).&lt;br /&gt;
&lt;br /&gt;
Komatana may be a combination of 駒 &#039;&#039;koma&#039;&#039; (a piece in the board game {{wp|Shogi}}), 細切れ &#039;&#039;komagire&#039;&#039; (small pieces), and 刀 &#039;&#039;katana&#039;&#039; (sword) or 小刀 &#039;&#039;kogatana&#039;&#039; (knife).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=dark|type2=steel&lt;br /&gt;
|ja=コマタナ &#039;&#039;Komatana&#039;&#039;|jameaning=From {{tt|駒 &#039;&#039;koma&#039;&#039;|a piece in Shogi}} and {{tt|刀 &#039;&#039;katana&#039;&#039;|sword}} or {{tt|小刀 &#039;&#039;kogatana&#039;&#039;|knife}}&lt;br /&gt;
|fr=Scalpion|frmeaning=From &#039;&#039;{{tt|scalper|scalp}}&#039;&#039; or &#039;&#039;{{wp|scalpel}}&#039;&#039; and &#039;&#039;{{tt|pion|pawn}}&#039;&#039;&lt;br /&gt;
|es=Pawniard|esmeaning=Same as English name&lt;br /&gt;
|de=Gladiantri|demeaning=From &#039;&#039;Gladiator&#039;&#039; and &#039;&#039;Triumph&#039;&#039; or &#039;&#039;{{tt|Antritt|beginning}}&#039;&#039;&lt;br /&gt;
|it=Pawniard|itmeaning=Same as English name&lt;br /&gt;
|ko=자망칼 &#039;&#039;Jamangkal&#039;&#039;|komeaning=From {{tt|자망 (刺網) &#039;&#039;jamang&#039;&#039;|gillnet}} and {{tt|칼 &#039;&#039;kal&#039;&#039;|blade, knife}}&lt;br /&gt;
|zh_cmn=駒刀小兵 / 驹刀小兵 &#039;&#039;Jūdāoxiǎobīng&#039;&#039;|zh_cmnmeaning=From the Japanese 駒 &#039;&#039;koma&#039;&#039;, {{tt|刀 &#039;&#039;dāo&#039;&#039;|knife}}, {{tt|小 &#039;&#039;xiǎo&#039;&#039;|small, young}}, and {{tt|兵 &#039;&#039;bīng&#039;&#039;|pawn}}&lt;br /&gt;
|zh_yue=駒刀小兵 &#039;&#039;Kēuidōusíubīng&#039;&#039;|zh_yuemeaning=From the Japanese 駒 &#039;&#039;koma&#039;&#039;, {{tt|刀 &#039;&#039;dōu&#039;&#039;|knife}}, {{tt|小 &#039;&#039;síu&#039;&#039;|small, young}}, and {{tt|兵 &#039;&#039;bīng&#039;&#039;|pawn}}&lt;br /&gt;
|ru=Поуниард &#039;&#039;Pouniard&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=โคมาทานา &#039;&#039;Khomathana&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Pawniard (Rumble Blast)]]&lt;br /&gt;
* [[Pawniard (Gates to Infinity)]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext/Head|type=Dark|type2=Steel}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Dark|prevnum=623|prev=Golurk|nextnum=625|next=Bisharp}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Gladiantri]]&lt;br /&gt;
[[es:Pawniard]]&lt;br /&gt;
[[fr:Scalpion]]&lt;br /&gt;
[[it:Pawniard]]&lt;br /&gt;
[[ja:コマタナ]]&lt;br /&gt;
[[zh:驹刀小兵]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_that_evolve_at_or_above_a_certain_level&amp;diff=3651062</id>
		<title>List of Pokémon that evolve at or above a certain level</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_that_evolve_at_or_above_a_certain_level&amp;diff=3651062"/>
		<updated>2023-01-14T20:40:30Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: Undoing revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The vast majority of Pokémon that evolve do so [[Methods of evolution#At or above a certain level|at or above a certain level]]. This is a list of those Pokémon ordered by the lowest level at which they may evolve, from the lowest (level 7) to the highest (level 64).&lt;br /&gt;
&lt;br /&gt;
==List of Pokémon that evolve at or above a certain level==&lt;br /&gt;
Pokémon marked with an asterisk (*) may have additional requirements beyond their level in all or some games. Pokémon marked with {{male}} or {{female}} can only evolve if they are that gender. Some Pokémon may also have [[List of Pokémon with branched evolutions|branched evolutions]] where only one branch results from evolving by level.&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; border: 2px solid #{{red color}}; background: #{{red color}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background-color: #{{green color light}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color: #{{green color light}}&amp;quot; | Ndex&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background: #{{green color light}}&amp;quot; | MS&lt;br /&gt;
! style=&amp;quot;background-color: #{{green color light}}&amp;quot; | Pokémon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;{{roundytr|5px}}; background: #{{green color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
{{cdex|7|010|Caterpie|1|Bug}}&lt;br /&gt;
{{cdex|7|013|Weedle|2|Bug|Poison}}&lt;br /&gt;
{{cdex|7|265|Wurmple|1|Bug}}&lt;br /&gt;
{{cdex|9|664|Scatterbug|1|Bug}}&lt;br /&gt;
{{cdex|10|011|Metapod|1|Bug}}&lt;br /&gt;
{{cdex|10|014|Kakuna|2|Bug|Poison}}&lt;br /&gt;
{{cdex|10|266|Silcoon|1|Bug}}&lt;br /&gt;
{{cdex|10|268|Cascoon|1|Bug}}&lt;br /&gt;
{{cdex|10|401|Kricketot|1|Bug}}&lt;br /&gt;
{{cdex|10|824|Blipbug|1|Bug}}&lt;br /&gt;
{{cdex|12|665|Spewpa|1|Bug}}&lt;br /&gt;
{{cdex|14|155|Cyndaquil|1|Fire}}&lt;br /&gt;
{{cdex|14|270|Lotad|2|Water|Grass}}&lt;br /&gt;
{{cdex|14|273|Seedot|1|Grass}}&lt;br /&gt;
{{cdex|14|390|Chimchar|1|Fire}}&lt;br /&gt;
{{cdex|14|396|Starly|2|Normal|Flying}}&lt;br /&gt;
{{cdex|14|731|Pikipek|2|Normal|Flying}}&lt;br /&gt;
{{cdex|15|161|Sentret|1|Normal}}&lt;br /&gt;
{{cdex|15|179|Mareep|1|Electric}}&lt;br /&gt;
{{cdex|15|360|Wynaut|1|Psychic}}&lt;br /&gt;
{{cdex|15|399|Bidoof|1|Normal}}&lt;br /&gt;
{{cdex|15|403|Shinx|1|Electric}}&lt;br /&gt;
{{cdex|15|917|Tarountula|1|Bug}}&lt;br /&gt;
{{cdex|16|001|Bulbasaur|2|Grass|Poison}}&lt;br /&gt;
{{cdex|16|004|Charmander|1|Fire}}&lt;br /&gt;
{{cdex|16|007|Squirtle|1|Water}}&lt;br /&gt;
{{cdex|16|029|Nidoran♀|1|Poison}}&lt;br /&gt;
{{cdex|16|032|Nidoran♂|1|Poison}}&lt;br /&gt;
{{cdex|16|063|Abra|1|Psychic}}&lt;br /&gt;
{{cdex|16|152|Chikorita|1|Grass}}&lt;br /&gt;
{{cdex|16|252|Treecko|1|Grass}}&lt;br /&gt;
{{cdex|16|255|Torchic|1|Fire}}&lt;br /&gt;
{{cdex|16|258|Mudkip|1|Water}}&lt;br /&gt;
{{cdex|16|393|Piplup|1|Water}}&lt;br /&gt;
{{cdex|16|506|Lillipup|1|Normal}}&lt;br /&gt;
{{cdex|16|650|Chespin|1|Grass}}&lt;br /&gt;
{{cdex|16|653|Fennekin|1|Fire}}&lt;br /&gt;
{{cdex|16|656|Froakie|1|Water}}&lt;br /&gt;
{{cdex|16|810|Grookey|1|Grass}}&lt;br /&gt;
{{cdex|16|813|Scorbunny|1|Fire}}&lt;br /&gt;
{{cdex|16|816|Sobble|1|Water}}&lt;br /&gt;
{{cdex|16|906|Sprigatito|1|Grass}}&lt;br /&gt;
{{cdex|16|909|Fuecoco|1|Fire}}&lt;br /&gt;
{{cdex|16|912|Quaxly|1|Water}}&lt;br /&gt;
{{cdex|17|155|Cyndaquil|note={{sup/8|LA}}|1|Fire}}&lt;br /&gt;
{{cdex|17|495|Snivy|1|Grass}}&lt;br /&gt;
{{cdex|17|498|Tepig|1|Fire}}&lt;br /&gt;
{{cdex|17|501|Oshawott|1|Water}}&lt;br /&gt;
{{cdex|17|661|Fletchling|2|Normal|Flying}}&lt;br /&gt;
{{cdex|17|722|Rowlet|2|Grass|Flying}}&lt;br /&gt;
{{cdex|17|725|Litten|1|Fire}}&lt;br /&gt;
{{cdex|17|728|Popplio|1|Water}}&lt;br /&gt;
{{cdex|18|016|Pidgey|2|Normal|Flying}}&lt;br /&gt;
{{cdex|18|158|Totodile|1|Water}}&lt;br /&gt;
{{cdex|18|165|Ledyba|2|Bug|Flying}}&lt;br /&gt;
{{cdex|18|183|Marill|2|Water|Fairy}}&lt;br /&gt;
{{cdex|18|187|Hoppip|2|Grass|Flying}}&lt;br /&gt;
{{cdex|18|261|Poochyena|1|Dark}}&lt;br /&gt;
{{cdex|18|287|Slakoth|1|Normal}}&lt;br /&gt;
{{cdex|18|387|Turtwig|1|Grass}}&lt;br /&gt;
{{cdex|18|761|Bounsweet|1|Grass}}&lt;br /&gt;
{{cdex|18|821|Rookidee|1|Flying}}&lt;br /&gt;
{{cdex|18|827|Nickit|1|Dark}}&lt;br /&gt;
{{cdex|18|837|Rolycoly|1|Rock}}&lt;br /&gt;
{{cdex|18|915|Lechonk|1|Normal}}&lt;br /&gt;
{{cdex|18|921|Pawmi|1|Electric}}&lt;br /&gt;
{{cdex|19|669|Flabébé|1|Fairy}}&lt;br /&gt;
{{cdex|20|019|Rattata|note=*|1|Normal}}&lt;br /&gt;
{{cdex|20|021|Spearow|2|Normal|Flying}}&lt;br /&gt;
{{cdex|20|129|Magikarp|1|Water}}&lt;br /&gt;
{{cdex|20|163|Hoothoot|2|Normal|Flying}}&lt;br /&gt;
{{cdex|20|194|Wooper|2|Water|Ground}}&lt;br /&gt;
{{cdex|20|236|Tyrogue|1|Fighting}}&lt;br /&gt;
{{cdex|20|263|Zigzagoon|1|Normal}}&lt;br /&gt;
{{cdex|20|280|Ralts|2|Psychic|Fairy}}&lt;br /&gt;
{{cdex|20|290|Nincada|2|Bug|Ground}}&lt;br /&gt;
{{cdex|20|293|Whismur|1|Normal}}&lt;br /&gt;
{{cdex|20|374|Beldum|2|Steel|Psychic}}&lt;br /&gt;
{{cdex|20|412|Burmy|note=*|1|Bug}}&lt;br /&gt;
{{cdex|20|504|Patrat|1|Normal}}&lt;br /&gt;
{{cdex|20|509|Purrloin|1|Dark}}&lt;br /&gt;
{{cdex|20|540|Sewaddle|2|Bug|Grass}}&lt;br /&gt;
{{cdex|20|659|Bunnelby|1|Normal}}&lt;br /&gt;
{{cdex|20|734|Yungoos|note=*|1|Normal}}&lt;br /&gt;
{{cdex|20|736|Grubbin|1|Bug}}&lt;br /&gt;
{{cdex|20|829|Gossifleur|1|Grass}}&lt;br /&gt;
{{cdex|21|043|Oddish|2|Grass|Poison}}&lt;br /&gt;
{{cdex|21|069|Bellsprout|2|Grass|Poison}}&lt;br /&gt;
{{cdex|21|415|Combee|note={{female}}|2|Bug|Flying}}&lt;br /&gt;
{{cdex|21|519|Pidove|2|Normal|Flying}}&lt;br /&gt;
{{cdex|22|023|Ekans|1|Poison}}&lt;br /&gt;
{{cdex|22|027|Sandshrew|1|Ground}}&lt;br /&gt;
{{cdex|22|041|Zubat|2|Poison|Flying}}&lt;br /&gt;
{{cdex|22|167|Spinarak|2|Bug|Poison}}&lt;br /&gt;
{{cdex|22|276|Taillow|2|Normal|Flying}}&lt;br /&gt;
{{cdex|22|283|Surskit|2|Bug|Water}}&lt;br /&gt;
{{cdex|22|543|Venipede|2|Bug|Poison}}&lt;br /&gt;
{{cdex|22|751|Dewpider|2|Water|Bug}}&lt;br /&gt;
{{cdex|22|833|Chewtle|1|Water}}&lt;br /&gt;
{{cdex|23|209|Snubbull|1|Fairy}}&lt;br /&gt;
{{cdex|23|285|Shroomish|1|Grass}}&lt;br /&gt;
{{cdex|24|046|Paras|2|Bug|Grass}}&lt;br /&gt;
{{cdex|24|228|Houndour|2|Dark|Fire}}&lt;br /&gt;
{{cdex|24|296|Makuhita|1|Fighting}}&lt;br /&gt;
{{cdex|24|443|Gible|2|Dragon|Ground}}&lt;br /&gt;
{{cdex|24|755|Morelull|2|Grass|Fairy}}&lt;br /&gt;
{{cdex|24|819|Skwovet|1|Normal}}&lt;br /&gt;
{{cdex|24|831|Wooloo|1|Normal}}&lt;br /&gt;
{{cdex|24|919|Nymble|1|Bug}}&lt;br /&gt;
{{cdex|24|932|Nacli|1|Rock}}&lt;br /&gt;
{{cdex|24|957|Tinkatink|2|Fairy|Steel}}&lt;br /&gt;
{{cdex|25|060|Poliwag|1|Water}}&lt;br /&gt;
{{cdex|25|074|Geodude|2|Rock|Ground}}&lt;br /&gt;
{{cdex|25|092|Gastly|2|Ghost|Poison}}&lt;br /&gt;
{{cdex|25|177|Natu|2|Psychic|Flying}}&lt;br /&gt;
{{cdex|25|223|Remoraid|1|Water}}&lt;br /&gt;
{{cdex|25|231|Phanpy|1|Ground}}&lt;br /&gt;
{{cdex|25|278|Wingull|2|Water|Flying}}&lt;br /&gt;
{{cdex|25|420|Cherubi|1|Grass}}&lt;br /&gt;
{{cdex|25|524|Roggenrola|1|Rock}}&lt;br /&gt;
{{cdex|25|532|Timburr|1|Fighting}}&lt;br /&gt;
{{cdex|25|535|Tympole|1|Water}}&lt;br /&gt;
{{cdex|25|677|Espurr|1|Psychic}}&lt;br /&gt;
{{cdex|25|742|Cutiefly|2|Bug|Fairy}}&lt;br /&gt;
{{cdex|25|744|Rockruff|note=*|1|Rock}}&lt;br /&gt;
{{cdex|25|835|Yamper|1|Electric}}&lt;br /&gt;
{{cdex|25|924|Tandemaus|note=*|1|Normal}}&lt;br /&gt;
{{cdex|25|928|Smoliv|2|Grass|Normal}}&lt;br /&gt;
{{cdex|25|940|Wattrel|2|Electric|Flying}}&lt;br /&gt;
{{cdex|26|050|Diglett|1|Ground}}&lt;br /&gt;
{{cdex|26|096|Drowzee|1|Psychic}}&lt;br /&gt;
{{cdex|26|309|Electrike|1|Electric}}&lt;br /&gt;
{{cdex|26|316|Gulpin|1|Poison}}&lt;br /&gt;
{{cdex|26|418|Buizel|1|Water}}&lt;br /&gt;
{{cdex|26|846|Arrokuda|1|Water}}&lt;br /&gt;
{{cdex|26|926|Fidough|1|Fairy}}&lt;br /&gt;
{{cdex|26|960|Wiglett|1|Water}}&lt;br /&gt;
{{cdex|27|170|Chinchou|2|Water|Electric}}&lt;br /&gt;
{{cdex|27|188|Skiploom|2|Grass|Flying}}&lt;br /&gt;
{{cdex|27|522|Blitzle|1|Electric}}&lt;br /&gt;
{{cdex|27|759|Stufful|2|Normal|Fighting}}&lt;br /&gt;
{{cdex|28|052|Meowth|1|Normal}}&lt;br /&gt;
{{cdex|28|056|Mankey|1|Fighting}}&lt;br /&gt;
{{cdex|28|066|Machop|1|Fighting}}&lt;br /&gt;
{{cdex|28|098|Krabby|1|Water}}&lt;br /&gt;
{{cdex|28|104|Cubone|note=*|1|Ground}}&lt;br /&gt;
{{cdex|28|425|Drifloon|2|Ghost|Flying}}&lt;br /&gt;
{{cdex|28|732|Trumbeak|2|Normal|Flying}}&lt;br /&gt;
{{cdex|28|850|Sizzlipede|2|Fire|Bug}}&lt;br /&gt;
{{cdex|28|944|Shroodle|2|Poison|Normal}}&lt;br /&gt;
{{cdex|29|551|Sandile|2|Ground|Dark}}&lt;br /&gt;
{{cdex|30|072|Tentacool|2|Water|Poison}}&lt;br /&gt;
{{cdex|30|081|Magnemite|2|Electric|Steel}}&lt;br /&gt;
{{cdex|30|100|Voltorb|1|Electric}}&lt;br /&gt;
{{cdex|30|147|Dratini|1|Dragon}}&lt;br /&gt;
{{cdex|30|159|Croconaw|1|Water}}&lt;br /&gt;
{{cdex|30|180|Flaaffy|1|Electric}}&lt;br /&gt;
{{cdex|30|216|Teddiursa|1|Normal}}&lt;br /&gt;
{{cdex|30|238|Smoochum|2|Ice|Psychic}}&lt;br /&gt;
{{cdex|30|239|Elekid|1|Electric}}&lt;br /&gt;
{{cdex|30|240|Magby|1|Fire}}&lt;br /&gt;
{{cdex|30|246|Larvitar|2|Rock|Ground}}&lt;br /&gt;
{{cdex|30|281|Kirlia|2|Psychic|Fairy}}&lt;br /&gt;
{{cdex|30|318|Carvanha|2|Water|Dark}}&lt;br /&gt;
{{cdex|30|339|Barboach|2|Water|Ground}}&lt;br /&gt;
{{cdex|30|341|Corphish|1|Water}}&lt;br /&gt;
{{cdex|30|371|Bagon|1|Dragon}}&lt;br /&gt;
{{cdex|30|404|Luxio|1|Electric}}&lt;br /&gt;
{{cdex|30|408|Cranidos|1|Rock}}&lt;br /&gt;
{{cdex|30|410|Shieldon|2|Rock|Steel}}&lt;br /&gt;
{{cdex|30|422|Shellos|1|Water}}&lt;br /&gt;
{{cdex|30|544|Whirlipede|2|Bug|Poison}}&lt;br /&gt;
{{cdex|30|570|Zorua|1|Dark}}&lt;br /&gt;
{{cdex|30|686|Inkay|note=*|2|Dark|Psychic}}&lt;br /&gt;
{{cdex|30|749|Mudbray|1|Ground}}&lt;br /&gt;
{{cdex|30|767|Wimpod|2|Bug|Water}}&lt;br /&gt;
{{cdex|30|825|Dottler|2|Bug|Psychic}}&lt;br /&gt;
{{cdex|30|848|Toxel|2|Electric|Poison}}&lt;br /&gt;
{{cdex|30|942|Maschiff|1|Dark}}&lt;br /&gt;
{{cdex|30|948|Toedscool|2|Ground|Grass}}&lt;br /&gt;
{{cdex|30|971|Greavard|note=*|1|Ghost}}&lt;br /&gt;
{{cdex|31|048|Venonat|2|Bug|Poison}}&lt;br /&gt;
{{cdex|31|084|Doduo|2|Normal|Flying}}&lt;br /&gt;
{{cdex|31|204|Pineco|1|Bug}}&lt;br /&gt;
{{cdex|31|456|Finneon|1|Water}}&lt;br /&gt;
{{cdex|31|529|Drilbur|1|Ground}}&lt;br /&gt;
{{cdex|32|002|Ivysaur|2|Grass|Poison}}&lt;br /&gt;
{{cdex|32|116|Horsea|1|Water}}&lt;br /&gt;
{{cdex|32|153|Bayleef|1|Grass}}&lt;br /&gt;
{{cdex|32|304|Aron|2|Steel|Rock}}&lt;br /&gt;
{{cdex|32|325|Spoink|1|Psychic}}&lt;br /&gt;
{{cdex|32|331|Cacnea|1|Grass}}&lt;br /&gt;
{{cdex|32|363|Spheal|2|Ice|Water}}&lt;br /&gt;
{{cdex|32|388|Grotle|1|Grass}}&lt;br /&gt;
{{cdex|32|507|Herdier|1|Normal}}&lt;br /&gt;
{{cdex|32|520|Tranquill|2|Normal|Flying}}&lt;br /&gt;
{{cdex|32|574|Gothita|1|Psychic}}&lt;br /&gt;
{{cdex|32|577|Solosis|1|Psychic}}&lt;br /&gt;
{{cdex|32|672|Skiddo|1|Grass}}&lt;br /&gt;
{{cdex|32|674|Pancham|note=*|1|Fighting}}&lt;br /&gt;
{{cdex|32|856|Hatenna|1|Psychic}}&lt;br /&gt;
{{cdex|32|859|Impidimp|2|Dark|Fairy}}&lt;br /&gt;
{{cdex|33|054|Psyduck|1|Water}}&lt;br /&gt;
{{cdex|33|118|Goldeen|1|Water}}&lt;br /&gt;
{{cdex|33|220|Swinub|2|Ice|Ground}}&lt;br /&gt;
{{cdex|33|322|Numel|2|Fire|Ground}}&lt;br /&gt;
{{cdex|33|436|Bronzor|2|Steel|Psychic}}&lt;br /&gt;
{{cdex|33|757|Salandit|note={{female}}|2|Poison|Fire}}&lt;br /&gt;
{{cdex|34|086|Seel|1|Water}}&lt;br /&gt;
{{cdex|34|397|Staravia|2|Normal|Flying}}&lt;br /&gt;
{{cdex|34|434|Stunky|2|Poison|Dark}}&lt;br /&gt;
{{cdex|34|449|Hippopotas|1|Ground}}&lt;br /&gt;
{{cdex|34|557|Dwebble|2|Bug|Rock}}&lt;br /&gt;
{{cdex|34|562|Yamask|1|Ghost}}&lt;br /&gt;
{{cdex|34|585|Deerling|2|Normal|Grass}}&lt;br /&gt;
{{cdex|34|723|Dartrix|2|Grass|Flying}}&lt;br /&gt;
{{cdex|34|726|Torracat|1|Fire}}&lt;br /&gt;
{{cdex|34|729|Brionne|1|Water}}&lt;br /&gt;
{{cdex|34|753|Fomantis|note=*|1|Grass}}&lt;br /&gt;
{{cdex|34|838|Carkol|2|Rock|Fire}}&lt;br /&gt;
{{cdex|34|878|Cufant|1|Steel}}&lt;br /&gt;
{{cdex|35|109|Koffing|1|Poison}}&lt;br /&gt;
{{cdex|35|264|form=-Galar|Linoone|note=*|2|Dark|Normal}}&lt;br /&gt;
{{cdex|35|328|Trapinch|1|Ground}}&lt;br /&gt;
{{cdex|35|333|Swablu|2|Normal|Flying}}&lt;br /&gt;
{{cdex|35|554|Darumaka|1|Fire}}&lt;br /&gt;
{{cdex|35|580|Ducklett|2|Water|Flying}}&lt;br /&gt;
{{cdex|35|582|Vanillite|1|Ice}}&lt;br /&gt;
{{cdex|35|662|Fletchinder|2|Fire|Flying}}&lt;br /&gt;
{{cdex|35|667|Litleo|2|Fire|Normal}}&lt;br /&gt;
{{cdex|35|679|Honedge|2|Steel|Ghost}}&lt;br /&gt;
{{cdex|35|782|Jangmo-o|1|Dragon}}&lt;br /&gt;
{{cdex|35|811|Thwackey|1|Grass}}&lt;br /&gt;
{{cdex|35|814|Raboot|1|Fire}}&lt;br /&gt;
{{cdex|35|817|Drizzile|1|Water}}&lt;br /&gt;
{{cdex|35|929|Dolliv|2|Grass|Normal}}&lt;br /&gt;
{{cdex|35|955|Flittle|1|Psychic}}&lt;br /&gt;
{{cdex|35|969|Glimmet|2|Rock|Poison}}&lt;br /&gt;
{{cdex|35|996|Frigibax|2|Dragon|Ice}}&lt;br /&gt;
{{cdex|36|005|Charmeleon|1|Fire}}&lt;br /&gt;
{{cdex|36|008|Wartortle|1|Water}}&lt;br /&gt;
{{cdex|36|017|Pidgeotto|2|Normal|Flying}}&lt;br /&gt;
{{cdex|36|156|Quilava|1|Fire}}&lt;br /&gt;
{{cdex|36|253|Grovyle|1|Grass}}&lt;br /&gt;
{{cdex|36|256|Combusken|2|Fire|Fighting}}&lt;br /&gt;
{{cdex|36|259|Marshtomp|2|Water|Ground}}&lt;br /&gt;
{{cdex|36|288|Vigoroth|1|Normal}}&lt;br /&gt;
{{cdex|36|343|Baltoy|2|Ground|Psychic}}&lt;br /&gt;
{{cdex|36|391|Monferno|2|Fire|Fighting}}&lt;br /&gt;
{{cdex|36|394|Prinplup|1|Water}}&lt;br /&gt;
{{cdex|36|496|Servine|1|Grass}}&lt;br /&gt;
{{cdex|36|499|Pignite|2|Fire|Fighting}}&lt;br /&gt;
{{cdex|36|502|Dewott|1|Water}}&lt;br /&gt;
{{cdex|36|536|Palpitoad|2|Water|Ground}}&lt;br /&gt;
{{cdex|36|568|Trubbish|1|Poison}}&lt;br /&gt;
{{cdex|36|595|Joltik|2|Bug|Electric}}&lt;br /&gt;
{{cdex|36|651|Quilladin|1|Grass}}&lt;br /&gt;
{{cdex|36|654|Braixen|1|Fire}}&lt;br /&gt;
{{cdex|36|657|Frogadier|1|Water}}&lt;br /&gt;
{{cdex|36|723|Dartrix|note={{sup/8|LA}}|2|Grass|Flying}}&lt;br /&gt;
{{cdex|36|843|Silicobra|1|Ground}}&lt;br /&gt;
{{cdex|36|907|Floragato|1|Grass}}&lt;br /&gt;
{{cdex|36|910|Crocalor|1|Fire}}&lt;br /&gt;
{{cdex|36|913|Quaxwell|1|Water}}&lt;br /&gt;
{{cdex|37|079|Slowpoke|2|Water|Psychic}}&lt;br /&gt;
{{cdex|37|307|Meditite|2|Fighting|Psychic}}&lt;br /&gt;
{{cdex|37|353|Shuppet|1|Ghost}}&lt;br /&gt;
{{cdex|37|355|Duskull|1|Ghost}}&lt;br /&gt;
{{cdex|37|453|Croagunk|2|Poison|Fighting}}&lt;br /&gt;
{{cdex|37|564|Tirtouga|2|Water|Rock}}&lt;br /&gt;
{{cdex|37|566|Archen|2|Rock|Flying}}&lt;br /&gt;
{{cdex|37|613|Cubchoo|1|Ice}}&lt;br /&gt;
{{cdex|37|692|Clauncher|1|Water}}&lt;br /&gt;
{{cdex|37|712|Bergmite|1|Ice}}&lt;br /&gt;
{{cdex|38|088|Grimer|1|Poison}}&lt;br /&gt;
{{cdex|38|218|Slugma|1|Fire}}&lt;br /&gt;
{{cdex|38|222|form=-Galar|Corsola|1|Ghost}}&lt;br /&gt;
{{cdex|38|431|Glameow|1|Normal}}&lt;br /&gt;
{{cdex|38|599|Klink|1|Steel}}&lt;br /&gt;
{{cdex|38|610|Axew|1|Dragon}}&lt;br /&gt;
{{cdex|38|747|Mareanie|2|Poison|Water}}&lt;br /&gt;
{{cdex|38|822|Corvisquire|1|Flying}}&lt;br /&gt;
{{cdex|38|933|Naclstack|1|Rock}}&lt;br /&gt;
{{cdex|38|958|Tinkatuff|2|Fairy|Steel}}&lt;br /&gt;
{{cdex|38|963|Finizen|note=*|1|Water}}&lt;br /&gt;
{{cdex|39|559|Scraggy|2|Dark|Fighting}}&lt;br /&gt;
{{cdex|39|590|Foongus|2|Grass|Poison}}&lt;br /&gt;
{{cdex|39|602|Tynamo|1|Electric}}&lt;br /&gt;
{{cdex|39|688|Binacle|2|Rock|Water}}&lt;br /&gt;
{{cdex|39|696|Tyrunt|note=*|2|Rock|Dragon}}&lt;br /&gt;
{{cdex|39|698|Amaura|note=*|2|Rock|Ice}}&lt;br /&gt;
{{cdex|40|077|Ponyta|1|Fire}}&lt;br /&gt;
{{cdex|40|138|Omanyte|2|Rock|Water}}&lt;br /&gt;
{{cdex|40|140|Kabuto|2|Rock|Water}}&lt;br /&gt;
{{cdex|40|294|Loudred|1|Normal}}&lt;br /&gt;
{{cdex|40|320|Wailmer|1|Water}}&lt;br /&gt;
{{cdex|40|345|Lileep|2|Rock|Grass}}&lt;br /&gt;
{{cdex|40|347|Anorith|2|Rock|Bug}}&lt;br /&gt;
{{cdex|40|451|Skorupi|2|Poison|Bug}}&lt;br /&gt;
{{cdex|40|459|Snover|2|Grass|Ice}}&lt;br /&gt;
{{cdex|40|552|Krokorok|2|Ground|Dark}}&lt;br /&gt;
{{cdex|40|592|Frillish|2|Water|Ghost}}&lt;br /&gt;
{{cdex|40|597|Ferroseed|2|Grass|Steel}}&lt;br /&gt;
{{cdex|40|704|Goomy|1|Dragon}}&lt;br /&gt;
{{cdex|40|965|Varoom|2|Steel|Poison}}&lt;br /&gt;
{{cdex|41|575|Gothorita|1|Psychic}}&lt;br /&gt;
{{cdex|41|578|Duosion|1|Psychic}}&lt;br /&gt;
{{cdex|41|607|Litwick|2|Ghost|Fire}}&lt;br /&gt;
{{cdex|42|111|Rhyhorn|2|Ground|Rock}}&lt;br /&gt;
{{cdex|42|122|form=-Galar|Mr. Mime|2|Ice|Psychic}}&lt;br /&gt;
{{cdex|42|305|Lairon|2|Steel|Rock}}&lt;br /&gt;
{{cdex|42|361|Snorunt|1|Ice}}&lt;br /&gt;
{{cdex|42|605|Elgyem|1|Psychic}}&lt;br /&gt;
{{cdex|42|769|Sandygast|2|Ghost|Ground}}&lt;br /&gt;
{{cdex|42|857|Hattrem|1|Psychic}}&lt;br /&gt;
{{cdex|42|860|Morgrem|2|Dark|Fairy}}&lt;br /&gt;
{{cdex|43|622|Golett|2|Ground|Ghost}}&lt;br /&gt;
{{cdex|43|789|Cosmog|1|Psychic}}&lt;br /&gt;
{{cdex|44|364|Sealeo|2|Ice|Water}}&lt;br /&gt;
{{cdex|45|329|Vibrava|2|Ground|Dragon}}&lt;br /&gt;
{{cdex|45|375|Metang|2|Steel|Psychic}}&lt;br /&gt;
{{cdex|45|783|Hakamo-o|2|Dragon|Fighting}}&lt;br /&gt;
{{cdex|47|583|Vanillish|1|Ice}}&lt;br /&gt;
{{cdex|48|444|Gabite|2|Dragon|Ground}}&lt;br /&gt;
{{cdex|48|611|Fraxure|1|Dragon}}&lt;br /&gt;
{{cdex|48|690|Skrelp|2|Poison|Water}}&lt;br /&gt;
{{cdex|48|714|Noibat|2|Flying|Dragon}}&lt;br /&gt;
{{cdex|49|600|Klang|1|Steel}}&lt;br /&gt;
{{cdex|50|372|Shelgon|1|Dragon}}&lt;br /&gt;
{{cdex|50|619|Mienfoo|1|Fighting}}&lt;br /&gt;
{{cdex|50|633|Deino|2|Dark|Dragon}}&lt;br /&gt;
{{cdex|50|705|Sliggoo|note=*|1|Dragon}}&lt;br /&gt;
{{cdex|50|885|Dreepy|2|Dragon|Ghost}}&lt;br /&gt;
{{cdex|52|624|Pawniard|2|Dark|Steel}}&lt;br /&gt;
{{cdex|53|790|Cosmoem|1|Psychic}}&lt;br /&gt;
{{cdex|54|627|Rufflet|2|Normal|Flying}}&lt;br /&gt;
{{cdex|54|629|Vullaby|2|Dark|Flying}}&lt;br /&gt;
{{cdex|54|997|Arctibax|2|Dragon|Ice}}&lt;br /&gt;
{{cdex|55|148|Dragonair|1|Dragon}}&lt;br /&gt;
{{cdex|55|247|Pupitar|2|Rock|Ground}}&lt;br /&gt;
{{cdex|59|636|Larvesta|2|Bug|Fire}}&lt;br /&gt;
{{cdex|60|886|Drakloak|2|Dragon|Ghost}}&lt;br /&gt;
{{cdex|64|634|Zweilous|2|Dark|Dragon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
===Statistical counts===&lt;br /&gt;
* As of [[Generation VII]], the {{wp|mean}} evolution level is 29.6. The {{wp|median}} level is 30. The {{wp|mode (statistics)|mode}} level, with 25 Pokémon, is also 30.&lt;br /&gt;
** The mean evolution level for Pokémon with a two stage evolution line is 30.7. The median and mode level is 30, with 16 Pokémon. The maximum and minimum are {{p|Larvesta|59}} and {{p|Kricketot|10}}, respectively.&lt;br /&gt;
**The mean evolution level for the first stage of Pokémon with a three stage evolution line is 22.8. The median level is 20 and the mode is 16 with 13 Pokémon. The maximum and minimum are 50 and 7, respectively.&lt;br /&gt;
**The mean evolution level for the second stage of Pokémon with a three stage evolution line is 36.2. The median and mode is 36 with 17 Pokémon. The maximum and minimum are {{p|Zweilous|64}} and 10, respectively.&lt;br /&gt;
* On average, Pokémon introduced in [[Generation II]] evolve at the lowest level, 25.8. Pokémon introduced in Generation V evolve at the highest level, 35.6.&lt;br /&gt;
* [[Generation VII]] introduced the fewest Pokémon that can evolve by level-up, with 26. Generation V introduced the most Pokémon that can evolve by level-up, with 59.&lt;br /&gt;
* Generation IV introduced the smallest range of Pokémon evolution levels, which is 38. [[Generation VIII]] introduced the largest range, which is 50.&lt;br /&gt;
* At least one Pokémon can evolve starting at each level from 14 to 45.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Liste des Pokémon par niveau d&#039;évolution]]&lt;br /&gt;
[[it:Elenco Pokémon che si evolvono per livello]]&lt;br /&gt;
[[zh:宝可梦进化等级列表]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_that_evolve_at_or_above_a_certain_level&amp;diff=3651060</id>
		<title>List of Pokémon that evolve at or above a certain level</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_that_evolve_at_or_above_a_certain_level&amp;diff=3651060"/>
		<updated>2023-01-14T20:39:16Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: /* Statistical counts */Pawniard is now the first-stage Pokémon that evolves at the highest level of all Pokémon in three-stage evolutionary lines, due to having become part of a three-stage evolutionary line in Generation IX.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The vast majority of Pokémon that evolve do so [[Methods of evolution#At or above a certain level|at or above a certain level]]. This is a list of those Pokémon ordered by the lowest level at which they may evolve, from the lowest (level 7) to the highest (level 64).&lt;br /&gt;
&lt;br /&gt;
==List of Pokémon that evolve at or above a certain level==&lt;br /&gt;
Pokémon marked with an asterisk (*) may have additional requirements beyond their level in all or some games. Pokémon marked with {{male}} or {{female}} can only evolve if they are that gender. Some Pokémon may also have [[List of Pokémon with branched evolutions|branched evolutions]] where only one branch results from evolving by level.&lt;br /&gt;
{| class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; border: 2px solid #{{red color}}; background: #{{red color}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background-color: #{{green color light}}&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background-color: #{{green color light}}&amp;quot; | Ndex&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background: #{{green color light}}&amp;quot; | MS&lt;br /&gt;
! style=&amp;quot;background-color: #{{green color light}}&amp;quot; | Pokémon&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;{{roundytr|5px}}; background: #{{green color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
{{cdex|7|010|Caterpie|1|Bug}}&lt;br /&gt;
{{cdex|7|013|Weedle|2|Bug|Poison}}&lt;br /&gt;
{{cdex|7|265|Wurmple|1|Bug}}&lt;br /&gt;
{{cdex|9|664|Scatterbug|1|Bug}}&lt;br /&gt;
{{cdex|10|011|Metapod|1|Bug}}&lt;br /&gt;
{{cdex|10|014|Kakuna|2|Bug|Poison}}&lt;br /&gt;
{{cdex|10|266|Silcoon|1|Bug}}&lt;br /&gt;
{{cdex|10|268|Cascoon|1|Bug}}&lt;br /&gt;
{{cdex|10|401|Kricketot|1|Bug}}&lt;br /&gt;
{{cdex|10|824|Blipbug|1|Bug}}&lt;br /&gt;
{{cdex|12|665|Spewpa|1|Bug}}&lt;br /&gt;
{{cdex|14|155|Cyndaquil|1|Fire}}&lt;br /&gt;
{{cdex|14|270|Lotad|2|Water|Grass}}&lt;br /&gt;
{{cdex|14|273|Seedot|1|Grass}}&lt;br /&gt;
{{cdex|14|390|Chimchar|1|Fire}}&lt;br /&gt;
{{cdex|14|396|Starly|2|Normal|Flying}}&lt;br /&gt;
{{cdex|14|731|Pikipek|2|Normal|Flying}}&lt;br /&gt;
{{cdex|15|161|Sentret|1|Normal}}&lt;br /&gt;
{{cdex|15|179|Mareep|1|Electric}}&lt;br /&gt;
{{cdex|15|360|Wynaut|1|Psychic}}&lt;br /&gt;
{{cdex|15|399|Bidoof|1|Normal}}&lt;br /&gt;
{{cdex|15|403|Shinx|1|Electric}}&lt;br /&gt;
{{cdex|15|917|Tarountula|1|Bug}}&lt;br /&gt;
{{cdex|16|001|Bulbasaur|2|Grass|Poison}}&lt;br /&gt;
{{cdex|16|004|Charmander|1|Fire}}&lt;br /&gt;
{{cdex|16|007|Squirtle|1|Water}}&lt;br /&gt;
{{cdex|16|029|Nidoran♀|1|Poison}}&lt;br /&gt;
{{cdex|16|032|Nidoran♂|1|Poison}}&lt;br /&gt;
{{cdex|16|063|Abra|1|Psychic}}&lt;br /&gt;
{{cdex|16|152|Chikorita|1|Grass}}&lt;br /&gt;
{{cdex|16|252|Treecko|1|Grass}}&lt;br /&gt;
{{cdex|16|255|Torchic|1|Fire}}&lt;br /&gt;
{{cdex|16|258|Mudkip|1|Water}}&lt;br /&gt;
{{cdex|16|393|Piplup|1|Water}}&lt;br /&gt;
{{cdex|16|506|Lillipup|1|Normal}}&lt;br /&gt;
{{cdex|16|650|Chespin|1|Grass}}&lt;br /&gt;
{{cdex|16|653|Fennekin|1|Fire}}&lt;br /&gt;
{{cdex|16|656|Froakie|1|Water}}&lt;br /&gt;
{{cdex|16|810|Grookey|1|Grass}}&lt;br /&gt;
{{cdex|16|813|Scorbunny|1|Fire}}&lt;br /&gt;
{{cdex|16|816|Sobble|1|Water}}&lt;br /&gt;
{{cdex|16|906|Sprigatito|1|Grass}}&lt;br /&gt;
{{cdex|16|909|Fuecoco|1|Fire}}&lt;br /&gt;
{{cdex|16|912|Quaxly|1|Water}}&lt;br /&gt;
{{cdex|17|155|Cyndaquil|note={{sup/8|LA}}|1|Fire}}&lt;br /&gt;
{{cdex|17|495|Snivy|1|Grass}}&lt;br /&gt;
{{cdex|17|498|Tepig|1|Fire}}&lt;br /&gt;
{{cdex|17|501|Oshawott|1|Water}}&lt;br /&gt;
{{cdex|17|661|Fletchling|2|Normal|Flying}}&lt;br /&gt;
{{cdex|17|722|Rowlet|2|Grass|Flying}}&lt;br /&gt;
{{cdex|17|725|Litten|1|Fire}}&lt;br /&gt;
{{cdex|17|728|Popplio|1|Water}}&lt;br /&gt;
{{cdex|18|016|Pidgey|2|Normal|Flying}}&lt;br /&gt;
{{cdex|18|158|Totodile|1|Water}}&lt;br /&gt;
{{cdex|18|165|Ledyba|2|Bug|Flying}}&lt;br /&gt;
{{cdex|18|183|Marill|2|Water|Fairy}}&lt;br /&gt;
{{cdex|18|187|Hoppip|2|Grass|Flying}}&lt;br /&gt;
{{cdex|18|261|Poochyena|1|Dark}}&lt;br /&gt;
{{cdex|18|287|Slakoth|1|Normal}}&lt;br /&gt;
{{cdex|18|387|Turtwig|1|Grass}}&lt;br /&gt;
{{cdex|18|761|Bounsweet|1|Grass}}&lt;br /&gt;
{{cdex|18|821|Rookidee|1|Flying}}&lt;br /&gt;
{{cdex|18|827|Nickit|1|Dark}}&lt;br /&gt;
{{cdex|18|837|Rolycoly|1|Rock}}&lt;br /&gt;
{{cdex|18|915|Lechonk|1|Normal}}&lt;br /&gt;
{{cdex|18|921|Pawmi|1|Electric}}&lt;br /&gt;
{{cdex|19|669|Flabébé|1|Fairy}}&lt;br /&gt;
{{cdex|20|019|Rattata|note=*|1|Normal}}&lt;br /&gt;
{{cdex|20|021|Spearow|2|Normal|Flying}}&lt;br /&gt;
{{cdex|20|129|Magikarp|1|Water}}&lt;br /&gt;
{{cdex|20|163|Hoothoot|2|Normal|Flying}}&lt;br /&gt;
{{cdex|20|194|Wooper|2|Water|Ground}}&lt;br /&gt;
{{cdex|20|236|Tyrogue|1|Fighting}}&lt;br /&gt;
{{cdex|20|263|Zigzagoon|1|Normal}}&lt;br /&gt;
{{cdex|20|280|Ralts|2|Psychic|Fairy}}&lt;br /&gt;
{{cdex|20|290|Nincada|2|Bug|Ground}}&lt;br /&gt;
{{cdex|20|293|Whismur|1|Normal}}&lt;br /&gt;
{{cdex|20|374|Beldum|2|Steel|Psychic}}&lt;br /&gt;
{{cdex|20|412|Burmy|note=*|1|Bug}}&lt;br /&gt;
{{cdex|20|504|Patrat|1|Normal}}&lt;br /&gt;
{{cdex|20|509|Purrloin|1|Dark}}&lt;br /&gt;
{{cdex|20|540|Sewaddle|2|Bug|Grass}}&lt;br /&gt;
{{cdex|20|659|Bunnelby|1|Normal}}&lt;br /&gt;
{{cdex|20|734|Yungoos|note=*|1|Normal}}&lt;br /&gt;
{{cdex|20|736|Grubbin|1|Bug}}&lt;br /&gt;
{{cdex|20|829|Gossifleur|1|Grass}}&lt;br /&gt;
{{cdex|21|043|Oddish|2|Grass|Poison}}&lt;br /&gt;
{{cdex|21|069|Bellsprout|2|Grass|Poison}}&lt;br /&gt;
{{cdex|21|415|Combee|note={{female}}|2|Bug|Flying}}&lt;br /&gt;
{{cdex|21|519|Pidove|2|Normal|Flying}}&lt;br /&gt;
{{cdex|22|023|Ekans|1|Poison}}&lt;br /&gt;
{{cdex|22|027|Sandshrew|1|Ground}}&lt;br /&gt;
{{cdex|22|041|Zubat|2|Poison|Flying}}&lt;br /&gt;
{{cdex|22|167|Spinarak|2|Bug|Poison}}&lt;br /&gt;
{{cdex|22|276|Taillow|2|Normal|Flying}}&lt;br /&gt;
{{cdex|22|283|Surskit|2|Bug|Water}}&lt;br /&gt;
{{cdex|22|543|Venipede|2|Bug|Poison}}&lt;br /&gt;
{{cdex|22|751|Dewpider|2|Water|Bug}}&lt;br /&gt;
{{cdex|22|833|Chewtle|1|Water}}&lt;br /&gt;
{{cdex|23|209|Snubbull|1|Fairy}}&lt;br /&gt;
{{cdex|23|285|Shroomish|1|Grass}}&lt;br /&gt;
{{cdex|24|046|Paras|2|Bug|Grass}}&lt;br /&gt;
{{cdex|24|228|Houndour|2|Dark|Fire}}&lt;br /&gt;
{{cdex|24|296|Makuhita|1|Fighting}}&lt;br /&gt;
{{cdex|24|443|Gible|2|Dragon|Ground}}&lt;br /&gt;
{{cdex|24|755|Morelull|2|Grass|Fairy}}&lt;br /&gt;
{{cdex|24|819|Skwovet|1|Normal}}&lt;br /&gt;
{{cdex|24|831|Wooloo|1|Normal}}&lt;br /&gt;
{{cdex|24|919|Nymble|1|Bug}}&lt;br /&gt;
{{cdex|24|932|Nacli|1|Rock}}&lt;br /&gt;
{{cdex|24|957|Tinkatink|2|Fairy|Steel}}&lt;br /&gt;
{{cdex|25|060|Poliwag|1|Water}}&lt;br /&gt;
{{cdex|25|074|Geodude|2|Rock|Ground}}&lt;br /&gt;
{{cdex|25|092|Gastly|2|Ghost|Poison}}&lt;br /&gt;
{{cdex|25|177|Natu|2|Psychic|Flying}}&lt;br /&gt;
{{cdex|25|223|Remoraid|1|Water}}&lt;br /&gt;
{{cdex|25|231|Phanpy|1|Ground}}&lt;br /&gt;
{{cdex|25|278|Wingull|2|Water|Flying}}&lt;br /&gt;
{{cdex|25|420|Cherubi|1|Grass}}&lt;br /&gt;
{{cdex|25|524|Roggenrola|1|Rock}}&lt;br /&gt;
{{cdex|25|532|Timburr|1|Fighting}}&lt;br /&gt;
{{cdex|25|535|Tympole|1|Water}}&lt;br /&gt;
{{cdex|25|677|Espurr|1|Psychic}}&lt;br /&gt;
{{cdex|25|742|Cutiefly|2|Bug|Fairy}}&lt;br /&gt;
{{cdex|25|744|Rockruff|note=*|1|Rock}}&lt;br /&gt;
{{cdex|25|835|Yamper|1|Electric}}&lt;br /&gt;
{{cdex|25|924|Tandemaus|note=*|1|Normal}}&lt;br /&gt;
{{cdex|25|928|Smoliv|2|Grass|Normal}}&lt;br /&gt;
{{cdex|25|940|Wattrel|2|Electric|Flying}}&lt;br /&gt;
{{cdex|26|050|Diglett|1|Ground}}&lt;br /&gt;
{{cdex|26|096|Drowzee|1|Psychic}}&lt;br /&gt;
{{cdex|26|309|Electrike|1|Electric}}&lt;br /&gt;
{{cdex|26|316|Gulpin|1|Poison}}&lt;br /&gt;
{{cdex|26|418|Buizel|1|Water}}&lt;br /&gt;
{{cdex|26|846|Arrokuda|1|Water}}&lt;br /&gt;
{{cdex|26|926|Fidough|1|Fairy}}&lt;br /&gt;
{{cdex|26|960|Wiglett|1|Water}}&lt;br /&gt;
{{cdex|27|170|Chinchou|2|Water|Electric}}&lt;br /&gt;
{{cdex|27|188|Skiploom|2|Grass|Flying}}&lt;br /&gt;
{{cdex|27|522|Blitzle|1|Electric}}&lt;br /&gt;
{{cdex|27|759|Stufful|2|Normal|Fighting}}&lt;br /&gt;
{{cdex|28|052|Meowth|1|Normal}}&lt;br /&gt;
{{cdex|28|056|Mankey|1|Fighting}}&lt;br /&gt;
{{cdex|28|066|Machop|1|Fighting}}&lt;br /&gt;
{{cdex|28|098|Krabby|1|Water}}&lt;br /&gt;
{{cdex|28|104|Cubone|note=*|1|Ground}}&lt;br /&gt;
{{cdex|28|425|Drifloon|2|Ghost|Flying}}&lt;br /&gt;
{{cdex|28|732|Trumbeak|2|Normal|Flying}}&lt;br /&gt;
{{cdex|28|850|Sizzlipede|2|Fire|Bug}}&lt;br /&gt;
{{cdex|28|944|Shroodle|2|Poison|Normal}}&lt;br /&gt;
{{cdex|29|551|Sandile|2|Ground|Dark}}&lt;br /&gt;
{{cdex|30|072|Tentacool|2|Water|Poison}}&lt;br /&gt;
{{cdex|30|081|Magnemite|2|Electric|Steel}}&lt;br /&gt;
{{cdex|30|100|Voltorb|1|Electric}}&lt;br /&gt;
{{cdex|30|147|Dratini|1|Dragon}}&lt;br /&gt;
{{cdex|30|159|Croconaw|1|Water}}&lt;br /&gt;
{{cdex|30|180|Flaaffy|1|Electric}}&lt;br /&gt;
{{cdex|30|216|Teddiursa|1|Normal}}&lt;br /&gt;
{{cdex|30|238|Smoochum|2|Ice|Psychic}}&lt;br /&gt;
{{cdex|30|239|Elekid|1|Electric}}&lt;br /&gt;
{{cdex|30|240|Magby|1|Fire}}&lt;br /&gt;
{{cdex|30|246|Larvitar|2|Rock|Ground}}&lt;br /&gt;
{{cdex|30|281|Kirlia|2|Psychic|Fairy}}&lt;br /&gt;
{{cdex|30|318|Carvanha|2|Water|Dark}}&lt;br /&gt;
{{cdex|30|339|Barboach|2|Water|Ground}}&lt;br /&gt;
{{cdex|30|341|Corphish|1|Water}}&lt;br /&gt;
{{cdex|30|371|Bagon|1|Dragon}}&lt;br /&gt;
{{cdex|30|404|Luxio|1|Electric}}&lt;br /&gt;
{{cdex|30|408|Cranidos|1|Rock}}&lt;br /&gt;
{{cdex|30|410|Shieldon|2|Rock|Steel}}&lt;br /&gt;
{{cdex|30|422|Shellos|1|Water}}&lt;br /&gt;
{{cdex|30|544|Whirlipede|2|Bug|Poison}}&lt;br /&gt;
{{cdex|30|570|Zorua|1|Dark}}&lt;br /&gt;
{{cdex|30|686|Inkay|note=*|2|Dark|Psychic}}&lt;br /&gt;
{{cdex|30|749|Mudbray|1|Ground}}&lt;br /&gt;
{{cdex|30|767|Wimpod|2|Bug|Water}}&lt;br /&gt;
{{cdex|30|825|Dottler|2|Bug|Psychic}}&lt;br /&gt;
{{cdex|30|848|Toxel|2|Electric|Poison}}&lt;br /&gt;
{{cdex|30|942|Maschiff|1|Dark}}&lt;br /&gt;
{{cdex|30|948|Toedscool|2|Ground|Grass}}&lt;br /&gt;
{{cdex|30|971|Greavard|note=*|1|Ghost}}&lt;br /&gt;
{{cdex|31|048|Venonat|2|Bug|Poison}}&lt;br /&gt;
{{cdex|31|084|Doduo|2|Normal|Flying}}&lt;br /&gt;
{{cdex|31|204|Pineco|1|Bug}}&lt;br /&gt;
{{cdex|31|456|Finneon|1|Water}}&lt;br /&gt;
{{cdex|31|529|Drilbur|1|Ground}}&lt;br /&gt;
{{cdex|32|002|Ivysaur|2|Grass|Poison}}&lt;br /&gt;
{{cdex|32|116|Horsea|1|Water}}&lt;br /&gt;
{{cdex|32|153|Bayleef|1|Grass}}&lt;br /&gt;
{{cdex|32|304|Aron|2|Steel|Rock}}&lt;br /&gt;
{{cdex|32|325|Spoink|1|Psychic}}&lt;br /&gt;
{{cdex|32|331|Cacnea|1|Grass}}&lt;br /&gt;
{{cdex|32|363|Spheal|2|Ice|Water}}&lt;br /&gt;
{{cdex|32|388|Grotle|1|Grass}}&lt;br /&gt;
{{cdex|32|507|Herdier|1|Normal}}&lt;br /&gt;
{{cdex|32|520|Tranquill|2|Normal|Flying}}&lt;br /&gt;
{{cdex|32|574|Gothita|1|Psychic}}&lt;br /&gt;
{{cdex|32|577|Solosis|1|Psychic}}&lt;br /&gt;
{{cdex|32|672|Skiddo|1|Grass}}&lt;br /&gt;
{{cdex|32|674|Pancham|note=*|1|Fighting}}&lt;br /&gt;
{{cdex|32|856|Hatenna|1|Psychic}}&lt;br /&gt;
{{cdex|32|859|Impidimp|2|Dark|Fairy}}&lt;br /&gt;
{{cdex|33|054|Psyduck|1|Water}}&lt;br /&gt;
{{cdex|33|118|Goldeen|1|Water}}&lt;br /&gt;
{{cdex|33|220|Swinub|2|Ice|Ground}}&lt;br /&gt;
{{cdex|33|322|Numel|2|Fire|Ground}}&lt;br /&gt;
{{cdex|33|436|Bronzor|2|Steel|Psychic}}&lt;br /&gt;
{{cdex|33|757|Salandit|note={{female}}|2|Poison|Fire}}&lt;br /&gt;
{{cdex|34|086|Seel|1|Water}}&lt;br /&gt;
{{cdex|34|397|Staravia|2|Normal|Flying}}&lt;br /&gt;
{{cdex|34|434|Stunky|2|Poison|Dark}}&lt;br /&gt;
{{cdex|34|449|Hippopotas|1|Ground}}&lt;br /&gt;
{{cdex|34|557|Dwebble|2|Bug|Rock}}&lt;br /&gt;
{{cdex|34|562|Yamask|1|Ghost}}&lt;br /&gt;
{{cdex|34|585|Deerling|2|Normal|Grass}}&lt;br /&gt;
{{cdex|34|723|Dartrix|2|Grass|Flying}}&lt;br /&gt;
{{cdex|34|726|Torracat|1|Fire}}&lt;br /&gt;
{{cdex|34|729|Brionne|1|Water}}&lt;br /&gt;
{{cdex|34|753|Fomantis|note=*|1|Grass}}&lt;br /&gt;
{{cdex|34|838|Carkol|2|Rock|Fire}}&lt;br /&gt;
{{cdex|34|878|Cufant|1|Steel}}&lt;br /&gt;
{{cdex|35|109|Koffing|1|Poison}}&lt;br /&gt;
{{cdex|35|264|form=-Galar|Linoone|note=*|2|Dark|Normal}}&lt;br /&gt;
{{cdex|35|328|Trapinch|1|Ground}}&lt;br /&gt;
{{cdex|35|333|Swablu|2|Normal|Flying}}&lt;br /&gt;
{{cdex|35|554|Darumaka|1|Fire}}&lt;br /&gt;
{{cdex|35|580|Ducklett|2|Water|Flying}}&lt;br /&gt;
{{cdex|35|582|Vanillite|1|Ice}}&lt;br /&gt;
{{cdex|35|662|Fletchinder|2|Fire|Flying}}&lt;br /&gt;
{{cdex|35|667|Litleo|2|Fire|Normal}}&lt;br /&gt;
{{cdex|35|679|Honedge|2|Steel|Ghost}}&lt;br /&gt;
{{cdex|35|782|Jangmo-o|1|Dragon}}&lt;br /&gt;
{{cdex|35|811|Thwackey|1|Grass}}&lt;br /&gt;
{{cdex|35|814|Raboot|1|Fire}}&lt;br /&gt;
{{cdex|35|817|Drizzile|1|Water}}&lt;br /&gt;
{{cdex|35|929|Dolliv|2|Grass|Normal}}&lt;br /&gt;
{{cdex|35|955|Flittle|1|Psychic}}&lt;br /&gt;
{{cdex|35|969|Glimmet|2|Rock|Poison}}&lt;br /&gt;
{{cdex|35|996|Frigibax|2|Dragon|Ice}}&lt;br /&gt;
{{cdex|36|005|Charmeleon|1|Fire}}&lt;br /&gt;
{{cdex|36|008|Wartortle|1|Water}}&lt;br /&gt;
{{cdex|36|017|Pidgeotto|2|Normal|Flying}}&lt;br /&gt;
{{cdex|36|156|Quilava|1|Fire}}&lt;br /&gt;
{{cdex|36|253|Grovyle|1|Grass}}&lt;br /&gt;
{{cdex|36|256|Combusken|2|Fire|Fighting}}&lt;br /&gt;
{{cdex|36|259|Marshtomp|2|Water|Ground}}&lt;br /&gt;
{{cdex|36|288|Vigoroth|1|Normal}}&lt;br /&gt;
{{cdex|36|343|Baltoy|2|Ground|Psychic}}&lt;br /&gt;
{{cdex|36|391|Monferno|2|Fire|Fighting}}&lt;br /&gt;
{{cdex|36|394|Prinplup|1|Water}}&lt;br /&gt;
{{cdex|36|496|Servine|1|Grass}}&lt;br /&gt;
{{cdex|36|499|Pignite|2|Fire|Fighting}}&lt;br /&gt;
{{cdex|36|502|Dewott|1|Water}}&lt;br /&gt;
{{cdex|36|536|Palpitoad|2|Water|Ground}}&lt;br /&gt;
{{cdex|36|568|Trubbish|1|Poison}}&lt;br /&gt;
{{cdex|36|595|Joltik|2|Bug|Electric}}&lt;br /&gt;
{{cdex|36|651|Quilladin|1|Grass}}&lt;br /&gt;
{{cdex|36|654|Braixen|1|Fire}}&lt;br /&gt;
{{cdex|36|657|Frogadier|1|Water}}&lt;br /&gt;
{{cdex|36|723|Dartrix|note={{sup/8|LA}}|2|Grass|Flying}}&lt;br /&gt;
{{cdex|36|843|Silicobra|1|Ground}}&lt;br /&gt;
{{cdex|36|907|Floragato|1|Grass}}&lt;br /&gt;
{{cdex|36|910|Crocalor|1|Fire}}&lt;br /&gt;
{{cdex|36|913|Quaxwell|1|Water}}&lt;br /&gt;
{{cdex|37|079|Slowpoke|2|Water|Psychic}}&lt;br /&gt;
{{cdex|37|307|Meditite|2|Fighting|Psychic}}&lt;br /&gt;
{{cdex|37|353|Shuppet|1|Ghost}}&lt;br /&gt;
{{cdex|37|355|Duskull|1|Ghost}}&lt;br /&gt;
{{cdex|37|453|Croagunk|2|Poison|Fighting}}&lt;br /&gt;
{{cdex|37|564|Tirtouga|2|Water|Rock}}&lt;br /&gt;
{{cdex|37|566|Archen|2|Rock|Flying}}&lt;br /&gt;
{{cdex|37|613|Cubchoo|1|Ice}}&lt;br /&gt;
{{cdex|37|692|Clauncher|1|Water}}&lt;br /&gt;
{{cdex|37|712|Bergmite|1|Ice}}&lt;br /&gt;
{{cdex|38|088|Grimer|1|Poison}}&lt;br /&gt;
{{cdex|38|218|Slugma|1|Fire}}&lt;br /&gt;
{{cdex|38|222|form=-Galar|Corsola|1|Ghost}}&lt;br /&gt;
{{cdex|38|431|Glameow|1|Normal}}&lt;br /&gt;
{{cdex|38|599|Klink|1|Steel}}&lt;br /&gt;
{{cdex|38|610|Axew|1|Dragon}}&lt;br /&gt;
{{cdex|38|747|Mareanie|2|Poison|Water}}&lt;br /&gt;
{{cdex|38|822|Corvisquire|1|Flying}}&lt;br /&gt;
{{cdex|38|933|Naclstack|1|Rock}}&lt;br /&gt;
{{cdex|38|958|Tinkatuff|2|Fairy|Steel}}&lt;br /&gt;
{{cdex|38|963|Finizen|note=*|1|Water}}&lt;br /&gt;
{{cdex|39|559|Scraggy|2|Dark|Fighting}}&lt;br /&gt;
{{cdex|39|590|Foongus|2|Grass|Poison}}&lt;br /&gt;
{{cdex|39|602|Tynamo|1|Electric}}&lt;br /&gt;
{{cdex|39|688|Binacle|2|Rock|Water}}&lt;br /&gt;
{{cdex|39|696|Tyrunt|note=*|2|Rock|Dragon}}&lt;br /&gt;
{{cdex|39|698|Amaura|note=*|2|Rock|Ice}}&lt;br /&gt;
{{cdex|40|077|Ponyta|1|Fire}}&lt;br /&gt;
{{cdex|40|138|Omanyte|2|Rock|Water}}&lt;br /&gt;
{{cdex|40|140|Kabuto|2|Rock|Water}}&lt;br /&gt;
{{cdex|40|294|Loudred|1|Normal}}&lt;br /&gt;
{{cdex|40|320|Wailmer|1|Water}}&lt;br /&gt;
{{cdex|40|345|Lileep|2|Rock|Grass}}&lt;br /&gt;
{{cdex|40|347|Anorith|2|Rock|Bug}}&lt;br /&gt;
{{cdex|40|451|Skorupi|2|Poison|Bug}}&lt;br /&gt;
{{cdex|40|459|Snover|2|Grass|Ice}}&lt;br /&gt;
{{cdex|40|552|Krokorok|2|Ground|Dark}}&lt;br /&gt;
{{cdex|40|592|Frillish|2|Water|Ghost}}&lt;br /&gt;
{{cdex|40|597|Ferroseed|2|Grass|Steel}}&lt;br /&gt;
{{cdex|40|704|Goomy|1|Dragon}}&lt;br /&gt;
{{cdex|40|965|Varoom|2|Steel|Poison}}&lt;br /&gt;
{{cdex|41|575|Gothorita|1|Psychic}}&lt;br /&gt;
{{cdex|41|578|Duosion|1|Psychic}}&lt;br /&gt;
{{cdex|41|607|Litwick|2|Ghost|Fire}}&lt;br /&gt;
{{cdex|42|111|Rhyhorn|2|Ground|Rock}}&lt;br /&gt;
{{cdex|42|122|form=-Galar|Mr. Mime|2|Ice|Psychic}}&lt;br /&gt;
{{cdex|42|305|Lairon|2|Steel|Rock}}&lt;br /&gt;
{{cdex|42|361|Snorunt|1|Ice}}&lt;br /&gt;
{{cdex|42|605|Elgyem|1|Psychic}}&lt;br /&gt;
{{cdex|42|769|Sandygast|2|Ghost|Ground}}&lt;br /&gt;
{{cdex|42|857|Hattrem|1|Psychic}}&lt;br /&gt;
{{cdex|42|860|Morgrem|2|Dark|Fairy}}&lt;br /&gt;
{{cdex|43|622|Golett|2|Ground|Ghost}}&lt;br /&gt;
{{cdex|43|789|Cosmog|1|Psychic}}&lt;br /&gt;
{{cdex|44|364|Sealeo|2|Ice|Water}}&lt;br /&gt;
{{cdex|45|329|Vibrava|2|Ground|Dragon}}&lt;br /&gt;
{{cdex|45|375|Metang|2|Steel|Psychic}}&lt;br /&gt;
{{cdex|45|783|Hakamo-o|2|Dragon|Fighting}}&lt;br /&gt;
{{cdex|47|583|Vanillish|1|Ice}}&lt;br /&gt;
{{cdex|48|444|Gabite|2|Dragon|Ground}}&lt;br /&gt;
{{cdex|48|611|Fraxure|1|Dragon}}&lt;br /&gt;
{{cdex|48|690|Skrelp|2|Poison|Water}}&lt;br /&gt;
{{cdex|48|714|Noibat|2|Flying|Dragon}}&lt;br /&gt;
{{cdex|49|600|Klang|1|Steel}}&lt;br /&gt;
{{cdex|50|372|Shelgon|1|Dragon}}&lt;br /&gt;
{{cdex|50|619|Mienfoo|1|Fighting}}&lt;br /&gt;
{{cdex|50|633|Deino|2|Dark|Dragon}}&lt;br /&gt;
{{cdex|50|705|Sliggoo|note=*|1|Dragon}}&lt;br /&gt;
{{cdex|50|885|Dreepy|2|Dragon|Ghost}}&lt;br /&gt;
{{cdex|52|624|Pawniard|2|Dark|Steel}}&lt;br /&gt;
{{cdex|53|790|Cosmoem|1|Psychic}}&lt;br /&gt;
{{cdex|54|627|Rufflet|2|Normal|Flying}}&lt;br /&gt;
{{cdex|54|629|Vullaby|2|Dark|Flying}}&lt;br /&gt;
{{cdex|54|997|Arctibax|2|Dragon|Ice}}&lt;br /&gt;
{{cdex|55|148|Dragonair|1|Dragon}}&lt;br /&gt;
{{cdex|55|247|Pupitar|2|Rock|Ground}}&lt;br /&gt;
{{cdex|59|636|Larvesta|2|Bug|Fire}}&lt;br /&gt;
{{cdex|60|886|Drakloak|2|Dragon|Ghost}}&lt;br /&gt;
{{cdex|64|634|Zweilous|2|Dark|Dragon}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
===Statistical counts===&lt;br /&gt;
* As of [[Generation VII]], the {{wp|mean}} evolution level is 29.6. The {{wp|median}} level is 30. The {{wp|mode (statistics)|mode}} level, with 25 Pokémon, is also 30.&lt;br /&gt;
** The mean evolution level for Pokémon with a two stage evolution line is 30.7. The median and mode level is 30, with 16 Pokémon. The maximum and minimum are {{p|Larvesta|59}} and {{p|Kricketot|10}}, respectively.&lt;br /&gt;
**The mean evolution level for the first stage of Pokémon with a three stage evolution line is 22.8. The median level is 20 and the mode is 16 with 13 Pokémon. The maximum and minimum are {{p|Pawniard|52}} and 7, respectively.&lt;br /&gt;
**The mean evolution level for the second stage of Pokémon with a three stage evolution line is 36.2. The median and mode is 36 with 17 Pokémon. The maximum and minimum are {{p|Zweilous|64}} and 10, respectively.&lt;br /&gt;
* On average, Pokémon introduced in [[Generation II]] evolve at the lowest level, 25.8. Pokémon introduced in Generation V evolve at the highest level, 35.6.&lt;br /&gt;
* [[Generation VII]] introduced the fewest Pokémon that can evolve by level-up, with 26. Generation V introduced the most Pokémon that can evolve by level-up, with 59.&lt;br /&gt;
* Generation IV introduced the smallest range of Pokémon evolution levels, which is 38. [[Generation VIII]] introduced the largest range, which is 50.&lt;br /&gt;
* At least one Pokémon can evolve starting at each level from 14 to 45.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
&lt;br /&gt;
[[fr:Liste des Pokémon par niveau d&#039;évolution]]&lt;br /&gt;
[[it:Elenco Pokémon che si evolvono per livello]]&lt;br /&gt;
[[zh:宝可梦进化等级列表]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Status_condition&amp;diff=3642226</id>
		<title>Status condition</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Status_condition&amp;diff=3642226"/>
		<updated>2023-01-03T15:37:32Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: /* Freeze */hidden power no in rby&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Status|the move category|status move}}{{incomplete|needs=Missing some volatile status conditions}}{{split|Status condition and {{redlink|Volatile status condition}}}}&lt;br /&gt;
&#039;&#039;&#039;Status conditions&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|状態異常|じょうたいいじょう}}&#039;&#039;&#039; &#039;&#039;abnormal condition&#039;&#039;), also referred to as &#039;&#039;&#039;status problems&#039;&#039;&#039; or &#039;&#039;&#039;status ailments&#039;&#039;&#039;, affect a {{OBP|Pokémon|species}}&#039;s ability to battle. There are three kinds of status. The first are non-volatile, the second are volatile, and the third lasts while a Pokémon is in battle. The [[Pokérus]] is a similar but unrelated concept.&lt;br /&gt;
&lt;br /&gt;
==In the core series and side series==&lt;br /&gt;
===Non-volatile status===&lt;br /&gt;
{{incomplete|section|needs=What game mechanics, such as Facade and Heal Bell, are affected by all non-volatile statuses?}}&lt;br /&gt;
A non-volatile status condition is a status condition that remains after being [[recall|switched out]]. It&#039;s displayed in the [[party]] screen, and the Pokémon&#039;s [[summary]]. They can be cured by healing at a [[Pokémon Center]], specific [[status condition healing item|curative item]]s, or other ways. If a Pokémon is affected by a non-volatile status condition, an icon will display the type of status condition (replacing the Pokémon&#039;s level in [[Generation]]s [[Generation I|I]] and [[Generation II|II]]). Wild Pokémon that are affected by a status condition are [[Catch rate|easier to catch]].&lt;br /&gt;
&lt;br /&gt;
A Pokémon cannot gain non-volatile status conditions when it is affected by {{m|Safeguard}}, {{a|Leaf Guard}}, {{a|Flower Veil}}, {{a|Shields Down}}, {{a|Comatose}}, or {{m|Misty Terrain}}, or a Pokémon behind a {{m|substitute}} can gain status conditions, except due to {{a|Synchronize}} or held item like [[Flame Orb]] or [[Toxic Orb]]. A Pokémon will cure its status condition when affected by {{m|Haze}} (Generation I only), {{m|Rest}}, {{m|Refresh}}, {{m|Heal Bell}}, {{m|Aromatherapy}}, {{m|Psycho Shift}}, {{m|Jungle Healing}}, {{m|G-Max Sweetness}}, {{a|Natural Cure}}, {{a|Shed Skin}}, {{a|Healer}}, {{a|Hydration}}, or [[Lum Berry]]. Player can cure any status condition of their Pokémon by using on it any of the following items: [[Full Heal]], [[Full Restore]], [[Heal Powder]], [[Pewter Crunchies]], [[Rage Candy Bar]], [[Lava Cookie]], [[Old Gateau]], [[Jubilife Muffin]], [[Casteliacone]], [[Lumiose Galette]], [[Shalour Sable]], [[Big Malasada]], [[Sacred Ash]], or [[Lum Berry]] ( [[MiracleBerry]] in Generation II).&lt;br /&gt;
&lt;br /&gt;
Pokémon with {{a|Guts}}, {{a|Marvel Scale}}, or {{a|Quick Feet}} will have their {{stat|Attack}}, {{stat|Defense}} or {{stat|Speed}} increased, respectively, when affected by a status condition. In addition, the base power of {{m|Facade}} is doubled (from 70 to 140) when inflicted with any of these three status conditions.&lt;br /&gt;
&lt;br /&gt;
In all games except {{g|Legends: Arceus}}, a Pokémon cannot gain a non-volatile status condition if it&#039;s already afflicted by another one, and a non-volatile status condition does not wear off automatically when the battle ends. If a Pokémon under a status condition (such as a poisoned {{p|Cascoon}}) evolves, the condition will be kept, even if the Pokémon gains a new [[type]] or [[Ability]] that would normally prevent it.&lt;br /&gt;
&lt;br /&gt;
In {{g|Legends: Arceus}}, all non-volatile status conditions have a set turn count and wear off after battle. If a Pokémon already has a non-volatile status condition, inflicting it with another one can override it.&lt;br /&gt;
&lt;br /&gt;
====Burn====&lt;br /&gt;
[[File:Ursaring Burn status.png|thumb|250px|{{TP|Paul|Ursaring}} is burned]]&lt;br /&gt;
{{main|Burn (status condition)}}&lt;br /&gt;
The burn condition (BRN) inflicts damage every turn and halves damage dealt by a Pokémon&#039;s [[physical move]]s (except Pokémon with the {{a|Guts}} Ability and {{m|Facade}} from Generation VI onward). In Generation I and from Generation VII onward, burn inflicts damage equal to 1/16 of its maximum HP every turn; from Generation II to VI, burn inflicts damage equal to 1/8 of its maximum HP every turn. Burn damage is halved if the Pokémon has the Ability {{a|Heatproof}}. In Generation V, Pokémon glow red while afflicted with burn.&lt;br /&gt;
&lt;br /&gt;
Most moves which cause burn are {{type|Fire}} and burning the prime effect of {{m|Will-O-Wisp}}, however it also can be caused by the ability {{a|Flame Body}} or holding a [[Flame Orb]]. In Generations I and II, {{type|Fire}} Pokémon cannot be burned by Fire-type moves (but they can be burned by {{m|Tri Attack}} in Generation II). From Generation III onward, Fire-type Pokémon and Pokémon with the {{a|Water Veil}} or {{a|Water Bubble}} Ability cannot normally be burned. Pokémon with the Ability {{a|Heatproof}} will only lose half the HP each turn, while Pokémon with {{a|Magic Guard}} are immune to the HP loss (but still suffer from the attack drop). Pokémon with {{a|Flare Boost}} will have their {{stat|Special Attack}} increased when burned. A burn can be cured with the use of a [[Burn Heal]], [[Yago Berry]] ([[Generation III]] only), or a [[Rawst Berry]] ([[Ice Berry]] in [[Generation II]]).&lt;br /&gt;
&lt;br /&gt;
In Generations I and II, burn damage is applied after the Pokémon takes its turn, but is skipped if the opponent faints during that turn. From Generation III onward, burn damage is applied after all Pokémon on the field have taken their turns (and there is no skipping).&lt;br /&gt;
&lt;br /&gt;
====Freeze====&lt;br /&gt;
[[File:Frozen Pokémon.png|thumb|left|250px|{{p|Yamper}} is frozen]]&lt;br /&gt;
{{main|Freeze (status condition)}}&lt;br /&gt;
The freeze condition (FRZ) causes a Pokémon to be unable to use moves. From [[Generation II]] onward, the frozen Pokémon has a chance to be thawed each turn (10% in Generation II or 20% in Generation III onwards), possibly even thawing right after being frozen; however, in [[Generation I]], a frozen Pokémon never thaws without external aid. Pokémon cannot be frozen in {{weather|harsh sunlight}}.&lt;br /&gt;
&lt;br /&gt;
All moves which cause freezing are {{type|Ice}}, except {{m|Tri Attack}} ([[Generation II]] onward), {{m|Secret Power}} (when used in snow or ice; [[Generation IV]] onward) and {{m|Freezing Glare}}. In Generations I and II, Ice-type Pokémon cannot be frozen by Ice-type moves (but they can be frozen by Tri Attack in Generation II). From Generation III onward, Ice-type Pokémon and Pokémon with the {{a|Magma Armor}} Ability cannot normally be frozen. Being frozen can be cured with the use of an [[Ice Heal]], a [[Aspear Berry]] ([[Burnt Berry]] in [[Generation II]]) or [[Pumkin Berry]] ([[Generation III]] only).&lt;br /&gt;
&lt;br /&gt;
A frozen Pokémon can still use the moves {{m|Fusion Flare}}, {{m|Flame Wheel}}, {{m|Sacred Fire}}, {{m|Flare Blitz}}, {{m|Scald}}, and {{m|Steam Eruption}} while frozen; these moves will thaw the user and be executed normally. In Generation V, Pokémon glow blue and stop moving while afflicted with freeze. If a frozen Pokémon is hit by a damaging {{type|Fire}} move (except {{m|Fire Spin}} in generations I and II or {{m|Hidden Power}} in generations II and III), {{m|Scald}} (Generation VI onward) or {{m|Steam Eruption}}, it will be thawed.&lt;br /&gt;
&lt;br /&gt;
====Paralysis====&lt;br /&gt;
[[File:Ash Pikachu Static.png|thumb|250px|{{TP|Paul|Ursaring}} is paralyzed]]&lt;br /&gt;
{{main|Paralysis (status condition)}}&lt;br /&gt;
The paralysis condition (PAR) reduces the Pokémon&#039;s {{stat|Speed}} stat and causes it to have a 25% chance of being unable to use a move (&amp;quot;fully paralyzed&amp;quot;) when trying to use one. From Generation I to VI, its Speed is reduced to 25% of its normal value; in [[Generation VII]], its Speed is reduced to 50% of its normal value. Pokémon with the {{a|Quick Feet}} Ability instead have their Speed increased by 50% while paralyzed. In [[Generation V]], Pokémon glow yellow while afflicted with paralysis and their animation will be slowed significantly.&lt;br /&gt;
&lt;br /&gt;
Many moves that cause paralysis are {{type|Electric}} moves and paralysis is the main effect of the move {{m|Thunder Wave}}. It can also be caused by {{a|Static}}, {{a|Effect Spore}}, or {{a|Gulp Missile}}. In Generation I, Pokémon cannot be paralyzed by damaging moves of the same type as themselves. From [[Generation VI]] onward, {{type|Electric}} Pokémon cannot be paralyzed. Pokémon with the {{a|Limber}} Ability cannot normally be paralyzed. Furthermore, if its target is paralyzed, {{m|Smelling Salts}} will cure the paralysis in addition to becoming more powerful. Paralysis can be cured with the use of a [[Paralyze Heal]] or a [[Cheri Berry]] ([[PRZCureBerry]] in [[Generation II]]). In Generation IV only, the Ability {{a|Magic Guard}} will prevent Pokémon from being fully paralyzed; however, it does not prevent the Speed reduction.&lt;br /&gt;
&lt;br /&gt;
====Poison====&lt;br /&gt;
[[File:Poisoned Pokémon.png|thumb|left|250px|{{AP|Pikachu}} is poisoned]]&lt;br /&gt;
{{main|Poison (status condition)}}&lt;br /&gt;
The poison condition (PSN) inflicts damage every turn. In Generation I, poison inflicts damage equal to 1/16 of its maximum HP every turn; from Generation II onward, it inflicts damage equal to 1/8 of its maximum HP. A Pokémon with the {{a|Poison Heal}} Ability will restore an equivalent amount of HP instead of taking damage. In Generation V, Pokémon glow purple while afflicted with poison.&lt;br /&gt;
&lt;br /&gt;
All moves which cause poison are {{type|Poison}}, except {{m|Twineedle}}, {{m|Secret Power}} (when used in [[tall grass]]; [[Generation III]] only), {{m|Psycho Shift}} (while poisoned), and {{m|Fling}} (if [[Poison Barb]] or [[Toxic Orb]] is held). Poison-type Pokémon cannot be normally poisoned. The other causes of poisoning are one layer of {{m|Toxic Spikes}}, {{a|Poison Point}}, {{a|Effect Spore}}, or {{a|Poison Touch}}. In Generation II, {{type|Steel}} Pokémon cannot be poisoned by Poison-type moves (but they can be poisoned by {{m|Twineedle}}); from Generation III onward, Steel-type Pokémon and Pokémon with the {{a|Immunity}} Ability cannot normally be poisoned. Poison- and Steel-type Pokémon can be poisoned by a Pokémon with the {{a|Corrosion}} Ability. Poison (including bad poison) can be cured with the use of an [[Antidote]], [[Drash Berry]] ([[Generation III]] only) and [[Pecha Berry]] ([[PSNCureBerry]] in [[Generation II]]).&lt;br /&gt;
&lt;br /&gt;
In Generations I and II, poison damage is applied after the Pokémon takes its turn, but is skipped if the opponent faints during that turn. From Generation III onward, poison damage is applied after all Pokémon on the field have taken their turns (and there is no skipping).&lt;br /&gt;
&lt;br /&gt;
From Generation I to IV, a poisoned Pokémon loses 1 HP for every four steps taken outside of battle. In [[Generation IV]], a Pokémon whose HP is reduced to 1 via poison outside of battle will have the poison status removed; in Generations I to III, its HP will be reduced to 0 (causing it to faint).&lt;br /&gt;
&lt;br /&gt;
====={{anchor|Badly poisoned|Badly poisoned}}=====&lt;br /&gt;
The bad poison condition inflicts damage every turn, with the amount of damage increasing each turn. It initially inflicts damage equal to 1/16 of the Pokémon&#039;s maximum HP, with the damage inflicted increasing by 1/16 each turn (2/16 on the second turn, 3/16 on the third turn, etc.). In Generation V, Pokémon glow purple while afflicted with bad poison. Starting from Generation V bad poison is also marked by darker status flag in the battle and Pokémon summary.&lt;br /&gt;
&lt;br /&gt;
In Generations I and II, if a badly poisoned Pokémon is switched out, the condition reverts to regular poison. From [[Generation III]] onward, the poison remains bad poison while switched out, but the damage counter will be reset when switched back in (i.e. it always will take 1/16 of its maximum HP as damage after switching in). In Generations I, II, and from [[Generation V]] onwards, after a battle is over, the badly poisoned status will become a regular poison. Bad poison can be cured by the same ways the regular poison is.&lt;br /&gt;
&lt;br /&gt;
All moves which badly poison are {{type|Poison}}, except {{m|Psycho Shift}} (while badly poisoned) and {{m|Fling}} (if [[Toxic Orb]] is held). Badly poison is the main effect of the move {{m|Toxic}} and two layers of {{m|Toxic Spikes}}.&lt;br /&gt;
&lt;br /&gt;
====Sleep====&lt;br /&gt;
[[File:Sleeping Pokémon.png|thumb|250px|{{p|Magikarp}} is asleep]]&lt;br /&gt;
{{main|Sleep (status condition)}}&lt;br /&gt;
The sleep condition (SLP) causes a Pokémon to be unable to use moves, except {{m|Snore}} and {{m|Sleep Talk}}. From Generation V onward, Pokémon close their eyes while sleeping and move more slowly.&lt;br /&gt;
&lt;br /&gt;
Sleep lasts for a randomly chosen duration of 1 to 7 turns in the handheld [[Generation I]] games, 1 to 3 turns in {{eng|Pokémon Stadium}}, 1 to 5 turns in Generations II to IV (except the Japanese versions of Pokémon Diamond and Pearl), and 1 to 3 turns in [[Generation V]] onwards,&amp;lt;ref&amp;gt;[http://www.smogon.com/forums/showpost.php?p=3698857&amp;amp;postcount=770 RNG Research: Battle RNG - Sleep Duration]&amp;lt;/ref&amp;gt;. In the Japanese versions of {{2v2|Diamond|Pearl}}, the minimum and maximum sleep count is 1 turn higher, lasting 2 to 6 turns.&amp;lt;ref&amp;gt;[http://www.smogon.com/forums/showpost.php?p=648215&amp;amp;postcount=24 DP Battle Tower Records]&amp;lt;/ref&amp;gt; If a Pokémon puts itself to sleep using {{m|Rest}}, it will sleep for exactly 2 turns.&lt;br /&gt;
&lt;br /&gt;
Plenty of moves are able to put a Pokémon to sleep, most of them are either {{type|Normal}}, {{type|Psychic}}, or {{type|Grass}}. In addition to moves that cause sleep, after contact with {{a|Effect Spore}} or a [[obedience|disobedient]] Pokémon may also nap during battle. Pokémon with the {{a|Vital Spirit}} or {{a|Insomnia}} Ability cannot normally be put to sleep. {{m|Worry Seed}} changes the target&#039;s Ability to Insomnia causing it to be unable to sleep too. A sleeping Pokémon can be awoken by an [[Awakening]] or a [[Chesto Berry]] ([[Mint Berry]] in [[Generation II]]). If its target is sleeping, {{m|Wake-Up Slap}} will wake it up in addition to becoming more powerful. In [[Generation I]] core series games and {{game|FireRed and LeafGreen|s}}, the [[Poké Flute]] can be used in battle to wake up a sleeping Pokémon (without being consumed). In the [[Generation III]] and {{gen|IV}} core series games and {{g|Omega Ruby and Alpha Sapphire}}, the [[Blue Flute]] can be used to wake up a sleeping Pokémon (without being consumed).&lt;br /&gt;
&lt;br /&gt;
In Generation I, a Pokémon that wakes up is not able to attack during that same turn; from Generation II onward, a Pokémon can wake up and use a move during the same turn. In Generation V only, a Pokémon&#039;s sleep counter is reset to its original amount when switched out; this also applies for self-induced sleep.&lt;br /&gt;
&lt;br /&gt;
====Frostbite====&lt;br /&gt;
[[File:FrostbiteIC LA.png|right]]&lt;br /&gt;
Frostbite is a status condition exclusive to {{g|Legends: Arceus}}, replacing the freeze condition. Similar to a burn, frostbite inflicts damage equal to 1/16 of the target&#039;s maximum HP every turn, and it reduces damage dealt by its special moves during this time. When it is [[weather|snowing]], moves that may inflict frostbite are more likely to do so. {{type|Ice}} Pokémon cannot get frostbite.&lt;br /&gt;
&lt;br /&gt;
Using {{m|Flame Wheel}} or {{m|Flare Blitz}} will cure the user of frostbite.&lt;br /&gt;
&lt;br /&gt;
{{movedesc|ice}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|LA}}|At the end of each turn, the Pokémon is hurt by its frostbite. Any damage it deals with special moves will also be reduced.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Drowsy====&lt;br /&gt;
{{redirect|Drowsy|the Pokémon|Drowzee (Pokémon)|Drowzee}}&lt;br /&gt;
[[File:DrowsyIC LA.png|right]]&lt;br /&gt;
Drowsy is a status condition exclusive to {{g|Legends: Arceus}}, replacing the sleep condition. It works similarly to paralysis, and may cause the afflicted Pokémon to be unable to move. Drowsy Pokémon also take increased damage from direct attacks. When it is [[weather|snowing]], drowsy Pokémon are more likely to fail to act.&lt;br /&gt;
&lt;br /&gt;
Using {{m|Spark}}, {{m|Volt Tackle}}, or {{m|Wild Charge}} will cure the user of drowsiness. {{m|Rest}} inflicts drowsiness on the user lasting four turns.&lt;br /&gt;
&lt;br /&gt;
{{movedesc|status}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|LA}}|The Pokémon is drowsy and may fail to act. Any damage it takes is also increased.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Volatile status===&lt;br /&gt;
A volatile status is a status condition that is inflicted by a [[move]] or [[Ability]] from another Pokémon and will wear off when a Pokémon is [[Recall|switched]] out of battle or when a battle is over. Many volatile status conditions will also wear off after a number of turns have passed. A Pokémon can be affected by multiple volatile status conditions at a time. A volatile status condition is not indicated by an icon.&lt;br /&gt;
&lt;br /&gt;
===={{anchor|Partially trapped|Bound}}====&lt;br /&gt;
[[File:Jessie Seviper Wrap.png|thumb|250px|{{p|Gastrodon}} being trapped by {{TP|Jessie|Seviper}}&#039;s {{m|Wrap}}]]&lt;br /&gt;
{{main|Bound}}&lt;br /&gt;
A bound Pokémon takes damage at the end of each turn and cannot switch out or flee.&lt;br /&gt;
&lt;br /&gt;
===={{anchor|Trapped|Can&#039;t escape}}====&lt;br /&gt;
[[File:Lenora Watchog Mean Look effect.png|thumb|250px|{{AP|Oshawott}} failing to return to his Poké Ball after being hit by Mean Look]]&lt;br /&gt;
{{main|Escape prevention}}&lt;br /&gt;
A Pokémon that can&#039;t escape is unable to [[recall|switch out]] or [[escape|flee]] as long as the Pokémon that trapped it is on the field.&lt;br /&gt;
&lt;br /&gt;
====Confusion====&lt;br /&gt;
{{main|Confusion (status condition)}}&lt;br /&gt;
[[File:Confused Status JN.png|thumb|250px|{{AP|Riolu}} is confused]]&lt;br /&gt;
The confused condition causes a Pokémon to sometimes hurt itself in its confusion instead of executing a selected move.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==== Ability suppression ====&lt;br /&gt;
[[File:Sebastian Weepinbell Gastro Acid Adventures.png|thumb|250px|Weepinbell suppressing Lickitung&#039;s ability]]&lt;br /&gt;
Suppressing abilities fails if the target&#039;s Ability is {{a|Multitype}}, {{a|Stance Change}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, {{a|Battle Bond}}, {{a|Power Construct}}, {{a|Ice Face}}, or {{a|Gulp Missile}}. This status is similar to [[Ignoring Abilities]].&lt;br /&gt;
&lt;br /&gt;
=====Moves=====&lt;br /&gt;
Pokémon&#039;s ability will be suppressed when hit any of the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{normal color}}; border: 5px solid #{{normal color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{normal color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Gastro Acid}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Core Enforcer}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Curse====&lt;br /&gt;
[[File:Masked Man Gastly Curse.png|thumb|200px|{{p|Suicune}} is hurt by the Curse]]&lt;br /&gt;
{{main|Curse (move)}}&lt;br /&gt;
A cursed Pokémon (affected by {{m|Curse}} used by a {{type|Ghost}} Pokémon) takes damage equal to ¼ of its maximum HP every turn.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Drowsy====&lt;br /&gt;
{{m|Yawn}} and {{m|G-Max Snooze}} makes the target drowsy. At the end of the next turn, the drowsy Pokémon will fall {{status|sleep|asleep}}, unless it is already afflicted by a non-volatile status condition. If a drowsy Pokémon [[Recall|switches]] out, it loses its drowsiness. Drowsiness cannot be passed by {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{normal color}}; border: 5px solid #{{normal color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{normal color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Yawn}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Snooze}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Embargo====&lt;br /&gt;
[[File:Cyrus Weavile Embargo Adventures.png|thumb|left|150px|{{p|Spiritomb}} being prevented from using items]]&lt;br /&gt;
{{main|Embargo (move)}}&lt;br /&gt;
A Pokémon under the effect of {{m|Embargo}} is unable to use its [[held item]] and its Trainer cannot use items on it (including [[Wonder Launcher]] items) for five turns. A Pokémon under the effect of Embargo cannot use {{m|Fling}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Encore====&lt;br /&gt;
[[File:Ursula Plusle Minun Encore effect.png|thumb|250px|{{p|Mamoswine}} and {{p|Cyndaquil}} being under Encore]]&lt;br /&gt;
{{main|Encore (move)}}&lt;br /&gt;
{{m|Encore}} forces the Pokémon to repeat its last attack for 2-5 turns in Generation II, 4-8 turns in Generations III and IV, and 3 turns in Generation V and VI. In Generation V, if the Pokémon has {{m|Magic Coat}} active, the move will fail.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Flinch====&lt;br /&gt;
[[File:Paul Magmar flinch.png|thumb|left|250px|{{TP|Paul|Magmar}} flinching]]&lt;br /&gt;
{{anchor|Cringe}}&lt;br /&gt;
{{main|Flinch}}&lt;br /&gt;
The flinch status prevents a Pokémon from attacking during one turn.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Heal Block====&lt;br /&gt;
[[File:Mars Bronzor Heal Block Adventures.png|thumb|200px|{{p|Blissey}} being prevented from healing]]&lt;br /&gt;
{{main|Heal Block (move)}}&lt;br /&gt;
A Pokémon affected by {{m|Heal Block}} is prevented from healing for five turns.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===={{anchor|Identification|Identified}}====&lt;br /&gt;
[[File:Ash Noctowl Foresight effect.png|thumb|left|220px|{{AP|Noctowl}}&#039;s Foresight identifying {{p|Gastly}}]]&lt;br /&gt;
The opponent&#039;s evasion modification will not affect the accuracy of a Pokémon that uses {{m|Foresight}}, {{m|Odor Sleuth}}, or {{m|Miracle Eye}}. In addition, a {{t|Normal}}- or {{type|Fighting}} move used by a Pokémon that has used Foresight or Odor Sleuth will affect {{type|Ghost}} Pokémon, and {{type|Psychic}} moves used by a Pokémon that has used Miracle Eye will affect {{type|Dark}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
=====Moves=====&lt;br /&gt;
A Pokémon can be identified when struck by any of the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{psychic color}}; border: 5px solid #{{psychic color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{psychic color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Foresight}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| {{tt|—%|100% in Generations II-III}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Removes {{type|Ghost}} Pokémon&#039;s immunity to {{type|Fighting}} and {{type|Normal}} moves&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Odor Sleuth}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| {{tt|—%|100% in Generation III}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Removes {{type|Ghost}} Pokémon&#039;s immunity to {{type|Fighting}} and {{type|Normal}} moves&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Miracle Eye}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Removes {{type|Dark}} Pokémon&#039;s immunity to {{type|Psychic}} moves&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===={{anchor|attraction|Infatuation}}====&lt;br /&gt;
[[File:Tierno Raichu infatuated.png|thumb|250px|{{p|Raichu}} is infatuated]]&lt;br /&gt;
{{main|Infatuation}}&lt;br /&gt;
A Pokémon that is infatuated cannot use moves 50% of the time, even against Pokémon other than the one it is infatuated with.&lt;br /&gt;
&lt;br /&gt;
====Nightmare====&lt;br /&gt;
{{main|Nightmare (move)}}&lt;br /&gt;
&lt;br /&gt;
{{m|Nightmare}} only affects a sleeping Pokémon. The sleeping Pokémon loses ¼ of its maximum hit points every turn. If the sleeping Pokémon awakens, then the nightmare will no longer be in effect. If Baton Pass switches in a Pokémon that is not asleep (via {{m|Sleep Talk}}), then the nightmare will no longer be in effect.&lt;br /&gt;
&lt;br /&gt;
====Perish Song====&lt;br /&gt;
{{main|Perish Song (move)}}&lt;br /&gt;
&lt;br /&gt;
After three turns, all Pokémon who heard the {{m|Perish Song}} will faint, excluding Pokémon with the {{a|Soundproof}} Ability. Any Pokémon who heard it can avoid the effect of fainting if it is switched out before the three-turn count finishes. {{m|Baton Pass}} transfers the Perish Song countdown. The effect will also take place when {{a|Perish Body}} is activated.&lt;br /&gt;
&lt;br /&gt;
===={{anchor|Seeding|Seeded}}====&lt;br /&gt;
{{main|Seeded}}&lt;br /&gt;
&lt;br /&gt;
A Pokémon affected by {{m|Leech Seed}} or {{m|Sappy Seed}} loses [[HP]] each turn, and the user of that move has its HP healed.&lt;br /&gt;
&lt;br /&gt;
====Taunt====&lt;br /&gt;
{{main|Taunt (move)}}&lt;br /&gt;
&lt;br /&gt;
A {{m|taunt}}ed Pokémon cannot use any [[status move]]s for 3 turns (2-4 turns prior to Generation V), including status moves that will always {{cat|Moves that call other moves|turn into}} damaging moves like {{m|Nature Power}}. The Taunt status can only be inflicted by the move {{m|Taunt}}.&lt;br /&gt;
&lt;br /&gt;
From [[Generation V]] onward, the [[Mental Herb]] cures the Pokémon of Taunt. From [[Generation VI]] onward, Pokémon with {{a|Oblivious}} are immune to the Taunt condition; if a Pokémon with Oblivious is afflicted by Taunt (such as if it is taunted by a Pokémon with an Ability like {{a|Mold Breaker}}), it will be cured immediately. Pokémon with {{a|Aroma Veil}} and their allies are immune to Taunt.&lt;br /&gt;
&lt;br /&gt;
A taunted Pokémon can still use a status [[Z-Move]].&lt;br /&gt;
&lt;br /&gt;
===={{anchor|Telekinetic levitation|Telekinesis}}====&lt;br /&gt;
[[File:Christie Gothita Telekinesis.png|thumb|250px|A group of people being telekinetically levitated]]&lt;br /&gt;
{{main|Telekinesis (move)}}&lt;br /&gt;
A Pokémon levitated by {{m|Telekinesis}} is immune to {{type|Ground}} moves, {{m|Spikes}}, {{m|Toxic Spikes}}, and {{a|Arena Trap}} for three turns. In addition, all other moves, except [[one-hit knockout move]]s, hit the target regardless of {{stat|accuracy}} and {{stat|evasion}}; however, it does not allow moves to hit semi-invulnerable Pokémon.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Torment====&lt;br /&gt;
[[File:Harley Banette Torment effect.png|thumb|left|220px|{{TP|May|Bulbasaur}} being tormented]]&lt;br /&gt;
A {{m|torment}}ed Pokémon cannot use the same move twice in a row. If the Pokémon is holding a {{cat|Choice items|Choice item}} or only has one move remaining with [[PP]], it is forced to use {{m|Struggle}} every second turn.&lt;br /&gt;
&lt;br /&gt;
=====Moves=====&lt;br /&gt;
A Pokémon can be tormented when struck by any of the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{dark color}}; border: 5px solid #{{dark color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{dark color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Torment}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|G-Max Meltdown}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{statustable|???|&#039;&#039;Varies&#039;&#039;}}&lt;br /&gt;
| 100%&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Exclusive [[G-Max Move]] of [[Gigantamax]] {{p|Melmetal}}&amp;lt;br&amp;gt;Affects all opponents on the field&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Type change====&lt;br /&gt;
{{main|Type change}}&lt;br /&gt;
&lt;br /&gt;
A Pokémon has one or more [[type]]s temporarily changed, added, or removed in battle.&lt;br /&gt;
&lt;br /&gt;
====Splinters====&lt;br /&gt;
Splinters is a status condition exclusive to {{g|Legends: Arceus}}. A Pokémon afflicted with splinters take [[damage]] equivalent to a 25-[[power]] move from the user, factoring in type effectiveness, but not the random damage factor. Splinters damage the target at the end of its turn, and they last three turns for regular moves, two turns for agile style moves, and four turns for strong style moves.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Ceaseless Edge}}, {{m|Pin Missile}}, {{m|Spikes}}, {{m|Stealth Rock}}, and {{m|Stone Axe}} inflict splinters onto the target.&lt;br /&gt;
&lt;br /&gt;
====Power Boost====&lt;br /&gt;
This status condition in Legends: Arceus indicates that a Pokémon&#039;s offensive stats are raised, increasing the damage it deals with its moves by 50%. It usually consists of moves that can raise Attack or Special Attack in other core series games.&lt;br /&gt;
&lt;br /&gt;
It lasts four turns for {{m|Bulk Up}}, {{m|Calm Mind}}, and {{m|Victory Dance}} and five turns for {{m|Nasty Plot}} and {{m|Swords Dance}}.&lt;br /&gt;
&lt;br /&gt;
====Power Drop====&lt;br /&gt;
This status condition in Legends: Arceus indicates that a Pokémon&#039;s offensive stats are lowered, decreasing the damage it deals by a third. It usually consists of moves that can lower Attack or Special Attack in other core series games.&lt;br /&gt;
&lt;br /&gt;
{{m|Draco Meteor}} and {{m|Leaf Storm}} lower the user&#039;s offensive stats for three turns. {{m|Mystical Fire}}, {{m|Snarl}}, and {{m|Struggle Bug}} lower the target&#039;s offensive stats for three turns, while it lasts five turns for {{m|Baby-Doll Eyes}}.&lt;br /&gt;
&lt;br /&gt;
====Guard Boost====&lt;br /&gt;
This status condition in Legends: Arceus indicates that a Pokémon&#039;s defensive stats are raised, decreasing the damage it takes from attacks by a third. It usually consists of moves that can raise Defense or Special Defense in other core series games.&lt;br /&gt;
&lt;br /&gt;
It lasts four turns for {{m|Victory Dance}} and five turns for {{m|Iron Defense}}.&lt;br /&gt;
&lt;br /&gt;
====Guard Drop====&lt;br /&gt;
This status condition in Legends: Arceus indicates that a Pokémon&#039;s defensive stats are lowered, increasing the damage it takes from attacks by 50%. It usually consists of moves that can lower Defense or Special Defense in other core series games.&lt;br /&gt;
&lt;br /&gt;
{{m|Close Combat}} and {{m|Headlong Rush}} lower the user&#039;s defensive stats for three turns. {{m|Triple Arrows}} lowers the target&#039;s defensive stats for three turns.&lt;br /&gt;
&lt;br /&gt;
===Volatile battle status===&lt;br /&gt;
{{split|{{redlink|Battle status}}|section}}&lt;br /&gt;
A volatile battle status is usually self-inflicted and will wear off when a Pokémon is taken out of battle or a battle is over. Many of these will also wear off after a number of turns pass. Since they aren&#039;t shown in battle as a status condition (having an icon) a Pokémon can be affected with multiple volatile battle statuses, volatile conditions and a non-volatile condition at the same time.&lt;br /&gt;
&lt;br /&gt;
====Aqua Ring====&lt;br /&gt;
[[File:Skyla Swanna Aqua Ring.png|thumb|250px|{{TP|Skyla|Swanna}} enveloped in a veil of water]]&lt;br /&gt;
{{main|Aqua Ring (move)}}&lt;br /&gt;
When a Pokémon surrounds itself with a veil of water by using {{m|Aqua Ring}}, it restores 1/16th of its maximum HP every turn. This effect can be transferred by {{m|Baton Pass}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Bracing====&lt;br /&gt;
[[File:Ash Heracross Endure.png|thumb|left|220px|{{AP|Heracross}} bracing itself]]&lt;br /&gt;
{{main|Endure (move)}}&lt;br /&gt;
When a Pokémon uses {{m|Endure}}, it braces itself so that whenever it takes damage that turn, it will always survive with at least 1 HP. The [[Focus Sash]], [[Focus Band]], and Ability {{a|Sturdy}} all have similar effects.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Charging turn====&lt;br /&gt;
[[File:Totem Lurantis Solar Blade gathering light.png|thumb|250px|{{p|Lurantis}} charging energy for [[Solar Blade]]]]&lt;br /&gt;
Several two-turn moves have a turn where a Pokémon cannot act. The charging can be skipped with a [[Power Herb]], or in the case of {{m|Solar Beam}} and {{m|Solar Blade}}, the presence of [[harsh sunlight]].&lt;br /&gt;
&lt;br /&gt;
Pokémon that are readying {{m|Sky Attack}} become cloaked in light.&lt;br /&gt;
&lt;br /&gt;
Pokémon that are readying Solar Beam or Solar Blade take in sunlight.&lt;br /&gt;
&lt;br /&gt;
Pokémon that are readying {{m|Razor Wind}} whip up a whirlwind.&lt;br /&gt;
&lt;br /&gt;
=====Moves=====&lt;br /&gt;
A Pokémon can be charging when using any of the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{normal color}}; border: 5px solid #{{normal color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{normal color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bounce}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 85%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User becomes semi-invulnerable. 30% chance of {{status|paralyzing}} the target&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dig}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|80|100 in Generation I; 60 in Generations II-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User becomes semi-invulnerable&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dive}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|80|60 in Generation III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User becomes semi-invulnerable&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fly}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|90|70 in Generations I-III}}&lt;br /&gt;
| 95%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User becomes semi-invulnerable&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Freeze Shock}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | 30% chance of {{status|paralyzing}} the target&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Geomancy}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| —%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Raises the user&#039;s {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}} by two stages&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ice Burn}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 140&lt;br /&gt;
| 90%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | 30% chance of {{status|burning}} the target&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Meteor Beam}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 90%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Raises the user&#039;s {{stat|Special Attack}} by one level on the first turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Phantom Force}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User becomes semi-invulnerable&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Razor Wind}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| {{tt|100%|75% in Generations I-II}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has an increased [[critical hit]] ratio{{tt|*|Generation II onwards only}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shadow Force}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User becomes semi-invulnerable&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Skull Bash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|130|100 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Raises the user&#039;s {{stat|Defense}} by one level on the first turn{{tt|*|Generation II onwards only}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sky Attack}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|140|200 in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| 90%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has an increased [[critical hit]] ratio{{tt|*|Generation III onwards only}}&amp;lt;br&amp;gt;Has a 30% chance of causing the target to [[flinch]]{{tt|*|Generation III onwards only}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sky Drop}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 60&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User and target become semi-invulnerable&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Solar Beam}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|200 in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!}}&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Will not need a turn to charge if used during [[harsh sunlight]]{{tt|*|Generation II onwards only}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Solar Blade}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 125&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Will not need a turn to charge if used during [[harsh sunlight]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Center of attention====&lt;br /&gt;
[[File:Daisy Clefairy Courtney Vulpix Follow Me Tail Whip Adventures.png|thumb|250px|{{p|Clefairy}} drawing attention to itself]]&lt;br /&gt;
{{main|Center of attention}}&lt;br /&gt;
&lt;br /&gt;
If a Pokémon is the center of attention, its opponents are forced to target the center of attention rather than their intended target.&lt;br /&gt;
&lt;br /&gt;
====Defense Curl====&lt;br /&gt;
[[File:Ash Phanpy Defense Curl.png|thumb|220px|{{AP|Phanpy}} curls up, ready to use {{m|Rollout}}]]&lt;br /&gt;
Using {{m|Defense Curl}} causes the power of {{m|Rollout}} and {{m|Ice Ball}} to double for the Pokémon. This effect is not transferred by {{m|Baton Pass}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==== Getting pumped ====&lt;br /&gt;
[[File:Roark Cranidos Focus Energy.png|thumb|250px|Cranidos getting pumped]]&lt;br /&gt;
The only move that has this effect is {{m|Focus Energy}}. It raises critical hit ratio by one or two stages depending on generation. Due to a bug, in the Generation I it actually lowers the critical hit ratio.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Rooting====&lt;br /&gt;
[[File:Amoonguss Ingrain.png|thumb|left|250px|{{p|Amoonguss}} after planting its roots]]&lt;br /&gt;
When a Pokémon plants its roots by using {{m|Ingrain}}, it restores 1/16th of its maximum HP every turn but cannot switch out or [[escape|flee]], even if hit by a move that would force this such as {{m|Roar}} and {{m|Dragon Tail}}. If a {{type|Flying}} Pokémon or a Pokémon with {{a|Levitate}} is rooted to the ground, it is susceptible to {{type|Ground}} moves, {{m|Spikes}} and {{m|Toxic Spikes}}. The Pokémon cannot be affected by {{m|Magnet Rise}} and {{m|Telekinesis}} and they are removed if active upon rooting. This effect can be transferred by {{m|Baton Pass}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Magic Coat====&lt;br /&gt;
[[File:Absol Magic Coat Adventures.png|thumb|250px|{{p|Absol}} bouncing back an attack]]&lt;br /&gt;
A Pokémon shrouded with {{m|Magic Coat}} will reflect most status moves used against it or its side of the field back at the user during the turn it used the move. The Ability {{a|Magic Bounce}} reflects the same moves.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Magnetic levitation====&lt;br /&gt;
[[File:Psychic Metagross Magnet Rise.png|thumb|left|220px|{{p|Metagross}} levitating on magnetism]]&lt;br /&gt;
A Pokémon levitating on magnetism via {{m|Magnet Rise}} is immune to {{type|Ground}} attacks for five turns. Like {{type|Flying}} Pokémon and Pokémon with {{a|Levitate}}, the user is immune to the damage of {{m|Spikes}} and {{m|Toxic Spikes}}, and is unaffected by {{a|Arena Trap}}. Magnet Rise is completely negated by {{m|Gravity}}, {{m|Ingrain}}, and holding an [[Iron Ball]].&lt;br /&gt;
&lt;br /&gt;
This effect can be transferred by {{m|Baton Pass}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Mimic====&lt;br /&gt;
[[File:James Mime Jr Mimic BubbleBeam.png|thumb|220px|{{p|Mime Jr.}} mimicking {{m|BubbleBeam}}]]&lt;br /&gt;
{{main|Mimic (move)}}&lt;br /&gt;
&lt;br /&gt;
If a Pokémon uses {{m|Mimic}}, this [[move]] will be temporarily replaced by another move copied from the target. In [[Generation I]], the copied move is selected from a list of the opposing Pokémon&#039;s moves. From [[Generation II]] onwards, Mimic copies the target&#039;s last used move.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Minimize====&lt;br /&gt;
[[File:Nurse Joy Chansey Minimize effect.png|thumb|left|250px|Minimized {{p|Chansey}}]]&lt;br /&gt;
{{main|Minimize (move)}}&lt;br /&gt;
A Pokémon that has used the move {{m|Minimize}} (or had the effect passed to it via {{m|Baton Pass}}) will be affected more harmfully by some moves, including {{m|Stomp}}, {{m|Steamroller}}, {{m|Body Slam}}, {{m|Dragon Rush}}, {{m|Flying Press}}, and {{m|Phantom Force}}; also in Generation VI, all of these moves will always hit a target that has used Minimize.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==== Power Trick ====&lt;br /&gt;
[[File:Conway Shuckle Power Trick.png|thumb|250px|Shuckle switching its powers]]&lt;br /&gt;
Move {{m|Power Trick}} swaps user&#039;s base stat of attack with base stat of defense. This effect is passed by {{m|Baton Pass}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Protection====&lt;br /&gt;
{{main|Protection}}&lt;br /&gt;
&lt;br /&gt;
A protected Pokémon will be unaffected by both damaging moves and [[status move]]s during one turn.&lt;br /&gt;
&lt;br /&gt;
====Recharging====&lt;br /&gt;
[[File:Kukui Incineroar Blast Burn recharge.png|thumb|250px|{{TP|Professor Kukui|Incineroar}} recharging after using Blast Burn]]&lt;br /&gt;
{{main|Recharge}}&lt;br /&gt;
&lt;br /&gt;
A Pokémon that successfully uses certain moves must [[recharge]] during the next turn. While recharging, the Pokémon cannot perform an action.&lt;br /&gt;
&lt;br /&gt;
====Semi-invulnerable turn====&lt;br /&gt;
{{main|Semi-invulnerable turn}}&lt;br /&gt;
&lt;br /&gt;
Several two-turn moves have a turn where a Pokémon becomes semi-invulnerable, and most moves will miss regardless of accuracy, even moves that never miss.&lt;br /&gt;
&lt;br /&gt;
====Substitute====&lt;br /&gt;
[[File:Juniper Accelgor Substitute.png|thumb|250px|{{p|Accelgor}} launching a substitute]]&lt;br /&gt;
{{main|Substitute (move)}}&lt;br /&gt;
The Pokémon that uses {{m|Substitute}} uses up to ¼ of its total HP (rounded down) to make a substitute which will absorb hits until it &amp;quot;breaks&amp;quot; (damage the substitute has taken is equal to or greater than the HP used to make it).&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Taking aim====&lt;br /&gt;
[[File:Ash Sceptile Lock-On effect.png|thumb|left|220px|[[Ash&#039;s Sceptile|Sceptile]] being targeted]]&lt;br /&gt;
When a Pokémon uses {{m|Mind Reader}} or {{m|Lock-On}} to take aim at a target, the user&#039;s next damage-dealing move will hit that target without fail, even if the opponent uses a move that offers a turn of semi-invulnerability, such as {{m|Fly}}. This effect can be {{m|Baton Pass}}ed.&lt;br /&gt;
&lt;br /&gt;
=====Moves=====&lt;br /&gt;
A Pokémon will be taking aim when using any of the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{normal color}}; border: 5px solid #{{normal color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{normal color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mind Reader}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|—%|100 in Generations II-III}}&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Lock-On}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| —&lt;br /&gt;
| {{tt|—%|100 in Generations II-III}}&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Thrashing====&lt;br /&gt;
[[File:Iris Axew Outrage.png|thumb|right|220px|[[Iris&#039;s Haxorus|Axew]] being forced to attack]]&lt;br /&gt;
&lt;br /&gt;
If Pokémon uses either {{m|Thrash}}, {{m|Outrage}} or {{m|Petal Dance}} it will be forced to use that move for 2 or 3 turns (3 or 4 in [[Generation I]]) and will get [[confused]] at the end.&lt;br /&gt;
&lt;br /&gt;
{{m|Rage}} deals damage and it will not be possible for the player to do anything other than let the user continue to use Rage, and it will not stop using Rage until it faints or the battle ends. Every time the user is damaged by an attack or is targeted by Disable, its rage will build, causing its Attack stat to increase by one stage.&lt;br /&gt;
&lt;br /&gt;
=====Moves=====&lt;br /&gt;
A Pokémon will be thrashing when using any of the following moves.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{normal color}}; border: 5px solid #{{normal color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{normal color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Rage}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Only in [[Generation I]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Thrash}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|120|90 in generations I-IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Outrage}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| {{tt|120|90 in generations II-III}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Petal Dance}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|120|70 in generations I-III, 90 in generation IV}}&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Raging Fury}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Starting in [[Generation IX]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Transformed====&lt;br /&gt;
[[File:Duplica Ditto Pikachu.png|thumb|220px|{{p|Ditto}} being Transformed into {{p|Pikachu}}]]&lt;br /&gt;
{{main|Transform}}&lt;br /&gt;
&lt;br /&gt;
A Pokémon is transformed into the target with the use of {{m|Transform}}. Additionally, {{a|Imposter}} ({{p|Ditto}}&#039;s [[signature Ability]]) automatically causes the user to transform into the opponent.&lt;br /&gt;
&lt;br /&gt;
====Fixated====&lt;br /&gt;
In {{g|Legends: Arceus}}, Pokémon can become fixated on using a move. While fixated, that move deals increased damage, but also causes the user to receive increased damage from direct attacks. Fixation ends when the Pokémon uses a different move.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Petal Dance}}, {{m|Outrage}}, {{m|Rollout}}, {{m|Ice Ball}}, and {{m|Raging Fury}} cause fixation after they are used; additionally, the item [[Choice Dumpling]] can cause fixation on the last move used.&lt;br /&gt;
&lt;br /&gt;
====Primed====&lt;br /&gt;
Primed is a status condition exclusive to {{g|Legends: Arceus}} that causes the user&#039;s attack moves to deal 50% more damage.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Double Hit}} and {{m|Victory Dance}} prime the user for five and four turns, respectively. Additionally, the item [[Twice-Spiced Radish]] primes the Pokémon it is used on.&lt;br /&gt;
&lt;br /&gt;
====Obscured====&lt;br /&gt;
Obscured is a status condition exclusive to {{g|Legends: Arceus}} that causes incoming attacks to become more likely to miss. It does not affect {{cat|Moves that cannot miss|sure-hit moves}}, which will always hit an obscured target regardless. It corresponds to {{cat|moves that can lower the target&#039;s accuracy}} in other core series games.&lt;br /&gt;
&lt;br /&gt;
{{m|Mud Bomb}}, {{m|Mud-Slap}}, {{m|Octazooka}}, and {{m|Shadow Force}} obscure the user for three turns, while for {{m|Lunar Blessing}} and {{m|Shelter}}, it lasts four turns.&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Mystery Dungeon series===&lt;br /&gt;
{{main|Status condition (Mystery Dungeon)}}&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon series]], {{DL|Status condition (Mystery Dungeon)|Volatile status conditions|Infatuation}} prevents the Pokémon from doing anything for 5-6 turns, and causes linked moves to cease.&lt;br /&gt;
&lt;br /&gt;
The Flinch status is known as the {{md|Status condition|Cringe|Cringe}} in [[Pokémon Mystery Dungeon series|Pokémon Mystery Dungeon]]: [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team, Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], and [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]]. It is renamed as the flinch status condition in {{g|Super Mystery Dungeon}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
In [[Pokémon Conquest]], all status conditions disappear after battle.&lt;br /&gt;
&lt;br /&gt;
In this game, confusion is a non-volatile status. A confused Pokémon may randomly move and attack other Pokémon, including allies. If a Pokémon moves in its confusion, the [[Warrior]] is prevented from using an item or activating a [[Warrior Skill]] that turn. Confusion may wear off in the first turn.&lt;br /&gt;
&lt;br /&gt;
In this game, a Pokémon that has flinched is unable to perform any actions (i.e. move around, use moves), along with its partner [[Warrior]] (i.e. use [[Warrior Skill]]s, use [[List of items (Conquest)|items]], link). Since battles in this game are turn-based, flinching does not require a first strike via an advantage in {{stat|Speed}} or [[priority]], unlike in the main series. The turn-based gameplay and the duration of flinching also makes consecutive flinching impairment impossible, unlike in the main series.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color=ddf|bordercolor=ccf&lt;br /&gt;
|zh_yue=異常狀態 &#039;&#039;{{tt|Yihsèuhng Johngtaai|Abnormal Condition}}&#039;&#039;&lt;br /&gt;
|zh_cmn=異常狀態 / 异常状态 &#039;&#039;{{tt|Yìcháng Zhuàngtài|Abnormal Condition}}&#039;&#039;&lt;br /&gt;
|da=&lt;br /&gt;
|nl=Staatusconditie&lt;br /&gt;
|fi=Statustila&lt;br /&gt;
|fr_ca=Problème d&#039;état{{tt|*|Diamond manual}}&lt;br /&gt;
|fr_eu=Problème de statut&lt;br /&gt;
|de=Statusprobleme&lt;br /&gt;
|it=Problema di stato&lt;br /&gt;
|no=Statusproblem&lt;br /&gt;
|pl=Zmiana statusu&lt;br /&gt;
|ko=상태 이상 &#039;&#039;{{tt|Sangtae Isang|Abnormal Condition}}&#039;&#039;&lt;br /&gt;
|pt=Problema de estado&lt;br /&gt;
|ru=Особый состояние &#039;&#039;Osobyy sostoyaniye&#039;&#039;&lt;br /&gt;
|es=Problema de estado&lt;br /&gt;
|sv=Statusproblem&lt;br /&gt;
|vi=Tình trạng bất thường&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Special Conditions (TFG)]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{StatusNav|white}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Status conditions|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Statusveränderungen]]&lt;br /&gt;
[[es:Estado]]&lt;br /&gt;
[[fr:Statut]]&lt;br /&gt;
[[it:Effetti in lotta#Problemi di stato]]&lt;br /&gt;
[[ja:状態異常]]&lt;br /&gt;
[[zh:异常状态]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Critical_hit&amp;diff=3641148</id>
		<title>Critical hit</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Critical_hit&amp;diff=3641148"/>
		<updated>2023-01-01T22:31:25Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: /* Moves that cannot score a critical hit */Link fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|2=Needs more information on side-games}}&lt;br /&gt;
{{search|random event|the video podcast|It&#039;s Super Effective (podcast)#Related podcasts|It&#039;s Super Effective (podcast) → Related podcasts}}&lt;br /&gt;
[[File:Rinto Gallade critical hit.png|thumb|250px|[[Rinto]]&#039;s {{p|Gallade}} taking a critical hit from {{m|Fury Cutter}}]]&lt;br /&gt;
A &#039;&#039;&#039;critical hit&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|急所|きゅうしょ}}&#039;&#039;&#039; &#039;&#039;{{wp|pressure point}}&#039;&#039;) is a (generally) random event that multiplies the [[damage]] of a damage-dealing [[move]]. When one occurs, the game will display the message &amp;quot;A critical hit!&amp;quot; (Japanese: {{tt|急所に　当たった！|きゅうしょに　あたった！}} &#039;&#039;Hit a pressure point!&#039;&#039;) after the damage is dealt.&lt;br /&gt;
&lt;br /&gt;
==Generation I==&lt;br /&gt;
===Damage===&lt;br /&gt;
When a move lands a critical hit, the attacker&#039;s level will be doubled during [[damage]] calculation, which approximately (but not quite) doubles the damage dealt. A rough approximation for the damage multiplier is &amp;lt;math display=&amp;quot;inline&amp;quot;&amp;gt;\frac{2L + 5}{L + 5}&amp;lt;/math&amp;gt; where L is the attacker&#039;s level; as a result, lower-leveled Pokémon have a smaller critical hit boost than higher-leveled Pokémon. For example, a level 5 Pokémon will inflict about 1.5× damage on a critical hit, while a level 20 Pokémon will inflict 1.8× and a level 95 Pokémon will inflict 1.95×.&lt;br /&gt;
&lt;br /&gt;
Critical hits ignore all [[Statistic|stat]] stage modifiers and the halved {{stat|Attack}} from {{status|burn}}. This includes beneficial stat modifiers as well, making it possible for a critical hit to deal less damage than a non-critical hit if the attacker has at least doubled their Attack/{{stat|Special}} or the target&#039;s {{stat|Defense}}/Special is at least halved.&lt;br /&gt;
&lt;br /&gt;
===Probability===&lt;br /&gt;
Whether a move scores a critical hit is determined by comparing a 1-byte random number (0 to 255) against a 1-byte threshold value (also 0 to 255). If the random number is strictly less than the threshold, the Pokémon scores a critical hit. For a given threshold value &amp;lt;math&amp;gt;T&amp;lt;/math&amp;gt;, the probability of scoring a critical hit is &amp;lt;math display=&amp;quot;inline&amp;quot;&amp;gt;\frac{T}{256}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
If the threshold would exceed 255, it instead becomes 255. Consequently, the maximum possible chance of landing a critical hit is 255/256. (If the generated random number is 255, that number can never be less than the threshold, regardless of the value of the threshold.)&lt;br /&gt;
&lt;br /&gt;
====Core series====&lt;br /&gt;
In the Generation I core series games, the threshold is normally equal to half the user&#039;s [[base stats|base]] {{stat|Speed}}. If the move used has a high critical-hit ratio ({{m|Crabhammer}}, {{m|Karate Chop}}, {{m|Razor Leaf}}, or {{m|Slash}}), the move is 8 times more likely to be a critical hit (up to a maximum of 255/256). If the Pokémon has used {{m|Focus Energy}} or a [[Dire Hit]], due to a bug, the user is 1/4 as likely to land a critical hit.&lt;br /&gt;
&lt;br /&gt;
The threshold has the following values, depending on the move used and whether the user is under the effect of Focus Energy or a Dire Hit. The probability of landing a critical hit is simply these values divided by 256.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Threshold&lt;br /&gt;
! &lt;br /&gt;
! Normal move&lt;br /&gt;
! High critical-hit ratio move&lt;br /&gt;
|-&lt;br /&gt;
! Normal status&lt;br /&gt;
| &amp;lt;math&amp;gt;\left\lfloor \frac{BaseSpeed}{2} \right\rfloor&amp;lt;/math&amp;gt;&lt;br /&gt;
| &amp;lt;math&amp;gt;\mathrm{min}(8 \times \left\lfloor \frac{BaseSpeed}{2} \right\rfloor, 255)&amp;lt;/math&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Focus Energy&lt;br /&gt;
| &amp;lt;math&amp;gt;\left\lfloor {BaseSpeed \over 8} \right\rfloor&amp;lt;/math&amp;gt;&lt;br /&gt;
| &amp;lt;math&amp;gt;4 \times \left\lfloor \frac{BaseSpeed}{4} \right\rfloor&amp;lt;/math&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Stadium====&lt;br /&gt;
In {{eng|Pokémon Stadium}}, the threshold is normally equal to 19 plus one quarter of the user&#039;s [[base stats|base]] {{stat|Speed}}. If the move used has a high critical-hit ratio ({{m|Crabhammer}}, {{m|Karate Chop}}, {{m|Razor Leaf}}, or {{m|Slash}}), the move is 8 times more likely to be a critical hit (up to a maximum of 255/256). If the Pokémon has used {{m|Focus Energy}} or a [[Dire Hit]], the user is more likely to land a critical hit (the exact increase is slightly complicated).&lt;br /&gt;
&lt;br /&gt;
The threshold has the following values, depending on the move used and whether the user is under the effect of Focus Energy or a Dire Hit. The probability of landing a critical hit is simply these values divided by 256.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Stadium, the threshold value &#039;&#039;T&#039;&#039; is determined by a different formula. If &#039;&#039;T&#039;&#039; would exceed 255, its value instead becomes exactly 255.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Threshold&lt;br /&gt;
! &lt;br /&gt;
! Normal move&lt;br /&gt;
! High critical-hit ratio move&lt;br /&gt;
|-&lt;br /&gt;
! Normal status&lt;br /&gt;
| &amp;lt;math&amp;gt;\left\lfloor {{BaseSpeed + 76} \over 4} \right\rfloor&amp;lt;/math&amp;gt; &amp;lt;!-- BaseSpeed + 76 ≫ 2 ≪ 1 ≫ 1 --&amp;gt;&lt;br /&gt;
| &amp;lt;math&amp;gt;\mathrm{min}\left(\left\lfloor {{BaseSpeed + 76} \over 4} \right\rfloor \times 8, 255\right)&amp;lt;/math&amp;gt; &amp;lt;!-- BaseSpeed + 76 ≫ 2 ≪ 1 ≪ 2 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Focus Energy&lt;br /&gt;
| &amp;lt;math&amp;gt;\left\lfloor {{BaseSpeed + 236} \over 4} \right\rfloor \times 2&amp;lt;/math&amp;gt; &amp;lt;!-- BaseSpeed + 76 ≫ 2 ≪ 2 + 160 ≫ 1 --&amp;gt;&lt;br /&gt;
| &amp;lt;math&amp;gt;255&amp;lt;/math&amp;gt; &amp;lt;!-- BaseSpeed + 76 ≫ 2 ≪ 2 + 160 ≪ 2 --&amp;gt; &amp;lt;!-- 236 × 4 is much greater than 255, so the calculated value will always reach the 255 cap--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Generation II onwards==&lt;br /&gt;
===Damage===&lt;br /&gt;
From Generation {{gen|II}} to {{gen|V}}, a critical hit deals 2 times the normal damage. From Generation {{gen|VI}} onward, a critical hit deals 1.5 times the normal damage.&lt;br /&gt;
&lt;br /&gt;
In Generation II, when a move scores a critical hit, all stat stage modifiers, the halved Attack from burn, and the defensive boosts from screens ({{m|Light Screen}} and {{m|Reflect}}) are ignored if the target&#039;s defending stat stage ({{stat|Defense}} or {{stat|Special Defense}}) is greater than or equal to the attacker&#039;s attacking stat stage ({{stat|Attack}} or {{stat|Special Attack}}).&lt;br /&gt;
&lt;br /&gt;
From [[Generation III]] onward, when a move scores a critical hit, the attacker&#039;s negative stat stages, the defender&#039;s positive stat stages, and the defensive boosts from {{cat|Screen-creating moves|screens}} are always ignored. However, the halved damage from physical moves due to a burn is no longer ignored.&lt;br /&gt;
&lt;br /&gt;
;Examples&lt;br /&gt;
* If the attacker is using a [[physical move]] and is at +2 Attack stages while the target is at +1 Defense stage...&lt;br /&gt;
** Gen II: a critical hit will not ignore either stat. (Damage with a critical hit will have an 8/3× modifier.)&lt;br /&gt;
** Gen III-V: a critical hit will ignore the Defense boost. (Damage with a critical hit will have a 4× modifier.)&lt;br /&gt;
** Gen VI+: a critical hit will ignore the Defense boost. (Damage with a critical hit will have a 3× modifier.)&lt;br /&gt;
* If the attacker is using a [[physical move]] and is at -1 Attack stages while the target is at -2 Defense stage...&lt;br /&gt;
** Gen II: a critical hit will not ignore either stat. (Damage with a critical hit will have a 2.64× modifier.)&lt;br /&gt;
** Gen III-V: a critical hit will ignore the Attack drop. (Damage with a critical hit will have a 4× modifier.)&lt;br /&gt;
** Gen VI+: a critical hit will ignore the Attack drop. (Damage with a critical hit will have a 3× modifier.)&lt;br /&gt;
&lt;br /&gt;
===Other effects===&lt;br /&gt;
If a Pokémon with the {{a|Sniper}} Ability gets a critical hit, the damage dealt will be multiplied by an additional factor of 1.5.&lt;br /&gt;
&lt;br /&gt;
If {{rf|Galarian}} {{p|Farfetch&#039;d}} lands three critical hits in a single battle, it [[Evolution|evolve]]s into {{p|Sirfetch&#039;d}}.&lt;br /&gt;
&lt;br /&gt;
===Probability===&lt;br /&gt;
The probability of landing a critical hit is no longer based on the attacker&#039;s base Speed, but rather is based on a fixed formula for all Pokémon. Similar to [[Statistic|stats]], there are temporary in-battle stages used to determine the probability that a particular move will be a critical hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;margin: auto; background: #{{status color}}; border: 3px solid #{{status color dark}}&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{status color light}}; {{roundytl|5px}}&amp;quot; | Stage&lt;br /&gt;
! colspan=4 style=&amp;quot;background:#{{status color light}}; {{roundytr|5px}}&amp;quot; | Chance of critical hit&lt;br /&gt;
|- style=&amp;quot;background:#{{status color light}}&amp;quot;&lt;br /&gt;
! Gen II&lt;br /&gt;
! Gen III-V&lt;br /&gt;
! Gen VI&lt;br /&gt;
! Gen VII onwards&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +0&lt;br /&gt;
| 17/256 (≈6.64%)&lt;br /&gt;
| 1/16 (6.25%)&lt;br /&gt;
| 1/16 (6.25%)&lt;br /&gt;
| 1/24 (≈4.17%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +1&lt;br /&gt;
| 1/8 (12.5%)&lt;br /&gt;
| 1/8 (12.5%)&lt;br /&gt;
| 1/8 (12.5%)&lt;br /&gt;
| 1/8 (12.5%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +2&lt;br /&gt;
| 1/4 (25%)&lt;br /&gt;
| 1/4 (25%)&lt;br /&gt;
| 1/2 (50%)&lt;br /&gt;
| 1/2 (50%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | +3&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 85/256 (≈33.2%)&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/3 (≈33.3%)&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#fff&amp;quot; | Always (100%)&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Always (100%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | +4 and above&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/2 (50%)&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/2 (50%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If a Pokémon has maximum [[affection]], the probability from above is multiplied by 2.&amp;lt;ref&amp;gt;[https://twitter.com/wwwwwwzx/status/953477067495976960/photo/1 卡璞波波 on Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An attacking move will start out at stage 0, but there are several ways to increase a move&#039;s stage as detailed in the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #999; border: 3px solid #cdcdcd&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{physical color}}; {{roundytl|5px}}&amp;quot; | Change&lt;br /&gt;
! style=&amp;quot;background:#{{physical color}}&amp;quot; | Attack property&lt;br /&gt;
! style=&amp;quot;background:#{{physical color}}&amp;quot; | Held item&lt;br /&gt;
! style=&amp;quot;background:#{{physical color}}&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{physical color}}; {{roundytr|5px}}&amp;quot; | Triggered&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{physical color light}}&amp;quot; | +1 stage&lt;br /&gt;
| {{cat|Moves with a high critical-hit ratio}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Gen II: +2 stages)&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;[[Razor Claw]]&lt;br /&gt;
[[Scope Lens]]&amp;lt;/ab&amp;gt;&lt;br /&gt;
| {{a|Super Luck}}&lt;br /&gt;
| {{m|G-Max Chi Strike}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{physical color light}}&amp;quot; | +2 stages&lt;br /&gt;
| &amp;lt;ab&amp;gt;{{m|10,000,000 Volt Thunderbolt}}&lt;br /&gt;
{{m|Spacial Rend}} (when used by [[List of Pokémon with form differences#Dialga and Palkia|Origin Forme]] {{p|Palkia}})&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;[[Leek|Stick/Leek]] (for {{p|Farfetch&#039;d}} or {{p|Sirfetch&#039;d}} only)&lt;br /&gt;
[[Lucky Punch]] (for {{p|Chansey}} only)&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;lt;ab&amp;gt;{{m|Focus Energy}} / [[Dire Hit]]&lt;br /&gt;
 &amp;lt;small&amp;gt;(Gen II: +1 stage)&amp;lt;/small&amp;gt;&lt;br /&gt;
{{m|Triple Arrows}} (for three turns)&lt;br /&gt;
[[Lansat Berry]]&lt;br /&gt;
Z-{{m|Foresight}}, Z-{{m|Sleep Talk}}, Z-{{m|Tailwind}}, Z-{{m|Acupressure}}, Z-{{m|Heart Swap}}&lt;br /&gt;
{{DL|Wonder Launcher|Dire Hit 2}} ([[Wonder Launcher]] only)&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{physical color light}}; {{roundybl|5px}}&amp;quot; | +3 or more&amp;lt;br&amp;gt;stages&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{DL|Wonder Launcher|Dire Hit 3}} ([[Wonder Launcher]] only)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
An effect cannot stack with an effect in the same column (including itself), with the exception of G-Max Chi Strike, whose effect can stack with anything (including more uses of itself)&amp;lt;ref&amp;gt;https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/page-45#post-8440929&amp;lt;/ref&amp;gt;. A Pokémon may acquire the effect of a [[Lansat Berry]] even if it is already holding another item, through the use of {{m|Baton Pass}}, {{m|Pluck}}, {{m|Bug Bite}}, or {{m|Fling}}; or by obtaining another item after consuming the Berry, such as via {{m|Thief}} or {{a|Symbiosis}}.&lt;br /&gt;
&lt;br /&gt;
====Moves that cannot score a critical hit====&lt;br /&gt;
Generations II and III introduced a handful of moves that cannot score a critical hit. They are denoted by the ✔ symbol in the table below.&lt;br /&gt;
&lt;br /&gt;
In {{game2|Ruby|Sapphire|Emerald}}, moves used during the first battle with {{p|Poochyena}}{{sup/3|R}}{{sup/3|S}}/{{p|Zigzagoon}}{{sup/3|E}} cannot score critical hits. Likewise, in {{game|Diamond and Pearl|s}}, moves used during the first battle with {{p|Starly}} at [[Lake Verity]] cannot score critical hits. Additionally, in [[Pokémon Scarlet and Violet]], moves used during the first battle with [[Nemona]] cannot score critical hits.&lt;br /&gt;
&lt;br /&gt;
Starting in Generation V, all damaging moves, except {{cat|moves that deal direct damage}} and confusion damage, can score a critical hit.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{normal color light}}; border:5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;expandable&amp;quot; style=&amp;quot;background: #FFF; border:1px solid #{{normal color light}}; border-collapse:collapse; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
! rowspan=2 | {{color2|000|Move}}&lt;br /&gt;
! rowspan=2 | {{color2|000|Type}}&lt;br /&gt;
! rowspan=2 | {{color2|000|Damage category|Category}}&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; colspan=3 | {{color2|000|Generation|Generations}}&lt;br /&gt;
|- style=&amp;quot;background:#{{normal color light}}&amp;quot;&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation II|II}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation III|III}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation IV|IV}}&lt;br /&gt;
{{movelist|Flail|Normal|cat=Physical}}||{{Yes}}||{{No}}||{{No}}&lt;br /&gt;
{{movelist|Future Sight|Psychic|cat=Special}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Reversal|Fighting|cat=Physical}}||{{Yes}}||{{No}}||{{No}}&lt;br /&gt;
{{movelist|Doom Desire|Steel|cat=Special}}|| ||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Spit Up|Normal|cat=Special}}|| ||{{Yes}}||{{No}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other factors====&lt;br /&gt;
The Abilities {{a|Battle Armor}} and {{a|Shell Armor}} prevent Pokémon from landing critical hits on the Pokémon with that Ability. {{m|Lucky Chant}} prevents Pokémon from landing critical hits on the Pokémon it is protecting for a span of five turns.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the Ability {{a|Merciless}} will always score critical hits on {{status|poisoned}} Pokémon (unless prevented by one of the above effects).&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Storm Throw}}, {{m|Frost Breath}}, {{m|Zippy Zap}}, {{m|Surging Strikes}}, and {{m|Wicked Blow}}, along with any move used by a Pokémon that is under the effect of {{m|Laser Focus}}, will always result in a critical hit (unless prevented by one of the above effects).&lt;br /&gt;
&lt;br /&gt;
Moves with increased critical-hit ratio are granted a further increase by 1 stage when performed in the [[strong style]]. Conversely, when performed in the agile style, their critical hit ratio is reduced by 1 stage.&lt;br /&gt;
&lt;br /&gt;
==In side-games==&lt;br /&gt;
===Pokémon Mystery Dungeon===&lt;br /&gt;
====Rescue Team and Explorers====&lt;br /&gt;
There are some differences from how critical works in main series:&lt;br /&gt;
*Critical hits do only 50% more damage, unless the Pokémon has {{a|Sniper}}, in which case it will do double damage.&lt;br /&gt;
*Male or gender unknown Pokémon will have the move&#039;s base critical hit rate multiplied by 1.5x.&lt;br /&gt;
*[[Scope Lens]], [[Patsy Band]], Sharpshooter [[IQ]] skill and {{a|Super Luck}} add a flat modifier to the move&#039;s critical hit rate (30% in Red/Blue Rescue Team, 15% in Explorers). &lt;br /&gt;
*Type Advantage Master will set the critical hit rate to 40%, ignoring all other effects. &lt;br /&gt;
*Focus Energy will guarantee critical hits, provided the critical hits are not prevented by [[exclusive item]]s, [[Abilities]], Critical Dodger IQ skill or {{m|Lucky Chant}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; background: #{{MD Red color}}; border: 3px solid #{{MD Time color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Moves&lt;br /&gt;
! Chance of critical hit&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pin Missile}}, {{m|Fury Attack}}, {{m|Fury Swipes}}, {{m|Comet Punch}} and {{m|Rock Blast}}&lt;br /&gt;
| 1%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Ball}}, {{m|DoubleSlap}}, {{m|Bullet Seed}}, {{m|Twineedle}}, {{m|Barrage}}, {{m|Arm Thrust}}, {{m|Icicle Spear}}, {{m|ThunderShock}}, {{m|Spike Cannon}}, {{m|Triple Kick}} and {{m|Bone Rush}}&lt;br /&gt;
| 2%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double Kick}}&lt;br /&gt;
| 3%&lt;br /&gt;
|-&lt;br /&gt;
| Other moves&lt;br /&gt;
| 12%{{sup/md|RB}}/8%{{sup/md|TDS}}&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Moves with a high critical-hit ratio|Moves with a high critical-hit ratio]]{{tt|*|Except Karate Chop in Red/Blue Rescue Team}}&lt;br /&gt;
| 50%{{sup/md|RB}}/30%{{sup/md|TDS}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Masters EX===&lt;br /&gt;
Here are some notable qualities of critical hits in this game:&lt;br /&gt;
* Critical-hit rate is treated as a stat like Attack or evasion, except critical-hit rate can only be raised to a maximum of three stat ranks (or to +3) and can&#039;t be lowered below 0. A few moves, such as {{m|Snatch}}, can reset target&#039;s critical-hit rate to 0 unless that target has Steady Aim {{mas|Skill|skill}}.&lt;br /&gt;
** Attack moves passively have their base critical-hit rates set to 0, which means that using one with its user&#039;s critical-hit rate raised to three stat ranks yields an 100% chance to land a critical hit (per target).&lt;br /&gt;
** Damage-dealing sync moves and max moves have their base critical-hit rates set to -1, which means that using one with its user&#039;s critical-hit rate raised to three stat ranks normally yields an 80% chance to land a critical hit (per target).&lt;br /&gt;
* Some effects allow critical hits to land more easily [from attack moves like Slash or Spacial Rend, sync moves like Moonlight Leaf Blade, or skills like Zero In 1, Soften Up 1 (only for sync moves), Dire Rain 1, etc.].&lt;br /&gt;
** Attack/Sync moves with this effect passively have their base critical-hit rates set to +1. Sync moves with this effect no longer have -1 critical hit-rate penalty.&lt;br /&gt;
** Each skill with this effect is always accompanied by a one or a two, and if that skill&#039;s conditions are met, then it passively raises critical-hit rate by that number.&lt;br /&gt;
* Applying the Critical Hit Next effect on a sync pair guarantees that their next attack/sync move will be a critical hit, except in certain circumstances.&lt;br /&gt;
* Critical hits do ×1.5 damage, which can be further enhanced by having Critastrophe [X] (for sync moves) or Critical Strike [Y] (for any attacks) skills; in which case, it will do even more damage by a factor of +(X × 10)% or +(Y × 10)%, respectively. (X and Y are numbers between one and nine.)&lt;br /&gt;
** Multiple copies of such multipliers stack additively. For example, if a sync pair has Critical Strike 9 (+90% damage) and Critical Strike 2 (+20%), then the skills will stack to become a factor of +110% (or ×2.1).&lt;br /&gt;
* Critical hits ignore effects of physical damage reduction (from Reflect etc.) and special damage reduction (from Light Screen etc.).&lt;br /&gt;
* Critical-Hit Defense effects temporarily protect all pairs in its field of play from critical hits. The move {{m|Defog}} removes this effect from opposing fields of play.&lt;br /&gt;
* Skills such as Vigilance protect their users from critical hits. A few moves, such as {{m|Sunsteel Strike}}, and a few skills, like Piercing Blows, bypass these effects.&lt;br /&gt;
*Chances to land critical hits with attack moves, ignoring certain circumstances, are as follows:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;margin: auto; background: #{{status color}}; border: 3px solid #{{status color dark}};text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{status color light}}; {{roundytl|5px}}&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;background:#{{status color light}}; {{roundytr|5px}}&amp;quot; | Chance to land &lt;br /&gt;
critical hits&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| -1{{tt|*|Baseline for damage-dealing sync moves and max moves.}}&lt;br /&gt;
| Never (0%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +0{{tt|*|Baseline for damage-dealing attack moves.}}&lt;br /&gt;
| 1/8 (12.5%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +1&lt;br /&gt;
| 1/2 (50%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +2&lt;br /&gt;
| 4/5 (80%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +3 &lt;br /&gt;
| Always (100%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Bea Machamp G-Max Chi Strike effect.png|thumb|250px|The enhancements that [[Bea]]&#039;s {{p|Machamp}} received from {{m|G-Max Chi Strike}}&#039;s effects]]&lt;br /&gt;
In &#039;&#039;[[EP073|Bad To The Bone]]&#039;&#039;, [[Otoshi]]&#039;s {{p|Marowak}} used {{m|Focus Energy}} to heighten its chances of landing a critical hit, which it did when it knocked [[Ash&#039;s Bulbasaur]] out with a single {{m|Bone Club}} attack. [[Jessie&#039;s Arbok]] also took a critical hit from Marowak in the same fashion.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG128|Shocks and Bonds]]&#039;&#039;, during Ash&#039;s match against [[Clark]] in the [[Ever Grande Conference]], [[Ash&#039;s Glalie]] defeated Clark&#039;s {{p|Charizard}} with a critical hit from {{m|Headbutt}}, giving Ash the victory.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG130|Choose It or Lose It!]]&#039;&#039;, during {{Ash}}&#039;s [[Full Battle]] against [[Morrison]] in the Victory Tournament portion of the Ever Grande Conference, [[Ash&#039;s Corphish]] knocked Morrison&#039;s {{p|Growlithe}} out with a critical hit from {{m|Crabhammer}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP118|Pursuing a Lofty Goal!]]&#039;&#039;, during the second match in the [[Squallville PokéRinger]], [[Paul]]&#039;s {{TP|Paul|Honchkrow}} used {{m|Sky Attack}} in conjunction with its {{a|Super Luck}} [[Ability]] to land a critical hit on [[Provo]]&#039;s {{p|Dragonite}} and [[Fainting|knock it out]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW010|A Rival Battle for Club Champ!]]&#039;&#039;, [[Trip]]&#039;s {{p|Tranquill}} used {{m|Aerial Ace}} in conjunction with its Super Luck Ability to knock [[Ash&#039;s Oshawott]] out in one critical hit. Later on in the match, Tranquill defeated {{AP|Tepig}} in the same manner, this time having its damage also boosted by {{m|Work Up}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN060|Beyond Chivalry… Aiming to be a Leek Master!]]&#039;&#039;, during a [[World Coronation Series]] {{pkmn|battle}}, Ash&#039;s {{p|Farfetch&#039;d}} landed three critical hits on [[Rinto]]&#039;s {{p|Gallade}} with {{m|Fury Cutter}}, causing the {{pkmn|category|Wild Duck Pokémon}} to evolve into a {{AP|Sirfetch&#039;d}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN086|A Battle of Mega Versus Max!]]&#039;&#039;, [[Bea]]&#039;s [[Gigantamax]] {{p|Machamp}} attacked Ash&#039;s [[Mega Evolution|Mega]] {{AP|Lucario}} with {{m|G-Max Chi Strike}}. While Mega Lucario survived long enough for Machamp to turn back to normal, it retained the enhancements that it received from using its [[signature move|signature]] [[G-Max Move]], allowing it to pinpoint Mega Lucario&#039;s weak points.&lt;br /&gt;
&lt;br /&gt;
In [[JN129]], {{an|Leon}}&#039;s {{p|Inteleon}} landed a critical hit on [[Ash&#039;s Gengar]] with {{m|Dark Pulse}} during their [[Masters Eight Tournament]] battle, resulting in Gengar&#039;s Gigantamax state ending prematurely.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{attack color}}|bordercolor={{attack color dark}}&lt;br /&gt;
|zh_yue=要害 &#039;&#039;{{tt|Yiuhoih|Vital point}}&#039;&#039;&lt;br /&gt;
|zh_cmn=要害 &#039;&#039;{{tt|Yàohài|Vital point}}&#039;&#039;&lt;br /&gt;
|fi=Kriittinen osuma ([[BW010]])&amp;lt;br&amp;gt;Kriittinen isku ([[AG130]])&lt;br /&gt;
|fr=Coup critique&lt;br /&gt;
|de=Volltreffer&lt;br /&gt;
|it=Brutto colpo&lt;br /&gt;
|ko=급소 &#039;&#039;{{tt|Geupso|Vital point}}&#039;&#039;&lt;br /&gt;
|pt_br=Golpe crítico&lt;br /&gt;
|ru=Критический урон &#039;&#039;Kriticheskiy uron&#039;&#039;&lt;br /&gt;
|es_eu=Golpe crítico ({{gen|II}} - {{gen|VII}})&amp;lt;br&amp;gt;Ataque crítico ({{gen|I}})&lt;br /&gt;
|es_la=Golpe Directo&lt;br /&gt;
|sv=Kritiskt slag&lt;br /&gt;
|vi=Đòn chí mạng&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Same-type attack bonus]]&lt;br /&gt;
* [[Damage]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Volltreffer]]&lt;br /&gt;
[[es:Golpe crítico]]&lt;br /&gt;
[[fr:Coup critique]]&lt;br /&gt;
[[it:Brutto colpo]]&lt;br /&gt;
[[ja:急所]]&lt;br /&gt;
[[zh:击中要害]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Critical_hit&amp;diff=3641147</id>
		<title>Critical hit</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Critical_hit&amp;diff=3641147"/>
		<updated>2023-01-01T22:30:02Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: /* Moves that cannot score a critical hit */In S/V&amp;#039;s first rival battle, critical hits cannot occur.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|2=Needs more information on side-games}}&lt;br /&gt;
{{search|random event|the video podcast|It&#039;s Super Effective (podcast)#Related podcasts|It&#039;s Super Effective (podcast) → Related podcasts}}&lt;br /&gt;
[[File:Rinto Gallade critical hit.png|thumb|250px|[[Rinto]]&#039;s {{p|Gallade}} taking a critical hit from {{m|Fury Cutter}}]]&lt;br /&gt;
A &#039;&#039;&#039;critical hit&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|急所|きゅうしょ}}&#039;&#039;&#039; &#039;&#039;{{wp|pressure point}}&#039;&#039;) is a (generally) random event that multiplies the [[damage]] of a damage-dealing [[move]]. When one occurs, the game will display the message &amp;quot;A critical hit!&amp;quot; (Japanese: {{tt|急所に　当たった！|きゅうしょに　あたった！}} &#039;&#039;Hit a pressure point!&#039;&#039;) after the damage is dealt.&lt;br /&gt;
&lt;br /&gt;
==Generation I==&lt;br /&gt;
===Damage===&lt;br /&gt;
When a move lands a critical hit, the attacker&#039;s level will be doubled during [[damage]] calculation, which approximately (but not quite) doubles the damage dealt. A rough approximation for the damage multiplier is &amp;lt;math display=&amp;quot;inline&amp;quot;&amp;gt;\frac{2L + 5}{L + 5}&amp;lt;/math&amp;gt; where L is the attacker&#039;s level; as a result, lower-leveled Pokémon have a smaller critical hit boost than higher-leveled Pokémon. For example, a level 5 Pokémon will inflict about 1.5× damage on a critical hit, while a level 20 Pokémon will inflict 1.8× and a level 95 Pokémon will inflict 1.95×.&lt;br /&gt;
&lt;br /&gt;
Critical hits ignore all [[Statistic|stat]] stage modifiers and the halved {{stat|Attack}} from {{status|burn}}. This includes beneficial stat modifiers as well, making it possible for a critical hit to deal less damage than a non-critical hit if the attacker has at least doubled their Attack/{{stat|Special}} or the target&#039;s {{stat|Defense}}/Special is at least halved.&lt;br /&gt;
&lt;br /&gt;
===Probability===&lt;br /&gt;
Whether a move scores a critical hit is determined by comparing a 1-byte random number (0 to 255) against a 1-byte threshold value (also 0 to 255). If the random number is strictly less than the threshold, the Pokémon scores a critical hit. For a given threshold value &amp;lt;math&amp;gt;T&amp;lt;/math&amp;gt;, the probability of scoring a critical hit is &amp;lt;math display=&amp;quot;inline&amp;quot;&amp;gt;\frac{T}{256}&amp;lt;/math&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
If the threshold would exceed 255, it instead becomes 255. Consequently, the maximum possible chance of landing a critical hit is 255/256. (If the generated random number is 255, that number can never be less than the threshold, regardless of the value of the threshold.)&lt;br /&gt;
&lt;br /&gt;
====Core series====&lt;br /&gt;
In the Generation I core series games, the threshold is normally equal to half the user&#039;s [[base stats|base]] {{stat|Speed}}. If the move used has a high critical-hit ratio ({{m|Crabhammer}}, {{m|Karate Chop}}, {{m|Razor Leaf}}, or {{m|Slash}}), the move is 8 times more likely to be a critical hit (up to a maximum of 255/256). If the Pokémon has used {{m|Focus Energy}} or a [[Dire Hit]], due to a bug, the user is 1/4 as likely to land a critical hit.&lt;br /&gt;
&lt;br /&gt;
The threshold has the following values, depending on the move used and whether the user is under the effect of Focus Energy or a Dire Hit. The probability of landing a critical hit is simply these values divided by 256.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Threshold&lt;br /&gt;
! &lt;br /&gt;
! Normal move&lt;br /&gt;
! High critical-hit ratio move&lt;br /&gt;
|-&lt;br /&gt;
! Normal status&lt;br /&gt;
| &amp;lt;math&amp;gt;\left\lfloor \frac{BaseSpeed}{2} \right\rfloor&amp;lt;/math&amp;gt;&lt;br /&gt;
| &amp;lt;math&amp;gt;\mathrm{min}(8 \times \left\lfloor \frac{BaseSpeed}{2} \right\rfloor, 255)&amp;lt;/math&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Focus Energy&lt;br /&gt;
| &amp;lt;math&amp;gt;\left\lfloor {BaseSpeed \over 8} \right\rfloor&amp;lt;/math&amp;gt;&lt;br /&gt;
| &amp;lt;math&amp;gt;4 \times \left\lfloor \frac{BaseSpeed}{4} \right\rfloor&amp;lt;/math&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Stadium====&lt;br /&gt;
In {{eng|Pokémon Stadium}}, the threshold is normally equal to 19 plus one quarter of the user&#039;s [[base stats|base]] {{stat|Speed}}. If the move used has a high critical-hit ratio ({{m|Crabhammer}}, {{m|Karate Chop}}, {{m|Razor Leaf}}, or {{m|Slash}}), the move is 8 times more likely to be a critical hit (up to a maximum of 255/256). If the Pokémon has used {{m|Focus Energy}} or a [[Dire Hit]], the user is more likely to land a critical hit (the exact increase is slightly complicated).&lt;br /&gt;
&lt;br /&gt;
The threshold has the following values, depending on the move used and whether the user is under the effect of Focus Energy or a Dire Hit. The probability of landing a critical hit is simply these values divided by 256.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Stadium, the threshold value &#039;&#039;T&#039;&#039; is determined by a different formula. If &#039;&#039;T&#039;&#039; would exceed 255, its value instead becomes exactly 255.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ Threshold&lt;br /&gt;
! &lt;br /&gt;
! Normal move&lt;br /&gt;
! High critical-hit ratio move&lt;br /&gt;
|-&lt;br /&gt;
! Normal status&lt;br /&gt;
| &amp;lt;math&amp;gt;\left\lfloor {{BaseSpeed + 76} \over 4} \right\rfloor&amp;lt;/math&amp;gt; &amp;lt;!-- BaseSpeed + 76 ≫ 2 ≪ 1 ≫ 1 --&amp;gt;&lt;br /&gt;
| &amp;lt;math&amp;gt;\mathrm{min}\left(\left\lfloor {{BaseSpeed + 76} \over 4} \right\rfloor \times 8, 255\right)&amp;lt;/math&amp;gt; &amp;lt;!-- BaseSpeed + 76 ≫ 2 ≪ 1 ≪ 2 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Focus Energy&lt;br /&gt;
| &amp;lt;math&amp;gt;\left\lfloor {{BaseSpeed + 236} \over 4} \right\rfloor \times 2&amp;lt;/math&amp;gt; &amp;lt;!-- BaseSpeed + 76 ≫ 2 ≪ 2 + 160 ≫ 1 --&amp;gt;&lt;br /&gt;
| &amp;lt;math&amp;gt;255&amp;lt;/math&amp;gt; &amp;lt;!-- BaseSpeed + 76 ≫ 2 ≪ 2 + 160 ≪ 2 --&amp;gt; &amp;lt;!-- 236 × 4 is much greater than 255, so the calculated value will always reach the 255 cap--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Generation II onwards==&lt;br /&gt;
===Damage===&lt;br /&gt;
From Generation {{gen|II}} to {{gen|V}}, a critical hit deals 2 times the normal damage. From Generation {{gen|VI}} onward, a critical hit deals 1.5 times the normal damage.&lt;br /&gt;
&lt;br /&gt;
In Generation II, when a move scores a critical hit, all stat stage modifiers, the halved Attack from burn, and the defensive boosts from screens ({{m|Light Screen}} and {{m|Reflect}}) are ignored if the target&#039;s defending stat stage ({{stat|Defense}} or {{stat|Special Defense}}) is greater than or equal to the attacker&#039;s attacking stat stage ({{stat|Attack}} or {{stat|Special Attack}}).&lt;br /&gt;
&lt;br /&gt;
From [[Generation III]] onward, when a move scores a critical hit, the attacker&#039;s negative stat stages, the defender&#039;s positive stat stages, and the defensive boosts from {{cat|Screen-creating moves|screens}} are always ignored. However, the halved damage from physical moves due to a burn is no longer ignored.&lt;br /&gt;
&lt;br /&gt;
;Examples&lt;br /&gt;
* If the attacker is using a [[physical move]] and is at +2 Attack stages while the target is at +1 Defense stage...&lt;br /&gt;
** Gen II: a critical hit will not ignore either stat. (Damage with a critical hit will have an 8/3× modifier.)&lt;br /&gt;
** Gen III-V: a critical hit will ignore the Defense boost. (Damage with a critical hit will have a 4× modifier.)&lt;br /&gt;
** Gen VI+: a critical hit will ignore the Defense boost. (Damage with a critical hit will have a 3× modifier.)&lt;br /&gt;
* If the attacker is using a [[physical move]] and is at -1 Attack stages while the target is at -2 Defense stage...&lt;br /&gt;
** Gen II: a critical hit will not ignore either stat. (Damage with a critical hit will have a 2.64× modifier.)&lt;br /&gt;
** Gen III-V: a critical hit will ignore the Attack drop. (Damage with a critical hit will have a 4× modifier.)&lt;br /&gt;
** Gen VI+: a critical hit will ignore the Attack drop. (Damage with a critical hit will have a 3× modifier.)&lt;br /&gt;
&lt;br /&gt;
===Other effects===&lt;br /&gt;
If a Pokémon with the {{a|Sniper}} Ability gets a critical hit, the damage dealt will be multiplied by an additional factor of 1.5.&lt;br /&gt;
&lt;br /&gt;
If {{rf|Galarian}} {{p|Farfetch&#039;d}} lands three critical hits in a single battle, it [[Evolution|evolve]]s into {{p|Sirfetch&#039;d}}.&lt;br /&gt;
&lt;br /&gt;
===Probability===&lt;br /&gt;
The probability of landing a critical hit is no longer based on the attacker&#039;s base Speed, but rather is based on a fixed formula for all Pokémon. Similar to [[Statistic|stats]], there are temporary in-battle stages used to determine the probability that a particular move will be a critical hit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;margin: auto; background: #{{status color}}; border: 3px solid #{{status color dark}}&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;background:#{{status color light}}; {{roundytl|5px}}&amp;quot; | Stage&lt;br /&gt;
! colspan=4 style=&amp;quot;background:#{{status color light}}; {{roundytr|5px}}&amp;quot; | Chance of critical hit&lt;br /&gt;
|- style=&amp;quot;background:#{{status color light}}&amp;quot;&lt;br /&gt;
! Gen II&lt;br /&gt;
! Gen III-V&lt;br /&gt;
! Gen VI&lt;br /&gt;
! Gen VII onwards&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +0&lt;br /&gt;
| 17/256 (≈6.64%)&lt;br /&gt;
| 1/16 (6.25%)&lt;br /&gt;
| 1/16 (6.25%)&lt;br /&gt;
| 1/24 (≈4.17%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +1&lt;br /&gt;
| 1/8 (12.5%)&lt;br /&gt;
| 1/8 (12.5%)&lt;br /&gt;
| 1/8 (12.5%)&lt;br /&gt;
| 1/8 (12.5%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +2&lt;br /&gt;
| 1/4 (25%)&lt;br /&gt;
| 1/4 (25%)&lt;br /&gt;
| 1/2 (50%)&lt;br /&gt;
| 1/2 (50%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | +3&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 85/256 (≈33.2%)&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/3 (≈33.3%)&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#fff&amp;quot; | Always (100%)&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Always (100%)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | +4 and above&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/2 (50%)&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | 1/2 (50%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If a Pokémon has maximum [[affection]], the probability from above is multiplied by 2.&amp;lt;ref&amp;gt;[https://twitter.com/wwwwwwzx/status/953477067495976960/photo/1 卡璞波波 on Twitter]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An attacking move will start out at stage 0, but there are several ways to increase a move&#039;s stage as detailed in the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; text-align: center; background: #999; border: 3px solid #cdcdcd&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{physical color}}; {{roundytl|5px}}&amp;quot; | Change&lt;br /&gt;
! style=&amp;quot;background:#{{physical color}}&amp;quot; | Attack property&lt;br /&gt;
! style=&amp;quot;background:#{{physical color}}&amp;quot; | Held item&lt;br /&gt;
! style=&amp;quot;background:#{{physical color}}&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{physical color}}; {{roundytr|5px}}&amp;quot; | Triggered&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{physical color light}}&amp;quot; | +1 stage&lt;br /&gt;
| {{cat|Moves with a high critical-hit ratio}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Gen II: +2 stages)&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;[[Razor Claw]]&lt;br /&gt;
[[Scope Lens]]&amp;lt;/ab&amp;gt;&lt;br /&gt;
| {{a|Super Luck}}&lt;br /&gt;
| {{m|G-Max Chi Strike}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{physical color light}}&amp;quot; | +2 stages&lt;br /&gt;
| &amp;lt;ab&amp;gt;{{m|10,000,000 Volt Thunderbolt}}&lt;br /&gt;
{{m|Spacial Rend}} (when used by [[List of Pokémon with form differences#Dialga and Palkia|Origin Forme]] {{p|Palkia}})&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;lt;ab&amp;gt;[[Leek|Stick/Leek]] (for {{p|Farfetch&#039;d}} or {{p|Sirfetch&#039;d}} only)&lt;br /&gt;
[[Lucky Punch]] (for {{p|Chansey}} only)&amp;lt;/ab&amp;gt;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;lt;ab&amp;gt;{{m|Focus Energy}} / [[Dire Hit]]&lt;br /&gt;
 &amp;lt;small&amp;gt;(Gen II: +1 stage)&amp;lt;/small&amp;gt;&lt;br /&gt;
{{m|Triple Arrows}} (for three turns)&lt;br /&gt;
[[Lansat Berry]]&lt;br /&gt;
Z-{{m|Foresight}}, Z-{{m|Sleep Talk}}, Z-{{m|Tailwind}}, Z-{{m|Acupressure}}, Z-{{m|Heart Swap}}&lt;br /&gt;
{{DL|Wonder Launcher|Dire Hit 2}} ([[Wonder Launcher]] only)&amp;lt;/ab&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{physical color light}}; {{roundybl|5px}}&amp;quot; | +3 or more&amp;lt;br&amp;gt;stages&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | {{DL|Wonder Launcher|Dire Hit 3}} ([[Wonder Launcher]] only)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
An effect cannot stack with an effect in the same column (including itself), with the exception of G-Max Chi Strike, whose effect can stack with anything (including more uses of itself)&amp;lt;ref&amp;gt;https://www.smogon.com/forums/threads/sword-shield-battle-mechanics-research.3655528/page-45#post-8440929&amp;lt;/ref&amp;gt;. A Pokémon may acquire the effect of a [[Lansat Berry]] even if it is already holding another item, through the use of {{m|Baton Pass}}, {{m|Pluck}}, {{m|Bug Bite}}, or {{m|Fling}}; or by obtaining another item after consuming the Berry, such as via {{m|Thief}} or {{a|Symbiosis}}.&lt;br /&gt;
&lt;br /&gt;
====Moves that cannot score a critical hit====&lt;br /&gt;
Generations II and III introduced a handful of moves that cannot score a critical hit. They are denoted by the ✔ symbol in the table below.&lt;br /&gt;
&lt;br /&gt;
In {{game2|Ruby|Sapphire|Emerald}}, moves used during the first battle with {{p|Poochyena}}{{sup/3|R}}{{sup/3|S}}/{{p|Zigzagoon}}{{sup/3|E}} cannot score critical hits. Likewise, in {{game|Diamond and Pearl|s}}, moves used during the first battle with {{p|Starly}} at [[Lake Verity]] cannot score critical hits. Additionally, in {{game|Scarlet and Violet}}, moves used during the first battle with [[Nemona]] cannot score critical hits.&lt;br /&gt;
&lt;br /&gt;
Starting in Generation V, all damaging moves, except {{cat|moves that deal direct damage}} and confusion damage, can score a critical hit.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{normal color light}}; border:5px solid #{{normal color}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;expandable&amp;quot; style=&amp;quot;background: #FFF; border:1px solid #{{normal color light}}; border-collapse:collapse; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
! rowspan=2 | {{color2|000|Move}}&lt;br /&gt;
! rowspan=2 | {{color2|000|Type}}&lt;br /&gt;
! rowspan=2 | {{color2|000|Damage category|Category}}&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; colspan=3 | {{color2|000|Generation|Generations}}&lt;br /&gt;
|- style=&amp;quot;background:#{{normal color light}}&amp;quot;&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation II|II}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation III|III}}&lt;br /&gt;
!style=&amp;quot;min-width:20px&amp;quot;|{{color2|000|Generation IV|IV}}&lt;br /&gt;
{{movelist|Flail|Normal|cat=Physical}}||{{Yes}}||{{No}}||{{No}}&lt;br /&gt;
{{movelist|Future Sight|Psychic|cat=Special}}||{{Yes}}||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Reversal|Fighting|cat=Physical}}||{{Yes}}||{{No}}||{{No}}&lt;br /&gt;
{{movelist|Doom Desire|Steel|cat=Special}}|| ||{{Yes}}||{{Yes}}&lt;br /&gt;
{{movelist|Spit Up|Normal|cat=Special}}|| ||{{Yes}}||{{No}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Other factors====&lt;br /&gt;
The Abilities {{a|Battle Armor}} and {{a|Shell Armor}} prevent Pokémon from landing critical hits on the Pokémon with that Ability. {{m|Lucky Chant}} prevents Pokémon from landing critical hits on the Pokémon it is protecting for a span of five turns.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the Ability {{a|Merciless}} will always score critical hits on {{status|poisoned}} Pokémon (unless prevented by one of the above effects).&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Storm Throw}}, {{m|Frost Breath}}, {{m|Zippy Zap}}, {{m|Surging Strikes}}, and {{m|Wicked Blow}}, along with any move used by a Pokémon that is under the effect of {{m|Laser Focus}}, will always result in a critical hit (unless prevented by one of the above effects).&lt;br /&gt;
&lt;br /&gt;
Moves with increased critical-hit ratio are granted a further increase by 1 stage when performed in the [[strong style]]. Conversely, when performed in the agile style, their critical hit ratio is reduced by 1 stage.&lt;br /&gt;
&lt;br /&gt;
==In side-games==&lt;br /&gt;
===Pokémon Mystery Dungeon===&lt;br /&gt;
====Rescue Team and Explorers====&lt;br /&gt;
There are some differences from how critical works in main series:&lt;br /&gt;
*Critical hits do only 50% more damage, unless the Pokémon has {{a|Sniper}}, in which case it will do double damage.&lt;br /&gt;
*Male or gender unknown Pokémon will have the move&#039;s base critical hit rate multiplied by 1.5x.&lt;br /&gt;
*[[Scope Lens]], [[Patsy Band]], Sharpshooter [[IQ]] skill and {{a|Super Luck}} add a flat modifier to the move&#039;s critical hit rate (30% in Red/Blue Rescue Team, 15% in Explorers). &lt;br /&gt;
*Type Advantage Master will set the critical hit rate to 40%, ignoring all other effects. &lt;br /&gt;
*Focus Energy will guarantee critical hits, provided the critical hits are not prevented by [[exclusive item]]s, [[Abilities]], Critical Dodger IQ skill or {{m|Lucky Chant}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;margin:auto; background: #{{MD Red color}}; border: 3px solid #{{MD Time color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Moves&lt;br /&gt;
! Chance of critical hit&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pin Missile}}, {{m|Fury Attack}}, {{m|Fury Swipes}}, {{m|Comet Punch}} and {{m|Rock Blast}}&lt;br /&gt;
| 1%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Ball}}, {{m|DoubleSlap}}, {{m|Bullet Seed}}, {{m|Twineedle}}, {{m|Barrage}}, {{m|Arm Thrust}}, {{m|Icicle Spear}}, {{m|ThunderShock}}, {{m|Spike Cannon}}, {{m|Triple Kick}} and {{m|Bone Rush}}&lt;br /&gt;
| 2%&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double Kick}}&lt;br /&gt;
| 3%&lt;br /&gt;
|-&lt;br /&gt;
| Other moves&lt;br /&gt;
| 12%{{sup/md|RB}}/8%{{sup/md|TDS}}&lt;br /&gt;
|-&lt;br /&gt;
| [[:Category:Moves with a high critical-hit ratio|Moves with a high critical-hit ratio]]{{tt|*|Except Karate Chop in Red/Blue Rescue Team}}&lt;br /&gt;
| 50%{{sup/md|RB}}/30%{{sup/md|TDS}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Masters EX===&lt;br /&gt;
Here are some notable qualities of critical hits in this game:&lt;br /&gt;
* Critical-hit rate is treated as a stat like Attack or evasion, except critical-hit rate can only be raised to a maximum of three stat ranks (or to +3) and can&#039;t be lowered below 0. A few moves, such as {{m|Snatch}}, can reset target&#039;s critical-hit rate to 0 unless that target has Steady Aim {{mas|Skill|skill}}.&lt;br /&gt;
** Attack moves passively have their base critical-hit rates set to 0, which means that using one with its user&#039;s critical-hit rate raised to three stat ranks yields an 100% chance to land a critical hit (per target).&lt;br /&gt;
** Damage-dealing sync moves and max moves have their base critical-hit rates set to -1, which means that using one with its user&#039;s critical-hit rate raised to three stat ranks normally yields an 80% chance to land a critical hit (per target).&lt;br /&gt;
* Some effects allow critical hits to land more easily [from attack moves like Slash or Spacial Rend, sync moves like Moonlight Leaf Blade, or skills like Zero In 1, Soften Up 1 (only for sync moves), Dire Rain 1, etc.].&lt;br /&gt;
** Attack/Sync moves with this effect passively have their base critical-hit rates set to +1. Sync moves with this effect no longer have -1 critical hit-rate penalty.&lt;br /&gt;
** Each skill with this effect is always accompanied by a one or a two, and if that skill&#039;s conditions are met, then it passively raises critical-hit rate by that number.&lt;br /&gt;
* Applying the Critical Hit Next effect on a sync pair guarantees that their next attack/sync move will be a critical hit, except in certain circumstances.&lt;br /&gt;
* Critical hits do ×1.5 damage, which can be further enhanced by having Critastrophe [X] (for sync moves) or Critical Strike [Y] (for any attacks) skills; in which case, it will do even more damage by a factor of +(X × 10)% or +(Y × 10)%, respectively. (X and Y are numbers between one and nine.)&lt;br /&gt;
** Multiple copies of such multipliers stack additively. For example, if a sync pair has Critical Strike 9 (+90% damage) and Critical Strike 2 (+20%), then the skills will stack to become a factor of +110% (or ×2.1).&lt;br /&gt;
* Critical hits ignore effects of physical damage reduction (from Reflect etc.) and special damage reduction (from Light Screen etc.).&lt;br /&gt;
* Critical-Hit Defense effects temporarily protect all pairs in its field of play from critical hits. The move {{m|Defog}} removes this effect from opposing fields of play.&lt;br /&gt;
* Skills such as Vigilance protect their users from critical hits. A few moves, such as {{m|Sunsteel Strike}}, and a few skills, like Piercing Blows, bypass these effects.&lt;br /&gt;
*Chances to land critical hits with attack moves, ignoring certain circumstances, are as follows:&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;margin: auto; background: #{{status color}}; border: 3px solid #{{status color dark}};text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{status color light}}; {{roundytl|5px}}&amp;quot; | Stage&lt;br /&gt;
! style=&amp;quot;background:#{{status color light}}; {{roundytr|5px}}&amp;quot; | Chance to land &lt;br /&gt;
critical hits&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| -1{{tt|*|Baseline for damage-dealing sync moves and max moves.}}&lt;br /&gt;
| Never (0%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +0{{tt|*|Baseline for damage-dealing attack moves.}}&lt;br /&gt;
| 1/8 (12.5%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +1&lt;br /&gt;
| 1/2 (50%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +2&lt;br /&gt;
| 4/5 (80%)&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| +3 &lt;br /&gt;
| Always (100%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Bea Machamp G-Max Chi Strike effect.png|thumb|250px|The enhancements that [[Bea]]&#039;s {{p|Machamp}} received from {{m|G-Max Chi Strike}}&#039;s effects]]&lt;br /&gt;
In &#039;&#039;[[EP073|Bad To The Bone]]&#039;&#039;, [[Otoshi]]&#039;s {{p|Marowak}} used {{m|Focus Energy}} to heighten its chances of landing a critical hit, which it did when it knocked [[Ash&#039;s Bulbasaur]] out with a single {{m|Bone Club}} attack. [[Jessie&#039;s Arbok]] also took a critical hit from Marowak in the same fashion.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG128|Shocks and Bonds]]&#039;&#039;, during Ash&#039;s match against [[Clark]] in the [[Ever Grande Conference]], [[Ash&#039;s Glalie]] defeated Clark&#039;s {{p|Charizard}} with a critical hit from {{m|Headbutt}}, giving Ash the victory.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG130|Choose It or Lose It!]]&#039;&#039;, during {{Ash}}&#039;s [[Full Battle]] against [[Morrison]] in the Victory Tournament portion of the Ever Grande Conference, [[Ash&#039;s Corphish]] knocked Morrison&#039;s {{p|Growlithe}} out with a critical hit from {{m|Crabhammer}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP118|Pursuing a Lofty Goal!]]&#039;&#039;, during the second match in the [[Squallville PokéRinger]], [[Paul]]&#039;s {{TP|Paul|Honchkrow}} used {{m|Sky Attack}} in conjunction with its {{a|Super Luck}} [[Ability]] to land a critical hit on [[Provo]]&#039;s {{p|Dragonite}} and [[Fainting|knock it out]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW010|A Rival Battle for Club Champ!]]&#039;&#039;, [[Trip]]&#039;s {{p|Tranquill}} used {{m|Aerial Ace}} in conjunction with its Super Luck Ability to knock [[Ash&#039;s Oshawott]] out in one critical hit. Later on in the match, Tranquill defeated {{AP|Tepig}} in the same manner, this time having its damage also boosted by {{m|Work Up}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN060|Beyond Chivalry… Aiming to be a Leek Master!]]&#039;&#039;, during a [[World Coronation Series]] {{pkmn|battle}}, Ash&#039;s {{p|Farfetch&#039;d}} landed three critical hits on [[Rinto]]&#039;s {{p|Gallade}} with {{m|Fury Cutter}}, causing the {{pkmn|category|Wild Duck Pokémon}} to evolve into a {{AP|Sirfetch&#039;d}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN086|A Battle of Mega Versus Max!]]&#039;&#039;, [[Bea]]&#039;s [[Gigantamax]] {{p|Machamp}} attacked Ash&#039;s [[Mega Evolution|Mega]] {{AP|Lucario}} with {{m|G-Max Chi Strike}}. While Mega Lucario survived long enough for Machamp to turn back to normal, it retained the enhancements that it received from using its [[signature move|signature]] [[G-Max Move]], allowing it to pinpoint Mega Lucario&#039;s weak points.&lt;br /&gt;
&lt;br /&gt;
In [[JN129]], {{an|Leon}}&#039;s {{p|Inteleon}} landed a critical hit on [[Ash&#039;s Gengar]] with {{m|Dark Pulse}} during their [[Masters Eight Tournament]] battle, resulting in Gengar&#039;s Gigantamax state ending prematurely.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{attack color}}|bordercolor={{attack color dark}}&lt;br /&gt;
|zh_yue=要害 &#039;&#039;{{tt|Yiuhoih|Vital point}}&#039;&#039;&lt;br /&gt;
|zh_cmn=要害 &#039;&#039;{{tt|Yàohài|Vital point}}&#039;&#039;&lt;br /&gt;
|fi=Kriittinen osuma ([[BW010]])&amp;lt;br&amp;gt;Kriittinen isku ([[AG130]])&lt;br /&gt;
|fr=Coup critique&lt;br /&gt;
|de=Volltreffer&lt;br /&gt;
|it=Brutto colpo&lt;br /&gt;
|ko=급소 &#039;&#039;{{tt|Geupso|Vital point}}&#039;&#039;&lt;br /&gt;
|pt_br=Golpe crítico&lt;br /&gt;
|ru=Критический урон &#039;&#039;Kriticheskiy uron&#039;&#039;&lt;br /&gt;
|es_eu=Golpe crítico ({{gen|II}} - {{gen|VII}})&amp;lt;br&amp;gt;Ataque crítico ({{gen|I}})&lt;br /&gt;
|es_la=Golpe Directo&lt;br /&gt;
|sv=Kritiskt slag&lt;br /&gt;
|vi=Đòn chí mạng&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Same-type attack bonus]]&lt;br /&gt;
* [[Damage]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Volltreffer]]&lt;br /&gt;
[[es:Golpe crítico]]&lt;br /&gt;
[[fr:Coup critique]]&lt;br /&gt;
[[it:Brutto colpo]]&lt;br /&gt;
[[ja:急所]]&lt;br /&gt;
[[zh:击中要害]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shadow_Claw_(move)&amp;diff=3641140</id>
		<title>Shadow Claw (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shadow_Claw_(move)&amp;diff=3641140"/>
		<updated>2023-01-01T22:23:13Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: woo tm number update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=421&lt;br /&gt;
|name=Shadow Claw&lt;br /&gt;
|jname=シャドークロー&lt;br /&gt;
|jtrans=Shadow Claw&lt;br /&gt;
|jtranslit=Shadō Kurō&lt;br /&gt;
|gameimage=Shadow Claw IX.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=70&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=IV&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=65&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=65&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=65&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=65&lt;br /&gt;
|tm8=yes&lt;br /&gt;
|tm#8=65&lt;br /&gt;
|tmbdsp=yes&lt;br /&gt;
|tm#bdsp=65&lt;br /&gt;
|mtla=yes&lt;br /&gt;
|tm9=yes&lt;br /&gt;
|tm#9=061&lt;br /&gt;
|na=no&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Earn +2 if the Pokémon performs first in the turn.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Earn +2 if the Pokémon performs first in the turn.&lt;br /&gt;
|category6=Cool&lt;br /&gt;
|appeal6=4&lt;br /&gt;
|cdesc6=Quite an appealing move.&lt;br /&gt;
|pokefordex=Shadow%20Claw&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|flag7=yes&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shadow Claw&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;シャドークロー&#039;&#039;&#039; &#039;&#039;Shadow Claw&#039;&#039;) is a damage-dealing {{type|Ghost}} [[move]] introduced in [[Generation IV]]. It was [[TM65]] from Generation IV through [[Generation VIII]]. In [[Generation IX]], it is [[TM061]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Shadow Claw deals damage and has an increased [[critical hit]] ratio.&lt;br /&gt;
&lt;br /&gt;
Shadow Claw can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining extra three appeal points if the move {{m|Focus Energy}} was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
====Pokémon Legends: Arceus====&lt;br /&gt;
{{LegendsMove&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=15&lt;br /&gt;
|power=70&lt;br /&gt;
|power-agile=55&lt;br /&gt;
|power-strong=85&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|accuracy-strong=100&lt;br /&gt;
|actionspeed-user=0&lt;br /&gt;
|actionspeed-user-agile=0&lt;br /&gt;
|actionspeed-user-strong=+5&lt;br /&gt;
|actionspeed-target=0&lt;br /&gt;
|actionspeed-target-agile=+3&lt;br /&gt;
|effect=Has an increased critical-hit ratio&lt;br /&gt;
|param=[[Critical hit|Crit. stage]]&lt;br /&gt;
|param-val=+1&lt;br /&gt;
|param-val-agile=+1&lt;br /&gt;
|param-val-strong=+2}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|ghost}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUM}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSP}}|The user slashes with a sharp claw made from shadows. Critical hits land more easily.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|LA}}|The user slashes with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|SV}}|The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Ghost|4}}&lt;br /&gt;
{{Moveentry/6|006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|1|1|1|1{{sup/7|SMUSUM}}}}&lt;br /&gt;
{{Moveentry/6|292|Shedinja|type=Bug|type2=Ghost|1|Mineral|Mineral|||||1{{sup/8|SwShBDSP}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|39|39|39{{sup/6|XY}}&amp;lt;br&amp;gt;29{{sup/6|ORAS}}|29|33{{sup/8|SwShBDSP}}|33|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|352|Kecleon|type=Normal|1|Field|Field|55{{sup/4|DP}}&amp;lt;br&amp;gt;49{{sup/4|PtHGSS}}|49|49{{sup/6|XY}}&amp;lt;br&amp;gt;33{{sup/6|ORAS}}|33|33{{sup/8|BDSP}}}}&lt;br /&gt;
{{Moveentry/6|487|Giratina|type=Ghost|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|80{{sup/4|DPPt}}&amp;lt;br&amp;gt;42{{sup/4|HGSS}}|42|42|42|42{{sup/8|SwShBDSP}}&amp;lt;br&amp;gt;19{{sup/8|LA}}|42|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|563|Cofagrigus|type=Ghost|2|Mineral|Amorphous|||||1, {{tt|Evo.|Learned upon evolving}}{{sup/8|SwSh}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|570H|Zorua|type=Normal|type2=Ghost|1|Field|Field|||||34{{sup/8|LA}}|STAB=&#039;&#039;&#039;|form=Hisuian Form}}&lt;br /&gt;
{{Moveentry/6|571H|Zoroark|type=Normal|type2=Ghost|1|Field|Field|||||34{{sup/8|LA}}|{{tt|Evo.|Learned upon evolving}}|STAB=&#039;&#039;&#039;|form=Hisuian Form}}&lt;br /&gt;
{{Moveentry/6|709|Trevenant|type=Ghost|type2=Grass|2|Grass|Amorphous|||55|1, {{tt|Evo.|Learned upon evolving}}|1, {{tt|Evo.|Learned upon evolving}}{{sup/8|SwSh}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous||||37|42{{sup/8|SwSh}}|42|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|867|Runerigus|type=Ground|type2=Ghost|2|Mineral|Amorphous|||||1, {{tt|Evo.|Learned upon evolving}}{{sup/8|SwSh}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6||Ceruledge|type=Fire|type2=Ghost|1|Human-Like|Human-Like||||||{{tt|Evo.|Learned upon evolving}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ghost|6}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Ghost|4||||TM65|TM65|TM65|TM65|TM65|TM061}}&lt;br /&gt;
{{Moveentry/6|004|Charmander|type=Fire|2|Monster|Dragon|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|005|Charmeleon|type=Fire|2|Monster|Dragon|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|019A|Rattata|type=Dark|type2=Normal|1|Field|Field||||✔|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/6|020A|Raticate|type=Dark|type2=Normal|1|Field|Field||||✔|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/6|027|Sandshrew|type=Ground|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|027A|Sandshrew|type=Ice|type2=Steel|1|Field|Field||||✔|✔|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/6|028|Sandslash|type=Ground|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|028A|Sandslash|type=Ice|type2=Steel|1|Field|Field||||✔|✔|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/6|029|Nidoran♀|type=Poison|2|Monster|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|030|Nidorina|type=Poison|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|031|Nidoqueen|type=Poison|type2=Ground|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|032|Nidoran♂|type=Poison|2|Monster|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|033|Nidorino|type=Poison|2|Monster|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|034|Nidoking|type=Poison|type2=Ground|2|Monster|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|050|Diglett|type=Ground|1|Field|Field|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|050A|Diglett|type=Ground|type2=Steel|1|Field|Field||||✔|✔|✔|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/6|051|Dugtrio|type=Ground|1|Field|Field|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|051A|Dugtrio|type=Ground|type2=Steel|1|Field|Field||||✔|✔|✔|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/6|052|Meowth|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|052A|Meowth|type=Dark|1|Field|Field||||✔|✔|✔|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/6|052G|Meowth|type=Steel|1|Field|Field|||||✔|✔|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/6|053|Persian|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|053A|Persian|type=Dark|1|Field|Field||||✔|✔|✔|form=Alolan Form}}&lt;br /&gt;
{{Moveentry/6|054|Psyduck|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|055|Golduck|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|056|Mankey|type=Fighting|1|Field|Field||||||✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|057|Primeape|type=Fighting|1|Field|Field||||||✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|112|Rhydon|type=Ground|type2=Rock|2|Monster|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|115|Kangaskhan|type=Normal|1|Monster|Monster|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|157|Typhlosion|type=Fire|1|Field|Field|✔|✔|✔|✔|✔{{sup/8|BDSP}}|✔}}&lt;br /&gt;
{{Moveentry/6|157H|Typhlosion|type=Fire|type2=Ghost|1|Field|Field|form=Hisuian Form||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|158|Totodile|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔{{sup/8|BDSP}}}}&lt;br /&gt;
{{Moveentry/6|159|Croconaw|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔{{sup/8|BDSP}}}}&lt;br /&gt;
{{Moveentry/6|160|Feraligatr|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔{{sup/8|BDSP}}}}&lt;br /&gt;
{{Moveentry/6|161|Sentret|type=Normal|1|Field|Field|✔|✔|✔|✔|✔{{sup/8|BDSP}}}}&lt;br /&gt;
{{Moveentry/6|162|Furret|type=Normal|1|Field|Field|✔|✔|✔|✔|✔{{sup/8|BDSP}}}}&lt;br /&gt;
{{Moveentry/6|190|Aipom|type=Normal|1|Field|Field|✔|✔|✔|✔|✔{{sup/8|BDSP}}}}&lt;br /&gt;
{{Moveentry/6|214|Heracross|type=Bug|type2=Fighting|1|Bug|Bug|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|215H|Sneasel|type=Fighting|type2=Poison|1|Field|Field|form=Hisuian Form||||||✔}}&lt;br /&gt;
{{Moveentry/6|216|Teddiursa|type=Normal|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|217|Ursaring|type=Normal|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|255|Torchic|type=Fire|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|256|Combusken|type=Fire|type2=Fighting|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|257|Blaziken|type=Fire|type2=Fighting|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|264|Linoone|type=Normal|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|264G|Linoone|type=Dark|type2=Normal|1|Field|Field|||||✔|form=Galarian Form}}&lt;br /&gt;
{{Moveentry/6|287|Slakoth|type=Normal|1|Field|Field|✔|✔|✔|✔|✔{{sup/8|BDSP}}|✔}}&lt;br /&gt;
{{Moveentry/6|288|Vigoroth|type=Normal|1|Field|Field|✔|✔|✔|✔|✔{{sup/8|BDSP}}|✔}}&lt;br /&gt;
{{Moveentry/6|289|Slaking|type=Normal|1|Field|Field|✔|✔|✔|✔|✔{{sup/8|BDSP}}|✔}}&lt;br /&gt;
{{Moveentry/6|292|Shedinja|type=Bug|type2=Ghost|1|Mineral|Mineral|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|304|Aron|type=Steel|type2=Rock|1|Monster|Monster|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|305|Lairon|type=Steel|type2=Rock|1|Monster|Monster|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|306|Aggron|type=Steel|type2=Rock|1|Monster|Monster|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|335|Zangoose|type=Normal|1|Field|Field|✔|✔|✔|✔|✔{{sup/8|BDSP}}|✔}}&lt;br /&gt;
{{Moveentry/6|348|Armaldo|type=Rock|type2=Bug|1|Water 3|Water 3|||||✔}}&lt;br /&gt;
{{Moveentry/6|352|Kecleon|type=Normal|1|Field|Field|✔|✔|✔|✔|✔{{sup/8|BDSP}}}}&lt;br /&gt;
{{Moveentry/6|354|Banette|type=Ghost|1|Amorphous|Amorphous|✔|✔|✔|✔|✔{{sup/8|BDSP}}|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|359|Absol|type=Dark|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|371|Bagon|type=Dragon|1|Dragon|Dragon|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|372|Shelgon|type=Dragon|1|Dragon|Dragon|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|373|Salamence|type=Dragon|type2=Flying|1|Dragon|Dragon|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|379|Registeel|type=Steel|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|380|Latias|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|381|Latios|type=Dragon|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|383|Groudon|type=Ground|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|384|Rayquaza|type=Dragon|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|390|Chimchar|type=Fire|2|Field|Human-Like|✔|✔|✔|✔|✔{{sup/8|BDSP}}}}&lt;br /&gt;
{{Moveentry/6|391|Monferno|type=Fire|type2=Fighting|2|Field|Human-Like|✔|✔|✔|✔|✔{{sup/8|BDSP}}}}&lt;br /&gt;
{{Moveentry/6|392|Infernape|type=Fire|type2=Fighting|2|Field|Human-Like|✔|✔|✔|✔|✔{{sup/8|BDSP}}}}&lt;br /&gt;
{{Moveentry/6|394|Prinplup|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔{{sup/8|BDSP}}}}&lt;br /&gt;
{{Moveentry/6|395|Empoleon|type=Water|type2=Steel|2|Water 1|Field|✔|✔|✔|✔|✔{{sup/8|BDSP}}}}&lt;br /&gt;
{{Moveentry/6|424|Ambipom|type=Normal|1|Field|Field|✔|✔|✔|✔|✔{{sup/8|BDSP}}}}&lt;br /&gt;
{{Moveentry/6|431|Glameow|type=Normal|1|Field|Field|✔|✔|✔|✔|✔{{sup/8|BDSP}}}}&lt;br /&gt;
{{Moveentry/6|432|Purugly|type=Normal|1|Field|Field|✔|✔|✔|✔|✔{{sup/8|BDSP}}}}&lt;br /&gt;
{{Moveentry/6|434|Stunky|type=Poison|type2=Dark|1|Field|Field|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|435|Skuntank|type=Poison|type2=Dark|1|Field|Field|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|443|Gible|type=Dragon|type2=Ground|2|Monster|Dragon|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|444|Gabite|type=Dragon|type2=Ground|2|Monster|Dragon|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|445|Garchomp|type=Dragon|type2=Ground|2|Monster|Dragon|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|447|Riolu|type=Fighting|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|461|Weavile|type=Dark|type2=Ice|1|Field|Field|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|464|Rhyperior|type=Ground|type2=Rock|2|Monster|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|475|Gallade|type=Psychic|type2=Fighting|2|Human-Like|Amorphous||||||✔}}&lt;br /&gt;
{{Moveentry/6|483|Dialga|type=Steel|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|484|Palkia|type=Water|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|487|Giratina|type=Ghost|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔{{sup/8|BDSP}}}}&lt;br /&gt;
{{Moveentry/6|493|Arceus|type=Normal|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔{{sup/8|BDSP}}|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|509|Purrloin|type=Dark|1|Field|Field||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|510|Liepard|type=Dark|1|Field|Field||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|511|Pansage|type=Grass|1|Field|Field||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|512|Simisage|type=Grass|1|Field|Field||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|513|Pansear|type=Fire|1|Field|Field||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|514|Simisear|type=Fire|1|Field|Field||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|515|Panpour|type=Water|1|Field|Field||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|516|Simipour|type=Water|1|Field|Field||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|529|Drilbur|type=Ground|1|Field|Field||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|530|Excadrill|type=Ground|type2=Steel|1|Field|Field||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|542|Leavanny|type=Bug|type2=Grass|1|Bug|Bug||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|551|Sandile|type=Ground|type2=Dark|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|552|Krokorok|type=Ground|type2=Dark|1|Field|Field||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|553|Krookodile|type=Ground|type2=Dark|1|Field|Field||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|557|Dwebble|type=Bug|type2=Rock|2|Bug|Mineral||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|558|Crustle|type=Bug|type2=Rock|2|Bug|Mineral||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|563|Cofagrigus|type=Ghost|2|Mineral|Amorphous|||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|566|Archen|type=Rock|type2=Flying|2|Flying|Water 3||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|567|Archeops|type=Rock|type2=Flying|2|Flying|Water 3||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|570|Zorua|type=Dark|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|570H|Zorua|type=Normal|type2=Ghost|1|Field|Field|form=Hisuian Form||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|571|Zoroark|type=Dark|1|Field|Field||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|571H|Zoroark|type=Normal|type2=Ghost|1|Field|Field|form=Hisuian Form||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|598|Ferrothorn|type=Grass|type2=Steel|2|Grass|Mineral||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|610|Axew|type=Dragon|2|Monster|Dragon||||||✔}}&lt;br /&gt;
{{Moveentry/6|611|Fraxure|type=Dragon|2|Monster|Dragon||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|612|Haxorus|type=Dragon|2|Monster|Dragon||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|613|Cubchoo|type=Ice|1|Field|Field||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|614|Beartic|type=Ice|1|Field|Field||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|621|Druddigon|type=Dragon|2|Dragon|Monster||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|624|Pawniard|type=Dark|type2=Steel|1|Human-Like|Human-Like||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|625|Bisharp|type=Dark|type2=Steel|1|Human-Like|Human-Like||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|627|Rufflet|type=Normal|type2=Flying|1|Flying|Flying||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|628|Braviary|type=Normal|type2=Flying|1|Flying|Flying||✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|628H|Braviary|type=Psychic|type2=Flying|1|Flying|Flying|form=Hisuian Form||||||✔}}&lt;br /&gt;
{{Moveentry/6|631|Heatmor|type=Fire|1|Field|Field||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|632|Durant|type=Bug|type2=Steel|1|Bug|Bug||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|643|Reshiram|type=Dragon|type2=Fire|1|No Eggs Discovered|No Eggs Discovered||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|644|Zekrom|type=Dragon|type2=Electric|1|No Eggs Discovered|No Eggs Discovered||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|646|Kyurem|type=Dragon|type2=Ice|1|No Eggs Discovered|No Eggs Discovered||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|646W|Kyurem|type=Dragon|type2=Ice|1|No Eggs Discovered|No Eggs Discovered||✔{{sup/5|B2W2}}|✔|✔|✔|form=White Kyurem}}&lt;br /&gt;
{{Moveentry/6|646B|Kyurem|type=Dragon|type2=Ice|1|No Eggs Discovered|No Eggs Discovered||✔{{sup/5|B2W2}}|✔|✔|✔|form=Black Kyurem}}&lt;br /&gt;
{{Moveentry/6|648|Meloetta|type=Normal|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered||✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/6|649|Genesect|type=Bug|type2=Steel|1|No Eggs Discovered|No Eggs Discovered||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|650|Chespin|type=Grass|1|Field|Field|||✔|✔||✔}}&lt;br /&gt;
{{Moveentry/6|651|Quilladin|type=Grass|1|Field|Field|||✔|✔||✔}}&lt;br /&gt;
{{Moveentry/6|652|Chesnaught|type=Grass|type2=Fighting|1|Field|Field|||✔|✔||✔}}&lt;br /&gt;
{{Moveentry/6|674|Pancham|type=Fighting|2|Field|Human-Like|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|675|Pangoro|type=Fighting|type2=Dark|2|Field|Human-Like|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|679|Honedge|type=Steel|type2=Ghost|1|Mineral|Mineral|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|680|Doublade|type=Steel|type2=Ghost|1|Mineral|Mineral|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|681|Aegislash|type=Steel|type2=Ghost|1|Mineral|Mineral|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|688|Binacle|type=Rock|type2=Water|1|Water 3|Water 3|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|689|Barbaracle|type=Rock|type2=Water|1|Water 3|Water 3|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|708|Phantump|type=Ghost|type2=Grass|2|Grass|Amorphous|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|709|Trevenant|type=Ghost|type2=Grass|2|Grass|Amorphous|||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|714|Noibat|type=Flying|type2=Dragon|2|Flying|Dragon|||✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/6|715|Noivern|type=Flying|type2=Dragon|2|Flying|Dragon|||✔|✔|✔||✔}}&lt;br /&gt;
{{Moveentry/6|717|Yveltal|type=Dark|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|722|Rowlet|type=Grass|type2=Flying|1|Flying|Flying||||✔|✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|723|Dartrix|type=Grass|type2=Flying|1|Flying|Flying||||✔|✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|724|Decidueye|type=Grass|type2=Ghost|1|Flying|Flying||||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|724H|Decidueye|type=Grass|type2=Fighting|1|Flying|Flying|form=Hisuian Form||||||✔}}&lt;br /&gt;
{{Moveentry/6|725|Litten|type=Fire|1|Field|Field||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|726|Torracat|type=Fire|1|Field|Field||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|727|Incineroar|type=Fire|type2=Dark|1|Field|Field||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|745Mn|Lycanroc|type=Rock|1|Field|Field|form=Midnight Form||||||✔}}&lt;br /&gt;
{{Moveentry/6|757|Salandit|type=Poison|type2=Fire|2|Monster|Dragon||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|758|Salazzle|type=Poison|type2=Fire|2|Monster|Dragon||||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/6|760|Bewear|type=Normal|type2=Fighting|1|Field|Field||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|768|Golisopod|type=Bug|type2=Water|2|Bug|Water 3||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|772|Type: Null|type=Normal|1|No Eggs Discovered|No Eggs Discovered||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|773|Silvally|type=Normal|1|No Eggs Discovered|No Eggs Discovered||||✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|775|Komala|type=Normal|1|Field|Field||||✔||✔}}&lt;br /&gt;
{{Moveentry/6|778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous||||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|780|Drampa|type=Normal|type2=Dragon|2|Monster|Dragon||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|781|Dhelmise|type=Ghost|type2=Grass|1|Mineral|Mineral||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|782|Jangmo-o|type=Dragon|1|Dragon|Dragon||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|783|Hakamo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|784|Kommo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|792|Lunala|type=Psychic|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|799|Guzzlord|type=Dark|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|800|Necrozma|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||||✔|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|800DM|Necrozma|type=Psychic|type2=Steel|1|No Eggs Discovered|No Eggs Discovered||||✔{{sup/7|USUM}}|✔|STAB=&#039;&#039;|form=Dusk Mane}}&lt;br /&gt;
{{Moveentry/6|800DW|Necrozma|type=Psychic|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered||||✔{{sup/7|USUM}}|✔|STAB=&#039;&#039;&#039;|form=Dawn Wings}}&lt;br /&gt;
{{Moveentry/6|802|Marshadow|type=Fighting|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered||||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|804|Naganadel|type=Poison|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered||||✔{{sup/7|USUM}}|✔}}&lt;br /&gt;
{{Moveentry/6|806|Blacephalon|type=Fire|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered||||✔{{sup/7|USUM}}|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|828|Thievul|type=Dark|1|Field|Field|||||✔}}&lt;br /&gt;
{{Moveentry/6|858|Hatterene|type=Psychic|type2=Fairy|1|Fairy|Fairy|||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|860|Morgrem|type=Dark|type2=Fairy|2|Fairy|Human-Like|||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|861|Grimmsnarl|type=Dark|type2=Fairy|2|Fairy|Human-Like|||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|862|Obstagoon|type=Dark|type2=Normal|1|Field|Field|||||✔}}&lt;br /&gt;
{{Moveentry/6|863|Perrserker|type=Steel|1|Field|Field|||||✔|✔}}&lt;br /&gt;
{{Moveentry/6|867|Runerigus|type=Ground|type2=Ghost|2|Mineral|Amorphous|||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|901|Ursaluna|type=Ground|type2=Normal|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6|903|Sneasler|type=Fighting|type2=Poison|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6||Sprigatito|type=Grass|2|Field|Grass||||||✔}}&lt;br /&gt;
{{Moveentry/6||Floragato|type=Grass|2|Field|Grass||||||✔}}&lt;br /&gt;
{{Moveentry/6||Meowscarada|type=Grass|type2=Dark|2|Field|Grass||||||✔}}&lt;br /&gt;
{{Moveentry/6||Skeledirge|type=Fire|type2=Ghost|1|Field|Field||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6||Tarountula|type=Bug|1|Bug|Bug||||||✔}}&lt;br /&gt;
{{Moveentry/6||Spidops|type=Bug|1|Bug|Bug||||||✔}}&lt;br /&gt;
{{Moveentry/6||Tandemaus|type=Normal|2|Field|Fairy||||||✔}}&lt;br /&gt;
{{Moveentry/6||Maushold|type=Normal|2|Field|Fairy||||||✔}}&lt;br /&gt;
{{Moveentry/6||Klawf|type=Rock|1|Water 3|Water 3||||||✔}}&lt;br /&gt;
{{Moveentry/6||Grafaiai|type=Poison|type2=Normal|1|Field|Field||||||✔}}&lt;br /&gt;
{{Moveentry/6||Roaring Moon|type=Dragon|type2=Dark|1|No Eggs Discovered|No Eggs Discovered||||||✔}}&lt;br /&gt;
{{Moveentry/6||Iron Valiant|type=Fairy|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered||||||✔}}&lt;br /&gt;
{{Moveentry/6||Koraidon|type=Fighting|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered||||||✔}}&lt;br /&gt;
{{Moveentry/6||Ceruledge|type=Fire|type2=Ghost|1|Human-Like|Human-Like||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6||Kingambit|type=Dark|type2=Steel|1|Human-Like|Human-Like||||||✔}}&lt;br /&gt;
{{Moveentry/6||Annihilape|type=Fighting|type2=Ghost|1|Field|Field||||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ghost|6}}&lt;br /&gt;
&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Movehead/Tutor|Ghost|2}}&lt;br /&gt;
{{Movehead/Tutor/8|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/1|054|Psyduck|type=Water|2|Water 1|Field|✔}}&lt;br /&gt;
{{Moveentry/1|055|Golduck|type=Water|2|Water 1|Field|✔}}&lt;br /&gt;
{{Moveentry/1|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|112|Rhydon|type=Ground|type2=Rock|2|Monster|Field|✔}}&lt;br /&gt;
{{Moveentry/1|157H|Typhlosion|type=Fire|type2=Ghost|1|Field|Field|✔|form=Hisuian Form|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|190|Aipom|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|214|Heracross|type=Bug|type2=Fighting|1|Bug|Bug|✔}}&lt;br /&gt;
{{Moveentry/1|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|215H|Sneasel|type=Fighting|type2=Poison|1|Field|Field|✔|form=Hisuian Form}}&lt;br /&gt;
{{Moveentry/1|216|Teddiursa|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|217|Ursaring|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|390|Chimchar|type=Fire|2|Field|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|391|Monferno|type=Fire|type2=Fighting|2|Field|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|392|Infernape|type=Fire|type2=Fighting|2|Field|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|394|Prinplup|type=Water|2|Water 1|Field|✔}}&lt;br /&gt;
{{Moveentry/1|395|Empoleon|type=Water|type2=Steel|2|Water 1|Field|✔}}&lt;br /&gt;
{{Moveentry/1|424|Ambipom|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|431|Glameow|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|432|Purugly|type=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|434|Stunky|type=Poison|type2=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|435|Skuntank|type=Poison|type2=Dark|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|444|Gabite|type=Dragon|type2=Ground|2|Monster|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|445|Garchomp|type=Dragon|type2=Ground|2|Monster|Dragon|✔}}&lt;br /&gt;
{{Moveentry/1|447|Riolu|type=Fighting|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|✔}}&lt;br /&gt;
{{Moveentry/1|461|Weavile|type=Dark|type2=Ice|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|464|Rhyperior|type=Ground|type2=Rock|2|Monster|Field|✔}}&lt;br /&gt;
{{Moveentry/1|483|Dialga|type=Steel|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|484|Palkia|type=Water|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|✔}}&lt;br /&gt;
{{Moveentry/1|487|Giratina|type=Ghost|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|✔|form=Altered Forme|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|487O|Giratina|type=Ghost|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|✔|form=Origin Forme|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|493|Arceus|type=Normal|1|No Eggs Discovered|No Eggs Discovered|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|570H|Zorua|type=Normal|type2=Ghost|1|Field|Field|✔|form=Hisuian Form|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|571H|Zoroark|type=Normal|type2=Ghost|1|Field|Field|✔|form=Hisuian Form|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|627|Rufflet|type=Normal|type2=Flying|1|Flying|Flying|✔}}&lt;br /&gt;
{{Moveentry/1|628H|Braviary|type=Psychic|type2=Flying|1|Flying|Flying|✔|form=Hisuian Form}}&lt;br /&gt;
{{Moveentry/1|722|Rowlet|type=Grass|type2=Flying|1|Flying|Flying|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|723|Dartrix|type=Grass|type2=Flying|1|Flying|Flying|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|724H|Decidueye|type=Grass|type2=Fighting|1|Flying|Flying|✔|form=Hisuian Form}}&lt;br /&gt;
{{Moveentry/1|901|Ursaluna|type=Ground|type2=Normal|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|903|Sneasler|type=Fighting|type2=Poison|1|Field|Field|✔}}&lt;br /&gt;
{{Movefoot|Ghost|2}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Ghost|4}}&lt;br /&gt;
{{Moveentry/6|371|Bagon|type=Dragon|1|Dragon|Dragon|✔||}}&lt;br /&gt;
{{Movefoot|Ghost|6}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{{Movehead/Special|Ghost}}&lt;br /&gt;
{{Moveentry/1|447|Riolu|type=Fighting|1|No Eggs Discovered|No Eggs Discovered|[[Pokémon Ranger: Shadows of Almia]] - &#039;&#039;[[Ranger Net#Rescue Kidnapped Riolu!|Rescue Kidnapped Riolu!]]&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ghost|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time,  Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Shadow Claw is a move with 13 power, 88% accuracy and 10 PP. The user attacks enemy in front. The move has an increased critical hit raito.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{ghost color}}; border:3px solid #{{ghost color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{ghost color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 50px&amp;quot;|{{color2|000|Damage category|Category}}&lt;br /&gt;
! style=&amp;quot;width: 50px&amp;quot;|Move Gauge&lt;br /&gt;
! style=&amp;quot;width: 50px&amp;quot;|MP&lt;br /&gt;
! style=&amp;quot;width: 50px&amp;quot;|Base {{color2|000|Power}}&lt;br /&gt;
! style=&amp;quot;width: 50px&amp;quot;|Max {{color2|000|Power}}&lt;br /&gt;
! style=&amp;quot;width: 50px&amp;quot;|{{color2|000|Accuracy}}&lt;br /&gt;
! style=&amp;quot;width: 70px&amp;quot;|Target&lt;br /&gt;
! style=&amp;quot;width: 55px&amp;quot;|Effect Tag&lt;br /&gt;
! style=&amp;quot;width: 250px&amp;quot;|Description&lt;br /&gt;
! style=&amp;quot;width: 310px&amp;quot;|Playable Users&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
|2&lt;br /&gt;
|—&lt;br /&gt;
|40&lt;br /&gt;
|48&lt;br /&gt;
|100%&lt;br /&gt;
|An opponent&lt;br /&gt;
|—&lt;br /&gt;
|Critical hits land more easily.&lt;br /&gt;
|{{mas|Acerola}} {{DL|Acerola (Masters)|Mimikyu|(Fall 2020)}} &amp;amp; {{p|Mimikyu}}&amp;lt;br&amp;gt;{{mas|Morty}} {{DL|Morty (Masters)|Banette|(Fall 2021)}} &amp;amp; {{p|Banette}} &amp;lt;small&amp;gt;(Before [[Mega Evolution|Mega Evolving]] only)&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon GO]]===&lt;br /&gt;
{{GoFastAttack&lt;br /&gt;
|id=213&lt;br /&gt;
|move=Shadow Claw&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|pow=9&lt;br /&gt;
|energy=6&lt;br /&gt;
|duration=0.7&lt;br /&gt;
|damage_window=0.25 - 0.5&lt;br /&gt;
|pow_trainer=6&lt;br /&gt;
|energy_trainer=8&lt;br /&gt;
|turns=2&lt;br /&gt;
|users={{MSP/GO|093|Haunter}}{{MSP/GO|094|Gengar}}{{MSP/GO|151|Mew}}{{MSP/GO|157|Typhlosion}}{{MSP/GO|217|Ursaring}}{{MSP/GO|264|Linoone}}{{MSP/GO|292|Shedinja}}{{MSP/GO|302|Sableye}}{{MSP/GO|335|Zangoose}}{{MSP/GO|354|Banette}}{{MSP/GO|432|Purugly}}{{MSP/GO|487|Giratina|Altered Forme}}{{MSP/GO|487O|Giratina|Origin Forme}}{{MSP/GO|493|Arceus}}{{MSP/GO|563|Cofagrigus}}{{MSP/GO|571|Zoroark}}{{MSP/GO|646B|Kyurem|Black Kyurem}}{{MSP/GO|709|Trevenant}}{{MSP/GO|760|Bewear}}{{MSP/GO|768|Golisopod}}{{MSP/GO|863|Perrserker}}{{MSP/GO|867|Runerigus}}{{MSP/GO|903|Sneasler}}&lt;br /&gt;
|elite_users={{MSP/GO|028A|Sandslash}}&lt;br /&gt;
|snapshot_users={{MSP/GO|235|Smeargle}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Updates====&lt;br /&gt;
;Gyms &amp;amp; Raids&lt;br /&gt;
* &#039;&#039;&#039;July 30, 2016&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 16 → 11&lt;br /&gt;
** &#039;&#039;&#039;Energy boost&#039;&#039;&#039;: 7 → 8&lt;br /&gt;
* &#039;&#039;&#039;February 16, 2017&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 11 → 12&lt;br /&gt;
** &#039;&#039;&#039;Energy boost&#039;&#039;&#039;: 8 → 6&lt;br /&gt;
** &#039;&#039;&#039;Duration&#039;&#039;&#039;: 0.95 → 1.2 seconds&lt;br /&gt;
** &#039;&#039;&#039;Damage window&#039;&#039;&#039;: 0.75 - 0.95 → 0.25 - 0.5 seconds&lt;br /&gt;
* &#039;&#039;&#039;February 21, 2017&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Power&#039;&#039;&#039;: 12 → 9&lt;br /&gt;
** &#039;&#039;&#039;Duration&#039;&#039;&#039;: 1.2 → 0.7 seconds&lt;br /&gt;
;Trainer Battles&lt;br /&gt;
* &#039;&#039;&#039;January 31, 2019&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;Energy boost&#039;&#039;&#039;: 7 → 8&lt;br /&gt;
&lt;br /&gt;
==={{g|UNITE}}===&lt;br /&gt;
In Pokémon UNITE, Shadow Claw is {{p|Aegislash}}&#039;s first move. It is obtained by evolving into {{p|Doublade}} at level 5 and upgrading {{m|Shadow Sneak}} into it instead of {{m|Sacred Sword}}. The user slashes with its blade twice in the designated direction, dealing damage to enemies hit. Follow up with a final rising slash that deals damage to enemies hit and throw them. Boost count increases by 1 when at least one of the three slashes hits. At level 11, the move increases the user&#039;s critical hit rate by 20% for a short time.&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|ghost}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. It has a high critical-hit rate.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる きゅうしょに あたりやすい|Inflicts damage on the target. It has a high critical-hit rate}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}&amp;lt;br&amp;gt;{{gameabbrevmd|SMD}}&amp;lt;br/&amp;gt;{{gameabbrevmd|RTDX}}|It damages an enemy. It has a high critical-hit rate.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=ghost|exp=yes|gen=The user slashes with a sharp claw made from shadows.|image1=Stephan Liepard Shadow Claw.png|image1p=Liepard|image2=Giovanni Persian Shadow Claw.png|image2p=Persian|image3=Zoey Glameow Shadow Claw.png|image3p=Glameow|image4=Jessie Mimikyu Shadow Claw.png|image4p=Mimikyu}}&lt;br /&gt;
{{movep|type=ghost|ms=431|pkmn=Glameow|method=Glameow holds out its paw and its lower arm becomes surrounded by a black aura with a purple outline. The aura then takes the form of a huge claw and Glameow slashes the opponent with it.}}&lt;br /&gt;
{{movemid|type=ghost|user=Zoey&#039;s Glameow|startcode=DP012|startname=Arrival of a Rival!|notes=Debut}}&lt;br /&gt;
{{movemid|type=ghost|user=Johanna&#039;s Glameow|startcode=DPS01|startname=DPS01}}&lt;br /&gt;
{{movep|type=ghost|ms=512|pkmn=Simisage|method=Simisage raises its arm before placing its hand on the ground. A shadow of a claw then stretches across the ground and reaches for the opponent. The shadow then rises from the ground and strikes the opponent.}}&lt;br /&gt;
{{movemid|type=ghost|user=Angus|user1=Angus&#039;s Simisage|startcode=BW070|startname=The Clubsplosion Begins!}}&lt;br /&gt;
{{movep|type=ghost|ms=632|pkmn=Durant|method=Durant&#039;s mandibles become surrounded by black auras with purple outlines. The auras then extend, and Durant stabs the opponent with them.}}&lt;br /&gt;
{{movemid|type=ghost|user=Durant (Pokémon)|user1=Multiple wild Durant|startcode=BW074|startname=Battling the Leaf Thieves!}}&lt;br /&gt;
{{movep|type=ghost|ms=646|pkmn=Kyurem|method=One of Kyurem&#039;s claws glows black with a purple outline. The aura grows into a large claw, and Kyurem strikes the opponent with it.}}&lt;br /&gt;
{{movemid|type=ghost|user=Kyurem (M15)|startcode=M15|startname=Kyurem VS. The Sword of Justice}}&lt;br /&gt;
{{movep|type=ghost|ms=053|pkmn=Persian|method=One of Persian&#039;s paws becomes surrounded by a black aura with a purple outline. The aura then takes the form of a claw and Persian slashes the opponent with it.}}&lt;br /&gt;
{{movemid|type=ghost|user=Giovanni&#039;s Persian|startcode=BW096|startname=Meloetta and the Undersea Temple!}}&lt;br /&gt;
{{movep|type=ghost|ms=510|pkmn=Liepard|method=One of Liepard&#039;s paws becomes surrounded by a black aura with a purple outline. The aura then takes the form of a claw and Liepard slashes the opponent with it.}}&lt;br /&gt;
{{movemid|type=ghost|user=Stephan|user1=Stephan&#039;s Liepard|startcode=BW106|startname=Strong Strategy Steals the Show!}}&lt;br /&gt;
{{movemid|type=ghost|user=Bryony|user1=Bryony&#039;s Liepard|startcode=XY102|startname=Meeting at Terminus Cave!}}&lt;br /&gt;
{{movep|type=ghost|ms=612|pkmn=Haxorus|method=One of Haxorus&#039;s hands becomes surrounded by a black aura with a purple outline. The aura then takes the form of a claw and Haxorus slashes the opponent with it.}}&lt;br /&gt;
{{movemid|type=ghost|user=Rhoder|user1=Rhoder&#039;s Haxorus|startcode=BW117|startname=Team Plasma&#039;s Pokémon Manipulation!}}&lt;br /&gt;
{{movep|type=ghost|ms=359M|pkmn=Absol|method=Mega Absol&#039;s claw becomes surrounded by black aura with a purple outline. The aura then takes the form of a claw and Absol slashes the opponent with it.}}&lt;br /&gt;
{{movemid|type=ghost|user=Astrid|user1=Astrid&#039;s Absol|startcode=M17|startname=Diancie and the Cocoon of Destruction}}&lt;br /&gt;
{{movep|type=ghost|ms=709|pkmn=Trevenant|method=Trevenant&#039;s claw becomes surrounded by black aura with a purple outline. The aura then takes the form of a claw and Trevenant slashes the opponent with it.}}&lt;br /&gt;
{{movemid|type=ghost|user=Trevenant (Pokémon)|user1=A wild Trevenant|startcode=XY038|startname=Forging Forest Friendships!}}&lt;br /&gt;
{{movep|type=ghost|ms=302|pkmn=Sableye|method=One or both Sableye&#039;s claws becomes surround by a black aura with a purple outline. The aura then takes the form of a claw and Sableye slashes the opponent with it, sometimes leaving behind light purple trails of the claws.}}&lt;br /&gt;
{{movemid|type=ghost|user=Carrie (XY092)|user1=Carrie&#039;s Sableye|startcode=XY092|startname=Cloudy Fate, Bright Future!}}&lt;br /&gt;
{{movemid|type=ghost|user=Nanu|user1=Nanu&#039;s Sableye|startcode=SM077|startname=Guiding an Awakening!}}&lt;br /&gt;
{{movep|type=ghost|ms=625|pkmn=Bisharp|method=Both of Bisharp&#039;s arms become surrounded by a black aura with a purple outline. The aura then takes the form of a claw and Bisharp slashes the opponent with it.}}&lt;br /&gt;
{{movemid|type=ghost|user=Heidayu|user1=Heidayu&#039;s Bisharp|startcode=XY100|startname=A Festival of Decisions!}}&lt;br /&gt;
{{movep|type=ghost|ms=461|pkmn=Weavile|method=Both of Weavile&#039;s arms become surrounded by a black aura with a purple outline. The aura then takes the form of a claw and Weavile slashes the opponent with it.}}&lt;br /&gt;
{{movemid|type=ghost|user=Kagetomo|user1=Kagetomo&#039;s Weavile|startcode=XY100|startname=A Festival of Decisions!}}&lt;br /&gt;
{{movep|type=ghost|ms=778|pkmn=Mimikyu|method=Mimikyu creates one or two black sharp claws with a purple outline from under its rag. It then slashes the opponent with one or both of them.}}&lt;br /&gt;
{{movemid|type=ghost|user=Jessie&#039;s Mimikyu|startcode=SM003|startname=Loading the Dex!}}&lt;br /&gt;
{{movemid|type=ghost|user=Acerola|user1=Acerola&#039;s Mimikins|startcode=SM073|startname=Why Not Give Me a Z-Ring Sometime?}}&lt;br /&gt;
{{movep|type=ghost|ms=745Mn|pkmn=Zoroark|method=One or both of Zoroark&#039;s arms become surrounded by a black aura with a purple outline. The aura then takes the form of a claw and Zoroark slashes the opponent with it.}}&lt;br /&gt;
{{movemid|type=ghost|user=Gladion&#039;s Zoroark|startcode=SM138|startname=Final Rivals!|notes=While {{acolor|Illusion|{{ghost color dark}}|disguised}} as {{pcolor|Lycanroc|{{ghost color dark}}}}}}&lt;br /&gt;
{{movep|type=ghost|ms=571|pkmn=Zoroark|method=One or both of Zoroark&#039;s arms become surrounded by a black aura with a purple outline. The aura then takes the form of a claw and Zoroark slashes the opponent with it.}}&lt;br /&gt;
{{movebtm|type=ghost|user=Gladion&#039;s Zoroark|startcode=SM139|startname=Enter the Champion!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Phantom Thief Pokémon 7===&lt;br /&gt;
{{movemanga|type=ghost|exp=yes|gen=The user slashes with a sharp claw made from shadows.|image1=Hiori Lucario Shadow Claw.png|image1p=Lucario}}&lt;br /&gt;
{{movep|type=ghost|ms=448|pkmn=Lucario|method=Lucario slashes the opponent with the spike on its hands.}}&lt;br /&gt;
{{movebtmManga|type=ghost|user=Hiori&#039;s Lucario|startcode=P7-08|startname=Lily Regains Her Memories!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters HGSS Jō&#039;s Big Adventure===&lt;br /&gt;
{{movemanga|type=ghost|exp=yes|gen=The user slashes with a sharp claw made from shadows.|image1=Lance Charizard Shadow Claw JBA.png|image1p=Charizard}}&lt;br /&gt;
{{movep|type=ghost|ms=006|pkmn=Charizard|method=Charizard&#039;s claws become surrounded by a shadowy, claw-shaped aura. It then slashes the opponent with them.}}&lt;br /&gt;
{{movebtmManga|type=ghost|user=Lance|user1=Lance&#039;s Charizard|startcode=JBA5|startname=Betting on the Name of the Strongest!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=ghost|exp=yes|gen=The user slashes with a sharp claw made from shadows.|image1=Mars Purugly Shadow Claw Adventures.png|image1p=Purugly|image2=Giratina Shadow Claw Adventures.png|image2p=Giratina}}&lt;br /&gt;
{{movep|type=ghost|ms=432|pkmn=Purugly|method=Purugly runs up to the opponent and stands on its hind legs. It then extends its claws and slams them into the opponent.}}&lt;br /&gt;
{{movemid|type=ghost|user=Mars&#039;s Purugly|startcode=PS397|startname=Outwitting Octillery|notes=Debut}}&lt;br /&gt;
{{movep|type=ghost|ms=487|pkmn=Giratina|method=Giratina&#039;s wing forms sharp spikes in front of itself. Giratina then stabs the opponent with the spikes.}}&lt;br /&gt;
{{movebtmManga|type=ghost|user=Creation trio (Adventures)#Giratina|user1=Giratina (Adventures)|startcode=PS433|startname=The Final Dimensional Duel III}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|genIV=Shadow Claw IV&lt;br /&gt;
|BW=Shadow Claw BW&lt;br /&gt;
|B2W2=Shadow Claw B2W2&lt;br /&gt;
|genVI=Shadow Claw VI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|genVII=Shadow Claw VII&lt;br /&gt;
|genVIII=Shadow Claw VIII&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|PBR=Shadow Claw PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|PMDGTI=Shadow Claw PMD GTI&lt;br /&gt;
|PSMD=Shadow Claw PSMD&lt;br /&gt;
|Masters=Shadow Claw Masters&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Shadow Claw is the only Ghost-type Cute move.&lt;br /&gt;
*Shadow Claw is the only move that retained its TM number between [[Generation VII]] and [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{ghost color}}|bordercolor={{ghost color light}}&lt;br /&gt;
|zh_yue=暗影爪 &#039;&#039;{{tt|Amyíng Jáau|Shadow Claw}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;影子鉤爪 &#039;&#039;{{tt|Yíngjí Ngāujáau|Shadow Claw}}&#039;&#039;&lt;br /&gt;
|zh_cmn=暗影爪 &#039;&#039;{{tt|Ànyǐng Zhuǎ|Shadow Claw}}&#039;&#039; {{tt|*|Games, Anime (SM onwards)}}&amp;lt;br&amp;gt;影子鈎爪 &#039;&#039;{{tt|Yǐngzi Gōuzhuǎ|Shadow Claw}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|nl=Schaduwklauw&lt;br /&gt;
|fr=Griffe Ombre&lt;br /&gt;
|de=Dunkelklaue&lt;br /&gt;
|el=Σκοτόνυχες &#039;&#039;Skontónuches&#039;&#039;&lt;br /&gt;
|hi=छाया का पंजा &#039;&#039;Chhaya Ka Panja&#039;&#039;&lt;br /&gt;
|it=Ombrartigli&lt;br /&gt;
|ko=섀도클로 {{tt|&#039;&#039;Syeadokeullo&#039;&#039;|Shadow Claw}}&amp;lt;sup&amp;gt;{{gen|IX}}+&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;섀도크루 {{tt|&#039;&#039;Syaedokeuru&#039;&#039;|Shadow Crew}}&amp;lt;sup&amp;gt;{{gen|IV}}–{{gen|VIII}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|no=Skyggeklo&lt;br /&gt;
|pl=Cienisty Pazur{{tt|*|DP034-present}}&amp;lt;br&amp;gt;Cień Pazura{{tt|*|DP012}}&lt;br /&gt;
|pt_br=Garra Sombria (games, [[BW106]]–present, TCG)&amp;lt;br&amp;gt;Garra das Sombras ([[DP012]]–[[BW096]])&lt;br /&gt;
|pt_eu=Garra Sombra&lt;br /&gt;
|ro=Gheara Fantomă&lt;br /&gt;
|ru=Коготь тьмы &#039;&#039;Kogot&#039; T&#039;my&#039;&#039;&amp;lt;br&amp;gt;Призрачный коготь &#039;&#039;Prizrachnyy kogot&#039;&#039;&#039;&lt;br /&gt;
|sr=Kandža senke&lt;br /&gt;
|es_la=Garra de Sombra&lt;br /&gt;
|es_eu=Garra Umbría&lt;br /&gt;
|th=ชาโดว์คลอว์&lt;br /&gt;
|vi=Vuốt Bóng Tối&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Slash|Ghost}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{Generation VII TMs}}&lt;br /&gt;
{{Generation VIII TMs}}&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves with a high critical-hit ratio]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Arceus]]&lt;br /&gt;
[[Category:Moves in Pokémon Mystery Dungeon: Gates to Infinity]]&lt;br /&gt;
[[Category:Moves in Pokémon Mystery Dungeon: Rescue Team DX]]&lt;br /&gt;
&lt;br /&gt;
[[de:Dunkelklaue]]&lt;br /&gt;
[[es:Garra umbría]]&lt;br /&gt;
[[fr:Griffe Ombre]]&lt;br /&gt;
[[it:Ombrartigli]]&lt;br /&gt;
[[ja:シャドークロー]]&lt;br /&gt;
[[zh:暗影爪（招式）]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Field_move&amp;diff=3519638</id>
		<title>Field move</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Field_move&amp;diff=3519638"/>
		<updated>2022-05-11T14:07:37Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: Stating that Brilliant Diamond and Shining Pearl do have field moves where previously it said all Generation VII and later games did not&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|special moves usable in the [[Pokémon Ranger series]]|Field Move (Ranger)}}&lt;br /&gt;
[[File:Cut V OW.png|thumb|Using {{m|Cut}} outside of battle]]&lt;br /&gt;
A &#039;&#039;&#039;field move&#039;&#039;&#039; is a [[move]] that can be used outside of {{pkmn|battle}} in the [[core series]] {{pkmn|games}}. All [[HM]] moves have a field move effect, and several other moves do as well. Field moves that are required to bypass certain obstacles in particular games are usually taught by HMs in those games.&lt;br /&gt;
&lt;br /&gt;
In [[Generation I|Generations I]] to {{gen|IV}} and in [[Generation VI]], the {{player}} must have earned a particular [[Badge]] before they can use each HM move as a field move.&lt;br /&gt;
&lt;br /&gt;
Starting in [[Generation III]], whenever a field move is used by a {{OBP|Pokémon|species}}, a short animation showing the Pokémon will play. In {{game|HeartGold and SoulSilver|s}}, if a field move is used by a [[walking Pokémon]], this animation will not play; the Pokémon will instead be shown moving and using the move in the overworld.&lt;br /&gt;
&lt;br /&gt;
From [[Generation VII]] onwards (except {{g|Brilliant Diamond and Shining Pearl}}), it is not possible to use any moves outside of battle. In [[Pokémon Sun and Moon|Pokémon Sun, Moon]], {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}, [[Poké Ride|Ride Pokémon]] serve a similar purpose to field moves from previous games. In [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], [[Secret Technique]]s are equivalent to the HM field moves from the Generation I games. In {{g|Sword and Shield}}, there is no longer a direct equivalent to field moves, with the [[Flying Taxi]] replacing {{m|Fly}} and the [[Rotom Bike]] Water Mode replacing {{m|Surf}}. In {{g|Brilliant Diamond and Shining Pearl}}, the eight HM field moves can be used with the help of a new [[Pokétch]] app that calls on [[wild Pokémon]] for assistance, eliminating the need to teach them to the player&#039;s own Pokémon. Field moves make a return in these remakes, with moves such as {{m|Teleport}} being able to be used outside of battle once more. In {{g|Legends: Arceus}}, any Pokémon can be sent out to do various things like destroy rocks and shake trees, and there are summonable Pokémon that can be ridden.&lt;br /&gt;
&lt;br /&gt;
==List of field moves==&lt;br /&gt;
{| style=&amp;quot;margin: auto; background: #{{TMs and HMs color}}; border: 3px solid #{{TMs and HMs color dark}}; {{roundy|10px}}; text-align: center;&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{TMs and HMs color light}}; {{roundytl|5px}};&amp;quot; | Field move&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;background: #{{TMs and HMs color light}};&amp;quot; | Generation&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{TMs and HMs color light}};&amp;quot; | Effects&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{TMs and HMs color light}}; {{roundytr|5px}};&amp;quot; | Teach method&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color light}};&amp;quot; | {{color2|FFF|Generation I|I}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}};&amp;quot; | {{color2|FFF|Generation II|II}}&lt;br /&gt;
! style=&amp;quot;background: #{{hoenn color light}};&amp;quot; | {{color2|FFF|Generation III|III}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}};&amp;quot; | {{color2|FFF|Generation IV|IV}}&lt;br /&gt;
! style=&amp;quot;background: #{{unova color light}};&amp;quot; | {{color2|FFF|Generation V|V}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color light}};&amp;quot; | {{color2|FFF|Generation VI|VI}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}};&amp;quot; | {{color2|FFF|Generation VIII|VIII}}&amp;lt;br/&amp;gt;&amp;lt;small&amp;gt;{{color2|FFF|Pokémon Brilliant Diamond and Shining Pearl|BDSP}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{m|Cut}}&lt;br /&gt;
| ✔ || ✔ || ✔ || ✔ || ✔ || ✔ || &lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Cuts down [[cuttable plant]]s&amp;lt;br&amp;gt;Cuts down [[tall grass]]&amp;lt;sup&amp;gt;[[Generation I|Gen. I]] through [[Generation III|III]]&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;Opens the door to the [[Dotted Hole]]{{sup/3|FRLG}}&lt;br /&gt;
| [[HM01]]&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{m|Fly}}&lt;br /&gt;
| ✔ || ✔ || ✔ || ✔ || ✔ || ✔ || &lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Transports the {{player}} to any previously visited significant location&amp;lt;br&amp;gt;Opens the door in the [[Ancient Tomb]]{{sup/3|RS}}{{sup/6|ORAS}}&lt;br /&gt;
| [[HM02]]&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{m|Surf}}&lt;br /&gt;
| ✔ || ✔ || ✔ || ✔ || ✔ || ✔ || &lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Allows the player to travel across [[water tile|water]]&lt;br /&gt;
| [[HM03]]&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{m|Strength}}&lt;br /&gt;
| ✔ || ✔ || ✔ || ✔ || ✔ || ✔ || &lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Allows [[movable boulder]]s to be pushed around&amp;lt;br&amp;gt;Opens the door in the [[Desert Ruins]]{{sup/3|RS}}{{sup/6|ORAS}}&lt;br /&gt;
| [[HM04]]&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{m|Flash}}&lt;br /&gt;
| ✔ || ✔ || ✔ || ✔ || ✔ || ✔ || ✔&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Illuminates [[darkness]]&amp;lt;br&amp;gt;Opens a door in the [[Ruins of Alph]]{{sup/2|C}}{{sup/4|HGSS}}&amp;lt;br&amp;gt;Opens the door in the Ancient Tomb{{sup/3|E}}&amp;lt;br&amp;gt;Zooms out the player&#039;s perspective in certain [[cave]]s{{sup/6|XY}}&lt;br /&gt;
| [[HM05]]&amp;lt;sup&amp;gt;[[Generation I|Gen. I]] through [[Generation III|III]]&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;[[TM70]]&amp;lt;sup&amp;gt;[[Generation IV|Gen. IV]] through [[Generation VI|VI]] and &amp;lt;/sup&amp;gt;{{sup/8|BDSP}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
| ✔ || ✔ || ✔ || ✔ || ✔ || ✔ || ✔&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | If used in a dungeon, transports the player to:&lt;br /&gt;
*The most recently visited [[Pokémon Center]]&amp;lt;sup&amp;gt;[[Generation I|Gen. I]]&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*The entrance&amp;lt;sup&amp;gt;[[Generation II|Gen. II]] through [[Generation VI|VI]] and &amp;lt;/sup&amp;gt;{{sup/8|BDSP}}&lt;br /&gt;
Opens a door in the [[Sealed Chamber]]{{sup/3|RSE}}{{sup/6|ORAS}}&lt;br /&gt;
| [[TM28]]&amp;lt;br&amp;gt;Leveling up&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{m|Teleport}}&lt;br /&gt;
| ✔ || ✔ || ✔ || ✔ || ✔ || ✔ || ✔&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Transports the player to the most recently visited Pokémon Center&lt;br /&gt;
| [[TM30]]{{sup/1}}&amp;lt;br&amp;gt;Leveling up&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{m|Soft-Boiled}}&lt;br /&gt;
| ✔ || ✔ || ✔ || ✔ || ✔ || ✔ || ✔&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Transfers 20% of the user&#039;s [[HP]] to another {{OBP|Pokémon|species}} in the [[party]]&lt;br /&gt;
| [[TM41]]{{sup/1}}&amp;lt;br&amp;gt;[[Move Tutor]]{{sup/3|FRLG}}&amp;lt;br&amp;gt;Leveling up&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{m|Whirlpool}}&lt;br /&gt;
| || ✔ || || ✔{{sup/4|HGSS}} || || || &lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Dispels{{sup/2}}/crosses{{sup/4|HGSS}} {{OBP|whirlpool|obstacle}}s&lt;br /&gt;
| [[HM06]]{{sup/2}}{{sup/4|HGSS}}&amp;lt;br&amp;gt;Leveling up&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{m|Waterfall}}&lt;br /&gt;
| || ✔ || ✔ || ✔ || ✔ || ✔ || &lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Ascends {{OBP|waterfall|obstacle}}s&amp;lt;br&amp;gt;Descends waterfalls&amp;lt;sup&amp;gt;[[Generation IV|Gen. IV]] through [[Generation VI|VI]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
| [[HM07]]&amp;lt;sup&amp;gt;[[Generation II|Gen. II]] through [[Generation IV|IV]]&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;[[HM05]]&amp;lt;sup&amp;gt;[[Generation V|Gen. V]] and [[Generation VI|VI]]&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;Leveling up&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{m|Rock Smash}}&lt;br /&gt;
| || ✔ || ✔ || ✔ || || ✔ || &lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Breaks [[breakable rock]]s&amp;lt;br&amp;gt;Opens the door in the Desert Ruins{{sup/3|E}}&lt;br /&gt;
| [[TM08]]&amp;lt;sup&amp;gt;[[Generation II|Gen. II]]&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;[[HM06]]&amp;lt;sup&amp;gt;[[Generation III|Gen. III]] and [[Generation IV|IV]] plus &amp;lt;/sup&amp;gt;{{sup/6|ORAS}}&amp;lt;br&amp;gt;[[TM94]]&amp;lt;sup&amp;gt;[[Generation V|Gen. V]] and &amp;lt;/sup&amp;gt;{{sup/6|XY}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{m|Headbutt}}&lt;br /&gt;
| || ✔ || || ✔{{sup/4|HGSS}} || || || &lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Shakes wild Pokémon from [[Headbutt tree]]s&lt;br /&gt;
| [[TM02]]{{sup/2}}&amp;lt;br&amp;gt;[[Move Tutor]]{{sup/4|HGSS}}&amp;lt;br&amp;gt;Leveling up&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{m|Sweet Scent}}&lt;br /&gt;
| || ✔ || ✔ || ✔ || ✔ || ✔ || ✔&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | If used in tall grass, in a cave, or on water, triggers a wild battle&lt;br /&gt;
| [[TM12]]{{sup/2}}&amp;lt;br&amp;gt;Leveling up&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{m|Milk Drink}}&lt;br /&gt;
| || ✔ || ✔ || ✔ || ✔ || ✔ || ✔&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Transfers 20% of the user&#039;s HP to another Pokémon in the party&lt;br /&gt;
| Leveling up&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{m|Dive}}&lt;br /&gt;
| || || ✔{{sup/3|RSE}} || || ✔ || ✔{{sup/6|ORAS}} || &lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Dives [[underwater]]&lt;br /&gt;
| [[HM08]]{{sup/3|RSE}}&amp;lt;br&amp;gt;[[HM06]]{{sup/5}}&amp;lt;br&amp;gt;[[HM07]]{{sup/6|ORAS}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{m|Secret Power}}&lt;br /&gt;
| || || ✔{{sup/3|RSE}} || || || ✔{{sup/6|ORAS}} || &lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Opens an entrance in a big tree, shrub, or wall to create a [[Secret Base]]&lt;br /&gt;
| [[TM43]]&amp;lt;sup&amp;gt;[[Generation III|Gen. III]] and [[Generation IV|IV]]&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;[[TM94]]{{sup/6|ORAS}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{m|Defog}}&lt;br /&gt;
| || || || ✔{{sup/4|DPPt}} || || || &lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Dispels [[fog]]&lt;br /&gt;
| [[HM05]]{{sup/4|DPPt}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{m|Rock Climb}}&lt;br /&gt;
| || || || ✔ || || || &lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | Ascends/descends [[rocky wall]]s&lt;br /&gt;
| [[HM08]]{{sup/4}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundybl|5px}};&amp;quot; | {{m|Chatter}}&lt;br /&gt;
| style=&amp;quot;background: #FFF;&amp;quot; | || style=&amp;quot;background: #FFF;&amp;quot; | || style=&amp;quot;background: #FFF;&amp;quot; | || style=&amp;quot;background: #FFF;&amp;quot; | ✔ || style=&amp;quot;background: #FFF;&amp;quot; | ✔ || style=&amp;quot;background: #FFF;&amp;quot; | || style=&amp;quot;background: #FFF;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background: #FFF; text-align: left;&amp;quot; | If used by a {{p|Chatot}}, allows the player to record a new [[cry]] for it&lt;br /&gt;
| style=&amp;quot;background: #FFF; {{roundybr|5px}};&amp;quot; | Leveling up&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:HM Cut artwork.png|Artwork of Cut&lt;br /&gt;
File:HM Fly artwork.png|Artwork of Fly&lt;br /&gt;
File:HM Surf artwork.png|Artwork of Surf&lt;br /&gt;
File:HM Strength artwork.png|Artwork of Strength&lt;br /&gt;
File:HM Flash artwork.png|Artwork of Flash&lt;br /&gt;
File:HM Whirlpool artwork.png|Artwork of Whirlpool&lt;br /&gt;
File:HM Waterfall artwork.png|Artwork of Waterfall&lt;br /&gt;
File:HM Rock Smash artwork.png|Artwork of Rock Smash&lt;br /&gt;
File:HM Dive artwork.png|Artwork of Dive&lt;br /&gt;
File:HM Defog artwork.png|Artwork of Defog&lt;br /&gt;
File:HM Rock Climb artwork.png|Artwork of Rock Climb&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Some field moves share their effects with certain [[item]]s that can be used by the {{player}} in the field.&lt;br /&gt;
**{{m|Dig}} shares its effect with the [[Escape Rope]].&lt;br /&gt;
**{{m|Sweet Scent}} shares its effect with [[Honey]].&lt;br /&gt;
*{{m|Flash}} has had a greater number of different effects than any other field move.&lt;br /&gt;
*{{m|Milk Drink}} and {{m|Soft-Boiled}} are the only field moves not to have unique effects, sharing their effects with each other.&lt;br /&gt;
*[[Generation V]] is the only generation featuring field moves not to introduce either any new field moves or any new effects for existing field moves.&lt;br /&gt;
**In {{2v2|Black|White|2}}, the player can help clear a section of boulders in [[Clay Tunnel]] if a member of their [[party]] knows {{m|Rock Smash}}, but Rock Smash is not a field move in Generation V.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*List of Pokémon by field move&lt;br /&gt;
**[[List of Pokémon by field move (Generation I)|Generation I]]&lt;br /&gt;
**[[List of Pokémon by field move (Generation II)|Generation II]]&lt;br /&gt;
**[[List of Pokémon by field move (Generation III)|Generation III]]&lt;br /&gt;
**[[List of Pokémon by field move (Generation IV)|Generation IV]]&lt;br /&gt;
**[[List of Pokémon by field move (Generation V)|Generation V]]&lt;br /&gt;
**[[List of Pokémon by field move (Generation VI)|Generation VI]]&lt;br /&gt;
*[[Poké Ride]]&lt;br /&gt;
*[[Secret Technique]]&lt;br /&gt;
*[[Rotom Bike]] and [[Flying Taxi]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Moves|*]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Moves usable outside of battle|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Terrain-Attacke]]&lt;br /&gt;
[[it:Mossa nascosta]]&lt;br /&gt;
[[ja:フィールドわざ]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Damage_category&amp;diff=3513653</id>
		<title>Damage category</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Damage_category&amp;diff=3513653"/>
		<updated>2022-04-27T14:30:06Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: Added a small trivia section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Move|Move category}}&lt;br /&gt;
{{DamageCats}}&lt;br /&gt;
The &#039;&#039;&#039;category&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|分類|ぶんるい}}&#039;&#039;&#039; &#039;&#039;classification&#039;&#039;) or &#039;&#039;&#039;kind&#039;&#039;&#039;&amp;lt;ref&amp;gt;In [[Pokédex 3D]]&amp;lt;/ref&amp;gt; of a [[move]] is an element of said move that determines the kind of [[damage]] it deals.&lt;br /&gt;
&lt;br /&gt;
In games prior to Generation IV, the [[type]] of a damaging move determines whether the move is [[Physical moves|physical]] ({{DL|Damage|damage calculation}} is performed using the user&#039;s {{stat|Attack}} and the target&#039;s {{stat|Defense}}) or [[Special moves|special]] (the user&#039;s {{stat|Special Attack}} and the target&#039;s {{stat|Special Defense}}).&lt;br /&gt;
&lt;br /&gt;
It was first assigned to individual moves in {{g|XD: Gale of Darkness}} for [[Shadow move]]s, and then applied to all moves starting in [[Generation IV]]. Among fans, this change is often known as the &#039;&#039;&#039;Physical/Special split&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Physical/Special split==&lt;br /&gt;
The Physical/Special split allows {{OBP|Pokémon|species}} to use moves from a wider variety of types. For example, prior to Generation IV, {{p|Sneasel}}, which has a much greater Attack than Special Attack, was not effective at using moves with [[Same-type attack bonus|STAB]], due to {{type|Ice}} moves and {{type|Dark}} moves both being special.&lt;br /&gt;
&lt;br /&gt;
Several new moves were introduced to give more balance to formerly all-special and all-physical types, such as the physical {{type|Psychic}} moves {{m|Zen Headbutt}} and {{m|Psycho Cut}}; and the special Fighting-type moves {{m|Focus Blast}}, {{m|Vacuum Wave}}, and {{m|Aura Sphere}}. Other moves, such as {{m|Hyper Beam}} (which was physical prior to Generation IV but is now special), gained physical counterparts with the same characteristics (in this case, {{m|Giga Impact}}).&lt;br /&gt;
&lt;br /&gt;
==Type-based categories==&lt;br /&gt;
The move categories used from [[Generation I]] to [[Generation III]] are listed below.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align: center; background: #ccc; border: 2px solid #888&amp;quot; cellpadding=&amp;quot;3px&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #C0C0FF;&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Category&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot; style=&amp;quot;{{roundytr|5px}}&amp;quot; | Types&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{Physical color}}&amp;quot; | &#039;&#039;&#039;[[Physical move|{{color|{{Physical textcolor}}|Physical}}]]&#039;&#039;&#039;&lt;br /&gt;
| {{typecolor|Normal}}&lt;br /&gt;
| {{typecolor|Fighting}}&lt;br /&gt;
| {{typecolor|Flying}}&lt;br /&gt;
| {{typecolor|Poison}}&lt;br /&gt;
| {{typecolor|Ground}}&lt;br /&gt;
| {{typecolor|Rock}}&lt;br /&gt;
| {{typecolor|Bug}}&lt;br /&gt;
| {{typecolor|Ghost}}&lt;br /&gt;
| {{typecolor|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color: #{{Special color}}; {{roundybl|5px}}&amp;quot; | &#039;&#039;&#039;[[Special move|{{color|{{Special textcolor}}|Special}}]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{typecolor|Dragon}}&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The unused {{DL|List of glitch types (Generation I)|Bird}} type from the Generation I games is physical.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{m|Bite}} and {{m|Water Shuriken}} are the only moves to have changed damage categories outside of Generation IV. Bite was changed from physical to special in [[Generation II]] when it was changed to a Dark-type move, and Water Shuriken was changed from physical to special in [[Generation VII]].&lt;br /&gt;
** {{m|Bite}} is also the only move to have changed damage categories twice: once in Generation II when it turned from a Normal-type and thus physical move to a Dark-type and thus special move, and again in Generation IV when it was changed back to a physical move in the physical/special split.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color=ddf|bordercolor=ccf&lt;br /&gt;
|zh_yue=分類 &#039;&#039;{{tt|Fānleuih|Classification}}&#039;&#039;&lt;br /&gt;
|zh_cmn=分類 / 分类 &#039;&#039;{{tt|Fēnlèi|Classification}}&#039;&#039;&lt;br /&gt;
|fr=Catégorie&lt;br /&gt;
|de=Kategorie&lt;br /&gt;
|it=Categoria&lt;br /&gt;
|ko=분류 &#039;&#039;{{tt|Bullyu|Classification}}&#039;&#039;&lt;br /&gt;
|es=Categoría&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Damage categories|*]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schadensklasse]]&lt;br /&gt;
[[fr:Catégorie de capacité]]&lt;br /&gt;
[[it:Categoria danno]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Walkthrough:Pok%C3%A9mon_HeartGold_and_SoulSilver/Part_3&amp;diff=3495471</id>
		<title>Walkthrough:Pokémon HeartGold and SoulSilver/Part 3</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Walkthrough:Pok%C3%A9mon_HeartGold_and_SoulSilver/Part_3&amp;diff=3495471"/>
		<updated>2022-03-17T02:59:20Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: /* Azalea Gym */  Bugsy sends out his Scyther first in HG/SS.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{WalkthroughNotice|HGSS}}&lt;br /&gt;
&lt;br /&gt;
==Slowpoke Well==&lt;br /&gt;
[[File:Slowpoke Well B1F HGSS.png|thumb|Slowpoke Well, B1F]]&lt;br /&gt;
&lt;br /&gt;
Kurt scared off the guard outside, but slipped while entering the well and landed on his back. As he is temporarily incapacitated, it&#039;s up to you to chase off the other Rockets and save the group of {{p|Slowpoke}}.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Trainers&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{trainerheader|cave}}&lt;br /&gt;
{{Trainerentry|Spr HGSS Rocket Grunt M.png|Team Rocket Grunt||360|2|019|Rattata|♂|9|None|019|Rattata|♂|9|None}}&lt;br /&gt;
{{Trainerdiv|cave}}&lt;br /&gt;
{{Trainerentry|Spr HGSS Rocket Grunt F.png|Team Rocket Grunt||440|2|041|Zubat|♀|9|None|023|Ekans|♀|11|None}}&lt;br /&gt;
{{Trainerdiv|cave}}&lt;br /&gt;
{{Trainerentry|Spr HGSS Rocket Grunt M.png|Team Rocket Grunt||360|3|019|Rattata|♂|7|None|041|Zubat|♂|9|None|041|Zubat|♂|9|None}}&lt;br /&gt;
{{Trainerfooter|cave|I}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Available Pokémon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Catch/header|cave|4}}&lt;br /&gt;
{{Catch/entryhs|041|Zubat|yes|yes|Cave|5-8|all=85%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{Catch/entryhs|079|Slowpoke|yes|yes|Cave|6-8|all=15%|type1=Water|type2=Psychic}}&lt;br /&gt;
{{Catch/div|water|Fishing}}&lt;br /&gt;
{{Catch/entryhs|129|Magikarp|yes|yes|Fish Old|10|all=95%|type1=Water}}&lt;br /&gt;
{{Catch/entryhs|118|Goldeen|yes|yes|Fish Old|10|all=5%|type1=Water}}&lt;br /&gt;
{{Catch/footer|cave}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Items&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{itlisth|cave}}&lt;br /&gt;
{{catch/div|cave|Entrance}}&lt;br /&gt;
{{Itemlist|Great Ball|Entrance, top left of the puddle where Kurt stood &#039;&#039;(hidden)&#039;&#039;|HG=yes|SS=yes}}&lt;br /&gt;
{{catch/div|cave|B1F}}&lt;br /&gt;
{{Itemlist|Super Potion|&lt;br /&gt;
* Northeast area, near the female Rocket&lt;br /&gt;
* On a rock, at the end of the lower-level path in the floor&#039;s center &#039;&#039;(hidden)&#039;&#039;|HG=yes|SS=yes|display=[[Super Potion]] ×2}}&lt;br /&gt;
{{itlistfoot|cave}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After defeating the three other Rockets, you meet the first of the Rocket Executives. [[Proton]] introduces himself as the &amp;quot;scariest and cruelest&amp;quot; member of [[Team Rocket]] before challenging you to a battle.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Party|color=666666|bordercolor=CC0000|headcolor=CCCCCC&lt;br /&gt;
|sprite=Spr HGSS Proton.png&lt;br /&gt;
|prize={{pdollar}}480&lt;br /&gt;
|class=Executive|name={{color2|000000|Proton}}&lt;br /&gt;
|game=HGSS|location=Slowpoke Well&lt;br /&gt;
|pokemon=2&lt;br /&gt;
&lt;br /&gt;
|pokemon1={{Pokémon/4|game=HeartGold&lt;br /&gt;
|ndex=041 m|pokemon=Zubat&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|level=8|gender=male&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Leech Life|move1type=Bug|move1cat=Physical&lt;br /&gt;
|move2=Supersonic|move2type=Normal|move2cat=Status}}&lt;br /&gt;
&lt;br /&gt;
|pokemon2={{Pokémon/4|game=HeartGold&lt;br /&gt;
|ndex=109|pokemon=Koffing&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|level=12|gender=male&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Poison Gas|move1type=Poison|move1cat=Status&lt;br /&gt;
|move2=Tackle|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Smog|move3type=Poison|move3cat=Special&lt;br /&gt;
|move4=SmokeScreen|move4type=Normal|move4cat=Status}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Defeated, he and the others disappear. [[Kurt]]&#039;s back is feeling better now, and after checking on the {{p|Slowpoke}}, shows you back to his home.&lt;br /&gt;
&lt;br /&gt;
==Azalea Town==&lt;br /&gt;
As thanks for saving the {{p|Slowpoke}}, he rewards you with a [[Fast Ball]]. Kurt knows more about [[Apricorn]]s than anyone, and from this point on you can bring him any number of Apricorns to have them transformed into custom Poké Balls by the next day. His granddaughter offers his phone number as a way to check on his progress. Apricorns come in seven different colors, each perfect for a specific type of Poké Ball.&lt;br /&gt;
&lt;br /&gt;
{| colspan=&amp;quot;3&amp;quot; style=&amp;quot;margin: auto; background: #{{apricorn color}}; {{roundy}}; border: 2px solid #{{apricorn color dark}};&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{apricorn color light}}; {{roundytl|5px}};&amp;quot; | Apricorn&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{apricorn color light}};&amp;quot; | Ball&lt;br /&gt;
! style=&amp;quot;background: #{{apricorn color light}}; {{roundytr|5px}};&amp;quot; | Effect&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{bag|Black Apricorn}} || [[Black Apricorn|Blk Apricorn]] || {{bag|Heavy Ball}} || [[Heavy Ball]] || Better for [[List of Pokémon by weight|heavier]] Pokémon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{bag|Blue Apricorn}} || [[Blue Apricorn|Blu Apricorn]] || {{bag|Lure Ball IV}} || [[Lure Ball]] || Better for Pokémon hooked by a [[Fishing|fishing rod]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{bag|Green Apricorn}} || [[Green Apricorn|Grn Apricorn]] || {{bag|Friend Ball}} || [[Friend Ball]] || Makes a Pokémon more [[Friendship|friendly]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{bag|Pink Apricorn}} || [[Pink Apricorn|Pnk Apricorn]] || {{bag|Love Ball}} || [[Love Ball]] || Better for Pokémon of the opposite gender, but same species&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{bag|Red Apricorn}} || [[Red Apricorn]] || {{bag|Level Ball}} || [[Level Ball]] || Better for lower-leveled Pokémon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{bag|White Apricorn}} || [[White Apricorn|Wht Apricorn]] || {{bag|Fast Ball}} || [[Fast Ball]] || Better for faster Pokémon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{bag|Yellow Apricorn}} || [[Yellow Apricorn|Ylw Apricorn]] || {{bag|Moon Ball}} || [[Moon Ball]] || Better for Pokémon that evolve with a [[Moon Stone]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;background: #{{apricorn color light}}; {{roundybottom|5px}};&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
With the Rockets gone, it is now possible to challenge the [[Azalea Gym]].&lt;br /&gt;
&lt;br /&gt;
===Azalea Gym===&lt;br /&gt;
[[File:Azalea Gym HGSS.png|thumb|Azalea Gym]]&lt;br /&gt;
&lt;br /&gt;
{{sign|DPcity|header}}&lt;br /&gt;
{{sign|DPcity|title|Azalea Town Pokémon Gym&amp;lt;br&amp;gt;Leader: Bugsy}}&lt;br /&gt;
{{sign|DPcity|The Walking Bug Pokémon Encyclopedia}}&lt;br /&gt;
{{sign|DPcity|footer}}&lt;br /&gt;
&lt;br /&gt;
The [[Azalea Gym]] is crawling with {{type|Bug}} Pokémon. {{t|Fire}}-, {{t|Flying}}-, and {{type|Rock}} attacks all have an advantage when battling insects. The Gym&#039;s design includes several {{p|Spinarak}}-like lifts that crawl across planks suspended over large spider webs. At the entrance, take the southwest lift to reach the center platform. Ignore the blue switch here, and take the next lift to the northwest corner. Flip the switch here and take the lift to the west side of the center platform. Flip the red switch and ride the lift to the Gym Leader.&lt;br /&gt;
&lt;br /&gt;
The biggest challenge with [[Bugsy]] is his {{p|Scyther}}. This mantis&#039; high {{stat|Attack}} lets it hit hard with {{m|U-turn}} before switching out. When used after {{m|Leer}}, this move inflicts even greater damage. Scyther&#039;s worst weakness is Rock. If none of your Pokémon know any Rock attacks, then you can use the [[TM39]] from [[Union Cave]] to teach {{m|Rock Tomb}}, a move that lowers the target&#039;s {{stat|Speed}}.&lt;br /&gt;
&lt;br /&gt;
{{User:TylerGray/Gymtag&lt;br /&gt;
|gym=Azalea&lt;br /&gt;
|badge=Hive&lt;br /&gt;
|type=Bug&lt;br /&gt;
&lt;br /&gt;
|trainers={{Trainerheader|Bug}}&lt;br /&gt;
{{Trainerentry|Spr HGSS Bug Catcher.png|Bug Catcher|Al|192|2|010|Caterpie|♂|12|None|013|Weedle|♂|12|None}}&lt;br /&gt;
{{Trainerdiv|Bug}}&lt;br /&gt;
{{Trainerentry|Spr HGSS Bug Catcher.png|Bug Catcher|Benny|192|3|013|Weedle|♂|7|None|014|Kakuna|♂|9|None|015|Beedrill|♂|12|None}}&lt;br /&gt;
{{Trainerdiv|Bug}}&lt;br /&gt;
{{Trainerentry|Spr HGSS Bug Catcher.png|Bug Catcher|Josh|208|1|046|Paras|♂|13|None}}&lt;br /&gt;
{{Trainerdiv|Bug}}&lt;br /&gt;
{{Trainerentry|Spr HGSS Twins.png|Twins|Amy &amp;amp; Mimi|320|2|165|Ledyba|♀|10|None|167|Spinarak|♀|10|None}}&lt;br /&gt;
{{Trainerfooter|Bug|I}}&lt;br /&gt;
&lt;br /&gt;
|leader={{Party|color={{bug color}}|headcolor={{bug color light}}|bordercolor={{bug color dark}}&lt;br /&gt;
|sprite=Spr HGSS Bugsy.png&lt;br /&gt;
|prize={{pdollar}}1800&lt;br /&gt;
|class=Leader|name=Bugsy&lt;br /&gt;
|game=HGSS|location=Azalea Gym&lt;br /&gt;
|pokemon=3&lt;br /&gt;
&lt;br /&gt;
|pokemon1={{Pokémon/4|game=HeartGold&lt;br /&gt;
|ndex=123 f|pokemon=Scyther&lt;br /&gt;
|type1=Bug|type2=Flying&lt;br /&gt;
|level=17|gender=female&lt;br /&gt;
|ability=Technician&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Quick Attack|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Leer|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=U-turn|move3type=Bug|move3cat=Physical&lt;br /&gt;
|move4=Focus Energy|move4type=Normal|move4cat=Status}}&lt;br /&gt;
&lt;br /&gt;
|pokemon2={{Pokémon/4|game=HeartGold&lt;br /&gt;
|ndex=011|pokemon=Metapod&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|level=15|gender=female|ability=Shed Skin&lt;br /&gt;
|move1=Tackle|move1type=Normal|move1cat=Physical}}&lt;br /&gt;
&lt;br /&gt;
|pokemon3={{Pokémon/4|game=HeartGold&lt;br /&gt;
|ndex=014|pokemon=Kakuna&lt;br /&gt;
|type1=Bug|type2=Poison&lt;br /&gt;
|level=15|gender=female&lt;br /&gt;
|ability=Shed Skin&lt;br /&gt;
|move1=Poison Sting|move1type=Poison|move1cat=Physical}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Defeated, [[Bugsy]] awards you the {{badge|Hive}}, which ensures obedience from all Pokémon up to level 30, and enables the use of {{m|Cut}} in the field. He also hands over {{TM|89|U-turn}} as a prize.&lt;br /&gt;
&lt;br /&gt;
===Rival battle 2===&lt;br /&gt;
Be sure to rest up after defeating the Gym, as {{ga|Silver}} ambushes you near the western gate.&lt;br /&gt;
&lt;br /&gt;
{{MSP|152|Chikorita}} If the {{player}} chose {{p|Chikorita}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{silver color}}&lt;br /&gt;
|headcolor={{silver color light}}&lt;br /&gt;
|bordercolor={{silver color dark}}&lt;br /&gt;
|sprite=Spr HGSS Silver.png&lt;br /&gt;
|prize={{pdollar}}1152&lt;br /&gt;
|class=Rival&lt;br /&gt;
|classlink=Rival&lt;br /&gt;
|name=Silver&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Azalea Town&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=092&lt;br /&gt;
|pokemon=Gastly&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=14&lt;br /&gt;
|type1=Ghost|type2=Poison&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Lick|move1type=Ghost|move1cat=Physical&lt;br /&gt;
|move2=Spite|move2type=Ghost|move2cat=Status&lt;br /&gt;
|move3=Mean Look|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Curse|move4type=???|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=041 m&lt;br /&gt;
|pokemon=Zubat&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=16&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Leech Life|move1type=Bug|move1cat=Physical&lt;br /&gt;
|move2=Supersonic|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Astonish|move3type=Ghost|move3cat=Physical&lt;br /&gt;
|move4=Bite|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=156&lt;br /&gt;
|pokemon=Quilava&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=18&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|move1=Leer|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=SmokeScreen|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Ember|move3type=Fire|move3cat=Special&lt;br /&gt;
|move4=Quick Attack|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|155|Cyndaquil}} If the {{player}} chose {{p|Cyndaquil}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{silver color}}&lt;br /&gt;
|headcolor={{silver color light}}&lt;br /&gt;
|bordercolor={{silver color dark}}&lt;br /&gt;
|sprite=Spr HGSS Silver.png&lt;br /&gt;
|prize={{pdollar}}1152&lt;br /&gt;
|class=Rival&lt;br /&gt;
|classlink=Rival&lt;br /&gt;
|name=Silver&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Azalea Town&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=092&lt;br /&gt;
|pokemon=Gastly&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=14&lt;br /&gt;
|type1=Ghost|type2=Poison&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Lick|move1type=Ghost|move1cat=Physical&lt;br /&gt;
|move2=Spite|move2type=Ghost|move2cat=Status&lt;br /&gt;
|move3=Mean Look|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Curse|move4type=???|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=041 m&lt;br /&gt;
|pokemon=Zubat&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=16&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Leech Life|move1type=Bug|move1cat=Physical&lt;br /&gt;
|move2=Supersonic|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Astonish|move3type=Ghost|move3cat=Physical&lt;br /&gt;
|move4=Bite|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=159&lt;br /&gt;
|pokemon=Croconaw&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=18&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|move1=Water Gun|move1type=Water|move1cat=Special&lt;br /&gt;
|move2=Rage|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Bite|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Scary Face|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|158|Totodile}} If the {{player}} chose {{p|Totodile}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{silver color}}&lt;br /&gt;
|headcolor={{silver color light}}&lt;br /&gt;
|bordercolor={{silver color dark}}&lt;br /&gt;
|sprite=Spr HGSS Silver.png&lt;br /&gt;
|prize={{pdollar}}1152&lt;br /&gt;
|class=Rival&lt;br /&gt;
|classlink=Rival&lt;br /&gt;
|name=Silver&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Azalea Town&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=092&lt;br /&gt;
|pokemon=Gastly&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=14&lt;br /&gt;
|type1=Ghost|type2=Poison&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Lick|move1type=Ghost|move1cat=Physical&lt;br /&gt;
|move2=Spite|move2type=Ghost|move2cat=Status&lt;br /&gt;
|move3=Mean Look|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Curse|move4type=???|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=041 m&lt;br /&gt;
|pokemon=Zubat&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=16&lt;br /&gt;
|type1=Poison|type2=Flying&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|move1=Leech Life|move1type=Bug|move1cat=Physical&lt;br /&gt;
|move2=Supersonic|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Astonish|move3type=Ghost|move3cat=Physical&lt;br /&gt;
|move4=Bite|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=153&lt;br /&gt;
|pokemon=Bayleef&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=18&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|move1=PoisonPowder|move1type=Poison|move1cat=Status&lt;br /&gt;
|move2=Reflect|move2type=Psychic|move2cat=Status&lt;br /&gt;
|move3=Synthesis|move3type=Grass|move3cat=Status&lt;br /&gt;
|move4=Razor Leaf|move4type=Grass|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
==Ilex Forest==&lt;br /&gt;
[[File:Ilex Forest HGSS.png|thumb|Ilex Forest]]&lt;br /&gt;
&lt;br /&gt;
[[Ilex Forest]] is a natural maze. The large, shadowy forest has become so overgrown in recent years that many young trees have taken root. One of these wayward saplings blocks the trail leading past the [[Ilex Shrine]]. Without {{HM|01|Cut}}, it is impossible to reach the other side.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{locationcolor/med|forest}}; {{roundy}}; border: 5px solid #{{locationcolor/light|forest}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Available Pokémon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{catch/header|forest}}&lt;br /&gt;
{{Catch/entryhs|010|Caterpie|yes|no|Grass|5-6|50%|60%|0%|type1=bug}}&lt;br /&gt;
{{Catch/entryhs|013|Weedle|no|yes|Grass|5-6|50%|60%|0%|type1=bug|type2=poison}}&lt;br /&gt;
{{Catch/entryhs|011|Metapod|yes|no|Grass|5-6|30%|30%|0%|type1=bug}}&lt;br /&gt;
{{Catch/entryhs|014|Kakuna|no|yes|Grass|5-6|30%|30%|0%|type1=bug|type2=poison}}&lt;br /&gt;
{{Catch/entryhs|041|Zubat|yes|yes|Grass|5-6|5%|5%|25%|type1=poison|type2=flying}}&lt;br /&gt;
{{Catch/entryhs|046|Paras|yes|yes|Grass|5-6|15%|5%|15%|type1=bug|type2=grass}}&lt;br /&gt;
{{Catch/entryhs|043|Oddish|yes|yes|Grass|5-6|0%|0%|60%|type1=grass|type2=poison}}&lt;br /&gt;
{{catch/div|forest|Headbutt}}&lt;br /&gt;
{{Catch/entryhs|010|Caterpie|yes|no|Headbutt|3-5|all=30%|type1=bug|10=j}}&lt;br /&gt;
{{Catch/entryhs|013|Weedle|no|yes|Headbutt|3-5|all=30%|type1=bug|type2=poison|10=j}}&lt;br /&gt;
{{Catch/entryhs|011|Metapod|yes|no|Headbutt|3-5|all=10%|type1=bug|10=j}}&lt;br /&gt;
{{Catch/entryhs|014|Kakuna|no|yes|Headbutt|3-5|all=10%|type1=bug|type2=poison|10=j}}&lt;br /&gt;
{{Catch/entryhs|012|Butterfree|yes|no|Headbutt|6-8|all=10%|type1=bug|type2=flying|10=j}}&lt;br /&gt;
{{Catch/entryhs|015|Beedrill|no|yes|Headbutt|6-8|all=10%|type1=bug|type2=poison|10=j}}&lt;br /&gt;
{{Catch/entryhs|163|Hoothoot|yes|yes|Headbutt|3-5|all=60%|type1=normal|type2=flying|10=j}}&lt;br /&gt;
{{Catch/entryhs|163|Hoothoot|yes|yes|Headbutt|6-8|all=50%|type1=normal|type2=flying|10=j}}&lt;br /&gt;
{{Catch/entryhs|164|Noctowl|yes|yes|Headbutt|6-8|all=10%|type1=normal|type2=flying|10=j}}&lt;br /&gt;
{{Catch/entryhs|204|Pineco|yes|yes|Headbutt|6-8|all=30%|type1=bug|10=j}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entryhs|129|Magikarp|yes|yes|Fish Old|10|all=95%|type1=water}}&lt;br /&gt;
{{catch/entryhs|060|Poliwag|yes|yes|Fish Old|10|all=5%|type1=water}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{locationcolor/med|forest}}; {{roundy}}; border: 5px solid #{{locationcolor/light|forest}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Items&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{itlisth|forest}}&lt;br /&gt;
{{Itemlist|Revive|Southeast part of the forest|HG=yes|SS=yes}}&lt;br /&gt;
{{Itemlist|Tiny Mushroom|In the flower patch near where the second Farfetch&#039;d was caught &#039;&#039;(hidden)&#039;&#039;|HG=yes|SS=yes|display=[[Tiny Mushroom|TinyMushroom]]}}&lt;br /&gt;
{{Itemlist|HM Normal|From the Charcoal Man&#039;s assistant, after rescuing the two {{p|Farfetch&#039;d}}|HG=yes|SS=yes|display={{HM|01|Cut}}}}&lt;br /&gt;
{{catch/div|forest|Requires {{mcolor|Cut|000}}}}&lt;br /&gt;
{{Itemlist|X Attack|Dead-end path east of the Trainer Tips sign|HG=yes|SS=yes}}&lt;br /&gt;
{{Itemlist|Antidote|By the southwest corner of the pond &#039;&#039;(hidden)&#039;&#039;|HG=yes|SS=yes}}&lt;br /&gt;
{{Itemlist|Antidote|On the peninsula, between the pond and the trees (obscured by trees)|HG=yes|SS=yes}}&lt;br /&gt;
{{Itemlist|Repel|In the flower patch just east of the pond &#039;&#039;(hidden)&#039;&#039;|HG=yes|SS=yes}}&lt;br /&gt;
{{Itemlist|Super Potion|In the left-side empty path North of the Move Tutor &#039;&#039;(hidden)&#039;&#039;|HG=yes|SS=yes}}&lt;br /&gt;
{{Itemlist|Ether|Northeast part of the forest|HG=yes|SS=yes}}&lt;br /&gt;
{{Itemlist|Full Heal|Northwest of the second northernmost isolated tree &#039;&#039;(hidden)&#039;&#039;|HG=yes|SS=yes}}&lt;br /&gt;
{{Itemlist|Ether|West of the northernmost isolated tree &#039;&#039;(hidden)&#039;&#039;|HG=yes|SS=yes}}&lt;br /&gt;
{{Itemlist|Tiny Mushroom|&lt;br /&gt;
* West of the flower patch on the way to the Move Tutor &#039;&#039;(hidden)&#039;&#039;&lt;br /&gt;
* Southeast of the second northernmost isolated tree &#039;&#039;(hidden)&#039;&#039;|HG=yes|SS=yes|display=[[Tiny Mushroom|TinyMushroom]] ×2}}&lt;br /&gt;
{{Itemlist|TM Dark|From the woman with her {{p|Butterfree}} in the north gate|HG=yes|SS=yes|display={{TM|12|Taunt}}}}&lt;br /&gt;
{{itlistfoot|forest}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rescue the Farfetch&#039;d!===&lt;br /&gt;
{{to|Azalea}}&#039;s Charcoal Man has not seen his apprentice since he went into the forest. He can be found just north of the entrance, and it seems that the two {{p|Farfetch&#039;d}} that cut down trees for them have wandered off and gotten lost. They get spooked easily, so you must sneak up from behind to catch them.&lt;br /&gt;
&lt;br /&gt;
* The first duck is located a short distance to the east of the apprentice. Step on the pile of twigs south of it to attract its attention, then loop around the grove of trees to reach it.&lt;br /&gt;
* The second duck is a bit more difficult to catch. It begins in the northwest, but needs to be chased into the northeast corner, into a group of three trees. Step on the twigs to the east, avoid the twigs to the north, and approach it from the west.&lt;br /&gt;
&lt;br /&gt;
Once Far and Fetch&#039;d have been rounded up, the Charcoal Man shows up and rewards you with {{HM|01|Cut}}. Return to the Charcoal Kiln afterwards to receive a [[Charcoal]] from the apprentice as thanks.&lt;br /&gt;
&lt;br /&gt;
==Now that you have Cut (Optional)==&lt;br /&gt;
&lt;br /&gt;
Now that you have recieved the HM for {{m|Cut}} and can use it outside of battle, there are a couple of items you can get from Route 32.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Items&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{itlisth|cave}}&lt;br /&gt;
{{Itemlist|TM Normal|From the man on the ledge on the northern side of the route (requires {{m|Cut}})|HG=yes|SS=yes|display={{TM|05|Roar}}}}&lt;br /&gt;
{{Itemlist|Super Potion|Next to the trees west of the man who gives {{TM|05|Roar}} (requires {{m|Cut}}) &#039;&#039;(hidden)&#039;&#039; |HG=yes|SS=yes}}&lt;br /&gt;
{{itlistfoot|cave}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Move Tutor===&lt;br /&gt;
In the center of the forest, east of the pond, is a man who offers to teach {{m|Headbutt}} to a Pokémon. In battle, Headbutt has a power of 70 and a 30% chance of causing the target to {{DL|Status ailment|flinch}}. In the field, it can be used on any tree in an attempt to knock down a Pokémon. This is the only way to find {{p|Pineco}}, {{p|Heracross}}, and {{p|Aipom}}. In every game, only certain trees will yield Pokémon, and those trees have 100% of finding Pokémon. Just headbutt trees until you get a Pokémon, then repeatedly headbutt that.&lt;br /&gt;
&lt;br /&gt;
===Kimono Girl 2===&lt;br /&gt;
In the northeast part of the forest, you meet the second of the [[Kimono Girls]], who seems to be lost. Agree to help her, and your lead Pokémon shows her the way out.&lt;br /&gt;
&lt;br /&gt;
===Lured into Action===&lt;br /&gt;
Inside the forest&#039;s northern gate, behind the counter, is a woman with her {{p|Butterfree}}. Speak to her to receive {{TM|12|Taunt}}. Taunt prevents the target from using [[status moves]] for several turns.&lt;br /&gt;
&lt;br /&gt;
==Route 34==&lt;br /&gt;
[[File:Johto Route 34 HGSS.png|thumb|left|Route 34]]&lt;br /&gt;
&lt;br /&gt;
{{rt|34|Johto}} is a seaside route stretching between [[Ilex Forest]] and [[Goldenrod City]]. The [[Pokémon Day Care]], where an elderly couple care for Trainers&#039; Pokémon, is located here.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{locationcolor/med|land}}; {{roundy}}; border: 5px solid #{{locationcolor/light|land}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Trainers&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Trainerheader|land}}&lt;br /&gt;
{{Trainerentry|Spr HGSS Youngster.png|Youngster|Samuel|128|4|019|Rattata|♂|7|None|027|Sandshrew|♂|10|None|021|Spearow|♂|8|None|021|Spearow|♂|8|None}}&lt;br /&gt;
{{Trainerdiv|land}}&lt;br /&gt;
{{Trainerentry|Spr DP Pokéfan M.png|Pokéfan|Brandon|832|2|209|Snubbull|♀|13|None|179|Mareep|♂|13|None}}&lt;br /&gt;
{{Trainerdiv|land}}&lt;br /&gt;
{{Trainerentry|Spr DP Picnicker.png|Picnicker|Gina|192|3|187|Hoppip|♀|9|None|187|Hoppip|♀|9|None|001|Bulbasaur|♂|12|None|38=phone}}&lt;br /&gt;
{{Trainerdiv|land}}&lt;br /&gt;
{{Trainerentry|Spr HGSS Youngster.png|Youngster|Ian|192|2|056|Mankey|♂|10|None|050|Diglett|♂|12|None|38=phone}}&lt;br /&gt;
{{Trainerdiv|land}}&lt;br /&gt;
{{Trainerentry|Spr DP Officer.png|Policeman|Keith&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;({{DL|Time|Night 2|Night}} only)&amp;lt;/small&amp;gt;|680|1|058|Growlithe|♂|17|None}}&lt;br /&gt;
{{Trainerdiv|land}}&lt;br /&gt;
{{Trainerentry|Spr DP Camper.png|Camper|Todd|224|1|054|Psyduck|♂|14|None|38=phone}}&lt;br /&gt;
{{Trainerfooter|land|II}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{locationcolor/med|land}}; {{roundy}}; border: 5px solid #{{locationcolor/light|land}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Available Pokémon&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{Catch/header|land|yes}}&lt;br /&gt;
{{catch/entryhs|096|Drowzee|yes|yes|Grass|10-12|all=50%|type1=Psychic}}&lt;br /&gt;
{{catch/entryhs|019|Rattata|yes|yes|Grass|11-13|all=35%|type1=Normal}}&lt;br /&gt;
{{catch/entryhs|063|Abra|yes|yes|Grass|10|all=10%|type1=Psychic}}&lt;br /&gt;
{{catch/entryhs|132|Ditto|yes|yes|Grass|10|all=5%|type1=Normal}}&lt;br /&gt;
{{Catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entryhs|129|Magikarp|yes|yes|Fish Old|10|all=95%|type1=Water}}&lt;br /&gt;
{{catch/entryhs|098|Krabby|yes|yes|Fish Old|10|all=5%|type1=Water}}&lt;br /&gt;
{{catch/div|land|Headbutt}}&lt;br /&gt;
{{catch/entryhs|102|Exeggcute|yes|yes|Headbutt|9-12|all=20%|type1=Grass|type2=Psychic|10=j}}&lt;br /&gt;
{{catch/entryhs|163|Hoothoot|yes|yes|Headbutt|9-12|all=50%|type1=Normal|type2=Flying|10=j}}&lt;br /&gt;
{{catch/entryhs|165|Ledyba|no|yes|Headbutt|11-12|all=30%|type1=Bug|type2=Flying|10=j}}&lt;br /&gt;
{{catch/entryhs|167|Spinarak|yes|no|Headbutt|11-12|all=30%|type1=Bug|type2=Poison|10=j}}&lt;br /&gt;
{{catch/entryhs|204|Pineco|yes|yes|Headbutt|9-10|all=30%|type1=Bug|10=j}}&lt;br /&gt;
{{Catch/footer|land}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{locationcolor/med|land}}; {{roundy}}; border: 5px solid #{{locationcolor/light|land}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Items&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{itlisth}}&lt;br /&gt;
{{Itemlist|Super Potion|Northeast of Youngster Ian, in one of the trees &#039;&#039;(hidden)&#039;&#039;|HG=yes|SS=yes}}&lt;br /&gt;
{{Itemlist|TM Dark|North of the Day Care, in the tall grass|HG=yes|SS=yes|display={{TM|63|Embargo}}}}&lt;br /&gt;
{{itlistfoot}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Day Care===&lt;br /&gt;
As you approach from the south, Lyra/Ethan approaches from the north to visit the couple, who turn out to be her/his grandparents. She/He gives you her/his phone number before leaving, and the Day-Care Man gives out both his and his wife&#039;s numbers. This allows you to check up on your Pokémon at any time.&lt;br /&gt;
&lt;br /&gt;
Any Pokémon left here will gain one [[Experience|experience point]] for every step taken. However, the Johto Day Care accepts up to two Pokémon to raise at once. If both a male and female are left together, the old couple may find an [[Pokémon Egg|Egg]]. Travel with the Egg for a while, and it will eventually hatch. This is the only way to get more members of certain species that only one are available in-game, like {{p|Eevee}}, and baby Pokémon, like {{p|Pichu}}. In place of a compatible pair, a shape-shifting {{p|Ditto}} makes a great substitute.&lt;br /&gt;
&lt;br /&gt;
{{WalkthroughPrevNext&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|game2=SoulSilver&lt;br /&gt;
|gamename=HeartGold and SoulSilver&lt;br /&gt;
|prevsection=2&lt;br /&gt;
|prevname=Violet City, Sprout Tower, Route 32, Union Cave, Route 33, Azalea Town&lt;br /&gt;
|nextsection=4&lt;br /&gt;
|nextname=Goldenrod City, Route 35&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Walkthroughs notice}}&lt;br /&gt;
[[Category:HeartGold and SoulSilver walkthrough]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_by_Hisui_Pok%C3%A9dex_number&amp;diff=3473960</id>
		<title>List of Pokémon by Hisui Pokédex number</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_by_Hisui_Pok%C3%A9dex_number&amp;diff=3473960"/>
		<updated>2022-02-08T16:41:51Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{shortcut|1|LAdex}}&lt;br /&gt;
[[File:LA Pokédex.png|right|thumb|100px|[[Hisui]] region&#039;s Pokédex]]&lt;br /&gt;
{{Regionaldex|Hisui}} There are 242 numbered Pokémon in the Hisui Pokédex.&lt;br /&gt;
&lt;br /&gt;
In addition to the order for the entire Hisui region, the Hisui Pokédex splits Pokémon into five sub-listings for each of the region&#039;s areas: the [[Obsidian Fieldlands]], the [[Crimson Mirelands]], the [[Cobalt Coastlands]], the [[Coronet Highlands]], and the [[Alabaster Icelands]].&lt;br /&gt;
&lt;br /&gt;
==List of Pokémon by Hisui Pokédex number==&lt;br /&gt;
{{incomplete|section|Pokédex numbers for the sub-listings}}&lt;br /&gt;
===#001 - #050 Rowlet - Wyrdeer===&lt;br /&gt;
{{rdexh|Legends Arceus|Legends Arceus|LA}}&lt;br /&gt;
{{rdex|001|722|Rowlet|2|Grass|Flying}}&lt;br /&gt;
{{rdex|002|723|Dartrix|2|Grass|Flying}}&lt;br /&gt;
{{rdex|003|724H|Decidueye|2|Grass|Fighting}}&lt;br /&gt;
{{rdex|004|155|Cyndaquil|1|Fire}}&lt;br /&gt;
{{rdex|005|156|Quilava|1|Fire}}&lt;br /&gt;
{{rdex|006|157H|Typhlosion|2|Fire|Ghost}}&lt;br /&gt;
{{rdex|007|501|Oshawott|1|Water}}&lt;br /&gt;
{{rdex|008|502|Dewott|1|Water}}&lt;br /&gt;
{{rdex|009|503H|Samurott|2|Water|Dark}}&lt;br /&gt;
{{rdex|010|399|Bidoof|1|Normal}}&lt;br /&gt;
{{rdex|011|400|Bibarel|2|Normal|Water}}&lt;br /&gt;
{{rdex|012|396|Starly|2|Normal|Flying}}&lt;br /&gt;
{{rdex|013|397|Staravia|2|Normal|Flying}}&lt;br /&gt;
{{rdex|014|398|Staraptor|2|Normal|Flying}}&lt;br /&gt;
{{rdex|015|403|Shinx|1|Electric}}&lt;br /&gt;
{{rdex|016|404|Luxio|1|Electric}}&lt;br /&gt;
{{rdex|017|405|Luxray|1|Electric}}&lt;br /&gt;
{{rdex|018|265|Wurmple|1|Bug}}&lt;br /&gt;
{{rdex|019|266|Silcoon|1|Bug}}&lt;br /&gt;
{{rdex|020|267|Beautifly|2|Bug|Flying}}&lt;br /&gt;
{{rdex|021|268|Cascoon|1|Bug}}&lt;br /&gt;
{{rdex|022|269|Dustox|2|Bug|Poison}}&lt;br /&gt;
{{rdex|023|077|Ponyta|1|Fire}}&lt;br /&gt;
{{rdex|024|078|Rapidash|1|Fire}}&lt;br /&gt;
{{rdex|025|133|Eevee|1|Normal}}&lt;br /&gt;
{{rdex|026|134|Vaporeon|1|Water}}&lt;br /&gt;
{{rdex|027|135|Jolteon|1|Electric}}&lt;br /&gt;
{{rdex|028|136|Flareon|1|Fire}}&lt;br /&gt;
{{rdex|029|196|Espeon|1|Psychic}}&lt;br /&gt;
{{rdex|030|197|Umbreon|1|Dark}}&lt;br /&gt;
{{rdex|031|470|Leafeon|1|Grass}}&lt;br /&gt;
{{rdex|032|471|Glaceon|1|Ice}}&lt;br /&gt;
{{rdex|033|700|Sylveon|1|Fairy}}&lt;br /&gt;
{{rdex|034|041|Zubat|2|Poison|Flying}}&lt;br /&gt;
{{rdex|035|042|Golbat|2|Poison|Flying}}&lt;br /&gt;
{{rdex|036|169|Crobat|2|Poison|Flying}}&lt;br /&gt;
{{rdex|037|425|Drifloon|2|Ghost|Flying}}&lt;br /&gt;
{{rdex|038|426|Drifblim|2|Ghost|Flying}}&lt;br /&gt;
{{rdex|039|401|Kricketot|1|Bug}}&lt;br /&gt;
{{rdex|040|402|Kricketune|1|Bug}}&lt;br /&gt;
{{rdex|041|418|Buizel|1|Water}}&lt;br /&gt;
{{rdex|042|419|Floatzel|1|Water}}&lt;br /&gt;
{{rdex|043|412|Burmy|1|Bug}}&lt;br /&gt;
{{rdex|043|412G|Burmy|1|Bug}}&lt;br /&gt;
{{rdex|043|412S|Burmy|1|Bug}}&lt;br /&gt;
{{rdex|044|413|Wormadam|2|Bug|Grass}}&lt;br /&gt;
{{rdex|044|413G|Wormadam|2|Bug|Ground}}&lt;br /&gt;
{{rdex|044|413S|Wormadam|2|Bug|Steel}}&lt;br /&gt;
{{rdex|045|414|Mothim|2|Bug|Flying}}&lt;br /&gt;
{{rdex|046|074|Geodude|2|Rock|Ground}}&lt;br /&gt;
{{rdex|047|075|Graveler|2|Rock|Ground}}&lt;br /&gt;
{{rdex|048|076|Golem|2|Rock|Ground}}&lt;br /&gt;
{{rdex|049|234|Stantler|1|Normal}}&lt;br /&gt;
{{rdex|050|899|Wyrdeer|2|Normal|Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===#051 - #100 Munchlax - Toxicroak===&lt;br /&gt;
{{rdexh|Legends Arceus|Legends Arceus|LA}}&lt;br /&gt;
{{rdex|051|446|Munchlax|1|Normal}}&lt;br /&gt;
{{rdex|052|143|Snorlax|1|Normal}}&lt;br /&gt;
{{rdex|053|046|Paras|2|Bug|Grass}}&lt;br /&gt;
{{rdex|054|047|Parasect|2|Bug|Grass}}&lt;br /&gt;
{{rdex|055|172|Pichu|1|Electric}}&lt;br /&gt;
{{rdex|056|025|Pikachu|1|Electric}}&lt;br /&gt;
{{rdex|057|026|Raichu|1|Electric}}&lt;br /&gt;
{{rdex|058|063|Abra|1|Psychic}}&lt;br /&gt;
{{rdex|059|064|Kadabra|1|Psychic}}&lt;br /&gt;
{{rdex|060|065|Alakazam|1|Psychic}}&lt;br /&gt;
{{rdex|061|390|Chimchar|1|Fire}}&lt;br /&gt;
{{rdex|062|391|Monferno|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|063|392|Infernape|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|064|427|Buneary|1|Normal}}&lt;br /&gt;
{{rdex|065|428|Lopunny|1|Normal}}&lt;br /&gt;
{{rdex|066|420|Cherubi|1|Grass}}&lt;br /&gt;
{{rdex|067|421|Cherrim|1|Grass}}&lt;br /&gt;
{{rdex|068|054|Psyduck|1|Water}}&lt;br /&gt;
{{rdex|069|055|Golduck|1|Water}}&lt;br /&gt;
{{rdex|070|415|Combee|2|Bug|Flying}}&lt;br /&gt;
{{rdex|071|416|Vespiquen|2|Bug|Flying}}&lt;br /&gt;
{{rdex|072|123|Scyther|2|Bug|Flying}}&lt;br /&gt;
{{rdex|073|900|Kleavor|2|Bug|Rock}}&lt;br /&gt;
{{rdex|074|212|Scizor|2|Bug|Steel}}&lt;br /&gt;
{{rdex|075|214|Heracross|2|Bug|Fighting}}&lt;br /&gt;
{{rdex|076|439|Mime Jr.|2|Psychic|Fairy}}&lt;br /&gt;
{{rdex|077|122|Mr. Mime|2|Psychic|Fairy}}&lt;br /&gt;
{{rdex|078|190|Aipom|1|Normal}}&lt;br /&gt;
{{rdex|079|424|Ambipom|1|Normal}}&lt;br /&gt;
{{rdex|080|129|Magikarp|1|Water}}&lt;br /&gt;
{{rdex|081|130|Gyarados|2|Water|Flying}}&lt;br /&gt;
{{rdex|082|422|Shellos|1|Water}}&lt;br /&gt;
{{rdex|082|422E|Shellos|1|Water}}&lt;br /&gt;
{{rdex|083|423|Gastrodon|2|Water|Ground}}&lt;br /&gt;
{{rdex|083|423E|Gastrodon|2|Water|Ground}}&lt;br /&gt;
{{rdex|084|211H|Qwilfish|2|Dark|Poison}}&lt;br /&gt;
{{rdex|085|904|Overqwil|2|Dark|Poison}}&lt;br /&gt;
{{rdex|086|440|Happiny|1|Normal}}&lt;br /&gt;
{{rdex|087|113|Chansey|1|Normal}}&lt;br /&gt;
{{rdex|088|242|Blissey|1|Normal}}&lt;br /&gt;
{{rdex|089|406|Budew|2|Grass|Poison}}&lt;br /&gt;
{{rdex|090|315|Roselia|2|Grass|Poison}}&lt;br /&gt;
{{rdex|091|407|Roserade|2|Grass|Poison}}&lt;br /&gt;
{{rdex|092|455|Carnivine|1|Grass}}&lt;br /&gt;
{{rdex|093|548|Petilil|1|Grass}}&lt;br /&gt;
{{rdex|094|549H|Lilligant|2|Grass|Fighting}}&lt;br /&gt;
{{rdex|095|114|Tangela|1|Grass}}&lt;br /&gt;
{{rdex|096|465|Tangrowth|1|Grass}}&lt;br /&gt;
{{rdex|097|339|Barboach|2|Water|Ground}}&lt;br /&gt;
{{rdex|098|340|Whiscash|2|Water|Ground}}&lt;br /&gt;
{{rdex|099|453|Croagunk|2|Poison|Fighting}}&lt;br /&gt;
{{rdex|100|454|Toxicroak|2|Poison|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===#101 - #151 Ralts - Arcanine===&lt;br /&gt;
{{rdexh|Legends Arceus|Legends Arceus|LA}}&lt;br /&gt;
{{rdex|101|280|Ralts|2|Psychic|Fairy}}&lt;br /&gt;
{{rdex|102|281|Kirlia|2|Psychic|Fairy}}&lt;br /&gt;
{{rdex|103|282|Gardevoir|2|Psychic|Fairy}}&lt;br /&gt;
{{rdex|104|475|Gallade|2|Psychic|Fighting}}&lt;br /&gt;
{{rdex|105|193|Yanma|2|Bug|Flying}}&lt;br /&gt;
{{rdex|106|469|Yanmega|2|Bug|Flying}}&lt;br /&gt;
{{rdex|107|449|Hippopotas|1|Ground}}&lt;br /&gt;
{{rdex|108|450|Hippowdon|1|Ground}}&lt;br /&gt;
{{rdex|109|417|Pachirisu|1|Electric}}&lt;br /&gt;
{{rdex|110|434|Stunky|2|Poison|Dark}}&lt;br /&gt;
{{rdex|111|435|Skuntank|2|Poison|Dark}}&lt;br /&gt;
{{rdex|112|216|Teddiursa|1|Normal}}&lt;br /&gt;
{{rdex|113|217|Ursaring|1|Normal}}&lt;br /&gt;
{{rdex|114|901|Ursaluna|2|Ground|Normal}}&lt;br /&gt;
{{rdex|115|704|Goomy|1|Dragon}}&lt;br /&gt;
{{rdex|116|705H|Sliggoo|2|Steel|Dragon}}&lt;br /&gt;
{{rdex|117|706H|Goodra|2|Steel|Dragon}}&lt;br /&gt;
{{rdex|118|095|Onix|2|Rock|Ground}}&lt;br /&gt;
{{rdex|119|208|Steelix|2|Steel|Ground}}&lt;br /&gt;
{{rdex|120|111|Rhyhorn|2|Ground|Rock}}&lt;br /&gt;
{{rdex|121|112|Rhydon|2|Ground|Rock}}&lt;br /&gt;
{{rdex|122|464|Rhyperior|2|Ground|Rock}}&lt;br /&gt;
{{rdex|123|438|Bonsly|1|Rock}}&lt;br /&gt;
{{rdex|124|185|Sudowoodo|1|Rock}}&lt;br /&gt;
{{rdex|125|108|Lickitung|1|Normal}}&lt;br /&gt;
{{rdex|126|463|Lickilicky|1|Normal}}&lt;br /&gt;
{{rdex|127|175|Togepi|1|Fairy}}&lt;br /&gt;
{{rdex|128|176|Togetic|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|129|468|Togekiss|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|130|387|Turtwig|1|Grass}}&lt;br /&gt;
{{rdex|131|388|Grotle|1|Grass}}&lt;br /&gt;
{{rdex|132|389|Torterra|2|Grass|Ground}}&lt;br /&gt;
{{rdex|133|137|Porygon|1|Normal}}&lt;br /&gt;
{{rdex|134|233|Porygon2|1|Normal}}&lt;br /&gt;
{{rdex|135|474|Porygon-Z|1|Normal}}&lt;br /&gt;
{{rdex|136|092|Gastly|2|Ghost|Poison}}&lt;br /&gt;
{{rdex|137|093|Haunter|2|Ghost|Poison}}&lt;br /&gt;
{{rdex|138|094|Gengar|2|Ghost|Poison}}&lt;br /&gt;
{{rdex|139|442|Spiritomb|2|Ghost|Dark}}&lt;br /&gt;
{{rdex|140|198|Murkrow|2|Dark|Flying}}&lt;br /&gt;
{{rdex|141|430|Honchkrow|2|Dark|Flying}}&lt;br /&gt;
{{rdex|142|201|Unown|1|Psychic}}&lt;br /&gt;
{{rdex|143|363|Spheal|2|Ice|Water}}&lt;br /&gt;
{{rdex|144|364|Sealeo|2|Ice|Water}}&lt;br /&gt;
{{rdex|145|365|Walrein|2|Ice|Water}}&lt;br /&gt;
{{rdex|146|223|Remoraid|1|Water}}&lt;br /&gt;
{{rdex|147|224|Octillery|1|Water}}&lt;br /&gt;
{{rdex|148|451|Skorupi|2|Poison|Bug}}&lt;br /&gt;
{{rdex|149|452|Drapion|2|Poison|Dark}}&lt;br /&gt;
{{rdex|150|058H|Growlithe|2|Fire|Rock}}&lt;br /&gt;
{{rdex|151|059H|Arcanine|2|Fire|Rock}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===#152 - #201 Glameow - Clefable===&lt;br /&gt;
{{rdexh|Legends Arceus|Legends Arceus|LA}}&lt;br /&gt;
{{rdex|152|431|Glameow|1|Normal}}&lt;br /&gt;
{{rdex|153|432|Purugly|1|Normal}}&lt;br /&gt;
{{rdex|154|066|Machop|1|Fighting}}&lt;br /&gt;
{{rdex|155|067|Machoke|1|Fighting}}&lt;br /&gt;
{{rdex|156|068|Machamp|1|Fighting}}&lt;br /&gt;
{{rdex|157|441|Chatot|2|Normal|Flying}}&lt;br /&gt;
{{rdex|158|355|Duskull|1|Ghost}}&lt;br /&gt;
{{rdex|159|356|Dusclops|1|Ghost}}&lt;br /&gt;
{{rdex|160|477|Dusknoir|1|Ghost}}&lt;br /&gt;
{{rdex|161|393|Piplup|1|Water}}&lt;br /&gt;
{{rdex|162|394|Prinplup|1|Water}}&lt;br /&gt;
{{rdex|163|395|Empoleon|2|Water|Steel}}&lt;br /&gt;
{{rdex|164|458|Mantyke|2|Water|Flying}}&lt;br /&gt;
{{rdex|165|226|Mantine|2|Water|Flying}}&lt;br /&gt;
{{rdex|166|550W|Basculin|1|Water}}&lt;br /&gt;
{{rdex|167|902|Basculegion|2|Water|Ghost}}&lt;br /&gt;
{{rdex|167|902F|Basculegion|2|Water|Ghost}}&lt;br /&gt;
{{rdex|168|037|Vulpix|1|Fire}}&lt;br /&gt;
{{rdex|168|037A|Vulpix|1|Ice}}&lt;br /&gt;
{{rdex|169|038|Ninetales|1|Fire}}&lt;br /&gt;
{{rdex|169|038A|Ninetales|2|Ice|Fairy}}&lt;br /&gt;
{{rdex|170|072|Tentacool|2|Water|Poison}}&lt;br /&gt;
{{rdex|171|073|Tentacruel|2|Water|Poison}}&lt;br /&gt;
{{rdex|172|456|Finneon|1|Water}}&lt;br /&gt;
{{rdex|173|457|Lumineon|1|Water}}&lt;br /&gt;
{{rdex|174|240|Magby|1|Fire}}&lt;br /&gt;
{{rdex|175|126|Magmar|1|Fire}}&lt;br /&gt;
{{rdex|176|467|Magmortar|1|Fire}}&lt;br /&gt;
{{rdex|177|081|Magnemite|2|Electric|Steel}}&lt;br /&gt;
{{rdex|178|082|Magneton|2|Electric|Steel}}&lt;br /&gt;
{{rdex|179|462|Magnezone|2|Electric|Steel}}&lt;br /&gt;
{{rdex|180|436|Bronzor|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|181|437|Bronzong|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|182|239|Elekid|1|Electric}}&lt;br /&gt;
{{rdex|183|125|Electabuzz|1|Electric}}&lt;br /&gt;
{{rdex|184|466|Electivire|1|Electric}}&lt;br /&gt;
{{rdex|185|207|Gligar|2|Ground|Flying}}&lt;br /&gt;
{{rdex|186|472|Gliscor|2|Ground|Flying}}&lt;br /&gt;
{{rdex|187|443|Gible|2|Dragon|Ground}}&lt;br /&gt;
{{rdex|188|444|Gabite|2|Dragon|Ground}}&lt;br /&gt;
{{rdex|189|445|Garchomp|2|Dragon|Ground}}&lt;br /&gt;
{{rdex|190|299|Nosepass|1|Rock}}&lt;br /&gt;
{{rdex|191|476|Probopass|2|Rock|Steel}}&lt;br /&gt;
{{rdex|192|100H|Voltorb|2|Electric|Grass}}&lt;br /&gt;
{{rdex|193|101H|Electrode|2|Electric|Grass}}&lt;br /&gt;
{{rdex|194|479|Rotom|2|Electric|Ghost}}&lt;br /&gt;
{{rdex|194|479O|Rotom|2|Electric|Fire}}&lt;br /&gt;
{{rdex|194|479W|Rotom|2|Electric|Water}}&lt;br /&gt;
{{rdex|194|479R|Rotom|2|Electric|Ice}}&lt;br /&gt;
{{rdex|194|479F|Rotom|2|Electric|Flying}}&lt;br /&gt;
{{rdex|194|479L|Rotom|2|Electric|Grass}}&lt;br /&gt;
{{rdex|195|433|Chingling|1|Psychic}}&lt;br /&gt;
{{rdex|196|358|Chimecho|1|Psychic}}&lt;br /&gt;
{{rdex|197|200|Misdreavus|1|Ghost}}&lt;br /&gt;
{{rdex|198|429|Mismagius|1|Ghost}}&lt;br /&gt;
{{rdex|199|173|Cleffa|1|Fairy}}&lt;br /&gt;
{{rdex|200|035|Clefairy|1|Fairy}}&lt;br /&gt;
{{rdex|201|036|Clefable|1|Fairy}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===#202 - #242 Sneasel - Darkrai===&lt;br /&gt;
{{rdexh|Legends Arceus|Legends Arceus|LA}}&lt;br /&gt;
{{rdex|202|215H|Sneasel|2|Fighting|Poison}}&lt;br /&gt;
{{rdex|202|215|Sneasel|2|Dark|Ice}}&lt;br /&gt;
{{rdex|203|903|Sneasler|2|Fighting|Poison}}&lt;br /&gt;
{{rdex|204|461|Weavile|2|Dark|Ice}}&lt;br /&gt;
{{rdex|205|361|Snorunt|1|Ice}}&lt;br /&gt;
{{rdex|206|362|Glalie|1|Ice}}&lt;br /&gt;
{{rdex|207|478|Froslass|2|Ice|Ghost}}&lt;br /&gt;
{{rdex|208|408|Cranidos|1|Rock}}&lt;br /&gt;
{{rdex|209|409|Rampardos|1|Rock}}&lt;br /&gt;
{{rdex|210|410|Shieldon|2|Rock|Steel}}&lt;br /&gt;
{{rdex|211|411|Bastiodon|2|Rock|Steel}}&lt;br /&gt;
{{rdex|212|220|Swinub|2|Ice|Ground}}&lt;br /&gt;
{{rdex|213|221|Piloswine|2|Ice|Ground}}&lt;br /&gt;
{{rdex|214|473|Mamoswine|2|Ice|Ground}}&lt;br /&gt;
{{rdex|215|712|Bergmite|1|Ice}}&lt;br /&gt;
{{rdex|216|713H|Avalugg|2|Ice|Rock}}&lt;br /&gt;
{{rdex|217|459|Snover|2|Grass|Ice}}&lt;br /&gt;
{{rdex|218|460|Abomasnow|2|Grass|Ice}}&lt;br /&gt;
{{rdex|219|570H|Zorua|2|Normal|Ghost}}&lt;br /&gt;
{{rdex|220|571H|Zoroark|2|Normal|Ghost}}&lt;br /&gt;
{{rdex|221|627|Rufflet|2|Normal|Flying}}&lt;br /&gt;
{{rdex|222|628H|Braviary|2|Psychic|Flying}}&lt;br /&gt;
{{rdex|223|447|Riolu|1|Fighting}}&lt;br /&gt;
{{rdex|224|448|Lucario|2|Fighting|Steel}}&lt;br /&gt;
{{rdex|225|480|Uxie|1|Psychic}}&lt;br /&gt;
{{rdex|226|481|Mesprit|1|Psychic}}&lt;br /&gt;
{{rdex|227|482|Azelf|1|Psychic}}&lt;br /&gt;
{{rdex|228|485|Heatran|2|Fire|Steel}}&lt;br /&gt;
{{rdex|229|486|Regigigas|1|Normal}}&lt;br /&gt;
{{rdex|230|488|Cresselia|1|Psychic}}&lt;br /&gt;
{{rdex|231|641|Tornadus|1|Flying}}&lt;br /&gt;
{{rdex|231|641T|Tornadus|1|Flying}}&lt;br /&gt;
{{rdex|232|642|Thundurus|2|Electric|Flying}}&lt;br /&gt;
{{rdex|232|642T|Thundurus|2|Electric|Flying}}&lt;br /&gt;
{{rdex|233|645|Landorus|2|Ground|Flying}}&lt;br /&gt;
{{rdex|233|645T|Landorus|2|Ground|Flying}}&lt;br /&gt;
{{rdex|234|905|Enamorus|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|234|905T|Enamorus|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|235|483|Dialga|2|Steel|Dragon}}&lt;br /&gt;
{{rdex|235|483O|Dialga|2|Steel|Dragon}}&lt;br /&gt;
{{rdex|236|484|Palkia|2|Water|Dragon}}&lt;br /&gt;
{{rdex|236|484O|Palkia|2|Water|Dragon}}&lt;br /&gt;
{{rdex|237|487|Giratina|2|Ghost|Dragon}}&lt;br /&gt;
{{rdex|237|487O|Giratina|2|Ghost|Dragon}}&lt;br /&gt;
{{rdex|238|493|Arceus|1|Normal}}&lt;br /&gt;
{{rdex|239|489|Phione|1|Water}}&lt;br /&gt;
{{rdex|240|490|Manaphy|1|Water}}&lt;br /&gt;
{{rdex|241|492|Shaymin|1|Grass}}&lt;br /&gt;
{{rdex|241|492S|Shaymin|2|Grass|Flying}}&lt;br /&gt;
{{rdex|242|491|Darkrai|1|Dark}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* All Pokémon introduced in [[Generation IV]] are included in the Hisui Pokédex.&lt;br /&gt;
** {{p|Heatran}}, {{p|Regigigas}}, {{p|Cresselia}}, {{p|Phione}}, {{p|Darkrai}}, {{p|Shaymin}}, and {{p|Arceus}} had not appeared in any regional Pokédex until Pokémon Legends: Arceus; they had been the only Pokémon with that distinction since {{game|Platinum}}.&lt;br /&gt;
* The only pre-existing forms of fully evolved Pokémon introduced in [[Generation V]] or later in the Hisui Pokédex are {{p|Sylveon}} and the [[Forces of Nature]].&lt;br /&gt;
* The only [[Generation VIII]] Pokémon present are ones newly introduced in &#039;&#039;Legends: Arceus&#039;&#039;.&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Liste der Pokémon nach Hisui-Pokédex]]&lt;br /&gt;
[[es:Lista de Pokémon según la Pokédex de Hisui]]&lt;br /&gt;
[[fr:Liste des Pokémon dans l&#039;ordre du Pokédex de Hisui]]&lt;br /&gt;
[[it:Elenco Pokémon secondo il Pokédex di Hisui]]&lt;br /&gt;
[[ja:ポケモンのヒスイ図鑑ナンバー順リスト]]&lt;br /&gt;
[[zh:宝可梦列表（按洗翠图鉴编号）]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_by_Hisui_Pok%C3%A9dex_number&amp;diff=3473959</id>
		<title>List of Pokémon by Hisui Pokédex number</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_Pok%C3%A9mon_by_Hisui_Pok%C3%A9dex_number&amp;diff=3473959"/>
		<updated>2022-02-08T16:40:32Z</updated>

		<summary type="html">&lt;p&gt;Sightnado: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{shortcut|1|LAdex}}&lt;br /&gt;
[[File:LA Pokédex.png|right|thumb|100px|[[Hisui]] region&#039;s Pokédex]]&lt;br /&gt;
{{Regionaldex|Hisui}} There are 242 numbered Pokémon in the Hisui Pokédex.&lt;br /&gt;
&lt;br /&gt;
In addition to the order for the entire Hisui region, the Hisui Pokédex splits Pokémon into five sub-listings for each of the region&#039;s areas: the [[Obsidian Fieldlands]], the [[Crimson Mirelands]], the [[Cobalt Coastlands]], the [[Coronet Highlands]], and the [[Alabaster Icelands]].&lt;br /&gt;
&lt;br /&gt;
==List of Pokémon by Hisui Pokédex number==&lt;br /&gt;
{{incomplete|section|Pokédex numbers for the sub-listings}}&lt;br /&gt;
===#001 - #050 Rowlet - Wyrdeer===&lt;br /&gt;
{{rdexh|Legends Arceus|Legends Arceus|LA}}&lt;br /&gt;
{{rdex|001|722|Rowlet|2|Grass|Flying}}&lt;br /&gt;
{{rdex|002|723|Dartrix|2|Grass|Flying}}&lt;br /&gt;
{{rdex|003|724H|Decidueye|2|Grass|Fighting}}&lt;br /&gt;
{{rdex|004|155|Cyndaquil|1|Fire}}&lt;br /&gt;
{{rdex|005|156|Quilava|1|Fire}}&lt;br /&gt;
{{rdex|006|157H|Typhlosion|2|Fire|Ghost}}&lt;br /&gt;
{{rdex|007|501|Oshawott|1|Water}}&lt;br /&gt;
{{rdex|008|502|Dewott|1|Water}}&lt;br /&gt;
{{rdex|009|503H|Samurott|2|Water|Dark}}&lt;br /&gt;
{{rdex|010|399|Bidoof|1|Normal}}&lt;br /&gt;
{{rdex|011|400|Bibarel|2|Normal|Water}}&lt;br /&gt;
{{rdex|012|396|Starly|2|Normal|Flying}}&lt;br /&gt;
{{rdex|013|397|Staravia|2|Normal|Flying}}&lt;br /&gt;
{{rdex|014|398|Staraptor|2|Normal|Flying}}&lt;br /&gt;
{{rdex|015|403|Shinx|1|Electric}}&lt;br /&gt;
{{rdex|016|404|Luxio|1|Electric}}&lt;br /&gt;
{{rdex|017|405|Luxray|1|Electric}}&lt;br /&gt;
{{rdex|018|265|Wurmple|1|Bug}}&lt;br /&gt;
{{rdex|019|266|Silcoon|1|Bug}}&lt;br /&gt;
{{rdex|020|267|Beautifly|2|Bug|Flying}}&lt;br /&gt;
{{rdex|021|268|Cascoon|1|Bug}}&lt;br /&gt;
{{rdex|022|269|Dustox|2|Bug|Poison}}&lt;br /&gt;
{{rdex|023|077|Ponyta|1|Fire}}&lt;br /&gt;
{{rdex|024|078|Rapidash|1|Fire}}&lt;br /&gt;
{{rdex|025|133|Eevee|1|Normal}}&lt;br /&gt;
{{rdex|026|134|Vaporeon|1|Water}}&lt;br /&gt;
{{rdex|027|135|Jolteon|1|Electric}}&lt;br /&gt;
{{rdex|028|136|Flareon|1|Fire}}&lt;br /&gt;
{{rdex|029|196|Espeon|1|Psychic}}&lt;br /&gt;
{{rdex|030|197|Umbreon|1|Dark}}&lt;br /&gt;
{{rdex|031|470|Leafeon|1|Grass}}&lt;br /&gt;
{{rdex|032|471|Glaceon|1|Ice}}&lt;br /&gt;
{{rdex|033|700|Sylveon|1|Fairy}}&lt;br /&gt;
{{rdex|034|041|Zubat|2|Poison|Flying}}&lt;br /&gt;
{{rdex|035|042|Golbat|2|Poison|Flying}}&lt;br /&gt;
{{rdex|036|169|Crobat|2|Poison|Flying}}&lt;br /&gt;
{{rdex|037|425|Drifloon|2|Ghost|Flying}}&lt;br /&gt;
{{rdex|038|426|Drifblim|2|Ghost|Flying}}&lt;br /&gt;
{{rdex|039|401|Kricketot|1|Bug}}&lt;br /&gt;
{{rdex|040|402|Kricketune|1|Bug}}&lt;br /&gt;
{{rdex|041|418|Buizel|1|Water}}&lt;br /&gt;
{{rdex|042|419|Floatzel|1|Water}}&lt;br /&gt;
{{rdex|043|412|Burmy|1|Bug}}&lt;br /&gt;
{{rdex|043|412G|Burmy|1|Bug}}&lt;br /&gt;
{{rdex|043|412S|Burmy|1|Bug}}&lt;br /&gt;
{{rdex|044|413|Wormadam|2|Bug|Grass}}&lt;br /&gt;
{{rdex|044|413G|Wormadam|2|Bug|Ground}}&lt;br /&gt;
{{rdex|044|413S|Wormadam|2|Bug|Steel}}&lt;br /&gt;
{{rdex|045|414|Mothim|2|Bug|Flying}}&lt;br /&gt;
{{rdex|046|074|Geodude|2|Rock|Ground}}&lt;br /&gt;
{{rdex|047|075|Graveler|2|Rock|Ground}}&lt;br /&gt;
{{rdex|048|076|Golem|2|Rock|Ground}}&lt;br /&gt;
{{rdex|049|234|Stantler|1|Normal}}&lt;br /&gt;
{{rdex|050|899|Wyrdeer|2|Normal|Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===#051 - #100 Munchlax - Toxicroak===&lt;br /&gt;
{{rdexh|Legends Arceus|Legends Arceus|LA}}&lt;br /&gt;
{{rdex|051|446|Munchlax|1|Normal}}&lt;br /&gt;
{{rdex|052|143|Snorlax|1|Normal}}&lt;br /&gt;
{{rdex|053|046|Paras|2|Bug|Grass}}&lt;br /&gt;
{{rdex|054|047|Parasect|2|Bug|Grass}}&lt;br /&gt;
{{rdex|055|172|Pichu|1|Electric}}&lt;br /&gt;
{{rdex|056|025|Pikachu|1|Electric}}&lt;br /&gt;
{{rdex|057|026|Raichu|1|Electric}}&lt;br /&gt;
{{rdex|058|063|Abra|1|Psychic}}&lt;br /&gt;
{{rdex|059|064|Kadabra|1|Psychic}}&lt;br /&gt;
{{rdex|060|065|Alakazam|1|Psychic}}&lt;br /&gt;
{{rdex|061|390|Chimchar|1|Fire}}&lt;br /&gt;
{{rdex|062|391|Monferno|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|063|392|Infernape|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|064|427|Buneary|1|Normal}}&lt;br /&gt;
{{rdex|065|428|Lopunny|1|Normal}}&lt;br /&gt;
{{rdex|066|420|Cherubi|1|Grass}}&lt;br /&gt;
{{rdex|067|421|Cherrim|1|Grass}}&lt;br /&gt;
{{rdex|068|054|Psyduck|1|Water}}&lt;br /&gt;
{{rdex|069|055|Golduck|1|Water}}&lt;br /&gt;
{{rdex|070|415|Combee|2|Bug|Flying}}&lt;br /&gt;
{{rdex|071|416|Vespiquen|2|Bug|Flying}}&lt;br /&gt;
{{rdex|072|123|Scyther|2|Bug|Flying}}&lt;br /&gt;
{{rdex|073|900|Kleavor|2|Bug|Rock}}&lt;br /&gt;
{{rdex|074|212|Scizor|2|Bug|Steel}}&lt;br /&gt;
{{rdex|075|214|Heracross|2|Bug|Fighting}}&lt;br /&gt;
{{rdex|076|439|Mime Jr.|2|Psychic|Fairy}}&lt;br /&gt;
{{rdex|077|122|Mr. Mime|2|Psychic|Fairy}}&lt;br /&gt;
{{rdex|078|190|Aipom|1|Normal}}&lt;br /&gt;
{{rdex|079|424|Ambipom|1|Normal}}&lt;br /&gt;
{{rdex|080|129|Magikarp|1|Water}}&lt;br /&gt;
{{rdex|081|130|Gyarados|2|Water|Flying}}&lt;br /&gt;
{{rdex|082|422|Shellos|1|Water}}&lt;br /&gt;
{{rdex|082|422E|Shellos|1|Water}}&lt;br /&gt;
{{rdex|083|423|Gastrodon|2|Water|Ground}}&lt;br /&gt;
{{rdex|083|423E|Gastrodon|2|Water|Ground}}&lt;br /&gt;
{{rdex|084|211H|Qwilfish|2|Dark|Poison}}&lt;br /&gt;
{{rdex|085|904|Overqwil|2|Dark|Poison}}&lt;br /&gt;
{{rdex|086|440|Happiny|1|Normal}}&lt;br /&gt;
{{rdex|087|113|Chansey|1|Normal}}&lt;br /&gt;
{{rdex|088|242|Blissey|1|Normal}}&lt;br /&gt;
{{rdex|089|406|Budew|2|Grass|Poison}}&lt;br /&gt;
{{rdex|090|315|Roselia|2|Grass|Poison}}&lt;br /&gt;
{{rdex|091|407|Roserade|2|Grass|Poison}}&lt;br /&gt;
{{rdex|092|455|Carnivine|1|Grass}}&lt;br /&gt;
{{rdex|093|548|Petilil|1|Grass}}&lt;br /&gt;
{{rdex|094|549H|Lilligant|2|Grass|Fighting}}&lt;br /&gt;
{{rdex|095|114|Tangela|1|Grass}}&lt;br /&gt;
{{rdex|096|465|Tangrowth|1|Grass}}&lt;br /&gt;
{{rdex|097|339|Barboach|2|Water|Ground}}&lt;br /&gt;
{{rdex|098|340|Whiscash|2|Water|Ground}}&lt;br /&gt;
{{rdex|099|453|Croagunk|2|Poison|Fighting}}&lt;br /&gt;
{{rdex|100|454|Toxicroak|2|Poison|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===#101 - #151 Ralts - Arcanine===&lt;br /&gt;
{{rdexh|Legends Arceus|Legends Arceus|LA}}&lt;br /&gt;
{{rdex|101|280|Ralts|2|Psychic|Fairy}}&lt;br /&gt;
{{rdex|102|281|Kirlia|2|Psychic|Fairy}}&lt;br /&gt;
{{rdex|103|282|Gardevoir|2|Psychic|Fairy}}&lt;br /&gt;
{{rdex|104|475|Gallade|2|Psychic|Fighting}}&lt;br /&gt;
{{rdex|105|193|Yanma|2|Bug|Flying}}&lt;br /&gt;
{{rdex|106|469|Yanmega|2|Bug|Flying}}&lt;br /&gt;
{{rdex|107|449|Hippopotas|1|Ground}}&lt;br /&gt;
{{rdex|108|450|Hippowdon|1|Ground}}&lt;br /&gt;
{{rdex|109|417|Pachirisu|1|Electric}}&lt;br /&gt;
{{rdex|110|434|Stunky|2|Poison|Dark}}&lt;br /&gt;
{{rdex|111|435|Skuntank|2|Poison|Dark}}&lt;br /&gt;
{{rdex|112|216|Teddiursa|1|Normal}}&lt;br /&gt;
{{rdex|113|217|Ursaring|1|Normal}}&lt;br /&gt;
{{rdex|114|901|Ursaluna|2|Ground|Normal}}&lt;br /&gt;
{{rdex|115|704|Goomy|1|Dragon}}&lt;br /&gt;
{{rdex|116|705H|Sliggoo|2|Steel|Dragon}}&lt;br /&gt;
{{rdex|117|706H|Goodra|2|Steel|Dragon}}&lt;br /&gt;
{{rdex|118|095|Onix|2|Rock|Ground}}&lt;br /&gt;
{{rdex|119|208|Steelix|2|Steel|Ground}}&lt;br /&gt;
{{rdex|120|111|Rhyhorn|2|Ground|Rock}}&lt;br /&gt;
{{rdex|121|112|Rhydon|2|Ground|Rock}}&lt;br /&gt;
{{rdex|122|464|Rhyperior|2|Ground|Rock}}&lt;br /&gt;
{{rdex|123|438|Bonsly|1|Rock}}&lt;br /&gt;
{{rdex|124|185|Sudowoodo|1|Rock}}&lt;br /&gt;
{{rdex|125|108|Lickitung|1|Normal}}&lt;br /&gt;
{{rdex|126|463|Lickilicky|1|Normal}}&lt;br /&gt;
{{rdex|127|175|Togepi|1|Fairy}}&lt;br /&gt;
{{rdex|128|176|Togetic|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|129|468|Togekiss|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|130|387|Turtwig|1|Grass}}&lt;br /&gt;
{{rdex|131|388|Grotle|1|Grass}}&lt;br /&gt;
{{rdex|132|389|Torterra|2|Grass|Ground}}&lt;br /&gt;
{{rdex|133|137|Porygon|1|Normal}}&lt;br /&gt;
{{rdex|134|233|Porygon2|1|Normal}}&lt;br /&gt;
{{rdex|135|474|Porygon-Z|1|Normal}}&lt;br /&gt;
{{rdex|136|092|Gastly|2|Ghost|Poison}}&lt;br /&gt;
{{rdex|137|093|Haunter|2|Ghost|Poison}}&lt;br /&gt;
{{rdex|138|094|Gengar|2|Ghost|Poison}}&lt;br /&gt;
{{rdex|139|442|Spiritomb|2|Ghost|Dark}}&lt;br /&gt;
{{rdex|140|198|Murkrow|2|Dark|Flying}}&lt;br /&gt;
{{rdex|141|430|Honchkrow|2|Dark|Flying}}&lt;br /&gt;
{{rdex|142|201|Unown|1|Psychic}}&lt;br /&gt;
{{rdex|143|363|Spheal|2|Ice|Water}}&lt;br /&gt;
{{rdex|144|364|Sealeo|2|Ice|Water}}&lt;br /&gt;
{{rdex|145|365|Walrein|2|Ice|Water}}&lt;br /&gt;
{{rdex|146|223|Remoraid|1|Water}}&lt;br /&gt;
{{rdex|147|224|Octillery|1|Water}}&lt;br /&gt;
{{rdex|148|451|Skorupi|2|Poison|Bug}}&lt;br /&gt;
{{rdex|149|452|Drapion|2|Poison|Dark}}&lt;br /&gt;
{{rdex|150|058H|Growlithe|2|Fire|Rock}}&lt;br /&gt;
{{rdex|151|059H|Arcanine|2|Fire|Rock}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===#152 - #201 Glameow - Clefable===&lt;br /&gt;
{{rdexh|Legends Arceus|Legends Arceus|LA}}&lt;br /&gt;
{{rdex|152|431|Glameow|1|Normal}}&lt;br /&gt;
{{rdex|153|432|Purugly|1|Normal}}&lt;br /&gt;
{{rdex|154|066|Machop|1|Fighting}}&lt;br /&gt;
{{rdex|155|067|Machoke|1|Fighting}}&lt;br /&gt;
{{rdex|156|068|Machamp|1|Fighting}}&lt;br /&gt;
{{rdex|157|441|Chatot|2|Normal|Flying}}&lt;br /&gt;
{{rdex|158|355|Duskull|1|Ghost}}&lt;br /&gt;
{{rdex|159|356|Dusclops|1|Ghost}}&lt;br /&gt;
{{rdex|160|477|Dusknoir|1|Ghost}}&lt;br /&gt;
{{rdex|161|393|Piplup|1|Water}}&lt;br /&gt;
{{rdex|162|394|Prinplup|1|Water}}&lt;br /&gt;
{{rdex|163|395|Empoleon|2|Water|Steel}}&lt;br /&gt;
{{rdex|164|458|Mantyke|2|Water|Flying}}&lt;br /&gt;
{{rdex|165|226|Mantine|2|Water|Flying}}&lt;br /&gt;
{{rdex|166|550W|Basculin|1|Water}}&lt;br /&gt;
{{rdex|167|902|Basculegion|2|Water|Ghost}}&lt;br /&gt;
{{rdex|167|902F|Basculegion|2|Water|Ghost}}&lt;br /&gt;
{{rdex|168|037|Vulpix|1|Fire}}&lt;br /&gt;
{{rdex|168|037A|Vulpix|1|Ice}}&lt;br /&gt;
{{rdex|169|038|Ninetales|1|Fire}}&lt;br /&gt;
{{rdex|169|038A|Ninetales|2|Ice|Fairy}}&lt;br /&gt;
{{rdex|170|072|Tentacool|2|Water|Poison}}&lt;br /&gt;
{{rdex|171|073|Tentacruel|2|Water|Poison}}&lt;br /&gt;
{{rdex|172|456|Finneon|1|Water}}&lt;br /&gt;
{{rdex|173|457|Lumineon|1|Water}}&lt;br /&gt;
{{rdex|174|240|Magby|1|Fire}}&lt;br /&gt;
{{rdex|175|126|Magmar|1|Fire}}&lt;br /&gt;
{{rdex|176|467|Magmortar|1|Fire}}&lt;br /&gt;
{{rdex|177|081|Magnemite|2|Electric|Steel}}&lt;br /&gt;
{{rdex|178|082|Magneton|2|Electric|Steel}}&lt;br /&gt;
{{rdex|179|462|Magnezone|2|Electric|Steel}}&lt;br /&gt;
{{rdex|180|436|Bronzor|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|181|437|Bronzong|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|182|239|Elekid|1|Electric}}&lt;br /&gt;
{{rdex|183|125|Electabuzz|1|Electric}}&lt;br /&gt;
{{rdex|184|466|Electivire|1|Electric}}&lt;br /&gt;
{{rdex|185|207|Gligar|2|Ground|Flying}}&lt;br /&gt;
{{rdex|186|472|Gliscor|2|Ground|Flying}}&lt;br /&gt;
{{rdex|187|443|Gible|2|Dragon|Ground}}&lt;br /&gt;
{{rdex|188|444|Gabite|2|Dragon|Ground}}&lt;br /&gt;
{{rdex|189|445|Garchomp|2|Dragon|Ground}}&lt;br /&gt;
{{rdex|190|299|Nosepass|1|Rock}}&lt;br /&gt;
{{rdex|191|476|Probopass|2|Rock|Steel}}&lt;br /&gt;
{{rdex|192|100H|Voltorb|2|Electric|Grass}}&lt;br /&gt;
{{rdex|193|101H|Electrode|2|Electric|Grass}}&lt;br /&gt;
{{rdex|194|479|Rotom|2|Electric|Ghost}}&lt;br /&gt;
{{rdex|194|479O|Rotom|2|Electric|Fire}}&lt;br /&gt;
{{rdex|194|479W|Rotom|2|Electric|Water}}&lt;br /&gt;
{{rdex|194|479R|Rotom|2|Electric|Ice}}&lt;br /&gt;
{{rdex|194|479F|Rotom|2|Electric|Flying}}&lt;br /&gt;
{{rdex|194|479L|Rotom|2|Electric|Grass}}&lt;br /&gt;
{{rdex|195|433|Chingling|1|Psychic}}&lt;br /&gt;
{{rdex|196|358|Chimecho|1|Psychic}}&lt;br /&gt;
{{rdex|197|200|Misdreavus|1|Ghost}}&lt;br /&gt;
{{rdex|198|429|Mismagius|1|Ghost}}&lt;br /&gt;
{{rdex|199|173|Cleffa|1|Fairy}}&lt;br /&gt;
{{rdex|200|035|Clefairy|1|Fairy}}&lt;br /&gt;
{{rdex|201|036|Clefable|1|Fairy}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===#202 - #242 Sneasel - Darkrai===&lt;br /&gt;
{{rdexh|Legends Arceus|Legends Arceus|LA}}&lt;br /&gt;
{{rdex|202|215H|Sneasel|2|Fighting|Poison}}&lt;br /&gt;
{{rdex|202|215|Sneasel|2|Dark|Ice}}&lt;br /&gt;
{{rdex|203|903|Sneasler|2|Fighting|Poison}}&lt;br /&gt;
{{rdex|204|461|Weavile|2|Dark|Ice}}&lt;br /&gt;
{{rdex|205|361|Snorunt|1|Ice}}&lt;br /&gt;
{{rdex|206|362|Glalie|1|Ice}}&lt;br /&gt;
{{rdex|207|478|Froslass|2|Ice|Ghost}}&lt;br /&gt;
{{rdex|208|408|Cranidos|1|Rock}}&lt;br /&gt;
{{rdex|209|409|Rampardos|1|Rock}}&lt;br /&gt;
{{rdex|210|410|Shieldon|2|Rock|Steel}}&lt;br /&gt;
{{rdex|211|411|Bastiodon|2|Rock|Steel}}&lt;br /&gt;
{{rdex|212|220|Swinub|2|Ice|Ground}}&lt;br /&gt;
{{rdex|213|221|Piloswine|2|Ice|Ground}}&lt;br /&gt;
{{rdex|214|473|Mamoswine|2|Ice|Ground}}&lt;br /&gt;
{{rdex|215|712|Bergmite|1|Ice}}&lt;br /&gt;
{{rdex|216|713H|Avalugg|2|Ice|Rock}}&lt;br /&gt;
{{rdex|217|459|Snover|2|Grass|Ice}}&lt;br /&gt;
{{rdex|218|460|Abomasnow|2|Grass|Ice}}&lt;br /&gt;
{{rdex|219|570H|Zorua|2|Normal|Ghost}}&lt;br /&gt;
{{rdex|220|571H|Zoroark|2|Normal|Ghost}}&lt;br /&gt;
{{rdex|221|627|Rufflet|2|Normal|Flying}}&lt;br /&gt;
{{rdex|222|628H|Braviary|2|Psychic|Flying}}&lt;br /&gt;
{{rdex|223|447|Riolu|1|Fighting}}&lt;br /&gt;
{{rdex|224|448|Lucario|2|Fighting|Steel}}&lt;br /&gt;
{{rdex|225|480|Uxie|1|Psychic}}&lt;br /&gt;
{{rdex|226|481|Mesprit|1|Psychic}}&lt;br /&gt;
{{rdex|227|482|Azelf|1|Psychic}}&lt;br /&gt;
{{rdex|228|485|Heatran|2|Fire|Steel}}&lt;br /&gt;
{{rdex|229|486|Regigigas|1|Normal}}&lt;br /&gt;
{{rdex|230|488|Cresselia|1|Psychic}}&lt;br /&gt;
{{rdex|231|641|Tornadus|1|Flying}}&lt;br /&gt;
{{rdex|231|641T|Tornadus|1|Flying}}&lt;br /&gt;
{{rdex|232|642|Thundurus|2|Electric|Flying}}&lt;br /&gt;
{{rdex|232|642T|Thundurus|2|Electric|Flying}}&lt;br /&gt;
{{rdex|233|645|Landorus|2|Ground|Flying}}&lt;br /&gt;
{{rdex|233|645T|Landorus|2|Ground|Flying}}&lt;br /&gt;
{{rdex|234|905|Enamorus|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|234|905T|Enamorus|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|235|483|Dialga|2|Steel|Dragon}}&lt;br /&gt;
{{rdex|235|483O|Dialga|2|Steel|Dragon}}&lt;br /&gt;
{{rdex|236|484|Palkia|2|Water|Dragon}}&lt;br /&gt;
{{rdex|236|484O|Palkia|2|Water|Dragon}}&lt;br /&gt;
{{rdex|237|487|Giratina|2|Ghost|Dragon}}&lt;br /&gt;
{{rdex|237|487O|Giratina|2|Ghost|Dragon}}&lt;br /&gt;
{{rdex|238|493|Arceus|1|Normal}}&lt;br /&gt;
{{rdex|239|489|Phione|1|Water}}&lt;br /&gt;
{{rdex|240|490|Manaphy|1|Water}}&lt;br /&gt;
{{rdex|241|492|Shaymin|1|Grass}}&lt;br /&gt;
{{rdex|241|492S|Shaymin|2|Grass|Flying}}&lt;br /&gt;
{{rdex|242|491|Darkrai|1|Dark}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* All Pokémon introduced in [[Generation IV]] are included in the Hisui Pokédex.&lt;br /&gt;
** {{p|Heatran}}, {{p|Regigigas}}, {{p|Cresselia}}, {{p|Phione}}, {{p|Darkrai}}, {{p|Shaymin}}, and {{p|Arceus}} had not appeared in any regional Pokédex until Pokémon Legends: Arceus; they had been the only Pokémon with that distinction since {{game|Platinum}}.&lt;br /&gt;
* The only pre-existing form of a fully evolved Pokémon introduced in [[Generation V]] or later in the Hisui Pokédex is {{p|Sylveon}}.&lt;br /&gt;
* The only [[Generation VIII]] Pokémon present are ones newly introduced in &#039;&#039;Legends: Arceus&#039;&#039;.&lt;br /&gt;
{{pokelist}}&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Liste der Pokémon nach Hisui-Pokédex]]&lt;br /&gt;
[[es:Lista de Pokémon según la Pokédex de Hisui]]&lt;br /&gt;
[[fr:Liste des Pokémon dans l&#039;ordre du Pokédex de Hisui]]&lt;br /&gt;
[[it:Elenco Pokémon secondo il Pokédex di Hisui]]&lt;br /&gt;
[[ja:ポケモンのヒスイ図鑑ナンバー順リスト]]&lt;br /&gt;
[[zh:宝可梦列表（按洗翠图鉴编号）]]&lt;/div&gt;</summary>
		<author><name>Sightnado</name></author>
	</entry>
</feed>